DELTA 25676 596 3157
SVN  ผ+ฟ}
O& O ผ#; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
DELTA 25571 0 193
SVN  ฃ"ฆt	O, O ขy); Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
DELTA 25502 0 72
SVN  iz	N: N rwModifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changes.ENDREP
DELTA 21401 138847 8713
SVN  ร{ู5dค\% + z 6 <Jc wN HF } * Kข8 #คg Eฎ Mฏs1 iฑ+ ฒ 0ตQ iทE; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changes.

[datafile]
description="Alien World game rules for Freeciv"
options="+Freeciv-2.5-rulesetclassic rules apply with this ruleset.\n\n\
See http://www.freeciv.org/wiki/Alien_World, \
doc/README.ruleset_alien under freeciv version control and \
popup_tech_help = TRUETRUE

; Whether civil war is possible at all
civil_war_enabled        = FALSE

; Comma separated list of things to happen, in addition to death
; of owner, when gameloss unit dies
; "CivilWar"   - Part of the empire remains, controlled by a new player
; "Barbarians" - Depending on if there`s also "CivilWar", all or part
;                or half of the dead players empire gets under barbarian
;                control.
; "Loot"       - Player who killed the gameloss unit gets loot:
;                Partial map, gold, techs, cities
gameloss_style           = ""

; Whether units may safely paradrop to transport on non-native terrain
paradrop_to_transport   = FALSE

; Method of paying unit and improvement gold upkeep
; 0 - The player````FALSE`FALSE - normal movement
;  TRUE  - (default) slow invasions by removing all
;          movement points from ground units moving
;          from ocean tile to land
slow_invasions = TRUE

[combat_rules]
; If tired_attack is set to TRUE, units that attack with less than a single
; move point (per move_fragments in terrain.ruleset) will have their attack
; power reduced accordingly. For instance, if move_fragments=3, a unit with
; 2/3 move points will have attack power 2/3 of normal.
; If this is set to FALSE units will attack with full strength even if they
; have only fractional moves left.
tired_attack = TRUE"None"   - no upkeep
; "Basic" - tech_upkeep_free
; "Cities" - upkeep is calculated like "Basic", but multiplied by number of cities
tech_upkeep_style = "None"

; upkeep cost is divided by this value
tech_upkeep_divider = 2000

; Method of selecting techs given for free
; "Goal"     - Towards player`s goal, random if no goal
; "Random"   - Random researchable tech
; "Cheapest" - Cheapest researchable tech, random among equal cost ones
free_tech_method = "Goal"FALSE unless it's already 1;
; Trade settings
;
; IN = international, IC = intercontinental.
; For each of the trade route types:
; "pct"        - Trade income %. If this is 0, trade route cannot be
;                established at all
; "cancelling" - What to do to previously established traderoutes when they
;                turn illegal
;                "Active"   - Keep them active (although they will only
;                             provide nonzero income if illegal due to
;                             trademindist rather than pct==0)
;                "Inactive" - Keep them inactive
;                "Cancel"   - Cancel them altogether
;
[trade]
settings =
  { "type",       "pct", "cancelling"
    "National",   100,   "Cancel"
    "NationalIC", 100,   "Cancel"
    "IN",         300,   "Cancel"
    "INIC",       300,   "Cancel"
  }

[playercolors]
background.r = 86
background.g = 86
background.b = 86

; Player colors for 32 players are defined below.
; Avoid greens, blues, and white / very pale colors (too easy to confuse
; with terrain).
; Avoid dark colors.
colorlist =
    { "r", "g", "b"
      255,   0,   0
      255, 255,   0
        0, 255, 255
      138,  43, 226
      255, 165,   0
      255,   0, 255
      173, 216, 230
        0, 255, 127
      250, 128, 114
      124, 252,   0
      139,   0,   0
      255, 192, 203
      211, 211, 211
      218, 112, 214
      255,  20, 147
      100, 149, 237
      255, 215,   0
      245, 222, 179
      255, 255, 128
      192, 255, 128
      204, 255,   0
      255, 211, 140
      255,  79,   0
      240, 145, 169
      255, 219,  88
      153,  17, 153
      184, 134,  11
      255, 102,   0
      102, 205, 170
      195,  33,  72
      168, 153, 230
      255, 250, 205
    }

[settings]
; freeciv game settings for the alien ruleset
set =
   { "name", "value"
     "topology",       " WRAPX|WRAPY|ISO"
     "mapsize",        "PLAYER"
     "tilesperplayer", 300
     "aifill",         7
     "sciencebox",     150
     "foodbox",        150
     "revolen",        7
     "citymindist",    3
     "startunits",     "cx"
     "plrcolormode",   "NATION_ORDER"
   }
ENDREP
DELTA 30371 38280 483
SVN  6(จ  ; This is Alien World nations ruleset.

ENDREP
DELTA 26942 11573 565
SVN  @
O( O %; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
DELTA 25423 0 691
SVN  V
O. O Y+; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
DELTA 25681 5367 1057
SVN  ฉKญ	O' O ฉ'$; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
DELTA 31635 304 121
SVN  ส&อx
O& O ส#; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
DELTA 27260 0 267
SVN  L
O( O '%; Modifying this file:
; You should not modify this file except to make bugfixes or
; for other \"maintenance\".  If you want to make custom changes,
; you should create a new datadir subdirectory and copy this file
; into that directory, and then modify that copy.  Then use the
; command \"rulesetdir <mysubdir>\" in the server to have freeciv
; use your new customized file.

; Note that the freeciv AI may not cope well with anything more
; than minor changesENDREP
id: fax.5kv.r31680/9026
type: file
pred: fax.5kv.r25423/8676
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cpath: /branches/S2_5/data/alien/buildings.ruleset
copyroot: 22812 /branches/S2_5

id: faz.5kv.r31680/9239
type: file
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id: fbe.5kv.r31680/10086
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id: fbh.5kv.r31680/10516
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id: fbi.5kv.r31680/10724
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id: fbj.5kv.r31680/10938
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copyroot: 22812 /branches/S2_5

PLAIN
K 17
buildings.ruleset
V 24
file fax.5kv.r31680/9026
K 14
cities.ruleset
V 24
file faz.5kv.r31680/9239
K 15
effects.ruleset
V 24
file fb0.5kv.r31680/9449
K 12
game.ruleset
V 24
file fb1.5kv.r31680/9662
K 19
governments.ruleset
V 24
file fb2.5kv.r31680/9872
K 6
nation
V 23
dir fb3.5kv.r25502/1470
K 22
nation_effects.ruleset
V 25
file fbe.5kv.r31680/10086
K 15
nations.ruleset
V 25
file fbf.5kv.r31680/10304
K 10
script.lua
V 24
file fbg.5kv.r28568/3066
K 13
techs.ruleset
V 25
file fbh.5kv.r31680/10516
K 15
terrain.ruleset
V 25
file fbi.5kv.r31680/10724
K 13
units.ruleset
V 25
file fbj.5kv.r31680/10938
END
ENDREP
id: fav.5kv.r31680/11772
type: dir
pred: fav.5kv.r31635/7558
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text: 31680 11149 610 0 a65ff5b2c6c0b744125df51a8943dfc3
cpath: /branches/S2_5/data/alien
copyroot: 22812 /branches/S2_5

PLAIN
K 10
Freeciv.in
V 25
file 2ph.5ck.r20963/33531
K 11
Makefile.am
V 22
file 5l.5kv.r28153/118
K 5
alien
V 24
dir fav.5kv.r31680/11772
K 10
alien.serv
V 23
file fbk.5ck.r22305/900
K 6
amplio
V 25
dir 340.5kv.r28373/172553
K 15
amplio.tilespec
V 25
file 34t.5kv.r28019/14263
K 7
amplio2
V 25
dir 4na.5kv.r30198/211120
K 16
amplio2.tilespec
V 23
file 4oe.5kv.r26799/152
K 9
buildings
V 22
dir 3co.0.r12672/18420
K 10
cimpletoon
V 26
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K 19
cimpletoon.tilespec
V 22
file 78i.5kv.r27515/87
K 4
civ1
V 22
dir 8l.5kv.r31635/8580
K 9
civ1.serv
V 23
file 8s.5ck.r20880/5228
K 4
civ2
V 22
dir ge.5kv.r31635/9652
K 9
civ2.serv
V 23
file gj.5ck.r20880/5465
K 8
civ2civ3
V 24
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K 13
civ2civ3.serv
V 23
file fv0.5kv.r24156/112
K 16
civclient.dsc.in
V 27
file 396.5ck.r21487/1507487
K 16
civserver.dsc.in
V 27
file 397.5ck.r21487/1507238
K 17
civserver.room.in
V 23
file 398.0.r12670/25531
K 7
classic
V 24
dir csx.5kv.r31635/11835
K 12
classic.serv
V 23
file n1h.5ck.r22608/212
K 12
database.lua
V 24
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K 7
default
V 21
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K 12
default.serv
V 25
file 2xa.5ck.r21163/12081
K 12
experimental
V 24
dir 4k5.5kv.r31635/12877
K 17
experimental.serv
V 24
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K 5
flags
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dir 2gl.5kv.r31648/160358
K 5
fonts
V 24
dir 2lv.5bk.r13978/23004
K 19
freeciv-client.icns
V 24
file 3fa.0.r12705/354534
K 18
freeciv-client.png
V 24
file 33s.0.r12705/351588
K 19
freeciv-server.icns
V 24
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K 18
freeciv-server.png
V 25
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K 14
freeciv.rc-2.0
V 25
file 11h.5ck.r16281/11565
K 8
graphics
V 24
dir 2x2.5kv.r28480/57463
K 13
gtk_menus.xml
V 23
file 4hw.5kv.r22832/660
K 12
helpdata.txt
V 21
file y.5kv.r31502/207
K 5
hex2t
V 24
dir 3dv.5kv.r29605/50734
K 14
hex2t.tilespec
V 22
file 3e7.5kv.r31006/96
K 5
icons
V 24
dir 4cb.5ck.r20125/42857
K 7
isophex
V 23
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K 16
isophex.tilespec
V 23
file 2pz.5kv.r31006/352
K 10
isotrident
V 24
dir 13p.5kv.r29605/52718
K 19
isotrident.tilespec
V 25
file 148.5kv.r28675/63159
K 4
misc
V 23
dir jl.5kv.r28480/53702
K 11
multiplayer
V 23
dir 89.5l2.r31635/13976
K 16
multiplayer.serv
V 24
file 2xa.5et.r17702/1849
K 6
nation
V 23
dir ot.5kv.r28314/30300
K 9
scenarios
V 22
dir io.5lg.r31604/3420
K 9
stdsounds
V 23
dir 32g.5kv.r26513/8664
K 19
stdsounds.soundspec
V 23
file 32y.5kv.r28576/121
K 6
themes
V 23
dir 2m6.5kv.r28038/1501
K 7
trident
V 23
dir eb.5kv.r29976/84407
K 16
trident.tilespec
V 25
file k4.5kv.r29884/143881
K 7
wonders
V 23
dir 3qc.5kv.r28520/2278
END
ENDREP
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PLAIN
K 9
ABOUT-NLS
V 24
file fu.5kv.r23463/86338
K 7
AUTHORS
V 24
file 5u.5ck.r22143/14016
K 7
COPYING
V 22
file 1h.5kv.r29456/845
K 9
ChangeLog
V 26
file 6l.5kv.r31494/6322536
K 7
INSTALL
V 21
file 6.5kv.r29707/213
K 11
Makefile.am
V 23
file 59.5kv.r29106/3136
K 4
NEWS
V 22
file 6m.5kv.r28524/894
K 8
NEWS-2.5
V 26
file 1h59.5kv.r31492/18865
K 6
README
V 20
file 7.0.r4421/96382
K 2
ai
V 21
dir 8.5kv.r31543/8385
K 10
autogen.sh
V 23
file 12o.5kv.r31652/192
K 9
bootstrap
V 23
dir 2p5.5kv.r28599/3351
K 6
client
V 21
dir d.5kv.r31674/5107
K 6
common
V 21
dir p.5kv.r31655/4681
K 12
configure.ac
V 23
file 149.5kv.r31671/280
K 4
data
V 22
dir w.5kv.r31680/14529
K 6
debian
V 22
dir 5w.5kv.r23304/4091
K 12
dependencies
V 23
dir 2yu.5kv.r31544/1314
K 11
diff_ignore
V 24
file qq.5ck.r21039/26581
K 3
doc
V 22
dir k7.5kv.r31438/6914
K 10
fc_version
V 22
file 2lo.5kw.r31493/46
K 2
m4
V 24
dir 12p.5kv.r31547/52086
K 7
scripts
V 23
dir 2yo.5kv.r28718/5390
K 6
server
V 22
dir z.5kv.r31635/21014
K 5
tests
V 22
dir 2g9.5kv.r31522/647
K 5
tools
V 23
dir 4pj.5lo.r29030/2274
K 12
translations
V 27
dir t0n.5kv.r31491/11064088
K 7
utility
V 22
dir 1c.5kv.r31645/3435
K 3
vms
V 25
dir u9.5ck.r21528/1396085
K 5
win32
V 23
dir 2eu.5kv.r30467/1744
END
ENDREP
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PLAIN
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S1_14
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dir 3.21.r18109/18803
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S2_1
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S2_2
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S2_3
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S2_5
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S2_6
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freeciv-web
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branches
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tags
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trunk
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website
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fax.5kv.t31679-1 modify true false /branches/S2_5/data/alien/buildings.ruleset

faz.5kv.t31679-1 modify true false /branches/S2_5/data/alien/cities.ruleset

fb0.5kv.t31679-1 modify true false /branches/S2_5/data/alien/effects.ruleset

fb1.5kv.t31679-1 modify true false /branches/S2_5/data/alien/game.ruleset

fb2.5kv.t31679-1 modify true false /branches/S2_5/data/alien/governments.ruleset

fbe.5kv.t31679-1 modify true false /branches/S2_5/data/alien/nation_effects.ruleset

fbf.5kv.t31679-1 modify true false /branches/S2_5/data/alien/nations.ruleset

fbh.5kv.t31679-1 modify true false /branches/S2_5/data/alien/techs.ruleset

fbi.5kv.t31679-1 modify true false /branches/S2_5/data/alien/terrain.ruleset

fbj.5kv.t31679-1 modify true false /branches/S2_5/data/alien/units.ruleset


16942 17090
