Freeciv-3.1: /fast/freeciv/nightly/S3_1/common/world_object.h File Reference

Freeciv-3.1

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Data Structures | Macros
world_object.h File Reference
`#include "map_types.h"`
`#include "spechash.h"`

Go to the source code of this file.

## Data Structures

struct | world

## Macros

#define | SPECHASH_TAG city
#define | SPECHASH_INT_KEY_TYPE
#define | SPECHASH_IDATA_TYPE struct city *
#define | SPECHASH_TAG unit
#define | SPECHASH_INT_KEY_TYPE
#define | SPECHASH_IDATA_TYPE struct unit *

## Macro Definition Documentation

## ◆ SPECHASH_IDATA_TYPE [1/2]

#define SPECHASH_IDATA_TYPE struct city *

Definition at line 27 of file world_object.h.

## ◆ SPECHASH_IDATA_TYPE [2/2]

#define SPECHASH_IDATA_TYPE struct unit *

Definition at line 27 of file world_object.h.

## ◆ SPECHASH_INT_KEY_TYPE [1/2]

#define SPECHASH_INT_KEY_TYPE

Definition at line 26 of file world_object.h.

## ◆ SPECHASH_INT_KEY_TYPE [2/2]

#define SPECHASH_INT_KEY_TYPE

Definition at line 26 of file world_object.h.

## ◆ SPECHASH_TAG [1/2]

#define SPECHASH_TAG city

Definition at line 25 of file world_object.h.

## ◆ SPECHASH_TAG [2/2]

#define SPECHASH_TAG unit

Definition at line 25 of file world_object.h.