DELTA 22481 50899 1598
SVN  ¯S¶4>ˆ' Œ	 €K ‡‹v ‰'“¼ ƒ-œ}€[  K * -€‚K …¢" ƒk§K€x q«t€‚u {­XVALUE7 RF_AUTO_ON_CITY_CENTER
#define SPECENUM_VALUE7NAME "AutoOnCityCenterproad);
const char *road_rule_name(const struct road_type *p,
                          const struct road_type *priver);
int count_river_type_tile_card/* Functions to operate on a road flag. */
bool road_has_flag(const struct road_type *proad, enum road_flag_id flag);
bool is_road_flag_card_near(const struct tile *ptile,
                            enum road_flag_id flag);
bool is_road_flag_near_tile(const struct tile *ptile,
                            enum road_flag_id flag);_init(int idx                                              \
}

#define road_deps_iterate(_reqs, _dep)                       \
{          \
    struct road_type *_dep;                                  \
    if ((preq->source.kind == VUT_EXTRA                      \
         && preq->source.value.extra->type == EXTRA_ROAD     \
         && (_dep = &(preq->source.value.extra->data.road))) \
        || (preq->source.kind == VUT_ROAD                    \
            && (_dep = preq->source.value.road))) {ENDREP
DELTA 22975 31290 131
SVN  £p¤
 ¤o † ÿ¤`EXTRA:ENDREP
DELTA 22993 1473 605
SVN  “U”~%  €% †=bool is_extra_card_near(const struct tile *ptile, const struct extra_type *pextra);
bool is_extra_near_tile(const struct tile *ptile, const struct extra_type *pextraENDREP
DELTA 22982 3046 517
SVN  øø	
 Ö … …aÖ… œÛxExtraExtraENDREP
DELTA 22861 12867 43
SVN  ƒ¤ƒ¤</  … N‘3 Lc… ‚E‘3… ‚”q“|… O‚¨q‘ ]‚­) ôP‚«0… ƒ … ‚lƒ¡!ExtraExtraExtraExtraExtra", "FarmlandExtraExtraENDREP
DELTA 22937 53668 757
SVN  ²b´‚s ”q  ™•ƒ {®.€‚p ‚+°7\
{\
    struct base_type *_dep;                                  \
    if ((preq->source.kind == VUT_EXTRA                      \
         && preq->source.value.extra->type == EXTRA_BASE     \
         && (_dep = &(preq->source.value.extra->data.base))) \
        || (preq->source.kind == VUT_BASE                    \
            && (_dep = preq->source.value.base))) {ENDREP
DELTA 22861 9531 68
SVN  ‚Ü‚îFƒ|˜ Œu   ƒ1D¤ …}|¤ …— ¤ ƒ œ€H …Ÿ8€M …!¤`¤ C¤} ‚j¥? c­5¤ …|¯¤ …Dµ"¤ ƒAºm¤ „E¾5¤ „@Ã¤ ƒ@ÇH¤ …IË¤ ƒÐ_¤ ƒ,Ó… V×/¤ ˆ|Ø¤ QÓ ƒxá`¤ ƒ	å_¤ ƒèo¤ „cì¤ „6ð}¤ Š!õ:¤ ƒQÿb¤ ‡wƒ:¤ †‹8¤ ƒz‘W¤ ‡Z•X¤ ƒv9¤ „.¡6¤ ƒ3¥k¤ †©%¤ „U¯/¤ ˆ,´¤ …¼>¤ ‡ÁP¤ …Ès¤ „9Î¤ „sÒU¤ ƒ}×O¤ …ÛS¤ ƒFà]¤ …ä*¤ ƒ)é9€D ƒ_ìk¤ ƒ?ðQ¤ …#ô¤ ƒsùA¤ ƒ2ý;€I ƒ/‚€{€H ƒX‚„7€F …
‚ˆ€~ ƒk‚Ž¤ ƒS‚‘v¤ ƒQ‚•P€F ƒ2‚™,€H ƒ‚œk€G „‚ ¤ ƒ‚¤¤ ƒ‚§>€G ƒ‚ªU¤ …b‚­z€F ƒ<‚³g¤ „‚·*¤ „‚»K¤ ƒ_‚¿a¤ „‚ÃG€L ƒt‚ÇY¤ †‚ËT¤ †‚Ñp¤ „‚Ørequirements for the building to
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Gunpowder", "Player"
    }
    { "type", "name", "range"
      "Tech", "Mobile Warfare", "Player"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }Extra
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Flight", "World"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Electricity", "World"
    }
    { "type", "name", "range"
      "Tech", "Metallurgy", "World"
    }
    { "type", "name", "range"
      "Tech", "Railroad", "World"
    }Extra", "River", "Adjacent"
    }
graphic	= "b.hoover_dam"
graphic_alt	= "-"
obsolete_by	=
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Robotics", "World"
    }
    { "type", "name", "range"
      "Tech", "Automobile", "World"
    }
    { "type", "name", "range"
      "Tech", "Magnetism", "World"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Communism", "World"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Theology", "World"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
      "Tech", "Mobile Warfare", "World"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }
    { "type", "name", "range"
    }ENDREP
DELTA 22937 54454 114174
SVN  †  †  0‚ ·r ‡ °b·r€> Òtë… [‚ñ{… 9‚¿v¯ ‚ƒ—~… ƒÝ‚½m, pcityif (VUT_IMPROVEMENT == pcity->production.kind
        && is_great_wonder(pimprove)
        && great_wonder_is_available(pimprove)
        && (1 >= city_production_turns_to_build(pcity, TRUE)EXTRAextraextra_name_translation(preq->source.value.extraextra†  ‘A–B…€… ‘A _from, city_link(pcity_from));
  sz_strlcpy(name_to, city_link(pcity_to));
  nation_from = nation_adjective_for_player(pplayer_from);
  nation_to = nation_adjective_for_player(pplayer_to);
  ptile_from = city_tile(pcity_from);
  ptile_to = city_tile(pcity_to);

  /* check food supply in the receiver city */
  if (game.server.mgr_foodneeded) {
    bool migration = FALSE;

    if (pcity_to->surplus[O_FOOD] >= game.info.food_cost) {
      migration = TRUE;
    } else {
      /* check if there is a free tile for the new citizen which, when worked,
       * leads to zero or positive food surplus for the enlarged city */
      int max_foodENDREP
DELTA 22430 10723 14019
SVN  ô,)4ŒT ÂE ‘ „Â:€t ‘OÆ=€Q ‘3×y€„ ƒ/é€L wì1 #í3€…% …6îvextra_type *extra  int baseflag;                         /* enum base_flag_id */
  int roadflag;                         /* enum roadVALUE24 VUT_BASEFLAG
#define SPECENUM_VALUE24NAME "BaseFlag"
#define SPECENUM_VALUE25 VUT_ROADFLAG
#define SPECENUM_VALUE25NAME "RoadFlag"
#define SPECENUM_VALUE26 VUT_EXTRA
#define SPECENUM_VALUE26NAME "Extra#define SPECENUM_NAME gameloss_style
#define SPECENUM_BITWISE
/* Like classical Freeciv. No special effects. */
#define SPECENUM_ZERO   GAMELOSS_STYLE_CLASSICAL
/* Remaining cities are taken by barbarians. */
#define SPECENUM_VALUE0 GAMELOSS_STYLE_BARB
#define SPECENUM_VALUE0NAME "Barbarians"
/* Try civil war. */
#define SPECENUM_VALUE1 GAMELOSS_STYLE_CWAR
#define SPECENUM_VALUE1NAME "CivilWar"
/* Do some looting */
#define SPECENUM_VALUE2 GAMELOSS_STYLE_LOOT
#define SPECENUM_VALUE2NAME "Loot"
#include "specenum_gen.h"
enum extra_type_id 
  {
    EXTRA_ROAD,
    EXTRA_BASE,
    EXTRA_SPECIAL
  ,
  S_OLD_RIVER
};

BV_DEFINE(bv_extras, S_LAST + MAX_BASE_TYPES + MAX_ROAD_TYPES);

#define SPECENUM_NAME extra_cause
#define SPECENUM_VALUE0 EC_IRRIGATION
#define SPECENUM_VALUE0NAME "Irrigation"
#define SPECENUM_VALUE1 EC_MINE
#define SPECENUM_VALUE1NAME "Mine"
#define SPECENUM_VALUE2 EC_POLLUTION
#define SPECENUM_VALUE2NAME "Pollution"
#define SPECENUM_VALUE3 EC_HUT
#define SPECENUM_VALUE3NAME "Hut"
/* TODO: Farmland should be just update to base Irrigation,
 *       not separate extra cause */
#define SPECENUM_VALUE4 EC_FARMLAND
#define SPECENUM_VALUE4NAME "Farmland"
#define SPECENUM_VALUE5 EC_FALLOUT
#define SPECENUM_VALUE5NAME "Fallout"
#include "specenum_gen.h"ENDREP
DELTA 22937 169740 16353
SVN  „ŸA„²|(…q ‘W €Z ¦‘€I ™C·² “sÐC… ‡2ä'… Æ3ëL “f± Q© — ‚‡8Š Mî  Cü  Fá~ "ï… s‚¤nš q×y¦ tóu£ g‚´~“ ‚‚‘  G  Â'Æ,€D ]ƒ£y AƒŒ  ¾ƒˆS­ ‹*ƒÇ€@ –iƒÒ"¶ ”6ƒè}€H ¢2ƒýEXTRA:
    source.value.extra = extra_type_by_rule_name(value);
    if (source.value.extraEXTRA:
    source.value.extra = extra_by_number(value);
    return sourceEXTRA:
    return extra_number(source->value.extraEXTRAEXTRA, target_cityIs there a source extraextra_type  struct extra_type *pextra,
extraextra(target_tile, pextra)is_extra_card_near(target_tile, pextraextra_near_tile(target_tile, pextraextra(ptile, pextraEXTRA:
    eval = is_extra_type_in_range(target_tile, target_city,
  req->source.value.extra,
   TERRAIN:
  case VUT_EXTRA:
  case VUT_SPECIALEXTRA:
    return psource1->value.extra == psource2->value.extraEXTRA:
    return extra_rule_name(psource->value.extraEXTRA:
    fc_strlcat(buf, extra_name_translation(psource->value.extra),ENDREP
DELTA 22981 668 27
SVN  ˆXˆX
 ‡
 „ J‡l.01ENDREP
DELTA 22993 644 800
SVN  ­´„] ­  O ¸ C‡@€‚ O ­ C‡@€r
 Is there extra of the given type cardinally near tile?
*********/
bool is_extra_card_near(const struct tile *ptile, const struct extra_type *pextra)
{
  cardinal_adjc_iterate(ptile, adjc_tile) {
    if (tile_has_extra(adjc_tile, pextra)) {
      return TRUE;
    }
  } cardinal_adjc_iterate_end;

  return FALSE;
}

 Is there extra of the given type near tile?
*********/
bool is_extra_near_tile(const struct tile *ptile, const struct extra_type *pextra)
{
  adjc_iterate(ptile, adjc_tile) {
    if (tile_has_extra(adjc_tile, pextra)) {
      return TRUE;
    }
  } adjc_iterate_end;

  return FALSE;
}
ENDREP
DELTA 22937 0 13114
SVN  æ+çf‚ h ¯ °hg€d ¥Á(Extra:         Local, Adjacent, CAdjacent, CityBase chance in per cent of a nation being split by civil war when its
capital is captured is increased by this amount. This percentage is in-
creased by 5 for each city in civil disorder and reduced by 5 for each one
celebratingENDREP
DELTA 22937 13139 38634
SVN  †  †  e‹H †{ … ZÙ|€ `•€\ x‚?€C \§?€ ‚s€ `•€
 s‚£h® W”u¯ `•… W”u¯ Qºy ‚é†{€ƒA ‚šMƒòEXTRAcat_snprintf(buf, bufsz,
                     _("Requires the %s extra on the tile.\n"),
                     extra_name_translation(preq->source.value.extraextra on the tile.\n"),
                     extra_name_translation(preq->source.value.extra
                     _("Requires the %s extra on the tile or "
                       "a cardinally adjacent tile.\n"),
                     extra_name_translation(preq->source.value.extra));
  extra on the tile or "
                       "a cardinally adjacent tile.\n"),
                     extra_name_translation(preq->source.value.extra));
  the %s extra on the tile or "
                       "an adjacent tile.\n"),
                     extra_name_translation(preq->source.value.extraextra on the tile or "
                       "an adjacent tile.\n"),
                     extra_name_translation(preq->source.value.extra
                     _("Requires the %s extraextra_name_translation(preq->source.value.extraextraextra_name_translation(preq->source.value.extra  requirement_vector_iterate(&pimprove->obsolete_by, pobs) {
    if (VUT_ADVANCE == pobs->source.kind) {
      cat_snprintf(buf, bufsz,
                   _("* The discovery of %s will make %s obsolete.\n"),
                   advance_name_for_player(pplayer,
                                           advance_number(pobs->source.value.advance)),
                   improvement_name_translation(pimprove));
    }
  } requirement_vector_iterate_end;†  —ª3“€’m v¨4Ž lƒl K‚@ {Œ U  “/ƒl     break;
       case VUT_UTFLAG:
         if (!unit_type_flag_id_is_valid(unitflag)) {
           /* FIXME: We should list all the unit flag requirements,
            *        not only first one. */
           unitflag = preq->source.value.unitflag;
         }
         break;
       case VUT_GOVERNMENT:
         /* This is government we are generating helptext for.
          * ...or if not, it's ruleset bug that should never make it
          * this far. Fix ruleset loading code. */
         break;
       default:
         extra_reqs = TRUE;
         break;
      };
    } requirement_list_iterate_end;

    if (!extra_reqs) {
      /* Only list effects that have no special requirements. */

      if (output_type == O_LAST) {
        /* There was no outputtype requirement. Effect is active for all
         * output types. Generate lists for that. */
        bool harvested_only = TRUE; /* Consider only output types from fields */

        if (peffect->type == EFT_UPKEEP_FACTOR
            || peffect->type == EFT_UNIT_UPKEEP_FREE_PER_CITY
            || peffect->type == EFT_OUTPUT_BONUS
            || peffect->type == EFT_OUTPUT_BONUS_2) {
          /* Effect can use or require any kind of output */
          harvested_only = FALSE;
        }

        output_type_iterate(ot) {
          struct output_type *pot = get_output_type(ot);

          if (!harvested_only || pot->harvested) {
            strvec_append(outputs, _(pot->name));
          }
        } output_type_iterate_end;
      }

      if (0 == strvec_size(outputs)) {
         /* TRANS: Empty output type list, should never happen. */
        astr_set(&outputs_or, "%s", Q_("?outputlist: Nothing "));
        astr_set(&outputs_and, "%s", Q_("?outputlist: Nothing "));
      } else {
        strvec_to_or_list(outputs, &outputs_or);
        strvec_to_and_list(outputs, &outputs_and);
      }

      switch (peffect->type) {
      case EFT_UNHAPPY_FACTOR:
        /* FIXME: EFT_MAKE_CONTENT_MIL_PER would cancel this out. We assume
         * no-one will set both, so we don't bother handling it. */
        cat_snprintf(buf, bufsz,
                     PL_("* Military units away from home and field units"
                         " will each cause %d citizen to become unhappy.\n",
                         "* Military units away from home and field units"
                         " will each cause %d citizens to become unhappyKE_CONTENT_MILpeffect->valENDREP
DELTA 22747 291 676
SVN  ŠoŠo0$  † ÁN… ‚Âf… ¸uÄp… 9ýi… ?ÿ&… C€i… ˆ?‚0May.14ExtraExtraExtraExtraExtraExtraENDREP
id: 3jx.5ck.r22998/14704
type: file
pred: 3jx.5ck.r22981/14352
count: 46
text: 22998 1660 405 6670 b1eda0025fbd0bbc89a30cc60c78ef59
props: 12670 90984 34 0 25e6c2f7558b7484000d4d090dea5b92
cpath: /trunk/common/base.h
copyroot: 15280 /trunk

id: 6pr.5ck.r22998/14945
type: file
pred: 6pr.5ck.r22981/14777
count: 56
text: 22998 0 1137 6964 c52aa89b0c2842ef71925bcdb7957369
cpath: /trunk/common/road.h
copyroot: 15280 /trunk

id: 2ll.5ck.r22998/15127
type: file
pred: 2ll.5ck.r22993/2107
count: 136
text: 22998 6735 1685 16553 423bcedb318a7fc798e92bf7de29a4e5
props: 10836 12026 111 0 18cdb9becb11c47631b7a093e907200c
cpath: /trunk/common/fc_types.h
copyroot: 15280 /trunk

id: o9u.5ck.r22998/15375
type: file
pred: o9u.5ck.r22993/2350
count: 7
text: 22998 9470 644 6670 f977e3a13641a08bd5fd72cd14578095
cpath: /trunk/common/extras.c
copyroot: 15280 /trunk

id: o9w.5ck.r22998/15559
type: file
pred: o9w.5ck.r22993/2532
count: 7
text: 22998 1225 189 2686 c091eaaec627c1725a8fbb2ad5ce8377
cpath: /trunk/common/extras.h
copyroot: 15280 /trunk

id: 2wq.5ck.r22998/15743
type: file
pred: 2wq.5ck.r22975/41285
count: 106
text: 22998 8451 936 72060 5d5c5d0b89485e51a29e0e99c86d9f0e
props: 10865 25397 111 0 1c266b4433d829481714f1852322e965
cpath: /trunk/common/requirements.c
copyroot: 15280 /trunk

PLAIN
K 11
Makefile.am
V 23
file 5h.5ck.r22819/3944
K 4
ai.c
V 25
file 4go.5ck.r22382/18940
K 4
ai.h
V 24
file 4gp.5ck.r22720/4425
K 6
aicore
V 24
dir 18t.5ck.r22975/41046
K 6
base.c
V 25
file 3jw.5ck.r22981/14110
K 6
base.h
V 25
file 3jx.5ck.r22998/14704
K 9
borders.c
V 26
file 4f0.5ck.r19259/404033
K 9
borders.h
V 25
file 4f1.5ck.r18858/99721
K 8
capstr.c
V 25
file dv.5ck.r19259/401812
K 8
capstr.h
V 24
file dw.5ck.r18858/97074
K 10
citizens.c
V 24
file 6mx.5ck.r20853/5961
K 10
citizens.h
V 24
file 6my.5ck.r20853/6145
K 6
city.c
V 23
file q.5ck.r22975/39947
K 6
city.h
V 24
file 3q.5ck.r22430/33243
K 8
combat.c
V 24
file wp.5ck.r22606/39236
K 8
combat.h
V 23
file wq.5ck.r22453/1203
K 12
connection.c
V 24
file un.5ck.r22421/11281
K 12
connection.h
V 24
file uo.5ck.r22458/34945
K 8
dataio.c
V 26
file 15r.5ck.r22861/100491
K 8
dataio.h
V 24
file 15s.5ck.r22420/2371
K 11
diptreaty.c
V 25
file 3r.5ck.r19259/398261
K 11
diptreaty.h
V 24
file 3s.5ck.r22430/33000
K 10
disaster.c
V 24
file b2m.5ck.r22688/4704
K 10
disaster.h
V 24
file b2o.5ck.r22688/4889
K 9
effects.c
V 26
file 2eo.5ck.r22861/100989
K 9
effects.h
V 25
file 2ep.5ck.r22502/14719
K 8
events.c
V 23
file 33h.5ck.r21798/853
K 8
events.h
V 24
file 3t.5ck.r22430/32762
K 8
extras.c
V 25
file o9u.5ck.r22998/15375
K 8
extras.h
V 25
file o9w.5ck.r22998/15559
K 12
fc_cmdhelp.c
V 24
file 76j.5ck.r20867/6570
K 12
fc_cmdhelp.h
V 25
file 76k.5ck.r20351/18639
K 14
fc_interface.c
V 24
file 4up.5ck.r22631/8528
K 14
fc_interface.h
V 25
file 4uq.5ck.r20355/12782
K 10
fc_types.h
V 25
file 2ll.5ck.r22998/15127
K 15
featured_text.c
V 25
file 4h3.5ck.r20306/26314
K 15
featured_text.h
V 23
file 4h4.5ck.r22302/750
K 6
game.c
V 23
file 3u.5ck.r22819/3548
K 6
game.h
V 23
file 3v.5ck.r22407/5545
K 19
generate_packets.py
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government.c
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government.h
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idex.c
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idex.h
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improvement.c
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improvement.h
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map.c
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map.h
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mapimg.c
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mapimg.h
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movement.c
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movement.h
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name_translation.h
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nation.c
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nation.h
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packets.c
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packets.def
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packets.h
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player.c
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player.h
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requirements.c
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requirements.h
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research.c
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research.h
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rgbcolor.c
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rgbcolor.h
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road.c
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road.h
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scriptcore
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spaceship.c
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spaceship.h
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specialist.c
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specialist.h
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team.c
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team.h
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tech.c
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tech.h
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terrain.c
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terrain.h
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tile.c
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tile.h
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file 2yt.5ck.r22991/3662
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traderoutes.c
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traderoutes.h
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traits.h
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unit.c
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unit.h
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unitlist.c
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unitlist.h
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unittype.c
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unittype.h
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version.c
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version.h
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vision.c
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vision.h
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file 4dn.5ck.r21811/9325
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workertask.c
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workertask.h
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worklist.c
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worklist.h
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END
ENDREP
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BUGS
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CodingStyle
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FAQ
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HACKING
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HOWTOPLAY
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INSTALL.Cygwin
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file 19e.5ck.r22166/364
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Makefile.am
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file kb.5ck.r22816/907
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README
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file 11r.5ck.r22813/3676
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README.AI
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file 11s.5ck.r22154/223
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README.AI_modules
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README.SDLClient
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README.agents
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README.attributes
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README.cma
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README.delta
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README.effects
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README.fcdb
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README.graphics
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README.nations
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README.packaging
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README.ruleset_alien
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README.ruleset_civ2civ3
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file fv1.5ck.r22989/9777
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README.ruleset_experimental
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file 4kj.5ck.r22705/13860
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README.ruleset_multiplayer
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file 6hf.5ck.r22835/237
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README.rulesets
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README.scorelog
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README.sound
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README.tilesets
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TODO
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ca
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de
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dir 11z.5ck.r21487/1500450
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fr
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freeciv.doxygen
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generate_FAQ.pl
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it
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ja
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dir 12g.5ck.r21487/1501388
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man
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nl
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sv
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END
ENDREP
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Makefile.am
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file 5q.5ck.r22318/27209
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advisors
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dir 4n2.5ck.r22770/41007
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aiiface.c
V 25
file 4gm.5ck.r22318/27020
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aiiface.h
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file 4gn.5ck.r20559/1295
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auth.c
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file 39c.5ck.r20274/32101
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auth.h
V 25
file 39d.5ck.r18977/19170
K 11
barbarian.c
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file lw.5ck.r22876/12777
K 11
barbarian.h
V 24
file lx.5ck.r22667/36940
K 14
citizenshand.c
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file 6mz.5ck.r22267/14643
K 14
citizenshand.h
V 25
file 6n0.5ck.r22267/14833
K 10
cityhand.c
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file 10.5ck.r19573/66885
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cityhand.h
V 23
file 4f.0.r13297/423686
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citytools.c
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file 4g.5ck.r22951/2319
K 11
citytools.h
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file 4h.5ck.r22876/12292
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cityturn.c
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file 4i.5ck.r22998/23207
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cityturn.h
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file 4j.5ck.r22267/13479
K 11
civserver.c
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file 4k.5ck.r22382/30242
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civserver.h
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file 4l.0.r2805/33121
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commands.c
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file 2ly.5ck.r22458/39749
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commands.h
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file 2lz.5ck.r21821/2153
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connecthand.c
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file 2dw.5ck.r22472/4140
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connecthand.h
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file 2dx.5ck.r18942/25217
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console.c
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file dd.5ck.r20765/191
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console.h
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file de.5ck.r19183/7918
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diplhand.c
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file 4m.5ck.r20286/38784
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diplhand.h
V 21
file 4n.0.r13421/6826
K 11
diplomats.c
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file vz.5ck.r22876/13268
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diplomats.h
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file w0.5ck.r19106/3619
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edithand.c
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file 3bk.5ck.r22876/13021
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edithand.h
V 26
file 4ez.5ck.r18452/115476
K 6
fcdb.c
V 25
file 6l3.5ck.r22325/28129
K 6
fcdb.h
V 25
file 6l4.5ck.r21255/12759
K 10
gamehand.c
V 24
file 4o.5ck.r22382/32187
K 10
gamehand.h
V 24
file 4p.5ck.r15698/24111
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generator
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dir 2me.5ck.r22915/1156
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ggzserver.c
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file 39a.5ck.r20126/49744
K 11
ggzserver.h
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file 39b.5ck.r20191/350
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handchat.c
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file 4q.5ck.r21364/3610
K 10
handchat.h
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file dj.5ck.r18270/28229
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maphand.c
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file 13.5ck.r22830/3285
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maphand.h
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file 14.5ck.r22825/10446
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meta.c
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file 4s.5ck.r22382/32888
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meta.h
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file 4t.5ck.r18054/19078
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notify.c
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file 4i2.5ck.r22596/6685
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notify.h
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file 4i3.5ck.r18282/3660
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plrhand.c
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file 4u.5ck.r22825/11178
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plrhand.h
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file 4v.5ck.r22645/1117
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report.c
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file vi.5ck.r22618/92
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report.h
V 24
file vj.5ck.r18270/29203
K 10
rssanity.c
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file hew.5ck.r22998/23453
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rssanity.h
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file hey.5ck.r21709/23329
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ruleset.c
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file 8w.5ck.r22984/2295
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ruleset.h
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file 8x.5ck.r22265/2552
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sanitycheck.c
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file wi.5ck.r22727/1209
K 13
sanitycheck.h
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file wj.5ck.r20315/26296
K 10
savegame.c
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file vl.5ck.r22833/10726
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savegame.h
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file vm.5ck.r20758/19233
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savegame2.c
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file 4m0.5ck.r22825/10253
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savegame2.h
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file 4m1.5ck.r21363/11592
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score.c
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file 2eg.5ck.r21929/5694
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score.h
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file 2eh.5ck.r21929/6179
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scripting
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dir 31x.5ck.r22804/4103
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sernet.c
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file 15.5ck.r22513/3698
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sernet.h
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file 4y.5ck.r19197/31924
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settings.c
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file 2m0.5ck.r22994/2258
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settings.h
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file 2m1.5ck.r20244/5486
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spacerace.c
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file 9a.5ck.r19268/77290
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spacerace.h
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file 9b.0.r11338/1129
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srv_log.c
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file 15t.5el.r22382/32625
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srv_log.h
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file 15u.5em.r20315/26035
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srv_main.c
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file vg.5ck.r22955/517
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srv_main.h
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file vh.5ck.r22134/1051
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stdinhand.c
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stdinhand.h
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techtools.c
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techtools.h
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unithand.c
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unithand.h
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unittools.c
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unittools.h
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voting.c
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voting.h
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ENDREP
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Makefile.am
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buildings.ruleset
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cities.ruleset
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effects.ruleset
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game.ruleset
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governments.ruleset
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nation
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nation_effects.ruleset
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nations.ruleset
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script.lua
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techs.ruleset
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terrain.ruleset
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units.ruleset
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END
ENDREP
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Makefile.am
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ai_effects.ruleset
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buildings.ruleset
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cities.ruleset
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effects.ruleset
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game.ruleset
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governments.ruleset
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nations.ruleset
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script.lua
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techs.ruleset
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terrain.ruleset
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units.ruleset
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ENDREP
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Freeciv.in
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Makefile.am
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alien
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alien.serv
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amplio
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amplio.tilespec
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amplio2
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amplio2.tilespec
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buildings
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cimpletoon
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cimpletoon.tilespec
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civ1
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civ1.serv
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civ2
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civ2.serv
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civ2civ3
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civ2civ3.serv
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civclient.dsc.in
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civserver.dsc.in
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civserver.room.in
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classic
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classic.serv
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database.lua
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default
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