Freeciv-3.1: /fast/freeciv/nightly/S3_1/ai/difficulty.h Source File

Freeciv-3.1

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difficulty.h
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13#ifndef FC__DIFFICULTY_H
14#define FC__DIFFICULTY_H
15
16void set_ai_level_directer(struct player *pplayer, enum ai_level level);
17
18char *ai_level_help(const char *cmdname);
19
20bool ai_fuzzy(const struct player *pplayer, bool normal_decision);
21
22#endif /* FC__DIFFICULTY_H */
set_ai_level_directer
void set_ai_level_directer(struct player *pplayer, enum ai_level level)
Definition difficulty.c:39
ai_level_help
char * ai_level_help(const char *cmdname)
Definition difficulty.c:239
ai_fuzzy
bool ai_fuzzy(const struct player *pplayer, bool normal_decision)
Definition difficulty.c:339
level
struct setting_list * level[OLEVELS_NUM]
Definition settings.c:183
player
Definition player.h:249