DELTA 15911 0 6581
SVN  †  †  ƒo ƒÍ €ƒo ‚ÏƒÎ/) {
      struct base_type *pbase = NULL;

      if (punit->activity_target == S_OLD_FORTRESS) {
        punit->activity_target = S_LAST;
        pbase = find_base_type_by_rule_name("Fortress");
      } else if (punit->activity_target == S_OLD_AIRBASE) {
        punit->activity_target = S_LAST;
        pbase = find_base_type_by_rule_name("Airbase");
      }

      if (pbase != NULL) {
        punit->activity_base = base_index(pbase);
      } else {
        punit->activity_base = -1;
      }†  …­…±ƒ6€m DÄ@€ ‚Ø €a ‚‚‚Ø€I Ò|„Ú***************************************************************
  Load the private vision map for fog of war
********/
static void player_load_vision(struct player *plr, int plrno,
			       struct section_file *file,
                               char *savefile_opti  game.scenario.players
      = secfile_lookup_bool_default(file, TRUE, "scenario.save_players");  secfile_insert_bool(file, game.scenario.players, "scenario.save_playersENDREP
DELTA 13297 26547 1102
SVN  m’Kƒ †/ ° k†$€‚ „4ˆ}€@ ]Ž efeatured_text.h"      /* struct text_tag_list */const struct text_tag_list *tags,
                              struct tile *ptile);
void popup_notify_dialog(const char *caption, const char *headline,
                         const char *lines);
void popup_connect_msg(const char *headline, const char *message, int cost);
void popup_bribe_dialog(struct unit *punit, int cosbv_bases basesENDREP
DELTA 15830 643 498
SVN  ê:ëf Œf €X ÕLŒiŽ WÔ: ‡ã#                              const struct text_tag_list *tags,
                        bv_bases basesENDREP
DELTA 15539 0 7527
SVN  …àu…ërX‘ Ò9 ° ËÒV€F N‚©@ t‚ž? ‚Ÿ3… ‚c‚ EŽ Qí UÃ „‚§ˆ ƒ4‚«— Rî  UÃ ´ ‚°€- W…Û@¥ M¢  Š‚æHž `‚©@½ i‚ê9 ‡‚ðO ‡'‚÷b€‚ Pî  UÃ ›pƒ0² ‚jƒg€„h Qî  Ç`ƒ¤(€… Pî  UÃ k„î¾ S‚©@— @„ö – Q„Ó2‡ i„ö  á „ÿU                && !client.conn.playing->ai_data  Returns one of the unit of the transporter which can have focus nextstruct unit *  NULL  return plastpath_getpath_destroy(path);
  },
                                        Base_type_id base)
{
  dsend_packet_unit_change_activity(&client.conn, punit->id, act, tgt,
                                    basquest base building activity for unit
  Sends unit transform packettransform(struct unit *punit)
{
  dsend_packet_unit_transformptrans
      && if (unit_owner(pcargo) == client.conn.playing
        && pcargo->activity != ACTIVITY_IDLE) {
      /* Activate the unit. */
      dsend_packet_unit_change_activity(&client.conn, pcargo->id,
                                        ACTIVITY_IDLE, S_LAST, -1);
    }
  }bv_bases bases;
  struct tile *ptile = punit->tileBV_CLR_ALL(bases);
  base_type_iterate(pbase) {
    if (tile_has_base(ptile, pbase)) {
      if (pbase->pillageable) {
        BV_SET(bases, base_index(pbase));
        count++;
      }
    }
  } base_type_iterate_end;

  if (count > 1) {
    popup_pillage_dialog(punit, pspossible, bases);
  } else {
    Base_type_id pillage_base = -1;
    int what = get_preferred_pillage(pspossible, bases);

    if (what > S_LAST) {
      pillage_base = what - S_LAST - 1;
      what = S_LAST;
    }

    request_new_unit_activity_targeted(punit, ACTIVITY_PILLAGE, what,
                                       pillage_base);
  }struct unit *pnext_focus = NULL, *plast;

  unit_list_iterate(get_units_in_focus(), punit) {
    if ((plast = request_unit_unload_all(punit))) {
      pnext_focus = plast;
    }
  } unit_list_iterate_end;

  if (pnext_focus) {
    unit_list_iterate(get_units_in_focus(), punit) {
      /* Unfocus the ships, and advance the focus to the last unloaded unit.
       * If there is no unit unloaded (which shouldn't happen, but could if
       * the caller doesn't check if the transporter is loaded), the we
       * don't do anything. */
      punit->focus_status = FOCUS_WAIT;
    } unit_list_iterate_end;
    set_unit_focus(pnext_focus);
  }  Unit transform key pressed or respective menu entry selectedkey_unit_transform_unitrequest_unit_transformfalloutENDREP
DELTA 15909 419 1132
SVN  » » ­d Ž d ŒA®_bv_bases basesENDREP
DELTA 15813 45663 1816
SVN  ÛtÚ`E ‰' €r ¿oŠ~€S Ëo};

/* S_LAST-terminated */
extern enum tile_special_type infrastructure_specials[];

BV_DEFINE(bv_special, S_LASTint get_preferred_pillage(bv_special pset,
                          bv_bases basesENDREP
DELTA 15517 257 257
SVN  ½vÁ„b ’i » ‡’i ^š€„ ˜q;Ž ‡`¶,
                                        Base_type_id basestruct unit *_transform(struct unit *punit);
void request_units_wait(struct unit_list *punits);
void request_unit_wakeup(struct unit *punit);

enum unit_select_type_mode {
  SELTYPE_SINGLE = 0,
  SELTYPE_SAME,
  SELTYPE_ALL,
  NUM_SELTYPES
};

enum unit_select_location_mode {
  SELLOC_TILE = 0,
  SELLOC_CONT, /* Continent. */
  SELLOC_ALL,
  NUM_SELLOCS
};

void request_unit_select(struct unit_list *punits,
                         enum unit_select_type_mode seltype,
                         enum unit_select_location_mode selloc);
transform_unitENDREP
DELTA 14370 2647419 2012
SVN  †…3†‹P‘{ Šn €C ¦c‹C€X ²) E…@¿ Nˆ@€ E…¯~ Ö³y² “"Šdª Š]ž+ª ˜n©-€ Nˆ@ Ã PÅ“ PƒÍ@… p¿? ºrÈ)€} ¥h‚„“ ™‚©}€d Š'‚Ã`« ƒO‚ì} š:‚Ñ|€C ©d‚ìs€‚d ‡yƒ˜€< ˆƒ¡K€ƒ" Rƒ­;€p $ƒ«}€Q °ƒ¯'€` ‘hƒà­ ©Sƒò'Š é/„œlient_main.h"
#include "climap.h" /* for client_tile_get_known() */                              const struct text_tag_list *tags,
                        ****
  Popup a dialog to display connection message from servervoid popup_connect_msg(const char *headline, const char *message)
{
  freelog(LOG_ERROR, "popup_connect_msg() PORT ME");
}

/* ------
      player_find_unit_by_id(client.conn.playing, (unit_owner(pUnit) == client.conn.playing (unit_owner(pUnit) == client.conn.playing***********
  Return a (static) string with terrain defense bonus.
  This does not include bonuses some units may get out of bases
  return buffer;
}Popupunit_owner(punit) == client.conn.playing
         && ACTIVITY_IDLE == punit->activity
         && !punit->ai.control
        client.conn.playingclient.conn.playing, city_owner(pCity)))
      || is_non_attack_unit_tile(ptile, client.conn.playing (unit_owner(pUnit) == client.conn.playing)client.conn.playing)
	 || (unit_owner(pUnit) == client.conn.playingint what = MAX_ID - pWidget->ID;

    popdown_pillage_dialog();
    
    if (pUnit) 
    {
      Base_type_id pillage_base = -1;

      if (what > S_LAST) {
        pillage_base = what - S_LAST - 1;
        what = S_LAST;
      }

      request_new_unit_activity_targeted(pUnit, ACTIVITY_PILLAGE, what,
                                         pillage_basebv_bases bases)
{
  struct widget *pWindow = NULL, *pBuf = NULL;
  SDL_String16 *pStr;
  int what;
  enum tile_special_type prereq;
  SDL_Rect area;

  if (pPillage_Dlg) {
    return;
  }
bases)) != S_LAST) {
    bv_special what_bv;
    bv_bases what_base;
    const char *name;

    BV_CLR_ALL(what_bv);
    BV_CLR_ALL(what_base);

    if (what > S_LAST) {
      struct base_type *pbase = base_by_number(what - S_LAST - 1);
      BV_SET(what_base, what - S_LAST - 1);
      name = base_name_translation(pbase);
    } else {
      BV_SET(what_bv, what);
      name = special_name_translation(what);
    }

(char *) name, pillage_callback);

    if (what > S_LAST) {
      BV_CLR(bases, what - S_LAST - 1);
    } else {
      }
    }

    pBuf->data.unit = pUnit;
    set_wstate(pBuf, FC_WS_NORMAL);
during_revolution) {
      continue;
    }

    if (can_change_to_government(client.conn.playing0 <= client.conn.playing->revolution_finishesclient.conENDREP
DELTA 15365 0 1175
SVN  ‚Ë‚ÖQxŽf ‡  – Y†€h ¡‰1° Pì €S P‚±? ‚(ªK€X ‹I¬v€E Cë€i ‚-­M€‚r E‚±? Tê  ‹,¹¢ RÄ=€x J‚±: Tê  "Ç&· Eë€- ‚1Ê?€ƒo >Ð ÷wÓ(/* common & utility *//* client */
#include "chatline.h"
#include "choice_dialog.h"
#include "citydlg.h"
#include "client_main
  User clicked close for connect message dialognotify_connect_msg_response(GtkWidget *w, gint response)
{
  gtk_widget_destroy(w);                              const struct text_tag_list *tags,
                        **********
  Popup a dialog to display connection message from server*********/
void popup_connect_msg(const char *headline, const char *message)
{
  GtkWidget *shell, *labelmessage);
  gtk_label_set_selectable(GTK_LABEL(label), 1);

  gtk_container_add(GTK_CONTAINER(GTK_DIALOG(shell)->vbox), label);
  gtk_widget_show(label);

  gtk_dialog_add_button(GTK_DIALOG(shell), GTK_STOCK_CLOSE,
			GTK_RESPONSE_CLOSE);

  g_signal_connect(shell, "response", G_CALLBACK(notify_connect_msg_response),
                   NULL);
  gtk_widget_show(shell);  int what = GPOINTER_TO_INT(data)Base_type_id pillage_base = -1;

    if (what > S_LAST) {
      pillage_base = what - S_LAST - 1;
      what = S_LAST;
    }

    request_new_unit_activity_targeted(punit, ACTIVITY_PILLAGE,
                                       what, pillage_base)  Opens pillage dialog listing possible pillage targetsvoid popup_pillage_dialog(struct unit *punit,
			  bv_special may_pillage,
                          bv_bases bases)
{
  GtkWidget *shl;
  int what;
  enum tile_special_typebases)) != S_LAST) {
      bv_special what_bv;
      bv_bases what_base;

      BV_CLR_ALL(what_bv);
      BV_CLR_ALL(what_base);

      if (what > S_LAST) {
        BV_SET(what_base, what - S_LAST - 1);
      } else {
        BV_SET(what_bv, what);
      }

      choice_dialog_add(shl, get_infrastructure_text(what_bv, what_base),
                        G_CALLBACK(pillage_callback), GINT_TO_POINTER(what));

      if (what > S_LAST) {
        BV_CLR(bases, what - S_LAST - 1);
      } else {ENDREP
DELTA 15761 0 1771
SVN  ƒ )ƒŸ<V Ô| · Pƒ‘  UÖLŸ V²  ‚ÆoÙ:) do not in fact
  correspond to drawable special types
  return BV_ISSET_ANY(specialsENDREP
DELTA 15930 1539 6098
SVN  †  †  *…	 µR €H ¶n  2¸€ „ºH€l „ÞbÁ€0
        && punit->activity_base == -1) { /* case for old save files */
      if (punit->activity_count >= 1) {
        enum tile_special_type what;
        bv_bases bases;

        BV_CLR_ALL(bases);BV_SET(bases, base_index(pbase))bases);

	if (what != S_LAST) {
          if (what > S_LAST) {
            unit_pillage_base(ptile, base_by_number(what - S_LAST - 1)LAST && punit->activity_base != -1) {
        unit_pillage_base(ptile, base_by_number(punit->activity_base)) = FALSE;

    phase_players_iterate(penemy) {
      /* Increase the timeout if an enemy unit moves and the
       * timeoutaddenemymove setting is in use. */
      if (penemy-†  ñ%ïu  ïu0ENDREP
DELTA 15838 0 4224
SVN  ƒ´\ƒ·<U„1 ÕJ  œÕq” ‚2ñv’ ô€_ ƒWöv€} Ž9ûF³ ,‚‰ p‚| ‰c‚‹| ƒF‚–  S¶ €\ X‚Ö} ›ƒ™Y      bv_bases basesBV_CLR_ALL(bases);BV_SET(bases, base_index(pbase));
              numpresent++;
            }
          }
        } base_type_iterate_end;

        if (numpresent == 0) {
          return FALSE;
        }

	if (target == S_LAST && base == -1bases)) {
	  return FALSE;
	} else {
          if (target == S_LAST && base != -1) {
            return BV_ISSET(bases, base),
                                Base_type_id baseTests if unit can be transformedtest_unit_transform(const struct unit *punit)
{
  return unit_type(punit)->transformed_to !=ENDREP
DELTA 15930 8544 450
SVN  ÝVÞ	
3 Â] ³ šyÂ],
                                Base_type_id baseENDREP
DELTA 15930 9276 7733
SVN  „°z„²5- Žz ¿ µjŽz„ ƒÄd³ ‚¡AÇv† Xƒîo ‚(ƒéV† Ä|ƒë~,
                                            Base_type_id base, -1,
                                    activity_base,
    , baseENDREP
DELTA 12859 2263 8336
SVN  ‚é‚ò5‚s¡) ‰(  _‰'Œ |ŠŒ \‹ Ÿ £KŒ€  g±€X ŽÑn G ¿ S‚È €V H½ E‚Ç~ áŠ ƒâ&Ÿ vâ: „çWª “hì€‚Z ‚B€b ƒt„@€† 2ŒM ¡"‘€C “w³`“ „$Çf“ ŒhÌœ ‡1Ù€x ±JáOŽ …‚“2€‚= m‚›œ  ‚œ€G H½ E‚Ç~ ƒ'‚Ÿ Ž ‚¢@€c N‚¤n€c ‚¨Š r‚©€ N‚Ü? [‚Ç~‡ G™y ‚¬q‡ ‚-‚®£ ‚	‚°Z« ‚³Ÿ G½ `È~ ‚µN€ G½ `È~€b ƒk‚¹^ p‚½cŽ 0‚¾l€t ˆ‚Î€j Ž;‚×€\ S‚È § R‚Ü=€S N‚È €^ F¾  ƒQ‚å</* utility *//* common *//* client */lient_main.h"
#include "climiscnation_count());

    if (!is_nation_playable(nation_by_number(race_toggle_index))
	|| !nation_by_number(race_toggle_index)->is_available
	|| nation_by_number                              const struct text_tag_list *tags,
                        ****
  Popup a dialog to display connection message from serverpopup_connect_msg(const char *headline, const char *message)
{
  /* FIXME: Needs proper implementation.
   *        Now just puts to chat window so message is not completely lost. */

  append_output_window(messageclient.conclient.conn, caravan_unit_id);
city_name(phomecity), city_name(pdestcity)game_find_unit_by_number (unit_to_use_to_pillage);
    if (punit) {
      Base_type_id pillage_base = -1;
      int what = XTPOINTER_TO_INT(client_data);

      if (what > S_LAST) {
        pillage_base = what - S_LAST - 1;
        what = S_LAST;
      }

      request_new_unit_activity_targeted(punit, ACTIVITY_PILLAGE,
					 what, pillage_basebv_bases bases)
{
  Widget shell, form, dlabel, button, prev;
  int what;
  enum tile_special_typebases)) != S_LAST) {
    bv_special what_bv;
    bv_bases what_base;

    BV_CLR_ALL(what_bv);
    BV_CLR_ALL(what_base);

    if (what > S_LAST) {
      BV_SET(what_base, what - S_LAST - 1);
    } else {
      BV_SET(what_bv, what);
    }

    button =
      XtVaCreateManagedWidget ("button", commandWidgetClass, form,
                               XtNfromVert, prev,
                               XtNlabel,
                               (XtArgVal)(get_infrastructure_text(what_bv,
                                                                  what_base)),
                               NULL);
    XtAddCallback(button, XtNcallback, pillage_callback,
                  INT_TO_XTPOINTER(what));

    if (what > S_LAST) {
      BV_CLR(bases, what - S_LAST - 1);
    } else { = player_find_city_by_id(client.conn.playing, punit->homecity);
    
    my_snprintf(buffer, sizeof(buffer), "%s(%s)\n%s", 
	    utype_name_translation(punittemp), 
	    pcity ? city_name(pcity)client.conn.playingclient.conn.playingnation_adjective_translationnation_count(), sizeof(Widget));
  free(races_toggles_to_nations);
  races_toggles_to_nations = fc_calloc(nation_count()nation_count()nation_count(), sizeof(int));
  for (i = 0; i < nation_count(); i++) {
    nation_idx_to_race_toggle[i] = -1;
  }
  for (i = 0; i < nation_count(); i++) {
    if (races_toggles_to_nations[i]) {
      nation_idx_to_race_toggle[nation_index(races_toggles_to_nations[i])] = i;
    }
  }

  for (i = 0; i < nation_count()nation_adjective_translation_name_translation(city_style_idx[i]), NULL);
  }

  select_random_race(nation_count()nations_iterate(nation) {
    int selected_nation = -1;
    int this_index = nation_index(nation);
        nation_index(races_toggles_to_nations[races_buttons_get_current()]);
    }

    freelog(LOG_DEBUG, "  [%d]: %d = %s",
	    selected_nation,
	    nation_number(nation),
	    nation_rule_name(nation));

    if (this_indexthis_indexthis_index]], FALSE);
    }
  } nations_iterate_end;
}

/* We store this value locally in case it changes globally. */
static int local_nation_count;togglesnation_local_nation_count = nation_count()local_nation_count * j + nation_index(race)city_style_of_nation(race)]]
  local_nation_count;
  int race = XTPOINTER_TO_INT(client_data) - (local_nation_count * lead);

  races_leader_set_values(nation_by_number(race), leadraces_leader_set_values(struct nation_type *race, int lead)
{
  int leader_count;
  struct nation_nation_count(nation_count()struct nation_type *first_nation = *(struct nation_type **)first;
  struct nation_type *second_nation = *(struct nation_type **)second;

  first_string = nation_adjective_translation(first_nation);
  second_string = nation_adjective_translationclient.conn,
				 player_number(races_player),
				 nation_index(races_toggles_to_nations[selected_index])****
  Ruleset (modpack) has suggested loading certain tileset. Confirm from
  user and loadpopup_tileset_suggestion_dialog(void)
{Tileset (modpack) has suggested loading certain theme. Confirm from
  user and loadbool popup_theme_suggestion_dialog(const char *theme_name)
{
  /* Don't load */
  return FALSEENDREP
DELTA 15830 11712 1761
SVN  ƒÂƒÃH,ˆ/ ¤m €X ‚ð¤p€ƒ ƒƒ–G€\ ƒ}ƒš(€ƒf >ƒ¡E jƒ¤2                              const struct text_tag_list *tags,
                         >= ID_PILLAGE_BASE) {
      struct unit *punit = game_find_unit_by_number(unit_to_use_to_pillage);
      if (punit) {
        Base_type_id pillage_base = -1;
        int what = id - ID_PILLAGE_BASE;

        if (what > S_LAST) {
          pillage_base = what - S_LAST - 1;
          what = S_LAST;
        }

	request_new_unit_activity_targeted(punit,
					   ACTIVITY_PILLAGE,
					   what, pillage_basebv_bases bases)
{
  HWND dlg;
  struct fcwin_box *vbox;
  int what;
  enum tile_special_typebases)) != S_LAST) {
      bv_special what_bv;
      bv_bases what_base;

      BV_CLR_ALL(what_bv);
      BV_CLR_ALL(what_base);

      if (what > S_LAST) {
        BV_SET(what_base, what - S_LAST - 1);
      } else {
        BV_SET(what_bv, what);
      }

      fcwin_box_add_button(vbox, get_infrastructure_text(what_bv, what_base),
                           ID_PILLAGE_BASE+what,0,TRUE,FALSE,5);

      if (what > S_LAST) {
        BV_CLR(bases, what - S_LAST - 1);
      } else {ENDREP
DELTA 15700 7349 2337
SVN  ììD Á? €S WÂA O¹9€G §EÄCint get_preferred_pillage(bv_special pset,
                          bv_bases basesreturn S_LAST + base_index(pbase) + 1;
    }
  } base_type_iterate_end;ENDREP
id: v.5ck.r15934/17675
type: file
pred: v.5ck.r15930/59662
count: 318
text: 15934 10609 660 56252 5dde39c86871fdb1addbbb0132b18ed9
props: 11030 219 112 0 04d6f3553e14be31b9e437b066651140
cpath: /trunk/common/unit.c
copyroot: 15280 /trunk

id: 48.5ck.r15934/17914
type: file
pred: 48.5ck.r15930/59899
count: 185
text: 15934 11295 72 12041 c4ca49581b6bd48083260d26d636ef3f
props: 10755 43604 112 0 b4bb2e29c9087472d2e44c6eab39b6d6
cpath: /trunk/common/unit.h
copyroot: 15280 /trunk

id: 2fp.5ck.r15934/18156
type: file
pred: 2fp.5ck.r15700/10707
count: 59
text: 15934 17452 194 30276 74342333b6a159ec09fc7a4af386c575
props: 10805 60404 111 0 eaeaff8c6ba56cfe19b921c33649c016
cpath: /trunk/common/terrain.c
copyroot: 15280 /trunk

id: qs.5ck.r15934/18403
type: file
pred: qs.5ck.r15813/56809
count: 73
text: 15934 4165 227 11616 4dad7a24138bb76eda9aa1bccd3f00bc
props: 10805 60759 111 0 14533b38c2d22fb145a05b253c8fb2e8
cpath: /trunk/common/terrain.h
copyroot: 15280 /trunk

PLAIN
K 11
Makefile.am
V 24
file 5h.5ck.r15882/11922
K 4
ai.c
V 25
file 4go.5ck.r15837/11140
K 4
ai.h
V 25
file 4gp.5ck.r15837/11321
K 6
aicore
V 23
dir 18t.5ck.r15876/2671
K 6
base.c
V 24
file 3jw.5ck.r15838/4356
K 6
base.h
V 24
file 3jx.5ck.r15888/8211
K 9
borders.c
V 24
file 4f0.5ck.r15421/5997
K 9
borders.h
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