DELTA 14328 2251145 378796
SVN  †  †  �Dˆ …E ‡ ¡o…L‚ ãw§=� ŠX�‹5� ‹y�–€N Œ�¢U‚ „�®h‚ ž5�³� �*�Ñ=ƒ ~�Òj€‚u y�Ö]‚ ��×X� ��Øi‚ �ŒN�Ú€�3 �4‚ç� ‚B‚é4� a‚ëw‚ �@‚ìZ� �G‚î� f‚ïc‚ w‚ðK� ‚.‚ñC� ‚‚ór€�1 ‚9‚÷9‚ ‚‚ùt€e X‚ün‚ �‚ýH€b ƒ J‚ÿ19 13:4937515
msgid " and "
msgstr " og "

#: common/unittype.c:438 client/helpdata.c:1371461984006
msgid "exact match"
msgstr "eksakt fund"

#: utility/shared.c:1417
msgid "only match"
msgstr "eneste fund"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "tvetydig"

#: utility/shared.c:1419
msgid "empty"
msgstr "tom"

#: utility/shared.c:1420
msgid "too long"
msgstr "for lang"

#: utility/shared.c:1421
msgid "non-match"
msgstr "ikke-fund"

#: utility/support.c:21124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Et nyt %s er bygget i %s."

#: server/citytools.c:84086380386410
#, c-format
msgid "You conquer %s"
msgstr "Du erobrer %s."

#: server/citytools.c:1323
#, c-format
msgid "%s conquered %s."
msgstr "%s erobrede %s"

#: server/citytools.c:13303746
#, c-format
msgid "You have liberated %s!"
msgstr "Du har befriet %s!"

#: server/citytools.c:1349380
#, c-format
msgid "%s is building %s%s."
msgstr "%s bygger nu %s%s."

#: server/citytools.c:2197†  †  †  u¤… Þ ‚ �$Þ€…/ �iä0‰ �kä0€‘ �ó‚ �ô'‚ xõ8€…Q Pûxƒ züK€U �þ€h u�€€V c��e€j ~�ƒ2€‚M Y�†}€�; �G�‰€f �	�‹>‚ …Œc�ŒIs in 7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "Din nation er splittet i en borgerkrig."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s er proklameret leder for de oprÃ¸rske landsdele %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s erklÃ¦rer troskab mod %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s rapporterer om de RIGESTE civilisationer i verden."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s rapporterer om de mest AVANCEREDE civilisationer i verden."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s rapport om de mest MILITARISEREDE civilisationer i verden."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s rapport om de LYKKELIGSTE civilisationer i verden."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s rapport om de STÃ˜RSTE civilisationer i verden."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodots"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides'"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliny den Ã†ldres"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livys"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbees"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbons"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'iens"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Kus"

#: server/report.c:129
msgid "Population"
msgstr "Befolkning"

#: server/report.c:130
msgid "Land Area"
msgstr "LandomrÃ¥de"

#: server/report.c:131
msgid "Settled Area"
msgstr "Befolket omrÃ¥de"

#: server/report.c:132
msgid "Research Speed"
msgstr "Forskningstempo"

#: server/report.c:133343536
msgid "Military Service"
msgstr "MilitÃ¦rtjeneste"

#: server/report.c:163
msgid "Magnificent"
msgstr "utrolige"

#: server/report.c:165
msgid "Great"
msgstr "store"

#: server/report.c:167
msgid "Glorious"
msgstr "heltemodige"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Oversigtsside"

#: server/report.c:173
msgid "Mediocre"
msgstr "middelmÃ¥dige"

#: server/report.c:175
msgid "Pathetic"
msgstr "ynkelige"

#: server/report.c:177
msgid "Useless"
msgstr "ubrugelige"

#: server/report.c:179
msgid "Worthless"
msgstr "vÃ¦rdilÃ¸se"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Det %s folkeslag %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "uden nogen vidundere\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "Rejsende fortÃ¦ller:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s i %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(bygger %s i %s (%s))\n"

#: server/report.c:36380
msgid " sq. mi."
msgstr " kmÂ²"

#: server/report.c:590
msgid " M tons"
msgstr " M ton"

#: server/report.c:595
msgid " M goods"
msgstr " M varer"

#: server/report.c:600
msgid " bulbs"
msgstr " knolde"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " mÃ¥ned"
msgstr[1] " mÃ¥neder"

#: server/report.c:610624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Demografirapport:"

#: server/report.c:77579ŒÀ †  †  …+”s€†T �Û& � ��K�Û'� �‚ë~€�! �6‚î7� n‚ïn� g‚ð]€y `‚ò=� �‚ó� �5‚ô/� e‚õe� w‚öK€| X‚ø>‘ t‚ù$¬ �‚úE� �6‚ûS‚ w‚ý� �‚þ€g �‚ÿ}� �5ƒ�� �;ƒ‚F� �Vƒ„� �1ƒ…Y� � ƒ‡� �ƒˆ,‚ �ƒ‰=� �ƒŠT‚ zƒ‹b� �ƒŒ]� �ƒ�`� �ƒŽp� rƒ�‚ ‚_ƒ�s� �ƒ“S‚ �&ƒ”h€f �.ƒ–t„ �8ƒ˜%� tƒ™^� `ƒž7€�? gƒœr€_ �ƒž8‚ _ƒž8€� �ƒ¡A— �5ƒ¢a �mƒ¤€�& ‚Dƒ§*� �4ƒ©o‚ ‚3ƒ«%� vƒ­Y� �Iƒ®P� �Cƒ°‚ �ƒ±_� �ƒ²r� �ƒ´‚ �(ƒµ� �ƒ¶F‚ �ƒ·U� � ƒ¸X‚ �ƒ¹Z� xƒºc™ Sƒ»tƒ ƒƒ¼J‚ ‚ƒ¿b� �,ƒÂ‚ �aƒÃ/� �ƒÅ‚ ‚ƒÆ(‚ ‚!ƒÈ<� FƒÈ< �
ƒË$� � ƒÌ/‚ ‚ZƒÍQ‚ ‚zƒÐ-� �ZƒÓ(‚ �ƒÕ� …ƒÖƒ ƒ$ƒÛ/‚ ‚1ƒÞU€s zƒáy‚ ‚ƒâu� �ƒäw‚ � ƒæ� �`ƒç.‚ |ƒé€� eƒë*� �ƒì‚ ‚?ƒí� ‚ ƒïT� �iƒñu� �)ƒó_ƒ �Kƒõ� �?ƒöW‚ �Wƒø‚ �lƒùq� �[ƒû^‚ �3ƒý;‚ �ƒþp€` �=„€i� ‚–t„‚'arguments may be abbreviated.\n"
"Options are settings which control the server as it is running.\n"
"\n"
"To find out how to get more information about commands and options,\n"
"use 'help help'.\n"
"\n"
"For the impatient, the main commands to get going are:\n"
"  show   -  to see current options\n"
"  set    -  to set options\n"
"  start  -  to start the game once players have connected\n"
"  save   -  to save the current game\n"
"  quit   -  to exit"
msgstr ""
"Velkommen - dette er den indledende hjÃ¦lpetekst for Freecivserveren.\n"
"\n"
"To vigtige serverbegreber er kommandoer og alternativer.\n"
"Kommandoer, f.eks. \"help\", bruges for at kommunikere med serveren.\n"
"Visse kommandoer tager et eller flere alternativer, adskilt af mellemrum.\n"
"I mange tilfÃ¦lde kan kommandoen og alternativet forkortes. Alternativer er "
"innstillinger21
#, fuzzy, no- af "
"produktionsomkostningen tilbage.\n"

#: client/helpdata.c:855
msgid "* Can build new cities.\n"
msgstr "* Kan bygge nye byer.\n"

#: client/helpdata.c:8598970
msgid "* Can build irrigation on tiles.\n"
msgstr "* Kan foretage overrisling pÃ¥ felter.\n"

#: client/helpdata.c:87593923
msgid "* Can clean nuclear fallout from tiles.\n"
msgstr "* Kan fjerne atomaffald fra felter.\n"

#: client/helpdata.c:896901
#, fuzzy, no- forsvarsbonus.\n"

#: client/helpdata.c:90481158
msgid "* May not be bribed.\n"
msgstr "* Denne enhed kan ikke bestikkes.\n"

#: client/helpdata.c:921593848526605936807914
msgid "* Ignores zones of control.\n"
msgstr "* Ignorerer kontrolzoner.\n"

#: client/helpdata.c:998100251Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:102432Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:10429
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " eller "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?eller:, "

#: client/helpdata.c:1095641946727593732843692 client/helpdata.c:139340010823832419663708838500116
msgid "* Your units cannot be bribed.\n"
msgstr "* Dine enheder kan ikke bestikkes.\n"

#: client/helpdata.c:15192383264043
msgid "* Has no unhappy citizens.\n"
msgstr "* Har ingen ulykkelige indbyggere.\n"

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:16854’à †  †  ƒY”
€†e ÷r � …#÷s� Àýƒ Ób�½7� ¸‚‘� ‡ ‚É.€d �h‚Ñ2  e‚Ó:� ‰a‚Ô €e �0‚Þf� ‚X‚à� [‚âp€d ƒl‚ä/� �*‚è€f n‚ê,€e d‚ë‚ �‚ìe� �C‚íy� ‚ï=� �‚ð=� t‚ñP€w }‚ó;‚ �‚ô:� �)‚õR� ‚$‚ö|� ‹#‚ù!‚ �#ƒ„F� �ƒ…j� �ƒ†o� �yƒˆ� mƒŠ � �ƒŠn� pƒ‹{� uƒŒl‚ bƒ�c€p �2ƒ�5� ]ƒ�h� �9ƒ‘F� �mƒ“ � Xƒ”n€_ ‚;ƒ–%� �[ƒ˜a� �ƒš=‚ ƒƒ›W� ‚Iƒže� Yƒ¡/� zƒ¢	� „Wƒ£� ~ƒ§x� iƒ¨w� �ƒ©a� kƒªd� wƒ«P€o bƒ­6� �
ƒ®� bƒ¯$� ˆ,ƒ°� `ƒ¸4€i cƒ¹}‚ fƒºb€p qƒ¼8� ]ƒ½*€s \ƒ¾z€c eƒÀ9‚ aƒÁ €e aƒÂf€i cƒÄ0� ¾0ƒÅ� �¡D„ƒE‚ ô…¥ui-gtk-2.0/diplomat_dialog.c:238
msgid "_Steal"
msgstr "_StjÃ¦l"

#: client/gui-gtk-2.0/diplomat_dialog.c:247
#: client/gui-sdl/diplomat_dialog.c:250 client/gui-win32/dialogs.c:1286
#: data/Freeciv.in:2357
msgid "Select Advance to Steal"
msgstr "VÃ¦lg fremskridt som skal stjÃ¦les"

#: client/gui-gtk-2.0/diplomat_dialog.c:267
msgid "_Advances:"
msgstr "_Fremskridt:"

#: client/gui-gtk-2.0/diplomat_dialog.c:307
#: client/gui-gtk-2.0/diplomat_dialog.c:443
#: client/gui-sdl/diplomat_dialog.c:332 client/gui-sdl/diplomat_dialog.c:930
#: client/gui-win32/dialogs.c:1191 client/gui-win32/dialogs.c:1402
msgid "At Spy's Discretion"
msgstr "Lad spionen vÃ¦lge"

#: client/gui-gtk-2.0/diplomat_dialog.c:377 client/gui-win32/dialogs.c:1476
#: data/Freeciv.in:2384
msgid "Sabotage Improvements"
msgstr "SabotÃ©r forbedringer"

#: client/gui-gtk-2.0/diplomat_dialog.c:382
msgid13400645
msgid "_Clear Log"
msgstr "_Ryd log"

#: client/gui-gtk-2.0/menu.c:740 client/gui-win32/menu.c:3148
#: client/gui-win32/menu.c:43231
msgid "_Save Game"
msgstr "Gem _spil"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:312825
msgid "_Find City"
msgstr "_Find by"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:32656
msgid "Map _Grid"
msgstr "Kort_gitter"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:3378
msgid "City _Names"
msgstr "By_navne"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:3394012467
msgid "Fortress & Airbase"
msgstr "FÃ¦stning & Flybase"

#: client/gui-gtk-2.0/menu.c:839 client/gui-win32/menu.c:34950349601235678703
msgid "Make _Homecity"
msgstr "GÃ¸r til _hjemby"

#: client/gui-gtk-2.0/menu.c:892 client/gui-win32/menu.c:37456912
msgid "Rai_l"
msgstr "Jernbane"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024591 client/gui-win32/menu.c:42634689
msgid "_Top Five Cities"
msgstr "_Top-fem byer"

#: client/gui-gtk-2.0/menu.c:965 client/gui-win32/menu.c:41012678
msgid "Co_nnecting"
msgstr "_Tilslutning"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:419201
msgid "_Worklist Editor"
msgstr "_Arbejdslister"

#: client/gui-gtk-2.0/menu.c:987 client/gui-win32/menu.c:42235
msgid "City _Improvements"
msgstr "By_forbedringer"

#: client/gui-gtk-2.0/menu.c:997 client/gui-win32/menu.c:4278
msgid "_ZOC"
msgstr "Kontrol_zone"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:429301
msgid "Won_ders"
msgstr "_Vidundere"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:4334
msgid "Space _Race"
msgstr "_RumkaplÃ¸b"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:4367280™€ †  †  ��C€†e ” � ‰”� ��� �lž!� � � �l¡� �¢}� �{¤� �¦Ÿ {§N� �7¨J� �µ=ª� U�ß@€Z Q�ào€�p j�ã0€�\ l�åv� {�æcŸ ��ç}� t�é€�k l�ëk� h�ìX� „«Z�íArt indstilling"

#: client/gui-sdl/mapctrl.c:1638 client/gui-sdl/optiondlg.c:2165
#: client/gui-sdl/pages.c:241 data/Freeciv.in:1217
msgid "Options"
msgstr "Indstillinger"

#: client/gui-sdl/mapview.c:155
#, c-format
msgid ""
"The SDL event buffer is full; you may see drawing errors\n"
"as a result.  If you see this message often, please\n"
"report it at %s. Thank you."
msgstr ""
"SDL event bufferen er opbrugt; du fÃ¥r mÃ¥ske tegne fejl.\n"
"Hvis du ser denne besked ofte sÃ¥ rapporter den til \n"
"%s. Tak."

#: client/gui-sdl/mapview.c:412
#, c-format
msgid "%s Population: %s  Year: %s  Gold %d "
msgstr "%s Befolkning: %s Ã…r: %s Guld %d "

#: client/gui-sdl/mapview.c:420
#, c-format
msgid "%s Population: %s  Year: %s  Gold %d Tax: %d Lux: %d Sci: %d "
msgstr "%s Befolkning: %s Ã…r: %s Guld %d Skat: %d Luk: %d Forsk: %d "

#: client/gui-sdl/mapview.c:531 da5689187710 client/gui-win32/menu.c:12159356
msgid "_Message Options"
msgstr "_Beskeds indstillinger"

#: client/gui-win32/menu.c:3079
msgid "Server O_ptions"
msgstr "Server indstillinger"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "_Afbryd forbindelse"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "Revolution"

#: client/gui-win32/menu.c:3564
msgid "Transf_orm to Hills"
msgstr "Ã†ndr til bakker"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "Autonybygger"

#: client/gui-win32/menu.c:387110 client/gui-win32/menu.c:111129 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "Ã†ndr terrÃ¦n"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "Byg by"

#: client/gui-win32/menu.c:120483Ÿ  †  †  †e€†e †™  bevÃ¦ge sig pÃ¥ alle felter som ikke er "
"okkuperet af en fjendtlig enhed eller by, og lÃ¦ngden en helikopterenhed kan "
"bevÃ¦ge sig pÃ¥virkes ikke af reduktion af trÃ¦fkapaciteten. Helikoptere bruger "
"ikke brÃ¦ndstof, men de mister lidt liv for hver runde de ikke er i en by "
"eller flybase, med mindre du har vidunderet De Forenede Nationer. "
"Helikoptere kan overtage fjendtlige byer."

#: data/helpdata.txt:960
msgid ""
"Units which have been damaged in combat will regain hit points each turn in "
"which they are not moved.  Normally, a unit which has not moved will regain "
"one hit point per turn.  A land unit in a city with Barracks, or a sea unit "
"in a city with a Port Facility, or an air unit in a city with an Airport, "
"will regain all lost hit points if a full turn is spent (without moving) in "
"the city. Otherwise, a unit which spends a t¥À †  †  †e€†e †™ athedrals, in all cities."
msgstr "Dobler effekten af katedraler, i alle byer."

#: data/civ1/buildings.ruleset:1002
#, no-c-format
msgid "Boosts science production in each city by 50%."
msgstr "Ã˜ger forskningen i hver by med 50%."

#: data/civ1/buildings.ruleset:1066
msgid ""
"In all cities, the unhappiness effect of every unit is reduced by 1. This "
"means that in a Republic, units do not cause unhappiness, and in a "
"Democracy, aggressive units cause only 1 unhappy citizen each."
msgstr ""
"Minsker hver enheds indvirkning pÃ¥ ulyksaligheden i hver by med 1. Det "
"indebÃ¦rer at i en republik forÃ¥rsager enheder ingen ulyksalighed, og under "
"demokrati forÃ¥rsager enheder kun 1 ulykkelig borger hver."

#: data/default/cities.ruleset:29 data/civ2/cities.ruleset:29
msgid "elvis"
msgstr "elvis"

#: data/default/cities.ruleset:30 data/civ2/cities.ruleset:«à †  †  †e€†e †™ gid ""
"Bavaria, before national unification in 1870AD, was one of the largest of "
"the German kingdoms."
msgstr ""
"Bayern var fÃ¸r den nationale samling i 1870 e.Kr. et af det stÃ¸rste tyske "
"kongedÃ¸mmer."

#: data/nation/belarusian.ruleset:3
msgid "Belarusian"
msgstr "Hviderusser"

#: data/nation/belarusian.ruleset:4
msgid "?plural:Belarusians"
msgstr "?plural:Hviderusserne"

#: data/nation/belarusian.ruleset:6
msgid ""
"Belarus was part of the ancient Slavic state of Kievan Rus', then "
"subsequently Lithuania, Rzeczpospolita, the Russian Empire and the Soviet "
"Union. Belarus became independent in 1991 with the dissolution of the Soviet "
"Union."
msgstr ""

#: data/nation/belgian.ruleset:3
msgid "Belgian"
msgstr "Belgier"

#: data/nation/belgian.ruleset:4
msgid "?plural:Belgians"
msgstr "?plural:Belgierne"

#: data/nation/belgian.ruleset:6
msgid ²€ †  †  &‹t€†e ƒ X €�L GƒÚyƒ JƒÛ@€ƒ@ ¹9ƒ K ‚¸jƒß0id "?female:Cardinal"
msgstr "?female:Konsul"

#: data/nation/srivijaya.ruleset:3
msgid "Sri Vijaya"
msgstr "Sri Vijaya"

#: data/nation/srivijaya.ruleset:4
msgid "?plural:Sri Vijaya"
msgstr "?plural:Sri Vijaya'erne"

#: data/nation/srivijaya.ruleset:7
msgid ""
"Sri Vijaya was an empire centered on Palembang in eastern Sumatra and "
"extended its control through much of the coastal regions of Sumatra, Java, "
"Borneo and the Malay peninsula. It was founded sometime in the 3rd century "
"CE and lasted until roughly 1400, falling first to Jambi, then to Singhasari "
"and other regional powers, including the South Indian Chola dynasty."
msgstr ""

#: data/nation/srivijaya.ruleset:21
msgid "Datu"
msgstr "Datu"

#: data/nation/sudanese.ruleset:3
msgid "Sudanese"
msgstr "Sudaneser"

#: data/nation/sudanese.ruleset:4
msgid "?plural:Sudanese"
msgstr "?plural:SudaneDecent"
#~ msgstr "gode"

#~ msgid "Hilarious"
#~ msgstr "latterlige"

#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s rapporterer om de RIGESTE civilisationer i verden %s %s %s."

#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr ""
#~ "%s rapporterer om de mest MILITARISEREDE civilisationer i verden %s."

#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s rapporterer om de LYKKELIGSTE civilisationer i verden %s."

#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s rapporterer om de STÃ˜RSTE civilisationer i verden %s.¸  ‚’+‚š‡f€‡f ‚’+ eful.  Press F1 to bring it up.  This report shows a list of cities\n"
#~ "with various statistics about each.  Play around with it a bit if you\n"
#~ "like (return to the map view by clicking on the Map tab).  With a bit\n"
#~ "of practice it is possible to control almost every aspect of the cities\n"
#~ "from this report.  The full power of the city report is beyond the\n"
#~ "scope of this tutorial, however."
#~ msgstr ""
#~ "Mens antallet af byer i dit imperium vokser, bliver det svÃ¦rer at\n"
#~ "hÃ¥ndtere individuelle byer.  Det er her at byrapporten bliver brugbar.\n"
#~ "Tast F1 for at fÃ¥ den frem.  Denne rapport viser en liste af byer\n"
#~ "med forskellig statistik vedrÃ¸rende hver enkel.  Kig dig lidt omkring "
#~ "her\n"
#~ "og returner til kortet ved at klikke pÃ¥ kortknapppen.  Med en smule\n"
#~ "trÃ¦ning er det muligt at kontrollere nÃ¦sten alle aspekter af byerne ud "
#~ "fra\n"
#~ "denne rapport.  De fulde muligheder i byrapporten er ikke indeholdt i "
#~ "dette\n"ENDREP
DELTA 14328 2629974 365823
SVN  †  †  �Y…_ ƒ ‡ ¥0ƒ!‚ é8¨S� ŠL�’� Œe�œY� K�©?‚ Œ�ª‚ „7�¶‚ ž�ºN� �"�Ø`ƒ � �Ú€ƒ |�Þ‚ ��ß	� ��à‚ �‡;�á?€�B �@‚ê5� ‚?‚ëv� b‚î6‚ �?‚ï� �K‚ðZ� q‚ò&‚ y‚ó� �t‚ô� �m‚ö� `‚÷v€e ‚‚ù;‚ �u‚û>‚ q‚ý5‚ k‚þ(‚ �‚ÿ� nƒ€ƒ ƒžmƒ�9 13:493751571461984006
msgid "exact match"
msgstr "tam isabet"

#: utility/shared.c:1417
msgid "only match"
msgstr "sadece isabet"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "iki anlamlÄ±"

#: utility/shared.c:1419
msgid "empty"
msgstr "boÅŸ"

#: utility/shared.c:1420
msgid "too long"
msgstr "fazla uzun"

#: utility/shared.c:1421
msgid "non-match"
msgstr "birbirini tutmayan"

#: utility/support.c:21124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "%2$s ÅŸehrinde, yeni bir %1$s yapÄ±ldÄ±."

#: server/citytools.c:840863803864103
#, c-format
msgid "%s conquered %s."
msgstr "%s, %s ÅŸehrini fethetti."

#: server/citytools.c:1330374649380197†  †  †  q£‡ ÝO ‚ �ÝQ€…* �,ã_€‡^ Ië:€‰ �ò-‚ �óH‚ wôV€…6 Qúwƒ �ûK€R zý€e tþ~‚ Zÿt€a w��/‚ ��‚(€„7 �P�‡b€d �Š‚ …��‹derken 7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "Ulusunuzda bir iÃ§ savaÅŸ yaÅŸandÄ±."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s ÅŸehri bÃ¶lÃ¼nen tarafÄ±n baÅŸkenti ilan edildi %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s, %s ile mÃ¼ttefik oldu."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s dÃ¼nyanÄ±n en ZENGÄ°N Medeniyetleri hakkÄ±ndaki raporu."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s dÃ¼nyanÄ±n en Ã‡AÄžDAÅž Medeniyetleri hakkÄ±ndaki raporu."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s dÃ¼nyanÄ±n en SAVAÅžÃ‡I Medeniyetleri hakkÄ±ndaki raporu."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s dÃ¼nyanÄ±n en MUTLU Medeniyetleri hakkÄ±ndaki raporu."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodot'un"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Tukididis'in"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "BÃ¼yÃ¼k Plinius'un"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Titus Livius'un"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee'nin"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon'un"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Sima Qian'Ä±n"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Ban Gu'nun"

#: server/report.c:129
msgid "Population"
msgstr "NÃ¼fus"

#: server/report.c:130
msgid "Land Area"
msgstr "YÃ¼zÃ¶lÃ§Ã¼mÃ¼"

#: server/report.c:131
msgid "Settled Area"
msgstr "YerleÅŸim AlanÄ±"

#: server/report.c:132
msgid "Research Speed"
msgstr "AraÅŸtÄ±rma HÄ±zÄ±"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Zorunlu Askerlik"

#: server/report.c:163
msgid "Magnificent"
msgstr "MuhteÅŸem"

#: server/report.c:165
msgid "Great"
msgstr "BÃ¼yÃ¼k"

#: server/report.c:167
msgid "Glorious"
msgstr "ÅžanlÄ±"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Ã–zet SayfasÄ±"

#: server/report.c:173
msgid "Mediocre"
msgstr "Vasat"

#: server/report.c:175
msgid "Pathetic"
msgstr "ZavallÄ±"

#: server/report.c:177
msgid "Useless"
msgstr "Yaramaz"

#: server/report.c:179
msgid "Worthless"
msgstr "DeÄŸersiz"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "harikalar olmadan\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "KÃ¢ÅŸifin Raporu:"

#: server/report.c:3163439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s YOK EDÄ°LDÄ°\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr " milkare"

#: server/report.c:590
msgid " M tons"
msgstr " M ton"

#: server/report.c:595
msgid " M goods"
msgstr " M eÅŸya"

#: server/report.c:600
msgid " bulbs"
msgstr " puan"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " ay"

#: server/report.c:610
msgid " ton"
msgid_plural " tons"
msgstr[0] " ton"

#: server/report.c:624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Ä°statistikler:"

#: server/report.c:77579ŒÀ †  †  …’€„f ��J � �‰��K� �H‚¦m� _‚¨6� �<‚©€i \‚«;€f W‚¬}� �‚­U� �-‚®[€Z m‚°b� |‚±P€s �$‚³<� �‚´a� �‚µy‚ o‚·� �‚¸	€] �‚¹{� �(‚»� �.‚¼7� �W‚½f� �.‚¿>� �1‚Àm� �‚Â‚ �"‚Ã6€\ y‚Å4� ~‚Æ.� �‚Ç-� �‚ÈE� j‚ÉV‚ ‚B‚ÊB� �"‚Í‚ �,‚Î)� p‚ÏV� �(‚ÐG„ �4‚Ñr� f‚Ó'� `‚×r€�? g‚Ö-€_ �‚×s‚ _‚×s€� �‚Ú|— ƒ‚Ü€� ‚‚àJ� �‚âQ‚ ‚,‚ãm� u‚æ� �L‚ç� �F‚è]‚ �‚ê%� �*‚ë6� �‚ìa‚ �-‚í~� �‚ï,‚ v‚ð/� ~‚ñ&‚ � ‚ò&� y‚ó'€b ‚a‚õ‚ ‚(‚÷e� �‚ú‚ �[‚û*� �‚ý‚ ‚‚þ‚ ‚ƒ€7� �Fƒ‚M� � ƒ„‚ ‚Iƒ…6‚ ‚Xƒˆ� �YƒŠZ‚ �ƒŒ5“ kƒŽj ‚BƒŽGƒ ‚2ƒ‘‚ ‚'ƒ“@� vƒ•h� |ƒ–_‚ ‚ƒ—]� �ƒ™y‚ �ƒ›� �8ƒœ!‚ yƒ�[€� hƒŸn� �ƒ W‚ ‚Nƒ¡]� ‚Lƒ¤,� ‚ƒ¦y� �1ƒ©ƒ �Oƒª@� �Cƒ¬‚ �Yƒ­U‚ �iƒ¯0� �Tƒ±‚ �8ƒ²p‚ �ƒ´*€` �=ƒ¶#� ‚ã%ƒ·amasÄ± iÃ§in yeterli hareketi yok."

#: server/unithand.c:556
#, c-format
msgid "%s unit has no moves left to build city."
msgstr "%s biriminin ÅŸehir kurmak iÃ§in yeterli hareketi yok."

#: server/unithand.c:561
#, c-format
msgid "%s is too big to add %s."
msgstr "%s, %s ÅŸehrine eklenemeyecek kadar bÃ¼yÃ¼k."

#: server/unithand.c:567
#, c-format
msgid "%s needs an improvement to grow, so you cannot add %s."
msgstr "%s ÅŸehrinin bÃ¼yÃ¼mesi iÃ§in bir yapÄ± gerekiyor, %s eklenemez."

#: server/unithand.c:578
#, c-format
msgid "Can't add %s to %s."
msgstr "%s, %s ÅŸehrine eklenemedi."

#: server/unithand.c:60021
#, fuzzy, no-598
msgid "* Can build roads and railroads.\n"
msgstr "* Yol ve ray yapabilir.\n"

#: client/helpdata.c:86970
msgid "* Can build irrigation on tiles.\n"
msgstr "* Sulama yapabilir.\n"

#: client/helpdata.c:875939
msgid "* Can build fortresses.\n"
msgstr "* Kale yapabilir.\n"

#: client/helpdata.c:89236
msgid "* Can transform tiles.\n"
msgstr "* Araziyi dÃ¶nÃ¼ÅŸtÃ¼rebilir.\n"

#: client/helpdata.c:901
#, fuzzy, no-481158
msgid "* May not be bribed.\n"
msgstr "* RÃ¼ÅŸvet kabul etmez.\n"

#: client/helpdata.c:921593848526
msgid "* Very good at attacking 'helicopter' units.\n"
msgstr ""

#: client/helpdata.c:96059368079148100251Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:102432Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:10429
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " veya "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr ", "

#: client/helpdata.c:1095641946727593732843692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr " HiÃ§ "

#: client/helpdata.c:140010823832419663708838
#, c-format
msgid50011692383264043
msgid "* Has no unhappy citizens.\n"
msgstr "* HiÃ§ mutsuz vatandaÅŸÄ± yok.\n"

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:16854’à †  †  „ ’f€„z ‹$ � …%‹%� Á�Kƒ ÎÑb� ¸y�Ÿh� ‡"�Øb€k �h�ào  e�âw� ‡B�ã]� g�ë � �6�ì� ‚W�í?€h e�ð~� ƒ�ñd� �6�õ� j�ö:� r�÷%� j�ø€n ��ùp� �A�û� {�üG� �	�ýC� x�þM€v ‚€;‚ �‚�<� �)‚‚Y� ‚&‚„� ‹'‚†*‚ �-‚‘S� �‚“� �‚”� ‚‚•� h‚—� �‚˜� s‚™� �‚š€e l‚›m� �:‚œZ€a �D‚žu� �p‚ :� ^‚¢+€` ‚D‚£i� �Z‚¦.� �‚¨	‚ ƒ‚©� ‚Y‚¬2€] v‚¯h� „U‚°_� ‚µQ€b �‚·2� e‚¸4� |‚¹� p‚º€e �‚»l� f‚¼|� ˆ.‚½c€c f‚Æt€c i‚È=� |‚É'� w‚Ê$€d t‚Ë� ^‚Ìt€[ e‚Î-€b c‚Ït€f k‚Ñ=� `‚Ò)� ¾n‚Ó
� �¢>ƒ‘y‚ ��w„´9� ‰&…Â1� �…ËX� �r…Ì[� |…ÎN� �q…ÏK� �…Ñ=� �o…ÒV� �…ÔFŸ {…Õ~� �5…Öz� ÂV…Ø0dl/citydlg.c:1168
#: client/gui-win32/citydlg.c:908 client/gui-xaw/citydlg.c:1898
#, c-format
msgid ""
"Buy %s for %d gold?\n"
"Treasury contains %d gold."
msgstr ""
"%s, %d altÄ±na satÄ±n alÄ±nsÄ±n?.\n"
"Hazinede %d altÄ±n var."

#: client/gui-gtk-2.0/citydlg.c:2448 client/gui-gtk-2.0/citydlg.c:2460
#: client/gui-win32/citydlg.c:911 client/gui-win32/citydlg.c:920
#: data/Freeciv.in:2227 data/Freeciv.in:2257
msgid "Buy It!"
msgstr "SatÄ±n Al!"

#: client/gui-gtk-2.0/citydlg.c:2457 client/gui-sdl/citydlg.c:1173
#: client/gui-win32/citydlg.c:917 client/gui-xaw/citydlg.c:1907
#, c-format
msgid ""
"%s costs %d gold.\n"
"Treasury c13400645
msgid "_Clear Log"
msgstr "KÃ¼tÃ¼ÄŸÃ¼ Si_l"

#: client/gui-gtk-2.0/menu.c:740 client/gui-win32/menu.c:3148
#: client/gui-win32/menu.c:43231282
#, fuzzy
msgid "_Edit"
msgstr "DÃ¼zenle"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:325656789
msgid "City G_rowth"
msgstr "Åžehir _BÃ¼yÃ¼me"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:34012467
msgid "Fortress & Airbase"
msgstr "Kale & Hava ÃœssÃ¼"

#: client/gui-gtk-2.0/menu.c:839 client/gui-win32/menu.c:3495034960123567870
msgid "_Sentry"
msgstr "_NÃ¶bet Tut"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:37345
msgid "_Unload"
msgstr "B_oÅŸalt"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376912
msgid "Rai_l"
msgstr "_Ray Ä°le"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024
msgid "_Wait"
msgstr "_Bekle"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:39591 client/gui-win32/menu.c:4263
msgid "_Nations"
msgstr "_Uluslar"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:40468910
msgid "_Messages"
msgstr "_Mesajlar"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:411267
msgid "Language_s"
msgstr "_Diller"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:4189
msgid "C_ontrols"
msgstr "TuÅŸla_r"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420123
msgid "_Playing"
msgstr "_OynanÄ±ÅŸ"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:42578
msgid "_ZOC"
msgstr "_KOB"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:42930
msgid "_Terrain"
msgstr "_Arazi"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:4313
msgid "Happin_ess"
msgstr "_Mutluluk"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434672805689187710 client/gui-win32/menu.c:121593™€ †  †  C‹€„z ê €�u Rë}€� kíe€�e vð5� zñ,Ÿ �òE� xóY� rôRž dõb€o d÷5� …¢løpec.c:500
#, c-format
msgid "Couldn't load gfx file for the spec file %s"
msgstr "%s tanÄ±m dosyasÄ± iÃ§in resim yÃ¼klenemedi"

#: client/gui-sdl/themespec.c:667
#, c-format
msgid "Couldn't find a supported gfx file extension for %s"
msgstr "%s iÃ§in desteklenen resim dosyasÄ± uzantÄ±sÄ± bulunamadÄ±"

#: client/gui-sdl/themespec.c:819
#, c-format
msgid "Couldn't load gfx file %s for sprite %s"
msgstr "Resim dosyasÄ± %s, %s resmi iÃ§in yÃ¼klenemedi"

#: client/gui-sdl/themespec.c:970
#, c-format
msgid "Don't have graphics tags %s or %s for %s %s"
msgstr ""

#: client/gui-sdl/wldlg.c:898 client/gui-sdl/wldlg.c:1075
#, c-format
m5
msgid "Local _Options"
msgstr "_Yerel Ayarlar"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "_Mesaj AyarlarÄ±"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr "AyarlarÄ± _Kaydet"

#: client/gui-win32/menu.c:3097
msgid "_Disconnect"
msgstr "BaÄŸlantÄ±yÄ± _Kes"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "De_vrim"

#: client/gui-win32/menu.c:3564
msgid "Transf_orm to Hills"
msgstr "_Tepeye DÃ¶nÃ¼ÅŸtÃ¼r"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "Otomatik GÃ¶Ã§men"

#: client/gui-win32/menu.c:387110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:12004 client/gui-xaw/menu.c:212
msgid "Make Trade Route"
msgstr "Ticaret Yolu Yap"

#: client/gui-win32/menu.c:12283Ÿ  †  †  „z€„z †› o effect against attacking "
"sea units.) The defender is a ground unit inside a city, so its total "
"strength is 22.5."
msgstr ""

#: data/helpdata.txt:1143
msgid ""
"Internally, the values used for attacker and defender strength are 180 and "
"225, respectively."
msgstr ""

#: data/helpdata.txt:1146
msgid "The firepower of the Battleship is set from 2 to 1."
msgstr ""

#: data/helpdata.txt:1149
#, no-c-format
msgid ""
"Each round, a random number from 1 to 405 is generated.  If it is greater "
"than 225 (about a 44% chance) the defender loses 1 hit point.  Otherwise, "
"the attacker loses 1 hit point."
msgstr ""

#: data/he¥À †  †  „z€„z †› gid "Tactics"
msgstr "Taktik"

#: data/default/techs.ruleset:683 data/civ2/techs.ruleset:680
#: data/civ1/techs.ruleset:523
msgid "The Corporation"
msgstr "Åžirket Kurma"

#: data/default/techs.ruleset:691 data/civ2/techs.ruleset:688
#: data/civ1/techs.ruleset:531
msgid "The Republic"
msgstr "Cumhuriyet"

#: data/default/techs.ruleset:699 data/civ2/techs.ruleset:696
#: data/civ1/techs.ruleset:539
msgid "The Wheel"
msgstr "Tekerlek"

#: data/default/techs.ruleset:707 data/civ2/techs.ruleset:704
msgid "Theology"
msgstr "TanrÄ± Bilimi"

#: data/default/techs.ruleset:713 data/civ2/techs.ruleset:710
msgid "Improves the effect of Ca«à †  †  „z€„z †› to the United States, the former "
"kingdom became the 50th state of the United States on August 21, 1959."
msgstr ""

#: data/nation/hellenic.ruleset:3
msgid "Hellenic"
msgstr "Helen"

#: data/nation/hellenic.ruleset:4
msgid "?plural:Hellenes"
msgstr "Helenler"

#: data/nation/hellenic.ruleset:6
msgid ""
"The Hellenic Republic - also known as Greece - was created when the Hellenic "
"people gained independence from the Ottoman Empire in 1832."
msgstr ""

#: data/nation/himyarite.ruleset:3
#, fuzzy
msgid "Himyarite"
msgstr "Hititli"

#: data/nation/himyarite.ruleset:4
#, fuzzy
msgid "?plural:Himyar"
msgstr "LibyalÄ±lar"

#: da²€ ÌWÒ …<€„z � €B ¿H�ruleset:139
msgid "Team 13"
msgstr "TakÄ±m 13"

#: data/civ1/game.ruleset:112 data/civ2/game.ruleset:112
#: data/default/game.ruleset:140
msgid "Team 14"
msgstr "TakÄ±m 14"

#: data/civ1/game.ruleset:113 data/civ2/game.ruleset:113
#: data/default/game.ruleset:141
msgid "Team 15"
msgstr "TakÄ±m 15"

#: data/civ1/game.ruleset:114 data/civ2/game.ruleset:114
#: data/default/game.ruleset:142
msgid "Team 16"
msgstr "TakÄ±m 16"

#: data/civ1/game.ruleset:115 data/civ2/game.ruleset:115
#: data/default/game.ruleset:143
msgid "Team 17"
msgstr "TakÄ±m 17"

#: data/civ1/game.ruleset:116 data/civ2/game.ruleset:116
#: data/default/game.ruleDecent"
#~ msgstr "Nazik"

#~ msgid "Hilarious"
#~ msgstr "NeÅŸeliENDREP
DELTA 14287 4032941 474287
SVN  †  †  ‚z±5  �+ €�L Z‚z‰ �1ƒT‚ ¢+…‚ ¼[§2¬ ¨/ä™ ‚g�ŒU¯ �"��Y‚ �>��}µ Šd�’p� ‚��U‚ ŠF�Ÿ]€N ‹�ªq° ��¶%‚ ‚b�·(‚ ˜�º� n�Ò&€ƒ! W�Ö5€r �&�×~‚ åK�Ù&€�C �J‚À8� �D‚Â€s w‚Ä:� �‚Å2� �‚Æ;‚ s‚Ç?� ‚b‚È3� ‚@‚Ë€J c‚Î � �E‚Ï‚ �;‚ÐK€� �‚Ó$� w‚Ô1ƒ ·‚Õ+‚ ‡/ƒŒ9‚ ‰Kƒ“j‚ �Tƒ�7‚ �ÅƒŸ Õu„ä€t ‰H…ºp‚ k…Ä:€ŠT T…Î@€� P…Ïy€ˆ �…Ö(‚ �…×=‚ |…ØN€†C …à€T �…áT€n n…ã_€Y ^…å&€S �	…æW€‚T […ê4€ƒU ¬…îd# translation of fa.po to Farsi
 Arman Ordookhani <arman_o71@Yahoo.com>, 2006.
#
#
msgid ""
msgstr ""
"Project-Id-Version: fa\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2008-01-29 13:49-0500\n"
"PO-Revision-Date: 2007-08-11 02:17(Persian).237Ù¾ÛŒØ§Ù… Ø®Ø·Ø§ Ø§Ø² Ø¯Ø³ØªÙˆØ± Ø§Ø´ØªØ¨Ø§Ù‡18 manual/civmanual.c:324#, fuzzy
msgid "Land"
msgstr "Ø³ÙˆØ§Ø± Ú©Ø±Ø¯Ù†155 client/gui-xaw/menu.c:156
#: manual/civmanual.c:2151155
msgid " and "
msgstr " Ùˆ "

#: common/unittype.c:438 client/helpdata.c:1371§Ø³Øª\n"
"Freeciv %s Ø¯Ø± Ù…Ø§Ù‡ %s\n"
"Ø¯Ø± %s 46198400
msgid "Use a non-privileged account instead.\n"
msgstr ""

#: utility/shared.c:1416
msgid "exact match"
msgstr ""

#: utility/shared.c:1417
msgid "only match"
msgstr ""

#: utility/shared.c:1418
msgid "ambiguous"
msgstr ""

#: utility/shared.c:1419
msgid "empty"
msgstr "Ø®Ø§Ù„ÛŒ"

#: utility/shared.c:1420
msgid "too long"
msgstr ""

#: utility/shared.c:1421
msgid "non-match"
msgstr ""

#: utility/support.c:21124
#, c-format
msgid "error %d (compiled without strerror)"
msgstr ""

#: ai/aicity.c:1401 server/citytools.c:192159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "ÛŒÚ© %s Ø¬Ø¯ÛŒØ¯ Ø¯Ø± %s Ø³Ø§Ø®ØªÙ‡ Ø´Ø¯."

#: server/citytools.c:84086
#, c-format
msgid "You have founded %s."
msgstr "Ø´Ù…Ø§ %s Ø±Ø§ Ù¾ÛŒØ¯Ø§ Ú©Ø±Ø¯ÛŒØ¯."

#: server/citytools.c:11380386410
#, c-format
msgid "You conquer %s"
msgstr ""

#: server/citytools.c:132303746
#, c-format
msgid "You have liberated %s!"
msgstr ""

#: server/citytools.c:1349
#, c-format
msgid "%s liberated %s."
msgstr ""

#: server/citytools.c:1938019771737475"
"%s Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯ Ø¯ÛŒÙ¾Ù„Ù…Ø§ØªÛŒÚ© Ø±Ø§ Ù„ØºÙˆ Ú©Ø±Ø¯! ÙˆØ¶Ø¹ÛŒØª Ø¯ÛŒÙ¾Ù„Ù…Ø§ØªÛŒÚ© Ø¨ÛŒÙ† %s Ùˆ %s Ø§Ú©Ù†ÙˆÙ†7090
msgid "Your nation is thrust into civil war."
msgstr ""

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, c-format
msgid "%s is the rebellious leader of the %s."
msgstr ""

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, c-format
msgid "%s declares allegiance to the %s."
msgstr ""

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0] ""
msgstr[1] ""

#. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ø«Ø±ÙˆØªÙ…Ù†Ø¯ØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ù¾ÛŒØ´Ø±Ù�ØªÙ‡â€ŒØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ù…Ø³Ù„Ø­â€ŒØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World. TRANS: [year] <name> [reports ...]
#: server/report.c:70
msgid "Herodotus"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
msgid "Thucydides"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
msgid "Pliny the Elder"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Ù„ÛŒØ¨ÛŒ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
msgid "Toynbee"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
msgid "Gibbon"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
msgid "Ssu-ma Ch'ien"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
msgid "Pan Ku"
msgstr ""

#: server/report.c:129
msgid "Population"
msgstr "Ø¬Ù…Ø¹ÛŒØª"

#: server/report.c:130
msgid "Land Area"
msgstr "Ù…Ø³Ø§Ø­Øª Ø³Ø±Ø²Ù…ÛŒÙ†"

#: server/report.c:131
msgid "Settled Area"
msgstr "Ù…Ø³Ø§Ø­Øª Ø¢Ø¨Ø§Ø¯Ø´Ø¯Ù‡"

#: server/report.c:132
msgid "Research Speed"
msgstr "Ø³Ø±Ø¹Øª Ù¾Ú˜ÙˆÙ‡Ø´"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Ø³Ø±ÙˆÛŒØ³ Ù†Ø¸Ø§Ù…ÛŒ"

#: server/report.c:163
msgid "Magnificent"
msgstr "Ø¨Ø§Ø´Ú©ÙˆÙ‡"

#: server/report.c:165
msgid "Great"
msgstr "Ú©Ø¨ÛŒØ±"

#: server/report.c:167
msgid "Glorious"
msgstr "Ù…Ø¬Ù„Ù„"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "ØµÙ�Ø­Ù‡ Ù†Ù…Ø§ÙŠ ÙƒÙ„ÙŠ"

#: server/report.c:173
msgid "Mediocre"
msgstr "Ù…ÛŒØ§Ù†Ù‡"

#: server/report.c:175
msgid "Pathetic"
msgstr "Ø±Ù‚Øª Ø§Ù†Ú¯ÛŒØ²"

#: server/report.c:177
msgid "Useless"
msgstr "Ø¨ÛŒâ€ŒÙ…ØµØ±Ù�"

#: server/report.c:179
msgid "Worthless"
msgstr "Ø¨ÛŒâ€ŒØ¨Ù‡Ø§"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %sÛŒ\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "Ø§Ù†ØªØ´Ø§Ø±Ø§Øª Ù…ÙˆØ±Ø®Ø§Ù†!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "Ø¨Ø¯ÙˆÙ† Ø´Ú¯Ù�ØªÛŒ\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "Ú¯Ø²Ø§Ø±Ø´ Ù…Ø³Ø§Ù�Ø±Ø§Ù†:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s Ø¯Ø± %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr ""

#: server/report.c:36380
msgid " sq. mi."
msgstr "Ù…Ø§ÛŒÙ„ Ù…Ø±Ø¨Ø¹"

#: server/report.c:590
msgid " M tons"
msgstr "Ù… ØªÙ†"

#: server/report.c:595
msgid " M goods"
msgstr "Ù… Ú©Ø§Ù„Ø§"

#: server/report.c:600
msgid " bulbs"
msgstr ""

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " Ù…Ø§Ù‡"
msgstr[1] " Ù…Ø§Ù‡"

#: server/report.c:610624
msgid "st"
msgstr ""

#: server/report.c:626
msgid "nd"
msgstr ""

#: server/report.c:628
msgid "rd"
msgstr ""

#: server/report.c:630
msgid "th"
msgstr ""

#: server/report.c:731
msgid "Demography string contains invalid characters. Try \"help demography\"."
msgstr ""

#: server/report.c:774 server/report.c:797
msgid "Demographics Report:"
msgstr ""

#: server/report.c:775
msgid "Sorry, the Demographics report is unavailable."
msgstr ""

#: server/report.c:779†  †  †  ˆ'¼P€… �Ó# � l�Ó$� ��Ô� t�Õ%� �w�Ö€�* ^�Ù;€�S T�Ûl€�@ [�Þ €^ ]�ß9€� R�á1€�6 _�ã9� {�ä€b |�åv� P�æs€�s ��é6‚ �	�êH€\ T�ì-€�r �	�îs� ��ï}¬ W�Í/« Z�ò0€c Z�óm� ��ôH� e�õ_€�7 Z�÷{€] s�ù2� ��ú&� ��û9� N�ü@€h n�ýv� }�þe‚ ��ÿd€A D‚‚?š z‚‚
± k‚ƒ5± w‚„Q€p n‚†8€X o‚‡~€P j‚‰=€ƒ ÉS‚‹v� ~‚ÕJ� �l‚ÖI� š.‚Ø6· †‚ò}€ƒ2 Z‚úw€\ Z‚ü-€h V‚ýo€�P �ƒ€€‚A �ƒƒr‚ �=ƒ…
€T �
ƒ‡‚ �ƒˆ'� Tƒ‰/€�V ŸZƒ‹Y —Lƒ«5 �'ƒÃ jƒÐ, �5ƒÑ� …"ƒÔ/ �ƒÙX� ÐƒÛk� “r„¬ˆ «j„¿v u„ëg ¨c„ìc€X � …–� � …—� �l…˜@� z…š-ƒ h…›*€Y �…œk€�u c…Ÿw‚ i… \€f �…¢+� O…£2€u �,…¤v� �+…¦#‚ �!…§P� �:…¨r‚ V…ª.‚ �>…«� �[…¬E‚ k…®"� �…¯€K u…°p‚ �u…±g‚ �…³^‚ �…´h� �…µl� n…¶s‚ �*…·c� �N…¹‚ k…º^� �…»J� �…¼^� �…½|� x…¿€H �;…ÀQ� �b…Â� � …Ãp� �9…Å€l �7…Ç6� �N…Èn‚ �y…Ê>� �…Ì8� p…Í<� i…Î-€` a…Ïv€\ R…Ñ3� �…Ò‚ �.…Ó� �6…ÔC� �…Õz� �C…×€g �S…Ù+� �…Ú� �O…Ü� p…ÝS� �…ÞD� _…ã1€�? h…ák€^ �…ã1� _…ã1€� �8…æ:� �`…çr ‚
…éS€P ƒ3…ì-� �B…ïa� ‚?…ñ$€T s…ô7� �a…õ+� �+…÷� �9…ø9� �I…ùs� �Y…û=� �…ý� �…þ4€�6 o†€|€[ ‚†‚F� �R†„a‚ n††5� �$†‡$€d �a†‰,� �I†‹‚ |†ŒY� �!†�V� �V†Žx� �>†�O‚ �†’€] ‚V†“p� ‚†–G� �†˜L¬\n"
"3 = Try to place all players on a single continent.\n"
"4 = Place players depending on size of continents.\n"
"Note: generators try to create the right number of continents for the choice "
"of start pos and to the number of players"
msgstr ""

#: server/settings.c:337
msgid "Presence of 1x1 islands"
msgstr ""

#: server/settings.c:338
msgid "0 = no 1x1 islands; 1 = some 1x1 islands"
msgstr ""

#: server/settings.c:343
msgid "Whether the poles are separate continents"
msgstr ""

#: server/settings.c:344
msgid "0 = continents may attach to poles; 1 = poles will usually be separate"
msgstr ""

#: server/settings.c:350
msgid "All the map is tempe85700
msgid "Name is empty, so cannot be a player."
msgstr ""

#: server/stdinhand.c:464
msgid "Name is too long, so cannot be a player."
msgstr ""

#: server/stdinhand.c:4682
#, c-format
msgid "No player by the name of '%s'."
msgstr ""

#: server/stdinhand.c:476 server/stdinhand.c:511
#, c-format
msgid "Unexpected match_result %d (%s) for '%s'."
msgstr ""

#: server/stdinhand.c:495499
msgid "Name is too long, so cannot be a connection."
msgstr ""

#: server/stdinhand.c:503
#, c-format
msgid "Connection name prefix '%s' is ambiguous."
msgstr ""

#: server/stdinhand.c:5077
#, c-format
msgid "Open metaserver connection to [%s]."
msgstr ""

#: server/stdinhand.c:5405
msgid "Metaserver connection is open."
msgstr ""

#: server/stdinhand.c:558
msgid "Metaserver connection is closed."
msgstr ""

#: server/stdinhand.c:56879
msgid "Metaserver connection is already closed."
msgstr ""

#: server/stdinhand.c:584
msgid "Argument must be 'u', 'up', 'd', 'down', or '?'."
msgstr ""

#: server/stdinhand.c:605829
#, c-format
msgid "Metaserver message string set to '%s'."
msgstr ""

#: server/stdinhand.c:63222
#, c-format
msgid "Server id: %s"
msgstr ""

#: server/stdinhand.c:745
msgid "You cannot save games manually on this server."
msgstr ""

#: server/stdinhand.c:762
msgid "Cannot toggle a barbarian player."
msgstr ""

#: server/stdinhand.c:769894
msgid "Can't add AI players once the game has begun."
msgstr ""

#: server/stdinhand.c:8530
msgid "Can't use an empty name."
msgstr ""

#: server/stdinhand.c:867
#, c-format
msgid "That name exceeds the maximum of %d chars."
msgstr ""

#: server/stdinhand.c:873
msgid "That name is not allowed."
msgstr ""

#: server/stdinhand.c:87955
#, c-format
msgid "%s has been added as an§Ø¶Ø§Ù�Ù‡ Ø´Ø¯."

#: server/stdinhand.c:9221
msgid "Players cannot be removed once the game has started."
msgstr ""

#: server/stdinhand.c:962142
#, c-format
msgid "Loading script file: %s"
msgstr ""

#: server/stdinhand.c:1037
#, c-format
msgid "Cannot read command line scriptfile '%s'."
msgstr ""

#: server/stdinhand.c:10396
#, c-format
msgid "Could not write script file '%s'."
msgstr ""

#: server/stdinhand.c:11386142
#, c-format
msgid "Command access level for new connections: %s"
msgstr ""

#: server/stdinhand.c:12654796 server/stdinhand.c:1354
#, c-format
msgid "Command access level10 server/stdinhand.c:13580 server/stdinhand.c:1330 server/stdinhand.c:13474 server/stdinhand.c:1335 server/stdinhand.c:13420
msgid "The 'first' command makes no sense from the server command line."
msgstr ""

#: server/stdinhand.c:138489
msgid "Someone else already is game organizer."
msgstr ""

#: server/stdinhand.c:13945
#, c-format
msgid "Invalid argument %d."
msgstr ""

#: server/stdinhand.c:14520
#, c-format
msgid "Dynamic timeout set to %d %d %d %d"
msgstr ""

#. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Ø¬Ù…Ø¹ÛŒØª: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "ØªÙ†Ø¸ÛŒÙ…: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891024. TRANS: line break width 70
#: server/stdinhand.c:3836. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "Ú©Ù…Ù†ÛŒØ³Ù…: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "Ú©Ù…Ù†ÛŒØ³Ù…: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr ""

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr ""

#: server/stdinhand.c:39083
#, c-format
msgid "Help argument '%s' is ambiguous."
msgstr ""

#: server/stdinhand.c:39884
#, c-format
msgid "Bad list argument: '%s'.  Try '%shelp list'."
msgstr ""

#: server/stdinhand.c:4094099
msgid "<no players>"
msgstr ""

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr "Ú©Ø§Ø±Ø¨Ø± %s, "

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ", Ù…Ø±Ø¯Ù‡"

#: server/stdinhand.c:41305 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr ", %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr ""

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ""

#: server/stdinhand.c:4153594
msgid " (observer mode)"
msgstr " (Ø­Ø§Ù„Øª Ù†Ø§Ø¸Ø±)"

#: server/stdinhand.c:41808910
#, c-format
msgid "Empty team: %s"
msgstr ""

#: server/stdinhand.c:4231
msgid "List of connections to server:"
msgstr ""

#: server/stdinhand.c:4235
msgid "<no connections>"
msgstr ""

#: server/stdinhand.c:4259"
msgstr[1] ""
msgstr[1] "2#, fuzzy3
#, c-format
msgid "Sorry, no help topic for %s.\n"
msgstr ""

#: client/helpdata.c:58771469966
#, c-format
msgid "* Belongs to %s units class.\n"
msgstr ""

#: client/helpdata.c:7703
msgid "  * Speed is not affected by terrain.\n"
msgstr ""

#: client/helpdata.c:776
msgid "  * Slowed down while damaged\n"
msgstr ""

#: client/helpdata.c:779
msgid "  * Gets used up in making an attack.\n"
msgstr ""

#: client/helpdata.c:783884
#, c-format
msgid "* Can only be built with %s as government.\n"
msgstr ""

#: client/helpdata.c:79925
msgid "* Never has a home city.\n"
msgstr "* Ù‡ÛŒÚ† ÙˆÙ‚Øª Ø´Ù‡Ø± Ø®Ø§Ù†Ù‡ Ù†Ø¯Ø§Ø±Ø¯.\n"

#: client/helpdata.c:808216128373471
#, fuzzy, no- Ø§Ù…ØªÛŒØ§Ø² Ø³Ø§Ø®Øª Ø±Ø§ Ø¨Ø±Ú¯Ø±Ø¯Ø§Ù†Ø¯. \n"

#: client/helpdata.c:85559686905793892361
#, fuzzy, no- Ù‚Ø¯Ø±Øª Ø¯Ù�Ø§Ø¹Ø´ Ø§Ù�Ø²Ø§ÛŒØ´ ÛŒØ§Ø¨Ø¯.\n"

#: client/helpdata.c:9048158
msgid "* May not be bribed.\n"
msgstr "* Ù…Ù…ÙƒÙ† Ù†ÙŠØ³Øª ØªØ·Ù…ÙŠØ¹ Ø´ÙˆØ¯.\n"

#: client/helpdata.c:9215293848
msgid "* Counts as 'mounted' against certain defenders.\n"
msgstr ""

#: client/helpdata.c:9526
msgid "* Very good at attacking 'helicopter' units.\n"
msgstr ""

#: client/helpdata.c:9605693607
msgid "* Gets quintuple defense against missiles and aircraft.\n"
msgstr ""

#: client/helpdata.c:99148251Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:10191
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:10242Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:1042, no-c-format1
msgid " or "
msgstr " ÛŒØ§ "

#: client/helpdata.c:1083 client/helpdata.c:13696149
msgid "You cannot research this technology."
msgstr ""

#: client/helpdata.c:115462753728
msgid "* The coastline of this terrain is unsafe."
msgstr ""

#: client/helpdata.c:1243
msgid "* Land units cannot travel on oceanic terrains."
msgstr ""

#: client/helpdata.c:12862 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:1400018328
#, c-format
msgid "* You pay no %s upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1432149630783
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr ""

#: client/helpdata.c:1488016
msgid "* Your units cannot be bribed.\n"
mŒÀ †  †  †D¥€†# N6˜ W„+‚ �J�u‚ �BƒA� �+…� �†0� �‡?‚ �ˆV� � ‰j� �(‹� � Œ4� v�U� wŽL€‚ ‚)‘k€�8 �/•€C Ž:–o• �C¥)‹ ªe²lˆ ž^Ý[› �vüT� �;þY€[ ��€!€U „r��b½ ƒ�‡‹ „o�Š –�� ‚ ‚	�¥Ž �2�§Š ‚�¨Y— “�ªp› ™]�¾ ��×j �­�Ù
� �fƒ†!� ‚ ƒˆŽ ƒƒŠ-� ŸMƒ�6³ xƒ­=‰ ˆƒ®Dƒ Œoƒ¶H‹ ŒyƒÃAƒ ¼yƒÐ= ‰y„�?� †x„—U� •m„žN� g„´;¡ e„µ"€�# ‹v„¶nŠ ˆI„Âd‰ ‡J„Ë-· „K„Òw� ‡,„×C� t„Þp� �u„ße  e„áz� ‡-„â`€�W �D„ë:� ‚Y„ì� j„ïY€t ƒ^„ñ7� �8„õ€l r„÷:� p„ø-� u„ù‚ �„ú€O }„û}� �„ü{� �$„þ� ~„ÿ&� �…€%� �…�'‚ �!…‚,� �-…ƒN� ‚'…„|� ‹2…‡$‚ �+…’X� �…”� �…•� ‚…–,� l…˜=� � …™*� |…šK� �…›H€h �…�6� �.…ž8� j…Ÿg� �e… R� ‚…¢8� ]…¤:€d ‚?…¥{� �j…¨;� �(…ª&‚ �E…«P“ �U…­� �…®kœ �)…° � […±*€{ „`…³ � �…·}€q �…¹r€o �…»\� u…¼^€k � …¾>� o…¿?� ˆ7…À/� i…Èg€g i…Ê7‚ h…Ë"� �…Ì� ~…Í€m {…Îz� ]…Ïv� l…ÐT€n h…Ò.€e c…Ó{� s…Ô_€j Œ…Ö<€O ¡…ã¤ ƒM†„%­ �&†‡r€� „@†‰_ }†Ž(€O ‚=†�b€‚&sgstr ""

#: client/helpdata.c:1519
msgid "* Your cities cannot be incited.\n"
msgstr ""

#: client/helpdata.c:1523
msgid ""
"* If any city is in disorder for more than two turns in a row, government "
"will fall into anarchy.\n"
msgstr ""

#: client/helpdata.c:1528
msgid "* Has a senate that may prevent declaration of war.\n"
msgstr ""

#: client/helpdata.c:1532
msgid "* Allows partisans when cities are taken by the enemy.\n"
msgstr ""

#: client/helpdata.c:1536
msgid ""
"* Buildings that normally confer bonuses against unhappiness will instead "
"give gold.\n"
msgstr ""

#: client/helpdata.c:1540
msgid "* Pays no upkeep for fanatics.\n"
msgstr ""

#: client/helpdata.c:1543
msgid "* Has no unhappy citizens.\n"
msgstr ""

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:15614
msgid "* Veteran units707865308317306
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685 client/gui-sdl/mapview.c:618
#: client/gui-sdl/mapview.c:624 client/gui-sdl/mapview.c:630
msgid "?blistmore:, "
msgstr ", "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:1684Ú©Ù¾ÛŒ %s Ø¨Ù‡ clipboard."

#: client/mapctrl_common.c:411
msgid "Clipboard is empty."
msgstr "Clipboard Ø®Ø§Ù„ÛŒ Ø§Ø³Øª."

#: client/options.c:97
msgid "Graphics"
msgstr "Ú¯Ø±Ø§Ù�ÛŒÚ©ØµÙˆØ±Øª"

#: client/options.c:101
msgid "Network"
msgstr "Ø´Ø¨Ú©Ù‡Ù…Ø¬Ù…ÙˆØ¹Ù‡ Ø®Ø§Ù†Ù‡Ú©Ø´ÛŒØ¯Ù† Ù…Ù†ØªØ¸ªØ¬Ø§Ø±Øª/ØªÙˆÙ„ÛŒØ¯/ØºØ°Ø§Ø®Ø§Ù†Ù‡â€ŒÛŒ %sØ®Ø§Ù†Ù‡ %s (%d Ù†ÙˆØ¨Øª Ø¢ØªØ´â€ŒØ¨Ø³)"
msgstr[1] "Ø®Ø§Ù†Ù‡ %s (%d Ù†ÙˆØ¨Øª Ø¢ØªØ´â€ŒØ¨Ø³) %s"

#: client/text.c:145
msgid "Unclaimed territory"
msgstr "Ø®Ø§Ù†Ù‡ Ø¨ÛŒ Ù…Ø§Ù„Ú©fuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " Ø¨Ø§ %s?clistend:.Ù†Ù…ØªØ­Ø±Ú©: %sØ¬Ù…Ø¹ÛŒØªØ¯Ø±Ø¢Ù…Ø¯ Ø®Ø§Ù„Øµ: %dØ¨Ø¯ÙˆÙ† Ù‡Ø¯Ù� Ù¾Ú˜ÙˆÙ‡Ø´.Ù†Ø´Ø§Ù† Ø¨Ø¯Ù‡1¨Ø§Ø² Ú©Ø±Ø¯Ù†3msgid "Goto _Location"
msgstr "Ø¨Ø±Ùˆ Ø¨Ù‡ Ù…Ú©Ø§Ù† Ú©Ø±Ø¯Ù†293¯Ø§Ø³ØªØ§Ù†400Ù†Ø§ Ù†Ø§Ø¸Ø±6Ø¬Ø§Ø¯Ù‡ Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:Ø¢Ø¨ÛŒØ§Ø±ÛŒ Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:Ù…Ø¹Ø¯Ù† Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:"

#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-win32/helpdlg.c:98
msgid "Trans. Rslt/Time:"
msgstr "ØªØ¨Ø¯ÛŒÙ„ Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:?techhelp:Ø­Ø§Ú©Ù…:Ø´Ù‡Ø± Ø¬Ø¯ÛŒØ¯Ù…Ø§Ù† Ø±Ø§ Ú†Ù‡ Ø¨Ø§ÛŒØ¯ Ø¨Ù†Ø§Ù…ÛŒÙ…ØŸ4548
#: client/gui-win32/menu.c:4323Ø¯ÙˆØ¨Ø§Ø±Ú¯Ø°Ø§Ø±ÛŒ Ù…Ø¬Ù…ÙˆØ¹Ù‡ Ø®Ø§Ù†Ù‡"

#: client/gui-gtk-2.0/menu.c:768 client/gui-win32/menu.c:311
msgid "_Save Game"
msgstr "Ø°Ø®ÛŒØ±Ù‡ Ø¨Ø§Ø²ÛŒ"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:312825
msgid "_Find City"
msgstr "Ù¾ÛŒØ¯Ø§ Ú©Ø±Ø¯Ù† Ø´Ù‡Ø±"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:32656
msgid "Map _Grid"
msgstr "Ø®Ø·ÙˆØ· Ù†Ù‚Ø´Ù‡"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:33789401 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:211246795034960123567870
msgid "_Sentry"
msgstr "Ù†Ú¯Ù‡Ø¨Ø§Ù†ÛŒ"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:373456912
msgid "Rai_l"
msgstr "Ø®Ø·â€ŒØ¢Ù‡Ù†"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:3836890ØªØ±Ù�ÛŒØ¹ Ù…Ù‡Ø±Ù‡2Ø§Ù†ØªØ®Ø§Ø¨ Ù‡Ù… Ù†ÙˆØ¹Ø§Ù†45
#: client/gui-xaw/menu.c:218
msgid "Done"
msgstr "ØªÙ…Ø§Ù…"

#: client/gui-gtk-2.0/menu.c:943 client/gui-win32/menu.c:3991 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_Ù…Ù„ÛŒØª Ù‡Ø§"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:4046
#, fuzzy
msgid "_Research"
msgstr "_Ù¾Ú˜ÙˆÙ‡Ø´"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:408910
msgid "_Messages"
msgstr "Ù¾ÛŒØ§Ù…â€ŒÙ‡Ø§"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:4112678
msgid "Co_nnecting"
msgstr "Ø§ØªØµØ§Ù„"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:41920123
msgid "_Playing"
msgstr "Ø¨Ø§Ø²ÛŒâ€ŒÚ©Ø±Ø¯Ù†"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:425789
msgid "Techno_logy"
msgstr "ØªÚ©Ù†ÙˆÙ„ÙˆÚ˜ÛŒ"

#: client/gui-gtk-2.0/menu.c:1003 client/gui-win32/menu.c:4301
msgid "Won_ders"
msgstr "Ø¹Ø¬Ø§ÛŒØ¨"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:43346
msgid "_Copying"
msgstr "Ú©Ù¾ÛŒ Ú©Ø±Ø¯Ù†"

#: client/gui-gtk-2.0/menu.c:1017 client/gui-win32/menu.c:437®Ø±ÙˆØ¬ÛŒ"

#: client/gui-gtk-2.0/messagedlg.c:134
msgid "Mes"
msgstr "Ù¾Ø¨Ø§Ù…ØªØºÛŒÛŒØ± Ø¢Ù…Ø§Ø¯Ú¯ÛŒ Ø¨Ø§Ø²ÛŒÚ©Ù†ØªØºÛŒÛŒØ± Ù‡ÙˆØ´â€ŒÙ…ØµÙ†ÙˆØ¹ÛŒ Ø¨Ø§Ø²ÛŒÚ©Ù†Ø¯Ø§Ø¯Ù† Ø¯Ø³ØªØ±Ø³ÛŒ Ø§Ø·Ù„Ø§Ø¹Ø§Øª"

#: client/gui-gtk-2.0/pages.c:1259
msgid "Give ctrl access"
msgstr "Ø¯Ø§Ø¯Ù† Ø¯Ø³ØªØ±Ø³ÛŒ Ú©Ù†ØªØ±Ù„Ø±Ú©ÙˆØ±Ø¯"

#: client/gui-gtk-2.0/pages.c:1510
msgid "Rating"
msgstr "Ø¯Ø±Ø¬Ù‡Ø¨Ø§Ø²ÛŒ Ø°Ø®ÛŒØ±Ù‡ Ø´Ø¯Ù‡ Ø±Ø§ Ø¨Ø±Ø§ÛŒ Ø¨Ø§Ø±Ú¯Ø°Ø§Ø±ÛŒ Ø§Ù†ØªØ®Ø§Ø¨ Ú©Ù†ÛŒØ¯"

#: client/gui-gtk-2.0/pages.c:1743
msgid "Choose Saved Game to _Load:"
msgstr "Ø¨Ø§Ø²ÛŒ Ø°Ø®ÛŒØ±Ù‡ Ø´Ø¯Ù‡ Ø±Ø§ Ø¨Ø±Ø§ÛŒ Ø¨Ø§Ø±Ú¯Ø°Ø§Ø±ÛŒ Ø§Ù†ØªØ®Ø§Ø¨ Ú©Ù†ÛŒØ¯"

#: client/gui-gtk-2.0/pages.c:1763 client/gui-gtk-2’à †  †  ƒ<©V€ŒY ƒ{ ƒ „ƒ~€I ‚ˆ£ �mŠ/ …Œ€m “‘-© óP¥J‚ àH�™Œ ŽO�ùd† „5‚ˆ3Š ˆ[‚Œh� �‚•D€o J‚—:“ ‡Z‚˜� �	‚Ÿy� ‚‚¡� {‚£� �u‚¤� � ‚¦� ‚ ‚§$� �(‚©%Ÿ �‚ªl� �8‚«r� Ò‚­+› Ž5‚ÿ@ƒ Ãƒ�x€Y `ƒÑh€�4 PƒÓ|€‚ }ƒÖW� � ƒ×U� �ƒØVŸ �ƒÙ{€j ^ƒÛyž iƒÜu€_ nƒÞ=� �/ƒß,€s _ƒá:„ ‹Sƒâ¤ ¦Bƒíl— „„”.� ‚„˜G€�B �„›Wœ �i„œY€[ d„­€�s V„¯t€e }„±/€� � „³1� i„´2‚ k„µ€h �„¶pƒ b„·w€Y b„¹2‚ � „º€J N„¼ €‚ Z„¾m€�F a„À~€H c„Â'· �7„Ã(™ �3„Ä_� �Z„Æ€e �J„È%€ƒ  ~„Ëg– �ÀY„Ìe.0/pages.c:1956
#: client/gui-gtk-2.0/pages.c:2366
msgid "_Browse..."
msgstr "Ú¯Ø´ØªÙ†..."

#: client/gui-gtk-2.0/pages.c:1830
msgid "Choose a Scenario"
msgstr "ÛŒÚ© Ø³Ù†Ø§Ø±ÛŒÙˆ Ø§Ù†ØªØ®Ø§Ø¨ Ú©Ù†ÛŒØ¯"

#: client/gui-gtk-2.0/pages.c:1917
msgid "Choose a _Scenario:"
msgstr "ÛŒÚ© Ø³Ù†Ø§Ø±ÛŒÙˆ Ø§Ù†ØªØ®Ø§Ø¨ Ú©Ù†ÛŒØ¯:"

#: client/gui-gtk-2.0/pages.c:2092
msgid "Choose a _nation to play:"
msgstr "ÛŒÚ© Ù…Ù„Øª Ø±Ø§ Ø¨Ø±Ø§ÛŒ Ø¨Ø§Ø²ÛŒ Ø§Ù†ØªØ®Ø§Ø¨ Ú©Ù†ÛŒØ¯:"

#: client/gui-gtk-2.0/pages.c:2278 client/gui-win32/menu.c:582
msgid "Select Location to Save"
msgstr "Ù…Ø­Ù„ Ø°Ø®ÛŒØ±Ù‡ Ø±Ø§ Ø§Ù†ØªØ®Ø§Ø¨ Ú©Ù†ÛŒØ¯"

#: client/gui-gtk-2.0/pages.c:2363 client/gui-sdl/optiondlg.c:2272
msgid "Save Game"
msgstr "Ø°Ø®ÛŒØ±Ù‡ Ø¨Ø§Ø²ÛŒ"

#: client/gui-gtk-2.0/pages.c:2404
msgid "Saved _Games:"
msgstr "Ø¨Ø§Ø²ÛŒâ€ŒÙ‡Ø§ÛŒ Ø°Ø®ÛŒØ±Ù‡ Ø´Ø¯Ù‡:"

#: client/gui-gtk-2.0/pages.c:2431
msgid "Save _Filename:"
msgstr "Ù†Ø§Ù… Ù�Ø§ÛŒÙ„ Ø°Ø®ÛŒØ±Ù‡:"

#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#: client/gui-gtk-2.0/repodlgs.c:297 client/gui-sdl/mapctrl.c:1414
#: client/gui-sdl/mapview.c:333 client/gui-sdl/mapview.c:337
#: client/gui-sdl/mapview.c:343 client/gui-sdl/repodlgs.c:3266
#: client/gui-win32/repodlgs.c:93 client/gui-win32/repodlgs.c:271
#: client/gui-xaw/menu.c:229 client/gui-xaw/repodlgs.c:276
#: client/gui-xaw/repodlgs.c:499 data/Freeciv.in:1366
#, fuzzy
msgid "Research"
msgstr "Ù¾Ú˜ÙˆÙ‡Ø´"

#: client/gui-gtk-2.0/repodlgs.c:309 client/gui-win32/repodlgs.c:281
msgid "Researching"
msgstr "Ù¾Ú˜ÙˆÙ‡Ø´"

#: client/gui-gt293Ø¢ÛŒØ§ ÙˆØ§Ù‚Ø¹Ø§Ù‹ Ù…ÛŒâ€ŒØ®ÙˆØ§Ù‡ÛŒØ¯ %s Ø®ÙˆØ¯ Ø±Ø§ Ø¨Ù�Ø±ÙˆØ´ÛŒØ¯ØŸ\nØ¯Ø±Ø¢Ù…Ø¯: %d    Ù‚ÛŒÙ…Øª Ú©Ù„: %d"ØªØ±Ù�ÛŒØ¹ ØªÙ…Ø§Ù… %sÙ‡Ø§ Ø¨Ù‡ %s Ø¨Ø§ %d Ø·Ù„Ø§ Ø¨Ø±Ø§ÛŒ Ù‡Ø±Ú©Ø¯Ø§Ù…ØŸ\n"
"Ø®Ø²Ø§Ù†Ù‡ %d Ø·Ù„Ø§ Ø¯Ø§Ø±Ø¯.¯ÙˆØ¨Ø§Ø±Ú¯Ø°Ø§Ø±ÛŒ Ù…Ø¬Ù…ÙˆØ¹Ù‡ Ø®Ø§Ù†Ù‡80Ø§Ù†Ù‚Ù„Ø§Ø¨ Ø¨Ø§ ?blistend:5§ØªØµØ§Ù„/Ø¢Ø¨ÛŒØ§Ø±ÛŒ"

#: client/gui-sdl/menu.c:527
#, fuzzy
msgid "Connect road"
msgstr "Ø§ØªØµØ§Ù„/Ø¬Ø§Ø¯Ù‡Ø§ØªØµØ§Ù„/Ø¬Ø§Ø¯Ù‡689187710 client/gui-win32/menu.c:121593ØªÙ†Ø¸ÛŒÙ…Ø§Øª Ù…ØªÙ�Ø±Ù‚Ù‡2935
msgid "Local _Options"
msgstr "ØªÙ†Ø¸ÛŒÙ…Ø§Øª Ù…Ø­Ù„ÛŒ"

#: client/gui-win32/menu.c:3067
msgid "Sa_ve Settings"
msgstr "Ø°Ø®ÛŒØ±Ù‡ ØªÙ†Ø¸ÛŒÙ…Ø§Øª"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "ØªÙ†Ø¸ÛŒÙ…Ø§Øª Ø³Ø±ÙˆØ±"

#: client/gui-win32/menu.c:3179
msgid "_Revolution"
msgstr ""

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "ØªÙ…Ø±Ú©Ø² Ù†Ù…Ø§"

#: client/gui-win32/menu.c:364
msgid "Transf_orm to Hills"
msgstr ""

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:11112 client/gui-xaw/menu.c:181
#, c-format
msgid "Transform to %s"
msgstr ""

#: client/gui-win32/menu.c:11196 client/gui-win32/menu.c:12004 client/gui-xaw/menu.c:212
msgid "Make Trade Route"
msgstr ""

#: client/gui-win32/menu.c:12283Ø®Ø±ÙˆØ¬ÛŒ:"

#: client/gui-win32/messagedlg.c:139 client/gui-win32/messagedlg.c:143
msgid "Mes:"
msgstr "Ù¾ÛŒØ§Ù…:Pop:Ø¯Ø±Ø¢Ù…Ø¯:%6d    Ù‚ÛŒÙ…Øª Ú©Ù„: %6dØªÙ†Ø¸ÛŒÙ…Ø§Øª Ù…Ø­Ù„ÛŒØ±Ø´Ø¯ Ø´Ù‡Ø±Ø§ØªØµØ§Ù„/Ø¬Ø§Ø¯Ù‡"

#: client/gui-xaw/menu.c:203
msgid "Connect/Rail"
msgstr "Ø§ØªØµØ§Ù„/Ø®Ø·â€ŒØ¢Ù‡Ù†"

#: client/gui-xaw/menu.c:204
msgid "Connect/Irrigation"
msgstr "Ø§ØªØµØ§Ù„/Ø¢Ø¨ÛŒØ§Ø±ÛŒØ§Ù†ØªØ®Ø§Ø¨ Ù‡Ù… Ù†ÙˆØ¹Ø§Ù†19
#, c-format
msgid "Could not write manual file %s."
msgstr ""

#: manual/civmanual.c:12739
#, c-format
msgid "Level: %s.<br>"
msgstr ""

#: manual/civmanual.c:140
#, c-format
msgid "Category: %s.<br>"
msgstr ""

#: manual/civmanual.c:143
#, c-format
msgid "Can only be used in server console. "
msgstr ""

#: manual/civmanual.c:14648
#, c-format
msgid "Can <b>not</b> be changed during a game. "
msgstr ""

#: manual/civmanual.c:15357 manual/civmanual.c:167
#, c-format
msgid ""
"<p class=\"changed\">Value set to %d</p>\n"
"\n"
msgstr ""

#: manual/civmanual.c:1622754
#, c-format
msgid ""
"<h1>Freeciv %s server commands</h1>\n"
"\n"
msgstr ""

#: manual/civmanual.c:19319702
#, c-format
msgid ""
"<p>Description:</p>\n"
"\n"
msgstr ""

#: manual/civmanual.c:2091213
msgid "Move cost"
msgstr "Ù‚ÛŒÙ…Øª Ø­Ø±Ú©Øª"

#: manual/civmanual.c:21315
msgid "Mining"
msgstr "Ù…Ø¹Ø¯Ù† Ø²Ø¯Ù†"

#: manual/civmanual.c:215
msgid "turns"
msgstr "Ù†ÙˆØ¨Øªâ€ŒÙ‡Ø§"

#: manual/civmanual.c:217
msgid "Rail"
msgstr "Ø®Ø·â€ŒØ¢Ù‡Ù†"

#: manual/civmanual.c:218
msgid "Clean pollution"
msgstr "Ù¾Ø§Ú© Ú©Ø±Ø¯Ù† Ø¢Ù„ÙˆØ¯Ú¯ÛŒ"

#: manual/civmanual.c:21853 manual/civmanual.c:263
msgid "impossible"
msgstr "ØºÛŒØ± Ù…Ù…Ú©Ù†"

#: manual/civmanual.c:286
#, c-format
msgid ""
"<h1>Freeciv %s buildings help</h1>\n"
"\n"
msgstr ""

#: manual/civmanual.c:288294
msgid "Requirement"
msgstr "Ù†ÛŒØ§Ø²Ù‡Ø§"

#: manual/civmanual.c:294294
msgid "More info"
msgstr "Ø§Ø·Ù„Ø§Ø¹Ø§Øª Ø¨ÛŒØ´ØªØ±Ù„ÛŒØ³Øª Ø³Ø±ÙˆØ± FreecivØ¯ÛŒÙ¾Ù„Ù…Ø§Ø³ÛŒØ¯ÛŒØ¯ Ù…Ø´ØªØ±Ú©"

#: data/Freeciv.in:558
msgid "Select Unit(s)"
msgstr "Ø§Ù†ØªØ®Ø§Ø¨ Ù…Ù‡Ø±Ù‡(Ù‡Ø§)Ø­Ø±Ú©Øª/Ø¯Ù�Ø§Ø¹:"

#: data/Freeciv.in:951
msgid "Food/Resources/Trade:"
msgstr "ØºØ°Ø§/Ù…Ù†Ø¨Ø¹/ØªØ¬Ø§Ø±Øª:"

#: data/Freeciv.in:980
msgid "Road Result/Time:"
msgstr "Ø¬Ø§Ø¯Ù‡ Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:"

#: data/Freeciv.in:1000
msgid "Irrig. Result/Time:"
msgstr "Ø¢Ø¨ÛŒØ§Ø±ÛŒ Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:"

#: data/Freeciv.in:1021
msgid "Mine Result/Time:"
msgstr "Ù…Ø¹Ø¯Ù† Ù†ØªÛŒØ¬Ù‡/Ø²Ù…Ø§Ù†:Ø§Ù†ØªØ®Ø§Ø¨ Ù…Ù‚ØµØ¯:™€ †  †  “€’B �› “ „ƒ�›¯ îP…žP you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""

#: data/helpdata.txt:822
msgid ""
"The Citizen Governor (formerly called the CMA) helps you manage your cities. "
"It deploys the available workers on the free tiles around the city to "
"achieve maximal city output. It also changes workers to scientists, taxmen, "
"or entertainers, if appropriate. And the governor has another ability: "
"whenever possible, it keeps your cities content.\n"
"\n"
"There are various means to tell the governor what kind of output you would "
"like. Open the city window and click on the governor tab. There are two "
"kinds of sliders: On the left, you can set a Minimal Surplus for each kind "
"of production; e.g. Gold = +3 means the city earns 3 gold more than it needs "
"to upkeep its improvements. On the right, the sliders let you define by how "
"much you prefer one kind of production to another; setting science to 3 "
"means you prefer a single bulb to three shields (or gold, trade,...). You "
"can set different factors for each kind of production, according to your "
"needs.\n"
"\n"
"If you set up some Minimal Surpluses which are impossible to fulfill, the "
"governor can't be activated. Whenever the governor can't fulfill its task in "
"the ongoing game, it passes back control to you. So you'd better not define "
"too high a surplus; instead, use factors to achieve your goals.\n"
"\n"
"The Celebrate checkbox lets your city - celebrate. This will work only with "
"a high luxury rate. See help about 'Happiness'.\n"
"\n"
"Clicking on 'Control city' puts the city under control of the governor, "
"'Release city' passes control back to you.\n"
"\n"
"For ease of use, you can save your slider setting as a preset with a name. "
"Click on 'add preset' and enter a name for your setting. You can use this "
"preset in every city by just clicking on its name. Also, you can control "
"your setting from within the city report, in the governor column. And you "
"can change it from there (use 'chan  ØºØ§Ø±Øª Ú©Ø±Ø¯Ù†#, fuzzy
msgid "?female:Chief"
msgstr "Ø±Ù�ÛŒÙ‚Ÿ  †  †  “m€’` ±1 © Ý±M° ‚
�Žp´ „ûU�‘ruleset:282
msgid "Invention"
msgstr "Ø§Ø®ØªØ±Ø§Ø¹"

#: data/default/techs.ruleset:351 data/civ2/techs.ruleset:348
#: data/civ1/techs.ruleset:290
msgid "Iron Working"
msgstr "Ø¢Ù‡Ù†â€ŒÚ©Ø§Ø±ÛŒ"

#: data/default/techs.ruleset:359 data/civ2/techs.ruleset:356
#: data/civ1/techs.ruleset:298
msgid "Labor Union"
msgstr "Ø§ØªØ­Ø§Ø¯ Ú©Ø§Ø±Ú¯Ø±Ø§Ù†"

#: data/default/techs.ruleset:367 data/civ2/techs.ruleset:364
msgid "Laser"
msgstr "Ù¾ÛŒØ´ÙˆØ§ÛŒÛŒ"

#: data/default/techs.ruleset:375 data/civ2/techs.ruleset:372
msgid "Leadership"
msgstr "Ø±Ù‡Ø¨Ø±ÙŠ"

#: data/default/techs.ruleset:391 data/civ2/techs.ruleset:388
msgid "Machine Tools"
msgstr "Ø§Ø¨Ø²Ø§Ø± Ù…Ø§Ø´ÛŒÙ†â€ŒÙ‡Ø§"

#: data/default/techs.ruleset:399 data/civ2/techs.ruleset:396
#: data/civ1/techs.ruleset:314
msgid "Magnetism"
msgstr "Ù…ØºÙ†Ø§Ø·ÛŒØ³"

#: data/default/techs.ruleset:407 data/civ2/techs.ruleset:404
#: data/civ1/techs.ruleset:322
msgid "Map Making"
msgstr "Ù†Ù‚Ø´Ù‡â€ŒØ¨Ø±Ø¯Ø§Ø±ÛŒ"

#: data/default/techs.ruleset:415 data/civ2/techs.ruleset:412
#: data/civ1/techs.ruleset:330
msgid "Masonry"
msgstr "Ø¨Ù†Ø§ÙŠÙŠ"

#: data/default/techs.ruleset:423 data/civ2/techs.ruleset:420
#: data/civ1/techs.ruleset:338
msgid "Mass Production"
msgstr "ØªÙˆÙ„ÙŠØ¯ Ø§Ù†Ø¨ÙˆÙ‡"

#: data/default/techs.ruleset:431 data/civ2/techs.ruleset:428
#: data/civ1/techs.ruleset:346
msgid "Mathematics"
msgstr "Ø±ÛŒØ§Ø¶ÛŒØ§Øª"

#: data/default/techs.ruleset:439 data/civ2/techs.ruleset:436
#: data/civ1/techs.ruleset:354
msgid "Medicine"
msgstr "Ø¯Ø§Ø±ÙˆØ³Ø§Ø²ÛŒ"

#: data/default/techs.ruleset:447 data/civ2/techs.ruleset:444
#: data/civ1/techs.ruleset:362
msgid "Metallurgy"
msgstr "Ù�Ù„Ø²Ø´Ù†Ø§Ø³ÛŒ"

#: data/default/techs.ruleset:455 data/civ2/techs.ruleset:452
msgid "Miniaturization"
msgstr "Ù…ÙŠÙ†ÙŠØ§ØªÙˆØ±Ø³Ø§Ø²ÙŠ"

#: data/default/techs.ruleset:463 data/civ2/techs.ruleset:460
msgid "Mobile Warfare"
msgstr "Ø¬Ù†Ú¯ Ù…ØªØ­Ø±Ùƒ"

#: data/default/techs.ruleset:479 data/civ2/techs.ruleset:476
msgid "Monotheism"
msgstr "ØªÙˆØ­ÙŠØ¯"

#: data/default/techs.ruleset:487 data/civ2/techs.ruleset:484
#: data/civ1/techs.ruleset:378
msgid "Mysticism"
msgstr "Ø¹Ø±Ù�Ø§Ù†"

#: data/default/techs.ruleset:493 data/civ2/techs.ruleset:490
#: data/civ1/techs.ruleset:384
msgid "Improves the effect of Temples."
msgstr "Ø§Ø«Ø± Ù…Ø¹Ø§Ø¨Ø¯ Ø±Ø§ Ø²ÛŒØ§Ø¯ Ù…ÛŒâ€ŒÚ©Ù†Ø¯."

#: data/default/techs.ruleset:496 data/civ2/techs.ruleset:493
#: data/civ1/techs.ruleset:387
msgi#, fuzzy
msgid "Sea"
msgstr "Ø¯Ø²Ø¯ÛŒØ¯Ù†#, fuzzy
msgid "Missile"
msgstr "ØºÛŒØ± Ù…Ù…Ú©Ù†#, fuzzy
msgid "Air"
msgstr "Ù¾Ø§ÛŒÚ¯Ø§Ù‡ Ù‡ÙˆØ§ÛŒÛŒ¥À …í †  nñe€“ „ð. © Ÿv„ðL€�0 �…½€‰M w…¿€U ……¿pµ „…Äo€…a �1…Èz€”# �E…”€…] ƒ-…Ï
€…U ‡…Ò#€�	 z…Ú%€F j…šn€œ ƒ%…�5€ƒØ±Ø§Ø¬Ø§"

#: data/nation/indian.ruleset:21
msgid "Mahatma"
msgstr "Ù…Ù‡Ø§ØªÙ…Ø§"

#: data/nation/indian.ruleset:21
msgid "?female:Mahatma"
msgstr "Ù…Ø§Ù‡Ø§ØªÙ…Ø§"

#: data/nation/indonesian.ruleset:3
msgid "Indonesian"
msgstr "Ø§Ù†Ø¯ÙˆÙ†Ø²ÛŒ"

#: data/nation/indonesian.ruleset:4
msgid "?plural:Indonesians"
msgstr "Ø§Ù†Ø¯ÙˆÙ†Ø²ÛŒÛŒâ€ŒÙ‡Ø§"

#: data/nation/indonesian.ruleset:6
msgid ""
"Indonesia is a large country on the Malay Archipelago with central "
"government on the island of Java. The country has a Muslim majority and is "
"one of the most populous in the world."
msgstr ""

#: data/nation/inuit.ruleset:3
msgid "Inuit"
msgstr "Ø§Ø³Ú©ÛŒÙ…Ùˆ"

#: data/nation/inuit.ruleset:4
msgid "?plural:Inuits"
msgstr "Ø§Ø³Ú©ÛŒÙ…Ùˆâ€ŒÙ‡Ø§"

#: data/nation/inuit.ruleset:6
msgid ""
"The Inuit people inhabit northern Canada and Greenland. Legend says that the "
"Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the west "
"coast of Greenland in the 10th century. All Inuit of today are descendents "
"of the Thule culture."
msgstr ""

#: data/nation/inuit.ruleset:20
msgid "Shaman"
msgstr "Ø´Ø§Ù…Ù†"

#: data/nation/inuit.ruleset:20
msgid "?female:Shaman"
msgstr "Ø´Ø§Ù…Ù†"

#: data/nation/inuit.ruleset:21
msgid "Great Shaman"
msgstr "Ú¯Ø±ÛŒØª Ø´Ø§Ù…Ù†"

#: data/nation/inuit.ruleset:21
msgid "?female:Great Shaman"
msgstr "Ú¯Ø±ÛŒØª Ø´Ø§Ù…Ù†"

#: data/nation/iranian.ruleset:3
#, fuzzy
msgid "Iranian"
msgstr "Ù‡Ù†Ø¯"

#: data/nation/iranian.ruleset:4
#, fuzzy
msgid "?plural:Iranians"
msgstr "Ù‡Ù†Ø¯ÛŒâ€ŒÙ‡Ø§"

#: data/nation/iranian.ruleset:6
msgid ""
"Iran means \"Land of the Aryans\" - long known as Persia in the Western "
"world. The country is today an Islamic Republic and a major power in the "
"Middle East."
msgstr ""

#. TRANS: Raiis Jomhoor = President
#: data/nation/iranian.ruleset:45
msgid "Raiis Jomhoor"
msgstr ""

#: data/nation/iranian.ruleset:46 data/nation/persian.ruleset:22
msgid "Ayatollah"
msgstr "Ø¢ÛŒØª Ø§Ù„Ù„Ù‡"

#: data/nation/iraqi.ruleset:3
msgid "Iraqi"
msgstr "Ø¹Ø±Ø§Ù‚"

#: data/nation/iraqi.ruleset:4
msgid "?plural:Iraqis"
msgstr "Ø¹Ø±Ø§Ù‚ÛŒâ€ŒÙ‡Ø§"

#: data/nation/iraqi.ruleset:6
msgid ""
"Iraq was founded after the fall of the Ottoman empire. It is encompassing "
"the ancient region of Mesopotamia at the confluence of the Tigris and "
"Euphrates rivers."
msgstr ""

#: data/nation/iraqi.ruleset:21
msgid "Dictatress"
msgstr "Ø¯ÛŒÚ©ØªØ§ØªØ±Ø³"

#: data/nation/irish.ruleset:3
msgid "Irish"
msgstr ¯ÙˆØ¨Ø§Ø±Ú¯Ø°Ø§Ø±ÛŒ Ù…Ø¬Ù…ÙˆØ¹Ù‡ Ø®Ø§Ù†Ù‡Decent"
#~ msgstr "Ø´Ø§ÛŒØ³ØªÙ‡"

#~ msgid "Hilarious"
#~ msgstr "Ø³Ø±Ø®ÙˆØ´"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ø«Ø±ÙˆØªÙ…Ù†Ø¯ØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ù¾ÛŒØ´Ø±Ù�ØªÙ‡â€ŒØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ù…Ø³Ù„Ø­â€ŒØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ø®ÙˆØ´Ø­Ø§Ù„â€ŒØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "Ú¯Ø²Ø§Ø±Ø´ %s Ø¯Ø±Ø¨Ø§Ø±Ù‡ Ø¨Ø²Ø±Ú¯â€ŒØªØ±ÛŒÙ† ØªÙ…Ø¯Ù† Ø¬Ù‡Ø§Ù†."

#~ msgid "City: Building Unavailable Item"
#~ msgstr "Ø´Ù‡Ø±: Ø³Ø§Ø®Øª Ø¹Ù†ØµØ±ÛŒ Ú©Ù‡ Ø¯Ø± Ø¯Ø³ØªØ±Ø³ Ù†ÛŒØ³Øª"

#~ msgid "City: Captured/Destroyed"
#~ msgstr "Ø´Ù‡Ø±: Ú¯Ø±Ù�ØªÙ‡ Ø´Ø¯/Ø®Ø±Ø§Ø¨ Ø´Ø¯"

#~ msgid "City: Celebrating"
#~ msgstr "Ø´Ù‡Ø±: Ø¬Ø´Ù† Ú¯Ø±Ù�ØªÙ‡â€ŒØ§Ù†Ø¯"

#~ msgid "City: Civil Disorder"
#~ msgstr "Ø´Ù‡Ø±: Ù…Ø®ØªÙ„ Ø´Ø¯Ù‡"

#~ msgid "City: Famine"
#~ msgstr "Ø´Ù‡Ø±: Ù‚Ø­Ø·ÛŒ"

#~ msgid "City: Famine Feared"
#~ msgstr "Ø´Ù‡Ø±: Ø§Ø­ØªÙ…Ø§Ù„ Ù‚Ø­Ø·ÛŒ"

#~ msgid "City: Growth"
#~ msgstr "Ø´Ù‡Ø±: Ø¯Ø± Ø­Ø§Ù„ Ø±Ø´Ø¯"

#~ msgid "City: May Soon Grow"
#~ msgstr "Ø´Ù‡Ø±: Ø¨Ø²ÙˆØ¯ÛŒ Ø±Ø´Ø¯ Ù…ÛŒâ€ŒÚ©Ù†Ø¯"

#~ msgid "City: Needs Aqueduct"
#~ msgstr "Ø´Ù‡Ø±: Ù†ÛŒØ§Ø² Ø¨Ù‡ Ø¢Ø¨Ø±Ø§Ù‡ Ø¯Ø§Ø±Ø¯"

#~ msgid "City: Needs Aqueduct Being Built"
#~ msgstr "Ø´Ù‡Ø±: Ù†ÛŒØ§Ø² Ø¨Ù‡ Ø¢Ø¨Ø±Ø§Ù‡ Ø¯Ø§Ø±Ø¯ (Ø¯Ø± Ø­Ø§Ù„ Ø³Ø§Ø®Øª)Released from citizen governor"
#~ msgstr "Ø´Ù‡Ø±: Ø§Ø² Ø­Ø§Ú©Ù… Ø´Ù‡Ø± Ø¬Ø¯Ø§ Ø´Ø¯"

#~ msgid "City: Transfer"
#~ msgstr "Ø´Ù‡Ø±: Ø¬Ø§Ø¨Ø¬Ø§ÛŒÛŒ"

#~ msgid "City: Was Built"
#~ msgstr "Ø´Ù‡Ø±: Ø³Ø§Ø®ØªÙ‡ Ø´Ø¯Ù‡"

#~ msgid "City: Worklist Events"
#~ msgstr "Ø´Ù‡Ø±: Ø±ÙˆÛŒØ¯Ø§Ø¯Ù‡Ø§ÛŒ Ù„ÛŒØ³Øª Ú©Ø§Ø±"

#~ msgid "City: Production changed"
#~ msgstr "Ø´Ù‡Ø±: Ù…Ø­ØµÙˆÙ„ ØªØºÛŒÛŒØ± Ú©Ø±Ø¯"

#~ msgid "Civ: Barbarian Uprising"
#~ msgstr "Ø´Ù‡Ø±: Ø¨ÛŒÚ¯Ø§Ù†Ú¯Ø§Ù† Ù‚ÛŒØ§Ù… Ú©Ø±Ø¯Ù†Ø¯"

#~ msgid "Civ: Civil War"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø¬Ù†Ú¯ ØªÙ…Ø¯Ù†"

#~ msgid "Civ: Collapse to Anarchy"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø­Ú©ÙˆÙ…Øª Ø¨Ù‡ Ù‡Ø±Ø¬â€ŒÙˆâ€ŒÙ…Ø±Ø¬ ØªØ¨Ø¯ÛŒÙ„ Ø´Ø¯"

#~ msgid "Civ: First Contact"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø§ÙˆÙ„ÛŒÙ† Ø§Ø±ØªØ¨Ø§Ø·"

#~ msgid "Civ: Learned New Government"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø­Ú©ÙˆÙ…Øª Ø¬Ø¯ÛŒØ¯ Ù�Ø±Ø§Ú¯Ø±Ù�ØªÙ‡ Ø´Ø¯"

#~ msgid "Civ: Low Funds"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø³Ø±Ù…Ø§ÛŒÙ‡ Ú©Ù…"

#~ msgid "Civ: Pollution"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø¢Ù„ÙˆØ¯Ú¯ÛŒ"

#~ msgid "Civ: Revolt Ended"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø§Ù†Ù‚Ù„Ø§Ø¨ Ù¾Ø§ÛŒØ§Ù† ÛŒØ§Ù�Øª"

#~ msgid "Civ: Revolt Started"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø§Ù†Ù‚Ù„Ø§Ø§Ø¨ Ø´Ø±ÙˆØ¹ Ø´Ø¯"

#~ msgid "Civ: Spaceship Events"
#~ msgstr "ØªÙ…Ø¯Ù†: Ø±ÙˆÛŒØ¯Ø§Ø¯Ù‡Ø§ÛŒ Ø³Ù�ÛŒÙ†Ù‡ Ù�Ø¶Ø§ÛŒCaused Incident"
#~ msgstr "Ù�Ø¹Ø§Ù„ÛŒØª Ø¯ÛŒÙ¾Ù„Ù…Ø§Øª: Ø¨Ø§Ø¹Ø« Ø§Ù†Ù‚Ù„Ø§Ø¨ Ø´Ø¯Ù†Bribe"
#~ msgstr "Ø¯ÛŒÙ¾Ù„Ù…Ø§Øª Ø­Ø±ÛŒÙ�: ØªØ·Ù…ÛŒØ¹Hut: Barbarians in a Hut Roused"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ø¨ÛŒÚ¯Ø§Ù†Ú¯Ø§Ù† Ø¯Ø± Ú©Ù„Ø¨Ù‡ Ø¨ÛŒØ¯Ø§Ø± Ø´Ø¯Ù†Ø¯"

#~ msgid "Hut: City Founded from Hut"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ø¯Ø± Ú©Ù„Ø¨Ù‡ Ø´Ù‡Ø± Ù¾ÛŒØ¯Ø§ Ø´Ø¯"

#~ msgid "Hut: Gold Found in Hut"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ø¯Ø± Ú©Ù„Ø¨Ù‡ Ø·Ù„Ø§ Ù¾ÛŒØ¯Ø§ Ø´Ø¯"

#~ msgid "Hut: Killed by Barbarians in a Hut"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ù†ÙˆØ³Ø· Ø¨ÛŒÚ¯Ø§Ù†Ú¯Ø§Ù† Ø¯Ø± Ú©Ù„Ø¨Ù‡ Ú©Ø´ØªÙ‡ Ø´Ø¯Ù†Ø¯"

#~ msgid "Hut: Mercenaries Found in Hut"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ø¯Ø± Ú©Ù„Ø¨Ù‡ Ø³Ø±Ø¨Ø§Ø² Ø¨ÛŒ Ø·Ø±Ù� Ù¾ÛŒØ¯Ø§ Ø´Ø¯"

#~ msgid "Hut: Settler Found in Hut"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ø¯Ø± Ú©Ù„Ø¨Ù‡ Ø³Ø§Ø²Ù†Ø¯Ù‡ Ù¾ÛŒØ¯Ø§ Ø´Ø¯"

#~ msgid "Hut: Tech Found in Hut"
#~ msgstr "Ú©Ù„Ø¨Ù‡: Ø¯Ø± Ú©Ù„Ø¨Ù‡ ØªÚ©Ù†ÙˆÙ„ÙˆÚ˜ÛŒ Ù¾ÛŒØ¯Ø§ Ø´Ø¯Forced to Sell"
#~ msgstr "Ø§ØµÙ„Ø§Ø­ÛŒÙ‡: Ù…Ø¬Ø¨ÙˆØ± Ø¨Ù‡ Ù�Ø±ÙˆØ®ØªÙ† Ø´Ø¯"

#~ msgid "Improvement: New Improvement Selected"
#~ msgstr "Ø§ØµÙ„Ø§Ø­ÛŒÙ‡: Ø§ØµÙ„Ø§Ø­ÛŒÙ‡ Ø¬Ø¯ÛŒØ¯ Ø§Ù†ØªØ®Ø§Ø¨ Ø´Ø¯"

#~ msgid "Improvement: Sold"
#~ msgstr "Ø§ØµÙ„Ø§Ø­ÛŒÙ‡: Ù�Ø±ÙˆØ®ØªÙ‡ Ø´Ø¯"

#~ msgid "Tech: Learned From Great Library"
#~ msgstr "ØªÚ©Ù†ÙˆÙ„ÙˆÚ˜ÛŒ: Ø§Ø² Ú©ØªØ§Ø¨Ø®Ø§Ù†Ù‡ Ø¨Ø²Ø±Ú¯ ÛŒØ§Ø¯ Ú¯Ø±Ù�ØªÙ‡ Ø´Ø¯"

#~ msgid "Tech: Learned New Tech"
#~ msgstr "ØªÚ©Ù†ÙˆÙ„ÙˆÚ˜ÛŒ: ØªÚ©Ù†ÙˆÙ„ÙˆÚ˜ÛŒ Ø¬Ø¯ÛŒØ¯ ÛŒØ§Ø¯ Ú¯Ø±Ù�ØªÙ‡ Ø´Ø¯"

#~ msgid "Treaty: Alliance"
#~ msgstr "Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯: Ø§ØªØ­Ø§Ø¯"

#~ msgid "Treaty: Broken"
#~ msgstr "Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯: Ø´Ú©Ø³ØªÙ‡ Ø´Ø¯"

#~ msgid "Treaty: Cease-fire"
#~ msgstr "Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯: Ø¢ØªØ´ Ø¨Ø³"

#~ msgid "Treaty: Peace"
#~ msgstr "Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯: ØµÙ„Ø­"

#~ msgid "Treaty: Shared Vision"
#~ msgstr "Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯: Ø¯ÛŒØ¯ Ù…Ø´ØªØ±Ú©"

#~ msgid "Unit: Attack Failed"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ø­Ù…Ù„Ù‡ Ù…ÙˆÙ�Ù‚ Ù†Ø´Ø¯"

#~ msgid "Unit: Attack Succeeded"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ø­Ù…Ù„Ù‡ Ù…ÙˆÙ�Ù‚ Ø´Ø¯"

#~ msgid "Unit: Bought"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ø®Ø±ÛŒØ¯Ù‡ Ø´Ø¯"

#~ msgid "Unit: Built"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ø³Ø§Ø®ØªÙ‡ Ø´Ø¯"

#~ msgid "Unit: Defender Destroyed"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ù…Ø¯Ø§Ù�Ø¹ Ø§Ø² Ø¨ÛŒÙ† Ø±Ù�Øª"

#~ msgid "Unit: Defender Survived"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ù…Ø¯Ø§Ù�Ø¹ Ø²Ù†Ø¯Ù‡ Ù…Ø§Ù†Ø¯"

#, fuzzy
#~ msgid "Unit: Promoted to Veteran"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ú©Ø§Ø±Ø¢Ø²Ù…ÙˆØ¯Ù‡â€ŒØªØ± Ø´Ø¯"

#~ msgid "Unit: Production Upgraded"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ù…Ø­ØµÙˆÙ„ ØªØ±Ù�ÛŒØ¹ Ø´Ø¯"

#~ msgid "Unit: Relocated"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ø¨Ø§Ø²Ú¯ÛŒØ±ÛŒ Ø´Ø¯"

#~ msgid "Unit: Orders / goto events"
#~ msgstr "Ù…Ù‡Ø±Ù‡: Ø±ÙˆÛŒØ¯Ø§Ø¯â€ŒÙ‡Ø§ÛŒ Ø¯Ø³ØªÙˆØ± / Ø¨Ø±Ùˆ Ø¨Ù‡"

#~ msgid "Wonder: Finished"
#~ msgstr "Ø´Ú¯Ù�ØªÛŒ: ØªÙ…Ø§Ù… Ø´Ø¯"

#~ msgid "Wonder: Made Obsolete"
#~ msgstr "Ø´Ú¯Ù�ØªÛŒ: Ù…Ù†Ø³ÙˆØ® Ø´Ø¯"

#~ msgid "Wonder: Started"
#~ msgstr "Ø´Ú¯Ù�ØªÛŒ: Ø´Ø±ÙˆØ¹ Ø´Ø¯"

#~ msgid "Wonder: Stopped"
#~ msgstr "Ø´Ú¯Ù�ØªÛŒ: Ù…ØªÙˆÙ‚Ù� Ø´Ø¯"

#~ msgid "Wonder: Will Finish Next Turn"
#~ msgstr "Ø´Ú¯Ù�ØªÛŒ: Ù†ÙˆØ¨Øª Ø¨Ø¹Ø¯ ØªÙ…Ø§Ù… Ù…ÛŒâ€ŒØ´ÙˆØ¯"

#~ msgid "Treaty: Embassy"
#~ msgstr "Ù‚Ø±Ø§Ø±Ø¯Ø§Ø¯: Ø³Ù�Ø§Ø±Øª"

#, fuzzy
#~ msgid "(%d) %s: connected [%s]"
#~ msgstr "(%d) %s ÙˆØµÙ„ Ø´Ø¯Ù‡ Ø§Ø³Øª Ø§Ø² %s."

#~ msgid "Unit must be on land to perform diplomatic action."
#~ msgstr "Ù…Ù‡Ø±Ù‡ Ø¨Ø§ÛŒØ¯ Ø±ÙˆÛŒ Ø²Ù…ÛŒÙ† Ø¨Ø§Ø´Ø¯ ØªØ§ Ø¨ØªÙˆØ§Ù†Ø¯ Ù�Ø¹Ø§Ù„ÛŒØª Ø¯ÛŒÙ¾Ù„Ù…Ø§ØªÛŒÚ© Ø§Ù†Ø¬Ø§Ù… Ø¯Ù‡Ø¯."

#~ msgid "The %s have acquired %s from ancient scrolls of wisdom."
#~ msgstr "Ø¨Ø§Ø²ÛŒ: %s %s Ø±Ø§ Ø§Ø² Ù†ÙˆØ´ØªÙ‡â€ŒÙ‡Ø§ÛŒ Ø¯Ø§Ù†Ø´Ù…Ù†Ø¯Ø§Ù† Ù‚Ø¯ÛŒÙ… Ù¾ÛŒØ¯Ø§ Ú©Ø±Ø¯Ù†Ø¯., fuzzy
#~ msgid "Specialists"
#~ msgstr "Ù„ÛŒØ³Øª ÙˆÛŒÚ˜Ù‡â€ŒÙ‡Ø§"

#~ msgid "novice"
#~ msgstr "Ù†ÙˆØ¢Ù…ÙˆØ²"

#~ msgid "easy"
#~ msgstr "Ø¢Ø³Ø§Ù†"

#~ msgid "normal"
#~ msgstr "Ù…ØªÙˆØ³Ø·"

#~ msgid "hard"
#~ msgstr "Ø³Ø®Øª"

#~ msgid "experimental"
#~ msgstr "Ù¾ÛŒØ´Ø±Ù�ØªÙ‡"

#, fuzzy
#~ msgid "Requires the %s building.\n"
#~ msgstr "* Ø¨Ø±Ø§ÛŒ Ø³Ø§Ø®ØªÙ† Ù†ÛŒØ§Ø² Ø¨Ù‡  %d Ù†Ù�Ø± Ø¬Ù…Ø¹ÛŒØª Ø¯Ø§Ø±Ø¯.\n"

#, fuzzy
#~ msgid "Requires the %s nation.\n"
#~ msgstr "* Ø¨Ø±Ø§ÛŒ Ø³Ø§Ø®ØªÙ† Ù†ÛŒØ§Ø² Ø¨Ù‡  %d Ù†Ù�Ø± Ø¬Ù…Ø¹ÛŒØª Ø¯Ø§Ø±Ø¯.\n"

#~ msgid ""
#~ "* May be disbanded in a city to recover 50%% of the production cost.\n"
#~ msgstr "* Ù…ÛŒâ€ŒØªÙˆØ§Ù†Ø¯ Ù…Ù†Ø­Ù„ Ø´ÙˆØ¯ ØªØ§ 50%% Ø§Ù…ØªÛŒØ§Ø² Ø³Ø§Ø®Øª Ø±Ø§ Ø¨Ø±Ú¯Ø±Ø¯Ø§Ù†Ø¯. \nMay fortify, granting a 50%% defensive bonus.\n"
#~ msgstr "* Ù…ÛŒâ€ŒØªÙˆØ§Ù†Ø¯ ØªÙ‚ÙˆÛŒØª Ø´ÙˆØ¯ ØªØ§ 50%% Ù‚Ø¯Ø±Øª Ø¯Ù�Ø§Ø¹Ø´ Ø§Ù�Ø²Ø§ÛŒØ´ ÛŒØ§Ø¨Ø¯.\n"

#~ msgid "* Can attack enemy air units.\n"
#~ msgstr "* Ù…ÛŒâ€ŒØªÙˆØ§Ù†Ø¯ Ø¨Ù‡ Ù…Ù‡Ø±Ù‡â€ŒÙ‡Ø§ÛŒ Ù‡ÙˆØ§ÛŒÛŒ Ø¯Ø´Ù…Ù† Ø­Ù…Ù„Ù‡ Ú©Ù†Ø¯.\n"

#~ msgid "* May become veteran through training or combat.\n"
#~ msgstr "* Ù…Ù…Ú©Ù† Ø§Ø³Øª Ø¯Ø± ØªÙ…Ø±ÛŒÙ† ÛŒØ§ Ø¬Ù†Ú¯ Ú©Ø§Ø±Ø¢Ø²Ù…ÙˆØ¯Ù‡ Ø´ÙˆØ¯.\n"

#~ msgid ""
#~ "* Must end turn in a city or next to land, or has a 50%% risk of being "
#~ "lost at sea.\n"
#~ msgstr ""
#~ "Ø¯Ø± Ù¾Ø§ÛŒØ§Ù† Ù†ÙˆØ¨ØªØ´ Ø¨Ø§ÛŒØ¯ Ø¯Ø± ÛŒÚ© Ø´Ù‡Ø± ÛŒØ§ Ø¯Ø± Ú©Ù†Ø§Ø± Ø²Ù…ÛŒÙ† Ø¨Ø§Ø´Ø¯ ÙˆÚ¯Ø±Ù†Ù‡ Ø±ÛŒØ³Ú© 50%% "
#~ "Ú¯Ù…Ø´Ø¯Ù†Ø¯Ø± Ø¯Ø±ÛŒØ§ Ø±Ø§ Ø¯Ø§Ø±<AI>"
#~ msgstr "<Ù‡â€ŒÙ…>"

#~ msgid "<Novice AI>"
#~ msgstr "<Ù‡â€ŒÙ… Ù†ÙˆØ¢Ù…ÙˆØ²>"

#~ msgid "<Easy AI>"
#~ msgstr "<Ù‡â€ŒÙ… Ø¢Ø³Ø§Ù†Sa_ve Options"
#~ msgstr "Ø°Ø®ÛŒØ±Ù‡ ØªÙ†Ø¸ÛŒÙ…Ø§Øª"

#~ msgid "Gov_er"
#~ "Gives one extra food resource on all Ocean squares.  The city needs to be "
#~ "coastal to build this improvement."
#~ msgstr ""
#~ "Ø¨Ù‡ ØªÙ…Ø§Ù… Ø®Ø§Ù†Ù‡â€ŒÙ‡Ø§ÛŒ Ø§Ù‚ÛŒØ§Ù†ÙˆØ³ ÛŒÚ© Ø§Ù…ØªÛŒØ§Ø² Ø§Ø¶Ø§Ù�Ù‡â€ŒÛŒ ØºØ°Ø§ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯. Ø´Ù‡Ø± Ø¨Ø§ÛŒØ¯ Ø³Ø§Ø­Ù„ÛŒ Ø¨Ø§Ø´Ø¯ "
#~ "ØªØ§ Ø§ÛŒÙ† Ø§ØµÙ„Ø§Ø­ÛŒÙ‡ Ø±Ø§ Ø¨Ø³Ø§Ø²Ø¯."

#~ msgid ""
#~ "Reduces the amount of pollution generated by production in a city by "
#~ "50%.  It also increases the shield production of a Factory or Mfg. Plant "
#~ "in the city: a Factory and a Hydro Plant together give a 75% production "
#~ "bonus, and a Factory, Mfg. Plant and Hydro Plant together give a 150% "
#~ "production bonus.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant.  A "
#~ "city can only build a Hydro Plant if it is next to (or on) a Mountain or "
#~ "River tile."
#~ msgstr ""
#~ "Ù…Ù‚Ø¯Ø§Ø± Ø¢Ù„ÙˆØ¯Ú¯ÛŒ Ø¨Ø± Ø§Ø«Ø± Ù…Ø­ØµÙˆÙ„Ø§Øª Ø±Ø§ ÛµÛ°Ùª Ú©Ø§Ù‡Ø´ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯ Ùˆ Ø§Ø«Ø± ÛŒÚ© Ú©Ø§Ø±Ø®Ø§Ù†Ù‡ ÛŒØ§ ØªØ£Ø³ÛŒØ³Ø§Øª "
#~ "Ø³Ø§Ø®Øª Ø±Ø§ Ø²ÛŒØ§Ø¯ Ù…ÛŒâ€ŒÚ©Ù†Ø¯: ØªØ£Ø³ÛŒØ³Ø§Øª Ø¢Ø¨Ø¯Ø§Ø±ÛŒ Ø¨Ø§ Ú©Ø§Ø±Ø®Ø§Ù†Ù‡ Û·ÛµÙª Ø§Ù…ØªÛŒØ§Ø² Ù…Ø­ØµÙˆÙ„ Ø±Ø§ Ø§Ù�Ø²Ø§ÛŒØ´ "
#~ "Ù…ÛŒâ€ŒØ¯Ù‡Ø¯Ø› ØªØ£Ø³ÛŒØ³Ø§Øª Ø¢Ø¨Ø¯Ø§Ø±ÛŒ Ø¨Ø§ Ú©Ø§Ø±Ø®Ø§Ù†Ù‡ Ùˆ ØªØ£Ø³ÛŒØ³Ø§Øª Ø³Ø§Ø®Øª Û±ÛµÛ°Ùª Ø§Ù…ØªÛŒØ§Ø² Ù…Ø­ØµÙˆÙ„ Ø±Ø§  "
#~ "Ø§Ù�Ø²Ø§ÛŒØ´ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯.\n"
#~ "\n"
#~ "ÛŒÚ© Ø´Ù‡Ø± Ù…ÛŒâ€ŒØªÙˆØ§Ù†Ø¯ ØªÙ†Ù‡Ø§ ÛŒÚ© ØªØ£Ø³ÛŒØ³Ø§Øª Ø¢Ø¨Ø¯Ø§Ø±ÛŒ ÛŒØ§ ØªØ£Ø³ÛŒØ³Ø§Øª Ù‚Ø¯Ø±Øª ÛŒØ§ ØªØ£Ø³ÛŒØ³Ø§Øª Ø§ØªÙ…ÛŒ "
#~ "Ø¯Ø§Ø´ØªÙ‡ Ø¨Ø§Ø´Ø¯. ÛŒÚ© Ø´Ù‡Ø± ØªÙ†Ù‡Ø§ Ø¯Ø± ØµÙˆØ±Øª Ø§ÛŒÙ†Ú©Ù‡ Ø±ÙˆÛŒ (ÛŒØ§ Ú©Ù†Ø§Ø±) Ú©ÙˆÙ‡ ÛŒØ§ Ø±ÙˆØ¯ Ø¨Ø§Ø´Ø¯ "
#~ "Ù…ÛŒâ€ŒØªÙˆØ§Ù†Ø¯ ØªØ£Ø³ÛŒØ³Ø§Øª Ø¢Ø¨Ø¯Ø§Ø±ÛŒ Ø¨Ø³Ø§Ø²Ø¯."

#~ msgid ""
#~ "Reduces the amount of pollution generated by production in a city by "
#~ "50%.  It also increases the shield production of a Factory or Mfg. Plant "
#~ "in the city: a Factory and a Nuclear Plant together give a 75% production "
#~ "bonus, and a Factory, Mfg. Plant and Nuclear Plant together give a 150% "
#~ "production bonus.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
#~ msgstr ""
#~ "Ø¢Ù„ÙˆØ¯Ú¯ÛŒ Ø¨Ø± Ø§Ø«Ø± Ù…Ø­ØµÙˆÙ„ Ø±Ø§ ÛµÛ°Ùª Ú©Ø§Ù‡Ø´ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯ Ùˆ Ø§Ù…ØªÛŒØ§Ø² Ù…Ø­ØµÙˆÙ„ ÛŒÚ© Ú©Ø§Ø±Ø®Ø§Ù†Ù‡ ÛŒØ§ "
#~ "ØªØ£Ø³ÛŒØ³Ø§Øª Ø³Ø§Ø®Øª Ø±Ø§ Ø²ÛŒØ§Ø¯ Ù…ÛŒâ€ŒÚ©Ù†Ø¯: ÛŒÚ© Ú©Ø§Ø±Ø®Ø§Ù†Ù‡ Ø¨Ø§ ØªØ£Ø³ÛŒØ³Ø§Øª Ù‡Ø³ØªÙ‡â€ŒØ§ÛŒ Ø§Ù…ØªÛŒØ§Ø² Ù…Ø­ØµÙˆÙ„ Ø±Ø§ "
#~ "Û·ÛµÙª Ø§Ù�Ø²Ø§ÛŒØ´ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯Ø› ÛŒÚ© Ú©Ø§Ø±Ø®Ø§Ù†Ù‡ Ø¨Ø§ ØªØ£Ø³ÛŒØ³Ø§Øª Ø³Ø§Ø®Øª Ùˆ ØªØ£Ø³ÛŒØ³Ø§Øª Ù‡Ø³ØªÙ‡â€ŒØ§ÛŒ Ø§Ù…ØªÛŒØ§Ø² "
#~ "Ù…Ø­ØµÙˆÙ„ Ø±Ø§ Û±ÛµÛ°Ùª Ø§Ù�Ø²Ø§ÛŒØ´ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯.\n"
#~ "\n"
#~ "ÛŒÚ© Ø´Ù‡Ø± Ù…ÛŒâ€ŒØªÙˆØ§Ù†Ø¯ ØªÙ†Ù‡Ø§ ÛŒÚ© ØªØ£Ø³ÛŒØ³Ø§Øª Ø¢Ø¨Ø¯Ø§Ø±ÛŒ ÛŒØ§ ØªØ£Ø³ÛŒØ³Ø§Øª Ù‚Ø¯Ø±Øª ÛŒØ§ ØªØ£Ø³ÛŒØ³Ø§Øª Ø§ØªÙ…ÛŒ "
#~ "Ø¯Ø§Ø´ØªÙ‡ Ø¨Ø§Ø´Ø¯. "

#~ msgid ""
#~ "Adds 1 extra shield resource on all Ocean squares in a city.  The city "
#~ "needs to be coastal to build this improvement."
#~ msgstr ""
#~ "Ø¨Ù‡ ØªÙ…Ø§Ù… Ø®Ø§Ù†Ù‡â€ŒÙ‡Ø§ÛŒ Ø§Ù‚ÛŒØ§Ù†ÙˆØ³ Ø´Ù‡Ø± ÛŒÚ© Ø§Ù…ØªÛŒØ§Ø² Ø¯Ù�Ø§Ø¹ÛŒ Ù…ÛŒâ€ŒØ¯Ù‡Ø¯. Ø´Ù‡Ø± Ø¨Ø±Ø§ÛŒ Ø³Ø§Ø®ØªÙ† Ø§ÛŒÙ† "
#~ "Ø§ØµÙ„Ø§Ø­ÛŒÙ‡ Ø¨Ø§ÛŒØ¯ Ø³Ø§Ø­Ù„ÛŒ Ø¨Ø§Ø´Ø¯."

#~ msgid "Bosnia & Herzegovina"
#~ msgstr "Ø¨Ø³Ù†ÛŒ Ùˆ Ù‡Ø±Ø²Ú¯ÙˆÛŒÙ†"

#~ msgid "Emporer"
#~ msgstr "Ø§Ù…Ù¾Ø±Ø§Ø·ÙˆØ±"

#~ msgid "?title:Inca"
#~ msgstr "Ø§ÛŒÙ†Ú©Ø§"

#~ msgid "Sapa Inca"
#~ msgstr "Ø³Ø§Ù¾Ø§ Ø§ÛŒÙ†Ú©Ø§"

#~ msgid "Kampuchean"
#~ msgstr "Ú©Ø§Ù…Ø¨ÙˆØ¬"

#~ msgid "?plural:Kampucheans"
#~ msgstr "Ú©Ø§Ù…Ø¨ÙˆØ¬ÛŒâ€ŒÙ‡Ø§"

#~ msgid "Presedinte"
#~ msgstr "Ù¾Ø±Ø²ÛŒØ¯Ù†Øª"

#~ msgid "Turk"
#~ msgstr "ØªØ±Ú©ÛŒÙ‡"

#~ msgid "Venezuela"
#~ msgstr "ÙˆÙ†Ø²ÙˆØ¦Ù„Ø§"

#~ msgid "Units: "
#~ msgstr "Ù…Ù‡Ø±Ù‡â€ŒÙ‡Ø§: , fuzzy
#~ msgid ""
#~ "Your attacking %s succeeded against %s's %s (and %d other unit)%s and "
#~ "became more experienced!"
#~ msgid_plural ""
#~ "Your attacking %s succeeded against %s's %s (and %d other units)%s and "
#~ "became more experienced!"
#~ msgstr[0] "Ø¨Ø§Ø²ÛŒ: %s Ø´Ù…Ø§ Ù…ÙˆÙ�Ù‚ Ø´Ø¯ %s %sâ€ŒØ±Ø§ ØªØ·Ù…ÛŒØ¹ Ú©Ù†Ø¯ Ùˆ ØªØ¬Ø±Ø¨Ù‡â€ŒØ§Ø´ Ø¨ÛŒØ´ØªØ± Ø´ÙˆØ¯."
#~ msgstr[1] «­  ¯‹bˆ¢D
žD/‡D(ŽD®D$‚GkƒEt‚D_ƒD_…EM‚F"D�,�EV‰Nh M�D�,�D]‘D†E�QD-‹E:„Mi„M�ˆMiŽM�ˆD�'ED;N‚VˆTƒ�D�QXƒ.‹Nƒ‰N‚V�Eƒ�NƒKƒ.D‚AN‚V‡Nƒ�D‚-Mi‰N‚f„D�O�NƒŽN�ˆF‚/IƒrE…[L‚~‰N‚g†Jƒj‡O‚zŒN‚g�D…;ƒF†V�OƒˆD…VP„C�DB�D…4…M†‡O…^D…q…R†’N‡P†)„DG…D‡#„EˆL‚~�O„t…H�:‚D‚D:�D‚$…Mˆ9…aˆS�D‰EM‚DˆwMˆ9ˆaˆSƒD‚D†/�O‰‹[‰E‚;E‰CI‰CFDƒO‰JFˆFE‡uN…^Iˆ-T‰DˆF�W‚eT‰…P†\Dˆ/�Mˆ9…O‚g…Mˆ9�O‹�Eƒl�Rˆ9…N‹‚EF‰NŒ…PˆVƒD…=O‰‚D~F��O„BM�5D‚1E„(�D‡T‚E‡'Mˆ9†D‰OŒ2O‰=ƒD4D‚PN…‚fŽ�DŠ]S…;ˆP„@‚DŠE„&�D]N�3‚eŽ„S…;…O„t�D‚O„^ŒNŽFD‰>�D=D�3Nk�D�DZ�+E�c[�EƒP��E�-O‚U‡P‚g�Eƒ$�P�qD‹{SŒ O„.…D�gN‚‚D4K†/S‹BEˆF„O„tƒD�wR‰†X‚dƒD‰FO„^ƒ[“GŽtO“1†R’#F�uE�Fh‚;�DŽ�F„o�D‚O„BƒEŠY�D‡,�EŠD‚2�F�S�D…4�M”uF‚;ˆV‚Me…TP†ˆf…T‚E†;�P†G„<Q…[O„QW•fP…[X–$‡Q–yF”kF‡*I”yP†…DˆFU–zƒP’;P†ŠQ…[�D‚t‚D‚IQ˜ŠO„BDŠZ�F•„D(ƒO„^ƒPƒ�E��F‚Rˆ9†P…[‚Eƒd„W˜	G„nb™FF…Q—FŠašGŠXS•d†c™ED…mD–(R† E�…Gˆ„N‘{F›OE‘^ƒH›MD†)E†;N„_‰N–}�E…q�GœL�]ƒP™…D�V‚G‰CNœ6‡Q„D�h�E˜@�Q™1EŽN�HŽ"N•i„]œ‡Tœ/‡Eœ�Pœ�Dœ[ƒKžO‹D	„Nž F�IžPKk„E—c„P˜`�D-D‚(�D™aX‰GžjPžTHŽ"LŸBL�5…DŸy‚DŸy�D ƒDŸGO�NDŸy‚DŸy‚E˜R `Ÿmƒi E fPŠcP F”O BD‰P¡&HŽ"P¡<„Q¡&�E˜:Q¡g†O…DX�EŸ&Qƒ5‡O‘{ƒD—ER¢BDˆF‚V‘yT’vƒDŸy‚E£5…OœK—DE #G•E #E…E£DL‘E‡�b‡DŠ
Oœ…S‡E�FO™3‰OžUE¤nEŒ?�D�8NŸj„O‹X�Dž-\šrb›M£yL�,‰F¦L ƒJ¡^L¦"‚X�;„G†U‘O…^D;†E‚"H¦eE‡(‚DdE›&E”|�DŽrDšjN‚U‰O‘$ƒD�/D§$ƒOœg‹OžV‡D˜qG¨
M¤7ŠOŸK‰G¨BM¤7„D…V‹Q¨I˜=†D�VG©R–1„OžVO„QG©BQ‰ƒVŸKG‰CG©{Q›8M¨:H›M„E NžVH›vM¨VTªAQ›8…H›MD…NSªS‚E‹h‚H›MH©TP�S…N‹D‘‡NŒ�N‘PD™M«‚E‡ŒD…VO¥&„D‚<N™†O‡�Dœ)E©�D†9GMO«U…Oˆ�D”kP¢E„P¬t�D‹f„S…;ƒS¬FD‚ED†mO«U‚D„oOŠxDƒ.D‚�QŽ:c¬@"Ø¨Ø§Ø²ÛŒ: %s Ø´Ù…Ø§ Ù…ÙˆÙ�Ù‚ Ø´Ø¯%sâ€ŒØ±Ø§ ØªØ·Ù…ÛŒØ¹ Ú©Ù†Ø¯ Ùˆ¬Ø±Ø¨Ù‡§Ø´ Ø¨ÛŒØ´ØªØ±ˆØ¯."

#~ msgid "%s lost to an attack from %s'."strØ¨§Ø«­Ù…Ù„ÛŒ²Ù† Ø±Ù�Øª Choose Your Diplomat's Strategy³Ø§ØªÚ˜ÛŒ Ø¯ÛŒÙ¾Ù„ØªØªØ§§Ù†ØªØ®Ø§Ø¨ÛŒØ¯_MapÙ†Ù‚Ø´Ù‡Create _playerØ³Ø§Ø®ØªRelease ¢Ø²Ø§Ø¯Ú©Ø±Ø¯Gover_nment­Ú©ÙˆÙ…ØªPsScience¹S_paceshiØ³Ù�Ù‡ Ù�Ø¶Ø§ÛŒÛŒame _Options..ØªÙ†Ø¸ÛŒlear _Log¾Ø§Ú© ³ÛŒØ§Ù‡file: \"%s\"�Ù„: to _loca±¨…Ø­Ù„Team 32 Û³Û²ed output window.\Ù¾Ù†Ù‡ Ø®Ø¬ÛŒity Overview pagµÙ�Ø­Ù†ÛŒ„´Ù‡Ø±Units…Ù‡Worklist„ÛŒ§Trade Route§Ø±m_Sell´Name:Ø§Ù…:People (W/E/S/T)…… (Ú©/Ø³/Ø¯/Ø«)growsØ±_ChanªØºAuv§Ú©Land u Ø²ea¯HelicoptÙ‡¾irÙ‡Ùˆ_Clos¨%s citizens%ˆ-_Ok£Refreshˆ²oisonØ³Styl³Ø¨World--Ø¬Sealect aSet tax, luxury s ¯Ø±ª§Œ§ˆÙ…Ø´Ø®ØµMessage Ù¾…Tax RatFind ¯Ø§REVOLUTION§Ù„oad & Rail¯Ø®Ø·¢Ù‡Ord¯ˆReportÚ¯±Ø´ ilitar"Turn"Don¨ØªCost: %ld‚ªwon Ø´Ú¯ÛŒimproveµ­ovec Ø­Ø±Ú©Defense.Ø§Ø¹(%s)with Wal¨ˆ:%d DFPH/%dØ¯Ù‚0%%Tile®Wake u¯Activat�Ø¹_nTaxLuSci:%LReput(%ld step­_Goa‡id_plural[0]1]tech: requires itselfÙˆÙ„ÙˆØ®²Food Stoc°Ø®ºØ°Economy (F5§Ù‚ØªØµsearch (F6¾Ú˜ÙˆÙ‡Ø´volu (Shift + R (Ø´ÛŒ (F3(F2%s (StartØ´¹ F/R/Tº/Ù…/ØªA?ngroup:TransiÚ¯Ø°ceania§ˆModer…fric¢ÛŒÙ‚FicAn§ENDREP
DELTA 14328 0 916147
SVN  †  †  �^†S ƒ4 ‡ ¨Mƒ;‚ õ¬
� ‹<�¡� Žd�¬I€N Œl�»{‚ …0�Èi‚ ¥�Î� ‚�ó7ƒ �'�õ;€Z c�÷<€�[ K�ùz‚ ��úG‚ �-�ûM� �9�ü{‚ �É%�þ6€�? �tƒÉ� ƒ?ƒË€t �qƒÏ:� ‚2ƒÑ,� �ƒÓ_‚ tƒÔb� ƒZƒÕW� ƒWƒÙ2€o nƒÝx� ƒcƒÞg‚ ƒ\ƒâL‚ wƒæ*‚ oƒç#‚ �ƒè� nƒé-ƒ ‚µZƒê9 13:4937515
msgid " and "
msgstr " Ð¸ "

#: common/unittype.c:438 client/helpdata.c:1371461984006
msgid "exact match"
msgstr "Ñ‚Ð¾Ñ‡Ð½Ð¾Ðµ Ñ�Ð¾Ð²Ð¿Ð°Ð´ÐµÐ½Ð¸Ðµ"

#: utility/shared.c:14178
msgid "ambiguous"
msgstr "Ð½ÐµÐ¾Ð´Ð½Ð¾Ð·Ð½Ð°Ñ‡Ð½Ð¾"

#: utility/shared.c:1419
msgid "empty"
msgstr "Ð¿ÑƒÑ�Ñ‚Ð¾"

#: utility/shared.c:1420
msgid "too long"
msgstr "Ñ�Ð»Ð¸ÑˆÐºÐ¾Ð¼ Ð´Ð»Ð¸Ð½Ð½Ð¾"

#: utility/shared.c:14211124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Ð�Ð¾Ð²Ñ‹Ð¹ %s Ð¿Ð¾Ñ�Ñ‚Ñ€Ð¾ÐµÐ½ Ð² %s."

#: server/citytools.c:84086
#, c-format
msgid "You have founded %s."
msgstr "Ð’Ñ‹ Ð¾Ñ�Ð½Ð¾Ð²Ð°Ð»Ð¸ Ð³Ð¾Ñ€Ð¾Ð´ %s."

#: server/citytools.c:11380386410
#, c-format
msgid "You conquer %s"
msgstr "Ð’Ñ‹ Ð·Ð°Ñ…Ð²Ð°Ñ‚Ð¸Ð»Ð¸ Ð³Ð¾Ñ€Ð¾Ð´ %s"

#: server/citytools.c:13230374649380197†  †  †  �R {ˆ ‚Ço ‚ �W‚Çq€…h ‚\‚Îs‰ ‚\‚Îs‰ ‚^‚Îs€� ]‚Ò6€� j‚Ó~€� x‚ÕV€�	 c‚×4€� ]‚Ø|€‰ `‚ßw‚ �!‚àY‚ �‚á|‚ �‚ã€X L‚äu€„3 Q‚éo€] �‚ë€R �D‚ì|€~ �‚ï>€W h‚ñ€u �‚òz‚ @‚ô €�C �	‚öƒ }‚÷€�K �{‚ùW– g‚ûh‚ �(‚üQ‚ ƒ—X‚ý{ting\n"
7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "Ð’ Ð’Ð°ÑˆÐµÐ¹ Ñ�Ñ‚Ñ€Ð°Ð½Ðµ Ð½Ð°Ñ‡Ð°Ð»Ð°Ñ�ÑŒ Ð³Ñ€Ð°Ð¶Ð´Ð°Ð½Ñ�ÐºÐ°Ñ� Ð²Ð¾Ð¹Ð½Ð°."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s Ð¾Ð±ÑŠÑ�Ð²Ð»ÐµÐ½ Ð»Ð¸Ð´ÐµÑ€Ð¾Ð¼ Ð¿Ð¾Ð²Ñ�Ñ‚Ð°Ð½Ñ†ÐµÐ² %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s Ð¿ÐµÑ€ÐµÑˆÐµÐ» Ð½Ð° Ñ�Ñ‚Ð¾Ñ€Ð¾Ð½Ñƒ %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]msgstr[2]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Ð“ÐµÑ€Ð¾Ð´Ð¾Ñ‚"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Ð¤ÑƒÐºÐ¸Ð´Ð¸Ð´"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "ÐŸÐ»Ð¸Ð½Ð¸Ð¹ Ð¡Ñ‚Ð°Ñ€ÑˆÐ¸Ð¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Ð¢Ð¸Ñ‚ Ð›Ð¸Ð²Ð¸Ð¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Ð¢Ð¾Ð¹Ð½Ð±Ð¸"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Ð“Ð¸Ð±Ð±Ð¾Ð½"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ð¡Ñ‹Ð¼Ð° Ð¦Ñ�Ð½ÑŒ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "ÐŸÐ°Ð½ ÐšÑƒ"

#: server/report.c:129
msgid "Population"
msgstr "Ð�Ð°Ñ�ÐµÐ»ÐµÐ½Ð¸Ðµ"

#: server/report.c:130
msgid "Land Area"
msgstr "Ð¢ÐµÑ€Ñ€Ð¸Ñ‚Ð¾Ñ€Ð¸Ñ�"

#: server/report.c:131
msgid "Settled Area"
msgstr "Ð—Ð°Ñ�ÐµÐ»ÐµÐ½Ð½Ð°Ñ� Ð¿Ð»Ð¾Ñ‰Ð°Ð´ÑŒ"

#: server/report.c:13233343536
msgid "Military Service"
msgstr "Ð’Ð¾ÐµÐ½Ð½Ð°Ñ� Ñ�Ð»ÑƒÐ¶Ð±Ð°"

#: server/report.c:16365
msgid "Great"
msgstr "Ð’ÐµÐ»Ð¸ÐºÐ¸Ðµ"

#: server/report.c:167
msgid "Glorious"
msgstr "Ð¡Ð»Ð°Ð²Ð½Ñ‹Ðµ"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Ð¡Ñ‚Ñ€Ð°Ð½Ð¸Ñ†Ñƒ Ð¾Ð±Ð·Ð¾Ñ€Ð°"

#: server/report.c:173
msgid "Mediocre"
msgstr "ÐŸÐ¾Ñ�Ñ€ÐµÐ´Ñ�Ñ‚Ð²ÐµÐ½Ð½Ñ‹Ðµ"

#: server/report.c:175
msgid "Pathetic"
msgstr "Ð¢Ñ€Ð¾Ð³Ð°Ñ‚ÐµÐ»ÑŒÐ½Ñ‹e"

#: server/report.c:177
msgid "Useless"
msgstr "Ð‘ÐµÑ�Ð¿Ð¾Ð»ÐµÐ·Ð½Ñ‹e"

#: server/report.c:179
msgid "Worthless"
msgstr "Ð�Ð¸ÐºÑ‡Ñ‘Ð¼Ð½Ñ‹Ðµ"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Ð˜Ñ�Ñ‚Ð¾Ñ€Ð¸ÐºÐ¸ Ð¿Ð¸ÑˆÑƒÑ‚!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "Ð±ÐµÐ· Ñ‡ÑƒÐ´ÐµÑ�\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "ÐžÑ‚Ñ‡ÐµÑ‚ Ð¿ÑƒÑ‚ÐµÑˆÐµÑ�Ñ‚Ð²ÐµÐ½Ð½Ð¸ÐºÐ°:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s Ð² %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(Ñ�Ñ‚Ñ€Ð¾Ð¸Ñ‚Ñ�Ñ� %s Ð² %s (%s))\n"

#: server/report.c:3638090
msgid " M tons"
msgstr " M Ñ‚Ð¾Ð½Ð½"

#: server/report.c:595
msgid " M goods"
msgstr " Ðœ Ñ‚Ð¾Ð²Ð°Ñ€Ð°"

#: server/report.c:600
msgid " bulbs"
msgstr "Ð»Ð°Ð¼Ð¿Ð¾Ñ‡ÐµÐº"

#: server/report.c:605610624
msgid "st"
msgstr "-Ñ‹Ð¹"

#: server/report.c:626
msgid "nd"
msgstr "-Ð¾Ð¹"

#: server/report.c:628
msgid "rd"
msgstr "-Ð¸Ð¹"

#: server/report.c:630
msgid "th"
msgstr "-Ñ‹Ð¹"

#: server/report.c:73174 server/report.c:7977579ŒÀ †  †  Š.€Š- …Â[ � Òw…Â\»ÑŽÑ‡ÐµÐ½Ð¸Ðµ;\n"
"\n"
"4 = ÐºÐ¾Ð½Ñ‚Ñ€Ð¾Ð»ÑŒ Ð·Ð°Ð¿Ñ€ÐµÑ‰Ñ‘Ð½, Ð½Ð°Ð±Ð»ÑŽÐ´ÐµÐ½Ð¸Ðµ Ñ€Ð°Ð·Ñ€ÐµÑˆÐµÐ½Ð¾;\n"
"\n"

#: server/settings.c:873
msgid "Whether AI-status toggles with connection"
msgstr "ÐŸÐµÑ€ÐµÐºÐ»ÑŽÑ‡Ð°ÐµÑ‚Ñ�Ñ� Ð»Ð¸ ÐºÐ¾Ð¼Ð¿ÑŒÑŽÑ‚ÐµÑ€Ð½Ñ‹Ð¹ Ñ�Ñ‚Ð°Ñ‚ÑƒÑ� Ñ� Ð¿Ð¾Ð´ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸ÐµÐ¼"

#: server/settings.c:874
msgid ""
"If this is set to 1, AI status is turned off when a player connects, and on "
"when a player disconnects."
msgstr ""
"Ð•Ñ�Ð»Ð¸ ÑƒÑ�Ñ‚Ð°Ð½Ð¾Ð²Ð»ÐµÐ½Ð¾ Ð² 1, ÐºÐ¾Ð¼Ð¿ÑŒÑŽÑ‚ÐµÑ€Ð½Ñ‹Ð¹ ÐºÐ¾Ð½Ñ‚Ñ€Ð¾Ð»ÑŒ Ð²Ñ‹ÐºÐ»ÑŽÑ‡Ð°ÐµÑ‚Ñ�Ñ� ÐºÐ¾Ð³Ð´Ð° Ð¸Ð³Ñ€Ð¾Ðº "
"Ð¿Ð¾Ð´ÐºÐ»ÑŽÑ‡Ð°ÐµÑ‚Ñ�Ñ�, Ð¸ Ð½Ð°Ð¾Ð±Ð¾Ñ€Ð¾Ñ‚."

#: server/settings.c:880
msgid "Year the game ends"
msgstr "Ð“Ð¾Ð´ Ð·Ð°Ð²ÐµÑ€ÑˆÐµÐ½Ð¸Ñ� Ð¸Ð³Ñ€Ñ‹"

#: server/settings.c:881
msgid "The game will end at the end of the given year."
msgstr "Ð˜Ð³Ñ€Ð° Ð·Ð°ÐºÐ¾Ð½Ñ‡Ð¸Ñ‚Ñ�Ñ� Ð² ÐºÐ¾Ð½Ñ†Ðµ Ð·Ð°Ð´Ð°Ð½Ð½Ð¾Ð³Ð¾ Ð³Ð¾Ð´Ð°"

#: server/settings.c:887
msgid "Maximum seconds per turn"
msgstr "ÐœÐ°ÐºÑ�. ÐºÐ¾Ð»Ð¸Ñ‡ÐµÑ�Ñ‚Ð²Ð¾ Ñ�ÐµÐºÑƒÐ½Ð´ Ð½Ð° Ñ…Ð¾Ð´"

#: server/settings.c:888
msgid ""
"If all players have not hit \"Turn Done\" before this time is up, then the "
"turn ends automatically. Zero means there is no timeout. In servers compiled "
"with debugging, a timeout of -1 sets the autogame test mode. Use this with "
"the command \"timeoutincrease\" to have a 2’à †  †  …<’b€Š- Ðz � �1Ñ¶ {Òn� �kÓj� �ÕV� qÖq‚ }×d� lØb� �(ÙO� �bÚx� tÜ[� �ÝP� �%ÞU� sß{‘ �à|¼ �4â;� ‚ãp‚ �æ� �?ç/� uèo‚ �;éf� ‚ë"� �Xí)� ‚(ï� �zñ+� �Eó&� �>ôl‚ �Kö,� �÷x‚ �ù� �$ú � �8ûE� �9ü~� �þ8‚ ƒbÿM� �C�ƒ0‚ �d�„u� |�†Z� �c�‡W„ �b�‰=� ��‹ ‚ ��Œ?¯ _��}� g�Ž]€_ _�Œ?² _�Œ?€� �G�“,— �Y�”} �v�–W€�( „�™u� �>��x‚ ƒ�Ÿ8� ��¢Q� �g�£m� �c�¥U‚ �D�§:� �W�¨� �T�ªW‚ �J�¬-� �*�­x‚ �'�¯$� �
�°L‚ �T�±X� ��³-€j †�µ‚ ƒ�»+� �Q�¾8‚ ‚�À� �:�Â‚ ‚7�ÃY‚ ‚S�Æ� ‚�Èf� � �Êv‚ ƒ1�Ì‚ ƒH�ÏK� ‚(�Ó‚ �N�Õ>“ k�Ø- †|�Ø
ƒ †,�ß	‚ ƒR�å7� �6�é
� ��êA‚ ‚g�ë_� �]�îG‚ �\�ð&� ‚9�ò‚ ��ô>‚ w�õZ° ��÷� �/�ø‚ ƒ�ùE� ‚q�üV� ‚2�ÿH� �I‚�{ƒ �l‚ƒG� �W‚…4‚ ‚‚‡‚ ‚‚‰� �w‚‹#‚ �^‚�‚ �'‚Ž|€` �=‚‘� ƒær‚’A� …7…ù4� –V…þlÐ¾Ñ€Ñ‚Ð¸Ñ€ÑƒÐµÐ¼ Ð¾ÐºÐ½Ð¾ Ð²Ñ‹Ð²Ð¾Ð´Ð° Ð² civgame.log ..."

#: client/climisc.c:930
msgid "Export complete."
msgstr "Ð­ÐºÑ�Ð¿Ð¾Ð¿Ñ€Ñ‚ Ð·Ð°ÐºÐ¾Ð½Ñ‡ÐµÐ½."

#: client/climisc.c:932
msgid "Export failed, couldn't write to file."
msgstr "Ð­ÐºÑ�Ð¿Ð¾Ñ€Ñ‚ Ð¿Ñ€Ð¾Ð²Ð°Ð»Ð¸Ð»Ñ�Ñ�, Ð½Ðµ Ð¼Ð¾Ð³Ñƒ Ð¿Ð¸Ñ�Ð°Ñ‚ÑŒ Ð² Ñ„Ð°Ð¹Ð»."

#: client/climisc.c:1031
#, c-format
msgid "You don't buy %s in %s!"
msgstr "Ð’Ñ‹ Ð½Ðµ ÐºÑƒÐ¿Ð¸Ð»Ð¸ %s Ð² %s!"

#: client/climisc.c:1042
#, c-format
msgid "%s costs %d gold and you only have %d gold."
msgstr "%s Ñ�Ñ‚Ð¾Ð¸Ñ‚ %d Ð·Ð¾Ð»Ð¾Ñ‚Ñ‹Ñ…, Ð° Ñƒ Ð’Ð°Ñ� Ñ‚Ð¾Ð»ÑŒÐºÐ¾ %d Ð·Ð¾Ð»Ð¾Ñ‚Ñ‹Ñ…."

#: client/clinet.c:143
msgid "Lost connection to server!"
msgstr "ÐŸÐ¾Ñ‚ÐµÑ€Ñ�Ð½Ð¾ Ñ�Ð¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ðµ Ñ� Ñ�ÐµÑ€Ð²ÐµÑ€Ð¾Ð¼!"

#: client/clinet.c:186
msgid "Failed looking up host."
msgstr "Ð�Ðµ ÑƒÐ´Ð°Ð»Ð¾Ñ�ÑŒ Ð½Ð°Ð¹Ñ‚Ð¸ Ñ�ÐµÑ€Ð²ÐµÑ€."

#: client/clinet.c:210
msgid "Connection in progress."
msgstr "Ð¡Ð¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ðµ Ð² Ð¿Ñ€Ð¾Ñ†ÐµÑ�Ñ�Ðµ."

#: client/clinet.c:284
msgid "Disconnected from server."
msgstr "ÐžÑ‚ÐºÐ»ÑŽÑ‡Ð¸Ð»Ð¸Ñ�ÑŒ Ð¾Ñ‚ Ñ�ÐµÑ€Ð²ÐµÑ€Ð°."

#: client/clinet.c:469
#, c-format
msgid "Failed to contact server \"%s\" at port %d as \"%s\" after %d attempts"
msgstr ""
"Ð�Ðµ ÑƒÐ´Ð°Ð»Ð¾Ñ�ÑŒ Ð¿Ð¾Ð´ÐºÐ»ÑŽÑ‡Ð¸Ñ‚ÑŒÑ�Ñ� Ðº Ñ�ÐµÑ€Ð²ÐµÑ€Ñƒ \"%s\", Ð¿Ð¾Ñ€Ñ‚ %d, ÐºÐ°Ðº \"%s\" Ð¿Ð¾Ñ�Ð»Ðµ %d "
"Ð¿Ð¾Ð¿Ñ‹Ñ‚Ð¾Ðº"

#: client/cl1
#, fuzzy, no- Ð¾Ñ‚ Ñ�Ñ‚Ð¾Ð¸Ð¼Ð¾Ñ�Ñ‚Ð¸.\n"

#: client/helpdata.c:855989705939236901
#, fuzzy, no- Ð·Ð°Ñ‰Ð¸Ñ‚Ð½ÑƒÑŽ Ð¿Ñ€ÐµÐ¼Ð¸ÑŽ.\n"

#: client/helpdata.c:9048115821593848526605936807914810025114 client/helpdata.c:1027 client/helpdata.c:1035921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024Barracks).\n"
msgstr ""

#: client/helpdata.c:1032Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:10429
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " Ð¸Ð»Ð¸ "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?Ð¸Ð»Ð¸:, "

#: client/helpdata.c:1095641946727593732843692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr " Ð�Ð¸Ñ‡ÐµÐ³Ð¾ "

#: client/helpdata.c:140010823832419663708838
#, c-format
msgid5001169238326404353 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685413™€ †  †  „a�'€Š> §B ƒ â§E� ½�‰e� ‡:�Æu� |�Î0� �{�Ï-  }�ÑH� ˆg�ÒF� z�Û.� �`�Ü)� ‚`�Þ
� o�àk� t�á[� ƒ]�âP� �=�æ.� x�çl� ��èe� �éy� u�êy‚ �4�ëp� �H�í%� ��în� �-�ïw� y�ñ%� ��ò� � �ó&‚ �*�ô(� �>�õS� ‚S�÷� ‹7�ùf‚ �>‚…� �!‚†^� �+‚ˆ � ‚1‚‰,� �‚‹^� �(‚Œf� �‚Ž� �‚�‚ n‚�6� �‚‘%� �`‚’7� n‚”� �e‚•� ‚‚–m€h w‚™o� ‚x‚šg� �}‚�`� �6‚Ÿ^‚ ƒ[‚¡� ƒ ‚¤r� d‚§s� ‚¨X� „a‚©X� �‚®V� i‚¯f� �‚°P� v‚±a� �‚²X� �‚³Z‚ p‚´d� �‚µU� �‚¶o� ˆ@‚·t� i‚À5� v‚Á� q‚Â€o �‚Ãv� �‚Å
� e‚Æ� �‚Ç€n s‚Èv� t‚Éj‚ j‚Ê`€l n‚Ì6� �‚Í%� t‚Î(� Ê‚Ï� �´dƒš‚ �£D„Ï� ‹…òH� �…ýM� ‚…þf� �†�� ‚†‚� �,†„ � ‚&†…M� �B†‡tŸ �†‰U� �A†Ši� ‰†Œ+‚Ð°Ð½Ð¾Ð²ÐºÐ¸"

#: client/gui-gtk-2.0/cma_fe.c:302 client/gui-win32/cma_fe.c:482
#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Results"
msgstr "Ð ÐµÐ·ÑƒÐ»ÑŒÑ‚Ð°Ñ‚Ñ‹"

#: client/gui-gtk-2.0/cma_fe.c:316 client/gui-sdl/cma_fe.c:890
#: client/gui-win32/cma_fe.c:215
msgid "Minimal Surplus"
msgstr "ÐœÐ¸Ð½Ð¸Ð¼Ð°Ð»ÑŒÐ½Ñ‹Ð¹ Ð¸Ð·Ð±Ñ‹Ñ‚Ð¾Ðº"

#: client/gui-gtk-2.0/cma_fe.c:319 client/gui-sdl/cma_fe.c:893
#: client/gui-win32/cma_fe.c:216
msgid "Factor"
msgstr "Ð¤Ð°ÐºÑ‚Ð¾Ñ€"

#: client/gui-gtk-2.0/cma_fe.c:354 client/gui-sdl/cma_fe.c:940
#: client/gui-win32/cma_fe.c:220 client/gui-xaw/cma_fe.c:179
#: client/gui-xaw/cma_fe.c:221
msgid "Celebrate"
msgstr "ÐŸÑ€Ð°Ð·Ð´Ð½Ð¾Ð²Ð°Ñ‚ÑŒ"

#: client/gui-gtk-2.0/cma_fe.c:463
msgid "Governor Enabl_ed"
msgstr "Ð“ÑƒÐ±ÐµÑ€Ð½Ð°Ñ‚Ð¾Ñ€ Ð’ÐºÐ»ÑŽÑ‡ÐµÐ½ (_e)"

#: client/gui-gtk-2.0/cma_fe.c:468
msgid "Governor Disabl_ed"
msgstr " Ð“ÑƒÐ±ÐµÑ€Ð½Ð°Ñ‚Ð¾Ñ€ ÐžÑ‚ÐºÐ»ÑŽÑ‡ÐµÐ½ (_e)"

#: client/gui-gtk-2.0/cma_fe.c:536 client/gui-sdl/cma_fe.c:239
#: client/gui-sdl/cma_fe.c:311 client/gui-win32/cma_fe.c:385
#: client/gui-xaw/cma_fe.c:432
msgid "new preset"
msgstr "Ð½Ð¾Ð²Ð°Ñ� Ð¿Ñ€Ðµ-ÑƒÑ�Ñ‚Ð°Ð½Ð¾Ð²ÐºÐ°"

#: client/gui-gtk-2.0/cma_fe.c:540 client/gui-sdl/cma_fe.c:284
#: client/gui-win32/cma_fe.c:383
msgid "Name new preset"
msgstr "Ð�Ð°Ð·Ð²Ð°Ñ‚ÑŒ Ð½Ð¾Ð²ÑƒÑŽ Ð¿Ñ€Ðµ-ÑƒÑ�Ñ‚Ð°Ð½Ð¾Ð²ÐºÑƒ"

#: client/40064548
#: client/gui-win32/menu.c:432312825656789401246795034960123567870345691
msgid "_Road"
msgstr "Ð”Ð¾Ñ€Ð¾Ð³Ð° (_R)"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:3823689024591 client/gui-win32/menu.c:426346891012678920
msgid "C_hatline"
msgstr "ÐžÐ±Ñ‰ÐµÐ½Ð¸Ðµ (_h)"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:4212357
msgid "Com_bat"
msgstr "Ð¡Ñ€Ð°Ð¶ÐµÐ½Ð¸Ñ� (_b)"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:4289301
msgid "Won_ders"
msgstr "Ð§ÑƒÐ´ÐµÑ�Ð° (_d)"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:4334672805689187710 client/gui-win32/menu.c:121593Ÿ  †  †  m�8€Š> �»d � j�»e€n f�½=� g�¾$€�' t�À2� m�Á'ž v�Â2� ��Ã)� ��Ä7Ÿ ��Åf� ��Æ� ��Èž w�É+� ��Ê#� x�Ë/� „É�Ì(Current Setup\n"
"Fullscreen %dx%d"
msgstr ""
"Ð¢ÐµÐºÑƒÑ‰Ð¸Ðµ Ð½Ð°Ñ�Ñ‚Ñ€Ð¾Ð¹ÐºÐ¸\n"
"ÐŸÐ¾Ð»Ð½Ð¾Ñ�ÐºÑ€Ð°Ð½Ð½Ñ‹Ð¹ Ñ€ÐµÐ¶Ð¸Ð¼ %dx%d"

#: client/gui-sdl/optiondlg.c:442 client/gui-sdl/optiondlg.c:627
#, c-format
msgid ""
"Current Setup\n"
"%dx%d"
msgstr ""
"Ð¢ÐµÐºÑƒÑ‰Ð¸Ðµ Ð½Ð°Ñ�Ñ‚Ñ€Ð¾Ð¹ÐºÐ¸\n"
"%dx%d"

#: client/gui-sdl/optiondlg.c:603
msgid "No modes available!"
msgstr "Ð�ÐµÑ‚ Ð´Ð¾Ñ�Ñ‚ÑƒÐ¿Ð½Ñ‹Ñ… Ñ€ÐµÐ¶Ð¸Ð¼Ð¾Ð²!"

#: client/gui-sdl/optiondlg.c:609
msgid "All resolutions available."
msgstr "Ð”Ð¾Ñ�Ñ‚ÑƒÐ¿Ð½Ñ‹ Ð²Ñ�Ðµ Ñ€Ð°Ð·Ñ€ÐµÑˆÐµÐ½Ð¸Ñ�."

#: client/gui-sdl/optiondlg.c:645
msgid "Fullscreen Mode"
msgstr "ÐŸÐ¾Ð»Ð½Ð¾Ñ�ÐºÑ€Ð°Ð½Ð½Ñ‹Ð¹ Ñ€ÐµÐ¶Ð¸Ð¼"

#: client/gui-sdl/optiondlg.c:986
msgid "Smooth unit move steps"
msgstr "Ð¡Ð³Ð»Ð°Ð¶Ð¸Ð²Ð°Ñ‚ÑŒ ÑˆÐ°Ð³Ð¸ Ñ…Ð¾Ð´Ð° Ñ�Ð¾ÐµÐ´Ð¸Ð½ÐµÐ½Ð¸Ñ�"

#: client/gui-sdl/optiondlg.c:1040
msgid "Show focus animation"
msgstr "ÐŸÐ¾ÐºÐ°Ð·Ñ‹Ð²Ð°Ñ‚ÑŒ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸ÑŽ Ñ„Ð¾ÐºÑƒÑ�Ð°"

#: client/gui-sdl/optiondlg.c:1067
msgid "Show cursors animation"
msgstr "ÐŸÐ¾ÐºÐ°Ð·Ñ‹Ð²Ð°Ñ‚ÑŒ Ð°Ð½Ð¸Ð¼Ð°Ñ†Ð¸ÑŽ ÐºÑƒÑ€Ñ�Ð¾Ñ€Ð°"

#: client/gui-sdl/optiondlg.c:1094
msgid "Use color cursors"
msgstr "Ð˜Ñ�Ð¿Ð¾Ð»ÑŒÐ·Ð¾Ð²Ð°Ñ‚ÑŒ Ñ†Ð²ÐµÑ‚Ð½Ñ‹Ðµ ÐºÑƒÑ€Ñ�Ð¾Ñ€Ñ‹"

#: client/gui-sdl/optiondlg.c:1608 client/gui-xaw/menu.c:146
msgid "National Borders"
msgstr "Ð“Ð¾Ñ�ÑƒÐ´Ð°Ñ€Ñ�Ñ‚Ð²ÐµÐ½Ð½Ñ‹Ðµ Ð³Ñ€Ð°Ð½Ð¸Ñ†Ñ‹"

#: client/gui-sdl/optiondlg.c:1660 clien56
msgid "_Message Options"
msgstr "Ð�Ð°Ñ�Ñ‚Ñ€Ð¾Ð¹ÐºÐ¸ Ñ�Ð¾Ð¾Ð±Ñ‰ÐµÐ½Ð¸Ð¹ (_M)"

#: client/gui-win32/menu.c:30797
msgid "_Disconnect"
msgstr "_ÐžÑ‚ÐºÐ»ÑŽÑ‡Ð¸Ñ‚ÑŒÑ�Ñ�"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_Ð ÐµÐ²Ð¾Ð»ÑŽÑ†Ð¸Ñ�"

#: client/gui-win32/menu.c:35648 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:1200483¥À †  †  Š>€Š> †•B p between two "
"players. In this state, you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""

#: data/helpdata.txt:822
msgid ""
"The Citizen Governor (formerly called the CMA) helps you manage your cities. "
"It deploys the available workers on the free tiles around the city to "
"achieve maximal city output. It also changes workers to scientists, taxmen, "
"or entertainers, if appropriate. And the governor has another ability: "
"whenever possible, it keeps your cities content.\n"
"\n"
"There are various means to tell the governor what kind of output you would "
"like. Open the city window and click on the governor tab. There are two "
"kinds of sliders: On the left, you can set a Minimal Surplus for each kind "
"of production; e.g. Gold = +3 means the city earns 3 gold more than it needs "
"to upkeep its improvements. On the right, the sliders let you define by how "
"much you prefer one kind of production to another; setting science to 3 "
"means you prefer«à †  †  …c€…a �_�ü‚ †u�ýg †‘IƒyÐ¶Ðµ ÑƒÐ´Ð²Ð°Ð¸Ð²Ð°ÐµÑ‚ Ð·Ð°Ñ‰Ð¸Ñ‚Ñƒ "
"Ð¿Ñ€Ð¾Ñ‚Ð¸Ð² Ð½Ðµ-Ñ�Ð´ÐµÑ€Ð½Ñ‹Ñ… Ñ€Ð°ÐºÐµÑ‚."

#: data/default/buildings.ruleset:737 data/civ2/buildings.ruleset:701
msgid "Sewer System"
msgstr "ÐšÐ°Ð½Ð°Ð»Ð¸Ð·Ð°Ñ†Ð¸Ñ�"

#: data/default/buildings.ruleset:752 data/civ2/buildings.ruleset:716
msgid ""
"Allows a city to grow larger than size 12.  An Aqueduct is first required "
"for a city to grow larger than size 8."
msgstr ""
"ÐŸÐ¾Ð·Ð²Ð¾Ð»Ñ�ÐµÑ‚ Ð³Ð¾Ñ€Ð¾Ð´Ñƒ Ð²Ñ‹Ñ€Ð°Ñ�Ñ‚Ð¸ Ñ�Ð²ÐµÑ€Ñ… 12 Ð¶Ð¸Ñ‚ÐµÐ»ÐµÐ¹. Ð�ÐºÐ²ÐµÐ´ÑƒÐº Ñ‚Ð°ÐºÐ¶Ðµ Ð½ÐµÐ¾Ð±Ñ…Ð¾Ð´Ð¸Ð¼ Ð´Ð»Ñ� Ñ€Ð¾Ñ�Ñ‚Ð° "
"Ñ�Ð²Ñ‹ÑˆÐµ 8 Ð¶Ð¸Ñ‚ÐµÐ»ÐµÐ¹."

#: data/default/buildings.ruleset:758 data/civ2/buildings.ruleset:722
msgid "Solar Plant"
msgstr "Ð¡Ð­Ð¡"

#: data/default/buildings.ruleset:77475²€ †  †  ‡ �G…€„ �t�ðZ€‚t †•B šÐ¾Ð»Ð¾Ð½Ð¸Ñ�Ñ‚Ð¾Ð² Ð¸/Ð¸Ð»Ð¸ "
"Ð˜Ð½Ð¶ÐµÐ½ÐµÑ€Ð¾Ð² Ñ‡Ð°Ñ�Ñ‚Ð¾ Ð¿Ð¾Ð´Ð²ÐµÑ€Ð³Ð°ÐµÑ‚Ñ�Ñ� Ð°Ñ‚Ð°ÐºÐ°Ð¼ Ð¿Ñ€Ð¾Ñ‚Ð¸Ð²Ð½Ð¸ÐºÐ°."

#: data/default/units.ruleset:336
msgid ""
"Workers are one of the key units in the game.  They can be used to irrigate "
"land, build roads, railroads, fortresses, airbases and mines, and clean up "
"pollution and nuclear fallout. \n"
"\n"
"Settlers, Workers and Engineers may work together to decrease the amount of "
"time required for long projects.  If two or more Workers and/or Engineers "
"are Workers, Settlers and/or Engineers is highly vulnerable to "
"enemy attacks."
msgstr ""
"Ð Ð°Ð±Ð¾Ñ‡Ð¸Ðµ - Ð¾Ð´Ð½Ð° Ð¸Ð· ÐºÐ»ÑŽÑ‡ÐµÐ²Ñ‹Ñ… Ñ„Ð¸Ð³ÑƒÑ€ Ð² Ð¸Ð³Ñ€Ðµ. ÐŸÑ€Ð¸ Ð¿Ð¾Ð¼Ð¾Ñ‰Ð¸ Ñ€Ð°Ð±Ð¾Ñ‡Ð¸Ñ… Ð’Ñ‹ Ð¼Ð¾Ð¶ÐµÑ‚Ðµ "
"Ñ�Ñ‚Ñ€Ð¾Ð¸Ñ‚ÑŒ Ð¾Ñ€Ð¾ÑˆÐµÐ½Ð¸Ñ�, Ð´Ð¾Ñ€Ð¾Ð³Ð¸, Ð¶ÐµÐ»ÐµÐ·Ð½Ñ‹Ðµ Ð´Ð¾Ñ€Ð¾Ð³Ð¸, ÐºÑ€ÐµÐ¿Ð¾Ñ�Ñ‚Ð¸, Ð°Ñ�Ñ€Ð¾Ð´Ñ€Ð¾Ð¼Ñ‹ Ð¸ ÑˆÐ°Ñ…Ñ‚Ñ‹, "
"Ð¾Ñ‡Ð¸Ñ‰Ð°Ñ‚ÑŒ Ð·Ð°Ð³Ñ¸  †”†Ÿ+‹€Š> †“( €X m†“and the Byzantine Empire on "
"one side, the Mandean Sassanid Empire of Persia on the other, and various "
"South Arabian factions split between. The country switched from Axumite rule "
"to Sassanid in 575 and in 628, the fifth Sassanid satrap of \"al-Yaman\" "
"converted to Islam and Southern Arabia was incorporated into the new, "
"expanding Muslim empire."
msgstr ""

#: data/nation/hittite.ruleset:3
#, fuzzy
msgid "Hittite"
msgstr "Ð¥ÐµÑ‚Ñ‚Ñ‹"

#: data/nation/hittite.ruleset:4
#, fuzzy
msgid "?plural:Hittites"
msgstr "Ð¥ÐµÑ‚Ñ‚Ñ‹"

#: data/nation/hittite.ruleset:6
msgid ""
"The Hittite kingdom lasted from about 1680 BC to about 1180 BC. They were "
"the first civilisation to discover iron working. At its height, they "
"controlled central Anatolia, north-western Syria and Mesopotamia down to "
"Babylon."
msgstr ""

#: data/nation/hopi.ruleset:3
#, fuzzy
msgid "Hopi"
msgstr "Ð¥Ð¾Ð±Ð±Ð¸Ñ‚Ñ‹"

#: data/nation/hopi.ruleset:4
#, fuzzy
msgid "?plural:Hopis"
msgstr "Ð¥Ð¾Ð±Ð±Ð¸Ñ‚Ñ‹"

#: data/nation/hopi.ruleset:7
msgid ""
"A matrilineal culture in North America, who claim descent from the "
"Hisatsinom. The Hopi live today on the Hopi Reservation in northeastern "
"Arizona."
msgstr ""

#: data/nation/hopi.ruleset:28
#, fuzzy
msgid "Kikmongwi"
msgstr "ÐšÐ¾Ñ€Ð¾Ð»ÑŒ"

#: data/nation/hungarian.ruleset:3
msgid "Hungarian"
msgstr "ÐDecent"
#~ msgstr "ÐŸÑ€Ð¸Ð»Ð¸Ñ‡Ð½Ñ‹Ðµ"

#~ msgid "Hilarious"
#~ msgstr "Ð—Ð°Ð±Ð°Ð²Ð½Ñ‹ÐµENDREP
DELTA 14341 0 22052
SVN  †  †    � Š ¢�‚ �®²,‚ �4�à>‚ „¾�át9 13:49-05371124†  †  †  mž ûm €�| G�‡<€J ��ˆM‚ ��‰a‚ z�Šr€…G W�‘8ƒ |�’€P ��“^€g y�•`€W `�—0€i w�˜y€‚J U�œ:€�; �z�žJ€q ��¡5‚ „ù�¢J. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s Bericht Ã¼ber die REICHSTEN Nationen der Welt."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s Bericht Ã¼ber die FORTGESCHRITTENSTEN Nationen der Welt."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s Bericht Ã¼ber die MÃ„CHTIGSTEN Nationen der Welt."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s Bericht Ã¼ber die GLÃœCKLICHSTEN Nationen der Welt."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s Bericht Ã¼ber die GRÃ–SSTEN Nationen der Welt."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodots"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinius des Ã„lteren"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livys"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbees"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbons"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'iens"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Kus"

#: server/report.c:129
msgid "Population"
msgstr "BevÃ¶lkerung"

#: server/report.c:130
msgid "Land Area"
msgstr "LandflÃ¤che"

#: server/report.c:13132
msgid "Research Speed"
msgstr "Forschungstempo"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Wehrdienst"

#: server/report.c:163
msgid "Magnificent"
msgstr "groÃŸartigen"

#: server/report.c:165
msgid "Great"
msgstr "groÃŸen"

#: server/report.c:167
msgid "Glorious"
msgstr "glorreichen"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Ãœbersicht"

#: server/report.c:173
msgid "Mediocre"
msgstr "mittelmÃ¤ÃŸigen"

#: server/report.c:175
msgid "Pathetic"
msgstr "langweiligen"

#: server/report.c:177
msgid "Useless"
msgstr "nutzlosen"

#: server/report.c:179
msgid "Worthless"
msgstr "wertlosen"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Die %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "ohne Weltwunder\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "Reisende berichten:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s in %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(baut %s in %s (%s))\n"

#: server/report.c:36380
msgid " sq. mi."
msgstr " qkm"

#: server/report.c:590
msgid " M tons"
msgstr " M t"

#: server/report.c:595
msgid " M goods"
msgstr " M Produkte"

#: server/report.c:600
msgid " bulbs"
msgstr " Punkte"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " Monat"
msgstr[1] " Monate"

#: server/report.c:610624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Bericht zur Lage der Nation:"

#: server/report.c:77579ŒÀ †  †  …€„( ƒˆM €[ �Žƒ‰"Œ ‚„#„—/ichnis '%s' nicht gefunden"

#: server/stdinhand.c:3387
#, c-format
msgid "Ruleset directory is already \"%s\""
msgstr "Ruleset-Verzeichnis ist bereits '%s'"

#: server/stdinhand.c:3391
#, c-format
msgid "Ruleset directory set to \"%s\""
msgstr "Ruleset-Verzeichnis ist jetzt '%s'"

#: server/stdinhand.c:3439
msgid "Goodbye."
msgstr "Auf Wiedersehen!"

#: server/stdinhand.c:3470
msgid "Sorry, you are not allowed to use server commands."
msgstr "Keine Berechtigung zur Erteilung von Serverbefehlen."

#: server/stdinhand.c:3506
#, c-format
msgid "War"
"* Kann bis zu %d Einheit folgender Klassen transportieren und betanken:\n"
msgstr[1] ""
wenn die "
"’à †  †  „.€„. †›R zu Unzufriedenheit fÃ¼hren. "

#: client/text.c:1316
msgid "Military units have no happiness effect. "
msgstr "Kampfeinheiten wirken sich nicht auf die Zufriedenheit aus. "

#: client/text.c:1331
#, c-format
msgid "Luxury: %d total."
msgstr "Luxus: %d gesamt."

#: client/tilespec.c:875
msgid "No usable default tileset found, aborting!"
msgstr "No usable default tileset found, aborting!"

#: client/tilespec.c:907
#, c-format
msgid "Loading tileset \"%s\"."
msgstr "Lade Feldergrafik '%s'."

# EH: Diese Fehlermeldung sollte mE nicht Ã¼bersetzt werden.
#: ™€ †  †  „.€„. †›R /gui-sdl/gui_main.c:160
msgid "This option saves the height of the selected screen resolution"
msgstr "Diese Option speichert die HÃ¶he der gewÃ¤hlten BildschirmauflÃ¶sung."

#: client/gui-sdl/gui_main.c:164
msgid ""
"By changing this option you change the active theme. This is the same as "
"using the -- --theme command-line parameter."
msgstr ""
"Mit dieser Option wird das Thema eingestellt. Dies kann auch mit dem "
"Kommendozeilenparameter -- --theme geschehen."

#: client/gui-sdl/gui_main.c:205
msgid "  -f,  --fullscreen\tStart Client in FullscreenŸ  †  †  „V€„. ƒñ; ƒ ¢aƒñ;ƒ �ž„”¢ é…²K lets your city - celebrate. This will work only with "
"a high luxury rate. See help about 'Happiness'.\n"
"\n"
"Clicking on 'Control city' puts the city under control of the governor, "
"'Release city' passes control back to you.\n"
"\n"
"For ease of use, you can save your slider setting as a preset with a name. "
"Click on 'add preset' and enter a name for your setting. You can use this "
"preset in every city by just clicking on its name. Also, you can control "
"your setting from within the city report, in the governor column. And you "
"can chang"
""
""
"eigenen StÃ¤dten erhalten neue ¥À †  †  …€„4 ƒX š †‚tƒrµ ”1†‡-e it is built."
msgstr "Das Forschungstempo der Stadt wird um 50% gesteigert."

#: data/civ2/buildings.ruleset:1034 data/civ1/buildings.ruleset:716
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"all cities."
msgstr "Macht in jeder Stadt einen Unzufriedenen zufrieden."

#: data/civ2/buildings.ruleset:1076
#, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered four times as "
"fast."
msgstr ""
"Deine Reputation und deine Anerkennung bei anderen Nationen wird viermal so "
"schnell wieder"
"StÃ¤dten erhalten neue msgid "Ainu"
msgstr ""

#: data/nation/ainu.ruleset:4«à †  †  „"€„" †›^ sgstr "antarktisch"

#: data/nation/antarctican.ruleset:4
msgid "?plural:Antarcticans"
msgstr "Antarktiker"

#: data/nation/antarctican.ruleset:6
msgid "Independent South Pole, land of penguins."
msgstr "UnabhÃ¤ngiger SÃ¼dpol, Land der Pinguine."

#: data/nation/arab.ruleset:3
msgid "Arab"
msgstr "arabisch"

#: data/nation/arab.ruleset:4
msgid "?plural:Arabs"
msgstr "?plural:Araber"

#: data/nation/arab.ruleset:6
msgid "The Arab/Islamic civilization of 622AD-1495AD."
msgstr "Die arabisch-islamische Zivilisation zwischen 622 und 1495 n. Chr.²€ †  †   ‰i€„" „œ €„> C„á€�	 Â*„œ �·„ãOh aus. "
"Das Russische Reich bestand bis 1917, als eine sozialistische Revolution den "
"letzten russischen Kaiser entthronisierte. Nach AuflÃ¶sung der UdSSR erschien "
"Russland 1991 erneut auf der Weltkarte, dieses Mal als fÃ¶derale Republik."

#: data/nation/russian.ruleset:48
msgid "Tsar"
msgstr "Zar"

#: data/nation/russian.ruleset:48
msgid "Tsaritsa"
msgstr "Zarin"

#: data/nation/rwandan.ruleset:3
#, fuzzy
msgid "Rwandan"
msgstr "rumÃ¤nisch"

#: data/nation/rwandan.ruleset:4
#, fuzzy
msgid "?plural:Rwandans"
msgstr "?plural:KanadierDecent"
#~ msgstr "bescheidenen"

#~ msgid "Hilarious"
#~ msgstr "lÃ¤cherlichen"

#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s Bericht Ã¼ber die REICHSTEN Nationen der Welt %s."

#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s Bericht Ã¼ber die FORTGESCHRITTENSTEN Nationen der Welt %s."

#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%s Bericht Ã¼ber die MÃ„CHTIGSTEN Nationen der Welt %s."

#~ msgid "%s report on the HAPPIEST Civilizations in the World %s %s."

#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s Bericht Ã¼ber die GRÃ–SSTEN Nationen der Welt %s.¸  �º0�¿L…€… �º0 en erhalten einen zusÃ¤tzlichen Bewegungspunkt.\n"
#~ "\n"
#~ "Triremen gehen nicht mehr auf hoher See verloren.\n"
#~ "\n"
#~ "In allen eigenen StÃ¤dten erhalten neue Marineeinheiten Veteran-Status."

#~ msgid ""
#~ "Fundamentalism is a form of government organized around a central set of "
#~ "beliefs. The beliefs, usually religious in nature, form a rigid guideline "
#~ "for actions and reactions of both the rulers and the people.\n"
#~ "\n"
#~ "In a fundamentalist society, the people and the rulers are entirely "
#~ "devoted to their beliefs, and are usually willing to die to preserve "
#~ "them.\n"
#~ "\n"
#~ "Improvement that normally convert unhappy citENDREP
DELTA 14338 1025700 17041
SVN  †  †   ‹M ‡ ¢f‹T‚ �±u®<‚ {�à3‚ „¾P�á09 13:49371124†  †  †  z�a ø0 €† Ký8€‹ ��†‚ ��‡,‚ w�ˆ?‚ H�‰8€… � ��)ƒ }��,€O ��‘x€d r�“u€V _�•=‚ f�–‚ � �—€�t e�™z€‚3 �I��€^ �
�Ÿ9‚ „û7� E. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s fÃ¶rtÃ¤ljer om den RIKASTE civilisationen i vÃ¤rlden."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s fÃ¶rtÃ¤ljer om den mest FRAMSKRIDNA civilisationen i vÃ¤rlden."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s fÃ¶rtÃ¤ljer om den mest KRIGISKA civilistaionen i vÃ¤rlden."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s fÃ¶rtÃ¤ljer om den STÃ–RSTA civilisationen i vÃ¤rlden."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodotos"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thukydides"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinius den Ã¤ldre"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livius"

# DM> Byter ut Brittiska historiker mot vissa svenska populÃ¤rhistoriker...
#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Herman Lindqvist"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Peter Englund"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "FolkmÃ¤ngd"

#: server/report.c:130
msgid "Land Area"
msgstr "Landyta"

#: server/report.c:131
msgid "Settled Area"
msgstr "Bosatt yta"

#: server/report.c:132
msgid "Research Speed"
msgstr "Forskningsfart"

#: server/report.c:13334353663
msgid "Magnificent"
msgstr "storslagna"

#: server/report.c:165
msgid "Great"
msgstr "mÃ¤ktiga"

#: server/report.c:167
msgid "Glorious"
msgstr "Ã¤rorika"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Ã–versiktssidan"

#: server/report.c:173
msgid "Mediocre"
msgstr "medelmÃ¥ttiga"

# DM> tidigare "lÃ¶jliga"
#: server/report.c:175
msgid "Pathetic"
msgstr "patetiska"

#: server/report.c:177
msgid "Useless"
msgstr "usla"

#: server/report.c:179
msgid "Worthless"
msgstr "vÃ¤rdelÃ¶sa"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: De %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "utan underverk\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "En reseskildring"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s i %s (%s)\n"

#: server/report.c:339526380
msgid " sq. mi."
msgstr " kv.mil"

#: server/report.c:590
msgid " M tons"
msgstr " milj. ton"

#: server/report.c:595
msgid " M goods"
msgstr " milj. varor"

#: server/report.c:600
msgid " bulbs"
msgstr " glÃ¶dlampor"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " ton"
msgstr[1] " ton"

#: server/report.c:624
msgid "st"
msgstr ":a plats"

#: server/report.c:626
msgid "nd"
msgstr ":a plats"

#: server/report.c:628
msgid "rd"
msgstr ":e plats"

#: server/report.c:630
msgid "th"
msgstr ":e plats"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Demografi"

#: server/report.c:77579ŒÀ †  †  „€„ †›| st."

#: server/stdinhand.c:3536
#, c-format
msgid "New vote (number %d) by %s: %s."
msgstr "Ny rÃ¶st (nr. %d) av %s: %s."

#: server/stdinhand.c:3548
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr "Din nya rÃ¶st (\"%s\") var ogiltig och antogs ej."

#: server/stdinhand.c:3558
msgid "You are not allowed to use this command."
msgstr "Du har inte tillÃ¥telse att anvÃ¤nda detta kommando."

#: server/stdinhand.c:3583
msgid "(server prompt)"
msgstr "(serverinmatning)"

#: serv’à †  †  „€„ †›| vÃ¥nare (A/U/V/S): %s\n"
"         Stad vÃ¤xer om: %s\n"
"Tillverkning fÃ¤rdig om: %s"

#: client/agents/cma_fec.c:412
msgid "?cma:Very happy"
msgstr "?cma:Mycket lyckliga"

#: client/agents/cma_fec.c:413
msgid "?cma:Max food"
msgstr "?cma:Max mat"

#: client/agents/cma_fec.c:414
msgid "?cma:Max production"
msgstr "?cma:Max tillverkning"

#: client/agents/cma_fec.c:415
msgid "?cma:Max gold"
msgstr "?cma:Max guld"

#: client/agents/cma_fec.c:416
msgid "?cma:Max science"
msgstr "?cma:Max forskning"

#: client/gui™€ †  †  ƒZ€ƒH [‚Ç~’ �‚x †šC�9 client/gui-sdl/inteldlg.c:219 client/gui-win32/inteldlg.c:85
#: data/Freeciv.in:173 data/Freeciv.in:223
msgid "Foreign Intelligence Report"
msgstr "UnderrÃ¤ttelser om utlandet"

#: client/gui-sdl/inteldlg.c:258
#, c-format
msgid "Intelligence Information about the %s Spaceship"
msgstr "UnderrÃ¤ttelser om det %s rymdskeppet"

#: client/gui-sdl/inteldlg.c:266 client/gui-win32/inteldlg.c:94
#: client/gui-xaw/inteldlg.c:182
#, c-format
msgid "Intelligencesdl/inteldlg.c:289Ÿ  †  †  „€„ †›| ¶rbÃ¤ttringar."

#: data/helpdata.txt:900
msgid ""
"Each wonder has specific benefits for your civilization. Each wonder is "
"unique and is placed in the city which constructed it."
msgstr ""
"Varje underverk har sÃ¤rskilda fÃ¶rdelar fÃ¶r en civilisation, Ã¤r ensamt i sitt "
"slag och befinner sig i staden dÃ¤r det fÃ¤rdigstÃ¤lldes."

#: data/helpdata.txt:911
msgid ""
"Units can be used for three purposes: attack, defense, and reconnaissance.  "
"How useful a particular unit is for each of these roles depends ¥À †  †  „€„ †›|  sÃ¤tt att omsÃ¤tta en stads "
"skÃ¶ldtillverkning till guldinkomst."

#: data/civ1/buildings.ruleset:42
msgid "Allows a city to grow larger than size 10."
msgstr "GÃ¶r det mÃ¶jligt fÃ¶r en stad att vÃ¤xa sig stÃ¶rre Ã¤n 10."

#: data/civ1/buildings.ruleset:84 data/civ1/buildings.ruleset:108
#: data/civ1/buildings.ruleset:132
#, no-c-format
msgid ""
"With a Barracks, each new unit built in a city will automatically have "
"Veteran status, which means that its attack and defence strengths are "
"increased by 50%«à †  †  „€„ †›| ans karismatiska hustru Eva \"Evita\" PerÃ³n."

#: data/nation/armenian.ruleset:3
msgid "Armenian"
msgstr "armenska"

#: data/nation/armenian.ruleset:4
msgid "?plural:Armenians"
msgstr "armenierna"

#: data/nation/armenian.ruleset:6
msgid ""
"According to legend, the Armenian people are the descendants of Haik - the "
"great-great-grandson of Noah. The modern Republic of Armenia gained "
"independence from Soviet in 1991 AD"
msgstr ""
"Armenierna Ã¤r enligt sagan Ã¤ttlingarna till Haik, Noaks barnbarnsbarn. "
"²€ †  †   Š€„ „‹, €ƒl P„Æ:€‚& ¸D„‹ �Ñ*„É% Under sin storhetstid "
"regerade Romarriket Ã¶ver nÃ¤stan hela Europa, Nordafrika och Mesopotamien."

#: data/nation/russian.ruleset:3
msgid "Russian"
msgstr "ryska"

#: data/nation/russian.ruleset:4
msgid "?plural:Russians"
msgstr "ryssarna"

#: data/nation/russian.ruleset:6
msgid ""
"According to legend, Slavic and Finnic tribes of Novgorod invited in the "
"year 862 the Varangian (Viking) king Rurik to bring order to their land. "
"Rurik established Kievan Rus in this realm, the first Russian state. By theDecent"
#~ msgstr "skapliga"

# DM> tidigare "lustiga"
#~ msgid "Hilarious"
#~ msgstr "skrattretande"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s fÃ¶rtÃ¤ljer om den RIKASTE civilisationen i vÃ¤rlden."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s fÃ¶rtÃ¤ljer om den mest FRAMSKRIDNA civilisationen i vÃ¤rlden."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s fÃ¶rtÃ¤ljer om den LYCKLIGASTE civilisationen i vÃ¤rlden."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s fÃ¶rtÃ¤ljer om den STÃ–RSTA civilisationen i vÃ¤rlden.¸  �Ãg�É…1€…1 �Ãg t fullt "
#~ "utrustat hangarfartyg."

#~ msgid ""
#~ "TIP:  A handful of these can successfully keep the waters around your "
#~ "treasured homeland free of enemy ships."
#~ msgstr ""
#~ "Kryssningsmissilen Ã¤r en lÃ¥ngdistandsrobot som kan slÃ¥ ner djupt inne i "
#~ "fiendeland.\n"
#~ "\n"
#~ "TIPS: En handfull av dessa kan med framgÃ¥ng hÃ¥lla vattnen kring ens "
#~ "dyrbara hemland fritt frÃ¥n fientliga skepp."

#~ msgid ""
#~ "Every Caravan that is used to build a wonder will add 50 shields towards "
#~ "the production of the wonder.\n"
#~ "\n"
#~ "TIP:  You can stockpile a stack of Caravans in advance and bring them all "
#~ "into a city where you have started to build a wonENDREP
DELTA 14338 1060076 369187
SVN  †  †  d ÀJ ‡ ¥uÀQ‚ �Ä:æH€[ ƒô#‚«]9 13:493711
#, c-format
msgid "error %ld (failed FormatMessage)"
msgstr ""

#: utility/support.c:224†  †  †  cž: ‚‹E €�k �‚˜‚ �‚™0‚ v‚š@€…O N‚ xƒ w‚¡I€P v‚£€g b‚¤m€T k‚¦#‚ p‚§‚ ‚¨€…  �T‚®€h �‚°=‚ ƒê‚±U. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®é‡‘æŒ�ã�¡æ–‡æ˜Žå ±å‘Š"

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®å…ˆé€²æ–‡æ˜Žå ±å‘Š"

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®è»�äº‹æ–‡æ˜Žå ±å‘Š"

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®å¹¸ç¦�æ–‡æ˜Žå ±å‘Š"

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®å·¨å¤§æ–‡æ˜Žå ±å‘Š"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "ãƒ˜ãƒ­ãƒ‰ãƒˆã‚¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "ãƒˆã‚¥ã‚­ãƒ¥ãƒ‡ã‚£ãƒ‡ã‚¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "ãƒ—ãƒªãƒ‹ã‚¦ã‚¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "ãƒªã‚¦ã‚£ã‚¦ã‚¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "ãƒˆã‚¤ãƒ³ãƒ“ãƒ¼"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "ã‚®ãƒœãƒ³"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "å�¸é¦¬é�·"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "ç›¤å�¤"

#: server/report.c:129
msgid "Population"
msgstr "äººå�£"

#: server/report.c:130
msgid "Land Area"
msgstr "å›½åœŸé�¢ç©�"

#: server/report.c:131
msgid "Settled Area"
msgstr "å…¥æ¤�é�¢ç©�"

#: server/report.c:132
msgid "Research Speed"
msgstr "ç ”ç©¶ã‚¹ãƒ”ãƒ¼ãƒ‰"

#: server/report.c:133343536
msgid "Military Service"
msgstr "å…µå½¹"

#: server/report.c:163
msgid "Magnificent"
msgstr "é›„å¤§ã�ª"

#: server/report.c:165
msgid "Great"
msgstr "ç´ æ™´ã‚‰ã�—ã�„"

#: server/report.c:167
msgid "Glorious"
msgstr "æ „èª‰ã�‚ã‚‹"

#: server/report.c:169
msgid "Excellent"
msgstr "å„ªç§€ã�ª"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "æ¦‚è¦³ãƒšãƒ¼ã‚¸"

#: server/report.c:173
msgid "Mediocre"
msgstr "æœˆä¸¦ã�ª"

#: server/report.c:175
msgid "Pathetic"
msgstr "å“€ã‚Œã�ª"

#: server/report.c:177
msgid "Useless"
msgstr "ç„¡ç”¨ã�ª"

#: server/report.c:179
msgid "Worthless"
msgstr "ä¾¡å€¤ã�®ã�ªã�„"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s%s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "ä¸�æ€�è­°ã�ªã�—\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "æ—…è¡Œè€…ã�®å ±å‘Š:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s: %s(%s)\n"

#: server/report.c:339526380
msgid " sq. mi."
msgstr "å¹³æ–¹ãƒžã‚¤ãƒ«"

#: server/report.c:590
msgid " M tons"
msgstr "00ä¸‡ãƒˆãƒ³"

#: server/report.c:595
msgid " M goods"
msgstr "00ä¸‡å“�"

# clefs
# ç§‘å­¦æŠ€è¡“ã�®ã€Œé›»ç�ƒã€�
#: server/report.c:600
msgid " bulbs"
msgstr "å�˜ä½�"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] "ãƒ¶æœˆ"

#: server/report.c:610
msgid " ton"
msgid_plural " tons"
msgstr[0] " ãƒˆãƒ³"

#: server/report.c:624
msgid "st"
msgstr "ä½�"

#: server/report.c:626
msgid "nd"
msgstr "ä½�"

#: server/report.c:628
msgid "rd"
msgstr "ä½�"

#: server/report.c:630
msgid "th"
msgstr "ä½�"

# clefs
#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "äººå�£çµ±è¨ˆå ±å‘Š:"

#: server/report.c:77579ŒÀ †  †  „&€„& †›Z ã�Žã�¾ã�™ã€‚ãƒ—ãƒ¬ã‚¤ãƒ¤ãƒ¼ã‚’æ­£ã�—ã��å…¥åŠ›ã�—ã�¦ä¸‹ã�•ã�„ã€‚"

#: server/stdinhand.c:468
#, c-format
msgid "Player name prefix '%s' is ambiguous."
msgstr "ãƒ—ãƒ¬ã‚¤ãƒ¤ãƒ¼å��ã�®å…ˆé ­éƒ¨åˆ† '%s' ã�¯ä¸€æ„�ã�§ã�¯ã�‚ã‚Šã�¾ã�›ã‚“ã€‚"

#: server/stdinhand.c:472
#, c-format
msgid "No player by the name of '%s'."
msgstr "'%s' ã�¨ã�„ã�†å��å‰�ã�®ãƒ—ãƒ¬ã‚¤ãƒ¤ãƒ¼ã�¯ã�„ã�¾ã�›ã‚“ã€‚"

#: server/stdinhand.c:476 server/stdinhand.c:511
#, c-format
msgid "Unexpected match_result %d (%s) for '%s'."
msgstr "'%3$s' ã�«å¯¾ã�—ã�¦äºˆæœŸã�—ã�ªã�„ match_result %1$d (’à †  †  „€„ l‚8 †›V'
#: client/helpdata.c:1570
#, fuzzy, c-format
msgid ""
"* Each worked tile that gives more than %d %s will suffer a -1 penalty "
"unless celebrating.\n"
msgstr ""
"* å¸‚æ°‘ã�®åƒ�ã�„ã�¦ã�„ã‚‹ã‚¿ã‚¤ãƒ«ã�§ï¼Œ%dä»¥ä¸Šã�®%sã‚’ç”Ÿã�¿å‡ºã�—ã�¦ã�„ã‚‹ã�¨ã�“ã‚�ã�«ã�¯ç¥�ç¥­ä¸­ã�§ã�ªã�‘"
"ã‚Œã�°-1ã�®ãƒšãƒŠãƒ«ãƒ†ã‚£ã�Œèª²ã�›ã‚‰ã‚Œã�¾ã�™ã€‚\n"

# clefs
#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1578
#, fuzzy, c-format
msgid ""
"* Each worked tile with at least 1 %s will yield %d more of it while "
"celebrating™€ †  †  „&€„& †›Z 75 client/gui-gtk-2.0/menu.c:977
#: client/gui-gtk-2.0/menu.c:979 client/gui-gtk-2.0/menu.c:981
#: client/gui-gtk-2.0/menu.c:983 client/gui-gtk-2.0/menu.c:985
#: client/gui-gtk-2.0/menu.c:987 client/gui-gtk-2.0/menu.c:989
#: client/gui-gtk-2.0/menu.c:991 client/gui-gtk-2.0/menu.c:993
#: client/gui-gtk-2.0/menu.c:995 client/gui-gtk-2.0/menu.c:997
#: client/gui-gtk-2.0/menu.c:999 client/gui-gtk-2.0/menu.c:1001
#: client/gui-gtk-2.0/menu.c:1003 client/gui-gtk-2.0/menu.c:1005
#: client/gui-gtk-2.0/menu.c:1007 client/gui-gtk-2.0/menu.c:1009
#: clienŸ  †  †  „&€„& †›Z y in progress for your language:\n"
"\n"
"  http://www.freeciv.org/wiki/Translations\n"
"\n"
"You are also welcome to send any questions to the freeciv-i18n mailing "
"list:\n"
"\n"
"  freeciv-i18n@gna.org"
msgstr ""
"Freeciv ã�¯å¤šã��ã�®è¨€èªžã‚’ã‚µãƒ�ãƒ¼ãƒˆã�—ã�¦ã�„ã�¾ã�™ã€‚æ¯�å›½èªžã�®ä½¿ç”¨æ–¹æ³•ã�¯ï¼Œ README ãƒ•ã‚¡ã‚¤"
"ãƒ«ã�®è‡ªå›½èªžã‚µãƒ�ãƒ¼ãƒˆ(Native Language Support)ç¯€ã‚’è¦‹ã�¦ä¸‹ã�•ã�„ã€‚\n"
"\n"
"ã‚‚ã�—ã�‚ã�ªã�Ÿã�Œè‡ªåˆ†ã�®è¨€èªžã�®åœ°åŸŸåŒ–(ç¿»è¨³)ã‚’è¿½åŠ ã�—ã�Ÿã�‘ã‚Œã�°ï¼Œ\n"
"\n"
"  http://www.freeciv.org/index.php/Localization¥À †  †  „&€„& †›Z  ´å�ˆï¼Œå®‡å®™èˆ¹ä¹—å“¡ã�®ä¸€éƒ¨ã�¯æ—…è¡Œã‚’ç”Ÿã��æŠœã�‘ã�ªã�„ã�‹ã‚‚ã�—"
"ã‚Œã�¾ã�›ã‚“ã€‚ã��ã�®å ´å�ˆå®‡å®™èˆ¹ã�‹ã‚‰å¾—ã‚‰ã‚Œã‚‹ã‚¹ã‚³ã‚¢ãƒœãƒ¼ãƒŠã‚¹ã�¯æ¸›ã‚Šã�¾ã�™ã�Œï¼Œã��ã‚Œã�§ã‚‚å‹�åˆ©"
"ã�¨ã�¿ã�ªã�•ã‚Œã�¾ã�™ã€‚"

# yasu, clefs
#: data/helpdata.txt:1489
msgid ""
"If the capital of a civilization is captured, a spaceship that has been "
"launched will be lost, so defend your capital well!"
msgstr ""
"ã‚‚ã�—ï¼Œé¦–éƒ½ã�Œå� é ˜ã�•ã‚Œã�¦ã�—ã�¾ã�ˆã�°ï¼Œç™ºå°„ã�—ã�Ÿå®‡å®™èˆ¹ã�¯å¤±ã‚�ã‚Œã�¾ã�™ã€‚é¦–éƒ½ã‚’ã�—ã�£ã�‹ã‚Šå®ˆ"
"ã‚Šã�¾ã�—ã‚‡ã�†ã€‚"

# yas«à †  †  „&€„& †›Z : data/civ1/terrain.ruleset:1131
msgid ""
"Plains are very broad, sparse regions, which makes trade slightly "
"inconvenient."
msgstr "å¹³é‡Žã�¯ã�¨ã�¦ã‚‚åºƒã��ã�¾ã�°ã‚‰ã�ªåœ°å¸¯ã�§ã�™ã€‚äº¤æ˜“ã�«ã�¯ã‚„ã‚„ä¸�ä¾¿ã�§ã�™ã€‚"

#: data/default/terrain.ruleset:1316
msgid "Temperate rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:1355 data/civ2/terrain.ruleset:1262
#: data/civ2/terrain.ruleset:1296 data/civ2/terrain.ruleset:1330
#: data/civ2/terrain.ruleset:1365 data/civ1/terrain.ruleset:1244
#: data/civ1/terrain.ruleset:1276 data/civ1/ter²€ †  †  „&€„& †›Z o remain "
"independent during European colonialism."
msgstr ""
"ã‚¨ãƒ�ã‚ªãƒ”ã‚¢ã�¯ã‚¢ãƒ•ãƒªã‚«æœ€å�¤ã�®å›½å®¶ã�«ã�—ã�¦ï¼Œãƒ¨ãƒ¼ãƒ­ãƒƒãƒ‘ã�®æ¤�æ°‘åœ°ä¸»ç¾©ã�®ä¸­ã�§ç‹¬ç«‹ã‚’ä¿�ã�¡"
"ç¶šã�‘ã�Ÿå”¯ä¸€ã�®å›½ã�§ã�™ã€‚"

#: data/nation/ethiopian.ruleset:24 data/nation/japanese.ruleset:20
#: data/nation/manchu.ruleset:21 data/nation/vietnamese.ruleset:23
msgid "Empress"
msgstr "å¥³çŽ‹"

# clefs
# ã�»ã�¨ã‚“ã�©ã�®å ´å�ˆã�¯ã€Œãƒ¨ãƒ¼ãƒ­ãƒƒãƒ‘ã€�ã�§ã�„ã�„ã�®ã� ã�‘ã‚Œã�©ï¼Œnationã�¨ã�—ã�¦ã�®
# Europeanã�Œè¿½åŠ ã�•ã‚Œã�Ÿã�®ã�§ï¼Œã��ã�“ã�§ã� ã�‘ã�¯ã€Œãƒ¨ãƒ¼ãƒ¸  †  †  Š€„& �Ñ €…m ¼3�Ðv „ˆ7‚’mpire and civilization. At its height in 820 AD it "
"controlled most of Central and North Asia. After clashing with the Chinese "
"for several centuries, they were finally subdued by the Qing dynasty in the "
"1700s. Today, descendants of the Uyghur form the populations of the Central "
"Asian states of Uzbekistan, Kazakhstan and Kyrgyzstan. They are also the "
"main minority of the Xinjiang province of China."
msgstr ""
"ã‚¦ã‚¤ã‚°ãƒ«ã�¯æ�±æ–¹ã�®ãƒˆãƒ«ã‚³ç³»å¸�å›½ãƒ»æ–‡æ˜Žã�§ã�™ã€‚ã��ã�®æœ€ç››æœŸï¼Œ820å¹´ã�«ã�¯ä¸­å¤®ã‚¢ã‚¸ã‚¢ã�¨åŒ—ã‚¢"
"ã‚¸ã‚¢Decent"
#~ msgstr "æ‚ªã��ã�ªã�„"

#~ msgid "Hilarious"
#~ msgstr "æ»‘ç¨½ã�ª"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®é‡‘æŒ�ã�¡æ–‡æ˜Žå ±å‘Š"

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®å…ˆé€²æ–‡æ˜Žå ±å‘Š"

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®è»�äº‹æ–‡æ˜Žå ±å‘Š"

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®å¹¸ç¦�æ–‡æ˜Žå ±å‘Š"

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%sã�®ä¼�ã�ˆã‚‹ä¸–ç•Œã�®å·¨å¤§æ–‡æ˜Žå ±å‘Š¾À …²q…·…:€…: ‚•   ƒ�E‚•,‹"

# ntaka
#~ msgid "female:Captain General"
#~ msgstr "ç·�å�¸ä»¤å®˜"

# ntaka
#~ msgid "?female:Supreme Director"
#~ msgstr "æœ€é«˜æŒ‡å°Žè€…"

#~ msgid "?female:Inca"
#~ msgstr "ã‚¤ãƒ³ã‚«"

#~ msgid "?female:Sapa Inca"
#~ msgstr "ã‚µãƒ‘ãƒ»ã‚¤ãƒ³ã‚«"

#~ msgid "?female:Dictator"
#~ msgstr "ç‹¬è£�è€…"

# å¥³æ€§å°†è»�ã�‹ã��â€¦
#~ msgid "?female:Shogun"
#~ msgstr "å°†è»�"

#~ msgid "?female:Warlord"
#~ msgstr "å°†è»�"

#~ msgid "?female:Colonel"
#~ msgstr "å¤§ä½�"

#~ msgid "?female:Mansa"
#~ msgstr "ãƒžãƒ³ã‚µ"

#~ msgid "?female:Bey"
#~ msgstr "ãƒ™ã‚¤"

#~ msgid "?female:Hakan"
#~ msgstr "ãƒ�ã‚«ãƒ³"

#~ msgid "?female:Padisah"
#~ msgstr "ãƒ‘ãƒ¼ãƒ‡ã‚£ã‚·ãƒ£ãƒ¼"

# clefs
#~ msgid "?female:ImpENDREP
DELTA 14328 3061514 454548
SVN  †  †  ‚« ƒ ‡  ƒ‚ ä}£&� ‹�ˆ$� Œm�“+€P Œb� h‚ „X�­L‚  7�²&� �@�Ò^ƒ ��Ô!€P I�Õ~€‚ ��ØR‚ ��Ù\� ��Út‚ ä}�Ü€‚
 �D‚Ã €P w‚Å� �‚Æ€V V‚Çj� �B‚ÈA� �<‚Ê€�" �E‚Ìb‚ �;‚Î)€S I‚Ð7€x L‚Ñxƒ ‚Ð3‚ÒG‚ k…¢|€“c �…±(‚ �…²H‚ z…³Y€…n Z…º<€] R…»sƒ �+…¼H€T � …¾G€�w ~…Á>€� @…Ã@¾ ]…Ä>€‚ p…Ç0€U W…Èu‚ Ïp…ÉN9 13:4937515
msgid " and "
msgstr "×•×’×�"

#: common/unittype.c:438 client/helpdata.c:1371461984006
msgid "exact match"
msgstr "×”×ª×�×ž×” ×ž×“×•×™×§×ª"

#: utility/shared.c:14178
msgid "ambiguous"
msgstr "×¨×‘ ×ž×©×ž×¢×™"

#: utility/shared.c:1419
msgid "empty"
msgstr "×¨×™×§"

#: utility/shared.c:1420
msgid "too long"
msgstr "×�×¨×•×š ×ž×“×™"

#: utility/shared.c:1421
msgid "non-match"
msgstr "×—×•×¡×¨ ×”×ª×�×ž×”"

#: utility/support.c:21124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, c-format
msgid "A replacement %s was built in %s."
msgstr ""

#: server/citytools.c:840
#, c-format
msgid "You already had a city called %s. The city was renamed to %s."
msgstr ""

#: server/citytools.c:9286
#, c-format
msgid "You have founded %s."
msgstr ""

#: server/citytools.c:113803
#, c-format
msgid "You destroy %s completely."
msgstr ""

#: server/citytools.c:1286410
#, c-format
msgid "You conquer %s"
msgstr ""

#: server/citytools.c:1323
#, c-format
msgid "%s conquered %s."
msgstr "%s ×›×‘×© %s."

#: server/citytools.c:13303746
#, c-format
msgid "You have liberated %s!"
msgstr ""

#: server/citytools.c:134938
msgid " from the worklist"
msgstr ""

#. TRANS: "<city> is building <production><source>."
#: server/citytools.c:19501977090
msgid "Your nation is thrust into civil war."
msgstr ""

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, c-format
msgid "%s is the rebellious leader of the %s."
msgstr ""

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, c-format
msgid "%s declares allegiance to the %s."
msgstr ""

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0] ""
msgstr[1] ""

#. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "×”×ª×¨×‘×•×ª ×”×’×“×•×œ×” ×ž×›×•×œ×Ÿ ×‘×¢×•×œ×�."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "×”×ª×¨×‘×•×ª ×”×’×“×•×œ×” ×ž×›×•×œ×Ÿ ×‘×¢×•×œ×�."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "×”×ª×¨×‘×•×ª ×”×’×“×•×œ×” ×ž×›×•×œ×Ÿ ×‘×¢×•×œ×�."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "×”×ª×¨×‘×•×ª ×”×’×“×•×œ×” ×ž×›×•×œ×Ÿ ×‘×¢×•×œ×�."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "×”×ª×¨×‘×•×ª ×”×’×“×•×œ×” ×ž×›×•×œ×Ÿ ×‘×¢×•×œ×�."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
msgid "Herodotus"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
msgid "Thucydides"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
msgid "Pliny the Elder"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "×œ×•×‘×™"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
msgid "Toynbee"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
msgid "Gibbon"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
msgid "Ssu-ma Ch'ien"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
msgid "Pan Ku"
msgstr ""

#: server/report.c:129
msgid "Population"
msgstr ""

#: server/report.c:130
msgid "Land Area"
msgstr ""

#: server/report.c:131
msgid "Settled Area"
msgstr ""

#: server/report.c:132
msgid "Research Speed"
msgstr ""

#: server/report.c:133343536
msgid "Military Service"
msgstr "×©×™×¨×•×ª ×¦×‘×�×™"

#: server/report.c:163
msgid "Magnificent"
msgstr "×›×‘×™×¨×™×�"

#: server/report.c:165
msgid "Great"
msgstr "×’×“×•×œ×™×�"

#: server/report.c:167
msgid "Glorious"
msgstr "×“×’×•×œ×™×�"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "×¢×ž×•×“ ×”×¡×§×™×¨×”"

#: server/report.c:173
msgid "Mediocre"
msgstr "×‘×™× ×•× ×™×™×�"

#: server/report.c:175
msgid "Pathetic"
msgstr "×ž×¢×•×¨×¨×™Ö¾×”×¨×—×ž×™×�"

#: server/report.c:177
msgid "Useless"
msgstr "×ž×™×•×ª×¨×™×�"

#: server/report.c:179
msgid "Worthless"
msgstr "×—×¡×¨×™Ö¾×”×¢×¨×š"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr ""

#: server/report.c:240302
#, c-format
msgid "%2d: The %s City of %s of size %d, "
msgstr ""

#: server/report.c:309312315 server/report.c:362
msgid "Traveler's Report:"
msgstr ""

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr ""

#: server/report.c:339
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s ×”×•×©×ž×“ \n"

#: server/report.c:352
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr ""

#: server/report.c:36380
msgid " sq. mi."
msgstr "×ž×™×œ ×¨×‘×•×¢"

#: server/report.c:590
msgid " M tons"
msgstr "×ž. ×˜×•× ×•×ª"

#: server/report.c:595600
msgid " bulbs"
msgstr "× ×•×¨×•×ª"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] "×˜×•×Ÿ"
msgstr[1] ""

#: server/report.c:624
msgid "st"
msgstr " "

#: server/report.c:626
msgid "nd"
msgstr " "

#: server/report.c:628
msgid "rd"
msgstr " "

#: server/report.c:630
msgid "th"
msgstr " "

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr ""

#: server/report.c:77579†  †  †  ƒ{¤€†B ƒùo � þ]ƒùp€�Z u„ùL� �m„úB� �„ü0� ~„ý5‚ �„þ5€j �…€.� �L…�G� p…ƒ€�s d……t¹ R…‡}€� a…ˆw€�" g…Šz� i…‹b� �…ŒL� p…�P€k ]…�+€d Y…�l€�- ^…’r€^ ~…”.‚ �C…•.� d…–r€i I…˜?€g p…™n€U �…›3¯ _…œq€j \…ž:� _…›3² _…›3· `…¡>€m ‚2…¢|€� �H…¦D€p �.…¨|€S s…ª}� v…«q‚ e…¬i€i d…®7‚ i…¯€�7 V…±=€_ n…²r€\ ‚…´<‚ �S…¶W� m…¸+‚ �%…¹� `…º@‚ �`…»"‚ �J…½� |…¾O� � …¿L‚ �U…Àn‚ �?…ÂE� �…Ä€^ ‚T…Åfƒ ‚…È=‚ �…ÊB€� �…Ì|€d e…Îv� �…Ï\€‚ n…Ò{‚ �K…Ók� �B…Õ7� �+…Öz� �…Ø&ƒ �…Ù5� �…ÚL‚ �…Û`‚ �(…Ý� �…Þ*‚ u…ßK€�R �=…â� µ …ãP   = Explorer (eg., Explorer)\n"
"    k   = Gameloss (eg., King)\n"
"    s   = Diplomat (eg., Diplomat)\n"
"    d   = Ok defense unit (eg., Warriors)\n"
"    D   = Good defense unit (eg., Phalanx)\n"
"    a   = Fast attack unit (eg., Horsemen)\n"
"    A   = Strong attack unit (eg., Catapult)\n"
msgstr ""

#: server/settings.c:488
msgid "Area where initial units are located"
msgstr ""

#: server/settings.c:489
msgid "This is the radius within which the initial units are dispersed."
msgstr ""

#: server/settings.c:495
msgid "Starting gold per player"
msgstr ""

#: server/settings.c:496
msgid "At the beginning of the game, each player is given this much gold."
msgstr ""

#: server/settings.c:502
msgid "Number of initial techs per player"
msgstr ""

#: server/settings.c:503
msgid ""
"At the beginning of the game, each player i21
#, fuzzy, no-c-format
msgid "* May be disbanded in a city to recover 50% of the production cost.\n"
msgstr "* × ×™×ª×Ÿ ×œ×¤×¨×§ ×‘×¢×™×¨ ×œ×§×‘×œ×ª 50% ×ž×¢×œ×•×ª ×”×™×™×¦×•×¨ ×‘×—×–×¨×”.\n"

#: client/helpdata.c:855989705
msgid "* Can build farmland.\n"
msgstr "* ×™×›×•×œ×™×� ×œ×”×§×™×� ×—×•×•×”.\n"

#: client/helpdata.c:879392
msgid "* Can clean pollution from tiles.\n"
msgstr ""

#: client/helpdata.c:893
msgid "* Can clean nuclear fallout from tiles.\n"
msgstr ""

#: client/helpdata.c:896
msgid "* Can transform tiles.\n"
msgstr ""

#: client/helpdata.c:901
#, no-4
msgid "* May pillage to destroy infrastructure from til, plus special spy abilities.\n"
msgstr ""

#: client/helpdata.c:911
msgid "* Can perform diplomatic actions.\n"
msgstr ""

#: client/helpdata.c:9158
msgid "* May not be bribed.\n"
msgstr ""

#: client/helpdata.c:921
msgid "* Can attack otherwise unreachable enemy units.\n"
msgstr ""

#: client/helpdata.c:9259384
msgid "* Gets double defense against units specified as 'mounted'.\n"
msgstr ""

#: client/helpdata.c:94852
msgid "* Counts as 'helicopter' against certain attackers.\n"
msgstr ""

#: client/helpdata.c:95660
msgid "* Very bad at attacking AEGIS units.\n"
msgstr ""

#: client/helpdata.c:965
msgid "* Making an attack ends this unit's turn.\n"
msgstr ""

#: client/helpdata.c:9693
msgid "* Gets double firepower when attacking cities.\n"
msgstr ""

#: client/helpdata.c:97680791
msgid "* Ignores terrain effects (treats all squares as roads).\n"
msgstr ""

#: client/helpdata.c:9948
msgid "* A non-military unit (cannot attack; no martial law).\n"
msgstr ""

#: client/helpdata.c:10025
msgid "* Will never achieve veteran status.\n"
msgstr ""

#: client/helpdata.c:10114 client/helpdata.c:1027 client/helpdata.c:10359
msgid "* Will be built as a veteran under communist governments.\n"
msgstr ""

#: client/helpdata.c:10214Barracks).\n"
msgstr ""

#: client/helpdata.c:1032Port Facility).\n"
msgstr ""

#: client/helpdata.c:103842
msgid "* May be promoted through combat or training\n"
msgstr ""

#: client/helpdata.c:1049
#, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr ""

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr ""

#: client/helpdata.c:10956
#, c-format
msgid "If we would now start with %s we would need %d bulbs."
msgstr ""

#: client/helpdata.c:11419
msgid "You cannot research this technology."
msgstr ""

#: client/helpdata.c:11546727
#, c-format
msgid "* Allows %s to build roads on river squares.\n"
msgstr ""

#: client/helpdata.c:1185937
msgid "* Pollution cannot be generated on this terrain."
msgstr ""

#: client/helpdata.c:1232
msgid "* You cannot build cities on this terrain."
msgstr ""

#: client/helpdata.c:123843
msgid "* Land units cannot travel on oceanic terrains."
msgstr ""

#: client/helpdata.c:128692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:14001082383241966370883
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr ""

#: client/helpdata.c:1488500116
msgid "* Your units cannot be bribed.\n"
msgstr ""

#: client/helpdata.c:1519
msgid "* Your cities cannot be incited.\n"
msgstr ""

#: client/helpdata.c:15238
msgid "* Has a senate that may prevent declaration of war.\n"
msgstr ""

#: client/helpdata.c:1532640
msgid "* Pays no upkeep for fanatics.\n"
msgstr ""

#: client/helpdata.c:1543
msgid "* Has no unhappy citizens.\n"
msgstr ""

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr ""

#: client/helpdata.c:1564708656038132173350
#, c-format
msgid "* Allows you to build %s.\n"
msgstr ""

#. TRANS: "2 Food" or ", 1 shield"
#: client/helpdata.c:1676
#, c-format
msgid "%s%d %s"
msgstr ""

#: client/helpdata.c:1677 client/helpdata.c:16854ŒÀ †  †  ƒŽw€‡0 ‚£l � …3‚£m� Ã6‚©!ƒ Ì,‚ìZ� ¸uƒ¹� ‡,ƒñ}� vƒù*� �~ƒú!  dƒü?� ‡Iƒý$� l„„n� �@„…[� ‚\„‡� ^„‰y� h„ŠX� ƒ&„‹A� �9„Žh� s„�"� �„‘� m„’€p �„“w� �M„•� �„–^� �„—`� y„˜z� �	„™t� �„š~‚ �„œ� �/„�� ‚'„žJ� ‹/„ r‚ �*„¬#� �„­N� � „®\� ‚„¯}� u„²� �„³� r„´� �„µ€c z„¶{� �8„·v� `„¹/� �Z„º� ‚„»k� \„½n€b ‚D„¿,� �m„Áq� �(„Ã_‚ ƒ!„Å	� ‚C„È+� ^„Êo� }„ËN� „Y„ÌL� �„ÑB€n �„Ó3� k„Ô8� v„Õ$� �„Ö‚ f„×� �„Ø� m„Ù� ˆ0„Ú� c„â>� f„ã"€f g„än� � „åV� {„æW€g |„è9� ^„é6€l n„ë ‚ n„ëp� j„ì_€f r„î/� d„ï"� ÁU„ð� æs…±]Disabling this option will make the names of newly founded cities chosen "
"automatically by the server."
msgstr ""

#: client/options.c:242 client/gui-sdl/optiondlg.c:1199
msgid "Pop up city dialog for new cities"
msgstr ""

#: client/options.c:243
msgid ""
"Setting this option will pop up a newly-founded city's city dialog "
"automatically."
msgstr ""

#: client/options.c:248
msgid "Background layer"
msgstr ""

#: client/options.c:249
msgid "The background layer of the overview shows just ocean and land."
msgstr ""

#: client/options.c:252
msgid "Terrain relief map layer"
msgstr ""

#: client/options.c:253
msgid "The relief layer shows all terrains on the map."
msgstr ""

#: client/options.c:256
msgid "Borders layer"
msgstr "×©×›×‘×ª ×’×‘×•×œ×•×ª"

#: client/options.c:257
msgid ""
"The borders layer of the overview shows which tiles are owned by each player."
msgstr ""

#: client/options.c:261
msgid "Units layer"
msgstr "×©×›×‘×1340064548
#: client/gui-win32/menu.c:432312825656789
msgid "City G_rowth"
msgstr "_×¦×ž×™×—×ª ×¢×™×¨"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:3401246795034960123567870
msgid "_Sentry"
msgstr "_×ž×©×ž×¨"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:373456912
msgid "Rai_l"
msgstr "_×ž×¡×™×œ×”"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024591 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_×�×•×ž×•×ª"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:40468910126789
msgid "C_ontrols"
msgstr "_×‘×§×¨×•×ª"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420123
msgid "_Playing"
msgstr "_×ž×©×—×§×™×�"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:42578
msgid "_ZOC"
msgstr "_×�×–×•×¨Ö¾×©×œ×™×˜×”"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:4293013
msgid "Happin_ess"
msgstr "_×�×•×©×¨"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434672’à †  †  �!�x€‡0 µ= ‚ �ƒ6µ?� ‰Z�¸v� z�ÂQ� �Q�ÃL� q�Å� �f�Æ� ��Çw� �l�É� ��ÊtŸ t�Ì%� �=�Í� �§d�ÎX� `‚ö=€b V‚÷€�k W‚ú@€�T �‚ük� �‚ýoŸ �‚ÿ� sƒ€ €�X sƒ‚k� jƒƒ_� ƒ”ƒ„Jt_dialog.c:1200
#: client/gui-sdl/diplomat_dialog.c:1407 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:241 client/gui-win32/repodlgs.c:576
#: client/gui-xaw/citydlg.c:2387 client/gui-xaw/cityrep.c:666
#: client/gui-xaw/cma_fe.c:327 client/gui-xaw/cma_fe.c:511
#: client/gui-xaw/cma_fe.c:765 client/gui-xaw/messagedlg.c:72
#: client/gui-xaw/optiondlg.c:76 client/gui-xaw/optiondlg.c:310
#: client/gui-xaw/repodlgs.c:1425 client/gui-xaw/repodlgs.c:1469
#: client/gui-xaw/wldlg.c:1241 data/Freeciv.in:1493 data/Freeciv.in:2215
#: data/Freeciv.in:2229 data/Freeciv.in:2248 data/Freeciv.in:2428
#: data/Freeciv.in:2452 data/Freeciv.in:2471 data/Freeciv.in:2482
msgid "Yes"
msgstr "×›×Ÿ"

#: client/gui-sdl/citydlg.c:1402
#, fuzzy
msgid "Sell it?"
msgstr "×ž×›×¨ ×�×ª ×–×”?"

#: client/gui-sdl/citydlg.c:1435 client/gui-win32/citydlg.c:796
msgid "Sell"
msgstr "×ž×›×¨"

#: client/gui-sdl/citydlg.c:1743 client/gui-sdl/citydlg.c:3772
#, fuz805689187710 client/gui-win32/menu.c:12159356
msgid "_Message Options"
msgstr "×�×¤×©×¨×•×™×•×ª _×”×•×“×¢×•×ª"

#: client/gui-win32/menu.c:3079
msgid "Server O_ptions"
msgstr "×�×¤×©×¨×™×•×ª _×©×¨×ª"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "×”×ª_× ×ª×§"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_×ž×”×¤×›×”"

#: client/gui-win32/menu.c:3564
msgid "Transf_orm to Hills"
msgstr "_×”×ž×¨ ×œ×’×‘×¢×•×ª"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr ""

#: client/gui-win32/menu.c:387110 client/gui-win32/menu.c:111129 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr ""

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr ""

#: client/gui-win32/menu.c:120483™€ †  †  ‡0€‡0 †˜P er loses."
msgstr ""

#: data/helpdata.txt:1037
msgid "The firepower of the attacker and defender are also modified."
msgstr ""

#: data/helpdata.txt:1039
msgid ""
" - If the defender is a ship and is inside a city the firepower of the "
"attacker is doubled and the firepower of the ship is set to 1."
msgstr ""

#: data/helpdata.txt:1042
msgid ""
" - If a Fighter is attacking an Helicopter the firepower of the Helicopter "
"is set to 1."
msgstr ""

#: data/helpdata.txt:1045
msgid ""
" - If a ship is attacking a ground unit on land the firepower of both is set "
"to 1."
msgstr ""

#: data/helpdata.txt:1048
msgid ""
"After these preliminaries, combat occurs, as long as both units are still "
"alive (i.e., hit points are greater than 0).  Each round, a random number "
"between 1 and the sum of the attacker's and defender's strengths is "
"generated.  If this number is greater than the defender's strength, the "
"defender loses hit poŸ  †  †  ‡0€‡0 †˜P  work with."
msgstr ""

#: data/default/terrain.ruleset:561
msgid "Glacial hills"
msgstr ""

#: data/default/terrain.ruleset:599 data/civ2/terrain.ruleset:566
#: data/civ2/terrain.ruleset:600 data/civ1/terrain.ruleset:558
#: data/civ1/terrain.ruleset:590
msgid "Desert"
msgstr "×ž×“×‘×¨"

#: data/default/terrain.ruleset:630 data/civ2/terrain.ruleset:594
#: data/civ2/terrain.ruleset:629 data/civ1/terrain.ruleset:584
#: data/civ1/terrain.ruleset:619
msgid ""
"Deserts are regions of extreme dryness, making agriculture and trade very "
"difficult."
msgstr ""

#: data/default/terrain.ruleset:636
msgid "Desert hills"
msgstr ""

#: data/default/terrain.ruleset:668 data/default/terrain.ruleset:893
#: data/default/terrain.ruleset:931 data/default/terrain.ruleset:971
#: data/default/terrain.ruleset:1009 data/default/terrain.ruleset:1046
#: data/default/terrain.ruleset:1271 data/default/terrain.ruleset:1310
#: data/default/terrain.ruleset:134¥À †�s†˜ ‡€†= a‚ñ(’ „ÂA €P �Í?„Â4et:6
msgid ""
"The Kurds are a distinct ethno-linguistic group speaking an Indo-Aryan "
"language. Their traditional homeland Kurdistan is situated in northern "
"Middle East and partitioned between Iraq, Turkey, Syria, and Iran. The "
"medieval era saw the rise of several principalities ruled by Kurdish "
"dynasties, including Shaddadid, Rawadid, Hasanwayhid, Annazid, and Marwanid. "
"Subsequently subdued by the Ottomans, the Kurds' struggle for self-rule and "
"independence took off again after the fall of the Ottoman Empire and the end "
"of the colonial era. Today, Iraq's Kurdistan Autonomous Region is the only "
"Kurd-dominated politial entity in the world."
msgstr ""

#: data/nation/kyrgyz.ruleset:3
msgid "Kyrgyz"
msgstr ""

#: data/nation/kyrgyz.ruleset:4
msgid "?plural:Kyrgyzs"
msgstr ""

#: data/nation/kyrgyzKyrgyzstan got indDecent"
#~ msgstr "×¨×�×•×™×™×�"

#~ msgid "Hilarious"
#~ msgstr "×ž×’×•×—×›×™×�ENDREP
DELTA 14338 1439027 320352
SVN  †  †   ƒ% ‡ £iƒ,‚ �µ~§‚ }�Ý‚ „Áj�Þ9 13:49371124†  †  †  {�@ ùf €‡6 �ÿm€‰ ��‡,‚ ��ˆB‚ {�‰Q€…m T��-€} I�‘~ƒ ��’J— K�“x€v \�•9€b u�–w‚ �O�—n€�h [�›%ƒ �*�œ€�; �C�žh€e ��¡‚ „ùA�¢. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s listaa maailman RIKKAIMMAT sivilisaatiot."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s listaa maailman KEHITTYNEIMMÃ„T sivilisaatiot."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s listaa maailman MILITARISOITUNEIMMAT sivilisaatiot."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s listaa maailman ONNELLISIMMAT sivilisaatiot."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodotos"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Juhani Suomi"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinius vanhempi"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livius"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Edwin Linkomies"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Kustaa Vilkuna"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "YrjÃ¶-Sakari YrjÃ¶-Koskinen"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Elias LÃ¶nnrot"

#: server/report.c:129
msgid "Population"
msgstr "VÃ¤kiluku"

#: server/report.c:130
msgid "Land Area"
msgstr "Pinta-ala"

#: server/report.c:131
msgid "Settled Area"
msgstr "Asuttu ala"

#: server/report.c:132
msgid "Research Speed"
msgstr "Tutkimuksen nopeus"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Asepalvelus"

# Assuming use "the x Finns".
#: server/report.c:163
msgid "Magnificent"
msgstr "loistokkaat"

#: server/report.c:165
msgid "Great"
msgstr "suuret"

#: server/report.c:167
msgid "Glorious"
msgstr "maineikkaat"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Kaupunkikatsaussivu"

#: server/report.c:173
msgid "Mediocre"
msgstr "keskinkertaiset"

#: server/report.c:175
msgid "Pathetic"
msgstr "mitÃ¤ttÃ¶mÃ¤t"

#: server/report.c:177
msgid "Useless"
msgstr "kelvottomat"

#: server/report.c:179
msgid "Worthless"
msgstr "arvottomat"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240302
#, c-format
msgid "%2d: The %s City of %s of size %d, "
msgstr "%2d: %s kaupunki %s (koko: %d), "

#: server/report.c:309312315 server/report.c:362316
msgid "The Five Greatest Cities in the World!"
msgstr "Maailman viisi suurinta kaupunkia!"

#: server/report.c:33439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s on TUHOUTUNUT\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr " km^2"

#: server/report.c:590
msgid " M tons"
msgstr " M t"

#: server/report.c:595
msgid " M goods"
msgstr " M tuotteita"

#: server/report.c:600
msgid " bulbs"
msgstr " lamppua"

#: server/report.c:605610624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "VÃ¤estÃ¶katsaus:"

#: server/report.c:77579ŒÀ †  †  „%€„% †›[  server/stdinhand.c:3381
#, c-format
msgid "Ruleset directory \"%s\" not found"
msgstr "SÃ¤Ã¤nnÃ¶stÃ¶kokoelmahakemistoa \"%s\" ei lÃ¶ydy"

#: server/stdinhand.c:3387
#, fuzzy, c-format
msgid "Ruleset directory is already \"%s\""
msgstr "%s asetettu sÃ¤Ã¤nnÃ¶stÃ¶kokoelmahakemistoksi"

#: server/stdinhand.c:3391
#, c-format
msgid "Ruleset directory set to \"%s\""
msgstr "%s asetettu sÃ¤Ã¤nnÃ¶stÃ¶kokoelmahakemistoksi"

#: server/stdinhand.c:3439
msgid "Goodbye."
msgstr "NÃ¤kemiin."

#: server/stdinhand.c:3470
msgid "Sorry, you are not allowed to ’à †  †  „%€„% †›[ appy citizen(s).
#: client/text.c:1272
#, fuzzy, c-format
msgid "%d additional unhappy citizen."
msgid_plural "%d additional unhappy citizens."
msgstr[0] "%d tyytymÃ¤tÃ¶ntÃ¤ lisÃ¤Ã¤."
msgstr[1] "%d tyytymÃ¤tÃ¶ntÃ¤ lisÃ¤Ã¤."

#. TRANS: Martial law opening parenthesis
#: client/text.c:1294
msgid "Martial law in effect ("
msgstr "Armeija pitÃ¤Ã¤ kuria ("

#. TRANS: no [unit] maximum
#: client/text.c:1299
msgid "no maximum, "
msgstr "ei maksimia, "

#: client/text.c:1302
#, c-format
msgid "%d unit maximum, "
msgid_plural "%d units maximum, "
msgst™€ †  †  „%€„% †›[ bpp"
msgstr ""

#: client/gui-sdl/gui_main.c:151
msgid "Full Screen"
msgstr "Kokoruututila"

#: client/gui-sdl/gui_main.c:152
msgid ""
"If this option is set the client will use the whole screen area for drawing"
msgstr "Jos tÃ¤mÃ¤ asetus on pÃ¤Ã¤llÃ¤, asiakasohjelma kÃ¤yttÃ¤Ã¤ koko ruudun aluetta"

#: client/gui-sdl/gui_main.c:155
msgid "Screen width"
msgstr "Ruudun leveys"

#: client/gui-sdl/gui_main.c:156
msgid "This option saves the width of the selected screen resolution"
msgstr "TÃ¤mÃ¤ asetus tallettaa valitun resoluution ruudunleveyden"Ÿ  †  †  „%€„% †›[ "
msgstr ""
"Rakennushankkeilla parannetaan kaupunkien kauppatasetta, tieteen tutkimusta "
"jne. Useimmista hankkeista aiheutuu yllÃ¤pitokustannuksia, jotka on "
"maksettava joka kierroksella. Jos sinulla ei ole varaa yllÃ¤pitÃ¤Ã¤ jotain "
"rakennusta, se myydÃ¤Ã¤n automaattisesti."

#: data/helpdata.txt:889
msgid ""
"Research into technology is a necessity for improving the ability of your "
"civilization to develop new military units and city improvements."
msgstr ""
"Uusien teknologioiden kehittÃ¤minen on vÃ¤lttÃ¤mÃ¤tÃ¶ntÃ¤, jotta sivilisaa¥À †  †  „%€„% †›[ )."

#: data/civ2/buildings.ruleset:1458
#, no-c-format
msgid ""
"All your new ground units become veterans (for all cities).  The chance of a "
"unit becoming a veteran after a battle increases from 50% to 100%."
msgstr ""
"Kaikki uudet maavoimien yksikkÃ¶si (kaikissa kaupungeissa) ovat konkareita. "
"Jokainen taistelusta selviÃ¤vÃ¤ yksikkÃ¶si muuttuu konkariksi."

#: data/civ2/buildings.ruleset:1479
msgid "Units regain two extra hitpoints per turn."
msgstr ""
"YksikÃ¶idesi palautumisnopeus kiihtyy kahdella pisteellÃ¤ pelivuoroa kohti."

# Wi«à †  †  „%€„% †›[ msgid "Markachiri"
msgstr "maaliskuu"

#: data/nation/azeri.ruleset:3
#, fuzzy
msgid "Azeri"
msgstr "yhdysvaltalaisten"

#: data/nation/azeri.ruleset:4
#, fuzzy
msgid "?plural:Azeris"
msgstr "?plural:atsteekit"

#: data/nation/azeri.ruleset:6
msgid ""
"The Azeris are the people of Azerbaijan. The territory of modern Azerbaijan "
"was the scene of rises and falls of different ancient states of the Caucasus "
"region. In 1813 Azerbaijan became part of the Russian Empire, which was "
"followed by a short period of independence in 1918-1920 - as t²€ †  †  Š+€„% ‚« €† ¯\‚«r ƒ¹z‚àQsilÃ¤iset"

#: data/nation/swiss.ruleset:6
msgid ""
"Switzerland is a federation of cantons, some of which have more than 700 "
"years of history as a confederacy."
msgstr ""
"Sveitsi on kantonien liittovaltio. Osa kantoneista on kuulunut liittoumaan "
"yli 700 vuotta."

#: data/nation/swiss.ruleset:19
msgid "?female:General"
msgstr "Kenraali"

#: data/nation/swiss.ruleset:20
msgid "Bailiff"
msgstr "Vouti"

#: data/nation/swiss.ruleset:20
msgid "?female:Bailiff"
msgstr "Vouti"

#: data/nation/swiss.ruleset:21 data/nation/swiss.ruleset:22
msgidDecent"
#~ msgstr "hyvÃ¤t"

#~ msgid "Hilarious"
#~ msgstr "naurettavat"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s listaa maailman RIKKAIMMAT sivilisaatiot."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s listaa maailman KEHITTYNEIMMÃ„T sivilisaatiot."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%s listaa maailman MILITARISOITUNEIMMAT sivilisaatiot."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s listaa maailman ONNELLISIMMAT sivilisaatiot."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s listaa maailman SUURIMMAT sivilisaatiot.¸  ³`¹…5€…5 ³` ta me emme tue:"

#~ msgid "Trying \"%s\" tileset."
#~ msgstr "Testataan \"%s\" kuvitusta."

#, fuzzy
#~ msgid "Can't find tileset \"%s\"."
#~ msgstr "En lÃ¶ydÃ¤ Ã¤Ã¤niasetustiedostoa \"%s\"."

#~ msgid "Invalid darkness style set in tileset."
#~ msgstr "EpÃ¤kelpo pimeystyyppi kuvituksessa."

#, fuzzy
#~ msgid "Can't find spec file \"%s\"."
#~ msgstr "En lÃ¶ydÃ¤ Ã¤Ã¤niasetustiedostoa \"%s\"."

#~ msgid "No graphics for specialist %s."
#~ msgstr "Kuvake asukasspesialistille %s puuttuu."

#~ msgid "No graphics for citizen %s."
#~ msgstr "Kuvake asukkaalle %s puuttuu."

#, fuzzy
#~ msgid "Missing base sprite tag \"%s1\"."
#~ msgstr "\"%s\": argumentti puuttuu.\n"

# *** '(s/he/it) moves'ENDREP
DELTA 14287 5297960 455567
SVN  †  †  ‚\¬!¼ ƒ( ³ ¤Rƒ[‚ á?¨/™ „�Š‚ �<�Žµ Š9��	� ‚	�šC‚ ŠP�œN€O Œ3�§m‚ „\�´"‚ ™3�¹ � n�Ò4€ƒ W�Ö;‚ o�×€w �‹y�Øz€�1 �4‚æ� ‚t‚çB� \‚ê7‚ �R‚ë� �X‚ìh€u m‚ï5� ‚,‚ð#� ‚.‚òP� U‚ô€\ ‚5‚ö0‚ ‚7‚øg‚ e‚û €e �‚üj� Z‚ývƒ ¸‚þS‚ Œƒ¶h‚ �ƒÂ}‚ ‚ƒÓ‚ ‚ŽƒÕ… ‹E…ã#‚ �'…îj€…1 ‚…õ‰ ‚…õ€„= N…ú}€‹ G†ƒ:€K �†„L‚ �†…j‚ z††y‚ M†‡u€…Q |†�ƒ H†Ž~€ƒ1 O†’w‚ †“H€‚7 [†–~€L# ------------ Greek traslation for Freeciv ---------------
9 13:49-0500\n"
"PO-Revision-Date: 2007-08-11 01:363718 manual/civmanual.c:324155 client/gui-xaw/menu.c:156
#: manual/civmanual.c:2151155
msgid " and "
msgstr " êáé "

#: common/unittype.c:438 client/helpdata.c:137146198400
msgid "Use a non-privileged account instead.\n"
msgstr ""

#: utility/shared.c:1416
msgid "exact match"
msgstr ""

#: utility/shared.c:1417
msgid "only match"
msgstr ""

#: utility/shared.c:1418
msgid "ambiguous"
msgstr ""

#: utility/shared.c:1419
msgid "empty"
msgstr ""

#: utility/shared.c:1420
msgid "too long"
msgstr ""

#: utility/shared.c:1421
msgid "non-match"
msgstr ""

#: utility/support.c:211241
#, c-format
msgid "The %s have stopped building The %s in %s."
msgstr ""

#: ai/aicity.c:1411 server/citytools.c:1959. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "ÍÝï %s ÷ôßæåôå óôçí %s."

#: server/citytools.c:840863803
#, c-format
msgid "You destroy %s completely."
msgstr "ÊáôÝóôñåøåò ôç %s ïëïêëçñùôéêÜ."

#: server/citytools.c:12864103
#, c-format
msgid "%s conquered %s."
msgstr "%s êáôÝêôçóå %s."

#: server/citytools.c:1330374649
#, c-format
msgid "%s liberated %s."
msgstr "%s áðåëåõèåñþèçêå áðü %s"

#: server/citytools.c:1938019771737475fuzzy7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "Óôï Ýèíïò óïõ îÝóðáóå åìöýëéïò ðüëåìïò."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "o %s áíáêõñçñß÷ôçêå çãÝôçò ôùí åðáíáóôáôçìÝíùí êñáôþí %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "Ï %s äçëþíåé ðßóôç óôïí  %s"

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s áíáöÝñåé ãéá ôïõò ÐËÏÕÓÉÅÓÔÅÑÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s áíáöÝñåé ãéá ôïõò ðïéü ÐÑÏÇÃÌÅÍÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s áíáöÝñåé ãéá ôïõò ðïéü ×ÁÑÏÕÌÅÍÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s áíáöÝñåé ãéá ôïõò ÌÅÃÁËÕÔÅÑÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Ï Çñüäïôïò"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Ï Èïõêéäßäçò"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Ï Ðëßíïò ï ðñåóâýôåñïò"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Ï Ëßâéïò"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Ï Ôüéíìðé"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Ï Ãêßììðïíò"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ï Óïõ-ìá Ôóéí"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Ï Ðáí Êïõ"

#: server/report.c:129
msgid "Population"
msgstr "Ðëçèõóìüò"

#: server/report.c:130
msgid "Land Area"
msgstr "¸êôáóç "

#: server/report.c:13132
msgid "Research Speed"
msgstr "Ôá÷ýôçôá Ýñåõíáò"

#: server/report.c:13334353663
msgid "Magnificent"
msgstr "Ìåãáëéþäçò"

#: server/report.c:165
msgid "Great"
msgstr "ÌåãÜëïò"

#: server/report.c:167
msgid "Glorious"
msgstr "ÄïîáóìÝíïò"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Óåëßäá ãåíéêÞò åéêüíáò"

#: server/report.c:173
msgid "Mediocre"
msgstr "ÌÝôñéïò"

#: server/report.c:175
msgid "Pathetic"
msgstr "Ðáèçôéêüò"

#: server/report.c:177
msgid "Useless"
msgstr "¶÷ñçóôïò"

#: server/report.c:179
msgid "Worthless"
msgstr "ÁíÜîéïò"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Ï %s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "Ï Éóôïñéêüò êáôáãñÜöåé!"

#: server/report.c:302309312
#, c-format
msgid "with %d wonder\n"
msgid_plural "with %d wonders\n"
msgstr[0] ""
msgstr[1] ""

#: server/report.c:315 server/report.c:362
msgid "Traveler's Report:"
msgstr ""

#: server/report.c:316
msgid "The Five Greatest Cities in the World!"
msgstr ""

#: server/report.c:334
#, c-format
msgid "%s in %s (%s)\n"
msgstr ""

#: server/report.c:339
#, c-format
msgid "%s has been DESTROYED\n"
msgstr ""

#: server/report.c:3526380
msgid " sq. mi."
msgstr ""

#: server/report.c:590
msgid " M tons"
msgstr ""

#: server/report.c:595
msgid " M goods"
msgstr ""

#: server/report.c:600
msgid " bulbs"
msgstr " ãëüìðïé"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " ìÞíáò"
msgstr[1] " ìÞíåò"

#: server/report.c:610624
msgid "st"
msgstr "ïò"

#: server/report.c:626
msgid "nd"
msgstr "ïò"

#†  †  †  ƒ'°<€‡[ éY  ©5éb ‹�“  …�ž= ŠJ�£\ �:�®/ Š?�Ër ®�Ö: „M‚„_ „i‚‰5 ‡d‚Ž' Kø| §‚–_ éY‚½y€n �ƒ¨@� tƒ©T� �wƒªI€�* ^ƒ­j€p bƒ¯8€X Yƒ°r€d [ƒ²/€^ ]ƒ³h€�o Uƒ¶4€_ _ƒ·h� {ƒ¸H€b |ƒº%€� [ƒ¼:€�% Wƒ¾:€\ Tƒ¿m€�r RƒÂ3€�9 ZƒÄ>€c ZƒÅ{� �ƒÆV� eƒÇm€S bƒÉ%€�9 sƒË@� �ƒÌ4� �ƒÍG€P fƒÏ€p }ƒÐs‚ �ƒÑr€� zƒÔ€�M wƒÖ_� nƒ×W€q UƒÙ6€q NƒÚ|€ƒz ÆƒÝy� r„¤� �e„¥
� š„¦p· †„Á€„ Y„Ér€] f„Ë(€�t �„Î€‚A x„Ñi‚ n„Òc€@ s„Ô‚ �„Õ€‚+ �‹z„Ø8� ž%…ä3 “†‚a: server/report.c:628
msgid "rd"
msgstr "ïò"

#: server/report.c:630
msgid "th"
msgstr "ïò"

#: server/report.c:731
msgid "Demography string contains invalid characters. Try \"help demography\"."
msgstr ""
"Ôï äçìïãñáöéêü áëöáñéèìçôéêü ðåñéÝ÷åé Üêõñïõò ÷áñáêôÞñåò. Äþóå åíôïëÞ \"help "
"demography\"."

#: server/report.c:774 server/report.c:797
msgid "Demographics Report:"
msgstr "ÄçìïãñáöéêÞ ÁíáöïñÜ:"

#: server/report.c:775
msgid "Sorry, the Demographics report is unavailable."
msgstr "Óõãíþìç, áëëÜ ç ÄçìïãñáöéêÞ áíáöïñÜ äåí åßíáé äéáèÝóéìç"

#: server/report.c:779
#, c-format
msgid "The %s of the %s (%s)"
msgstr "Ï %s ôïõ %s (%s)"

#: server/ruleset.c:163
msgid "Fatal ruleset error. Server dies!"
msgstr ""

#. TRANS: message about an installation error.
#: server/ruleset.c:211
#, c-format
msgid "Could not find a readable \"%s.%s\" ruleset file."
msgstr ""

#: server/ruleset.c:3546
msgid "Loading rulesets"
msgstr ""

#. TRANS: Minor error message.
#: server/savegame.c:1748
#, c-format
msgid "Vote \"%s\" is passed %d to %d with %d abstentions."
msgstr ""

#: server/stdinhand.c:255700
msgid "Name is empty, so cannot be a player."
msgstr ""

#: server/stdinhand.c:464
msgid "Name is too long, so cannot be a player."
msgstr ""

#: server/stdinhand.c:4682
#, c-format
msgid "No player by the name of '%s'."
msgstr ""

#: server/stdinhand.c:476 server/stdinhand.c:5115
msgid "Name is empty, so cannot be a connection."
msgstr ""

#: server/stdinhand.c:4993
#, c-format
msgid "Connection name prefix '%s' is ambiguous."
msgstr ""

#: server/stdinhand.c:5077
#, c-format
msgid "Open metaserver connection to [%s]."
msgstr ""

#: server/stdinhand.c:5405
msgid "Metaserver connection is open."
msgstr ""

#: server/stdinhand.c:558
msgid "Metaserver connection is closed."
msgstr ""

#: server/stdinhand.c:568
msgid "Metaserver connection is already open."
msgstr ""

#: server/stdinhand.c:5794
msgid "Argument must be 'u', 'up', 'd', 'down', or '?'."
msgstr ""

#: server/stdinhand.c:605829
#, c-format
msgid "Metaserver message string set to '%s'."
msgstr ""

#: server/stdinhand.c:6322
#, c-format
msgid "Metaserver is now [%s]."
msgstr ""

#: server/stdinhand.c:662
#, c-format
msgid "Server id: %s"
msgstr ""

#: server/stdinhand.c:7452
msgid "Cannot toggle a barbarian player."
msgstr ""

#: server/stdinhand.c:769
#, c-format
msgid "%s is now under AI control."
msgstr ""

#: server/stdinhand.c:7894
msgid "Can't add AI players once the game has begun."
msgstr ""

#: server/stdinhand.c:8530
msgid "Can't use an empty name."
msgstr ""

#: server/stdinhand.c:867
#, c-format
msgid "That name exceeds the maximum of %d chars."
msgstr ""

#: server/stdinhand.c:873
msgid "That name is not allowed."
msgstr ""

#: server/stdinhand.c:8795
msgid "A user already exists by that name."
msgstr ""

#: server/stdinhand.c:915
#, c-format
msgid "%s has been added as an AI-controlled player."
msgstr ""

#: server/stdinhand.c:9221
msgid "Players cannot be removed once the game has started."
msgstr ""

#: server/stdinhand.c:962142
#, c-format
msgid "Loading script file: %s"
msgstr ""

#: server/stdinhand.c:103739
#, c-format
msgid "Could not read script file '%s'."
msgstr ""

#: server/stdinhand.c:1126
#, c-format
msgid "Could not write script file '%s'."
msgstr ""

#: server/stdinhand.c:1138614
msgid "Command access levels in effect:"
msgstr ""

#: server/stdinhand.c:12625
#, c-format
msgid "Command access level for first player to take it: %s"
msgstr ""

#: server/stdinhand.c:1274796 server/stdinhand.c:1354
#, c-format
msgid "Command access level set to '%s' for connection %s."
msgstr ""

#: server/stdinhand.c:1310 server/stdinhand.c:13580 server/stdinhand.c:1330 server/stdinhand.c:1347
#, c-format
msgid "Command access level set to '%s' for new players."
msgstr ""

#: server/stdinhand.c:1324 server/stdinhand.c:1335 server/stdinhand.c:134204
#, c-format
msgid "You already have command access level '%s' or better."
msgstr ""

#: server/stdinhand.c:13894
#, c-format
msgid "Connection %s has opted to become the game organizer."
msgstr ""

#: server/stdinhand.c:14452
msgid "Usage: timeoutincrease <turn> <turnadd> <value> <valuemult>."
msgstr ""

#: server/stdinhand.c:1460
#, c-format
msgid "Dynamic timeout set to %d %d %d %d"
msgstr ""

#. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Ðëçèõóìüò: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Ó_þóå ÅðéëïãÝò: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891024. TRANS: line break width 70
#: server/stdinhand.c:3836. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "Êïììïõíéóìüò: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "Êïììïõíéóìüò: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr ""

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr ""

#: server/stdinhand.c:3908
msgid "The following server commands are available:"
msgstr ""

#: server/stdinhand.c:398388
#, c-format
msgid "No match for help argument '%s'."
msgstr ""

#: server/stdinhand.c:40544
msgid "List of players:"
msgstr ""

#: server/stdinhand.c:4099
msgid "<no players>"
msgstr ""

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr ""

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ""

#: server/stdinhand.c:41305 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr ", %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr ""

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ""

#: server/stdinhand.c:4153594
msgid " (observer mode)"
msgstr ""

#: server/stdinhand.c:4180891
#, c-format
msgid "%2d : '%s' : 1 player : %s"
msgstr ""

#: server/stdinhand.c:4220
#, c-format
msgid "Empty team: %s"
msgstr ""

#: server/stdinhand.c:4231
msgid "List of connections to server:"
msgstr ""

#: server/stdinhand.c:4235
msgid "<no connections>"
msgstr ""

#: server/stdinhand.c:42592ŒÀ †  †  …l¯ €Š ¬ � �¬	� �]­� �®j� �@°€k V²1‚ w³	� �´� µ€s �¶u� c·y‚ �¸^� �¹z€s �»z€c �½k� �"¾t‚ �À� ‚SÁ‚ UÃq‚ ‚sÄH� gÇ<€O yÈo€G vÊ/€� NÌ@€�& vÎ4€H OÏr€�# dÑa€c kÓ(€Q aÔd€�" fÖg€l �Ø9� pÙ=� iÚ.€` aÛw€\ RÝ4€�8 \ß>€T �Càn� eâ2€h Iã€g på/€U �æt¯ ^è2€k \é{� _æt± `æs· aì€l ‚Jî=€J �|ñQ€p �-ô=€T sö>� w÷2� eø*€i eùx� iú^€�7 Wü~€^ oþ3€[ ‚ÿ}� �R�‚‚ n�ƒl� �$�„[€d �a�†c� �I�ˆE‚ |�Š� �!�‹� �V�Œ/� �>�Ž‚ ���F€] ‚V�‘'� ‚�“~� ��–€� ��˜=€e e�š7� �	�›€‚ o�ž<� �J�Ÿ,‚ �B� x� �+�¢;� �@�£g� ��¥(‚ �>�¦?� �^�§~� �~�©]� �k�«\� �F�­H� ��¯€Y y�± €E ‘h�²<£ ÝA�Ä:� ƒ	‚¢‘ …:‚¥0» ƒ‚«� „g‚® Ç‚³ ~‚ú$ üC‚û$� ®Eƒ÷g‰ �f„¦7� ‚„¨† ƒ	„ª@� ¡„­J¶ s„Ï† ‡$„Ðƒ ‹}„×A‡ Œ „ãHƒ Äx„ïK• �c…´b� ¸y…ÄF� ‡/…ý@� q†„p� �v†…b  e†‡x� ‡>†ˆ^� h†�� �;†‘� ‚]†’B€Smsgid "There was an error while auto connecting; aborting."
msgstr ""

#: client/climisc.c:176
#, c-format
msgid "Changing production of every %s into %s."
msgstr ""

#: client/climisc.c:210
msgid "?embassy:Both"
msgstr ""

#: client/climisc.c:212
msgid "?embassy:Yes"
msgstr ""

#: client/climisc.c:215
msgid "?embassy:With Us"
msgstr ""

#: client/climisc.c:218
msgid "?embassy:Contact"
msgstr ""

#: client/climisc.c:220
msgid "?embassy:No Contact"
msgstr ""

#: client/climisc.c:232
msgid "?vision:Both"
msgstr ""

#: client/climisc.c:234
msgid "?vision:To Them"
msgstr ""

#: client/climisc.c:237
msgid "?vision:To Us"
msgstr ""

#: client/climisc.c:253 client/climisc.c:260
#, c-format
msgid "The %s give %s"
msgstr ""

#: client/climisc.c:264
#, c-format
msgid "The %s give unknown city."
msgstr ""

#: client/climisc.c:269
#, c-format
msgid "The %s give %d gold"
msgstr ""

#: client/climisc.c:274
#, c-format
msgid "The %s give their worldmap"
msgstr ""

#: client/climisc.c:278
#, c-format
msgid "The %s give their seamap"
msgstr ""

#: client/climisc.c:282
msgid "The parties agree on a cease-fire"
msgstr ""

#: client/climisc.c:285
msgid "The parties agree on a peace"
msgstr ""

#: client/climisc.c:288
msgid "The parties create an alliance"
msgstr ""

#: client/climisc.c:291
#37714
#, c-format
msgid "* Allows %s (with %s).\n"
msgstr "* ÅðéôñÝðåé %s (ìå %s).\n"

#: client/helpdata.c:699660376
msgid "  * Slowed down while damaged\n"
msgstr "  * Êáèõóôåñåß üôáí åßíáé ÷ôõðçìÝíï\n"

#: client/helpdata.c:7793884799
msgid "* May not be built in cities.\n"
msgstr "* Äåí ìðïñåß íá ÷ôéóôåß óå ðüëåéò.\n"

#: client/helpdata.c:8025
msgid "* Never has a home city.\n"
msgstr "* Äåí Ý÷åé ðüëç áíáöïñÜò.\n"

#: client/helpdata.c:80821612837347
msgid "* May not be disbanded.\n"
msgstr ""

#: client/helpdata.c:851
#, no-5
msgid "* Can build new cities.\n"
msgstr ""

#: client/helpdata.c:85968
msgid "* Can build roads and railroads.\n"
msgstr ""

#: client/helpdata.c:869
msgid "* Can build mines on tiles.\n"
msgstr ""

#: client/helpdata.c:8705
msgid "* Can build farmland.\n"
msgstr ""

#: client/helpdata.c:879
#, c-format
msgid "* Can build farmland (if %s is known).\n"
msgstr ""

#: client/helpdata.c:88389
msgid "* Can build fortresses.\n"
msgstr ""

#: client/helpdata.c:8923
msgid "* Can clean nuclear fallout from tiles.\n"
msgstr ""

#: client/helpdata.c:896
msgid "* Can transform tiles.\n"
msgstr ""

#: client/helpdata.c:901
#, no-4
msgid "* May pillage to destroy infrastructure from tiles.\n"
msgstr ""

#: client/helpdata.c:9081
msgid "* Can perform diplomatic actions.\n"
msgstr ""

#: client/helpdata.c:9158
msgid "* May not be bribed.\n"
msgstr ""

#: client/helpdata.c:921
msgid "* Can attack otherwise unreachable enemy units.\n"
msgstr ""

#: client/helpdata.c:92529
msgid "* Can only attack units on ocean squares (no land attacks).\n"
msgstr ""

#: client/helpdata.c:933848
msgid "* Counts as 'mounted' against certain defenders.\n"
msgstr ""

#: client/helpdata.c:9526
msgid "* Very good at attacking 'helicopter' units.\n"
msgstr ""

#: client/helpdata.c:9605
msgid "* Making an attack ends this unit's turn.\n"
msgstr ""

#: client/helpdata.c:969
msgid "* This unit's attack causes a nuclear explosion!\n"
msgstr ""

#: client/helpdata.c:9736
msgid "* Ignores the effects of city walls.\n"
msgstr ""

#: client/helpdata.c:98071
msgid "* Ignores terrain effects (treats all squares as roads).\n"
msgstr ""

#: client/helpdata.c:9948
msgid "* A non-military unit (cannot attack; no martial law).\n"
msgstr ""

#: client/helpdata.c:10025
msgid "* Will never achieve veteran status.\n"
msgstr ""

#: client/helpdata.c:10114 client/helpdata.c:1027 client/helpdata.c:103519
msgid "* Will be built as a veteran under communist governments.\n"
msgstr ""

#: client/helpdata.c:10214Barracks).\n"
msgstr ""

#: client/helpdata.c:103Port Facility).\n"
msgstr ""

#: client/helpdata.c:10382
msgid "* May be promoted through combat or training\n"
msgstr ""

#: client/helpdata.c:1049
#, no-c-format1
msgid " or "
msgstr ""

#: client/helpdata.c:1083 client/helpdata.c:13696
#, c-format
msgid "If we would now start with %s we would need %d bulbs."
msgstr ""

#: client/helpdata.c:114149
msgid "You cannot research this technology."
msgstr ""

#: client/helpdata.c:1154627
#, c-format
msgid "* Allows %s to build roads on river squares.\n"
msgstr ""

#: client/helpdata.c:118537
msgid "* Pollution cannot be generated on this terrain."
msgstr ""

#: client/helpdata.c:1232
msgid "* You cannot build cities on this terrain."
msgstr ""

#: client/helpdata.c:12383
msgid "* Land units cannot travel on oceanic terrains."
msgstr ""

#: client/helpdata.c:12862 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:1400018328
#, c-format
msgid "* You pay no %s upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1432149630783
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr ""

#: client/helpdata.c:1488016
msgid "* Your units cannot be bribed.\n"
msgstr ""

#: client/helpdata.c:1519
msgid "* Your cities cannot be incited.\n"
msgstr ""

#: client/helpdata.c:152328
msgid "* Has a senate that may prevent declaration of war.\n"
msgstr ""

#: client/helpdata.c:153260
msgid "* Pays no upkeep for fanatics.\n"
msgstr ""

#: client/helpdata.c:1543
msgid "* Has no unhappy citizens.\n"
msgstr ""

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr ""

#: client/helpdata.c:156407865308317306
#, c-format
msgid "%s%d %s"
msgstr ""

#: client/helpdata.c:1677 client/helpdata.c:1685, "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:1684#, fuzzy
msgid "Theme"
msgstr "ÍáüòÐåñéï÷Þ ôùí  %sÐåñéï÷Þ ôùí %s %sfuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " ìå %s._Åì_öÜíéóå1¶_íïéî3msgid "Goto _Location"
msgstr "_ÐÞãáéíå óôçí ôïðïèåóßá¶íïéîå293Ëå_æÜíô400msgid "Chat"
msgstr "64548
#: client/gui-win32/menu.c:43231282
#, fuzzy
msgid "_Edit"
msgstr "_ÅðåîåñãáóôÞò"

#: client/gui-gtk-2.0/menu.c:787 c’à †  †  …³€Š e €O t�4� � ‚)� �ƒ*� v„@� v…7� �†.‚ �‡1� �(ˆI� ‚&‰r� ‹'Œ‚ �'—B� �	˜j� �™t� ‚›€o ��{€s �Ÿ}€b n¡b� �:¢Q€c �D¤n� �u¦3� [¨)€c ‚?©g� �^¬'� �®‚ ƒ¯&� ‚I²=€_ vµe� „U¶\� ~»N€h �½4€k x¿!� vÀ€e �Áu€j ˆ.Ãv� bÌ%€e `Íl€p |Ï<� uÐ9� `Ñ/� qÒ€�8 fÔ9‚ `Õ!€c cÖd€p cØ7� ´<Ù ‰'��`� Œ2�—ƒ ˆZ�£=� Ø �¬(€‚F ‚y‚†A€M ‚‰p€�" ~‚‹jµ �M‚�€‚ †'‚�€B ƒF‚–l€L ”‚še‚ Š‚®h€K ªQ‚¹(² ‚Z‚ä· ®q‚ç„ „ ƒ•~Š ‰ƒš� ˆyƒ£:� rƒ¬4� �Qƒ­'� qƒ®y� �lƒ¯k� �ƒ±X� �pƒ²h� �ƒ´Y€� �ƒ¶� àƒ¸ƒ ½h„˜ €�j V„×r€‚8 [„Û €` `„Ü;Ÿ �„Ý:� h„Þ=� ^„ß&€y ]„à}€] É„â7‚ X…«;€g G…¬z€�* V…®k€e }…°&™ k…±<� � …²(� i…³)€n f…µ � �…µgƒ b…¶n€Y b…¸)‚ �…¹€ƒT d…½y‚ a…¾_€u ¶.…À5 œ?…÷%lient/gui-win32/menu.c:325
msgid "_Find City"
msgstr "_Âñåò ðüëç"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:326
msgid "_Worklists"
msgstr "_ËßóôáÅñãáóéþí"

#: client/gui-gtk-2.0/menu.c:794
#, fuzzy
msgid "Editing _Mode"
msgstr "Ëåéôïõñãßá _Åðåîåñãáóßáò"

#: client/gui-gtk-2.0/menu.c:796
#, fuzzy
msgid "Editing _Tools"
msgstr "Åñãáëåßá åðåîåñãáóßáò"

#: client/gui-gtk-2.0/menu.c:798
#, fuzzy
msgid "Recalculate _Borders"
msgstr "Åðáíáõðïëïãéóìüò _Óõíüñùí"

#: client/gui-gtk-2.0/menu.c:800
msgid "Regenerate _Water"
msgstr ""

#: client/gui-gtk-2.0/menu.c:804 client/gui-gtk-2.0/menu.c:947
#: client/gui-win32/menu.c:335
msgid "_View"
msgstr "Ð_ñïâïëÞ"

#: client/gui-gtk-2.0/menu.c:808
msgid "City Outlines"
msgstr "Ðåñ_éãñÜììáôá ðüëåùí"

#: client/gui-gtk-2.0/menu.c:810 client/gui-win32/menu.c:336
msgid "Map _Grid"
msgstr "ÐëÝ_ãìá ÷Üñôç"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:337
msgid "National _Borders"
msgstr "ÅèíéêÜ _óýíïñá"

#: client/gui-gtk-2.0/menu.c:814 client/gui-win32/menu.c:338
msgid "City _Names"
msgstr "_Ïíüìáôá ðüëåùí"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339
msgid "City G_rowth"
msgstr "_ÁíÜðôõîç ðüëçò"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:340
msgid "City _Productions"
msgstr "_ÐáñáãùãÞ ð1 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:2112467950349601235
msgid "Build _Fortress"
msgstr "×ôßóå _Öñïýñéï"

#: client/gui-gtk-2.0/menu.c:876 client/gui-win32/menu.c:3667
msgid "Clean _Pollution"
msgstr "ÊáèÜñéóå Ìü_ëõíóç"

#: client/gui-gtk-2.0/menu.c:880 client/gui-win32/menu.c:36870
msgid "_Sentry"
msgstr "Öõëë_áãå"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:37345
msgid "_Unload"
msgstr "_Îåöüñôùóå"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376912
msgid "Rai_l"
msgstr "_Óéäçñüäñïìï"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024
msgid "_Wait"
msgstr "Ðåñßìåíå"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:39591 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_¸èíç"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:4046
#, fuzzy
msgid "_Research"
msgstr "_¸ñåõíá"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:408910
msgid "_Messages"
msgstr "Ìç_íýìáôá"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:4112
msgid "_Spaceship"
msgstr "_Äéáóôçìüðëïéï"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:41678
msgid "Co_nnecting"
msgstr "_Óýíäåóç"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:41920
msgid "C_hatline"
msgstr "ÃñáììÞ _êïõâåíôïýëáò"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:4212357
msgid "Com_bat"
msgstr "ÌÜ_÷ç"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:428
msgid "_ZOC"
msgstr "_Æ.Å"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:429301
msgid "Won_ders"
msgstr "_Èáýìáôá"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:4334
msgid "Space _Race"
msgstr "_ÄéáóôçìéêÞ êïýñóá"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:43672293Ufuzzy, c-format
msgid "Pollution: %d"
msgstr "Ìüëõíóç"

#: client/gui-sdl/citydlg.c:1944
#, fuzzy
msgid "Pollution: none"
msgstr "Ìüëõíóç"

#: client/gui-sdl/citydlg.c:1957
#, fuzzy
msgid "Trade routes: "
msgstr "?trade_routes:Å"

#: client/gui-sdl/citydlg.c:2006
#, fuzzy, c-format
msgid "Trade: +%d"
msgstr "+%d Åìðüñéï / %dfuzzy, c-format
msgid "Production: %d (%d) per turn"
msgstr "Óåëßäá ðáñáãùãÞòfuzzy, c-format
msgid "Trade: %d per turn"
msgstr "+%d Åìðüñéï / %d"

#: client/gui-sdl/citydlg.c:2778
#, fuzzy, c-format
msgid "Corruption: %d"
msgstr "ÄéáöèïñÜ:fuzzy, c-format
msgid "Upkeep: %d"
msgstr "ÓõíôÞñçóç:#, fuzzy
msgid "City growth: blocked"
msgstr "ÐïëÞ: ÁíÜðôõîç"

#: client/gui-sdl/citydlg.c:2981
#, fuzzy
msgid "City growth: never"
msgstr "_ÁíÜðôõîç ðüëçò"

#: client/gui-sdl/citydlg.c:2985
#, fuzzy, c-format
msgid "City shrinks: %d %s"
msgstr "Ðüëç: %s (%s)fuzzy, c-format
msgid "City growth: %d %s"
msgstr "_ÁíÜðôõîç ðüëçò#, fuzzy
msgid " - under Citizen Governor control."
msgstr "ÊõâåñíÞôçò Ðüëçò80#, fuzzy
msgid "Change City Governor settings"
msgstr "Ñõèìßóåéò ðáé÷íéäßïõ#, fuzzy
msgid "Full Screen"
msgstr "Ð_ëÞñçò ïèüíç#, fuzzy
msgid "Screen height"
msgstr "ÄéáóôçìéêÞ ðôÞóç ìå ?blistend:5689187710 client/gui-win32/menu.c:1215
#: client/gui-xaw/menu.c:173
msgid "Build Road"
msgstr ""

#: client/gui-sdl/menu.c:826 client/gui-win32/menu.c:118932935
msgid "Local _Options"
msgstr "ÔïðéêÝò _ÅðéëïãÝò"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "ÅðéëïãÝò _ÌçíõìÜôùí"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr ""

#: client/gui-win32/menu.c:3097
msgid "_Disconnect"
msgstr ""

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr ""

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr ""

#: client/gui-win32/menu.c:364
msgid "Transf_orm to Hills"
msgstr ""

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:12667 client/gui-xaw/menu.c:207
msgid "Go/Airlift to City"
msgstr ""

#: client/gui-win32/menu.c:39110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr ""

#: client/gui-win32/menu.c:12048 client/gui-xaw/menu.c:176
msgid "Build Farmland"
msgstr ""

#: client/gui-win32/menu.c:1263197
#, c-format
msgid ""
"<h1>Freeciv %s server options</h1>\n"
"\n"
msgstr ""

#: manual/civmanual.c:1390
#, c-format
msgid "Category: %s.<br>"
msgstr ""

#: manual/civmanual.c:143
#, c-format
msgid "Can only be used in server console. "
msgstr ""

#: manual/civmanual.c:14648
#, c-format
msgid "Can <b>not</b> be changed during a game. "
msgstr ""

#: manual/civmanual.c:15357 manual/civmanual.c:1672275
#, c-format
msgid ""
"<p class=\"changed\">Value set to %s</p>\n"
"\n"
msgstr ""

#: manual/civmanual.c:184319702
#, c-format
msgid ""
"<p>Description:</p>\n"
"\n"
msgstr ""

#: manual/civmanual.c:2091213
msgid "Move cost"
msgstr ""

#: manual/civmanual.c:213
msgid "Defense bonus"
msgstr ""

#: manual/civmanual.c:215
msgid "Mining"
msgstr ""

#: manual/civmanual.c:215
msgid "turns"
msgstr ""

#: manual/civmanual.c:217
msgid "Rail"
msgstr ""

#: manual/civmanual.c:218
msgid "Clean pollution"
msgstr ""

#: manual/civmanual.c:218
msgid "Clean fallout"
msgstr ""

#: manual/civmanual.c:253 manual/civmanual.c:263
msgid "impossible"
msgstr ""

#: manual/civmanual.c:28688294
msgid "Requirement"
msgstr ""

#: manual/civmanual.c:294
msgid "Obsolete by"
msgstr ""

#: manual/civmanual.c:294™€ †  †  Œ€Œ †“d ild (m)ine or convert terrain (settler/worker units)\n"
"    n: clean (n)uclear fallout\n"
"    N: explode (N)uclear\n"
"    o: transf(o)rm terrain (engineer unit)\n"
"    p: clean (p)ollution  (settler/worker units)\n"
"    p: (p)aradrop  (paratroop units)\n"
"    P: (P)illage terrain alteration\n"
"    q: unit patrol  (then left-click mouse to select destination)\n"
"    q: add a patrol waypoint (when in patrol mode)\n"
"    r: build (r)oad/railroad  (settler/worker units)\n"
"    r: establish trade (r)oute  (caravan units)\n"
"    s: (s)entry unit\n"
"    u: (u)nload unit\n"
"    U: (U)nload all units from a boat\n"
"    W: (W)ake up other units on tile\n"
"    x: auto-e(x)plore\n"
"    y: Select all idle units of the same type as the active unit\n"
"space: unit stay put\n"
"\n"
"      Ctrl-U: (u)pgrade unit\n"
"Shift-Ctrl-B: Goto and (B)uild city on target\n"
"Shift-Ctrl-R: Connect current and target tile with (R)oad\n"
"Shift-Ctrl-L: Connect current and target tile with rai(L)\n"
"Shift-Ctrl-I: Connect current and target tile with (I)rrigation\n"
msgstr ""
"ÅíôïëÝò ìïíÜäáò:\n"
"================\n"
"    a: (a)utosettler  - áõôüìáôç ëåéôïõñãßá áðïßêùí-åñãáôþí\n"
"    b: (b)uild city   - ÷ôßóå ðüëç  (ìïíÜäåò áðïßêùí)\n"
"    b: help(b)uild  -âïÞèçóå íá ÷ôéóôåß èáýìá  (êáñáâÜíéá)\n"
"    C: (C)onnect  - óõíÝäåóå ìïíÜäá (ìåôÜ áñéóôåñü-êëéê ãéá åðéëïãÞ "
"ðñïïñéóìïý)\n"
"    d: (d)iplomat  - åíÝñãåéåò äéðëùìÜôç/êáôáóêüðïõ (ìïíÜäåò äéðëùìÜôç/"
"êáôáóêüðïõ)\n"
"    D: (D)isband  - ÁðÝëõóå ìïíÜäá\n"
"    e: airbas(e)  - A÷ôßóå áåñïðïñéêÞ âÜóçŸ  †  †  ŒN€Œ ‚« ² ƒè‚«4éïèÞêç , Ýíá ÐáíåðéóôÞìéï êáé ¸íá "
"åñåõíçôéêü åñãáóôÞñéï áõîÜíïõí ôçí åðéóôçìïíéêÞ ðáñáãùãÞ êáôÜ 450%."

#: data/default/buildings.ruleset:694 data/civ2/buildings.ruleset:658
msgid "SAM Battery"
msgstr "ÅêôïîåõôÞñáò SAM"

#: data/default/buildings.ruleset:708 data/civ2/buildings.ruleset:672
msgid ""
"Doubles the defense of all units inside the city when attacked by non-"
"nuclear air units."
msgstr ""
"ÄéðëáóéÜæåé ôçí Üìõíá üëùí ôùí ìïíÜäùí ìÝóá óôçí ðüëç üôáí äÝ÷ïíôáé åðßèåóç "
"áðü ìç-ðõñçíéêÝò ìïíÜäåò."

#: data/default/buildings.ruleset:714 data/civ2/buildings.ruleset:678
#: data/civ1/buildings.ruleset:496
msgid "SDI Defense"
msgstr "¶ìõíá SDI"

#: data/default/buildings.ruleset:728 data/civ2/buildings.ruleset:692
#: data/civ1/buildings.ruleset:510
msgid ""
"Protects a city from attacks from Nuclear units.  Nuclear attacks simply "
"have no effect on the city.  Also, doubles defence against non-nuclear "
"missiles."
msgstr ""
"Ðñïóôáôåýåé ìéá ðüëç áðü åðéèÝóåéò áðü ÐõñçíéêÝò ìïíÜäåò. ÐëÝïí ïé åðéèÝóåéò "
"ðõñçíéêþí ìïíÜäùí äåí Ý÷ïõí åðßäñáóç óå ðüëåéò. Åðßóçò, äéðëáóéÜæåé ôçí "
"Üìõíá åíÜíôéá óå ìç-ðõñçíéêÝò êåöáëÝò."

#: data/default/buildings.ruleset:737 data/civ2/buildings.ruleset:701
msgid "Sewer System"
msgstr "Óýóôçìá õðïíüìùí"

#: data/default/buildings.ruleset:752 data/civ2/buildings.ruleset:716
msgid ""
"Allows a city to grow larger than size 12.  An Aqueduct is first required "
"for a city to grow larger than size 8."
msgstr ""
"ÅðéôñÝðåé óå ìéá ðüëç íá áõîçèåß óå ìÝãåèïò ìåãáëýôåñï áðü 12. ÐñïçãïõìÝíïò "
"áðáéôåßôáé õäñáã#, fuzzy
msgid "?female:Chief"
msgstr "?female:×áí¥À †  †  Œ0€Œ0 †“P 1/units.ruleset:1067
#, fuzzy
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents.\n"
"\n"
"If an enemy unit is alone on a tile, you may attempt to bribe it with your "
"diplomat. By paying a sum of gold the unit will immediately become yours.\n"
"\n"
"The diplomat can also perform a number of actions in another player's city:\n"
"- \"Investigate\" Reveal detailed information about the city.\n"
"- \"Establish Embassy\" Get permanent intelligence on the player.\n"
"- \"Sabotage\" Ruin any production in the city.\n"
"- \"Steal Technology\" Acquire an advance from the city's owner.\n"
"- \"Incite a Revolt\" Make a city your own by paying a sum of gold. Note "
"that you cannot incite a revolt in a capital city.\n"
"\n"
"In some game strategies, hordes of Diplomats can be used to wreak havoc on "
"the enemy.  Little wonder that Diplomats are often viewed with suspicion and "
"fear!"
msgstr ""
"- ¸íáò äéðëùìÜôçò ìðïñåß íá éäñýóåé ðñåóâåßåò óå Üëëïõò ðïëéôéóìïýò ìå ôï "
"ðïõ åéóÝñ÷åôáé óå ìéá ðüëç.\n"
"\n"
"¸íáò äéðëùìÜôçò ìðïñåß åðßóçò íá óáìðïôÜñåé ôçí å÷èñéêÞ ðáñáãùãÞ, Þ íá "
"êëÝøåé ìéá ôå÷íïëïãßá áðü ôçí ðüëç. (Ìðïñåß íá êëáðåß ìüíï ìéá ôå÷íïëïãßá "
"áíÜ ðüëç). \n"
"\n"
"- ¸íáò äéðëùìÜôçò ìðïñåß åðßóçò íá äùñïäïêÞóåé ìéá å÷èñéêÞ ìïíÜäá , áí áõôÞ "
"ç ìïíÜäá åßíáé ìüíç ôçò óôï ôåôñÜãùíï ðïõ êáôáëáìâÜíåé.\n"
"\n"
"- ÄéðëùìÜôåò ìðïñïýí áêüìá êáé íá îåêéíÞóïõí åðáíÜóôáóç óå ìéá å÷èñéêÞ ðüëç "
"êáé íá ôçí ð«à ƒ°&„õby�Òp€Œ0 ‚çx � Ÿ‚è€— „+ƒ˜0¥ ƒƒœ=€…= �ƒŸX€‹Z Zƒ£ €˜ aƒ§&œ pƒ§u€æ ‚[ƒ‘€ˆ  …+ƒª{€†= �)ƒŒO€�g � ƒ‡J€Œ |ƒ“T ƒ-ƒ£Q �tƒ©€‚Ucha.ruleset:7
msgid ""
"The P'urhepecha are a people native to the modern Mexican state of "
"Michoacan, the heart of a former empire known to them as Irechecua "
"Tzintzuntzani, meaning the \"lands of Tzintzuntzan,\" their capital city. "
"Their kings were the perennial enemy of the Aztec empire, who attempted an "
"unsuccessful invasion of the P'urhepecha lands. When the Spanish arrived "
"began their conquest of Mexico in 1519, the Aztecs sent an embassy seeking "
"the support of the P'urhepecha, but was refused. The conquistadores' "
"reputation preceded them and the P'urhepecha offered to become a subject "
"state of the King of Spain rather than meet the same fate as their former "
"enemies, the Aztecs. Nevertheless, the transition to Spanish rule was not "
"smooth and devolved into violence. The empire, founded around 1450 CE, "
"collapsed in 1521."
msgstr ""

#. TRANS: Caconzi = King
#: data/nation/purhepecha.ruleset:32
#, fuzzy
msgid "Caconzi"
msgstr "Êáíüíé"

#: data/nation/quebecois.ruleset:3
msgid "Quebecois"
msgstr "ÊåìðÝêéêï"

#: data/nation/quebecois.ruleset:4
msgid "?plural:Quebecois"
msgstr "?plural:ÊåìðÝêïé"

#: data/nation/quebecois.ruleset:6
msgid ""
"Quebec is the largest province of Canada, housing the majority of the "
"Francophone population of America."
msgstr ""
"Ôï ÊåìðÝê åßíáé ç ìåãáëýôåñç åðáñ÷ßá ôïõ ÊáíáäÜ, êáé óôåãÜæåé ôçí ðëåéïøçößá "
"ôïõ Ãáëëüöùíïõ ðëçèõóìïý óôçí ÁìåñéêÞ."

#: data/nation/romanian.ruleset:3
msgid "Romanian"
msgstr "ÑïõìÜíéêü"

#: data/nation/romanian.ruleset:4
msgid "?plural:Romanians"
msgstr "?plural:ÑïõìáíÅðáíáö_üñôùóç ïìÜäáòÐëáêéäßùíDecent"
#~ msgstr "Êáëüò"

#~ msgid "Hilarious"
#~ msgstr "Ãåëïßïò"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s áíáöÝñåé ãéá ôïõò ÐËÏÕÓÉÅÓÔÅÑÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s áíáöÝñåé ãéá ôïõò ðïéü ÐÑÏÇÃÌÅÍÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%s áíáöÝñåé ãéá ôïõò ÓÔÑÁÔÉÊÏÐÏÉÇÌÅÍÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s áíáöÝñåé ãéá ôïõò ðïéü ×ÁÑÏÕÌÅÍÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s áíáöÝñåé ãéá ôïõò ÌÅÃÁËÕÔÅÑÏÕÓ ðïëéôéóìïýò ôïõ êüóìïõ."

#~ msgid "City: Building Unavailable Item"
#~ msgstr "Ðüëç: ×ôßæåôáé ìç äéáèÝóéìï áíôéêåßìåíï"

#~ msgid "City: Captured/Destroyed"
#~ msgstr "ÐïëÞ: Áé÷ìáëùôéóìÝíç/ÊáôåóôñáììÝíç"

#~ msgid "City: Celebrating"
#~ msgstr "ÐïëÞ: ÃéïñôÜæåé"

#~ msgid "City: Civil Disorder"
#~ msgstr "ÐïëÞ: Áíáôáñá÷Ýò"

#~ msgid "City: Famine"
#~ msgstr "ÐïëÞ: Ðåßíá"

#~ msgid "City: Famine Feared"
#~ msgstr "ÐïëÞ: Öüâïò ðåßíáò"

#~ msgid "City: Growth"
#~ msgstr "ÐïëÞ: ÁíÜðôõîç"

#~ msgid "City: May Soon Grow"
#~ msgstr "ÐïëÞ: ºóùò áõîçèåß óýíôïìá"

#~ msgid "City: Needs Aqueduct"
#~ msgstr "Ðüëç: ×ñåéÜæåôáé õäñáãùãåßï"

#~ msgid "City: Needs Aqueduct Being Built"
#~ msgstr "ÐïëÞ: ×ñåéÜæåôáé íá ÷ôéóôåß õäñáãùãåßï"

#~ msgid "City: Normal"
#~ msgstr "ÐïëÞ: ¼ëá åíôÜîåé"

#~ msgid "City: Nuked"
#~ msgstr "ÐïëÞ: ÄÝ÷ôçêå ðõñçíéêü ÷ôýðçìá!"

#~ msgid "City: Released from citizen governor"
#~ msgstr "ÐïëÞ: Áðåëåõèåñþèçêå áðü êõâÝñíçóç ðïëéôþí"

#~ msgid "City: Suggest Growth Throttling"
#~ msgstr "ÐïëÞ: Ðñïôåßíåé åíßó÷õóç áýîçóçò "

#~ msgid "City: Transfer"
#~ msgstr "Ðüëç: ÌåôáöïñÜ"

#~ msgid "City: Was Built"
#~ msgstr "Ðüëç: ×ôßóôçêå"

#~ msgid "City: Worklist Events"
#~ msgstr "Ðüëç: Ãåãïíüôá ëßóôáò åñãáóéþí"

#~ msgid "City: Production changed"
#~ msgstr "Ðüëç: ¶ëëáîå ç ðáñáãùãÞ"

#~ msgid "Civ: Barbarian Uprising"
#~ msgstr "Ðïëéôéóìüò: Îåóçêùìüò âáñâÜñùí"

#~ msgid "Civ: Civil War"
#~ msgstr "Ðïëéôéóìüò: Åìöýëéïò ðüëåìïò"

#~ msgid "Civ: Collapse to Anarchy"
#~ msgstr "Ðïëéôéóìüò: ÊáôÜññåõóç óå áíáñ÷ßá"

#~ msgid "Civ: First Contact"
#~ msgstr "Ðïëéôéóìüò: Ðñþôç åðáöÞ"

#~ msgid "Civ: Learned New Government"
#~ msgstr "Ðïëéôéóìüò: Ìáèåýôçêå íÝá ìïñöÞ êõâÝñíçóçò"

#~ msgid "Civ: Low Funds"
#~ msgstr "Ðïëéôéóìüò: ×áìçëÜ êåöÜëáéá"

#~ msgid "Civ: Pollution"
#~ msgstr "Ðïëéôéóìüò: Ìüëõíóç"

#~ msgid "Civ: Revolt Ended"
#~ msgstr "Ðïëéôéóìüò: Ï îåóçêùìüò ôåëåßùóå"

#~ msgid "Civ: Revolt Started"
#~ msgstr "Ðïëéôéóìüò: ¶ñ÷éóå îåóçêùìüò"

#~ msgid "Civ: Spaceship Events"
#~ msgstr "Ðïëéôéóìüò: Ãåãïíüôá äéáóôçìïðëïßïõ"

#~ msgid "Diplomat Action: Bribe"
#~ msgstr "ÄéðëùìáôéêÞ åíÝñãåéá:"

#~ msgid "Diplomat Action: Caused IncidentBribe"
#~ msgstr "Å÷èñéêüò äéðëùìÜôçò~ msgid "Global: Eco-Disaster"
#~ msgstr "Ðáãêüóìéá: Ïéêü-ÊáôáóôñïöÞ"

#~ msgid "Global: Nuke Detonated"
#~ msgstr "Ðáãêüóìéá: ÐõñïäïôÞèçêå Ðõñçíéêü"

#, fuzzy
#~ msgid "Hut: Barbarians in a Hut Roused"
#~ msgstr "Êáëýâá:"

#~ msgid "Hut: City Founded from Hut"
#~ msgstr "Êáëýâá:"

#~ msgid "Hut: Gold Found in Hut"
#~ msgstr "Êáëýâá:"

#~ msgid "Hut: Killed by Barbarians in a Hut"
#~ msgstr "Êáëýâá:"

#~ msgid "Hut: Mercenaries Found in Hut"
#~ msgstr "Êáëýâá:"

#~ msgid "Hut: Settler Found in Hut"
#~ msgstr "Êáëýâá:"

#~ msgid "Hut: Tech Found in Hut"
#~ msgstr "Êáëýâá: ÂñÝèçêå ôå÷íïëïãßá óôçí Êáëýâá"

#~ msgid "Hut: Unit Spared by Barbarians"
#~ msgstr "Êáëýâá: Ðåñéóóåõïýìåíç ÂÜñâáñç ìïíÜäáForced to Sell"
#~ msgstr "¸ñãï: ÐïõëÞèçêå áíáãêáóôéêÜ"

#~ msgid "Improvement: New Improvement Selected"
#~ msgstr "¸ñãï: ÅðéëÝ÷ôçêå íåï Ýñãï"

#~ msgid "Improvement: Sold"
#~ msgstr "¸ñãï: ÐïõëÞèçêå"

#~ msgid "Tech: Learned From Great Library"
#~ msgstr "Ôå÷íïëïãéêÜ: ÍÝá ôå÷íïëïãßá ìáèåýôçêå áðü ôçí ÌåãÜëç ÂéâëéïèÞêç"

#~ msgid "Tech: Learned New Tech"
#~ msgstr "Ôå÷íïëïãéêÜ: Ìáèåýôçêå íÝá ôå÷íïëïãßá"

#~ msgid "Treaty: Alliance"
#~ msgstr "ÓõíèÞêç: Óõììá÷ßá"

#, fuzzy
#~ msgid "Treaty: Broken"
#~ msgstr "ÓõíèÞêç: ×Üëáóå"

#~ msgid "Treaty: Cease-fire"
#~ msgstr "ÓõíèÞêç: ÊáôÜðáõóç ðõñüò"

#~ msgid "Treaty: Peace"
#~ msgstr "ÓõíèÞêç: ÅéñÞíç"

#~ msgid "Treaty: Shared Vision"
#~ msgstr "ÓõíèÞêç: ÊïéíÜ ïñÜìáôá"

#~ msgid "Unit: Attack Failed"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Attack Succeeded"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Bought"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Built"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Defender Destroyed"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Defender Survived"
#~ msgstr "ÌïíÜäá:"

#, fuzzy
#~ msgid "Unit: Promoted to Veteran"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Production Upgraded"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Relocated"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Unit: Orders / goto events"
#~ msgstr "ÌïíÜäá:"

#~ msgid "Wonder: Finished"
#~ msgstr "Èáýìá:"

#~ msgid "Wonder: Made Obsolete"
#~ msgstr "Èáýìá:"

#~ msgid "Wonder: Started"
#~ msgstr "Èáýìá:"

#~ msgid "Wonder: Stopped"
#~ msgstr "Èáýìá:"

#~ msgid "Wonder: Will Finish Next TurnMoved %s out of disbanded city %s to avoid being landlocked."
#~ msgstr ""
#~ "ÌåôáêéíÞèçêáí %s Ýîù áðü äéáóêïñðéóèåßóá ðüëç %s ãéá ôçí áðïöõãÞ "
#~ "áðïêëåéóìïý. "

#~ msgid ""
#~ "If non-zero, saved games will be compressed using zlib (gzip format). "
#~ "Larger values will give better compression but take longer. If the "
#~ "maximum is zero this server was not compiled to use zlib."
#~ msgstr ""
#~ "Áí ìç-ìçäåíéêü, áðïèçêåõìÝíá ðáé÷íßäéá èá óõìðéÝæïíôáé ìå ÷ñÞóç ôçò zlib "
#~ "(gzip öïñìÜô). Ìåãáëýôåñåò ôéìÝò èá äþóïõí êáëýôåñç óõìðßåóç ðïõ èá "
#~ "äéáñêåß üìùò ðåñéóóüôåñï, Áí ôï ìÝãéóôï åßíáé ìçäÝí ôüôå ï åîõðçñåôçôÞò "
#~ "äåí ìåôáãëùôßóôçêå ìå ôç zlib."

#~ msgid "novice"
#~ msgstr "áñ÷Üñéï"

#~ msgid "easy"
#~ msgstr "åýêïëï"

#~ msgid "normal"
#~ msgstr "êáíïíéêü"

#~ msgid "hard"
#~ msgstr "äýóêïëï"

#~ msgid "experimental"
#~ msgstr "ðåéñáìáôéêü"

#, fuzzy
#~ msgid "Requires the %s technology.\n"
#~ msgstr ""
#~ "Áðáéôåß ôçí ôå÷íïëïãßá %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s government.\n"
#~ msgstr ""
#~ "Áðáéôåß ôï ðïëßôåõìá %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s building.\n"
#~ msgstr ""
#~ "Áðáéôåß ôï êôßñéï %s .\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s terrain special.\n"
#~ msgstr ""
#~ "Áðáéôåß ôï åéäéêü Ýäáöïò %s .\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s terrain.\n"
#~ msgstr ""
#~ "Áðáéôåß ôï Ýäáöïò %s .\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s nation.\n"
#~ msgstr ""
#~ "Áðáéôåß ôï Ýèíïò %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Only applies to %s units.\n"
#~ msgstr ""
#~ "¸÷åé åöáñìïãÞ ìüíï óå ìïíÜäåò %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Applies only to %s.\n"
#~ msgstr ""
#~ "¸÷åé åöáñìïãÞ ìüíï óå %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires a minimum size of %d.\n"
#~ msgstr ""
#~ "Áðáéôåß Ýíá åëÜ÷éóôï ìÝãåèïò áðü %d.\n"
#~ "\n"

#, fuzzy
#~ msgid ""
#~ "Requires: Nothing\n"
#~ "\n"
#~ msgstr ""
#~ "Áðáéôåß ôï êôßñéï %s .\n"
#~ "\n"

#, fuzzy
#~ msgid "* Can carry and refuel %d air unit.\n"
#~ msgid_plural "* Can carry and refuel %d air units.\n"
#~ msgstr[0] ""
#~ "* Äåí ìðïñåß íá ìåôáöÝñåé êáé íá áíåöïäéÜóåé %d ìïíÜäá áðü ôéò êëÜóåéò:\n"
#~ msgstr[1] ""
#~ "* Äåí ìðïñåß íá ìåôáöÝñåé êáé íá áíåöïäéÜóåé %d ìïíÜäåò áðü ôéò êëÜóåéò:\n"

#, fuzzy
#~ msgid "* Can carry and refuel %d missile unit.\n"
#~ msgid_plural "* Can carry and refuel %d missile units.\n"
#~ msgstr[0] ""
#~ "* Äåí ìðïñåß íá ìåôáöÝñåé êáé íá áíåöïäéÜóåé %d ìïíÜäá áðü ôéò êëÜóåéò:\n"
#~ msgstr[1] ""
#~ "* Äåí ìðïñåß íá ìåôáöÝñåé êáé íá áíåöïäéÜóåé %d ìïíÜäåò áðü ôéò êëÜóåéò:\n"

#, fuzzy
#~ msgid "* Can carry %d ground unit across water.\n"
#~ msgid_plural "* Can carry %d ground units across water.\n"
#~ msgstr[0] ""
#~ "* Äåí ìðïñåß íá ìåôáöÝñåé êáé íá áíåöïäéÜóåé %d ìïíÜäá áðü ôéò êëÜóåéò:\n"
#~ msgstr[1] ""
#~ "* Äåí ìðïñåß íá ìåôáöÝñåé êáé íá áíåöïäéÜóåé %d ìïíÜäåò áðü ôéò êëÜóåéò:\n"

#, fuzzy
#~ msgid "* A missile unit: gets used up in making an attack.\n"
#~ msgstr "  * Êáôáíáëþíåôáé óôçí åêôÝëåóç ôçò åðßèåóçò .\n"

#, fuzzy
#~ msgid "You were rejected from the game...."
#~ msgstr "ÁðïâëÞèçêåò áðü ôï ðáé÷íßäé:Easy AI>"
#~ msgstr "<ÅýêïëçSa_ve Options"
#~ msgstr "Ó_þóå ÅðéëïãÝò"

#~ msgid "_Change Government"
#~ msgstr "_ÁëëáãÞ ðïëéôåýìáôïò"

#~ msgid ""
#~ "Main Map (Keys):\n"
#~ "================\n"
#~ "    Shift-home: center on capital\n"
#~ "  Shift-arrows: scroll map\n"
#~ "        Ctrl-G: show grid lines on/off\n"
#~ "        Ctrl-B: show national borders on/off\n"
#~ "        Ctrl-N: show city names on/off\n"
#~ "        Ctrl-R: show city growth on/off\n"
#~ "        Ctrl-P: show city production on/off\n"
#~ "             t: show city workers (mouse over or near city)\n"
#~ msgstr ""
#~ "Êåíôñéêüò ÷Üñôçò (ÐëÞêôñá):\n"
#~ "================\n"
#~ "    Shift-home:  êåíôñÜñéóå óôçí ðñùôåýïõóá\n"
#~ " Shift-âåëÜêéá:  êýëéóå ÷Üñôç\n"
#~ "        Ctrl-G:  åìöÜíéóå/êñýøå ãñáììÝò ðëÝãìáôïò \n"
#~ "        Ctrl-B:  åìöÜíéóå/êñýøå åèíéêÜ óýíïñá\n"
#~ "        Ctrl-N:  åìöÜíéóå/êñýøå ïíüìáôá ðüëçò\n"
#~ "        Ctrl-R:  åìöÜíéóå/êñýøå áýîçóç ðüëçò\n"
#~ "        Ctrl-P:  åìöÜíéóå/êñýøå ðáñáãùãÞ ðüëçò\n"
#~ "             t:  åìöÜíéóå åñãÜôåò ðüëçò (êïõìðß ðÜíù Þ êïíôÜ óå ðüëç)\n"

#~ msgid ""
#~ "Main Map (Mouse):\n"
#~ "=================\n"
#~ "  Left-click on city:          Pop up city dialog\n"
#~ "  Left-click on unit:          Activate unit\n"
#~ "  Left-click-and-drag on unit: Goto command for unit\n"
#~ "  Center-click:                Show tile info\n"
#~ "  Right-click:                 Center tile in view\n"
#~ "\n"
#~ "  Shift-Left-click:            Copy production (GTK)\n"
#~ "  Shift-Right-click on city:   Paste production into city (GTK)\n"
#~ "\n"
#~ "  Shift-Control-Left-click:    Adjust city workers\n"
#~ "  Control-Center-click:        Wake up sentried units\n"
#~ "\n"
#~ "  Area Selection mode (GTK):\n"
#~ "  ==========================\n"
#~ "  Right-click-and-drag: Enter Area Selection mode\n"
#~ "  Left-click:           Toggle tile highlighting\n"
#~ "  Shift-Right-click:    Paste production into highlighted cities\n"
#~ "  Right-click:          Cancel Area Selection mode\n"
#~ "\n"
#~ "  The cities that become highlighted on the map,\n"
#~ "  will also be highlighted in the City Report."
#~ msgstr ""
#~ "Êåíôñéêüò ÷Üñôçò (Ðïíôßêé):\n"
#~ "===========================\n"
#~ "  Áñéóôåñü-êëéê óôçí ðüëç:          ÅìöÜíéóå äéÜëïãï ðüëçò\n"
#~ "  Áñéóôåñü-êëéê óå ìïíÜäá:          ÅíåñãïðïéÞóå ìïíÜäá\n"
#~ "  Áñéóôåñü-êëéê êáé óýñå óå ìïíÜäá: ÅíôïëÞ ðÞãáéíå óå ìïíÜäá\n"
#~ "  Êåíôñéêü-êëéê:                    ÅìöÜíéóå ðëçñïöïñßåò ôåôñáãþíïõ\n"
#~ "  Äåîß-êëéê:                        ÊåíôñÜñéóå ôåôñÜãùíï óå ïèüíç\n"
#~ "\n"
#~ "  Shift-Áñéóôåñü-êëéê:              ÁíôÝãñáøå ðáñáãùãÞ (GTK)\n"
#~ "  Shift-Äåîß-êëéê óå ðüëç:          Åðéêüëëçóå ðáñáãùãÞ óå ðüëç (GTK)\n"
#~ "\n"
#~ "  Shift-Control-Áñéóôåñü-êëéê:      ÐñïóÜóìïóå åñãÜôåò ðüëçò\n"
#~ "  Control-êåíôñéêü-êëéê:            Åíåñãïðïßçóå ìïíÜäåò öñïõñïýò\n"
#~ "\n"
#~ "  Ëåéôïõñãßá åðéëïãÞò ðåñéï÷Þò (GTK):\n"
#~ "  ===================================\n"
#~ "  Äåîß-êëéê-êáé-óýñå:     Åíåñãïðïßçóå ëåéôïõñãßá åðéëïãÞò ðåñéï÷Þò\n"
#~ "  Áñéóôåñü-êëéê:          Åíåñã/Áðåíñã åðéóÞìáíóçò ôåôñáãþíùí\n"
#~ "  Shift-äåîß-êëéê:        Åðéêüëëçóå ðáñáãùãÞ óå åðéóçìáíóìÝíåò ðüëåéò\n"
#~ "  Äåîß-êëéê:              Áðåíåñãïðïßçóå ëåéôïõñãßá åðéëïãÞò ðåñéï÷Þò\n"
#~ "\n"
#~ "  Ïé ðüëåéò ðïõ åðéóçìáßíïíôáé óôïí ÷Üñôç ,\n"
#~ "  èá åðéóçìáßíïíôáé êáé óôçí áíáöïñÜ ðüëçò."

#~ msgid ""
#~ "Dialogs and Reports:\n"
#~ "====================\n"
#~ "     F1: open City Report\n"
#~ "     F2: open Unit Report\n"
#~ "     F3: open Players dialog\n"
#~ "     F5: open Economy Report\n"
#~ "     F6: open Science Report\n"
#~ "     F7: open World Wonders\n"
#~ "     F8: open Top Five Cities\n"
#~ "     F9: open Messages dialog\n"
#~ "    F11: open Demographics\n"
#~ "    F12: open Spaceship\n"
#~ "\n"
#~ "      T: open Tax/Lux/Sci Rates dialog\n"
#~ "      F: open Find City dialog\n"
#~ " Ctrl-L: open Worklists dialog\n"
#~ "      R: open Revolution dialog\n"
#~ "\n"
#~ "Shift-Return: Turn done"
#~ msgstr ""
#~ "ÄéÜëïãïé êáé áíáöïñÝò:\n"
#~ "====================\n"
#~ "     F1: Üíïéîå áíáöïñÜ ðüëçò\n"
#~ "     F2: Üíïéîå áíáöïñÜ ìïíÜäùí\n"
#~ "     F3: Üíïéîå äéÜëïãï ðáé÷ôþí\n"
#~ "     F5: Üíïéîå áíáöïñÜ ïéêïíïìßáò\n"
#~ "     F6: Üíïéîå áíáöïñÜ åðéóôÞìçò\n"
#~ "     F7: Üíïéîå ðáãêüóìéá èáýìáôá\n"
#~ "     F8: Üíïéîå ðÝíôå êáëýôåñåò ðüëåéò\n"
#~ "     F9: Üíïéîå äéÜëïãï ìçíõìÜôùí\n"
#~ "    F11: Üíïéîå äçìïãñáöéêÜ\n"
#~ "    F12: Üíïéîå äéáóôçìüðëïéï\n"
#~ "\n"
#~ "      T: Üíïéîå äéÜëïãï Öïñ/Áíó/Åðó\n"
#~ "      F: Üíïéîå äéÜëïãï åýñåóç ðüëç\n"
#~ " Ctrl-L: Üíïéîå äéÜëïãï ëßóôáò åñãáóéþí\n"
#~ "      R: Üíïéîå äéÜëïãï åðáíÜóôáóçò \n"
#~ "\n"
#~ "Shift-Return: ÔÝëïò ãýñïõ"

#~ msgid ""
#~ "Gives one extra food resource on all Ocean squares.  The city needs to be "
#~ "coastal to build this improvement."
#~ msgstr ""
#~ "Äßíåé åðéðëÝùí ìéá ìïíÜäá ôñïöÞò óå üëá ôá ôåôñÜãùíá ùêåáíþí. Ç ðüëç "
#~ "ðñÝðåé íá åßíáé ðáñáëéáêÞ ãéá íá ìðïñåß íá ÷ôßóåé ëéìÜíé. "

#~ msgid ""
#~ "Reduces the amount of pollution generated by production in a city by "
#~ "50%.  It also increases the shield production of a Factory or Mfg. Plant "
#~ "in the city: a Factory and a Hydro Plant together give a 75% production "
#~ "bonus, and a Factory, Mfg. Plant and Hydro Plant together give a 150% "
#~ "production bonus.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant.  A "
#~ "city can only build a Hydro Plant if it is next to (or on) a Mountain or "
#~ "River tile."
#~ msgstr ""
#~ "Ìåéþíåé ôç ìüëõíóç ðïõ ðáñÜãåôáé óå ìéá ðüëç êáôÜ 50%. Åðßóçò áõîÜíåé ôçí "
#~ "ðáñáãùãÞ áóðßäùí åíüò Åñãïóôáóßïõ Þ Âéïìç÷áíßáò óôçí ðüëç: Óå óõíäõáóìü "
#~ "ìå åñãïóôÜóéï áõîÜíåé êáôÜ 75% ôçí ðáñáãùãÞ êáé óå óõíäõáóìü ìå "
#~ "åñãïóôÜóéï êáé âéïìç÷áíßá äßíïõí 150% áýîçóç ôçò ðáñáãùãÞò. \n"
#~ "\n"
#~ "Ìéá ðüëç ìðïñåß íá Ý÷åé ìüíï Ýíá Õäñïçëåêôñéêü åñãïóôÜóéï, Óôáèìü "
#~ "ÅíÝñãåéáò Þ Ðõñçíéêü Óôáèìü. Ìéá ðüëç ìðïñåß íá ÷ôßóåé  Õäñïçëåêôñéêü "
#~ "åñãïóôÜóéï áí åßíáé êïíôÜ óå âïõíü Þ ðïôÜìé."

#~ msgid ""
#~ "Reduces the amount of pollution generated by production in a city by "
#~ "50%.  It also increases the shield production of a Factory or Mfg. Plant "
#~ "in the city: a Factory and a Nuclear Plant together give a 75% production "
#~ "bonus, and a Factory, Mfg. Plant and Nuclear Plant together give a 150% "
#~ "production bonus.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
#~ msgstr ""
#~ "Ìåéþíåé ôç ìüëõíóç ðïõ ðáñÜãåôáé óå ìéá ðüëç êáôÜ 50%. Åðßóçò áõîÜíåé ôçí "
#~ "ðáñáãùãÞ áóðßäùí åíüò åñãïóôáóßïõ Þ Âéïìç÷áíßáò óôçí ðüëç: óå óõíäõáóìü "
#~ "ìå åñãïóôÜóéï äßíåé 75% áýîçóç ðáñáãùãÞò, êáé ìáæß ìå åñãïóôÜóéï êáé "
#~ "âéïìç÷áíßá äßíïõí ìéá áýîçóç 150% óôçí ðáñáãùãÞ.\n"
#~ "Ìéá ðüëç ìðïñåß íá Ý÷åé ìüíï Ýíá Õäñïçëåêôñéêü åñãïóôÜóéï, Óôáèìü "
#~ "ÅíÝñãåéáò Þ Ðõñçíéêü Óôáèìü."

#~ msgid ""
#~ "Adds 1 extra shield resource on all Ocean squares in a city.  The city "
#~ "needs to be coastal to build this improvement."
#~ msgstr ""
#~ "ÐñïóèÝôåé 1 åðéðëÝïí áóðßäá óå üëá ôá ôåôñÜãùíá ùêåáíïý ðïõ ðåñéâÜëïõí "
#~ "ìéá ðüëç.Ç ðüëç ðñÝðåé íá åßíáé ðáñáèáëÜóóéá."

#~ msgid ""
#~ "Increases the shield production of a Factory or Mfg. Plant in a city: a "
#~ "Factory and a Power Plant together give a 75% production bonus, and a "
#~ "Factory, Mfg. Plant and Power Plant together give a 150% production "
#~ "bonus.  The extra production may lead to the city generating more "
#~ "pollution.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
#~ msgstr ""
#~ "ÁõîÜíåé ôçí ðáñáãùãÞ áóðßäùí óå Ýíá ÅñãïóôÜóéï Þ óå ìéá Âéïìç÷áíßá óå ìéá "
#~ "ðüëç: Ýíá ÅñãïóôÜóéï êáé Ýíáò çëåêôñéêüò óôáèìüò äßíïõí ìáæß 75% ìðüíïõò "
#~ "ðáñáãùãÞò, êáé Ýíá ÅñãïóôÜóéï,Âéïìç÷áíßá êáé Çëåêôñéêüò Óôáèìüò äßíïõí "
#~ "150% ìðüíïõò ðáñáãùãÞò.Ç åðéðëÝïí ðáñáãùãéêüôçôá ßóùò ïäçãÞóåé óôç "
#~ "ðáñáãùãÞ ìüëõíóçò.\n"
#~ "\n"
#~ "Ìéá ðüëç ìðïñåß íá Ý÷åé Ýíáí Õäñïçëåêôñéêü Óôáèìü, Çëåêôñéêü Þ Ðõñçíéêü "
#~ "Óôáèìü."

#~ msgid ""
#~ "Gives all your sea units 1 additional movement point and eliminates the "
#~ "risk of losing Triremes on the high seas.  Makes all your new sea units "
#~ "veterans (for all your cities)."
#~ msgstr ""
#~ "Äßíåé óå üëåò ôéò èáëÜóóéåò ìïíÜäåò 1 åðéðëÝïí ìïíÜäá êßíçóçò ìåéþíïíôáò "
#~ "ôïí êßíäõíï íá ÷Üóåéò ìéá Ôñßçñç óå ìåãÜëåò èÜëáóóåò. ÊÜíåé üëåò ôéò "
#~ "èáëÜóóéåò ìïíÜäåò âåôåñÜíïõò (óå üëåò ôéò ðüëåéò)."

#~ msgid ""
#~ "Fundamentalism is a form of government organized around a central set of "
#~ "beliefs. The beliefs, usually religious in nature, form a rigid guideline "
#~ "for actions and reactions of both the rulers and the people.\n"
#~ "\n"
#~ "In a fundamentalist society, the people and the rulers are entirely "
#~ "devoted to their beliefs, and are usually willing to die to preserve "
#~ "them.\n"
#~ "\n"
#~ "Improvement that normally convert unhappy citizens to content citizens, "
#~ "produces `tithes' (gold) equivalent to the number of people they would "
#~ "convert, and require no maintenance."
#~ msgstr ""
#~ "Ï Öïíôáìåíôáëéóìüò åßíáé ìéá ìïñöÞ ðïëéôåýìáôïò ïñãáíùìÝíïõ óå Ýíáí "
#~ "ðõñÞíá ðßóôåùí. ÁõôÝò åßíáé óõíÞèùò èñçóêåõôéêïý ÷áñáêôÞñá óôç öýóç ôïõò, "
#~ "êáé óõíèÝôïõí Ýíá áõóôçñü çèéêü ðëáßóéï ðïõ êáèïñßæåé ôéò áíôéäñÜóåéò ôïõ "
#~ "çãÝôç êáé ôùí áíèñþðùí ôïõ.\n"
#~ "\n"
#~ "Óå ìéá öïíôáìåíôáëéóôéêÞ êïéíùíßá, ïé Üíèñùðïé êáé ï çãÝôçò åßíá áõóôçñÜ "
#~ "ðñïóêïëëçìÝíç óôá ðéóôåýù ôïõò êáé åßíáé óõíÞèùò ðñüèõìïé íá ðåèÜíïõí ãéá "
#~ "íá ôá äéáôçñÞóïõí. \n"
#~ "\n"
#~ "ÕðïäïìÝò ðïõ óõíÞèùò èá ìåôÝôñåðáí äõóôõ÷éóìÝíïõò ðïëßôåò óå "
#~ "éêáíïðïéçìÝíïõò, ðáñÜãïõí ÷ñõóü , éóïäýíáìï ìå ôïí áñéèìü ôùí ðïëéôþí ðïõ "
#~ "èá ìåôÝôñåðáí, êáé äåí áðáéôïýí óõíôÞñçóç."

#~ msgid "Petroleum"
#~ msgstr "ÐåôñÝëáéï"

#~ msgid ""
#~ "This unit may be built from the start of the game.  It is the weakest "
#~ "unit."
#~ msgstr ""
#~ "ÁõôÞ ç ìïíÜäá ìðïñåß íá ÷ôéóôåß áðü ôçí áñ÷Þ ôïõ ðáé÷íéäßïõ. ¸éíáé ç "
#~ "áóèåíÝóôåñç ìïíÜäá."

#~ msgid ""
#~ "A number of Partisans are granted free when an enemy conquers your city, "
#~ "but only under these conditions:\n"
#~ "\n"
#~ " - Guerilla Warfare must be known by at least 1 player.\n"
#~ "\n"
#~ " - You must be the player who originally built the city.\n"
#~ "\n"
#~ " - You must know about Communism and Gunpowder.\n"
#~ "\n"
#~ " - You must run either a Democracy or a Communist government."
#~ msgstr ""
#~ "¸íáò áñéèìüò áðü ÐáñôéæÜíïõò óïõ äßíïíôáé äùñåÜí üôáí å÷èñüò êáôáëáìâÜíåé "
#~ "ìéá ðüëç óïõ áëëÜ ìüíï õðü áõôÝò ôéò óõíèÞêåò:\n"
#~ "\n"
#~ " - ¸íáò ðáß÷ôçò ôïõëÜ÷éóôïí ðñÝðåé íá ãíùñßæåé ôïí Áíôáñôïðüëåìï.\n"
#~ "\n"
#~ " - ÐñÝðåé íá åßóáé ï ðáß÷ôçò ðïõ áñ÷éêÜ Ý÷ôéóå ôçí ðüëç.\n"
#~ "\n"
#~ " - ÐñÝðåé íá îÝñåéò ãéá ôïí Êïììïõíéóìü êáé ôçí ðõñßôéäá.\n"
#~ "\n"
#~ " - Ôï ðïëßôåõìÜ óïõ ðñÝðåé íá åßíáé åßôå Äçìïêñáôßá åßôå Êïììïõíéóìüò."

#~ msgid ""
#~ "TIP:  A very fast unit, which is very useful for hunting down enemy "
#~ "Transports."
#~ msgstr ""
#~ "ÓõìâïõëÞ: Ìéá ðïëý ãñÞãïñç ìïíÜäá, ðïõ åßíáé ðïëý ÷ñÞóéìç óôï íá êõíçãÜåé "
#~ "å÷èñéêÜ ìåôáöïñéêÜ ðëïßá."

#~ msgid ""
#~ "Submarines have a very high strategic value, but have a weak defence."
#~ msgstr "Ôá õðïâñý÷éá Ý÷ïõí ìåãÜëç óôñáôçãéêÞ óçìáóßá ,áëëÜ áóèåíÞ Üìõíá."

#~ msgid ""
#~ "TIP:  Guard Carriers with a handful of fast-moving ships and a "
#~ "battleship, as losing a fully-equipped Carrier is VERY painful and "
#~ "expensive."
#~ msgstr ""
#~ "ÓõìâïõëÞ: Íá öõëÜò ôá áåñïðëáíïöüñá ìå ìéá ïìÜäá ãñÞãïñùí ðëïßùí êáé Ýíá "
#~ "êáôáäñïìéêü êáèþò ôï ÷Üóéìï åíüò áåñïðëáíïöüñïõ åßíáé ðïëý äáðáíçñü êáé "
#~ "ïäõíçñü."

#~ msgid ""
#~ "TIP:  A handful of these can successfully keep the waters around your "
#~ "treasured homeland free of enemy ships."
#~ msgstr ""
#~ "ÓõìâïõëÞ: Ëßãïé áðü áõôïýò ìðïñïýí ìå åðéôõ÷ßá íá êñáôÞóïõí ôéò èÜëáóóåò "
#~ "ãýñù áðü ôá åäÜöç óïõ áóöáëåßò áðü å÷èñéêÜ ðëïßá."

#~ msgid ""
#~ "Every Caravan that is used to build a wonder will add 50 shields towards "
#~ "the production of the wonder.\n"
#~ "\n"
#~ "TIP:  You can stockpile a stack of Caravans in advance and bring them all "
#~ "into a city where you have started to build a wonder, and finish it in "
#~ "only one turn!"
#~ msgstr ""
#~ "ÊÜèå êáñáâÜíé ðïõ ÷ñçóéìïðïéåßôáé ãéá ôï ÷ôßóéìï åíüò èáýìáôïò èá "
#~ "óõíåéóöÝñåé ìå 50 áóðßäåò óôçí ðáñáãùãÞ ôïõ èáýìáôïò. \n"
#~ "\n"
#~ "ÓõìâïõëÞ: Ìðïñåßò íá óùñåýóåéò áðü ðñéí Ýíá óõíüëï êáñáâáíéþí êáé íá ôá "
#~ "öÝñåéò üëá ìáæß ìÝóá óôçí ðüëç ðïõ ÷ôßæåôáé ôï èáýìá, êáé íá ôï "
#~ "ôåëåéþóåéò óå Ýíá ãýñï:"

#~ msgid "Explorers are very useful for mapping unknown territory."
#~ msgstr ""
#~ "Ïé åîåõñåõíçôÝò åßíáé ðïëý ÷ñÞóéìïé ãéá ôçí áíß÷íåõóç Üãíùóôçò ðåñéï÷Þò."

#~ msgid ""
#~ "When barbarian leader is killed on a tile without any defending units, "
#~ "the 100 gold ransom is paid, but only to land units and helicopters."
#~ msgstr ""
#~ "¼ôáí ï Áñ÷çãüò ôùí ÂáñâÜñùí óêïôùèåß óå Ýíá ôåôñÜãùíï ðïõ äåí ðåñéÝ÷åé "
#~ "ÜëëåòìïíÜäåò Üìõíáò ôüôå ðëçñþíïíôáé ëýôñá 100 ÷ñõóÜ , áëëÜ ìüíï óå "
#~ "ìïíÜäåò îçñÜò êáé åëéêüðôåñá."

#, fuzzy
#~ msgid "Bosnia & Herzegovina"
#~ msgstr "Âüóí"
#~ "Colombia is a country in northern South America. The region was an "
#~ "Amerindian cultural center in pre-European time. The Spanish began "
#~ "settling Colombia's north coast around 1500. In 1819 the The Republic of "
#~ "Colombia gained independence."
#~ msgstr ""
#~ "Ç Êïëïìâßá åßíáé ìéá ÷þñá ôçò íüôéáò ÁìåñéêÞò. Ç ðåñéï÷Þ Þôáí Áìåñéíäéáíü "
#~ "ðïëéôéóôéêü êÝíôñï ôá ðñï-åõñùðáéêÜ ÷ñüíéá. Ïé éóðáíïß Üñ÷éóáí íá "
#~ "áðïéêßæïõí ôá âüñåéá ðáñÜëéï ôçò Êïëïìâßáò ãýñù óôï 1500. Ôï 1819 ç "
#~ "äçìïêñáôßá ôçò Êïëïìâßáò áðÝêôçóå áíåîáñôçóßá."

#, fuzzy
#~ msgid "Emporer"
#~ msgstr "ÅîåõñåõíçôÞò"

#, fuzzy
#~ msgid ""
#~ "France has long been a major power in Europe. French conquerer kings like "
#~ "Napoleon and Charlemagne each united large parts of Europe under the "
#~ "French flag."
#~ msgstr ""
#~ "Ç Ãáëëßá åßíáé áðü ðáëéÜ ìéá óçìáíôéêÞ äýíáìç óôçí Åõñþðç. Ïé ÃÜëëïé "
#~ "êáôáêôçôÝò üðùò ï ÁõôïêñÜôïñáò ÍáðïëÝùí êáé ï ÂáóéëéÜò ÊáñëïìÜãíïò "
#~ "åíùðïßçóáí ìåãÜëá ìÝñç ôçò Åõñþðçò õðü ôç ãáëëéêÞ óçìáßá.
#~ msgid "Kampuchean"
#~ msgstr "Êáìðïôæéáíü"

#~ msgid "?plural:Kampucheans"
#~ msgstr "?plural:Êáìðïôæéáíïß"

#, fuzzy
#~ msgid "Presedinte"
#~ msgstr "Ðñüåäñïò"

#, fuzzy
#~ msgid "Elected Priest"
#~ msgstr "Çëåêôñéóìïò"

#, fuzzy
#~ msgid "Elected Priestess"
#~ msgstr "ÕøçëÞ ÉÝñåéá"

#~ msgid "Turk"
#~ msgstr "Ôïýñêïò"

#~ msgid "Units: "
#~ msgstr "ÌïíÜäåò: "

#~ msgid "%s"
#~ msgstr "%s"

#~ msgid " Choose Your Diplomat's Strategy"
#~ msgstr " ÅðÝëåîå ôçí óôñáôçãéêÞ ôïõ äéðëùìÜôç óïõ"

#, fuzzy
#~ msgid ""
#~ "Your client is too old. To use this server, please upgrade your client to "
#~ "a Freeciv 2.1 or later."
#~ msgstr ""
#~ "Ç åêäïóÞ óïõ åßíáé ðïëý ðáëßá. Ãéá íá ÷ñçóéìïðïéÞóåéò áõôüí ôïí "
#~ "åîõðçñåôçôÞ ðáñáêáëþ áíáâÜèìéóå ôïí ðåëÜôç óïõ óå ìéá CVS Ýêäïóç ýóôåñç "
#~ "áðü 2003-11-28 Þ Freeciv 2.1 Þ ìåôÜ.Gover_nment"
#~ msgstr "Ð_ïëßôåõìá"

#~ msgid "_Players"
#~ msgstr "_Ðáß÷ôåò"

#~ msgid "_Science"
#~ msgstr "_ÅðéóôÞìç"

#~ msgid "S_paceship"
#~ msgstr "Äéá_óôçìüðëïéï"

#~ msgid "Game _Options..."
#~ msgstr "_ÅðéëïãÝò ðáé÷íéäßïõ"
#~ "- A Diplomat can establish embassies with other civilizations by moving "
#~ "into another player's city.\n"
#~ "\n"
#~ "- Diplomats can also try to sabotage enemy production, or steal an "
#~ "advance from an enemy city.  (An advance can only be stolen once per "
#~ "city).\n"
#~ "\n"
#~ "- A Diplomat can also bribe an enemy unit, if that unit is the only unit "
#~ "on its square.\n"
#~ "\n"
#~ "- Diplomats can even start a revolution in an enemy city and turn it into "
#~ "your own, if you have the money!\n"
#~ "\n"
#~ "- In some game strategies, hordes of Diplomats can be used to wreak havoc "
#~ "on the enemy.  Little wonder that Diplomats are often viewed with "
#~ "suspicion and fear!"
#~ msgstr ""
#~ "- ¸íáò äéðëùìÜôçò ìðïñåß íá éäñýóåé ðñåóâåßåò óå Üëëïõò ðïëéôéóìïýò ìå ôï "
#~ "ðïõ åéóÝñ÷åôáé óå ìéá ðüëç.\n"
#~ "\n"
#~ "¸íáò äéðëùìÜôçò ìðïñåß åðßóçò íá óáìðïôÜñåé ôçí å÷èñéêÞ ðáñáãùãÞ, Þ íá "
#~ "êëÝøåé ìéá ôå÷íïëïãßá áðü ôçí ðüëç. (Ìðïñåß íá êëáðåß ìüíï ìéá ôå÷íïëïãßá "
#~ "áíÜ ðüëç). \n"
#~ "\n"
#~ "- ¸íáò äéðëùìÜôçò ìðïñåß åðßóçò íá äùñïäïêÞóåé ìéá å÷èñéêÞ ìïíÜäá , áí "
#~ "áõôÞ ç ìïíÜäá åßíáé ìüíç ôçò óôï ôåôñÜãùíï ðïõ êáôáëáìâÜíåé.\n"
#~ "\n"
#~ "- ÄéðëùìÜôåò ìðïñïýí áêüìá êáé íá îåêéíÞóïõí åðáíÜóôáóç óå ìéá å÷èñéêÞ "
#~ "ðüëç êáé íá ôçí ðÜñïõí ìå ôï ìÝñïò ôïõò, áí Ý÷ïõí áñêåôÜ ëåöôÜ! \n"
#~ "\n"
#~ "- Óå ìåñéêÝò óôñáôçãéêÝò, ïñäÝò äéðëùìáôþí ìðïñïýí íá ÷ñçóéìïðïéçèïýí ãéá "
#~ "íá ðñïêáëÝóïõí ÷Üïò óôïí å÷èñü. Äåí åßíáé ëïéðüí ðáñÜîåíï ðïõ ïé "
#~ "äéðëùìÜôåò áíôéìåôùðßæïíôáé óõ÷íÜ ìå êá÷õðïøßá êáé öüâï!, fuzzy
#~ msgid "Citizen Management Agent"
#~ msgstr "ÊõâÝñíçóç ð_ïëéôþí"

#~ msgid "Log"
#~ msgstr "Çåñïëüãéï"

#~ msgid "Moves Left"
#~ msgstr "Õðüëïéðï êéíÞóåùí"

#~ msgid "_Editing Mode"
#~ msgstr "Ëåéôïõñãßá _Åðåîåñãáóßáò"

#~ msgid "_Tools"
#~ msgstr "_Åñãáëåßá"

#~ msgid "_Recalculate Borders"
#~ msgstr "Åðáíáõðïëïãéóìüò _Óõíüñùí"
ENDREP
DELTA 11750 412 264357
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"PO-Revision-Date: 2006-03-26 14:5356 client/gui-gtk-2.0/repodlgs.c:963
#: client/gui-win32/repodlgs.c:715
msgid "Food"
msgstr "Ê³Îï"

#: common/city.c:57 client/gui-gtk-2.0/repodlgs.c:962
#: client/gui-win32/repodlgs.c:714
msgid "Shield"
msgstr "Îï×Ê"

#: common/city.c:58 data/Freeciv.in:3067 data/default/techs.ruleset:724
#: data/civ2/techs.ruleset:721 data/civ1/techs.ruleset:555
msgid "Trade"
msgstr "Ã³Ò×"

#: common/city.c:59 client/gui-gtk-2.0/repodlgs.c:964
#: data/default/terrain.ruleset:1672 data/civ2/terrain.ruleset:1555
#: data/civ1/terrain.ruleset:1525
msgid "Gold"
msgstr "»Æ½ð"

#: common/city.c:60 server/plrhand.c:201 client/gui-gtk-2.0/gamedlgs.c:262
#: client/gui-win32/ratesdlg.c:315
msgid "Luxury"
msgstr "ÓéÀÖ"

#: common/city.c:61 server/plrhand.c:203 client/gui-gtk-2.0/gamedlgs.c:282
#: client/gui-win32/ratesdlg.c:321
msgid "Science"
msgstr "¿ÆÑÐ"

#: common/city.c:356
msgid "?obsolete:O"
msgstr "ÌÔ"

#: common/city.c:359
msgid "?redundant:*"
msgstr "Èß"

#: common/city.c:364
msgid "?built:B"
msgstr "³É"

#: common/city.c:366
msgid "?wonder:w"
msgstr "Ææ"

#: common/connection.c:514
#, c-format
msgid "%s from %s"
msgstr "%s À´×Ô %s"

#: common/connection.c:520
msgid " (connection incomplete)"
msgstr " £¨Á¬½ÓÎ´Íê³É£©"

#: common/connection.c:524
#, c-format
msgid " (player %s)"
msgstr " £¨Íæ¼Ò %s£©"

#: common/connection.c:528
msgid " (observer)"
msgstr " £¨ÅÔ¹ÛÕß£©"

#: common/events.c:44 common/events.c:45 common/events.c:46 common/events.c:47
#: common/events.c:48 common/events.c:49 common/events.c:50 common/events.c:51
#: common/events.c:52 common/events.c:53 common/events.c:54 common/events.c:55
#: common/events.c:56 common/events.c:57 common/events.c:58 common/events.c:59
#: common/events.c:60 common/events.c:61 client/gui-gtk-2.0/editdlg.c:82
#: client/gui-gtk-2.0/citydlg.c:1110
msgid "City"
msgstr "³ÇÊÐ"

#: common/events.c:44
#, fuzzy
msgid "Building Unavailable Item"
msgstr "³ÇÊÐ£º ÕýÔÚ½¨Ôì²»¿ÉÓÃµÄÎïÆ·¡£"

#: common/events.c:45
#, fuzzy
msgid "Captured/Destroyed"
msgstr "³ÇÊÐ£º ÂÙÏÝ/»ÙÃð"

#: common/events.c:46
#, fuzzy
msgid "Celebrating"
msgstr " - »¶ÇìÖÐ"

#: common/events.c:47
#, fuzzy
msgid "Civil Disorder"
msgstr "³ÇÊÐ£º ÊÐÃñÉ§ÂÒ"

#: common/events.c:48
#, fuzzy
msgid "Famine"
msgstr "³ÇÊÐ£º ¼¢»Ä"

#: common/events.c:49
#, fuzzy
msgid "Famine Feared"
msgstr "³ÇÊÐ£º ¼¢»Ä¿Ö¾å"

#: common/events.c:50
#, fuzzy
msgid "Growth"
msgstr "³ÇÊÐÔö³¤"

#: common/events.c:51
#, fuzzy
msgid "May Soon Grow"
msgstr "³ÇÊÐ£º ¼´½«Ôö³¤"

#: common/events.c:52
#, fuzzy
msgid "Needs Aqueduct"
msgstr "³ÇÊÐ£º ÐèÒªÒýË®¹¤³Ì"

#: common/events.c:53
#, fuzzy
msgid "Needs Aqueduct Being Built"
msgstr "³ÇÊÐ£º ÐèÒªÕýÔÚ½¨ÔìµÄÒýË®¹¤³Ì"

#: common/events.c:54 common/player.c:42
#, fuzzy
msgid "Normal"
msgstr "ÆÕÍ¨"

#: common/events.c:55
#, fuzzy
msgid "Nuked"
msgstr "³ÇÊÐ£º ÔâÊÜºË¹¥»÷"

#: common/events.c:56
#, fuzzy
msgid "Released from citizen governor"
msgstr "³ÇÊÐ£º ´ÓCMA½â³ý"

#: common/events.c:57
#, fuzzy
msgid "Suggest Growth Throttling"
msgstr "³ÇÊÐ£º ½¨Òé¿ØÖÆÔö³¤"

#: common/events.c:58
#, fuzzy
msgid "Transfer"
msgstr "¸ÄÔì"

#: common/events.c:59
#, fuzzy
msgid "Was Built"
msgstr "³ÇÊÐ£º ½¨³É"

#: common/events.c:60
#, fuzzy
msgid "Worklist Events"
msgstr "³ÇÊÐ£º ¹¤×÷ÁÐ±íÊÂ¼þ"

#: common/events.c:61
#, fuzzy
msgid "Production changed"
msgstr "³ÇÊÐ£º Éú²ú¸Ä±ä"

#: common/events.c:62 common/events.c:63 common/events.c:64 common/events.c:65
#: common/events.c:66 common/events.c:67 common/events.c:68 common/events.c:69
#: common/events.c:70 common/events.c:71
msgid "Civ"
msgstr ""

#: common/events.c:62
#, fuzzy
msgid "Barbarian Uprising"
msgstr "ÎÄÃ÷£º Ò°ÈË±©¶¯"

#: common/events.c:63
#, fuzzy
msgid "Civil War"
msgstr " ÄÚÕ½"

#: common/events.c:64
#, fuzzy
msgid "Collapse to Anarchy"
msgstr "ÎÄÃ÷£º ÏÝÈëÎÞÕþ¸®×´Ì¬"

#: common/events.c:65
#, fuzzy
msgid "First Contact"
msgstr "ÎÄÃ÷£º Ê×´ÎÁªÏµ"

#: common/events.c:66
#, fuzzy
msgid "Learned New Government"
msgstr "ÎÄÃ÷£º ÕÆÎÕÐÂµÄÕþ¸®"

#: common/events.c:67
#, fuzzy
msgid "Low Funds"
msgstr "ÎÄÃ÷£º ×Ê½ð¶ÌÈ±"

#: common/events.c:68 common/terrain.c:486 common/unit.c:521
#: server/report.c:137 client/cityrepdata.c:513
#: client/gui-sdl/optiondlg.c:1772
msgid "Pollution"
msgstr "ÎÛÈ¾"

#: common/events.c:69
#, fuzzy
msgid "Revolt Ended"
msgstr "ÎÄÃ÷£º ·´ÅÑÒÑ½áÊø"

#: common/events.c:70
#, fuzzy
msgid "Revolt Started"
msgstr "ÎÄÃ÷£º ·´ÅÑÒÑ¿ªÊ¼"

#: common/events.c:71
#, fuzzy
msgid "Spaceship Events"
msgstr "ÎÄÃ÷£º ÓîÖæ·É´¬ÊÂ¼þ"

#: common/events.c:72 common/events.c:73 common/events.c:74 common/events.c:75
#: common/events.c:76 common/events.c:77 common/events.c:78 common/events.c:79
#: common/events.c:80
#, fuzzy
msgid "Diplomat Action"
msgstr "Íâ½»¹Ù/¼äµý»î¶¯"

#: common/events.c:72 common/events.c:81
msgid "Bribe"
msgstr ""

#: common/events.c:73
#, fuzzy
msgid "Caused Incident"
msgstr "Íâ½»¹ÙÐÐ¶¯£º Òý·¢ÊÂ±ä"

#: common/events.c:74
msgid "Escape"
msgstr ""

#: common/events.c:75 common/events.c:82 common/events.c:138
#: client/plrdlg_common.c:258 client/gui-win32/diplodlg.c:612
#: client/gui-win32/diplodlg.c:664 client/gui-win32/plrdlg.c:336
msgid "Embassy"
msgstr "Ê¹¹Ý"

#: common/events.c:76 common/events.c:83
#, fuzzy
msgid "Failed"
msgstr "Å®"

#: common/events.c:77 common/events.c:84
#, fuzzy
msgid "Incite"
msgstr "ÍË³ö"

#: common/events.c:78 common/events.c:85
#, fuzzy
msgid "Poison"
msgstr "¸ø³ÇÊÐÍ¶¶¾"

#: common/events.c:79 common/events.c:86 client/gui-win32/dialogs.c:1490
#: data/Freeciv.in:2415
msgid "Sabotage"
msgstr "ÆÆ»µ"

#: common/events.c:80 common/events.c:87
#, fuzzy
msgid "Theft"
msgstr "ÃíÓî"

#: common/events.c:81 common/events.c:82 common/events.c:83 common/events.c:84
#: common/events.c:85 common/events.c:86 common/events.c:87
#, fuzzy
msgid "Enemy Diplomat"
msgstr "µÐ·½Íâ½»¹Ù£º »ßÂ¸"

#: common/events.c:88
#, fuzzy
msgid "Caravan actions"
msgstr "ÉÌ¶Ó"

#: common/events.c:89
#, fuzzy
msgid "Tutorial message"
msgstr "½Ì³Ì"

#: common/events.c:90
#, fuzzy
msgid "Broadcast Report"
msgstr "¹ã²¥±¨¸æ"

#: common/events.c:91
#, fuzzy
msgid "Game Ended"
msgstr "ÓÎÏ·½áÊø"

#: common/events.c:92
#, fuzzy
msgid "Game Started"
msgstr "ÓÎÏ·ÒÑ¿ªÊ¼¡£"

#: common/events.c:93
#, fuzzy
msgid "Message from Server Operator"
msgstr "À´×Ô·þÎñÆ÷²Ù×÷ÕßµÄÏûÏ¢"

#: common/events.c:94
#, fuzzy
msgid "Nation Selected"
msgstr "ÒÑÑ¡Ôñ¹ú¼Ò"

#: common/events.c:95
#, fuzzy
msgid "Player Destroyed"
msgstr "Íæ¼ÒÒÑ±»´Ý»Ù"

#: common/events.c:96
msgid "Report"
msgstr "±¨¸æ"

#: common/events.c:97
#, fuzzy
msgid "Turn Bell"
msgstr "Ò¡Áå"

#: common/events.c:98
#, fuzzy
msgid "Year Advance"
msgstr "Äê´ú½øÕ¹"

#: common/events.c:99 common/events.c:100
#, fuzzy
msgid "Global"
msgstr "Ä¿±ê"

#: common/events.c:99
#, fuzzy
msgid "Eco-Disaster"
msgstr "È«Çò£º ÉúÌ¬ÔÖÄÑ"

#: common/events.c:100
#, fuzzy
msgid "Nuke Detonated"
msgstr "È«Çò£º ºËµ¯±¬Õ¨"

#: common/events.c:101 common/events.c:102 common/events.c:103
#: common/events.c:104 common/events.c:105 common/events.c:106
#: common/events.c:107 common/events.c:108 common/terrain.c:487
msgid "Hut"
msgstr "Ã©ÎÝ"

#: common/events.c:101
#, fuzzy
msgid "Barbarians in a Hut Roused"
msgstr "Ã©ÎÝ£º Ã©ÎÝÖÐµÄÒ°ÈËÆðÒå"

#: common/events.c:102
#, fuzzy
msgid "City Founded from Hut"
msgstr "Ã©ÎÝ£º ´ÓÃ©ÎÝ½¨³É³ÇÊÐ"

#: common/events.c:103
#, fuzzy
msgid "Gold Found in Hut"
msgstr "Ã©ÎÝ£º ÔÚÃ©ÎÝÖÐ·¢ÏÖ»Æ½ð"

#: common/events.c:104
#, fuzzy
msgid "Killed by Barbarians in a Hut"
msgstr "Ã©ÎÝ£º ÔÚÃ©ÎÝÖÐ±»Ò°ÈËÉ±ËÀ"

#: common/events.c:105
#, fuzzy
msgid "Mercenaries Found in Hut"
msgstr "Ã©ÎÝ£º ÔÚÃ©ÎÝÖÐ·¢ÏÖ¹ÍÓ¶¾ü"

#: common/events.c:106
#, fuzzy
msgid "Settler Found in Hut"
msgstr "Ã©ÎÝ£º ÔÚÃ©ÎÝÖÐ·¢ÏÖÒÆÃñÕß"

#: common/events.c:107
#, fuzzy
msgid "Tech Found in Hut"
msgstr "Ã©ÎÝ£º ÔÚÃ©ÎÝÖÐ·¢ÏÖ¿Æ¼¼"

#: common/events.c:108
#, fuzzy
msgid "Unit Spared by Barbarians"
msgstr "Ã©ÎÝ£º ²¿¶Ó±»Ò°ÈËÈÄË¡"

#: common/events.c:109 common/events.c:110 common/events.c:111
#: common/events.c:112 common/events.c:113 client/gui-win32/citydlg.c:855
msgid "Improvement"
msgstr "½¨Öþ"

#: common/events.c:109 common/events.c:124
#, fuzzy
msgid "Bought"
msgstr "²¿¶Ó£º ÒÑ¹ºÂò"

#: common/events.c:110 common/events.c:125 client/citydlg_common.c:334
#: client/citydlg_common.c:342 client/gui-sdl/repodlgs.c:2042
#: client/gui-sdl/wldlg.c:1341
msgid "Built"
msgstr "½¨³É"

#: common/events.c:111
#, fuzzy
msgid "Forced to Sell"
msgstr "½¨Öþ£º Ç¿ÖÆ³öÊÛ"

#: common/events.c:112
#, fuzzy
msgid "New Improvement Selected"
msgstr "½¨Öþ£º ÒÑÑ¡ÔñÐÂ½¨Öþ"

#: common/events.c:113
#, fuzzy
msgid "Sold"
msgstr "»Æ½ð"

#: common/events.c:114 common/events.c:115 common/events.c:116
#, fuzzy
msgid "Tech"
msgstr "¿Æ¼¼(_T)"

#: common/events.c:114
#, fuzzy
msgid "Learned From Great Library"
msgstr "¿Æ¼¼£º ´Ó´óÍ¼Êé¹ÝÑ§µ½"

#: common/events.c:115
#, fuzzy
msgid "Learned New Tech"
msgstr "¿Æ¼¼£º ÒÑÕÆÎÕÐÂ¼¼Êõ"

#: common/events.c:116
#, fuzzy
msgid "Selected New Goal"
msgstr "ÇëÑ¡ÔñÒªÇÔÈ¡µÄ½øÕ¹"

#: common/events.c:117 common/events.c:118 common/events.c:119
#: common/events.c:120 common/events.c:121 common/events.c:138
#, fuzzy
msgid "Treaty"
msgstr "Î°´óµÄ"

#: common/events.c:117
#, fuzzy
msgid "Alliance"
msgstr "Ð­¶¨£º ÁªÃË"

#: common/events.c:118
#, fuzzy
msgid "Broken"
msgstr "ÀÏ´ó¸ç"

#: common/events.c:119
#, fuzzy
msgid "Cease-fire"
msgstr "Ð­¶¨£º Í£»ð"

#: common/events.c:120
#, fuzzy
msgid "Peace"
msgstr "»Ê¹¬"

#: common/events.c:121
#, fuzzy
msgid "Shared Vision"
msgstr "ÒÑ¹²ÏíµÄÊÓÒ°"

#: common/events.c:122 common/events.c:123 common/events.c:124
#: common/events.c:125 common/events.c:126 common/events.c:127
#: common/events.c:128 common/events.c:129 common/events.c:130
#: common/events.c:131 client/gui-gtk-2.0/editdlg.c:82
#: client/gui-gtk-2.0/dialogs.c:529
msgid "Unit"
msgstr "²¿¶Ó"

#: common/events.c:122
#, fuzzy
msgid "Attack Failed"
msgstr "²¿¶Ó£º ¹¥»÷Ê§°Ü"

#: common/events.c:123
#, fuzzy
msgid "Attack Succeeded"
msgstr "²¿¶Ó£º ¹¥»÷³É¹¦"

#: common/events.c:126
#, fuzzy
msgid "Defender Destroyed"
msgstr "²¿¶Ó£º ·ÀÓùÕß±»´Ý»Ù"

#: common/events.c:127
#, fuzzy
msgid "Defender Survived"
msgstr "²¿¶Ó£º ·ÀÓùÕßÐÒ´æ"

#: common/events.c:128
#, fuzzy
msgid "Promoted to Veteran"
msgstr "²¿¶Ó£º ±äµÃ¸üÓÐ¾­Ñé"

#: common/events.c:129
#, fuzzy
msgid "Production Upgraded"
msgstr "²¿¶Ó£º Éú²úÒÑÉý¼¶"

#: common/events.c:130
#, fuzzy
msgid "Relocated"
msgstr "²¿¶Ó£º ÖØÐÂ¶¨Î»"

#: common/events.c:131
#, fuzzy
msgid "Orders / goto events"
msgstr "²¿¶Ó£º ÃüÁî / Ç°ÍùÊÂ¼þ"

#: common/events.c:132 common/events.c:133 common/events.c:134
#: common/events.c:135 common/events.c:136 client/gui-sdl/repodlgs.c:2076
#: client/gui-sdl/wldlg.c:1343
msgid "Wonder"
msgstr "Ææ¼£"

#: common/events.c:132
#, fuzzy
msgid "Finished"
msgstr "·ÒÀ¼ÈË"

#: common/events.c:133
#, fuzzy
msgid "Made Obsolete"
msgstr "ÂôµôÌÔÌ­µÄ"

#: common/events.c:134
#, fuzzy
msgid "Started"
msgstr "×´Ì¬"

#: common/events.c:135
#, fuzzy
msgid "Stopped"
msgstr "Ææ¼££º ÒÑÍ£Ö¹"

#: common/events.c:136
#, fuzzy
msgid "Will Finish Next Turn"
msgstr "Ææ¼££º ½«ÔÚÏÂÒ»»ØºÏÍê³É"

#: common/events.c:137
msgid "Diplomatic Message"
msgstr "Íâ½»ÏûÏ¢"

#: common/events.c:139
msgid "Error message from bad command"
msgstr ""

#: common/events.c:140
#, fuzzy
msgid "Server settings changed"
msgstr "±£´æÉèÖÃ"

#: common/events.c:141
#, fuzzy
msgid "Chat messages"
msgstr "ÏûÏ¢"

#: common/events.c:142
msgid "Chat error messages"
msgstr ""

#: common/events.c:143
#, fuzzy
msgid "Connect/disconnect messages"
msgstr "ÕýÔÚÁ¬½ÓÖÐ"

#: common/events.c:144
msgid "AI Debug messages"
msgstr ""

#: common/events.c:145
#, fuzzy
msgid "Player settings"
msgstr "±£´æÉèÖÃ"

#. TRANS: Most event descriptions come in two parts "Civ: Transfer"
#. *        This format is their glue.
#: common/events.c:261
#, c-format
msgid "?eventdescr:%s: %s"
msgstr ""

#: common/player.c:42
msgid "Away"
msgstr ""

#: common/player.c:42
#, fuzzy
msgid "Novice"
msgstr "ºÜÈÝÒ×"

#: common/player.c:42
#, fuzzy
msgid "Easy"
msgstr "ÈÝÒ×"

#: common/player.c:43
#, fuzzy
msgid "Hard"
msgstr "À§ÄÑ"

#: common/player.c:43
#, fuzzy
msgid "Cheating"
msgstr "ÁÄÌì"

#: common/player.c:43
#, fuzzy
msgid "Experimental"
msgstr "ÊµÑéÐÔ"

#: common/player.c:762
msgid "?attitude:Genocidal"
msgstr "ÖÖ×åÃð¾ø"

#: common/player.c:764
msgid "?attitude:Belligerent"
msgstr "½»Õ½ÖÐ"

#: common/player.c:766
msgid "?attitude:Hostile"
msgstr "µÐ¶Ô"

#: common/player.c:768770
msgid "?attitude:Uneasy"
msgstr "²»°²"

#: common/player.c:772
msgid "?attitude:Neutral"
msgstr "ÖÐÁ¢"

#: common/player.c:774
msgid "?attitude:Respectful"
msgstr "Ç«¹§µÄ"

#: common/player.c:776
msgid "?attitude:Helpful"
msgstr "ÓÐÒæµÄ"

#: common/player.c:778
msgid "?attitude:Enthusiastic"
msgstr "¿ñÈÈµÄ"

#: common/player.c:780
msgid "?attitude:Admiring"
msgstr "ÇÕÅåµÄ"

#: common/player.c:783
msgid "?attitude:Worshipful"
msgstr "³ç°ÝµÄ"

#: common/player.c:794
msgid "?diplomatic_state:Armistice"
msgstr "Í£»ð"

#: common/player.c:795
msgid "?diplomatic_state:War"
msgstr "Õ½Õù"

#: common/player.c:796 client/gui-gtk-2.0/diplodlg.c:360
#: client/gui-sdl/diplodlg.c:462 client/gui-win32/diplodlg.c:307
#: client/gui-xaw/diplodlg.c:526
msgid "?diplomatic_state:Cease-fire"
msgstr "Í£»ð"

#: common/player.c:797 client/gui-gtk-2.0/diplodlg.c:365
#: client/gui-sdl/diplodlg.c:476 client/gui-win32/diplodlg.c:308
#: client/gui-xaw/diplodlg.c:530
msgid "?diplomatic_state:Peace"
msgstr "ºÍÆ½"

#: common/player.c:798 client/gui-gtk-2.0/diplodlg.c:370
#: client/gui-sdl/diplodlg.c:491 client/gui-win32/diplodlg.c:309
#: client/gui-xaw/diplodlg.c:534
msgid "?diplomatic_state:Alliance"
msgstr "Í¬ÃË"

#: common/player.c:799800
msgid "?diplomatic_state:Team"
msgstr "ÍÅ¶Ó"

#. TRANS: Obscure ruleset error.
#: common/requirements.c:525 common/requirements.c:540
msgid "World-ranged requirements are only supported for wonders."
msgstr "Ö»ÓÐÆæ¼£Ö§³ÖÊÀ½ç·¶Î§µÄÐèÇó¡£"

#. TRANS: Obscure ruleset error.
#: common/requirements.c:581
msgid "Player-ranged requirements are only supported for wonders."
msgstr "Ö»ÓÐÆæ¼£Ö§³ÖÍæ¼Ò·¶Î§µÄÐèÇó¡£"

#. TRANS: Obscure ruleset error.
#: common/requirements.c:603
msgid "Island-ranged requirements are only supported for wonders."
msgstr "Ö»ÓÐÆæ¼£Ö§³ÖµºÓì·¶Î§µÄÐèÇó¡£"

#. TRANS: Obscure ruleset error.
#: common/requirements.c:653
msgid "Surviving requiremenèÇó¡£"

#. TRANS: missing value
#. TRANS: "Resources: (none)"
#. TRANS: missing value
#. TRANS: "Resources: (none)"
#. TRANS: "Resources: (none)".
#: common/requirements.c:1162 common/requirements.c:1213 common/team.c:175
#: client/gui-gtk-2.0/helpdlg.c:1060 client/gui-gtk-2.0/inteldlg.c:391
#: client/gui-win32/helpdlg.c:587 client/gui-xaw/helpdlg.c:997
#, c-format
msgid "(none)"
msgstr "£¨ÎÞ£©"

#: common/requirements.c:1188 common/requirements.c:1257
#, c-format
msgid "Size %d"
msgstr "¹æÄ£ %d"

#: common/requirements.c:1237 common/requirements.c:1246
#, fuzzy, c-format
msgid "\"%s\" units"
msgstr " ²¿¶Ó"

#: common/requirements.c:1242
#, c-format
msgid "%s units"
msgstr "%s ²¿¶Ó"

#. TRANS: "Hard AI"
#: common/requirements.c:1262
#, fuzzy, c-format
msgid "%s AI"
msgstr "%s¡£"

#. TRANS: "Land terrain"
#: common/requirements.c:1267
#, fuzzy, c-format
msgid "%s terrain"
msgstr "µØÐÎ"

#: common/tech.c:809 client/gui-gtk-2.0/repodlgs.c:510
#, c-format
msgid "Future Tech. %d"
msgstr "Î´À´¼¼Êõ %d"

#. TRANS: "None" tech
#: common/tech.c:886 common/tech.c:890 server/settings.c:42
#: client/gui-gtk-2.0/editdlg.c:319 client/gui-gtk-2.0/helpdlg.c:110
#: client/gui-sdl/citydlg.c:738 client/gui-sdl/gui_tilespec.c:482
#: client/gui-sdl/helpdlg.c:370 client/gui-sdl/helpdlg.c:792
#: client/gui-sdl/helpdlg.c:818 client/gui-sdl/mapview.c:770
#: client/gui-win32/helpdlg.c:165 client/gui-win32/helpdlg.c:545
#: client/gui-win32/helpdlg.c:731 client/gui-win32/helpdlg.c:752
#: client/gui-xaw/helpdlg.c:813 client/gui-xaw/helpdlg.c:858
#: client/gui-xaw/helpdlg.c:877 manual/civmanual.c:318 manual/civmanual.c:324
msgid "None"
msgstr "ÎÞ"

#: common/tech.c:894
msgid "Future Tech."
msgstr "Î´À´¼¼Êõ"

#. TRANS: "Unknown" advance/technology
#: common/tech.c:899 client/gui-gtk-2.0/inteldlg.c:387
msgid "(Unknown)"
msgstr "£¨Î´Öª£©"

#: common/terrain.c:45 data/default/units.ruleset:88
#: data/civ2/units.ruleset:82 data/civ1/units.ruleset:74
#, fuzzy
msgid "Land"
msgstr "×°ÔØ"

#: common/terrain.c:46
#, fuzzy
msgid "Oceanic"
msgstr "º£Ñó"

#: common/terrain.c:482 common/terrain.c:670 common/unit.c:523
#: manual/civmanual.c:215
msgid "Road"
msgstr "¹«Â·"

#: common/terrain.c:483 common/terrain.c:677 common/unit.c:527
#: client/gui-gtk-2.0/menu.c:833 client/gui-sdl/optiondlg.c:1905
#: client/gui-win32/menu.c:345 client/gui-xaw/menu.c:156
#: manual/civmanual.c:215
msgid "Irrigation"
msgstr "Ë®Àû"

#: common/terrain.c:484 common/terrain.c:668 common/unit.c:537
#: data/default/techs.ruleset:571 data/civ2/techs.ruleset:568
#: data/civ1/techs.ruleset:443
msgid "Railroad"
msgstr "ÌúÂ·"

#: common/terrain.c:485 common/terrain.c:681 common/unit.c:525
msgid "Mine"
msgstr "¿ó¾®"

#: common/terrain.c:488 common/unit.c:533 data/default/terrain.ruleset:1903
#: data/civ2/terrain.ruleset:1786 data/civ1/terrain.ruleset:1738
msgid "Fortress"
msgstr "ÒªÈû"

#: common/terrain.c:489
msgid "River"
msgstr "ºÓÁ÷"

#: common/terrain.c:490 common/terrain.c:675
msgid "Farmland"
msgstr "Å©³¡"

#: common/terrain.c:491 common/unit.c:547 data/default/terrain.ruleset:1920
#: data/civ2/terrain.ruleset:1803 data/civ1/terrain.ruleset:1755
msgid "Airbase"
msgstr "¿Õ¾ü»ùµØ"

#: common/terrain.c:492 common/unit.c:549
msgid "Fallout"
msgstr "·øÉä"

#: common/unit.c:519 client/gui-win32/plrdlg.c:337
msgid "Idle"
msgstr "¿ÕÏÐ"

#: common/unit.c:529
msgid "Fortifying"
msgstr "ÕýÔÚÐÞÖþ·ÀÓù¹¤ÊÂ"

#: common/unit.c:531
msgid "Fortified"
msgstr "ÒÑÉè·À"

#: common/unit.c:535 client/gui-sdl/menu.c:662 client/gui-xaw/menu.c:189
msgid "Sentry"
msgstr "·ÅÉÚ"

#: common/unit.c:539 client/gui-gtk-2.0/menu.c:886 client/gui-sdl/menu.c:649
#: client/gui-win32/menu.c:371 client/gui-xaw/menu.c:190
msgid "Pillage"
msgstr "ÂÓ¶á"

#: common/unit.c:541 client/gui-win32/gotodlg.c:165 data/Freeciv.in:1123
msgid "Goto"
msgstr "Ç°Íù"

#: common/unit.c:543
msgid "Explore"
msgstr "¿±Ì½"

#: common/unit.c:545 manual/civmanual.c:215
msgid "Transform"
msgstr "¸ÄÔì"

#: common/unit.c:551
#, fuzzy
msgid "Base"
msgstr "ËðºÄ"

#: common/unit.c:559 client/text.c:106 client/gui-gtk-2.0/editdlg.c:77
#: client/gui-sdl/citydlg.c:1981 client/gui-win32/citydlg.c:1217
#: client/gui-xaw/citydlg.c:1430
msgid "Unknown"
msgstr "Î´Öª"

#: common/unit.c:1045
msgid "Moves"
msgstr "»ØºÏ"

#: common/unit.c:1480488
#, c-format
msgid "Sorry, cannot upgrade %s (yet)."
msgstr "±§Ç¸£¬£¨Ä¿Ç°£©ÎÞ·¨Éý¼¶ %s¡£"

#: common/unit.c:1494503
msgid "You can only upgrade units in your cities."
msgstr "ÄúÖ»ÄÜÔÚÄúµÄ³ÇÊÐÖÐÉý¼¶²¿¶Ó¡£"

#: common/unit.c:1507
#, c-format
msgid "Upgrading this %s would strand units it transports."
msgstr "Éý¼¶´Ë %s ½«Ê¹ËüËùÔËËÍµÄ²¿¶Ó¸éÇ³¡£"

#. TRANS: List of possible output types has this between
#. *        last two elements
#: common/unittype.c:432 client/helpdata.c:1385
msgid " and "
msgstr "£¬"

#: common/unittype.c:438 client/helpdata.c:1371
msgid "?and:, "
msgstr "£¬"

#: common/version.c:389
msgid "(beta version)"
msgstr "£¨beta °æ£©"

#: common/version.c:41
#, fuzzy, c-format
msgid "Freeciv version %s (%s)"
msgstr "Freeciv °æ±¾ %s %s"

#: common/version.c:44
#, c-format
msgid "Freeciv version %s"
msgstr "Freeciv °æ±¾ %s"

#: common/version.c:57
msgid "betatest version "
msgstr "beta ²âÊÔ°æ "

#: common/version.c:59
msgid "version "
msgstr "°æ±¾ "

#: common/version.c:87
msgid "January"
msgstr "Ò»ÔÂ"

#: common/version.c:88
msgid "February"
msgstr "¶þÔÂ"

#: common/version.c:89
msgid "March"
msgstr "ÈýÔÂ"

#: common/version.c:90
msgid "April"
msgstr "ËÄÔÂ"

#: common/version.c:91
msgid "May"
msgstr "ÎåÔÂ"

#: common/version.c:92
msgid "June"
msgstr "ÁùÔÂ"

#: common/version.c:93
msgid "July"
msgstr "ÆßÔÂ"

#: common/version.c:94
msgid "August"
msgstr "°ËÔÂ"

#: common/version.c:95
msgid "September"
msgstr "¾ÅÔÂ"

#: common/version.c:96
msgid "October"
msgstr "Ê®ÔÂ"

#: common/version.c:97
msgid "November"
msgstr "Ê®Ò»ÔÂ"

#: common/version.c:98
msgid "December"
msgstr "Ê®¶þÔÂ"

#: common/version.c:10123
msgid "'Cause civilization should be free!"
msgstr "ÒòÎªÎÄÃ÷Ó¦µ±ÊÇ×ÔÓÉµÄ£¡"

#: utility/fciconv.c:146
#, c-format
msgid ""
"You are running Freeciv without using iconv.  Unless\n"
"you are using the latin1 character set, some characters\n"
"may not be displayed properly.  You can download iconv\n"
"at http://gnu.org/.\n"
msgstr ""
"ÄúÕýÔÚÔËÐÐ Freeciv µ«ÊÇÃ»ÓÐÊ¹ÓÃ iconv¡£Èç¹ûÄú²»ÊÇ\n"
"ÕýÔÚÊ¹ÓÃ×Ö·û¼¯ latin1£¬Ä³Ð©×Ö·û¿ÉÄÜ½«²»ÄÜÕý³£ÏÔÊ¾¡£\n"
"Äú¿ÉÒÔ´Ó http://gnu.org/ ÏÂÔØ iconv¡£\n"

#. TRANS: "Could not convert text from <encoding a> to <encoding b>:"
#. * TRANS: <error string>."
#: utility/fciconv.c:219ioz.c:503 client/gui-sdl/dialogs.c:2484
#: client/gui-sdl/dialogs.c:2908 client/gui-sdl/mapctrl.c:2576
#: client/gui-win32/dialogs.c:595 client/gui-win32/inputdlg.c:145
#: client/gui-win32/repodlgs.c:1003
msgid "OK"
msgstr "È·¶¨"

#: utility/ioz.c:506
msgid "Run ok"
msgstr ""

#: utility/ioz.c:509
msgid "Flush ok"
msgstr ""

#: utility/ioz.c:512
#, fuzzy
msgid "Finish ok"
msgstr "·ÒÀ¼ÈË"

#: utility/ioz.c:515
#, fuzzy
msgid "Stream end"
msgstr "ÕôÆû»ú"

#: utility/ioz.c:518
#, fuzzy
msgid "Config error"
msgstr "ÅäÖÃ"

#: utility/ioz.c:521
#, fuzzy
msgid "Sequence error"
msgstr "¿ÆÑ§±¨¸æ"

#: utility/ioz.c:524
msgid "Parameter error"
msgstr ""

#: utility/ioz.c:527
#, fuzzy
msgid "Mem error"
msgstr "»ÊµÛ"

#: utility/ioz.c:530
msgid "Data error"
msgstr ""

#: utility/ioz.c:533
msgid "Not bzip2 file"
msgstr ""

#: utility/ioz.c:536
#, fuzzy
msgid "IO error"
msgstr "±¾¹úÁìÍÁ"

#: utility/ioz.c:539
msgid "Unexpected EOF"
msgstr ""

#: utility/ioz.c:542
msgid "Output buffer full"
msgstr ""

#: utility/ioz.c:549
#, fuzzy, c-format
msgid "Bz2: \"%s\" (%d)"
msgstr "Äê´ú£º%s"

#: utility/ioz.c:552
#, c-format
msgid "Bz2 error %d"
msgstr "6
#, c-format
msgid "Couldn't open logfile: %s for appending \"%s\".\n"
msgstr "ÎÞ·¨´ò¿ªÈÕÖ¾ÎÄ¼þ£º%s ÒÔ×·¼Ó¡°%s¡±¡£\n"

#: utility/log.c:290 utility/log.c:3095 utility/log.c:3147175
#, c-format
msgid "Missing argument for \"%s\".\n"
msgstr "È±ÉÙ²ÎÊý¡°%s¡±¡£\n"

#: utility/shared.c:463
#, c-format
msgid "%d BC"
msgstr "¹«ÔªÇ° %d"

#: utility/shared.c:465
#, c-format
msgid "%d AD"
msgstr "¹«Ôª %d"

#: utility/shared.c:86266
#, c-format
msgid "Could not read data directory %s: %s."
msgstr "ÎÞ·¨¶ÁÈ¡Êý¾ÝÄ¿Â¼ %s£º%s¡£"

#: utility/shared.c:1217219221
#, c-format
msgid "The \"%s\" file is required ... aborting!"
msgstr "ÎÄ¼þ¡°%s¡±ÊÇ±ØÐèµÄ ¡­¡­ ÖÐÖ¹£¡"

#: utility/shared.c:1398400416
msgid "exact match"
msgstr "¾«È·Æ¥Åä"

#: utility/shared.c:1417
msgid "only match"
msgstr "Î¨Ò»µÄÆ¥Åä"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "Ä£ºý"

#: utility/shared.c:1419
msgid "empty"
msgstr "¿Õ"

#: utility/shared.c:1420
msgid "too long"
msgstr "Ì«³¤"

#: utility/shared.c:1421
msgid "non-match"
msgstr "ÎÞÆ¥Åä"

#: utility/support.c:2112241401 server/citytools.c:1921
#, c-format
msgid "The %s have stopped building The %s in %s."
msgstr "%1$s Í£Ö¹ÔÚ %3$s ÖÐ½¨Ôì %2$s¡£"

#: ai/aicity.c:1411 server/citytools.c:1959
#, c-format
msgid "The %s have started building The %s in %s."
msgstr " %1$s ¿ªÊ¼ÔÚ %3$s ÖÐ½¨Ôì %2$s¡£"

#: ai/aicity.c:1749
#, c-format
msgid "%s is selling %s (not needed) for %d."
msgstr " %1$sÕýÔÚÒÔ %3$d ³öÊÛ %2$s £¨²»ÐèÒªµÄ£©¡£"

#: ai/advdiplomacy.c:280
#, c-format
msgid "*%s (AI)* In away mode AI can't sign such a treaty."
msgstr "*%s (AI)* ÔÚÀë¿ªÄ£Ê½ÏÂ AI ²»ÄÜÇ©¶©ÕâÑùµÄÌõÔ¼¡£"

#: ai/advdiplomacy.c:290
#, c-format
msgid "*%s (AI)* First break alliance with %s, %s."
msgstr "*%s (AI)* ÇëÊ×ÏÈÓë %s ½â³ýÍ¬ÃË£¬%s¡£"

#: ai/advdiplomacy.c:303
#, c-format
msgid "*%s (AI)* Let us first cease hostilies, %s."
msgstr "*%s (AI)* Ê×ÏÈÈÃÎÒÃÇÍ£Ö¹µÐ¶Ô×´Ì¬°É£¬%s¡£"

#: ai/advdiplomacy.c:308
#, c-format
msgid ""
"*%s (AI)* I wish to see you keep the current ceasefire for a bit longer "
"first, %s."
msgstr "*%s (AI)* ÎÒÏëÏÈ¿´µ½ÄãÄÜ±£³Öµ±Ç°µÄÍ£»ð×´Ì¬¸ü¾ÃµÄÊ±¼ä£¬%s¡£"

#: ai/advdiplomacy.c:331
#, c-format
msgid "*%s (AI)* I simply do not trust you with an alliance yet, %s."
msgstr "*%s (AI)* ÎÒ»¹²»ÄÜÐÅÈÎÓëÄã½áÃË£¬%s¡£"

#: ai/advdiplomacy.c:424
#, c-format
msgid "*%s (AI)* I do not know the city you mention."
msgstr "*%s (AI)* ÎÒ²»ÖªµÀÄãËµµÄÄÇ¸ö³ÇÊÐ¡£"

#: ai/advdiplomacy.c:451t safe."
msgstr "* %s (AI)* ¶Ô²»Æð£¬ºÍÄã¹²ÏíÊÓÒ°²»°²È«¡£"

#: ai/advdiplomacy.c:557
#, c-format
msgid "*%s (AI)* This deal was not very good for us, %s!"
msgstr "*%s (AI)* Õâ×Ú½»Ò×¶ÔÎÒÃÇÃ»ÓÐºÃ´¦£¬%s£¡"

#: ai/advdiplomacy.c:579
#, c-format
msgid "*%s (AI)* Welcome into our alliance %s!"
msgstr "*%s (AI)* »¶Ó­¼ÓÈëÎÒÃÇµÄÍ¬ÃË£¬%s£¡"

#: ai/advdiplomacy.c:583
#, c-format
msgid "*%s (AI)* Yes, may we forever stand united, %s."
msgstr "*%s (AI)* ÊÇµÄ£¬ÈÃÎÒÃÇÓÀÔ¶ÍÅ½áÔÚÒ»Æð£¬%s"

#: ai/advdiplomacy.c:59095
#, c-format
msgid "*%s (AI)* Agreed. No more hostilities, %s."
msgstr "*%s (AI)* Í¬Òâ¡£²»ÔÙµÐ¶Ô£¬%s"

#: ai/advdiplomacy.c:817
#, c-format
msgid ""
"*%s (AI)* Greetings %s! May we suggest a ceasefire while we get to know each "
"other better?"
msgstr "*%s (AI)* ÄúºÃ %s£¡ÈÃÎÒÃÇÍ£»ð£¬ÒÔÔö¼Ó»¥ÏàÁË½âºÃÂð£¿"

#: ai/advdiplomacy.c:1094
#, c-format
msgid "*%s (AI)* Space will never be yours. "
msgstr "*%s (AI)* ÄãÓÀÔ¶¶¼µÃ²»µ½Ì«¿Õ¡£ "

#: ai/advdiplomacy.c:1099
#, c-format
msgid "*%s (AI)* I have tolerated your vicious antics long enough! To war!"
msgstr "*%s (AI)* ÎÒÒÑ¾­ÈÌÊÜÄãÐ°¶ñµÄÐÐÎªºÜ¾ÃÁË£¡Õ½Õù£¡"

#: ai/advdiplomacy.c:1105
#, c-format
msgid "*%s (AI)* Peace in ... some other time."
msgstr "*%s (AI)* ºÍÆ½¡­¡­ÔÙËµ°É"

#: ai/advdiplomacy.c:1110116
#, c-format
msgid "*%s (AI)* Your covert hostilities brought this war upon you!"
msgstr "*%s (AI)* ÄãÍµÍµÃþÃþµÄµÄµÐ¶ÔÐÐÎªÒýÀ´ÁËÕâ³¡Õ½Õù£¡"

#: ai/advdiplomacy.c:1123
#, c-format
msgid "*%s (AI)* Your aggression against %s was your last mistake!"
msgstr "*%s (AI)*  ¶Ô %s µÄ¹¥»÷ÊÇÄã×îºóÒ»´Î´íÎó£¡"

#: ai/advdiplomacy.c:1206
#, c-format
msgid ""
"*%s (AI)* We will be launching an all-out war against %s in %d turn to stop "
"the spaceship launch."
msgid_plural ""
"*%s (AI)* We will be launching an all-out war against %s in %d turns to stop "
"the spaceship launch."
msgstr[0] ""

#: ai/advdiplomacy.c:1216
#, c-format
msgid ""
"*%s (AI)* Your aid in this matter will be expected. Long live our glorious "
"alliance!"
msgstr "*%s (AI)* ÔÚÕâ¼þÊÂÇéÉÏÎÒÃÇÆÚÍûµÃµ½ÄãµÄ°ïÖú¡£ÎÒÃÇ¹âÈÙµÄÍ¬ÃËÍòËê£¡"

#: ai/advdiplomacy.c:1222
#, c-format
msgid ""
"*%s (AI)* %s has grossly violated his treaties with us for own gain.  We "
"will answer in force in %d turn and expect you to honour your alliance with "
"us and do likewise!"
msgid_plural ""
"*%s (AI)* %s has grossly violated his treaties with us for own gain.  We "
"will answer in force in %d turns and expect you to honour your alliance with "
"us and do likewise!"
msgstr[0] ""

#: ai/advdiplomacy.c:1235
#, c-format
msgid ""
"*%s (AI)* We intend to pillage and plunder the rich civilization of %s. We "
"declare war in %d turn."
msgid_plural ""
"*%s (AI)* We intend to pillage and plunder the rich civilization of %s. We "
"declare war in %d turns."
msgstr[0] "*%s (AI)* ÎÒÃÇÏëÂÓ¶á¸»ÓÐµÄ %s ÎÄÃ÷¡£ÎÒÃÇ½«ÔÚ %d »ØºÏÄÚÐûÕ½¡£"

#: ai/advdiplomacy.c:1243
#, c-format
msgid ""
"*%s (AI)* If you want a piece of the loot, feel free to join in the action!"
msgstr "*%s (AI)* Èç¹ûÄãÏë·ÖµãÕ½ÀûÆ·£¬ÄÇ¾Í²Î¼ÓÐÐ¶¯°É£¡"

#: ai/advdiplomacy.c:1248
#, c-format
msgid ""
"*%s (AI)* We have had it with %s. Let us tear this pathetic civilization "
"apart. We declare war in %d turn."
msgid_plural ""
"*%s (AI)* We have had it with %s. Let us tear this pathetic civilization "
"apart. We declare war in %d turns."
msgstr[0] ""

#: ai/advdiplomacy.c:1258
#, c-format
msgid "*%s (AI)* As our glorious allies, we expect your help in this war."
msgstr "*%s (AI)* ×÷ÎªÎªÎÒÃÇ¹âÈÙµÄÃËÓÑ£¬ÎÒÃÇÏ£ÍûÄúÄÜÔÚÕâ´ÎÕ½ÕùÖÐ°ïÃ¦¡£"

#: ai/advdiplomacy.c:1264
#, c-format
msgid ""
"*%s (AI)* We will honour our alliance and declare war on %s in %d turn.  "
"Hold on - we are coming!"
msgid_plural ""
"*%s (AI)* We will honour our alliance and declare war on %s in %d turns.  "
"Hold on - we are coming!"
msgstr[0] ""
"*%1$s (AI)* ÎÒÃÇ½«¶ÒÏÖÍ¬ÃËµÄ³ÐÅµ£¬ÔÚ %3$d »ØºÏÄÚÏò %2$s ÐûÕ½¡£¼á³Ö×¡£­£­ÎÒÃÇ"
"À´ÁË£¡"

#: ai/advdiplomacy.c:1273
#, c-format
msgid ""
"*%s (AI)* We will honour our alliance with %s and declare war on %s in %d "
"turns.  We expect you to do likewise."
msgid_plural ""
"*%s (AI)* We will honour our alliance with %s and declare war on %s in %d "
"turns.  We expect you to do likewise."
msgstr[0] ""
"*%1$s (AI)* ÎÒÃÇ½«¶ÒÏÖÓë %2$s Í¬ÃËµÄ³ÐÅµ²¢ÔÚ %4$d »ØºÏÄÚÏò %3$s ÐûÕ½¡£ÎÒÃÇÏ£"
"ÍûÄúÒ²ÕâÑù×ö¡£"

#: ai/advdiplomacy.c:1341*%s (AI)* ÄãÏëÒ»¸öÈËÕ÷·þÌ«¿ÕµÄ³¢ÊÔ±©Â¶ÁËÄãµÄÕæÊµÒâÍ¼£¬ÎÒ²»ÔÙºÍÄã½áÃË£¡"

#: ai/advdiplomacy.c:1356±ßµØÍ³ÖÎÎÒÃÇÍâ²¿Ì«¿ÕµÄÐÐÎª¾ßÓÐºÜ´óµÄÃ°·¸ÐÔ¡£"

#: ai/advdiplomacy.c:1359Ì«¿Õ·É´¬£¬ÎÒ½«±»ÆÈ²ÉÈ¡ÐÐ¶¯£¡"

#: ai/advdiplomacy.c:1471546
#, c-format
msgid ""
"*%s (AI)* Greetings our most trustworthy ally. We call upon you to destroy "
"our enemy, %s."
msgstr "*%s (AI)* ÄúºÃ£¬ÎÒÃÇ×îÖµµÃÐÅÈÎµÄÃËÓÑ£¬ÎÒÃÇÑûÇëÄúÈ¥ÏûÃðÎÒÃÇµÄµÐÈË£¬%s¡£"

#: ai/advdiplomacy.c:1552"
"*%s (AI)* ÄúºÃ£¬ÃËÓÑ£¬ÎÒ·¢ÏÖÄú»¹Ã»ÓÐÍ¬ÎÒÃÇµÄµÐÈË %s ÐûÕ½¡£ÎªÊ²Ã´·ÇÒªÎÒÌáÐÑÄú"
"ËùÐíÏÂµÄ³ÐÅµÄØ£¿"

#: ai/advdiplomacy.c:1559; our alliance is no "
"more!"
msgstr ""
"*%s (AI)* ÎÞ³ÜµÄ¼Ò»ï£¬ÎÒÃÇ¶©Á¢ÁËÍ¬ÃËÐ­¶¨£¬µ«ÊÇÄã»¹Í¬ÎÒÃÇµÄËÀµÐ %s ±£³ÖºÍÆ½£¡"
"ÕâÊÇ²»ÄÜÈÝÈÌµÄ£¬ÎÒÃÇµÄÍ¬ÃË½áÊøÁË£¡"

#: ai/advdiplomacy.c:1589
#, c-format
msgid ""
"*%s (AI)* Greetings friend, may we suggest making a common cause and join in "
"an alliance?"
msgstr "*%s (AI)* ÄúºÃ£¬ÅóÓÑ£¬ÎÒÃÇ¶©Á¢Ð­¶¨²¢½áÃËºÃÂð£¿"

#: ai/advdiplomacy.c:1604
#, c-format
msgid "*%s (AI)* Greetings neighbour, may we suggest more peaceful relations?"
msgstr "*%s (AI)* ÄúºÃ£¬ÁÚ¾Ó£¬ÎÒÃÇ¿ÉÒÔ½¨Á¢¸ü¼ÓºÍÆ½µÄ¹ØÏµÂð£¿"

#: ai/advdiplomacy.c:1619
#, fuzzy, c-format
msgid ""
"*%s (AI)* We grow weary of this constant bloodshed. May we suggest a "
"cessation of hostilities?"
msgstr "*%s (AI)* ÎÒÃÇÑá¾ëÁËÕâÖÖÊ±³£µÄÁ÷Ñª¡£ÎÒÃÇ¿ÉÒÔÖÕÖ¹µÐ¶ÔÐÐÎªÂð£¿"

#: ai/advdiplomacy.c:1739
#, c-format
msgid ""
"*%s (AI)* We have been savagely attacked by %s, and we need your help! "
"Honour our glorious alliance and your name will never be forgotten!"
msgstr ""
"*%s (AI)*  %s Ò°ÂùµØ¹¥»÷ÁËÎÒÃÇ£¬ÎÒÃÇÐèÒªÄúµÄ°ïÖú£¡¶ÒÏÖÄú¶ÔÎÒÃÇ¹âÈÙÍ¬ÃËµÄ³ÐÅµ"
"°É£¬ÄúµÄÃû×Ö½«»á±»ÓÀÊÀ²»Íü£¡"

#. TRANS: Further information about option will follow.
#: server/auth.c:164
#, fuzzy, c-format
msgid "Auth option \"%s\":"
msgstr "ËùÓÐÑ¡Ïî"

#. TRANS: After 'Auth option "user":'. Option value
#. may have been inserted between these.
#: server/auth.c:177
msgid " missing from config file (using default)"
msgstr ""

#. TRANS: auth option originates from internal default
#: server/auth.c:180
msgid " (default)"
msgstr ""

#. TRANS: auth option originates from config file
#: server/auth.c:185
msgid " (config)"
msgstr ""

#. TRANS: auth option has been set from prompt
#: server/auth.c:189
#, fuzzy
msgid " (set)"
msgstr " (ÀÏ±ø)"

#: server/auth.c:262
#, fuzzy, c-format
msgid "Auth config filename \"%s\" not allowed!"
msgstr "²»ÄÜÊ¹ÓÃ¸ÃÃû×Ö¡£"

#: server/auth.c:267
#, fuzzy, c-format
msgid "Cannot load auth config file \"%s\"!"
msgstr "ÎÞ·¨ÕÒµ½ÒôÐ§ÎÄ¼þ %s"

#: server/auth.c:373auth.c:379
msgid "Guests are not allowed on this server. Sorry."
msgstr "±§Ç¸£¬´Ë·þÎñÆ÷²»ÔÊÐí·Ã¿Í¡£"

#: server/auth.c:381
#, fuzzy, c-format
msgid "%s was rejected: Guests not allowed."
msgstr "%s ±»¾Ü¾ø£ºÖØ¸´µÄµÇÂ¼Ãû [%s]¡£"

#: server/auth.c:400auth.c:405auth.c:409
#, c-format
msgid "%s was rejected: Database error and guests not allowed."
msgstr ""

#: server/auth.c:416auth.c:425
msgid "Enter a new password (and remember it)."
msgstr "ÇëÊäÈëÐÂ¿ÚÁî£¨²¢¼Ç×¡Ëü£©¡£"

#: server/auth.c:430auth.c:433
#, fuzzy, c-format
msgid "%s was rejected: Only preregister users allowed."
msgstr "´Ë·þÎñÆ÷Ö»ÔÊÐíÔ¤ÏÈ×¢²áµÄÓÃ»§¡£±§Ç¸¡£"

#: server/auth.c:461 server/auth.c:519auth.c:462
#, c-format
msgid "%s was rejected: Too many wrong password verifies for new user."
msgstr ""

#: server/auth.c:478auth.c:521
#, fuzzy, c-format
msgid "%s was rejected: Too many wrong password tries."
msgstr "%s ±»¾Ü¾ø£º²»Æ¥ÅäµÄ¹¦ÄÜ¡£"

#: server/auth.c:530
msgid "Your password is incorrect. Try again."
msgstr "ÄúµÄ¿ÚÁî²»ÕýÈ·¡£ÇëÔÙÊÔÒ»´Î¡£"

#: server/auth.c:540
msgid "Sorry, your connection timed out..."
msgstr ""

#: server/auth.c:542
#, c-format
msgid "%s was rejected: Connection timeout waiting for password."
msgstr ""

#: server/auth.c:607auth.c:613barbarian.c:154
#, fuzzy, c-format
msgid "%s gain a leader by the name %s. Dangerous times may lie ahead."
msgstr "Ò°ÈËÓÐÁËÒ»¸öÃû½Ð %s µÄÁìµ¼ÈË¡£¿Ö²ÀÊ±ÆÚÒªÀ´ÁË¡£"

#: server/barbarian.c:44508
msgid "You don't have a worker here."
msgstr "ÄúÔÚÕâÀïÃ»ÓÐ¹¤ÈË¡£"

#: server/cityhand.c:173
msgid "You have already sold something here this turn."
msgstr "Äú±¾»ØºÏÒÑ¾­ÔÚÕâÀï³öÊÛ¹ý¶«Î÷ÁË¡£"

#: server/cityhand.c:182
#, c-format
msgid "You sell %s in %s for %d gold."
msgstr "ÄúÒÔ %3$d »Æ½ðµÄ¼Û¸ñÔÚ %2$s ÖÐ³öÊÛÁË %1$s¡£"

#: server/cityhand.c:222
msgid "Cannot buy in city created this turn."
msgstr "²»ÄÜÔÚ±¾»ØºÏ´´½¨µÄ³ÇÊÐÀïÃæ¹ºÂò¶«Î÷¡£"

#: server/cityhand.c:228
msgid "You have already bought this turn."
msgstr "ÄúÒÑ¾­ÔÚ±¾»ØºÏÖÐ¹ºÂò¹ýÁË¡£"

#: server/cityhand.c:234
#, c-format
msgid "You don't buy %s!"
msgstr "ÄúÃ»ÓÐ¹ºÂò %s£¡"

#: server/cityhand.c:241
msgid "Can't buy units when city is in disorder."
msgstr "³ÇÊÐÉ§ÂÒÊ±ÎÞ·¨¹ºÂò²¿¶Ó¡£"

#: server/cityhand.c:254
#, c-format
msgid "%d gold required.  You only have %d gold."
msgstr "ÐèÒª %d »Æ½ð¡£ÄúÖ»ÓÐ %d »Æ½ð¡£"

#: server/cityhand.c:366
msgid "You have bought this turn, can't change."
msgstr "ÄúÒÑÔÚ±¾»ØºÏ¹ºÂòÁË£¬²»ÄÜ¸Ä±ä¡£"

#: server/citytools.c:272841131 ASCII Âë»ò¹æÔò¼¯Ãû×Ö¡£"

#: server/citytools.c:45159
msgid "A poorly-named city"
msgstr "ÎÞÃûÖ®³Ç"

#: server/citytools.c:510
#, c-format
msgid "Changed homecity of %s to %s."
msgstr " %s µÄ»ùµØ³ÇÊÐ¸Ä±äÎª %s ¡£"

#: server/citytools.c:524
#, c-format
msgid "Transfered %s in %s from %s to %s."
msgstr "ÔÚ %2$s ÖÐ½« %1$s ´Ó %3$s ×ªÒÆ¸øÁË %4$s¡£"

#: server/citytools.c:537
#, c-format
msgid "Transfered %s from %s to %s."
msgstr "½« %s ´Ó %s ×ªÒÆ¸øÁË %s ¡£"

#. TRANS: Polish Destroyer ... German <city>
#: server/citytools.c:550
#, fuzzy, c-format
msgid "%s %s lost in transfer to %s %s"
msgstr "ÔÚ×ªÒÆµ½ %3$s µÄ %4$s ¹ý³ÌÖÐËðÊ§ÁËÀ´×Ô %1$s µÄ %2$s"

#: server/citytools.c:633
#, c-format
msgid "%s lost along with control of %s."
msgstr "Ê§È¥¶Ô %2$s ¿ØÖÆµÄÍ¬Ê±ËðÊ§ÁË %1$s¡£"

#. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "¡£ÕýÔÚ %2$s ÖÐ½¨ÔìÐÂµÄ %1$s¡£"

#: server/citytools.c:8408
#, c-format
msgid ""
"66
#, fuzzy, c-format
msgid "You have founded %s."
msgstr "Äú½¨Á¢ÁË %s"

#: server/citytools.c:1138
#, fuzzy, c-format
msgid "Moved %s out of disbanded city %s since it cannot stay on %s."
msgstr "ÓÎÏ·£º ½« %s ÒÆ³öÁË½âÉ¢µÄ³ÇÊÐ %s ÒÔ±ÜÃâ±»Â½µØ°üÎ§¡£"

#: server/citytools.c:1150
#, c-format
msgid ""
"When %s was disbanded your %s could not get out, and it was therefore lost."
msgstr "µ± %s ±»½âÉ¢Ê±ÄúµÄ %s Ã»ÄÜ³öÀ´£¬Òò¶øËðÊ§ÁË¡£"

#: server/citytools.c:1283
#, c-format
msgid "You destroy %s completely."
msgstr "Äú³¹µ×»ÙÃðÁË %s¡£"

#: server/citytools.c:1286
#, c-format
msgid "%s has been destroyed by %s."
msgstr "%s ±» %s »ÙÃðÁË¡£"

#: server/citytools.c:1304
#, c-format
msgid "You conquer %s; your lootings accumulate to %d gold!"
msgid_plural "You conquer %s; your lootings accumulate to %d gold!"
msgstr[0] "ÄúÕ÷·þÁË %s £¬ÄúµÄÕ½ÀûÆ·×Ü¼ÆÎª %d »Æ½ð£¡"

#: server/citytools.c:1311
#, c-format
msgid "%s conquered %s and looted %d gold from the city."
msgid_plural "%s conquered %s and looted %d gold from the city."
msgstr[0] "%s Õ÷·þÁË %s ²¢´Ó¸Ã³ÇÊÐÂÓ¶áÁË %d »Æ½ð¡£"

#: server/citytools.c:1320
#, c-format
msgid "You conquer %s"
msgstr "ÄúÕ÷·þÁË %s "

#: server/citytools.c:1323
#, c-format
msgid "%s conquered %s."
msgstr "%s Õ÷·þÁË %s¡£"

#: server/citytools.c:1330
#, c-format
msgid "You have liberated %s! Lootings accumulate to %d gold."
msgid_plural "You have liberated %s! Lootings accumulate to %d gold."
msgstr[0] "Äú½â·ÅÁË %s £¡Õ½ÀûÆ·×Ü¼ÆÎª %d »Æ½ð¡£"

#: server/citytools.c:1337
#, c-format
msgid "%s liberated %s and looted %d gold from the city."
msgid_plural "%s liberated %s and looted %d gold from the city."
msgstr[0] "%s ½â·ÅÁË %s ²¢´Ó¸Ã³ÇÊÐÖÐÂÓ¶áÁË %d »Æ½ð¡£"

#: server/citytools.c:1346
#, c-format
msgid "You have liberated %s!"
msgstr "Äú½â·ÅÁË %s£¡"

#: server/citytools.c:1349
#, c-format
msgid "%s liberated %s."
msgstr "%s ½â·ÅÁË %s¡£"

#: server/citytools.c:1938950
#, c-format
msgid "%s is building %s%s."
msgstr "%s ÕýÔÚ½¨Ôì %s%s¡£"

#: server/citytools.c:2197
#, c-format
msgid "You sell %s in %s (now landlocked) for %d gold."
msgstr "ÄúÒÔ %3$d »Æ½ðµÄ¼Û¸ñÂô³ö %2$s ÖÐµÄ %1$s £¨Ä¿Ç°±»Â½µØ°üÎ§£©¡£"

#: server/cityturn.c:127
#, c-format
msgid "%s is selling %s (obsolete) for %d."
msgstr "%1$s ÕýÒÔ %3$d Âô³ö %2$s £¨ÌÔÌ­µÄ£©¡£"

#: server/cityturn.c:309
#, c-format
msgid "Notice: Wonder %s in %s will be finished next turn."
msgstr "×¢Òâ£º %2$s ÖÐµÄÆæ¼£ %1$s ½«ÔÚÏÂÒ»¸ö»ØºÏÍê³É¡£"

#: server/cityturn.c:345
#, c-format
msgid ""
"Suggest throttling growth in %s to use %s (being built) more effectively."
msgstr "½¨Òé¿ØÖÆ %s ÖÐµÄÔö³¤ÒÔ¸üÓÐÐ§µØÀûÓÃ %s £¨ÕýÔÚ½¨Ôì£©¡£"

#: server/cityturn.c:357
#, c-format
msgid "%s may soon grow to size %i."
msgstr "%s µÄ¹æÄ£ºÜ¿ì½«Ôö³¤µ½ %i¡£"

#: server/cityturn.c:366
#, c-format
msgid "Warning: Famine feared in %s."
msgstr "¾¯¸æ£º %s ÖÐ·¢Éú¼¢»Ä¿Ö¾å¡£"

#: server/cityturn.c:389
msgid "WARNING, we're LOW on FUNDS sire."
msgstr "¾¯¸æ£¬ÎÒÃÇ²ÆÔ´½ôÕÅ¡£"

#: server/cityturn.c:491
#, c-format
msgid "%s needs %s (being built) to grow any further."
msgstr "%s ÐèÒª %s £¨ÕýÔÚ½¨Ôì£©ÒÔ½øÒ»²½Ôö³¤¡£"

#: server/cityturn.c:497
#, c-format
msgid "%s needs an improvement to grow any further."
msgstr "%s ÐèÒª½¨ÖþÒÔÎª½øÒ»²½Ôö³¤¡£"

#: server/cityturn.c:549
#, c-format
msgid "%s grows to size %d."
msgstr "%s µÄ¹æÄ£Ôö³¤µ½ %d¡£"

#: server/cityturn.c:608
#, c-format
msgid "Famine feared in %s, %s lost!"
msgstr "%s ·¢Éú¼¢»Ä¿Ö¾å£¬Ê§È¥ÁË %s £¡"

#: server/cityturn.c:621
#, c-format
msgid "Famine causes population loss in %s."
msgstr "¼¢»Äµ¼ÖÂ %s µÄÈË¿Ú¼õÉÙ¡£"

#: server/cityturn.c:625
#, c-format
msgid "Famine destroys %s entirely."
msgstr "¼¢»Ä³¹µ×»ÙÃðÁË %s¡£"

#: server/cityturn.c:702
#, c-format
msgid ""
"%s can't build %s from the worklist; tech not yet available.  Postponing..."
msgstr "%s 717 server/cityturn.c:751
#, c-format
msgid "%s can't build %s from the worklist.  Purging..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s ¡£É¾³ýÖ®¡­¡­"

#: server/cityturn.c:733 server/cityturn.c:924 server/cityturn.c:1035
#: server/cityturn.c:1080
#, c-format
msgid "Production of %s is upgraded to %s in %s."
msgstr "%3$s ÖÐ %1$s µÄÉú²úÉý¼¶Îª %2$s¡£"

#: server/cityturn.c:778
#, c-format
msgid ""
"%s can't build %s from the worklist; tech %s not yet available.  "
"Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»¿Æ¼¼ %s »¹Ã»ÓÐ´ïµ½¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:791
#, c-format
msgid ""
"%s can't build %s from the worklist; need to have %s first.  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»ÐèÒªÏÈÓÐ %s ¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:804
#, c-format
msgid ""
"%s can't build %s from the worklist; it needs %s government.  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»ÐèÒª %s Õþ¸®¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:816
#, c-format
msgid ""
"%s can't build %s from the worklist; %s special is required.  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»ÐèÒªÌØÊâ×ÊÔ´ %s ¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:828
#, c-format
msgid ""
"%s can't build %s from the worklist; %s terrain is required.  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»ÐèÒª %s µØÐÎ¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:842
#, c-format
msgid ""
"%s can't build %s from the worklist; only %s may build this.  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»Ö»ÓÐ %s ÄÜÐÞ½¨Ö®¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:854
#, c-format
msgid ""
"%s can't build %s from the worklist; city must be of size %d.  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»³ÇÊÐ¹æÄ£±ØÐë´ïµ½ %d ¡£ÍÆ³ÙÖ®¡­¡­"

#: server/cityturn.c:868
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only AI of level %s may build this881
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; %s terrain class is required916
#, c-format
msgid "%s can't build %s from the worklist; Reason unknown!  Postponing..."
msgstr "%s ²»ÄÜ½¨Ôì¹¤×÷ÁÐ±íÖÐµÄ %s £»Ô­ÒòÎ´Ã÷£¡ÍÆ³ÙÖ®¡­¡­"

#. TRANS: The <city> worklist ....
#: server/cityturn.c:956
#, fuzzy, c-format
msgid "The %s worklist is now empty."
msgstr "%s µÄ¹¤×÷ÁÐ±íÏÖÔÚÎª¿Õ¡£"

#: server/cityturn.c:1101
#, c-format
msgid "%s can't upkeep %s, unit disbanded."
msgstr "%s ²»ÄÜ±£Ñø %s£¬²¿¶Ó±»½âÉ¢¡£"

#: server/cityturn.c:1121
#, c-format
msgid "Citizens in %s perish for their failure to upkeep %s!"
msgstr "%s ÖÐµÄÊÐÃñÒòÎ´ÄÜ±£Ñø %s ¶ø·¢ÉúËÀÍö£¡"

#: server/cityturn.c:1166 server/cityturn.c:1286
#, c-format
msgid "%s is building %s, which is no longer available."
msgstr "%s ÕýÔÚ½¨Ôì %s £¬µ«ÄÇÒÑ²»ÔÙ¿ÉÓÃ¡£"

#: server/cityturn.c:1208
#, c-format
msgid "The %s have finished building %s in %s."
msgstr "%1$s ÔÚ %3$s ÖÐ½¨³É %2$s ¡£"

#: server/cityturn.c:1218
#, c-format
msgid "%s has finished building %s."
msgstr "%s ÒÑ¾­½¨³É %s¡£"

#: server/cityturn.c:1234
#, c-format
msgid "%s boosts research; you gain %d immediate advances."
msgstr[0] "%s ÍÆ½øÁËÑÐ¾¿£¬ÄúÁ¢¿Ì»ñµÃ %d Ïî½øÕ¹¡£"

#: server/cityturn.c:1244 server/techtools.c:175
#, c-format
msgid "The %s have acquired %s from %s."
msgstr "%1$s ´Ó %3$s »ñµÃÁË %2$s¡£"

#: server/cityturn.c:1252
#, c-format
msgid "The %s have started building a spaceship!"
msgstr "%s ¿ªÊ¼½¨ÔìÓîÖæ·É´¬£¡"

#: server/cityturn.c:1311
#, c-format
msgid "%s can't build %s yet."
msgstr "344
#, c-format
msgid "%s is finished building %s."
msgstr "%s ÒÑ¾­½¨³É %s¡£"

#: server/cityturn.c:1393
#, c-format
msgid "Can't afford to maintain %s in %s, building sold!"
msgstr "ÎÞ·¨Ö§¸¶ %2$s ÖÐµÄ %1$s µÄÎ¬»¤·Ñ£¬ÒÑÊÛ³ö½¨ÖþÎï£¡"

#: server/cityturn.c:1429
#, c-format
msgid "Pollution near %s."
msgstr "%s ¸½½ü±»ÎÛÈ¾¡£"

#: server/cityturn.c:1570
#, c-format
msgid "Celebrations in your honour in %s."
msgstr ""

#: server/cityturn.c:1576
#, fuzzy, c-format
msgid "Celebrations canceled in %s."
msgstr "¸ÃÃñ×åÒÑ¾­±»Ê¹ÓÃÁË¡£"

#: server/cityturn.c:1605
#, c-format
msgid "Civil disorder in %s."
msgstr "ÔÚ %s ·¢ÉúÊÐÃñÉ§ÂÒ¡£"

#: server/cityturn.c:1609
#, c-format
msgid "CIVIL DISORDER CONTINUES in %s."
msgstr "%s ÖÐµÄÊÐÃñÉ§ÂÒÔÚ¼ÌÐø¡£"

#: server/cityturn.c:1615
#, c-format
msgid "Order restored in %s."
msgstr "%s »Ö¸´ÁËÖÈÐò¡£"

#: server/cityturn.c:1625
#, c-format
msgid "The people have overthrown your %s, your country is in turmoil."
msgstr "ÈËÃñÍÆ·­ÁËÄúµÄ %s £¬ÄúµÄ¹ú¼Ò´¦ÔÚ»ìÂÒÖ®ÖÐ¡£"

#: server/cityturn.c:1650
#, c-format
msgid "%s can't build %s yet, and we can't disband our only city."
msgstr "%s ÉÐÎÞ·¨½¨Ôì %s£¬²¢ÇÒÎÒÃÇ²»¿ÉÄÜ½âÉ¢ÎÒÃÇÎ¨Ò»µÄ³ÇÊÐ¡£"

#. TRANS: "<city> is disbanded into Settler."
#: server/cityturn.c:1674
#, c-format
msgid "%s is disbanded into %s."
msgstr "%s ±»²Ã¼õÎª %s¡£"

#: server/civserver.c:79
msgid "Setting timeout to 0. Autogame will stop.\n"
msgstr ""

#: server/civserver.c:83
msgid "You must interrupt Freeciv twice within one second to make it exit.\n"
msgstr "Äú±ØÐëÔÚÒ»ÃëÖÓÄÚÖÐ¶Ï Freeciv Á½´Î²ÅÄÜÊ¹Ö®ÍË³ö¡£\n"

#: server/civserver.c:14196207208213 client/civclient.c:237 manual/civmanual.c:37215
#, fuzzy
msgid ""
"  -a  --auth FILE\tEnable server authentication with configuration from "
"FILE2121222224 client/civclient.c:241228 client/civclient.c:245230
msgid "  -f, --file FILE\tLoad saved game FILE\n"
msgstr "  -f, --file FILE\t´Ó FILE ÖÐÔØÈë±£´æµÄÓÎÏ·\n"

#: server/civserver.c:232 client/civclient.c:248 manual/civmanual.c:373233
msgid "  -l, --log FILE\tUse FILE as logfile\n"
msgstr "  -l, --log FILE\tÊ¹ÓÃ FILE ×÷ÎªÈÕÖ¾ÎÄ¼þ\n"

#: server/civserver.c:234236239241243246248250
msgid "  -P, --Ppm\t\tSave ppms of the map when saving the game.\n"
msgstr "  -P, --Ppm\t\t±£´æÓÎÏ·Ê±±£´æµØÍ¼µÄ ppm¡£\n"

#: server/civserver.c:251253
msgid "  -R, --Ranklog FILE\tUse FILE as ranking logfile\n"
msgstr "  -R, --Ranklog FILE\tÊ¹ÓÃ FILE ×÷Îª¼¶±ðÈÕÖ¾ÎÄ¼þ\n"

#: server/civserver.c:254 client/civclient.c:267 manual/civmanual.c:374255 client/gui-gtk-2.0/gui_main.c:352
#: client/gui-sdl/gui_main.c:210 client/gui-xaw/gui_main.c:247
#: manual/civmanual.c:375
#, c-format
msgid "Report bugs at %sÔØ3
msgid "Show a list of players, teams, connections, or scenarios."
msgstr "ÏÔÊ¾Íæ¼Ò£¬ÍÅ¶Ó£¬Á¬½Ó»òÕßÇé¾°µÄÁÐ±í¡£"

#: server/commands.c:64
#, fuzzy
msgid ""
"Show a list of players in the game, teams of players, connections to the "
"server, or available scenarios.  The argument may be abbreviated, and "
"defaults to 'players' if absent."
msgstr ""
"ÏÔÊ¾Íæ¼Ò£¬ÍÅ¶Ó£¬µ½·þÎñÆ÷µÄÁ¬½Ó£¬»òÕßÇé¾°µÄÁÐ±í¡£¿ÉÒÔÊ¹ÓÃËõÐ´²ÎÊý£¬Ã»ÓÐ²ÎÊýÊ±"
"Ä¬ÈÏÎª¡°players¡±¡£"

#: server/commands.c:704
msgid "cut <connection-name>"
msgstr "cut <Á¬½ÓÃû>"

#: server/commands.c:7563
msgid ""
"explain\n"
"explain <option-name>"
msgstr ""
"explain\n"
"explain <Ñ¡ÏîÃû>"

#: server/commands.c:85636
msgid "Show server options."
msgstr "ÏÔÊ¾·þÎñÆ÷Ñ¡Ïî¡£"

#: server/commands.c:97¶¨Ò»¸ö²Î"
"2
msgid "wall <message>"
msgstr "wall <ÏûÏ¢>"

#: server/commands.c:103
msgid "Send message to all connections."
msgstr "ÏòËùÓÐÁ¬½Ó·¢ËÍÏûÏ¢¡£"

#: server/commands.c:10408
msgid "vote yes|no [vote number]"
msgstr "vote yes|no [Í¶Æ±±àºÅ]"

#: server/commands.c:109
msgid "Cast a vote."
msgstr "½øÐÐÍ¶Æ±"

#: server/commands.c:111"
"¾ßÓÐinfo·ÃÎÊ¼¶±ðµÄÍæ¼Ò·¢³öÒ»¸ö¿ØÖÆ¼¶±ðµÄÃüÁîÊ±½«Æô¶¯Ò»¸ö¹ØÓÚËù·¢³öÃüÁîµÄÐÂÍ¶"
"Æ±¡£ºó¸ú¡°yes¡±»ò¡°no¡±£¬ÒÔ¼°¿ÉÑ¡µÄÍ¶Æ±±àÂëµÄ¡°/vote¡±ÃüÁî½«Í¶³öÄúµÄÆ±¡£Èç¹û"
"Ã»ÓÐÍ¶Æ±±àÂë£¬ÄúµÄÍ¶Æ±½«×÷ÓÃÓÚ×îºóÒ»¸öÃüÁî¡£ÄúÒ»´ÎÖ»ÄÜÌáÒéÒ»´ÎÍ¶Æ±¡£Èç¹û³¬¹ý"
"°ëÊýÍæ¼ÒÖ§³Ö£¬Í¶Æ±½«Á¢¼´Í¨¹ý£¬Èç¹û³¬¹ý°ëÊýÍæ¼Ò·´¶Ô£¬Í¶Æ±½«Á¢¼´±»·ñ¾ö¡£Èç¹ûÔÚ"
"2
msgid ""
"debug [ player <player> | city <x> <y> | units <x> <y> | unit <id> | tech "
"<player> | timing | info]"
msgstr ""
"debug [player <Íæ¼Ò> | city <x> <y> | units <x> <y> | unit <id> | tech <Íæ¼Ò"
"> | timing | info]"

#: server/commands.c:124 AI µ÷ÊÔ¡£"

#: server/commands.c:12529
msgid "set <option-name> <value>"
msgstr "set <Ñ¡ÏîÃû> <Öµ>"

#: server/commands.c:130
msgid "Set server option."
msgstr "Éè¶¨·þÎñÆ÷Ñ¡Ïî¡£"

#: server/commands.c:133452
msgid "rulesetdir <directory>"
msgstr "rulesetdir <Ä¿Â¼>"

#: server/commands.c:14340
msgid "metainfo <meta-line>"
msgstr "metainfo <ÔªÐÅÏ¢ÐÐ>"

#: server/commands.c:151
msgid "Set metaserver info line."
msgstr "Éè¶¨Ôª·þÎñÆ÷ÐÅÏ¢ÐÐ¡£"

#: server/commands.c:152
msgid ""
"Set user defined metaserver info line. If parameter is omitted,\n"
"previously set metamessage will be removed. For most of the time\n"
"user defined metamessage will be used instead of automatically\n"
"generated messages, if it is available."
msgstr "1590
msgid "Set metaserver patches line."
msgstr "Éè¶¨Ôª·þÎñÆ÷²¹¶¡ÐÐ¡£"

#: server/commands.c:166673
msgid "metaserver <address>"
msgstr "metaserver <µØÖ·>"

#: server/commands.c:174787934
msgid "Take over a player's place in the game."
msgstr "½ÓÌæÓÎÏ·ÖÐÒ»¸öÍæ¼Ò¡£"

#: server/commands.c:185.  If '-' is given for the player name and "
"the connection does not already control a player, one is created and "
"assigned to the connection."
msgstr ""
"Ö»ÓÐ¿ØÖÆÌ¨ºÍ¾ßÓÐÃüÁî·ÃÎÊ¼¶±ð¡°hack¡±µÄÁ¬½Ó¿ÉÒÔÇ¿ÖÆÆäËüÁ¬½Ó½ÓÌæÒ»¸öÍæ¼Ò¡£Èç¹û"
"Äú²»ÊÇÕâÁ½ÖÖÖ®Ò»£¬ÔòÖ»ÔÊÐí <Íæ¼ÒÃû³Æ> ²ÎÊý¡£Èç¹û¸ø³öµÄÍæ¼ÒÃû×ÖÎª¡°-¡±²¢ÇÒÖ¸¶¨"
"µÄÁ¬½Ó»¹Ã»ÓÐ¿ØÖÆÈÎºÎÍæ¼Ò£¬Ôò´´½¨Ò»¸öÍæ¼Ò²¢·ÖÅä¸ø¸ÃÁ¬½Ó¡£"

#. TRANS: translate text between [] only
#: server/commands.c:19345"
"Ö»ÓÐ¿ØÖÆÌ¨ºÍ¾ßÓÐÃüÁî·ÃÎÊ¼¶±ð¡°hack¡±µÄÁ¬½Ó¿ÉÒÔÇ¿ÖÆÆäËüÁ¬½ÓÅÔ¹ÛÒ»¸öÍæ¼Ò¡£Èç¹û"
"Äú²»ÊÇÕâÁ½ÖÖÖ®Ò»£¬ÔòÖ»ÔÊÐí [Íæ¼ÒÃû³Æ] ²ÎÊý¡£Èç¹û¿ØÖÆÌ¨Ã»ÓÐ¸ø³öÍæ¼ÒÃû×Ö»òÕßÁ¬"
"3
msgid "detach <connection-name>"
msgstr "detach <Á¬½ÓÃû>"

#: server/commands.c:20450
msgid "create <player-name>"
msgstr "create <Íæ¼ÒÃû³Æ>"

#: server/commands.c:21126
msgid ""
"away\n"
"away"
msgstr ""
"away\n"
"Àë¿ª"

#: server/commands.c:218193
msgid ""
"novice\n"
"novice <player-name>"
msgstr ""
"novice\n"
"novice <Íæ¼ÒÃû³Æ>"

#: server/commands.c:22562
msgid ""
"easy\n"
"easy <player-name>"
msgstr ""
"easy\n"
"easy <Íæ¼ÒÃû³Æ>"

#: server/commands.c:234513
msgid "Set one or all AI players to 'normal'."
msgstr "½«Ò»¸ö»ò¶à¸ö AI Íæ¼ÒÉèÖÃÎª¡°ÆÕÍ¨¡±¡£"

#: server/commands.c:24402
msgid "Set one or all AI players to 'hard'."
msgstr "½«Ò»¸ö»ò¶à¸öÍæ¼ÒÉèÖÃÎª¡°ÄÑ¡±¡£"

#: server/commands.c:25359
#, fuzzy
msgid ""
"cheating\n"
"cheating <player-name>"
msgstr "create <Íæ¼ÒÃû³Æ>"

#: server/commands.c:261
#, fuzzy
msgid "Set one or all AI players to 'cheating'."
msgstr "½«Ò»¸ö»ò¶à¸ö AI Íæ¼ÒÉèÖÃÎª¡°ÈÝÒ×¡±¡£"

#: server/commands.c:262
#, fuzzy
msgid ""
"With no arguments, sets all AI players to skill level 'cheating', and sets "
"the default level for any new AI players to 'cheating'.  With an argument, "
"sets the 68707198485306
msgid "If there is none, become the game organizer with increased permissions."
msgstr "Èç¹û»¹Ã»ÓÐÓÎÏ·×éÖ¯Õß£¬Ôò³ÉÎªÓÎÏ·×éÖ¯Õß£¬¾ßÓÐ¸ü¸ßµÄÈ¨ÏÞ31112139
#, fuzzy
msgid "endgame"
msgstr "ÖØÃüÃû"

#: server/commands.c:320
msgid "End the game immediately in a draw."
msgstr "Á¢¼´½áÊøÓÎÏ·£¬²»·ÖÊ¤¸º324
msgid "surrender"
msgstr ""

#: server/commands.c:325
msgid "Concede the game."
msgstr "ÈÏÊä¡£"

#: server/commands.c:326
msgid ""
"This tells everyone else that you concede the game, and if all but one "
"player (or one team) have conceded the game in this way then the game ends."
msgstr ""
"Í¨ÖªËùÓÐÈËÄúÈÏÊä£»Èç¹û³ýÒ»¸öÍæ¼Ò£¨»òÍÅ¶Ó£©Ö®ÍâµÄËùÓÐÍæ¼Ò£¨»òÍÅ¶Ó£©¶¼ÈÏÊäÔòÓÎ"
"Ï·½áÊø332
msgid "remove <player-name>"
msgstr "remove <Íæ¼ÒÃû³Æ>"

#: server/commands.c:333
msgid "Fully remove player from game."
msgstr "´ÓÓÎÏ·ÖÐ³¹µ×É¾³ýÍæ¼Ò¡£"

#: server/commands.c:3343941
msgid "Save game to file."
msgstr "½«ÓÎÏ·±£´æµ½ÎÄ¼þÖÐ¡£"

#: server/commands.c:34251
msgid ""
"load\n"
"load <file-name>"
msgstr ""
"load\n"
"load <ÎÄ¼þÃû>"

#: server/commands.c:3535459
msgid "read <file-name>"
msgstr "read <ÎÄ¼þÃû>"

#: server/commands.c:3606465697365
#, c-format
msgid "%s Welcome"
msgstr "»¶Ó­ %s "

#: server/connecthand.c:86098034666718416
#, c-format
msgid "Client rejected: %s."
msgstr "¿Í»§¶Ë±»¾Ü¾ø£º %s ¡£"

#: server/connecthand.c:229334350 server/connecthand.c:265587476
#, fuzzy, c-format
msgid "%s was rejected: Invalid name [%s]."
msgstr "ÒÑ¾Ü¾ø %s£º²»Æ¥ÅäµÄÄÜÁ¦¡£"

#: server/connecthand.c:284
#, c-format
msgid "'%s' already connected."
msgstr "¡°%s¡± ÒÑ¾­Á¬ÈëÁË¡£"

#: server/connecthand.c:287
#, fuzzy, c-format
msgid "%s was rejected: Duplicate login name [%s]."
msgstr "ÒÑ¾Ü¾ø %s£º²»Æ¥ÅäµÄÄÜÁ¦¡£"

#: server/connecthand.c:315 server/connecthand.c:324
#, c-format
msgid "Lost connection: %s."
msgstr "Ê§È¥Á¬½Ó£º%s¡£"

#: server/console.c:167
msgid "Ok. RFC-style set."
msgstr "OK¡£ÒÑÉèÖÃRFC·ç¸ñ¡£"

#: server/console.c:169965
#, c-format
msgid "The %s can't accept %s."
msgstr "%s ²»ÄÜ½ÓÊÜ %s¡£"

#: server/diplhand.c:177
#, c-format
msgid "You don't have tech %s, you can't accept treaty."
msgstr "Äú»¹Ã»ÓÐÕÆÎÕ¿Æ¼¼ %s£¬Äú²»ÄÜ½ÓÊÜÐ­¶¨¡£"

#: server/diplhand.c:1869298 server/diplhand.c:302
#, c-format
msgid "Your capital (%s) is requested, you can't accept treaty."
msgstr "Äú±»ÒªÇó¸îÈÃÊ×¶¼£¨%s£©£¬Äú²»ÄÜ½ÓÊÜÐ­¶¨¡£"

#: server/diplhand.c:225
msgid "You don't have enough gold, you can't accept treaty."
msgstr "ÄúÃ»ÓÐ×ã¹»µÄ»Æ½ð£¬Äú²»ÄÜ½ÓÊÜÐ­¶¨¡£"

#: server/diplhand.c:257 server/diplhand.c:262
#, c-format
msgid "A treaty containing %d clause was agreed upon."
msgid_plural "A treaty containing %d clauses was agreed upon."
msgstr[0] "ÒÑ¶©Á¢Ò»¸öº¬ %d Ìõ¿îµÄÐ­¶¨¡£"

#: server/diplhand.c:278 server/diplhand.c:282
#, c-format
msgid "One of the cities the %s are giving away is destroyed! Treaty canceled!"
msgstr "Òª¸îÈÃµÄ³ÇÊÐÖ®Ò» %s ±»´Ý»ÙÁË£¡Ð­¶¨È¡Ïû£¡"

#: server/diplhand.c:289 server/diplhand.c:294
#, c-format
msgid "The %s no longer control %s! Treaty canceled!"
msgstr "%s ÒÑ²»ÔÙ¿ØÖÆ %s ÁË£¡Ð­¶¨È¡Ïû£¡"

#: server/diplhand.c:332 server/diplhand.c:336
#, c-format
msgid "The %s don't have the promised amount of gold! Treaty canceled!"
msgstr "%s Ã»ÓÐËüËù³ÐÅµµÄÊýÁ¿µÄ»Æ½ð£¡Ð­¶¨È¡Ïû£¡"

#: server/diplhand.c:365
#, c-format
msgid "You gave an embassy to %s."
msgstr "ÄúÏò %s Ìá¹©ÁËÒ»¸öÊ¹¹Ý¡£"

#: server/diplhand.c:368
#, c-format
msgid "%s allowed you to create an embassy!"
msgstr "%s ÔÊÐíÄú½¨Á¢Ê¹¹Ý£¡"

#: server/diplhand.c:384
#, c-format
msgid "You are taught the knowledge of %s."
msgstr "ÄúÑ§µ½ÁË¹ØÓÚ %s µÄÖªÊ¶¡£"

#: server/diplhand.c:388
#, c-format
msgid "The %s have acquired %s from the %s."
msgstr "%1$s ´Ó %3$s »ñµÃÁË %2$s ¡£"

#: server/diplhand.c:403
#, c-format
msgid "You get %d gold."
msgstr "ÄúµÃµ½ÁË %d »Æ½ð¡£"

#. TRANS: ... Polish worldmap.
#: server/diplhand.c:411
#, fuzzy, c-format
msgid "You receive the %s worldmap."
msgstr "ÄúÊÕµ½ÁË %s µÄÊÀ½çµØÍ¼¡£"

#. TRANS: ... Polish seamap.
#: server/diplhand.c:420
#, fuzzy, c-format
msgid "You receive the %s seamap."
msgstr "ÄúÊÕµ½ÁË %s µÄº£Í¼¡£"

#: server/diplhand.c:437
#, c-format
msgid "You receive city of %s from %s."
msgstr "Äú´Ó %2$s ÊÕµ½³ÇÊÐ %1$s¡£"

#: server/diplhand.c:442
#, c-format
msgid "You give city of %s to %s."
msgstr "Äú½«³ÇÊÐ %s ËÍ¸ø %s¡£"

#: server/diplhand.c:455 server/diplhand.c:458
#, c-format
msgid "You agree on a cease-fire with %s."
msgstr "ÄúÍ¬ÒâÓë %s Í£»ð¡£"

#. TRANS: ... the Poles ... Polish territory.
#: server/diplhand.c:477 server/diplhand.c:489
#, fuzzy, c-format
msgid ""
"You agree on an armistice with the %s. In %d turn, it will become a peace "
"treaty. Move your units out of %s territory."
msgid_plural ""
"You agree on an armistice with the %s. In %d turns, it will become a peace "
"treaty. Move your units out of %s territory."
msgstr[0] ""
"ÄúÍ¬ÒâÓë %s Í£»ð£¬ÕâÔÚ %d ¸ö»ØºÏºó½«×ª±ä³ÉºÍÆ½Ð­¶¨¡£Çë½«ÄúµÄ²¿¶ÓÒÆ³ö %s µÄÁì"
"ÍÁ¡£"

#: server/diplhand.c:513 server/diplhand.c:516
#, c-format
msgid "You agree on an alliance with %s."
msgstr "ÄúÍ¬ÒâÓë %s ½áÃË¡£"

#: server/diplhand.c:524
#, c-format
msgid "You give shared vision to %s."
msgstr "ÄúÈÃ %s ¹²ÏíÄúµÄÊÓÒ°¡£"

#: server/diplhand.c:527
#, c-format
msgid "%s gives you shared vision."
msgstr "%s ÈÃÄú¹²ÏíËûµÄÊÓÒ°¡£"

#: server/diplhand.c:674
#, c-format
msgid "%s canceled the meeting!"
msgstr "%s È¡ÏûÁË»áÎî£¡"

#: server/diplhand.c:681
#, c-format
msgid "Meeting with %s canceled."
msgstr "Óë %s µÄ»áÎîÒÑÈ¡Ïû¡£"

#: server/diplhand.c:7238
#, c-format
msgid "Your %s could not poison the water supply in %s."
msgstr "ÄúµÄ %s ²»ÄÜÏò %s µÄË®Ô´Í¶¶¾¡£"

#: server/diplomats.c:113
#, c-format
msgid "Your %s poisoned the water supply of %s."
msgstr "ÄúµÄ %s ¶Ô %s µÄË®Ô´Í¶¶¾ÁË¡£"

#: server/diplomats.c:117
#, c-format
msgid "%s is suspected of poisoning the water supply of %s."
msgstr "%s ±»»³ÒÉÏò %s µÄË®Ô´Í¶¶¾ÁË¡£"

#: server/diplomats.c:261
#, c-format
msgid "Your %s was executed in %s by primitive %s."
msgstr "ÄúµÄ %s ÔÚ %s ±»Ô­Ê¼µÄ %s ´¦ËÀÁË¡£"

#: server/diplomats.c:275
#, c-format
msgid "You have established an embassy in %s."
msgstr "ÄúÔÚ %s ½¨Á¢ÁËÊ¹¹Ý¡£"

#: server/diplomats.c:278
#, c-format
msgid "The %s have established an embassy in %s."
msgstr "%s ÔÚ %s ½¨Á¢ÁËÊ¹¹Ý¡£"

#: server/diplomats.c:334
#, fuzzy, c-format
msgid "Your %s could not sabotage the %s %s."
msgstr "ÄúµÄ %s ²»ÄÜÆÆ»µ %s µÄ %s¡£"

#: server/diplomats.c:356
#, fuzzy, c-format
msgid "Your %s succeeded in sabotaging the %s %s."
msgstr "ÄúµÄ %s ³É¹¦ÆÆ»µÁË %s µÄ %s¡£"

#. TRANS: ... the Poles!
#: server/diplomats.c:363
#, fuzzy, c-format
msgid "Your %s was sabotaged by the %s!"
msgstr "ÄúµÄ %s ±» %s ÆÆ»µÁË£¡"

#: server/diplomats.c:412
msgid "You can't bribe a unit from this nation."
msgstr "Äú²»ÄÜ»ßÂ¸Õâ¸öÃñ×åµÄ²¿¶Ó¡£"

#: server/diplomats.c:423
#, fuzzy, c-format
msgid "You don't have enough gold to bribe the %s %s."
msgstr "ÄúÃ»ÓÐ×ã¹»µÄ»Æ½ðÓÃÓÚ»ßÂ¸ %s µÄ %s¡£"

#: server/diplomats.c:433
#, fuzzy, c-format
msgid "You cannot bribe the %s!"
msgstr "Äú²»ÄÜ»ßÂ¸ %s£¡"

#. TRANS: <diplomat> ... <unit>
#: server/diplomats.c:457
#, fuzzy, c-format
msgid "Your %s succeeded in bribing the %s."
msgstr "ÄúµÄ %s ³É¹¦µØ»ßÂ¸ÁË µÄ %s¡£"

#. TRANS: <unit> ... <Poles>
#: server/diplomats.c:465
#, fuzzy, c-format
msgid "Your %s was bribed by the %s."
msgstr "ÄúµÄ %s ±» %s »ßÂ¸ÁË¡£"

#: server/diplomats.c:596
#, c-format
msgid ""
"%s was expecting your attempt to steal technology again. Your %s was caught "
"and executed."
msgstr "%s µÈ×ÅÄúÔÙ´Î³¢ÊÔÍµÇÔ¿Æ¼¼¡£ÄúµÄ %s ±»×¥×¡²¢´¦ËÀÁË¡£"

#: server/diplomats.c:602
#, c-format
msgid "Your %s was caught in the attempt of stealing technology from %s."
msgstr "ÄúµÄ %s ÔÚÊÔÍ¼´Ó %s ÇÔÈ¡¿Æ¼¼Ê±±»×¥µ½¡£"

#: server/diplomats.c:608
#, fuzzy, c-format
msgid "The %s %s failed to steal technology from %s."
msgstr " %s µÄ %s ´Ó %s ÇÔÈ¡¿Æ¼¼Ê§°Ü¡£"

#: server/diplomats.c:622
#, c-format
msgid "No new technology found in %s."
msgstr "Ã»ÓÐÔÚ %s ·¢ÏÖÐÂ¿Æ¼¼¡£"

#: server/diplomats.c:678
msgid "You can't subvert this city."
msgstr "Äú²»ÄÜµß¸²Õâ¸ö³ÇÊÐ¡£"

#: server/diplomats.c:689
#, c-format
msgid "You don't have enough gold to subvert %s."
msgstr "ÄúÃ»ÓÐ×ã¹»µÄ»Æ½ðÓÃÓÚµß¸² %s¡£"

#: server/diplomats.c:706
#, c-format
msgid "Your %s was caught in the attempt of inciting a revolt!"
msgstr "ÄúµÄ %s ÔÚÊÔÍ¼É¿¶¯ÆðÒåÊ±±»×¥µ½£¡"

#: server/diplomats.c:710
#, c-format
msgid "You caught %s %s attempting to incite a revolt in %s!"
msgstr "Äú×¥µ½ÁË %s %s ÊÔÍ¼ÔÚ %s É¿¶¯ÆðÒå£¡"

#: server/diplomats.c:733
#, c-format
msgid "Revolt incited in %s, you now rule the city!"
msgstr "³É¹¦ÔÚ %s ÖÐ·¢¶¯ÆðÒå£¬ÄúÏÖÔÚÍ³ÖÎ¸Ã³ÇÊÐÁË£¡"

#: server/diplomats.c:736
#, c-format
msgid "%s has revolted, %s influence suspected."
msgstr "%s ·¢ÉúÁËÆðÒå£¬»³ÒÉÊÇÊÜÁË %s µÄÓ°Ïì¡£"

#: server/diplomats.c:817
#, c-format
msgid "Your %s was caught in the attempt of industrial sabotage!"
msgstr "ÄúµÄ  %s ÔÚ½øÐÐ¹¤ÒµÆÆ»µÊ±±»×¥×¡ÁË£¡"

#: server/diplomats.c:821
#, c-format
msgid "You caught %s %s attempting sabotage in %s!"
msgstr "Äú×¥×¡ÁË %s %s ÊÔÍ¼ÔÚ %s ½øÐÐÆÆ»µ£¡"

#: server/diplomats.c:856
#, c-format
msgid "Your %s could not find anything to sabotage in %s."
msgstr "ÄúµÄ %s Î´ÄÜÔÚ %s ÕÒµ½ÈÎºÎ¿ÉÆÆ»µµÄ¶«Î÷¡£"

#: server/diplomats.c:906
#, c-format
msgid "You cannot sabotage a %s!"
msgstr "Äú²»ÄÜÆÆ»µ %s£¡"

#: server/diplomats.c:917
#, c-format
msgid "Your %s could not find the %s to sabotage in %s."
msgstr "ÄúµÄ %1$s Î´ÄÜÔÚ %3$s ÖÐ·¢ÏÖ %2$s ÒÔ½øÐÐÆÆ»µ¡£"

#: server/diplomats.c:943
#, c-format
msgid "Your %s succeeded in destroying the production of %s in %s."
msgstr "ÄúµÄ %1$s ³É¹¦µØÔÚ %3$s ÖÐÆÆ»µÁË %2$s µÄÉú²ú¡£"

#: server/diplomats.c:949
#, c-format
msgid "The production of %s was destroyed in %s, %s are suspected."
msgstr "971
#, c-format
msgid "Your %s was caught in the attempt of sabotage!"
msgstr "ÄúµÄ %s ÔÚÊÔÍ¼½øÐÐÆÆ»µÊ±±»×¥µ½ÁË£¡"

#: server/diplomats.c:976
#, c-format
msgid "You caught %s %s attempting to sabotage the %s in %s!"
msgstr "Äú×¥×¡ÁË %1$s %2$s ÊÔÍ¼ÔÚ %4$s ÆÆ»µ %3$s £¡"

#: server/diplomats.c:989
#, c-format
msgid "Your %s destroyed the %s in %s."
msgstr "ÄúµÄ %1$s ´Ý»ÙÁË %3$s ÖÐµÄ %2$s¡£"

#: server/diplomats.c:994
#, c-format
msgid "The %s destroyed the %s in %s."
msgstr "%1$s ÔÚ´Ý»ÙÁË %3$s ÖÐµÄ %2$s ¡£"

#. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1094
#, fuzzy, c-format
msgid "An enemy %s has been eliminated by your %s."
msgstr "ÔÚ·ÀÓù %2$s ÖÐµÐ·½µÄ %1$s ±»ÏûÃðÁË¡£"

#. TRANS: <unit> ... <city> ... <diplomat>
#: server/diplomats.c:1101
#, c-format
msgid "Your %s has been eliminated defending %s against a %s."
msgstr "ÄúµÄ %s ÔÚ·ÀÊØ %s µÖ¿¹ %s µÄ¹ý³ÌÖÐ±»ÏûÃðÁË¡£"

#. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1109
#, fuzzy, c-format
msgid "Your %s has been eliminated defending against a %s."
msgstr "ÄúµÄ %s ÔÚ·ÀÊØ µÖ¿¹ %s µÄ¹ý³ÌÖÐ±»ÏûÃðÁË¡£"

#: server/diplomats.c:1122
#, c-format
msgid "Your %s was eliminated by a defending %s."
msgstr "ÄúµÄ %s ±»·ÀÓùµÄ %s ËùÏûÃð¡£"

#: server/diplomats.c:1130
#, c-format
msgid "Eliminated %s %s while infiltrating %s."
msgstr "ÏûÃðÁËÊÔÍ¼Ç±Èë %3$s µÄ %1$s %2$s ¡£"

#: server/diplomats.c:1137
#, c-format
msgid "Eliminated %s %s while infiltrating our troops."
msgstr "ÏûÃðÁËÊÔÍ¼Ç±ÈëÎÒ·½²¿¶ÓµÄ %1$s %2$s ¡£"

#: server/diplomats.c:1188
#, fuzzy, c-format
msgid ""
"Your %s has successfully completed the mission and returned unharmed to %s."
msgstr "ÄúµÄ %s ³É¹¦µØÍê³ÉÁËÊ¹Ãü²¢ÍêºÃµØ·µ»ØÁË %s ¡£"

#: server/diplomats.c:1207
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission in %s."
msgstr "ÄúµÄ %s ÔÚ %s Íê³ÉÊ¹Ãüºó±»×¥×¡ÁË¡£"

#: server/diplomats.c:1213
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission."
msgstr "ÄúµÄ %s ÔÚÍê³ÉÊ¹Ãüºó±»×¥×¡ÁË¡£"

#: server/diplomats.c:1245
#, fuzzy, c-format
msgid "You have caused an incident while bribing the %s %s."
msgstr "ÄúÔÚ»ßÂ¸ %s µÄ %s Ê±Òý·¢ÁËÒâÍâ¡£"

#: server/diplomats.c:1250
#, c-format
msgid "%s has caused an incident while bribing your %s."
msgstr "%s ÔÚ»ßÂ¸ÄúµÄ %s Ê±Òý·¢ÁËÒâÍâ¡£"

#: server/diplomats.c:1257
#, c-format
msgid "You have caused an incident while attempting to steal tech from %s."
msgstr "ÄúÔÚ´Ó %s ÇÔÈ¡¿Æ¼¼Ê±Òý·¢ÁËÒâÍâ¡£"

#: server/diplomats.c:1261
#, c-format
msgid "%s has caused an incident while attempting to steal tech from you."
msgstr "%s ÔÚ´ÓÄúÕâÀïÇÔÈ¡¿Æ¼¼Ê±Òý·¢ÁËÒâÍâ¡£"

#: server/diplomats.c:1267
#, c-format
msgid "You have caused an incident while inciting a revolt in %s."
msgstr "ÄúÔÚ %s ÖÐÉ¿¶¯ÆðÒåÊ±Òý·¢ÁËÒâÍâ¡£"

#: server/diplomats.c:1271
#, c-format
msgid "%s have caused an incident while inciting a revolt in %s."
msgstr "%s ÔÚ %s ÖÐÉ¿¶¯ÆðÒåÊ±Òý·¢ÁËÒâÍâ¡£"

#: server/edithand.c:53
msgid " *** Server set to edit mode! *** "
msgstr ""

#: server/edithand.c:57
msgid " *** Server is leaving edit mode. *** "
msgstr ""

#: server/edithand.c:131
msgid "Cannot create unit on enemy tile."
msgstr ""

#: server/edithand.c:140
#, fuzzy, c-format
msgid "Cannot create %s unit on this terrain."
msgstr "* Äú²»ÄÜÔÚ´ËµØÐÎÉÏ½¨Ôì³ÇÊÐ¡£"

#: server/edithand.c:196 server/edithand.c:238
#, fuzzy
msgid "Cannot build city on this tile."
msgstr "* Äú²»ÄÜÔÚ´ËµØÐÎÉÏ½¨Ôì³ÇÊÐ¡£"

#: server/edithand.c:209 server/edithand.c:248
#, fuzzy
msgid "Could not create city."
msgstr "ÎÞ·¨¶ÁÈë½Å±¾ÎÄ¼þ¡°%s¡±¡£"

#: server/edithand.c:324
#, fuzzy
msgid "Could not change city size."
msgstr "ÎÞ·¨¶ÁÈë½Å±¾ÎÄ¼þ¡°%s¡±¡£"

#: server/edithand.c:434
msgid "Cannot remove knowledge about own city."
msgstr ""

#: server/edithand.c:441
msgid "Cannot remove knowledge about own unit."
msgstr ""

#: server/gamehand.c:168
#, c-format
msgid "Sea moving start units are not yet supported. Nobody gets %s."
msgstr "»¹²»Ö§³Öº£ÑóÒÆ¶¯µÄ³õÊ¼²¿¶Ó¡£Ã»ÈËµÃµ½ %s ¡£"

#: server/gamehand.c:325
#, fuzzy, c-format
msgid "No units placed for %s!"
msgstr "²¿¶ÓÑ¡Ôñ"

#: server/gamehand.c:349 client/text.c:645
#, c-format
msgid "Year: %s"
msgstr "Äê´ú£º%s"

#: server/gamehand.c:417425gzserver.c:207 client/ggzclient.c:109
msgid "Only the GGZ client must call civclient in ggz mode!\n"
msgstr ""

#: server/handchat.c:66
#, c-format
msgid "%s is an ambiguous player name-prefix."
msgstr "Íæ¼ÒÃû×ÖÇ°×º %s ÓÐÆçÒå¡£"

#: server/handchat.c:70
#, c-format
msgid "%s is an ambiguous connection name-prefix."
msgstr "Á¬½ÓÃû³ÆÇ°×º %s ÓÐÆçÒå¡£"

#: server/handchat.c:74
#, c-format
msgid "%s is an anonymous name. Use connection name"
msgstr "%s ÊÇÒ»¸öÄäÃûµÄÃû×Ö¡£Ê¹ÓÃÁ¬½ÓÃû³Æ"

#: server/handchat.c:186
msgid "You are not attached to a player."
msgstr "%s is not connected."
msgstr "%s ÉÐÎ´Á¬½Ó¡£"

#: server/handchat.c:301
#, c-format
msgid "There is no connection by the name %s."
msgstr "Ã»ÓÐÃûÎª %s µÄÁ¬½Ó¡£"

#: server/handchat.c:304
#, c-format
msgid "There is no player nor connection by the name %s."
msgstr "Ã»ÓÐÃûÎª %s µÄÍæ¼Ò»òÁ¬½Ó¡£"

#: server/maphand.c:408
msgid "Global warming has occurred!"
msgstr "·¢ÉúÈ«Çò±äÅ¯£¡"

#: server/maphand.c:410
msgid ""
"Coastlines have been flooded and vast ranges of grassland have become "
"deserts."
msgstr "º£°¶±»ÑÍÃ»£¬´ó·¶Î§µÄ²ÝµØ±ä³ÉÁËÉ³Ä®¡£"

#: server/maphand.c:452
msgid "Nuclear winter has occurred!"
msgstr "ºË¶¬ÌìÀ´ÁÙ£¡"

#: server/maphand.c:454
msgid "Wetlands have dried up and vast ranges of grassland have become tundra."
msgstr "ÊªµØ±ä¸É£¬´ó·¶Î§µÄ²ÝµØ±ä³ÉÁËÌ¦Ô­¡£"

#: server/maphand.c:475
msgid ""
"railroad "
"is announced481
msgid ""
"ÈËÃñÎªÄúµÄ¿ÆÑ§¼Ò×îÖÕÕÆÎÕÁËÌúÂ·¶ø¼¤Àø¡£\n"
"        ¹¤ÈËÃÇ×Ô·¢µØ¼¯½áÆðÀ´²¢ÓÃÌúÂ·Éý¼¶ÁËËùÓÐµÄ³ÇÊÐ¡£"

#: server/maphand.c:1621
#, c-format
msgid "Moved your %s due to changing terrain."
msgstr "ÒòÎª¸Ä±äµØÐÎ¶øÒÆ¶¯ÁËÄúµÄ %s ¡£"

#: server/maphand.c:1639
#, c-format
msgid "Disbanded your %s due to changing terrain."
msgstr "ÒòÎª¸Ä±äµØÐÎ¶ø½âÉ¢ÁËÄúµÄ %s ¡£"

#: server/meta.c:1913127
#, c-format
msgid "The %s are no more!"
msgstr "%s ÃðÍöÁË£¡"

#: server/plrhand.c:183
msgid "Cannot change rates before game start."
msgstr "ÎÞ·¨ÔÚÓÎÏ·¿ªÊ¼Ö®Ç°¸Ä±ä±ÈÂÊ¡£"

#: server/plrhand.c:199 client/gui-gtk-2.0/gamedlgs.c:242
#: client/gui-win32/ratesdlg.c:309
msgid "Tax"
msgstr "Ë°ÊÕ"

#: server/plrhand.c:207
#, c-format
msgid "%s rate exceeds the max rate for %s."
msgstr "%s ±ÈÂÊ³¬³öÁË %s µÄ×î¸ß±ÈÂÊ¡£"

#: server/plrhand.c:252
#, c-format
msgid "%s now governs the %s as a %s."
msgstr "%1$s ÏÖÔÚÒÔ %3$s Í³ÖÎ %2$s ¡£"

#. TRANS: this is a message event so don't make it
#. * too long.
#: server/plrhand.c:332
#, c-format
msgid ""
"The %s have incited a revolt! %d turn of anarchy will ensue! Target "
"government is %s."
msgid_plural ""
"The %s have incited a revolt! %d turns of anarchy will ensue! Target "
"government is %s."
msgstr[0] " %s ·¢¶¯ÁËÆðÒå£¡½«»á·¢Éú %d »ØºÏµÄÎÞÕþ¸®×´Ì¬£¡Ä¿±êÕþ¸®Îª %s¡£"

#: server/plrhand.c:345
msgid "Revolution: returning to anarchy."
msgstr "¸ïÃü£º»Øµ½ÎÞÕþ¸®×´Ì¬¡£"

#: server/plrhand.c:406433
#, c-format
msgid "Tax rate exceeded the max rate for %s; adjusted."
msgstr "Ë°ÂÊ³¬³öÁË %s µÄ×î¸ß±ÈÂÊ£»ÒÑµ÷Õû¡£"

#: server/plrhand.c:439
#, c-format
msgid "Science rate exceeded the max rate for %s; adjusted."
msgstr "¿ÆÑÐ±ÈÂÊ³¬³öÁË %s µÄ×î¸ß±ÈÂÊ£»ÒÑµ÷Õû¡£"

#: server/plrhand.c:445
#, c-format
msgid "Luxury rate exceeded the max rate for %s; adjusted."
msgstr "ÓéÀÖ±ÈÂÊ³¬³öÁË %s µÄ×î¸ß±ÈÂÊ£»ÒÑµ÷Õû¡£"

#: server/plrhand.c:500511
#, c-format
msgid ""
"The senate will not allow you to break treaty with the %s.  You must either "
"dissolve the senate or wait until a more timely moment."
msgstr "Òé»á²»ÔÊÐíÄúËº»ÙÓë %s µÄÐ­¶¨¡£Äú±ØÐë½âÉ¢Òé»á»òÕßµÈ´ý¸üºÏÊÊµÄÊ±»ú¡£"

#: server/plrhand.c:564569
#, c-format
msgid ""
"The senate refuses to break treaty with the %s, but you have no trouble "
"finding a new senate."
msgstr "Òé»á¾Ü¾øËº»ÙÓë %s µÄÐ­¶¨£¬µ«ÊÇÄú¿ÉÒÔºÜÈÝÒ×½¨Á¢ÐÂµÄÒé»á¡£"

#: server/plrhand.c:601
#, c-format
msgid "The diplomatic state between the %s and the %s is now %s."
msgstr "%s ºÍ %s Ö®¼äµÄÍâ½»×´Ì¬ÏÖÔÚÎª %s¡£"

#: server/plrhand.c:607
#, c-format
msgid ""
" %s canceled the diplomatic agreement! The diplomatic state between the %s "
"and the %s is now %s."
msgstr "%s È¡ÏûÁËÍâ½»Ð­¶¨£¡ %s ºÍ %s ¼äµÄÍâ½»×´Ì¬ÏÖÔÚÎª %s¡£"

#: server/plrhand.c:625
#, c-format
msgid ""
"%s has attacked your ally %s! You cancel your alliance to the aggressor."
msgstr "%s ¹¥»÷ÁËÄúµÄÍ¬ÃË %s £¡ÄúÈ¡ÏûÁËºÍÇÖÂÔÕßµÄÍ¬ÃË¡£"

#: server/plrhand.c:637
#, c-format
msgid ""
"Your team mate %s declared war on %s. You are obligated to cancel alliance "
"with %s."
msgstr "ÄúµÄÍÅ¶Ó»ï°é %s ¶Ô %s ÐûÕ½ÁË¡£Äú±»ÆÈÈ¡ÏûÁËÓë %s µÄÍ¬ÃË¡£"

#: server/plrhand.c:1113115
msgid "You've been removed from the game!"
msgstr "ÄúÒÑ¾­±»´ÓÓÎÏ·ÖÐÉ¾³ýÁË£¡"

#: server/plrhand.c:1118
#, c-format
msgid "%s has been removed from the game."
msgstr "%s ÒÑ¾­±»´ÓÓÎÏ·ÖÐÉ¾³ýÁË¡£"

#: server/plrhand.c:1164 server/plrhand.c:1169
#, c-format
msgid "You have made contact with the %s, ruled by %s."
msgstr "ÄúÁªÏµµ½ÁË %s £¬ËüÓÉ %s ËùÍ³ÖÎ¡£"

#: server/plrhand.c:1189
#, fuzzy, c-format
msgid ""
"%s and %s meet and go to instant war. You cancel your alliance with both."
msgstr "%s ¹¥»÷ÁËÄúµÄÍ¬ÃË %s £¡ÄúÈ¡ÏûÁËºÍÇÖÂÔÕßµÄÍ¬ÃË¡£"

#: server/plrhand.c:1671690
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "ÄúµÄ¹ú¼Ò±»ÍÆÈëÄÚÕ½£¬%s ±»Ðû²¼ÎªÆðÒåÕþ¸®µÄÊ×Áì¡£"

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "ÄúµÄ¹ú¼Ò±»ÍÆÈëÄÚÕ½£¬%s ±»Ðû²¼ÎªÆðÒåÕþ¸®µÄÊ×Áì¡£"

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s Ïò %s ±íÊ¾Ð§ÖÒ¡£"

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0] ""
". TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s ¹ØÓÚÊÀ½çÉÏ ×î¸»ÓÐµÄ ÎÄÃ÷µÄ±¨¸æ¡£"

#. TRANS: year <na†  †  †  Ž4ƒÍ€É% ˆ& €R ‰,ˆr€\ …a’z€O b™'‚ †Tš€W }¡6‚ h¢5‚ �£‚ Q¤<‚ �¥€^ †'¦yƒ �­ � ^®1� �'¯� U°8� �L±€T �³.‚ M´=§ Zµ.� �c¶	€�Y �v¹?€k �¼ €P j½}‚ �¾i€�
 PÁ ‚ �RÁR€T ‚eÃx‚ oÆ_€‚f …Ê_ƒ ‚vÏ{‚ _Òs‚ �ÓT€[ �Õ<€j �×:€†( eÜ6ƒ �/Ý€‚ Fà:€J cå=€�[ Mç@€q �$ä|€�! Sç:€f ‚ès€Q Më?€�! ]í'‚ �Dî€�v � ñ/³ �ó €ƒR ‚õ €�` bøgƒ �qùL‚ Fû<€‚d {�Š€�] h�Œmƒ ���X‚ c�Žg€m �K��7‚ h�”?‚ �)�•)€Q i�—!€„7 b�™q€b ‚:�›0€N �l�¨1€S _�ªj€t ��¬=¡ l�­p€„) ƒe�´€ƒ4 �I�»+€�\ q�¾P€Z �*�À€ S�Â>‚ ‚y�Ã€‚i V�Í,‚ �
�Î€� �/�Ð€�l h�Ó4€ƒ �^�×&€�x �0�Úv‚ c�Ü(‚ ˆ$�Ý„ ƒ:�å3€S �h�é:€R ��ënƒ ‚ �í€r �\�ð‚ K�ñ{‚ x�òH€Y ‚9�ô€�q n�ø:€� M�ú4€‚m t�û"ƒ �f�ü‚ N�ý~° o�þy‚ �C�ÿj€�U �5‚‚|‚ S‚„3‚ �2‚…‚ S‚†<‹ �‚‡‚ g‚ˆ%€d e‚‰g€�0 _‚‹s‚ Š‚ŒT€V �>‚—1€d O‚™v€„/ P‚œyƒ ~‚�K€j a‚Ÿ0� �<‚ €� |‚¦‚ t‚§€‚u b‚«1€…[ K‚²<€ƒ N‚¶?€� F‚¸@€‚= t‚¼u€� X‚½k€ˆ
 b‚Ãa€„! p‚Ç>€i n‚É=¨ �‚ÊUƒ `‚Ëo€c �/‚Í2€ƒb �„”Ž ]„•<€ƒx o‚Üm€O ]‚Þ8Ž �‚à*‚ �‚áB€‚p …w‚ã@„ v‚é9„ ‚‚ê1€x y‚í=� _‚î7€c m‚ïy� o‚ðg� �‚ñW� ‚òf� �.‚óf� ~‚÷@‚ �-‚ø@‚ d‚ùo€‚3 k‚ü~ƒ u‚ýl‚ w‚þc‚ s‚ÿ\€W �ƒ�&€�D hƒƒl‚ r‚×*Ž qƒ„V‚ zƒ…I€ƒ. eƒ‡3‚ � ƒˆ‚ qƒ‰‚ uƒŠ€�$ �Lƒ‹€�? aƒŽ0‚ }ƒ�‚ �ƒ�‚ �Hƒ‘+‚ �7ƒ’u› �ƒ”G› �&ƒ•w³ �ƒ—P³ �$ƒ™€� �ƒ›\€‚X �#ƒ ‚ ^ƒ¡&€„O �	ƒ¥‚ �ƒ¦‚ oƒ§,‚ �
ƒ¨ƒ Zƒ©*€r [ƒªv³ �ƒ®~€q xƒ°t€�B mƒ³.€c ]ƒ´~‚ �ƒµ]‚ _ƒ¶f€ƒ bƒ¹m‚ qƒºQ€„ oƒ¾€ƒk �ƒÄ%� SƒÅ:€�| ~ƒÆ€^ UƒÇk€�; ]ƒÉ{€‚ �ƒÌ(� xƒÍ.€ƒ cƒÏš QƒÐ|€\ XƒÎ?€„ `ƒÔz‚ �ƒÕ\‚ hƒÖaš �ƒ×K› WƒØj€‚  nƒÚV€n �ƒÛGƒ �ƒÜU‚ uƒÝ_ƒ wƒÞWƒ �ƒßQƒ yƒàbƒ vƒá^ƒ �ƒâWƒ � ƒã]ƒ }ƒä`ƒ zƒå`ƒ � ƒæ]ƒ ~ƒç`‚ kƒè`‚ sƒéMƒ �ƒêCƒ ~ƒëU€h �ƒïA€ƒ  yƒò €a xƒóz€e [ƒö5€‡j aƒþz€g F„€>­ [„�1€… s„…&€�l q„‡€�? �4„‰Aƒ s„Šx€‚m h„�^€�# �0„�z‚ m„’,€�d p„“ƒ �(„–(ƒ w„˜O€ Š'„š'€‚g J„¥|ƒ q„§$€�h �„©}€† v„°ƒ �"„±ƒ K„²9€£Z E„Å?€‘ M„Ü{€„ I„á}€‚ �„äi® I„æ8€ƒ k„ê:€†E „ýqƒ �„þs€¦k D…¢=€‡o ~…¨,€� � …ª;„ �…«?‚ �…¬I– …­r€‚I �…±(€‚_ z…¼:‚ c…½6€q w…Áe€�s ^…Çt€“8 […á-€ˆ@ ]…Úo€�me> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s ¹ØÓÚÊÀ½çÉÏ ×îÏÈ½øµÄ ÎÄÃ÷µÄ±¨¸æ¡£"

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s ¹ØÓÚÊÀ½çÉÏ ×î¾üÊÂ»¯µÄ ÎÄÃ÷µÄ±¨¸æ¡£"

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s ¹ØÓÚÊÀ½çÉÏ ×î»¶ÀÖµÄ ÎÄÃ÷µÄ±¨¸æ¡£"

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s ¹ØÓÚÊÀ½çÉÏ ×î´óµÄ ÎÄÃ÷µÄ±¨¸æ¡£"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Ï£ÂÞ¶àµÂ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "ÐÞÎ÷µÃµ×Ë¹"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "ÆÕÁÖÄá"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "ÀîÎ¬"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "ÌÀ¶÷±È"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "¼ªÅó"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ë¾ÂíÇ¨"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "°à¹Ì"

#: server/report.c:129
msgid "Population"
msgstr "ÈË¿Ú"

#: server/report.c:130
msgid "Land Area"
msgstr "Â½µØÇøÓò"

#: server/report.c:131
msgid "Settled Area"
msgstr "ÒÆÃñÇøÓò"

#: server/report.c:132
msgid "Research Speed"
msgstr "ÑÐ¾¿ËÙ¶È"

#: server/report.c:133 data/default/techs.ruleset:383
#: data/civ2/techs.ruleset:380 data/civ1/techs.ruleset:306
msgid "Literacy"
msgstr "ÎÄÑ§"

#: server/report.c:134 client/cityrepdata.c:518 client/cityrepdata.c:520
#: client/gui-sdl/cityrep.c:174
msgid "Production"
msgstr "Éú²ú"

#: server/report.c:135 data/default/techs.ruleset:222
#: data/civ2/techs.ruleset:211
msgid "Economics"
msgstr "¾­¼ÃÑ§"

#: server/report.c:136
msgid "Military Service"
msgstr "±øÒÛ"

#: server/report.c:163
msgid "Magnificent"
msgstr "»Ô»ÍµÄ"

#: server/report.c:165
msgid "Great"
msgstr "Î°´óµÄ"

#: server/report.c:167
msgid "Glorious"
msgstr "ÏÔºÕµÄ"

#: server/report.c:169
msgid "Excellent"
msgstr "½Ü³öµÄ"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "³ÇÊÐ¸Å¿öÒ³"

#: server/report.c:173
msgid "Mediocre"
msgstr "ÆÕÍ¨µÄ"

#: server/report.c:175
msgid "Pathetic"
msgstr "¿ÉÁ¯µÄ"

#: server/report.c:177
msgid "Useless"
msgstr "ÎÞÓÃµÄ"

#: server/report.c:179
msgid "Worthless"
msgstr "ÎÞÒæµÄ"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d£º%s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "ÀúÊ·Ñ§¼Ò¹«²¼£¡"

#: server/report.c:302
#, c-format
msgid "%2d: The %s City of %s of size %d, "
msgstr "%1$2d£º %3$sµÄ³ÇÊÐ %2$s ¹æÄ£ %4$d £¬"

#: server/report.c:309
msgid "with no wonders\n"
msgstr "Ã»ÓÐÆæ¼£\n"

#: server/report.c:312
#, c-format
msgid "with %d wonder\n"
msgid_plural "with %d wonders\n"
msgstr[0] "ÓµÓÐ %d ¸öÆæ¼£\n"

#: server/report.c:315 server/report.c:362
msgid "Traveler's Report:"
msgstr "ÂÃÐÐÕßµÄ±¨¸æ£º"

#: server/report.c:316
msgid "The Five Greatest Cities in the World!"
msgstr "ÊÀ½çÉÏ×îÎ°´óµÄÎå×ù³ÇÊÐ£¡"

#: server/report.c:334
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%2$s £¨%3$s£© ÖÐµÄ %1$s\n"

#: server/report.c:339
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s ÒÑ¾­±»´Ý»Ù\n"

#: server/report.c:352
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "£¨%2$s£¨%3$s£©ÖÐÕýÔÚ½¨ÔìµÄ %1$s£©\n"

#: server/report.c:363 client/gui-xaw/menu.c:231 data/helpdata.txt:899
msgid "Wonders of the World"
msgstr "ÊÀ½çÆæ¼£"

#: server/report.c:580
msgid " sq. mi."
msgstr "Æ½·½Ó¢Àï"

#: server/report.c:590
msgid " M tons"
msgstr "°ÙÍò¶Ö"

#: server/report.c:595
msgid " M goods"
msgstr "°ÙÍò»õÎï"

#: server/report.c:600
msgid " bulbs"
msgstr "µã"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " ¸öÔÂ"

#: server/report.c:610
msgid " ton"
msgid_plural " tons"
msgstr[0] " ¶Ö"

#: server/report.c:624
msgid "st"
msgstr "ºÅ"

#: server/report.c:626
msgid "nd"
msgstr "ºÅ"

#: server/report.c:628
msgid "rd"
msgstr "ºÅ"

#: server/report.c:630
msgid "th"
msgstr "ºÅ"

#: server/report.c:731
msgid "Demography string contains invalid characters. Try \"help demography\"."
msgstr "ÈË¿ÚÍ³¼Æ´®°üº¬ÎÞÐ§µÄ×Ö·û¡£Çë³¢ÊÔ¡°help demography¡±¡£"

#: server/report.c:774 server/report.c:797
msgid "Demographics Report:"
msgstr "ÈË¿ÚÍ³¼Æ±¨¸æ£º"

#: server/report.c:775
msgid "Sorry, the Demographics report is unavailable."
msgstr "±§Ç¸£¬ÈË¿ÚÍ³¼Æ±¨¸æÉÐ²»¿ÉÓÃ¡£"

#: server/report.c:779
#, c-format
msgid "The %s of the %s (%s)"
msgstr "%2$s£¨%3$s£© µÄ %1$s"

#: server/ruleset.c:163
msgid "Fatal ruleset error. Server dies!"
msgstr ""

#. TRANS: message about an installation error.
#: server/ruleset.c:211
#, c-format
msgid "Could not find a readable \"%s.%s\" ruleset file."
msgstr "ÎÞ·¨ÕÒµ½¿É¶ÁµÄ¡°%s.%s¡±¹æÔò¼¯ÎÄ¼þ¡£"

#: server/ruleset.c:3546
msgid "Loading rulesets"
msgstr "ÕýÔÚÔØÈë¹æÔò¼¯"

#. TRANS: Minor error message.
#: server/savegame.c:174
#, fuzzy
msgid ""
"Saved game contains incomplete map data.  This can happen with old saved "
"games, or it may indicate an invalid saved game file.  Proceed at your own "
"risk."
msgstr ""
"´æÅÌÎÄ¼þº¬ÓÐ²»ÍêÕûµÄµØÍ¼Êý¾Ý¡£Õâ¿ÉÄÜÊÇ¾ÉµÄ´æÅÌÓÎÏ·£¬»òÕß±íÃ÷ÕâÊÇÒ»¸öÎÞÐ§µÄ´æ"
"ÅÌÎÄ¼þ¡£Èç¹û¼ÌÐøµÄ»°ºó¹û×Ô¸º¡£"

#: server/savegame.c:3620
#, fuzzy
msgid "Saved game is too old, at least version 1.9.0 required."
msgstr "Savegame Ì«³Â¾É£¬ÖÁÉÙÐèÒª 1.9.0 °æ±¾¡£"

#. TRANS: Fatal error message.
#: server/savegame.c:3840
#, fuzzy
msgid ""
"Saved game uses the \"classic\" terrain ruleset, and is no longer supported."
msgstr "´æÅÌÓÎÏ·Ê¹ÓÃÁË²»ÔÙÖ§³ÖµÄ¹ÅµäµØÐÎ¹æÔò¼¯ºÏ¡£"

#: server/savegame.c:3849
#, c-format
msgid ""
"Warning: Different rulesetdirs ('%s' and '%s') are no longer supported. "
"Using '%s'."
msgstr "¾¯¸æ£º ²»Í¬µÄ¹æÔò¼¯ºÏÄ¿Â¼£¨¡°%s¡±ºÍ¡°%s¡±£©²»ÔÙÖ§³Ö¡£½«Ê¹ÓÃ¡°%s¡±¡£"

#. TRANS: Minor error message: <Leader> ... <Poles>.
#: server/savegame.c:4072
#, c-format
msgid "%s had invalid nation; changing to %s."
msgstr ""

#. TRANS: ... <Danish> alliance to <Poles>....
#: server/savegame.c:4094
#, fuzzy, c-format
msgid ""
"Illegal alliance structure detected: %s alliance to %s reduced to peace "
"treaty."
msgstr "¼ì²âµ½·Ç·¨½áÃË½á¹¹£º %s ¶Ô %s ½áÃË¸Ä±äÎªºÍÆ½Ð­¶¨¡£"

#: server/settings.c:33
msgid "Geological"
msgstr "µØÖÊ"

#: server/settings.c:34
msgid "Sociological"
msgstr "Éç»á"

#: server/settings.c:35
msgid "Economic"
msgstr "¾­¼Ã"

#: server/settings.c:36
msgid "Military"
msgstr "¾üÊÂ"

#: server/settings.c:37
msgid "Scientific"
msgstr "¿Æ¼¼"

#: server/settings.c:38
msgid "Internal"
msgstr "ÄÚ²¿"

#: server/settings.c:39
msgid "Networking"
msgstr "ÍøÂç"

#: server/settings.c:43 client/gui-gtk-2.0/dialogs.c:762
#: client/gui-win32/dialogs.c:534
msgid "All"
msgstr "È«²¿"

#: server/settings.c:44
msgid "Vital"
msgstr "±ØÐè"

#: server/settings.c:45
msgid "Situational"
msgstr "Çé¾°Ïà¹Ø"

#: server/settings.c:46
msgid "Rare"
msgstr "ºÜÉÙÊ¹ÓÃ"

#: server/settings.c:47
msgid "Changed"
msgstr "ÒÑ¸Ä±ä"

#: server/settings.c:103
msgid ""
"Allowed take string contains invalid\n"
"characters.  Try \"help allowtake\"."
msgstr ""
"ÔÊÐí½ÓÌæ×Ö·û´®°üº¬ÎÞÐ§×Ö·û¡£\n"
"Çë²Î¼û¡°help allowtake¡±¡£"

#: server/settings.c:137
msgid ""
"Starting units string contains invalid\n"
"characters.  Try \"help startunits\"."
msgstr ""
"³õÊ¼²¿¶Ó×Ö·û´®°üº¬ÎÞÐ§×Ö·û¡£\n"
"Çë²Î¼û¡°help startunits¡±¡£"

#: server/settings.c:143
msgid ""
"Starting units string does not contain\n"
"at least one city founder.  Try \n"
"\"help startunits\"."
msgstr ""
"ÆðÊ¼²¿¶Ó×Ö·û´®Ã»ÓÐ°üº¬³ÇÊÐ½¨Á¢Õß¡£\n"
"Çë²Î¿¼¡°help startunits¡±¡£"

#: server/settings.c:160
msgid "Cannot set endyear earlier than current year."
msgstr ""

#: server/settings.c:176
msgid "Cannot change maxplayers in GGZ mode."
msgstr "ÔÚ GGZ Ä£Ê½ÏÂ²»ÄÜ¸Ä±ä maxplayers¡£"

#: server/settings.c:181
#, fuzzy
msgid ""
"Number of players is higher than requested value;\n"
"Keeping old value."
msgstr "Íæ¼ÒÊý³¬³öÁËÇëÇóÖµ£¬±£³Ö¾ÉÖµ"

#: server/settings.c:258
msgid "Map size (in thousands of tiles)"
msgstr "µØÍ¼´óÐ¡£¨ÒÔÇ§·½¸ñ¼Æ£©"

#: server/settings.c:259
msgid ""
"This value is used to determine the map dimensions.\n"
"  size = 4 is a normal map of 4,000 tiles (default)\n"
"  size = 20 is a huge map of 20,000 tiles"
msgstr ""
"´ËÖµÓÃÓÚÈ·¶¨µØÍ¼´óÐ¡¡£\n"
"  size = 4 ÊÇ 4,000 ¸ö·½¸ñµÄÆÕÍ¨µØÍ¼£¨È±Ê¡£©\n"
"  size = 20 ÊÇ 20,000 ¸ö·½¸ñµÄ¾Þ´óµØÍ¼"

#: server/settings.c:265
msgid "Map topology index"
msgstr "µØÍ¼ÍØÆËË÷Òý"

#. TRANS: do not edit the ugly ASCII art
#: server/settings.c:267
msgid ""
"Freeciv maps are always two-dimensional. They may wrap at the north-south "
"and east-west directions to form a flat map, a cylinder, or a torus (donut). "
"Individual tiles may be rectangular or hexagonal, with either a classic or "
"isometric alignment - this should be set based on the tileset being used.\n"
"   0 Flat Earth (unwrapped)\n"
"   1 Earth (wraps E-W)\n"
"   2 Uranus (wraps N-S)\n"
"   3 Donut World (wraps N-S, E-W)\n"
"   4 Flat Earth (isometric)\n"
"   5 Earth (isome"
"Í¼£¬»ò»·ÃæµØÍ¼¡£Ã¿¸ö·½¸ñ¿ÉÒÔÊÇ¾ØÐÎ»òÁù±ßÐÎ£¬¶ÔÆë·½Ê½¿ÉÒÔÊÇ¾­µä·½Ê½»ò45¶È½Ç·½"
"309
msgid "Method used to generate map"
msgstr "ÓÃÓÚÉú³ÉµØÍ¼µÄ·½·¨"

#: server/settings.c:31"
"Æ÷Ñ¡ÔñÒ»¸öÆðÊ¼Î»ÖÃµÄÉèÖÃ¡£Çë²Î¼û¡°ÆðÊ¼Î»ÖÃ¡±ÉèÖÃ¡£"

#: server/settings.c:3232337
msgid "Presence of 1x1 islands"
msgstr "ÓÐÎÞ 1x1 ´óÐ¡µÄµº"

#: server/settings.c:3334343535356
msgid "Average temperature of the planet"
msgstr "ÐÇÇòµÄÆ½¾ùÎÂ¶È"

#: server/settings.c:35"
"778888
msgid "Amount of water on lands"
msgstr "Â½µØÉÏË®µÄÊýÁ¿"

#: server/settings.c:38"
"
"ÊªÈóµØÍ¼¡£"

#: server/settings.c:399"
"ÏàÍ¬µÄÖÖ×Ó×ÜÊÇÉú³ÉÏàÍ¬µÄµØÍ¼£»ÒÔÁã£¨Ä¬ÈÏÖµ£©×÷ÎªÖÖ×Ó½«¸ù¾ÝÊ±¼äÑ¡ÔñÖÖ×Ó£¬ÒÔÉú"
"³ÉËæ»úµØÍ¼¡£´ËÑ¡ÏîÍ¨³£Ö»ÓÃÓÚµ÷ÊÔ¡£"

#: server/settings.c:410
msgid "Game random seed"
msgstr "ÓÎÏ·Ëæ»úÊýÖÖ×Ó"

#: server/settings.c:41418
msgid "Amount of \"special\" resource squares"
msgstr "¡°ÌØÊâ¡±Îï×Ê·½¿éµÄÊýÁ¿"

#: server/settings.c:41Îï×Ê¸Ä½øËüÃÇËùÔÚµÄ·½¸ñ¡£´Ë·þÎñÆ÷±äÁ¿µÄ³ß¶ÈÊÇÇ§·ÖÖ®Ò»¡£"

#: server/settings.c:4242ated by units."
msgstr ""
"´ËÑ¡Ïî¾«È·µØ¸ø³ö±»·ÅÖÃÔÚÕû¸öµØÍ¼ÉÏµÄÃ©ÎÝÊýÁ¿¡£Ã©ÎÝÊÇ¿ÉÒÔ±»²¿¶ÓÌ½Ë÷µÄÐ¡ÐÍ²¿Âä"
"´å×¯¡£"

#: server/settings.c:4444448
msgid "Maximum number of players"
msgstr "×î¶àµÄÍæ¼ÒÊý"

#: server/settings.c:4445458
msgid ""
"If set to a positive value, then AI players will be automatically created or "
"removed to keep the total number of players at this amount."
msgstr ""
"Èç¹ûÉèÖÃÎªÕýÖµ£¬½«»á×Ô¶¯´´½¨»òÉ¾³ý AI Íæ¼ÒÀ´Ê¹µÃ×Ü¹²µÄÍæ¼ÒÊýÄ¿±£³Ö´ËÖµ¡£"

#: server/settings.c:470
msgid "List of players' initial units"
msgstr "Íæ¼ÒµÄ³õÊ¼²¿¶ÓÁÐ±í"

#: server/settings.c:471"
"888995
msgid "Starting gold per player"
msgstr "Ã¿¸öÍæ¼Ò¿ªÊ¼Ê±µÄ»Æ½ð"

#: server/settings.c:496502
msgid "Number of initial techs per player"
msgstr "Ã¿¸öÍæ¼Ò¿ªÊ¼Ê±µÄ¿Æ¼¼ÊýÁ¿"

#: server/settings.c:503 Depending on the value "
"of tech_cost_style in the ruleset, a big value for techlevel can make the "
"next techs really expensive."
msgstr ""
"ÔÚÓÎÏ·¿ªÊ¼Ê±£¬Ã¿¸öÍæ¼ÒµÃµ½ÕâÃ´¶àÖÖ¿Æ¼¼¡£Ã¿¸öÍæ¼ÒµÃµ½µÄ¿Æ¼¼ÊÇËæ»úµÄ¡£¸ù¾Ý¹æÔò"
"¼¯ÖÐ tech_cost_style µÄÖµµÄÉèÖÃ£¬´óµÄ techlevel Öµ¿ÉÒÔÊ¹ÏÂÒ»¸ö¿Æ¼¼·Ç³£°º¹ó¡£"

#: server/settings.c:512
msgid "Technology cost multiplier percentage"
msgstr "¿Æ¼¼³É±¾³ËÊý°Ù·Ö±È"

#: server/settings.c:513
msgid ""
"This affects how quickly players can research new technology. All tech costs "
"are multiplied by this amount (as a percentage). The base tech costs are "
"determined by the ruleset or other game settings."
msgstr ""
"ÕâÓ°ÏìÁËÍæ¼ÒÄÜÒÔ¶à¿ìµÄËÙ¶ÈÑÐ¾¿ÐÂ¿Æ¼¼¡£ËùÓÐ¿Æ¼¼µÄ³É±¾¶¼±»³ËÉÏ´ËÖµ£¨×÷Îª°Ù·Ö"
"±È£©¡£»ù´¡µÄ¿Æ¼¼³É±¾ÓÉ¹æÔò¼¯»òÆäËûÓÎÏ·ÉèÖÃ¾ö¶¨¡£"

#: server/settings.c:522523when you have just gained a technology this turn."
msgstr ""
"Èç¹ûÄú¸Ä±äµ±Ç°ÑÐ¾¿µÄ¿Æ¼¼£¬²¢ÇÒÄúÒÑ¾­ÓÐÁËÑÐ¾¿½ø¶È£¬½«ËðÊ§´Ë±ÈÀýµÄÑÐ¾¿½ø¶È¡£²»"
"ÊÊÓÃÓÚÄúµ±Ç°»ØºÏ¸Õ¸Õ¿ªÊ¼ÑÐ¾¿Ä³Ïî¿Æ¼¼µÄÇé¿ö¡£"

#: server/settings.c:532
#, fuzzy
msgid "Penalty when getting tech or gold533
#, fuzzy
msgid ""
"For each technology you gain from a diplomatic treaIf "
"this is non-zero, you can end up with negative research points. Also applies "
"to gold transfers in diplomatic treaties."
msgstr ""
"¶ÔÃ¿Ïî´ÓÍâ½»Ð­¶¨»ñµÃµÄ¿Æ¼¼½øÕ¹£¬ÄúËðÊ§µÄÑÐ¾¿µãÊýÓëÑÐ¾¿Ò»ÏîÐÂ½øÕ¹ËùÐèµãÊýµÄ±È"
"543
msgid "Penalty when getting tech from conquering"
msgstr "´ÓÕ÷·þ»ñµÃ¿Æ¼¼ËùÊÜµÄËðÊ§"

#: server/settings.c:544If "
"this is non-zero, you can end up with negative research points."
msgstr ""
"¶ÔÃ¿Ïî´ÓÕ÷·þµÐ·½³ÇÊÐËù»ñµÃµÄ¿Æ¼¼½øÕ¹£¬ÄúËðÊ§µÄÑÐ¾¿µãÊýÓëÑÐ¾¿Ò»ÏîÐÂ½øÕ¹ËùÐèµã"
"554
msgid "Penalty when getting a free tech"
msgstr "»ñµÃÃâ·Ñ¿Æ¼¼ËùÊÜµÄËðÊ§"

#: server/settings.c:555If this is non-zero, you can end up with negative research "
"points."
msgstr ""
"
"Ëµ£¬´ÓÃ©ÎÝ»ò´óÍ¼Êé¹Ý»ñµÃµÄ£©£¬ÄúËðÊ§µÄÑÐ¾¿µãÊýÓëÑÐ¾¿Ò»ÏîÐÂ½øÕ¹ËùÐèµãÊýµÄ±ÈÀý"
"µÈÓÚ´Ë°Ù·Ö±ÈÖµ¡£Èç¹û´ËÖµ·Ç0Äú¿ÉÄÜµÃµ½¸ºµÄÑÐ¾¿µãÊý¡£<"

#: server/settings.c:56667"
"ÕâÊÇÔö³¤³ÇÊÐËùÐèÒªÊ³ÎïµÄ»ù±¾ÊýÁ¿¡£´ËÖµ½«±»³ËÉÏÀ´×Ô¹æÔò¼¯²¢ÇÒÒÀÀµÓÚ³ÇÊÐ¹æÄ£µÄ"
"ÁíÒ»¸öÒò×Ó¡£"

#: server/settings.c:575
#, fuzzy
msgid "Percentage food lost when building needed"
msgstr "ÐèÒªÒýË®¹¤³ÌÊ±ËðÊ§Ê³ÎïµÄ°Ù·Ö±È"

#: server/settings.c:576when "
"it has a Granary)."
msgstr ""
"Èç¹ûÒ»¸ö³ÇÊÐ85
msgid "Multiplier percentage for production costs"
msgstr "Éú²ú³É±¾³ËÊý°Ù·Ö±È"

#: server/settings.c:586
msgid ""
"This affects how quickly units and buildings can be produced.  The base "
"costs are multiplied by this value (as a percentage)."
msgstr ""
"Ó°Ïì²¿¶ÓºÍ½¨ÖþÒÔ¶à¿ìËÙ¶È±»Éú²ú£¨ÐÞ½¨£©¡£»ù´¡³É±¾±»³ËÉÏ´ËÖµ£¨×÷Îª°Ù·Ö±È£©¡£"

#: server/settings.c:600
msgid "Minimum city size to get full trade"
msgstr "»ñµÃÍêÈ«Ã³Ò×µÄ×îÐ¡³ÇÊÐ¹æÄ£"

#: server/settings.c:601"
"ËùÓÐÐ¡ÓÚ´Ë¹æÄ£µÄ³ÇÊÐ¶¼½«³ÐÊÜÃ³Ò×ËðÊ§¡£¶ÔÓÚÐ¡ÓÚnotradesizeµÄ³ÇÊÐËðÊ§ÊÇ100%£¨¸ù"
"±¾Ã»ÓÐÃ³Ò×£©£¬²¢Ëæ×Å³ÇÊÐ¹æÄ£Ôö¼Óµ½fulltradesizeÖð½¥¼õÉÙµ½0%£¨³ýÁËÕý³£µÄ¸¯°ÜÖ®"
"ÍâÃ»ÓÐËðÊ§£©¡£Çë²Î¼ûnotradesieze¡£"

#: server/settings.c:611612"
"
"fulltradesizeÖ®¼äµÄ³ÇÊÐÖð½¥Ôö³¤¡£Ò²Çë²Î¼ûfulltradesize¡£"

#: server/settings.c:621
msgid "Minimum distance between cities"
msgstr "³ÇÊÐÖ®¼äµÄ×îÐ¡¾àÀë"

#: server/settings.c:622
#, fuzzy
msgid ""
"When a player attempts to found a new city, there may be no other city in "
"this distance. For example, when this value is 3, there have to be at least "
""
"µ±Íæ¼Ò½¨Á¢ÐÂ³ÇÊÐÊ±£¬½«»á¼ì²éÔÚcitymindist¾àÀëÖ®ÄÚÊÇ·ñÓÐÆäËü³ÇÊÐ¡£ÀýÈç£¬Èç¹û"
"citymindistÊÇ3£¬ÄÇÃ´ÔÚÃ¿¸ö·½ÏòÉÏÁ½¸ö³ÇÊÐÖ®¼äÖÁÉÙÒªÓÐ2¸ö¿ÕµÄ·½¸ñ¡£Èç¹ûÉèÖÃÎª0"
"£¨Ä¬ÈÏ£©£¬½«Ê¹ÓÃµ±Ç°¹æÔò¼¯ÖÐµÄÖµ¡£"

#: server/settings.c:633634"
643
msgid "Chance for conquered building destruction"
msgstr "±»Õ÷·þ½¨Öþ»Ù»µµÄ»ú»á"

#: server/settings.c:6445051when they win the combat (and no enemy units remain in the tile). If set to "
"a "
"ÈôÉèÎª0£¬Õ½¶·ÊÇ¡¶ÎÄÃ÷I/II¡·µÄ·ç¸ñ£¨µ±½ø¹¥Ê±±£ÁôÔÚÔ­µØ£©¡£ÈôÉèÎª100£¬·¢¶¯¹¥»÷"
"µÄ²¿¶ÓÈôÓ®µÃÕ½¶·£¨²¢ÇÒ·½¸ñÖÐ²»ÔÙÓÐµÐ·½²¿¶Ó£©½«×ÜÊÇÒÆ¶¯µ½ËüÃÇËù½ø¹¥µÄ·½¸ñ¡£Èç"
"ÉèÎª0µ½100Ö®¼äµÄÖµ£¬½«×÷Îª¡°Õ¼Áì¡±ÁìÍÁ»ú»áµÄ°Ù·Ö±È¡£"

#: server/settings.c:662
msgid "Turn on/off server-side autoattack"
msgstr "´ò¿ª/¹Ø±Õ·þÎñÆ÷¶Ë×Ô¶¯¹¥»÷"

#: server/settings.c:663
msgid ""
"If set to on, units with move left will automatically consider attacking "
"enemy units that move adjacent to them."
msgstr "Èç¹û´ò¿ª£¬¾ßÓÐÒÆ¶¯Á¦µÄ²¿¶Ó½«×Ô¶¯¿¼ÂÇ¹¥»÷¿¿½üËüÃÇµÄµÐ·½²¿¶Ó¡£"

#: server/settings.c:66970
msgid ""
"This flag indicates whether city population is reduced after successful "
"attack of 82
msgid "National borders radius"
msgstr "¹ú½ç°ë¾¶"

#: server/settings.c:683"
"Èç¹ûÉèÖÃÎª´óÓÚ0£¬Ôò³ÇÊÐÖÜÎ§Ö¸¶¨°ë¾¶·¶Î§ÄÚµÄÂ½µØ·½¸ñ½«ÓÉ¸ÃÃñ×åËùÓÐ¡£¶ÔÓÚº£Ñó·½"
"93
msgid "Units inside borders cause no unhappiness"
msgstr "¾üÊÂ²¿¶Ó¹ú½çÄÚ²»»áÒýÆðÓÇÓô¡£"

#: server/settings.c:694ÓÇÓô¡£"

#: server/settings.c:700701
msgid ""
"0 = default; diplomacy is enabled for everyone.\n"
"1 = diplomacy is only allowed between human players.\n"
"2 = diplomacy is only allowed between AI players.\n"
"3 = diplomacy is restricted to teams.\n"
"4 = diplomacy is disabled for everyone."
msgstr ""
"0 = Ä¬ÈÏ£ºÔÊÐíÔÚËùÓÐÍæ¼ÒÖ®¼ä½øÐÐÍâ½»¡£\n"
"1 = ½öÔÊÐíÔÚÕæÈËÍæ¼ÒÖ®¼ä½øÐÐÍâ½»¡£\n"
"2 = ½öÔÊÐíÔÚAIÍæ¼ÒÖ®¼ä½øÐÐÍâ½»¡£\n"
"3 = ½öÔÊÐíÔÚÍÅ¶ÓÖ®ÄÚ½øÐÐÍâ½»¡£\n"
"4 = ¶ÔËùÓÐÍæ¼Ò½ûÖ¹Íâ½»¡£"

#: server/settings.c:710
msgid "Allowed city names"
msgstr "ÔÊÐíµÄ³ÇÊÐÃû³Æ"

#: server/settings.c:711 = Ã»ÓÐÈÎºÎÏÞÖÆ£ºÍæ¼Ò¿ÉÒÔÓµÓÐ¶à¸ö¾ßÓÐÏàÍ¬Ãû×ÖµÄ³ÇÊÐ¡£\n"
"\n"
"1 = ³ÇÊÐÃû×Ö¶ÔÓÚÒ»¸öÍæ¼Ò±ØÐëÊÇÎ¨Ò»µÄ£ºÒ»¸öÍæ¼Ò²»ÄÜÓµÓÐ¶à¸ö¾ßÓÐÏàÍ¬Ãû×ÖµÄ³Ç"
"ÊÐ¡£\n"
"\n"
"2 = ³ÇÊÐÃû×Ö±ØÐëÊÇÈ«¾ÖÎ¨Ò»µÄ£ºÓÎÏ·ÖÐµÄËùÓÐ³ÇÊÐ¶¼±ØÐëÓµÓÐ²»Í¬µÄÃû×Ö¡£\n"
"\n"
"3 = ÀàËÆ2£¬µ«ÊÇÍæ¼Ò²»ÔÊÐíÊ¹ÓÃÁíÒ»¸öÃñ×åµÄÄ¬ÈÏ³ÇÊÐÃû×Ö£¬³ý·ÇÄÇÒ²ÊÇËûÃñ×åµÄÄ¬ÈÏ"
"³ÇÊÐÃû×Ö¡£"

#: server/settings.c:739
msgid "Barbarian appearance frequency"
msgstr "Ò°ÈË³öÏÖÆµÂÊ"

#: server/settings.c:740= Ã»ÓÐÒ°ÈË\n"
"1 = Ò°ÈËÖ»ÔÚÃ©ÎÝ³öÏÖ\n"
"2 = Õý³£µÄÒ°ÈË³öÏÖÆµÂÊ\n"
"3 = ¾­³£Ò°ÈËÆðÒå\n"
"4 = ¿ñ±©µÄÓÎÄÁ²¿Âä£¬ºÜ¶àÒ°ÈË"

#: server/settings.c:750
msgid "Barbarian onset year"
msgstr "Ò°ÈË³öÏÖÄê´ú"

#: server/settings.c:75157
msgid "Length in turns of revolution"
msgstr "¸ïÃüËùÐè»ØºÏÊý"

#: server/settings.c:758"
"µ±¸Ä±äÕþ¸®ÀàÐÍÊ±£¬½«»áÓÐÒ»¶Î³ÖÐøÕâÃ´¾ÃµÄÎÞÕþ¸®×´Ì¬Ê±ÆÚ¡£ÉèÖÃÎª0½«Ê¹ÓÃ1-6¸ö»Ø"
"ºÏÖ®¼äµÄËæ¼´ÊýÖµ¡£"

#: server/settings.c:7676876
msgid "Base chance for diplomats and spies to succeed."
msgstr "Íâ½»¹ÙºÍ¼äµý³É¹¦µÄ»ù´¡¼¸ÂÊ¡£"

#: server/settings.c:778
#, no-c-format
msgid ""
"The chance of a spy returning from a successful mission and the base chance "
"of success for diplomats and spies."
msgstr "¼äµý³É¹¦Íê³ÉÊ¹Ãüºó·µ»ØµÄ»ú»á£¬ÒÔ¼°Íâ½»¹ÙºÍ¼äµý³É¹¦µÄ»ù´¡»ú»á¡£"

#: server/settings.c:7858692
msgid "Minimum number of cities for civil war"
msgstr "·¢ÉúÄÚÕ½µÄ×îÐ¡³ÇÊÐÊýÄ¿"

#: server/settings.c:793
msgid ""
"A civil war is triggered when"
"Èç¹ûÍæ¼ÒÓµÓÐÖÁÉÙÕâÃ´¶àµÄ³ÇÊÐ£¬²¢ÇÒÍæ¼ÒµÄÊ×¶¼±»Õ¼Áì£¬½«»á·¢ÉúÄÚÕ½¡£Èç¹û´ËÑ¡Ïî"
"±»ÉèÖÃÎª×î´óÖµ£¬½«½ûÖ¹ÄÚÕ½¡£"

#: server/settings.c:802
msgid "Turns until player contact is lost"
msgstr "Íæ¼ÒÁªÏµ¶ªÊ§µÄ»ØºÏÊý"

#: server/settings.c:803when they do not have an embassy. If set to zero, then "
"players cannot meet unless they have an embassy."
msgstr ""
"Íæ¼ÒÔÚËûÃÇµÄ²¿¶ÓÉÏ´ÎÏàÓöÕâÃ´¶à¸ö»ØºÏÄÚ¿ÉÒÔ½øÐÐÍâ½»»áÎî£¬¼´Ê¹ËûÃÇÃ»ÓÐ´óÊ¹¹Ý¡£"
"ÈôÉè³É 0 ÔòÍæ¼Ò³ý·ÇÓÐ´óÊ¹¹Ý²»ÄÜ»áÎî¡£"

#: server/settings.c:813
#, fuzzy
msgid "Rebuild palace whenever capital is conquered"
msgstr "ÈôÊ×¶¼±»Õ÷·þ¾ÍÖØ½¨»Ê¹¬"

#: server/settings.c:814
msgid ""
"If this is set to 1,"
"Èç¹û´ËÑ¡Ïî±»ÉèÖÃÎª1£¬µ±Ê×¶¼±»Õ÷·þºó£¬»Ê¹¬×Ô¶¯ÔÚÒ»¸öËæ»úÑ¡ÔñµÄ³ÇÊÐÖÐÃâ·Ñ½¨Ôì¡£"
"ÕâºÜÖØÒªÒòÎªÐÞ½¨»Ê¹¬ËùÐèÒªµÄ¿Æ¼¼½«±»ºöÂÔ¡£"

#: server/settings.c:823
msgid "Whether to use natural city names"
msgstr "ÊÇ·ñÊ¹ÓÃ×ÔÈ»³ÇÊÐÃû"

#: server/settings.c:8243738when"
"Ðí½ÓÌæ»òÅÔ¹ÛÄÇÐ©Æ¥ÅäÒ»¸öÖ¸¶¨×Ö·ûµÄÍæ¼Ò¡£ËüÖ»Ó°Ïìtake»òobserveÃüÁîµÄÎ´À´Ê¹ÓÃ£¬"
""
"ËÀÍöµÄAIÍæ¼Ò£¬ÒÔ´ËÀàÍÆ¡£´óÐ´×ÖÄ¸ÔÚÓÎÏ·¿ªÊ¼Ç°Æð×÷ÓÃ£¬Ð¡Ð´×ÖÄ¸ÔÚÓÎÏ·¿ªÊ¼ºóÆð×÷"
""
"73
msgid "Whether AI-status toggles with connection"
msgstr "ÊÇ·ñËæÁ¬½Ó×´Ì¬ÇÐ»» AI ×´Ì¬"

#: server/settings.c:874808187
msgid "Maximum seconds per turn"
msgstr "Ã¿Ò»»ØºÏµÄ×î´óÃëÊý"

#: server/settings.c:888"
"Èç¹ûÔÚÕâÃ´³¤µÄÊ±¼äÄÚ»¹ÓÐÍæ¼ÒÃ»ÓÐµã»÷¡°»ØºÏ½áÊø¡±°´Å¥£¬Ôò»ØºÏ×Ô¶¯½áÊø¡£0ÒâÎ¶×Å"
"Ã»ÓÐ³¬Ê±¡£ÔÚ´øÓÐdebug¹¦ÄÜ±àÒëµÄ·þÎñÆ÷ÖÐ£¬³¬Ê±ÖµÎª-1½«ÉèÖÃ×Ô¶¯ÓÎÏ·²âÊÔÄ£Ê½¡£ºÍ"
"ÃüÁî¡°timeoutincrease¡±Ò»ÆðÊ¹ÓÃÒÔ»ñµÃ¶¯Ì¬³¬Ê±Ê±¼ä¡£"

#: server/settings.c:89899
#, fuzzy
msgid ""
"Any time a unit moves while in sight of an enemy player, the remaining "
"timeout is increased to this value."
msgstr ""
"
"´ËÖµ¡£"

#: server/settings.c:908
msgid "Whether to have simultaneous player phases."
msgstr "Íæ¼ÒÊÇ·ñÍ¬Ê±ÒÆ¶¯¡£"

#: server/settings.c:909
msgid ""
"If true, all players' movement phases will occur simultaneously; if false, "
"then players will alternate movement."
msgstr "Èç¹ûÉèÖÃÎªÕæ£¬ËùÓÐÍæ¼Ò½«Í¬Ê±ÒÆ¶¯£»Èç¹ûÎª¼ÙÔòÍæ¼Ò½«½»»¥ÒÆ¶¯¡£"

#: server/settings.c:916917"
"
"½«»á±»×Ô¶¯¶Ï¿ª£©¡£"

#: server/settings.c:92627"
"·þÎñÆ÷½«µÈ´ý×î¶à´Ë²ÎÊý³¤µÄÊ±¼ä£¬ÓÃÓÚÊ¹ËùÓÐµÄ¿Í»§¶ËÁ¬½Ó»º³åÇø½â³ý×èÈû¡£0ÒâÎ¶×Å"
"·þÎñÆ÷¸ù±¾²»µÈ´ý¡£"

#: server/settings.c:935
msgid "Seconds between PINGs"
msgstr "PING Ö®¼ä¼ä¸ôµÄÃëÊý"

#: server/settings.c:93643445051
#, fuzzy"
58
msgid "Fixed-length turns play mode"
msgstr "¹Ì¶¨Ê±¼ä»ØºÏÄ£Ê½"

#: server/settings.c:959
#, fuzzyafter all players have clicked on \"Turn Done\"."
msgstr ""
"Èç¹û±»ÉèÖÃÎª1£¬ÔòÓÎÏ·µÄÃ¿¸ö»ØºÏÔÚ³¬Ê±Ö®Ç°²»»á½áÊø£¬¼´Ê¹ËùÓÐÍæ¼Ò¶¼µã»÷ÁË¡°»ØºÏ"
"½áÊø¡±¡£"

#: server/settings.c:9666791
msgid "Turns per auto-save"
msgstr "×Ô¶¯´æÅÌÖ®¼äµÄ»ØºÏÊý"

#: server/settings.c:99298
msgid "Savegame compression level"
msgstr "´æÅÌÓÎÏ·µÄÑ¹Ëõ¼¶±ð"

#: server/settings.c:999
#, fuzzy or "
"bzip2. Larger values will give better compression but take longer."
msgstr ""
"Èô·Ç0£¬±£´æµÄÓÎÏ·½«±»Ê¹ÓÃzlib£¨gzip¸ñÊ½£©Ñ¹Ëõ¡£ÖµÔ½´ó½«µÃµ½¸üºÃµÄÑ¹ËõÐ§¹ûµ«ÊÇ"
"½«ºÄ·Ñ¸ü³¤µÄÊ±¼ä¡£Èô×î´óÖµÎª0±íÃ÷´Ë·þÎñÆ÷±»±àÒëÎª²»ÄÜÊ¹ÓÃzlib¡£"

#: server/settings.c:1007
#, fuzzy
msgid "Savegame compression algorithm"
msgstr "´æÅÌÓÎÏ·µÄÑ¹Ëõ¼¶±ð"

#: server/settings.c:1008
msgid ""
"Compression library to use for savegames.\n"
" 0 - none\n"
" 1 - zlib (gzip format)\n"
" 2 - bzip2\n"
"Not all servers support all compression methods."
msgstr ""

#: server/settings.c:101101"
"×Ô¶¯±£´æµÄÓÎÏ·½«¾ßÓÐÃû×Ö¡°<Ç°×º><Äê´ú>.sav¡±¡£´ËÑ¡Ïî½«ÉèÖÃ<Ç°×º>²¿·ÖµÄ¸ñÊ½¡£"

#: server/settings.c:1022"
"Èç¹û±»ÖÃÎª1£¬ÔòÃ¿¸ö»ØºÏºó¶¼½«°ÑÍæ¼ÒÍ³¼ÆÐÅÏ¢Ìí¼Óµ½ÎÄ¼þ¡°civscore.log¡±ÖÐ¡£ÕâÐ©"
"Í³¼ÆÐÅÏ¢¿ÉÒÔÔÚÓÎÏ·½áÊøºóÓÃÓÚ´´½¨ÊÆÁ¦Í¼¡£"

#: server/sernet.c:148905
msgid "You need to have a capital in order to launch your spaceship."
msgstr "ÄúÐèÒªÓÐÊ×¶¼²ÅÄÜ·¢ÉäÓîÖæ·É´¬¡£"

#: server/spacerace.c:171
msgid "Your spaceship is already launched!"
msgstr "ÄúµÄÓîÖæ·É´¬ÒÑ¾­·¢ÉäÁË£¡"

#: server/spacerace.c:177
msgid "Your spaceship can't be launched yet!"
msgstr "ÄúµÄÓîÖæ·É´¬ÉÐÎÞ·¨·¢Éä£¡"

#: server/spacerace.c:186
#, c-format
msgid ""
"%s ·¢ÉäÁËÒ»ËÒÓîÖæ·É´¬£¡¹À¼ÆËü½«ÔÚ %s µ½´ï°ëÈËÂíÐÇ×ù¡£"

#: server/spacerace.c:204
msgid "Spaceship action received, but you don't have a spaceship!"
msgstr "ÊÕµ½ÓîÖæ·É´¬ÐÅºÅ£¬µ«Äú»¹Ã»ÓÐÓîÖæ·É´¬£¡"

#: server/spacerace.c:210
msgid "You can't modify your spaceship after launch!"
msgstr "Äú²»ÄÜÔÚ·¢ÉäÒÔºóÐÞ¸ÄÄúµÄÓîÖæ·É´¬£¡"

#: server/spacerace.c:219
msgid "You don't have any unplaced Space Structurals!"
msgstr "ÄúÃ»ÓÐÈÎºÎÎ´°²ÖÃµÄÌ«¿Õ½á¹¹£¡"

#: server/spacerace.c:224
msgid "That Space Structural would not be connected!"
msgstr "²»»áÁ¬½ÓÄÇ¸öÌ«¿Õ½á¹¹£¡"

#: server/spacerace.c:239 server/spacerace.c:260
msgid "You don't have any unplaced Space Components!"
msgstr "ÄúÃ»ÓÐÈÎºÎÎ´°²ÖÃµÄÌ«¿Õ×é¼þ£¡"

#: server/spacerace.c:245
msgid "ÄúµÄÓîÖæ·É´¬ÒÑ¾­ÓµÓÐ×î´óÊýÁ¿µÄÈ¼ÁÏ×é¼þ£¡"

#: server/spacerace.c:266
msgid "Your spaceship already has the maximum number of Propulsion Components!"
msgstr "ÄúµÄÓîÖæ·É´¬ÒÑ¾­ÓµÓÐ×î´óÊýÁ¿µÄÍÆ½ø×é¼þ£¡"

#: server/spacerace.c:282 server/spacerace.c:304 server/spacerace.c:326
msgid "You don't have any unplaced Space Modules!"
msgstr "ÄúÃ»ÓÐÈÎºÎÎ´°²ÖÃµÄÌ«¿ÕÄ£¿é£¡"

#: server/spacerace.c:288
msgid "ÄúµÄÓîÖæ·É´¬ÒÑ¾­ÓµÓÐ×î´óÊýÁ¿µÄ¾Ó×¡Ä£¿é£¡"

#: server/spacerace.c:310
msgid "Your spaceship already has the maximum number of Life Support Modules!"
msgstr "32
msgid "Your spaceship already has the maximum number of Solar Panel Modules!"
msgstr "ÄúµÄÓîÖæ·É´¬ÒÑ¾­ÓµÓÐ×î´óÊýÁ¿µÄÌ«ÑôÄÜ°åÄ£¿é£¡"

#: server/spacerace.c:351
#, c-format
msgid "Without guidance from the capital, the %s spaceship is lost!"
msgstr "Ã»ÓÐÀ´×ÔÊ×¶¼µÄÖ¸Òý£¬%s ÓîÖæ·É´¬Ê§×ÙÁË£¡"

#: server/srv_main.c:23670
#, c-format
msgid "The %s spaceship has arrived at Alpha Centauri."
msgstr "%s ÓîÖæ·É´¬ÒÑ¾­µ½´ï°ëÈËÂíÐÇ×ù¡£"

#: server/srv_main.c:283 server/srv_main.c:31893 server/srv_main.c:334
#, c-format
msgid "Game ended in victory for %s"
msgstr "ÓÎÏ·ÒÔ %s µÄÊ¤Àû½áÊø"

#: server/srv_main.c:341
msgid "Game ended in a draw"
msgstr "ÓÎÏ·½áÊøÎ´·ÖÊ¤¸º"

#: server/srv_main.c:457 server/srv_main.c:468
#, fuzzy, c-format
msgid "Your %s was disbanded in accordance with your peace treaty with the %s."
msgstr "°´ÕÕÓë %2$s µÄºÍÆ½Ð­¶¨£¬ÄúµÄ %1$s ²¿¶Ó ±»½âÉ¢ÁË¡£"

#: server/srv_main.c:508 server/srv_main.c:512
#, c-format
msgid ""
"Concerned citizens point out that the cease-fire with %s will run out soon."
msgstr "ÓÇÂÇµÄÊÐÃñÖ¸³öºÍ %s µÄÍ£»ðÐ­¶¨ºÜ¿ì¾Í»áµ½ÆÚÁË¡£"

#: server/srv_main.c:517 server/srv_main.c:521
#, c-format
msgid "The cease-fire with %s has run out. You are now at war with the %s."
msgstr "ºÍ %s µÄÍ£»ðÐ­¶¨µ½ÆÚÁË¡£ÄúÏÖÔÚÓë %s ´¦ÓÚÕ½Õù×´Ì¬¡£"

#: server/srv_main.c:538
#, fuzzy, c-format
msgid ""
"Ceasefire between %s and %s has run out. They are at war. You cancel your "
"alliance with both."
msgstr "ÄúµÄÍÅ¶Ó»ï°é %s ¶Ô %s ÐûÕ½ÁË¡£Äú±»ÆÈÈ¡ÏûÁËÓë %s µÄÍ¬ÃË¡£"

#: server/srv_main.c:966968
#, c-format
msgid "Game saved as %s"
msgstr "ÓÎÏ·ÒÑ´æÎª %s"

#: server/srv_main.c:998
msgid "The game is already running."
msgstr "ÓÎÏ·ÒÑ¾­ÔËÐÐ¡£"

#: server/srv_main.c:1006
#, c-format
msgid "%s lost control cmdlevel on game start.  Use voting from now on."
msgstr "ÓÎÏ·¿ªÊ¼Ê± %s Ê§È¥ÁË¿ØÖÆÃüÁî¼¶±ð¡£´ÓÏÖÔÚ¿ªÊ¼Ê¹ÓÃÍ¶Æ±¡£"

#: server/srv_main.c:1013
msgid "Starting game."
msgstr "ÕýÔÚÆô¶¯ÓÎÏ·¡£"

#: server/srv_main.c:1070
#, c-format
msgid "request for unknown report (type %d)"
msgstr "Î´ÖªµÄ±¨¸æÇëÇó£¨ÀàÐÍ %d£©"

#: server/srv_main.c:1141149
msgid ""
"Your client is too old. To use this server, please upgrade your client to a "
"Freeciv 2.22.2 »ò¸ü¸ß¡£"

#: server/srv_main.c:1239339355
msgid "That nation is already in use."
msgstr "¸ÃÃñ×åÒÑ¾­±»Ê¹ÓÃÁË¡£"

#: server/srv_main.c:1371392
msgid "Please choose a name containing only ASCII characters."
msgstr "ÇëÑ¡ÔñÒ»¸ö½ö°üº¬ ASCII ×Ö·ûµÄÃû×Ö¡£"

#: server/srv_main.c:1489
#, c-format
msgid "%s nation is not available in this scenario."
msgstr "Ãñ×å %s ÔÚÕâ¸öÇé¾°ÖÐ²»ÄÜÊ¹ÓÃ¡£"

#: server/srv_main.c:1495
#, c-format
msgid "%s nation is already in use."
msgstr "%s Ãñ×åÒÑ¾­±»Ê¹ÓÃÁË¡£"

#: server/srv_main.c:1513
#, c-format
msgid "%s is the %s ruler %s."
msgstr "%s ³ÉÎª %s µÄÍ³ÖÎÕß %s ¡£"

#: server/srv_main.c:1569rv_main.c:1574rv_main.c:1615 server/srv_main.c:1619
#, c-format
msgid "%s has been added as %s level AI-controlled player."
msgstr "%s ÒÑ¾­×÷Îª %s ¼¶±ðµÄ AI Íæ¼Ò¼ÓÈë¡£"

#: server/srv_main.c:1746
#, c-format
msgid "Player %d"
msgstr "Íæ¼Ò %d"

#: server/srv_main.c:1757 server/srv_main.c:1763
#, c-format
msgid "%s rules the %s."
msgstr "%s Í³ÖÎ %s¡£"

#: server/srv_main.c:1888
msgid ""
"This civserver program has player authentication support, but it's currently "
"not in use."
msgstr ""

#: server/srv_main.c:1939969
msgid "The game is over..."
msgstr "ÓÎÏ·½áÊø..."

#: server/srv_main.c:2185tdinhand.c:24855. TRANS: ambiguous command
#: server/stdinhand.c:367
msgid "(ambiguous)"
msgstr "(Ä£ºý)"

#. TRANS: unrecognized command
#. TRANS: "unknown" location
#: server/stdinhand.c:370 client/citydlg_common.c:420
#: client/gui-gtk-2.0/inteldlg.c:368 client/gui-sdl/inteldlg.c:295
#: client/gui-sdl/inteldlg.c:307 client/gui-win32/inteldlg.c:147
#: client/gui-xaw/inteldlg.c:265³ÉÎª³ÉÎª7
#, c-format
msgid "Open metaserver connection to [%s]."
msgstr "´ò¿ªµ½ [%s] Ôª·þÎñÆ÷Á¬½Ó¡£"

#: server/stdinhand.c:54058
msgid "Metaserver connection is closed."
msgstr "Ôª·þÎñÆ÷Á¬½ÓÒÑ¹Ø±Õ¡£"

#: server/stdinhand.c:56894589325262
#, c-format
msgid "Server id: %s"
msgstr "·þÎñÆ÷ id£º%s"

#: server/stdinhand.c:745
msgid "You cannot save games manually on this server."
msgstr "Äú²»ÄÜÔÚ´Ë·þÎñÆ÷ÉÏÊÖ¶¯±£´æÓÎÏ·¡£"

#: server/stdinhand.c:762
msgid "Cannot toggle a barbarian player."
msgstr "ÎÞ·¨ÇÐ»»Ò°ÈËÍæ¼Ò¡£"

#: server/stdinhand.c:769789345360
msgid "Can't use an empty name."
msgstr "²»ÄÜÊ¹ÓÃ¿ÕÃû³Æ¡£"

#: server/stdinhand.c:86873
msgid "That name is not allowed."
msgstr "²»ÄÜÊ¹ÓÃ¸ÃÃû×Ö¡£"

#: server/stdinhand.c:879
msgid "A player already exists by that name."
msgstr "ÒÔÓÐÊ¹ÓÃÄÇ¸öÃû×ÖµÄÍæ¼Ò¡£"

#: server/stdinhand.c:8815tdinhand.c:9225162
#, c-format
msgid "Removed player %s from the game."
msgstr "´ÓÓÎÏ·ÖÐÉ¾³ýÍæ¼Ò %s¡£"

#: server/stdinhand.c:1001 server/stdinhand.c:3259 server/stdinhand.c:3372
#, c-format
msgid "Name \"%s\" disallowed for security reasons."
msgstr "³öÓÚ°²È«µÄÔ­Òò²»ÔÊÐíÊ¹ÓÃÃû×Ö¡°%s¡±¡£"

#: server/stdinhand.c:1014
#, c-format
msgid "No command script found by the name \"%s\"."
msgstr "Ã»ÓÐÃû×ÖÎª¡°%s¡±µÄÃüÁî½Å±¾¡£"

#: server/stdinhand.c:102373926msgid "You cannot use the write command on this server for security reasons."
msgstr "³öÓÚ°²È«µÄÔ­ÒòÄú²»ÄÜÔÚ´Ë·þÎñÆ÷ÉÏÊ¹ÓÃ write ÃüÁî¡£"

#: server/stdinhand.c:1166221
#, c-format
msgid ""
"Anyone can now become game organizer '%s' by issuing the 'first' command."
msgstr "ÏÖÔÚÃ¿¸öÈË¶¼¿ÉÍ¨¹ý·¢³ö¡°first¡±³ÉÎªÓÎÏ·×éÖ¯Õß¡°%s¡±¡£"

#: server/stdinhand.c:125462657479306 server/stdinhand.c:1354310 server/stdinhand.c:1358320 server/stdinhand.c:1330 server/stdinhand.c:1347324 server/stdinhand.c:1335 server/stdinhand.c:134280
msgid "The 'first' command makes no sense from the server command line."
msgstr "´Ó·þÎñÆ÷ÃüÁîÐÐ·¢³ö¡°first¡±ÃüÁîÃ»ÓÐÒâÒå¡£"

#: server/stdinhand.c:138489
msgid "Someone else already is game organizer."
msgstr "ÒÑ¾­ÓÐÈËÊÇÓÎÏ·×éÖ¯ÕßÁË¡£"

#: server/stdinhand.c:1394
#, c-format
msgid "Connection %s has opted to become the game organizer."
msgstr "Á¬½Ó %s ¾ö¶¨³ÉÎªÓÎÏ·×éÖ¯Õß¡£"

#: server/stdinhand.c:1445
#, c-format
msgid "Invalid argument %d."
msgstr "·Ç·¨²ÎÊý %d¡£"

#: server/stdinhand.c:145260. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Ñ¡Ïî£º%s ÒÑ±»ÉèÖÃÎª¡°%s¡±¡£"

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Ñ¡Ïî %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891
msgid "Description:"
msgstr "ÃèÊö£º"

#: server/stdinhand.c:1539
#, c-format
msgid "Status: %s"
msgstr "×´Ì¬£º%s"

#: server/stdinhand.c:1540
msgid "changeable"
msgstr "¿É¸Ä±äµÄ"

#: server/stdinhand.c:1540
msgid "fixed"
msgstr "¹Ì¶¨µÄ"

#: server/stdinhand.c:1546515776621624 server/stdinhand.c:2478
msgid "Ambiguous option name."
msgstr "ÓÐÆçÒåµÄÑ¡ÏîÃû³Æ¡£"

#: server/stdinhand.c:1644769 server/stdinhand.c:1806 server/stdinhand.c:182411
#, c-format
msgid "%s is not controlled by the AI."
msgstr "%s ²»ÊÇÓÉ AI ¿ØÖÆµÄ¡£"

#: server/stdinhand.c:183146 server/stdinhand.c:2150
msgid "This command is client only."
msgstr "¸ÃÃüÁîÖ»ÄÜÔÚ¿Í»§¶ËÊ¹ÓÃ¡£"

#: server/stdinhand.c:1849
msgid "Usage: away"
msgstr "ÓÃ·¨£º away"

#: server/stdinhand.c:185458
#, c-format
msgid "%s set to away mode."
msgstr "%s ÉèÖÃÎªÀë¿ªÄ£Ê½¡£"

#: server/stdinhand.c:186081439
msgid "All options with non-default values"
msgstr "ËùÓÐ²»ÎªÈ±Ê¡ÖµµÄÑ¡Ïî¡£"

#: server/stdinhand.c:1942
msgid "All options"
msgstr "ËùÓÐÑ¡Ïî"

#: server/stdinhand.c:1945
msgid "Vital options"
msgstr "±ØÐèÑ¡Ïî"

#: server/stdinhand.c:1948
msgid "Situational options"
msgstr "Çé¾°Ïà¹ØµÄÑ¡Ïî"

#: server/stdinhand.c:1951
msgid "Rarely used options"
msgstr "ºÜÉÙÊ¹ÓÃµÄÑ¡Ïî"

#: server/stdinhand.c:19545558
#, c-format
msgid "%-*s value   (min,max)      "
msgstr "%-*s Öµ   £¨×îÐ¡Öµ£¬×î´óÖµ£©      "

#: server/stdinhand.c:1958
msgid "Option"
msgstr "Ñ¡Ïî"

#: server/stdinhand.c:1961
msgid "description"
msgstr "ÃèÊö"

#: server/stdinhand.c:2030
msgid ""
"Try 'show situational' or 'show rare' to show more options.\n"
"Try 'show changed' to show settings with non-default values."
msgstr ""
"ÇëÊ¹ÓÃ¡°show situational¡±»ò¡°show rare¡±ÒÔÏÔÊ¾¸ü¶àÑ¡Ïî¡£\n"
"ÇëÊ¹ÓÃ¡°show changed¡±ÒÔÏÔÊ¾¾ßÓÐ·ÇÈ±Ê¡ÖµµÄÉèÖÃ¡£"

#: server/stdinhand.c:208090
msgid "Undefined argument.  Usage: team <player> <team>."
msgstr "Î´¶¨ÒåµÄ²ÎÊý¡£ÓÃ·¨£ºteam <Íæ¼Ò> <ÍÅ¶Ó> ¡£"

#: server/stdinhand.c:2110
#, c-format
msgid "No such team %s.  Please give a valid team name or number."
msgstr "ÍÅ¶Ó %s ²»´æÔÚ¡£Çë¸ø³öÓÐÐ§µÄÍÅ¶ÓÃû×Ö»ò±àºÅ¡£"

#: server/stdinhand.c:2117
msgid "Cannot team a barbarian."
msgstr "²»ÄÜºÍÒ°ÈË×é³ÉÍÅ¶Ó¡£"

#: server/stdinhand.c:2123
#, c-format
msgid "Player %s set to team %s."
msgstr "%s ¼ÓÈëÍÅ¶Ó %s¡£"

#: server/stdinhand.c:2145356
msgid ""
"You can only vote in a running game.  Use 'first' to become the game "
"organizer if there currently is none."
msgstr ""
"ÄúÖ»ÄÜÔÚÔËÐÐÖÐµÄÓÎÏ·ÖÐÍ¶Æ±¡£Èç¹ûµ±Ç°Ã»ÓÐÓÎÏ·×éÖ¯ÕßÇëÊ¹ÓÃ¡°first¡±ÃüÁî³ÉÎªÓÎÏ·"
"×éÖ¯Õß¡£"

#: server/stdinhand.c:21696
msgid "There are no votes going on."
msgstr "µ±Ç°Ã»ÓÐ¾ÙÐÐÍ¶Æ±¡£"

#: server/stdinhand.c:21961
msgid "Value must be integer."
msgstr "Öµ±ØÐëÊÇÒ»¸öÕûÊý¡£"

#: server/stdinhand.c:2212
#, c-format
msgid "No such vote (%d)."
msgstr "Ã»ÓÐÕâÑùµÄÍ¶Æ±£¨%d£©¡£"

#: server/stdinhand.c:221620
#, c-format
msgid "You voted against \"%s\""
msgstr "ÄúÍ¶Æ±·´¶Ô¡°%s¡±"

#: server/stdinhand.c:2247
#, fuzzy
msgid ""
"Undefined arguments. Usage: debug < diplomacy <player> | city <x> <y> | "
"units <x> <y> | unit <id> | tech <player> | timing | info | ferries 43
#, c-format
msgid "%s diplomacy no longer debugged"
msgstr "²»ÔÙµ÷ÊÔ %s Íâ½»"

#: server/stdinhand.c:2287
#, c-format
msgid "%s diplomacy debugged"
msgstr "µ÷ÊÔ %s Íâ½»"

#: server/stdinhand.c:2306
#, c-format
msgid "%s tech no longer debugged"
msgstr "²»ÔÙµ÷ÊÔ %s ¿Æ¼¼"

#: server/stdinhand.c:2310
#, c-format
msgid "%s tech debugged"
msgstr "µ÷ÊÔ %s ¿Æ¼¼"

#: server/stdinhand.c:2341 server/stdinhand.c:237145 server/stdinhand.c:237550
msgid "No city at this coordinate."
msgstr "´Ë×ø±êÃ»ÓÐ³ÇÊÐ¡£"

#: server/stdinhand.c:2355381 server/stdinhand.c:2420
#, fuzzy, c-format
msgid "%s %s no longer debugged."
msgstr "²»ÔÙµ÷ÊÔ %s µÄ %s ¡£"

#: server/stdinhand.c:2386 server/stdinhand.c:2425
#, fuzzy, c-format
msgid "%s %s debugged."
msgstr "µ÷ÊÔ %s µÄ %s ¡£"

#: server/stdinhand.c:2396
#, fuzzy
msgid "Ferry system is no longer in debug mode."
msgstr "²»ÔÙµ÷ÊÔ %s µÄ %s ¡£"

#: server/stdinhand.c:2400
msgid "Ferry system in debug mode."
msgstr ""

#: server/stdinhand.c:2411
msgid "Value 2 must be integer."
msgstr "µÚ¶þ¸öÖµ±ØÐëÊÇÕûÊý¡£"

#: server/stdinhand.c:2415738388 server/stdinhand.c:3366500 server/stdinhand.c:2539510
#, c-format
msgid "The parameter %s should only contain digits 0-1."
msgstr ""

#: server/stdinhand.c:2517
msgid "Value out of range (minimum: 0, maximum: 1)."
msgstr "Öµ³¬³ö·¶Î§ (×îÐ¡£º0£¬×î´ó£º1)¡£"

#: server/stdinhand.c:2530 server/stdinhand.c:2570550
#, c-format
msgid "The parameter %s should only contain +- and 0-9."
msgstr ""

#: server/stdinhand.c:2557580926306336456486566596676706796829297703734740
msgid "Usage: observe [player-name]"
msgstr "ÓÃ·¨£º observer [Íæ¼ÒÃû³Æ]"

#: server/stdinhand.c:2790801
#, c-format
msgid "%s is already observing %s."
msgstr "%s ÒÑ¾­ÅÔ¹Û %s ÁË¡£"

#: server/stdinhand.c:2806
#, c-format
msgid "%s is already observing."
msgstr "%s ÒÑ¾­ÔÚÅÔ¹ÛÁË¡£"

#: server/stdinhand.c:2867
#, c-format
msgid "%s now observes %s"
msgstr "%s ÏÖÔÚÅÔ¹Û %s"

#: server/stdinhand.c:2871
#, c-format
msgid "%s now observes"
msgstr "%s ÏÖÔÚÅÔ¹Û"

#: server/stdinhand.c:2910915
msgid "Usage: take <player-name>"
msgstr "ÓÃ·¨£º take <Íæ¼ÒÃû³Æ>"

#: server/stdinhand.c:2921951
#, c-format
msgid "%s already controls %s"
msgstr "%s ÒÑ¾­¿ØÖÆ %s ÁË"

#: server/stdinhand.c:29793043
#, c-format
msgid "%s now controls %s (%s, %s)"
msgstr "%s ÏÖÔÚ¿ØÖÆ %s £¨%s£¬%s£©"

#: server/stdinhand.c:3047 server/stdinhand.c:4120
#: data/nation/barbarian.ruleset:3
msgid "Barbarian"
msgstr "Ò°ÈË"

#: server/stdinhand.c:3049 server/stdinhand.c:4122 client/plrdlg_common.c:256
#: client/gui-gtk-2.0/pages.c:2021 client/gui-sdl/plrdlg.c:642
#: client/gui-win32/connectdlg.c:201 client/gui-win32/plrdlg.c:335
msgid "AI"
msgstr "AI"

#: server/stdinhand.c:3050 server/stdinhand.c:4124
#: client/gui-gtk-2.0/pages.c:2021 client/gui-gtk-2.0/pages.c:2044
#: client/gui-win32/connectdlg.c:201 client/gui-win32/connectdlg.c:213
msgid "Human"
msgstr "ÕæÈË"

#: server/stdinhand.c:3052 client/gui-gtk-2.0/pages.c:2020
#: client/gui-gtk-2.0/pages.c:2043 client/gui-win32/connectdlg.c:200
#: client/gui-win32/connectdlg.c:212
msgid "Alive"
msgstr "»îµÄ"

#: server/stdinhand.c:3053 client/gui-gtk-2.0/pages.c:2020
#: client/gui-win32/connectdlg.c:200
msgid "Dead"
msgstr "ËÀµÄ"

#: server/stdinhand.c:3086106
msgid "You can not detach other users."
msgstr "Äã²»ÄÜÊ¹±ðµÄÓÃ»§ÍÑÀë¡£"

#: server/stdinhand.c:3115¸½½Óµ½ÈÎºÎÍæ¼Ò¡£"

#: server/stdinhand.c:3137143
#, c-format
msgid "%s no longer observing."
msgstr "%s ²»ÔÙÅÔ¹Û¡£"

#: server/stdinhand.c:3162
#, c-format
msgid "detaching from %s."
msgstr "Õý´Ó %s ÍÑÀë¡£"

#: server/stdinhand.c:3248
msgid "Usage: load <game name>"
msgstr "ÓÃ·¨£º load <ÓÎÏ·Ãû>"

#: server/stdinhand.c:3253
msgid "Cannot load a game while another is running."
msgstr "²»ÄÜÔÚÓÎÏ·ÔËÐÐÊ±ÔØÈëÁíÒ»¸öÓÎÏ·¡£"

#: server/stdinhand.c:3275
#, c-format
msgid "Cannot find savegame or scenario with the name \"%s\"."
msgstr "ÎÞ·¨ÕÒµ½ÃûÎª¡°%s¡±µÄ´æÅÌÎÄ¼þ»òÇé¾°¡£"

#: server/stdinhand.c:3292
#, c-format
msgid "Could not load savefile: %s"
msgstr "ÎÞ·¨ÔØÈë´æÅÌÎÄ¼þ£º%s"

#: server/stdinhand.c:3361381
#, c-format
msgid "Ruleset directory \"%s\" not found"
msgstr "ÕÒ²»µ½¹æÔò¼¯Ä¿Â¼¡°%s¡±"

#: server/stdinhand.c:3387
#, c-format
msgid "Ruleset directory is already \"%s\""
msgstr "¹æÔò¼¯Ä¿Â¼ÒÑ¾­ÊÇ¡°%s¡±ÁË"

#: server/stdinhand.c:3391439
msgid "Goodbye."
msgstr "ÔÙ¼û¡£"

#: server/stdinhand.c:3470
msgid "Sorry, you are not allowed to use server commands."
msgstr "±§Ç¸£¬²»ÔÊÐíÄúÊ¹ÓÃ·þÎñÆ÷ÃüÁî¡£"

#: server/stdinhand.c:3506511528
msgid "Your new vote canceled your previous vote."
msgstr "ÄúµÄÐÂÍ¶Æ±È¡ÏûÁËÄúÒÔÇ°µÄÍ¶Æ±¡£"

#: server/stdinhand.c:3536
#, c-format
msgid "New vote (number %d) by %s: %s."
msgstr "ÐÂÍ¶Æ±£¨±àºÅ %d£©£¬ÓÉ %s£º%s ·¢Æð¡£"

#: server/stdinhand.c:3548
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr ""

#: server/stdinhand.c:3558583
msgid "(server prompt)"
msgstr "£¨·þÎñÆ÷ÌáÊ¾£©"

#: server/stdinhand.c:3687
msgid "Game ended in a draw."
msgstr "ÓÎÏ·½áÊøÎ´·ÖÊ¤¸º"

#: server/stdinhand.c:369196712
#, c-format
msgid "%s has conceded the game and can no longer win."
msgstr "%s ÒÑ¾­ÈÏÊä£¬²»¿ÉÄÜÓ®µÃÓÎÏ·ÁË¡£"

#: server/stdinhand.c:3717
msgid "You cannot surrender now."
msgstr "ÄúÏÖÔÚ²»ÄÜÍ¶½µ¡£"

#: server/stdinhand.c:3763780787816
#, c-format
msgid "Cutting connection %s."
msgstr "ÇÐ¶ÏÁ¬½Ó %s¡£"

#. TRANS: line break width 70
#: server/stdinhand.c:3836. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "ÃüÁî£º %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "ÃüÁî£º %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr "ÌáÒª£º "

#: server/stdinhand.c:388790883
#, c-format
msgid "Help argument '%s' is ambiguous."
msgstr "°ïÖú²ÎÊý¡°%s¡±ÓÐÆçÒå¡£"

#: server/stdinhand.c:3988
#, c-format
msgid "No match for help argument '%s'."
msgstr "Ã»ÓÐÆ¥ÅäµÄ°ïÖú²ÎÊý¡°%s¡±¡£"

#: server/stdinhand.c:405494
msgid "List of players:"
msgstr "Íæ¼ÒÁÐ±í£º"

#: server/stdinhand.c:4099
msgid "<no players>"
msgstr "<ÎÞÍæ¼Ò>"

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr "ÓÃ»§ %s£¬"

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr "£¬ËÀÍö"

#: server/stdinhand.c:4130
#, c-format
msgid ", difficulty level %s"
msgstr "£¬ÄÑ¶È¼¶±ð %s"

#. TRANS: continue list, in case comma is not the separator of choice.
#: server/stdinhand.c:4135 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr " %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr "£¬¾ÍÐ÷"

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr "Î´¾ÍÐ÷"

#: server/stdinhand.c:4153159164180
msgid "List of teams:"
msgstr "ÍÅ¶ÓÁÐ±í£º"

#. TRANS: There will always be at least 2 players here.
#: server/stdinhand.c:4189
#, c-format
msgid "%2d : '%s' : %d player"
msgid_plural "%2d : '%s' : %d players"
msgstr[0] "%2d £º¡°%s¡± £º %d ¸öÍæ¼Ò"

#: server/stdinhand.c:4211
#, c-format
msgid "%2d : '%s' : 1 player : %s"
msgstr "%2d £º ¡°%s¡± £º 1 ¸öÍæ¼Ò £º %s"

#: server/stdinhand.c:4220
#, c-format
msgid "Empty team: %s"
msgstr "¿ÕÍÅ¶Ó£º %s "

#: server/stdinhand.c:4231
msgid "List of connections to server:"
msgstr "µ½·þÎñÆ÷µÄÁ¬½ÓÁÐ±í£º"

#: server/stdinhand.c:4235
msgid "<no connections>"
msgstr "<ÎÞÁ¬½Ó>"

#: server/stdinhand.c:4259
msgid "List of scenarios available:"
msgstr "¿ÉÓÃµÄÇé¾°ÁÐ±í£º"

#: server/techtools.c:106
#, fuzzy, c-format
msgid "The %s have researched %s."
msgstr "%s ÒÑÑÐ¾¿³É¹¦ %s ¡£"

#: server/techtools.c:112
#, fuzzy, c-format
msgid "The %s have researched Future Tech. %d."
msgstr "%s ÒÑ¾­ÑÐ¾¿³É¹¦Î´À´¼¼Êõ %d¡£"

#: server/techtools.c:166
#, fuzzy, c-format
msgid "%s acquired from %s!"
msgstr "ÓÎÏ·£º´Ó %2$s »ñµÃÁË %1$s £¡"

#: server/techtools.c:220
#, fuzzy, c-format
msgid ""
"Discovery of %s makes the government form %s available. You may want to "
"start a revolution."
msgstr "¶Ô %s µÄ·¢ÏÖÊ¹Õþ¸®ÐÎÊ½ %s ³ÉÎª¿ÉÄÜ¡£Äú¿ÉÄÜÒª·¢¶¯Ò»³¡¸ïÃü¡£"

#: server/techtools.c:299
#, fuzzy, c-format
msgid "Discovery of %s OBSOLETES %s in %s!"
msgstr "%1$s µÄ·¢ÏÖÌÔÌ­ÁË %3$s ÖÐµÄ %2$s £¡"

#: server/techtools.c:350
#, fuzzy, c-format
msgid "Learned %s. Our scientists focus on %s; goal is %s."
msgstr "ÒÑÕÆÎÕ %s¡£ÄúµÄ¿ÆÑ§¼Ò¼¯ÖÐÑÐ¾¿ %s£¬Ä¿±êÎª %s¡£"

#: server/techtools.c:368
#, fuzzy, c-format
msgid "Learned %s.  Scientists choose to research %s."
msgstr "ÒÑÕÆÎÕ %s¡£¿ÆÑ§¼ÒÑ¡ÔñÑÐ¾¿ %s¡£"

#: server/techtools.c:375
#, fuzzy, c-format
msgid "Learned %s. "
msgstr "ÒÑÕÆÎÕ %s¡£"

#: server/techtools.c:378
#, c-format
msgid "Researching %s."
msgstr "ÕýÔÚÑÐ¾¿ %s¡£"

#: server/techtools.c:384
#, fuzzy, c-format
msgid "Learned %s.  Scientists do not know what to research next."
msgstr "ÒÑÕÆÎÕ %s¡£¿ÆÑ§¼ÒÃÇ²»ÖªµÀ½ÓÏÂÀ´¸ÃÑÐ¾¿Ê²Ã´¡£"

#: server/techtools.c:401
#, fuzzy
msgid ""
"Great scientists from all the world join your civilization: you get an "
"immediate advance."
msgstr "È«ÊÀ½çµÄÖªÃû¿ÆÑ§¼Ò¼ÓÈëÄúµÄÎÄÃ÷£ºÄúÁ¢¿ÌµÃµ½Ò»Ïî½øÕ¹¡£"

#: server/techtools.c:569
#, fuzzy, c-format
msgid "Technology goal is %s."
msgstr "¿Æ¼¼Ä¿±êÎª %s¡£"

#: server/techtools.c:699
#, fuzzy, c-format
msgid "You steal %s from the %s."
msgstr "Äú´Ó %2$s ÖÐÇÔÈ¡ÁË %1$s¡£"

#: server/techtools.c:704
#, fuzzy, c-format
msgid "The %s stole %s from you!"
msgstr "%s ´ÓÄúÕâÀïÍµÈ¥ÁË %s£¡"

#: server/techtools.c:709
#, fuzzy, c-format
msgid "The %s have stolen %s from the %s."
msgstr "%1$s ´Ó %3$s ÇÔÈ¡ÁË %2$s ¡£"

#: server/unithand.c:119
#, c-format
msgid "Illegal packet, can't upgrade %s (yet)."
msgstr "·Ç·¨°ü£¬(ÉÐ)ÎÞ·¨Éý¼¶ %s¡£"

#: server/unithand.c:147
#, c-format
msgid "%d %s upgraded to %s for %d gold."
msgstr "%d %s Éý¼¶µ½ %s£¬»¨·Ñ %d »Æ½ð¡£"

#: server/unithand.c:155
msgid "No units could be upgraded."
msgstr "Ã»ÓÐ¿ÉÒÔÉý¼¶µÄ²¿¶Ó¡£"

#: server/unithand.c:183
#, c-format
msgid "%s upgraded to %s for %d gold."
msgstr "ÓÃ %3$d »Æ½ð½« %1$s Éý¼¶µ½ %2$s¡£"

#: server/unithand.c:465
#, c-format
msgid "%s refuses to disband!"
msgstr "%s ¾Ü¾ø½âÉ¢£¡"

#: server/unithand.c:518
msgid "Can't place city here."
msgstr "ÎÞ·¨ÔÚ´Ë´¦ÐÞ½¨³ÇÊÐ¡£"

#: server/unithand.c:525
#, c-format
msgid "Only %s can build a city."
msgstr "Ö»ÓÐ %s ¿ÉÒÔÐÞ½¨³ÇÊÐ¡£"

#: server/unithand.c:530
msgid "Can't build a city."
msgstr "ÎÞ·¨ÐÞ½¨³ÇÊÐ¡£"

#: server/unithand.c:539
#, c-format
msgid "Only %s can add to a city."
msgstr "Ö»ÓÐ %s ¿ÉÒÔ¼ÓÈëµ½³ÇÊÐÖÐ¡£"

#: server/unithand.c:544
msgid "Can't add to a city."
msgstr "ÎÞ·¨¼ÓÈë³ÇÊÐ¡£"

#: server/unithand.c:550
#, c-format
msgid "%s unit has no moves left to add to %s."
msgstr "²¿¶Ó %s Ã»ÓÐÊ£ÓàµÄÒÆ¶¯Á¦ÒÔÓÃÓÚ¼ÓÈë %s¡£"

#: server/unithand.c:556
#, c-format
msgid "%s unit has no moves left to build city."
msgstr "²¿¶Ó %s Ã»ÓÐÊ£ÓàµÄÒÆ¶¯Á¦ÒÔÐÞ½¨³ÇÊÐ¡£"

#: server/unithand.c:561
#, c-format
msgid "%s is too big to add %s."
msgstr "%s Ì«´óÒÔÖÂÓÚÎÞ·¨¼ÓÈë %s¡£"

#: server/unithand.c:567
#, c-format
msgid "%s needs an improvement to grow, so you cannot add %s."
msgstr "%s ÐèÒªÒ»¸ö½¨ÖþÒÔ½øÐÐÔö³¤£¬ËùÒÔÄú²»ÄÜÌí¼Ó %s ¡£"

#: server/unithand.c:578
#, c-format
msgid "Can't add %s to %s."
msgstr "%s ÎÞ·¨¼ÓÈë %s¡£"

#: server/unithand.c:600
#, c-format
msgid "%s added to aid %s in growing."
msgstr "%s ÒÑ¼ÓÈë %s ÒÔ°ïÖúÆäÔö³¤¡£"

#: server/unithand.c:940
msgid "Your Nuclear missile was shot down by SDI defences, what a waste."
msgstr "943
#, c-format
msgid "The nuclear attack on %s was avoided by your SDI defense."
msgstr "ÄúµÄ SDI ·ÀÓùÏµÍ³·ÀÖ¹ÁË¶Ô %s µÄºË¹¥»÷¡£"

#. TRANS: "Your Cannon ... the Polish Destroyer."
#: server/unithand.c:1013
#, fuzzy, c-format
msgid "Your %s survived the pathetic attack from the %s %s."
msgstr "Äú µÄ %s ´Ó %s µÄ %s ¿ÉÁ¯µÄ¹¥»÷ÖÐ´æ»îÏÂÀ´¡£"

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unithand.c:1022
#, fuzzy, c-format
msgid "Your attacking %s failed against the %s %s!"
msgstr "ÄúµÄ %s ¶Ô %s µÄ %s µÄ¹¥»÷Ê§°Ü£¡"

#: server/unithand.c:1096
#, c-format
msgid "Only %s can attack from sea."
msgstr "Ö»ÓÐ %s ¿ÉÒÔ´Óº£Ñó½øÐÐ¹¥»÷¡£"

#: server/unithand.c:1101
msgid "Cannot attack from sea."
msgstr "ÎÞ·¨´Óº£Ñó½øÐÐ¹¥»÷¡£"

#: server/unithand.c:1109 server/unittools.c:2168
msgid "Cannot attack unless you declare war first."
msgstr "³ý·ÇÄúÊ×ÏÈÐûÕ½·ñÔòÎÞ·¨¹¥»÷¡£"

#: server/unithand.c:1114
#, c-format
msgid "%s can only move into your own zone of control."
msgstr "%s Ö»ÄÜÒÆ¶¯µ½Äú×Ô¼º¿ØÖÆµÄÇøÓò¡£"

#: server/unithand.c:1120
#, c-format
msgid "%s cannot move that far from the coast line."
msgstr ""

#: server/unithand.c:1126
#, fuzzy, c-format
msgid "Cannot invade unless you break peace with %s first."
msgstr "³ý·ÇÄúÊ×ÏÈÐûÕ½·ñÔòÎÞ·¨¹¥»÷¡£"

#: server/unithand.c:1170
msgid "This unit has no moves left."
msgstr "¸Ã²¿¶ÓÒÑ¾­Ã»ÓÐÒÆ¶¯Á¦ÁË¡£"

#: server/unithand.c:1225
msgid "No diplomat action possible."
msgstr "Ã»ÓÐ¿ÉÄÜµÄÍâ½»»î¶¯¡£"

#: server/unithand.c:1228
#, fuzzy, c-format
msgid "Unit cannot perform diplomatic action from %s."
msgstr "* ÄÜ¹»½øÐÐÍâ½»»î¶¯¡£\n"

#: server/unithand.c:1246
#, c-format
msgid "You must declare war on %s first.  Try using players dialog (F3)."
msgstr "Äú±ØÐëÏÈ¶Ô %s ÐûÕ½¡£ÇëÊ¹ÓÃÍæ¼Ò¶Ô»°¿ò£¨F3£©¡£"

#: server/unithand.c:1264
msgid "This unit is being transported, and so cannot bombard."
msgstr "´Ë²¿¶ÓÕýÔÚ±»ÔËÊä£¬ËùÓÐ²»ÄÜ½øÐÐ¹¥»÷¡£"

#: server/unithand.c:1279
msgid "You can't attack there."
msgstr "Äú²»ÄÜ¹¥»÷ÕâÀï¡£"

#: server/unithand.c:1301
msgid "This type of troops cannot take over a city."
msgstr "ÕâÖÖÀàÐÍµÄ²¿¶Ó²»ÄÜÕ¼Áì³ÇÊÐ¡£"

#: server/unithand.c:1319
msgid "A transported unit is not allied to all units or city on target tile."
msgstr "369
#, c-format
msgid "Your %s helps build the %s in %s (%d remaining)."
msgstr "ÄúµÄ %1$s ÔÚ %3$s ÖÐ°ïÖú½¨Ôì %2$s (»¹Ê£ %4$d)¡£"

#: server/unithand.c:1371
#, c-format
msgid "Your %s helps build the %s in %s (%d surplus)."
msgstr "ÄúµÄ %1$s ÔÚ %3$s ÖÐ°ïÖú½¨Ôì %2$s £¨Ê£Óà %4$d £©¡£"

#: server/unithand.c:1423
#, c-format
msgid ""
"Sorry, your %s cannot establish a trade route because it has no home city"
msgstr "±§Ç¸£¬ÄúµÄ %s ²»ÄÜ½¨Á¢Ã³Ò×Â·Ïß£¬ÒòÎªËüÃ»ÓÐ»ùµØ³ÇÊÐ¡£"

#: server/unithand.c:1433
#, c-format
msgid "±§Ç¸£¬ÄúµÄ %s ÎÞ·¨ÔÚ %s ºÍ %s Ö®¼ä½¨Á¢Ã³Ò×Â·Ïß£¡"

#: server/unithand.c:1462 server/unithand.c:1481
#, c-format
msgid "Sorry, your %s cannot establish a trade route here!"
msgstr "±§Ç¸£¬ÄúµÄ %s ÎÞ·¨ÔÚ´Ë´¦½¨Á¢Ã³Ò×Â·Ïß£¡"

#: server/unithand.c:1466 server/unithand.c:1485498 server/unithand.c:1510
#, c-format
msgid "±§Ç¸£¬%s È¡ÏûÁË´Ó %s µ½ÄúµÄ³ÇÊÐ %s µÄÃ³Ò×Â·Ïß¡£"

#: server/unithand.c:1543
#, c-format
msgid ""
"Your %s from %s has arrived in %s, and revenues amount to %d in gold and "
"research."
msgstr "ÄúÀ´×Ô %2$s µÄ %1$s ÒÑ¾­µ½´ï %3$s£¬²¢´Ó½ðÇ®ºÍÑÐ¾¿ÖÐ»ñÀû %4$d¡£"

#: server/unittools.c:258
#, fuzzy, c-format
msgid "%s was upgraded for free to %s."
msgstr "ÒÑ¾­½« %s Ãâ·ÑÉý¼¶µ½ %s¡£"

#: server/unittools.c:29942
#, c-format
msgid "Your %s has run out of hit points."
msgstr "ÄúµÄ %s ÒÑ¾­ºÄ¾¡ÁËÉúÃüÖµ¡£"

#: server/unittools.c:415
#, c-format
msgid "Your %s has returned to refuel."
msgstr "ÄúµÄ %s ÒÑ¾­»ØÈ¥Ìí¼ÓÈ¼ÁÏ¡£"

#: server/unittools.c:446
#, c-format
msgid "Your %s has run out of fuel."
msgstr "ÄúµÄ %s µÄÈ¼ÁÏÒÑ¾­ºÄ¾¡¡£"

#. TRANS: And, <the unit> became ...
#: server/unittools.c:635
#, fuzzy
msgid "And, became more experienced!"
msgstr " ¹¥»÷³É¹¦²¢±äµÃ¸üÓÐ¾­Ñé¡£"

#. TRANS: Your <unit> became ...
#: server/unittools.c:639
#, c-format
msgid "Your %s became more experienced!"
msgstr "ÄúµÄ %s ±äµÃ¸üÓÐ¾­Ñé£¡"

#: server/unittools.c:1059
#, c-format
msgid "Teleported your %s to %s."
msgstr "ÒÑ½«ÄúµÄ %s ´«ËÍµ½ %s ¡£"

#: server/unittools.c:1090
#, c-format
msgid "Disbanded your %s."
msgstr "½âÉ¢ÁËÄúµÄ %s¡£"

#: server/unittools.c:1425429469
#, c-format
msgid "%s lost when %s was lost."
msgstr "%s Ëæ %s µÄËðÊ§¶øËðÊ§¡£"

#: server/unittools.c:1537
#, c-format
msgid "%s escaped the destruction of %s, and fled to %s."
msgstr "%s ´Ó %s µÄ½âÌåÖÐÌÓÍÑ³öÀ´£¬²¢Á÷Íöµ½ %s¡£"

#: server/unittools.c:1599
#, c-format
msgid "Barbarian leader captured, %d gold ransom paid."
msgstr "²¶»ñÒ°ÈËÍ·Áì£¬»ñµÃ %d Êê½ð¡£"

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unittools.c:1617
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s!"
msgstr "ÄúµÄ %1$s ¶Ô %2$s µÄ %3$s µÄ¹¥»÷³É¹¦£¡"

#. TRANS: "Cannon ... the Polish Destroyer."
#: server/unittools.c:1626 server/unittools.c:1684
#, fuzzy, c-format
msgid "%s lost to an attack by the %s %s."
msgstr "ÔÚ %2$s µÄ %3$s µÄ¹¥»÷ÏÂËðÊ§ÁË %1$s ¡£"

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unittools.c:1660
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
msgid_plural ""
"Your attacking %s succeeded against the %s %s (and %d other units)!"
msgstr[0] "ÄúµÄ %s ¶Ô %s µÄ %s £¨ÒÔ¼° %d ÆäËü²¿¶Ó£©µÄ¹¥»÷³É¹¦£¡"

#. TRANS: "Cannon lost when the Polish Destroyer
#. * attacked the German Musketeers."
#: server/unittools.c:1693
#, fuzzy, c-format
msgid "%s lost when the %s %s attacked the %s %s."
msgstr "ÔÚ %2$s µÄ %3$s ¹¥»÷ %4$s µÄ %5$s Ê±ËðÊ§ÁË %1$s ¡£"

#. TRANS: "Musketeers (and Cannon) lost to an
#. * attack from the Polish Destroyer."
#: server/unittools.c:1708
#, fuzzy, c-format
msgid "%s (and %s) lost to an attack from the %s %s."
msgstr "ÔÚ %3$s µÄ %4$s µÄ¹¥»÷ÏÂËðÊ§ÁË %1$s %2$s ¡£"

#. TRANS: "Musketeers and 3 other units lost to
#. * an attack from the Polish Destroyer."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1718
#, fuzzy, c-format
msgid "%s and %d other unit lost to an attack from the %s %s."
msgid_plural "%s and %d other units lost to an attack from the %s %s."
msgstr[0] "ÔÚ %3$s µÄ %4$s µÄ¹¥»÷ÏÂËðÊ§ÁË %2$s %1$d ¡£"

#. TRANS: "2 units lost when the Polish Destroyer
#. * attacked the German Musketeers."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1732
#, fuzzy, c-format
msgid "%d unit lost when the %s %s attacked the %s %s."
msgid_plural "%d units lost when the %s %s attacked the %s %s."
msgstr[0] "%d ×Ô¶¯¹¥»÷£º %s µÄ %s ÕýÔÚ¹¥»÷ %s µÄ %s"

#: server/unittools.c:1993
#, c-format
msgid "Your %s was nuked by %s."
msgstr "ÄúµÄ %s ±» %s ¡°ºË¡±ÁË¡£"

#: server/unittools.c:1996 server/unittools.c:2012
msgid "yourself"
msgstr "Äú×Ô¼º"

#: server/unittools.c:2000
#, fuzzy, c-format
msgid "The %s %s was nuked."
msgstr "%s µÄ %s Ôâµ½ºËÎäÆ÷µÄ¹¥»÷¡£"

#: server/unittools.c:2009
#, c-format
msgid "%s was nuked by %s."
msgstr "%s Ôâµ½ %s µÄºËÎäÆ÷µÄ¹¥»÷¡£"

#: server/unittools.c:2017
#, c-format
msgid "You nuked %s."
msgstr "ÄúÒÔºËÎäÆ÷¹¥»÷ %s¡£"

#: server/unittools.c:2056
#, fuzzy, c-format
msgid "The %s detonated a nuke!"
msgstr "%s Òý±¬ÁËºËµ¯£¡"

#: server/unittools.c:2080
#, c-format
msgid "%s transported successfully."
msgstr "%s ÔËÊä³É¹¦¡£"

#: server/unittools.c:2132
msgid "This unit type can not be paradropped."
msgstr "ÕâÖÖÀàÐÍµÄ²¿¶Ó²»ÄÜ¿Õ½µ¡£"

#: server/unittools.c:2142
#, fuzzy
msgid "You cannot paradrop a unit that is transporting other units."
msgstr "Äú²»ÄÜ¿Õ½µÒ»¸öÔËÊä²¿¶Ó¡£"

#: server/unittools.c:2148
msgid "The destination location is not known."
msgstr "Ä¿µÄÎ»ÖÃÎ´Öª¡£"

#: server/unittools.c:2157
#, c-format
msgid "This unit cannot paradrop into %s."
msgstr "´Ë²¿¶Ó²»ÄÜ¿Õ½µµ½ %s¡£"

#: server/unittools.c:2177
#, c-format
msgid "The distance to the target (%i) is greater than the unit's range (%i)."
msgstr "µ½Ä¿±êµÄ¾àÀë£¨%i£©³¬³öÁË²¿¶ÓµÄ·¶Î§£¨%i£©¡£"

#: server/unittools.c:2188
#, c-format
msgid "Your %s paradropped into the %s and was lost."
msgstr "ÄúµÄ %s ±»¿Õ½µµ½ %s ²¢È«²¿ËðÊ§¡£"

#: server/unittools.c:2201
#, c-format
msgid "Your %s was killed by enemy units at the paradrop destination."
msgstr "ÄúµÄ %s ÔÚ¿Õ½µÄ¿µÄµØ±»µÐ·½²¿¶ÓÉ±ËÀÁË¡£"

#: server/unittools.c:2230 data/default/script.lua:16
#, c-format
msgid "You found %d gold."
msgstr "ÄúÕÒµ½ %d »Æ½ð¡£"

#: server/unittools.c:2235 data/default/script.lua:83
msgid "An abandoned village is here."
msgstr "ÕâÀïÊÇÒ»×ù·ÏÆúµÄ´å×¯¡£"

#: server/unittools.c:2242 data/default/script.lua:93
#, c-format
msgid "Your %s has been killed by barbarians!"
msgstr "ÄúµÄ %s ±»Ò°ÈËÉ±ËÀÁË£¡"

#: server/unittools.c:2266
msgid "Your overflight frightens the tribe; they scatter in terror."
msgstr "ÄúÔÚ¿ÕÖÐµÄ·É¹ý¾ªÏÅÁË²¿Âä£»ËûÃÇ±»ÏÅµÃËÄÏÂÌÓ´Ü¡£"

#: server/unittools.c:2494
#, c-format
msgid "Orders for %s aborted after enemy movement was spotted."
msgstr "Òò¸½½üÓÐ²¿¶Ó¶øÈ¡Ïû¶Ô %s µÄÃüÁî¡£"

#: server/unittools.c:2970
#, c-format
msgid "Orders for %s aborted as there are units nearby."
msgstr "Òò¸½½üÓÐ²¿¶Ó¶øÈ¡Ïû¶Ô %s µÄÃüÁî¡£"

#: server/unittools.c:3022
#, c-format
msgid "Orders for %s aborted because building of city failed."
msgstr "ÒòÐÞ½¨³ÇÊÐÊ§°Ü¶øÈ¡Ïû¶Ô %s µÄÃüÁî¡£"

#: server/unittools.c:3038
#, c-format
msgid "%s µÄÃüÁî±»È¡ÏûÒòÎªËü¸ø³öÁËÎÞÐ§µÄ»î¶¯¡£"

#: server/unittools.c:3057
#, c-format
msgid "Orders for %s aborted since they give an invalid location."
msgstr "%s µÄÃüÁî±»È¡ÏûÒòÎªËü¸ø³öÁËÎÞÐ§µÄÎ»ÖÃ¡£"

#: server/unittools.c:3067
#, c-format
msgid "Orders for %s aborted as there are units in the way."
msgstr "ÒòÓÐ²¿¶Óµ²ÔÚÂ·ÖÐ¶øÈ¡Ïû¶Ô %s µÄÃüÁî¡£"

#: server/unittools.c:3093
#, c-format
msgid "Orders for %s aborted because of failed move."
msgstr "ÒòÒÆ¶¯ÎÞÐ§¶øÈ¡Ïû¶Ô %s µÄÃüÁî¡£"

#: server/unittools.c:3134
#, c-format
msgid "Attempt to change homecity for %s failed."
msgstr "ÊÔÍ¼¸Ä±ä %s µÄ»ùµØ³ÇÊÐÊ§°Ü¡£"

#: server/unittools.c:3145
#, c-format
msgid "Attempt to establish trade route for %s failed."
msgstr "ÊÔÍ¼Îª %s ½¨Á¢Ã³Ò×Â·ÏßÊ§°Ü¡£"

#: server/unittools.c:3157
#, c-format
msgid "Attempt to build wonder for %s failed."
msgstr "ÊÔÍ¼Îª %s ÐÞ½¨Ææ¼£Ê§°Ü¡£"

#: server/unittools.c:3166
#, c-format
msgid "Your %s has invalid orders."
msgstr "ÄúµÄ %s µÃµ½ÁËÎÞÐ§µÄÃüÁî¡£"

#: server/generator/mapgen.c:1743944 server/generator/mapgen.c:2014
#, c-format
msgid "Falling back to generator %d."
msgstr "»Øµ½Éú³ÉÆ÷ %d ¡£"

#: server/generator/mapgen.c:2034206385 of players is too higÊýÄ¿Ì«¶àÁË¡£\n"
"ÇëÏò %s ±¨¸æÕâ¸ö´íÎó¡£"

#: client/attribute.c:363
msgid ""
"There has been a CMA error.  Your citizen governor settings may be broken."
msgstr "CMA´íÎó¡£ÄúµÄÊÐÃñ¹ÜÀíÉèÖÃ¿ÉÄÜ²»ÍêÕû¡£"

#: client/attribute.c:367
msgid "Old attributes detected and removed."
msgstr "¼ì²âµ½¾ÉµÄÊôÐÔ²¢É¾³ýÖ®¡£"

#: client/audio.c:11997
msgid "No real audio plugin present."
msgstr ""

#: client/audio.c:198 client/audio.c:215 client/audio.c:247 client/audio.c:258
#, fuzzy
msgid "Proceeding with sound support disabled."
msgstr "¼ÌÐø½øÐÐ£¬½ûÖ¹ÒôÐ§Ö§³Ö"

#: client/audio.c:199
msgid "For sound support, install SDL_mixer"
msgstr "ÒªµÃµ½ÒôÐ§Ö§³Ö£¬Çë°²×°SDL_mixer"

#: client/audio.c:2121320
#, c-format
msgid "Could not load sound spec-file: %s"
msgstr "Î´ÄÜ×°ÈëÒôÐ§ÅäÖÃÎÄ¼þ£º%s"

#: client/audio.c:2557
msgid "Perhaps there is some misconfiguration or bad permissions"
msgstr "¿ÉÄÜÓÐÒ»Ð©´íÎóÅäÖÃ»ò´íÎóµÄÐí¿ÉÈ¨ÏÞ"

#: client/citydlg_common.c:217
msgid "?filler:XXX/XXX XXX turns"
msgstr "?filler:XXX/XXX XXX »ØºÏ"

#: client/citydlg_common.c:2235
#, c-format
msgid "%3d turn"
msgid_plural "%3d turns"
msgstr[0] "%3d »ØºÏ"

#: client/citydlg_common.c:239 client/citydlg_common.c:373 client/text.c:589
#: client/agents/cma_fec.c:250 client/agents/cma_fec.c:284
#: client/gui-gtk-2.0/citydlg.c:1426 client/gui-sdl/cityrep.c:531
#: client/gui-sdl/cityrep.c:1056 client/gui-sdl/wldlg.c:1361
#: client/gui-sdl/wldlg.c:1366 client/gui-win32/citydlg.c:464
msgid "never"
msgstr "´Ó²»"

#: client/citydlg_common.c:243
#, c-format
msgid "%3d/%3d:%s"
msgstr "%3d/%3d:%s"

#: client/citydlg_common.c:245
#, c-format
msgid "%3d/%3d %s"
msgstr "%3d/%3d %s"

#: client/citydlg_common.c:274 client/citydlg_common.c:365
#, c-format
msgid "%d/turn"
msgstr "%d/»ØºÏ"

#: client/citydlg_common.c:287 client/text.c:587 client/agents/cma_fec.c:270
#: client/agents/cma_fec.c:307 client/gui-gtk-2.0/citydlg.c:1431
#: client/gui-win32/citydlg.c:469
#, c-format
msgid "%d turn"
msgid_plural "%d turns"
msgstr[0] "%d »ØºÏ"

#: client/citydlg_common.c:332 client/citydlg_common.c:340
#: client/gui-sdl/wldlg.c:1337
msgid "Obsolete"
msgstr "ÌÔÌ­"

#: client/citydlg_common.c:336
msgid "Great Wonder"
msgstr "´óÆæ¼£"

#: client/citydlg_common.c:344
msgid "Small Wonder"
msgstr "Ð¡Ææ¼£"

#: client/citydlg_common.c:396
#, c-format
msgid "%+4d : Citizens\n"
msgstr "%+4d : ÊÐÃñ\n"

#: client/citydlg_common.c:403
#, c-format
msgid "%+4d : Taxed from trade\n"
msgstr "%+4d : Taxed from trade\n"

#: client/citydlg_common.c:422
#, fuzzy, c-format
msgid "%+4d : Trade route with %s\n"
msgstr "»¹Ã»ÓÐÉÌÂ·´æÔÚ¡£\n"

#: client/citydlg_common.c:431
#, fuzzy, c-format
msgid "%+4d : Building tithes\n"
msgstr "ÕýÔÚ½¨Ôì²¿¶Ó"

#: client/citydlg_common.c:454
#, c-format
msgid "%+4d : Bonus from %s (%+d%%)\n"
msgstr ""

#: client/citydlg_common.c:466
#, c-format
msgid "%+4d : Waste\n"
msgstr ""

#: client/citydlg_common.c:472
#, c-format
msgid "%+4d : Disorder\n"
msgstr ""

#: client/citydlg_common.c:478
#, c-format
msgid "%+4d : Used\n"
msgstr ""

#: client/citydlg_common.c:483
msgid "==== : Adds up to\n"
msgstr ""

#: client/citydlg_common.c:485
#, c-format
msgid "%4d : Total surplus"
msgstr ""

#: client/cityrepdata.c:74
msgid "?city_state:Rapture"
msgstr "¿ñ»¶"

#: client/cityrepdata.c:75
msgid "?city_state:Disorder"
msgstr "É§ÂÒ"

#: client/cityrepdata.c:76
msgid "?city_state:Peace"
msgstr "Æ½¾²"

#: client/cityrepdata.c:359
msgid "(worklist)"
msgstr "£¨¹¤×÷ÁÐ±í£©"

#: client/cityrepdata.c:439
msgid "Special"
msgstr "×¨ÒµÈËÊ¿"

#: client/cityrepdata.c:44041
msgid "Entertainers, Scientists, Taxmen"
msgstr "ÒÕÈË/¿ÆÑ§¼Ò/Ë°ÎñÔ±"

#: client/cityrepdata.c:444
msgid "Concise + Rapture, - Disorder"
msgstr "±ê¼Ç + ±íÊ¾¿ñ»¶£¬- ±íÊ¾É§ÂÒ"

#: client/cityrepdata.c:446 client/plrdlg_common.c:261
#: client/gui-win32/plrdlg.c:337
msgid "State"
msgstr "×´Ì¬"

#: client/cityrepdata.c:446
msgid "Rapture/Peace/Disorder"
msgstr "¿ñ»¶/Æ½¾²/É§ÂÒ"

#: client/cityrepdata.c:449
msgid "?Happy workers:H"
msgstr "ÀÖ"

#: client/cityrepdata.c:449
msgid "Workers: Happy"
msgstr "¹¤ÈË£º¿ìÀÖ"

#: client/cityrepdata.c:451
msgid "?Content workers:C"
msgstr "Âú"

#: client/cityrepdata.c:451
msgid "Workers: Content"
msgstr "¹¤ÈË£ºÂú×ã"

#: client/cityrepdata.c:453
msgid "?Unhappy workers:U"
msgstr "ÓÇ"

#: client/cityrepdata.c:453
msgid "Workers: Unhappy"
msgstr "¹¤ÈË£ºÓÇÓô"

#: client/cityrepdata.c:455
msgid "?Angry workers:A"
msgstr "Å­"

#: client/cityrepdata.c:455
msgid "Workers: Angry"
msgstr "¹¤ÈË£º·ßÅ­"

#: client/cityrepdata.c:457 client/gui-xaw/citydlg.c:2361
#: data/default/units.ruleset:310
msgid "Workers"
msgstr "¹¤ÈË"

#: client/cityrepdata.c:45859
msgid "Workers: Happy, Content, Unhappy, Angry"
msgstr "¹¤ÈË£º¿ìÀÖ/Âú×ã/ÓÇÓô/·ßÅ­"

#: client/cityrepdata.c:462 client/cityrepdata.c:464
msgid ŒÀ †  †  ‰b„þ€¿8 N„>€b X…n€c Y‡)€�3 V‰5€‚r DŒ€‚^ W�;€�p �'ƒñv  sƒô   �,ƒ÷cŒ �Dƒù+€q ^™n€‚ vœ5� ��,� �žD€† �¨~‚ �ª€ŒG t¬ƒ �?­ƒ |®S‚ �!¯Q€„< dÝ]€‚r _²k€‚M �	µCƒ t¶O€‚" �<¼gƒ �¾&€‚f uÁ|ƒ dÃ ƒ aÃsƒ jÄc€Y �Æ2ƒ �%Ç6€[ gËƒ oÌuƒ XÍs€‚# �Ñƒ cÒ:ƒ Ó,ƒ PÔ:€� �Öƒ �×'ƒ �3ØIƒ �Ùƒ �	Û!ƒ zÜ9€ƒV xßNƒ vàU€‚M iä-ƒ �å%ƒ Yçkƒ �
èS„ |él€�) �gñH„ _ó2¶ �ôB€X bö8„ �÷)ƒ �#ùCƒ �þ0ƒ ��ƒ
ƒ ��…|ƒ ��‡€Ðl l�˜+€�: u�™€Š Z�›1€† P��7€†| T�Ÿ;€ƒ7 d� c€ŠX ��Ýl€�t s�ß€ j�àj€i d�â=€X `�ãy€ŽN _�÷,€s ��ø~€` c�úc€‚ �“€„N H�ÿ9€ƒ~ ]‚‚t€…w c‚‰0€�h n‚‹x€…s Q‚�8€…i �‚•/€�V ]‚¡4€š~ J‚©8ƒ �‚§]„ �‚¨n„ �‚ª„ �A‚«„ �‚¬`„ �‚­}„ �‚¯€� P‚±>€j `‚²v€h F‚´<€‰d h… (€‚ `…¥&€e z‚¸o€�& Z‚Â7€�& Y‚Ão� M�‘:€…a ‚‚Ø„ �+‚ÚA€…J �„€{€‚R �.„„€�h Y„ˆ-€Œ D„•}€ƒX �'„š}€‚ �+„žs³ �„¡€‚Q K„¤y€ƒH J„©}€„ \„°-€ƒw d„¶0€� �(„½ €ƒH {‚ß/€…` D‚ê|€†R �‚õ"€� \‚÷r€‹x OƒŒ4€�$ ^ƒ�4ƒ Nƒ‘3€T lƒ’s€ƒH dƒ˜(€ƒk jƒ¤€ƒq Oƒ©x€‚/ �(ƒ±u€‚9 � ƒ¶r€a tƒ¹¹ Gƒº€�4 lƒ½9€�t SƒÀu€Ž" XƒÔ{‚ SƒÕr€�- Rƒ×r€ƒX WƒÝ{€�& Uƒà2€�B �-ƒâ(€‡_ Gƒìyž qƒí^ž �
ƒîm€ƒ8 `„Äo€‚} ]„É/€†4 _„Ï-€‡m m„Ù}€b b„Ûm€„ H„Ýy€„ P„ã4€�# R„æ3€‚. R„é3€„A W„íy �^„îq€ŒZ Z„ýp€ e ‚b…ˆ*€ˆO k…�i€‚ t…¥y€� v…¨U€O �*…ª€� �…­H€m r…¯€�H e…²w² b…´-² Q…µ@² i…¶b’ q…¸€�' \…ºp€‚ c…¿/€�~ W…Âr€… p…Ï9€…[ ^…Øq€B W…Ú-€… ‚ …á1 �…ãO€w"Best"
msgstr "×î¼Ñ"

#: client/cityrepdata.c:462
msgid "attack"
msgstr "¹¥»÷"

#: client/cityrepdata.c:463
msgid "Best attacking units"
msgstr "×î¼Ñ¹¥»÷²¿¶Ó"

#: client/cityrepdata.c:464
msgid "defense"
msgstr "·ÀÓù"

#: client/cityrepdata.c:465
msgid "Best defending units"
msgstr "×î¼Ñ·ÀÓù²¿¶Ó"

#: client/cityrepdata.c:466 client/cityrepdata.c:470
#: client/gui-gtk-2.0/cityrep.c:1218 client/gui-gtk-2.0/cityrep.c:1239
#: client/gui-gtk-2.0/cityrep.c:1258 client/gui-gtk-2.0/cityrep.c:1277
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/repodlgs.c:985
#: client/gui-sdl/helpdlg.c:687 client/gui-sdl/mapctrl.c:1606
#: client/gui-sdl/optiondlg.c:1826 client/gui-sdl/repodlgs.c:365
#: client/gui-win32/menu.c:352 client/gui-win32/repodlgs.c:614
#: client/gui-win32/repodlgs.c:722 client/gui-win32/repodlgs.c:731
#: client/gui-xaw/menu.c:162 client/gui-xaw/menu.c:224
#: client/gui-xaw/menu.c:253 client/gui-xaw/repodlgs.c:903
#: client/gui-xaw/repodlgs.c:1096 data/Freeciv.in:1895 data/helpdata.txt:910
msgid "Units"
msgstr "²¿¶Ó"

#. TRANS: Header "Number of units inside city"
#: client/cityrepdata.c:468
msgid "?Present (units):Here"
msgstr "ÏÖÓÐ"

#: client/cityrepdata.c:469
msgid "Number of units present"
msgstr "ÏÖÓÐ²¿¶ÓÊý"

#. TRANS: Header "Number of units supported by given city"
#: client/cityrepdata.c:472
msgid "?Supported (units):Owned"
msgstr "ÒÑÖ§³Ö"

#: client/cityrepdata.c:473
msgid "Number of units supported"
msgstr "ÒÑÖ§³ÖµÄ²¿¶ÓÊý"

#. TRANS: Header "It will take this many turns before city grows"
#: client/cityrepdata.c:476
msgid "?food (population):Grow"
msgstr "Ôö³¤"

#: client/cityrepdata.c:477 client/cityrepdata.c:523
msgid "?Stock/Target:(Have/Need)"
msgstr "£¨¿â´æ/Ä¿±ê"

#: client/cityrepdata.c:478
msgid "Turns until growth/famine"
msgstr "¾àÀëÔö³¤/¼¢»ÄµÄ»ØºÏ"

#: client/cityrepdata.c:480
msgid "?size [short]:Sz"
msgstr "¹æÄ£"

#: client/cityrepdata.c:480
msgid "Size"
msgstr "¹æÄ£"

#: client/cityrepdata.c:484
msgid "?city:Name"
msgstr "Ãû³Æ"

#: client/cityrepdata.c:484 client/gui-sdl/cityrep.c:169
msgid "City Name"
msgstr "³ÇÊÐÃû³Æ"

#: client/cityrepdata.c:487
msgid "Surplus"
msgstr "Ó¯Óà"

#: client/cityrepdata.c:487
msgid "?food/production/trade:F/P/T"
msgstr "Ê³/×Ê/Ã³"

#: client/cityrepdata.c:488
msgid "Surplus: Food, Production, Trade"
msgstr "Ó¯Óà£ºÊ³Îï/Îï×Ê/Ã³Ò×"

#: client/cityrepdata.c:490
msgid "?Food surplus [short]:+F"
msgstr "Ê³£«"

#: client/cityrepdata.c:490
msgid "Surplus: Food"
msgstr "Ó¯Óà£ºÊ³Îï"

#: client/cityrepdata.c:492
msgid "?Production surplus [short]:+P"
msgstr "×Ê£«"

#: client/cityrepdata.c:493
msgid "Surplus: Production"
msgstr "Ó¯Óà£ºÎï×Ê"

#: client/cityrepdata.c:494
msgid "?Production loss (waste) [short]:-P"
msgstr "ºÄ"

#: client/cityrepdata.c:495
msgid "Waste"
msgstr "ËðºÄ"

#: client/cityrepdata.c:496
msgid "?Trade surplus [short]:+T"
msgstr "Ã³£«"

#: client/cityrepdata.c:496
msgid "Surplus: Trade"
msgstr "Ó¯Óà£ºÃ³Ò×"

#: client/cityrepdata.c:498
msgid "?Trade loss (corruption) [short]:-T"
msgstr "¸¯"

#: client/cityrepdata.c:499
msgid "Corruption"
msgstr "¸¯°Ü"

#: client/cityrepdata.c:501 client/gui-gtk-2.0/repodlgs.c:665
#: client/gui-sdl/mapctrl.c:1401 client/gui-win32/repodlgs.c:332
#: client/gui-xaw/menu.c:227 client/gui-xaw/repodlgs.c:666
#: client/gui-xaw/repodlgs.c:795 data/Freeciv.in:1819
msgid "Economy"
msgstr "¾­¼Ã"

#: client/cityrepdata.c:501
msgid "?gold/luxury/science:G/L/S"
msgstr "½ð/Óé/ÑÐ"

#: client/cityrepdata.c:502
msgid "Economy: Gold, Luxuries, Science"
msgstr "¾­¼Ã£º»Æ½ð/ÓéÀÖ/¿ÆÑÐ"

#: client/cityrepdata.c:504
msgid "?Gold:G"
msgstr "½ð"

#: client/cityrepdata.c:504
msgid "Economy: Gold"
msgstr "¾­¼Ã£º»Æ½ð"

#: client/cityrepdata.c:506
msgid "?Luxury:L"
msgstr "Óé"

#: client/cityrepdata.c:506
msgid "Economy: Luxury"
msgstr "¾­¼Ã£ºÓéÀÖ"

#: client/cityrepdata.c:508
msgid "?Science:S"
msgstr "ÑÐ"

#: client/cityrepdata.c:508
msgid "Economy: Science"
msgstr "¾­¼Ã£º¿ÆÑÐ"

#: client/cityrepdata.c:510
msgid "?number_trade_routes:n"
msgstr "Êý"

#: client/cityrepdata.c:510
msgid "?number_trade_routes:R"
msgstr "Ã³"

#: client/cityrepdata.c:511
msgid "Number of Trade Routes"
msgstr "Ã³Ò×Â·ÏßµÄÊýÁ¿"

#: client/cityrepdata.c:513
msgid "?pollution [short]:Pol"
msgstr "ÎÛ"

#: client/cityrepdata.c:515
msgid "?cma:Governor"
msgstr "¹ÜÀíÕß"

#: client/cityrepdata.c:515 client/gui-gtk-2.0/cityrep.c:1224
#: client/gui-gtk-2.0/cityrep.c:1497 client/gui-sdl/citydlg.c:3815
#: client/gui-sdl/cma_fe.c:861 client/gui-win32/citydlg.c:735
#: data/Freeciv.in:1459 data/helpdata.txt:821
msgid "Citizen Governor"
msgstr "ÊÐÃñ¹ÜÀíÕß"

#: client/cityrepdata.c:518
msgid "Turns/Buy"
msgstr "»ØºÏ/¹ºÂò£©"

#: client/cityrepdata.c:522 client/cityrepdata.c:524
msgid "Currently Building"
msgstr "Ä¿Ç°ÕýÔÚ½¨Ôì"

#: client/cityrepdata.c:569
msgid "?specialist:S"
msgstr "×¨"

#: client/cityrepdata.c:572
#, fuzzy, c-format
msgid "Specialists: %s"
msgstr "×¨ÒµÈËÔ±£º"

#: client/civclient.c:239
msgid "  -a, --autoconnect\tSkip connect dialog\n"
msgstr "  -a, --autoconnect\tÌø¹ýÁ¬½Ó¶Ô»°¿ò\n"

#: client/civclient.c:249
msgid "  -l, --log FILE\tUse FILE as logfile (spawned server also uses this)\n"
msgstr "  -l, --log FILE\t½« FILE ×÷ÎªÈÕÖ¾ÎÄ¼þ£¨ÅÉÉúµÄ·þÎñÆ÷Ò²½«Ê¹ÓÃ´ËÎÄ¼þ£©\n"

#: client/civclient.c:251
msgid "  -m, --meta HOST\tConnect to the metaserver at HOST\n"
msgstr "  -m, --meta HOST\tÁ¬½Óµ½Î»ÓÚ HOST µÄÔª·þÎñÆ÷\n"

#: client/civclient.c:253
msgid "  -n, --name NAME\tUse NAME as name\n"
msgstr "  -n, --name NAME\tÊ¹ÓÃ NAME ×÷ÎªÃû×Ö\n"

#: client/civclient.c:255
#, fuzzy
msgid "  -p, --port PORT\tConnect to server port PORT (usually with -a)\n"
msgstr "  -p, --port PORT\tÁ¬½Óµ½·þÎñÆ÷¶Ë¿Ú PORT\n"

#: client/civclient.c:257
#, c-format
msgid "  -P, --Plugin PLUGIN\tUse PLUGIN for sound output %s\n"
msgstr "  -P, --Plugin PLUGIN\tÊ¹ÓÃ PLUGIN ×÷ÎªÉùÐ§²å¼þ %s\n"

#: client/civclient.c:259
msgid "  -r, --read FILE\tRead startup script FILE (for spawned server only)\n"
msgstr "  -r, --read FILE\t¶ÁÈ¡Æô¶¯½Å±¾ FILE £¨½öÓÃÓÚÅÉÉúµÄ·þÎñÆ÷£©\n"

#: client/civclient.c:262
#, fuzzy
msgid "  -s, --server HOST\tConnect to the server at HOST (usually with -a)\n"
msgstr "  -s, --server HOST\tÁ¬½Óµ½Î»ÓÚ HOST µÄ·þÎñÆ÷\n"

#: client/civclient.c:264
msgid "  -S, --Sound FILE\tRead sound tags from FILE\n"
msgstr "  -S, --Sound FILE\t´Ó FILE ÖÐ¶ÁÈ¡ÒôÐ§±ê¼Ç\n"

#: client/civclient.c:265
msgid "  -t, --tiles FILE\tUse data file FILE.tilespec for tiles\n"
msgstr "  -t, --tiles FILE\tÊ¹ÓÃÊý¾ÝÎÄ¼þ FILE.tilespec ×÷ÎªµØÍ¼·ç¸ñ\n"

#: client/civclient.c:268
#, c-format
msgid ""
"      --\t\tPass any following options to the UI.\n"
"\t\t\tTry \"%s -- --help\" for more.\n"
msgstr ""
"      --\t\t½«ÈÎºÎ¸úËæµÄÑ¡Ïî´«µÝµ½UI¡£\n"
"\t\t\tÇë³¢ÊÔ¡°%s -- --help¡±ÒÔµÃµ½¸ü¶àÐÅÏ¢¡£\n"

#: client/civclient.c:294
#, c-format
msgid "Invalid port \"%s\" specified with --port option.\n"
msgstr "--port Ñ¡ÏîÖ¸¶¨ÁËÎÞÐ§µÄ¶Ë¿Ú¡°%s¡±¡£\n"

#: client/civclient.c:296 client/civclient.c:311
msgid "Try using --help.\n"
msgstr "ÇëÊ¹ÓÃ --help Ñ¡Ïî¡£\n"

#: client/civclient.c:309
#, c-format
msgid "Invalid debug level \"%s\" specified with --debug option.\n"
msgstr "--debug Ñ¡ÏîÖ¸¶¨ÁËÎÞÐ§µÄµ÷Ê½¼¶±ð¡°%s¡±¡£\n"

#: client/civclient.c:322
#, c-format
msgid "Unrecognized option: \"%s\"\n"
msgstr "ÎÞ·¨Ê¶±ðµÄÑ¡Ïî£º¡°%s¡±\n"

#: client/civclient.c:536
msgid "Game started."
msgstr "ÓÎÏ·ÒÑ¿ªÊ¼¡£"

#: client/civclient.c:574
msgid "There was an error while auto connecting; aborting."
msgstr "×Ô¶¯Á¬½ÓÊ±³öÏÖ´íÎó£»ÖÐ¶Ï¡£"

#: client/climisc.c:176
#, c-format
msgid "Changing production of every %s into %s."
msgstr "°ÑÃ¿¸ö %s µÄÉú²ú¶¼¸Ä±äÎª %s ¡£"

#: client/climisc.c:210
msgid "?embassy:Both"
msgstr "»¥Ïà"

#: client/climisc.c:212
msgid "?embassy:Yes"
msgstr "¸øÎÒÃÇ"

#: client/climisc.c:215
msgid "?embassy:With Us"
msgstr "¸øËûÃÇ"

#: client/climisc.c:218
msgid "?embassy:Contact"
msgstr "?embassy:ÁªÏµ"

#: client/climisc.c:220
msgid "?embassy:No Contact"
msgstr "?embassy:ÎÞÁªÏµ"

#: client/climisc.c:232
msgid "?vision:Both"
msgstr "»¥Ïà"

#: client/climisc.c:234
msgid "?vision:To Them"
msgstr "¸øËûÃÇ"

#: client/climisc.c:237
msgid "?vision:To Us"
msgstr "¸øÎÒÃÇ"

#: client/climisc.c:253 client/climisc.c:26064
#, c-format
msgid "The %s give unknown city."
msgstr "%s ÈÃ³öÄ³¸ö³ÇÊÐ"

#: client/climisc.c:26974
#, c-format
msgid "The %s give their worldmap"
msgstr "%s Ìá¹©ÊÀ½çµØÍ¼"

#: client/climisc.c:27882
msgid "The parties agree on a cease-fire"
msgstr "Óë»áÕßÍ¬ÒâÍ£»ð"

#: client/climisc.c:285
msgid "The parties agree on a peace"
msgstr "Óë»áÕßÍ¬ÒâºÍÆ½"

#: client/climisc.c:28891
#, c-format
msgid "The %s give shared vision"
msgstr "%s Ìá¹©¹²ÏíÊÓÒ°"

#: client/climisc.c:295
#, c-format
msgid "The %s give an embassy"
msgstr "%s Ìá¹©Ê¹¹Ý"

#: client/climisc.c:896
msgid "Popup Request"
msgstr "µ¯³öÇëÇó"

#: client/climisc.c:926
msgid "Exporting output window to civgame.log ..."
msgstr "½«Êä³ö´°¿Úµ¼³öµ½ civgame.log ..."

#: client/climisc.c:93032
msgid "Export failed, couldn't write to file."
msgstr "µ¼³öÊ§°Ü£¬ÎÞ·¨Ð´ÈëÎÄ¼þ¡£"

#: client/climisc.c:1031
#, c-format
msgid "You don't buy %s in %s!"
msgstr "ÄúÃ»ÓÐÔÚ %2$s ÖÐ¹ºÂò %1$s £¡"

#: client/climisc.c:1042
#, c-format
msgid "%s costs %d gold and you only have %d gold."
msgstr "%s Òª»¨ %d »Æ½ð£¬¶øÄúÖ»ÓÐ %d »Æ½ð¡£"

#: client/clinet.c:14386
msgid "Failed looking up host."
msgstr "²éÕÒÖ÷»úÊ§°Ü"

#: client/clinet.c:210
msgid "Connection in progress."
msgstr "ÕýÔÚÁ¬½ÓÖÐ"

#: client/clinet.c:284
msgid "Disconnected from server."
msgstr "´Ó·þÎñÆ÷¶Ï¿ªÁ¬½Ó"

#: client/clinet.c:469clinet.c:484 client/clinet.c:486clinet.c:495 client/clinet.c:523clinet.c:514connectdlg_common.c:204
msgid "Starting server..."
msgstr "ÕýÔÚÆô¶¯·þÎñÆ÷¡­¡­"

#: client/connectdlg_common.c:32122 client/connectdlg_common.c:355
msgid "You'll have to start one manually. Sorry..."
msgstr "Äú±ØÐëÊÖ¹¤Æô¶¯Ò»¸öÓÎÏ·¡£±§Ç¸..."

#: client/connectdlg_common.c:353
msgid "Couldn't connect to the server."
msgstr "²»ÄÜÁ¬½Óµ½·þÎñÆ÷¡£"

#: client/connectdlg_common.c:354771118
msgid "Only transporter units can be unloaded."
msgstr "Ö»ÓÐÔËÊä²¿¶Ó¿ÉÒÔ±»Ð¶ÔØ¡£"

#: client/control.c:1402
msgid "Only settler units can be put into auto mode."
msgstr "Ö»ÓÐÒÆÃñÕß²¿¶Ó¿ÉÒÔ±»ÉèÖÃÎª×Ô¶¯Ä£Ê½¡£"

#: client/control.c:1493
msgid "Only nuclear units can do this."
msgstr "Ö»ÓÐºË×Ó²¿¶Ó¿ÉÒÔÕâÑù×ö¡£"

#: client/control.c:1522
msgid "Only paratrooper units can do this."
msgstr "Ö»ÓÐÉ¡±ø²¿¶Ó¿ÉÒÔÕâÑù×÷¡£"

#: client/control.c:1971
msgid "Too far for this unit."
msgstr "¶Ô´Ë²¿¶ÓÀ´ËµÌ«Ô¶¡£"

#: client/control.c:2181 client/control.c:2211 client/control.c:2227
msgid "Didn't find a route to the destination!"
msgstr "Ã»ÓÐ·¢ÏÖµ½´ïÄ¿µÄµØµÄµÀÂ·£¡"

#: client/control.c:2271
msgid "Oh my! You seem to have no capital!"
msgstr "ÌìÄÄ£¡ÄãºÃÏñÃ»ÓÐÊ×¶¼ÁË£¡"

#: client/helpdata.c:12550: client/helpdata.c:167
#, fuzzy, c-format
msgid ""
"Requires the %s technology.\n"
"\n"
msgstr "Äú²»ÄÜÑÐ¾¿ÕâÏî¿Æ¼¼¡£"

#: client/helpdata.c:172
#, c-format
msgid ""
"Requires the %s government.\n"
"\n"
msgstr ""

#: client/helpdata.c:176
#, fuzzy, c-format
msgid ""
"Requires the %s building.\n"
"\n"
msgstr "* ÐèÒª %d ÈË¿Ú²ÅÄÜÐÞ½¨¡£\n"

#: client/helpdata.c:180
#, c-format
msgid ""
"Requires the %s terrain special.\n"
"\n"
msgstr ""

#: client/helpdata.c:184
#, c-format
msgid ""
"Requires the %s terrain.\n"
"\n"
msgstr ""

#: client/helpdata.c:188
#, fuzzy, c-format
msgid ""
"Requires the %s nation.\n"
"\n"
msgstr "* ÐèÒª %d ÈË¿Ú²ÅÄÜÐÞ½¨¡£\n"

#: client/helpdata.c:192 client/helpdata.c:201
#, c-format
msgid ""
"Only applies to %s units.\n"
"\n"
msgstr ""

#: client/helpdata.c:196 client/helpdata.c:205
#, c-format
msgid ""
"Only applies to \"%s\" units.\n"
"\n"
msgstr ""

#: client/helpdata.c:210 client/helpdata.c:214
#, c-format
msgid ""
"Applies only to %s.\n"
"\n"
msgstr ""

#: client/helpdata.c:218
#, c-format
msgid ""
"Requires a minimum size of %d.\n"
"\n"
msgstr ""

#: client/helpdata.c:222
#, c-format
msgid ""
"Requires AI player of level %s.\n"
"\n"
msgstr ""

#: client/helpdata.c:226
#, fuzzy, c-format
msgid ""
"Requires %s terrain.\n"
"\n"
msgstr "* ÐèÒª %d ÈË¿Ú²ÅÄÜÐÞ½¨¡£\n"

#: client/helpdata.c:272
#, c-format
msgid "Allows %s."
msgstr "Ê¹ÄÜ %s¡£"

#: client/helpdata.c:275
#, c-format
msgid "Allows %s (with %s)."
msgstr "Ê¹ÄÜ %s £¨ÈôÓÐ %s£©¡£"

#. TRANS: preserve single space at beginning
#: client/helpdata.c:427
msgid " Rivers"
msgstr " ºÓÁ÷"

#: client/helpdata.c:58358766768694
#, c-format
msgid "* Allows %s (with %s).\n"
msgstr "* Ê¹ÄÜ %s £¨ÈôÓÐ %s£©¡£\n"

#: client/helpdata.c:699
#, c-format
msgid "* Allows %s.\n"
msgstr "* Ê¹ÄÜ %s¡£\n"

#: client/helpdata.c:766
#, c-format
msgid "* Belongs to %s units class.\n"
msgstr ""

#: client/helpdata.c:770
#, fuzzy
msgid "  * Can occupy empty enemy cities.\n"
msgstr "* ÄÜ¹»ÐÞÖþÐÂ³ÇÊÐ¡£\n"

#: client/helpdata.c:773
msgid "  * Speed is not affected by terrain.\n"
msgstr ""

#: client/helpdata.c:776
msgid "  * Slowed down while damaged\n"
msgstr ""

#: client/helpdata.c:779
#, fuzzy
msgid "  * G783
msgid "  * Is unreachable. Most units cannot attack this one.\n"
msgstr ""

#: client/helpdata.c:788
#, fuzzy, c-format
msgid "* Can only be built if there is %s in the city.\n"
msgstr "* Ö»ÄÜÔÚ %s Õþ¸®ÏÂÐÞ½¨¡£\n"

#: client/helpdata.c:794
#, c-format
msgid "* Can only be built with %s as government.\n"
msgstr "* Ö»ÄÜÔÚ %s Õþ¸®ÏÂÐÞ½¨¡£\n"

#: client/helpdata.c:799802
#, fuzzy
msgid "* Only barbarians may build this.\n"
msgstr "ÓÎÏ·£º Ö»ÓÐÉ¡±ø²¿¶Ó¿ÉÒÔÕâÑù×÷¡£"

#: client/helpdata.c:805
msgid "* Never has a home city.\n"
msgstr "* ´ÓÀ´Ã»ÓÐ»ùµØ³ÇÊÐ¡£\n"

#: client/helpdata.c:808
msgid "* Losing this unit will lose you the game!\n"
msgstr "* Ê§È¥Õâ¸ö²¿¶Ó½«ÊäµôÓÎÏ·£¡\n"

#: client/helpdata.c:812816821
#, fuzzy, c-format
msgid "* Can carry and refuel %d unit from classes:\n"
msgid_plural "* Can carry and refuel up to %d units from classes:\n"
msgstr[0] "* ÄÜ¹»Ð¯´ø²¢Îª %d ¸ö·ÉÐÐÆ÷¼ÓÓÍ¡£\n"

#: client/helpdata.c:828
#, c-format
msgid "  * %s units\n"
msgstr ""

#: client/helpdata.c:837843847
msgid "* May not be disbanded.\n"
msgstr "* ²»ÄÜ±»½âÉ¢¡£\n"

#: client/helpdata.c:851
#, fuzzy, no-c-format
msgid "* May be disbanded in a city to recover 50% of the production cost.\n"
msgstr "* ¿ÉÒÔÔÚ³ÇÊÐÖÐ½âÉ¢ÒÔÊÕ»Ø 50% µÄÉú²ú³É±¾¡£\n"

#: client/helpdata.c:855
msgid "* Can build new cities.\n"
msgstr "* ÄÜ¹»ÐÞÖþÐÂ³ÇÊÐ¡£\n"

#: client/helpdata.c:859868869870875
msgid "* Can build farmland.\n"
msgstr "* ÄÜ¹»ÐÞ½¨Å©³¡¡£\n"

#: client/helpdata.c:879883889
msgid "* Can build fortresses.\n"
msgstr "* ÄÜ¹»½¨ÖþÒªÈû¡£\n"

#: client/helpdata.c:892893896901
#, fuzzy, no-c-format
msgid "* May fortify, granting a 50% defensive bonus.\n"
msgstr "* ¿ÉÒÔÉè·À£¬µÃµ½ 50% µÄ·ÀÓù½±Àø¡£\n"

#: client/helpdata.c:904
msgid "* May pillage to destroy infrastructure from tiles.\n"
msgstr "* ¿ÉÒÔ½øÐÐÆÆ»µÒÔ´Ý»Ù·½¸ñÉÏµÄ»ù´¡ÉèÊ©¡£\n"

#: client/helpdata.c:908911915918921
#, fuzzy
msgid "* Can attack otherwise unreachable enemy units.\n"
msgstr "* ÄÜ¹»¹¥»÷µÐ·½µÄ¿ÕÖÐ²¿¶Ó¡£\n"

#: client/helpdata.c:925929933938944948952
#, fuzzy
msgid "* Counts as 'helicopter' against certain attackers.\n"
msgstr "* ¶ÔÄ³Ð©·ÀÓùÕß¼ÆÎª¡°Æï±ø¡±¡£\n"

#: client/helpdata.c:956
#, fuzzy
msgid "* Very good at attacking 'helicopter' units.\n"
msgstr "×î¼Ñ¹¥»÷²¿¶Ó"

#: client/helpdata.c:960
#, fuzzy
msgid "* Very bad at attacking AEGIS units.\n"
msgstr "×î¼Ñ¹¥»÷²¿¶Ó"

#: client/helpdata.c:965
msgid "* Making an attack ends this unit's turn.\n"
msgstr "* ½øÐÐ¹¥»÷½«½áÊø´Ë²¿¶Ó¡£\n"

#: client/helpdata.c:969973976
msgid "* Ignores the effects of city walls.\n"
msgstr "* ºöÂÔ³ÇÇ½µÄÐ§¹û¡£\n"

#: client/helpdata.c:980
#, c-format
msgid ""
"* Does bombard attacks (%d per turn).  These attacks will only damage (never "
"kill) the defender, but have no risk for the attacker.\n"
msgstr ""

#: client/helpdata.c:987
msgid "* Gets quintuple defens9919949981002ÓÇÓô¡£\n"

#: client/helpdata.c:1005
msgid "* Will never achieve veteran status.\n"
msgstr "* ´Ó²»»á´ïµ½ÀÏÁ·×´Ì¬¡£\n"

#: client/helpdata.c:1011
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:1019
msgid "* Will be built as a veteran under communist governments.\n"
msgstr ""

#: client/helpdata.c:1021
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Barracks).\n"
msgstr ""

#: client/helpdata.c:1032
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:1042
#, fuzzy
msgid "* May be promoted through combat or training\n"
msgstr "* ¿ÉÒÔÍ¨¹ýÑµÁ·»òÕ½¶·´ïµ½ÀÏÁ·¡£\n"

#: client/helpdata.c:1049
#, fuzzy, no-c-format
msgid ""
"* Must end turn in a city or next to land, or has a 50% risk of being lost "
"at sea.\n"
msgstr "»ØºÏ½áÊøÊ±±ØÐëÎ»ÓÚ³ÇÊÐ»ò¿¿½üÂ½µØ£¬·ñÔòÓÐ50%µÄ·çÏÕ»áÔÚº£ÖÐÊ§×Ù¡£\n"

#. TRANS: List of possible unit types has this between
#. *        last two elements
#. TRANS: List of possible output types has this between
#. *        last two elements
#: client/helpdata.c:1081 client/helpdata.c:1381
msgid " or "
msgstr " »ò "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr " »ò "

#: client/helpdata.c:10951136ÑÐ¾¿ %s ÄÇÃ´½«ÐèÒª %d µã¡£"

#: client/helpdata.c:1141ÕÆÎÕ %s ÐèÒªÊ×ÏÈ»ñµÃ %d ÏîÆäËü¿Æ¼¼¡£Õû¸öÏîÄ¿ÐèÒª %d µãÍê³É¡£"

#: client/helpdata.c:11491154166172177185193227
msgid "* Pollution cannot be generated on this terrain."
msgstr "* ÔÚÕâÖÖµØÐÎÉÏ²»»á²úÉúÎÛÈ¾¡£"

#: client/helpdata.c:1232
msgid "* You cannot build cities on this terrain."
msgstr "* Äú²»ÄÜÔÚ´ËµØÐÎÉÏ½¨Ôì³ÇÊÐ¡£"

#: client/helpdata.c:1238
msgid "* The coastline of this terrain is unsafe."
msgstr "* ÕâÖÖµØÐÎµÄº£°¶Ïß²»°²È«¡£"

#: client/helpdata.c:1243
msgid "* Land units cannot travel on oceanic terrains."
msgstr "* Â½µØ²¿¶Ó²»ÄÜÔÚº£ÑóµØÐÎÉÏ´©ÐÐ¡£"

#: client/helpdata.c:1286
msgid "Features:\n"
msgstr ""

#. TRANS: Empty output type list, should never happen.
#: client/helpdata.c:1392 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:1400
#, c-format
msgid ""
"* Military units away from home and field units will cause %d citizen to "
"become unhappy.\n"
msgid_plural ""
"* Military units away from home and field units will cause %d citizens to "
"become unhappy.\n"
msgstr[0] ""

#: client/helpdata.c:1410
#, c-format
msgid ""
"* Each of your cities will avoid %d unhappiness that would otherwise be "
"caused by units.\n"
msgstr ""

#. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1418
#, c-format
msgid "* You pay %d times normal %s upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1423
#, c-format
msgid "* You pay %d times normal upkeep for your units.\n"
msgstr ""

#. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1428
#, c-format
msgid "* You pay no %s upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1432
msgid "* You pay no upkeep for your units.\n"
msgstr ""

#. TRANS: %s is the output type, like 'shield' or 'gold'.
#. * There is currently no way to control the
#. * singular/plural version of these.
#: client/helpdata.c:1441
#, c-format
msgid "* Each of your cities will avoid paying %d %s upkeep for your units.\n"
msgstr ""

#. TRANS: Amount is subtracted from upkeep cost
#. * for each upkeep type.
#: client/helpdata.c:1449
#, c-format
msgid "* Each of your cities will avoid paying %d upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1456
#, c-format
msgid "* If you lose your capital, chance of civil war is %d%%.\n"
msgstr ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1463
#, c-format
msgid ""
"* When you have %d cities, the first unhappy citizen will appear in each "
"city due to civilization size.\n"
msgstr ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1470
#, c-format
msgid ""
"* After the first unhappy citizen due to civilization size, for each %d "
"additional cities another unhappy citizen will appear.\n"
msgstr ""

#: client/helpdata.c:1478
#, c-format
msgid ""
"* The maximum rate you can set for science, gold, or luxuries is %d%%.\n"
msgstr ""

#: client/helpdata.c:1483
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr ""

#: client/helpdata.c:1488
#, c-format
msgid ""
"* Your units may impose martial law. Each military unit inside a city will "
"force %d unhappy citizen to become content.\n"
msgid_plural ""
"* Your units may impose martial law. Each military unit inside a city will "
"force %d unhappy citizens to become content.\n"
msgstr[0] ""

#: client/helpdata.c:1500
#, c-format
msgid "* A maximum of %d unit in each city can enforce martial law.\n"
msgid_plural "* A maximum of %d units in each city can enforce martial law.\n"
msgstr[0] ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1511
#, c-format
msgid ""
"* You may grow your cities by means of celebrations. Your cities must be at "
"least size %d.\n"
msgstr ""

#: client/helpdata.c:1516
msgid "* Your units cannot be bribed.\n"
msgstr "* ÄúµÄ²¿¶Ó²»ÄÜ±»»ßÂ¸¡£\n"

#: client/helpdata.c:1519
msgid "* Your cities cannot be incited.\n"
msgstr "* ÄúµÄ³ÇÊÐ²»ÄÜ±»É¿¶¯¡£\n"

#: client/helpdata.c:1523
msgid ""
"* If any city is in disorder for more than two turns in a row, government "
"will fall into anarchy.\n"
msgstr ""

#: client/helpdata.c:1528
msgid "* Has a senate that may prevent declaration of war.\n"
msgstr "* ÓµÓÐÒ»¸ö¿ÉÄÜ»á×èÖ¹ÐûÕ½µÄÒé»á¡£\n"

#: client/helpdata.c:1532
msgid "* Allows partisans when cities are taken by the enemy.\n"
msgstr ""

#: client/helpdata.c:1536
msgid ""
"* Buildings that normally confer bonuses against unhappiness will instead "
"give gold.\n"
msgstr ""

#: client/helpdata.c:1540
msgid "* Pays no upkeep for fanatics.\n"
msgstr ""

#: client/helpdata.c:1543
msgid "* Has no unhappy citizens.\n"
msgstr "* Ã»ÓÐÓÇÓôµÄÊÐÃñ¡£\n"

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr "* ÀÏÁ· %s ²¿¶Ó.\n"

#: client/helpdata.c:1564
msgid "* Veteran units.\n"
msgstr "* ÀÏÁ·²¿¶Ó¡£\n"

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1570
#, c-format
msgid ""
"* Each worked tile that gives more than %d %s will suffer a -1 penalty "
"unless celebrating.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1578
#, c-format
msgid ""
"* Each worked tile with at least 1 %s will yield %d more of it while "
"celebrating.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1586
#, c-format
msgid "* Each worked tile with at least 1 %s will yield %d more of it.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1595
#, fuzzy, c-format
msgid "* %s production is increased %d%%.\n"
msgstr "* %s ²ú³ö½«ÓÐÑÏÖØËðºÄ¡£\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1603
#, c-format
msgid "* %s production will suffer massive waste.\n"
msgstr "* %s ²ú³ö½«ÓÐÑÏÖØËðºÄ¡£\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1608
#, c-format
msgid "* %s production will suffer some waste.\n"
msgstr "* %s ²ú³ö½«ÓÐÒ»¶¨ËðºÄ¡£\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1613
#, c-format
msgid "* %s production will suffer a small amount of waste.\n"
msgstr "* %s ²ú³ö½«ÓÐÉÙÁ¿ËðºÄ¡£\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1621
#, c-format
msgid "* %s waste will increase quickly with distance from capital.\n"
msgstr "* %s ËðºÄ½«Ëæ×ÅÓëÊ×¶¼¾àÀëµÄÔö´ó¶øÑ¸ËÙÔö¼Ó¡£\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1627
#, c-format
msgid "* %s waste will increase with distance from capital.\n"
msgstr "* %s ËðºÄ½«Ëæ×ÅÓëÊ×¶¼¾àÀëµÄÔö´ó¶øÔö¼Ó¡£\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1633
#, c-format
msgid "* %s waste will increase slowly with distance from capital.\n"
msgstr "* %s ËðºÄ½«Ëæ×ÅÓëÊ×¶¼¾àÀëµÄÔö´ó¶ø»ºÂýÔö¼Ó¡£\n"

#: client/helpdata.c:1650
#, c-format
msgid "* Allows you to build %s.\n"
msgstr "* Ê¹ÄúÄÜ¹»ÐÞ½¨ %s ¡£\n"

#. TRANS: "2 Food" or ", 1 shield"
#: client/helpdata.c:1676
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685 client/gui-sdl/mapview.c:618
#: client/gui-sdl/mapview.c:624 client/gui-sdl/mapview.c:630
#, fuzzy
msgid "?blistmore:, "
msgstr "?blistmore: "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:1684
#, c-format
msgid "%s%d unhappy"
msgstr "%s%d ÓÇÓô"

#: client/mapctrl_common.c:387
#, c-format
msgid "You don't know how to build %s!"
msgstr "Äú²»ÖªµÀÈçºÎÐÞ½¨ %s £¡"

#: client/mapctrl_common.c:397
#, c-format
msgid "Copy %s to clipboard."
msgstr "°Ñ %s ¸´ÖÆµ½¼ôÌù°å"

#: client/mapctrl_common.c:411
msgid "Clipboard is empty."
msgstr "¼ôÌù°åÎª¿Õ¡£"

#: client/options.c:97
msgid "Graphics"
msgstr "Í¼ÐÎ"

#: client/options.c:98
msgid "Overview"
msgstr "ËõÂÔµØÍ¼"

#: client/options.c:99
msgid "Sound"
msgstr "ÒôÐ§"

#: client/options.c:100
msgid "Interface"
msgstr "½Ó¿Ú"

#: client/options.c:101
msgid "Network"
msgstr "ÍøÂç"

#: client/options.c:102
#, fuzzy
msgid "Font"
msgstr "¼ÆÊý"

#: client/options.c:107
msgid "Login name"
msgstr "µÇÂ¼Ãû"

#: client/options.c:108
msgid ""
"This is the default login username that will be used in the connection "
"dialogs or with the -a command-line parameter."
msgstr ""

#: client/options.c:113
msgid "Server"
msgstr "·þÎñÆ÷"

#: client/options.c:114
msgid ""
"This is the default server hostname that will be used in the connection "
"dialogs or with the -a command-line parameter."
msgstr ""

#: client/options.c:119
msgid "Server port"
msgstr "·þÎñÆ÷¶Ë¿Ú"

#: client/options.c:120
msgid ""
"This is the default server port that will be used in the connection dialogs "
"or with the -a command-line parameter."
msgstr ""

#: client/options.c:125 client/gui-win32/connectdlg.c:912 data/Freeciv.in:107
msgid "Metaserver"
msgstr "Ôª·þÎñÆ÷"

#: client/options.c:126
msgid ""
"The metaserver is a host that the client contacts to find out about games on "
"the internet.  Don't change this from its default value unless you know what "
"you're doing."
msgstr ""

#: client/options.c:132
msgid "Soundset"
msgstr "ÒôÐ§¼¯"

#: client/options.c:133
msgid ""
"This is the soundset that will be used.  Changing this is the same as using "
"the -S command-line parameter."
msgstr ""

#: client/options.c:138
msgid "Sound plugin"
msgstr "ÒôÐ§²å¼þ"

#: client/options.c:139
msgid ""
"If you have a problem with sound, try changing the sound plugin.  The new "
"plugin won't take effect until you restart Freeciv.  Changing this is the "
"same as using the -P command-line option."
msgstr ""

#: client/options.c:144 client/gui-sdl/gui_main.c:163
#, fuzzy
msgid "Theme"
msgstr "ÃíÓî"

#: client/options.c:145
msgid "By changing this option you change the active theme."
msgstr ""

#: client/options.c:148
msgid "Tileset"
msgstr "µØÍ¼·½¸ñ·ç¸ñ"

#: client/options.c:149
msgid ""
"By changing this option you change the active tileset. This is the same as "
"using the -t command-line parameter."
msgstr ""

#: client/options.c:156
msgid "Solid unit background color"
msgstr "ÊµÐÄ²¿¶Ó±³¾°É«"

#: client/options.c:157
msgid ""
"Setting this option will cause units on the map view to be drawn with a "
"solid background color instead of the flag backdrop."
msgstr ""

#: client/options.c:161 client/gui-sdl/optiondlg.c:959
msgid "Sound bell at new turn"
msgstr "»ØºÏ¿ªÊ¼ÁåÉù"

#: client/options.c:162
msgid ""
"Set this option to have a \"bell\" event be generated at the start of a new "
"turn.  You can control the behavior of the \"bell\" event by editing the "
"message options."
msgstr ""

#: client/options.c:168169
msgid ""
"This option controls how long unit \"animation\" takes when a unit moves on "
"the map view.  Set it to 0 to disable animation entirely."
msgstr ""

#: client/options.c:17475
msgid ""
"When the map view is recentered, it will slide smoothly over the map to its "
"new position.  This option controls how long this slide lasts.  Set it to 0 "
"to disable mapview sliding entirely."
msgstr ""

#: client/options.c:180 client/gui-sdl/optiondlg.c:1013
msgid "Show combat animation"
msgstr "ÏÔÊ¾×÷Õ½¶¯»­"

#: client/options.c:181
msgid ""
"Disabling this option will turn off combat animation between units on the "
"mapview."
msgstr ""

#: client/options.c:184
msgid "Draw the citybar"
msgstr ""

#: client/options.c:185
msgid ""
"Setting this option will display a 'citybar' containing useful information "
"beneath each city. Disabling this option will display only the city's name "
"and optionally, production."
msgstr ""

#: client/options.c:191
msgid "Show icons in the technology tree"
msgstr "ÔÚ¿Æ¼¼Ê÷ÖÐÏÔÊ¾Í¼±ê"

#: client/options.c:192
msgid ""
"Setting this option will display icons on the technology tree diagram. "
"Turning this option off makes the technology tree more compact."
msgstr ""

#: client/options.c:197
msgid "Draw shield graphics for units"
msgstr ""

#: client/options.c:198
msgid ""
"Setting this option will draw a shield icon as the flags on units.  If "
"unset, the full flag will be drawn."
msgstr ""

#: client/options.c:2203
msgid ""
"Disable this option if you do not want to press the Turn Done button "
"manually when watching an AI player."
msgstr ""

#: client/options.c:207 client/gui-sdl/optiondlg.c:1120
msgid "Auto Center on Units"
msgstr "×Ô¶¯Ê¹²¿¶ÓÏÔÊ¾ÓÚÖÐÑë"

#: client/options.c:208
msgid ""
"Set this option to have the active unit centered automatically when the unit "
"focus changes."
msgstr ""

#: client/options.c:211 client/gui-sdl/optiondlg.c:1146
msgid "Auto Center on Combat"
msgstr "×Ô¶¯Ê¹Õ½¶·ÏÔÊ¾ÓÚÖÐÑë"

#: client/options.c:212
msgid ""
"Set this option to have any combat be centered automatically.  Disabled this "
"will speed up the time between turns but may cause you to miss combat "
"entirely."
msgstr ""

#: client/options.c:217 client/gui-sdl/optiondlg.c:1173218
msgid "Set this option to have newly awoken units be focused automatically."
msgstr ""

#: client/options.c:221
msgid "Allow goto into the unknown"
msgstr "ÔÊÐíÇ°ÍùÎ´ÖªµØ"

#: client/options.c:222
msgid ""
"Setting this option will make the game consider moving into unknown tiles.  "
"If not, then goto routes will detour around or be blocked by unknown tiles."
msgstr ""

#: client/options.c:226
msgid "Center map when Popup city"
msgstr "µ¯³ö³ÇÊÐÊ±Ê¹Ö®ÏÔÊ¾ÓÚµØÍ¼ÖÐÑë"

#: client/options.c:227
msgid ""
"Setting this option makes the mapview center on a city when its city dialog "
"is popped up."
msgstr ""

#: client/options.c:230
msgid "Concise City Production"
msgstr "¼òÃ÷³ÇÊÐÉú²ú"

#: client/options.c:231
msgid ""
"Set this option to make the city production (as shown in the city dialog) to "
"be more compact."
msgstr ""

#: client/options.c:234 client/gui-sdl/optiondlg.c:1251235
msgid ""
"Setting this option makes your turn end automatically when all your units "
"are done moving."
msgstr ""

#: client/options.c:238 client/gui-sdl/optiondlg.c:1225
msgid "Prompt for city names"
msgstr "ÌáÊ¾ÊäÈë³ÇÊÐÃû³Æ"

#: client/options.c:239
msgid ""
"Disabling this option will make the names of newly founded cities chosen "
"automatically by the server."
msgstr ""

#: client/options.c:242 client/gui-sdl/optiondlg.c:1199243
msgid ""
"Setting this option will pop up a newly-founded city's city dialog "
"automatically."
msgstr ""

#: client/options.c:248
msgid "Background layer"
msgstr "±³¾°²ã"

#: client/options.c:249
msgid "The background layer of the overview shows just ocean and land."
msgstr "ËõÂÔµØÍ¼µÄ±³¾°²ã½öÏÔÊ¾º£ÑóºÍÂ½µØ¡£"

#: client/options.c:252
msgid "Terrain relief map layer"
msgstr "µØÐÎÂÖÀª²ã"

#: client/options.c:253
msgid "The relief layer shows all terrains on the map."
msgstr "µØÐÎÂÖÀª²ãÏÔÊ¾µØÍ¼ÉÏµÄËùÓÐµØÐÎ¡£"

#: client/options.c:256
msgid "Borders layer"
msgstr "¹ú½ç²ã"

#: client/options.c:257
msgid ""
"The borders layer of the overview shows which tiles are owned by each player."
msgstr "ËõÂÔµØÍ¼µÄ¹ú½ç²ãÏÔÊ¾Ã¿¸öÍæ¼ÒÓµÓÐµÄ·½¸ñ¡£"

#: client/options.c:261
msgid "Units layer"
msgstr "²¿¶Ó²ã"

#: client/options.c:262
#, fuzzy
msgid "Enabling this will draw units on the overview."
msgstr "Èç¹ûÆôÓÃ£¬½«ÔÚËõÂÔµØÍ¼ÉÏÏÔÊ¾²¿¶Ó¡£"

#: client/options.c:265
msgid "Cities layer"
msgstr "³ÇÊÐ²ã"

#: client/options.c:266
#, fuzzy
msgid "Enabling this will draw cities on the overview."
msgstr "Èç¹ûÆôÓÃ£¬½«ÔÚËõÂÔµØÍ¼ÉÏÏÔÊ¾²¿¶Ó¡£"

#: client/options.c:269
msgid "Overview fog of war"
msgstr "Õ½Îí¸Å¿ö"

#: client/options.c:270
#, fuzzy
msgid "Enabling this will show fog of war on the overview."
msgstr "Èç¹ûÆôÓÃ£¬½«ÔÚËõÂÔµØÍ¼ÉÏÏÔÊ¾²¿¶Ó¡£"

#: client/options.c:488516
msgid "Cannot find your home directory"
msgstr "ÕÒ²»µ½ÄúµÄhomeÄ¿Â¼"

#: client/options.c:665 client/options.c:796
msgid "Save failed, cannot find a filename."
msgstr "±£´æÊ§°Ü£¬ÎÞ·¨ÕÒµ½ÎÄ¼þÃû¡£"

#: client/options.c:678 client/options.c:85780 client/options.c:860
#, c-format
msgid "Saved settings to file %s"
msgstr "ÉèÖÃÒÑ±£´æµ½ÎÄ¼þ %s ÖÐ"

#: client/packhand.c:200215
#, c-format
msgid "Client capability string: %s"
msgstr "¿Í»§¶ËÄÜÁ¦´®£º %s"

#: client/packhand.c:21862
#, c-format
msgid "Start of turn %d"
msgstr "»ØºÏ %d ¿ªÊ¼"

#: client/packhand.c:16267
msgid "ON"
msgstr "¿ª"

#: client/packhand.c:1627
msgid "OFF"
msgstr "¹Ø"

#: client/plrdlg_common.c:198 client/gui-win32/plrdlg.c:163
#: client/gui-xaw/plrdlg.c:246
msgid "R.I.P"
msgstr "ÒÑËÀÍö"

#: client/plrdlg_common.c:202
msgid "waiting"
msgstr "µÈ´ýÖÐ"

#: client/plrdlg_common.c:204 client/gui-sdl/plrdlg.c:646
#: client/gui-win32/plrdlg.c:155 client/gui-xaw/plrdlg.c:238
msgid "done"
msgstr "Íê³É"

#: client/plrdlg_common.c:206 client/gui-sdl/plrdlg.c:648
#: client/gui-win32/plrdlg.c:157 client/gui-xaw/plrdlg.c:240
msgid "moving"
msgstr "ÕýÔÚÒÆ¶¯"

#: client/plrdlg_common.c:249
msgid "?Player:Name"
msgstr "Ãû×Ö"

#: client/plrdlg_common.c:250
msgid "Username"
msgstr "ÓÃ»§Ãû"

#: client/plrdlg_common.c:251 client/gui-gtk-2.0/dialogs.c:682
#: client/gui-gtk-2.0/pages.c:2076
msgid "Flag"
msgstr "¹úÆì"

#: client/plrdlg_common.c:252 client/gui-gtk-2.0/dialogs.c:686
#: client/gui-gtk-2.0/pages.c:1527 client/gui-gtk-2.0/pages.c:2078
#: client/gui-sdl/repodlgs.c:2074 client/gui-win32/connectdlg.c:989
#: client/gui-win32/dialogs.c:544 client/gui-win32/plrdlg.c:335
msgid "Nation"
msgstr "Ãñ×å"

#: client/plrdlg_common.c:253
msgid "Border"
msgstr "¹ú½ç"

#: client/plrdlg_common.c:254 client/gui-gtk-2.0/repodlgs.c:1358
msgid "Score"
msgstr "·ÖÊý"

#: client/plrdlg_common.c:255 client/gui-gtk-2.0/pages.c:1533
msgid "Team"
msgstr "ÍÅ¶Ó"

#: client/plrdlg_common.c:257
msgid "Attitude"
msgstr "Ì¬¶È"

#: client/plrdlg_common.c:259 client/gui-win32/plrdlg.c:336
msgid "Dipl.State"
msgstr "Íâ½»×´Ì¬"

#: client/plrdlg_common.c:260 client/gui-gtk-2.0/editdlg.c:82
#: client/gui-win32/plrdlg.c:336
msgid "Vision"
msgstr "ÊÓÒ°"

#: client/plrdlg_common.c:262
msgid "?Player_dlg:Host"
msgstr "Ö÷»ú"

#: client/plrdlg_common.c:263
msgid "?Player_dlg:Idle"
msgstr "·¢´ô"

#: client/plrdlg_common.c:264
msgid "Ping"
msgstr "PingÖµ"

#: client/repodlgs_common.c:37894
#, c-format
msgid "Sold %d %s for %d gold."
msgstr "ÒÔ %3$d »Æ½ðÂô³ö %1$d %2$s"

#: client/repodlgs_common.c:399418
msgid "You cannot disband units."
msgstr "Äú²»ÄÜ½âÉ¢²¿¶Ó¡£"

#: client/repodlgs_common.c:423444
#, c-format
msgid "Disbanded %d %s."
msgstr "ÒÑ½âÉ¢ %d %s ¡£"

#: client/repodlgs_common.c:448
#, c-format
msgid "No %s could be disbanded."
msgstr "Ã»ÓÐ %s ÄÜ±»½âÉ¢¡£"

#: client/servers.c:345
msgid "Could not open temp file."
msgstr "ÎÞ·¨´ò¿ªÁÙÊ±ÎÄ¼þ¡£"

#: client/servers.c:407servers.c:413
msgid "Failed looking up metaserver's host"
msgstr "²éÕÒÔª·þÎñÆ÷Ö÷»úÊ§°Ü"

#: client/text.c:85 client/text.c:86 client/text.c:91
#: client/gui-sdl/mapview.c:560
msgid "?nation:Neutral"
msgstr "ÖÐÁ¢"

#: client/text.c:85 client/gui-sdl/mapview.c:560
msgid "?nation:Hostile"
msgstr "µÐ¶Ô"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Peaceful"
msgstr "ºÍÆ½"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Friendly"
msgstr "ÓÑºÃ"

#: client/text.c:88 client/gui-sdl/mapview.c:563
msgid "?nation:Mysterious"
msgstr "ÉñÃØ"

#: client/text.c:8890 client/gui-sdl/mapview.c:593
msgid "?city:Neutral"
msgstr "ÖÐÁ¢"

#: client/text.c:90 client/gui-sdl/mapview.c:593
msgid "?city:Hostile"
msgstr "µÐ¶Ô"

#: client/text.c:92 client/gui-sdl/mapview.c:594
msgid "?city:Peaceful"
msgstr "ºÍÆ½"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Friendly"
msgstr "ÓÑºÃ"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Mysterious"
msgstr "ÉñÃØ"

#: client/text.c:93
msgid "?city:Friendly(team)"
msgstr "ÓÑºÃ£¨ÍÅ¶Ó£©"

#: client/text.c:10009
#, c-format
msgid "Terrain: %s"
msgstr "µØÐÎ£º%s"

#: client/text.c:110
#, c-format
msgid "Food/Prod/Trade: %s"
msgstr "Ê³Îï/Îï×Ê/Ã³Ò×£º%s"

#: client/text.c:113
msgid "Minor Tribe Village"
msgstr "Ð¡ÐÍ²¿Âä´å×¯"

#: client/text.c:119
#, fuzzy
msgid "Our territory"
msgstr "±¾¹úÁìÍÁ"

#. TRANS: "Polish territory"
#: client/text.c:122
#, fuzzy, c-format
msgid "%s territory"
msgstr "%s µÄÁìÍÁ"

#. TRANS: "Polish territory (5 turn cease-fire)"
#: client/text.c:131
#, c-format
msgid "%s territory (%d turn cease-fire)"
msgid_plural "%s territory (%d turn cease-fire)"
msgstr[0] "%s ÁìÍÁ£¨Í£»ð %d »ØºÏ£©"

#. TRANS: "Polish territory (friendly)"
#: client/text.c:140
#, fuzzy, c-format
msgid "%s territory (%s)"
msgstr "%s µÄ %s µÄÁìÍÁ"

#: client/text.c:145157
#, c-format
msgid "City: %s (%s)"
msgstr "³ÇÊÐ£º%s(%s)"

#. TRANS:  "City: Warsaw (Polish, 5 turn cease-fire)"
#: client/text.c:167
#, c-format
msgid "City: %s (%s, %d turn cease-fire)"
msgid_plural "City: %s (%s, %d turn cease-175
#, c-format
msgid "City: %s (%s, %s)"
msgstr "³ÇÊÐ£º%s (%s, %s)"

#. TRANS: previous lines gave other information about the city.
#: client/text.c:191
#, fuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " ÈôÓÐ %s"

#. TRANS: This appears with two or more previous entries in the list
#: client/text.c:202
#, c-format
msgid "?clistlast:, and %s"
msgstr ""

#. TRANS: This appears with only one previous entry in the list
#: client/text.c:206
#, fuzzy, c-format
msgid "?clistlast: and %s"
msgstr "×¨ÒµÈËÔ±£º"

#: client/text.c:209 client/text.c:1190 client/text.c:1229
msgid "?clistend:."
msgstr "?blistend:"

#. TRANS: "Trade from Warsaw: 5"
#: client/text.c:219
#, c-format
msgid "Trade from %s: %d"
msgstr "À´×Ô%s µÄÃ³Ò×£º%d"

#: client/text.c:22732
#, c-format
msgid "Activity: %s"
msgstr "»î¶¯£º%s"

#. TRANS: "Unit: Musketeers (Polish, Warsaw)"
#. TRANS: "Unit: Musketeers (Polish,friendly)"
#: client/text.c:243 client/text.c:270
#, c-format
msgid "Unit: %s (%s, %s)"
msgstr "²¿¶Ó£º%s£¨%s£¬%s£©"

#. TRANS: "Unit: Musketeers (Polish)"
#: client/text.c:249
#, fuzzy, c-format
msgid "Unit: %s (%s)"
msgstr "²¿¶Ó£º%s£¨%s£©"

#. TRANS:  "Unit: Musketeers (Polish, 5 turn cease-fire)"
#: client/text.c:262
#, c-format
msgid "Unit: %s (%s, %d turn cease-fire)"
msgid_plural "Unit: %s (%s, %d turn cease-fire)"
msgstr[0] "²¿¶Ó£º%s£¨%s£¬Í£»ð %d »ØºÏ£©"

#. TRANS: "Chance to win: A:95% D:46%"
#: client/text.c:296
#, c-format
msgid "Chance to win: A:%d%% D:%d%%"
msgstr "»ñÊ¤»ú»á£º¹¥»÷£º%d%% ·ÀÓù03
#, c-format
msgid "A:%d D:%d FP:%d HP:%d/%d (%s)"
msgstr "¹¥:%d ·À:%d »ð:%d Ãü:%d/%d £¨%s£©"

#. TRANS: "5 more" units on this tile
#: client/text.c:312
#, c-format
msgid "  (%d more)"
msgstr "£¨´Ë·½¸ñ»¹ÓÐ %d ²¿¶Ó£©"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:381
#, c-format
msgid "far from %s"
msgstr "Ô¶Àë %s "

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:384
#, c-format
msgid "near %s"
msgstr "½Ó½ü %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:387
#, c-format
msgid "in %s"
msgstr "ÔÚ %s ÖÐ"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:420
#, c-format
msgid "from %s"
msgstr "À´×Ô %s"

#: client/text.c:483
msgid "Progress: no research"
msgstr "½ø¶È£ºÃ»ÓÐÑÐ¾¿"

#: client/text.c:487
msgid "Progress: no research target"
msgstr "½ø¶È£ºÃ»ÓÐÑÐ¾¿Ä¿±ê"

#: client/text.c:492
#, c-format
msgid "Progress: %d turn/advance"
msgid_plural "Progress: %d turns/advance"
msgstr[0] "½ø¶È£º%d »ØºÏ/½øÕ¹"

#: client/text.c:497
#, c-format
msgid "%d bulb/turn"
msgid_plural "%d bulbs/turn"
msgstr[0] "%d µã/»ØºÏ"

#: client/text.c:502
#, c-format
msgid ", %d bulb/turn from team"
msgid_plural ", %d bulbs/turn from team"
msgstr[0] "£¬ %d µã/»ØºÏ À´×ÔÍÅ¶Ó"

#: client/text.c:529
#, c-format
msgid "%d/- (never)"
msgstr "%d/-£¨´Ó²»£©"

#: client/text.c:541
#, c-format
msgid "%d/%d (%d turn)"
msgid_plural "%d/%d (%d turns)"
msgstr[0] "%d/%d£¨%d »ØºÏ£©"

#: client/text.c:544
#, c-format
msgid "%d/%d (never)"
msgstr "%d/%d£¨´Ó²»£©"

#: client/text.c:581
#, c-format
msgid "%d step"
msgid_plural "%d steps"
msgstr[0] "%d ²½"

#: client/text.c:583
#, c-format
msgid "%d bulb"
msgid_plural "%d bulbs"
msgstr[0] "%d µã"

#: client/text.c:609
#, c-format
msgid "Population: %s"
msgstr "ÈË¿Ú£º%s"

#: client/text.c:612
#, c-format
msgid "Year: %s (T%d)"
msgstr "Äê´ú£º%s£¨»ØºÏ %d£©"

#: client/text.c:615
#, c-format
msgid "Gold: %d (%+d)"
msgstr "»Æ½ð£º%d £¨%+d£©"

#: client/text.c:617623
#, c-format
msgid "Moving: %s"
msgstr "ÒÆ¶¯ÖÐ£º%s"

#: client/text.c:626
msgid "(Click for more info)"
msgstr "£¨µã»÷ÒÔ²é¿´¸ü¶àÐÅÏ¢£©"

#: client/text.c:642
#, c-format
msgid "%s People"
msgstr "%s ÈË¿Ú"

#: client/text.c:646
#, c-format
msgid "Turn: %d"
msgstr "»ØºÏ£º%d"

#: client/text.c:648 client/gui-win32/inteldlg.c:111
#: client/gui-xaw/inteldlg.c:208
#, c-format
msgid "Gold: %d"
msgstr "»Æ½ð£º%d"

#: client/text.c:649
#, c-format
msgid "Net Income: %d"
msgstr "¾»ÊÕÈë£º%d"

#. TRANS: Gold, luxury, and science rates are in percentage values.
#: client/text.c:652
#, c-format
msgid "Tax rates: Gold:%d%% Luxury:%d%% Science:%d%%"
msgstr "Ë°ÂÊ£º»Æ½ð£º%d%% ÓéÀÖ£º%d%% ¿ÆÑÐ£º%d%%"

#: client/text.c:656
#, c-format
msgid "Researching %s: %s"
msgstr "ÕýÔÚÑÐ¾¿ %s£º%s"

#: client/text.c:663
#, c-format
msgid "Global warming chance: %d%% (%+d%%/turn)"
msgstr "È«Çò±äÅ¯¼¸ÂÊ£º%d%% £¨%+d%%/»ØºÏ£©"

#: client/text.c:666
#, c-format
msgid "Nuclear winter chance: %d%% (%+d%%/turn)"
msgstr "ºË¶¬Ìì¼¸ÂÊ£º%d%% £¨%+d%%/»ØºÏ£©"

#: client/text.c:671 client/gui-win32/inteldlg.c:104
#: client/gui-xaw/inteldlg.c:200
#, c-format
msgid "Government: %s"
msgstr "Õþ¸®£º%s"

#: client/text.c:695
#, c-format
msgid "%d unit"
msgid_plural "%d units"
msgstr[0] "%d ²¿¶Ó"

#. TRANS: Impossible to reach goto target tile
#: client/text.c:731
msgid "?goto:Unreachable"
msgstr ""

#: client/text.c:733
#, c-format
msgid "Turns to target: %d"
msgstr "¾àÀëÄ¿±ê»ØºÏÊý£º%d"

#: client/text.c:735
#, c-format
msgid "Turns to target: %d to %d"
msgstr "¾àÀëÄ¿±ê»ØºÏÊý£º%d µ½ %d"

#: client/text.c:741
#, c-format
msgid "%d unit selected"
msgid_plural "%d units selected"
msgstr[0] "Ñ¡ÖÐ %d ²¿¶Ó"

#: client/text.c:746
msgid "No units selected."
msgstr "Î´Ñ¡ÖÐ²¿¶Ó¡£"

#: client/text.c:820
#, c-format
msgid "Others: %d civil; %d military"
msgstr "ÆäËû£º%d °ÙÐÕ£»%d ¾üÊÂ"

#: client/text.c:822
#, c-format
msgid "Others: %d civilian"
msgstr "ÆäËû£º%d °ÙÐÕ"

#: client/text.c:824
#, c-format
msgid "Others: %d military"
msgstr ""

#: client/text.c:855
msgid "No units to upgrade!"
msgstr "Ã»ÓÐ¿ÉÒÔÉý¼¶µÄ²¿¶Ó¡£"

#: client/text.c:880
msgid "None of these units may be upgraded."
msgstr "ÕâÐ©²¿¶Ó¶¼²»ÄÜÉý¼¶¡£"

#: client/text.c:886
#, c-format
msgid ""
"Upgrade %d unit for %d gold?\n"
"Treasury contains %d gold."
msgid_plural ""
"Upgrade %d units for %d gold?\n"
"Treasury contains %d gold."
msgstr[0] ""
"»¨·Ñ %2$d »Æ½ðÉý¼¶ %1$d ²¿¶Ó£¿\n"
"¹ú¿âÏÖÓÐ %3$d »Æ½ð¡£"

#: client/text.c:907
msgid "Shows your progress in researching the current technology."
msgstr "ÏÔÊ¾Äúµ±Ç°¿Æ¼¼µÄÑÐ¾¿½ø¶È¡£"

#: client/text.c:913
msgid "no research target."
msgstr "Ã»ÓÐÑÐ¾¿Ä¿±ê¡£"

#. TRANS: <tech>: <amount>/<total bulbs>
#: client/text.c:916
#, c-format
msgid "%s: %d/%d."
msgstr ""

#: client/text.c:936
msgid "Shows the progress of global warming:"
msgstr "ÏÔÊ¾È«Çò±äÅ¯µÄ·¢Õ¹³Ì¶È£º"

#: client/text.c:937
#, c-format
msgid "Pollution rate: %d%%"
msgstr "ÎÛÈ¾ÂÊ£º%d%%"

#: client/text.c:939
#, c-format
msgid "Chance of catastrophic warming each turn: %d%%"
msgstr "Ã¿»ØºÏÔÖÄÑÐÔ±äÅ¯µÄ¼¸ÂÊ£º%d%%"

#: client/text.c:955
msgid "Shows the progress of nuclear winter:"
msgstr "ÏÔÊ¾ºË¶¬ÌìµÄ·¢Õ¹³Ì¶È£º"

#: client/text.c:956
#, c-format
msgid "Fallout rate: %d%%"
msgstr "·øÉäÂÊ£º%d%%"

#: client/text.c:958
#, c-format
msgid "Chance of catastrophic winter each turn: %d%%"
msgstr "Ã¿»ØºÏÔÖÄÑÐÔ¶¬ÌìµÄ¼¸ÂÊ£º%d%%"

#: client/text.c:973
msgid "Shows your current government:"
msgstr "ÏÔÊ¾Äúµ±Ç°µÄÕþ¸®£º9971000100410081014101810221026
#, c-format
msgid "Year of arrival: %8s"
msgstr "µ½´ïÄê´ú£º     %8s"

#: client/text.c:1046
msgid "?timeout:off"
msgstr "³¬Ê±¹Ø±Õ"

#: client/text.c:10701072
#, c-format
msgid "?mins/secs:%02dm %02ds"
msgstr "?mins/secs:%02d ·Ö %02d Ãë"

#: client/text.c:10741076
#, c-format
msgid "?dys/hrs:%02dd %02dh"
msgstr "?dys/hrs:%02d Ìì %02d Ð¡Ê±"

#: client/text.c:10791100
#, c-format
msgid "%6d.%02d ms"
msgstr "%6d.%02d ms"

#. TRANS: "Republic of the Poles"
#: client/text.c:1143
#, c-format
msgid "%s of the %s"
msgstr "%2$s µÄ %1$s"

#. TRANS: "Observer: 1985"
#: client/text.c:1153
#, c-format
msgid "Observer: %s"
msgstr "ÅÔ¹ÛÕß£º%s"

#: client/text.c:1171
msgid "Buildings: "
msgstr "½¨Öþ£º"

#: client/text.c:1188 client/text.c:1227
msgid "None. "
msgstr "ÎÞ¡£ "

#: client/text.c:1208
msgid "Wonders: "
msgstr "Ææ¼££º"

#: client/text.c:1262
#, c-format
msgid "Cities: %d total, %d over threshold of %d cities."
msgstr "³ÇÊÐ£º×Ü¹² %1$d ¸ö£¬³ÇÊÐ¸öÊýãÐÖµ %3$d £¬³¬³ö%2$d ¸ö¡£"

#. TRANS: 0-21 content [citizen(s)] ...
#: client/text.c:1266
#, fuzzy, c-format
msgid "%d content before penalty."
msgid_plural "%d content before penalty."
msgstr[0] "ÔÚÓµÓÐ %d ¸öÂú×ãÊÐÃñÖ®ºó"

#. TRANS: 0-21 unhappy citizen(s).
#: client/text.c:1272
#, fuzzy, c-format
msgid "%d additional unhappy citizen."
msgid_plural "%d additional unhappy citizens."
msgstr[0] "½«³öÏÖ¶îÍâ %d ¸öÓÇÓôÊÐÃñ¡£"

#. TRANS: Martial law opening parenthesis
#: client/text.c:1294
msgid "Martial law in effect ("
msgstr "¾üÊÂ¹ÜÖÆÖÐ£¨"

#. TRANS: no [unit] maximum
#: client/text.c:1299
msgid "no maximum, "
msgstr "ÎÞ²¿¶ÓÊýÉÏÏÞ£¬"

#: client/text.c:1302. TRANS: Martial law closing parenthesis
#: client/text.c:1309
#, c-format
msgid "%d per unit). "
msgstr "Ã¿¸ö²¿¶Ó %d £©¡£"

#: client/text.c:1313
msgid "Military units in the field may cause unhappiness. "
msgstr "¾üÊÂ²¿¶ÓÔÚÕâÀï¿ÉÄÜÒýÆðÓÇÓô¡£"

#: client/text.c:1316text.c:1331
#, c-format
msgid "Luxury: %d total."
msgstr "ÓéÀÖ£º×Ü¹² %d ¡£"

#: client/tilespec.c:875907
#, fuzzy, c-format
msgid "Loading tileset \"%s\"."
msgstr "ÕýÔÚ×°Èë¹æÔò¼¯ºÏ"

#: client/tilespec.c:1335
#, fuzzy
msgid "Client does not support isometric tilesets1336 client/tilespec.c:1345
msgid "Using default tileset instead."
msgstr ""

#: client/tilespec.c:1344
#, fuzzy
msgid "Client does not support overhead view tilesets4169
#, c-formatat %s"
msgstr ""

#: client/agents/cma_core.c:400
#, c-format
msgid ""
"The citizen governor can't fulfill the requirements for %s. Passing back "
"control."
msgstr "ÊÐÃñ¹ÜÀíÕß²»ÄÜÂú×ã %s µÄÐèÇó¡£½»»Ø¿ØÖÆ¡£"

#: client/agents/cma_core.c:409 client/agents/cma_core.c:429
#, c-format
msgid ""
"The citizen governor has gotten confused dealing with %s.  You may want to "
"have a look."
msgstr ""

#: client/agents/cma_fec.c:219 client/gui-gtk-2.0/cityrep.c:547
#: client/gui-gtk-2.0/cityrep.c:573 client/gui-sdl/citydlg.c:2018
msgid "none"
msgstr "ÎÞ"

#: client/agents/cma_fec.c:235 client/gui-gtk-2.0/cityrep.c:594
msgid "custom"
msgstr "¶¨ÖÆ"

#: client/agents/cma_fec.c:336
msgid " happy"
msgstr " ¿ìÀÖ"

#: client/agents/cma_fec.c:347Îï×Ê2
msgid "?cma:Very happy"
msgstr "·Ç³£¿ìÀÖ"

#: client/agents/cma_fec.c:413
msgid "?cma:Max food"
msgstr "×î´ó»¯Ê³Îï"

#: client/agents/cma_fec.c:414
msgid "?cma:Max production"
msgstr "×î´ó»¯Éú²ú"

#: client/agents/cma_fec.c:415
msgid "?cma:Max gold"
msgstr "×î´ó»¯»Æ½ð"

#: client/agents/cma_fec.c:416
msgid "?cma:Max science"
msgstr "×î´ó»¯¿ÆÑÐ"

#: client/gui-gtk-2.0/diplomat_dialog.c:85 client/gui-win32/dialogs.c:1361
msgid "Ooops..."
msgstr "°¥Ó´¡­"

#: client/gui-gtk-2.0/diplomat_dialog.c:86 client/gui-win32/dialogs.c:1362
msgid "This unit cannot be bribed!"
msgstr "´Ë²¿¶Ó²»ÄÜ±»»ßÂ¸£¡"

#: client/gui-gtk-2.0/diplomat_dialog.c:93
#: client/gui-sdl/diplomat_dialog.c:1395 client/gui-win32/dialogs.c:1366plomat_dialog.c:95
#: client/gui-sdl/diplomat_dialog.c:701 client/gui-sdl/diplomat_dialog.c:1377
#: client/gui-win32/dialogs.c:1368 data/Freeciv.in:2426 data/Freeciv.in:2439
msgid "Bribe Enemy Unit"
msgstr "»ßÂ¸µÐ·½²¿¶Ó"

#: client/gui-gtk-2.0/diplomat_dialog.c:101
#: client/gui-sdl/diplomat_dialog.c:1442 client/gui-win32/dialogs.c:1374plomat_dialog.c:103
#: client/gui-gtk-2.0/diplomat_dialog.c:562
#: client/gui-sdl/diplomat_dialog.c:1250 client/gui-sdl/diplomat_dialog.c:1455
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1563
#: data/Freeciv.in:246plomat_dialog.c:233
#: client/gui-sdl/diplomat_dialog.c:650 client/gui-win32/dialogs.c:1276
#: data/Freeciv.in:2292 data/Freeciv.in:2325 data/Freeciv.in:2342
msgid "Steal Technology"
msgstr "ÇÔÈ¡¿Æ¼¼"

#: client/gui-gtk-2.0/diplomat_dialog.c:238
msgid "_Steal"
msgstr "ÇÔÈ¡(_S)"

#: client/gui-gtk-2.0/diplomat_dialog.c:247
#: client/gui-sdl/diplomat_dialog.c:250 client/gui-win32/dialogs.c:1286
#: data/Freeciv.in:2357
msgid "Select Advance to Steal"
msgstr "ÇëÑ¡ÔñÒªÇÔÈ¡µÄ½øÕ¹"

#: client/gui-gtk-2.0/diplomat_dialog.c:267
msgid "_Advances:"
msgstr "½øÕ¹(_A)£º"

#: client/gui-gtk-2.0/diplomat_dialog.c:307
#: client/gui-gtk-2.0/diplomat_dialog.c:443
#: client/gui-sdl/diplomat_dialog.c:332 client/gui-sdl/diplomat_dialog.c:930
#: client/gui-win32/dialogs.c:1191 client/gui-win32/dialogs.c:1402
msgid "At Spy's Discretion"
msgstr "ÓÉ¼äµý´¦Àí"

#: client/gui-gtk-2.0/diplomat_dialog.c:377 client/gui-win32/dialogs.c:1476
#: data/Freeciv.in:2384
msgid "Sabotage Improvements"
msgstr "ÆÆ»µ½¨Öþ"

#: client/gui-gtk-2.0/diplomat_dialog.c:382
msgid "_Sabotage"
msgstr "ÆÆ»µ(_S)"

#: client/gui-gtk-2.0/diplomat_dialog.c:391
#: client/gui-sdl/diplomat_dialog.c:846 client/gui-win32/dialogs.c:1486
#: data/Freeciv.in:2399
msgid "Select Improvement to Sabotage"
msgstr "Ñ¡ÔñÒªÆÆ»µµÄ½¨Öþ"

#: client/gui-gtk-2.0/diplomat_dialog.c:411 client/gui-gtk-2.0/citydlg.c:841
msgid "_Improvements:"
msgstr "½¨Öþ(_I)£º"

#: client/gui-gtk-2.0/diplomat_dialog.c:430
#: client/gui-sdl/diplomat_dialog.c:874 client/gui-sdl/optiondlg.c:1582
#: client/gui-win32/dialogs.c:1391plomat_dialog.c:544
#: client/gui-sdl/diplomat_dialog.c:1167 client/gui-win32/dialogs.c:1546
#, c-format
msgid "You can't incite a revolt in %s."
msgstr "Äú²»ÄÜÔÚ %s É¿¶¯ÆðÒå¡£"

#: client/gui-gtk-2.0/diplomat_dialog.c:546
#: client/gui-sdl/diplomat_dialog.c:1178 client/gui-win32/dialogs.c:1548
msgid "City can't be incited!"
msgstr "¸Ã³ÇÊÐ²»ÄÜ±»É¿¶¯£¡"

#: client/gui-gtk-2.0/diplomat_dialog.c:552
#: client/gui-sdl/diplomat_dialog.c:1187 client/gui-win32/dialogs.c:1552plomat_dialog.c:554
#: client/gui-sdl/diplomat_dialog.c:1136 client/gui-win32/dialogs.c:1555
#: data/Freeciv.in:2450
msgid "Incite a Revolt!"
msgstr "É¿¶¯ÆðÒå£¡"

#: client/gui-gtk-2.0/diplomat_dialog.c:560
#: client/gui-sdl/diplomat_dialog.c:1236 client/gui-win32/dialogs.c:1560plomat_dialog.c:623 client/gui-win32/dialogs.c:1599plomat_dialog.c:629
#: client/gui-sdl/diplomat_dialog.c:556 client/gui-win32/dialogs.c:1605
#: data/Freeciv.in:2280
msgid "Choose Your Diplomat's Strategy"
msgstr "Ñ¡ÔñÄúµÄÍâ½»Õ½ÂÔ"

#: client/gui-gtk-2.0/diplomat_dialog.c:630
#: client/gui-gtk-2.0/diplomat_dialog.c:654 client/gui-win32/dialogs.c:1606
#: client/gui-win32/dialogs.c:1627plomat_dialog.c:631
#: client/gui-gtk-2.0/diplomat_dialog.c:655 client/gui-win32/dialogs.c:1607
#: client/gui-win32/dialogs.c:1628
msgid "_Investigate City"
msgstr "Õì²ì³ÇÊÐ(_I)"

#: client/gui-gtk-2.0/diplomat_dialog.c:632 client/gui-win32/dialogs.c:1608
msgid "_Sabotage City"
msgstr "ÆÆ»µ³ÇÊÐ(_S)"

#: client/gui-gtk-2.0/diplomat_dialog.c:633
#: client/gui-gtk-2.0/diplomat_dialog.c:658 client/gui-win32/dialogs.c:1609
#: client/gui-win32/dialogs.c:1631plomat_dialog.c:634
#: client/gui-gtk-2.0/diplomat_dialog.c:659 client/gui-win32/dialogs.c:1610
#: client/gui-win32/dialogs.c:1632
msgid "Incite a _Revolt"
msgstr "É¿¶¯ÆðÒå(_R)"

#: client/gui-gtk-2.0/diplomat_dialog.c:635
#: client/gui-gtk-2.0/diplomat_dialog.c:660
#: client/gui-gtk-2.0/caravan_dialog.c:119 client/gui-win32/dialogs.c:1053
msgid "_Keep moving"
msgstr "¼ÌÐøÇ°½ø(_K)"

#: client/gui-gtk-2.0/diplomat_dialog.c:653
#: client/gui-sdl/diplomat_dialog.c:552 client/gui-win32/dialogs.c:1626
#: data/Freeciv.in:230plomat_dialog.c:656 client/gui-win32/dialogs.c:1629
msgid "_Poison City"
msgstr "Í¶¶¾(_P)"

#: client/gui-gtk-2.0/diplomat_dialog.c:657 client/gui-win32/dialogs.c:1630
msgid "Industrial _Sabotage"
msgstr "¹¤ÒµÆÆ»µ(_S)"

#: client/gui-gtk-2.0/diplomat_dialog.c:694
#: client/gui-sdl/diplomat_dialog.c:561 client/gui-win32/dialogs.c:1657
#: data/Freeciv.in:2437
msgid "Subvert Enemy Unit"
msgstr "µß¸²µÐ·½²¿¶Ó"

#: client/gui-gtk-2.0/diplomat_dialog.c:696 client/gui-win32/dialogs.c:1659
#, fuzzy
msgid "Tplomat_dialog.c:697 client/gui-win32/dialogs.c:1660
#, fuzzy
msgid "The spy is waiting for your command"
msgstr "±ÝÏÂ£¬¼äµýÕýÔÚµÈºòÃüÁî"

#: client/gui-gtk-2.0/diplomat_dialog.c:698 client/gui-win32/dialogs.c:1661
msgid "_Bribe Enemy Unit"
msgstr "»ßÂ¸µÐÈË²¿¶Ó(_B)"

#: client/gui-gtk-2.0/diplomat_dialog.c:699 client/gui-win32/dialogs.c:1662
msgid "_Sabotage Enemy Unit"
msgstr "ÆÆ»µµÐÈË²¿¶Ó(_S)"

#: client/gui-gtk-2.0/editdlg.c:59
#, fuzzy
msgid "clear all"
msgstr "È«²¿¾ÍÐ÷"

#: client/gui-gtk-2.0/editdlg.c:76
#, fuzzy
msgid "Known"
msgstr "Î´Öª"

#: client/gui-gtk-2.0/editdlg.c:78
msgid "Toggle"
msgstr ""

#: client/gui-gtk-2.0/editdlg.c:82
#, fuzzy
msgid "Paint"
msgstr "Æ½Ô­"

#: client/gui-gtk-2.0/editdlg.c:82 client/gui-gtk-2.0/editdlg.c:535
#, fuzzy
msgid "Player"
msgstr "Íæ¼Ò"

#: client/gui-gtk-2.0/editdlg.c:82 client/gui-win32/cma_fe.c:470
#: client/gui-win32/wldlg.c:435 data/Freeciv.in:2016 data/Freeciv.in:2165
msgid "Delete"
msgstr "É¾³ý"

#: client/gui-gtk-2.0/editdlg.c:373
#, fuzzy
msgid "Activity"
msgstr "»î¶¯£º%s"

#: client/gui-gtk-2.0/editdlg.c:374
#, fuzzy
msgid "Activity Target"
msgstr "»î¶¯£º%s"

#: client/gui-gtk-2.0/editdlg.c:375
#, fuzzy
msgid "Activity Count"
msgstr "¼¤»î²¿¶Ó"

#: client/gui-gtk-2.0/editdlg.c:391 client/gui-gtk-2.0/pages.c:2082
#: client/gui-gtk-2.0/repodlgs.c:645 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1088 client/gui-win32/connectdlg.c:999
#: client/gui-win32/wldlg.c:800 client/gui-win32/wldlg.c:806
msgid "Type"
msgstr "ÀàÐÍ"

#: client/gui-gtk-2.0/editdlg.c:412 client/gui-gtk-2.0/editdlg.c:478
#, fuzzy
msgid "Owner"
msgstr " Ææ¼£"

#: client/gui-gtk-2.0/editdlg.c:610
#, fuzzy
msgid "Editing Tools"
msgstr "»úÆ÷¹¤¾ß"

#: client/gui-gtk-2.0/caravan_dialog.c:80
#, fuzzy, c-format
msgid "Help build _Wonder (%d remaining)"
msgstr "°ïÖú½¨ÔìÆæ¼£(_W)"

#: client/gui-gtk-2.0/caravan_dialog.c:85 client/gui-win32/dialogs.c:1052
msgid "Help build _Wonder"
msgstr "°ïÖú½¨ÔìÆæ¼£(_W)"

#: client/gui-gtk-2.0/caravan_dialog.c:100 client/gui-win32/dialogs.c:1037
#: client/gui-xaw/dialogs.c:443caravan_dialog.c:114 client/gui-win32/dialogs.c:1048
#: data/Freeciv.in:2266
msgid "Your Caravan Has Arrived"
msgstr "ÄúµÄÉÌ¶Óµ½ÁË"

#: client/gui-gtk-2.0/caravan_dialog.c:116 client/gui-win32/dialogs.c:1050
msgid "Establish _Traderoute"
msgstr "¿ª±ÙÃ³Ò×Â·Ïß(_T)"

#: client/gui-gtk-2.0/caravan_dialog.c:117 client/gui-win32/dialogs.c:1051
msgid "Enter Marketplace"
msgstr "½øÈëÊÐ³¡"

#: client/gui-gtk-2.0/chatline.c:144 client/gui-win32/chatline.c:134
#:578 client/gui-win32/citydlg.c:671
msgid "Food:"
msgstr "Ê³Æ·£º"

#: client/gui-gtk-2.0/citydlg.c:579 client/gui-win32/citydlg.c:672
msgid "Prod:"
msgstr "Îï×Ê£º"

#: client/gui-gtk-2.0/citydlg.c:580 client/gui-win32/citydlg.c:673
msgid "Trade:"
msgstr "Ã³Ò×£º"

#: client/gui-gtk-2.0/citydlg.c:581 client/gui-gtk-2.0/inteldlg.c:44
#: client/gui-win32/citydlg.c:674
msgid "Gold:"
msgstr "»Æ½ð£º"

#: client/gui-gtk-2.0/citydlg.c:582 client/gui-gtk-2.0/inteldlg.c:48
#: client/gui-win32/citydlg.c:675
msgid "Luxury:"
msgstr "ÓéÀÖ£º"

#: client/gui-gtk-2.0/citydlg.c:583 client/gui-gtk-2.0/inteldlg.c:47
#: client/gui-win32/citydlg.c:676
msgid "Science:"
msgstr "¿ÆÑÐ£º"

#: client/gui-gtk-2.0/citydlg.c:584 client/gui-win32/citydlg.c:67785 client/gui-win32/citydlg.c:678
msgid "Change in:"
msgstr "Ôö³¤£º"

#: client/gui-gtk-2.0/citydlg.c:586 client/gui-win32/citydlg.c:679
msgid "Corruption:"
msgstr "¸¯°Ü£º"

#: client/gui-gtk-2.0/citydlg.c:587 client/gui-win32/citydlg.c:680
msgid "Waste:"
msgstr "ËðºÄ£º"

#: client/gui-gtk-2.0/citydlg.c:588 client/gui-win32/citydlg.c:681
msgid "Pollution:"
msgstr "ÎÛÈ¾£º"

#: client/gui-gtk-2.0/citydlg.c:642 client/gui-gtk-2.0/inteldlg.c:191
msgid "_Overview"
msgstr "³ÇÊÐ¸Å¿ö(_O)"

#: client/gui-gtk-2.0/citydlg.c:671 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1091 client/gui-win32/wldlg.c:801
#: client/gui-win32/wldlg.c:807
msgid "Info"
msgstr "ÐÅÏ¢"

#: client/gui-gtk-2.0/citydlg.c:679 client/gui-sdl/citydlg.c:2531
#: client/gui-win32/citydlg.c:791
msgid "City map"
msgstr "³ÇÊÐµØÍ¼"

#: client/gui-gtk-2.0/citydlg.c:773791 client/gui-gtk-2.0/citydlg.c:911
msgid "Production:"
msgstr "Éú²ú£º"

#: client/gui-gtk-2.0/citydlg.c:828 client/gui-gtk-2.0/citydlg.c:921831 client/gui-gtk-2.0/citydlg.c:928
#: client/gui-gtk-2.0/cityrep.c:816
msgid "_Buy"
msgstr "¹ºÂò(_B)"

#: client/gui-gtk-2.0/citydlg.c:899 client/gui-gtk-2.0/cityrep.c:687
#, fuzzy
msgid "_Production"
msgstr "Éú²ú(_P)"

#: client/gui-gtk-2.0/citydlg.c:950
msgid "_Happiness"
msgstr "»¶ÀÖ(_H)"

#: client/gui-gtk-2.0/citydlg.c:1003
msgid "_Governor"
msgstr "¹ÜÀíÕß(_G)"

#: client/gui-gtk-2.0/citydlg.c:1026
msgid "_Settings"
msgstr "ÉèÖÃ(_S)"

#: client/gui-gtk-2.0/citydlg.c:1029
msgid "Entertainers"
msgstr "ÒÕÈË"

#: client/gui-gtk-2.0/citydlg.c:1030 client/gui-win32/citydlg.c:1949
#: client/gui-xaw/citydlg.c:2361
msgid "Scientists"
msgstr "¿ÆÑ§¼Ò"

#: client/gui-gtk-2.0/citydlg.c:1031 client/gui-win32/citydlg.c:1951
#: client/gui-xaw/citydlg.c:2361
msgid "Taxmen"
msgstr "Ë°ÎñÔ±"

#: client/gui-gtk-2.0/citydlg.c:1034 client/gui-win32/citydlg.c:1954
msgid "Disband if build settler at size 1"
msgstr "Èç¹ûÔÚ¹æÄ£Îª 1 Ê±½¨ÔìÒÆÃñÕß¾Í½âÉ¢"

#: client/gui-gtk-2.0/citydlg.c:1037
msgid "Overview page"
msgstr "³ÇÊÐ¸Å¿öÒ³"

#: client/gui-gtk-2.0/citydlg.c:1038
msgid "Production page"
msgstr "Éú²úÒ³"

#: client/gui-gtk-2.0/citydlg.c:1039
msgid "Happiness page"
msgstr "»¶ÀÖÒ³"

#: client/gui-gtk-2.0/citydlg.c:1040
msgid "Governor page"
msgstr "¹ÜÀíÕßÒ³"

#: client/gui-gtk-2.0/citydlg.c:1041
msgid "This Settings page"
msgstr "±¾ÉèÖÃÒ³"

#: client/gui-gtk-2.0/citydlg.c:1042
msgid "Last active page"
msgstr "ÉÏ´Î´ò¿ªµÄÒ³"

#: client/gui-gtk-2.0/citydlg.c:1068 client/gui-sdl/citydlg.c:984
#: client/gui-win32/citydlg.c:19461088
msgid "Next time open"
msgstr "ÏÂ´Î´ò¿ª"

#: client/gui-gtk-2.0/citydlg.c:1117
msgid "_Rename..."
msgstr "¸ü¸ÄÃû³Æ(_R)¡­"

#: client/gui-gtk-2.0/citydlg.c:1252262267
msgid "_Next city"
msgstr "ÏÂÒ»¸ö³ÇÊÐ(_N)"

#: client/gui-gtk-2.0/citydlg.c:1320325 client/gui-sdl/citydlg.c:3612
msgid " - DISORDER"
msgstr " - É§ÂÒÖÐ"

#: client/gui-gtk-2.0/citydlg.c:1327 client/gui-sdl/citydlg.c:3615
msgid " - celebrating"
msgstr " - »¶ÇìÖÐ"

#: client/gui-gtk-2.0/citydlg.c:1329 client/gui-sdl/citydlg.c:3618
msgid " - happy"
msgstr " - ¿ìÀÖ"

#: client/gui-gtk-2.0/citydlg.c:1424 client/gui-sdl/citydlg.c:3307
#: client/gui-win32/citydlg.c:462
msgid "blocked"
msgstr "ÒÑ×èÈû"

#: client/gui-gtk-2.0/citydlg.c:1757871
#, c-format
msgid "Present units %d"
msgstr "ÏÖÓÐµÄ²¿¶Ó£º%d"

#: client/gui-gtk-2.0/citydlg.c:1994 client/gui-gtk-2.0/cityrep.c:808
msgid "Cen_ter"
msgstr "ÖÐÐÄ(_T)"

#: client/gui-gtk-2.0/citydlg.c:2000 client/gui-gtk-2.0/citydlg.c:2053
#: client/gui-win32/citydlg.c:1439 client/gui-win32/citydlg.c:1470
msgid "_Activate unit"
msgstr "¼¤»î²¿¶Ó(_A)"

#: client/gui-gtk-2.0/citydlg.c:2006 client/gui-gtk-2.0/citydlg.c:2059
#: client/gui-win32/citydlg.c:1441 client/gui-win32/citydlg.c:1472012 client/gui-gtk-2.0/citydlg.c:2108
#: client/gui-win32/citydlg.c:1443 client/gui-win32/citydlg.c:1478
msgid "_Disband unit"
msgstr "½âÉ¢²¿¶Ó(_D)"

#: client/gui-gtk-2.0/citydlg.c:2065
#, fuzzy
msgid "_Load unit"
msgstr "²¿¶Ó"

#: client/gui-gtk-2.0/citydlg.c:2075
#, fuzzy
msgid "_Unload unit"
msgstr "Ð¶ÔØ(_U)"

#: client/gui-gtk-2.0/citydlg.c:2086 client/gui-win32/citydlg.c:1474
msgid "_Sentry unit"
msgstr "²¿¶Ó·ÅÉÚ(_S)"

#: client/gui-gtk-2.0/citydlg.c:2097 client/gui-win32/citydlg.c:1472114 client/gui-win32/citydlg.c:1480
msgid "Make new _homecity"
msgstr "ÉèÎª»ùµØ³ÇÊÐ(_H)"

#: client/gui-gtk-2.0/citydlg.c:2121
msgid "U_pgrade unit"
msgstr "Éý¼¶²¿¶Ó(_P)"

#: client/gui-gtk-2.0/citydlg.c:2445 client/gui-sdl/citydlg.c:1168
#: client/gui-win32/citydlg.c:908 client/gui-xaw/citydlg.c:1898448 client/gui-gtk-2.0/citydlg.c:2460
#: client/gui-win32/citydlg.c:911 client/gui-win32/citydlg.c:920
#: data/Freeciv.in:2227 data/Freeciv.in:2257
msgid "Buy It!"
msgstr "ÂòÏÂËü£¡"

#: client/gui-gtk-2.0/citydlg.c:2457 client/gui-sdl/citydlg.c:1173
#: client/gui-win32/citydlg.c:917 client/gui-xaw/citydlg.c:1907511 client/gui-sdl/citydlg.c:1415
#: client/gui-win32/citydlg.c:962 client/gui-xaw/citydlg.c:2261517 client/gui-win32/citydlg.c:967
#: data/Freeciv.in:224594 client/gui-win32/citydlg.c:1161
msgid "Rename City"
msgstr "¸ü¸Ä³ÇÊÐÃû³Æ"

#: client/gui-gtk-2.0/citydlg.c:2595 client/gui-win32/citydlg.c:1162
#: client/gui-xaw/citydlg.c:138794
msgid "Chan_ge"
msgstr "¸Ä±ä(_G)"

#: client/gui-gtk-2.0/cityrep.c:698
msgid "Add _First"
msgstr "¼ÓÈë¹¤×÷ÁÐ±íÊ×¸ö(_F)"

#: client/gui-gtk-2.0/cityrep.c:702
msgid "Add _Next"
msgstr "¼ÓÈë¹¤×÷ÁÐ±íÏÂ¸ö(_N)"

#: client/gui-gtk-2.0/cityrep.c:70610
msgid "_Select"
msgstr "Ñ¡Ôñ(_S)"

#: client/gui-gtk-2.0/cityrep.c:714 client/gui-gtk-2.0/plrdlg.c:496
#, fuzzy
msgid "_Display"
msgstr "ÏÔÊ¾(_D)"

#: client/gui-gtk-2.0/cityrep.c:795 client/gui-gtk-2.0/menu.c:843
#: client/gui-sdl/diplodlg.c:689 client/gui-sdl/optiondlg.c:1799
#: client/gui-win32/diplodlg.c:611 client/gui-win32/diplodlg.c:663
#: client/gui-win32/menu.c:351 client/gui-xaw/cityrep.c:228
#: client/gui-xaw/cityrep.c:533 client/gui-xaw/menu.c:161
#: client/gui-xaw/menu.c:223 data/Freeciv.in:410 data/Freeciv.in:419
#: data/Freeciv.in:1561
msgid "Cities"
msgstr "³ÇÊÐ"

#: client/gui-gtk-2.0/cityrep.c:812
#, fuzzy
msgid "_Inspect"
msgstr "µ¯³ö(_I)"

#: client/gui-gtk-2.0/cityrep.c:1220 client/gui-gtk-2.0/cityrep.c:1241
#: client/gui-gtk-2.0/cityrep.c:1260 client/gui-gtk-2.0/cityrep.c:1279
#: client/gui-gtk-2.0/menu.c:827 client/gui-gtk-2.0/menu.c:829
#: client/gui-gtk-2.0/menu.c:831 client/gui-gtk-2.0/menu.c:833
#: client/gui-gtk-2.0/menu.c:835 client/gui-gtk-2.0/menu.c:837
#: client/gui-sdl/helpdlg.c:297 client/gui-win32/menu.c:343
#: client/gui-xaw/menu.c:252
msgid "Improvements"
msgstr "½¨Öþ"

#: client/gui-gtk-2.0/cityrep.c:1222 client/gui-gtk-2.0/cityrep.c:1243
#: client/gui-gtk-2.0/cityrep.c:1262 client/gui-gtk-2.0/cityrep.c:1281
#: client/gui-xaw/menu.c:258
msgid "Wonders"
msgstr "Ææ¼£"

#: client/gui-gtk-2.0/cityrep.c:1393 client/gui-win32/cityrep.c:439
#: client/gui-win32/gotodlg.c:169 data/Freeciv.in:1138
msgid "All Cities"
msgstr "ËùÓÐ³ÇÊÐ"

#: client/gui-gtk-2.0/cityrep.c:1398 client/gui-win32/cityrep.c:440
msgid "No Cities"
msgstr "Çå³ýÑ¡Ôñ"

#: client/gui-gtk-2.0/cityrep.c:1403 client/gui-win32/cityrep.c:441
msgid "Invert Selection"
msgstr "·´×ªÑ¡Ôñ"

#: client/gui-gtk-2.0/cityrep.c:1413
msgid "Building Units"
msgstr "ÕýÔÚ½¨Ôì²¿¶Ó"

#: client/gui-gtk-2.0/cityrep.c:14192537
msgid "Building Unit"
msgstr "ÕýÔÚ½¨Ôì²¿¶Ó"

#: client/gui-gtk-2.0/cityrep.c:1441
msgid "Building Improvement"
msgstr "ÕýÔÚ½¨Ôì½¨Öþ"

#: client/gui-gtk-2.0/cityrep.c:144553 client/gui-win32/cityrep.c:443
msgid "Coastal Cities"
msgstr "ÑØº£³ÇÊÐ"

#: client/gui-gtk-2.0/cityrep.c:1458 client/gui-win32/cityrep.c:444
msgid "Same Island"
msgstr "ÔÚÍ¬Ò»µºÓì"

#: client/gui-gtk-2.0/cityrep.c:1468 client/gui-win32/cityrep.c:447
msgid "Supported Units"
msgstr "Ö§³Ö²¿¶Ó"

#: client/gui-gtk-2.0/cityrep.c:1471 client/gui-win32/cityrep.c:454
msgid "Units Present"
msgstr "ÏÖÓÐ²¿¶Ó"

#: client/gui-gtk-2.0/cityrep.c:1475 client/gui-win32/cityrep.c:46979
msgid "Wonders in City"
msgstr "³ÇÊÐÓµÓÐÆæ¼£"

#: client/gui-gtk-2.0/cityrep.c:1488
msgid "Available Units"
msgstr "¿ÉÓÃ²¿¶Ó"

#: client/gui-gtk-2.0/cityrep.c:149194
msgid "Available Wonders"
msgstr "¿ÉÓÃÆæ¼£"

#: client/gui-gtk-2.0/cma_fe.c:253 client/gui-xaw/cma_fe.c:78
#, fuzzy
msgid ""
"For information on\n"
"the citizen governor and governor presets,9
msgid "_Presets:"
msgstr "Ô¤ÉèÖµ(_P)£º"

#: client/gui-gtk-2.0/cma_fe.c:302 client/gui-win32/cma_fe.c:482
#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Results"
msgstr "½á¹û"

#: client/gui-gtk-2.0/cma_fe.c:316 client/gui-sdl/cma_fe.c:890
#: client/gui-win32/cma_fe.c:215
msgid "Minimal Surplus"
msgstr "×îÐ¡Ó¯Óà"

#: client/gui-gtk-2.0/cma_fe.c:319 client/gui-sdl/cma_fe.c:893
#: client/gui-win32/cma_fe.c:216
msgid "Factor"
msgstr "ÒòËØ"

#: client/gui-gtk-2.0/cma_fe.c:354 client/gui-sdl/cma_fe.c:940
#: client/gui-win32/cma_fe.c:220 client/gui-xaw/cma_fe.c:179
#: client/gui-xaw/cma_fe.c:221
msgid "Celebrate"
msgstr "Çì×£"

#: client/gui-gtk-2.0/cma_fe.c:463
#, fuzzy
msgid "Governor Enabl_ed"
msgstr "×Ü¶½"

#: client/gui-gtk-2.0/cma_fe.c:468
#, fuzzy
msgid "Governor Disabl_ed"
msgstr "CMA±»½ûÖ¹(_E)"

#: client/gui-gtk-2.0/cma_fe.c:536 client/gui-sdl/cma_fe.c:239
#: client/gui-sdl/cma_fe.c:311 client/gui-win32/cma_fe.c:385
#: client/gui-xaw/cma_fe.c:43240 client/gui-sdl/cma_fe.c:28441 client/gui-sdl/cma_fe.c:3008
msgid "Remove this preset?"
msgstr "É¾³ý´ËÔ¤Éè£¿"

#: client/gui-gtk-2.0/dialogs.c:197 client/gui-gtk-2.0/messagewin.c:186
#, fuzzy
msgid "Goto _Location"
msgstr "Ç°ÍùµØµã(_L)"

#: client/gui-gtk-2.0/dialogs.c:202 client/gui-gtk-2.0/messagewin.c:190
#, fuzzy
msgid "Inspect _City"
msgstr "µ¯³ö³ÇÊÐ¶Ô»°¿ò(_C)"

#: client/gui-gtk-2.0/dialogs.c:258 client/gui-sdl/dialogs.c:2091
#: client/gui-win32/dialogs.c:975 client/gui-xaw/dialogs.c:513259 client/gui-sdl/dialogs.c:2110
#: client/gui-win32/dialogs.c:974 data/Freeciv.in:2469
msgid "Revolution!"
msgstr "¸ïÃü£¡"

#: client/gui-gtk-2.0/dialogs.c:313 client/gui-sdl/dialogs.c:1744
#: client/gui-win32/dialogs.c:1747 data/Freeciv.in:2507
msgid "What To Pillage"
msgstr "ÂÓ¶áÊ²Ã´"

#: client/gui-gtk-2.0/dialogs.c:314 client/gui-win32/dialogs.c:1754
#: data/Freeciv.in:250530 client/gui-gtk-2.0/pages.c:1501
#: client/gui-gtk-2.0/pages.c:2074 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/connectdlg.c:984 client/gui-win32/plrdlg.c:335
#: manual/civmanual.c:293 data/Freeciv.in:80
msgid "Name"
msgstr "Ãû³Æ"

#: client/gui-gtk-2.0/dialogs.c:542 client/gui-sdl/dialogs.c:628
msgid "Unit selection"
msgstr "²¿¶ÓÑ¡Ôñ"

#: client/gui-gtk-2.0/dialogs.c:605
msgid "_Ready all"
msgstr "È«²¿¾ÍÐ÷(_R)"

#: client/gui-gtk-2.0/dialogs.c:613
msgid "_Sentry idle"
msgstr "¿ÕÏÐ²¿¶Ó·ÅÉÚ(_S)"

#: client/gui-gtk-2.0/dialogs.c:621
#, fuzzy
msgid "Select _all"
msgstr "Ñ¡Ôñ"

#: client/gui-gtk-2.0/dialogs.c:749
#, fuzzy
msgid "Nation _Groups:"
msgstr "Ãñ×å(_G)£º"

#: client/gui-gtk-2.0/dialogs.c:794
#, fuzzy
msgid "Edit Nation"
msgstr "ÁªºÏ¹ú"

#: client/gui-gtk-2.0/dialogs.c:796 data/Freeciv.in:3135798 client/gui-sdl/chatline.c:842
#: client/gui-win32/connectdlg.c:1042 data/Freeciv.in:3378
#, fuzzy
msgid "Pick Nation"
msgstr "¾¯²ì¾Ö"

#: client/gui-gtk-2.0/dialogs.c:806
#, fuzzy
msgid "_Random Nation"
msgstr "Ëæ»úÃñ×å (_R)"

#: client/gui-gtk-2.0/dialogs.c:818 client/gui-win32/dialogs.c:519
msgid "Select a nation"
msgstr "ÇëÑ¡ÔñÃñ×å"

#: client/gui-gtk-2.0/dialogs.c:836
msgid "_Properties"
msgstr "ÊôÐÔ(_P)"

#: client/gui-gtk-2.0/dialogs.c:856
msgid "_Leader:"
msgstr "Áìµ¼Õß(_L)£º"

#: client/gui-gtk-2.0/dialogs.c:863
msgid "_Female"
msgstr "Å®(_F)"

#: client/gui-gtk-2.0/dialogs.c:868
msgid "_Male"
msgstr "ÄÐ(_M)"

#: client/gui-gtk-2.0/dialogs.c:895
#, fuzzy
msgid "City _Styles:"
msgstr "³ÇÊÐ·ç¸ñ(_S)£º"

#: client/gui-gtk-2.0/dialogs.c:934
#, fuzzy
msgid "_Description"
msgstr "ÀúÊ·(_D)"

#: client/gui-gtk-2.0/dialogs.c:1273 client/gui-xaw/dialogs.c:1489
msgid "You must select your sex."
msgstr "Äú±ØÐëÑ¡ÔñÄúµÄÐÔ±ð¡£"

#: client/gui-gtk-2.0/dialogs.c:1278 client/gui-xaw/dialogs.c:14941287 client/gui-sdl/dialogs.c:2209
#: client/gui-win32/dialogs.c:360 client/gui-xaw/dialogs.c:1502alogs.c:1328 client/gui-win32/citydlg.c:1414
#: data/Freeciv.in:2491
msgid "Upgrade Unit!"
msgstr "Éý¼¶²¿¶Ó£¡"

#: client/gui-gtk-2.0/dialogs.c:1337 client/gui-gtk-2.0/repodlgs.c:1189
#: client/gui-sdl/dialogs.c:424 client/gui-sdl/repodlgs.c:201
#: client/gui-win32/citydlg.c:1407 client/gui-win32/repodlgs.c:575
#: data/Freeciv.in:2480
msgid "Upgrade Obsolete Units"
msgstr "Éý¼¶³Â¾ÉµÄ²¿¶Ó"

#: client/gui-gtk-2.0/diplodlg.c:231 client/gui-win32/diplodlg.c:151
#: client/gui-xaw/diplodlg.c:385 client/gui-xaw/diplodlg.c:40337 client/gui-win32/diplodlg.c:146
#: client/gui-xaw/diplodlg.c:389 client/gui-xaw/diplodlg.c:407
msgid "Sea-map"
msgstr "º£ÑóµØÍ¼"

#: client/gui-gtk-2.0/diplodlg.c:243
msgid "_Maps"
msgstr "µØÍ¼(_M)"

#: client/gui-gtk-2.0/diplodlg.c:273
msgid "_Advances"
msgstr "¿Æ¼¼½øÕ¹(_A)"

#: client/gui-gtk-2.0/diplodlg.c:323 client/gui-gtk-2.0/menu.c:953
#: client/gui-win32/menu.c:400
msgid "_Cities"
msgstr "³ÇÊÐ(_C)"

#: client/gui-gtk-2.0/diplodlg.c:332
msgid "_Give shared vision"
msgstr "Ìá¹©¹²ÏíÊÓÒ°(_G)"

#: client/gui-gtk-2.0/diplodlg.c:34575
msgid "_Pacts"
msgstr "Ð­¶¨(_P)"

#: client/gui-gtk-2.0/diplodlg.c:465
#, c-format
msgid "Diplomacy: %s"
msgstr "Íâ½»£º%s"

#: client/gui-gtk-2.0/diplodlg.c:47274
msgid "Accept _treaty"
msgstr "½ÓÊÜÐ­¶¨(_T)"

#: client/gui-gtk-2.0/diplodlg.c:502
msgid "C_lauses:"
msgstr "Ìõ¿î(_L)£º"

#: client/gui-gtk-2.0/diplodlg.c:567 client/gui-gtk-2.0/diplodlg.c:641
msgid "_Gold:"
msgstr "»Æ½ð(_G)£º"

#: client/gui-gtk-2.0/diplodlg.c:579 client/gui-gtk-2.0/diplodlg.c:653698
msgid "--- This treaty is blank. Please add some clauses. ---"
msgstr ""

#: client/gui-gtk-2.0/diplodlg.c:904 client/gui-sdl/diplodlg.c:375
#: client/gui-win32/diplodlg.c:263 client/gui-xaw/diplodlg.c:951
#, fuzzy
msgid "Invalid amount of gold specified."
msgstr "¸ø³öÁËÎÞÐ§µÄ»Æ½ðÊýÁ¿¡£"

#: client/gui-gtk-2.0/finddlg.c:64 client/gui-sdl/finddlg.c:127
#: client/gui-sdl/mapctrl.c:1592 client/gui-win32/finddlg.c:115
#: client/gui-xaw/menu.c:133 data/Freeciv.in:1066
msgid "Find City"
msgstr "Ñ°ÕÒ³ÇÊÐ"

#: client/gui-gtk-2.0/finddlg.c:105 client/gui-gtk-2.0/gotodlg.c:175sdl/repodlgs.c:1904
#: client/gui-sdl/repodlgs.c:1950 client/gui-win32/ratesdlg.c:312
#: client/gui-win32/ratesdlg.c:318 client/gui-win32/ratesdlg.c:324
#: data/Freeciv.in:1311 data/Freeciv.in:1329 data/Freeciv.in:1348
msgid "Lock"
msgstr "Ëø¶¨"

#: client/gui-gtk-2.0/gamedlgs.c:354 client/gui-win32/ratesdlg.c:331
#: client/gui-xaw/ratesdlg.c:98
#, c-format
msgid "%s max rate: %d%%"
msgstr "%s   ×î¸ß±ÈÂÊ£º%d%%"

#: client/gui-gtk-2.0/gamedlgs.c:468 client/gui-win32/optiondlg.c:109
#: data/Freeciv.in:1228
msgid "Set local options"
msgstr "ÉèÖÃ±¾ÀûÑ¡Ïî"

#: client/gui-gtk-2.0/gotodlg.c:122 client/gui-win32/gotodlg.c:153
#: client/gui-win32/gotodlg.c:161 data/Freeciv.in:1104
msgid "Goto/Airlift Unit"
msgstr "Ç°Íù/¿ÕÔË²¿¶Ó"

#: client/gui-gtk-2.0/gotodlg.c:127
msgid "Air_lift"
msgstr "¿ÕÔË(_L)"

#: client/gui-gtk-2.0/gotodlg.c:129
msgid "_Goto"
msgstr "Ç°Íù(_G)"

#: client/gui-gtk-2.0/gotodlg.c:140 client/gui-sdl/gotodlg.c:234
msgid "Select destination"
msgstr "ÇëÑ¡ÔñÄ¿µÄµØ"

#: client/gui-gtk-2.0/gotodlg.c:183
msgid "Show _All Cities"
msgstr "ÏÔÊ¾ËùÓÐ³ÇÊÐ(_A)"

#: client/gui-gtk-2.0/gui_main.c:163
msgid "Show Map Scrollbars"
msgstr "ÏÔÊ¾µØÍ¼¹ö¶¯Ìõ"

#: client/gui-gtk-2.0/gui_main.c:164
msgid "Disable this option to hide the scrollbars on the map view."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:168
msgid "Keyboardless goto"
msgstr "ÓÃÊó±êÖ´ÐÐ¡°Ç°Íù¡±"

#: client/gui-gtk-2.0/gui_main.c:169
msgid ""
"If this option is set then a goto may be initiated by left-clicking and then "
"holding down the mouse button while dragging the mouse onto a different tile."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:17475
msgid ""
"If this option is set then dialog windows will always remain in front of the "
"main Freeciv window. Disabling this has no effect in fullscreen mode."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:179
msgid "Show worklist task icons"
msgstr "ÔÚ¹¤×÷ÁÐ±íÖÐÏÔÊ¾ÈÎÎñÍ¼±ê"

#: client/gui-gtk-2.0/gui_main.c:180
msgid ""
"Disabling this will turn off the unit and building icons in the worklist "
"dialog and the production tab of the city dialog."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:184
msgid "Enable status report tabs"
msgstr "ÔÊÐí×´Ì¬±¨¸æ·ÖÒ³"

#: client/gui-gtk-2.0/gui_main.c:185
msgid ""
"If this option is enabled then report dialogs will be shown as separate tabs "
"rather than in popup dialogs."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:190 client/gui-win32/gui_main.c:110
msgid "Better fog-of-war drawing"
msgstr "¸üºÃµÄÕ½Îí»æ»­"

#: client/gui-gtk-2.0/gui_main.c:191 client/gui-win32/gui_main.c:111
msgid ""
"If this is enabled then a better method is used for drawing fog-of-war.  It "
"is not any slower but will consume about twice as much memory."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:197
#, fuzzy
msgid "City Label"
msgstr "³ÇÊÐÃû"

#: client/gui-gtk-2.0/gui_main.c:198 client/gui-gtk-2.0/gui_main.c:203
#: client/gui-gtk-2.0/gui_main.c:208 client/gui-gtk-2.0/gui_main.c:213
#: client/gui-gtk-2.0/gui_main.c:218 client/gui-gtk-2.0/gui_main.c:223
#: client/gui-gtk-2.0/gui_main.c:228 client/gui-gtk-2.0/gui_main.c:233
#: client/gui-gtk-2.0/gui_main.c:238 client/gui-gtk-2.0/gui_main.c:243
#: client/gui-gtk-2.0/gui_main.c:248 client/gui-gtk-2.0/gui_main.c:253
msgid "FIXME"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:202
msgid "Notify Label"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:207
#, fuzzy
msgid "Spaceship Label"
msgstr "ÓîÖæ·É´¬"

#: client/gui-gtk-2.0/gui_main.c:212
msgid "Help Label"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:217
#, fuzzy
msgid "Help Link"
msgstr "°ïÖú"

#: client/gui-gtk-2.0/gui_main.c:222
#, fuzzy
msgid "Help Text"
msgstr "°ïÖú"

#: client/gui-gtk-2.0/gui_main.c:227
#, fuzzy
msgid "Chatline Area"
msgstr "ÁÄÌì"

#: client/gui-gtk-2.0/gui_main.c:232
msgid "Beta Label"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:237
msgid "Small Font"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:242
#, fuzzy
msgid "Comment Label"
msgstr "ËµÃ÷"

#: client/gui-gtk-2.0/gui_main.c:247 client/gui-sdl/optiondlg.c:1556
#: client/gui-xaw/menu.c:148
msgid "City Names"
msgstr "³ÇÊÐÃû³Æ"

#: client/gui-gtk-2.0/gui_main.c:252 client/gui-xaw/menu.c:151
msgid "City Productions"
msgstr "³ÇÊÐÉú²ú"

#: client/gui-gtk-2.0/gui_main.c:350 client/gui-xaw/gui_main.c:245
msgid ""
"This client has no special command line options\n"
"\n"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:796 client/gui-gtk-2.0/gui_main.c:1423
msgid "Freeciv"
msgstr "Freeciv"

#: client/gui-gtk-2.0/gui_main.c:1162 client/gui-gtk-2.0/gui_main.c:1169
#: client/gui-sdl/mapctrl.c:1567 client/gui-win32/gui_main.c:482
#: data/Freeciv.in:2625
msgid "Turn Done"
msgstr "»ØºÏ½áÊø"

#: client/gui-gtk-2.0/gui_main.c:1169 client/gui-sdl/mapctrl.c:1567
#: client/gui-sdl/mapview.c:890
msgid "Shift+Return"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:1201 client/gui-gtk-2.0/menu.c:806
#: client/gui-gtk-2.0/menu.c:808 client/gui-gtk-2.0/menu.c:810
#: client/gui-gtk-2.0/menu.c:812 client/gui-gtk-2.0/menu.c:814
#: client/gui-gtk-2.0/menu.c:816 client/gui-gtk-2.0/menu.c:819
#: client/gui-gtk-2.0/menu.c:821 client/gui-gtk-2.0/menu.c:823
#: client/gui-gtk-2.0/menu.c:825 client/gui-gtk-2.0/menu.c:827
#: client/gui-gtk-2.0/menu.c:829 client/gui-gtk-2.0/menu.c:831
#: client/gui-gtk-2.0/menu.c:833 client/gui-gtk-2.0/menu.c:835
#: client/gui-gtk-2.0/menu.c:837 client/gui-gtk-2.0/menu.c:839
#: client/gui-gtk-2.0/menu.c:841 client/gui-gtk-2.0/menu.c:843
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/menu.c:847
#: client/gui-gtk-2.0/menu.c:849 client/gui-gtk-2.0/menu.c:851
#: client/gui-gtk-2.0/menu.c:853 client/gui-gtk-2.0/menu.c:855
#: client/gui-gtk-2.0/menu.c:857 data/Freeciv.in:2028
msgid "View"
msgstr "²é¿´"

#: client/gui-gtk-2.0/gui_main.c:1282
msgid "Chat"
msgstr "ÁÄÌì"

#: client/gui-gtk-2.0/gui_main.c:1298 client/gui-win32/gui_main.c:538
#: data/Freeciv.in:281569
msgid "Not _ready"
msgstr "Î´¾ÍÐ÷(_r)"

#: client/gui-gtk-2.0/gui_main.c:1580 client/gui-gtk-2.0/pages.c:1596
msgid "_Ready"
msgstr "¾ÍÐ÷(_R)"

#: client/gui-gtk-2.0/gui_main.c:1584 client/gui-gtk-2.0/gui_main.c:1590
#: client/gui-gtk-2.0/pages.c:2123
msgid "_Start"
msgstr "¿ªÊ¼(_S)"

#: client/gui-gtk-2.0/gui_main.c:1594 client/gui-gtk-2.0/pages.c:1586
msgid "Pick _Nation"
msgstr "Ñ¡ÔñÃñ×å£¨_N£©"

#: client/gui-gtk-2.0/gui_main.c:1600 client/gui-gtk-2.0/pages.c:1591
msgid "_Observe"
msgstr "ÅÔ¹Û(_O)"

#: client/gui-gtk-2.0/gui_main.c:1602
#, fuzzy
msgid "Do not _observe"
msgstr "ÏÖÔÚÅÔ¹Û(_O)"

#. TRANS: "<Novice AI>"
#: client/gui-gtk-2.0/gui_main.c:1625
#, fuzzy, c-format
msgid "<%s AI>"
msgstr "AI"

#: client/gui-gtk-2.0/gui_main.c:1634 client/gui-win32/dialogs.c:596
msgid "Random"
msgstr "Ëæ»ú"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Observer"
msgstr "ÅÔ¹ÛÕß"

#: client/gui-gtk-2.0/gui_main.c:1696
#, fuzzy
msgid "Detached"
msgstr "ËÀµÄ"

#: client/gui-gtk-2.0/gui_main.c:1953
msgid "Are you sure you want to quit?"
msgstr "È·ÈÏÏëÍË³ö£¿"

#: client/gui-gtk-2.0/gui_stuff.c:577577
msgid "Ctrl+W"
msgstr ""

#: client/gui-gtk-2.0/happiness.c:112 client/gui-sdl/citydlg.c:2051
#: client/gui-sdl/citydlg.c:3727 client/gui-win32/citydlg.c:735
#: client/gui-win32/happiness.c:86 client/gui-xaw/menu.c:260
#: data/helpdata.txt:1392
msgid "Happiness"
msgstr "»¶ÀÖsdl/helpdlg.c:343
#: client/gui-sdl/helpdlg.c:734 client/gui-win32/helpdlg.c:79
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:86
#:sdl/helpdlg.c:351
#: client/gui-sdl/helpdlg.c:743 client/gui-win32/helpdlg.c:79sdl/helpdlg.c:362
#: client/gui-sdl/helpdlg.c:783 client/gui-win32/helpdlg.c:79
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:90sdl/helpdlg.c:394 client/gui-sdl/helpdlg.c:810
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:90sdl/helpdlg.c:767
#: client/gui-win32/helpdlg.c:86 data/Freeciv.in:795
msgid "Attack:"
msgstr "¹¥»÷£º"

#: client/gui-gtk-2.0/helpdlg.c:96 client/gui-sdl/helpdlg.c:768
#: client/gui-win32/helpdlg.c:87sdl/helpdlg.c:769
#: client/gui-win32/helpdlg.c:87sdl/helpdlg.c:771
#: client/gui-win32/helpdlg.c:88sdl/helpdlg.c:772
#: client/gui-win32/helpdlg.c:88win32/helpdlg.c:89sdl/helpdlg.c:770
#: client/gui-win32/helpdlg.c:89 data/Freeciv.in:894
msgid "Vision:"
msgstr "ÊÓÒ°"

#: client/gui-gtk-2.0/helpdlg.c:104 client/gui-win32/helpdlg.c:95win32/helpdlg.c:95
msgid "Food/Res/Trade:"
msgstr "Ê³Îï/Îï×Ê/Ã³Ò×£º"

#: client/gui-gtk-2.0/helpdlg.c:105 client/gui-win32/helpdlg.c:96
#: data/Freeciv.in:972
msgid "Resources:"
msgstr "Îï×Ê£º"

#: client/gui-gtk-2.0/helpdlg.c:106 client/gui-win32/helpdlg.c:97win32/helpdlg.c:97
msgid "Irrig. Rslt/Time:"
msgstr "¹à¸È ½á¹û/Ê±¼ä£º"

#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-win32/helpdlg.c:98
msgid "Mine Rslt/Time:"
msgstr "ÐÞ¿ó ½á¹û/Ê±¼ä£º"

#: client/gui-gtk-2.0/helpdlg.c:107 client/gui-win32/helpdlg.c:9811 client/gui-win32/helpdlg.c:165
#: client/gui-win32/helpdlg.c:501 client/gui-win32/helpdlg.c:544
#: client/gui-win32/helpdlg.c:723 client/gui-win32/helpdlg.c:750
#: client/gui-xaw/helpdlg.c:760 client/gui-xaw/helpdlg.c:804
#: client/gui-xaw/helpdlg.c:812 client/gui-xaw/helpdlg.c:850
#: client/gui-xaw/helpdlg.c:875
msgid "(Never)"
msgstr "(´Ó²»)"

#: client/gui-gtk-2.0/helpdlg.c:128 client/gui-xaw/helpdlg.c:123
#: client/gui-xaw/menu.c:264 data/helpdata.txt:37
msgid "About"
msgstr "¹ØÓÚ"

#: client/gui-gtk-2.0/helpdlg.c:196 client/gui-xaw/helpdlg.c:270
msgid "Removed"
msgstr "ÒÑÉ¾³ýµÄ"

#: client/gui-gtk-2.0/helpdlg.c:426 client/gui-win32/helpdlg.c:424
#:54
msgid "Expand All"
msgstr "È«²¿Õ¹¿ª"

#: client/gui-gtk-2.0/helpdlg.c:655
msgid "Collapse All"
msgstr "È«²¿ÊÕËõ"

#: client/gui-gtk-2.0/helpdlg.c:941 client/gui-gtk-2.0/helpdlg.c:971
#: client/gui-gtk-2.0/helpdlg.c:983 client/gui-gtk-2.0/helpdlg.c:991
#: client/gui-gtk-2.0/helpdlg.c:1008 client/gui-sdl/helpdlg.c:979
msgid "Allows"
msgstr "Ê¹ÄÜ"

#: client/gui-gtk-2.0/helpdlg.c:954
msgid "Obsoletes"
msgstr "ÌÔÌ­"

#: client/gui-gtk-2.0/helpdlg.c:995 client/gui-gtk-2.0/helpdlg.c:1012
msgid "with"
msgstr "  ÈôÓÐ"

#: client/gui-gtk-2.0/helpdlg.c:1000 client/gui-gtk-2.0/helpdlg.c:1017
msgid "?techhelp:"
msgstr "?techhelp:"

#: client/gui-gtk-2.0/helpdlg.c:1065 client/gui-win32/helpdlg.c:592
#: client/gui-xaw/helpdlg.c:100269 client/gui-win32/helpdlg.c:596
#: client/gui-xaw/helpdlg.c:100672 client/gui-gtk-2.0/helpdlg.c:1076
#: client/gui-gtk-2.0/helpdlg.c:1090 client/gui-win32/helpdlg.c:599
#: client/gui-win32/helpdlg.c:603 client/gui-win32/helpdlg.c:617
#: client/gui-win32/helpdlg.c:636 client/gui-xaw/helpdlg.c:1008
#: client/gui-xaw/helpdlg.c:1012 client/gui-xaw/helpdlg.c:1026
#: client/gui-xaw/helpdlg.c:1045
msgid "n/a"
msgstr "ÎÞ"

#: client/gui-gtk-2.0/helpdlg.c:1079 client/gui-win32/helpdlg.c:606
#: client/gui-xaw/helpdlg.c:1015
#, c-format
msgid "+%d Food / %d"
msgstr "+%d Ê³Îï / %d"

#: client/gui-gtk-2.0/helpdlg.c:1093 client/gui-win32/helpdlg.c:620
#: client/gui-xaw/helpdlg.c:1029
#, c-format
msgid "+%d Res. / %d"
msgstr "+%d Îï×Ê9
msgid "_Diplomacy"
msgstr "Íâ½»(_D)"

#: client/gui-gtk-2.0/inteldlg.c:274
msgid "_Techs"
msgstr "¿Æ¼¼(_T)"

#: clien’à †  †  †…Âg€�] �
–u€�. R8€�6 Oƒ6¼ D„|€‚~ ƒ×A€‘j P¨u€a Uª@€ˆ_ Uµx€’ VË1€‹ DÞ=€‚G Tâ8€Šf ^ð}ƒ ]ñyƒ Uòt€„+ Pú@€�@ �ü}€� T�„q€‹ C�“~€“ g�™5ƒ o�š€�d V�œr„ `� g„ x�¢!€†s I�¬>€† S�¸r€P }�º3ƒ P�»3€V x�¼Y€‚ F�Àz€‚e �]�Å#€�\ I�É9ƒ b�Ê$€ƒ7 e�Ïwƒ m�Ð~€�b N�Ør€‚5 X�Úu€[ ]�Ü(€›7 �‚£€ÄK U„þ3€£D H‚ë=€s ^‚èn€�7 P‚÷9€­^ rƒ…3€�A �ƒ†v€‘r \ƒ”=€i \ƒ”=€Ø0 �.„âv€ªb �‚±x€�] Y‚´i€Š6 h�ø/€†$ C‚”?€k O„ø=€�* r‚™t€‰! G‚º~€„m a‚Å`€�B R…�w€` c…ƒ*€q S…„~€ˆF �x‚ðh€ˆS `ƒˆ2€ˆ< �7ƒ“b€„9 Q…Œ}€‹& �y„ÔQ€‚" P„Í6€�[ mƒ©/€b Y…�(€p I„µ€� _…”(€�J �'…–Q€F H…˜>� �…™Ÿ i…š5€` ~…›~€z h…�j‚ r…žT€ƒ ~…¡vƒ q…¢w‚ h…£j‚ ~…¤T® z…¥‚ �…¦{‚ �
…§´ u…©;‚ w…ª2€‚5 o…¬T€‚} �…°@€”# g…Á€‚ �…Ãi‚ p…Är€� U…Æk€Z v…È€l {…É|� c…Êx€‚ e…Í`€�{ P…Ð4€�Y �…Ó3ƒ c…Ô:€o b…Ör€…d c…âv€‚v ƒ!…çg€� �|…êr£ �…ìV€‚[ H…ð@€^ ]ƒ¢}€�P j…ø$€�L A…ú?€�Wt/gui-gtk-2.0/inteldlg.c:299
#, c-format
msgid "Foreign Intelligence: %s Empire"
msgstr "Íâ¹úÇé±¨£º %s µÛ¹ú"

#: client/gui-gtk-2.0/mapctrl.c:195 client/gui-sdl/mapctrl.c:2566
#: client/gui-sdl/menu.c:840 client/gui-sdl/menu.c:1024
#: client/gui-win32/mapctrl.c:353
msgid "Build New City"
msgstr "½¨ÔìÐÂ³ÇÊÐ"

#: client/gui-gtk-2.0/mapctrl.c:196 client/gui-sdl/mapctrl.c:2595
#: client/gui-win32/mapctrl.c:354 client/gui-xaw/mapctrl.c:89
msgid "What should we call our new city?"
msgstr "ÐÂ³ÇÊÐ½ÐÊ²Ã´Ãû×Ö£¿"

#: client/gui-gtk-2.0/mapview.c:147
msgid "Shows your current luxury/science/tax rates;click to toggle them."
msgstr "ÏÔÊ¾µ±Ç°µÄ ÓéÀÖ/¿ÆÑÐ/Ë°ÊÕ ±ÈÂÊ£»µ¥»÷ÔÚËüÃÇÖ®¼ä½øÐÐÇÐ»»¡£"

#: client/gui-gtk-2.0/mapview.c:642 client/gui-win32/canvas.c:275
msgid "Better fog will only work in truecolor.  Disabling it"
msgstr ""

#: client/gui-gtk-2.0/menu.c:258
msgid "Leaving a local game will end it!"
msgstr "Àë¿ª±¾µØÓÎÏ·½«µ¼ÖÂÓÎÏ·½áÊø£¡"

#: client/gui-gtk-2.0/menu.c:732 client/gui-win32/menu.c:304
msgid "_Game"
msgstr "ÓÎÏ·(_G)"

#: client/gui-gtk-2.0/menu.c:734 client/gui-gtk-2.0/menu.c:736
#: client/gui-gtk-2.0/menu.c:738 client/gui-gtk-2.0/menu.c:740
#: client/gui-gtk-2.0/menu.c:742 client/gui-gtk-2.0/menu.c:744
#: client/gui-gtk-2.0/menu.c:746 client/gui-gtk-2.0/menu.c:748
#: client/gui-gtk-2.0/menu.c:750 client/gui-gtk-2.0/menu.c:752
#: client/gui-gtk-2.0/menu.c:754 client/gui-gtk-2.0/menu.c:756
#: client/gui-gtk-2.0/menu.c:758 client/gui-gtk-2.0/menu.c:760
#: client/gui-gtk-2.0/menu.c:762 client/gui-gtk-2.0/menu.c:765
#: client/gui-gtk-2.0/menu.c:768 client/gui-gtk-2.0/menu.c:771
#: client/gui-gtk-2.0/menu.c:774 client/gui-gtk-2.0/menu.c:776
#: client/gui-gtk-2.0/menu.c:778 data/Freeciv.in:2026
msgid "Game"
msgstr "ÓÎÏ·"

#: client/gui-gtk-2.0/menu.c:736 client/gui-gtk-2.0/menu.c:738
#: client/gui-gtk-2.0/menu.c:740
msgid "_Chat"
msgstr "ÁÄÌì(_C)"

#: client/gui-gtk-2.0/menu.c:738 client/gui-win32/menu.c:315
msgid "_Clear Log"
msgstr "Çå¿ÕÈÕÖ¾(_C)"

#: client/gui-gtk-2.0/menu.c:740 client/gui-win32/menu.c:314
#, fuzzy
msgid "_Write Log"
msgstr "µ¼³öÈÕÖ¾(_X)"

#: client/gui-gtk-2.0/menu.c:742 client/gui-gtk-2.0/menu.c:744
#: client/gui-gtk-2.0/menu.c:746 client/gui-gtk-2.0/menu.c:748
#: client/gui-gtk-2.0/menu.c:1007 client/gui-win32/menu.c:328
#: client/gui-win32/menu.c:432
msgid "_Government"
msgstr "Õþ¸®(_G)"

#: client/gui-gtk-2.0/menu.c:744 client/gui-win32/menu.c:323
msgid "_Tax Rates"
msgstr "Ë°ÂÊ(_T)"

#: client/gui-gtk-2.0/menu.c:746
msgid "_Revolution..."
msgstr "¸ïÃü(_R)..."

#: client/gui-gtk-2.0/menu.c:750 client/gui-gtk-2.0/menu.c:752
#: client/gui-gtk-2.0/menu.c:754 client/gui-gtk-2.0/menu.c:756
#: client/gui-gtk-2.0/menu.c:758 client/gui-gtk-2.0/menu.c:760
#, fuzzy
msgid "_Options"
msgstr "Ñ¡Ïî"

#: client/gui-gtk-2.0/menu.c:752
#, fuzzy
msgid "_Local Client"
msgstr "±¾µØÑ¡Ïî(_L)"

#: client/gui-gtk-2.0/menu.c:754
#, fuzzy
msgid "_Message"
msgstr "ÏûÏ¢(_M)"

#: client/gui-gtk-2.0/menu.c:756
#, fuzzy
msgid "_Remote Server"
msgstr "É¾³ý(_R)"

#: client/gui-gtk-2.0/menu.c:758
#, fuzzy
msgid "Save Options _Now"
msgstr "ÓÎÏ·Ñ¡Ïî"

#: client/gui-gtk-2.0/menu.c:760
msgid "Save Options on _Exit"
msgstr "ÍË³öÊ±±£´æÑ¡Ïî(_E)"

#: client/gui-gtk-2.0/menu.c:765
msgid "_Reload Tileset"
msgstr "ÖØÐÂÔØÈëµØÍ¼·ç¸ñ(_R)"

#: client/gui-gtk-2.0/menu.c:768 client/gui-win32/menu.c:311
msgid "_Save Game"
msgstr "±£´æÓÎÏ·(_S)"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:312
msgid "Save Game _As..."
msgstr "ÓÎÏ·±£´æÎª(_A)¡­"

#: client/gui-gtk-2.0/menu.c:776
msgid "_Leave"
msgstr "Àë¿ª(_L)"

#: client/gui-gtk-2.0/menu.c:778 client/gui-win32/menu.c:318
msgid "_Quit"
msgstr "ÍË³ö(_Q)"

#: client/gui-gtk-2.0/menu.c:783 client/gui-gtk-2.0/menu.c:785
#: client/gui-gtk-2.0/menu.c:787 client/gui-gtk-2.0/menu.c:789
#: client/gui-gtk-2.0/menu.c:791win32/menu.c:322
msgid "_Edit"
msgstr "±à¼­(_E)"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:325
msgid "_Find City"
msgstr "Ñ°ÕÒ³ÇÊÐ(_F)"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:326
msgid "_Worklists"
msgstr "¹¤×÷ÁÐ±í(_W)"

#: client/gui-gtk-2.0/menu.c:794
#, fuzzy
msgid "Editing _Mode"
msgstr "»úÆ÷¹¤¾ß"

#: client/gui-gtk-2.0/menu.c:796
#, fuzzy
msgid "Editing _Tools"
msgstr "»úÆ÷¹¤¾ß"

#: client/gui-gtk-2.0/menu.c:798
msgid "Recalculate _Borders"
msgstr ""

#: client/gui-gtk-2.0/menu.c:800
msgid "Regenerate _Water"
msgstr ""

#: client/gui-gtk-2.0/menu.c:804 client/gui-gtk-2.0/menu.c:947
#: client/gui-win32/menu.c:335
msgid "_View"
msgstr "²é¿´(_V)"

#: client/gui-gtk-2.0/menu.c:808
msgid "City Outlines"
msgstr "³ÇÊÐÂÖÀª"

#: client/gui-gtk-2.0/menu.c:810 client/gui-win32/menu.c:336
msgid "Map _Grid"
msgstr "µØÍ¼Õ¤¸ñ(_G)"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:337
msgid "National _Borders"
msgstr "¹ú¼Ò±ß½ç(_B)"

#: client/gui-gtk-2.0/menu.c:814 client/gui-win32/menu.c:338
msgid "City _Names"
msgstr "³ÇÊÐÃû³Æ(_N)"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339
msgid "City G_rowth"
msgstr "³ÇÊÐÔö³¤(_R)"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:340
msgid "City _Productions"
msgstr "³ÇÊÐÉú²ú(_P)"

#: client/gui-gtk-2.0/menu.c:823 client/gui-sdl/optiondlg.c:1634
#: client/gui-win32/menu.c:341 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:211 data/helpdata.txt:1221
msgid "Terrain"
msgstr "µØÐÎ"

#: client/gui-gtk-2.0/menu.c:825 client/gui-win32/menu.c:342
#: client/gui-xaw/menu.c:154
msgid "Coastline"
msgstr "º£°¶Ïß"

#: client/gui-gtk-2.0/menu.c:831 client/gui-win32/menu.c:344
msgid "Roads & Rails"
msgstr "¹«Â·ºÍÌúÂ·"

#: client/gui-gtk-2.0/menu.c:835 client/gui-sdl/optiondlg.c:1932
#: client/gui-win32/menu.c:346 client/gui-xaw/menu.c:157
msgid "Mines"
msgstr "¿ó¾®"

#: client/gui-gtk-2.0/menu.c:837 client/gui-win32/menu.c:347839 client/gui-win32/menu.c:349
#: client/gui-xaw/menu.c:159
msgid "Specials"
msgstr "ÌØ²ú"

#: client/gui-gtk-2.0/menu.c:841 client/gui-win32/menu.c:350
#: client/gui-xaw/menu.c:160847 client/gui-win32/menu.c:353
#: client/gui-xaw/menu.c:163849 client/gui-sdl/optiondlg.c:1853
#: client/gui-win32/menu.c:354 client/gui-xaw/menu.c:164
msgid "Fog of War"
msgstr "Õ½Îí"

#: client/gui-gtk-2.0/menu.c:853
msgid "_Full Screen"
msgstr "È«ÆÁÄ£Ê½(_F)"

#: client/gui-gtk-2.0/menu.c:857
msgid "_Center View"
msgstr "ÒÆ¶¯µ½´°¿ÚÖÐÐÄ(_C)"

#: client/gui-gtk-2.0/menu.c:860 client/gui-win32/menu.c:359
msgid "_Orders"
msgstr "ÃüÁî(_O)"
menu.c:886 client/gui-gtk-2.0/menu.c:888
#: client/gui-gtk-2.0/menu.c:890 client/gui-gtk-2.0/menu.c:892
#: client/gui-gtk-2.0/menu.c:894 client/gui-gtk-2.0/menu.c:896
#: client/gui-gtk-2.0/menu.c:898 client/gui-gtk-2.0/menu.c:900
#: client/gui-gtk-2.0/menu.c:902 client/gui-gtk-2.0/menu.c:904
#: client/gui-gtk-2.0/menu.c:906 client/gui-gtk-2.0/menu.c:908
#: client/gui-gtk-2.0/menu.c:910 client/gui-gtk-2.0/menu.c:912
#: client/gui-gtk-2.0/menu.c:914 client/gui-gtk-2.0/menu.c:916
#: client/gui-gtk-2.0/menu.c:918 client/gui-gtk-2.0/menu.c:920
#: client/gui-gtk-2.0/menu.c:922 client/gui-gtk-2.0/menu.c:924
#: client/gui-gtk-2.0/menu.c:926 client/gui-gtk-2.0/menu.c:928
#: client/gui-gtk-2.0/menu.c:930 client/gui-gtk-2.0/menu.c:932
#: client/gui-gtk-2.0/menu.c:934 client/gui-gtk-2.0/menu.c:936
#: client/gui-gtk-2.0/menu.c:938 client/gui-gtk-2.0/menu.c:940
#: data/Freeciv.in:2029
msgid "Orders"
msgstr "ÃüÁî"

#: client/gui-gtk-2.0/menu.c:864 client/gui-gtk-2.0/menu.c:1488
#: client/gui-win32/menu.c:360
msgid "_Build City"
msgstr "½¨Ôì³ÇÊÐ(_B)"

#: client/gui-gtk-2.0/menu.c:866 client/gui-gtk-2.0/menu.c:1510
#: client/gui-gtk-2.0/menu.c:1516 client/gui-win32/menu.c:361
msgid "Build _Road"
msgstr "ÐÞÖþ¹«Â·(_R)"

#: client/gui-gtk-2.0/menu.c:868 client/gui-gtk-2.0/menu.c:1404
#: client/gui-win32/menu.c:362
msgid "Build _Irrigation"
msgstr "ÐËÐÞË®Àû(_I)"

#: client/gui-gtk-2.0/menu.c:870 client/gui-gtk-2.0/menu.c:1405
#: client/gui-win32/menu.c:363
msgid "Build _Mine"
msgstr "ÐÞÖþ¿ó¾®(_M)"

#: client/gui-gtk-2.0/menu.c:872 client/gui-gtk-2.0/menu.c:1406
msgid "Transf_orm Terrain"
msgstr "¸Ä±äµØÐÎ(_O)"

#: client/gui-gtk-2.0/menu.c:874 client/gui-gtk-2.0/menu.c:1552
#: client/gui-win32/menu.c:365
msgid "Build _Fortress"
msgstr "½¨ÖþÒªÈû"

#: client/gui-gtk-2.0/menu.c:876 client/gui-win32/menu.c:366
msgid "Build Airbas_e"
msgstr "½¨Ôì¿Õ¾ü»ùµØ(_E)"

#: client/gui-gtk-2.0/menu.c:878 client/gui-gtk-2.0/menu.c:1558
#: client/gui-win32/menu.c:367
msgid "Clean _Pollution"
msgstr "Çå³ýÎÛÈ¾(_P)"

#: client/gui-gtk-2.0/menu.c:880 client/gui-win32/menu.c:368
msgid "Clean _Nuclear Fallout"
msgstr "Çå³ýºË·øÉä(_N)"

#: client/gui-gtk-2.0/menu.c:884 client/gui-win32/menu.c:370
msgid "_Sentry"
msgstr "·ÅÉÚ(_S)"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:373892 client/gui-win32/menu.c:374
msgid "_Load"
msgstr "×°ÔØ(_L)"

#: client/gui-gtk-2.0/menu.c:894896 client/gui-win32/menu.c:375
msgid "_Unload"
msgstr "Ð¶ÔØ(_U)"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376
msgid "Wake up o_thers"
msgstr "»½ÐÑÆäËü(_T)"

#: client/gui-gtk-2.0/menu.c:902
msgid "_Auto Settler"
msgstr "×Ô¶¯ÒÆÃñ(_A)"

#: client/gui-gtk-2.0/menu.c:904 client/gui-win32/menu.c:379
msgid "Auto E_xplore"
msgstr "×Ô¶¯¿±Ì½(_X)"

#: client/gui-gtk-2.0/menu.c:906 client/gui-gtk-2.0/menu.c:908
#: client/gui-gtk-2.0/menu.c:910
msgid "_Connect"
msgstr "Á¬½Ó(_C)"

#: client/gui-gtk-2.0/menu.c:906 client/gui-win32/menu.c:381
msgid "_Road"
msgstr "¹«Â·(_R)"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:382
msgid "Rai_l"
msgstr "ÌúÂ·(_L)"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383
msgid "_Irrigate"
msgstr "Ë®Àû(_I)"

#: client/gui-gtk-2.0/menu.c:912
msgid "Go _to"
msgstr "Ç°Íù(_T)"

#: client/gui-gtk-2.0/menu.c:912
msgid "_Build city"
msgstr "½¨Ôì³ÇÊÐ(_B)"

#: client/gui-gtk-2.0/menu.c:914
msgid "Patrol (_Q)"
msgstr "Ñ²Âß(_Q)"

#: client/gui-gtk-2.0/menu.c:916 client/gui-win32/menu.c:386
msgid "_Go to"
msgstr "Ç°Íù(_G)"

#: client/gui-gtk-2.0/menu.c:918920 client/gui-sdl/menu.c:451
#: client/gui-win32/menu.c:388 client/gui-xaw/menu.c:208
msgid "Return to nearest city"
msgstr "·µ»Ø×î½üµÄ³ÇÊÐ"

#: client/gui-gtk-2.0/menu.c:924 client/gui-win32/menu.c:390
#: client/gui-xaw/menu.c:210
msgid "Disband Unit"
msgstr "½âÉ¢²¿¶Ó"

#: client/gui-gtk-2.0/menu.c:926 client/gui-sdl/citydlg.c:532
#: data/Freeciv.in:1186
msgid "Upgrade unit"
msgstr "Éý¼¶²¿¶Ó"

#: client/gui-gtk-2.0/menu.c:928
msgid "Diplomat\\/Spy Actions"
msgstr "Íâ½»¹Ù\\/¼äµý»î¶¯"

#: client/gui-gtk-2.0/menu.c:930 client/gui-sdl/menu.c:400
#: client/gui-win32/menu.c:392 client/gui-xaw/menu.c:214
msgid "Explode Nuclear"
msgstr "Òý±¬ºËµ¯"

#: client/gui-gtk-2.0/menu.c:934
msgid "Select same type"
msgstr "Ñ¡ÔñÏàÍ¬ÀàÐÍ²¿¶Ó"

#: client/gui-gtk-2.0/menu.c:936
#, fuzzy
msgid "Select same type in tile"
msgstr "Ñ¡ÔñÒ»¸ö³ÇÊÐ"

#: client/gui-gtk-2.0/menu.c:938 client/gui-win32/menu.c:394
msgid "_Wait"
msgstr "µÈ´ý(_W)"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:395
#: client/gui-xaw/menu.c:218
msgid "Done"
msgstr "Íê³É"

#: client/gui-gtk-2.0/menu.c:943 client/gui-win32/menu.c:399
msgid "_Reports"
msgstr "±¨¸æ(_R)"

#: client/gui-gtk-2.0/menu.c:945 client/gui-gtk-2.0/menu.c:947
#: client/gui-gtk-2.0/menu.c:949 client/gui-gtk-2.0/menu.c:951
#: client/gui-gtk-2.0/menu.c:953 client/gui-gtk-2.0/menu.c:955
#: client/gui-gtk-2.0/menu.c:957 client/gui-gtk-2.0/menu.c:959
#: client/gui-gtk-2.0/menu.c:961 client/gui-gtk-2.0/menu.c:963
#: client/gui-gtk-2.0/menu.c:965 client/gui-gtk-2.0/menu.c:967
#: client/gui-gtk-2.0/menu.c:969 data/Freeciv.in:2030
msgid "Reports"
msgstr "±¨¸æ"

#: client/gui-gtk-2.0/menu.c:949 client/gui-gtk-2.0/menu.c:995
#: client/gui-win32/menu.c:401 client/gui-win32/menu.c:426
msgid "_Units"
msgstr "²¿¶Ó(_U)"

#. TRANS: Nations report action
#: client/gui-gtk-2.0/menu.c:951 client/gui-win32/menu.c:403
#, fuzzy
msgid "_Nations"
msgstr "Ãñ×å(_N)£º"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:404
msgid "_Economy"
msgstr "¾­¼Ã(_E)"

#. TRANS: Research report action
#: client/gui-gtk-2.0/menu.c:957 client/gui-win32/menu.c:406
#, fuzzy
msgid "_Research"
msgstr "ÑÐ¾¿(_R)"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:408
msgid "_Wonders of the World"
msgstr "ÊÀ½çÆæ¼£(_W)"

#: client/gui-gtk-2.0/menu.c:963 client/gui-win32/menu.c:409965 client/gui-win32/menu.c:410
msgid "_Messages"
msgstr "ÏûÏ¢(_M)"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:411
msgid "_Demographics"
msgstr "ÈË¿Ú(_D)"

#: client/gui-gtk-2.0/menu.c:969 client/gui-gtk-2.0/plrdlg.c:477
#: client/gui-win32/menu.c:412
msgid "_Spaceship"
msgstr "ÓîÖæ·É´¬(_S)"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:416
msgid "_Help"
msgstr "°ïÖú(_H)"

#: client/gui-gtk-2.0/menu.c:975 client/gui-gtk-2.0/menu.c:977
#: client/gui-gtk-2.0/menu.c:979 client/gui-gtk-2.0/menu.c:981
#: client/gui-gtk-2.0/menu.c:983 client/gui-gtk-2.0/menu.c:985
#: client/gui-gtk-2.0/menu.c:987 client/gui-gtk-2.0/menu.c:989
#: client/gui-gtk-2.0/menu.c:991 client/gui-gtk-2.0/menu.c:993
#: client/gui-gtk-2.0/menu.c:995 client/gui-gtk-2.0/menu.c:997
#: client/gui-gtk-2.0/menu.c:999 client/gui-gtk-2.0/menu.c:1001
#: client/gui-gtk-2.0/menu.c:1003 client/gui-gtk-2.0/menu.c:1005
#: client/gui-gtk-2.0/menu.c:1007 client/gui-gtk-2.0/menu.c:1009
#: client/gui-gtk-2.0/menu.c:1011 client/gui-gtk-2.0/menu.c:1013
#: client/gui-gtk-2.0/menu.c:1015 client/gui-gtk-2.0/menu.c:1017
#: client/gui-gtk-2.0/repodlgs.c:327 client/gui-win32/citydlg.c:1082
#: client/gui-win32/repodlgs.c:287 client/gui-win32/wldlg.c:846
#: data/Freeciv.in:1466 data/Freeciv.in:2032 data/Freeciv.in:2108
#: data/Freeciv.in:2195 data/Freeciv.in:2201
msgid "Help"
msgstr "°ïÖú"

#: client/gui-gtk-2.0/menu.c:977 client/gui-win32/menu.c:417979 client/gui-win32/menu.c:418
msgid "Co_nnecting"
msgstr "Á¬½Ó(_N)"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:419
msgid "C_ontrols"
msgstr "¿ØÖÆ(_O)"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420
msgid "C_hatline"
msgstr "ÁÄÌì(_H)"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:421987 client/gui-win32/menu.c:422
msgid "Citizen _Management"
msgstr "ÊÐÃñ¹ÜÀí(_M)"

#: client/gui-gtk-2.0/menu.c:989 client/gui-win32/menu.c:423
msgid "_Playing"
msgstr "ÓÎÏ·¼¼ÇÉ(_P)"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:425
msgid "City _Improvements"
msgstr "³ÇÊÐ½¨Öþ(_I)"

#: client/gui-gtk-2.0/menu.c:997 client/gui-win32/menu.c:427
msgid "Com_bat"
msgstr "Õ½¶·(_B)"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:428
msgid "_ZOC"
msgstr "_ZOC"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:429
msgid "Techno_logy"
msgstr "¿Æ¼¼(_L)"

#: client/gui-gtk-2.0/menu.c:1003 client/gui-win32/menu.c:430
msgid "_Terrain"
msgstr "µØÐÎ(_T)"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:431
msgid "Won_ders"
msgstr "Ææ¼£(_D)"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:433
msgid "Happin_ess"
msgstr "»¶ÀÖ(_E)"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434
msgid "Space _Race"
msgstr "Ì«¿Õ¾ºÈü(_R)"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:436
msgid "_Copying"
msgstr "°æÈ¨(_C)"

#: client/gui-gtk-2.0/menu.c:1017 client/gui-win32/menu.c:437
msgid "_About"
msgstr "¹ØÓÚ(_A)"

#: client/gui-gtk-2.0/menu.c:1303
#, c-format
msgid "%s..."
msgstr "%s..."

#: client/gui-gtk-2.0/menu.c:1396
#, c-format
msgid "Change to %s (_I)"
msgstr "¸ÄÔìÎª %s (_I)"

#: client/gui-gtk-2.0/menu.c:1397398471485
msgid "Add to City (_B)"
msgstr "¼ÓÈë³ÇÊÐ(_B)"

#: client/gui-gtk-2.0/menu.c:1493
msgid "Make Trade _Route"
msgstr "¿ª±ÙÉÌÂ·(_R)"

#: client/gui-gtk-2.0/menu.c:1507
msgid "Build _Railroad"
msgstr "ÐÞÖþÌúÂ·(_R)"

#: client/gui-gtk-2.0/menu.c:1530
msgid "Bu_ild Farmland"
msgstr "½¨ÖþÅ©³¡"

#: client/gui-gtk-2.0/menu.c:1550
msgid "_Fortify"
msgstr "Éè·À(_F)"

#: client/gui-gtk-2.0/menu.c:1556
msgid "_Paradrop"
msgstr "¿Õ½µ(_P)"

#: client/gui-gtk-2.0/messagedlg.c:62 client/gui-win32/messagedlg.c:175
#: client/gui-xaw/menu.c:117 data/Freeciv.in:12541
msgid ""
"Where to display messages?\n"
"<b>Out</b>put window ; <b>Mes</b>sages window ; <b>Pop</b>up individual "
"window"
msgstr ""
"ÔÚÄÄÀïÏÔÊ¾ÏûÏ¢£¿\n"
"<b>Êä³ö</b>´°¿Ú£»<b>ÏûÏ¢</b>´°¿Ú£»7
msgid "Out"
msgstr "Êä³ö"

#: client/gui-gtk-2.0/messagedlg.c:134
msgid "Mes"
msgstr "ÏûÏ¢"

#: client/gui-gtk-2.0/messagedlg.c:141
msgid "Pop"
msgstr "¶ÀÁ¢"

#: client/gui-gtk-2.0/messagewin.c:155 client/gui-sdl/messagewin.c:247
#: client/gui-win32/messagewin.c:132 client/gui-xaw/menu.c:233
#: data/Freeciv.in:3280 data/Freeciv.in:3281 data/Freeciv.in:3290
msgid "Messages"
msgstr "ÏûÏ¢"

#: client/gui-gtk-2.0/plrdlg.c:335
msgid "?show:Dead Players"
msgstr "ÒÑËÀÍöÍæ¼Ò"

#. TRANS: Nations report title
#. TRANS: Nations report action
#. TRANS: Nations report title
#. TRANS: Nations report action
#: client/gui-gtk-2.0/plrdlg.c:356 client/gui-sdl/mapctrl.c:1581
#: client/gui-sdl/plrdlg.c:607 client/gui-win32/plrdlg.c:344
#: client/gui-xaw/menu.c:226 data/Freeciv.in:3199 data/Freeciv.in:3200
#, fuzzy
msgid "Nations"
msgstr "Ãñ×å"

#: client/gui-gtk-2.0/plrdlg.c:449
msgid "_Intelligence"
msgstr "Çé±¨(_I)"

#: client/gui-gtk-2.0/plrdlg.c:456
msgid "_Meet"
msgstr "»áÒé(_M)"

#: client/gui-gtk-2.0/plrdlg.c:463
#, fuzzy
msgid "Cancel _Treaty"
msgstr "È¡ÏûÐ­¶¨(_C)"

#: client/gui-gtk-2.0/plrdlg.c:470
msgid "_Withdraw vision"
msgstr "»ØÊÕÊÓÒ°(_W)"

#: client/gui-gtk-2.0/plrdlg.c:501
msgid "_AI"
msgstr "_AI"

#: client/gui-gtk-2.0/plrdlg.c:507
msgid "_Toggle AI Mode"
msgstr "ÇÐ»» AI Ä£Ê½(_T)"

#: client/gui-gtk-2.0/plrdlg.c:528
#, fuzzy
msgid "_Editor"
msgstr "±à¼­(_E)"

#: client/gui-gtk-2.0/plrdlg.c:536
#, fuzzy
msgid "_Edit Nation..."
msgstr "³ÇÊÐÑ¡Ïî¡­"

#: client/gui-gtk-2.0/pages.c:208
msgid "Start _New Game"
msgstr "¿ªÊ¼ÐÂÓÎÏ·(_N)"

#: client/gui-gtk-2.0/pages.c:214
msgid "Start _Scenario Game"
msgstr "¿ªÊ¼¾çÇéÓÎÏ·(_S)"

#: client/gui-gtk-2.0/pages.c:22029
msgid "C_onnect to Network Game"
msgstr "Á¬½Óµ½ÍøÂçÓÎÏ·(_O)"

#: client/gui-gtk-2.0/pages.c:236
#, fuzzy
msgid "Connect to Gaming _Zone"
msgstr "Á¬½Óµ½ÍøÂçÓÎÏ·"

#: client/gui-gtk-2.0/pages.c:610 client/gui-win32/connectdlg.c:300
#: client/gui-xaw/connectdlg.c:326
msgid "Passwords don't match, enter password."
msgstr "¿ÚÁî²»ÕýÈ·£¬ÇåÊäÈë¿ÚÁî¡£"

#: client/gui-gtk-2.0/pages.c:700 client/gui-win32/connectdlg.c:914
msgid "Server Name"
msgstr "·þÎñÆ÷Ãû³Æ"

#: client/gui-gtk-2.0/pages.c:701 client/gui-sdl/mapview.c:622
#: client/gui-win32/connectdlg.c:914 data/Freeciv.in:96
msgid "Port"
msgstr "¶Ë¿Ú"

#: client/gui-gtk-2.0/pages.c:702 client/gui-win32/connectdlg.c:915
msgid "Version"
msgstr "°æ±¾"

#: client/gui-gtk-2.0/pages.c:703 client/gui-gtk-2.0/pages.c:2080
#: client/gui-win32/connectdlg.c:915 client/gui-win32/connectdlg.c:994
msgid "Status"
msgstr "×´Ì¬"

#: client/gui-gtk-2.0/pages.c:704 client/gui-sdl/connectdlg.c:317
#: client/gui-sdl/plrdlg.c:332 client/gui-win32/connectdlg.c:915
msgid "Players"
msgstr "Íæ¼Ò"

#: client/gui-gtk-2.0/pages.c:705 client/gui-win32/connectdlg.c:916
msgid "Comment"
msgstr "ËµÃ÷"

#: client/gui-gtk-2.0/pages.c:743
msgid "Local _Area Network"
msgstr "¾ÖÓòÍø(_A)"

#: client/gui-gtk-2.0/pages.c:779
msgid "Internet _Metaserver"
msgstr "»¥ÁªÍøÔª·þÎñÆ÷(_M)"

#: client/gui-gtk-2.0/pages.c:813
msgid "_Host:"
msgstr "Ö÷»ú(_H)£º"

#: client/gui-gtk-2.0/pages.c:830847
msgid "_Login:"
msgstr "µÇÂ¼(_L)£º"

#: client/gui-gtk-2.0/pages.c:865
msgid "Pass_word:"
msgstr "¿ÚÁî(_W)£º"

#: client/gui-gtk-2.0/pages.c:883
msgid "Conf_irm Password:"
msgstr "È·ÈÏ¿ÚÁî(_I)£º"

#: client/gui-gtk-2.0/pages.c:908
msgid "C_onnect"
msgstr "Á¬½Ó(_O)"

#: client/gui-gtk-2.0/pages.c:1126
#, fuzzy, c-format
msgid "Connection name: %s"
msgstr "ÕýÔÚÁ¬½ÓÖÐ"

#: client/gui-gtk-2.0/pages.c:1129
#, c-format
msgid "Player name: %s"
msgstr "Íæ¼ÒÃû×Ö£º%s"

#: client/gui-gtk-2.0/pages.c:1134
#, c-format
msgid "Host: %s"
msgstr "Ö÷»ú£º%s"

#: client/gui-gtk-2.0/pages.c:1141
msgid "Player/conn info"
msgstr "Íæ¼Ò/Á¬½ÓÐÅÏ¢"

#: client/gui-gtk-2.0/pages.c:1168
#, c-format
msgid "%s info"
msgstr "%s ÐÅÏ¢"

#: client/gui-gtk-2.0/pages.c:1179
msgid "Toggle player ready"
msgstr "ÇÐ»»¾ÍÐ÷×´Ì¬"

#: client/gui-gtk-2.0/pages.c:1187
msgid "Pick nation"
msgstr "Ñ¡ÔñÃñ×å"

#: client/gui-gtk-2.0/pages.c:1197
msgid "Observe this player"
msgstr "ÅÔ¹Û´ËÍæ¼Ò"

#: client/gui-gtk-2.0/pages.c:1204
msgid "Take this player"
msgstr "È¡´ú´ËÍæ¼Ò"

#: client/gui-gtk-2.0/pages.c:1221
msgid "Cut connection"
msgstr "ÇÐ¶ÏÁ¬½Ó"

#: client/gui-gtk-2.0/pages.c:1231
msgid "Aitoggle player"
msgstr "ÇÐ»»Íæ¼ÒÊÇ·ñÎª AI"

#: client/gui-gtk-2.0/pages.c:1240
msgid "Remove player"
msgstr "É¾³ýÍæ¼Ò"

#: client/gui-gtk-2.0/pages.c:1251
msgid "Give info access"
msgstr "¸øÓè info ·ÃÎÊ¼¶±ð"

#: client/gui-gtk-2.0/pages.c:1259
msgid "Give ctrl access"
msgstr "¸øÓè ctrl ·ÃÎÊ¼¶±ð"

#. TRANS: e.g., "Put on Team 5"
#: client/gui-gtk-2.0/pages.c:1324
#, fuzzy, c-format
msgid "Put on %s"
msgstr "ÈË¿Ú£º%s"

#: client/gui-gtk-2.0/pages.c:1428
#, fuzzy
msgid "Number of _Players (including AI):"
msgstr "Íæ¼ÒÊýÄ¿£¨°üÀ¨AI£©(_P)£º"

#: client/gui-gtk-2.0/pages.c:1455
#, fuzzy
msgid "AI Skill _Level:"
msgstr "AI¼¼ÄÜ¼¶±ð(_L)£º"

#: client/gui-gtk-2.0/pages.c:1472
#, fuzzy
msgid "Ruleset _Version:"
msgstr "¹æÔò¼¯£¨(_V)£º"

#: client/gui-gtk-2.0/pages.c:1480 client/gui-gtk-2.0/pages.c:2112
msgid "_More Game Options..."
msgstr "¸ü¶àÓÎÏ·Ñ¡Ïî(_M)..."

#: client/gui-gtk-2.0/pages.c:1505
#, fuzzy
msgid "Record"
msgstr "±¨¸æ"

#: client/gui-gtk-2.0/pages.c:1510
#, fuzzy
msgid "Rating"
msgstr "É³»Ê»Êºó"

#: client/gui-gtk-2.0/pages.c:1516
msgid "Ready"
msgstr "¾ÍÐ÷"

#: client/gui-gtk-2.0/pages.c:1523 data/default/units.ruleset:1959
#: data/nation/slovakian.ruleset:26
msgid "Leader"
msgstr "Áìµ¼Õß"

#: client/gui-gtk-2.0/pages.c:1651 client/gui-sdl/chatline.c:185743763 client/gui-gtk-2.0/pages.c:1956
#: client/gui-gtk-2.0/pages.c:2366
msgid "_Browse..."
msgstr "ä¯ÀÀ(_B)..."

#: client/gui-gtk-2.0/pages.c:1830
msgid "Choose a Scenario"
msgstr "ÇëÑ¡Ôñ¾çÇé"

#: client/gui-gtk-2.0/pages.c:1917209222782363 client/gui-sdl/optiondlg.c:2272
msgid "Save Game"
msgstr "±£´æÓÎÏ·"

#: client/gui-gtk-2.0/pages.c:2404
msgid "Saved _Games:"
msgstr "´æÅÌÓÎÏ·(_G)£º"

#: client/gui-gtk-2.0/pages.c:2431
msgid "Save _Filename:"
msgstr "´æÅÌÎÄ¼þÃû(_F)£º"

#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#: client/gui-gtk-2.0/repodlgs.c:297 client/gui-sdl/mapctrl.c:1414
#: client/gui-sdl/mapview.c:333 client/gui-sdl/mapview.c:337
#: client/gui-sdl/mapview.c:343 client/gui-sdl/repodlgs.c:3266
#: client/gui-win32/repodlgs.c:93 client/gui-win32/repodlgs.c:271
#: client/gui-xaw/menu.c:229 client/gui-xaw/repodlgs.c:276
#: client/gui-xaw/repodlgs.c:499 data/Freeciv.in:1366
#, fuzzy
msgid "Research"
msgstr "ÑÐ¾¿"

#: client/gui-gtk-2.0/repodlgs.c:309 client/gui-win32/repodlgs.c:281330 client/gui-win32/repodlgs.c:291
#: data/Freeciv.in:1429
msgid "Goal"
msgstr "Ä¿±ê"

#: client/gui-gtk-2.0/repodlgs.c:646
msgid "?Building:Name"
msgstr "Ãû³Æ"

#: client/gui-gtk-2.0/repodlgs.c:647 client/gui-win32/repodlgs.c:460
msgid "Count"
msgstr "¼ÆÊý"

#: client/gui-gtk-2.0/repodlgs.c:648 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1095 client/gui-win32/repodlgs.c:464
#: client/gui-win32/wldlg.c:802 client/gui-win32/wldlg.c:808
#: manual/civmanual.c:293
msgid "Cost"
msgstr "³É±¾"

#: client/gui-gtk-2.0/repodlgs.c:649 client/gui-sdl/repodlgs.c:2042
#: client/gui-win32/repodlgs.c:466
#, fuzzy
msgid "U Total"
msgstr "×Ü¿ªÏú"

#: client/gui-gtk-2.0/repodlgs.c:719
msgid "Total Cost:"
msgstr "³É±¾×Ü¼Æ£º"

#: client/gui-gtk-2.0/repodlgs.c:72530
msgid "Sell _All"
msgstr "È«²¿Âô³ö(_A)"

#: client/gui-gtk-2.0/repodlgs.c:81681951
msgid "Sell-Off: Results"
msgstr "ÊÛ³ö£º½á¹û"

#: client/gui-gtk-2.0/repodlgs.c:91158 client/gui-win32/repodlgs.c:710
msgid "Unit Type"
msgstr "²¿¶ÓÀàÐÍ"

#: client/gui-gtk-2.0/repodlgs.c:959 client/gui-win32/repodlgs.c:711
#, fuzzy
msgid "?Upgradable unit [short]:U"
msgstr "¿ÉÉý¼¶"

#: client/gui-gtk-2.0/repodlgs.c:960 client/gui-win32/repodlgs.c:71261 client/gui-win32/repodlgs.c:713
msgid "Active"
msgstr "»î¶¯"

#: client/gui-gtk-2.0/repodlgs.c:1034
msgid "Find _Nearest"
msgstr "²éÕÒ×î½üµÄ(_N)"

#: client/gui-gtk-2.0/repodlgs.c:1039
msgid "_Upgrade"
msgstr "Éý¼¶(_U)"

#: client/gui-gtk-2.0/repodlgs.c:1181 client/gui-sdl/repodlgs.c:194
#: client/gui-win32/repodlgs.c:566 client/gui-xaw/repodlgs.c:102499
msgid "Totals:"
msgstr "×ÜÊý£º"

#: client/gui-gtk-2.0/repodlgs.c:1322
msgid "Player\n"
msgstr "Íæ¼Ò\n"

#: client/gui-gtk-2.0/repodlgs.c:1323
msgid "Score\n"
msgstr "»ñÈ¡·ÖÊý\n"

#: client/gui-gtk-2.0/repodlgs.c:1324325326
msgid ""
"Production\n"
"(M tons)"
msgstr ""
"Îï×Ê<\n"
"£¨M ¶Ö£©"

#: client/gui-gtk-2.0/repodlgs.c:1327
msgid "Cities\n"
msgstr "³ÇÊÐ\n"

#: client/gui-gtk-2.0/repodlgs.c:1328
msgid "Technologies\n"
msgstr "¼¼Êõ\n"

#: client/gui-gtk-2.0/repodlgs.c:1329
msgid ""
"Military Service\n"
"(months)"
msgstr ""
"±øÒÛ\n"
"£¨ÔÂ£©"

#: client/gui-gtk-2.0/repodlgs.c:1330
msgid "Wonders\n"
msgstr "Ææ¼£\n"

#: client/gui-gtk-2.0/repodlgs.c:1331332333
msgid ""
"Settled Area\n"
"(sq. mi.)"
msgstr ""
"ÒÆÃñÃæ»ý\n"
"£¨Æ½·½Ó¢Àï£©"

#: client/gui-gtk-2.0/repodlgs.c:1334
msgid ""
"Literacy\n"
"(%)"
msgstr ""
"ÎÄÑ§\n"
"(%)"

#: client/gui-gtk-2.0/repodlgs.c:1335
msgid "Spaceship\n"
msgstr "ÓîÖæ·É´¬\n"

#: client/gui-gtk-2.0/repodlgs.c:1517 data/Freeciv.in:3397
#: data/Freeciv.in:3406
msgid "Game Settings"
msgstr "ÓÎÏ·ÉèÖÃ"

#: client/gui-gtk-2.0/repodlgs.c:1622 client/gui-xaw/repodlgs.c:1441
msgid "true"
msgstr "Õæ"

#: client/gui-gtk-2.0/repodlgs.c:1622 client/gui-xaw/repodlgs.c:1441
msgid "false"
msgstr "¼Ù"

#: client/gui-gtk-2.0/repodlgs.c:1632 client/gui-xaw/repodlgs.c:1451
msgid "(hidden)"
msgstr "£¨Òþ²Ø£©"

#: client/gui-gtk-2.0/spaceshipdlg.c:221
msgid "_Launch"
msgstr "·¢Éä(_L)"

#: client/gui-gtk-2.0/theme_dlg.c:57
msgid "Theme suggested"
msgstr ""

#: client/gui-gtk-2.0/theme_dlg.c:60
#, fuzzy
msgid "Load theme"
msgstr "×°ÈëÓÎÏ·"

#: client/gui-gtk-2.0/theme_dlg.c:62
msgid "Keep current theme"
msgstr ""

#: client/gui-gtk-2.0/theme_dlg.c:69
#, c-format
msgid ""
"Tileset suggests using %s theme.\n"
"You are currently using %s."
msgstr ""

#: client/gui-gtk-2.0/tileset_dlg.c:51
msgid "Prefered tileset"
msgstr ""

#: client/gui-gtk-2.0/tileset_dlg.c:54
#, fuzzy
msgid "Load tileset"
msgstr "ÖØÐÂÔØÈëµØÍ¼·ç¸ñ(_R)"

#: client/gui-gtk-2.0/tileset_dlg.c:56
msgid "Keep current tileset"
msgstr ""

#: client/gui-gtk-2.0/tileset_dlg.c:63
#, c-format
msgid ""
"Modpack suggest using %s tileset.\n"
"It might not work with other tilesets.\n"
"You are currently using tileset %s."
msgstr ""

#: client/gui-gtk-2.0/wldlg.c:164
msgid "new"
msgstr "ÐÂ½¨"

#: client/gui-gtk-2.0/wldlg.c:227 client/gui-win32/wldlg.c:418
msgid "Edit worklists"
msgstr "±à¼­¹¤×÷ÁÐ±í"

#: client/gui-gtk-2.0/wldlg.c:2770
msgid "Edit Global _Worklists"
msgstr "Ìí¼Ó¹²ÓÃ¹¤×÷ÁÐ±í(_W)"

#: client/gui-gtk-2.0/wldlg.c:1008 client/gui-win32/citydlg.c:1097
#: client/gui-win32/wldlg.c:809
msgid "Turns"
msgstr "»ØºÏ"

#: client/gui-gtk-2.0/wldlg.c:1124
msgid "Source _Tasks:"
msgstr "ÈÎÎñÀ´Ô´(_T)£º"

#: client/gui-gtk-2.0/wldlg.c:1129216
msgid "Target _Worklist:"
msgstr "Ä¿±ê¹¤×÷ÁÐ±í(_W)"

#: client/gui-gtk-2.0/wldlg.c:123450
msgid "Chan_ge Production"
msgstr "¸Ä±ä²úÆ·(_G)"

#: client/gui-sdl/caravan_dialog.c:132
#, fuzzy, c-format
msgid "Your caravan has arrived at %s"
msgstr "ÄúµÄÉÌ¶Óµ½ÁË"

#: client/gui-sdl/caravan_dialog.c:157
#, c-format
msgid "Establish Traderoute with %s ( %d R&G + %d trade )"
msgstr ""

#: client/gui-sdl/caravan_dialog.c:164
#, fuzzy, c-format
msgid "Enter Marketplace ( %d R&G bonus )"
msgstr "½øÈëÊÐ³¡"

#: client/gui-sdl/caravan_dialog.c:182 data/Freeciv.in:2270
msgid "Help build Wonder"
msgstr "°ïÖú½¨ÖþÆæ¼£"

#: client/gui-sdl/caravan_dialog.c:195 client/gui-sdl/diplomat_dialog.c:679
#: data/Freeciv.in:2273 data/Freeciv.in:2297 data/Freeciv.in:2332
msgid "Keep moving"
msgstr "¼ÌÐøÇ°½ø"

#: client/gui-sdl/chatline.c:201 client/gui-sdl/citydlg.c:3690
#: client/gui-sdl/cma_fe.c:472 client/gui-sdl/cma_fe.c:879
#: client/gui-sdl/dialogs.c:281 client/gui-sdl/dialogs.c:646
#: client/gui-sdl/dialogs.c:880 client/gui-sdl/dialogs.c:1208
#: client/gui-sdl/dialogs.c:1763 client/gui-sdl/diplomat_dialog.c:268
#: client/gui-sdl/diplomat_dialog.c:864 client/gui-sdl/diplomat_dialog.c:1157
#: client/gui-sdl/diplomat_dialog.c:1225 client/gui-sdl/diplomat_dialog.c:1431
#: client/gui-sdl/finddlg.c:144 client/gui-sdl/gotodlg.c:251
#: client/gui-sdl/helpdlg.c:229 client/gui-sdl/helpdlg.c:618
#: client/gui-sdl/helpdlg.c:1921 client/gui-sdl/inteldlg.c:237
#: client/gui-sdl/optiondlg.c:2180 client/gui-sdl/plrdlg.c:346
#: client/gui-sdl/plrdlg.c:624 client/gui-sdl/repodlgs.c:389
#: client/gui-sdl/repodlgs.c:2001 client/gui-sdl/repodlgs.c:2874
#: client/gui-sdl/repodlgs.c:3061 client/gui-sdl/repodlgs.c:3326
#: client/gui-sdl/spaceshipdlg.c:162
#, fuzzy
msgid "Close Dialog (Esc)"
msgstr "¹Ø±Õ¶Ô»°¿ò"

#: client/gui-sdl/chatline.c:773
#, c-format
msgid "Total users logged in : %d"
msgstr ""

#: client/gui-sdl/chatline.c:821 client/gui-win32/connectdlg.c:1100
msgid "Back"
msgstr "ºóÍË"

#: client/gui-sdl/chatline.c:832 data/Freeciv.in:3386
#, fuzzy
msgid "Start"
msgstr "¿ªÊ¼(_S)"

#: client/gui-sdl/chatline.c:853 client/gui-sdl/pages.c:185
#: client/gui-win32/connectdlg.c:775
msgid "Load Game"
msgstr "×°ÈëÓÎÏ·"

#: client/gui-sdl/chatline.c:865
#, fuzzy
msgid "Server Settings"
msgstr "±£´æÉèÖÃ"

#: client/gui-sdl/citydlg.c:425
#, fuzzy
msgid "Unit commands"
msgstr "²¿¶ÓÃüÁî"

#: client/gui-sdl/citydlg.c:449 data/Freeciv.in:1162 data/Freeciv.in:1198
msgid "Activate unit"
msgstr "¼¤»î²¿¶Ó"

#: client/gui-sdl/citydlg.c:460 data/Freeciv.in:1166 data/Freeciv.in:1202
msgid "Activate unit, close dialog"
msgstr "¼¤»î²¿¶Ó£¬¹Ø±Õ¶Ô»°¿ò"

#: client/gui-sdl/citydlg.c:473 data/Freeciv.in:1170
msgid "Sentry unit"
msgstr "²¿¶Ó·ÅÉÚ"

#: client/gui-sdl/citydlg.c:488 data/Freeciv.in:1174
msgid "Fortify unit"
msgstr "²¿¶ÓÉè·À"

#: client/gui-sdl/citydlg.c:504 data/Freeciv.in:1178 data/Freeciv.in:1206
msgid "Disband unit"
msgstr "½âÉ¢²¿¶Ó"

#: client/gui-sdl/citydlg.c:518 data/Freeciv.in:1182
msgid "Make new homecity"
msgstr "ÉèÎª»ùµØ³ÇÊÐ"

#: client/gui-sdl/citydlg.c:546 client/gui-sdl/citydlg.c:1427
#: client/gui-sdl/connectdlg.c:307 client/gui-sdl/connectdlg.c:616
#: client/gui-sdl/connectdlg.c:802 client/gui-sdl/connectdlg.c:984
#: client/gui-sdl/dialogs.c:453 client/gui-sdl/dialogs.c:2101
#: client/gui-sdl/dialogs.c:2899 client/gui-sdl/diplomat_dialog.c:731
#: client/gui-sdl/mapctrl.c:2586 client/gui-win32/citydlg.c:1080
#: client/gui-win32/cityrep.c:753 client/gui-win32/connectdlg.c:1045
#: client/gui-win32/dialogs.c:1777 client/gui-win32/finddlg.c:127
#: client/gui-win32/gotodlg.c:1711004 client/gui-win32/wldlg.c:855
#: client/gui-xaw/inputdlg.c:110 data/Freeciv.in:1092 data/Freeciv.in:1148
#: data/Freeciv.in:1190 data/Freeciv.in:1210 data/Freeciv.in:1247
#: data/Freeciv.in:1280 data/Freeciv.in:1358 data/Freeciv.in:1553
#: data/Freeciv.in:1808 data/Freeciv.in:2102 data/Freeciv.in:2183
#: data/Freeciv.in:2300 data/Freeciv.in:2335 data/Freeciv.in:2444
#: data/Freeciv.in:2512 data/Freeciv.in:2522 data/Freeciv.in:3371
#: data/Freeciv.in:3429
msgid "Cancel"
msgstr "È¡Ïû"

#: client/gui-sdl/citydlg.c:735 client/gui-sdl/mapview.c:767
#, fuzzy
msgid ""
"\n"
"veteran"
msgstr "ÀÏÁ·"

#: client/gui-sdl/citydlg.c:963
#, fuzzy
msgid ""
"Disband if build\n"
"settler at size 1"
msgstr "Èç¹ûÔÚ¹æÄ£Îª 1 Ê±½¨ÔìÒÆÃñÕß¾Í½âÉ¢"

#: client/gui-sdl/citydlg.c:1180
#, fuzzy
msgid "Sorry, you have already bought here in this turn."
msgstr "ÄúÒÑ¾­ÔÚ±¾»ØºÏÖÐ¹ºÂò¹ýÁË¡£"

#: client/gui-sdl/citydlg.c:1183
#, fuzzy
msgid "Sorry, you can't buy here in this turn."
msgstr "ÄúÒÑ¾­ÔÚ±¾»ØºÏÖÐ¹ºÂò¹ýÁË¡£"

#: client/gui-sdl/citydlg.c:1187
#, fuzzy
msgid "Buy it?"
msgstr "ÂòÏÂËü£¡"

#: client/gui-sdl/citydlg.c:1213 client/gui-sdl/cma_fe.c:330
#: client/gui-sdl/diplodlg.c:1333 client/gui-sdl/diplomat_dialog.c:1211
#: client/gui-sdl/diplomat_dialog.c:1417 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:230 client/gui-sdl/repodlgs.c:1569
#: client/gui-win32/repodlgs.c:578 client/gui-xaw/citydlg.c:2387
#: client/gui-xaw/cityrep.c:666 client/gui-xaw/cma_fe.c:327
#: client/gui-xaw/cma_fe.c:511 client/gui-xaw/cma_fe.c:765
#: client/gui-xaw/messagedlg.c:72 client/gui-xaw/optiondlg.c:76
#: client/gui-xaw/optiondlg.c:310 client/gui-xaw/repodlgs.c:1425
#: client/gui-xaw/repodlgs.c:1469 client/gui-xaw/wldlg.c:1241
#: data/Freeciv.in:1486 data/Freeciv.in:1495 data/Freeciv.in:2231
#: data/Freeciv.in:2250 data/Freeciv.in:2430 data/Freeciv.in:2454
#: data/Freeciv.in:2473 data/Freeciv.in:2484
msgid "No"
msgstr "·ñ"

#: client/gui-sdl/citydlg.c:1224 client/gui-sdl/cma_fe.c:321
#: client/gui-sdl/diplodlg.c:1343 client/gui-sdl/diplomat_dialog.c:1200
#: client/gui-sdl/diplomat_dialog.c:1407 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:241 client/gui-win32/repodlgs.c:576
#: client/gui-xaw/citydlg.c:2387 client/gui-xaw/cityrep.c:666
#: client/gui-xaw/cma_fe.c:327 client/gui-xaw/cma_fe.c:511
#: client/gui-xaw/cma_fe.c:765 client/gui-xaw/messagedlg.c:72
#: client/gui-xaw/optiondlg.c:76 client/gui-xaw/optiondlg.c:310
#: client/gui-xaw/repodlgs.c:1425 client/gui-xaw/repodlgs.c:1469
#: client/gui-xaw/wldlg.c:1241 data/Freeciv.in:1493 data/Freeciv.in:2215
#: data/Freeciv.in:2229 data/Freeciv.in:2248 data/Freeciv.in:2428
#: data/Freeciv.in:2452 data/Freeciv.in:2471 data/Freeciv.in:2482
msgid "Yes"
msgstr "ÊÇ"

#: client/gui-sdl/citydlg.c:1402
#, fuzzy
msgid "Sell it?"
msgstr "ÂôµôËü£¡"

#: client/gui-sdl/citydlg.c:1435 client/gui-win32/citydlg.c:796
msgid "Sell"
msgstr "³öÊÛ"

#: client/gui-sdl/citydlg.c:1743 client/gui-sdl/citydlg.c:3772
msgid "City options"
msgstr "³ÇÊÐÑ¡Ïî"

#: client/gui-sdl/citydlg.c:1788
#, fuzzy, c-format
msgid "Supported units: %d"
msgstr "ÒÑÖ§³ÖµÄ²¿¶Ó£º%d"

#: client/gui-sdl/citydlg.c:1846
#, fuzzy, c-format
msgid "Present units: %d"
msgstr "ÏÖÓÐµÄ²¿¶Ó£º%d"

#: client/gui-sdl/citydlg.c:1895 client/gui-sdl/citydlg.c:3739
#: client/gui-win32/citydlg.c:787
msgid "City info"
msgstr "³ÇÊÐÐÅÏ¢"

#: client/gui-sdl/citydlg.c:1916
#, fuzzy, c-format
msgid "Pollution: %d"
msgstr "ÎÛÈ¾£º    %3d"

#: client/gui-sdl/citydlg.c:1944
#, fuzzy
msgid "Pollution: none"
msgstr "ÎÛÈ¾£º"

#: client/gui-sdl/citydlg.c:1957
#, fuzzy
msgid "Trade routes: "
msgstr "Ã³Ò×Â·Ïß"

#: client/gui-sdl/citydlg.c:2006
#, fuzzy, c-format
msgid "Trade: +%d"
msgstr "+%d Ã³Ò× / %d"

#: client/gui-sdl/citydlg.c:2546
#, fuzzy
msgid "Citizens"
msgstr "³ÇÊÐ"

#: client/gui-sdl/citydlg.c:2560
msgid "City improvements"
msgstr "³ÇÊÐ½¨Öþ"

#: client/gui-sdl/citydlg.c:2575
#, fuzzy, c-format
msgid "Food: %d per turn"
msgstr "Ã¿»ØºÏ %3d »Æ½ð"

#: client/gui-sdl/citydlg.c:2612
#, fuzzy, c-format
msgid "?food:Surplus: %d"
msgstr "Ê³£« %d"

#: client/gui-sdl/citydlg.c:2660
#, fuzzy, c-format
msgid "Production: %d (%d) per turn"
msgstr "»Æ½ð£º%d £¨%+d£©"

#: client/gui-sdl/citydlg.c:2706
#, c-format
msgid "?production:Support: %d"
msgstr ""

#: client/gui-sdl/citydlg.c:2744
#, fuzzy, c-format
msgid "Trade: %d per turn"
msgstr "Ã¿»ØºÏ %3d »Æ½ð"

#: client/gui-sdl/citydlg.c:2778
#, fuzzy, c-format
msgid "Corruption: %d"
msgstr "¸¯°Ü£º"

#: client/gui-sdl/citydlg.c:2815
#, fuzzy, c-format
msgid "Gold: %d (%d) per turn"
msgstr "»Æ½ð£º%d £¨%+d£©"

#: client/gui-sdl/citydlg.c:2862
#, fuzzy, c-format
msgid "Upkeep: %d"
msgstr "±£Ñø£º"

#: client/gui-sdl/citydlg.c:2901
#, fuzzy, c-format
msgid "Science: %d per turn"
msgstr "¿ÆÑÐ£º%d%%"

#: client/gui-sdl/citydlg.c:2941
#, fuzzy, c-format
msgid "Luxury: %d per turn"
msgstr "ÓéÀÖ£º×Ü¹² %d ¡£"

#: client/gui-sdl/citydlg.c:2979
#, fuzzy
msgid "City growth: blocked"
msgstr "³ÇÊÐÔö³¤£º"

#: client/gui-sdl/citydlg.c:2981
#, fuzzy
msgid "City growth: never"
msgstr "³ÇÊÐÔö³¤"

#: client/gui-sdl/citydlg.c:2985
#, fuzzy, c-format
msgid "City shrinks: %d %s"
msgstr "³ÇÊÐ£º%s(%s)"

#: client/gui-sdl/citydlg.c:2986 client/gui-sdl/citydlg.c:2990
#: client/gui-sdl/citydlg.c:3310 client/gui-sdl/cityrep.c:534
#: client/gui-sdl/cityrep.c:1059 client/gui-sdl/menu.c:803
#: client/gui-sdl/menu.c:807 client/gui-sdl/menu.c:1044
#: client/gui-sdl/menu.c:1050 client/gui-sdl/menu.c:1093
#: client/gui-sdl/menu.c:1099 client/gui-sdl/menu.c:1105
#: client/gui-sdl/menu.c:1124 client/gui-sdl/menu.c:1133
#: client/gui-sdl/menu.c:1140 client/gui-sdl/menu.c:1156
#: client/gui-sdl/plrdlg.c:659 client/gui-sdl/repodlgs.c:562
#: client/gui-sdl/repodlgs.c:938 client/gui-sdl/wldlg.c:908
#: client/gui-sdl/wldlg.c:1084 client/gui-sdl/wldlg.c:1375
#: client/gui-sdl/wldlg.c:1381 client/gui-sdl/wldlg.c:1495
#, fuzzy
msgid "turn"
msgid_plural "turns"
msgstr[0] "»ØºÏ"

#: client/gui-sdl/citydlg.c:2989
#, fuzzy, c-format
msgid "City growth: %d %s"
msgstr "³ÇÊÐÔö³¤"

#: client/gui-sdl/citydlg.c:3028 client/gui-sdl/citydlg.c:3140
msgid "Stock"
msgstr "¿â´æ"

#: client/gui-sdl/citydlg.c:3039 data/default/buildings.ruleset:322
#: data/civ2/buildings.ruleset:301 data/civ1/buildings.ruleset:248
msgid "Granary"
msgstr "¹È²Ö"

#: client/gui-sdl/citydlg.c:3314
#, fuzzy
msgid "finished"
msgstr "·ÒÀ¼ÈË"

#: client/gui-sdl/citydlg.c:3607
#, c-format
msgid "City of %s (Population %s citizens)"
msgstr ""

#: client/gui-sdl/citydlg.c:3624
#, fuzzy
msgid " - under Citizen Governor control."
msgstr "%s Ä¿Ç°´¦ÓÚ AI ¿ØÖÆÖ®ÏÂ¡£"

#: client/gui-sdl/citydlg.c:3703
#, fuzzy
msgid "Present units"
msgstr "ÏÖÓÐµÄ²¿¶Ó£º%d"

#: client/gui-sdl/citydlg.c:3714 client/gui-win32/citydlg.c:816
msgid "Supported units"
msgstr "ÒÑÖ§³ÖµÄ²¿¶Ó"

#: client/gui-sdl/citydlg.c:3786
#, fuzzy
msgid "Change production"
msgstr "¸Ä±ä²úÆ·"

#: client/gui-sdl/citydlg.c:3800 client/gui-sdl/dialogs.c:1271
#, fuzzy
msgid "Hurry production"
msgstr "³ÇÊÐÉú²ú"

#: client/gui-sdl/citydlg.c:3831
#, fuzzy
msgid "Previous city"
msgstr "ÉÏÒ»¸ö³ÇÊÐ(_P)"

#: client/gui-sdl/citydlg.c:3846
#, fuzzy
msgid "Next city"
msgstr "ÏÂÒ»¸ö³ÇÊÐ(_N)"

#: client/gui-sdl/cityrep.c:160
#, fuzzy
msgid "size"
msgstr "¹æÄ£"

#: client/gui-sdl/cityrep.c:165
#, fuzzy
msgid ""
"time\n"
"to grow"
msgstr "³ÇÊÐÔö³¤£º"

#: client/gui-sdl/cityrep.c:185 client/gui-sdl/mapctrl.c:1591
#, fuzzy
msgid "Cities Report"
msgstr "³ÇÊÐ±¨¸æ"

#: client/gui-sdl/cityrep.c:201
#, fuzzy
msgid "Close Dialog"
msgstr "¹Ø±Õ¶Ô»°¿ò"

#: client/gui-sdl/cityrep.c:215
#, fuzzy
msgid "Information Report"
msgstr "Òª»ñµÃÒÔÏÂÐÅÏ¢£º"

#: client/gui-sdl/cityrep.c:226
#, fuzzy
msgid "Happiness Report"
msgstr "»¶ÀÖÒ³"

#: client/gui-sdl/cityrep.c:237
#, fuzzy
msgid "Garrison Report"
msgstr "±¨¸æ"

#: client/gui-sdl/cityrep.c:248
#, fuzzy
msgid "Maintenance Report"
msgstr "¿ÆÑ§±¨¸æ"

#: client/gui-sdl/cityrep.c:517 client/gui-sdl/cityrep.c:1039
#, fuzzy
msgid "worklist"
msgstr "£¨¹¤×÷ÁÐ±í£©"

#: client/gui-sdl/cityrep.c:521
#, fuzzy
msgid ""
"\n"
"finished"
msgstr "·ÒÀ¼ÈË"

#: client/gui-sdl/cma_fe.c:455 client/gui-win32/cma_fe.c:458
msgid "Presets"
msgstr "Ô¤ÉèÖµ"

#: client/gui-sdl/cma_fe.c:858
#, fuzzy, c-format
msgid "City of %s (Population %s citizens) : %s"
msgstr "%s - %s ÊÐÃñ  CMA£º%s"

#: client/gui-sdl/cma_fe.c:975
#, fuzzy
msgid "Save settings as..."
msgstr "±£´æÉèÖÃ"

#: client/gui-sdl/cma_fe.c:984
#, fuzzy
msgid "Load settings"
msgstr "±£´æÉèÖÃ"

#: client/gui-sdl/cma_fe.c:993
#, fuzzy
msgid "Delete settings"
msgstr "É¾³ýÔ¤ÉèÖµ(_D)"

#: client/gui-sdl/cma_fe.c:1002 client/gui-win32/cma_fe.c:490
msgid "Control city"
msgstr "¿ØÖÆ³ÇÊÐ"

#: client/gui-sdl/cma_fe.c:1011 client/gui-win32/cma_fe.c:488
#: data/Freeciv.in:1470
msgid "Apply once"
msgstr "Á¢¿ÌÓ¦ÓÃ"

#: client/gui-sdl/cma_fe.c:1020sdl/connectdlg.c:238
#, fuzzy
msgid "Creating Server List..."
msgstr "Freeciv ·þÎñÆ÷ÁÐ±í"

#: client/gui-sdl/connectdlg.c:279 client/gui-sdl/connectdlg.c:343
#, fuzzy
msgid "No LAN servers found"
msgstr "¾ÖÓòÍø·þÎñÆ÷"

#: client/gui-sdl/connectdlg.c:281 client/gui-sdl/connectdlg.c:345
msgid "No public servers found"
msgstr ""

#: client/gui-sdl/connectdlg.c:555
#, fuzzy
msgid "Player Name :"
msgstr "Ãû×Ö"

#: client/gui-sdl/connectdlg.c:571
#, fuzzy
msgid "Freeciv Server :"
msgstr "Freeciv ·þÎñÆ÷ÁÐ±í"

#: client/gui-sdl/connectdlg.c:588
#, fuzzy
msgid "Port :"
msgstr "×´Ì¬£º"

#: client/gui-sdl/connectdlg.c:608 client/gui-win32/connectdlg.c:1102
#: client/gui-win32/menu.c:380 data/Freeciv.in:104 data/Freeciv.in:2517
msgid "Connect"
msgstr "Á¬½Ó"

#: client/gui-sdl/connectdlg.c:794 client/gui-sdl/connectdlg.c:977
#: client/gui-xaw/connectdlg.c:145
msgid "Next"
msgstr "ÏÂÒ»²½"

#: client/gui-sdl/dialogs.c:464 client/gui-sdl/menu.c:438
#: client/gui-win32/repodlgs.c:739 data/Freeciv.in:1951
msgid "Upgrade"
msgstr "Éý¼¶"

#: client/gui-sdl/dialogs.c:661
#, c-format
msgid "Contact %s (%d / %d) %s(%d,%d,%d) %s"
msgstr ""

#: client/gui-sdl/dialogs.c:662 client/gui-sdl/dialogs.c:674
#: client/gui-sdl/dialogs.c:1397 client/gui-sdl/dialogs.c:1416
#: client/gui-sdl/dialogs.c:1513 client/gui-sdl/dialogs.c:1541
#, fuzzy
msgid "Veteran"
msgstr "ÀÏÁ·"

#: client/gui-sdl/dialogs.c:672
#, fuzzy, c-format
msgid "%s %s %s(A:%d D:%d M:%d FP:%d) HP:%d%%"
msgstr "¹¥:%d ·À:%d »ð:%d Ãü:%d0%%"

#: client/gui-sdl/dialogs.c:684 client/gui-sdl/dialogs.c:1426
#: client/gui-sdl/dialogs.c:1551
#, fuzzy, c-format
msgid " CtW: Att:%d%% Def:%d%%"
msgstr "»ñÊ¤»ú»á£º¹¥»÷£º%d%% ·ÀÓù£º%d%%"

#: client/gui-sdl/dialogs.c:838 client/gui-sdl/dialogs.c:1217
#, fuzzy
msgid "Terrain Info"
msgstr "µØÐÎ"

#: client/gui-sdl/dialogs.c:1191
#, fuzzy
msgid "Advanced Menu"
msgstr "¿Æ¼¼½øÕ¹"

#: client/gui-sdl/dialogs.c:1245
#, fuzzy, c-format
msgid "Zoom to : %s"
msgstr "Ö÷»ú£º%s"

#: client/gui-sdl/dialogs.c:1259 client/gui-win32/citydlg.c:1063
#: data/Freeciv.in:2080
msgid "Change Production"
msgstr "¸Ä±ä²úÆ·"

#: client/gui-sdl/dialogs.c:1283
#, fuzzy
msgid "Change City Governor settings"
msgstr "ÓÎÏ·ÉèÖÃ"

#: client/gui-sdl/dialogs.c:1304
#, fuzzy
msgid "Goto here"
msgstr "ÀÏ´ó¸ç"

#: client/gui-sdl/dialogs.c:1315
#, fuzzy
msgid "Patrol here"
msgstr "Ñ²Âß"

#: client/gui-sdl/dialogs.c:1328
#, fuzzy
msgid "Connect here"
msgstr "Á¬½Ó"

#: client/gui-sdl/dialogs.c:1349
#, fuzzy
msgid "Paradrop here"
msgstr "¿ÕÍ¶"

#: client/gui-sdl/dialogs.c:1396 client/gui-sdl/dialogs.c:1512
#, c-format
msgid "Activate %s (%d / %d) %s (%d,%d,%d) %s"
msgstr ""

#: client/gui-sdl/dialogs.c:1414 client/gui-sdl/dialogs.c:1539
#, fuzzy, c-format
msgid "%s %s %s (A:%d D:%d M:%d FP:%d) HP:%d%%"
msgstr "¹¥:%d ·À:%d »ð:%d Ãü:%d0%%"

#: client/gui-sdl/dialogs.c:1475 client/gui-win32/dialogs.c:763
#: data/Freeciv.in:561
msgid "Ready all"
msgstr "È«²¿¾ÍÐ÷"

#: client/gui-sdl/dialogs.c:1484
#, fuzzy
msgid "Sentry idle"
msgstr "¿ÕÏÐ²¿¶Ó·ÅÉÚ(_S)"

#: client/gui-sdl/dialogs.c:1570
#, c-format
msgid "View Civiliopedia entry for %s"
msgstr ""

#: client/gui-sdl/dialogs.c:1976
#, fuzzy
msgid "Choose Your New Government"
msgstr "ÄúµÄÐÂÕþ¸®"

#: client/gui-sdl/dialogs.c:2079
#, fuzzy
msgid "REVOLUTION!"
msgstr "¸ïÃü¡­"

#: client/gui-sdl/dialogs.c:2238 client/gui-sdl/dialogs.c:2626
#: client/gui-win32/dialogs.c:569 data/Freeciv.in:3166
msgid "Female"
msgstr "Å®"

#: client/gui-sdl/dialogs.c:2240 client/gui-sdl/dialogs.c:2624
#: client/gui-sdl/dialogs.c:2836 client/gui-win32/dialogs.c:567
msgid "Male"
msgstr "ÄÐ"

#: client/gui-sdl/dialogs.c:2691 client/gui-win32/dialogs.c:507
msgid "What nation will you be?"
msgstr "ÄúÏë³ÉÎªÄÄ¸öÃñ×å£¿"

#: client/gui-sdl/diplodlg.c:453 client/gui-win32/diplodlg.c:620
#: data/Freeciv.in:492
msgid "Pacts"
msgstr "Ð­¶¨"

#: client/gui-sdl/diplodlg.c:511 client/gui-win32/diplodlg.c:618
#: client/gui-win32/diplodlg.c:670
msgid "Give shared vision"
msgstr "¸ø³ö¹²ÏíµÄÊÓÒ°"

#: client/gui-sdl/diplodlg.c:525 client/gui-win32/diplodlg.c:609
#: client/gui-win32/diplodlg.c:661 data/Freeciv.in:374 data/Freeciv.in:383
msgid "Maps"
msgstr "µØÍ¼"

#: client/gui-sdl/diplodlg.c:533
#, fuzzy
msgid "World map"
msgstr "ÊÀ½çµØÍ¼"

#: client/gui-sdl/diplodlg.c:547
#, fuzzy
msgid "Sea map"
msgstr "º£ÑóµØÍ¼"

#: client/gui-sdl/diplodlg.c:563
msgid "Give embassy"
msgstr "Ìá¹©Ê¹¹Ý"

#: client/gui-sdl/diplodlg.c:579 client/gui-win32/diplodlg.c:614
#: client/gui-win32/diplodlg.c:666 client/gui-xaw/diplodlg.c:480
#: client/gui-xaw/diplodlg.c:487sdl/diplodlg.c:612 client/gui-sdl/helpdlg.c:1968
#: client/gui-win32/diplodlg.c:610 client/gui-win32/diplodlg.c:662sdl/diplodlg.c:829 client/gui-win32/diplodlg.c:598
#: data/Freeciv.in:269
msgid "Diplomacy meeting"
msgstr "Íâ½»»áÒé"

#: client/gui-sdl/diplodlg.c:881 client/gui-win32/diplodlg.c:680sdl/diplodlg.c:893 client/gui-win32/diplodlg.c:679
#: data/Freeciv.in:501
msgid "Accept treaty"
msgstr "½ÓÊÜÐ­¶¨"

#. TRANS: "Polish incident !" FIXME!!!
#: client/gui-sdl/diplodlg.c:1302
#, fuzzy, c-format
msgid "%s incident !"
msgstr "Ô¶¹Å"

#: client/gui-sdl/diplodlg.c:1320
msgid "Shall we declare WAR on them?"
msgstr ""

#: client/gui-sdl/diplodlg.c:1431
#, fuzzy
msgid "Foreign Minister"
msgstr "Ê×Ïà"

#: client/gui-sdl/diplodlg.c:1447
#, c-format
msgid ""
"Sir!, the %s ambassador has arrived\n"
"What are your wishes?"
msgstr ""

#: client/gui-sdl/diplodlg.c:1463
msgid "Declare WAR"
msgstr ""

#: client/gui-sdl/diplodlg.c:1465 client/gui-win32/plrdlg.c:357
msgid "Cancel Treaty"
msgstr "È¡ÏûÐ­¶¨"

#: client/gui-sdl/diplodlg.c:1488 client/gui-win32/plrdlg.c:358
#: data/Freeciv.in:3261
msgid "Withdraw vision"
msgstr "ÊÕ»ØÊÓÒ°"

#: client/gui-sdl/diplodlg.c:1505
#, fuzzy
msgid "Call Diplomatic Meeting"
msgstr "Íâ½»»áÒé"

#: client/gui-sdl/diplodlg.c:1519
msgid "Send him back"
msgstr ""

#: client/gui-sdl/diplomat_dialog.c:590 data/Freeciv.in:2285
#: data/Freeciv.in:2311
msgid "Establish Embassy"
msgstr "½¨Á¢Ê¹¹Ý"

#: client/gui-sdl/diplomat_dialog.c:605 data/Freeciv.in:2287
msgid "Investigate City"
msgstr "Õì²ì³ÇÊÐ"

#: client/gui-sdl/diplomat_dialog.c:620 data/Freeciv.in:2318
msgid "Poison City"
msgstr "¸ø³ÇÊÐÍ¶¶¾"

#: client/gui-sdl/diplomat_dialog.c:634 data/Freeciv.in:2290
msgid "Sabotage City"
msgstr "ÒõÄ±ÆÆ»µ³ÇÊÐ"

#: client/gui-sdl/diplomat_dialog.c:665 data/Freeciv.in:2295
#: data/Freeciv.in:2328
msgid "Incite a Revolt"
msgstr "É¿¶¯ÆðÒå"

#: client/gui-sdl/diplomat_dialog.c:716 data/Freeciv.in:2441
msgid "Sabotage Enemy Unit"
msgstr "ÆÆ»µµÐ·½²¿¶Ó"

#: client/gui-sdl/graphics.c:283
#, c-format
msgid "load_surf: Failed to load graphic file %s!"
msgstr ""

#: client/gui-sdl/graphics.c:291
#, c-format
msgid "load_surf: Unable to convert file %s into screen's format!"
msgstr ""

#: client/gui-sdl/graphics.c:313
#, c-format
msgid "load_surf_with_flags: Unable to load file %s."
msgstr ""

#: client/gui-sdl/graphics.c:319
#, c-format
msgid "Unable to convert image from file %s into format %d."
msgstr ""

#: client/gui-sdl/graphics.c:344
#, c-format
msgid "Unable to create Sprite (Surface) of size %d x %d %d Bits in format %d"
msgstr ""

#: client/gui-sdl/graphics.c:1012
#, c-format
msgid "Unable to initialize SDL library: %s"
msgstr ""

#: client/gui-sdl/graphics.c:1021
#, c-format
msgid "Unable to initialize  SDL_ttf library: %s"
msgstr ""

#: client/gui-sdl/graphics.c:1058
#, c-format
msgid "No available mode for this resolution : %d x %d %d bpp"
msgstr ""

#: client/gui-sdl/graphics.c:1061
msgid "Setting default resolution to : 640 x 480 16 bpp SW"
msgstr ""

#: client/gui-sdl/graphics.c:1068
#, c-format
msgid "Unable to set this resolution: %d x %d %d bpp %s"
msgstr ""

#: client/gui-sdl/graphics.c:1075
#, c-format
msgid "Setting resolution to: %d x %d %d bpp"
msgstr ""

#: client/gui-sdl/gui_main.c:151
#, fuzzy
msgid "Full Screen"
msgstr "È«ÆÁÄ£Ê½(_F)"

#: client/gui-sdl/gui_main.c:152
msgid ""
"If this option is set the client will use the whole screen area for drawing"
msgstr ""

#: client/gui-sdl/gui_main.c:155
msgid "Screen width"
msgstr ""

#: client/gui-sdl/gui_main.c:156
msgid "This option saves the width of the selected screen resolution"
msgstr ""

#: client/gui-sdl/gui_main.c:159
#, fuzzy
msgid "Screen height"
msgstr "º½Ìì¼¼Êõ"

#: client/gui-sdl/gui_main.c:160
msgid "This option saves the height of the selected screen resolution"
msgstr ""

#: client/gui-sdl/gui_main.c:164
msgid ""
"By changing this option you change the active theme. This is the same as "
"using the -- --theme command-line parameter."
msgstr ""

#: client/gui-sdl/gui_main.c:205
msgid "  -f,  --fullscreen\tStart Client in Fullscreen mode\n"
msgstr ""

#: client/gui-sdl/gui_main.c:206
msgid ""
"  -e,  --eventthread\tInit Event Subsystem in other thread (only Linux and "
"BeOS)\n"
msgstr ""

#: client/gui-sdl/gui_main.c:208
msgid "  -t,  --theme THEME\tUse GUI theme THEME\n"
msgstr ""

#: client/gui-sdl/gui_main.c:660
#, c-format
msgid "Making screenshot fc_%05d.bmp"
msgstr ""

#: client/gui-sdl/gui_main.c:793
#, c-format
msgid "Using Video Output: %s"
msgstr ""

#: client/gui-sdl/gui_main.c:846
msgid "Initializing Client"
msgstr ""

#: client/gui-sdl/gui_main.c:857
msgid "Waiting for the beginning of the game"
msgstr ""

#: client/gui-sdl/gui_string.c:608
msgid ""
"Couldn't find stdfont.ttf file. Please link/copy/move anyunicode ttf font to "
"data dir as stdfont.ttf"
msgstr ""

#. TRANS: Future Technology
#: client/gui-sdl/gui_tilespec.c:506
msgid "FT"
msgstr ""

#: client/gui-sdl/helpdlg.c:212
#, fuzzy
msgid "Help : Improvements"
msgstr "Âô³ö½¨Öþ"

#: client/gui-sdl/helpdlg.c:402
#, fuzzy
msgid "Never"
msgstr "(´Ó²»)"

#: client/gui-sdl/helpdlg.c:600
#, fuzzy
msgid "Help : Units"
msgstr "Ñ¡Ôñ²¿¶Ó"

#: client/gui-sdl/helpdlg.c:735 client/gui-sdl/helpdlg.c:748
#: client/gui-sdl/wldlg.c:1359 client/gui-sdl/wldlg.c:1365
#: client/gui-sdl/wldlg.c:1373 client/gui-sdl/wldlg.c:1379
#: client/gui-sdl/wldlg.c:1395 client/gui-sdl/wldlg.c:1400
#: client/gui-sdl/wldlg.c:1487 client/gui-sdl/wldlg.c:1494
#: client/gui-sdl/wldlg.c:1503
#, fuzzy
msgid "shield"
msgid_plural "shields"
msgstr[0] "Îï×Ê"

#: client/gui-sdl/helpdlg.c:740 client/gui-sdl/helpdlg.c:763
#, fuzzy
msgid "citizen"
msgid_plural "citizens"
msgstr[0] "%s ÊÐÃñ%s"

#: client/gui-sdl/helpdlg.c:753
#, fuzzy
msgid "food"
msgid_plural "foods"
msgstr[0] "Ê³Îï"

#: client/gui-sdl/helpdlg.c:758
#, fuzzy
msgid "gold"
msgid_plural "golds"
msgstr[0] "»Æ½ð"

#: client/gui-sdl/helpdlg.c:1001
#, fuzzy
msgid "( with "
msgstr " ÈôÓÐ "

#: client/gui-sdl/helpdlg.c:1004
msgid " )"
msgstr ""

#: client/gui-sdl/helpdlg.c:1902
msgid "Help : Advances Tree"
msgstr ""

#: client/gui-sdl/inteldlg.c:219 client/gui-win32/inteldlg.c:85
#:sdl/inteldlg.c:258
#, fuzzy, c-format
msgid "Intelligence Information about the %s Spaceship"
msgstr "¹ØÓÚ %s Íõ¹úÇé±¨µÄÐÅÏ¢"

#: client/gui-sdl/inteldlg.c:266 client/gui-win32/inteldlg.c:94
#:sdl/inteldlg.c:289
#, c-format
msgid ""
"Ruler: %s %s  Government: %s\n"
"Capital: %s  Gold: %d\n"
"Tax: %d%% Science: %d%% Luxury: %d%%\n"
"Researching: unknown"
msgstr ""

#: client/gui-sdl/inteldlg.c:301
#, c-format
msgid ""
"Ruler: %s %s  Government: %s\n"
"Capital: %s  Gold: %d\n"
"Tax: %d%% Science: %d%% Luxury: %d%%\n"
"Researching: %s(%d/%d)"
msgstr ""

#: client/gui-sdl/inteldlg.c:369
msgid "Their techs that we don't have :"
msgstr ""

#: client/gui-sdl/mapctrl.c:275
msgid "Show Unit Info Window"
msgstr ""

#: client/gui-sdl/mapctrl.c:331 client/gui-sdl/mapctrl.c:1448
msgid "Hide Unit Info Window"
msgstr ""

#: client/gui-sdl/mapctrl.c:385
msgid "Show MiniMap"
msgstr ""

#: client/gui-sdl/mapctrl.c:463 client/gui-sdl/mapctrl.c:1659
msgid "Hide MiniMap"
msgstr ""

#: client/gui-sdl/mapctrl.c:515
msgid "Show Messages (F10)"
msgstr ""

#: client/gui-sdl/mapctrl.c:518
msgid "Hide Messages (F10)"
msgstr ""

#: client/gui-sdl/mapctrl.c:674
msgid "Scale Minimap"
msgstr ""

#: client/gui-sdl/mapctrl.c:685
msgid "Single Tile Width"
msgstr ""

#: client/gui-sdl/mapctrl.c:689
msgid "Single Tile Height"
msgstr ""

#: client/gui-sdl/mapctrl.c:734 client/gui-sdl/mapctrl.c:1078
#, fuzzy
msgid "Exit"
msgstr "±à¼­"

#: client/gui-sdl/mapctrl.c:1032
msgid "Scale Unit Info"
msgstr ""

#: client/gui-sdl/mapctrl.c:1042
#, fuzzy
msgid "Width"
msgstr "µÈ´ý"

#: client/gui-sdl/mapctrl.c:1046
#, fuzzy
msgid "Height"
msgstr "»õ³µ"

#: client/gui-sdl/mapctrl.c:1426 client/gui-sdl/mapview.c:312
#: client/gui-sdl/mapview.c:315 client/gui-xaw/menu.c:136
msgid "Revolution"
msgstr "¸ïÃü"

#: client/gui-sdl/mapctrl.c:1592
#, fuzzy
msgid "or"
msgstr " »ò "

#: client/gui-sdl/mapctrl.c:1616
#, fuzzy
msgid "Hide Messages"
msgstr "ÏûÏ¢"

#: client/gui-sdl/mapctrl.c:1626
#, fuzzy
msgid "Toggle Minimap Mode"
msgstr "ÇÐ»» AI Ä£Ê½(_T)"

#: client/gui-sdl/mapctrl.c:1638 client/gui-sdl/optiondlg.c:2165
#: client/gui-sdl/pages.c:241 data/Freeciv.in:1217
msgid "Options"
msgstr "Ñ¡Ïî"

#: client/gui-sdl/mapview.c:155
#, c-format
msgid ""
"The SDL event buffer is full; you may see drawing errors\n"
"as a result.  If you see this message often, please\n"
"report it at %s. Thank you."
msgstr ""

#: client/gui-sdl/mapview.c:412
#, fuzzy, c-format
msgid "%s Population: %s  Year: %s  Gold %d sdl/mapview.c:420
#, fuzzy, c-format
msgid "%s Population: %s  Year: %s  Gold %d Tax: %d Lux: %d Sci: %d sdl/mapview.c:531 data/default/units.ruleset:24
#: data/civ2/units.ruleset:18 data/civ1/units.ruleset:18
msgid "veteran"
msgstr "ÀÏÁ·"

#: client/gui-sdl/mapview.c:565
#, fuzzy
msgid ""
"\n"
"Our Territory"
msgstr "±¾¹úÁìÍÁ"

#: client/gui-sdl/mapview.c:571
#, fuzzy, c-format
msgid ""
"\n"
"%s territory (%d turn ceasefire)"
msgid_plural ""
"\n"
"%s territory (%d turn ceasefire)"
msgstr[0] "%s ÁìÍÁ£¨Í£»ð %d »ØºÏ£©"

#: client/gui-sdl/mapview.c:575
#, fuzzy, c-format
msgid ""
"\n"
"Territory of the %s %s"
msgstr "%s µÄ %s µÄÁìÍÁ"

#: client/gui-sdl/mapview.c:581
#, fuzzy
msgid ""
"\n"
"Unclaimed territory"
msgstr "ÎÞÖ÷Ö®µØ"

#: client/gui-sdl/mapview.c:598
#, fuzzy, c-format
msgid ""
"\n"
"City of %s"
msgstr "%s Ö®³Ç"

#: client/gui-sdl/mapview.c:614
msgid "?blistbegin: with "
msgstr " ÈôÓÐ "

#: client/gui-sdl/mapview.c:616 data/default/buildings.ruleset:113
#: data/civ2/buildings.ruleset:96 data/civ1/buildings.ruleset:69
msgid "Barracks"
msgstr "±øÓª"

#: client/gui-sdl/mapview.c:628 data/default/buildings.ruleset:45
#: data/civ2/buildings.ruleset:28
msgid "Airport"
msgstr "»ú³¡"

#: client/gui-sdl/mapview.c:634 data/default/buildings.ruleset:212
#: data/civ2/buildings.ruleset:192 data/civ1/buildings.ruleset:161
msgid "City Walls"
msgstr "³ÇÇ½"

#: client/gui-sdl/mapview.c:637
msgid "?blistend:"
msgstr "?blistend:"

#. TRANS: (<nation>,<diplomatic_state>)"
#: client/gui-sdl/mapview.c:643
#, c-format
msgid ""
"\n"
"(%s,%s)"
msgstr ""

#: client/gui-sdl/mapview.c:654
#, fuzzy, c-format
msgid ""
"\n"
"Food/Prod/Trade: %s"
msgstr "Ê³Îï/Îï×Ê/Ã³Ò×£º%s"

#: client/gui-sdl/mapview.c:890
msgid "End of Turn"
msgstr ""

#: client/gui-sdl/mapview.c:890
#, fuzzy
msgid "Press"
msgstr "Ô¤ÉèÖµ"

#. TRANS: keyboard
#: client/gui-sdl/menu.c:374
#, fuzzy
msgid "No orders"
msgstr "¹ú¼Ò±ß½ç"

#: client/gui-sdl/menu.c:374
#, fuzzy
msgid "Space"
msgstr "ÏãÁÏ"

#: client/gui-sdl/menu.c:388 client/gui-xaw/menu.c:217
msgid "Wait"
msgstr "µÈ´ý"

#: client/gui-sdl/menu.c:413
msgid "Diplomat|Spy Actions"
msgstr "Íâ½»¹Ù£ü¼äµýÐÐ¶¯"

#: client/gui-sdl/menu.c:425
msgid "Disband"
msgstr "½âÉ¢"

#: client/gui-sdl/menu.c:464
#, fuzzy
msgid "Goto City"
msgstr "¿ØÖÆ³ÇÊÐ"

#: client/gui-sdl/menu.c:477 client/gui-win32/gotodlg.c:167
#: data/Freeciv.in:1130
msgid "Airlift"
msgstr "¿ÕÔË"

#: client/gui-sdl/menu.c:490 client/gui-win32/messagewin.c:149
#: data/Freeciv.in:3321
msgid "Goto location"
msgstr "Ç°ÍùÎ»ÖÃ"

#: client/gui-sdl/menu.c:502 client/gui-win32/menu.c:385
#: client/gui-xaw/menu.c:205
msgid "Patrol"
msgstr "Ñ²Âß"

#: client/gui-sdl/menu.c:514
#, fuzzy
msgid "Connect irrigation"
msgstr "Á¬½Ó/Ë®Àû"

#: client/gui-sdl/menu.c:527
#, fuzzy
msgid "Connect road"
msgstr "Á¬½Ó/¹«Â·"

#: client/gui-sdl/menu.c:540
#, fuzzy
msgid "Connect railroad"
msgstr "Á¬½Ó/¹«Â·"

#: client/gui-sdl/menu.c:553
#, fuzzy
msgid "Auto-Explore"
msgstr "×Ô¶¯¿±Ì½"

#: client/gui-sdl/menu.c:566 client/gui-sdl/menu.c:1251
#, fuzzy
msgid "Auto-Attack"
msgstr "×Ô¶¯¹¥»÷"

#: client/gui-sdl/menu.c:568 client/gui-sdl/menu.c:1245
#, fuzzy
msgid "Auto-Settler"
msgstr "×Ô¶¯ÒÆÃñ"

#: client/gui-sdl/menu.c:587
#, fuzzy
msgid "Wake Up Others"
msgstr "»½ÐÑÆäËü"

#: client/gui-sdl/menu.c:600 client/gui-xaw/menu.c:193
msgid "Unload Transporter"
msgstr "Ð¶ÔØÔËÊä²¿¶Ó"

#: client/gui-sdl/menu.c:613 client/gui-xaw/menu.c:195
msgid "Load"
msgstr "×°ÔØ"

#: client/gui-sdl/menu.c:625 client/gui-xaw/menu.c:196
msgid "Unload"
msgstr "Ð¶ÔØ"

#: client/gui-sdl/menu.c:637
#, fuzzy
msgid "Find Homecity"
msgstr "Ñ°ÕÒ³ÇÊÐ"

#: client/gui-sdl/menu.c:674 client/gui-xaw/menu.c:186
msgid "Clean Nuclear Fallout"
msgstr "Çå³ýºË·øÉä"

#: client/gui-sdl/menu.c:686 client/gui-win32/menu.c:1256
#: client/gui-xaw/menu.c:185
msgid "Paradrop"
msgstr "¿ÕÍ¶"

#: client/gui-sdl/menu.c:698 client/gui-win32/menu.c:1258
#: client/gui-xaw/menu.c:184
msgid "Clean Pollution"
msgstr "Çå³ýÎÛÈ¾"

#: client/gui-sdl/menu.c:710 client/gui-xaw/menu.c:183
msgid "Build Airbase"
msgstr "ÐÞÖþ¿Õ¾ü»ùµØ"

#: client/gui-sdl/menu.c:722 client/gui-win32/menu.c:1249
#: client/gui-xaw/menu.c:188
msgid "Fortify"
msgstr "Éè·À"

#: client/gui-sdl/menu.c:734 client/gui-win32/menu.c:1251
#: client/gui-xaw/menu.c:182
msgid "Build Fortress"
msgstr "ÐÞÖþÒªÈû"

#: client/gui-sdl/menu.c:746
#, fuzzy
msgid "Transform Tile"
msgstr "¸ÄÔì"

#: client/gui-sdl/menu.c:759 client/gui-sdl/menu.c:1139
#: client/gui-win32/menu.c:1118 client/gui-xaw/menu.c:178
msgid "Build Mine"
msgstr "ÐÞÖþ¿ó¾®"

#: client/gui-sdl/menu.c:773 client/gui-sdl/menu.c:1104
#: client/gui-win32/menu.c:1117 client/gui-xaw/menu.c:175
msgid "Build Irrigation"
msgstr "ÐÞÖþË®Àû¹¤³Ì"

#: client/gui-sdl/menu.c:787
#, fuzzy
msgid "Form Traderoute"
msgstr "Ã³Ò×Â·Ïß"

#: client/gui-sdl/menu.c:802 client/gui-sdl/menu.c:1043
#: client/gui-win32/menu.c:1207 client/gui-xaw/menu.c:174
msgid "Build Railroad"
msgstr "ÐÞÖþÌúÂ·"

#: client/gui-sdl/menu.c:806 client/gui-sdl/menu.c:1049
#: client/gui-win32/menu.c:1210 client/gui-win32/menu.c:1215
#: client/gui-xaw/menu.c:173
msgid "Build Road"
msgstr "ÐÞÖþ¹«Â·"

#: client/gui-sdl/menu.c:826 client/gui-win32/menu.c:1189
#: client/gui-xaw/menu.c:211
msgid "Help Build Wonder"
msgstr "°ïÖú½¨ÖþÆæ¼£"

#: client/gui-sdl/menu.c:838 client/gui-sdl/menu.c:1022
#: client/gui-win32/menu.c:1193 client/gui-xaw/menu.c:172
msgid "Add to City"
msgstr "¼ÓÈë³ÇÊÐ"

#: client/gui-sdl/menu.c:1067
#, c-format
msgid "Form Traderoute with %s ( %d R&G + %d trade ) (R)"
msgstr ""

#: client/gui-sdl/menu.c:1074
#, c-format
msgid "Trade with %s ( %d R&G bonus ) (R)"
msgstr ""

#: client/gui-sdl/menu.c:1091
#, fuzzy
msgid "Cut Down to"
msgstr "ÇÐ¶ÏÁ¬½Ó"

#: client/gui-sdl/menu.c:1097 client/gui-sdl/menu.c:1122
#, fuzzy
msgid "Irrigate to"
msgstr "Ë®Àû(_I)"

#: client/gui-sdl/menu.c:1132
#, fuzzy
msgid "Plant Forest"
msgstr "É­ÁÖ"

#: client/gui-sdl/menu.c:1153
#, fuzzy
msgid "Transform to"
msgstr "¸Ä±äÎª %s"

#: client/gui-sdl/optiondlg.c:214 client/gui-win32/wldlg.c:330
#: client/gui-xaw/wldlg.c:676
msgid "empty worklist"
msgstr "¿Õ¹¤×÷ÁÐ±í"

#: client/gui-sdl/optiondlg.c:337
#, fuzzy
msgid "Add new worklist"
msgstr "ÖØÃüÃû¹¤×÷ÁÐ±í"

#: client/gui-sdl/optiondlg.c:439 client/gui-sdl/optiondlg.c:624
#, c-format
msgid ""
"Current Setup\n"
"Fullscreen %dx%d"
msgstr ""

#: client/gui-sdl/optiondlg.c:442 client/gui-sdl/optiondlg.c:627
#, c-format
msgid ""
"Current Setup\n"
"%dx%d"
msgstr ""

#: client/gui-sdl/optiondlg.c:603
#, fuzzy
msgid "No modes available!"
msgstr "Ã»ÓÐ¿ÉÓÃµÄÆæ¼£"

#: client/gui-sdl/optiondlg.c:609
msgid "All resolutions available."
msgstr ""

#: client/gui-sdl/optiondlg.c:645
#, fuzzy
msgid "Fullscreen Mode"
msgstr "È«ÆÁÄ£Ê½(_F)"

#: client/gui-sdl/optiondlg.c:986
msgid "Smooth unit move steps"
msgstr ""

#: client/gui-sdl/optiondlg.c:1040
#, fuzzy
msgid "Show focus animation"
msgstr "ÏÔÊ¾×÷Õ½¶¯»­"

#: client/gui-sdl/optiondlg.c:1067
#, fuzzy
msgid "Show cursors animation"
msgstr "ÏÔÊ¾×÷Õ½¶¯»­"

#: client/gui-sdl/optiondlg.c:1094
msgid "Use color cursors"
msgstr ""

#: client/gui-sdl/optiondlg.c:1608 client/gui-xaw/menu.c:146
msgid "National Borders"
msgstr "¹ú¼Ò±ß½ç"

#: client/gui-sdl/optiondlg.c:1660 client/gui-xaw/menu.c:145
msgid "Map Grid"
msgstr "µØÍ¼Õ¤¸ñ"

#: client/gui-sdl/optiondlg.c:1688
msgid "Draw city map grid"
msgstr ""

#: client/gui-sdl/optiondlg.c:1718
msgid "Draw city worker map grid"
msgstr ""

#: client/gui-sdl/optiondlg.c:1745
#, fuzzy
msgid "Special Resources"
msgstr "¿ó²ú"

#: client/gui-sdl/optiondlg.c:1879 client/gui-xaw/menu.c:155
msgid "Roads and Rails"
msgstr "¹«Â·ºÍÌúÂ·"

#: client/gui-sdl/optiondlg.c:1958 client/gui-xaw/menu.c:158
msgid "Fortress and Airbase"
msgstr "ÒªÈûºÍ¿Õ¾ü»ùµØ"

#: client/gui-sdl/optiondlg.c:1986
msgid "Civ3 city text style"
msgstr ""

#: client/gui-sdl/optiondlg.c:2215
#, fuzzy
msgid "Video options"
msgstr "±ØÐèÑ¡Ïî"

#: client/gui-sdl/optiondlg.c:2225
#, fuzzy
msgid "Sound options"
msgstr "ÒôÐ§²å¼þ"

#: client/gui-sdl/optiondlg.c:2237
#, fuzzy
msgid "Game options"
msgstr "ÓÎÏ·Ñ¡Ïî"

#: client/gui-sdl/optiondlg.c:2247
#, fuzzy
msgid "Map options"
msgstr "±ØÐèÑ¡Ïî"

#: client/gui-sdl/optiondlg.c:2258 client/gui-xaw/menu.c:134
#: data/Freeciv.in:1971
msgid "Worklists"
msgstr "¹¤×÷ÁÐ±í"

#: client/gui-sdl/optiondlg.c:2286
#, fuzzy
msgid "Leave Game"
msgstr "±£´æÓÎÏ·"

#: client/gui-sdl/optiondlg.c:2301 client/gui-sdl/pages.c:255
#: client/gui-win32/connectdlg.c:1104 client/gui-xaw/menu.c:126
#: data/Freeciv.in:115 data/Freeciv.in:3187
msgid "Quit"
msgstr "ÍË³ö"

#: client/gui-sdl/pages.c:170 client/gui-win32/connectdlg.c:964
msgid "Start New Game"
msgstr "¿ªÊ¼ÐÂÓÎÏ·"

#: client/gui-sdl/pages.c:199
#, fuzzy
msgid "Join Game"
msgstr "µÇÂ¼Ãû"

#: client/gui-sdl/pages.c:213
#, fuzzy
msgid "Join Pubserver"
msgstr " £¨ÅÔ¹ÛÕß£©"

#: client/gui-sdl/pages.c:227
#, fuzzy
msgid "Join LAN Server"
msgstr "¾ÖÓòÍø·þÎñÆ÷"

#: client/gui-sdl/pages.c:308
msgid "SDLClient welcomes you..."
msgstr ""

#: client/gui-sdl/pages.c:309
#, fuzzy
msgid ""
"Freeciv is free software and you are welcome to distribute copies of it "
"under certain conditions;"
msgstr ""
"FreecivÊÇ×ÔÓÉÈí¼þ²¢ÇÒ»¶Ó­ÄúÔÚÌØ¶¨Ìõ¼þÏÂ·¢²¼Æä¿½±´£»Çë²Î¼û\n"
"¡°°ïÖú¡±²Ëµ¥µÄ¡°°æÈ¨¡±Ïî¡£\n"
"ºÃÁË£¬ÏÖÔÚ¡­¡­ÈÃËûÃÇÈ¥ËÀ°É£¡"

#: client/gui-sdl/pages.c:312
msgid "See the \"Copying\" item on the Help menu."
msgstr ""

#: client/gui-sdl/pages.c:314
msgid "Now.. Go give'em hell!"
msgstr ""

#: client/gui-sdl/plrdlg.c:651
#, fuzzy
msgid "disconnected"
msgstr "¶Ï¿ªÁ¬½Ó"

#: client/gui-sdl/repodlgs.c:348
#, fuzzy
msgid "active"
msgstr "»î¶¯"

#: client/gui-sdl/repodlgs.c:353
#, fuzzy
msgid ""
"under\n"
"construction"
msgstr "½¨Öþ"

#: client/gui-sdl/repodlgs.c:357
#, fuzzy
msgid ""
"soonest\n"
"completion"
msgstr "½¨Öþ"

#: client/gui-sdl/repodlgs.c:361
#, fuzzy
msgid "Total"
msgstr "×Ü¼Æ"

#: client/gui-sdl/repodlgs.c:372
#, fuzzy
msgid "Units Report"
msgstr "³ÇÊÐ±¨¸æ"

#: client/gui-sdl/repodlgs.c:1528
#, c-format
msgid ""
"We have %d of %s\n"
"(total value is : %d)\n"
"We can sell %d of them for %d gold."
msgstr ""

#: client/gui-sdl/repodlgs.c:1535
#, fuzzy, c-format
msgid "We can't sell any %s in this turn."
msgstr "* Äú²»ÄÜÔÚ´ËµØÐÎÉÏ½¨Ôì³ÇÊÐ¡£"

#: client/gui-sdl/repodlgs.c:1540
#, fuzzy
msgid "Sell It?"
msgstr "ÂôµôËü£¡"

#: client/gui-sdl/repodlgs.c:1771
#, fuzzy
msgid "Economy Report"
msgstr "¾­¼Ã£º»Æ½ð"

#: client/gui-sdl/repodlgs.c:1786
#, fuzzy
msgid "Treasury: "
msgstr "Ð­¶¨£º ºÍÆ½"

#: client/gui-sdl/repodlgs.c:1808
#, fuzzy
msgid "Tax Rate: "
msgstr "Ë°ÂÊ"

#: client/gui-sdl/repodlgs.c:1829
#, fuzzy
msgid "Total Income: "
msgstr "¾»ÊÕÈë£º%d"

#: client/gui-sdl/repodlgs.c:1849
#, fuzzy
msgid "Total Cost: "
msgstr "³É±¾×Ü¼Æ£º"

#: client/gui-sdl/repodlgs.c:1868
#, fuzzy
msgid "Net Income: "
msgstr "¾»ÊÕÈë£º%d"

#: client/gui-sdl/repodlgs.c:1892
#, fuzzy, c-format
msgid "%s max rate : %d%%"
msgstr "%s   ×î¸ß±ÈÂÊ£º%d%%"

#: client/gui-sdl/repodlgs.c:1991 client/gui-win32/connectdlg.c:1087
#: client/gui-win32/connectdlg.c:1095 data/Freeciv.in:155
msgid "Update"
msgstr "¸üÐÂ"

#: client/gui-sdl/repodlgs.c:2858
#, fuzzy
msgid "What should we focus on now?"
msgstr "ÐÂ³ÇÊÐ½ÐÊ²Ã´Ãû×Ö£¿"

#: client/gui-sdl/repodlgs.c:3045
#, fuzzy
msgid "Select target :"
msgstr "Ñ¡ÔñÒ»¸ö³ÇÊÐ£º"

#: client/gui-sdl/repodlgs.c:3113
#, fuzzy
msgid "step"
msgid_plural "steps"
msgstr[0] "%d ²½"

#: client/gui-sdl/repodlgs.c:3392 client/gui-win32/repodlgs.c:779
#: client/gui-xaw/repodlgs.c:1195sdl/repodlgs.c:3400 client/gui-win32/repodlgs.c:787
#: client/gui-xaw/repodlgs.c:1203
msgid "Final Report:"
msgstr "×îÖÕµÄ±¨¸æ£º"

#: client/gui-sdl/repodlgs.c:3401 client/gui-win32/repodlgs.c:788
#: client/gui-xaw/repodlgs.c:1204
msgid "The Greatest Civilizations in the world."
msgstr "ÊÀ½çÉÏ×îÎ°´óµÄÎÄÃ÷¡£"

#: client/gui-sdl/spaceshipdlg.c:142
#, fuzzy, c-format
msgid "The %s Spaceship"
msgstr "ÓîÖæ·É´¬"

#: client/gui-sdl/spaceshipdlg.c:172 client/gui-win32/spaceshipdlg.c:241
#: data/Freeciv.in:1709
msgid "Launch"
msgstr "·¢Éä"

#: client/gui-sdl/sprite.c:60
#, c-format
msgid "load_gfxfile: Unable to load graphic file %s!"
msgstr ""

#: client/gui-sdl/themespec.c:252
#, c-format
msgid ""
"%s file appears incompatible:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
"%s ÎÄ¼þºÃÏñ²»¼æÈÝ£º\n"
"ÎÄ¼þ£º ¡°%s¡±<\n"
"ÎÄ¼þÑ¡Ïî£º %s\n"
"Ö§³ÖµÄÑ¡Ïî£º %s"

#: client/gui-sdl/themespec.c:260
#, c-format
msgid ""
"%s file claims required option(s) which we don't support:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
" %s ÎÄ¼þÐèÒªÎÒÃÇ²»Ö§³ÖµÄÑ¡Ïî£º\n"
"ÎÄ¼þ£º¡°%s¡±\n"
"ÎÄ¼þÑ¡Ïî£º%s\n"
"Ö§³ÖµÄÑ¡Ïî£º%s"

#: client/gui-sdl/themespec.c:338
#, fuzzy
msgid "No usable default theme found, aborting!"
msgstr "Î´ÄÜÕÒµ½¿ÉÓÃµÄÄ¬ÈÏµØÍ¼·ç¸ñ£¬ÕýÔÚÖÐÖ¹£¡"

#: client/gui-sdl/themespec.c:342
#, fuzzy, c-format
msgid "Trying \"%s\" theme."
msgstr "ÕýÔÚ³¢ÊÔ¡°%s¡±µØÍ¼·ç¸ñ¡£"

#: client/gui-sdl/themespec.c:486 client/gui-sdl/themespec.c:520
#: client/gui-sdl/themespec.c:698
#, c-format
msgid "Could not open \"%s\"."
msgstr "ÎÞ·¨´ò¿ª¡°%s¡±¡£"

#: client/gui-sdl/themespec.c:500
#, c-format
msgid "Couldn't load gfx file for the spec file %s"
msgstr "Î´ÄÜ´Ó¹æ¸ñÎÄ¼þ %s ÖÐÔØÈë gfx ÎÄ¼þ"

#: client/gui-sdl/themespec.c:667
#, c-format
msgid "Couldn't find a supported gfx file extension for %s"
msgstr "Î´ÄÜÎª %s ÕÒµ½Ö§³ÖµÄ gfx ÎÄ¼þÀ©Õ¹"

#: client/gui-sdl/themespec.c:819
#, c-format
msgid "Couldn't load gfx file %s for sprite %s"
msgstr "Î´ÄÜ´Ó¹æ¸ñÎÄ¼þ %2$s ÖÐÔØÈë gfx ÎÄ¼þ %1$s"

#: client/gui-sdl/themespec.c:970
#, c-format
msgid "Don't have graphics tags %s or %s for %s %s"
msgstr "Ã»ÓÐÓÃÓÚ %3$s %4$s µÄÍ¼ÐÎ±ê¼Ç %1$s »ò %2$s"

#: client/gui-sdl/wldlg.c:898 client/gui-sdl/wldlg.c:1075
#, fuzzy, c-format
msgid ""
"%s\n"
"%d gold per turn"
msgstr "Ã¿»ØºÏ %3d »Æ½ð"

#: client/gui-sdl/wldlg.c:905 client/gui-sdl/wldlg.c:1081
#, fuzzy, c-format
msgid ""
"%s\n"
"blocked!"
msgstr "ÒÑ×èÈû"

#: client/gui-sdl/wldlg.c:907 client/gui-sdl/wldlg.c:1083
#, fuzzy, c-format
msgid ""
"%s\n"
"%d %s"
msgstr "%s%d %s"

#: client/gui-sdl/wldlg.c:911 client/gui-sdl/wldlg.c:1087
#, c-format
msgid ""
"%s\n"
"finished!"
msgstr ""

#: client/gui-sdl/wldlg.c:951 client/gui-sdl/wldlg.c:1057
#, fuzzy, c-format
msgid "( %d entries )"
msgstr "£¨%ld ²½£©"

#: client/gui-sdl/wldlg.c:1044
#, fuzzy, c-format
msgid ""
"Worklist of\n"
"%s"
msgstr "¹¤×÷ÁÐ±í"

#: client/gui-sdl/wldlg.c:1356
#, fuzzy, c-format
msgid ""
"(%s)\n"
"%d/%d %s\n"
"%s"
msgstr "%3d/%3d %s"

#: client/gui-sdl/wldlg.c:1363
#, fuzzy, c-format
msgid ""
"%d/%d %s\n"
"%s"
msgstr "%3d/%3d %s"

#: client/gui-sdl/wldlg.c:1370
#, fuzzy, c-format
msgid ""
"(%s)\n"
"%d/%d %s\n"
"%d %s"
msgstr "%d/%d %d »ØºÏ"

#: client/gui-sdl/wldlg.c:1377
#, fuzzy, c-format
msgid ""
"%d/%d %s\n"
"%d %s"
msgstr "%d/%d %d »ØºÏ"

#: client/gui-sdl/wldlg.c:1386
#, fuzzy, c-format
msgid "%d gold per turn"
msgstr "Ã¿»ØºÏ %3d »Æ½ð"

#: client/gui-sdl/wldlg.c:1393
#, fuzzy, c-format
msgid ""
"(%s)\n"
"%d %s"
msgstr "%s%d %s"

#: client/gui-sdl/wldlg.c:1398
#, fuzzy, c-format
msgid "%d %s"
msgstr "%s%d %s"

#: client/gui-sdl/wldlg.c:1404
msgid "shields into gold"
msgstr ""

#: client/gui-sdl/wldlg.c:1483
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"never"
msgstr ""

#: client/gui-sdl/wldlg.c:1490
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"%d %s"
msgstr ""

#: client/gui-sdl/wldlg.c:1499
#, fuzzy, c-format
msgid ""
"(%d/%d/%d)\n"
"%d %s"
msgstr "%3d/%3d %s"

#: client/gui-win32/citydlg.c:286
#, c-format
msgid "Upkeep (Total: %d)"
msgstr "±£Ñø £¨×Ü¹²£º %d£©"

#: client/gui-win32/citydlg.c:734
msgid "City Overview"
msgstr "³ÇÊÐ¸Å¿ö"

#: client/gui-win32/citydlg.c:734 client/gui-win32/wldlg.c:1081
#: client/gui-win32/wldlg.c:1130
msgid "Worklist"
msgstr "¹¤×÷ÁÐ±í"

#: client/gui-win32/citydlg.c:736 data/Freeciv.in:2238
msgid "Trade Routes"
msgstr "Ã³Ò×Â·Ïß"

#: client/gui-win32/citydlg.c:737
msgid "Misc. Settings"
msgstr "ÔÓÏîÉèÖÃ"

#: client/gui-win32/citydlg.c:801 client/gui-win32/cityrep.c:878
#: data/Freeciv.in:1629
msgid "Buy"
msgstr "¹ºÂò"

#: client/gui-win32/citydlg.c:803 client/gui-win32/citydlg.c:1078
#: client/gui-win32/cityrep.c:745 client/gui-win32/cityrep.c:879
#: data/Freeciv.in:1387 data/Freeciv.in:1637 data/Freeciv.in:1793
#: data/Freeciv.in:2096
msgid "Change"
msgstr "¸Ä±ä"

#: client/gui-win32/citydlg.c:822
msgid "Units present"
msgstr "ÏÖÓÐµÄ²¿¶Ó"

#: client/gui-win32/citydlg.c:828 client/gui-win32/cityrep.c:132
#: client/gui-win32/cityrep.c:875 client/gui-win32/dialogs.c:190
#: client/gui-win32/dialogs.c:258 client/gui-win32/dialogs.c:764
#: client/gui-win32/dialogs.c:1289 client/gui-win32/dialogs.c:1489
#: client/gui-win32/helpdlg.c:453 client/gui-win32/inteldlg.c:168
#: client/gui-win32/messagewin.c:148 client/gui-win32/optiondlg.c:168
#: client/gui-win32/plrdlg.c:354 client/gui-win32/repodlgs.c:301
#: client/gui-win32/repodlgs.c:450 client/gui-win32/repodlgs.c:737
#: client/gui-win32/spaceshipdlg.c:240 client/gui-win32/wldlg.c:43149 data/Freeciv.in:1467 data/Freeciv.in:1606
#: data/Freeciv.in:1702 data/Freeciv.in:1733 data/Freeciv.in:1869
#: data/Freeciv.in:1944 data/Freeciv.in:1989 data/Freeciv.in:2367
#: data/Freeciv.in:2409 data/Freeciv.in:3060win32/citydlg.c:830 client/gui-win32/wldlg.c:433
#: data/Freeciv.in:2001
msgid "Rename"
msgstr "ÖØÃüÃû"

#: client/gui-win32/citydlg.c:834 data/Freeciv.in:3069
msgid "Activate Units"
msgstr "¼¤»î²¿¶Ó"

#: client/gui-win32/citydlg.c:837
msgid "Unit List"
msgstr "²¿¶ÓÁÐ±í"

#: client/gui-win32/citydlg.c:858 manual/civmanual.c:293
msgid "Upkeep"
msgstr "±£Ñø"

#: client/gui-win32/citydlg.c:912 client/gui-win32/citydlg.c:967
#: client/gui-win32/citydlg.c:1408 client/gui-win32/dialogs.c:976
#: client/gui-win32/dialogs.c:1370 client/gui-win32/dialogs.c:1556
msgid "_Yes"
msgstr "ÊÇ(_Y)"

#: client/gui-win32/citydlg.c:913 client/gui-win32/citydlg.c:968
#: client/gui-win32/citydlg.c:1410 client/gui-win32/dialogs.c:977
#: client/gui-win32/dialogs.c:1371 client/gui-win32/dialogs.c:1557
msgid "_No"
msgstr "·ñ(_N)"

#: client/gui-win32/citydlg.c:921 client/gui-win32/citydlg.c:1415
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1549
#: client/gui-win32/dialogs.c:1564 data/Freeciv.in:2259 data/Freeciv.in:2463
#: data/Freeciv.in:2493
msgid "Darn"
msgstr "µ¹Ã¹"

#: client/gui-win32/citydlg.c:1219
#, c-format
msgid "Trade with %s gives %d trade.\n"
msgstr "Í¬ %s µÄÃ³Ò×Ìá¹©ÁË %d Ã³Ò×¡£\n"

#: client/gui-win32/citydlg.c:1224
msgid "No trade routes exist."
msgstr "Ã»ÓÐÃ³Ò×Â·Ïß´æÔÚ¡£"

#: client/gui-win32/citydlg.c:1226win32/citydlg.c:1437 client/gui-win32/citydlg.c:1468
#: data/Freeciv.in:1160 data/Freeciv.in:1196
msgid "Unit Commands"
msgstr "²¿¶ÓÃüÁî"

#: client/gui-win32/citydlg.c:1445 client/gui-win32/citydlg.c:1484
#: client/gui-win32/dialogs.c:1611 client/gui-win32/dialogs.c:1633
#: client/gui-win32/dialogs.c:1663
msgid "_Cancel"
msgstr "È¡Ïû(_C)"

#: client/gui-win32/citydlg.c:1482
msgid "_Upgrade unit"
msgstr "Éý¼¶²¿¶Ó(_U)"

#: client/gui-win32/citydlg.c:1947
msgid "Elvises"
msgstr "ÒÕÈË"

#: client/gui-win32/cityrep.c:99
msgid "Configure City Report"
msgstr "ÅäÖÃ³ÇÊÐ±¨¸æ"

#: client/gui-win32/cityrep.c:127 data/Freeciv.in:1725
msgid "Set columns shown"
msgstr "ÉèÖÃÏÔÊ¾µÄÁÐ"

#: client/gui-win32/cityrep.c:245
msgid "No Buildings Available"
msgstr "Ã»ÓÐ¿ÉÓÃµÄ½¨ÖþÎï"

#: client/gui-win32/cityrep.c:255win32/cityrep.c:268
msgid "No Wonders Available"
msgstr "Ã»ÓÐ¿ÉÓÃµÄÆæ¼£"

#: client/gui-win32/cityrep.c:4623
#, fuzzy
msgid "Select a unit or improvement to change production from."
msgstr "ÇëÑ¡Ôñ´ÓÊ²Ã´µÄ²¿¶Ó»ò½¨Öþ¸Ä±äÉú²ú¡£"

#: client/gui-win32/cityrep.c:692
#, fuzzy
msgid "win32/cityrep.c:698
#, fuzzy
msgid "That's the same thing!"
msgstr "ÄÇÊÇÍ¬Ò»ÖÖ¶«Î÷£¡"

#: client/gui-win32/cityrep.c:733 data/Freeciv.in:1739
msgid "Change Production Everywhere"
msgstr "¸Ä±äËùÓÐ³ÇÊÐµÄ²úÆ·"

#: client/gui-win32/cityrep.c:741 data/Freeciv.in:1745
msgid "From:"
msgstr "´Ó£º"

#: client/gui-win32/cityrep.c:749 data/Freeciv.in:1755
msgid "To:"
msgstr "µ½£º"

#: client/gui-win32/cityrep.c:876 client/gui-win32/finddlg.c:126
#: data/Freeciv.in:1085 data/Freeciv.in:1613
msgid "Center"
msgstr "ÏÔÊ¾ÔÚµØÍ¼ÖÐÑë"

#: client/gui-win32/cityrep.c:877 data/Freeciv.in:1621
msgid "Popup"
msgstr "µ¯³ö"

#: client/gui-win32/cityrep.c:880
msgid "Change All"
msgstr "È«²¿ÐÞ¸Ä"

#: client/gui-win32/cityrep.c:881 client/gui-win32/repodlgs.c:741
#: data/Freeciv.in:1653 data/Freeciv.in:1800 data/Freeciv.in:1959
msgid "Refresh"
msgstr "Ë¢ÐÂ"

#: client/gui-win32/cityrep.c:882
msgid "Select"
msgstr "Ñ¡Ôñ"

#: client/gui-win32/cityrep.c:883
msgid "Configure"
msgstr "ÅäÖÃ"

#: client/gui-win32/cityrep.c:885 client/gui-win32/cityrep.c:1151
msgid "City Advisor"
msgstr "³ÇÊÐ¹ËÎÊ"

#: client/gui-win32/cityrep.c:1077
msgid "City Report"
msgstr "³ÇÊÐ±¨¸æ"

#: client/gui-win32/cma_fe.c:30win32/cma_fe.c:309
msgid "CMA and presets"
msgstr "CMAºÍÔ¤ÉèÖµ"

#: client/gui-win32/cma_fe.c:310
msgid "including sample presets,"
msgstr "°üÀ¨Ô¤ÉèÖµÊ¾Àý"

#: client/gui-win32/cma_fe.c:311
msgid "see README.cma."
msgstr "Çë²Î¼û README.cma"

#: client/gui-win32/cma_fe.c:467
msgid "New"
msgstr "ÐÂ½¨"

#: client/gui-win32/connectdlg.c:147
msgid "Password:"
msgstr "¿ÚÁî£º"

#: client/gui-win32/connectdlg.c:169
msgid "Couldn't load the savegame"
msgstr "ÎÞ·¨×°Èë´æÅÌÓÎÏ·"

#: client/gui-win32/connectdlg.c:284 client/gui-xaw/connectdlg.c:311
msgid "Verify Password"
msgstr "ÑéÖ¤¿ÚÁî"

#: client/gui-win32/connectdlg.c:912win32/connectdlg.c:913
msgid "Local Area Network"
msgstr "¾ÖÓòÍø"

#: client/gui-win32/connectdlg.c:948
msgid "Welcome to Freeciv"
msgstr "»¶Ó­½øÈë Freeciv"

#: client/gui-win32/connectdlg.c:96668
msgid "Connect To Network Game"
msgstr "Á¬½Óµ½ÍøÂçÓÎÏ·"

#: client/gui-win32/connectdlg.c:97813
msgid "Number of players (Including AI):"
msgstr "Íæ¼ÒÊýÄ¿£¨°üÀ¨AI£©£º"

#: client/gui-win32/connectdlg.c:102140 client/gui-win32/repodlgs.c:946
msgid "Game Options"
msgstr "ÓÎÏ·Ñ¡Ïî"

#: client/gui-win32/connectdlg.c:1044
#, fuzzy
msgid "Start Game"
msgstr "¿ªÊ¼ÐÂÓÎÏ·"

#: client/gui-win32/connectdlg.c:1063
msgid "Login:"
msgstr "µÇÂ¼£º"

#: client/gui-win32/connectdlg.c:1065
msgid "Host:"
msgstr "Ö÷»ú£º"

#: client/gui-win32/connectdlg.c:1066
msgid "Port:"
msgstr "×´Ì¬£º"

#: client/gui-win32/dialogs.c:191 data/Freeciv.in:549
msgid "Goto and Close"
msgstr "Ç°Íù²¢¹Ø±Õ"

#: client/gui-win32/dialogs.c:557
msgid "Leader:"
msgstr "Áìµ¼Õß"

#: client/gui-win32/dialogs.c:577
#, fuzzy
msgid "City Style:"
msgstr "³ÇÊÐ·ç¸ñ(_C)£º"

#: client/gui-win32/dialogs.c:781
msgid "Unit Selection"
msgstr "²¿¶ÓÑ¡Ôñ"

#: client/gui-win32/dialogs.c:1196
msgid "NONE"
msgstr "ÎÞ"

#: client/gui-win32/dialogs.c:1290 data/Freeciv.in:2373
msgid "Steal"
msgstr "ÇÔÈ¡"

#: client/gui-win32/diplodlg.c:606 client/gui-win32/diplodlg.c:658
#: client/gui-xaw/diplodlg.c:358 client/gui-xaw/diplodlg.c:366
#, c-format
msgid "The %s offerings"
msgstr "%s Ìá¹©"

#: client/gui-win32/diplodlg.c:626 client/gui-xaw/diplodlg.c:540win32/diplodlg.c:639 client/gui-win32/diplodlg.c:645
#: client/gui-xaw/diplodlg.c:580 client/gui-xaw/diplodlg.c:592
#, c-format
msgid "%s view:"
msgstr ""

#: client/gui-win32/diplodlg.c:672
msgid "Erase Clause"
msgstr "É¾³ýÌõ¿î"

#: client/gui-win32/finddlg.c:122 data/Freeciv.in:1067
msgid "Select a city:"
msgstr "Ñ¡ÔñÒ»¸ö³ÇÊÐ£º"

#: client/gui-win32/gui_main.c:116
msgid "Enable alpha blending"
msgstr ""

#: client/gui-win32/gui_main.c:117
msgid ""
"If this is enabled, then alpha blending will be used in rendering, instead "
"of an ordered dither.  If there is no hardware support for alpha blending, "
"this is much slower."
msgstr ""

#: client/gui-win32/helpdlg.c:789 client/gui-win32/helpdlg.c:818
#: client/gui-win32/helpdlg.c:830 client/gui-win32/helpdlg.c:836
#: client/gui-win32/helpdlg.c:849
msgid "Allows "
msgstr "Ê¹ÄÜ"

#: client/gui-win32/helpdlg.c:802
msgid "Obsoletes "
msgstr "ÌÔÌ­"

#: client/gui-win32/helpdlg.c:839 client/gui-win32/helpdlg.c:852
msgid " (with "
msgstr " £¨ÈôÓÐ "

#: client/gui-win32/helpdlg.c:842 client/gui-win32/helpdlg.c:855
msgid "?techhelp:)."
msgstr "£©¡£"
4
#, c-format
msgid "Ruler: %s %s"
msgstr "Í³ÖÎÕß£º %s %s"

#: client/gui-win32/inteldlg.c:114 client/gui-xaw/inteldlg.c:216
#: client/gui-xaw/ratesdlg.c:311
#, c-format
msgid "Tax: %d%%"
msgstr "Ë°ÊÕ£º%d%%"

#: client/gui-win32/inteldlg.c:117 client/gui-xaw/inteldlg.c:224
#: client/gui-xaw/ratesdlg.c:327
#, c-format
msgid "Science: %d%%"
msgstr "¿ÆÑÐ£º%d%%"

#: client/gui-win32/inteldlg.c:120 client/gui-xaw/inteldlg.c:232
#: client/gui-xaw/ratesdlg.c:319
#, c-format
msgid "Luxury: %d%%"
msgstr "ÓéÀÖ£º%d%%"

#: client/gui-win32/inteldlg.c:129 client/gui-xaw/inteldlg.c:242
#, fuzzy
msgid "Researching: (Unknown)"
msgstr "ÕýÔÚÑÐ¾¿£ºÎ´Öª£¨%d/-£©"

#: client/gui-win32/inteldlg.c:132 client/gui-xaw/inteldlg.c:245
#, c-format
msgid "Researching: Unknown(%d/-)"
msgstr "ÕýÔÚÑÐ¾¿£ºÎ´Öª£¨%d/-£©"

#: client/gui-win32/inteldlg.c:136 client/gui-xaw/inteldlg.c:249
#, c-format
msgid "Researching: %s(%d/%d)"
msgstr "ÕýÔÚÑÐ¾¿£º%s(%d/%d)"

#: client/gui-win32/inteldlg.c:145 client/gui-xaw/inteldlg.c:263
#, c-format
msgid "Capital: %s"
msgstr "Ê×¶¼£º%s"

#: client/gui-win32/mapview.c:170win32/menu.c:305
msgid "Local _Options"
msgstr "±¾µØÑ¡Ïî(_O)"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "ÏûÏ¢Ñ¡Ïî(_M)"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr "±£´æÉèÖÃ(_V)"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "·þÎñÆ÷Ñ¡Ïî(_P)"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "¶Ï¿ªÁ¬½Ó(_D)"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "¸ïÃü(_R)"

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "ÖÐÐÄÊÓÍ¼"

#: client/gui-win32/menu.c:364378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "×Ô¶¯ÒÆÃñ"

#: client/gui-win32/menu.c:387 client/gui-xaw/menu.c:207
msgid "Go/Airlift to City"
msgstr "Ç°Íù/¿ÕÔËµ½³ÇÊÐ"

#: client/gui-win32/menu.c:391 client/gui-xaw/menu.c:213
msgid "Diplomat/Spy Actions"
msgstr "Íâ½»¹Ù/¼äµý»î¶¯"

#: client/gui-win32/menu.c:1110 client/gui-win32/menu.c:1111
#: client/gui-xaw/menu.c:177 client/gui-xaw/menu.c:179
#, c-format
msgid "Change to %s"
msgstr "¸Ä±äÎª %s"

#: client/gui-win32/menu.c:1112 client/gui-xaw/menu.c:181
#, c-format
msgid "Transform to %s"
msgstr "¸Ä±äÎª %s"

#: client/gui-win32/menu.c:1119 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "¸Ä±äµØÐÎ"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "ÐÞÖþ³ÇÊÐ"

#: client/gui-win32/menu.c:1204 client/gui-xaw/menu.c:212
msgid "Make Trade Route"
msgstr "¿ª±ÙÃ³Ò×Â·Ïß"

#: client/gui-win32/menu.c:1228 client/gui-xaw/menu.c:176
msgid "Build Farmland"
msgstr "ÐÞÖþÅ©³¡"

#: client/gui-win32/menu.c:1263 client/gui-xaw/menu.c:200
msgid "Auto Attack"
msgstr "×Ô¶¯¹¥»÷"

#: client/gui-win32/messagedlg.c:138 client/gui-win32/messagedlg.c:142
msgid "Out:"
msgstr "Êä³ö£º"

#: client/gui-win32/messagedlg.c:139 client/gui-win32/messagedlg.c:143
msgid "Mes:"
msgstr "ÏûÏ¢£º"

#: client/gui-win32/messagedlg.c:140 client/gui-win32/messagedlg.c:144
msgid "Pop:"
msgstr "µ¯³ö£º"

#:win32/messagedlg.c:215 client/gui-win32/ratesdlg.c:327
#: client/gui-win32/wldlg.c:854 client/gui-xaw/inputdlg.c:103
#: data/Freeciv.in:1245 data/Freeciv.in:1278 data/Freeciv.in:1355
#: data/Freeciv.in:1550 data/Freeciv.in:3426
msgid "Ok"
msgstr "È·ÈÏ"

#: client/gui-win32/messagewin.c:151win32/plrdlg.c:72 client/gui-xaw/plrdlg.c:366
#, fuzzy
msgid "You need an embassy to establish a diplomatic meeting."
msgstr "ÄúÐèÒªÒ»¸öÊ¹¹ÝÒÔ½øÐÐÍâ½»»áÎî¡£"

#: client/gui-win32/plrdlg.c:169 client/gui-xaw/plrdlg.c:227win32/plrdlg.c:337 data/Freeciv.in:88
msgid "Host"
msgstr "Ö÷»ú"

#: client/gui-win32/plrdlg.c:3556 data/Freeciv.in:3245
msgid "Meet"
msgstr "»áÒé"

#: client/gui-win32/plrdlg.c:360 client/gui-xaw/menu.c:235
#:win32/repodlgs.c:181 client/gui-win32/repodlgs.c:234
#, c-format
msgid "(%d step)"
msgid_plural "(%d steps)"
msgstr[0] "(%d ²½)"

#: client/gui-win32/repodlgs.c:354 client/gui-xaw/repodlgs.c:821
#, c-format
msgid "Income:%6d    Total Costs: %6d"
msgstr "ÊÕÈë£º%6d    ×Ü»¨Ïú£º%6d"

#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Sell-Off:"
msgstr ""

#: client/gui-win32/repodlgs.c:436
msgid "Trade Report"
msgstr "Ã³Ò×±¨¸æ"

#: client/gui-win32/repodlgs.c:452 data/Freeciv.in:1876
msgid "Sell Obsolete"
msgstr "ÂôµôÌÔÌ­µÄ"

#: client/gui-win32/repodlgs.c:454 data/Freeciv.in:1884
msgid "Sell All"
msgstr "È«²¿Âò³ö"

#: client/gui-win32/repodlgs.c:457
msgid "Building Name"
msgstr "½¨ÖþÎïÃû³Æ"

#: client/gui-win32/repodlgs.c:682
msgid "Totals"
msgstr "×Ü¼Æ"

#: client/gui-win32/wldlg.c:367
msgid "Rename Worklist"
msgstr "ÖØÃüÃû¹¤×÷ÁÐ±í"

#: client/gui-win32/wldlg.c:368 client/gui-xaw/wldlg.c:623
msgid "What should the new name be?"
msgstr "ÐÂÃû×ÖÓ¦¸ÃÊÇÊ²Ã´£¿"

#: client/gui-win32/wldlg.c:428 data/Freeciv.in:1973
msgid "Available worklists"
msgstr "¿ÉÓÃµÄ¹¤×÷ÁÐ±í"

#: client/gui-win32/wldlg.c:432 data/Freeciv.in:1995
msgid "Edit"
msgstr "±à¼­"

#: client/gui-win32/wldlg.c:434 data/Freeciv.in:2010 data/Freeciv.in:2159
msgid "Insert"
msgstr "²åÈë"

#: client/gui-win32/wldlg.c:826 data/Freeciv.in:2120
msgid "Current worklist"
msgstr "µ±Ç°¹¤×÷ÁÐ±í"

#: client/gui-win32/wldlg.c:832 data/Freeciv.in:2171
msgid "Up"
msgstr "ÉÏ"

#: client/gui-win32/wldlg.c:833 data/Freeciv.in:2177
msgid "Down"
msgstr "ÏÂ"

#: client/gui-win32/wldlg.c:834
msgid "Remove"
msgstr "É¾³ý"

#: client/gui-win32/wldlg.c:838
msgid "Available items"
msgstr "¿ÉÓÃµÄÏîÄ¿"

#: client/gui-win32/wldlg.c:844
msgid "Show future targets"
msgstr "ÏÔÊ¾Î´À´Ä¿±ê"

#: client/gui-win32/wldlg.c:852
msgid "Undo"
msgstr "³·Ïû"

#: client/gui-xaw/citydlg.c:209
#, c-format
msgid "Pollution:    %3d"
msgstr "ÎÛÈ¾£º    %3d"

#: client/gui-xaw/citydlg.c:2298
#, c-format
msgid ""
"Food:  %3d (%+-4d)\n"
"Prod:  %3d (%+-4d)\n"
"Trade: %3d (%+-4d)"
msgstr ""
"Ê³Îï£º  %3d (%+-4d)\n"
"Îï×Ê£º  %3d (%+-4d)\n"
"Ã³Ò×£º  %3d (%+-4d)"

#: client/gui-xaw/citydlg.c:28713
msgid "(is empty)"
msgstr "(Îª¿Õ)"

#: client/gui-xaw/citydlg.c:31566 client/gui-xaw/citydlg.c:14306
msgid "No trade routes exist.\n"
msgstr "»¹Ã»ÓÐÉÌÂ·´æÔÚ¡£\n"

#: client/gui-xaw/citydlg.c:14385
#, fuzzy, c-format
msgid "%s - %s citizens  Governor: %s"
msgstr "%s - %s ÊÐÃñ  CMA£º%s"

#: client/gui-xaw/cma_fe.c:4314878
msgid "Pass"
msgstr "¿ÚÁî£º"

#: client/gui-xaw/dialogs.c:1484
msgid "You must select a nation."
msgstr "Äú±ØÐëÑ¡ÔñÒ»¸öÃñ×å¡£"

#: client/gui-xaw/graphics.c:343
#, c-format
msgid "Failed reading PNG file: %s"
msgstr "¶ÁÈ¡ PNG ÎÄ¼þÊ§°Ü£º%s"

#: client/gui-xaw/graphics.c:349 client/gui-xaw/graphics.c:355
msgid "Failed creating PNG struct"
msgstr "´´½¨ PNG ½á¹¹Ê§°Ü"

#: client/gui-xaw/graphics.c:3603972324 ×ÊÔ´ÎÄ¼þ¡£"

#: client/gui-xaw/gui_main.c:3323335 Freeciv ×ÊÔ´ÎÄ¼þ"

#: client/gui-xaw/gui_main.c:3415275 client/gui-xaw/gui_main.c:396
#, c-format
msgid "Unable to open fontset: %s"
msgstr "´ò¿ª×ÖÌå¼¯Ê§°Ü£º%s"

#: client/gui-xaw/gui_main.c:378 client/gui-xaw/gui_main.c:399
msgid "Doing 'xset fp rehash' may temporarily solve a problem."
msgstr ""

#: client/gui-xaw/gui_main.c:382 client/gui-xaw/gui_main.c:403911 client/gui-xaw/helpdlg.c:924
#: client/gui-xaw/helpdlg.c:931
#, c-format
msgid "Allows %s.\n"
msgstr "Ê¹ÄÜ %s¡£\n"

#: client/gui-xaw/helpdlg.c:916
#, c-format
msgid "Obsoletes %s.\n"
msgstr "ÌÔÌ­ %s ¡£\n"

#: client/gui-xaw/helpdlg.c:934 client/gui-xaw/helpdlg.c:939
#, c-format
msgid "Allows %s (with %s).\n"
msgstr "Ê¹ÄÜ %s £¨ÈôÓÐ %s£©¡£\n"

#: client/gui-xaw/inteldlg.c:424enu.c:116
msgid "Local Options"
msgstr "±¾µØÑ¡Ïî"

#: client/gui-xaw/menu.c:118
msgid "Save Settings"
msgstr "±£´æÉèÖÃ"

#: client/gui-xaw/menu.c:120
msgid "Server Options"
msgstr "·þÎñÆ÷Ñ¡Ïî"

#: client/gui-xaw/menu.c:122
msgid "Export Log"
msgstr "µ¼³öÈÕÖ¾"

#: client/gui-xaw/menu.c:123
msgid "Clear Log"
msgstr "Çå¿ÕÈÕÖ¾"

#: client/gui-xaw/menu.c:125 data/Freeciv.in:3185
msgid "Disconnect"
msgstr "¶Ï¿ªÁ¬½Ó"

#: client/gui-xaw/menu.c:131
msgid "Tax Rates"
msgstr "Ë°ÂÊ"

#: client/gui-xaw/menu.c:149
msgid "City Growth"
msgstr "³ÇÊÐÔö³¤"

#: client/gui-xaw/menu.c:192
msgid "Make Homecity"
msgstr "ÉèÎª»ùµØ³ÇÊÐ"

#: client/gui-xaw/menu.c:197
msgid "Wake up others"
msgstr "»½ÐÑÆäËü"

#: client/gui-xaw/menu.c:201
msgid "Auto Explore"
msgstr "×Ô¶¯¿±Ì½"

#: client/gui-xaw/menu.c:202
msgid "Connect/Road"
msgstr "Á¬½Ó/¹«Â·"

#: client/gui-xaw/menu.c:203
msgid "Connect/Rail"
msgstr "Á¬½Ó/ÌúÂ·"

#: client/gui-xaw/menu.c:204
msgid "Connect/Irrigation"
msgstr "Á¬½Ó/Ë®Àû"

#: client/gui-xaw/menu.c:206
msgid "Go to"
msgstr "Ç°Íù"

#: client/gui-xaw/menu.c:216
#, fuzzy
msgid "Select Same Type"
msgstr "Ñ¡ÔñÒ»¸ö³ÇÊÐ"

#: client/gui-xaw/menu.c:232
msgid "Top Five Cities"
msgstr "³ÇÊÐÇ°ÎåÃû"

#: client/gui-xaw/menu.c:234
msgid "Demographics"
msgstr "ÈË¿ÚÍ³¼Æ"

#: client/gui-xaw/menu.c:240
msgid "Editing Mode"
msgstr ""

#: client/gui-xaw/menu.c:241
#, fuzzy
msgid "Tools"
msgstr "×Ü¼Æ"

#: client/gui-xaw/menu.c:246 data/helpdata.txt:378
msgid "Languages"
msgstr "ÓïÑÔ"

#: client/gui-xaw/menu.c:247 data/helpdata.txt:401
msgid "Connecting"
msgstr "Á¬½Ó"

#: client/gui-xaw/menu.c:248 data/helpdata.txt:429
msgid "Controls"
msgstr "¿ØÖÆ"

#: client/gui-xaw/menu.c:249 data/helpdata.txt:547
msgid "Chatline"
msgstr "ÁÄÌì"

#: client/gui-xaw/menu.c:250
msgid "Playing"
msgstr "ÓÎÏ·¼¼ÇÉ"

#: client/gui-xaw/menu.c:254 data/helpdata.txt:987
msgid "Combat"
msgstr "×÷Õ½"

#: client/gui-xaw/menu.c:255
msgid "ZOC"
msgstr "ZOC"

#: client/gui-xaw/menu.c:256 data/helpdata.txt:888
msgid "Technology"
msgstr "¿Æ¼¼"

#: client/gui-xaw/menu.c:259 data/Freeciv.in:2027 data/helpdata.txt:1321
msgid "Government"
msgstr "Õþ¸®"

#: client/gui-xaw/menu.c:261 data/helpdata.txt:1465
msgid "Space Race"
msgstr "Ì«¿Õ¾ºÈü"

#: client/gui-xaw/menu.c:263 data/helpdata.txt:76
msgid "Copying"
msgstr "°æÈ¨"

#: client/gui-xaw/repodlgs.c:229 client/gui-xaw/repodlgs.c:505
#, fuzzy, c-format
msgid "Researching %s: %d/%s"
msgstr "ÕýÔÚÑÐ¾¿ %s£º%d/%d"

#: client/gui-xaw/repodlgs.c:232 client/gui-xaw/repodlgs.c:508
#, fuzzy
msgid "unknown"
msgstr "(Î´Öª)"

#: client/gui-xaw/repodlgs.c:235 client/gui-xaw/repodlgs.c:5143 client/gui-xaw/repodlgs.c:248
#: client/gui-xaw/repodlgs.c:521 client/gui-xaw/repodlgs.c:526
#, c-format
msgid "Goal: %s (%d steps)"
msgstr "Ä¿µÄ£º%s (%d ²½)"

#: client/gui-xaw/repodlgs.c:926
msgid "Totals: ..."
msgstr "×Ü¼Æ£º..."

#: client/gui-xaw/repodlgs.c:1166197
#, c-format
msgid ""
"<h1>Freeciv %s server options</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s ·þÎñÆ÷Ñ¡Ïî</h1>\n"
"\n"

#: manual/civmanual.c:1390
#, c-format
msgid "Category: %s.<br>"
msgstr "Àà±ð£º %s.<br>"

#: manual/civmanual.c:14346
#, c-format
msgid "Can be changed during a game. "
msgstr "¿ÉÒÔÔÚÓÎÏ·ÖÐ¸Ä±ä¡£"

#: manual/civmanual.c:1483"
"<p class=\"bounds\">×îÐ¡Öµ£º: 0£¬È±Ê¡Öµ£º%d£¬×î´óÖµ£º1</p>\n"
"\n"

#: manual/civmanual.c:157 manual/civmanual.c:167
#, c-format
msgid ""
"<p class=\"changed\">Value set to %d</p>\n"
"\n"
msgstr ""
"<p class=\"changed\">ÖµÉèÖÃÎª %d</p>\n"
"\n"

#: manual/civmanual.c:162"
"<p class=\"bounds\">×îÐ¡Öµ£º%d£¬È±Ê¡Öµ£º%d£¬×î´óÖµ£º%d</p>\n"
"\n"

#: manual/civmanual.c:172
#, c-format
msgid ""
"<p class=\"bounds\">Default: \"%s\"</p>\n"
"\n"
msgstr ""
"<p class=\"bounds\">È±Ê¡Öµ£º¡°%s¡±</p>\n"
"\n"

#: manual/civmanual.c:175"
"<p class=\"changed\">ÖµÉèÖÃÎª %s</p>\n"
"\n"

#: manual/civmanual.c:184
#, c-format
msgid ""
"<h1>Freeciv %s server commands</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s ·þÎñÆ÷ÃüÁî</h1>\n"
"\n"

#: manual/civmanual.c:1931972
#, c-format
msgid ""
"<p>Description:</p>\n"
"\n"
msgstr ""
"<p>ÃèÊö£º</p>\n"
"\n"

#: manual/civmanual.c:20912 data/default/terrain.ruleset:1810
#: data/civ2/terrain.ruleset:1693 data/civ1/terrain.ruleset:1655
msgid "Resources"
msgstr "¿ó²ú"

#: manual/civmanual.c:213
#, fuzzy
msgid "Move cost"
msgstr "ÒÆ¶¯¿ªÏú£º%ld"

#: manual/civmanual.c:213
#, fuzzy
msgid "Defense bonus"
msgstr "·ÀÓù£º"

#: manual/civmanual.c:215
#, fuzzy
msgid "Mining"
msgstr "Ä¥·»"

#: manual/civmanual.c:215
#, fuzzy
msgid "turns"
msgstr "»ØºÏ"

#: manual/civmanual.c:217
#, fuzzy
msgid "Rail"
msgstr "ÌúÂ·(_L)"

#: manual/civmanual.c:218
#, fuzzy
msgid "Clean pollution"
msgstr "Çå³ýÎÛÈ¾"

#: manual/civmanual.c:218
#, fuzzy
msgid "Clean fallout"
msgstr "Çå³ýÎÛÈ¾"

#: manual/civmanual.c:253 manual/civmanual.c:263
msgid "impossible"
msgstr ""

#: manual/civmanual.c:286288
#, c-format
msgid ""
"<h1>Freeciv %s wonders help</h1>\n"
"\n"
msgstr ""

#: manual/civmanual.c:294
#, fuzzy
msgid "Requirement"
msgstr "ÐèÒª£º"

#: manual/civmanual.c:294
#, fuzzy
msgid "Obsolete by"
msgstr "±»Ê²Ã´ÌÔÌ­£º"

#: manual/civmanual.c:294
msgid "More info"
msgstr "¸ü¶àÐÅÏ¢"

#: data/Freeciv.in:68
msgid "Connect to Freeciv Server"
msgstr "Á¬½Ó Freeciv ·þÎñÆ÷310
msgid "The following clauses have been agreed upon:"
msgstr "Í¬Òâ´ï³ÉÒÔÏÂÌõ¿î£º"

#: data/Freeciv.in:366
msgid "Erase clause"
msgstr "É¾³ýÌõ¿î859
msgid "Firepower:"
msgstr "»îÁ¦Îï×Ê/Ã³Ò×£º"

#: data/Freeciv.in:980
msgid "Road Result/Time:"
msgstr "µÀÂ·ÖÕµã/Ê±¼ä£º"

#: data/Freeciv.in:1000
msgid "Irrig. Result/Time:"
msgstr "¹à¸È ½á¹û/Ê±¼ä£º"

#: data/Freeciv.in:1021
msgid "Mine Result/Time:"
msgstr "ÐÞ¿ó ½á¹û/Ê±¼ä£º"

#: data/Freeciv.in:1041
msgid "Trans. Result/Time:"
msgstr "¸ÄÔì ½á¹û/Ê±¼ä£º"

#: data/Freeciv.in:1105264
msgid "Where to Display Messages"
msgstr "ÔÚÄÇÀïÏÔÊ¾ÏûÏ¢"

#: data/Freeciv.in:1265
msgid "Êä³ö = Êä³ö´°¿Ú£¬ÏûÏ¢ = ÏûÏ¢´°¿Ú£¬\n"
"¶ÀÁ¢ = µ¯³ö¶ÀÁ¢´°¿Ú"

#: data/Freeciv.in:1276
msgid " Out Mes Pop"
msgstr " Êä³ö ÏûÏ¢ ¶ÀÁ¢"

#: data/Freeciv.in:1287
msgid "Rates"
msgstr "±ÈÀý"

#: data/Freeciv.in:1289397
msgid "Help:"
msgstr "°ïÖú£º"

#: data/Freeciv.in:1465
#, fuzzy
msgid "Citizen governor..."
msgstr "³ÇÊÐ±¨¸æ¡­"

#: data/Freeciv.in:1468
msgid "Add Preset"
msgstr "Ìí¼ÓÔ¤ÉèÖµ"

#: data/Freeciv.in:146971
msgid "Control City"
msgstr "¿ØÖÆ³ÇÊÐ"

#: data/Freeciv.in:1472
msgid "Release City"
msgstr "½â³ý³ÇÊÐ"

#: data/Freeciv.in:1474
msgid "Minimal Surplus:"
msgstr "×îÐ¡Ó¯Óà£º"

#: data/Freeciv.in:1476
msgid "Factor:™€ †  †  Œ=�¢!€£ �-.€�- ‚8ƒe‚ z†‹ ‚E‡„ �‰i„ Šsƒ ]‹yƒ ‚ŒVŠ w�V� ‚�N‚ „~’V‚ †—VŠ c�o ƒ{ž}  †I¢o€ƒ0 ‰(©b‚ ‚-³½ ‚\¶£ „A¹Z€J Š¾€�n ƒÉ}� �_Í‚ �kÎd‚ ‚ÐQ� �/Òc€t �Õ €K ƒÖj‚ ƒ'Ùq� ‚%Ý‚ „`ß@� �Mä!€M ‚æ;� �Kè=� …pê	‚ …Cï{„ �õB‚ …KöW‚ …9ü$‚ ƒ7��_„ �'�…� …'�†B€R L�Œ5€B ƒ8��@ƒ L��x¦ …n�‘g� †�—V§ ‚s�ž‚ ‚G�¡� ‚f�£S€�I †u�¨ ‚ „8�®w‚ ‡ �³1Š ‚F�º2€�
 ƒ1�¾Š q�Á3€� �d�ÂD‚ ‚�Ä*‚ ‚?�Æ;‚ …�È|€™ ƒ�Ó=€�# ‚�×c– ‚C�Ù€y w�Ý)€‚# „,�à9„ ˆ�äi€H ‚�ìz€�- �{�ð2ƒ ‚�ò0ƒ ‚�ô5ƒ ‚t�÷7ƒ ŠM�ú.ƒ …H‚„~ƒ ‰;‚ŠI‚ …O‚”‚ �w‚™W‚ ‚‚§P‚ ~‚©q‚ ƒ‚ªq€t �‚¯€t �‚´v„ �=‚¶„ �S‚·W„ ‚‚¹-„ ‚8‚»C„ �9‚½~„ �s‚¿:„ ‚‚Á0„ �6‚Ã>„ �v‚Äw„ ‚4‚Æp„ �	‚É'„ ‚‚Ê3„ �@‚Ì9‚ �?‚Í{‚ †e‚Ï<‚ „‚Ö#‚ �|‚ÚD‚ ‚$‚ÜB€T �
‚ß:‚ ‚‚àF‚ �n‚âO‚ G‚ä?€�9 �I‚æR‚ ƒ:‚ê0ƒ ‚/‚ímƒ u‚ðƒ ƒ7‚ñƒ …‚ôQ€L ƒ+‚ú+ƒ �‚ýYƒ „7‚þu‚ �Eƒƒ.‚ yƒ„u‚ ‚oƒ…p‚ „*ƒˆa€H ‚0ƒ�S‚ „]ƒ�‚ „.ƒ”d‚ ‹ƒ™ƒ „Vƒ¤ƒ ƒ*ƒ¨xƒ ‚uƒ¬%ƒ �dƒ¯€N �(ƒ±Oƒ …ƒ²z‚ �4ƒ¸{¦ ƒdƒºU‚ ‚ƒ¾;‚ �VƒÀD‚ �$ƒÂ‚ ‚ƒÃB€� ƒ'ƒÆR‚ �0ƒÉ{‚ ƒ]ƒË-‚ ƒvƒÏ€A „ƒÓCƒ �zƒ×Kƒ …jƒÙHƒ ‚ƒß5ƒ …ƒá?ƒ „BƒæVƒ ƒ6ƒë€C �ƒï‚ ƒƒð-€a ƒLƒô$¿ ƒfƒø/‚ �Tƒü‚ ƒjƒým‚ ‚I„�Y‚ ƒ0„„$‚ ƒ„‡V€�q ƒ„ŒY” �=„�
ƒ ƒ„‘Jª �„•ƒ ‚„–!» ‚]„˜]ƒ ‚8„›=¶ „„ž+€L �„£ƒ … „¤6€‚A Z„«h‚ †t„¬D‚ M„³7€‚? L„¶4ƒ ^„· ‚ ƒS„·`‚ ƒ,„»5€�! L„¿y· ƒ„Ày‚ ‚f„Ä‚ ‚„Ç‚ ƒ„É¡ …Y„Î#€�+ �
„Õu€‚7 �l„Ù~€�> ƒ{„ß4€‚f F„æ£ ƒ„è€‚ „G„î~€� �l„õ%€F J„÷zƒ �q„øj€� �	„ü,€ƒ) �…�H€� ‚H……B€�H �4…Š€�) �<…£4 �+…Ž\€� ‚R…‘€� �…•€�R �…˜5€F K…š9€F �|…›m€�S �"… €�` ‚k…£4µ ‚…¦D€�| �…«€�  „…®@€u ‚p…²]€� �@…·*€�* L…º4£ ‚4…»I€� ‚b…¿Xµ ‚…Â_€�[ �^…Ç£ M…É:’ �c…Ê
€‚) �S…Î]€�Z ‚3…ÒR€� �…×€‚. ‚…Û7¯ ‚)…Ýu€�Z „…âD€�W ‡3…è|€�[ ƒ…òVƒ �…õf€� �v…ød€� �>…üA€� ‚O…ÿa¯"
msgstr "Òò×Ó£º"

#: data/Freeciv.in:1491
msgid "Remove preset?"
msgstr "É¾³ýÔ¤ÉèÖµ£¿"

#: data/Freeciv.in:1502
msgid "City Options"
msgstr "³ÇÊÐÑ¡Ïî"

#: data/Freeciv.in:1512
msgid "Make new citizens into:     "
msgstr "ÐÂÊÐÃñ³ÉÎª£º              "

#: data/Freeciv.in:1520
msgid "Disband if build settler at size 1:"
msgstr "¹æÄ£Îª 1 Ê±½¨ÔìÒÆÃñÕßÔò½âÉ¢£º      "

#: data/Freeciv.in:1526
msgid "Auto-attack vs land units:         "
msgstr "×Ô¶¯¹¥»÷µØÃæ²¿¶Ó£º                "

#: data/Freeciv.in:1532
msgid "Auto-attack vs sea units:          "
msgstr "×Ô¶¯¹¥»÷º£Ñó²¿¶Ó£º                "

#: data/Freeciv.in:1538
msgid "Auto-attack vs air units:          "
msgstr "×Ô¶¯¹¥»÷¿ÕÖÐ²¿¶Ó£º                "

#: data/Freeciv.in:1544
msgid "Auto-attack vs helicopters:        "
msgstr "×Ô¶¯¹¥»÷Ö±Éý·É»ú£º                "

#: data/Freeciv.in:1645
msgid "Change All..."
msgstr "È«²¿¸Ä±ä..."

#: data/Freeciv.in:1661
msgid "Configure..."
msgstr "ÅäÖÃ¡­"

#: data/Freeciv.in:1720
msgid "Configure Cities Report"
msgstr "ÅäÖÃ³ÇÊÐ±¨¸æ"

#: data/Freeciv.in:1846
msgid "Building Name       Count Cost Total"
msgstr "½¨ÖþÃû³Æ           ÊýÄ¿ ³É±¾ ×Ü¼Æ"

#: data/Freeciv.in:1922
msgid "Unit Type            Upgrade  In-Prog   Active   Shield     Food"
msgstr "²¿¶ÓÀàÐÍ           ¿ÉÉý¼¶  ÕýÔÚ½¨Ôì    »î¶¯    Îï×Ê   Ê³Îï"

#: data/Freeciv.in:2006
msgid "Rename worklist"
msgstr "ÖØÃüÃû¹¤×÷ÁÐ±í"

#: data/Freeciv.in:2031
#, fuzzy
msgid "Editor"
msgstr "±à¼­"

#: data/Freeciv.in:2082
msgid "Select new production"
msgstr "Ñ¡ÔñÐÂ²úÆ·"

#: data/Freeciv.in:2118
msgid "Production Worklist"
msgstr "²úÆ·¹¤×÷ÁÐ±í"

#: data/Freeciv.in:2127
msgid "Available targets"
msgstr "¿ÉÓÃÄ¿±ê"

#: data/Freeciv.in:2153
msgid "Prepend"
msgstr "Ìí¼Óµ½Ç°Ãæ"

#: data/Freeciv.in:2189
msgid "  Ok  "
msgstr " È·¶¨ "

#: data/Freeciv.in:2207
msgid "Show future targets:"
msgstr "ÏÔÊ¾Î´À´µÄÄ¿±ê£º"

#: data/Freeciv.in:2268
msgid "Establish traderoute"
msgstr "½¨Á¢ÉÌÂ·"

#: data/Freeciv.in:2314
msgid "Investigate City (free)"
msgstr "Õì²ì³ÇÊÐ(Ãâ·Ñ)"

#: data/Freeciv.in:2321
msgid "Industrial Sabotage"
msgstr "¹¤ÒµÆÆ»µ"

#: data/Freeciv.in:2499
msgid "Your New Government"
msgstr "ÄúµÄÐÂÕþ¸®"

#: data/Freeciv.in:2501
msgid "Select government type:"
msgstr "ÇëÑ¡ÔñÕþ¸®ÀàÐÍ£º"

#: data/Freeciv.in:2519
msgid "Choose unit activity:"
msgstr "Ñ¡Ôñ²¿¶Ó»î¶¯£º"

#: data/Freeciv.in:3058
msgid " Sell "
msgstr " ³öÊÛ "

#: data/Freeciv.in:3065
msgid "Rename..."
msgstr "ÖØÃüÃû¡­"

#: data/Freeciv.in:3071
msgid "Unit List..."
msgstr "²¿¶ÓÁÐ±í¡­"

#: data/Freeciv.in:3073
msgid "City Options..."
msgstr "³ÇÊÐÑ¡Ïî¡­"

#: data/Freeciv.in:3075
msgid " Buy "
msgstr " ¹ºÂò "

#: data/Freeciv.in:3077
msgid "Change..."
msgstr "ÐÞ¸Ä¡­"

#: data/Freeciv.in:3079
msgid "Worklist..."
msgstr "¹¤×÷ÁÐ±í¡­"

#: data/Freeciv.in:3081
msgid "Supported units:"
msgstr "ÒÑÖ§³ÖµÄ²¿¶Ó£º"

#: data/Freeciv.in:3104
msgid "Units present:"
msgstr "´æÔÚµÄ²¿¶Ó£º"

#: data/Freeciv.in:3142
msgid "Select nation and name:"
msgstr "Ñ¡Ôñ¹ú¼ÒºÍÃû³Æ£º"

#: data/Freeciv.in:3157
msgid "Pick Name"
msgstr "Ñ¡È¡Ãû³Æ"

#: data/Freeciv.in:3161
msgid "Select your sex:"
msgstr "Ñ¡ÔñÄúµÄÐÔ±ð£º"

#: data/Freeciv.in:3165
msgid "Male  "
msgstr "ÄÐ  "

#: data/Freeciv.in:3172
msgid "Select city style:"
msgstr "Ñ¡Ôñ³ÇÊÐ·ç¸ñ£º"

#: data/Freeciv.in:3183
msgid " Ok "
msgstr " È·ÈÏ "

#: data/Freeciv.in:3216
msgid ""
"Name             Nation       Embassy  Dipl.State      Vision   "
"Reputation    State    Host"
msgstr ""
"Ãû×Ö             Ãñ×å       Ê¹¹Ý  Íâ½»×´Ì¬      ÊÓÒ°   ÉùÓþ    ×´Ì¬    Ö÷»ú"

#: data/Freeciv.in:3253
msgid "Cancel pact"
msgstr "È¡ÏûÐ­¶¨"

#: data/Freeciv.in:3340 data/Freeciv.in:3341
#, fuzzy
msgid "Pregame"
msgstr "×ÜÀí"

#: data/Freeciv.in:3357
#, fuzzy
msgid "Name              Ready Leader          Nation          "
msgstr "·þÎñÆ÷Ãû³Æ                         ¶Ë¿Ú  °æ±¾     ×´Ì¬  Íæ¼Ò  ËµÃ÷"

#: data/helpdata.txt:38
msgid ""
"Freeciv is a turn-based strategy game, in which each player becomes the "
"leader of a civilization, fighting to obtain the ultimate goal: the "
"extinction of all other civilizations."
msgstr ""
"FreecivÊÇÒ»¸ö»ØºÏÖÆµÄ²ßÂÔÓÎÏ·£¬ÔÚÓÎÏ·ÖÐÃ¿¸öÍæ¼Ò³ÉÎªÒ»¸öÎÄÃ÷µÄÁìµ¼Õß£¬Í¨¹ýÕ½¶·"
"´ïµ½×îÖÕÄ¿µÄ£ºÏûÃðËùÓÐÆäËüÎÄÃ÷¡£"

#: data/helpdata.txt:42
msgid ""
"  Original authors:\n"
"    (they are no longer involved, please don't mail them!)"
msgstr ""
"  Ô­Ê¼×÷Õß£º\n"
"    £¨ËûÃÇÒÑ²»ÔÙ½øÐÐ¿ª·¢£¬Çë²»Òª¸øËûÃÇ·¢ÓÊ¼þ£¡£©"

#: data/helpdata.txt:49
msgid "  Present administrators: "
msgstr "  µ±Ç°¹ÜÀíÕß£º"

#: data/helpdata.txt:55"
msgstr ""
"Èç¹ûÄú·¢ÏÖÈÎºÎ´íÎó£¬ÇëÏòÎÒÃÇ·¢ËÍÒ»·Ý´íÎó±¨¸æ¡£Õâ×îºÃÍ¨¹ý·ÃÎÊÈçÏÂµØÖ·µÄ"
"Freeciv Bug¸ú×ÙÏµÍ³Íê³É£º\n"
"\n"
"  http://bugs.freeciv.org/"

#: data/helpdata.txt:607779
#, fuzzywikiwikigna"
"2
#, fuzzy609180
#, fuzzyG: (G)oto/return to nearest cityW: (W)ake up other units on tile\n"
"    x: auto-e(x)plore\n"
"    y: Select all idle units of the same type as the active unit\n"
"space: unit stay put\n"
"\n"
"      Ctrl-U: (u)pgrade unit\n"
"Shift-Ctrl-B: Goto and (B)uild city on target\n"
"Shift-Ctrl-R: Connect current and target tile with (R)oad\n"
"Shift-Ctrl-L: Connect current and target tile with rai(L)\n"
"Shift-Ctrl-I: Connect current and target tile with (I)rrigation73c: center view on unit\n"
msgstr ""

#: data/helpdata.txt:488msgstr ""

#: data/helpdata.txt:498  Shift-Control-Right-click:   Show city workers (mouse over or near city)23
msgid ""
"Dialogs and Reports:\n"
"====================\n"
"     F1: show Map View\n"
"     F2: open Unit Report\n"
"     F3: open Nations Report\n"
"     F4: open City Report\n"
"     F5: open Economy Report\n"
"     F6: open Research851549"
"  -¡¡ÒÔ¡°John::¡±¿ªÍ·µÄÏûÏ¢ÊÇ·¢¸øÃûÎª¡°John¡±µÄÍæ¼ÒµÄË½ÈËÏûÏ¢£»Íæ¼ÒÃû×Ö¿ÉÒÔ±»"
"ËõÐ´¡£"

#: data/helpdata.txt:5638
msgid "Worklist Editor"
msgstr "¹¤×÷ÁÐ±í±à¼­Æ÷"

#: data/helpdata.txt:56973780692
msgid "Strategy and tactics"
msgstr "²ßÂÔÓë¼¼ÇÉ"

#: data/helpdata.txt:5936911Îï×Ê223141ÓÇÓô8"
"»ò¹à¸È¿¿½ü³ÇÊÐµÄÌïÒ°£¬µÚÈý¸ö¿ÉÒÔÓÃÀ´ÐÞ½¨Ò»¸öÐÂ³ÇÊÐ¡£»òÕß£¬Äã¿ÉÒÔÓÃµÚ¶þ¸öÒÆÃñ"
""
"½«Ôö¼ÓÄúµÄÉú²úÁ¦ºÍÄúÎÄÃ÷µÄ¿ÆÑÐ±ÈÂÊ¡£"

#: data/helpdata.txt:659"
""
"À´¸Ä½ø¡£"

#: data/helpdata.txt:6676Îï×Ê×î´ó»¯¡£"

#: data/helpdata.txt:686917¿ìÀÖÊÐÃñµÄÊýÄ¿ÖÁÉÙÒªµÈÓÚÓÇÓôÊÐÃñµÄÊýÄ¿ÏàµÈ¡£²»Âú×ã"
"Õâ¸öÌõ¼þµÄ³ÇÊÐ½«±»±êÊ¶ÉÏÒ»ÌõÉÁµç¡£Ò»¶¨×¢Òâ²»ÒªÈÃÄúµÄ³ÇÊÐ·¢ÉúÕâÖÖÇé¿ö£¬ÒòÎªÓÇ"
"ÓôµÄ³ÇÊÐÊ²Ã´Ò²²»Éú²ú£¬²¢ÇÒºÜ¿ì»á·¢ÉúÆðÒå¡£"

#: data/helpdata.txt:70313245
#, fuzzyfinally clicking the `Meet' button below.  If the "
"entry under the embassy column is not blank and the other player is "
"connected (or 5
#, fuzzyAdvances,\n"
"\n"
"   - Trade Cities,\n"
"\n"
"   - Trade Shared Vision,\n"
"\n"
"   - Exchange Embassies,\n"
"\n"
"   - Create Trea6165718
msgid ""
"     There are five diplomatic states between players: War, Cease-fire, "
"Armistice, Peace, and Alliance. The first is the default state, while the "
"others can be achieved by signing diplomatic treaties."
msgstr ""

#: data/helpdata.txt:782
msgid ""
"     To have a diplomatic relationship with another player, you must "
"establish contact with that player. Contact occurs whenever one of your "
"units is within sight of a city or unit belonging to another player, or vice "
"versa. Unless you establish an embassy with that player, you may again lose "
"contact with them a set number of turns after most recent contact."
msgstr ""

#: data/helpdata.txt:789
msgid ""
"     The diplomatic state between players defaults to War. During War, you "
"can freely move your units inside enemy territory and attack their units and "
"cities at will."
msgstr ""

#: data/helpdata.txt:793
msgid ""
"     When two players decide to end hostilities between them, they can agree "
"on a Cease-fire treaty. After a set number of turns, the Cease-fire will "
"lead back to War. Upon first contact with an AI player, it will "
"automatically offer you a Cease-fire treaty."
msgstr ""

#: data/helpdata.txt:798
msgid ""
"     If you wish for a more permanent peaceful coexistence with another "
"player, you may enter an Armistice, that after another set number of turns "
"will turn into a permanent Peace treaty. Breaking an Armistice will drop you "
"directly back to War."
msgstr ""

#: data/helpdata.txt:803
msgid ""
"     At the moment two players enter into the diplomatic state of Peace, all "
"units belonging to either player that happen to be within the other's "
"borders will be automatically disbanded according to the treaty. After this, "
"you may not move units into the other's territory until you either declare "
"War, or forge an Alliance. Breaking a Peace treaty will drop you directly "
"back to War."
msgstr ""

#: data/helpdata.txt:810
msgid ""
"     An Alliance is the ultimate diplomatic relationship between two "
"players. In this state, you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""

#: data/helpdata.txt:822
#, fuzzy
msgid ""
"The Citizen Governor (formerly called the CMA) helps you manage your cities. "
"It deploys the available workers on the free tiles around the city to "
"achieve maximal city output. It also changes workers to scientists, taxmen, "
"or entertainers, if appropriate. And the governor has another ability: "
"whenever possible, it keeps your cities content.\n"
"\n"
"There are various means to tell the governor what kind of output you would "
"like. Open the city window and click on the governor tab. There are two "
"kinds of sliders: On the left, you can set a Minimal Surplus for each kind "
"of production; e.g. Gold = +3 means the city earns 3 gold more than it needs "
"to governor can't be activated. Whenever the governor can't fulfill its task in "
"the ongoing game, it passes back control to you. So you'd better not define "
"too governor, "
"'Release governor column. And you "
"can change it from there (use 'change' --> 'Citizen Governor'), if you have "
"saved it as a governor for some of your cities, you will "
"encounter some difficulties with managing cities nearby, by hand. It's best "
"to manage all cities on an island either by hand or by governor. Read more "
"hints, some background information, and some preset examples in the file "
"README.cma, Îï×Ê71
msgid "City Improvements"
msgstr "³ÇÊÐ½¨Öþ"

#: data/helpdata.txt:872"
"³ÇÊÐ½¨ÖþÔÚÄúµÄÃ¿×ù³ÇÊÐÖÐÐÞ½¨ÒÔÌá¸ßÃ³Ò×ÊÕÈë£¬¿ÆÑÐ²ú³ö£¬µÈ¡£´ó²¿·Ö½¨ÖþÐèÒªÄúÃ¿"
"»ØºÏÖ§¸¶Ò»¶¨µÄ±£Ñø·ÑÓÃ¡£Èç¹ûÄú²»ÄÜ±£ÑøÒ»¸ö½¨Öþ£¬Ëü½«×Ô¶¯±»Âôµô¡£"

#: data/helpdata.txt:889900911916921934941536077888994
msgid "First, the attacker's strength is modified."
msgstr "Ê×ÏÈ£¬¹¥»÷ÕßµÄÁ¦Á¿±»ÐÞÕý¡£"

#: data/helpdata.txt:99698
msgid "Next, the defender's strength is modified."
msgstr "Æä´Î£¬·ÀÓùÕßµÄÁ¦Á¿±»ÐÞÕý¡£"

#: data/helpdata.txt:10001003100610091013101710201023102710301033103710391042454863697279
msgid " Modifying Combat Rules"
msgstr " ÐÞ¸Ä×÷Õ½¹æÔò"

#: data/helpdata.txt:108081849091
#, fuzzy
msgid ""
"Suppose a Cannon (A:8, D:1, HP:20, F:1) attacks a Musketeer (A:3, D:3, "
"HP:20, F:1) inside a city with City Walls built on a Forest tile.  Neither "
"are veteran95100104107118128
msgid " Combat example 2"
msgstr " Õ½¶·Ê¾Àý2"

#: data/helpdata.txt:11291341374346496069
msgid "Zones of Control"
msgstr "¿ØÖÆÇøÓò"

#: data/helpdata.txt:1170748086206213222227236
msgid " Terrain Alterations"
msgstr " µØÐÎ±ä¸ü"

#: data/helpdata.txt:123724048Îï×Ê²ú³ö¡£"

#: data/helpdata.txt:125156596265Îï×Ê²ú³öÔö¼Ó50%¡££¨È¡¾öÓÚ·þÎñÆ÷Ñ¡Ïî£¬ÌúÂ·Ò²¿ÉÄÜÔö¼ÓÊ³ÎïºÍ"
"Ã³Ò×²ú³ö£¬»òÕßÔö¼ÓÎï×Ê²ú³öÁ¿²»µÈÓÚ50%¡££©"

#: data/helpdata.txt:127075788595
msgid "  Pillaging"
msgstr "  ÂÓ¶á"

#: data/helpdata.txt:1296302310322325332339Îï×ÊËðÊ§¡£ÔÚ´ó¶àÊýÕþ¸®ÐÎÊ½ÏÂ£¬³ÇÊÐÀëÊ×¶¼Ô½Ô¶£¬ÒòËð"
"ºÄ¶øËðÊ§µÄÎï×Ê46¿ìÀÖ¡£µ±Õþ¸®±ðµÄÎÄÃ÷Ê±£¬ÇÒ»ÆµÀ¸ü¼Ó¾üÊÂ»¯µÄÕþ¸®ÀàÐÍ¿ÉÄÜ»áÓÐËù"
"°ïÖú¡£"

#: data/helpdata.txt:135261
msgid " Civil War"
msgstr " ÄÚÕ½"

#: data/helpdata.txt:13626871778193¿ìÀÖµÄ£¬Âú×ãµÄ£¬»òÓÇÓôµÄ¡£Ê¹ÄúµÄÊÐÃñ±£³Ö¿ìÀÖ£¨»òÖÁÉÙÂú×ã£©ÊÇ "
"Freeciv ÖÐ×îÖØÒªµÄÄ¿±ê¡£µ±ÄúµÄÊÐÃñ±äµÃÓÇÓôÊ±£¬ÄúµÄ³ÇÊÐ½«ÏÝÈëÉ§ÂÒ£¨Õâ½«ÖÐÖ¹Éú"
"²ú£©£»¶øµ±ÄúµÄÊÐÃñ¿ìÀÖÊ±£¬ÄúµÄ³ÇÊÐ½«½øÐÐÇì×££¬²¢ÇÒÄúµÄ²ú³ö½«¼«´óÌá¸ß¡£"

#: data/helpdata.txt:1400ÓÇÓôÊÐÃñÊý³¬¹ýÁË¿ìÀÖ407¿ìÀÖÊÐÃñÖÁÉÙºÍÂú×ãÊÐÃñÒ»Ñù¶à£¬²¢ÇÒÃ»ÓÐÓÇÓô414Îï×Ê»òÃ³Ò×£©µÄ·½"
"¸ñ³ÐÊÜËðÊ§¡£"

#: data/helpdata.txt:1418422¿ìÀÖÊÐÃñÊýÄ¿²»ÔÙ×ã¹»Çì×£¡£"

#: data/helpdata.txt:1427ÓÇÓô¡£ÔÚµÚ4"
"¸ö£¨¼´£¬Ä¬ÈÏµÄ·þÎñÆ÷Ñ¡Ïî¡°ÓÇÓôÊý¡±Öµ£©Ö®ºóµÄÃ¿¸öÊÐÃñ½«×÷ÎªÓÇÓô437"
"ÎªÁËÏû³ýÓÇÓô£¬Äú¿ÉÒÔ½¨Ôì°ÑÓÇÓôÊÐÃñ±ä³ÉÂú×ãµÄ³ÇÊÐ½¨Öþ£¨Èç£¬ÃíÓî£¬Ô²ÐÎ´ó¾ç³¡£¬"
"»ò´ó½ÌÌÃ£­ÉõÖÁÊÇ·¨Ôº£¬Èç¹ûÄúµÄÕþ¸®ÊÇÃñÖ÷ÖÆµÄ»°£©£¬»òÕßÏà¹ØµÄÊÀ½çÆæ¼££¬»òÕß°Ñ"
"ÄúµÄÃ³Ò×ÖµµÄÒ»²¿·Ö×ª»»³ÉÓéÀÖ¡£¶ÔÓÚÒ»¸ö³ÇÊÐËù²úÉúµÄÃ¿2µãÓéÀÖ£¬Ò»¸öÂú×ãÊÐÃñ±»¸Ä"
"±äÎª¿ìÀÖµÄ¡£ÔÚ°ÑËùÓÐÂú×ãÊÐÃñ±ä³É¿ìÀÖÊÐÃñºó£¬ÓÇÓôÊÐÃñ¿ªÊ¼±»¸Ä±äÎª¿ìÀÖ/Âú×ãµÄ¡£"
"47"
"
"È»¶ø£¬ÔÚ¹²ºÍÖÆ»òÃñÖ÷ÖÆÏÂ£¬¾üÊÂ²¿¶Ó¿ÉÄÜÒýÆðÓÇÓô£¨ÏêÏ¸ÐÅÏ¢Çë²Î¼ûÕþ¸®£©¡£ÖµµÃÖ¸"
"³öµÄÊÇ£¬ÔÚÕâÖÖÇé¿öÏÂ£¬³ÇÊÐ½¨Öþ£¬ÈçÉÏÃæËùÌáµ½µÄ£¬¶Ô²»»á¶ÔÊÐÃñµÄ»¶ÀÖ²úÉúÓ°Ïì¡£"
"ÕâÖÖÐÎÊ½µÄÓÇÓô¿ÉÒÔÍ¨¹ýÐÞ½¨Ò»×ù¾¯²ì¾Ö£¬ÏàÓ¦µÄÊÀ½çÆæ¼££¨Èç¿ÕÖÐ»¨Ô°£¬J.S.°ÍºÕ´ó"
"½ÌÌÃ£¬¹¥¿Ë°©Ö¢£¬É¯Ê¿±ÈÑÇ¾çÔº£¬ÒÔ¼°£¬µ±È»µØ£¬¸¾Å®Ñ¡¾ÙÈ¨£»×¢Òâ£¬ÔÚÕâÖÖÇé¿öÏÂÃ×"
""
"6672"
"ÔÚÄú¿ÉÒÔÐÞ½¨ÓîÖæ·É´¬²¿¼þÖ®Ç°£¬Ææ¼£°¢²¨ÂÞ¼Æ»®±ØÐëÒÑ¾­±»Ä³¸öÍæ¼ÒÐÞ½¨Íê³É¡£Äú»¹"
"ÐèÒªÌØ¶¨µÄ¿Æ¼¼À´ÐÞ½¨²»Í¬µÄÒ»Õ½·É´¬²¿¼þ£ºÇë²Î¼û³ÇÊÐ½¨ÖþÌõÄ¿ÏÂ¹ØÓÚÌ«¿Õ¼Ü¹¹£¬Ì«"
""
"Èü·þÎñÆ÷Ñ¡Ïî±»¹Ø±ÕÁË¡££©"

#: data/helpdata.txt:148085899259 data/civ2/buildings.ruleset:4271 data/civ2/buildings.ruleset:54
#: data/civ1/buildings.ruleset:28
msgid "Aqueduct"
msgstr "ÒýË®¹¤³Ì"

#: data/default/buildings.ruleset:85 data/civ2/buildings.ruleset:68"
"Ê¹³ÇÊÐÄÜÔö³¤µ½¹æÄ£³¬¹ý 8 ¡£ÎªÊ¹³ÇÊÐÄÜÔö³¤µ½¹æÄ£³¬¹ý 12 »¹ÐèÒªÏÂË®µÀÏµÍ³¡£"

#: data/default/buildings.ruleset:91 data/civ2/buildings.ruleset:74
#: data/civ1/buildings.ruleset:47
msgid "Bank"
msgstr "ÒøÐÐ"

#: data/default/buildings.ruleset:107 data/civ2/buildings.ruleset:90
#: data/civ1/buildings.ruleset:63129 data/default/buildings.ruleset:154
#: data/default/buildings.ruleset:178 data/civ2/buildings.ruleset:111
#: data/civ2/buildings.ruleset:135 data/civ2/buildings.ruleset:159
#, no-c-format138 data/civ2/buildings.ruleset:120
#: data/civ1/buildings.ruleset:93
msgid "Barracks II"
msgstr "¶þ¼¶±øÓª"

#: data/default/buildings.ruleset:163 data/civ2/buildings.ruleset:144
#: data/civ1/buildings.ruleset:117
msgid "Barracks III"
msgstr "Èý¼¶±øÓª"

#: data/default/buildings.ruleset:187 data/civ2/buildings.ruleset:168
#: data/civ1/buildings.ruleset:141202 data/civ2/buildings.ruleset:182ÓÇÓôÊÐÃñ±ä³ÉÂú×ãÊÐÃñ£¬Ê¹µÃÔÚ¸Ã³ÇÊÐÖÐÎ¬³ÖÖÈÐò±äµÃÈÝ\n"
"Ò×¡£¶ÔÉñÑ§µÄÑÐ¾¿½«ÔöÇ¿´ó½ÌÌÃµÄ×÷ÓÃ£¬°ÑÁíÍâÒ»¸öÓÇÓôÊÐÃñ±ä³ÉÂú×ãÊÐÃñ¡£\n"
"¶Ô¹²²úÖ÷ÒåµÄÑÐ¾¿½«Ï÷Èõ´ó½ÌÌÃµÄ×÷ÓÃ£¬×ª±äÓÇÓôÊÐÃñÎªÂú×ãÊÐÃñµÄÊýÄ¿½«\n"
"¼õÒ»¡£"

#: data/default/buildings.ruleset:227 data/civ2/buildings.ruleset:207236 data/civ2/buildings.ruleset:216
msgid "Coastal Defense"
msgstr "º£°¶»¤ÎÀ"

#: data/default/buildings.ruleset:251 data/civ2/buildings.ruleset:231257 data/civ2/buildings.ruleset:237
#: data/civ1/buildings.ruleset:185271279 data/civ2/buildings.ruleset:257
#: data/civ1/buildings.ruleset:204
msgid "Courthouse"
msgstr "·¨Ôº"

#: data/default/buildings.ruleset:294
#, no-c-formatmakes the revolt cost of "
"the city 4 times bigger."
msgstr ""
"½«³ÇÊÐµÄ¸¯°ÜºÍËðºÄ¼õÉÙ50%¡£ÔÚÃñÖ÷ÖÆ¶ÈÏÂ£¬·¨ÔºÊ¹ 1 ÃûÓÇÓôµÄÊÐÃñÂú×ã¡£»¹Ê¹³ÇÊÐ"
"µÄÅÑÂÒ¿ªÏúÔö¼ÓÎª 4 ±¶¡£"

#: data/default/buildings.ruleset:301 data/civ2/buildings.ruleset:280
#: data/civ1/buildings.ruleset:227
msgid "Factory"
msgstr "¹¤³§"

#: data/default/buildings.ruleset:316 data/civ2/buildings.ruleset:295
#: data/civ1/buildings.ruleset:242
#, no-c-formatÎï×Ê²ú³öÔö¼Ó50%¡£ÕâÖÖÔö¼ÓÒ²»áºÜ´ó³Ì¶ÈµØÔö¼ÓÎÛÈ¾¡£"

#: data/default/buildings.ruleset:336 data/civ2/buildings.ruleset:315
#: data/civ1/buildings.ruleset:262346 data/civ2/buildings.ruleset:325
msgid "Harbour"
msgstr "¸Û¿Ú"

#: data/default/buildings.ruleset:361 data/civ2/buildings.ruleset:340
#, fuzzy
msgid ""
"Gives one extra food resource on all Oceanic367 data/civ2/buildings.ruleset:346
#: data/civ1/buildings.ruleset:272
msgid "Hydro Plant"
msgstr "Ë®Á¦µç³§"

#: data/default/buildings.ruleset:384
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a "
"Mountain or River 401 data/civ2/buildings.ruleset:377
#: data/civ1/buildings.ruleset:303
msgid "Library"
msgstr "Í¼Êé¹Ý"

#: data/default/buildings.ruleset:416421 data/civ2/buildings.ruleset:397
#: data/civ1/buildings.ruleset:323
msgid "Marketplace"
msgstr "ÊÐ³¡"

#: data/default/buildings.ruleset:436 data/civ2/buildings.ruleset:412
#: data/civ1/buildings.ruleset:338441 data/civ2/buildings.ruleset:417
#: data/civ1/buildings.ruleset:343455 data/civ2/buildings.ruleset:431
#: data/civ1/buildings.ruleset:357462 data/civ2/buildings.ruleset:438
#: data/civ1/buildings.ruleset:364
msgid "Mfg. Plant"
msgstr "ÖÆÔì³§"

#: data/default/buildings.ruleset:478 data/civ2/buildings.ruleset:454
#: data/civ1/buildings.ruleset:380Îï×Ê²ú³öÔö¼Ó100%¡£"

#: data/default/buildings.ruleset:484 data/civ2/buildings.ruleset:460
#: data/civ1/buildings.ruleset:386
msgid "Nuclear Plant"
msgstr "ºËµç³§"

#: data/default/buildings.ruleset:500
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"518 data/civ2/buildings.ruleset:492
msgid "Offshore Platform"
msgstr "º£ÉÏÆ½Ì¨"

#: data/default/buildings.ruleset:533 data/civ2/buildings.ruleset:507
#, fuzzy
msgid ""
"Adds 1 extra shield resource on all Oceanic squares in a city.  The city "
"needs 539 data/civ2/buildings.ruleset:513
#: data/civ1/buildings.ruleset:418
msgid "Palace"
msgstr "»Ê¹¬"

#: data/default/buildings.ruleset:555
#, fuzzy, no-c-format\n"
"\n"
"Under Despotism the palace gives you a +75% production bonus, and under "
"Monarchy a +50% production bonus572 data/civ2/buildings.ruleset:542
msgid "Police Station"
msgstr "¾¯²ì¾Ö"

#: data/default/buildings.ruleset:586 data/civ2/buildings.ruleset:556"
"ÔÚÃñÖ÷ÖÆÏÂ½«³ÇÊÐÍâÃæµÄ¾üÊÂ²¿¶ÓÒýÆðµÄÓÇÓô¼õÉÙ2£¬ÔÚ¹²ºÍÖÆÏÂ¼õÉÙ1¡£´Ë½¨ÖþÔÚÆäËü"
"Õþ¸®ÏÂÃ»ÓÐ×÷ÓÃ¡£"

#: data/default/buildings.ruleset:596 data/civ2/buildings.ruleset:563611 data/civ2/buildings.ruleset:578618 data/civ2/buildings.ruleset:585
#: data/civ1/buildings.ruleset:447
msgid "Power Plant"
msgstr "»ðÁ¦µç³§"

#: data/default/buildings.ruleset:634
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"649 data/civ2/buildings.ruleset:613
#: data/civ1/buildings.ruleset:475
msgid "Recycling Center"
msgstr "»ØÊÕÖÐÐÄ"

#: data/default/buildings.ruleset:664 data/civ2/buildings.ruleset:628
#: data/civ1/buildings.ruleset:490670 data/civ2/buildings.ruleset:634686
#, no-c-format"
"ÓëÍ¼Êé¹ÝÒ»Æð£¬ÑÐ¾¿ÊµÑéÊÒ½«³ÇÊÐµÄ¿ÆÑÐ²ú³öÔö¼Ó200%¡£ÓëÍ¼Êé¹ÝºÍ´óÑ§Ò»Æð£¬ÑÐ¾¿Êµ"
"ÑéÊÒ½«³ÇÊÐµÄ¿ÆÑÐ²ú³öÔö¼Ó450%¡£"

#: data/default/buildings.ruleset:694 data/civ2/buildings.ruleset:658
msgid "SAM Battery"
msgstr "SAM µ¼µ¯»ùµØ"

#: data/default/buildings.ruleset:708 data/civ2/buildings.ruleset:672714 data/civ2/buildings.ruleset:678
#: data/civ1/buildings.ruleset:496
msgid "SDI Defense"
msgstr "SDI ·ÀÓùÏµÍ³"

#: data/default/buildings.ruleset:728 data/civ2/buildings.ruleset:692
#: data/civ1/buildings.ruleset:510737 data/civ2/buildings.ruleset:701
msgid "Sewer System"
msgstr "ÏÂË®µÀÏµÍ³"

#: data/default/buildings.ruleset:752 data/civ2/buildings.ruleset:716¹æÄ£³¬¹ý 12 ¡£Ê×ÏÈÐèÒªÒûË®¹¤³ÌÒÔÊ¹³ÇÊÐÄÜÔö³¤µ½¹æÄ£³¬¹ý 8 ¡£"

#: data/default/buildings.ruleset:758 data/civ2/buildings.ruleset:722
msgid "Solar Plant"
msgstr "Ì«ÑôÄÜµç³§"

#: data/default/buildings.ruleset:774
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city.Power Plant, Hydro Plant, Nuclear Plant, or Sol786 data/civ2/buildings.ruleset:750
#: data/civ1/buildings.ruleset:519
msgid "Space Component"
msgstr "Ì«¿Õ×é¼þ"

#: data/default/buildings.ruleset:801 data/civ2/buildings.ruleset:764
#: data/civ1/buildings.ruleset:533811 data/civ2/buildings.ruleset:774
#: data/civ1/buildings.ruleset:543
msgid "Space Module"
msgstr "Ì«¿ÕÄ£¿é"

#: data/default/buildings.ruleset:826 data/civ2/buildings.ruleset:788
#: data/civ1/buildings.ruleset:557845 data/civ2/buildings.ruleset:807
#: data/civ1/buildings.ruleset:576
msgid "Space Structural"
msgstr "Ì«¿Õ¼Ü¹¹"

#: data/default/buildings.ruleset:860 data/civ2/buildings.ruleset:821
#: data/civ1/buildings.ruleset:590"
"870 data/civ2/buildings.ruleset:831
msgid "Stock Exchange"
msgstr "¹ÉÆ±½»Ò×Ëù"

#: data/default/buildings.ruleset:886 data/civ2/buildings.ruleset:847892 data/civ2/buildings.ruleset:853
msgid "Super Highways"
msgstr "³¬¸ßËÙ¹«Â·"

#: data/default/buildings.ruleset:907 data/civ2/buildings.ruleset:868915 data/civ2/buildings.ruleset:874
msgid "Supermarket"
msgstr "³¬¼¶ÊÐ³¡"

#: data/default/buildings.ruleset:930 data/civ2/buildings.ruleset:889937 data/civ2/buildings.ruleset:896
#: data/civŸ  †  †  ˆ„«,€…m qö_€ƒ< ��£!€Ž4 ‚B5€u N„4€‚# �wˆC€� |‹o€�] ƒ �€ƒ ‚•z€G V˜|ƒ �O™U€�F S�6€�X � /€T W¢8¤ {£Z€‚ n�ƒb€�d �ª<€G S¬7€� �®w€G [°z¤ ƒ,² €‚C _¸a€…n \¾:€‚9 �Â¥ RÃq€i ‚:ÅT€� �HÉc€„H ‚XÐn€�+ Z�Žz€‡i �m×}€ƒ0 �<â? �,ÛI€� ‚OÝy£ �á™ ‚lâ?º YÝ} �/æ.€‡9 ‚cèµ ‚ë
’ ‚uí@€_ ‚ñ/¯ ‚&ón£ �Nö_ƒ �øU€^ �$úp£ �ü_¸ N„4€p t�€z€� n�ƒb€C ��…7£ � �†bƒ `»{ª ‚�ˆ	’ ‚2�Š„ w�Œq€P �4�Žz€� B�‘@€� ƒY�“ƒ ��–a„ L�—|ƒ „Q�˜K‚ |��€F ‚�žt€w �<â? ‚}ÛI€\ �ß"¦ ƒ_â?€X Sæv— ƒ5è €X yì— ‚^�¡sƒ ‚E�¤Uƒ �(�¨y¹ ��ª[‚ � �«_ƒ ��¬bƒ ‚�­x€‘ ‚‚Ã#€�) J�Ö<€‡O �L‚Ñ€�l H�éz€ƒ �#‚à-€…= ‚ƒÿ= u‚�o€„0 ‚kƒ�u€Š" ‚ƒí4° ‚J‚Ã#° �t‚Ñ± �G‚à-± ƒƒÿ=€� G‚ý}€R ƒ‚ÿ€S �?ƒˆrƒ ~ƒŠ1ƒ \ƒ‹/ƒ �BƒŒ… e‚�| �KƒŽ4ƒ Nƒ�ƒ �Rƒí4€H ‚‚¹n¥ ‚ƒí4 ‚	‚¹y€�R K„š<€– O„´4€‘0 J„Ì:€� D„Ï €†P �K„Ôj€˜T †„÷6€‡U ‚\…§`€Šj ‚…‚€ƒ �G…‡6€‡ �…—l€ƒd �%…�
€ƒ �…’B€…+ �&…�H€… �D…¡v€‚ �>…®I€†
 �>…´€„/ �…º€›& ‚	…¼G€†M T…Ã@‚ ‡…Ä€G ‚X…Ëxƒ …>…Î\€�C �,…Ö6€�! „J…ÙE€“ „|…í€Š �9…ùq€ž5 ƒB†�l€� �/†“€� �/†–9€Ým �…Ä€�; „x…Æe„ ‚Y…Õ+€ƒ �…Ü<‡ ƒ…ÝR€Š ‚^…Ä€ƒ r…Ó€„h �~…ù€¨V1/buildings.ruleset:600
msgid "Temple"
msgstr "ÃíÓî"

#: data/default/buildings.ruleset:951 data/civ2/buildings.ruleset:910
#: data/civ1/buildings.ruleset:614
msgid ""
"Makes one unhappy citizen content.  Both the Mysticism advance and the "
"Oracle wonder double this effect.  With both Mysticism and the Oracle, 4 "
"citizens are made content."
msgstr ""
"Ê¹Ò»¸öÓÇÓôµÄÊÐÃñÂú×ã¡£¿Æ¼¼½øÕ¹ÉñÃØÖ÷ÒåºÍÆæ¼£ÉñÓ÷¶¼½«Ê¹Æä×÷ÓÃ·­±¶¡£ÔÚÍ¬Ê±ÓÐÉñ"
"ÃØÖ÷ÒåºÍÉñÓ÷µÄÇé¿öÏÂ£¬4¸öÊÐÃñ±»±ä³ÉÂú×ãµÄ¡£"

#: data/default/buildings.ruleset:958 data/civ2/buildings.ruleset:917
#: data/civ1/buildings.ruleset:621 data/default/techs.ruleset:732
#: data/civ2/techs.ruleset:729 data/civ1/techs.ruleset:563
msgid "University"
msgstr "´óÑ§"

#: data/default/buildings.ruleset:974250%."
msgstr "ÓëÍ¼Êé¹ÝÒ»Æð£¬´óÑ§½«³ÇÊÐµÄ¿ÆÑÐ²ú³öÔö¼Ó250%¡£"

#: data/default/buildings.ruleset:980 data/civ2/buildings.ruleset:939
#: data/civ1/buildings.ruleset:643
msgid "Apollo Program"
msgstr "°¢²¨ÂÞ¼Æ»®"

#: data/default/buildings.ruleset:994 data/civ2/buildings.ruleset:953
msgid ""
"Entire map becomes visible for the player who owns it.  It allows all "
"players to start building spaceship parts (assuming they have researched the "
"default/buildings.ruleset:1001 data/civ2/buildings.ruleset:960
msgid "A.Smith's Trading Co."
msgstr "ÑÇµ±Ë¹ÃÜË¹Ã³Ò×¹«Ë¾"

#: data/default/buildings.ruleset:1015
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all your cities."
msgstr "¶ÔÄúËùÓÐµÄ³ÇÊÐ£¬Õý³£Çé¿öÏÂÐèÒª1µãÎï×Ê±£ÑøµÄ½¨ÖþÏÖÔÚÃâ·Ñ±£Ñø¡£"

#: data/default/buildings.ruleset:1021 data/civ2/buildings.ruleset:980
#: data/civ1/buildings.ruleset:662
msgid "Colossus"
msgstr "¾ÞÏñ"

#: data/default/buildings.ruleset:1035 data/civ2/buildings.ruleset:994
#: data/civ1/buildings.ruleset:676
msgid ""
"Each square around the city where this wonder is built that is already "
"generating some trade produces one extra trade resource."
msgstr ""
"ÐÞ½¨´ËÆæ¼£µÄ³ÇÊÐÖÜÎ§µÄ·½¸ñÈç¹ûÒÑ¾­ÓÐÃ³Ò×²ú³ö£¬½«µÃµ½¶îÍâµÄ1µãÃ³Ò×²ú³ö¡£"

#: data/default/buildings.ruleset:1041 data/civ2/buildings.ruleset:1000
#: data/civ1/buildings.ruleset:682
msgid "Copernicus' Observatory"
msgstr "¸ç°×ÄáÌìÎÄÌ¨"

#: data/default/buildings.ruleset:1056 data/civ2/buildings.ruleset:1181
#: data/civ1/buildings.ruleset:844
#, no-c-format
msgid "Boosts science production by 100% in the city where it is built."
msgstr "½«½¨ÔìËüµÄ³ÇÊÐµÄ¿ÆÑÐ²ú³öÔö¼Ó100%¡£"

#: data/default/buildings.ruleset:1061 data/civ2/buildings.ruleset:1020
#: data/civ1/buildings.ruleset:702
msgid "Cure For Cancer"
msgstr "¹¥¿Ë°©Ö¢"

#: data/default/buildings.ruleset:1075
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"all your cities."
msgstr "ÕâÏîÁË²»ÆðµÄ¿ÆÑÐ³É¹ûÊ¹ÄúËùÓÐ³ÇÊÐÖÐÒ»¸öÓÇÓôÊÐÃñ±ä³ÉÂú×ãµÄ¡£"

#: data/default/buildings.ruleset:1083 data/civ2/buildings.ruleset:1040
#: data/civ1/buildings.ruleset:722
msgid "Darwin's Voyage"
msgstr "´ï¶ûÎÄº½ÐÐ"

#: data/default/buildings.ruleset:1097 data/civ2/buildings.ruleset:1054
#: data/civ1/buildings.ruleset:736104 data/civ2/buildings.ruleset:1061
msgid "Eiffel Tower"
msgstr "°£·Æ¶ûÌúËþ"

#: data/default/buildings.ruleset:1119recovered twice as fast."
msgstr ""

#: data/default/buildings.ruleset:1125 data/civ2/buildings.ruleset:1082
#: data/civ1/buildings.ruleset:743
msgid "Great Library"
msgstr "´óÍ¼Êé¹Ý"

#: data/default/buildings.ruleset:1139 data/civ2/buildings.ruleset:1096
#: data/civ1/buildings.ruleset:757145 data/civ2/buildings.ruleset:1102
#: data/civ1/buildings.ruleset:763
msgid "Great Wall"
msgstr "³¤³Ç"

#: data/default/buildings.ruleset:1159167 data/civ2/buildings.ruleset:1123
#: data/civ1/buildings.ruleset:784
msgid "Hanging Gardens"
msgstr "¿ÕÖÐ»¨Ô°"

#: data/default/buildings.ruleset:1181 data/civ2/buildings.ruleset:1137
#: data/civ1/buildings.ruleset:798¿ìÀÖ¡£Ê¹ÓµÓÐ¿ÕÖÐ»¨Ô°µÄ³ÇÊÐÖÐ¶îÍâÁ½¸öÂú×ãÊÐÃñ±äµÃ"
"¿ìÀÖ£¨Ò²¾ÍÊÇ£¬×Ü¹²3¸ö£©¡£ÔÚ²»Ì«¿ÉÄÜ³öÏÖµÄÇé¿öÏÂ£¬Èç¹û³ÇÊÐÖÐÃ»ÓÐÂú×ãÊÐÃñÀ´»ñµÃ"
"¿ÕÖÐ»¨Ô°µÄºÃ´¦£¬´ËÆæ¼£½«×÷ÓÃµ½ÓÇÓôÊÐÃñÉíÉÏ£¨Ê¹ËûÃÇ±äµÃÂú×ã£©¡£"

#: data/default/buildings.ruleset:1190 data/civ2/buildings.ruleset:1146
#: data/civ1/buildings.ruleset:807
msgid "Hoover Dam"
msgstr "ºú·ðË®°Ó"

#: data/default/buildings.ruleset:1205 data/civ2/buildings.ruleset:1160211 data/civ2/buildings.ruleset:1166
#: data/civ1/buildings.ruleset:829226232 data/civ2/buildings.ruleset:1186
#: data/civ1/buildings.ruleset:849
msgid "J.S. Bach's Cathedral"
msgstr "J.S.°ÍºÕ´ó½ÌÌÃ"

#: data/default/buildings.ruleset:1246 data/civ2/buildings.ruleset:1200ÓÇÓôÊÐÃñÂú×ã¡£"

#: data/default/buildings.ruleset:1251 data/civ2/buildings.ruleset:1205
msgid "King Richard's Crusade"
msgstr "Àí²é¹úÍõÊ®×Ö¾ü"

#: data/default/buildings.ruleset:1265 data/civ2/buildings.ruleset:1219Îï×Ê²ú³ö¡£"

#: data/default/buildings.ruleset:1271 data/civ2/buildings.ruleset:1225285 data/civ2/buildings.ruleset:1239290 data/civ2/buildings.ruleset:1244
#: data/civ1/buildings.ruleset:869
msgid "Lighthouse"
msgstr "µÆËþ"

#: data/default/buildings.ruleset:1305
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new sea "
"units veterans (for all your ùÓÐ³ÇÊÐ£©º£Ñó²¿¶Ó¶¼ÊÇÀÏÁ·µÄ¡£"

#: data/default/buildings.ruleset:1311 data/civ2/buildings.ruleset:1264
#: data/civ1/buildings.ruleset:891
msgid "Magellan's Expedition"
msgstr "ÂóÕÜÂ×º½º£"

#: data/default/buildings.ruleset:1326331 data/civ2/buildings.ruleset:1283
#: data/civ1/buildings.ruleset:910349 data/civ2/buildings.ruleset:1301
msgid "Marco Polo's Embassy"
msgstr "Âí¿É²¨ÂÞÊ¹¹Ý"

#: data/default/buildings.ruleset:1363 data/civ2/buildings.ruleset:131368 data/civ2/buildings.ruleset:1320
#: data/civ1/buildings.ruleset:928382 data/civ2/buildings.ruleset:1334ÓÇÓôÊÐÃñ±äµÃÂú×ã¡£ÉñÑ§µÄ"
"·¢ÏÖ½«Ôö¼Ó´ó½ÌÌÃµÄÐ§¹û£¬Ê¹ÁíÍâÒ»¸öÓÇÓôÊÐÃñÂú×ã¡£¹²²úÖ÷ÒåµÄ·¢ÏÖ½«¼õÈõ´ó½ÌÌÃµÄ"
"Ð§¹û£¬°ÑÓÇÓôÊÐÃñ±äµÃÂú×ãµÄÊýÄ¿½«±»¼õ1¡£"

#: data/default/buildings.ruleset:1392 data/civ2/buildings.ruleset:1344
#: data/civ1/buildings.ruleset:947
msgid "Oracle"
msgstr "ÉñÓ÷"

#: data/default/buildings.ruleset:1406ÓÐÃíÓîµÄ³ÇÊÐÖÐÊ¹Á½¸öÓÇÓôÊÐÃñÂú×ã¡£"

#: data/default/buildings.ruleset:1411 data/civ2/buildings.ruleset:1363
#: data/civ1/buildings.ruleset:966
msgid "Pyramids"
msgstr "½ð×ÖËþ"

#: data/default/buildings.ruleset:1426
#, fuzzy, no-c-format
msgid ""
"The amount of stored food lost when one of your cities grows or shrinks is "
"reduced by 25%.  This helps a city to grow faster and more easily withstand "
"famine.  Cumulative with Granary."
msgstr ""
"ÓÐ¹È²ÖµÄ³ÇÊÐ·¢ÉúÔö³¤»òËõÐ¡Ê±´¢´æµÄÊ³Îï½«±»ÉèÎª°ëÂú¡£ÕâÓÐÖúÓÚ³ÇÊÐ¸ü¿ìÔö³¤ÒÔ¼°"
"¸üÈÝÒ×¶È¹ý¼¢»Ä¡£"

#: data/default/buildings.ruleset:1433 data/civ2/buildings.ruleset:1382
#: data/civ1/buildings.ruleset:987
msgid "SETI Program"
msgstr "Ì«¿Õ¼Æ»®"

#: data/default/buildings.ruleset:1448
#, no-c-formatÓÐÑÐ¾¿ÊµÑéÊÒµÄ³ÇÊÐÖÐµÄ¿ÆÑÐ²ú³öÌáÉý 100% ¡£"

#: data/default/buildings.ruleset:1453 data/civ2/buildings.ruleset:1403
#: data/civ1/buildings.ruleset:1007
msgid "Shakespeare's Theatre"
msgstr "É¯Ê¿±ÈÑÇ¾çÔº"

#: data/default/buildings.ruleset:1467 data/civ2/buildings.ruleset:1417
#: data/civ1/buildings.ruleset:10211472 data/civ2/buildings.ruleset:14221486 data/civ2/buildings.ruleset:1436
#: data/civ1/buildings.ruleset:980 data/civ1/buildings.ruleset:10401493 data/civ2/buildings.ruleset:1443
msgid "Sun Tzu's War Academy"
msgstr "Ëï×ÓÕ½ÕùÑ§Ôº"

#: data/default/buildings.ruleset:1507Ò»¼¶ÀÏÁ·µÄ¡£Ò»¸ö²¿¶ÓÔÚÕ½¶·Ö®ºó±ä³ÉÏÂÒ»¼¶ÀÏÁ·µÄµÄ»ú"
"»áÔö¼ÓÒ»°ë¡£"

#: data/default/buildings.ruleset:1514 data/civ2/buildings.ruleset:1465
#: data/civ1/buildings.ruleset:1026
msgid "United Nations"
msgstr "ÁªºÏ¹ú"

#: data/default/buildings.ruleset:1528
msgid "All your units regain two extra hitpoints per turn."
msgstr "ËùÓÐ²¿¶ÓÃ¿»ØºÏ¶îÍâ»Ö¸´2µãÉúÃüÖµ¡£"

#: data/default/buildings.ruleset:1541 data/civ2/buildings.ruleset:1492
#: data/civ1/buildings.ruleset:1052
msgid "Women's Suffrage"
msgstr "¸¾Å®Ñ¡¾ÙÈ¨"

#: data/default/buildings.ruleset:1555 data/civ2/buildings.ruleset:1506ÓÇÓô¼õÉÙ2£¬¹²ºÍÖÆÏÂ¼õÉÙ1¡£´ËÆæ¼£ÔÚÆäËüÕþ¸®ÀàÐÍÏÂÃ»ÓÐ×÷ÓÃ¡££©"

#: data/default/buildings.ruleset:1566
msgid "Coinage"
msgstr "Ôì±Ò"

#: data/default/buildings.ruleset:1587oinage means its shield production is converted to tax output (money, "
"coins!)."
msgstr ""
"Õâ²»ÊÇÒ»¸öÆÕÍ¨µÄ½¨Öþ¡£Ïà·´£¬°ÑÒ»¸ö³ÇÊÐµÄÉú²úÉèÖÃÎªÔì±ÒÒâÎ¶×ÅËüµÄÎï×Ê½«±»×ª±ä"
"³ÉË°ÊÕ£¨Ç®£¬Ó²±Ò£¡£©¡£"

#: data/default/nations.ruleset:20
#, fuzzy
msgid "?nationgroup:Ancient"
msgstr "ÓÑºÃ"

#: data/default/nations.ruleset:23
#, fuzzy
msgid "?nationgroup:Medieval"
msgstr "ÖÐÁ¢"

#: data/default/nations.ruleset:26
msgid "?nationgroup:Modern"
msgstr ""

#: data/default/nations.ruleset:29
#, fuzzy
msgid "?nationgroup:African"
msgstr "ÓÑºÃ"

#: data/default/nations.ruleset:32
#, fuzzy
msgid "?nationgroup:American"
msgstr "ÖÐÁ¢"

#: data/default/nations.ruleset:35
#, fuzzy
msgid "?nationgroup:Asian"
msgstr "ÉñÃØ"

#: data/default/nations.ruleset:38
#, fuzzy
msgid "?nationgroup:European"
msgstr "ÖÐÁ¢"

#: data/default/nations.ruleset:41
msgid "?nationgroup:Oceanian"
msgstr ""

#: data/default/nations.ruleset:44
#, fuzzy
msgid "?nationgroup:Fictional"
msgstr "ÓÑºÃ"

#: data/civ2/buildings.ruleset:251272
#, no-c-format
msgid ""
"Reduces the corruption and waste in a city by 50%.  Under a Democracy, a "
"Courthouse makes 1 unhappy citizen content.  Also halves the effective "
"distance to the capital, for the purpose of calculating revolt cost."
msgstr ""
"½«³ÇÊÐµÄ¸¯°ÜºÍËðºÄ¼õÉÙ50%¡£ÔÚÃñÖ÷ÖÆ¶ÈÏÂ£¬·¨ÔºÊ¹1ÃûÓÇÓôµÄÊÐÃñÂú×ã¡£ÔÚ¼ÆËãÅÑÂÒ"
"¿ªÏúÊ±£¬»¹Ê¹ÓëÊ×¶¼µÄÓÐÐ§¾àÀë¼õ°ë¡£"

#: data/civ2/buildings.ruleset:363
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a "
"Mountain or River 392 data/civ1/buildings.ruleset:318476
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant528 data/civ1/buildings.ruleset:433
msgid ""
"Makes a city the capital and the center of your government.  Corruption in "
"other cities is related to how far away from the capital they are, except "
"when the government is Democracy or Communism.  The cost of inciting a "
"revolt in a city also depends upon the city's distance from the capital "
"(under all forms of government).\n"
"\n"
"Take good care of your capital, as its loss may result in your empire "
"plunging into civil war. Losing your current palace also results in losing "
"whatever spaceship you might have."
msgstr ""
"Ê¹Ò»×ù³ÇÊÐ³ÉÎªÊ×¶¼ºÍÄúµÄÕþ¸®ÖÐÐÄ¡£³ý·ÇÕþ¸®ÊÇÃñÖ÷ÖÆ»ò¹²²úÖ÷ÒåÖÆ¶È£¬ÆäËü³ÇÊÐÖÐ"
"µÄ¸¯°ÜÓëÆä¸úÊ×¶¼µÄ¾àÀëÓÐ¹Ø¡£ÔÚ³ÇÊÐÖÐ·¢¶¯ÆðÒåµÄ¿ªÏúÒ²¸ú³ÇÊÐÓëÊ×¶¼µÄ¾àÀëÓÐ¹Ø(ÔÚ"
"ÈÎºÎÐÎÊ½µÄÕþ¸®ÏÂ)¡£\n"
"\n"
"×ÐÏ¸ÕÕ¿´ÄúµÄÊ×¶¼£¬ÕâÊÇÒòÎªÈç¹ûÊ§È¥Ëü¿ÉÄÜµ¼ÖÂÄúµÄÍõ¹úÔÚÎÄÃ÷Õ½ÕùÖÐµÄÃðÍö¡£Ê§È¥"
"Äúµ±Ç°µÄ»Ê¹¬»¹¿ÉÄÜ»áÊ¹ÄúÊ§È¥ÄúÓµÓÐµÄËùÓÐÓîÖæ·É´¬¡£"

#: data/civ2/buildings.ruleset:601
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"650
#, no-c-format738
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city.Power Plant, Hydro Plant, Nuclear Plant, or Sol933 data/civ1/buildings.ruleset:637974Îï×Ê±£ÑøµÄÏÖÔÚÃâ·Ñ±£Ñø¡£"

#: data/civ2/buildings.ruleset:1015 data/civ1/buildings.ruleset:697034 data/civ1/buildings.ruleset:716ÓÇÓôÊÐÃñ±äµÃÂú×ã¡£"

#: data/civ2/buildings.ruleset:1076recovered four times as "
"fast."
msgstr ""

#: data/civ2/buildings.ruleset:1116 data/civ1/buildings.ruleset:777258 data/civ1/buildings.ruleset:883
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new sea "
"units veterans (for all ùÓÐ³ÇÊÐ£©º£Ñó²¿¶Ó¶¼ÊÇÀÏÁ·µÄ¡£"

#: data/civ2/buildings.ruleset:1278358 data/civ1/buildings.ruleset:961377civ2/buildings.ruleset:1397
#, no-c-format458
#, no-c-format14791514
msgid "Capitalization"
msgstr "×Ê±¾»¯"

#: data/civ2/buildings.ruleset:1527"
"Õâ²»ÊÇÒ»¸öÆÕÍ¨µÄ½¨Öþ¡£Ïà·´£¬°ÑÒ»¸ö³ÇÊÐµÄÉú²úÉèÖÃÎª×Ê±¾»¯ÒâÎ¶×ÅËüµÄÎï×Ê½«±»×ª"
"±ä³ÉË°ÊÕ£¨Ç®£©¡£"

#: data/civ1/buildings.ruleset:42¹æÄ£ÄÜ¹»Ôö³¤µ½´óÓÚ 10 ¡£ "

#: data/civ1/buildings.ruleset:84 data/civ1/buildings.ruleset:108
#: data/civ1/buildings.ruleset:132
#, no-c-format155ÓÇÓô17619ÓÇÓôÊÐÃñ±äµÃÂú×ã¡£"

#: data/civ1/buildings.ruleset:219
#, no-c-formatÓÇÓôµÄÊÐÃñÂú×ã¡£ÔÚ¼ÆËãÆðÒå¿ªÏú"
"Ê±£¬»¹ÄÜ¹»Ê¹Í¬Ê×¶¼¾àÀëµÄÐ§¹û¼õ°ë¡£"

#: data/civ1/buildings.ruleset:289
#, no-c-formatÎï×ÊÉú²ú£º¹¤³§ºÍË®"
"Á¦µç³§Ò»Æð½«Ìá¹©75%µÄÎï×Ê²ú³ö½±Àø£¬ÖÆÔì³§ºÍË®Á¦µç³§Ò»Æð½«Ìá¹©150%µÄÎï×Ê1/buildings.ruleset:402
#, no-c-formatÎï×ÊÉú²ú£º¹¤³§ºÍºË"
"µç³§Ò»Æð½«Ìá¹©75%µÄÎï×Ê²ú³ö½±Àø£¬ÖÆÔì³§ºÍºËµç³§Ò»Æð½«Ìá¹©150%µÄÎï×Ê1/buildings.ruleset:463Îï×ÊÉú²ú£º¹¤³§ºÍºËµç³§Ò»Æð½«Ìá¹©75%µÄÎï×Ê²ú³ö½±Àø£¬ÖÆ"
"Ôì³§ºÍºËµç³§Ò»Æð½«Ìá¹©150%µÄÎï×Ê1/buildings.ruleset:655821863ÓÇÓôÊÐÃñ±ä³ÉÂú×ãµÄ¡£"

#: data/civ1/buildings.ruleset:90594002066ÓÇÓôÓ°Ïì¼õÉÙ1¡£ÕâÒâÎ¶×ÅÔÚ¹²ºÍÖÆÏÂ£¬²¿¶Ó²»»áÒýÆðÓÇÓô£»"
"¶øÔÚÃñÖ÷ÖÆÏÂ£¬Ã¿¸öÇÖÂÔÐÔ²¿¶Ó½öÒýÆðÒ»¸öÊÐÃñÓÇÓô¡£"

#: data/default/cities.ruleset:29 data/civ2/cities.ruleset:29
msgid "elvis"
msgstr "ÒÕÈË"

#: data/default/cities.ruleset:30 data/civ2/cities.ruleset:30
msgid "?Elvis:E"
msgstr "ÒÕ"

#: data/default/cities.ruleset:37 data/civ2/cities.ruleset:37
msgid "scientist"
msgstr "¿ÆÑ§¼Ò"

#: data/default/cities.ruleset:38 data/civ2/cities.ruleset:38
msgid "?Scientist:S"
msgstr "¿Æ"

#: data/default/cities.ruleset:45 data/civ2/cities.ruleset:45
msgid "taxman"
msgstr "Ë°ÎñÔ±"

#: data/default/cities.ruleset:46 data/civ2/cities.ruleset:46
msgid "?Taxman:T"
msgstr "Ë°"

#: data/default/cities.ruleset:75 data/civ2/cities.ruleset:74
msgid "?citystyle:European"
msgstr "Å·ÖÞ"

#: data/default/cities.ruleset:84 data/civ2/cities.ruleset:83
msgid "?citystyle:Classical"
msgstr "¹Åµä"

#: data/default/cities.ruleset:93 data/civ2/cities.ruleset:92
msgid "?citystyle:Tropical"
msgstr "ÈÈ´ø"

#: data/default/cities.ruleset:102 data/civ2/cities.ruleset:101
msgid "?citystyle:Asian"
msgstr "ÑÇÖÞ"

#: data/default/cities.ruleset:111 data/civ2/cities.ruleset:110
msgid "?citystyle:Babylonian"
msgstr "°Í±ÈÂ×"

#: data/default/cities.ruleset:120 data/civ2/cities.ruleset:119
msgid "?citystyle:Celtic"
msgstr "¿­¶ûÌØ"

#: data/default/cities.ruleset:129 data/civ2/cities.ruleset:139
msgid "?citystyle:Industrial"
msgstr "¹¤Òµ»¯"

#: data/default/cities.ruleset:140 data/civ2/cities.ruleset:150
msgid "?citystyle:Modern"
msgstr "ÏÖ´ú"

#: data/default/cities.ruleset:151 data/civ2/cities.ruleset:161
msgid "?citystyle:PostModern"
msgstr "ºóÏÖ´ú"

#: data/civ2/cities.ruleset:128
msgid "?citystyle:Renaissance"
msgstr "ÎÄÒÕ¸´ÐË"

#: data/default/governments.ruleset:51 data/civ2/governments.ruleset:49
#: data/civ1/governments.ruleset:51
msgid "Anarchy"
msgstr "ÎÞÕþ¸®"

#: data/default/governments.ruleset:56 data/civ2/governments.ruleset:54
#: data/civ1/governments.ruleset:56
msgid "Usurper"
msgstr ""

#: data/default/governments.ruleset:57 data/civ2/governments.ruleset:55
#: data/civ1/governments.ruleset:57
msgid "?female:Usurper"
msgstr ""

#: data/default/governments.ruleset:59 data/civ1/governments.ruleset:59than Despotism, but slightly more "
"unhappiness."
msgstr ""

#: data/default/governments.ruleset:72 data/civ2/governments.ruleset:70
#: data/civ1/governments.ruleset:7278 data/civ2/governments.ruleset:76
#: data/civ1/governments.ruleset:78 data/nation/cherokee.ruleset:22
#: data/nation/iroquois.ruleset:26 data/nation/kanem-bornu.ruleset:22
#: data/nation/kongo.ruleset:27 data/nation/malian.ruleset:26
#: data/nation/maori.ruleset:24 data/nation/muskogee.ruleset:31
#: data/nation/rwandan.ruleset:21 data/nation/sioux.ruleset:28
#: data/nation/southafrican.ruleset:25 data/nation/swazi.ruleset:22
#: data/nation/zulu.ruleset:38
msgid "Chief"
msgstr "Í·Áì"

#: data/default/governments.ruleset:79 data/civ2/governments.ruleset:77
#: data/civ1/governments.ruleset:79 data/nation/cherokee.ruleset:22
#: data/nation/iroquois.ruleset:26 data/nation/malian.ruleset:26
#: data/nation/maori.ruleset:24 data/nation/sioux.ruleset:28
#: data/nation/southafrican.ruleset:25 data/nation/swazi.ruleset:22
#: data/nation/zulu.ruleset:38
#, fuzzy
msgid "?female:Chief"
msgstr "Å®Í¬Ö¾"

#: data/default/governments.ruleset:81 data/civ1/governments.ruleset:81of all forms of government."
msgstr ""

#: data/default/governments.ruleset:92 data/civ2/governments.ruleset:90
#: data/civ1/governments.ruleset:92 data/default/techs.ruleset:471
#: data/civ2/techs.ruleset:468 data/civ1/techs.ruleset:37100 data/civ2/governments.ruleset:98
#: data/civ1/governments.ruleset:100 data/nation/spanish.ruleset:30
msgid "King"
msgstr "¹úÍõ"

#: data/default/governments.ruleset:101 data/civ2/governments.ruleset:99
#: data/civ1/governments.ruleset:101 data/nation/spanish.ruleset:30
#: data/nation/tibetan.ruleset:28
msgid "Queen"
msgstr "Å®Íõ"

#: data/default/governments.ruleset:103 data/civ1/governments.ruleset:103that the Republic does."
msgstr ""

#: data/default/governments.ruleset:114 data/civ2/governments.ruleset:112
#: data/civ1/governments.ruleset:114 data/default/techs.ruleset:173
#: data/civ2/techs.ruleset:162 data/civ1/techs.ruleset:146
msgid "Communism"
msgstr "¹²²úÖ÷Òå"

#: data/default/governments.ruleset:121 data/civ2/governments.ruleset:119
#: data/civ1/governments.ruleset:121 data/nation/soviet.ruleset:26
msgid "Comrade"
msgstr "Í¬Ö¾"

#: data/default/governments.ruleset:122 data/civ2/governments.ruleset:120
#: data/civ1/governments.ruleset:122 data/nation/soviet.ruleset:26
msgid "?female:Comrade"
msgstr "Å®Í¬Ö¾"

#: data/default/governments.ruleset:124 data/civ1/governments.ruleset:124"
msgstr ""

#: data/default/governments.ruleset:138 data/civ2/governments.ruleset:164
#: data/civ1/governments.ruleset:138
msgid "Republic"
msgstr "¹²ºÍÖÆ"

#: data/default/governments.ruleset:145 data/civ2/governments.ruleset:171
#: data/civ1/governments.ruleset:145
msgid "Consul"
msgstr "ÁìÊÂ"

#: data/default/governments.ruleset:146 data/civ2/governments.ruleset:172
#: data/civ1/governments.ruleset:146
msgid "?female:Consul"
msgstr "Å®ÁìÊÂ"

#: data/default/governments.ruleset:148 data/civ2/governments.ruleset:174
#: data/civ1/governments.ruleset:148"
msgstr ""

#: data/default/governments.ruleset:160 data/civ2/governments.ruleset:186
#: data/civ1/governments.ruleset:160 data/default/techs.ruleset:214
#: data/civ2/techs.ruleset:203 data/civ1/techs.ruleset:186
msgid "Democracy"
msgstr "ÃñÖ÷ÖÆ"

#: data/default/governments.ruleset:167 data/civ2/governments.ruleset:193
#: data/civ1/governments.ruleset:167 data/nation/bosnia.ruleset:28
#: data/nation/bulgarian.ruleset:32 data/nation/catalan.ruleset:35
#: data/nation/croatian.ruleset:34 data/nation/finnish.ruleset:19
#: data/nation/german.ruleset:33 data/nation/polish.ruleset:32
#: data/nation/serbian.ruleset:37 data/nation/singaporean.ruleset:35
#: data/nation/slovakian.ruleset:27 data/nation/slovenian.ruleset:19
msgid "President"
msgstr "×ÜÍ³"

#: data/default/governments.ruleset:168 data/civ2/governments.ruleset:194
#: data/civ1/governments.ruleset:168 data/nation/bosnia.ruleset:28
#: data/nation/bulgarian.ruleset:32 data/nation/catalan.ruleset:35
#: data/nation/croatian.ruleset:34 data/nation/finnish.ruleset:19
#: data/nation/german.ruleset:33 data/nation/polish.ruleset:32
#: data/nation/serbian.ruleset:37 data/nation/singaporean.ruleset:35
#: data/nation/slovakian.ruleset:27 data/nation/slovenian.ruleset:19
msgid "?female:President"
msgstr "Å®×ÜÍ³"

#: data/default/governments.ruleset:170"
msgstr ""

#: data/civ2/governments.ruleset:57"
msgstr ""

#: data/civ2/governments.ruleset:79"
msgstr ""

#: data/civ2/governments.ruleset:101"
msgstr ""

#: data/civ2/governments.ruleset:122."
msgstr ""

#: data/civ2/governments.ruleset:136 data/civ2/techs.ruleset:284
msgid "Fundamentalism"
msgstr "Ô­½ÌÖ¼Ö÷Òå"

#: data/civ2/governments.ruleset:143144
msgid "High Priestess"
msgstr "Å®´ó¼ÀË¾"

#: data/civ2/governments.ruleset:146Improvements that normally convert unhappy citizens to content citizens, "
"produce"
""
""
""
"µÃ"
"196or waste during "
"Democracy, but citizens become very upset during wars
#: data/civ1/governments.ruleset:170
#: data/default/script.lua:27
#, c-format
msgid "You found %s in ancient scrolls of wisdom."
msgstr "ÄúÔÚ¹Å´ú¾íÖáÖÐ·¢ÏÖÁË %s¡£"

#: data/default/script.lua:30
#, fuzzy, c-format
msgid ""
"The %s have acquired %s from ancient scrolls of                      wisdom."
msgstr "ÓÎÏ·£º %s ÔÚ¹Å´ú¾íÖáÖÐµÃµ½ÁË %s¡£"

#: data/default/script.lua:49
msgid "A band of friendly mercenaries joins your cause."
msgstr "Ò»Ö§ÓÑºÃµÄ¹ÍÓ¶¾ü¼ÓÈëÁËÄúµÄ¶ÓÎé¡£"

#: data/default/script.lua:65
msgid "You found a friendly city."
msgstr "ÄúÕÒµ½ÁËÒ»×ùÓÑºÃ³ÇÊÐ¡£"

#: data/default/script.lua:69
msgid "Friendly nomads are impressed by you, and join you."
msgstr "ÓÑºÃµÄÁ÷ÀËÕß±»Äú¸Ð¶¯²¢¼ÓÈëÁËÄúµÄ¶ÓÎé¡£"

#: data/default/script.lua:90
msgid "You have unleashed a horde of barbarians!"
msgstr "Äú¼¤»îÁËÒ»ÈºÒ°ÈË£¡"

#: data/default/techs.ruleset:53 data/civ2/techs.ruleset:42
#: data/civ1/techs.ruleset:42
msgid "Advanced Flight"
msgstr "¸ß¼¶º½¿Õ"

#: data/default/techs.ruleset:61 data/civ2/techs.ruleset:50
#: data/civ1/techs.ruleset:50
msgid "Alphabet"
msgstr "×ÖÄ¸±í"

#: data/default/techs.ruleset:69 data/civ2/techs.ruleset:58
msgid "Amphibious Warfare"
msgstr "Á½ÆÜ×÷Õ½"

#: data/default/techs.ruleset:77 data/civ2/techs.ruleset:66
#: data/civ1/techs.ruleset:58
msgid "Astronomy"
msgstr "ÌìÎÄÑ§"

#: data/default/techs.ruleset:85 data/civ2/techs.ruleset:74
#: data/civ1/techs.ruleset:66
msgid "Atomic Theory"
msgstr "Ô­×ÓÀíÂÛ"

#: data/default/techs.ruleset:93 data/civ2/techs.ruleset:82
#: data/civ1/techs.ruleset:74
msgid "Automobile"
msgstr "×Ô¶¯»¯"

#: data/default/techs.ruleset:101 data/civ2/techs.ruleset:90
#: data/civ1/techs.ruleset:82
msgid "Banking"
msgstr "ÒøÐÐÒµ"

#: data/default/techs.ruleset:109 data/civ2/techs.ruleset:98
#: data/civ1/techs.ruleset:9017 data/civ2/techs.ruleset:106
#: data/civ1/techs.ruleset:98
msgid "Bronze Working"
msgstr "ÇàÍ­ÖÆÔì"

#: data/default/techs.ruleset:125 data/civ2/techs.ruleset:114
#: data/civ1/techs.ruleset:106
msgid "Ceremonial Burial"
msgstr "ÔáÀñÒÇÊ½"

#: data/default/techs.ruleset:133 data/civ2/techs.ruleset:122
#: data/civ1/techs.ruleset:114
msgid "Chemistry"
msgstr "»¯Ñ§"

#: data/default/techs.ruleset:141 data/civ2/techs.ruleset:130
#: data/civ1/techs.ruleset:122
msgid "Chivalry"
msgstr "ÆïÊ¿ÖÆ¶È"

#: data/default/techs.ruleset:149 data/civ2/techs.ruleset:138
#: data/civ1/techs.ruleset:130
msgid "Code of Laws"
msgstr "·¨µä"

#: data/default/techs.ruleset:157 data/civ2/techs.ruleset:146
msgid "Combined Arms"
msgstr "ÁªºÏ×÷Õ½"

#: data/default/techs.ruleset:165 data/civ2/techs.ruleset:154
#: data/civ1/techs.ruleset:138
msgid "Combustion"
msgstr "ÄÚÈ¼»ú"

#: data/default/techs.ruleset:179 data/civ2/techs.ruleset:168
msgid "Reduces the effect of Cathedrals."
msgstr "¼õÈõ´ó½ÌÌÃµÄÐ§¹û¡£"

#: data/default/techs.ruleset:182 data/civ2/techs.ruleset:171
#: data/civ1/techs.ruleset:154
msgid "Computers"
msgstr "¼ÆËã»ú"

#: data/default/techs.ruleset:190 data/civ2/techs.ruleset:179
#: data/civ1/techs.ruleset:162
msgid "Conscription"
msgstr "Õ÷ÕÙ"

#: data/default/techs.ruleset:198 data/civ2/techs.ruleset:187
#: data/civ1/techs.ruleset:170
msgid "Construction"
msgstr "½¨Öþ"

#: data/default/techs.ruleset:206 data/civ2/techs.ruleset:195
#: data/civ1/techs.ruleset:178
msgid "Currency"
msgstr "»õ±Ò"

#: data/default/techs.ruleset:230 data/civ2/techs.ruleset:219
#: data/civ1/techs.ruleset:194
msgid "Electricity"
msgstr "µçÁ¦Ñ§"

#: data/default/techs.ruleset:236 data/civ2/techs.ruleset:225
msgid "Improves the effect of Colosseums."
msgstr "ÔöÇ¿Ô²ÐÎ´ó¾ç³¡µÄÐ§¹û¡£"

#: data/default/techs.ruleset:239 data/civ2/techs.ruleset:228
#: data/civ1/techs.ruleset:202
msgid "Electronics"
msgstr "µç×ÓÑ§"

#: data/default/techs.ruleset:247 data/civ2/techs.ruleset:236
#: data/civ1/techs.ruleset:210
msgid "Engineering"
msgstr "¹¤³ÌÑ§"

#: data/default/techs.ruleset:255 data/civ2/techs.ruleset:244
msgid "Environmentalism"
msgstr "»·¾³±£»¤"

#: data/default/techs.ruleset:263 data/civ2/techs.ruleset:252
msgid "Espionage"
msgstr "ÕìÌ½"

#: data/default/techs.ruleset:271 data/civ2/techs.ruleset:260
#: data/civ1/techs.ruleset:218
msgid "Explosives"
msgstr "Õ¨Ò©"

#: data/default/techs.ruleset:279 data/civ2/techs.ruleset:268
#: data/civ1/techs.ruleset:226
msgid "Feudalism"
msgstr "·â½¨ÖÆ¶È"

#: data/default/techs.ruleset:287 data/civ2/techs.ruleset:276
#: data/civ1/techs.ruleset:234
msgid "Flight"
msgstr "º½¿Õ¼¼Êõ"

#: data/default/techs.ruleset:295 data/civ2/techs.ruleset:292
#: data/civ1/techs.ruleset:242
msgid "Fusion Power"
msgstr "¾Û±ä¼¼Êõ"

#: data/default/techs.ruleset:303 data/civ2/techs.ruleset:300
#: data/civ1/techs.ruleset:25011 data/civ2/techs.ruleset:308
msgid "Guerilla Warfare"
msgstr "ÓÎ»÷Õ½"

#: data/default/techs.ruleset:319 data/civ2/techs.ruleset:316
#: data/civ1/techs.ruleset:258
msgid "Gunpowder"
msgstr "»ðÒ©"

#: data/default/techs.ruleset:327 data/civ2/techs.ruleset:324
#: data/civ1/techs.ruleset:266
msgid "Horseback Riding"
msgstr "ÆïÊõ"

#: data/default/techs.ruleset:335 data/civ2/techs.ruleset:332
#: data/civ1/techs.ruleset:274
msgid "Industrialization"
msgstr "¹¤Òµ»¯"

#: data/default/techs.ruleset:343 data/civ2/techs.ruleset:340
#: data/civ1/techs.ruleset:282
msgid "Invention"
msgstr "·¢Ã÷´´Ôì"

#: data/default/techs.ruleset:351 data/civ2/techs.ruleset:348
#: data/civ1/techs.ruleset:290
msgid "Iron Working"
msgstr "ÌúÆ÷ÖÆÔì"

#: data/default/techs.ruleset:359 data/civ2/techs.ruleset:356
#: data/civ1/techs.ruleset:298
msgid "Labor Union"
msgstr "ÀÍ¹¤ÁªÃË"

#: data/default/techs.ruleset:367 data/civ2/techs.ruleset:364
msgid "Laser"
msgstr "¼¤¹â"

#: data/default/techs.ruleset:375 data/civ2/techs.ruleset:372
msgid "Leadership"
msgstr "Áìµ¼ÄÜÁ¦"

#: data/default/techs.ruleset:391 data/civ2/techs.ruleset:388
msgid "Machine Tools"
msgstr "»úÆ÷¹¤¾ß"

#: data/default/techs.ruleset:399 data/civ2/techs.ruleset:396
#: data/civ1/techs.ruleset:314
msgid "Magnetism"
msgstr "´ÅÑ§"

#: data/default/techs.ruleset:407 data/civ2/techs.ruleset:404
#: data/civ1/techs.ruleset:322
msgid "Map Making"
msgstr "µØÍ¼ÖÆÔì"

#: data/default/techs.ruleset:415 data/civ2/techs.ruleset:412
#: data/civ1/techs.ruleset:330
msgid "Masonry"
msgstr "×©Ê¯½¨Öþ"

#: data/default/techs.ruleset:423 data/civ2/techs.ruleset:420
#: data/civ1/techs.ruleset:338
msgid "Mass Production"
msgstr "´ó¹æÄ£Éú²ú"

#: data/default/techs.ruleset:431 data/civ2/techs.ruleset:428
#: data/civ1/techs.ruleset:346
msgid "Mathematics"
msgstr "ÊýÑ§"

#: data/default/techs.ruleset:439 data/civ2/techs.ruleset:436
#: data/civ1/techs.ruleset:354
msgid "Medicine"
msgstr "Ò½Ñ§"

#: data/default/techs.ruleset:447 data/civ2/techs.ruleset:444
#: data/civ1/techs.ruleset:362
msgid "Metallurgy"
msgstr "Ò±½ð"

#: data/default/techs.ruleset:455 data/civ2/techs.ruleset:452
msgid "Miniaturization"
msgstr "Ð¡ÐÍ»¯"

#: data/default/techs.ruleset:463 data/civ2/techs.ruleset:46079 data/civ2/techs.ruleset:476
msgid "Monotheism"
msgstr "Ò»ÉñÂÛ"

#: data/default/techs.ruleset:487 data/civ2/techs.ruleset:484
#: data/civ1/techs.ruleset:378493 data/civ2/techs.ruleset:490
#: data/civ1/techs.ruleset:384
msgid "Improves the effect of Temples."
msgstr "ÔöÇ¿ÃíÓîµÄÐ§¹û¡£"

#: data/default/techs.ruleset:496 data/civ2/techs.ruleset:493
#: data/civ1/techs.ruleset:387
msgid "Navigation"
msgstr "º½º£Êõ"

#: data/default/techs.ruleset:504 data/civ2/techs.ruleset:501
#: data/civ1/techs.ruleset:395
msgid "Nuclear Fission"
msgstr "ºËÁÑ±ä"

#: data/default/techs.ruleset:512 data/civ2/techs.ruleset:509
#: data/civ1/techs.ruleset:403
msgid "Nuclear Power"
msgstr "ºËÄÜ"

#: data/default/techs.ruleset:518 data/civ2/techs.ruleset:515
msgid "Gives sea units one extra move."
msgstr "Ê¹º£Ñó²¿¶Ó¶àÒ»µãÒÆ¶¯Á¦¡£"

#: data/default/techs.ruleset:521 data/civ2/techs.ruleset:518
#: data/civ1/techs.ruleset:411
msgid "Philosophy"
msgstr "ÕÜÑ§"

#: data/default/techs.ruleset:525 data/civ2/techs.ruleset:52231 data/civ2/techs.ruleset:528
#: data/civ1/techs.ruleset:419
msgid "Physics"
msgstr "ÎïÀí"

#: data/default/techs.ruleset:539 data/civ2/techs.ruleset:536
#: data/civ1/techs.ruleset:427
msgid "Plastics"
msgstr "ËÜÁÏ"

#: data/default/techs.ruleset:547 data/civ2/techs.ruleset:544
msgid "Polytheism"
msgstr "¶àÉñÂÛ"

#: data/default/techs.ruleset:555 data/civ2/techs.ruleset:552
#: data/civ1/techs.ruleset:435
msgid "Pottery"
msgstr "ÌÕÆ÷ÖÆÔì"

#: data/default/techs.ruleset:563 data/civ2/techs.ruleset:560
msgid "Radio"
msgstr "ÎÞÏßµç"

#: data/default/techs.ruleset:579 data/civ2/techs.ruleset:576
#: data/civ1/techs.ruleset:451
msgid "Recycling"
msgstr "»ØÊÕÀûÓÃ"

#: data/default/techs.ruleset:587 data/civ2/techs.ruleset:584
#: data/civ1/techs.ruleset:459
msgid "Refining"
msgstr "Á¶ÖÆ¼¼Êõ"

#: data/default/techs.ruleset:595 data/civ2/techs.ruleset:592
msgid "Refrigeration"
msgstr "Àä²Ø¼¼Êõ"

#: data/default/techs.ruleset:603 data/civ2/techs.ruleset:600
#: data/civ1/techs.ruleset:475
msgid "Robotics"
msgstr "»úÆ÷ÈË"

#: data/default/techs.ruleset:611 data/civ2/techs.ruleset:608
#: data/civ1/techs.ruleset:483
msgid "Rocketry"
msgstr "»ð¼ý¼¼Êõ"

#: data/default/techs.ruleset:619 data/civ2/techs.ruleset:616
msgid "Sanitation"
msgstr "¹«¹²ÎÀÉú"

#: data/default/techs.ruleset:627 data/civ2/techs.ruleset:624
msgid "Seafaring"
msgstr "º£ÉÏ¹¤×÷"

#: data/default/techs.ruleset:635 data/civ2/techs.ruleset:632
#: data/civ1/techs.ruleset:491
msgid "Space Flight"
msgstr "º½Ìì¼¼Êõ"

#: data/default/techs.ruleset:643 data/civ2/techs.ruleset:640
msgid "Stealth"
msgstr "ÒþÐÍ¼¼Êõ"

#: data/default/techs.ruleset:651 data/civ2/techs.ruleset:648
#: data/civ1/techs.ruleset:499
msgid "Steam Engine"
msgstr "ÕôÆû»ú"

#: data/default/techs.ruleset:659 data/civ2/techs.ruleset:656
#: data/civ1/techs.ruleset:507
msgid "Steel"
msgstr "¸ÖÌú"

#: data/default/techs.ruleset:667 data/civ2/techs.ruleset:664
#: data/civ1/techs.ruleset:515
msgid "Superconductors"
msgstr "³¬µ¼¼¼Êõ"

#: data/default/techs.ruleset:675 data/civ2/techs.ruleset:672
msgid "Tactics"
msgstr "±ø·¨"

#: data/default/techs.ruleset:683 data/civ2/techs.ruleset:680
#: data/civ1/techs.ruleset:523
msgid "The Corporation"
msgstr "¹«Ë¾"

#: data/default/techs.ruleset:691 data/civ2/techs.ruleset:688
#: data/civ1/techs.ruleset:531
msgid "The Republic"
msgstr "¹²ºÍÖÆ"

#: data/default/techs.ruleset:699 data/civ2/techs.ruleset:696
#: data/civ1/techs.ruleset:539
msgid "The Wheel"
msgstr "ÖÆÂÖÊõ"

#: data/default/techs.ruleset:707 data/civ2/techs.ruleset:704
msgid "Theology"
msgstr "ÉñÑ§"

#: data/default/techs.ruleset:713 data/civ2/techs.ruleset:710
msgid "Improves the effect of Cathedrals."
msgstr "ÔöÇ¿´ó½ÌÌÃµÄÐ§¹û¡£"

#: data/default/techs.ruleset:716 data/civ2/techs.ruleset:713
#: data/civ1/techs.ruleset:547
msgid "Theory of Gravity"
msgstr "ÖØÁ¦ÀíÂÛ"

#: data/default/techs.ruleset:740 data/civ2/techs.ruleset:737
msgid "Warrior Code"
msgstr "ÎäÊ¿¾«Éñ"

#: data/default/techs.ruleset:748 data/civ2/techs.ruleset:745
#: data/civ1/techs.ruleset:571
msgid "Writing"
msgstr "ÊéÐ´"

#: data/civ1/techs.ruleset:467
msgid "Religion"
msgstr "×Ú½Ì"

#: data/default/terrain.ruleset:50 data/civ22 data/civ2/terrain.ruleset:182
#: data/civ1/terrain.ruleset:174
#, fuzzy
msgid "Water"
msgstr "ËðºÄ"

#: data/default/terrain.ruleset:212 data/default/terrain.ruleset:250
#: data/default/terrain.ruleset:288 data/default/terrain.ruleset:326
#: data/default/terrain.ruleset:364 data/default/terrain.ruleset:402
#: data/default/terrain.ruleset:440 data/default/terrain.ruleset:478
#: data/default/terrain.ruleset:516 data/civ2/terrain.ruleset:209
#: data/civ2/terrain.ruleset:244 data/civ2/terrain.ruleset:279
#: data/civ2/terrain.ruleset:314 data/civ2/terrain.ruleset:349
#: data/civ2/terrain.ruleset:384 data/civ2/terrain.ruleset:419
#: data/civ2/terrain.ruleset:454 data/civ2/terrain.ruleset:489
#: data/civ1/terrain.ruleset:201 data/civ1/terrain.ruleset:236
#: data/civ1/terrain.ruleset:271 data/civ1/terrain.ruleset:306
#: data/civ1/terrain.ruleset:341 data/civ1/terrain.ruleset:376
#: data/civ1/terrain.ruleset:411 data/civ1/terrain.ruleset:446
#: data/civ1/terrain.ruleset:481220 data/civ2/terrain.ruleset:217
#: data/civ1/terrain.ruleset:209
#, fuzzy
msgid "Lake"
msgstr "ÈÕ±¾ÈË"

#: data/default/terrain.ruleset:258 data/civ2/terrain.ruleset:252
#: data/civ1/terrain.ruleset:244 data/default/units.ruleset:96
#: data/civ2/units.ruleset:90 data/civ1/units.ruleset:82
#, fuzzy
msgid "Sea"
msgstr "ÇÔÈ¡"

#: data/default/terrain.ruleset:296 data/civ2/terrain.ruleset:287
#: data/civ1/terrain.ruleset:279
msgid "Ocean"
msgstr "º£Ñó"

#: data/default/terrain.ruleset:334 data/civ2/terrain.ruleset:322
#: data/civ1/terrain.ruleset:314
msgid "?ocean:Shelf"
msgstr ""

#: data/default/terrain.ruleset:372 data/civ2/terrain.ruleset:357
#: data/civ1/terrain.ruleset:349
msgid "Briny Deep"
msgstr ""

#: data/default/terrain.ruleset:410 data/civ2/terrain.ruleset:392
#: data/civ1/terrain.ruleset:384
msgid "?ocean:Abyss"
msgstr ""

#: data/default/terrain.ruleset:448 data/civ2/terrain.ruleset:427
#: data/civ1/terrain.ruleset:419
msgid "Oceanic Ridge"
msgstr ""

#: data/default/terrain.ruleset:486 data/civ2/terrain.ruleset:462
#: data/civ1/terrain.ruleset:454
#, fuzzy
msgid "Oceanic Vent"
msgstr "»Ô»ÍµÄ"

#: data/default/terrain.ruleset:524 data/civ2/terrain.ruleset:497
#: data/civ2/terrain.ruleset:531
msgid "Glacier"
msgstr "±ù´¨"

#: data/default/terrain.ruleset:554 data/default/terrain.ruleset:592
#: data/civ2/terrain.ruleset:524 data/civ2/terrain.ruleset:559561
msgid "Glacial hills"
msgstr ""

#: data/default/terrain.ruleset:599 data/civ2/terrain.ruleset:566
#: data/civ2/terrain.ruleset:600 data/civ1/terrain.ruleset:558
#: data/civ1/terrain.ruleset:590
msgid "Desert"
msgstr "É³Ä®"

#: data/default/terrain.ruleset:630 data/civ2/terrain.ruleset:594
#: data/civ2/terrain.ruleset:629 data/civ1/terrain.ruleset:584
#: data/civ1/terrain.ruleset:619636
#, fuzzy
msgid "Desert hills"
msgstr "É³Ä®"

#: data/default/terrain.ruleset:668 data/default/terrain.ruleset:893
#: data/default/terrain.ruleset:931 data/default/terrain.ruleset:971
#: data/default/terrain.ruleset:1009 data/default/terrain.ruleset:1046
#: data/default/terrain.ruleset:1271 data/default/terrain.ruleset:1310
#: data/default/terrain.ruleset:1349 data/default/terrain.ruleset:1572
#: data/civ2/terrain.ruleset:836 data/civ2/terrain.ruleset:871
#: data/civ2/terrain.ruleset:908 data/civ2/terrain.ruleset:943
#: data/civ2/terrain.ruleset:977 data/civ2/terrain.ruleset:1184
#: data/civ2/terrain.ruleset:1220 data/civ2/terrain.ruleset:1256
#: data/civ1/terrain.ruleset:826 data/civ1/terrain.ruleset:861
#: data/civ1/terrain.ruleset:898 data/civ1/terrain.ruleset:933
#: data/civ1/terrain.ruleset:967 data/civ1/terrain.ruleset:1166
#: data/civ1/terrain.ruleset:1202 data/civ1/terrain.ruleset:1238Îï×Ê¡£"

#: data/default/terrain.ruleset:674
#, fuzzy
msgid "Alpine forest"
msgstr "É½µØ²¿¶Ó"

#: data/default/terrain.ruleset:706 data/default/terrain.ruleset:744
#: data/default/terrain.ruleset:782 data/default/terrain.ruleset:819
#: data/civ2/terrain.ruleset:664 data/civ2/terrain.ruleset:699
#: data/civ2/terrain.ruleset:734 data/civ2/terrain.ruleset:768
#: data/civ1/terrain.ruleset:654 data/civ1/terrain.ruleset:689
#: data/civ1/terrain.ruleset:724 data/civ1/terrain.ruleset:758712
msgid "Evergreen forest"
msgstr ""

#: data/default/terrain.ruleset:750
msgid "Deciduous forest"
msgstr ""

#: data/default/terrain.ruleset:788
msgid "Deciduous wetland"
msgstr ""

#: data/default/terrain.ruleset:825 data/civ2/terrain.ruleset:774
#: data/civ1/terrain.ruleset:764
msgid "Grassland"
msgstr "²ÝµØ"

#: data/default/terrain.ruleset:856 data/civ2/terrain.ruleset:802
#: data/civ1/terrain.ruleset:792861 data/default/terrain.ruleset:1239
msgid "Wooded hills"
msgstr ""

#: data/default/terrain.ruleset:899 data/default/terrain.ruleset:1277
#, fuzzy
msgid "Forested hills"
msgstr "É­ÁÖ"

#: data/default/terrain.ruleset:937
msgid "Tropical rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:977
msgid "Heather hills"
msgstr ""

#: data/default/terrain.ruleset:1015
msgid "Verdant hills"
msgstr ""

#: data/default/terrain.ruleset:1052
msgid "Tropical rainforest"
msgstr ""

#: data/default/terrain.ruleset:1084 data/default/terrain.ruleset:1122
#: data/civ2/terrain.ruleset:1012 data/civ2/terrain.ruleset:1047
#: data/civ1/terrain.ruleset:1000 data/civ1/terrain.ruleset:10331090
msgid "Temperate rainforest"
msgstr ""

#: data/default/terrain.ruleset:1128 data/civ2/terrain.ruleset:1053
#: data/civ2/terrain.ruleset:1086 data/civ1/terrain.ruleset:1039
#: data/civ1/terrain.ruleset:1070
msgid "Mountains"
msgstr "É½Âö"

#: data/default/terrain.ruleset:1158 data/default/terrain.ruleset:1195
#: data/default/terrain.ruleset:1608 data/default/terrain.ruleset:1645
#: data/civ2/terrain.ruleset:1080 data/civ2/terrain.ruleset:1114
#: data/civ2/terrain.ruleset:1494 data/civ2/terrain.ruleset:1528
#: data/civ1/terrain.ruleset:1064 data/civ1/terrain.ruleset:1096
#: data/civ1/terrain.ruleset:1466 data/civ1/terrain.ruleset:14981164
#, fuzzy
msgid "Glacial peaks"
msgstr "±ù´¨"

#: data/default/terrain.ruleset:1201 data/civ2/terrain.ruleset:1120
#: data/civ1/terrain.ruleset:1102
msgid "Plains"
msgstr "Æ½Ô­"

#: data/default/terrain.ruleset:1233 data/civ2/terrain.ruleset:1149
#: data/civ1/terrain.ruleset:11311316
msgid "Temperate rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:1355 data/civ2/terrain.ruleset:1262
#: data/civ2/terrain.ruleset:1296 data/civ2/terrain.ruleset:1330
#: data/civ2/terrain.ruleset:1365 data/civ1/terrain.ruleset:1244
#: data/civ1/terrain.ruleset:1276 data/civ1/terrain.ruleset:1308
#: data/civ1/terrain.ruleset:1341
msgid "Swamp"
msgstr "ÕÓÔó"

#: data/default/terrain.ruleset:1386 data/default/terrain.ruleset:1423
#: data/default/terrain.ruleset:1461 data/default/terrain.ruleset:1499
#: data/civ2/terrain.ruleset:1290 data/civ2/terrain.ruleset:1324
#: data/civ2/terrain.ruleset:1359 data/civ2/terrain.ruleset:1394
#: data/civ1/terrain.ruleset:1270 data/civ1/terrain.ruleset:1302
#: data/civ1/terrain.ruleset:1335 data/civ1/terrain.ruleset:13681392
msgid "Evergreen swamp"
msgstr ""

#: data/default/terrain.ruleset:1429
msgid "Temperate swamp"
msgstr ""

#: data/default/terrain.ruleset:1467
#, fuzzy
msgid "Tropical swamp"
msgstr "ÈÈ´ø"

#: data/default/terrain.ruleset:1505 data/civ2/terrain.ruleset:1400
#: data/civ2/terrain.ruleset:1433 data/civ1/terrain.ruleset:1374
#: data/civ1/terrain.ruleset:1407
msgid "Tundra"
msgstr "Ì¦Ô­"

#: data/default/terrain.ruleset:1535 data/civ2/terrain.ruleset:1427
#: data/civ2/terrain.ruleset:1461 data/civ1/terrain.ruleset:1401
#: data/civ1/terrain.ruleset:1435default/terrain.ruleset:1541
#, fuzzy
msgid "Alpine tundra"
msgstr "É½µØ²¿¶Ó"

#: data/default/terrain.ruleset:1578 data/civ2/terrain.ruleset:1467
#: data/civ1/terrain.ruleset:1441
msgid "Volcano"
msgstr ""

#: data/default/terrain.ruleset:1614 data/civ2/terrain.ruleset:1500
#: data/civ1/terrain.ruleset:1472
msgid "Volcanic peaks"
msgstr ""

#: data/default/terrain.ruleset:1683 data/civ2/terrain.ruleset:1566
msgid "Iron"
msgstr "Ìú"

#: data/default/terrain.ruleset:1693 data/civ2/terrain.ruleset:1576
#: data/civ1/terrain.ruleset:1545
msgid "?animals:Game"
msgstr "ÁÔÎï"

#: data/default/terrain.ruleset:1703 data/civ2/terrain.ruleset:1586
msgid "Furs"
msgstr "Æ¤²Ý"

#: data/default/terrain.ruleset:1713 data/civ2/terrain.ruleset:1596
#: data/civ1/terrain.ruleset:1562
msgid "Coal"
msgstr "ÃºÌ¿"

#: data/default/terrain.ruleset:1726 data/civ2/terrain.ruleset:1609
#: data/civ1/terrain.ruleset:1575
msgid "Fish"
msgstr "Óã"

#: data/default/terrain.ruleset:1735 data/civ2/terrain.ruleset:1618
msgid "Fruit"
msgstr "Ë®¹û"

#: data/default/terrain.ruleset:1744 data/civ2/terrain.ruleset:1627
#: data/civ1/terrain.ruleset:1591
msgid "Gems"
msgstr "±¦Ê¯"

#: data/default/terrain.ruleset:1759 data/civ2/terrain.ruleset:1642
msgid "Buffalo"
msgstr "Ò°Å£"

#: data/default/terrain.ruleset:1768 data/civ2/terrain.ruleset:1651
msgid "Wheat"
msgstr "Ð¡Âó"

#: data/default/terrain.ruleset:1782 data/civ2/terrain.ruleset:1665
#: data/civ1/terrain.ruleset:1628
msgid "Oasis"
msgstr "ÂÌÖÞ"

#: data/default/terrain.ruleset:1791 data/civ2/terrain.ruleset:1674
msgid "Peat"
msgstr "ÄàÌ¿"

#: data/default/terrain.ruleset:1800 data/civ2/terrain.ruleset:1683
msgid "Pheasant"
msgstr "Ò°¼¦"

#: data/default/terrain.ruleset:1819 data/civ2/terrain.ruleset:1702
msgid "Ivory"
msgstr "ÏóÑÀ"

#: data/default/terrain.ruleset:1830 data/civ2/terrain.ruleset:1713
msgid "Silk"
msgstr "²ÏË¿"

#: data/default/terrain.ruleset:1838 data/civ2/terrain.ruleset:1721
msgid "Spice"
msgstr "ÏãÁÏ"

#: data/default/terrain.ruleset:1849 data/civ2/terrain.ruleset:1732
msgid "Whales"
msgstr "¾¨Óã"

#: data/default/terrain.ruleset:1858 data/civ2/terrain.ruleset:1741
msgid "Wine"
msgstr "¾Æ"

#: data/default/terrain.ruleset:1866 data/default/terrain.ruleset:1874
#: data/civ2/terrain.ruleset:1749 data/civ2/terrain.ruleset:1757
#: data/civ1/terrain.ruleset:1637
msgid "Oil"
msgstr "ÓÍÌï"

#: data/civ2/terrain.ruleset:635 data/civ2/terrain.ruleset:670
#: data/civ2/terrain.ruleset:705 data/civ2/terrain.ruleset:740
#: data/civ1/terrain.ruleset:625 data/civ1/terrain.ruleset:660
#: data/civ1/terrain.ruleset:695 data/civ1/terrain.ruleset:730
msgid "Forest"
msgstr "É­ÁÖ"

#: data/civ2/terrain.ruleset:807 data/civ2/terrain.ruleset:842
#: data/civ2/terrain.ruleset:877 data/civ2/terrain.ruleset:914
#: data/civ2/terrain.ruleset:949 data/civ2/terrain.ruleset:1155
#: data/civ2/terrain.ruleset:1190 data/civ2/terrain.ruleset:1226
#: data/civ1/terrain.ruleset:797 data/civ1/terrain.ruleset:832
#: data/civ1/terrain.ruleset:867 data/civ1/terrain.ruleset:904
#: data/civ1/terrain.ruleset:939 data/civ1/terrain.ruleset:1137
#: data/civ1/terrain.ruleset:1172 data/civ1/terrain.ruleset:1208
msgid "Hills"
msgstr "ÇðÁê"

#: data/civ2/terrain.ruleset:983 data/civ2/terrain.ruleset:1018
#: data/civ1/terrain.ruleset:973 data/civ1/terrain.ruleset:1006
msgid "Jungle"
msgstr "´ÔÁÖ"

#: data/civ1/terrain.ruleset:489 data/civ1/terrain.ruleset:523
msgid "Arctic"
msgstr "¼«µØ"

#: data/civ1/terrain.ruleset:516 data/civ1/terrain.ruleset:5511606
msgid "Horses"
msgstr "Æï±ø"

#: data/civ1/terrain.ruleset:1664
msgid "Seals"
msgstr "º£±ª"

#: data/default/units.ruleset:24 data/civ2/units.ruleset:18
#: data/civ1/units.ruleset:18
msgid "green"
msgstr "ÐÂÊÖ"

#: data/default/units.ruleset:24
msgid "hardened"
msgstr "×ÊÉî"

#: data/default/units.ruleset:24
msgid "elite"
msgstr "¾«Èñ"

#: data/default/units.ruleset:80 data/civ2/units.ruleset:74
#: data/civ1/units.ruleset:97
#, fuzzy
msgid "Missile"
msgstr "Ñ²º½µ¼µ¯"

#: data/default/units.ruleset:103 data/default/units.ruleset:1181
#: data/civ2/units.ruleset:97 data/civ2/units.ruleset:1134
msgid "Helicopter"
msgstr "Ö±Éý»ú"

#: data/default/units.ruleset:110 data/civ2/units.ruleset:104
#: data/civ1/units.ruleset:89
#, fuzzy
msgid "Air"
msgstr "¿Õ¾ü»ùµØ"

#: data/default/units.ruleset:266 data/civ2/units.ruleset:161
#: data/civ192ºÍ¿ó¾®£¬²¢Çå³ýÎÛÈ¾ÓëºË·øÉä¡£ÒÆÃñÕßµÄ±£ÑøÐèÒªÎï×ÊºÍÊ³Îï£¬²¢ÇÒÈç¹ûÖ§³Ö"
"336¹¤ÈËÊÇÓÎÏ·ÖÐµÄ¹Ø¼ü²¿¶ÓÖ®Ò»¡£ËüÃÇ¿É±»ÓÃÀ´¹à¸ÈÍÁµØ£¬ÐÞÖþ¹«Â·£¬ÌúÂ·£¬ÒªÈû£¬¿Õ¾ü"
"»ùµØºÍ¿ó¾®£¬²¢Çå³ýÎÛÈ¾ÓëºË·øÉä¡£\n"
"\n"
"ÒÆÃñÕß£¬¹¤ÈËºÍ¹¤³ÌÊ¦¿ÉÒÔºÏ×÷ÒÔ¼õÉÙÒ»Ð©ÈÎÎñËùÐèÒªµÄÊ±¼ä¡£Èç¹ûÁ½¸ö»ò¶à¸ö¹¤ÈË¹¤ÈË/ÒÆÃñÕß/¹¤³ÌÊ¦Ì«´àÈõÁË¡£"

#: data/default/units.ruleset:351 data/civ2/units.ruleset:205
msgid "Engineers"
msgstr "¹¤³ÌÊ¦"

#: data/default/units.ruleset:377¹¤ÈË£¬µ«ÊÇËüµÄ¹¤×÷Ð§ÂÊºÍÒÆ¶¯ËÙ¶ÈÊÇÒÆÃñÕßµÄÁ½±¶¡£¹¤³ÌÊ¦¿ÉÒÔ½øÐÐÖ÷"
"ÒªµÄµØÐÎ¸ÄÔì£¨ÀýÈç£¬°ÑÌ¦Ô­×ª±ä³ÉÉ³Ä®£©£¬ÕâÊÇ¹¤ÈËËù²»ÄÜµÄ¡£\n"
"\n"
"ÌáÊ¾1£ºÒ»µ©¿ÉÄÜ¾Í½«¹¤ÈËÉý¼¶µ½¹¤³ÌÊ¦£¬ÒòÎª¹¤³ÌÊ¦Óë¹¤ÈËÐèÒªÏàÍ¬µÄ±£Ñø¡£\n"
"\n"
"ÌáÊ¾2£ºÈç¹ûÄú½¨³ÉÁË´ï·ÒÆæ¹¤×÷ÊÒ£¬ÇëÔÚ¹¤×÷ÊÒ±»ÌÔÌ­Ö®Ç°ÑÐ¾¿Õ¨Ò©¡£ÕâÑù£¬ÄúµÄ¹¤ÈË"
"²¿¶Ó¿ÉÒÔÃâ·ÑÉý¼¶¡£"

#: data/default/units.ruleset:392 data/civ2/units.ruleset:246
msgid "Warriors"
msgstr "ÎäÊ¿"

#: data/default/units.ruleset:418 data/civ2/units.ruleset:272
#: data/civ1/units.ruleset:232
#, fuzzy
msgid ""
"This unit may be built from the start of the game.  It is the weakest "
"offensive unit."
msgstr "¸Ã²¿¶ÓÔÚÓÎÏ·µÄ¿ªÊ¼¾Í¿ÉÒÔÖÆÔì¡£ËûÊÇ×îÈõµÄ²¿¶Ó¡£"

#: data/default/units.ruleset:424 data/civ2/units.ruleset:278
#: data/civ1/units.ruleset:238
msgid "Phalanx"
msgstr "Ï£À°·½Õó"

#: data/default/units.ruleset:450 data/civ2/units.ruleset:304
#: data/civ1/units.ruleset:264
msgid "The Phalanx is armored infantry, suitable for defending your cities."
msgstr ""

#: data/default/units.ruleset:455 data/civ2/units.ruleset:309
msgid "Archers"
msgstr "¹­¼ýÊÖ"

#: data/default/units.ruleset:481 data/civ2/units.ruleset:335
msgid ""
"Archers fight with bows and arrows and has a good offensive value as well as "
"decent defense."
msgstr ""

#: data/default/units.ruleset:487 data/civ2/units.ruleset:341
#: data/civ1/units.ruleset:269
msgid "Legion"
msgstr "ÂÞÂí¾üÍÅ"

#: data/default/units.ruleset:513 data/civ2/units.ruleset:367
#: data/civ1/units.ruleset:295
msgid ""
"Legions are heavily armed and well disciplined infantry units with an "
"excellent offensive value."
msgstr ""

#: data/default/units.ruleset:519 data/civ2/units.ruleset:373
msgid "Pikemen"
msgstr "³¤Ã¬±ø"

#: data/default/units.ruleset:545 data/civ2/units.ruleset:399
msgid ""
"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
"defender."
msgstr ""

#: data/default/units.ruleset:551 data/civ2/units.ruleset:405
#: data/civ1/units.ruleset:301
msgid "Musketeers"
msgstr "»ðÇ¹ÊÖ"

#: data/default/units.ruleset:578 data/civ2/units.ruleset:432
msgid ""
"Musketeers are infantry equipped with early firearms and replace Pikemen as "
"the preferred city defender."
msgstr ""

#: data/default/units.ruleset:585 data/civ2/units.ruleset:474
msgid "Partisan"
msgstr "ÓÎ»÷¶Ó"

#: data/default/units.ruleset:611 data/civ2/units.ruleset:500
#, fuzzy
msgid ""
"Partisans are guerilla fighters who are experts at using the terrain to "
"their advantage.\n"
"\n628 data/civ2/units.ruleset:517
msgid "Alpine Troops"
msgstr "É½µØ²¿¶Ó"

#: data/default/units.ruleset:654 data/civ2/units.ruleset:543
msgid "Alpine Troops are highly mobile units as well as excellent defenders."
msgstr ""

#: data/default/units.ruleset:660 data/civ2/units.ruleset:549
#: data/civ1/units.ruleset:335
msgid "Riflemen"
msgstr "²½Ç¹±ø"

#: data/default/units.ruleset:686 data/civ2/units.ruleset:575
#: data/civ1/units.ruleset:361
msgid ""
"Riflemen are World War-era infantry, very good at defending your cities."
msgstr ""

#: data/default/units.ruleset:692 data/civ2/units.ruleset:581
msgid "Marines"
msgstr "Â½Õ½¶Ó"

#: data/default/units.ruleset:718 data/civ2/units.ruleset:607
msgid "Marines are infantry who are experts at marine warfare."
msgstr ""

#: data/default/units.ruleset:723 data/civ2/units.ruleset:612
msgid "Paratroopers"
msgstr "É¡±ø"

#: data/default/units.ruleset:749 data/civ2/units.ruleset:638
msgid "Paratroopers are experts at airborne attacks."
msgstr ""

#: data/default/units.ruleset:758 data/civ2/units.ruleset:647
#: data/civ1/units.ruleset:367
msgid "Mech. Inf."
msgstr "»úÐµ»¯²½±ø"

#: data/default/units.ruleset:784 data/civ2/units.ruleset:673
#, fuzzy
msgid ""
"The Mechanized Infantry has the strongest defensive strength of any land "
"91 data/civ2/units.ruleset:680
msgid "Horsemen"
msgstr "ÆïÊ¦"

#: data/default/units.ruleset:817 data/civ2/units.ruleset:706
msgid ""
"Horsemen are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/default/units.ruleset:824 data/civ2/units.ruleset:713
#: data/civ1/units.ruleset:433
msgid "Chariot"
msgstr "Õ½³µ"

#: data/default/units.ruleset:850 data/civ2/units.ruleset:739
#: data/civ1/units.ruleset:459
msgid ""
"Chariots are horse-pulled war wagons, stronger but more expensive than "
"horsemen."
msgstr ""

#: data/default/units.ruleset:856 data/civ2/units.ruleset:809
#: data/civ1/units.ruleset:465
msgid "Knights"
msgstr "ÆïÊ¿"

#: data/default/units.ruleset:883 data/civ2/units.ruleset:836
#: data/civ1/units.ruleset:492
msgid "Knights are mounted and heavily armored warriors."
msgstr ""

#: data/default/units.ruleset:888 data/civ2/units.ruleset:841
msgid "Dragoons"
msgstr "ÁúÆï±ø"

#: data/default/units.ruleset:915 data/civ2/units.ruleset:868
msgid "Dragoons are mounted warriors carrying early firearms."
msgstr ""

#: data/default/units.ruleset:920 data/civ2/units.ruleset:873
#: data/civ1/units.ruleset:400
msgid "Cavalry"
msgstr "×°¼×Æï±ø"

#: data/default/units.ruleset:946 data/civ2/units.ruleset:899
msgid "Cavalry are mounted and highly trained soldiers."
msgstr ""

#: data/default/units.ruleset:951 data/civ2/units.ruleset:904
#: data/civ1/units.ruleset:497
msgid "Armor"
msgstr "×°¼×±ø"

#: data/default/units.ruleset:977 data/civ2/units.ruleset:930
#: data/civ1/units.ruleset:523
msgid ""
"Armors are motorized war wagons that are faster, stronger, and can take more "
"damage than any mounted unit."
msgstr ""

#: data/default/units.ruleset:984 data/civ2/units.ruleset:937
#: data/civ1/units.ruleset:530
msgid "Catapult"
msgstr "Ê¯åó"

#: data/default/units.ruleset:1010 data/civ2/units.ruleset:963
#: data/civ1/units.ruleset:556
msgid ""
"Catapults are large rock-throwing machines of war. They are very strong "
"attackers but equally weak defenders and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1017 data/civ2/units.ruleset:970
#: data/civ1/units.ruleset:563
msgid "Cannon"
msgstr "¼ÓÅ©ÅÚ"

#: data/default/units.ruleset:1043 data/civ2/units.ruleset:996
#: data/civ1/units.ruleset:589
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. They are very strong attackers but equally weak defenders and "
"will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1051 data/civ2/units.ruleset:1004
#: data/civ1/units.ruleset:597
msgid "Artillery"
msgstr "ÅÚ±ø"

#: data/default/units.ruleset:1077 data/civ2/units.ruleset:1030
msgid ""
"The artillery is an upgraded cannon. It is a very strong attacker but "
"equally weak defender and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1084 data/civ2/units.ruleset:1037
msgid "Howitzer"
msgstr "Áñµ¯ÅÚ"

#: data/default/units.ruleset:1110 data/civ2/units.ruleset:1063
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/default/units.ruleset:1116 data/civ2/units.ruleset:1069
#: data/civ1/units.ruleset:629
msgid "Fighter"
msgstr "Õ½¶·»ú"

#: data/default/units.ruleset:1142 data/civ2/units.ruleset:1095
#: data/civ1/units.ruleset:655
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit."
msgstr ""

#: data/default/units.ruleset:1148 data/civ2/units.ruleset:1101
#: data/civ1/units.ruleset:661
msgid "Bomber"
msgstr "ºäÕ¨»ú"

#: data/default/units.ruleset:1174 data/civ2/units.ruleset:1127
#: data/civ1/units.ruleset:687
msgid ""
"Bombers are specialized airborne units that may only attack ground targets, "
"not other airborne units."
msgstr ""

#: data/default/units.ruleset:1207 data/civ2/units.ruleset:1160215 data/civ2/units.ruleset:1168
msgid "Stealth Fighter"
msgstr "ÒþÐÍÕ½¶·»ú"

#: data/default/units.ruleset:1241 data/civ2/units.ruleset:1194247 data/civ2/units.ruleset:1200
msgid "Stealth Bomber"
msgstr "ÒþÐÍºäÕ¨»ú"

#: data/default/units.ruleset:1273 data/civ2/units.ruleset:122679 data/civ2/units.ruleset:1232
#: data/civ1/units.ruleset:694
msgid "Trireme"
msgstr "Èý²ã½°×ù·«´¬"

#: data/default/units.ruleset:1306 data/civ2/units.ruleset:1259
#: data/civ1/units.ruleset:721
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, but may not stray too far from the shore."
msgstr ""

#: data/default/units.ruleset:1313 data/civ2/units.ruleset:1266
msgid "Caravel"
msgstr "ÇáÐÍ¿ìËÙ·«´¬"

#: data/default/units.ruleset:1340 data/civ2/units.ruleset:1293
msgid ""
"The Caravel replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/default/units.ruleset:1346 data/civ2/units.ruleset:1299
msgid "Galleon"
msgstr "´óÐÍ·«´¬"

#: data/default/units.ruleset:1373 data/civ2/units.ruleset:1326
msgid ""
"The Galleon is a pure transport ship and cannot attack other ships, though "
"it may still defend itself when attacked."
msgstr ""

#: data/default/units.ruleset:1380 data/civ2/units.ruleset:1333
#: data/civ1/units.ruleset:761
msgid "Frigate"
msgstr "»¤ÎÀ½¢"

#: data/default/units.ruleset:1407 data/civ2/units.ruleset:1360
#: data/civ1/units.ruleset:788
msgid ""
"The Frigate is a highly versatile boat unit, that is both a strong offensive "
"unit as well as a decent transport ship."
msgstr ""

#: data/default/units.ruleset:1414 data/civ2/units.ruleset:1367
#: data/civ1/units.ruleset:795
msgid "Ironclad"
msgstr "×°¼×½¢"

#: data/default/units.ruleset:1440 data/civ2/units.ruleset:1393
#: data/civ1/units.ruleset:821
msgid ""
"The Ironclad is an armored ship that is much more sturdy than the Frigate "
"but loses the latter's transport capability."
msgstr ""

#: data/default/units.ruleset:1447 data/civ2/units.ruleset:1400
msgid "Destroyer"
msgstr "ÇýÖð½¢"

#: data/default/units.ruleset:1473 data/civ2/units.ruleset:1426
#, fuzzy
msgid ""
"An improved Ironclad, with better move rate and vision.\n"
"\n"
"TIP:  A very fast unit, which is very useful for hunting down enemy "
"Transports."
msgstr "ÌáÊ¾£ººÜ¿ìËÙµÄ²¿¶Ó£¬ËüÔÚËÑË÷¡¢»÷³ÁµÐ·½ÔËÊä´¬·½ÃæºÜÓÐÓÃ¡£"

#: data/default/units.ruleset:1481 data/civ2/units.ruleset:1434
#: data/civ1/units.ruleset:828
msgid "Cruiser"
msgstr "Ñ²Ñó½¢"

#: data/default/units.ruleset:1507 data/civ2/units.ruleset:1460
#: data/civ1/units.ruleset:854
msgid "The Cruiser is a strong offensive boat unit."
msgstr ""

#: data/default/units.ruleset:1512 data/civ2/units.ruleset:1465
msgid "AEGIS Cruiser"
msgstr "Éñ¶ÜÑ²Ñó½¢"

#: data/default/units.ruleset:1538 data/civ2/units.ruleset:1491
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system."
msgstr ""

#: data/default/units.ruleset:1544 data/civ2/units.ruleset:1497
#: data/civ1/units.ruleset:859
msgid "Battleship"
msgstr "Õ½ÁÐ½¢"

#: data/default/units.ruleset:1570 data/civ2/units.ruleset:1523
#: data/civ1/units.ruleset:885
msgid ""
"The Battleship is the supreme naval unit with excellent offensive and "
"defensive values."
msgstr ""

#: data/default/units.ruleset:1576 data/civ2/units.ruleset:1529
#: data/civ1/units.ruleset:891
msgid "Submarine"
msgstr "Ç±Í§"

#: data/default/units.ruleset:1604 data/civ2/units.ruleset:1557
#: data/civ1/units.ruleset:917
#, fuzzy
msgid ""
"Traveling under the surface of the ocean, Submarines have a very high "
"strategic value, but a weak defense if caught off guard."
msgstr "Ç±Í§¾ßÓÐºÜ¸ßµÄÕ½ÂÔ¼ÛÖµ£¬µ«·ÀÓùÄÜÁ¦½ÏÈõ¡£"

#: data/default/units.ruleset:1611 data/civ2/units.ruleset:1564
#: data/civ1/units.ruleset:924
msgid "Carrier"
msgstr "º½¿ÕÄ¸½¢"

#: data/default/units.ruleset:1638 data/civ2/units.ruleset:1591
#: data/civ1/units.ruleset:951
#, fuzzy
msgid ""
"The Carrier is a mobile airport and cannot attack other units on its own.\n"
"\n"
"TIP:  Guard Carriers with a handful of fast-moving ships and a battleship, "
"as losing a fully-equipped Carrier is VERY painful and expensive."
msgstr ""
"ÌáÊ¾£ºÓÃ¼¸ËÒ¿ìËÙÒÆ¶¯µÄ´¬Ö»ºÍÒ»ËÒÕ½ÁÐ½¢Îªº½Ä¸»¤º½£¬ÒòÎªËðÊ§Ò»ËÒ×°±¸ÍêÕûµÄº½Ä¸"
"Ì«°º¹ó¶øÍ´¿àÁË¡£"

#: data/default/units.ruleset:1648 data/civ2/units.ruleset:1601
#: data/civ1/units.ruleset:961
msgid "Transport"
msgstr "ÔËÊä»ú"

#: data/default/units.ruleset:1675 data/civ2/units.ruleset:1628
#: data/civ1/units.ruleset:988
msgid ""
"The Transport cannot attack on its own but may defend itself when under "
"attack."
msgstr ""

#: data/default/units.ruleset:1681 data/civ2/units.ruleset:1634
msgid "Cruise Missile"
msgstr "Ñ²º½µ¼µ¯"

#: data/default/units.ruleset:1707 data/civ2/units.ruleset:1660
#, fuzzy
msgid ""
"The Cruise Missile is a long-distance missile that can strike deep into "
"enemy territory.\n"
"\n"
"TIP:  A handful of these can successfully keep the waters around your "
"treasured homeland free of enemy ships."
msgstr "ÌáÊ¾£º¼¸·¢¾Í¿ÉÊ¹Äú±¦¹óµÄ±¾ÍÁÖÜÎ§Ë®Óò²»ÊÜµÐ´¬É§ÈÅ¡£"

#: data/default/units.ruleset:1716 data/civ2/units.ruleset:1669
#: data/civ1/units.ruleset:994
msgid "Nuclear"
msgstr "ºËµ¯"

#: data/default/units.ruleset:1742 data/civ2/units.ruleset:1695
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player.\n"
"\n"
"On impact, the blast will destroy any unit in a 3x3-square area, including "
"friendly units.  When striking a city, the city size is halved, and the "
"surrounding squares are subject to nuclear fallout.\n"
"\n"
"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships.\n"
"\n"
"TIP 2:  You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers and/or Engineers next to the city "
"and have them ready to fix the fallout on the same turn it occurs!  This "
"minimizes the chance of nuclear winter.  Eco-friendly nukes!"
msgstr ""
"ÔÚÄúÓµÓÐËùÐèÒªµÄ¿Æ¼¼½øÕ¹£¬ÒÔ¼°ÈÎºÎÍæ¼ÒËùÐÞ½¨µÄÂü¹þ¶Ù¹¤³Ìºó£¬Äú¿ÉÒÔ½¨ÔìºËµ¥"
"Î»¡£\n"
"\n"
"ÆäÐ§¹ûÊÇ£¬±¬Õ¨½«´Ý»Ù3x3·½¸ñÄÚµÄÈÎºÎ²¿¶Ó£¬°üÀ¨ÓÑºÃ²¿¶Ó¡£µ±¹¥»÷³ÇÊÐÊ±£¬³ÇÊÐ¹æÄ£"
"±»¼õ°ë£¬²¢ÇÒÖÜÎ§µÄ·½¸ñÊÜµ½ºË·øÉä¡£\n"
"\n"
"ÌáÊ¾1£º¶Ôº£Ñó½øÐÐºË¹¥»÷²»»á²úÉú·øÉä£¬ÊÇ³ýµôµÐ·½´¬Ö»×îÓÐÐ§£¨µ«ÊÇ°º¹ó£¡£©µÄÊÖ"
"¶Î¡£\n"
"\n"
"ÌáÊ¾2£ºÄú¿ÉÄÜ»áÓöµ½ÕâÖÖÇé¿ö£¬ÄúÕûÌåÉÏÈëÇÖÁËµÐ·½¹ú¼Ò£¬µ«ÊÇµÐ·½³ÇÊÐÌ«Ç¿´óÁË¡£ÔÚ"
"Ê¹ÓÃºË²¿¶ÓÖ®Ç°£¬½«Ò»ÈºÒÆÃñÕß¾Û¼¯µ½½ô¿¿³ÇÊÐÖÜÎ§²¢ÈÃËüÃÇ×¼±¸ºÃÔÚºË·øÉä·¢ÉúµÄÍ¬"
"Ò»»ØºÏÇå³ý·øÉä£¡Õâ½«Ê¹·¢ÉúºË¶¬ÌìµÄ»ú»á½µµ½×îµÍ¡£±£»¤ÉúÌ¬µÄºË¹¥»÷£¡"

#: data/default/units.ruleset:1763 data/civ2/units.ruleset:1716
#: data/civ1/units.ruleset:1041
msgid "Diplomat"
msgstr "Íâ½»¹Ù"

#: data/default/units.ruleset:1789 data/civ2/units.ruleset:1742
#: data/civ1/units.ruleset:1067
#, fuzzy
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents.\n"
"\n"
"If an enemy unit is alone on a tile, you may attempt to bribe it with your "
"diplomat. By paying a sum of gold the unit will immediately become yours.\n"
"\n"
"The diplomat can also perform a number of actions in another player's city:\n"
"- \"Investigate\" Reveal detailed information about the city.\n"
"- \"Establish Embassy\" Get permanent intelligence on the player.\n"
"- \"Sabotage\" Ruin any production in the city.\n"
"- \"Steal Technology\" Acquire an advance from the city's owner.\n"
"- \"Incite a Revolt\" Make a city your own by paying a sum of gold. Note "
"that you cannot incite a revolt in a capital city.\n"
"\n"
"In some game strategies, hordes of Diplomats can be used to wreak havoc on "
"the enemy.  Little wonder that Diplomats are often viewed with suspicion and "
"fear!"
msgstr ""
"-¡¡Íâ½»¹Ù¿ÉÒÔÍ¨¹ýÒÆ¶¯µ½ÁíÒ»¸öÍæ¼ÒµÄ³ÇÊÐÓëÆäËûÎÄÃ÷½¨Á¢Ê¹¹Ý¡£\n"
"\n"
"-¡¡Íâ½»¹Ù»¹¿ÉÒÔ³¢ÊÔÆÆ»µµÐ·½Éú²ú£¬»òÕß´ÓµÐ·½³ÇÊÐÇÔÈ¡¿Æ¼¼½øÕ¹£¨Ã¿¸ö³ÇÊÐÖ»¿ÉÒÔÇÔ"
"È¡Ò»´Î£©¡£\n"
"\n"
"-¡¡Íâ½»¹Ù»¹¿ÉÒÔ»ßÂ¸µÐ·½²¿¶Ó£¬Èç¹û¸Ã²¿¶ÓÊÇÆäËùÔÚ·½¸ñ½öÓÐµÄ²¿¶Ó¡£\n"
"\n"
"-¡¡Íâ½»¹ÙÉõÖÁ¿ÉÒÔÔÚµÐ·½³ÇÊÐ·¢¶¯¸ïÃü²¢°ÑËü±ä³ÉÄúµÄ³ÇÊÐ£¬Èç¹ûÄúÓÐÇ®£¡\n"
"\n"
"-¡¡ÔÚÄ³Ð©ÓÎÏ·²ßÂÔÏÂ£¬³ÉÈºµÄÍâ½»¹Ù¿É±»ÓÃÓÚÏòµÐ·½ÒýÆð»ìÂÒ¡£ÄÑ¹ÖÍâ½»¹Ù¾­³£±»ÒÔ»³"
"ÒÉºÍ¿Ö¾åµÄÄ¿¹â¿´´ýÁË¡£"

#: data/default/units.ruleset:1814 data/civ2/units.ruleset:1767
msgid "Spy"
msgstr "¼äµý"

#: data/default/units.ruleset:1840 data/civ2/units.ruleset:1793
#, fuzzy
msgid ""
"A Spy is more skilled in the arts of espionage than her Diplomat "
"predecessor.\n"
"\n"
"She can perform all the functions of the Diplomat, but with a higher rate of "
"success. Refer to the Diplomat entry for an outline.\n"
"\n"
"She can also be used to: poison the water supply of an enemy city (reducing "
"the population); steal specific technology; and sabotage predetermined city "
"targets (note: sabotaging improvements in a capital or sabotaging City Walls "
"increases the risks of capture). A Spy can also infiltrate a city and "
"ferment a revolt.\n"
"\n"
"A Spy can also be of aid on the battlefield - sabotaging enemy units as well "
"as bribing them to change allegiance."
msgstr ""
"¼äµýÊÇÈ«Ö°×¨¼Ò²¢ÇÒÓëËüµÄÇ°ÉíÍâ½»¹ÙÏà±ÈÔÚ´ÌÌ½ÒÕÊõ·½Ãæ¸ü¼ÓÀÏÁ·¡£\n"
"\n"
"¼äµýµÄÈ«²¿¼¼ÄÜÖÐ×î²»¾ß½ø¹¥ÐÔµÄÊÇËýµ÷²é³ÇÊÐµÄÄÜÁ¦£­½ÒÊ¾ÏêÏ¸µÄÐÅÏ¢£¬ÒÔ¼°½¨Á¢Ê¹"
"¹Ý¡£È»¶ø£¬Èç¹ûÄúµÄ¼äµýÓµÓÐ´ÓÊÂÃØÃÜÐÐÎªµÄÃûÉù£¬ÄÇÃ´µ±Ëý³¢ÊÔ½¨Á¢Ê¹¹ÝÊ±½«±»´¦"
"ËÀ¡£\n"
"\n"
"Ëý»¹¿ÉÒÔÓÃÀ´£º¶ÔµÐ·½³ÇÊÐµÄË®Ô´Í¶¶¾£¨¼õÉÙÈË¿Ú£©£»ÇÔÈ¡ÌØÊâ¿Æ¼¼£»ÒÔ¼°ÆÆ»µÔ¤¶¨µÄ"
"³ÇÊÐÄ¿±ê£¨×¢Òâ£ºÆÆ»µÊ×¶¼³ÇÊÐµÄ½¨Öþ»òÆÆ»µ³ÇÇ½½«Ôö¼Ó±»×¥×¡µÄ·çÏÕ£©¡£¼äµý»¹¿ÉÒÔ"
"Ç±Èë³ÇÊÐ²¢É¿¶¯ÅÑ±ä¡£\n"
"\n"
"¼äµýÒ²¿ÉÒÔÔÚÕ½³¡ÉÏÓÐËù°ïÖú£­ÆÆ»µµÐ·½²¿¶ÓÒÔ¼°»ßÂ¸ËüÃÇ¸Ä±äÐ§ÖÒ¶ÔÏó¡£"

#: data/default/units.ruleset:1857 data/civ2/units.ruleset:1810
#: data/civ1/units.ruleset:1092
msgid "Caravan"
msgstr "ÉÌ¶Ó"

#: data/default/units.ruleset:1883 data/civ2/units.ruleset:1836
#: data/civ1/units.ruleset:1118
#, fuzzy
msgid ""
"A Caravan carries goods or material for trading with foreign countries, or "
"to help building wonders in your cities.\n"
"\n"
"Every Caravan that is used to build a wonder will add 50 shields towards the "
"production of the wonder.\n"
"\n"
"TIP:  You can stockpile a stack of Caravans in advance and bring them all "
"into a city where you have started to build a wonder, and finish it in only "
"one turn!"
msgstr ""
"Ã¿¸öÓÃÀ´½¨ÔìÆæ¼£µÄÉÌ¶Ó¶¼½«Ê¹Ææ¼£µÄÉú²ú¼Ó¿ì50µã¡£\n"
"\n"
"ÌáÊ¾£ºÄú¿ÉÒÔÌáÇ°´¢±¸Ò»¶ÑÉÌ¶Ó²¢°ÑËüÃÇÈ«²¿´øµ½½¨ÔìÆæ¼£µÄ³ÇÊÐ£¬Õâ¿ÉÒÔ\n"
"ÔÚÒ»¸ö»ØºÏÖÐÍê³ÉÆæ¼££¡"

#: data/default/units.ruleset:1896 data/civ2/units.ruleset:1849
msgid "Freight"
msgstr "»õ³µ"

#: data/default/units.ruleset:1922 data/civ2/units.ruleset:1875
msgid "The Freight unit replaces the Caravan, and moves at twice the speed."
msgstr "»õ³µ´úÌæÁËÉÌ¶Ó£¬²¢ÇÒÒÆ¶¯ËÙ¶ÈÊÇËüµÄÁ½±¶¡£"

#: data/default/units.ruleset:1927 data/civ2/units.ruleset:1880
msgid "Explorer"
msgstr "Ì½ÏÕ¼Ò"

#: data/default/units.ruleset:1953 data/civ2/units.ruleset:1906
#, fuzzy
msgid ""
"Explorers are brave individuals that are very useful for mapping unknown "
"territory."
msgstr "Ì½ÏÕ¼ÒÔÚÎªÎ´ÖªÇøÓò»æÖÆµØÍ¼·½Ãæ×÷ÓÃºÜ´ó¡£"

#: data/default/units.ruleset:1987
msgid "This is you. If you lose this unit, you lose the game. So don't."
msgstr "¾ÍÊÇÄã×Ô¼º¡£Èç¹ûÄãËðÊ§ÁËÕâ¸ö²¿¶Ó£¬Äã¾ÍÊäµôÁËÓÎÏ·¡£ËùÒÔ±ðËðÊ§Ëü¡£"

#: data/default/units.ruleset:1992 data/civ2/units.ruleset:1912
#: data/civ1/units.ruleset:1131
msgid "Barbarian Leader"
msgstr "Ò°ÈËÍ·Áì"

#: data/default/units.ruleset:2019
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When a Barbarian Leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units and helicopters."
msgstr ""
"µ±Ò°ÈËÍ·ÁìÔÚÎÞ·ÀÓù²¿¶ÓµÄ·½¸ñ±»É±ËÀÊ±£¬½«µÃµ½100»Æ½ðµÄÇÃÕ©½ð£¬µ«Ö»ÓÐµØÃæ²¿¶ÓºÍ"
"Ö±Éý·É»úÄÜ¹»µÃµ½¡£<"

#: data/default/units.ruleset:2028
msgid "AWACS"
msgstr "Ô¤¾¯»ú"

#: data/default/units.ruleset:2054
msgid ""
"The AWACS (Airborne Warning and Control System) is an airplane with an "
"advanced radar that can determine the location of enemy units over a wide "
"area."
msgstr ""
"AWACS£¨¿ÕÖÐÔ¤¾¯¿ØÖÆ»ú£©ÊÇÒ»¼Ü¾ßÓÐÏÈ½øÀ×´ïµÄ·É»ú£¬Ëü¿ÉÒÔÔÚºÜ¹ãµÄÇøÓòÄÚÈ·¶¨µÐ·½"
"²¿¶ÓµÄÎ»ÖÃ¡£"

#: data/civ2/units.ruleset:187, airbases and "
"mines, and clean up pollution and nuclear fallout.  Upkeep for Settlers is "
"in food as well as production, and a Settler can die if its supporting city "
"runs out of Îï×Êciv2/units.ruleset:231
msgid ""
"Engineers are similar to Settlers, but they work twice as fast and move "
"twice as fast.  Engineers may also perform major terrain transformations "
"(for example, converting Tundra into Desert) which are beyond the "
"capabilities of Settlers.\n"
"\n"
"TIP 1:  Upgrade Settlers to Engineers when possible, as Engineers require "
"the same resources as ordinary SettlSettlerciv2/units.ruleset:439
msgid "Fanatics"
msgstr "¿ñÈÈ·Ö×Ó"

#: data/civ2/units.ruleset:466
#, fuzzy
msgid ""
"Fanatics are warriors extremely devoted to a higher cause.\n"
"\n"
"Fundamentalist nations can maintain Fanatic units without having to pay any "
"shields for upkeep."
msgstr ""
"Ö»ÓÐÔ­½ÌÖ¼Ö÷Òå¹ú¼Ò¿ÉÒÔ½¨Ôì¿ñÈÈ²¿¶Ó¡£\n"
"\n"
"Ô­½ÌÖ¼Ö÷Òå¹ú¼Ò¿ÉÒÔ²»ÓÃ»¨·ÑÈÎºÎ²ú³ö¶ø±£Ñø¿ñÈÈ²¿¶Ó¡£"

#: data/civ2/units.ruleset:745
msgid "Elephants"
msgstr "Õ½Ïó"

#: data/civ2/units.ruleset:771
msgid ""
"Elephants are towering animals trained for war that are often used as "
"powerful shock troops, but defend poorly against most other units."
msgstr ""

#: data/civ2/units.ruleset:777
msgid "Crusaders"
msgstr "Ê®×Ö¾ü"

#: data/civ2/units.ruleset:803
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher cause."
msgstr ""

#: data/civ2/units.ruleset:1938
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When barbarian leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units and helicopters."
msgstr ""
"µ±Ò°ÈËÍ·ÁìÔÚÎÞ·ÀÓù²¿¶ÓµÄ·½¸ñ±»É±ËÀÊ±£¬½«µÃµ½100»Æ½ðµÄÇÃÕ©½ð£¬µ«Ö»ÓÐµØÃæ²¿¶ÓºÍ"
"Ö±Éý·É»úÄÜ¹»µÃµ½¡£<"

#: data/civ1/units.ruleset:188may work together to decrease the amount of time required for long "
"projects.  If two or more Settlers are both working on the same task in the "
"same square, their efforts will be added together each turn until the task "
"is finished.  Be careful not to dedicate too many workers to one task, "
"though; excess effort can be wasted, and a group of Settlers is highly "
"vulnerable to ºÍ¿ó¾®£¬²¢Çå³ýÎÛÈ¾ÓëºË·øÉä¡£ÒÆÃñÕßµÄ±£ÑøÐèÒªÎï×ÊºÍÊ³Îï£¬²¢ÇÒÈç¹ûÖ§³Ö"
"ËüµÄ³ÇÊÐºÄ¾¡Ê³ÎïÒÆÃñÕß½«»áËÀÍö¡£\n"
"\n"
"¶à¸öÒÆÃñÕß¿ÉÒÔºÏ×÷ÒÔ¼õÉÙÒ»Ð©ÈÎÎñËùÐèÒªµÄÊ±¼ä¡£Èç¹ûÁ½¸ö»ò¶à¸öÒÆÃñÕß¶¼ÔÚÍ¬Ò»·½"
"¸ñÉÏ½øÐÐÏàÍ¬ÈÎÎñ£¬ËüÃÇµÄ×÷ÓÃÃ¿»ØºÏ¶¼»áÀÛ¼ÓÆðÀ´Ö±µ½ÈÎÎñÍê³É¡£µ«×¢Òâ²»ÒªÔÚÒ»¸ö"
"»ØºÏÖÐÍ¶ÈëÌ«¶àµÄ¹¤×÷Õß£¬¶àÓàµÄ×÷ÓÃ½«»á±»ÀË·Ñ£¬²¢ÇÒ¶ÔµÐÈËµÄ¹¥»÷À´ËµÒ»×éÒÆÃñÕß"
"Ì«´àÈõÁË¡£"

#: data/civ1/units.ruleset:206
msgid "Militia"
msgstr "Ãñ±ø"

#: data/civ1/units.ruleset:328
msgid ""
"Musketeers are infantry equipped with early firearms and replace Phalanx as "
"the preferred city defender."
msgstr ""

#: data/civ1/units.ruleset:393civ1/units.ruleset:426
msgid ""
"Cavalry are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/civ1/units.ruleset:623
msgid ""
"The artillery is an upgraded cannon with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/civ1/units.ruleset:728
msgid "Sail"
msgstr "º½ÐÐ"

#: data/civ1/units.ruleset:755
msgid ""
"The Sail replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/civ1/units.ruleset:1020
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player.\n"
"\n"
"On impact, the blast will destroy any unit in a 3x3-square area, including "
"friendly units.  When striking a city, the city size is halved, and the "
"surrounding squares are subject to nuclear fallout.\n"
"\n"
"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships.\n"
"\n"
"TIP 2:  You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers next to the city and have them "
"ready to fix the fallout on the same turn it occurs!  This minimizes the "
"chance of nuclear winter.  Eco-friendly nukes!"
msgstr ""
"ÔÚÄúÓµÓÐËùÐèÒªµÄ¿Æ¼¼½øÕ¹£¬ÒÔ¼°ÈÎºÎÍæ¼ÒËùÐÞ½¨µÄÂü¹þ¶Ù¹¤³Ìºó£¬Äú¿ÉÒÔ½¨ÔìºËµ¥"
"Î»¡£\n"
"\n"
"ÆäÐ§¹ûÊÇ£¬±¬Õ¨½«´Ý»Ù3x3·½¸ñÄÚµÄÈÎºÎ²¿¶Ó£¬°üÀ¨ÓÑºÃ²¿¶Ó¡£µ±¹¥»÷³ÇÊÐÊ±£¬³ÇÊÐ¹æÄ£"
"±»¼õ°ë£¬²¢ÇÒÖÜÎ§µÄ·½¸ñÊÜµ½ºË·øÉä¡£\n"
"\n"
"ÌáÊ¾1£º¶Ôº£Ñó½øÐÐºË¹¥»÷²»»á²úÉú·øÉä£¬ÊÇ³ýµôµÐ·½´¬Ö»×îÓÐÐ§£¨µ«ÊÇ°º¹ó£¡£©µÄÊÖ"
"¶Î¡£\n"
"\n"
"ÌáÊ¾2£ºÄú¿ÉÄÜ»áÓöµ½ÕâÖÖÇé¿ö£¬ÄúÕûÌåÉÏÈëÇÖÁËµÐ·½¹ú¼Ò£¬µ«ÊÇµÐ·½³ÇÊÐÌ«Ç¿´óÁË¡£ÔÚ"
"Ê¹ÓÃºË²¿¶ÓÖ®Ç°£¬½«Ò»ÈºÒÆÃñÕß¾Û¼¯µ½½ô¿¿³ÇÊÐÖÜÎ§²¢ÈÃËüÃÇ×¼±¸ºÃÔÚºË·øÉä·¢ÉúµÄÍ¬"
"Ò»»ØºÏÇå³ý·øÉä£¡Õâ½«Ê¹·¢ÉúºË¶¬ÌìµÄ»ú»á½µµ½×îµÍ¡£±£»¤ÉúÌ¬µÄºË¹¥»÷£¡"

#: data/civ1/units.ruleset:1157
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When barbarian leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units."
msgstr ""
"µ±Ò°ÈËÍ·ÁìÔÚÎÞ·ÀÓù²¿¶ÓµÄ·½¸ñ±»É±ËÀÊ±£¬½«µÃµ½100»Æ½ðµÄÇÃÕ©½ð£¬µ«Ö»ÓÐµØÃæ²¿¶ÓÄÜ"
"¹»µÃµ½¡£"

#: data/nation/aborigines.ruleset:3
msgid "Australian Aboriginal"
msgstr "°Ä´óÀûÑÇÍÁÖø"

#: data/nation/aborigines.ruleset:4
msgid "?plural:Aborigines"
msgstr "ÍÁÖø"

#: data/nation/aborigines.ruleset:6
#, fuzzy
msgid ""
"Australian Aborigines is a collective term for the original inhabitants of "
"the Australian continent. Aborigines from different parts of Australia refer "
"to themselves with different names, including Koori, Yamaji, Nunga, and "
"Murri."
msgstr ""
"°Ä´óÀûÑÇÍÁÖøÊÇ°Ä´óÀûÑÇ´óÂ½ÉÏÔ­×¡ÃñµÄÍ³³Æ¡£°Ä´óÀûÑÇ²»Í¬µØ·½µÄÍÁÖøÓÃ²»Í¬µÄÃû×Ö"
"³Æºô×Ô¼º£¬°üÀ¨¹ÅÀûÈË£¬"

#: data/nation/afghani.ruleset:3
msgid "Afghani"
msgstr "°¢¸»º¹ÈË"

#: data/nation/afghani.ruleset:4
msgid "?plural:Afghanis"
msgstr "°¢¸»º¹ÈË"

#: data/nation/afghani.ruleset:6
msgid ""
"Afghanistan, often called the crossroads of Central Asia, has had a very "
"turbulent history. Through the ages, the country has been occupied by many "
"forces including the Persian Empire, Genghis Khan and Alexander the Great. "
"The Afghanistan nation-state as it is known today came into existence in "
"1746 when Ahmad Shah founded the Durrani Empire."
msgstr ""

#: data/nation/afghani.ruleset:24 data/nation/emirati.ruleset:25
#: data/nation/kurd.ruleset:25 data/nation/uzbek.ruleset:28
msgid "Emir"
msgstr ""

#: data/nation/afghani.ruleset:25 data/nation/slovakian.ruleset:30
#: data/nation/soviet.ruleset:27
msgid "General Secretary"
msgstr "µÚÒ»Êé¼Ç"

#: data/nation/afghani.ruleset:26
msgid "Mullah"
msgstr ""

#: data/nation/afghani.ruleset:27 data/nation/australian.ruleset:28
#: data/nation/british.ruleset:22 data/nation/burmese.ruleset:23
#: data/nation/cambodian.ruleset:23 data/nation/canadian.ruleset:22
#: data/nation/danish.ruleset:37 data/nation/dutch.ruleset:21
#: data/nation/english.ruleset:25 data/nation/finnish.ruleset:20
#: data/nation/greek.ruleset:20 data/nation/hellenic.ruleset:19
#: data/nation/israeli.ruleset:22 data/nation/japanese.ruleset:22
#: data/nation/malagasy.ruleset:23 data/nation/malaysian.ruleset:24
#: data/nation/newzealand.ruleset:20 data/nation/norwegian.ruleset:22
#: data/nation/portuguese.ruleset:27 data/nation/ryukyuan.ruleset:23
#: data/nation/silesian.ruleset:22 data/nation/singaporean.ruleset:36
#: data/nation/slovakian.ruleset:28 data/nation/spanish.ruleset:31
#: data/nation/swedish.ruleset:32 data/nation/tibetan.ruleset:30
#: data/nation/welsh.ruleset:27
msgid "Prime Minister"
msgstr "Ê×Ïà"

#: data/nation/afghani.ruleset:27 data/nation/australian.ruleset:28
#: data/nation/british.ruleset:22 data/nation/burmese.ruleset:23
#: data/nation/cambodian.ruleset:23 data/nation/canadian.ruleset:22
#: data/nation/danish.ruleset:37 data/nation/dutch.ruleset:21
#: data/nation/english.ruleset:25 data/nation/finnish.ruleset:20
#: data/nation/greek.ruleset:20 data/nation/hellenic.ruleset:19
#: data/nation/israeli.ruleset:22 data/nation/japanese.ruleset:22
#: data/nation/mala¥À ƒ—y†  „f„í>€‘j ƒ ý%€… �$��' ��ˆ\€ƒ ��Œ+€‰K �4�Š€�D E�‹>¨ ‚�ŽX€�x �(�’€”( �/�“€‚ �V�–A€�> ƒ{�˜€�h ƒ �œW€ƒ= ƒ>�ŸB‚ M�¢€†I „J�¤¥ m�¨s€‚ ‚�©M€ƒ: H�®<€¶e �)�²>€�! �L�³S� „�µ €†n B�¼?€Œc ‚E�¿Q€�' E�Ã=� …u�Ä‚ N�Éw€” ƒ�Íb€Š; „X�ÐU€ƒ ƒ@�Õ¿ …�Ù€„+ ��ãS€‚; „!�äW€ˆ8 „�ëx€ƒ „b�ñ€ˆ> �8�ö� †c�÷J€ƒ? �<�þL€’J „m‚„€�~ ‚L‚‰V€œJ �+‚�_€f �(‚Žx€‡2 � ‚�� ‚‚‘.€‡ a‚– €… �8‚—J€�6 „‚˜o€Š
 Š.‚¡8€ˆC � ‚®,€ŒY �‚¯9€œ: �(‚°B€†Q ƒ	‚±W€�D �1‚¶M€–+ � ‚·j€† �$‚¸w€‰v „L‚º€‰@ �+‚Ã€±U ƒ7‚ÅG€ƒ �0‚É-€�9 J‚Í@€ƒ- ƒA‚Ív€‘ �<‚Ñ%€‡3 ‚G‚Ó€Q �S‚Ö€•` ‚t‚Ü|€d ‡‚ßz ‚$‚èS€�H �3‚ì}€‡0 ‚v‚ï€‘j „X‚ñu€Š �8‚÷w€‡C �*‚ùx€ƒ~ �‚û€ƒQgasy.ruleset:23 data/nation/malaysian.ruleset:24
#: data/nation/newzealand.ruleset:20 data/nation/norwegian.ruleset:22
#: data/nation/portuguese.ruleset:27 data/nation/ryukyuan.ruleset:23
#: data/nation/silesian.ruleset:22 data/nation/singaporean.ruleset:36
#: data/nation/slovakian.ruleset:28 data/nation/spanish.ruleset:31
#: data/nation/swedish.ruleset:32 data/nation/tibetan.ruleset:30
#: data/nation/welsh.ruleset:27
#, fuzzy
msgid "?female:Prime Minister"
msgstr "Ê×Ïà"

#: data/nation/ainu.ruleset:3
#, fuzzy
msgid "Ainu"
msgstr "ÑÇÖÞ"

#: data/nation/ainu.ruleset:4
#, fuzzy
msgid "?plural:Ainu"
msgstr "·ÒÀ¼ÈË"

#: data/nation/ainu.ruleset:7
msgid ""
"The Ainu are the indigenous people of northern Japan, the Kuril islands, "
"Sakhalin, and the southern part of the Kamchatka peninsula."
msgstr ""

#. TRANS: Nipa = Chief
#: data/nation/ainu.ruleset:20
msgid "Nipa"
msgstr ""

#. TRANS: Nipsa = Master
#: data/nation/ainu.ruleset:22
msgid "Nipsa"
msgstr ""

#: data/nation/akwe.ruleset:3
msgid "Akwe"
msgstr ""

#: data/nation/akwe.ruleset:4
#, fuzzy
msgid "?plural:Akwe"
msgstr "°¢×ÈÌØ¿ËÈË"

#: data/nation/akwe.ruleset:7
msgid ""
"The Akwe are also known by three different tribal names in Portuguese, "
"Xavante, Xakriaba and Xerente. They have a patrilineal clan system and live "
"in Mato Grosso and Tocantins states of Brazil, though they have been forced "
"to move by Brazilians several times through their history. Traditionally, "
"they are ruled by councils of elders who elect a chief and have likely lived "
"in large ring villages since about the 9th century CE. They are Ge speakers "
"who farm maize, manioc, sweet potatoes and yams."
msgstr ""

#: data/nation/akwe.ruleset:23
#, fuzzy
msgid "He'a"
msgstr "?¸çÈø¿ËÈËµÄ:Çõ³¤"

#: data/nation/akwe.ruleset:24 data/nation/srivijaya.ruleset:22
msgid "Senapati"
msgstr ""

#: data/nation/algerian.ruleset:3
msgid "Algerian"
msgstr "°¢¶û¼°ÀûÑÇÈË"

#: data/nation/algerian.ruleset:4
msgid "?plural:Algerians"
msgstr "°¢¶û¼°ÀûÑÇÈË"

#: data/nation/algerian.ruleset:6
msgid ""
"Algeria is an Arabic nation in North Africa. It is historically inhabited by "
"the Berber people."
msgstr "°¢¶û¼°ÀûÑÇÊÇ±±·ÇµÄÒ»¸ö°¢À­²®¹ú¼Ò¡£ÀúÊ·ÉÏËüÔø¾­±»°Ø°Ø¶ûÈËÕ¼¾Ý¡£"

#: data/nation/american.ruleset:3 data/nation/muskogee.ruleset:551 data/nation/scottish.ruleset:25
msgid "Speaker"
msgstr "Òé³¤"

#: data/nation/american.ruleset:51 data/nation/scottish.ruleset:25
#, fuzzy
msgid "?female:Speaker"
msgstr "Òé³¤"

#: data/nation/american.ruleset:52 data/nation/texan.ruleset:20
msgid "Reverend"
msgstr "½ÌÊ¿"

#: data/nation/american.ruleset:52 data/nation/texan.ruleset:20
#, fuzzy
msgid "?female:Reverend"
msgstr "½ÌÊ¿"

#: data/nation/antarctican.ruleset:3
msgid "Antarctican"
msgstr "ÄÏ¼«ÈË"

#: data/nation/antarctican.ruleset:4
msgid "?plural:Antarcticans"
msgstr "ÄÏ¼«ÈË"

#: data/nation/antarctican.ruleset:6
msgid "Independent South Pole, land of penguins."
msgstr "¶ÀÁ¢µÄÄÏ¼«£¬Æó¶ìµÄÁìµØ¡£20 data/nation/emirati.ruleset:24
msgid "Caliph"
msgstr "¹þÀï·¢"

#: data/nation/aramean.ruleset:3
msgid "Aramean"
msgstr "°¢À­Ä·ÈË"

#: data/nation/aramean.ruleset:4
msgid "?plural:Arameans"
msgstr "°¢À­Ä·ÈË"

#: data/nation/aramean.ruleset:6
msgid ""
"According to legend, the Aramean people are the descendants of Aram, the "
"grandson of Noah."
msgstr "¸ù¾Ý´«Ëµ£¬°¢À­Ä·ÈËÊÇÅµÑÇµÄËï×Ó°¢À­Ä·µÄºó´ú¡£. TRANS: The fourth letter in "Peron" should be
#. TRANS: U+00F3 LATIN SMALL LETTER O WITH ACUTE if available in
#. TRANS: your charset.  In ISO-8859-1 (ISO Latin 1) this is 243.
#: data/nation/argentine.ruleset:9
msgid ""
"Argentina is located on the south-eastern coast of South America. Since "
"independence from Spain in 1816, it has been plagued by several internal and "
"external conflicts. In the decades after World War II, the country's "
"politics was dominated by Juan Peron and his charismatic wife Eva \"Evita\" "
"Peron."
msgstr ""
"°¢¸ùÍ¢Î»ÓÚÄÏÃÀÖÞµÄ¶«ÄÏº£°¶¡£ÔÚ 1816 Äê´ÓÎ÷°àÑÀ¶ÀÁ¢³öÀ´ºó£¬ËüÊÜµ½ÁË¼¸´ÎÄÚÍâ³å"
"Í»µÄÕÛÄ¥¡£ÔÚ¶þÕ½ºóµÄ¼¸Ê®ÄêÀï£¬°¢¸ùÍ¢µÄÕþÈ¨ÓÉÕ²£®±´Â¡ºÍËûÄÇ¸»ÓÐ÷ÈÁ¦µÄÆÞ×Ó°¬"
"ÍÞ£®¡°°¬Þ±Ëþ¡±£®±´Â¡ÕÆÎÕ¡£"

#: data/nation/armenian.ruleset:3
msgid "Armenian"
msgstr "ÑÇÃÀÄáÑÇÈË"

#: data/nation/armenian.ruleset:4
msgid "?plural:Armenians"
msgstr "ÑÇÃÀÄáÑÇÈË"

#: data/nation/armenian.ruleset:6
msgid ""
"According to legend, the Armenian people are the descendants of Haik - the "
"great-great-grandson of Noah. The modern Republic of Armenia gained "
"independence from Soviet in 1991 AD"
msgstr ""
"¸ù¾Ý´«Ëµ£¬ÑÇÃÀÄáÑÇÈËÊÇÅµÑÇµÄÖØÖØËï×Ó£¬º£¿ËµÄºó´ú¡£ÏÖ´úµÄÑÇÃÀÄáÑÇ¹²ºÍ¹úÔÚ¹«Ôª "
"1991 Äê´ÓËÕÁª¶ÀÁ¢¡£6
msgid ""
"Assyria was an empire in northern Mesopotamia, named after its capital Ashur."
msgstr "ÑÇÊöÔøÊÇ±±²¿ÃÀË÷²»´ïÃ×ÑÇµÄÒ»¸öµÛ¹ú£¬Ãû×ÖÀ´×ÔÓÚÆäÊ×¶¼°¢Êå¶û¡£"

#: data/nation/assyrian.ruleset:2121
#, fuzzy
msgid "Malikta"
msgstr "Ãñ±øOriginally "
"comprising of several colonies (New South Wales, Victoria, Queensland, South "
"Australia, Western Australia and Tasmania) it became a single country in "
"1902. It is the only country on earth to occupy an entire continent."
msgstr "ustrian.ruleset:6
msgid ""
"Austria means Eastern Realm, given its position as the far east territory of "
"the medieval Holy Roman Empire."
msgstr ""

#: data/nation/aymara.ruleset:3
#, fuzzy
msgid "Aymara"
msgstr "°¢À­²®ÈË"

#: data/nation/aymara.ruleset:4
#, fuzzy
msgid "?plural:Aymaras"
msgstr "°¢À­²®ÈË"

#: data/nation/aymara.ruleset:6
msgid ""
"After the collapse of the Tiwanaku civilization in the Andes, their heirs "
"reorganized into a set of culturally close Aymara kingdoms that thrived "
"around the Titicaca lake until they were conquered by the Incas."
msgstr ""

#: data/nation/aymara.ruleset:30
#, fuzzy
msgid "Jiliri"
msgstr "Ãñ±ø"

#: data/nation/aymara.ruleset:31 data/nation/aymara.ruleset:32
#, fuzzy
msgid "Mallku"
msgstr "ÄÐ"

#: data/nation/aymara.ruleset:31 data/nation/aymara.ruleset:32
#, fuzzy
msgid "Ttalla"
msgstr "×Ü¼Æ"

#: data/nation/aymara.ruleset:33
#, fuzzy
msgid "Willka"
msgstr "ÂÓ¶á"

#: data/nation/aymara.ruleset:34
#, fuzzy
msgid "Tata"
msgstr "×Ü¼Æ"

#. TRANS: Mama = Priest
#: data/nation/aymara.ruleset:34 data/nation/tairona.ruleset:30
#, fuzzy
msgid "Mama"
msgstr "ÄÐ"

#: data/nation/aymara.ruleset:35
#, fuzzy
msgid "Markachiri"
msgstr "ÈýÔÂ"

#: data/nation/azeri.ruleset:3
#, fuzzy
msgid "Azeri"
msgstr "ÃÀ¹úÈË"

#: data/nation/azeri.ruleset:4
#, fuzzy
msgid "?plural:Azeris"
msgstr "°¢×ÈÌØ¿ËÈË"

#: data/nation/azeri.ruleset:6
msgid ""
"The Azeris are the people of Azerbaijan. The territory of modern Azerbaijan "
"was the scene of rises and falls of different ancient states of the Caucasus "
"region. In 1813 Azerbaijan became part of the Russian Empire, which was "
"followed by a short period of independence in 1918-1920 - as the first "
"Islamic republic in history. Then Azerbaijan became part of the Soviet Union "
"until its dissolution in 1991."
msgstr ""

#: data/nation/azeri.ruleset:40 data/nation/kazakh.ruleset:26
#: data/nation/kyrgyz.ruleset:25 data/nation/mongol.ruleset:29
#: data/nation/tajik.ruleset:23 data/nation/turkmen.ruleset:22
#: data/nation/uyghur.ruleset:29 data/nation/uzbek.ruleset:27
msgid "Khan"
msgstr "¿Éº¹"

#: data/nation/azeri.ruleset:40 data/nation/kazakh.ruleset:26
#: data/nation/kyrgyz.ruleset:25 data/nation/tajik.ruleset:23
#: data/nation/turkmen.ruleset:22 data/nation/uzbek.ruleset:27
#, fuzzy
msgid "Khatan"
msgstr "¿Éº¹"

#: data/nation/azeri.ruleset:41 data/nation/iranian.ruleset:43
#: data/nation/persian.ruleset:21
msgid "Shah"
msgstr "?ÒÁÀÊÍõ:É³"

#: data/nation/azeri.ruleset:41 data/nation/iranian.ruleset:43
#: data/nation/persian.ruleset:21
#, fuzzy
msgid "Shahbanu"
msgstr "?ÒÁÀÊÍõ:É³#, fuzzy
msgid ""
"The Azteca, a Nahuatl speaking people from the Sonoran desert, seized "
"control of the Toltec-derived civilizations of Central Mexico during the "
"15th century AD, reviving the practice of human sacrifice.  They were "
"conquered by the . TRANS: Tlatoani = Speaker
#: data/nation/aztec.ruleset:22
msgid "Tlatoani"
msgstr ""

#. TRANS: Huey Tlatoani = Great Speaker
#: data/nation/aztec.ruleset:24
msgid "Huey Tlatoani"
msgstr ". TRANS: Lugal = Great Man
#: data/nation/babylonian.ruleset:23 data/nation/sumerian.ruleset:28
msgid "Lugal"
msgstr ""

#: data/nation/barbarian.ruleset:4
msgid "?plural:Barbarians"
msgstr "Ò°ÈË"

#: data/nation/barbarian.ruleset:5
msgid ""
"Since the dawn of civilization, barbarians have been a threat to cultured "
"peoples everywhere."
msgstr ""

#: data/nation/basque.ruleset:3
msgid "Basque"
msgstr ""

#: data/nation/basque.ruleset:4
#, fuzzy
msgid "?plural:Basques"
msgstr "µ¤ÂóÈË"

#: data/nation/basque.ruleset:6
msgid ""
"The Basques have lived since times immemorial by the western foothills of "
"the Pyrenees. By maintaining their age-old cultural traditions, and keeping "
"their historic identity alive, the Basques provide a link with man's distant "
"past. Euskara, the language spoken by the Basque people, is probably the "
"oldest living language in Europe."
msgstr ""

#. TRANS: Buruzagi = Leader, head (like spanish Caudillo)
#: data/nation/basque.ruleset:33
msgid "Buruzagi"
msgstr ""

#: data/nation/basque.ruleset:33
msgid "?female:Buruzagi"
msgstr ""

#. TRANS: Apaiz nagusi = Pope, Lord Protector
#: data/nation/basque.ruleset:35
msgid "Apaiz nagusi"
msgstr ""

#: data/nation/basque.ruleset:35
msgid "Emakume Apaiz nagusi"
msgstr ""

#. TRANS: Errege and Erregina = King and Queen
#: data/nation/basque.ruleset:37
#, fuzzy
msgid "Errege"
msgstr "Èý²ã½°×ù·«´¬"

#: data/nation/basque.ruleset:37
msgid "Erregina"
msgstr ""

#. TRANS: Lehendakari = similar to President
#. ; /* TRANS: (but is quite inexact for Basques to call him/her "president")
#: data/nation/basque.ruleset:40 data/nation/basque.ruleset:41
msgid "Lehendakari"
msgstr ""

#: data/nation/basque.ruleset:40 data/nation/basque.ruleset:41
msgid "?female:Lehendakari"
msgstr "arusian.ruleset:3
#, fuzzy
msgid "Belarusian"
msgstr "ÐÙÑÀÀûÈË"

#: data/nation/belarusian.ruleset:4
#, fuzzy
msgid "?plural:Belarusians"
msgstr "ÐÙÑÀÀûÈË"

#: data/nation/belarusian.ruleset:6
msgid ""
"Belarus was part of the ancient Slavic state of Kievan Rus', then "
"subsequently Lithuania, Rzeczpospolita, the Russian Empire and the Soviet "
"Union. Belarus became independent in 1991 with the dissolution of the Soviet "
"Union."
msgstr ""
"
"Áª°î¡£ÕâÊÇ¸¥À³µÂÈËºÍÍßÁúÈËÖÐµÄÃñ×åÖ÷ÒåÕßµÄ£¨¼¸½ü£©ºÍÆ½¶·ÕùµÄ½á¹û¡£"

#: data/nation/bengali.ruleset:3
msgid "Bengali"
msgstr "ÃÏ¼ÓÀ­ÈË"

#: data/nation/bengali.ruleset:4
msgid "?plural:Bengalis"
msgstr "ÃÏ¼ÓÀ­ÈË"

#: data/nation/bengali.ruleset:6
msgid ""
"Bengal is a region in the easternmost part of the Indian subcontinent. The "
"first recorded independent king of the Bengali is Shashanka who reigned "
"around 606 AD. Today the People's Republic of Bangladesh occupies the "
"eastern part of the region, while the western part is the Indian state of "
"West Bengal."
msgstr ""

#: data/nation/bengali.ruleset:25
msgid "Nabob"
msgstr ""

#: data/nation/bengali.ruleset:25
msgid "?female:Nabob"
msgstr ""

#: data/nation/bengali.ruleset:26
msgid "Major"
msgstr "ÉÙÐ£"

#: data/nation/bengali.ruleset:26
msgid "?female:Major"
msgstr "#, fuzzy
msgid "Bosnian-Herzegovinianosnia.ruleset:6
msgid ""
"Bosnia and Herzegovina is a country in south-east Europe, and the home of "
"three constituent peoples: Bosniaks, Serbs, and Croats."
msgstr ""

#. TRANS: Ban = Duke
#: data/nation/bosnia.ruleset:27
#, fuzzy
msgid "Ban"
msgstr "ÒøÐÐ as "
"a result of Portugal's occupation by Napoleonic France. The country was "
"first established as an empire under the exiled Portuguese royal family. The "
"empire lasted until the establishment of a republican government in 1889."
msgstr ""

#: data/nation/brazilian.ruleset:24 data/nation/iraqi.ruleset:21
#: data/nation/roman.ruleset:39
msgid "Dictator"
msgstr "¶À²ÃÕß"

#: data/nation/brazilian.ruleset:24 data/nation/roman.ruleset:325 data/nation/byzantium.ruleset:25
#: data/nation/roman.ruleset:40
msgid "Imperator"
msgstr "´ó½«¾ü"

#: data/nation/brazilian.ruleset:25 data/nation/byzantium.ruleset:25
#: data/nation/roman.ruleset:40
msgid "Imperatrix"
msgstr "Å®´ó½«¾ü"

#: data/nation/brazilian.ruleset:26 data/nation/chinese.ruleset:32
msgid "Chairman"
msgstr "Ö÷Ï¯"

#: data/nation/brazilian.ruleset:26 data/nation/chinese.ruleset:32
#: data/nation/un.ruleset:23
msgid "Chairperson"
msgstr "Òé³¤"

#: data/nation/brazilian.ruleset:27 data/nation/romanian.ruleset:39
msgid "Director-President"
msgstr ""

#: data/nation/brazilian.ruleset:27
msgid "?female:Director-President"
msgstr ""

#: data/nation/breton.ruleset:3
#, fuzzy
msgid "Breton"
msgstr "ÀÏ´ó¸ç"

#: data/nation/breton.ruleset:4
#, fuzzy
msgid "?plural:Bretons"
msgstr "°Í·¥ÀûÑÇÈË"

#: data/nation/breton.ruleset:6
msgid ""
"Known to the Romans as Amorica, Brittany has been Celtic speaking for many "
"centuries before Britons arrive in the peninsula a mercenaries, colonists "
"and refugees in response to the chaos in Gaul and the invasion of Britain by "
"Germanic tribes in the fifth century CE. Over the centuries, use of the "
"Breton language has been pushed towards the west of the peninsula, with "
"people speaking French instead. The Dukedom of Brittany itself was formally "
"annexed to France in 1491."
msgstr ""

#: data/nation/breton.ruleset:35
msgid "Dug"
msgstr ""

#: data/nation/breton.ruleset:35
msgid "Dugez"
msgstr ""

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Roue"
msgstr "¿ó²ú"

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Rouanez"
msgstr "ÂÞÂíÈË"

#: data/nation/british.ruleset:3
msgid "British"
msgstr "²»ÁÐµßÈË"

#: data/nation/british.ruleset:4
msgid "?plural:Britons"
msgstr "²»ÁÐµßÈË"

#: data/nation/british.ruleset:6
msgid ""
"The United Kingdom was created in 1707 as a negotiated agreement between the "
"kingdom of England and the kingdom of Scotland. The country - also known as "
"Great Britain - became the leading industrial and maritime power in the 19th "
"century."
msgstr ""

#: data/nation/bulgarian.ruleset:3
msgid "Bulgarian"
msgstr "±£¼ÓÀûÑÇÈË"

#: data/nation/bulgarian.ruleset:4
msgid "?plural:Bulgarians"
msgstr "±£¼ÓÀûÑÇÈË"

#: data/nation/bulgarian.ruleset:6
msgid ""
"Bulgar leader Khan Asparukh led his people into the northern Balkans, and "
"founded Bulgaria in 681. This was the first Slavic nation-state in history."
msgstr ""

#: data/nation/bulgarian.ruleset:31
msgid "Tzar"
msgstr "É³»Ê"

#: data/nation/bulgarian.ruleset:31
#, fuzzy
msgid "Tzaritza"
msgstr "ºìÒÂÖ÷½Ì"

#: data/nation/bulgarian.ruleset:33
#, fuzzy
msgid "Drugariat"
msgstr "ÐÙÑÀÀûÈË"

#: data/nation/bulgarian.ruleset:33
msgid "Drugarkata"
msgstr ""

#: data/nation/bulgarian.ruleset:34 data/nation/byzantium.ruleset:26
#: data/nation/russian.ruleset:49
msgid "Patriarch"
msgstr "×å³¤"

#: data/nation/bulgarian.ruleset:34
msgid "Sveta Maika"
msgstr ""

#: data/nation/burgundian.ruleset:3
#, fuzzy
msgid "Burgundian"
msgstr "ÐÙÑÀÀûÈË"

#: data/nation/burgundian.ruleset:4
#, fuzzy
msgid "?plural:Burgundians"
msgstr "°Í·¥ÀûÑÇÈË"

#: data/nation/burgundian.ruleset:6
msgid ""
"After the fall of the Western Roman Empire, a Germanic people known as the "
"Burgundians settled in the Rhine Valley, lending their name to the region. "
"Centuries later, the Duchy of Burgundy was a prosperous country with the "
"court in Dijon outshining that of Paris. It is today one of the regions of "
"France."
msgstr ""

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margrave"
msgstr "ÇáÐÍ¿ìËÙ·«´¬"

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margravine"
msgstr "Â½Õ½¶Ó"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
msgid "Duke"
msgstr "¹«¾ô"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
#, fuzzy
msgid "Duchess"
msgstr "Å®´ó¹«¾ô"

#: data/nation/burmese.ruleset:3
msgid "Burmese"
msgstr "ÃåµéÈË"

#: data/nation/burmese.ruleset:4
msgid "?plural:Burmese"
msgstr "ÃåµéÈË"

#: data/nation/burmese.ruleset:6
msgid ""
"The Union of Burma (officially \"Myanmar\") is the largest country in "
"mainland Southeast Asia."
msgstr ""

#: data/nation/burmese.ruleset:21
msgid "Bohmugyi"
msgstr ""

#: data/nation/burmese.ruleset:21
msgid "?female:Bohmugyi"
msgstr ""

#: data/nation/burmese.ruleset:22
msgid "Saya"
msgstr ""

#: data/nation/burmese.ruleset:22
#, fuzzy
msgid "Sayama"
msgstr "º£ÑóµØÍ¼"

#: data/nation/burundi.ruleset:3
msgid "Burundi"
msgstr ""

#: data/nation/burundi.ruleset:4
#, fuzzy
msgid "?plural:Burundi"
msgstr "°Í·¥ÀûÑÇÈË"

#: data/nation/burundi.ruleset:7
msgid ""
"Lasting from 16th century, through European colonial administration, until "
"finally overthrown in 1966, the Kingdom of Burundi was an East African state "
"in which the King and aristocracy extracted taxes from the nation's "
"peasantry. The last King, Ntare V Ndizeye, was killed in 1972 in a bid to "
"restore the monarchy."
msgstr ""

#. TRANS: Mwami/Mwamikazi = King/Queen
#. TRANS: Mwami = King
#: data/nation/burundi.ruleset:28 data/nation/rwandan.ruleset:23
#, fuzzy
msgid "Mwami"
msgstr "ÄÐ"

#: data/nation/burundi.ruleset:28
#, fuzzy
msgid "Mwamikazi"
msgstr "Ãñ±ø"

#: data/nation/byzantium.ruleset:3
msgid "Byzantine"
msgstr "°ÝÕ¼Í¥ÈË"

#: data/nation/byzantium.ruleset:4
msgid "?plural:Byzantines"
msgstr "°ÝÕ¼Í¥ÈË"

#: data/nation/byzantium.ruleset:6
msgid ""
"At the time of the decline of the old Roman empire, the Emperor Constantine "
"moved the empire's capital to Byzantium and formed a new empire mostly known "
"as the Eastern Roman empire or the Byzantine empire. This empire lasted "
"until 1453 when its capital fell to the Ottomans. At the time of Justinian "
"I, the Byzantines controlled nearly all of the Middle East, northern Africa, "
"Italy, and parts of Spain."
msgstr ""

#: data/nation/byzantium.ruleset:26 data/nation/russian.ruleset:49
msgid "Matriarch"
msgstr "Å®×å³¤"

#. TRANS: Basileus = Monarch
#: data/nation/byzantium.ruleset:28
#, fuzzy
msgid "Basileus"
msgstr "ÂÌÖÞ"

#: data/nation/byzantium.ruleset:28
msgid "?female:Basileus"
msgstr ""

#: data/nation/cambodian.ruleset:3
#, fuzzy
msgid "Cambodian"
msgstr "¼ÓÄÃ´óÈË"

#: data/nation/cambodian.ruleset:4
#, fuzzy
msgid "?plural:Cambodians"
msgstr "¼ÓÄÃ´óÈË"

#: data/nation/cambodian.ruleset:6
msgid ""
"Kampuchea (known in English as Cambodia) is the modern successor state of "
"the mighty Khmer Empire, which ruled most of the Indochinese Peninsula "
"between the 11th and 14th centuries."
msgstr ""

#: data/nation/cambodian.ruleset:21 data/nation/manchu.ruleset:20
msgid "Warlord"
msgstr "¾ü·§"

#: data/nation/cambodian.ruleset:22
msgid "Brother"
msgstr "ÀÏ´ó¸ç"

#: data/nation/cambodian.ruleset:22
msgid "Sister"
msgstr "ÀÏ´ó½ãnadian.ruleset:7
msgid ""
"Canada is the geographically northernmost country in world: The Magnetic "
"North Pole currently lies on Canadian territory."
msgstr "8During the Middle Ages, Catalan kings conquered and presided over several "
"kingdoms on the shores of the Mediterranean Sea, from the Iberian peninsula "
"to parts of Italy and Greece. This confederation/empire became a major naval "
"and trading power in the Mediterranean area. Catalans kept their self-rule "
"after a dynastic union with the neighboring kingdom of Castile, and sided "
"with England and Austria against France and Castile in the Spanish "
"Succession War. In 1713, England signed the Treaty of Utrecht and dropped "
"out of the alliance, and the Catalans were finally defeated in 1714, losing "
"their national rights as a result."
msgstr ""

#: data/nation/catalan.ruleset:31
msgid "Primer Ministre"
msgstr "Ê×Ïà"

#: data/nation/catalan.ruleset:31
msgid "Primera Ministre"
msgstr "Ê×Ïà"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:3032 data/nation/venezuelan.ruleset:30
msgid "Dictadora"
msgstr "Å®¶À²ÃÕß"

#. TRANS: Rei/Reina = King/Queen
#: data/nation/catalan.ruleset:34 data/nation/galician.ruleset:26
msgid "Rei"
msgstr ""

#: data/nation/catalan.ruleset:34
msgid "Reina"
msgstr ""

#. TRANS: Arquebisbe = Archbishop
#: data/nation/catalan.ruleset:37
msgid "Arquebisbe"
msgstr ""

#: data/nation/catalan.ruleset:37
msgid "Gran Bruixa"
msgstr ""

#: data/nation/cherokee.ruleset:3
msgid "Cherokee"
msgstr ""

#: data/nation/cherokee.ruleset:4
#, fuzzy
msgid "?plural:Cherokees"
msgstr "Ï£À°ÈË"

#: data/nation/cherokee.ruleset:6
msgid ""
"The Cherokee nation is the largest Native American nation in North America "
"today."
msgstr ""

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/muskogee.ruleset:32 data/nation/sioux.ruleset:29
msgid "Great Chief"
msgstr "´óÍ·Áì"

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/sioux.ruleset:29
#, fuzzy
msgid "?female:Great Chief"
msgstr "´óÍ·Áì"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:39
#, fuzzy
msgid "Spokesman"
msgstr "ÐÂ¼ÓÆÂÈË"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:39
msgid "Spokeswoman"
msgstr ""

#: data/nation/cherokee.ruleset:25
#, fuzzy
msgid "Principal Chief"
msgstr "´óÍ·Áì"

#: data/nation/cherokee.ruleset:25
msgid "?female:Principal Chief24
msgid "Captain General"
msgstr "ÉÏ½«"

#: data/nation/chilean.ruleset:25 data/nation/french.ruleset:28
#: data/nation/german.ruleset:35 data/nation/irish.ruleset:466"
"
"ÔÚ¹«ÔªÇ°221ÄêÇØ³¯Ê×´ÎÍ³Ò»ºó£¬ÖÐ¹ú¶à´ÎÔÚÍ³Ò»ºÍ·ÖÁÑÖ®¼ä±ä»»£¬²¢ÇÒ¾­³£±»ÍâÀ´ÉÙÊý"
"Ãñ×åÕ÷·þ¡£ÏÖÔÚ£¬ÓÉ¹²²úµ³ÔÚ1949Äê½¨Á¢µÄÖÐ»ªÈËÃñ¹²ºÍ¹úÍ³ÖÎ×Å´óÂ½£¬¶øÒÔÇ°¹úÃñµ³"
"µÄÖÐ»ªÃñ¹úÕþ¸®ÔÚÄÚÕ½ºóÌÓÍùÌ¨Íåµº¡£"

#: data/nation/chinese.ruleset:31 data/nation/ethiopian.ruleset:24
#: data/nation/japanese.ruleset:20 data/nation/manchu.ruleset:21
#: data/nation/vietnamese.ruleset:23
msgid "Emperor"
msgstr "»ÊµÛ"

#: data/nation/chinese.ruleset:31
msgid "Dowager"
msgstr "æ×¾Ó¹ó¸¾"

#: data/nation/chola.ruleset:3
#, fuzzy
msgid "Chola"
msgstr "ÃºÌ¿"

#: data/nation/chola.ruleset:4
#, fuzzy
msgid "?plural:Cholas"
msgstr "ÖÇÀûÈË"

#: data/nation/chola.ruleset:7
msgid ""
"The Cholas were a Tamil dynasty in centered in southern India and were rare "
"in their level of influence in northern India. They began as a tributary "
"state to the Pallavas, but in the 9th century their power began to grow. "
"During the 11th century, they lead expeditions against other Indian states "
"as far north as Bengal, as well as against the Maldives, Sri Lanka and even "
"the Indonesian kingdom of Sri Vijaya. They collapsed, however, in the 1250s "
"as other southern Indian states rose up."
msgstr ""

#: data/nation/colombian.ruleset:3
msgid "Colombian"
msgstr "¸çÂ×±ÈÑÇÈË"

#: data/nation/colombian.ruleset:4
msgid "?plural:Colombians"
msgstr "¸çÂ×±ÈÑÇÈË"

#: data/nation/colombian.ruleset:6
msgid ""
"Colombia is a country in northern South America. The region was an "
"Amerindian cultural center in pre-European time. The Spanish began settling "
"Colombia's north coast around 1500. In 1819 the Republic of Colombia gained "
"independence."
msgstr ""

#: data/nation/colombian.ruleset:21 data/nation/swiss.ruleset:19
msgid "General"
msgstr "½«¾ü"

#: data/nation/colombian.ruleset:22 data/nation/venezuelan.ruleset:27
#, fuzzy
msgid "Governador"
msgstr "×Ü¶½"

#: data/nation/colombian.ruleset:22 data/nation/venezuelan.ruleset:27
#, fuzzy
msgid "Governadora"
msgstr "×Ü¶½"

#: data/nation/confederate.ruleset:3
msgid "Confederate"
msgstr "°îÁªÈË"

#: data/nation/confederate.ruleset:4
msgid "?plural:Confederates"
msgstr "°îÁªÈË"

#: data/nation/confederate.ruleset:6
msgid ""
"The Confederate States of America was a splinter nation of the United States "
"during the American Civil War. It was formed in 1861 by six Southern states "
"but had to abandon their claims of independence a few years later after "
"several military defeats by United States troops."
msgstr ""
"ÃÀ¹ú°îÁªÊÇºÏÖÚ¹úÔÚÃÀ¹úÄÚÕ½Ê±ÆÚµÄÒ»¸ö·ÖÁÑÕþ¸®¡£ËüÓÚ 1861 ÄêÓÉÁù¸öÄÏ²¿ÖÝ³ÉÁ¢£¬"
"µ«ÊÇ¼¸ÄêºóÔÚ±»ºÏÖÚ¹ú²¿¶Ó»÷°ÜÊý´Îºó±»ÆÈ·ÅÆú¶ÀÁ¢µÄÖ÷ÕÅ¡£ornish.ruleset:20 data/nation/french.ruleset:26
#: data/nation/gallic.ruleset:29 data/nation/irish.ruleset:44
#: data/nation/scottish.ruleset:24 data/nation/welsh.ruleset:25
msgid "Chieftain"
msgstr "Çõ³¤"

#: data/nation/cornish.ruleset:20 data/nation/french.ruleset:26
#: data/nation/gallic.ruleset:29 data/nation/irish.ruleset:44
#: data/nation/scottish.ruleset:24 data/nation/welsh.ruleset:25
#, fuzzy
msgid "?female:Chieftain"
msgstr "Çõ³¤"

#: data/nation/cree.ruleset:3
#, fuzzy
msgid "Cree"
msgstr "ÐÂÊÖ"

#: data/nation/cree.ruleset:4
#, fuzzy
msgid "?plural:Cree"
msgstr "Ï£À°ÈË"

#: data/nation/cree.ruleset:7
msgid ""
"The Cree are the largest native group in Canada with over 200,000 members "
"who speak an Algonquian language and often call themselves \"Iiyiyuu\" or "
"\"Iinuu,\" meaning \"people.\" They originally inhabited much of Quebec, "
"Labrador, Alberta, Saskatchewan, Ontario and Manitoba."
msgstr ""

#. TRANS: Uchimaahkaan = Chief
#. TRANS: Uchimaahkaaniskweu = Chief's wife
#: data/nation/cree.ruleset:21
msgid "Uchimaahkaan"
msgstr ""

#: data/nation/cree.ruleset:21
msgid "Uchimaahkaaniskweu"
msgstr ""

#. TRANS: Chihchiuchimaau = King
#. TRANS: Chihchiuchimaaskweu = Queen
#: data/nation/cree.ruleset:24
msgid "Chihchiuchimaau"
msgstr ""

#: data/nation/cree.ruleset:24
msgid "Chihchiuchimaaskweu"
msgstr "uban.ruleset:3
msgid "Cuban"
msgstr "¹Å°ÍÈË"

#: data/nation/cuban.ruleset:4
msgid "?plural:Cubans"
msgstr "¹Å°ÍÈË"

#: data/nation/cuban.ruleset:6
msgid ""
"Cuba came under Spanish control in the 16th century. In the following "
"centuries, the island became one of the leading producers of tobacco, sugar "
"and coffee in the world. Cuba was granted nominal independence in 1902."
msgstr "36
msgid "Thane"
msgstr "ÁìÖ÷"

#: data/nation/czech.ruleset:36: data/nation/dominican.ruleset:3
#, fuzzy
msgid "Dominican"
msgstr "ÂÞÂíÈË"

#: data/nation/dominican.ruleset:4
#, fuzzy
msgid "?plural:Dominican"
msgstr "ÂÞÂíÈË"

#: data/nation/dominican.ruleset:6
msgid ""
"The island of Dominica was first sighted by Europeans, including Christopher "
"Columbus, in 1493. Legend has it that the island was named so since the day "
"of its first sighting was a Sunday. Officially the \"Commonwealth of Dominica"
"\", the country should not be confused with the Dominican Republic, another "
"Caribbean nation."
msgstr "dutch.ruleset:6
msgid ""
"When the Holy Roman Emperor sentenced the entire population to death, the "
"people of the Netherlands revolted and declared themselves independent, "
"forming the Union of Utrecht in 1579. The Netherlands grew to be a dominant "
"maritime and economic power in the 17th century."
msgstr "26 data/nation/nubian.ruleset:33
msgid "Pharaoh"
msgstr "·¨ÀÏ"

#: data/nation/egyptian.ruleset:26 data/nation/nubian.ruleset:33
#, fuzzy
msgid "?female:Pharaoh"
msgstr "´ó·¨ÀÏ"

#: data/nation/egyptian.ruleset:27 data/nation/nubian.ruleset:34
msgid "Great Pharaoh"
msgstr "´ó·¨ÀÏ"

#: data/nation/egyptian.ruleset:27 data/nation/nubian.ruleset:34
#, fuzzy
msgid "?female:Great Pharaoh"
msgstr "´ó·¨ÀÏ"

#: data/nation/emirati.ruleset:3
msgid "Emirati"
msgstr ""

#: data/nation/emirati.ruleset:4
#, fuzzy
msgid "?plural:Emiratis"
msgstr "°®¶ûÀ¼ÈË"

#: data/nation/emirati.ruleset:6
msgid ""
"The history of the United Arab Emirates goes back to the 7th century. In the "
"19th century the Emirates became a dependency of the United Kingdom. In 1971 "
"six emirates joined in a federative state as the United Arab Emirates. The "
"following year, the seventh member emirate joined them."
msgstr ""

#: data/nation/emirati.ruleset:26 data/nation/kurd.ruleset:26
#, fuzzy
msgid "Sheikh"
msgstr "ÈðµäÈË"

#: data/nation/emirati.ruleset:26
#, fuzzy
msgid "Sheikhah"
msgstr "?ÒÁÀÊÍõ:É³26
msgid "Lord Protector"
msgstr "ÉãÕþÍõ"

#: data/nation/english.ruleset:26
msgid "Lady Protector"
msgstr "Å®ÉãÕþÍõ"

#: data/nation/esperant.ruleset:3
#, fuzzy
msgid "Esperant"
msgstr "Å·ÖÞ"

#: data/nation/esperant.ruleset:4
#, fuzzy
msgid "?plural:Esperants"
msgstr "º«¹úÈË"

#: data/nation/esperant.ruleset:6
msgid "The Esperants are a world community united by the Esperanto language."
msgstr "6
msgid ""
"Ethiopia is the oldest nation in Africa and the only one to remain "
"independent during European colonialism."
msgstr ""

#: data/nation/ethiopian.ruleset:24 data/nation/japanese.ruleset:20
#: data/nation/manchu.ruleset:21 data/nation/vietnamese.ruleset:23
msgid "Empress"
msgstr "»Êºó"

#: data/nation/european.ruleset:3
msgid "European"
msgstr "Å·ÖÞ"

#: data/nation/european.ruleset:4
#, fuzzy
msgid "?plural:Europeans"
msgstr "º«¹úÈË"

#: data/nation/european.ruleset:6
msgid ""
"The foundation for the European Union was laid in 1957 with the Treaty of "
"Rome. The EU project has developed since then and is beginning to resemble a "
"fledgeling super state. But the question remains: Does such a thing as a "
"common European identity and nation actually exist?"
msgstr ""

#: data/nation/european.ruleset:22 data/nation/slovakian.ruleset:29
#, fuzzy
msgid "Pope"
msgstr "¶ÀÁ¢"

#: data/nation/european.ruleset:22
#, fuzzy
msgid "Popess"
msgstr "Å®ÏÈÖª"

#: data/nation/european.ruleset:23 data/nation/european.ruleset:24
msgid "President of the Commission"
msgstr "76
msgid ""
"France has long been a major power in Europe. French conquerors like Emperor "
"Napoleon and King Charlemagne united large parts of Europe under the French "
"flag."
msgstr ""

#: data/nation/french.ruleset:27
msgid "Premier"
msgstr "×ÜÀí"

#: data/nation/french.ruleset:27
#, fuzzy
msgid "?female:Premier"
msgstr "×ÜÀí"

#: data/nation/french.ruleset:28 data/nation/german.ruleset:35
#, fuzzy
msgid "?female:Archbishop"
msgstr "´óÖ÷½Ì6
msgid "Galicia is a region in the northwest of Spain, just above Portugal."
msgstr ""

#: data/nation/galician.ruleset:22
msgid "Primeiro Ministro"
msgstr "Ê×Ïà"

#: data/nation/galician.ruleset:22
#, fuzzy
msgid "Primeira Ministra"
msgstr "Ê×Ïà"

#. TRANS: The third letter in "Dona" should be U+00F1 LATIN SMALL LETTER
#. TRANS: N WITH TILDE
#: data/nation/galician.ruleset:25
#, fuzzy
msgid "Don"
msgstr "Íê³É"

#: data/nation/galician.ruleset:25
#, fuzzy
msgid "Dona"
msgstr "ÏÂ"

#: data/nation/galician.ruleset:26
#, fuzzy
msgid "Raina"
msgstr "É³»Ê»Êºó"

#: data/nation/galician.ruleset:27 data/nation/moldovan.ruleset:25
#: data/nation/venezuelan.ruleset:31 data/nation/venezuelan.ruleset:32
#: data/nation/venezuelan.ruleset:33
#, fuzzy
msgid "Presidente"
msgstr "×ÜÍ³"

#: data/nation/galician.ruleset:27 data/nation/venezuelan.ruleset:31
#: data/nation/venezuelan.ruleset:32 data/nation/venezuelan.ruleset:33
#, fuzzy
msgid "Presidenta"
msgstr "×ÜÍ³"

#: data/nation/galician.ruleset:28
#, fuzzy
msgid "Gran Bardo"
msgstr "¹È²Ö"

#: data/nation/galician.ruleset:28
#, fuzzy
msgid "Grande Bardesa"
msgstr "×ÅÂ½ÇøÓò"

#: data/nation/gallic.ruleset:3
msgid "Gallic"
msgstr "¸ßÂ¬ÈË"

#: data/nation/gallic.ruleset:4
msgid "?plural:Gauls"
msgstr "¸ßÂ¬ÈË"

#: data/nation/gallic.ruleset:6
msgid ""
"The Gauls were a Celtic people occupying what is now France and Belgium.  "
"They lived in chiefdom-level societies that grew increasingly centralized "
"and stratified under the influence of the Greek and Roman merchants and "
"soldiers who came to Gaul.  Julius Caesar launched his eight year invasion "
"of Gaul in 59 BCE.  He claimed to have killed one million people and "
"enslaved another million out of an original population of three million.  "
"The Gauls united and rallied under Vercingetorix, who defeated Caesar at the "
"battle of Gergovia, but was later crushed by him at the battle of Alesia."
msgstr ""

#: data/nation/gallic.ruleset:30
#, fuzzy
msgid "Druid"
msgstr "Ë®¹û"

#: data/nation/gallic.ruleset:30
msgid "?female:Druid"
msgstr ""

#: data/nation/georgian.ruleset:3
#, fuzzy
msgid "Georgian"
msgstr "µÂ¹úÈË"

#: data/nation/georgian.ruleset:4
#, fuzzy
msgid "?plural:Georgians"
msgstr "µÂ¹úÈË"

#: data/nation/georgian.ruleset:6
msgid ""
"The Georgians were one of the first peoples in history to adopt "
"Christianity, in the 300s AD."
msgstr "34
msgid "Chancellor"
msgstr "×ÜÀí"

#: data/nation/german.ruleset:34
#, fuzzy
msgid "?female:Chancellor"
msgstr "×ÜÀí"

#: data/nation/german.ruleset:36
msgid "First Secretary"
msgstr "µÚÒ»Êé¼Ç"

#: data/nation/german.ruleset:36
#, fuzzy
msgid "?female:greek.ruleset:19
#, fuzzy
msgid "Despot"
msgstr "×¨ÖÆÕþ¸®"

#: data/nation/greek.ruleset:19
msgid "?female:Despot"
msgstr ""

#: data/nation/gupta.ruleset:3
msgid "Gupta"
msgstr ""

#: data/nation/gupta.ruleset:4
#, fuzzy
msgid "?plural:Gupta"
msgstr "ºÉÀ¼ÈË"

#: data/nation/gupta.ruleset:7
msgid ""
"The Gupta Empire was one of the great classical empires. It ruled northern "
"India from around 240 to 550 CE."
msgstr ""

#. TRANS: Maharajadhiraja = Great King of Kings
#: data/nation/gupta.ruleset:21
#, fuzzy
msgid "Maharajadhiraja"
msgstr "Íõ¹«"

#: data/nation/hacker.ruleset:3
#, fuzzy
msgid "Hacker"
msgstr "±ù´¨"

#: data/nation/hacker.ruleset:4
#, fuzzy
msgid "?plural:Hackers"
msgstr "µ¤ÂóÈË"

#: data/nation/hacker.ruleset:6
msgid "h4xx0r r0xx0rz!"
msgstr ""

#: data/nation/hacker.ruleset:39
msgid "?title:Hacker"
msgstr ""

#: data/nation/hacker.ruleset:39
msgid "?female:Hacker"
msgstr ""

#: data/nation/hawaiian.ruleset:3
#, fuzzy
msgid "Hawaiian"
msgstr "ÊéÐ´"

#: data/nation/hawaiian.ruleset:4
#, fuzzy
msgid "?plural:Hawaiians"
msgstr "°Í·¥ÀûÑÇÈË"

#: data/nation/hawaiian.ruleset:7
msgid ""
"The Kingdom of Hawaii was established in 1810 by King Kamehameha the Great. "
"Abolished in 1893, and subsequently annexed to the United States, the former "
"kingdom became the 50th state of the United States on August 21, 1959."
msgstr ""

#: data/nation/hellenic.ruleset:3
msgid "Hellenic"
msgstr "¹ÅÏ£À°ÈË"

#: data/nation/hellenic.ruleset:4
msgid "?plural:Hellenes"
msgstr "¹ÅÏ£À°ÈË"

#: data/nation/hellenic.ruleset:6
msgid ""
"The Hellenic Republic - also known as Greece - was created when the Hellenic "
"people gained independence from the Ottoman Empire in 1832."
msgstr ""

#: data/nation/himyarite.ruleset:3
#, fuzzy
msgid "Himyarite"
msgstr "Ì¬¶È"

#: data/nation/himyarite.ruleset:4
#, fuzzy
msgid "?plural:Himyar"
msgstr "°¢À­²®ÈË"

#: data/nation/himyarite.ruleset:7
msgid ""
"The Himyar were originally a mountain tribe in what is now Yemen that "
"conquered the other South Arabian kingdoms, including Sabaea in 115BCE, "
"which were rich from the incense trade. The Himyar were castle-builders, "
"finding it necessary to erect citadels to protect against Bedouin raids. The "
"Axumite kingdom from Ethiopia ruled Sabaea from 340 to 378 CE, but the area "
"was reconquered by Himyar forces in 525. The fall of the nation was a slow "
"process involving the Christian states of Axum and the Byzantine Empire on "
"one side, the Mandean Sassanid Empire of Persia on the other, and various "
"South Arabian factions split between. The country switched from Axumite rule "
"to Sassanid in 575 and in 628, the fifth Sassanid satrap of \"al-Yaman\" "
"converted to Islam and Southern Arabia was incorporated into the new, "
"expanding Muslim empire."
msgstr ""

#: data/nation/hittite.ruleset:3
#, fuzzy
msgid "Hittite"
msgstr "Ì¬¶È"

#: data/nation/hittite.ruleset:4
#, fuzzy
msgid "?plural:Hittites"
msgstr "°«ÈË"

#: data/nation/hittite.ruleset:6
msgid ""
"The Hittite kingdom lasted from about 1680 BC to about 1180 BC. They were "
"the first civilisation to discover iron working. At its height, they "
"controlled central Anatolia, north-western Syria and Mesopotamia down to "
"Babylon."
msgstr ""

#: data/nation/hopi.ruleset:3
#, fuzzy
msgid "Hopi"
msgstr "°«ÈË"

#: data/nation/hopi.ruleset:4
#, fuzzy
msgid "?plural:Hopis"
msgstr "¿µÎÖ¶ûÈË"

#: data/nation/hopi.ruleset:7
msgid ""
"A matrilineal culture in North America, who claim descent from the "
"Hisatsinom. The Hopi live today on the Hopi Reservation in northeastern "
"Arizona."
msgstr ""

#: data/nation/hopi.ruleset:28
#, fuzzy
msgid "Kikmongwi"
msgstr "¹úÍõhungarian.ruleset:6
msgid "Legend says that Hungary was founded by Arpad in the 9th century."
msgstr "celandic.ruleset:6
msgid ""
"Iceland was long one of the largest uninhabited islands in the world, until "
"it was settled by Norwegian Vikings in the late 9th century. The island was "
"kept initially under the Norwegian and later the Danish crown until "
"independence from Denmark in 1944."
msgstr ""

#: data/nation/illyrian.ruleset:3
#, fuzzy
msgid "Illyrian"
msgstr "Òâ´óÀûÈË"

#: data/nation/illyrian.ruleset:4
#, fuzzy
msgid "?plural:Illyrians"
msgstr "Òâ´óÀûÈË"

#: data/nation/illyrian.ruleset:6
msgid ""
"Illyrians were Indo-European tribes who appeared in the  western part of the "
"Balkan Peninsula before 1000 BC,  including the Dalmatians to the north,  "
"Corcyra island and Ambracia bay in prehistoric Epirus to the south,  mixing "
"with Thracians in Dardania to the east,  and settling Messapia across the "
"Adriatic Sea.  Illyrian kingdoms were independent for centuries,  until "
"conquered by the Roman Republic."
msgstr "7s arrived in their part of the "
"world in the 1530s CE. In that short time frame, the Inca were able to build "
"over 15,000km of roads throughout their realm. Their state was the largest "
"in the Americas prior to the Spanish conquest and was maintained through a "
"complex, hierarchical and pragmatic administrative system. They were, "
"however, wracked as many kingdoms have been by crises of succession. When "
"the Spanish arrived, the Inca were in the middle of one such crisis-- the "
"war between Atawallpa and Waskhar. They were the sons of the late ruler "
"Wayna Qhapaq, who had died from disease - likely smallpox - that was "
"sweeping through the land."
msgstr ""

#: data/nation/inca.ruleset:35
#, fuzzy
msgid "Inka"
msgstr "Ó¡¼ÓÈË"

#: data/nation/inca.ruleset:36
#, fuzzy
msgid "Sapa Inka"
msgstr "Ó¡¼ÓÈË"

#: data/nation/inca.ruleset:37
#, fuzzy
msgid "Willaq Umu"
msgstr "ÂÓ¶á4
msgid "?plural:Indians"
msgstr "Ó¡¶ÈÈË"

#: data/nation/indian.ruleset:6
msgid ""
"The cradle of Ancient Indian civilization lay in the Indus river valley in "
"modern-day Pakistan."
msgstr ""

#: data/nation/indian.ruleset:19 data/nation/majapahit.ruleset:26
#, fuzzy
msgid "Raja"
msgstr "É³»Ê»Êºó"

#: data/nation/indian.ruleset:19
msgid "?female:Raja"
msgstr ""

#: data/nation/indian.ruleset:20
msgid "Maharaja"
msgstr "Íõ¹«"

#: data/nation/indian.ruleset:20
#, fuzzy
msgid "?female:Maharaja"
msgstr "Íõ¹«"

#: data/nation/indian.ruleset:21
#, fuzzy
msgid "Mahatma"
msgstr "Íõ¹«"

#: data/nation/indian.ruleset:21
msgid "?female:Mahatma"
msgstr "ndonesian.ruleset:6
msgid ""
"Indonesia is a large country on the Malay Archipelago with central "
"government on the island of Java. The country has a Muslim majority and is "
"one of the most populous in the world."
msgstr ""

#: data/nation/inuit.ruleset:3
msgid "Inuit"
msgstr "ÒòÅ¦ÌØÈË"

#: data/nation/inuit.ruleset:4
msgid "?plural:Inuits"
msgstr "ÒòÅ¦ÌØÈË"

#: data/nation/inuit.ruleset:6
msgid ""
"The Inuit people inhabit northern Canada and Greenland. Legend says that the "
"Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the west "
"coast of Greenland in the 10th century. All Inuit of today are descendents "
"of the Thule culture."
msgstr ""

#: data/nation/inuit.ruleset:20
#, fuzzy
msgid "Shaman"
msgstr "Ö÷Ï¯"

#: data/nation/inuit.ruleset:20
msgid "?female:Shaman"
msgstr ""

#: data/nation/inuit.ruleset:21
#, fuzzy
msgid "Great Shaman"
msgstr "´óº¹"

#: data/nation/inuit.ruleset:21
#, fuzzy
msgid "?female:Great Shaman"
msgstr "´óº¹"

#: data/nation/iranian.ruleset:3
#, fuzzy
msgid "Iranian"
msgstr "Ó¡¶ÈÈË"

#: data/nation/iranian.ruleset:4
#, fuzzy
msgid "?plural:Iranians"
msgstr "Ó¡¶ÈÈË"

#: data/nation/iranian.ruleset:6
msgid ""
"Iran means \"Land of the Aryans\" - long known as Persia in the Western "
"world. The country is today an Islamic Republic and a major power in the "
"Middle East."
msgstr ""

#. TRANS: Raiis Jomhoor = President
#: data/nation/iranian.ruleset:45
msgid "Raiis Jomhoor"
msgstr ""

#: data/nation/iranian.ruleset:46 data/nation/persian.ruleset:22
msgid "Ayatollah"
msgstr ""

#: data/nation/iraqi.ruleset:3
msgid "Iraqi"
msgstr "ÒÁÀ­¿ËÈË"

#: data/nation/iraqi.ruleset:4
msgid "?plural:Iraqis"
msgstr "ÒÁÀ­¿ËÈË"

#: data/nation/iraqi.ruleset:6
msgid ""
"Iraq was founded after the fall of the Ottoman empire. It is encompassing "
"the ancient region of Mesopotamia at the confluence of the Tigris and "
"Euphrates rivers."
msgstr ""

#: data/nation/iraqi.ruleset:21
msgid "Dictatress"
msgstr "Å®¶À²ÃÕß"
"°®¶ûÀ¼ÈËµÖÓùÁËÂÞÂíÈËºÍÎ¬¾©ÈËµÄÈëÇÖ£¬µ«ÊÇÔÚ1171Äê±»ÅµÂüµ×ÈËÕ÷·þ¡£Ëü±»Ó¢¹úÍ³"
"ÖÎ£¬Ö±µ½1922Äê¸Ã¹ú´ó²¿·ÖµØÇøµÃµ½ÁËÓÐÏÞµÄ×ÔÖÎ¡£1949Äê³ÉÎª¹²ºÍ¹ú¡£±±°®¶ûÀ¼ÔÚ17"
"ÊÀ¼Í±»ËÕ¸ñÀ¼ºÍÓ¢¸ñÀ¼µÄÒÆÃñÕßËùÖ³Ãñ£¬ÏÖÔÚÊÇÁªºÏÍõ¹úµÄÒ»²¿·Ö¡£"

#: data/nation/irish.ruleset:45
#, fuzzy
msgid "High King"
msgstr "¹úÍõ"

#: data/nation/irish.ruleset:45
#, fuzzy
msgid "High Queen"
msgstr "Å®Íõ"

#: data/nation/irish.ruleset:46
msgid "Mother Superior"
msgstr ""

#. TRANS: Taoiseach = Prime Minister
#: data/nation/irish.ruleset:48
msgid "Taoiseach"
msgstr "×ÜÀí"

#: data/nation/irish.ruleset:48
#, fuzzy
msgid "?female:Taoiseach"
msgstr "×ÜÀí"

#: data/nation/iroquois.ruleset:3
#, fuzzy
msgid "Iroquois"
msgstr "°®¶ûÀ¼ÈË"

#: data/nation/iroquois.ruleset:4
#, fuzzy
msgid "?plural:Iroquois"
msgstr "°®¶ûÀ¼ÈË"

#: data/nation/iroquois.ruleset:6
msgid ""
"The Iroquois Confederacy - known as Haudenosaunee in their own language - "
"was a North American group of nations with common language and culture. They "
"were based in what is now upstate New York and consisted originally of five "
"nations: Seneca, Cayuga, Onondaga, Oneida and Mohawk. The confederacy had a "
"written constitution and a currency system making them the most advanced "
"state in North America upon the arrival of the Europeans."
msgstr "6
msgid ""
"According to traditional Japanese mythology, Japan was founded in the 7th "
"century BC by the ancestral Emperor Jimmu."
msgstr ""

#: data/nation/japanese.ruleset:21
msgid "Shogun"
msgstr "Ä»¸®½«¾ü"

#: data/nation/kanem-bornu.ruleset:3
msgid "Kanem-Bornu"
msgstr ""

#: data/nation/kanem-bornu.ruleset:4
#, fuzzy
msgid "?plural:Kanem-Bornu"
msgstr "º«¹úÈË"

#: data/nation/kanem-bornu.ruleset:7
msgid ""
"This empire lasted in some form from the 9th-century until 1893 in modern "
"Chad and Nigeria and controlled much of the trans-Saharan trade."
msgstr ""

#: data/nation/kanem-bornu.ruleset:23
#, fuzzy
msgid "Mai"
msgstr "»ðÐÇÈË"

#: data/nation/kazakh.ruleset:3
msgid "Kazakh"
msgstr ""

#: data/nation/kazakh.ruleset:4
#, fuzzy
msgid "?plural:Kazakhs"
msgstr "ÂíÀ´Î÷ÑÇÈË"

#: data/nation/kazakh.ruleset:6
msgid ""
"Kazakhs are descendants of Turkic and Mongolian nomadic tribes. Conquered by "
"Russia in the 18th century, Kazahstan became independent in 1991 with the "
"dissolution of the Soviet Union. It is one of ten largest states in the "
"world by area."
msgstr "enyan.ruleset:6
msgid "Kenya gained independence from Britain in December 1963."
msgstr ""

#: data/nation/kenyan.ruleset:18
#, fuzzy
msgid "Nabongo"
msgstr "Ãñ×å"

#: data/nation/khwarezmian.ruleset:3
#, fuzzy
msgid "Khwarezmian"
msgstr "Ö÷Ï¯"

#: data/nation/khwarezmian.ruleset:4
#, fuzzy
msgid "?plural:Khwarezmians"
msgstr "º«¹úÈË"

#: data/nation/khwarezmian.ruleset:7
msgid ""
"Known by the Greeks as Chorasmia, Khwarezm was an urbanized, centralized, "
"and militarized state south of the Aral sea in Central Asia, controlling "
"portions of the Silk Road. It was loosely controlled as a satrapy under the "
"Achaemenid and Sassanid Persian dynasties and was mythic homeland of "
"Zarathustra, the founder of Zoroastrianism. Following the introduction of "
"Islam, Khwarezm tended to be devided into two seperate kingdoms, but was "
"united under the Turkic Anushtegihidy dynasty, which lasted from 1097 until "
"Chinggis Khan conquered it in 1231."
msgstr ""

#: data/nation/khwarezmian.ruleset:26
msgid "Khorezmshah"
msgstr ""

#: data/nation/kongo.ruleset:3
#, fuzzy
msgid "Kongo"
msgstr "ÃÉ¹ÅÈË"

#: data/nation/kongo.ruleset:4
#, fuzzy
msgid "?plural:Kongo"
msgstr "ÃÉ¹ÅÈË"

#: data/nation/kongo.ruleset:7
msgid ""
"This Kingdom, lasting from roughly 1400 CE until the late 19th century, "
"existed in the present-day countries of Angola and the Democratic Republic "
"of the Congo. Soon after its formation, Portuguese exlporers, missionaries "
"and slavers began to arrive and exerted considerable influence in the "
"Kingdom."
msgstr ""

#: data/nation/kongo.ruleset:28
#, fuzzy
msgid "Manikongo"
msgstr "Ä¥·»korean.ruleset:6
msgid ""
"According to legend, the first Korean kingdom was founded in prehistory by "
"the ancestral Tangun in southern Manchuria. The Korean kingdoms were united "
"in 668 by king Munmu. Today the Korean peninsula is divided into two states, "
"North and South Korea as a result of the stalemate after the Korean war in "
"1953."
msgstr ""

#: data/nation/kurd.ruleset:3
#, fuzzy
msgid "Kurdish"
msgstr "°®¶ûÀ¼ÈË"

#: data/nation/kurd.ruleset:4
#, fuzzy
msgid "?plural:Kurds"
msgstr "ÍÁ¶úÆäÈË"

#: data/nation/kurd.ruleset:5
msgid "Asian"
msgstr "ÑÇÖÞ"

#: data/nation/kurd.ruleset:5
msgid "Medieval"
msgstr "ÖÐÊÀ¼Í"

#: data/nation/kurd.ruleset:6
msgid ""
"The Kurds are a distinct ethno-linguistic group speaking an Indo-Aryan "
"language. Their traditional homeland Kurdistan is situated in northern "
"Middle East and partitioned between Iraq, Turkey, Syria, and Iran. The "
"medieval era saw the rise of several principalities ruled by Kurdish "
"dynasties, including Shaddadid, Rawadid, Hasanwayhid, Annazid, and Marwanid. "
"Subsequently subdued by the Ottomans, the Kurds' struggle for self-rule and "
"independence took off again after the fall of the Ottoman Empire and the end "
"of the colonial era. Today, Iraq's Kurdistan Autonomous Region is the only "
"Kurd-dominated politial entity in the world."
msgstr ""

#: data/nation/kyrgyz.ruleset:3
msgid "Kyrgyz"
msgstr ""

#: data/nation/kyrgyz.ruleset:4
#, fuzzy
msgid "?plural:Kyrgyzs"
msgstr "°¢À­²®ÈË"

#: data/nation/kyrgyz.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Kyrgyzstan got independence from the Soviet Union in 1991."
msgstr ""

#. TRANS: Khagan = Great Khan
#: data/nation/kyrgyz.ruleset:26 data/nation/mongol.ruleset:31
#: data/nation/uyghur.ruleset:30
#, fuzzy
msgid "Khagan"
msgstr "¿Éº¹"

#: data/nation/lankese.ruleset:3
#, fuzzy
msgid "Lankese"
msgstr "ÈÕ±¾ÈË"

#: data/nation/lankese.ruleset:4
#, fuzzy
msgid "?plural:Lankese"
msgstr "µ¤ÂóÈË"

#: data/nation/lankese.ruleset:6
msgid ""
"Prince Vijaya came to Sri Lanka from Orissa, in north-eastern India during "
"the 6th century BC and founded the Sinhalese kingdom there. During British "
"colonialism the country was known as Ceylon."
msgstr ""

#: data/nation/lankese.ruleset:20 data/nation/silesian.ruleset:21
#: data/nation/welsh.ruleset:26
msgid "Prince"
msgstr "Íõ×Ó"

#: data/nation/lankese.ruleset:20 data/nation/silesian.ruleset:21
#: data/nation/welsh.ruleset:26
msgid "Princess"
msgstr "¹«Ö÷"

#: data/nation/lankese.ruleset:21 data/nation/quebecois.ruleset:20
#: data/nation/texan.ruleset:19
msgid "Governor"
msgstr "×Ü¶½"

#: data/nation/lankese.ruleset:21 data/nation/quebecois.ruleset:20
#: data/nation/texan.ruleset:19
#, fuzzy
msgid "?female:Governor"
msgstr "×Ü¶½"

#: data/nation/lankese.ruleset:22
#, fuzzy
msgid "Supreme Commander"
msgstr "×Ü¶½"

#: data/nation/lankese.ruleset:22
msgid "?female:Supreme Commander"
msgstr ""

#: data/nation/laotian.ruleset:3
#, fuzzy
msgid "Laotian"
msgstr "À­ÍÑÎ¬ÑÇÈË"

#: data/nation/laotian.ruleset:4
#, fuzzy
msgid "?plural:Laotians"
msgstr "À­ÍÑÎ¬ÑÇÈË"

#: data/nation/laotian.ruleset:6
msgid ""
"The history of Laos starts with the Lan Xang kingdom created in the 14th "
"century and ended in late 18th century with invasion of Siam (Thailand). In "
"the end of the 19th century, Laos became part of French Indochina. French "
"rule ended with independence in 1946 followed by 30 years of civil war. In "
"1975 the communist Pathet Lao established strict solicalist regime. However, "
"in 1986 the liberalization and a gradual return to private enterpise started."
msgstr "atvian.ruleset:7
msgid ""
"In the aftermath of WWI Latvia proclaimed its independence from Russia. In "
"1940, Latvia was forcibly occupied by the Soviet Union. After the collapse "
"of Soviet Union in 1991 Latvia restored its independence."
msgstr ""

#: data/nation/libyan.ruleset:3
msgid "Libyan"
msgstr "Àû±ÈÑÇÈË"

#: data/nation/libyan.ruleset:4
msgid "?plural:Libyans"
msgstr "Àû±ÈÑÇÈË"

#: data/nation/libyan.ruleset:6
msgid ""
"The region that is now Libya was a Roman colony until it was conquered by "
"the Arab civilization in the 7th century. In 1912 it came under the control "
"of Italy and after the Second World War Libya was granted independence as a "
"condition of the Allied peace treaty with Italy."
msgstr ""

#: data/nation/libyan.ruleset:23
msgid "Dey"
msgstr ""

#: data/nation/libyan.ruleset:24
msgid "Colonel"
msgstr "ÉÏÐ£"
"Á¢ÌÕÍðÎ»ÓÚ²¨À¼¶«±±£¬ÊÇ²¨ÂÞµÄº£ÄÏ°¶µÄÒ»¸öÐ¡¹ú¡£Á¢ÌÕÍðÓïÊÇ×î¹ÅÀÏÓë×î¸´ÔÓµÄ±±²¿"
"Ó¡Å·ÓïÑÔ¡£"

#: data/nation/lithuanian.ruleset:28
msgid "Great Duke"
msgstr "´ó¹«¾ô"

#: data/nation/lithuanian.ruleset:28
msgid "Great Duchess"
msgstr "Å®´ó¹«¾ô"

#: data/nation/lojbanistani.ruleset:3
#, fuzzy
msgid "Lojbanistani"
msgstr "ÂÞÂíÈË"

#: data/nation/lojbanistani.ruleset:4
#, fuzzy
msgid "?plural:Lojbanistanis"
msgstr "ÂÞÂíÈË"

#: data/nation/lojbanistani.ruleset:6
msgid ""
"Lojbanistan is a fictional place where people speak Lojban. Lojban is a "
"constructed language meant for human communication. Lojban is syntactically "
"unambiguous (\"Time flies like an arrow. Fruit flies like a banana.\"), "
"culturally neutral and simple to learn."
msgstr ""

#: data/nation/majapahit.ruleset:3
msgid "Majapahit"
msgstr ""

#: data/nation/majapahit.ruleset:4
#, fuzzy
msgid "?plural:Majapahit"
msgstr "ÂíÀ´Î÷ÑÇÈË"

#: data/nation/majapahit.ruleset:7
msgid ""
"This empire began in 1293 CE when a local prince used invading Yuan dynasty "
"troops to his own advantage by having them defeat his enemies and then "
"expelling them. The Majapahit, centered in eastern Java, was heavily "
"influenced by Buddhism and Hinduism and was a major regional power in the "
"insular Southeast Asian world, a position which allowed them to control much "
"of the trade between China, India and the Middle East. They lasted until "
"1500 when they were eclipsed by the Sultanate of Malacca and the rise of "
"Islam in the Indonesian world."
msgstr ""

#: data/nation/majapahit.ruleset:27
#, fuzzy
msgid "Mahapatih"
msgstr "Íõ¹«"

#: data/nation/malagasy.ruleset:3
msgid "Malagasy"
msgstr "Âí´ï¼ÓË¹¼ÓÈË"

#: data/nation/malagasy.ruleset:4
msgid "?plural:Malagasies"
msgstr "Âí´ï¼ÓË¹¼ÓÈË"

#: data/nation/malagasy.ruleset:6
msgid ""
"The Malagasy are the people of Madagascar. For centuries, tribes from "
"Indonesia, East Africa and the Arab world have gathered on the island."
msgstr ""

#: data/nation/malagasy.ruleset:22
msgid "High Commissioner"
msgstr ""

#: data/nation/malagasy.ruleset:22
msgid "?female:High Commissioner"
msgstr "laysian.ruleset:6
msgid ""
"Malaysia was started with the founding of Malacca (Melaka) by Parameswara in "
"the early 14th century."
msgstr ""

#: data/nation/malaysian.ruleset:22 data/nation/singaporean.ruleset:32
#: data/nation/turk.ruleset:23
msgid "Sultan"
msgstr "ËÕµ¤"

#: data/nation/malaysian.ruleset:22 data/nation/singaporean.ruleset:32
#: data/nation/turk.ruleset:23
#, fuzzy
msgid "Sultana"
msgstr "ËÕµ¤"

#: data/nation/malaysian.ruleset:23
#, fuzzy
msgid "Tun"
msgstr "»ØºÏ"

#: data/nation/malian.ruleset:3
#, fuzzy
msgid "Malian"
msgstr "ÂíÀ´Î÷ÑÇÈË"

#: data/nation/malian.ruleset:4
#, fuzzy
msgid "?plural:Malians"
msgstr "ÂíÀ´Î÷ÑÇÈË"

#: data/nation/malian.ruleset:6
msgid ""
"Sub-Saharan Africa has been a cultural and ethnical melting pot for "
"millennia. In medieval times, the region was home to a succession of empires "
"called the Sahelian kingdoms. Of these, the Islamic Mali Empire with its "
"capital in Timbuktu was the most influential. This empire reigned from the "
"14th to the 17th century and was famed for its wealth and benevolent kings. "
"The modern Republic of Mali derives its name from this empire."
msgstr ""

#. TRANS: Mansa = King of kings
#: data/nation/malian.ruleset:28
#, fuzzy
msgid "Mansa"
msgstr "Â½Õ½¶Ó"

#: data/nation/manchu.ruleset:3
msgid "Manchu"
msgstr "ÂúÖÞÈË"

#: data/nation/manchu.ruleset:4
msgid "?plural:Manchus"
msgstr "ÂúÖÞÈË"

#: data/nation/manchu.ruleset:6
msgid ""
"The Manchus were a semi-nomadic people originating from the region called "
"Manchuria in Northeast Asia. In the 17th century they conquered and ruled "
"China as the Manchu Empire until 1911."
msgstr ""

#: data/nation/maori.ruleset:3
msgid "Maori"
msgstr "Ã«ÀûÈË"

#: data/nation/maori.ruleset:4
msgid "?plural:Maori"
msgstr "Ã«ÀûÈË"

#: data/nation/maori.ruleset:6
msgid ""
"The Maori are a Polynesian people that migrated to and settled the island "
"group that is now New Zealand. According to archeological evidence, the "
"migration commenced in the 900s and continued until the 1400s."
msgstr ""
"Ã«ÀûÈËÊÇÒ»¹ÉÒÆ¾Óµ½ÏÖÔÚµÄÐÂÎ÷À¼ÈºµºµÄ²¨ÀûÄáÎ÷ÑÇÈË¡£¸ù¾Ý¿¼¹ÅÑ§Ö¤¾Ý£¬ÒÆÃñ´Ó 10 "
"ÊÀ¼Í¿ªÊ¼²¢³ÖÐøµ½ 15 ÊÀ¼Í¡£"

#: data/nation/mapuche.ruleset:3
#, fuzzy
msgid "Mapuche"
msgstr "¸ßÃÞÈË"

#: data/nation/mapuche.ruleset:4
#, fuzzy
msgid "?plural:Mapuche"
msgstr "¸ßÃÞÈË"

#: data/nation/mapuche.ruleset:7
msgid ""
"The Mapuche people successfully resisted the expansion of the Inka empire, "
"halting them at the Maule river in what is now central Chile. They proved to "
"be stubborn opponents of the Spanish, too, who, along with their Chilean "
"successors, took 300 years to conquer them."
msgstr ""

#: data/nation/mapuche.ruleset:19
#, fuzzy
msgid "Toqui"
msgstr "°®¶ûÀ¼ÈË"

#: data/nation/mapuche.ruleset:20
#, fuzzy
msgid "Lonko"
msgstr "Ëø¶¨"

#: data/nation/mapuche.ruleset:21
#, fuzzy
msgid "Machi"
msgstr "ÈýÔÂartian.ruleset:6
msgid "Marsmen landed on Earth in 4000 BC!"
msgstr "»ðÐÇÈËÔÚ¹«ÔªÇ° 4000 ÄêÔÚµØÇòµÇÂ½£¡"

#: data/nation/mayan.ruleset:3
msgid "Mayan"
msgstr "ÂêÑÅÈË"

#: data/nation/mayan.ruleset:4
msgid "?plural:Mayas"
msgstr "ÂêÑÅÈË"

#: data/nation/mayan.ruleset:6
msgid ""
"The Mayans were a Mesoamerican civilization. Famous for building great "
"pyramids and palaces in the jungle."
msgstr "ÂêÑÅÈËÔøÊÇÒ»ÖÖÖÐÃÀÖÞÎÄÃ÷¡£ËûÃÇÒÔÔÚ´ÔÁÖÖÐÐÞ½¨ºêÎ°µÄ¹¬µîºÍ½ð×ÖËþÎÅÃû¡£"

#. TRANS: Ajaw = Lord
#: data/nation/mayan.ruleset:20
msgid "Ajaw"
msgstr ""

#: data/nation/mayan.ruleset:20
msgid "?female:Ajaw"
msgstr ""

#. TRANS: Ah kin = Priest
#: data/nation/mayan.ruleset:22
msgid "Ah kin"
msgstr ""

#: data/nation/mayan.ruleset:22
#, fuzzy
msgid "?female:Ah kin"
msgstr "Å®exican.ruleset:6
msgid ""
"Mexico borrows its name from the Mexica people, another name for the Aztecs."
msgstr "Ä«Î÷¸çµÄÃû×ÖÀ´×ÔÓÚ°¢×ÈÌØ¿ËÈËµÄÁíÒ»¸öÃû×Ö£¬ÂóÎ÷¿¨ÈË¡£"

#: data/nation/moldovan.ruleset:3
msgid "Moldovan"
msgstr ""

#: data/nation/moldovan.ruleset:4
#, fuzzy
msgid "?plural:Moldovans"
msgstr "ÂíÀ´Î÷ÑÇÈË"

#: data/nation/moldovan.ruleset:6
msgid ""
"Moldova was conquered by the Ottomans in the 16th century. Then in 1812 "
"Moldova became part of the Russian Empire. From 1918 Moldova was part of "
"Romania until inclusion  in the Soviet Union in 1940. The modern Republic of "
"Moldova  gained independence from the Soviet Union in 1991."
msgstr ""

#. TRANS: Voievod/Doamna = Prince/Lady
#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Voievod"
msgstr ""

#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
#, fuzzy
msgid "Doamna"
msgstr "ÏÂ"

#: data/nation/moldovan.ruleset:24
msgid "Gospodar"
msgstr ""

#: data/nation/moldovan.ruleset:24
msgid "Gospodarynya"
msgstr ""

#. TRANS: Tovaras/Tovarasa = Comrade
#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
#, fuzzy
msgid "Tovaras"
msgstr "×Ü¼Æ"

#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovarasa"
msgstr "29 data/nation/uyghur.ruleset:29
msgid "?female:Khan"
msgstr ""

#: data/nation/mongol.ruleset:31 data/nation/uyghur.ruleset:30
msgid "?female:Khagan"
msgstr ""

#: data/nation/muskogee.ruleset:3
#, fuzzy
msgid "Muskogee"
msgstr "»ðÇ¹ÊÖ"

#: data/nation/muskogee.ruleset:4
#, fuzzy
msgid "?plural:Muskogee"
msgstr "ÍÁ¶úÆäÈË"

#: data/nation/muskogee.ruleset:6
msgid ""
"The Muskogee was a confederacy of North American tribes, including the "
"Creek, Seminole, Choctaw, and Chickasaw. They were based in the area now "
"encompassed by the U.S. states of Georgia and Alabama. Creek and Seminole "
"tribes briefly formed a sovereign state known as the \"State of Muskogee\" "
"during the early 1800s."
msgstr ""

#: data/nation/newzealand.ruleset:3
msgid "New Zealand"
msgstr "ÐÂÎ÷À¼ÈË"

#: data/nation/newzealand.ruleset:4
msgid "?plural:New Zealanders"
msgstr "ÐÂÎ÷À¼ÈË"

#: data/nation/newzealand.ruleset:6
msgid ""
"The island group of New Zealand was annexed by Britain in 1840. Following a "
"royal proclamation in 1907, the country became an independent dominion "
"within the Commonwealth of Nations."
msgstr ""
"ÐÂÎ÷À¼ÈºµºÓÚ 1840 Äê±»²»ÁÐµßÍÌ²¢¡£ÔÚ 1907 ÄêµÄÒ»¸ö»Ê¼ÒÐûÑÔºó£¬¸Ã¹ú³ÉÎªÓ¢Áª°î"
"ÄÚµÄÒ»¸ö¶ÀÁ¢ÕþÈ¨¡£nigerian.ruleset:6
msgid "Nigeria won full independence from British rule in 1960."
msgstr "ÄáÈÕÀûÑÇÓÚ 1960 Äê´Ó²»ÁÐµßµÄÍ³ÖÎÏÂÍêÈ«¶ÀÁ¢¡£"

#: data/nation/norman.ruleset:3
#, fuzzy
msgid "Norman"
msgstr "ÆÕÍ¨"

#: data/nation/norman.ruleset:4
#, fuzzy
msgid "?plural:Normans"
msgstr "ÂÞÂíÈË"

#: data/nation/norman.ruleset:6
msgid ""
"After several devastating Viking raids on what is today northern France and "
"a siege of Paris, the Frankish king Charles the Simple granted the Viking "
"leader Rollo a fiefdom in the area. This fief evolved into the Duchy of "
"Normandy, of which the most famous duke is William II \"the Conqueror\" who "
"invaded England in 1066."
msgstr ""

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "Jarl"
msgstr "Ñ²Âß"

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "?female:Jarl"
msgstr "ºìÒÂÖ÷½Ì"

#: data/nation/northkorean.ruleset:3
#, fuzzy
msgid "North Korean"
msgstr "º«¹úÈË"

#: data/nation/northkorean.ruleset:4
#, fuzzy
msgid "?plural:North Koreans"
msgstr "º«¹úÈË"

#: data/nation/northkorean.ruleset:6
msgid ""
"In 1945 Korea was split by the Soviet Union and the United States into two "
"states along 38th parallel forming North Korea and South Korea. Even 60 "
"years since then, North Korea remains a communist state of Stalinist type."
msgstr ""

#. TRANS: translates as the Great leader
#: data/nation/northkorean.ruleset:22
msgid "Widaehan suryong"
msgstr ""

#: data/nation/norwegian.ruleset:3
msgid "Norwegian"
msgstr "Å²ÍþÈË"

#: data/nation/norwegian.ruleset:4
msgid "?plural:Norwegians"
msgstr "Å²ÍþÈË"

#: data/nation/norwegian.ruleset:6
#, fuzzy
msgid ""
"After centuries of Danish rule, the Norwegians made their own constitution "
"in Eidsvoll, 1814AD. Finally, in 1905AD the Norwegians got their "
"independence after a union with Sweden."
msgstr "ÔÚ±»µ¤ÂóÍ³ÖÎÊý°ÙÄêµÄÖ®ºó£¬"

#: data/nation/nubian.ruleset:3
#, fuzzy
msgid "Nubian"
msgstr "¸çÂ×±ÈÑÇÈË"

#: data/nation/nubian.ruleset:4
#, fuzzy
msgid "?plural:Nubians"
msgstr "¸çÂ×±ÈÑÇÈË"

#: data/nation/nubian.ruleset:6
msgid ""
"A succession of kingdoms stretching roughly from the 1st to the 6th "
"cataracts of Nile river in modern Sudan and Egypt, Nubia was ancient Egypt's "
"perennial neighbor, competitor, trading partner, enemy, and source of gold, "
"slaves and soldiers to the south. The border between the two nations "
"fluctated time and time again. Lower Nubia was at times ruled by Egypt. The "
"25th Dynasty of Egypt, however, was a Nubian dynasty, and one that saw "
"conflict with Assyria, which eventually wrested Egypt from Nubia. Brief "
"conflict occurred with Rome in 24 BCE when Nubian armies routed the Roman "
"garrison with it's famed archers. Nubia was a nation shaped by its position "
"between the Mediterranean world and the African interior. Large Nubian "
"states centered on Napata and later Meroe broke into smaller Christian "
"kingdoms which persisted into medieval times before being conquered by "
"Muslim Arabs."
msgstr ""

#: data/nation/numidian.ruleset:3
#, fuzzy
msgid "Numidian"
msgstr "ÄáÈÕÀûÑÇÈË"

#: data/nation/numidian.ruleset:4
#, fuzzy
msgid "?plural:Numidians"
msgstr "ÄáÈÕÀûÑÇÈË"

#: data/nation/numidian.ruleset:7
msgid ""
"The Numidians were an ancient Berber people renowned for their horsemanship "
"who were composed of two main tribes in modern Algeria and Tunisia: the "
"Massyli in the east and the Massaesyli in the west. They were united under "
"King Massinissa, whose position was guaranteed by his Roman allies after the "
"2nd Punic War in which he aided the Romans in their defeat of the "
"Carthaginians. His unified kingdom was short-lived, however, as the west was "
"given to the Mauretanian king by the Romans following the death of King "
"Jugurtha. Eventually all of Numidia and Mauretania were added to the Roman "
"realm."
msgstr ""

#: data/nation/nuu-chah-nulth.ruleset:3
msgid "Nuu-chah-nulth"
msgstr ""

#: data/nation/nuu-chah-nulth.ruleset:4
#, fuzzy
msgid "?plural:Nuu-chah-nulth"
msgstr "¸ßÃÞÈË"

#: data/nation/nuu-chah-nulth.ruleset:7
msgid ""
"The Nuu-chah-nulth are a Pacific Northwest people, one of the few Native "
"American peoples to travel in the open ocean and hunt whales. They inhabited "
"most of what is now western Vancouver Island and now number over 8,000 "
"individuals. Like other people of the Pacific Northwest, they built large "
"wooden canoes and houses and lived in clan systems."
msgstr ""

#. TRANS: Chaabat = Chief
#: data/nation/nuu-chah-nulth.ruleset:25
#, fuzzy
msgid "Chaabat"
msgstr "ÁÄÌì(_C)"

#. TRANS: Ha'wiih = Hereditary Chief
#: data/nation/nuu-chah-nulth.ruleset:27
msgid "Ha'wiih"
msgstr ""

#: data/nation/ottoman.ruleset:3
#, fuzzy
msgid "Ottoman"
msgstr "ÂÞÂíÈË"

#: data/nation/ottoman.ruleset:4
#, fuzzy
msgid "?plural:Ottomans"
msgstr "ÂÞÂíÈË"

#: data/nation/ottoman.ruleset:6
msgid ""
"In the beginning of the 14th century Osman, a leader of a minor Turkish "
"tribe in western Anatolia, conquered all his neighboring tribes. A century "
"later the Byzantine capital fell to Turkish rule which gave the Ottoman "
"empire access to Europe. The Ottomans subsequently conquered large parts of "
"south-eastern Europe, the Islamic Arab world as well as Egypt and much of "
"North Africa, making it a regional superpower until its dissolution in the "
"aftermath of WWI."
msgstr ""

#: data/nation/ottoman.ruleset:27 data/nation/tunisian.ruleset:28
#, fuzzy
msgid "Bey"
msgstr "¹ºÂò"

#: data/nation/ottoman.ruleset:28
#, fuzzy
msgid "Hakan"
msgstr "ÄÐ"

#: data/nation/ottoman.ruleset:29
#, fuzzy
msgid "Padisah"
msgstr "ÓÎ»÷¶Ó"

#: data/nation/ottoman.ruleset:30
#, fuzzy
msgid "Imparator"
msgstr "´ó½«¾ü"

#: data/nation/pakistani.ruleset:3
#, fuzzy
msgid "Pakistani"
msgstr "ÓÎ»÷¶Ó"

#: data/nation/pakistani.ruleset:4
#, fuzzy
msgid "?plural:Pakistanis"
msgstr "ÂÞÂíÈË"

#: data/nation/pakistani.ruleset:6
msgid ""
"The Federation of Pakistan was formed from the predominantly Muslim regions "
"of British India in 1947."
msgstr ""

#: data/nation/papuan.ruleset:3
msgid "Papuan"
msgstr "°Í²¼ÑÇÈË"

#: data/nation/papuan.ruleset:4
msgid "?plural:Papuans"
msgstr "°Í²¼ÑÇÈË"

#: data/nation/papuan.ruleset:6
msgid "The Papuans are a Melanesian people on the island of New Guinea."
msgstr "°Í²¼ÑÇÈËÊÇÐÂ¼¸ÄÚÑÇµºÉÏµÄÃÀÀ­ÄáÎ÷ÑÇÈË¡£"

#: data/nation/papuan.ruleset:16
#, fuzzy
msgid "Governor-General"
msgstr "×Ü¶½uvian.ruleset:3
#, fuzzy
msgid "Peruvian"
msgstr "²¨Ë¹ÈË"

#: data/nation/peruvian.ruleset:4
#, fuzzy
msgid "?plural:Peruvians"
msgstr "²¨Ë¹ÈË"

#: data/nation/peruvian.ruleset:6
msgid ""
"Peru was the cradle of the Inca Empire and civilization. It is still today a "
"major center of indigenous South American culture."
msgstr ""

#: data/nation/peruvian.ruleset:25
#, fuzzy
msgid "Protector"
msgstr "ÉãÕþÍõhoenician.ruleset:6
msgid ""
"Phoenicia was an ancient civilization, based in what is now the coastal "
"regions of Lebanon and Syria.  They spoke a Canaanite language related to "
"Hebrew and were famed mariners.  Their alphabet served as the source of the "
"Greek alphabet, and from there evolved into the Etruscan and Latin alphabets "
"as well.  The Greeks and Romans new them for their manufacture of purple dye "
"from the myrex shell, which gave them their Greek and Latin names.  They "
"refered to themselves a Kan'ani and thier Punic (Carthaginian) descendents "
"in St. Augustine's day called themselves Chanani."
msgstr ""

#: data/nation/phoenician.ruleset:28
#, fuzzy
msgid "Milk"
msgstr "²ÏË¿"

#: data/nation/phoenician.ruleset:28
#, fuzzy
msgid "Milkot"
msgstr "Ãñ±ø"

#: data/nation/phoenician.ruleset:29
msgid "Suffet"
msgstr ""

#: data/nation/pirate.ruleset:3
#, fuzzy
msgid "Pirate"
msgstr "¿Õ¾ü»ùµØ"

#: data/nation/pirate.ruleset:4
#, fuzzy
msgid "?plural:Pirates"
msgstr "ÆÏÌÑÑÀÈË"

#: data/nation/pirate.ruleset:5
msgid ""
"As long as honest men have sailed the seas, pirates have been a scourge of "
"them and of all coastal dwelling peoples."
msgstr ""

#: data/nation/polish.ruleset:3
msgid "Polish"
msgstr "²¨À¼ÈË"

#: data/nation/polish.ruleset:4
msgid "?plural:Poles"
msgstr "²¨À¼ÈË"

#: data/nation/polish.ruleset:6
msgid ""
"The Polish state was formed about a millennium ago, and reached its Golden "
"Age near the end of the 16th century."
msgstr "²¨À¼¹ú´óÔ¼³ÉÁ¢ÓÚÒ»Ç§ÄêÒÔÇ°£¬²¢ÔÚ 16 ÊÀ¼ÍÄ©´ïµ½Æä»Æ½ðÊ±ÆÚ¡£"

#. TRANS: Dyktator/Dyktatorka = Dictator
#: data/nation/polish.ruleset:27
msgid "Dyktator"
msgstr "¶À²ÃÕß"

#: data/nation/polish.ruleset:27
msgid "Dyktatorka"
msgstr "Å®¶À²ÃÕß"

#. TRANS: Prymas = Bishop
#: data/nation/polish.ruleset:29
msgid "Prymas"
msgstr "Prymas"

#: data/nation/polish.ruleset:29
#, fuzzy
msgid "?female:Prymas"
msgstr "Prymas"

#. TRANS: Pierwszy Sekretarz = First Secretary
#: data/nation/polish.ruleset:31lish.ruleset:31
#, fuzzy
msgid "?female:Pierwszy Sekretarz"
msgstr "Pierwszy Sekretarz"

#: data/nation/polynesian.ruleset:3
#, fuzzy
msgid "Polynesian"
msgstr "²¨Ë¹ÈË"

#: data/nation/polynesian.ruleset:4
#, fuzzy
msgid "?plural:Polynesian"
msgstr "²¨À¼ÈË"

#: data/nation/polynesian.ruleset:6
msgid ""
"Polynesian culture stretches from Hawaii to New Zealand to Easter Island and "
"covers all the islands in between."
msgstr "prussian.ruleset:3
#, fuzzy
msgid "Prussian"
msgstr "²¨Ë¹ÈË"

#: data/nation/prussian.ruleset:4
#, fuzzy
msgid "?plural:Prussians"
msgstr "²¨Ë¹ÈË"

#: data/nation/prussian.ruleset:7
msgid ""
"Prussia was originally the name of a pagan Baltic people, who in the 13th "
"century were conquered by the German Teutonic Knight order. The knights "
"established an independent state in this land, and in 1561 Grand Master "
"Albrecht I proclaimed himself hereditary Duke of Prussia. Evolving into a "
"regional military powerhouse, Prussia played an important role in uniting "
"the German nation in 1871 and solidified its power during the Franco-"
"Prussian war of the same year."
msgstr ""

#: data/nation/prussian.ruleset:25 data/nation/templar.ruleset:42
#: data/nation/templar.ruleset:43 data/nation/templar.ruleset:44
#: data/nation/templar.ruleset:45 data/nation/templar.ruleset:46
#: data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Master"
msgstr "¹È²Ö"

#: data/nation/prussian.ruleset:27
#, fuzzy
msgid "Elector"
msgstr "µçÁ¦Ñ§"

#: data/nation/purhepecha.ruleset:3
msgid "P'urhepecha"
msgstr ""

#: data/nation/purhepecha.ruleset:4
#, fuzzy
msgid "?plural:P'urhepecha"
msgstr "·¨¹úÈË"

#: data/nation/purhepecha.ruleset:7
msgid ""
"The P'urhepecha are a people native to the modern Mexican state of "
"Michoacan, the heart of a former empire known to them as Irechecua "
"Tzintzuntzani, meaning the \"lands of Tzintzuntzan,\" their capital city. "
"Their kings were the perennial enemy of the Aztec empire, who attempted an "
"unsuccessful invasion of the P'urhepecha lands. When the Spanish arrived "
"began their conquest of Mexico in 1519, the Aztecs sent an embassy seeking "
"the support of the P'urhepecha, but was refused. The conquistadores' "
"reputation preceded them and the P'urhepecha offered to become a subject "
"state of the King of Spain rather than meet the same fate as their former "
"enemies, the Aztecs. Nevertheless, the transition to Spanish rule was not "
"smooth and devolved into violence. The empire, founded around 1450 CE, "
"collapsed in 1521."
msgstr ""

#. TRANS: Caconzi = King
#: data/nation/purhepecha.ruleset:32
#, fuzzy
msgid "Caconzi"
msgstr "¼ÓÅ©ÅÚ6
msgid ""
"Quebec is the largest province of Canada, housing the majority of the "
"Francophone population of America."
msgstr "¿ý±±¿ËÊÇ¼ÓÄÃ´ó×î´óµÄÊ¡£¬¾Ó×¡×Å±±ÃÀÖÞ½²·¨ÓïµÄ¾ø´ó²¿·ÖÈË¡£"

#: data/nation/romanian.ruleset:3
msgid "Romanian"
msgstr "ÂÞÂíÄáÑÇÈË"

#: data/nation/romanian.ruleset:4
msgid "?plural:Romanians"
msgstr "ÂÞÂíÄáÑÇÈË"

#: data/nation/romanian.ruleset:6
msgid ""
"Romania as a nation was formed at the beginning of the 20th century, when "
"the states of Transylvania, Wallachia, and Moldavia merged. It is a country "
"inhabited by people speaking a language reminiscent from the time of ancient "
"Rome. Its history is convoluted as it was always at the borders of great "
"empires: Roman, Ottoman, Austro-Hungarian, and Russian."
msgstr ""

#. TRANS: Rege/Regina = King/Queen
#: data/nation/romanian.ruleset:36
#, fuzzy
msgid "Rege"
msgstr "É¾³ý"

#: data/nation/romanian.ruleset:36
#, fuzzy
msgid "Regina"
msgstr "É³»Ê»Êºó"
"´«ËµÂÞÂíÊÇ¹«ÔªÇ°753ÄêÓÉÂÞÄ½Â¬Ë¹½¨Á¢µÄ¡£ÔÚÆä¶¦Ê¢Ê±ÆÚ£¬ÂÞÂí¿ØÖÆÁË¼¸ºõÈ«²¿µÄÅ·"
"According to legend, Slavic and Finnic tribes of Novgorod invited in the "
"year 862 the Varangian (Viking) king Rurik to bring order to their land. "
"Rurik established Kievan Rus in this realm, the first Russian state. By the "
"11th century, Kievan Rus had disintegrated into lesser princedoms, which "
"were once again united into one state by Ivan III in the 15th century. After "
"decisive victory over Sweden and large territorial gains, Peter I pronounced "
"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
"socialist revolution dethroned the last Russian emperor. After USSR "
"dissolution in 1991 Russia appeared on world map again, now as a federative "
"republic."
msgstr ""

#: data/nation/russian.ruleset:48
msgid "Tsar"
msgstr ""

#: data/nation/russian.ruleset:48
#, fuzzy
msgid "Tsaritsa"
msgstr "ÓÎ»÷¶Ó"

#: data/nation/rwandan.ruleset:3
#, fuzzy
msgid "Rwandan"
msgstr "¼ÓÄÃ´óÈË"

#: data/nation/rwandan.ruleset:4
#, fuzzy
msgid "?plural:Rwandans"
msgstr "¼ÓÄÃ´óÈË"

#: data/nation/rwandan.ruleset:6
msgid ""
"Rwanda is a hilly and very fertile country in the Great Lakes region of "
"eastern Africa. It supports the densest population of the continent."
msgstr ""

#: data/nation/ryukyuan.ruleset:3
msgid "Ryukyuan"
msgstr "ÁðÇòÈË"

#: data/nation/ryukyuan.ruleset:4
msgid "?plural:Ryukyuans"
msgstr "ÁðÇòÈË"

#: data/nation/ryukyuan.ruleset:6
msgid ""
"The Ryukyu Kingdom (1372-1879) was the Land of Propriety, a peaceful "
"maritime trading nation eventually invaded, occupied, and annexed by Japan."
msgstr ""

#. TRANS: Koku-o/Jo-o = King/Queen
#: data/nation/ryukyuan.ruleset:22
msgid "Koku-o"
msgstr ""

#: data/nation/ryukyuan.ruleset:22
msgid "Jo-o"
msgstr ""

#: data/nation/sami.ruleset:3
#, fuzzy
msgid "Sami"
msgstr "º½ÐÐ"

#: data/nation/sami.ruleset:4
#, fuzzy
msgid "?plural:Sami"
msgstr "Ì©¹úÈË"

#: data/nation/sami.ruleset:6
msgid ""
"The Sami are a people of northern Scandinavia. Their nation spans over the "
"northernmost regions of the Scandinavian countries and northwestern Russia."
msgstr ""

#. TRANS: Noaydde = Shaman
#: data/nation/sami.ruleset:22
msgid "Noaydde"
msgstr ""

#: data/nation/sami.ruleset:22
msgid "?female:Noaydde"
msgstr ""

#: data/nation/samogitian.ruleset:3
#, fuzzy
msgid "Samogitian"
msgstr "¹«¹²ÎÀÉú"

#: data/nation/samogitian.ruleset:4
#, fuzzy
msgid "?plural:Samogitians"
msgstr "À­ÍÑÎ¬ÑÇÈË"

#: data/nation/samogitian.ruleset:6
msgid ""
"Samogitia - historical country near the Baltic Sea - home to the last pagans "
"in Europe (official until 1413). Today, Samogitia is a region of Lithuania"
msgstr ""

#: data/nation/scottish.ruleset:3
msgid "Scottish"
msgstr "ËÕ¸ñÀ¼ÈË"

#: data/nation/scottish.ruleset:4
msgid "?plural:Scots"
msgstr "ËÕ¸ñÀ¼ÈË"

#: data/nation/scottish.ruleset:626
msgid "First Minister"
msgstr "Ê×Ïà"

#: data/nation/scottish.ruleset:26
#, fuzzy
msgid "?female:."
msgstr "ÐÂ¼ÓÆÂÊÇÎ»ÓÚÂíÀ´°ëµº×îÄÏ¶ËµÄÒ»¸öÉÌÒµÐÔ³ÇÊÐ¹ú¼Ò¡£"

#. TRANS: Encik = Sir
#: data/nation/singaporean.ruleset:34
msgid "Encik"
msgstr ""

#: data/nation/singaporean.ruleset:34
msgid "?female:6
msgid ""
"The Sioux was a North American nation that fought several decisive battles "
"against the United States. It consisted of three distinct groups of tribes: "
"the Lakota, the Dakota and the Nakota."
msgstr ""

#: data/nation/slovakian.ruleset:3
msgid "Slovakian"
msgstr "Ë¹Âå·¥¿ËÈË"

#: data/nation/slovakian.ruleset:4
msgid "?plural:Slovakians"
msgstr "Ë¹Âå·¥¿ËÈË"

#: data/nation/slovakian.ruleset:6
msgid ""
"Slovakia is a country in the heart of Europe. Formerly part of "
"Czechoslovakia, until 1918 it was part of the Austro-Hungarian Empire."
msgstr ""
"Ë¹Âå·¥¿ËÊÇÅ·ÖÞÖÐÐÄµÄÒ»¸ö¹ú¼Ò¡£ÒÔÇ°ÊÇÊÇ½Ý¿ËË¹Âå·¥¿ËµÄÒ»²¿·Ö£¬ÔÚ1918ÄêÖ®Ç°ÊÇ°Â"
"ÐÙµÛ¹úµÄÒ»²¿·Ö¡£"

#: data/nation/slovakian.ruleset:26
#, fuzzy
msgid "?female:Leader"
msgstr "Áìµ¼Õß"

#: data/nation/slovakian.ruleset:29
#, fuzzy
msgid "Priestess"
msgstr "Å®´ó¼ÀË¾"

#: data/nation/slovakian.ruleset:30 data/nation/soviet.ruleset:27
msgid "?female:General Secretary"
msgstr "outhafrican.ruleset:3
msgid "South African"
msgstr "ÄÏ·ÇÈË"

#: data/nation/southafrican.ruleset:4
msgid "?plural:South Africans"
msgstr "ÄÏ·ÇÈË"

#: data/nation/southafrican.ruleset:6
msgid ""
"Dutch settlers began colonizing southern Africa in the 17th century. After "
"many wars between primarily Boers (descendants of Dutch settlers), British "
"forces and Zulus, the Union of South Africa was created in 1910. The South "
"African government became notorious for its \"apartheid\" policy of legal "
"inequality based on the color of a citizen's skin. Following the adoption of "
"the country's first non-racial constitution in 1994, long-time political "
"prisoner Nelson Mandela was elected the first truly democratically elected "
"president of South Africa."
msgstr ""

#: data/nation/southkorean.ruleset:3
#, fuzzy
msgid "South Korean"
msgstr "º«¹úÈË"

#: data/nation/southkorean.ruleset:4
#, fuzzy
msgid "?plural:South Koreans"
msgstr "ÃÀ¹úÈË"

#: data/nation/southkorean.ruleset:6
msgid ""
"Formerly the site of a unified Korean state, the Korean peninsula is today "
"divided into two states - North and South Korea - as a result of the "
"stalemate after the Korean War in 1953. The South Korean government was "
"formed from the nationalist and anti-communist \"Provisional Government of "
"the Republic of Korea\" in 1948."
msgstr ""

#: data/nation/soviet.ruleset:3
msgid "Soviet"
msgstr "ËÕÁªÈË"

#: data/nation/soviet.ruleset:4
msgid "?plural:Soviets"
msgstr "ËÕÁªÈË"

#: data/nation/soviet.ruleset:6
msgid ""
"Soviet Union's history starts in November 1917, when under Lenin's "
"leadership a Bolshevik revolution occurred. On December 31 1922, four Soviet "
"republics integrated into one country. Soviet Union became one of most "
"powerful states in the 20th century. But by the end of 1991 due to many "
"social shocks it disintegrated into fifteen independent countries"
msgstr ""
"ËÕÁªµÄÀúÊ·¿ªÊ¼ÓÚ 1917 Äê 11 ÔÂ£¬ÔÚÁÐÄþµÄÁìµ¼ÏÂ·¢ÉúÁË²¼¶ûÊ²Î¬¿Ë¸ïÃü¡£ÔÚ 1922 "
"Äê 12 ÔÂ 31 ÈÕ£¬ËÄ¸öËÕÎ¬°£¹²ºÍ¹úºÏ²¢³ÉÒ»¸ö¹ú¼Ò¡£ËÕÁª³ÉÎª 20 ÊÀ¼Í×îÇ¿´óµÄ¹ú¼Ò"
"Ö®Ò»¡£µ«ÊÇÔÚ 1991 ÄêÄ©ÓÉÓÚÖÚ¶àÉç»á³å»÷Ëü·ÖÁÑÎªÊ®Îå¸ö¶ÀÁ¢¹ú¼Ò¡£"

#: data/nation/soviet.ruleset:28
#, fuzzy
msgid "Great Leader"
msgstr "´óÍ¼Êé¹Ý"

#: data/nation/soviet.ruleset:28
msgid "?female:Great Leader"
msgstr "28
msgid "Caudillo"
msgstr "¾ü·§"

#: data/nation/spanish.ruleset:28
msgid "Caudilla"
msgstr "Å®¾ü·§"

#: data/nation/spanish.ruleset:29
msgid "Cardinal"
msgstr "ºìÒÂÖ÷½Ì"

#: data/nation/spanish.ruleset:29
#, fuzzy
msgid "?female:Cardinal"
msgstr "ºìÒÂÖ÷½Ì"

#: data/nation/srivijaya.ruleset:3
msgid "Sri Vijaya"
msgstr ""

#: data/nation/srivijaya.ruleset:4
#, fuzzy
msgid "?plural:Sri Vijaya"
msgstr "ÂíÀ´Î÷ÑÇÈË"

#: data/nation/srivijaya.ruleset:7
msgid ""
"Sri Vijaya was an empire centered on Palembang in eastern Sumatra and "
"extended its control through much of the coastal regions of Sumatra, Java, "
"Borneo and the Malay peninsula. It was founded sometime in the 3rd century "
"CE and lasted until roughly 1400, falling first to Jambi, then to Singhasari "
"and other regional powers, including the South Indian Chola dynasty."
msgstr ""

#: data/nation/srivijaya.ruleset:21
#, fuzzy
msgid "Datu"
msgstr "×´Ì¬"

#: data/nation/sudanese.ruleset:3
msgid "Sudanese"
msgstr "ËÕµ¤ÈË"

#: data/nation/sudanese.ruleset:4
msgid "?plural:Sudanese"
msgstr "ËÕµ¤ÈË"

#: data/nation/sudanese.ruleset:6
msgid ""
"In 1820 Sudan came under Egyptian rule and later British rule. Sudan became "
"independent in 1956."
msgstr "1820 ÄêËÕµ¤±»°£¼°Í³ÖÎ£¬ËæºóÓÖ±»²»ÁÐµßÍ³ÖÎ¡£ËÕµ¤ÓÚ 1956 Äê¶ÀÁ¢¡£6
msgid ""
"Sumer controlled southern Mesopotamia until the rise of Babylonia. Tablets "
"of Sumerian writing some 5500 years old have been found, pre-dating every "
"other writing in history."
msgstr ""

#: data/nation/sumerian.ruleset:27
#, fuzzy
msgid "Nin"
msgstr "Ãñ×å"

#: data/nation/sumerian.ruleset:29
msgid "Ensi"
msgstr ""

#: data/nation/sumerian.ruleset:30
#, fuzzy
msgid "Sanga"
msgstr "ËÕµ¤"

#: data/nation/swazi.ruleset:3
#, fuzzy
msgid "Swazi"
msgstr "º½ÐÐ"

#: data/nation/swazi.ruleset:4
#, fuzzy
msgid "?plural:Swazis"
msgstr "ÈðÊ¿ÈË"

#: data/nation/swazi.ruleset:6
msgid ""
"The Swazis is a Bantu people of southern Africa. Under the leadership of "
"Mswati II (1820 - 1868), the Swazis expanded their territory and stabilized "
"the southern frontier with the Zulus."
msgstr ""

#. TRANS: Ngwenyama/Indovuzaki = Lion/Elephant cow
#: data/nation/swazi.ruleset:24
msgid "Ngwenyama"
msgstr ""

#: data/nation/swazi.ruleset:24
msgid "Indovuzakedish.ruleset:6
msgid ""
"The Kingdom of Sweden was christianized and consolidated as a political "
"entity by the 12th century AD. The country rose to prominence as one of the "
"great powers of Europe in the 17th century, following substantial military "
"conquests by the so called Warrior Kings. However, due to a worsening "
"economy and several disastrous defeats to Russia, Sweden soon lost most of "
"its gained territory. The country has not been involved in an armed conflict "
"since 1814."
msgstr "swiss.ruleset:6
msgid ""
"Switzerland is a federation of cantons, some of which have more than 700 "
"years of history as a confederacy."
msgstr ""

#: data/nation/swiss.ruleset:19
msgid "?female:General"
msgstr ""

#: data/nation/swiss.ruleset:20
#, fuzzy
msgid "Bailiff"
msgstr "°ÍÎ÷ÈË"

#: data/nation/swiss.ruleset:20
msgid "?female:Bailiff"
msgstr ""

#: data/nation/swiss.ruleset:21 data/nation/swiss.ruleset:22
msgid "President of the Confederation"
msgstr "¨×y †  ‚­pÝb€ED*�jˆ\2S…IŠH*�E�7JDŠa�$�Q�FˆF�W�u�]�H*ŽF�W€f\�…[�<�D„JD„`ƒuZ‚O„'„T�oN„�K‚i•Eƒ`°Dƒ8Dƒ5£Eƒ`‰EƒŠE…~…D…s¡Eƒ4’Dƒ8’F†uDƒa—D…:’Dƒ8„D‡ ŠIƒ\‡G…FƒD†‘F†G‚D‡f‚D‡1�J†�Eˆ.E„'—Eƒ4†G‡"Eˆ!‰E„D‡˜D…aƒD†O�D…D„Eˆ-�E…D‰‡H‡‰DˆSFˆsE†ŠG‰^†E‡ ‚DˆoƒDˆ+E†]ˆF‡ŠF‰„D‰H‡8�Fˆn�I†�F‡2Eˆ&‡D…GƒJ…j…D†$FˆBŒDŠxOƒj—_ƒw�Q�FF‹kK�]ƒM‹^ƒF‹n†_ƒwR�EFŒKJD†U…	„^„D�6K„yƒb�!]„ZO�XZ…M�6L…)�D‹s‹Dƒ]G‰O…I‰\…D…G†I‡$…E�ƒDŠxE6‡Iˆ<D�6H…;Eˆ.G‚xˆF�"‰E‡ˆG…DƒD†�I�@HŠ„D…GƒD�FƒŽE…�D�B‡E‡ H�N…Dƒ]ƒD‰-D„šHƒ4‹D‘ŒD‡W…DˆS„F†*…I‡b�D‡�D‡f�E…DƒFE‡0�I‰!D†:�Fƒ@E‘e‡H�„D‘‹D†)‡G…5ƒE†AGŽ~�F‡‡DˆS�F�]†X‹S†[‹qM�6‚Q�FF“ JD‚M‹^‰D“%„E�zg“(�H*J” _ƒk†K�<J„ F”oK„yƒW…O”o�S„dz•
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id "Message:ÏûÏ¢£ºNationÃñ×åClassÀàÐÍDescripèÊöSelect your city styleÑ¡ÔñÄúµÄ³ÇÊÐ·ç¸ñReset TreÖØÖÃÊ÷Expand UnknowÕ¹¿ªÎ´ÖªµÄ?techhelp:.¡£_Local O±¾µØÑ¡Ïî(_L)_geG_Save Setting£´æÉèÖÃ(_SServer _initial³õÊ¼Öµ(_IongoingÄ¿Ç°OExport Loµ¼³öÈÕÖ¾(_ERevolu!¸ïÃü(_R)£¡Go|Airlift to CityÇ°Íù£ü¿ÕÔËµ½Disbit½âÉ¢²¿¶Ó/Air_/_Diplomat/Spy AcÍâ½»¹Ù/¼äµýÐÐ¶¯(_DWhereDisplay s\"Out = Output window, =Pop = Popup individualÔÚÄÄÀïÏÔÊ¾Êä³ö = ´°¿Ú£¬ = ¶ÀÁµ¯³öµ¥¶ÀµÄTotals: %s%9d×Ü¼Æ£ºProdu worklisÉú²ú¹¤×÷ÁÐ±íAuto-attack vs lunit¹¥»÷µØÃæseaº£Ñóair¿ÕÖÐhelicopterÖ±Éý·É»ún nam¹ú¼ÒºÍÃû×ÖYleaderÁìÐäµÄsexÐÔ±ð%s PeopleYear: %Gold: %dTax:%d LuSci:%ÈË¿ÚÄê´ú£º»Æ½ð£ºË° Óé¿ÆÖµ<th>Transform to</th>¸ÄÔìÎªMA..CMA¡­Eliminates all pol generated by pin a.  It also increases the shieldof a Factory or Mfg. Plan: aa Solartogether give a 75%bonus,,150.Acan only hone, HydroPoweorNucleÍêÈ«Ïû³ýÖÐÒýÆðµÄÎÛÈ¾¡£Ëü»¹Ôö¼Ó¹¤³§»òÖÆÔì³§µÄ×ÊÔ´£ººÍÌ«ÑôÄÜµç³§Ò»Æð½«Ìá¹©75%²ú³ö½±Àø£¬ºÍ¡£Ò»¸ö»ÄÜÓÐ¡¢Ë®Á¦»ðºÍºËÖ®Ò», fuzzyBoosts sciencey 33%eachwith a libraunivers«½¨ÔìËüµÄ¿ÆÑÐ100%TropicÈÈ´øIndustr¹¤Òµ»¯ostModerºóÏÖ´MrÏÈÉsÅ®Ê¿Anarchy is simplyabsny recognizable government.izensare disorganizedunvewill spell incomequicklys possible, rathan paying taxesng reseoffers slightly less corruDespotism, butmoreunhappineslconsume 1 food purn un.  Squarhich wouldnormally y2,trade su-it penalty (e.g. irriggrasss3s 2while in). (Thiss removed ifcelebra; see H)U,ofiessupa numbermilitaryqto sizeoutupkeep. (AddialrequirYou may impose mar law: insidll yzent (Or atst,actnot causder.)ÎÞÕþ¸®×´Ì¬¾ÍÊÇÃ»ÓÐÈÎºÎÃ÷È·µÄ¡£´¦ÓÚÎÞ×éÖ¯£¬µÍÏÂ£¬²¢ÇÒ½«¾¡¿ì¨³öËùÓÐµÄÊÕÈë£¬¶ø²»ÊÇ¸¶Ë°»òÕß½øÐÐ±È×¨ÖÆ³ÐÊÜÉÔÉÙµÄ¸¯°Ü£¬µ«ÊÇÉÔ¶àµÄÓÇÓôÔÚÏÂÒÆÃñÕßÃ¿»ØºÏºÄ·Ñ1¸öÊ³Îï¡£Õý³£Çé¿öÏÂ£¬»òÃ³Ò×µÄ³¬¹ý2µãµÄ·½¸ñ½«1ËðÊ§£¨Ò²Ëµ£¬½«3µÄ¹à¸ÈºóµÄ²ÝµØÔÚÍ³ÖÎÖ»2£©¡££¨ÕâÖÖÔÚÇì×£µÄÊ±ºò½«»áÈ¡Ïû£»Çå²Î¼û»¶ÀÖ¡££©£¬Ã¿¿ÉÒÔÖ§³ÖµÈÓÚÆä¹æÄ£µÄ¾üÊÂÊýÓÃÎª±£ÑøÖ§¸¶µã¶îÍâµÄÐèÒª1µãÄÄúÊµÊ©¹ÜÖÆ£ºµÄ½«Ê¹ÊÐÃñÂúÖÁÉÙ£¬½«ÏñÂú×ãÒ»Ñù£¬²»»áÉ§ÂÒe rulp.  rolis maintained largelyhighesvelllmc). Thximumet,luxuris 60%s ÄúÊÇÈËÃñµÄ¾ø¶ÔÕß¡£Äú¶ÔµÄ¿ØÖÆÖ÷Òª¿¼Î»¤ÖÐ×î¸ß³Ì¶È¹ý2´óÐ¡×ÊMoa kor queervs a dfigureheadsame s amountthatRepublicdoeIa, illef 1alreadedetail7up3,aof 3,¾ýÖ÷ÖÆÓÐ¹úÍõ»òÅ®ÍõÄúµÄÊÀÏ®Ê×ÁìÍ¬¹²ºÍÖÆÍ¬ÑùÉÙÁ¿»¨Èç¹ûµÄÕýÔÚ£¬Ëü½«ÎªÒÑ¾­1µãµÃµ½1µãÏêÏ¸ÐÅÏ¢Çë×î¶à3 CommunistbaseideAll goodsowtativmbalabetwcommerc,vbytfromapital;ll(includ)a modIn a,10s awayidblywhmpuosia rs, 8sprealways veteeffit  E¹²²úÖ÷Òå½¨Á¢ÔÚÈËÈËÆ½µÈµÄÀíÏëÖ®ÉÏ¡£²ÆÎïÓÉÓÉË½ÈËñ¡£ÔÚÐÔºÍÉÌÒµÐÔ®¼ä´ï³ÉÆ½ºâÖÆ¶ÈºÍËðºÄ²»Ëæ¾àÀëÊ×¶¼µÄÔ¶½ü¶ø¸Ä±ä£»£¨°üÀ¨Ê×¼£©¶¼ÓÈ¡£ÁíÍâ£¬ÔÚ¼ÆËãÉ¿¶¯ÆðÒåµÄ·ÑÓÃÊ±£¬10¸öÄ±»ÈÏÎªÖ»ÓÐ10£¨£¬³öñµÃÎª£¬Ë°ÊÕ»òÓéÀÖµÄ±ÈÂÊÊÇ80% ´´½¨µÄºÍ×ÜÊÇÀÏÁ·µÄÆ¼¼¶à´ïÄúÊµÐÐÓÐÏÞµ«ÓÐÐ§£¬£¬¹2aan, hol o srepnta whom; sis mustapoputoirolggrefreedobeeasilyelfcallowseource ge growa,foaggress:-strength0orfortin 3friendlymissifers), regardheir loctol 1; subsequÍ¨¹ýÑ¡¾ÙÑ¡³ö´ú±í£»ÓÉÓÚ±»µ¼ÈË±ØÐëÊÜ¶Ó­²ÅÄÜ±£³Ö£¬ËùÒÔÃÇ±»¸øÓèÁË¸ü×ÔÓÉÏÂÃæºÜÈÝÒ×±äµÃ¸ø×Ô×ãÔÊÐí¸üÏûºÄ½«ÒÔËÙ¶ÈÔö³¤£»³öÓÚµÄÄ¿µÄÊÇÖÂÔÐÔµÄ£º¡¡Á¦0£¬Àï»òÔÚÓÑºÃÈýÒÔÄÚµÄÒªÈûÀïµ¼µ¯ºÍ£©¹ÜËûÃÇ½«ÈÌÊÜ»ºómocracydirecby vossues.m  Tiurupwar;to ,A.  Fnos,ontaneouslplungvilizintBe()believronglyyunswerving.  Mcanbe bribedbenemyÃñ¶ÔÊÂÎñÍ¶Æ±Ö±½Ó¹ÜÀí¡£ÁË¼¶±ðÇÒ²´óÇ±ÔÚ¿ÉÄÜ¡£Õ½ÕùÆÚ¼äºÜ²ÎÈ¶¨½±¸ö£¬»áÔì³É´óÓÚ²»ÖÐ£¬3Ö®ÄÚ£¬½«²úÉÀï½ö1ñÖ÷Á¬ÐøÁ½·¢Éú½«Í¬Ê²¢Ê¹ÄµÄÎÄÃ÷ÏÝÈëòÎªµÄ£¨¿ìÀÖ£©·Ç³£ÐÅÈÎÆä£¬µÄÖÒ³Ï¶È¼á²»ÄÜ±»»ßÂ¸£¬µÐ·½»òast ()orRifler²½Ç¹Éä»Argnasouth-coof S America°¢¸ùÍ¢Î»ÓÚÄÏÃÀÖÞµÄ¶«ÄÏº£°¶DunedaiµÇµ¤ÈËplural:MeWJ.R.R. Tolkien's Middle Earth fantasÎ÷·½£¬Ô´×ÔÍÐ¶û½ðµÄÖÐÍÁ»ÃÏëÐ¡ËµElv¾«Áé×åHobb°«Mordorª¶àarmDark Lord SaurºÚ°µÖ®ÍõË÷Â³öÊÀ½çµÄOverlorÁìÖOb²¼¶ûRussia origKievan RterriseearmedrioVisww Sweden¶íÂÞË¹ÆðÔ´ÓÚ»ù¸¨£¬ÖÐÊÀ¼ÍÔçÆÚÓÉÎ¬¾©ÈË´ÓÏÖÔÚÈðµäµÄµØ·½¶áÈ¡ÍÁENDREP
DELTA 14328 959121 222345
SVN  †  †  �Eˆ` ‚6 ‡ ¨*‚=‚ óªi� ‹ ��w� Œd�¨x€L �C�¶(‚ …�Ãm‚ £\�Èr� �w�ìOƒ ��îI€ƒ x�òx‚ ��ór� �(�õ‚ �¦>�ö2€�A �Kƒž#� ƒƒŸo� bƒ¢t‚ �\ƒ£X� �aƒ¥5� oƒ§€t ƒ-ƒ¨z� ƒƒ¬(� ^ƒ¯/€[ ƒ*ƒ°h‚ ‚ƒ´€f Vƒ·y‚ �ƒ¸Q€a ‚å0ƒºB9 13:4937515
msgid " and "
msgstr "Ùˆ"

#: common/unittype.c:438 client/helpdata.c:1371461984006
msgid "exact match"
msgstr "Ù…Ø·Ø§Ø¨Ù‚ ØªÙ…Ø§Ù…Ø§"

#: utility/shared.c:1417
msgid "only match"
msgstr "Ù�Ù‚Ø· Ù…Ø·Ø§Ø¨Ù‚"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "Ù…Ø¨Ù‡Ù…"

#: utility/shared.c:1419
msgid "empty"
msgstr "Ù�Ø§Ø±Øº"

#: utility/shared.c:1420
msgid "too long"
msgstr "Ø·ÙˆÙŠÙ„ Ø¬Ø¯Ø§"

#: utility/shared.c:1421
msgid "non-match"
msgstr "ØºÙŠØ± Ù…Ø·Ø§Ø¨Ù‚"

#: utility/support.c:21124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "ØªÙ… Ø¨Ù†Ø§Ø¡ %s Ù…Ù† Ø¬Ø¯ÙŠØ¯ Ù�ÙŠ %s."

#: server/citytools.c:84086380386
#, c-format
msgid "%s has been destroyed by %s."
msgstr "Ø¯Ù…Ø±Øª %s Ù…Ù† Ù‚Ø¨Ù„ %s."

#: server/citytools.c:1304103
#, c-format
msgid "%s conquered %s."
msgstr "%s Ø§Ø­ØªÙ„ %s."

#: server/citytools.c:13303746
#, c-format
msgid "You have liberated %s!"
msgstr "Ù„Ù‚Ø¯ Ø­Ø±Ø±Øª %s!"

#: server/citytools.c:1349380
#, c-format
msgid "%s is building %s%s."
msgstr "%s ÙŠØ¨Ù†ÙŠ %s%s."

#: server/citytools.c:2197†  †  †  �£Ž �•C ‚ �I�•E· d�—~€x e�—}€• ]�¨w€[ �5�ª/‚ ��«f‚ |�¬w‚ L�­u€…
 R�³<ƒ ��´€[ �F�µt€n x�¸(€Y `�¹y‚ t�º[‚ ��»Q€‚
 z�¾_ƒ t�¿\€�; �v�Â€w ��Äx‚ „Ó@�Ær/diplomats.c:7090
#, fuzzy
msgid "Your nation is thrust into civil war. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "ÙŠØ¹Ù„Ù† %s Ø§Ù„ÙˆÙ„Ø§Ø¡ Ø¥Ù„Ù‰ %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0] ""
"Ø§Ù„Ù€\n"
" Ø§Ù„Ø¥Ù†ØªÙ‡Ø§Ø²ÙŠÙˆÙ†\n"
"."
msgstr[1] ""
"Ø§Ù„Ù€\n"
" Ø§Ù„Ø¥Ù†ØªÙ‡Ø§Ø²ÙŠÙˆÙ†\n"
"."
msgstr[2] ""
"Ø§Ù„Ù€\n"
" Ø§Ù„Ø¥Ù†ØªÙ‡Ø§Ø²ÙŠÙˆÙ†\n"
"."

#. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£ØºÙ†Ù‰ Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù…."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£ÙƒØ«Ø± Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù… ØªÙ‚Ø¯Ù…Ø§."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£ÙƒØ¨Ø± Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù… Ø¹Ø³ÙƒØ±ÙŠØ§."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£Ø³Ø¹Ø¯ Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù…."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£ÙƒØ¨Ø± Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù…."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Ù‡ÙŠØ±ÙˆØ¯ÙˆØªØ³"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Ø«ÙŠØ³ÙŠ Ø¯ÙŠØ¯ÙŠØ³"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Ø¨Ù„Ù†ÙŠ Ø§Ù„Ø´ÙŠØ®"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Ù„ÙŠÚ¤ÙŠ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "ØªÙˆÙŠÙ†Ø¨ÙŠ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "ØºÙŠØ¨ÙˆÙ†"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ø³Ø³Ùˆ Ù…Ø§ Ø´ÙŠÙŠÙ†"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Ø¨Ø§Ù† ÙƒÙˆ"

#: server/report.c:129
msgid "Population"
msgstr "Ø¹Ø¯Ø¯ Ø§Ù„Ø³ÙƒØ§Ù†"

#: server/report.c:130
msgid "Land Area"
msgstr "Ù…Ø³Ø§Ø­Ø© Ø§Ù„Ø£Ø±Ø¶"

#: server/report.c:13132
msgid "Research Speed"
msgstr "Ø³Ø±Ø¹Ø© Ø§Ù„Ø¨Ø­Ø« Ø§Ù„Ø¹Ù„Ù…ÙŠ"

#: server/report.c:13334353663
msgid "Magnificent"
msgstr "Ø¹Ø¸ÙŠÙ…"

#: server/report.c:165
msgid "Great"
msgstr "Ø±Ø§Ø¦Ø¹"

#: server/report.c:167
msgid "Glorious"
msgstr "Ù…ØªØ£Ù„Ù‚"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "ØµÙ�Ø­Ø© Ø§Ù„Ù…Ù„Ø®Øµ"

#: server/report.c:173
msgid "Mediocre"
msgstr "Ø¹Ø§Ø¯ÙŠ"

#: server/report.c:175
msgid "Pathetic"
msgstr "Ù…Ø­Ø²Ù†"

#: server/report.c:177
msgid "Useless"
msgstr "Ø¹Ø¯ÙŠÙ… Ø§Ù„Ø¬Ø¯ÙˆÙ‰"

#: server/report.c:179
msgid "Worthless"
msgstr "ØªØ§Ù�Ù‡"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Ø§Ù„ %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "Ø¨Ø¯ÙˆÙ† Ø£ÙŠ Ø£Ø¹Ø¬ÙˆØ¨Ø©\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "ØªÙ‚Ø±ÙŠØ± Ø§Ù„Ù…Ø³Ø§Ù�Ø±:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s Ù�ÙŠ %s (%s)\n"

#: server/report.c:339526380
msgid " sq. mi."
msgstr "Ù…ÙŠÙ„ Ù…Ø±Ø¨Ø¹."

#: server/report.c:590
msgid " M tons"
msgstr "Ù…Ù„ÙŠÙˆÙ† Ø·Ù†"

#: server/report.c:595
msgid " M goods"
msgstr "Ù…Ù„ÙŠÙˆÙ† Ø¨Ø¶Ø§Ø¹Ø©"

#: server/report.c:600
msgid " bulbs"
msgstr " Ø´Ù…Ø¹Ø§Øª"

#: server/report.c:605610624
msgid "st"
msgstr " "

#: server/report.c:626
msgid "nd"
msgstr " "

#: server/report.c:628
msgid "rd"
msgstr " "

#: server/report.c:630
msgid "th"
msgstr " "

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "ØªÙ‚Ø±ÙŠØ± Ø§Ù„Ø¯ÙŠÙ…ØºØ±Ø§Ù�ÙŠØ©:"

#: server/report.c:77579ŒÀ †  †  …-‘z€†2 ‚ŸU � �—u‚ŸV� �ƒ·W� qƒ¸Y� �ƒ¹K� �ƒºb� �ƒ»h‚ �ƒ¼o� qƒ¾ � �.ƒ¾r� �ƒÀ!� lƒÁ-� �ƒÂ� �ƒÃ)€} �ƒÅBž �<ƒÆz� �iƒÈ7‚ �	ƒÊ"� }ƒË,� bƒÌ*‚ �'ƒÍ� �/ƒÎ6� �ZƒÏf� �&ƒÑA� �EƒÒh� �ƒÔ.� pƒÕ6‚ tƒÖ(� �
ƒ×‚ �ƒØ)� �ƒÙ-� �ƒÚ;€o �ƒÜ/‚ �qƒÝ2� uƒß$‚ wƒà� pƒá� �Pƒâ„ �QƒãW� �ƒå)‚ _ƒë:€�? gƒèc€_ _ƒë:² �ƒë:€c uƒí2— ‚Hƒî1€�# ‚!ƒò� � ƒô>‚ �Cƒõ@� �ƒ÷� �Gƒø� �ƒùU‚ �*ƒúZ� �-ƒü� �'ƒý3‚ �5ƒþ\� �'„€‚ �„�;� �„‚Z‚ �>„ƒq� �„…0€\ ‚K„‡‚ ‚„‰Z� �„‹t‚ �;„Œy� v„Ž5‚ �x„�-‚ ‚„‘'� �M„“C� � „•‚ �~„–3‚ ‚„˜3� �„š6‚ s„›Sš k„�n ƒ]„�Kƒ ƒ~„¡+‚ �<„¥+� ^„¦h€b �8„¨(� n„©a‚ v„ªQ� �>„«H€g U„­m° a„®r� �„¯T‚ ‚„°Y� ‚„²k� �v„´y� �I„¶pƒ �L„¸<� �H„º	‚ �U„»S‚ �3„½*� �*„¾^‚ � „À
‚ �„Á€` �=„Ã� �Ôz„ÄAØ§."

#: server/stdinhand.c:2867
#, c-format
msgid "%s now observes %s"
msgstr "ÙŠØ±Ø§Ù‚Ø¨ %s Ø§ï»µÙ† %s"

#: server/stdinhand.c:2871
#, c-format
msgid "%s now observes"
msgstr "ÙŠØ±Ø§Ù‚Ø¨ %s Ø§ï»µÙ†"

#: server/stdinhand.c:2910
msgid "Usage: take <connection-name> <player-name>"
msgstr "Ø§Ù„Ø§Ø³ØªØ¹Ù…Ø§Ù„: take <Ø§Ø³Ù… Ø§Ù„Ø§ØªØµØ§Ù„> <Ø§Ø³Ù… Ø§Ù„Ù„Ø§Ø¹Ø¨>"

#: server/stdinhand.c:2915
msgid "Usage: take <player-name>"
msgstr "Ø§Ù„Ø§Ø³ØªØ¹Ù…Ø§Ù„: take <Ø§Ø³Ù… Ø§Ù„Ù„Ø§Ø¹Ø¨>"

#: server/stdinhand.c:2921
msgid "Usage: take [connection-name] <player-name>"
msgstr "Ø§Ù„Ø§Ø³ØªØ¹Ù…Ø§Ù„: take [Ø§Ø³Ù… Ø§Ù„Ø§ØªØµØ§Ù„] <Ø§Ø³Ù… Ø§Ù„Ù„Ø§Ø¹Ø¨>"

#: server/stdinhand.c:2951
#, c-format
msgid "%s already controls %s"
msgstr "ÙŠØ³ÙŠØ·Ø± %s Ø£ØµÙ„Ø§ Ø¹Ù„Ù‰ %s"

#: server/stdinhand.c:2979
#, c-format
msgid "being detached from21
#, fuzzy, no-5989705939236
msgid "* Can transform tiles.\n"
msgstr "* ÙŠØ³ØªØ·ÙŠØ¹ ØªØ­ÙˆÙŠÙ„ Ù…Ø±Ø¨Ø¹Ø§Øª.\n"

#: client/helpdata.c:901
#, fuzzy, no-.\n"

#: client/helpdata.c:904811582159384852660593
#, fuzzy
msgid "* Gets double firepower when attacking cities.\n"
msgstr "ÙŠØµØ¨Ø­"

#: client/helpdata.c:97680791481002511Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024Barracks).\n"
msgstr ""

#: client/helpdata.c:10328
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:10429
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " Ø£Ùˆ "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?or:ØŒ "

#: client/helpdata.c:1095641946727593732843692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:140010823832419663708838
#, fuzzy, c-format
msgid5001169
#, fuzzy
msgid "* Your cities cannot be incited.\n"
msgstr "Ù…Ù„ÙƒÙƒ"

#: client/helpdata.c:1523832640
#, fuzzy
msgid "* Pays no upkeep for fanatics.\n"
msgstr "Ø§Ù„Ø¯Ù�Ø¹Ø§Øª"

#: client/helpdata.c:154353 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:16854’à †  †  ƒŽ%€†E �Ñ � …1�Ò � Äu�×2ƒ Ô‚œ*� ¼*‚ðC� ‡6ƒ¬n� lƒ´%� �xƒµ  fƒ·*� ˆƒ¸� nƒÀ(� �<ƒÁ� ‚ZƒÂT� `ƒÅ/� xƒÆ� ƒmƒÇ	� �9ƒÊw� qƒÌ1� �ƒÍ#� qƒÎ%� sƒÏ‚ �ƒÐ� �QƒÑ+� �ƒÒ}� �ƒÔ� }ƒÕ'� �
ƒÖ%� �ƒ×0‚ �&ƒØA� �8ƒÙh� ‚/ƒÛ!� ‹3ƒÝQ‚ �0ƒé� �ƒê7� �ƒëG� ‚ƒìb� oƒîy� �ƒïi€z �ƒò €i vƒóq� �@ƒôh� bƒö)� �Vƒ÷� ‚ ƒøc� ^ƒúd€g ‚eƒü)� ‚ƒÿ� �&„�‚ ƒ5„‚:� ‚c„…p€d {„‰7� „e„Š3� �„�5� l„�;� �
„‘(� r„’3� }„“&� v„”$‚ d„•� �„–� n„—� ˆ@„˜€i s„¡-� r„¢!‚ m„£� „¤� „¥€e � „¦g� f„§h€q r„©?‚ o„ª3� j„«#€l r„¬y� d„­l� Å„®Q� �¥g„óT your progress in researching the current technology."
msgstr "Ø§Ù„Ù…Ø¹Ø§Ø±Ø¶."

#: client/text.c:913
msgid "no research target."
msgstr "Ø¨Ù„Ø§ Ù‡Ø¯Ù� Ù„Ù„Ø¨Ø­Ø« Ø§Ù„Ø¹Ù„Ù…ÙŠ."

#. TRANS: <tech>: <amount>/<total bulbs>
#: client/text.c:916
#, c-format
msgid "%s: %d/%d."
msgstr "%s: %d/%d."

#: client/text.c:936
msgid "Shows the progress of global warming:"
msgstr "ÙŠØ¹Ø±Ø¶ Ù„Ùƒ ØªÙ‚Ø¯Ù… Ø§Ù„Ø§Ø­ØªØ±Ø§Ø± Ø§Ù„Ø¹Ø§Ù„Ù…ÙŠ:"

#: client/text.c:937
#, c-format
msgid "Pollution rate: %d%%"
msgstr "Ù†Ø³Ø¨Ø© Ø§Ù„ØªÙ„ÙˆØ«: %d%%"

#: client/text.c:939
#, c-format
msgid "Chance of catastrophic warming each turn: %d%%"
msgstr "Ù�Ø±ØµØ© Ø­ØµÙˆÙ„ ÙƒØ§Ø±Ø«Ø© Ø§Ù„Ø§Ø­ØªØ±Ø§Ø± Ù„ÙƒÙ„ Ø¯ÙˆØ±: %d%%"

#: client/text.c:955
msgid "Shows the progress of nuclear winter:"
msgstr "ÙŠØ¹Ø±Ø¶ Ù„Ùƒ ØªÙ‚Ø¯Ù… Ø§Ù„Ø´ØªØ§Ø¡ Ø§Ù„Ù†ÙˆÙˆÙŠ:"

#: client/text.c:9561340064548
#: client/gui-win32/menu.c:432312825656789401246795034960123567
msgid "Clean _Pollution"
msgstr "ØªÙ†Ø¸ÙŠÙ� Ø§Ù„_ØªÙ„ÙˆØ«"

#: client/gui-gtk-2.0/menu.c:880 client/gui-win32/menu.c:36870
msgid "_Sentry"
msgstr "Ø§Ù„_Ø­Ø±Ø§Ø³Ø©"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:373456912
msgid "Rai_l"
msgstr "_Ø³ÙƒØ© Ø­Ø¯ÙŠØ¯"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024
msgid "_Wait"
msgstr "Ø§_Ù†ØªØ¸Ø§Ø±"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:39591 client/gui-win32/menu.c:42634689101267
msgid "Language_s"
msgstr "Ø§Ù„Ù„_ØºØ§Øª"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418920123
msgid "_Playing"
msgstr "Ø§Ù„_Ù„Ø¹Ø¨"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:42578
msgid "_ZOC"
msgstr "_Ù…Ù†Ø§Ø·Ù‚ Ø§Ù„Ù…Ø¹Ø§Ø±Ùƒ"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:4293013
msgid "Happin_ess"
msgstr "Ø§Ù„_Ø³Ø¹Ø§Ø¯Ø©"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434672™€ †  †  �5Š(€†E m ‚ �›go� Š0�œW� ��§� ‚�¨� {�ª� �y�«� � �­� ‚�®2� �*�°>Ÿ ��²� �E�³� �»�´S� b‚ïi€` Z‚ñ+€�t l‚óy� `‚ôfž t‚õd� �‚öY� �‚÷lŸ �‚ù� |‚ú0� s‚û-ž m‚ü>� ‚ý,� w‚þ,� ƒš‚ÿ$.c:488
#: data/Freeciv.in:1470
msgid "Apply once"
msgstr "ØªØ·Ø¨ÙŠÙ‚ Ù„Ù…Ø±Ø© ÙˆØ§Ø­Ø¯Ø©"

#: client/gui-sdl/cma_fe.c:1020 client/gui-win32/cma_fe.c:492
msgid "Release city"
msgstr "ØªØ³Ø±ÙŠØ­ Ù…Ø¯ÙŠÙ†Ø©"

#: client/gui-sdl/connectdlg.c:238
msgid "Creating Server List..."
msgstr "Ø¬Ø§Ø±ÙŠ Ø§Ù†Ø´Ø§Ø¡ Ù‚Ø§Ø¦Ù…Ø© Ø§Ù„Ø®Ø§Ø¯Ù…..."

#: client/gui-sdl/connectdlg.c:279 client/gui-sdl/connectdlg.c:343
#, fuzzy
msgid "No LAN servers found"
msgstr "Ø®Ø§Ø¯Ù…Ø§Øª Ø§Ù„Ø´Ø¨ÙƒØ© Ø§Ù„Ø¯Ø§Ø®Ù„ÙŠØ©"

#: client/gui-sdl/connectdlg.c:281 client/gui-sdl/connectdlg.c:345
msgid "No public servers found"
msgstr ""

#: client/gui-sdl/connectdlg.c:555
msgid "Player Name :"
msgstr "Ø§Ø³Ù… Ø§Ù„Ù„Ø§Ø¹Ø¨:"

#: client/gui-sdl/connectdlg.c:571
msgid "Freeciv Server :"
msgstr "Ø®Ø§Ø¯Ù… Freeciv:"

#: client/gui-sdl/connectdlg.c:588
msgid "Port :"
msgstr "Ø§Ù„Ù805689187710 client/gui-win32/menu.c:12159356
msgid "_Message Options"
msgstr "Ø®ÙŠØ§Ø±Ø§Øª Ø§Ù„_Ø±Ø³Ø§Ù„Ø©"

#: client/gui-win32/menu.c:3079
msgid "Server O_ptions"
msgstr "Ø®ÙŠØ§Ø±Ø§Øª Ø§Ù„_Ø®Ø§Ø¯Ù…"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "_Ù‚Ø·Ø¹ Ø§ØªØµØ§Ù„"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_Ø«ÙˆØ±Ø©"

#: client/gui-win32/menu.c:35648 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:1200483Ÿ  †  †  †E€†E †™; r ""

#: data/helpdata.txt:810
msgid ""
"     An Alliance is the ultimate diplomatic relationship between two "
"players. In this state, you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""

#: data/helpdata.txt:822
#, fuzzy
msgid ""
"The Citizen Governor (formerly called the CMA) helps you manage your cities. "
"It deploys the available workers on the free tiles around the city to "
"achieve maximal city output. It also changes workers to scientists, taxmen, "
"or ¥À †  †  †E€†E †™;   Ø§Ù„Ø¥Ø³ØªØ¨Ø¯Ø§Ø¯."

#: data/civ2/governments.ruleset:79
#, fuzzy
msgid ""
"Under Despotism, you are the absolute ruler of your people.  Your control "
"over your citizens is maintained largely by martial law.\n"
"\n"
"Despotism suffers the highest level of corruption and waste of all forms of "
"government."
msgstr "ØªØ­Øª  Ø§Ù„Ø¥Ø³ØªØ¨Ø¯Ø§Ø¯ Ù…Ù„ÙƒÙƒ."

#: data/civ2/governments.ruleset:101
#, fuzzy
msgid ""
"Under Monarchy, a king or queen serves as a hereditary figurehead for your "
"government.\n"
"\n"
"Monarchy suffers the same small amount of corruption and waste that the "
"Republic does."
msgstr "ØªØ­Øª Ø§Ù„Ø­Ùƒ Ø§Ù„Ù…Ù„ÙƒÙŠ Ø§Ù„Ø­ÙƒÙ… Ø§Ù„Ø¬Ù…Ù‡ÙˆØ±ÙŠ."

#: data/civ2/governments.ruleset:122
#, fuzzy
msgid ""
"A Communist government is based on the ideal that all people are equal.  All "
"goods are owned by the sta«à †  †  †E€†E †™; Ø·Ø© Ø£Ø«Ù†Ø§Ø¡ Ø§Ù„ÙŠÙˆØºØ³Ù„Ø§Ù�ÙŠÙ‘ "
"Ø§Ù„Ø¥ØªØ­Ø§Ø¯."

#: data/nation/cuban.ruleset:3
msgid "Cuban"
msgstr "ÙƒÙˆØ¨ÙŠ"

#: data/nation/cuban.ruleset:4
#, fuzzy
msgid "?plural:Cubans"
msgstr "Ø§Ù„ÙƒÙˆØ¨ÙŠÙˆÙ†"

#: data/nation/cuban.ruleset:6
#, fuzzy
msgid ""
"Cuba came under Spanish control in the 16th century. In the following "
"centuries, the island became one of the leading producers of tobacco, sugar "
"and coffee in the world. Cuba was granted nominal independence in 1902."
msgstr "ÙƒÙˆØ¨Ø§ Ø§Ø³Ø¨Ø§Ù†ÙŠ Ù�ÙŠ ÙƒÙˆØ¨Ø§."

#: data/nation/czech.ruleset:3
msgid "Czech"
msgstr "ØªØ´ÙŠÙƒÙŠ"

#: data/nation/czech.ruleset:4
msgid "?plural:Czechs"
msgstr "?plural:Ø§Ù„ØªØ´ÙŠÙƒÙŠÙˆÙ†"

#: data/nation/czech.ruleset:6
#, fuzzy
msgid ""
"Today's Czech Republic was until 1993 part of Czechoslovakia, which had been "
"until 1918 par²€ „ÿ[……E2Œ\€†E ç3 €ƒP W�°=€�[ E�°=� Æ>ç& ©=�³* ‡q�Ý^€k ƒ˜.�ç-ee workers, of course.  The remaining citizens are all\n"
"specialists - right now they are all entertainers which provide\n"
"only luxuries (which will not be useful until later)."
msgstr ""

#: data/scenario/tutorial.sav:145
#, c-format
msgid ""
"Now your city has grown to size five.  As cities get larger unrest\n"
"becomes a problem.  A city of this size will usually have one unhappy\n"
"citizen unless pacifying effects are used; meaning one entertainer\n"
"specialist is required to keep your citzens content.  This is basically\n"
"a wasted citizen.\n"
"\n"
"There are several things that can be done about this.  One quick fix\n"
"is to build a temple (or other cultural building) that will make an\n"
"unhappy citizen content (see the help on buildings for specs\n"
"on each building type).  As you get more large cities, it mDecent"
#~ msgstr "Ù…Ø­ØªØ±Ù…"

#~ msgid "Hilarious"
#~ msgstr "Ù…Ø±Ø­"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£ØºÙ†Ù‰ Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù…."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£ÙƒØ«Ø± Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù… ØªÙ‚Ø¯Ù…Ø§."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "ØªÙ‚Ø±ÙŠØ± %s Ø¹Ù„Ù‰ Ø£Ø³Ø¹Ø¯ Ø­Ø¶Ø§Ø±Ø§Øª Ø§Ù„Ø¹Ø§Ù„Ù…."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s.* The discovery of %s reduces the risk to 25%%.\n"
#~ msgstr "* ÙŠØ®Ù�Ø¶ %s Ø§Ù„Ù…Ø®Ø§Ø·Ø±Ø© Ø¥Ù„Ù‰ 25%%.\nENDREP
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…åD€X L…è<€�z L…é6‚ �…ê€„q �…ðl‚ �>…ò¢ �…ó\‚ �…ôq€n �…ön‚ �&…ø‚ �…ù*‚ �$…úK‚ �…ûq‚ �…ý‚ �…þ-‚ �)…ÿM‚ i†€x‚ �#†�c� �>†ƒ‚ �-†„G� �†…u‚ �3†‡	‚ x†ˆ>ƒ ]†‰:€‚ �†Š0€�e �†Œv� �&†‘x� �-†“€G |†—8-01-29 13:49-0500\n"
"PO-Revision-Date: 2008-01-23 10:29+016 client/gui-gtk-2.0/repodlgs.c:963
#: client/gui-win32/repodlgs.c:715
msgid "Food"
msgstr "JÃ­dlo"

#: common/city.c:57 client/gui-gtk-2.0/repodlgs.c:962
#: client/gui-win32/repodlgs.c:714
msgid "Shield"
msgstr "Å tÃ­t"

#: common/city.c:58 data/Freeciv.in:3067 data/default/techs.ruleset:724
#: data/civ2/techs.ruleset:721 data/civ1/techs.ruleset:555
msgid "Trade"
msgstr "Obchod"

#: common/city.c:59 client/gui-gtk-2.0/repodlgs.c:964
#: data/default/terrain.ruleset:1672 data/civ2/terrain.ruleset:1555
#: data/civ1/terrain.ruleset:1525
msgid "Gold"
msgstr "Zlato"

#: common/city.c:60 server/plrhand.c:201 client/gui-gtk-2.0/gamedlgs.c:262
#: client/gui-win32/ratesdlg.c:315
msgid "Luxury"
msgstr "Luxus"

#: common/city.c:61 server/plrhand.c:203 client/gui-gtk-2.0/gamedlgs.c:282
#: client/gui-win32/ratesdlg.c:321
msgid "Science"
msgstr "VÄ›da, vÃ½zkum"

#: common/city.c:356
msgid "?obsolete:O"
msgstr "?obsolete:Z"

#: common/city.c:359
msgid "?redundant:*"
msgstr "?redundant:*"

#: common/city.c:364
msgid "?built:B"
msgstr "?built:S"

#: common/city.c:366msgid "Captured/Destroyed"
msgstr "Dobito/ZniÄ�eno"

#: common/events.c:46
msgid "Celebrating"
msgstr "Oslavuje"

#: common/events.c:47
msgid "Civil Disorder"
msgstr "ObÄ�anskÃ© nepokojemsgid "Growth"
msgstr "RÅ¯st"

#: common/events.c:51
#, fuzzy
msgid "May Soon Grow"
msgstr "RÅ¯st mÄ›sta"

#: common/events.c:52
msgid "Needs Aqueduct"
msgstr "PotÅ™ebuje Akvadukt"

#: common/events.c:53
msgid "Needs Aqueduct Being Built"
msgstr "PotÅ™ebuje postavit Akvadukt"

#: common/events.c:54 common/player.c:42PrvnÃ­ kontakt86 common/unit.c:521
#: server/report.c:137 client/cityrepdata.c:513
#: client/gui-sdl/optiondlg.c:1772msgid "Diplomat Action"
msgstr "DiplomatickÃ©win32/diplodlg.c:612
#: client/gui-win32/diplodlg.c:6640msgid "Enemy Diplomat"
msgstr "NepÅ™Ã¡telskÃ½ 8754
#: client/citydlg_common.c:342 client/gui-sdl/repodlgs.c:2042
#: client/gui-sdl/wldlg.c:1341msgid "Alliance"
msgstr "Aliance"

#: common/events.c:118
#, fuzzy
msgid "Broken"
msgstr "Bratr"

#: common/events.c:119
msgid "Cease-fire"
msgstr "PÅ™Ã­mÄ›Å™Ã­"

#: common/events.c:120
msgid "Peace"
msgstr "MÃ­r29Promoted tosdl/repodlgs.c:2076
#: client/gui-sdl/wldlg.c:1343
msgid "Wonder"
msgstr "Div svÄ›ta"

#: common/events.c:132
msgid "Finished"
msgstr "Do. TRANS: Most event descriptions come in two parts "Civ: Transfer"
#. *        This format is their glue.
#: common/events.c:261
#, c-format
msgid "?eventdescr:%s: %s"
msgstr ""

#: common/player.c:42
msgid "Away"
msgstr "PryÄ�"

#: common/player.c:42
msgid "Novice"
msgstr "NovÃ¡Ä�ek"

#: common/player.c:42
msgid "Easy"
msgstr "LehkÃ¡"

#: common/player.c:43
msgid "Hard"
msgstr "TÄ›Å¾kÃ¡"

#: common/player.c:43
#, fuzzy
msgid "Cheating"
msgstr "Chatlinka"

#: common/player.c:43
msgid "Experimental"
msgstr "ExperimentÃ¡lnÃ­"

#: common/player.c:762
msgid "?attitude:Genocidal"
msgstr "?attitude:GenocidnÃ­"

#: common/player.c:76466
msgid "?attitude:Hostile"
msgstr "?attitude:NepÅ™Ã¡telskÃ½"

#: common/player.c:768
msgid "?attitude:Uncooperative"
msgstr "?attitude:NespolupracujÃ­cÃ­"

#: common/player.c:77072
msgid "?attitude:Neutral"
msgstr "?attitude:NeutrÃ¡lnÃ­"

#: common/player.c:774
msgid "?attitude:Respectful"
msgstr "?attitude:ZdvoÅ™ilÃ½"

#: common/player.c:77678
msgid "?attitude:Enthusiastic"
msgstr "?attitude:NadÅ¡enÃ½"

#: common/player.c:780
msgid "?attitude:Admiring"
msgstr "?attitude:ObdivujÃ­cÃ­"

#: common/player.c:783
msgid "?attitude:Worshipful"
msgstr "?attitude:CtihodnÃ½"

#: common/player.c:79495
msgid "?diplomatic_state:War"
msgstr "?diplomatic_state:VÃ¡lka"

#: common/player.c:796 client/gui-gtk-2.0/diplodlg.c:360
#: client/gui-sdl/diplodlg.c:462 client/gui-win32/diplodlg.c:307
#: client/gui-xaw/diplodlg.c:52697 client/gui-gtk-2.0/diplodlg.c:365
#: client/gui-sdl/diplodlg.c:476 client/gui-win32/diplodlg.c:308
#: client/gui-xaw/diplodlg.c:530
msgid "?diplomatic_state:Peace"
msgstr "?diplomatic_state:MÃ­r"

#: common/player.c:798 client/gui-gtk-2.0/diplodlg.c:370
#: client/gui-sdl/diplodlg.c:491 client/gui-win32/diplodlg.c:309
#: client/gui-xaw/diplodlg.c:534
msgid "?diplomatic_state:Alliance"
msgstr "?diplomatic_state:Aliance"

#: common/player.c:79980025 common/requirements.c:5408160353missing value
#. TRANS: "Resources: (none)"
#. TRANS: missing value
#. TRANS: "Resources: (none)"
#. TRANS: "Resources: (none)".
#: common/requirements.c:1162 common/requirements.c:1213 common/team.c:175
#: client/gui-gtk-2.0/helpdlg.c:1060 client/gui-gtk-2.0/inteldlg.c:391
#: client/gui-win32/helpdlg.c:587 client/gui-xaw/helpdlg.c:997
#, c-format
msgid "(none)"
msgstr "(Å¾Ã¡dnÃ½)"

#: common/requirements.c:1188 common/requirements.c:1257
#, c-format
msgid "Size %d"
msgstr "Velikost %d"

#: common/requirements.c:1237 common/requirements.c:1246
#, fuzzy, c-format
msgid "\"%s\" units"
msgstr "%s jednotek"

#: common/requirements.c:1242
#, c-format
msgid "%s units"
msgstr "%s jednotek"

#. TRANS: "Hard AI"
#: common/requirements.c:1262
#, fuzzy, c-format
msgid "%s AI"
msgstr "%d n.l."

#. TRANS: "Land terrain"
#: common/requirements.c:1267
#, fuzzy, c-format
msgid "%s terrain"
msgstr "TerÃ©n"

#: common/tech.c:809 client/gui-gtk-2.0/repodlgs.c:510886 common/tech.c:890 server/settings.c:42
#: client/gui-gtk-2.0/editdlg.c:319 client/gui-gtk-2.0/helpdlg.c:110
#: client/gui-sdl/citydlg.c:738 client/gui-sdl/gui_tilespec.c:482
#: client/gui-sdl/helpdlg.c:370 client/gui-sdl/helpdlg.c:792
#: client/gui-sdl/helpdlg.c:818 client/gui-sdl/mapview.c:770
#: client/gui-win32/helpdlg.c:165 client/gui-win32/helpdlg.c:545
#: client/gui-win32/helpdlg.c:731 client/gui-win32/helpdlg.c:752
#: client/gui-xaw/helpdlg.c:813 client/gui-xaw/helpdlg.c:858
#: client/gui-xaw/helpdlg.c:877 manual/civmanual.c:318 manual/civmanual.c:324
msgid "None"
msgstr "Å½Ã¡dnÃ©"

#: common/tech.c:894
msgid "Future Tech."
msgstr "Tech. budoucnosti"

#. TRANS: "Unknown" advance/technology
#: common/tech.c:899 client/gui-gtk-2.0/inteldlg.c:38782 common/terrain.c:670 common/unit.c:523
#: manual/civmanual.c:215
msgid "Road"
msgstr "Cesta"

#: common/terrain.c:483 common/terrain.c:677 common/unit.c:527
#: client/gui-gtk-2.0/menu.c:833 client/gui-sdl/optiondlg.c:1905
#: client/gui-win32/menu.c:345 client/gui-xaw/menu.c:156
#: manual/civmanual.c:215
msgid "Irrigation"
msgstr "ZavlaÅ¾ovÃ¡nÃ­"

#: common/terrain.c:484 common/terrain.c:668 common/unit.c:53785 common/terrain.c:681 common/unit.c:525
msgid "Mine"
msgstr "DÅ¯l"

#: common/terrain.c:488 common/unit.c:533 data/default/terrain.ruleset:1903
#: data/civ2/terrain.ruleset:1786 data/civ1/terrain.ruleset:1738
msgid "Fortress"
msgstr "Pevnost"

#: common/terrain.c:489
msgid "River"
msgstr "Å˜eka"

#: common/terrain.c:490 common/terrain.c:675
msgid "Farmland"
msgstr "Farma"

#: common/terrain.c:491 common/unit.c:547 data/default/terrain.ruleset:1920
#: data/civ2/terrain.ruleset:1803 data/civ1/terrain.ruleset:1755
msgid "Airbase"
msgstr "LetiÅ¡tÄ›"

#: common/terrain.c:492 common/unit.c:549
msgid "Fallout"
msgstr "Spad"

#: common/unit.c:519 client/gui-win32/plrdlg.c:337
msgid "Idle"
msgstr "NeÄ�innÃ½"

#: common/unit.c:529
msgid "Fortifying"
msgstr "OpevÅˆuje se"

#: common/unit.c:531
msgid "Fortified"
msgstr "OpevnÄ›nÃ½"

#: common/unit.c:535 client/gui-sdl/menu.c:662 client/gui-xaw/menu.c:189
msgid "Sentry"
msgstr "StrÃ¡Å¾"

#: common/unit.c:539 client/gui-gtk-2.0/menu.c:886 client/gui-sdl/menu.c:649
#: client/gui-win32/menu.c:371 client/gui-xaw/menu.c:190
msgid "Pillage"
msgstr "Drancovat"

#: common/unit.c:541 client/gui-win32/gotodlg.c:165 data/Freeciv.in:1123
msgid "Goto"
msgstr "PÅ™esun"

#: common/unit.c:543
msgid "Explore"
msgstr "Prozkoumat"

#: common/unit.c:545 manual/civmanual.c:215
msgid "Transform"
msgstr "Transformovat"

#: common/unit.c:551
#, fuzzy
msgid "Base"
msgstr "Odpad"

#: common/unit.c:559 client/text.c:106 client/gui-gtk-2.0/editdlg.c:77
#: client/gui-sdl/citydlg.c:1981 client/gui-win32/citydlg.c:1217
#: client/gui-xaw/citydlg.c:1430
msgid "Unknown"
msgstr "NeznÃ¡mÃ½"

#: common/unit.c:1045
msgid "Moves"
msgstr "TahÅ¯"

#: common/unit.c:14808437. TRANS: List of possible output types has this between
#. *        last two elements
#: common/unittype.c:432 client/helpdata.c:1385
msgid " and "
msgstr " a "

#: common/unittype.c:438 client/helpdata.c:1371
msgid "?and:, "
msgstr "?and:, "

#: common/version.c:389
msgid "(beta version)"
msgstr "(beta verze)"

#: common/version.c:41
#, fuzzy, c-format
msgid "Freeciv version %s (%s)"
msgstr "Freeciv verze %s %s"

#: common/version.c:44
#, c-format
msgid "Freeciv version %s"
msgstr "Freeciv verze %s"

#: common/version.c:57
msgid "betatest version "
msgstr "testovacÃ­ beta verze "

#: common/version.c:59
msgid "version "
msgstr "verze "

#: common/version.c:87
msgid "January"
msgstr "Lednu"

#: common/version.c:88
msgid "February"
msgstr "Ãšnoru"

#: common/version.c:89
msgid "March"
msgstr "BÅ™eznu"

#: common/version.c:90
msgid "April"
msgstr "Dubnu"

#: common/version.c:91
msgid "May"
msgstr "KvÄ›tnu"

#: common/version.c:92
msgid "June"
msgstr "ÄŒervnu"

#: common/version.c:93
msgid "July"
msgstr "ÄŒervenci"

#: common/version.c:94
msgid "August"
msgstr "Srpnu"

#: common/version.c:95
msgid "September"
msgstr "ZÃ¡Å™Ã­"

#: common/version.c:96
msgid "October"
msgstr "Å˜Ã­jnu"

#: common/version.c:97
msgid "November"
msgstr "Listopadu"

#: common/version.c:98
msgid "December"
msgstr "Prosinci"

#: common/version.c:1023
msgid "'Cause civilization should be free!"
msgstr "Aby civilizace byla svobodnÃ¡!"

#: utility/fciconv.c:14619ioz.c:503 client/gui-sdl/dialogs.c:2484
#: client/gui-sdl/dialogs.c:2908 client/gui-sdl/mapctrl.c:2576
#: client/gui-win32/dialogs.c:595 client/gui-win32/inputdlg.c:145
#: client/gui-win32/repodlgs.c:1003
msgid "OK"
msgstr "OK"

#: utility/ioz.c:506
msgid "Run ok"
msgstr ""

#: utility/ioz.c:509
msgid "Flush ok"
msgstr ""

#: utility/ioz.c:512
#, fuzzy
msgid "Finish ok"
msgstr "FinskÃ½"

#: utility/ioz.c:515
#, fuzzy
msgid "Stream end"
msgstr "ParnÃ­ stroj"

#: utility/ioz.c:518
#, fuzzy
msgid "Config error"
msgstr "Konfigurovat"

#: utility/ioz.c:521
#, fuzzy
msgid "Sequence error"
msgstr "VÄ›deckÃ½ pÅ™ehled"

#: utility/ioz.c:524
msgid "Parameter error"
msgstr ""

#: utility/ioz.c:527
#, fuzzy
msgid "Mem error"
msgstr "CÃ­saÅ™"

#: utility/ioz.c:530
msgid "Data error"
msgstr ""

#: utility/ioz.c:533
msgid "Not bzip2 file"
msgstr ""

#: utility/ioz.c:536
#, fuzzy
msgid "IO error"
msgstr "NaÅ¡e ÃºzemÃ­"

#: utility/ioz.c:539
msgid "Unexpected EOF"
msgstr ""

#: utility/ioz.c:542
msgid "Output buffer full"
msgstr ""

#: utility/ioz.c:549
#, fuzzy, c-format
msgid "Bz2: \"%s\" (%d)"
msgstr "Rok: %s (T%d)"

#: utility/ioz.c:552
#, c-format
msgid "Bz2 error %d"
msgstr "98400416
msgid "exact match"
msgstr "pÅ™esnÃ¡ shoda"

#: utility/shared.c:1417
msgid "only match"
msgstr "jedinÃ¡ shoda"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "nejednoznaÄ�nÃ©"

#: utility/shared.c:1419
msgid "empty"
msgstr "prÃ¡zdnÃ©"

#: utility/shared.c:1420
msgid "too long"
msgstr "pÅ™Ã­liÅ¡ dlouhÃ©"

#: utility/shared.c:1421
msgid "non-match"
msgstr "neshoda"

#: utility/support.c:21224401 server/citytools.c:1921411 server/citytools.c:19594980903831245179839095179491011232061622
#, c-format
msgid354348586473
#, c-format
msgid415659714652598960461939. TRANS: Further information about option will follow.
#: server/auth.c:164
#, fuzzy, c-format
msgid "Auth option \"%s\":"
msgstr "VÅ¡echny moÅ¾nosti"

#. TRANS: After 'Auth option "user":'. Option value
#. may have been inserted between these.
#: server/auth.c:177
msgid " missing from config file (using default)"
msgstr ""

#. TRANS: auth option originates from internal default
#: server/auth.c:180
msgid " (default)"
msgstr ""

#. TRANS: auth option originates from config file
#: server/auth.c:185
msgid " (config)"
msgstr ""

#. TRANS: auth option has been set from prompt
#: server/auth.c:189
#, fuzzy
msgid " (set)"
msgstr " (veterÃ¡n)"

#: server/auth.c:262
#, fuzzy, c-format
msgid "Auth config filename \"%s\" not allowed!"
msgstr "Toto jmÃ©no nenÃ­ povoleno."

#: server/auth.c:267
#, fuzzy, c-format
msgid "Cannot load auth config file \"%s\"!"
msgstr "Nelze nalÃ©zt zvukovÃ½ soubor %s"

#: server/auth.c:373379381400405409
#, c-format
msgid "%s was rejected: Database error and guests not allowed."
msgstr ""

#: server/auth.c:416425430433461 server/auth.c:519462478521530540542
#, c-format
msgid "%s was rejected: Connection timeout waiting for password."
msgstr ""

#: server/auth.c:607613450832285461
#, c-format
msgid "City no. %d"
msgstr "MÄ›sto Ä�. %d"

#: server/citytools.c:459
msgid "A poorly-named city"
msgstr "Å patnÄ› pojmenovanÃ© mÄ›sto"

#: server/citytools.c:51047. TRANS: Polish Destroyer ... German <city>
#: server/citytools.c:550
#, fuzzy, c-format
msgid "%s %s lost in transfer to %s %s"
msgstr "%s %s ztracena pÅ™i Ãºtoku %s %s."

#: server/citytools.c:633. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "NovÃ½ %s byl postaven v %s."

#: server/citytools.c:84028663850838630311320323330337346349
#, fuzzy, c-format
msgid "%s liberated %s."
msgstr "%s vlÃ¡dne %s."

#: server/citytools.c:193895097794557669994608212570217 server/cityturn.c:75133 server/cityturn.c:924 server/cityturn.c:1035
#: server/cityturn.c:10807980124488116. TRANS: The <city> worklist ....
#: server/cityturn.c:956
#, fuzzy, c-format
msgid "The %s worklist is now empty."
msgstr "MÄ›sto %s mÃ¡ nynÃ­ prÃ¡zdnÃ½ seznam pracÃ­."

#: server/cityturn.c:110112166 server/cityturn.c:12862082183444 server/techtools.c:17552311449342970
#, fuzzy, c-format
msgid "Celebrations in your honour6
#, fuzzy, c-format
msgid "Celebrations cance605
#, c-format
msgid "Civil disorder in %s."
msgstr "ObÄ�anskÃ© nepokoje ve mÄ›stÄ› %s."

#: server/cityturn.c:160961562550"<city> is disbanded into Settler."
#: server/cityturn.c:16749
msgid "Setting timeout to 0. Autogame will stop.\n"
msgstr ""

#: server/civserver.c:8316783 client/civclient.c:237 manual/civmanual.c:3715
#, fuzzy
msgid ""
"  -a  --auth FILE\tEnable server authentication with configuration from "
"FILE.\n"
msgstr "  -a  --auth\t\tZapne autentifikaci serveru.\n"

#: server/civserver.c:2179224 client/civclient.c:2418 client/civclient.c:2453032 client/civclient.c:248 manual/civmanual.c:37334694136850513
#, fuzzy
msgid "  -R, --Ranklog FILE\tUse FILE as ranking54 client/civclient.c:267 manual/civmanual.c:3745 client/gui-gtk-2.0/gui_main.c:352
#: client/gui-sdl/gui_main.c:210 client/gui-xaw/gui_main.c:247
#: manual/civmanual.c:375
#, c-format
msgid "Report bugs at %s.\n"
msgstr "Chyby hlaÅ¡te na %s: server/commands.c:152
msgid ""
"Set user defined metaserver info line. If parameter is omitted,\n"
"previously set metamessage will be removed. For most of the time\n"
"user defined metamessage will be used instead of automatically\n"
"generated messages, if it is available."
msgstr "5960
msgid "Set metaserver patches line."
msgstr "NastavÃ­ text s patchy pro metaserver."

#: server/commands.c:166773
msgid "metaserver <address>"
msgstr "metaserver <adresa>"

#: server/commands.c:1748
msgid "aitoggle <player-name>"
msgstr "aitoggle <jmÃ©no-hrÃ¡Ä�e>"

#: server/commands.c:179834593452034
msgid "detach from a player."
msgstr "odpojit od hrÃ¡Ä�e."

#: server/commands.c:20510
msgid "create <player-name>"
msgstr "create <jmÃ©no-hrÃ¡Ä�e>"

#: server/commands.c:211126
msgid ""
"away\n"
"away"
msgstr ""
"away\n"
"away"

#: server/commands.c:21892356324541434505253961628707194561112139204
msgid "surrender"
msgstr "kapitulace"

#: server/commands.c:325
#, fuzzy
msgid "Concede the game."
msgstr "Nelze nahrÃ¡t uloÅ¾enou hru"

#: server/commands.c:32632
msgid "remove <player-name>"
msgstr "remove <jmÃ©no-hrÃ¡Ä�e>"

#: server/commands.c:3334941
msgid "Save game to file."
msgstr "UloÅ¾Ã­ hru do souboru."

#: server/commands.c:3425153
msgid "Load game from file."
msgstr "NahrÃ¡t hru ze souboru."

#: server/commands.c:3549
msgid "read <file-name>"
msgstr "read <jmÃ©no-souboru>"

#: server/commands.c:3604
msgid "write <file-name>"
msgstr "write <jmÃ©no-souboru>"

#: server/commands.c:3659736908
#, c-format
msgid "%s has connected from %s."
msgstr "%s se pÅ™ipojil z %s."

#: server/connecthand.c:103446266718421629334350 server/connecthand.c:2655874768487315 server/connecthand.c:3246577869298 server/diplhand.c:3022557 server/diplhand.c:26278 server/diplhand.c:282
#, fuzzy, c-format89 server/diplhand.c:29432 server/diplhand.c:33665688488
#, c-format
msgid "The %s have acquired %s from the %s."
msgstr "%s zÃ­skali %s od %s."

#: server/diplhand.c:403. TRANS: ... Polish worldmap.
#: server/diplhand.c:411
#, fuzzy, c-format
msgid "You receive the %. TRANS: ... Polish seamap.
#: server/diplhand.c:420
#, fuzzy, c-format
msgid "You receive the %s seamap."
msgstr "ZÃ­skal(a) jste mapu moÅ™Ã­, kterÃ© %s znÃ¡."

#: server/diplhand.c:4374255 server/diplhand.c:458. TRANS: ... the Poles ... Polish territory.
#: server/diplhand.c:477 server/diplhand.c:489
#, c-format
msgid ""
"You agree on an armistice with the %s. In %d turn, it will become a peace "
"treaty. Move your units out of %s territory."
msgid_plural ""
"You agree on an armistice with the %s. In %d turns, it will become a peace "
"treaty. Move your units out of %s territory."
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: server/diplhand.c:513 server/diplhand.c:51652452774
#, c-format
msgid "%s canceled the meeting!"
msgstr "%s zruÅ¡il(a) schÅ¯zku!"

#: server/diplhand.c:687215784
#, fuzzy, c-format
msgid "Your %s could not sabotage the %s %s."
msgstr "VÃ¡Å¡ %1$s ne56
#, fuzzy, c-format
msgid "Your %s succeeded in sabotaging the %s %s."
msgstr "VÃ¡Å¡ %1$s uspÄ›l pÅ™i sabotÃ¡Å¾i jednotky %3$s hrÃ¡Ä�e %2$s."

#. TRANS: ... the Poles!
#: server/diplomats.c:363
#, fuzzy, c-format
msgid "Your %s was sabotaged by the123
#, fuzzy, c-format
msgid "You don't have enough gold to bribe the %s %s."
msgstr "NemÃ¡te dostatek penÄ›z na uplacenÃ­ jednotky %2$s hrÃ¡Ä�e %1$s."

#: server/diplomats.c:433
#, fuzzy, c-format
msgid "You cannot bribe the %s!"
msgstr "%s nemÅ¯Å¾ete uplatit!"

#. TRANS: <diplomat> ... <unit>
#: server/diplomats.c:457
#, fuzzy, c-format
msgid "Your %s succeeded in bribing the %s."
msgstr "VÃ¡Å¡ %s uspÄ›l pÅ™i uplÃ¡cenÃ­ jednotky %s."

#. TRANS: <unit> ... <Poles>
#: server/diplomats.c:465
#, fuzzy, c-format
msgid "Your %s was bribed by the %s."
msgstr "Jednotka %s byla uplacena hrÃ¡Ä�em %s."

#: server/diplomats.c:5960208
#, fuzzy, c-format
msgid "The %2278
msgid "You can't subvert this city."
msgstr "NemÅ¯Å¾ete rozvrÃ¡tit toto mÄ›sto."

#: server/diplomats.c:68906103336172156061744917689994. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1094
#, fuzzy, c-format
msgid "An enemy %s has been eliminated by your %s."
msgstr "NepÅ™Ã¡telskÃ½ %s byl zlikvidovÃ¡n pÅ™i obranÄ› %s."

#. TRANS: <unit> ... <city> ... <diplomat>
#: server/diplomats.c:1101. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1109
#, fuzzy, c-format
msgid "Your %s has been eliminated defending against a %s."
msgstr "VÃ¡Å¡ %s byl zlikvidovÃ¡n pÅ™i obranÄ› mÄ›sta proti %s."

#: server/diplomats.c:112203188
#, fuzzy, c-format
msgid ""
"Your %s has successfully completed the†  †  †  ”�›p€‡| ` ‚ �8b‚ ‹‚€\ �GŽ3‚ ‡i�|� �	—f� �˜p€l �Jšx€c �#�%‚ ‚pžJ‚ ‚}¡<ƒ �¤<ƒ �¥R‚ y¦jƒ |§f� ]¨c€ wª?� �«7‚ �3¬T‚ ‚®	€O �F°r‚ �6²:‚ �:³r‚ �9µ.‚ �¶i‚ �?·q‚ �W¹2‚ �»‚ �¼&‚ �u½C‚ �K¿:‚ �hÁ‚ aÂq€l yÄ>— �ÅN‚ �UÆg� �-È=€…" �\ÎV‰ �\ÎV‰ �^ÎV€�b EÛ}€L �Ý· XÞx‚ yßR€„t Qå9€V {æ`€J �$è%€h oê1€_ `ë‚ oìa€‚l }ð]ƒ lñ]€�; �=ô€k �ö,€�U �ø@€� ‚=ú`¶ zÿw€ ���G‚ �m�‚[€‚  ��…€†' �O�Œ[� �_�Ž+� ‚��€\ P�’t€L ��” €t ƒ �•|‚ z�˜~‚ —Y�™zƒ k�±Vƒ ‡&�²D‚ ��¹l‚ ˆ#�ºp€\ z�Ão‚ u�Äk‚ �5�Åb€i �/�È ‚ k�É1‚ ‰-�Ê€j �Z�Ô5€] ‚ �Öl‚ ^�Øn‚ ‚&�ÙN‚ l�Ûv‚ „�Üdƒ [�àkƒ ‚U�áIƒ |�ä!ƒ ‚>�å ‚ y�ç`‚ ��è[‚ �K�éo‚ _�ë<‚ ‚#�ì€c ƒ2�ï#‚ ��òW‚ ‚k�óo‚ q�ö\‚ Š�÷O‚ r‚�^‚ �.‚‚R€] �,‚„]€v ƒ!‚†€U ƒ‚Šuƒ ‚Ž‚ �/‚�„ ‚‚�A‚ �
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‚èE€W � ‚ì&‚ a‚í(‚ ‚Z‚î‚ ^‚ðg‚ ƒ@‚ñG€^ �/‚õe‚ k‚÷‚ �#‚ø‚ ‚ù(ª ƒ‚úOƒ �‚ýVƒ h‚þ\€B ‚2ƒ€€�0 ƒQƒƒ[ƒ rƒ‡/‚ �jƒˆ#‚ �ƒŠ‚ ˆ$ƒ‹„ �Kƒ“:‚ � ƒ¡‚ ‚ƒ¢	€\ � ƒ¤z‚ jƒ¥|‚ …(ƒ¦h‚ �ƒ¬€� �6ƒ®$ƒ yƒ¯]€�& � ƒ±{ƒ ƒƒ²~‚ �ƒ¶‚ ƒƒ·€U �bƒº|€[ �9ƒ½9‚ `ƒ¾t‚ ‚/ƒ¿V€d nƒÂi… ‚ƒÃY‚ oƒÅ]‚ ŒKƒÆN‚ gƒÓ‚ �gƒÔ‚ iƒÕm‚ ƒjƒÖX€} �FƒÛ=€k ‚ƒÝn€k ƒƒào� �ƒä
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…ËA€f b…Í1‚ q…Î€�m |…Ðs€] �…ÒL€E �…Ô¢ \…Õ5‚ n…Ö€r �…×s‚ a…Øw€g ^…Ú?‚ m…Û‚ �	…Ü€s }…Þ
‚ �…ß	‚ �…á:‚ �…â@‚ ~…ãE€E �…å‚ �Y…æ#‚ |…ç~‚ �…è|ƒ �…ê€x � …ë€P Y…ìl‚ �;…íG‚ |…ï€m c…ðm‚ �…ñR‚ �5…ò\‚ ~…ô€� Œz…õ{€ƒ@ �†„y‚ �	†…~‚ �†‡	‚ �!†ˆ server/diplomats.c:1207
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission in %s."
msgstr "VÃ¡Å¡ %s byl zajat potÃ©, co dokonÄ�il svoji misi ve mÄ›stÄ› %s."

#: server/diplomats.c:1213
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission."
msgstr "VÃ¡Å¡ %s byl zajat potÃ©, co dokonÄ�il svoji misi."

#: server/diplomats.c:1245
#, fuzzy, c-format
msgid "You have caused an incident while bribing the %s %s."
msgstr "VÃ¡Å¡ pokus o uplacenÃ­ %2$s hrÃ¡Ä�e %1$s vyvolal incident."

#: server/diplomats.c:1250
#, c-format
msgid "%s has caused an incident while bribing your %s."
msgstr "HrÃ¡Ä� %s vyvolal incident svÃ½m pokusem o uplacenÃ­ VaÅ¡eho %s."

#: server/diplomats.c:1257
#, fuzzy, c-format
msgid "You have caused an incident while attempting to steal tech from %s."
msgstr "PÅ™i pokusu o krÃ¡deÅ¾ technologie hrÃ¡Ä�i %s doÅ¡lo k incidentu."

#: server/diplomats.c:1261
#, fuzzy, c-format
msgid "%s has caused an incident while attempting to steal tech from you."
msg677149 client/text.c:645
#, c-format
msgid "Year: %s"
msgstr "Rok: %s"

#: server/gamehand.c:4172514408
msgid "Global warming has occurred!"
msgstr "DoÅ¡lo ke globÃ¡lnÃ­mu oteplenÃ­!"

#: server/maphand.c:41052
msgid "Nuclear winter has occurred!"
msgstr "Nastala nukleÃ¡rnÃ­ zima!"

#: server/maphand.c:4547581621639914312183
msgid "Cannot change rates before game start."
msgstr "PÅ™ed zaÄ�Ã¡tkem hry nelze ÃºrovnÄ› mÄ›nit."

#: server/plrhand.c:190523245
msgid "Revolution: returning to anarchy."
msgstr ""

#: server/plrhand.c:40633394500116469010725371315
msgid "You've been removed from the game!"
msgstr "Byl jste odstranÄ›n ze hry."

#: server/plrhand.c:11184 server/plrhand.c:11698900
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "VÃ¡Å¡ nÃ¡rod byl strhnut do obÄ�anskÃ© vÃ¡lky."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s je nynÃ­ vÅ¯dce rebelÅ¯ %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "MÄ›sto %s vyhlÃ¡silo vÄ›rnost %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]msgstr[2]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s pÅ™ehled NEJBOHATÅ Ã�CH civilizacÃ­ svÄ›ta."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s pÅ™ehled NEJVYSPÄšLEJÅ Ã�CH civilizacÃ­ svÄ›ta."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s pÅ™ehled NEJVYZBROJENÄšJÅ Ã�CH civilizacÃ­ svÄ›ta."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s pÅ™ehled NEJÅ Å¤ASTNÄšJÅ Ã�CH civilizac svÄ›ta."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s pÅ™ehled NEJVÄšTÅ Ã�CH civilizacÃ­ svÄ›ta."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "HerodotÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "ThukydidÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "PliniÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "LiviÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "ToynbeeÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "GibonnÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma ÄŒchienÅ¯v"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pa KunÅ¯v"

#: server/report.c:129
msgid "Population"
msgstr "Populace"

#: server/report.c:130
msgid "Land Area"
msgstr "Plocha"

#: server/report.c:13132
msgid "Research Speed"
msgstr "Rychlost vÃ½zkumu"

#: server/report.c:13334 client/cityrepdata.c:518 client/cityrepdata.c:520
#:3536
msgid "Military Service"
msgstr "VojenskÃ¡ sluÅ¾ba"

#: server/report.c:163
msgid "Magnificent"
msgstr "VelkolepÃ­"

#: server/report.c:165
msgid "Great"
msgstr "VelcÃ­"

#: server/report.c:167
msgid "Glorious"
msgstr "SlavnÃ­"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "StrÃ¡nka pÅ™ehledu"

#: server/report.c:173
msgid "Mediocre"
msgstr "PrÅ¯mÄ›rnÃ­"

#: server/report.c:175
msgid "Pathetic"
msgstr "PatetiÄ�tÃ­"

#: server/report.c:177
msgid "Useless"
msgstr "BezcennÃ­"

#: server/report.c:179
msgid "Worthless"
msgstr "NeÅ¡kodnÃ­"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Historici uvÃ¡dÄ›jÃ­!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "bez divÅ¯\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "CestovatelÃ© tvrdÃ­:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s ve mÄ›stÄ› %s (%s)\n"

#: server/report.c:3395263 client/gui-xaw/menu.c:231 data/helpdata.txt:899
msgid "Wonders of the World"
msgstr "Divy svÄ›ta"

#: server/report.c:580
msgid " sq. mi."
msgstr "km Ä�t."

#: server/report.c:590
msgid " M tons"
msgstr " mil. tun"

#: server/report.c:595
msgid " M goods"
msgstr " mil. zboÅ¾Ã­"

#: server/report.c:600
msgid " bulbs"
msgstr " Å¾Ã¡rovek"

#: server/report.c:605610624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "DemografickÃ½ pÅ™ehled"

#: server/report.c:77579
#, c-format
msgid "The %s of the %s (%s)"
msgstr "%s %s (%s)"

#: server/ruleset.c:163
msgid "Fatal ruleset error. Server dies!"
msgstr ""

#. TRANS: message about an installation error.
#: server/ruleset.c:21146
msgid "Loading rulesets"
msgstr "NahrÃ¡vÃ¡m pravidla"

#. TRANS: Minor error message.
#: server/savegame.c:174
#, fuzzy
msgid ""
"Saved gam: server/savegame.c:3620
#, fuzzy
msgid "Saved game is. TRANS: Fatal error message.
#: server/savegame.c:3840
#, fuzzy
msgid ""
"Saved game uses the \"classic\" terrain ruleset, and49. TRANS: Minor error message: <Leader> ... <Poles>.
#: server/savegame.c:4072
#, c-format
msgid "%s had invalid nation; changing to %s."
msgstr ""

#. TRANS: ... <Danish> alliance to <Poles>....
#: server/savegame.c:4094
#, fuzzy, c-format
msgid ""
"Illegal alliance structure detected: %3
msgid "Geological"
msgstr "GeologickÃ©"

#: server/settings.c:34
msgid "Sociological"
msgstr "SociologickÃ©"

#: server/settings.c:35
msgid "Economic"
msgstr "EkonomickÃ©"

#: server/settings.c:36
msgid "Military"
msgstr "VojenskÃ©"

#: server/settings.c:37
msgid "Scientific"
msgstr "VÄ›deckÃ©"

#: server/settings.c:38
msgid "Internal"
msgstr "InternÃ­"

#: server/settings.c:39
msgid "Networking"
msgstr "SÃ­Å¥ovÃ©"

#: server/settings.c:43 client/gui-gtk-2.0/dialogs.c:762
#: client/gui-win32/dialogs.c:534
msgid "All"
msgstr "VÅ¡echny"

#: server/settings.c:44
msgid "Vital"
msgstr "Å½ivotnÃ­"

#: server/settings.c:45
msgid "Situational"
msgstr "SituaÄ�nÃ­"

#: server/settings.c:46
msgid "Rare"
msgstr "Å˜Ã­dkÃ½"

#: server/settings.c:47
msgid "Changed"
msgstr "ZmÄ›nÄ›no"

#: server/settings.c:1037360
msgid "Cannot set endyear earlier than current year."
msgstr ""

#: server/settings.c:17681
#, fuzzy
msgid ""
"Number of players is higher than requested value;\n"
"58
msgid "Map size (in thousands of tiles)"
msgstr "Velikost mapy (v tisÃ­cÃ­ch dlaÅ¾dic)"

#: server/settings.c:2596567309310232437
msgid "Presence of 1x1 islands"
msgstr "Existence 1x1 ostrovÅ¯"

#: server/settings.c:338434450
msgid "All the map is temperate"
msgstr "CelÃ¡ mapa je s mÃ­rnÃ½m podmebÃ­m"

#: server/settings.c:351565774
msgid "Percentage of the map that is land"
msgstr "Procento pevniny na mapÄ›"

#: server/settings.c:37581
msgid "Amount of hills/mountains"
msgstr "MnoÅ¾stvÃ­ kopcÅ¯/hor"

#: server/settings.c:382888996974104114184192627at404148
msgid "Maximum number of players"
msgstr "MaximÃ¡lnÃ­ poÄ�et hrÃ¡Ä�Å¯"

#: server/settings.c:44957587071888995
msgid "Starting gold per player"
msgstr "Zlato na zaÄ�Ã¡tku hry"

#: server/settings.c:496502
msgid "Number of initial techs per player"
msgstr "PoÄ�et technologiÃ­ na zaÄ�Ã¡tku hry"

#: server/settings.c:503512
msgid "Technology cost multiplier percentage"
msgstr ""

#: server/settings.c:51352223when3233
#, fuzzy
msgid ""
"For each technology you gain from a diplomatic treaty, you loseIf "
"this is non-zero, you can end up with negative research points. Also applies "
"4344If "
"this is non-zero, you can end up with negative research points5455If this is non-zero, you can end up with negative research "
"points666775
#, fuzzy
msgid "Percentage food lost when building needed"
msgstr "ZtrÃ¡ta jÃ­dla pÅ™i neexistenci akvaduktu"

#: server/settings.c:576when "
"it 85
msgid "Multiplier percentage for production costs"
msgstr ""

#: server/settings.c:586600601611
msgid "Maximum size of a city without trade"
msgstr "MaximÃ¡lnÃ­ velikost mÄ›sta bez obchodu"

#: server/settings.c:612621622
#, fuzzy
msgid ""
"When a player attempts to found a new city, there may be no other city in "
"this distance. For example, when this value is 3, there have to be at least "
"333443445051when they win the combat (and no enemy units remain in the tile). If set to "
"a 62
msgid "Turn on/off server-side autoattack"
msgstr ""

#: server/settings.c:66369
msgid "Reduce city population after attack"
msgstr "SnÃ­Å¾it poÄ�et obyvatel po Ãºtoku"

#: server/settings.c:670
msgid ""
"This flag indicates whether city population is reduced after successful "
"attack of 82
msgid "National borders radius"
msgstr "PolomÄ›r stÃ¡tnÃ­ch hranic"

#: server/settings.c:6839394700701710
msgid "Allowed city names"
msgstr "PovolenÃ¡ jmÃ©na mÄ›st"

#: server/settings.c:711394050
msgid "Barbarian onset year"
msgstr "PrvnÃ­ rok nÃ¡jezdÅ¯"

#: server/settings.c:7515758676876
msgid "Base chance for diplomats and spies to succeed."
msgstr ""

#: server/settings.c:77885869293
msgid ""
"A civil war is triggered when802803when they do not have an embassy. If set to zero, then "
"players 813
#, fuzzy
msgid "Rebuild palace whenever capital is conquered"
msgstr "VybudovÃ¡nÃ­ palÃ¡ce pÅ™i dobytÃ­ hl. mÄ›sta"

#: server/settings.c:814
msgid ""
"If this is set to 1,823243738when737480
msgid "Year the game ends"
msgstr "Rok, ve kterÃ©m hra konÄ�Ã­"

#: server/settings.c:88187889899
#, fuzzy
msgid ""
"Any time a unit moves while in sight of an enemy player, the remaining "
"timeout is increased to this value908909
msgid ""
"If true, all players' movement phases will occur simultaneously; if false, "
"then players will alternate movement."
msgstr ""

#: server/settings.c:916917262735
msgid "Seconds between PINGs"
msgstr "Sekund mezi PINGy"

#: server/settings.c:93643
msgid "Time to cut a client"
msgstr "Doba k odpojenÃ­ klienta"

#: server/settings.c:944505158
msgid "Fixed-length turns play mode"
msgstr "ReÅ¾im fixnÃ­ dÃ©lky kola"

#: server/settings.c:959after6667919298991007
#, fuzzy
msgid "Savegame compression algorithm"
msgstr "ÃšroveÅˆ komprimace uklÃ¡danÃ½ch her"

#: server/settings.c:100818
msgid "Auto-save name prefix"
msgstr "PÅ™edpona automaticky uklÃ¡danÃ½ch her"

#: server/settings.c:101926
msgid "Whether to log player statistics"
msgstr "Logovat statistiky hrÃ¡Ä�Å¯"

#: server/settings.c:102782367083 server/srv_main.c:31893 server/srv_main.c:33441
msgid "Game ended in a draw"
msgstr "Hra skonÄ�ila remÃ­zou"

#: server/srv_main.c:457 server/srv_main.c:468
#, c-format
msgid "Your %s was disbanded in accordance with your peace treaty with the %s."
msgstr ""

#: server/srv_main.c:508 server/srv_main.c:512517 server/srv_main.c:52138666898
msgid "The game is already running."
msgstr "Hra jiÅ¾ probÃ­hÃ¡."

#: server/srv_main.c:10061013
msgid "Starting game."
msgstr "Zahajuji hru."

#: server/srv_main.c:1070140149
#, fuzzy
msgid ""
"Your client is too old. To use this server, please upgrade your client to a "
"Freeciv 2.22.2 nebo novÄ›jÅ¡Ã­."

#: server/srv_main.c:123933935537192489495513
#, c-format
msgid "%s is the %s ruler %s."
msgstr "%s je %s vlÃ¡dce %s."

#: server/srv_main.c:1569574615 server/srv_main.c:1619746
#, c-format
msgid "Player %d"
msgstr "HrÃ¡Ä� %d"

#: server/srv_main.c:1757 server/srv_main.c:1763
#, c-format
msgid "%s rules the %s."
msgstr "%s vlÃ¡dne %s."

#: server/srv_main.c:1888
msgid ""
"This civserver program has player authentication support, but it's currently "
"not in use."
msgstr ""

#: server/srv_main.c:1939969
msgid "The game is over..."
msgstr "Hra je u konce..."

#: server/srv_main.c:218585. TRANS: ambiguous command
#: server/stdinhand.c:367
msgid "(ambiguous)"
msgstr "(nejednoznaÄ�nÃ½)"

#. TRANS: unrecognized command
#. TRANS: "unknown" location
#: server/stdinhand.c:370 client/citydlg_common.c:420
#: client/gui-gtk-2.0/inteldlg.c:368 client/gui-sdl/inteldlg.c:295
#: client/gui-sdl/inteldlg.c:307 client/gui-win32/inteldlg.c:147
#: client/gui-xaw/inteldlg.c:265
msgid "(unknown)"
msgstr "(neznÃ¡mÃ½)"

#: server/stdinhand.c:46048726 server/stdinhand.c:51159503774058
msgid "Metaserver connection is closed."
msgstr "SpojenÃ­ s metaserverem je ukonÄ�eno."

#: server/stdinhand.c:568945893252
#, c-format
msgid "Metaserver is now [%s]."
msgstr "Metaserver je nynÃ­ [%s]."

#: server/stdinhand.c:6625629
#, c-format
msgid "%s is now under AI control."
msgstr "%s nynÃ­ ovlÃ¡dÃ¡ poÄ�Ã­taÄ�."

#: server/stdinhand.c:789345360
msgid "Can't use an empty name."
msgstr "Nelze pouÅ¾Ã­t prÃ¡zdnÃ© jmÃ©no."

#: server/stdinhand.c:86773
msgid "That name is not allowed."
msgstr "Toto jmÃ©no nenÃ­ povoleno."

#: server/stdinhand.c:87985
msgid "A us9152251621001 server/stdinhand.c:3259 server/stdinhand.c:3372142237926386621546265749306 server/stdinhand.c:135410 server/stdinhand.c:135820 server/stdinhand.c:1330 server/stdinhand.c:134724 server/stdinhand.c:1335 server/stdinhand.c:1342808499445
#, c-format
msgid "Invalid argument %d."
msgstr "NeplatnÃ½ argument %d."

#: server/stdinhand.c:145260. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Volba: %s  -  %s."

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Volba: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891
msgid "Description:"
msgstr "Popis:"

#: server/stdinhand.c:1539
#, c-format
msgid "Status: %s"
msgstr "Stav: %s"

#: server/stdinhand.c:1540
msgid "changeable"
msgstr "zmÄ›nitelnÃ©"

#: server/stdinhand.c:1540
msgid "fixed"
msgstr "nemÄ›nnÃ©"

#: server/stdinhand.c:15455721
msgid "No explanation for that yet."
msgstr "ZatÃ­m bez vysvÄ›tlenÃ­."

#: server/stdinhand.c:1624 server/stdinhand.c:2478469 server/stdinhand.c:1806 server/stdinhand.c:18248113146 server/stdinhand.c:215049
msgid "Usage: away"
msgstr "PouÅ¾itÃ­: away"

#: server/stdinhand.c:185458
#, c-format
msgid "%s set to away mode."
msgstr "%s se nastavil na away mÃ³d."

#: server/stdinhand.c:1866908914
#, c-format
msgid "Unknown option '%s'."
msgstr "NeznÃ¡mÃ¡ volba '%s'."

#: server/stdinhand.c:193942
msgid "All options"
msgstr "VÅ¡echny moÅ¾nosti"

#: server/stdinhand.c:1945
msgid "Vital options"
msgstr "RozhodujÃ­cÃ­ moÅ¾nosti"

#: server/stdinhand.c:1948
msgid "Situational options"
msgstr "SituaÄ�nÃ­ moÅ¾nosti"

#: server/stdinhand.c:195154
msgid "+ means you may change the option"
msgstr "+ znamenÃ¡, Å¾e mÅ¯Å¾ete volbu zmÄ›nit"

#: server/stdinhand.c:195558
#, c-format
msgid "%-*s value   (min,max)      "
msgstr "%-*s hodnota (min,max)      "

#: server/stdinhand.c:1958
msgid "Option"
msgstr "Volba"

#: server/stdinhand.c:1961
msgid "description"
msgstr "popis"

#: server/stdinhand.c:20389117
msgid "Cannot team a barbarian."
msgstr "Nelze bÃ½t v tÃ½mu s barbary."

#: server/stdinhand.c:2124553566976
msgid "There are no votes going on."
msgstr "NeprobÃ­hÃ¡ Å¾Ã¡dnÃ© hlasovanÃ­."

#: server/stdinhand.c:2196201
msgid "Value must be212
#, c-format
msgid "No such vote (%d)."
msgstr "Å½Ã¡dnÃ© hlasovÃ¡nÃ­ (%d)."

#: server/stdinhand.c:221620
#, c-format
msgid "You voted against \"%s\""
msgstr "Hlasoval jsi proti \"%s\""

#: server/stdinhand.c:22475483
#, c-format
msgid "%s diplomacy no longer debugged"
msgstr "%s dipolomacie se jiÅ¾ neladÃ­"

#: server/stdinhand.c:2287306310
#, c-format
msgid "%s tech debugged"
msgstr "%s technologie se ladÃ­"

#: server/stdinhand.c:2341 server/stdinhand.c:2371
msgid "Value 2 & 3 must be integer."
msgstr "Hodnota 2 a 3 musÃ­ bÃ½t celÃ© Ä�Ã­slo."

#: server/stdinhand.c:2345 server/stdinhand.c:2375
msgid "Bad map coordinates."
msgstr "Å patnÃ© koordinÃ¡ty mapy."

#: server/stdinhand.c:23505581 server/stdinhand.c:2420
#, fuzzy, c-format
msgid "%86 server/stdinhand.c:2425
#, fuzzy, c-format
msgid "%s %s debugged."
msgstr "%s %s se ladÃ­."

#: server/stdinhand.c:2396400
msgid "Ferry system in debug mode."
msgstr ""

#: server/stdinhand.c:241115738388 server/stdinhand.c:3366500 server/stdinhand.c:2539510
#, c-format
msgid "The parameter %s should only contain digits 0-1."
msgstr ""

#: server/stdinhand.c:251730 server/stdinhand.c:257050
#, c-format
msgid "The parameter %s should only contain +- and 0-9."
msgstr ""

#: server/stdinhand.c:255780923033458569677098292977033440908080667
#, c-format
msgid "%s now observes %s"
msgstr "%s nynÃ­ pozoruje %s"

#: server/stdinhand.c:2871910915
msgid "Usage: take <player-name>"
msgstr "PouÅ¾itÃ­: take <jmÃ©no-hrÃ¡Ä�e>"

#: server/stdinhand.c:292151
#, c-format
msgid "%s already controls %s"
msgstr "%s jiÅ¾ ovlÃ¡dÃ¡ %s"

#: server/stdinhand.c:29794347 server/stdinhand.c:4120
#: data/nation/barbarian.ruleset:3
msgid "Barbarian"
msgstr "Barbar"

#: server/stdinhand.c:3049 server/stdinhand.c:4122 client/plrdlg_common.c:256
#: client/gui-gtk-2.0/pages.c:2021 client/gui-sdl/plrdlg.c:64250 server/stdinhand.c:4124
#: client/gui-gtk-2.0/pages.c:2021 client/gui-gtk-2.0/pages.c:204452 client/gui-gtk-2.0/pages.c:2020
#: client/gui-gtk-2.0/pages.c:204353 client/gui-gtk-2.0/pages.c:202086106
msgid "You can not detach other users."
msgstr "NemÅ¯Å¾ete odpojit jinÃ© hrÃ¡Ä�e."

#: server/stdinhand.c:31153743
#, c-format
msgid "%s no longer observing."
msgstr "%s jiÅ¾ nepozoruje."

#: server/stdinhand.c:3162485375
#, c-format
msgid "Cannot find savegame or scenario with the name \"%s\"."
msgstr ""

#: server/stdinhand.c:329261818791439
msgid "Goodbye."
msgstr "Neshledanou."

#: server/stdinhand.c:34750515253648
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr ""

#: server/stdinhand.c:355883
msgid "(server prompt)"
msgstr "(prompt serveru)"

#: server/stdinhand.c:36879196712
#, c-format
msgid "%s has conceded the game and can no longer win."
msgstr ""

#: server/stdinhand.c:3717638087816
#, c-format
msgid "Cutting connection %s."
msgstr "RuÅ¡Ã­m spojenÃ­ s %s."

#. TRANS: line break width 70
#: server/stdinhand.c:3836. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "PÅ™Ã­kaz: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "PÅ™Ã­kaz: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr "PouÅ¾itÃ­:"

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr "ÃšroveÅˆ: %s"

#: server/stdinhand.c:3908838854ŒÀ †  †  –z‚¹j€—< ` ƒ ‚c� �‚f� nƒv€T u…8‚ �†/‚ �‡@€t � ‰;ƒ fŠ>ƒ Z‹'€} SŒ~ƒ }�T€_ ��0ƒ ��Gƒ �‘Zƒ �J’cƒ v”0ƒ � •)ƒ �.—Hƒ �˜y€ƒ/ sž3„ XŸ)œ  „ �¡„ b¢<„ �£!ƒ s¤?ƒ h¥5ƒ �¦ ƒ x§8ƒ �¨3€` �ª2ƒ �W«:ƒ �­ƒ �®.ƒ �c¯Hƒ �<±.š �(³š �#´Fš �3¶ƒ �x·9€�  tº.� {»#� {¼€‚' w¾„ rÁ0ƒ `Â%‚ �Ã‚ �>Ä‚ |ÅN‚ �#ÆLƒ �Çr€ˆ( U×;€ˆU và"€�P mâ_� wãM€�~ �æ6€�$ vè=‚ �
é5‚ �<êAƒ �ì ‚ �>í‚ îN‚ �ïO‚ �ðU‚ �<ñsƒ �7ó2‚ �0ôk‚ �&ö‚ Lø€n �6ø‚ �$ú7‚ �û]‚ �ü|€l _þ‚ }ÿ`‚ ��€_  ~�‚� ��ƒ‚ ˆG�„5€�x ~�’i‚ �2�–f� n�˜‚ }�™y‚ ��ŸP¯ o�¡€y _�£o‚ ��¤P€ƒ8 R�©y€�{ |„òT€�d M�®t€i V�°w‚ ~�±O€o [�³<€� J�µ6€�v `�·v€�] y�º3� p�»-‚ s�¼€�R O�¿ €W \�À&€�, W�Â.€�Q _�Ät‚ w�ÅU‚ ��ÆN€� _�Èt€ˆ J�Ñ}€U g�Òa€�) T�Ô/€} h�Ö €�U b�Ø=€A g�Ù`€t h�Û;€O t�Ür€W ]�Þ=€�& N�à@€‚_ T�ãm€e m�å&€‚a O�èt€f d�ê)€^ [�ëk€�r |�îV€d N�ð6€�( �
�ò,‚ �'�ó8‚ ��ôa‚ ~�õv€S Y�÷,‚ �,�ø‚ �8�ù5€�. ��ü ‚ �/�ý‚ ‚�þH‚ �‚€X€s �1‚‚gƒ n‚„€L ‚‚…U€�W K‚‰@€ƒt [‚�� k‚Ž[€o r‚�5� e‚‘(€ƒ �	‚•€N |‚–s‚ k‚—q‚ „‚˜^� �K‚œd• �‚žD• �E‚Ÿp� �|‚¡6‚ \‚£4€� �‚¥‚ p‚¦‚ �‚§‚ �1‚¨‚ �‚©Jƒ �‚ªcƒ �‚«h‚ j‚¬uƒ i‚­b€� v‚¯`ƒ }‚°Y� �+‚±W‚ �-‚³� �‚´2‚ ]‚µ;� �‚¶‚ b‚·!€\ �‚¸_˜ [‚¹{— ^‚ºm€n _‚¼9€d �‚½|� P‚¾� �‚¿P» ~‚Á� �X‚Â‚ �‚Ãr‚ �3‚Åƒ g‚Æ9€\ U‚Ç|‹ o‚Èf€�+ ~‚Ë"‚ b‚Ì.€m b‚Í}ƒ n‚În‹ j‚Ïq‚ g‚Ði‚ �‚Ñ^‚ �"‚Òp‚ � ‚Ô‚ ‚|‚Õ€Y ‚Q‚ÙW‚ �'‚Ü*‚ c‚Ý_€�q d‚à7‚ �=‚á‚ s‚âh‚ `‚ãi‚ i‚äW€_ �‚æ+‚ �%‚ç;ƒ _‚èoƒ ~‚é]ƒ �‚êjƒ c‚ë~€�5 �‚î‚ �6‚ï6‚ w‚ðz‚ �‚ñ€j �‚ô‚ �/‚õ-‚ �3‚öj‚ �B‚ø+‚ �+‚ùo‚ �K‚û(‚ �&‚ý‹ �)‚þ<‹ v‚ÿz€�z �ƒƒ‚ �ƒ„+‚ wƒ…S‚ yƒ†L– �Iƒ‡X¡ �ƒ‰Nƒ �ƒŠc€n �0ƒŒ|‚ �:ƒŽ:‚ ƒ�€ˆd iƒ’v€ƒ ƒƒ•‚ �Gƒ˜.‚ ‚:ƒ™w‚ tƒœ?‚ �Iƒ�A‚ �IƒŸ‚ �ƒ c‚ �ƒ¡{‚ �ƒ£‚ �ƒ¤%ƒ �ƒ¥Iƒ �ƒ¦e‚ �ƒ§v‚ �ƒ©€‚U kƒ¬tƒ bƒ«_‰ bƒ«_‰ yƒ«_‚ �ƒ®Z€R lƒ¯uƒ � ƒ°d€ˆ+ sƒ¶s€‚. kƒºµ Yƒº,€„" pƒ¿YŒ nƒÀ_€� `ƒÂ~ƒ cƒÃmƒ �ƒÄ_ƒ KƒÅuŒ lƒÆV€‹" `ƒÎ{€I XƒÏs€I tƒÐcƒ �ƒÑZ€ƒ uƒÔ8� mƒÕ.€ƒw �%ƒÚº �'ƒÛn€D �"ƒÝY‚ tƒß ‚ �Zƒà€A �ƒâ1€P �pƒä€V _ƒæl€A �ƒè‚ jƒé-� �,ƒê¡ cƒëe‚ �YƒìJ� �ƒî$� �5ƒï-‚ wƒðd‚ �oƒñ]¢ Tƒón‚ �ƒôD¾ �dƒö€O �7ƒø7€K �ƒú9€g �ƒü9¡ \ƒýt� �ƒþQ¢ Yƒÿ~‚ �P„€Y€� n„ƒ-€I �G„„d‚ j„†-� �	„‡€Y �„ˆz¢ g„Š)‚ �„‹¡ Y„Œ>� �„�€� �„�<½ i„�{€F Y„’*€K z„“N€J �C„•€I �E„—€U �H„™8‚ �;„œu€�	 � „›s— �
„ž3— p„Ÿ?ƒ z„ 2� t„¡-� n„¢"€] ]„£m¶ D„¥ • �&„¥u± d„§k± ‚„©€‚+ �<„®� \„¯@‚ �„° �„±C ‚9„²e‚ m„µ ‚ s„¶‚ �„·€n r„¸‚ f„¹s‚ ƒz„º[€�* L„¿€�r J„Â=€w D„Ã~€ƒr e„È3€�' P„Ê{€�m �{„Í6€� v„Ð� �„Ñ� ‚C„Ò€…n W„Ù}€�> R„ß/€�B ‚„Ü`° �^„à1ƒ �„â€„L R„æ?€f ‚„çw‚ �„êƒ �„ë€Q �0„ì~€R �„ï €� L„ów€�% c„õh€‚5 �„ù>‚ �„úE‚ �„ûL€d [„ý1€� m„ÿ,‚ � …€€‚; �<…ƒD€�( E…†€J o…ˆ+� …‰� ƒ3…Š‚ �5…�P‚ �…�€K �…�Z� e…‘h€d �…“1� b…”6€c �=…•{� �…—9ƒ �…˜Jƒ �…™aƒ ‚…šyƒ �!…�ƒ �…ž)ƒ �…ŸA€� Q…¡{€c ]…£/€�0 V…¥<˜ a…¦+€� �…ª%ƒ j…«6� �?…¬!€� �;…®D‚ �v…°ƒ �u…±zž �…´€‚H ƒe…¸� X…»t€‚t N…¿@¡ ~…À/€J �F…Â€r �…Äi€L �U…Æg€�B �
…Ê8€I �$…Ì(€� �…Ï€‚ k…Òw¤ ~…Ô# S…Õ>€I �…Öw� z…Ø€‚ �…ÛV€J u…ÝR€K �R…ß/€K y…ái€K �\…ãJ¢ �C…åH€‚R f…é€q a…êv¢ _…ëy€…C �…ó€‚N �…÷³ �…ù³ ~…ú|¡ p…ü;¡ �J…ýl— ‚U…ÿX� ƒ†‚.€�I ƒ:†‡k� {†‹&— �S†ŒU94
msgid "List of players:"
msgstr "Seznam hrÃ¡Ä�Å¯:"

#: server/stdinhand.c:4099
msgid "<no players>"
msgstr "<Å¾Ã¡dnÃ­ hrÃ¡Ä�i>"

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr "uÅ¾ivatel %s, "

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ", mrtvÃ½"

#: server/stdinhand.c:4130
#, c-format
msgid ", difficulty level %s"
msgstr ", ÃºroveÅˆ obtÃ­Å¾nosti %s"

#. TRANS: continue list, in case comma is not the separator of choice.
#: server/stdinhand.c:4135 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr ", %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr ", pÅ™ipraven"

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ", nepÅ™ipraven"

#: server/stdinhand.c:4153
#, c-format
msgid " %d connection:"
msgid_plural " %d connections:"
msgstr[0] " %d spojenÃ­:"
msgstr[1] " %d spojenÃ­:"
msgstr[2] " %d spojenÃ­:"

#: server/stdinhand.c:4159
#, c-format
msgid "  %s from %s (command access level %s), bufsize=%dkb"
msgstr "%s z %s (ÃºroveÅˆ oprÃ¡vnÄ›nÃ­ %s), bufsize=%dkb"

#: server/stdinhand.c:4164
msgid " (observer mode)"
msgstr " (reÅ¾im pozorovatele)"

#: server/stdinhand.c:4180
msgid "List of teams:"
msgstr "Seznam tÃ½mÅ¯:"

#. TRANS: There will always be at least 2 players here.
#: server/stdinhand.c:4189
#, c-format
msgid "%2d : '%s' : %d player"
msgid_plural "%2d : '%s' : %d players"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: server/stdinhand.c:4211
#, c-format
msgid "%2d : '%s' : 1 player : %s"
msgstr ""

#: server/stdinhand.c:4220
#, c-format
msgid "Empty team: %s"
msgstr "PrÃ¡zdnÃ½ tÃ½m: %s"

#: server/stdinhand.c:4231
msgid "List of connections to server:"
msgstr "Seznam spojenÃ­ k server:"

#: server/stdinhand.c:4235
msgid "<no connections>"
msgstr "<Å¾Ã¡dnÃ¡ spojenÃ­>"

#: server/stdinhand.c:4259
#, fuzzy
msgid "List of scenarios available:"
msgstr "Å½Ã¡dnÃ© dostupnÃ© jednotky"

#: server/techtools.c:106
#, fuzzy, c-format
msgid "The %s have researched %s."
msgstr "%s zÃ­skali %s od %s."

#: server/techtools.c:112
#, fuzzy, c-format
msgid "The %s have researched Future Tech. %d."
msgstr "%s zahÃ¡jili stavbu %s ve mÄ›stÄ› %s."

#: server/techtools.c:166
#, fuzzy, c-format
msgid "%s acquired from %s!"
msgstr "%s zÃ­skali %s od %s."

#: server/techtools.c:220
#, c-format
msgid ""
"Discovery of %s makes the government form %s available. You may want to "
"start a revolution."
msgstr ""

#: server/techtools.c:299
#, c-format
msgid "Discovery of %s OBSOLETES %s in %s!"
msgstr ""

#: server/techtools.c:350
#, c-format
msgid "Learned %s. Our scientists focus on %s; goal is %s."
msgstr ""

#: server/techtools.c:368
#, c-format
msgid "Learned %s.  Scientists choose to research %s."
msgstr ""

#: server/techtools.c:375
#, fuzzy, c-format
msgid "Learned %s. "
msgstr "poblÃ­Å¾ %s"

#: server/techtools.c:378
#, c-format
msgid "Researching %s."
msgstr "ZkoumÃ¡ se %s."

#: server/techtools.c:384
#, c-format
msgi401994
#, c-format
msgid "The %s stole %s from you!"
msgstr ""

#: server/techtools.c:709194755
msgid "No units could be upgraded."
msgstr "Å½Ã¡dnÃ© jednotky nemohou bÃ½t vylepÅ¡eny."

#: server/unithand.c:183465518525
#, c-format
msgid "Only %s can build a city."
msgstr "Pouze jednotky %s mohou zaloÅ¾it mÄ›sto."

#: server/unithand.c:530539544
msgid "Can't add to a city."
msgstr "Nelze se usadit ve mÄ›stÄ›."

#: server/unithand.c:550556561567578600940943. TRANS: "Your Cannon ... the Polish Destroyer."
#: server/unithand.c:1013
#, fuzzy, c-format
msgid "Your %s survived the pathetic attack from the %s %s."
msgstr "VaÅ¡e %s pÅ™eÅ¾ila patetickÃ½ Ãºtok %s %s."

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unithand.c:1022
#, fuzzy, c-format
msgid "Your attacking %s failed against the %s %s!"
msgstr "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s selhala proti %s %s!"

#: server/unithand.c:109611011109 server/unittools.c:2168111411201126170225228246264279
msgid "You can't attack there."
msgstr "Zde nemÅ¯Å¾ete ÃºtoÄ�it."

#: server/unithand.c:1301319369371423433462 server/unithand.c:1481466 server/unithand.c:1485498 server/unithand.c:1510543fuzzy, c-format
msgid "%s was upgraded for free to %s."
msgstr "Jednotka %s vylepÅ¡ena zdarma na %s."

#: server/unittools.c:299256
#, c-format
msgid "Your %s has run out of fuel."
msgstr "Jednotce %s doÅ¡lo palivo."

#. TRANS: And, <the unit> became ...
#: server/unittools.c:635
#, fuzzy
msgid "And, became more experienced!"
msgstr " a stala se vÃ­ce zkuÅ¡enou!"

#. TRANS: Your <unit> became ...
#: server/unittools.c:639105909025296937599. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unittools.c:1617
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s!"
msgstr "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s!"

#. TRANS: "Cannon ... the Polish Destroyer."
#: server/unittools.c:1626 server/unittools.c:1684
#, fuzzy, c-format
msgid "%s lost to an attack by the %s %s."
msgstr "%s ztracena pÅ™i Ãºtoku %s %s."

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unittools.c:1660
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
msgid_plural ""
"Your attacking %s succeeded against the %s %s (and %d other units)!"
msgstr[0] "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s!"
msgstr[1] "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s!"
msgstr[2] "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s!"

#. TRANS: "Cannon lost when the Polish Destroyer
#. * attacked the German Musketeers."
#: server/unittools.c:1693
#, fuzzy, c-format
msgid "%s lost when the %s %s attacked the %s %s."
msgstr "%s ztracena %s %sthe Polish Destroyer."
#: server/unittools.c:1708
#, fuzzy, c-format
msgid "%s (and %s) lost to an attack from the %s %s."
msgstr "%s (%s) ztracena pÅ™i Ãºtoku %s %s."

#. TRANS: "Musketeers and 3 other units lost to
#. * an attack from the Polish Destroyer."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1718
#, fuzzy, c-format
msgid "%s and %d other unit lost to an attack from the %s %s."
msgid_plural "%s and %d other units lost to an attack from the %s %s."
msgstr[0] "%s (%d) ztracena pÅ™i Ãºtoku %s %s."
msgstr[1] "%s (%d) ztracena pÅ™i Ãºtoku %s %s."
msgstr[2] "%s (%d) ztracena pÅ™i Ãºtoku %s %s."

#. TRANS: "2 units lost when the Polish Destroyer
#. * attacked the German Musketeers."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1732
#, fuzzy, c-format
msgid "%d unit lost when the %s %s attacked the %s %s."
msgid_plural "%d units lost when the %s %s attacked the %s %s."
msgstr[0] "%d ztracena %s %s pÅ™i Ãºtoku %s %s."
msgstr[1] "%d ztracena %s %s pÅ™i Ãºtoku %s %s."
msgstr[2] "%d ztracena %s %s pÅ™i Ãºtoku %s %s."

#: server/unittools.c:19931996 server/unittools.c:2012
msgid "yourself"
msgstr "Vy"

#: server/unittools.c:2000
#, fuzzy, c-format
msgid "The %s %s was nuked."
msgstr "Na %s %s byl proveden jadernÃ½ Ãºtok."

#: server/unittools.c:20091056
#, fuzzy, c-format
msgid "The %s detonated a nuke!"
msgstr "%s odpÃ¡lili atomovou zbraÅˆ."

#: server/unittools.c:2080
#, c-format
msgid "%s transported successfully."
msgstr "Jednotka %s byla ÃºspÄ›Å¡nÄ› transportovÃ¡na."

#: server/unittools.c:213242
#, fuzzy
msgid "You cannot paradrop a unit that is transporting other units."
msgstr "Nelze provÃ©st vÃ½sadek transportnÃ­ jednotky."

#: server/unittools.c:214857771880130354266494702238activity."
msgstr "Rozkazy pro %s zruÅ¡eny, protoÅ¾e urÄ�ujÃ­ neplatnou Ä�innost."

#: server/unittools.c:305767933445
#, c-format
msgid "Attempt to establish trade route for %s failed."
msgstr ""

#: server/unittools.c:315766434 server/generator/mapgen.c:201446397
msgid "No real audio plugin present."
msgstr ""

#: client/audio.c:198 client/audio.c:215 client/audio.c:247 client/audio.c:258
#, fuzzy
msgid "Proceeding with sound support disabled."
msgstr "PokraÄ�uji bez podpory zvuku"

#: client/audio.c:19912320557
msgid "Perhaps there is some misconfigurationcitydlg_common.c:217
msgid "?filler:XXX/XXX XXX turns"
msgstr "?filler:XXX/XXX XXX tahÅ¯"

#: client/citydlg_common.c:2223539 client/citydlg_common.c:373 client/text.c:589
#: client/agents/cma_fec.c:250 client/agents/cma_fec.c:284
#: client/gui-gtk-2.0/citydlg.c:1426 client/gui-sdl/cityrep.c:531
#: client/gui-sdl/cityrep.c:1056 client/gui-sdl/wldlg.c:1361
#: client/gui-sdl/wldlg.c:1366 client/gui-win32/citydlg.c:464
msgid "never"
msgstr "nikdy"

#: client/citydlg_common.c:243
#, c-format
msgid "%3d/%3d:%s"
msgstr "%3d/%3d:%s"

#: client/citydlg_common.c:2454 client/citydlg_common.c:365
#, c-format
msgid "%d/turn"
msgstr "%d/kolo"

#: client/citydlg_common.c:287 client/text.c:587 client/agents/cma_fec.c:270
#: client/agents/cma_fec.c:307 client/gui-gtk-2.0/citydlg.c:1431
#: client/gui-win32/citydlg.c:469citydlg_common.c:332 client/citydlg_common.c:340
#: client/gui-sdl/wldlg.c:1337
msgid "Obsolete"
msgstr "ZastaralÃ©"

#: client/citydlg_common.c:336
msgid "Great Wonder"
msgstr "VelkÃ½ div svÄ›ta"

#: client/citydlg_common.c:34496
#, fuzzy, c-format
msgid "%+4d : Citizens\n"
msgstr "%s - %s obyvatel"

#: client/citydlg_common.c:4032231
#, fuzzy, c-format
msgid "%+4d : Building tithes\n"
msgstr "Stavba jednotek"

#: client/citydlg_common.c:45466
#, c-format
msgid "%+4d : Waste\n"
msgstr ""

#: client/citydlg_common.c:472
#, c-format
msgid "%+4d : Disorder\n"
msgstr ""

#: client/citydlg_common.c:47883
msgid "==== : Adds up to\n"
msgstr ""

#: client/citydlg_common.c:485
#, c-format
msgid "%4d : Total surplus"
msgstr ""

#: client/cityrepdata.c:74
msgid "?city_state:Rapture"
msgstr "?city_state:ObÄ�anskÃ½ nepokoj"

#: client/cityrepdata.c:756
msgid "?city_state:Peace"
msgstr "?city_state:MÃ­r"

#: client/cityrepdata.c:359
msgid "(worklist)"
msgstr "(seznam pracÃ­)"

#: client/cityrepdata.c:439
msgid "Special"
msgstr "SpeciÃ¡lnÃ­"

#: client/cityrepdata.c:44014446 client/plrdlg_common.c:261
#: client/gui-win32/plrdlg.c:337
msgid "State"
msgstr "Stav"

#: client/cityrepdata.c:446
msgid "Rapture/Peace/Disorder"
msgstr "Oslavuje/Klid/Nepokoj"

#: client/cityrepdata.c:44949
msgid "Workers: Happy"
msgstr "PracovnÃ­ci: Å Å¥astnÃ­"

#: client/cityrepdata.c:4511
msgid "Workers: Content"
msgstr "PracovnÃ­ci: SpokojenÃ­"

#: client/cityrepdata.c:453
msgid "?Unhappy workers:U"
msgstr "?Unhappy workers:N"

#: client/cityrepdata.c:45355
#, fuzzy
msgid "?Angry workers:A"
msgstr "?Angry workers:R"

#: client/cityrepdata.c:455
msgid "Workers: Angry"
msgstr "PracovnÃ­ci: RozlobenÃ­"

#: client/cityrepdata.c:457 client/gui-xaw/citydlg.c:2361
#:58592 client/cityrepdata.c:464
msgid "Best"
msgstr "NejlepÅ¡Ã­"

#: client/cityrepdata.c:462
msgid "attack"
msgstr "Ãºtok"

#: client/cityrepdata.c:46364
msgid "defense"
msgstr "obrana"

#: client/cityrepdata.c:465
msgid "Best defending units"
msgstr "NejlepÅ¡Ã­ obrannÃ© jednotky"

#: client/cityrepdata.c:466 client/cityrepdata.c:470
#: client/gui-gtk-2.0/cityrep.c:1218 client/gui-gtk-2.0/cityrep.c:1239
#: client/gui-gtk-2.0/cityrep.c:1258 client/gui-gtk-2.0/cityrep.c:1277
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/repodlgs.c:985
#: client/gui-sdl/helpdlg.c:687 client/gui-sdl/mapctrl.c:1606
#: client/gui-sdl/optiondlg.c:1826 client/gui-sdl/repodlgs.c:365
#: client/gui-win32/menu.c:352 client/gui-win32/repodlgs.c:614
#: client/gui-win32/repodlgs.c:722 client/gui-win32/repodlgs.c:731
#: client/gui-xaw/menu.c:162 client/gui-xaw/menu.c:224
#: client/gui-xaw/menu.c:253 client/gui-xaw/repodlgs.c:903
#: client/gui-xaw/repodlgs.c:1096 data/Freeciv.in:1895 data/helpdata.txt:910
msgid "Units"
msgstr "Jednotky"

#. TRANS: Header "Number of units inside city"
#: client/cityrepdata.c:468
#, fuzzy
msgid "?Present (units):Here"
msgstr "?Present (units):PÅ™Ã­t"

#: client/cityrepdata.c:469. TRANS: Header "Number of units supported by given city"
#: client/cityrepdata.c:4723
msgid "Number of units supported"
msgstr "PoÄ�et poporovanÃ½ch jednotek"

#. TRANS: Header "It will take this many turns before city grows"
#: client/cityrepdata.c:4767 client/cityrepdata.c:523
#, fuzzy
msgid "?Stock/Target:(Have/Need)"
msgstr "(Hotovo/PotÅ™eba)"

#: client/cityrepdata.c:4780
#, fuzzy
msgid "?size [short]:Sz"
msgstr "?size:Vel"

#: client/cityrepdata.c:480
msgid "Size"
msgstr "Velikost"

#: client/cityrepdata.c:484
msgid "?city:Name"
msgstr "?city:JmÃ©no"

#: client/cityrepdata.c:4847
msgid "Surplus"
msgstr "PÅ™ebytek"

#: client/cityrepdata.c:4878
msgid "Surplus: Food, Production, Trade"
msgstr "PÅ™ebytek: JÃ­dlo, Produkce, Obchod"

#: client/cityrepdata.c:4900
msgid "Surplus: Food"
msgstr "PÅ™ebytek: JÃ­dlo"

#: client/cityrepdata.c:4923
msgid "Surplus: Production"
msgstr "PÅ™ebytek: Produkce"

#: client/cityrepdata.c:4945
msgid "Waste"
msgstr "Odpad"

#: client/cityrepdata.c:496
#, fuzzy
msgid "?Trade surplus [short]:+T"
msgstr "?Trade surplus [short]:+O"

#: client/cityrepdata.c:4968
#, fuzzy
msgid "?Trade loss (corruption) [short]:-T"
msgstr "-O"

#: client/cityrepdata.c:499
msgid "Corruption"
msgstr "Korupce"

#: client/cityrepdata.c:501 client/gui-gtk-2.0/repodlgs.c:665
#: client/gui-sdl/mapctrl.c:1401 client/gui-win32/repodlgs.c:332
#: client/gui-xaw/menu.c:227 client/gui-xaw/repodlgs.c:666
#: client/gui-xaw/repodlgs.c:7951
msgid "?gold/luxury/science:G/L/S"
msgstr "?gold/luxury/science:Z/L/V"

#: client/cityrepdata.c:5024
msgid "?Gold:G"
msgstr "?Gold:Z"

#: client/cityrepdata.c:504
msgid "Economy: Gold"
msgstr "Ekonomika: Zlato"

#: client/cityrepdata.c:506
msgid "?Luxury:L"
msgstr "?Luxury:L"

#: client/cityrepdata.c:506
msgid "Economy: Luxury"
msgstr "Ekonomika: Luxus"

#: client/cityrepdata.c:508
msgid "?Science:S"
msgstr "?Science:V"

#: client/cityrepdata.c:5080
#, fuzzy
msgid "?number_trade_routes:n"
msgstr "?number_trade_routes:O"

#: client/cityrepdata.c:5101
msgid "Number of Trade Routes"
msgstr "PoÄ�et obchodnÃ­ch cest"

#: client/cityrepdata.c:5135
msgid "?cma:Governor"
msgstr "?cma:GuvernÃ©r"

#: client/cityrepdata.c:515 client/gui-gtk-2.0/cityrep.c:1224
#: client/gui-gtk-2.0/cityrep.c:1497 client/gui-sdl/citydlg.c:3815
#: client/gui-sdl/cma_fe.c:861 client/gui-win32/citydlg.c:735
#:8
#, fuzzy
msgid "Turns/Buy"
msgstr "Kol/Cena"

#: client/cityrepdata.c:522 client/cityrepdata.c:52469
msgid "?specialist:S"
msgstr "?specialist:S"

#: client/cityrepdata.c:572
#, fuzzy, c-format
msgid "Specialists: %s"
msgstr "SpecialistÃ©"

#: client/civclient.c:23949515355
#, fuzzy
msgid "  -p, --port PORT\tConnect to server port PORT (usually with -a)575962
#, fuzzy
msgid "  -s, --server HOST\tConnect to the server at HOST (usually with -a)\n"
msgstr "  -s, --server HOST\tPÅ™ipojit k serveru HOST\n"

#: client/civclient.c:26465689496 client/civclient.c:311
msgid "Try using --help.\n"
msgstr "Zkuste pouÅ¾Ã­t --help.\n"

#: client/civclient.c:30932236
msgid "Game started."
msgstr "Hra spuÅ¡tÄ›na."

#: client/civclient.c:5740
msgid "?embassy:Both"
msgstr "?embassy:ObÄ›"

#: client/climisc.c:212
msgid "?embassy:Yes"
msgstr "?embassy:Ano"

#: client/climisc.c:215
msgid "?embassy:With Us"
msgstr "?embassy:S nÃ¡mi"

#: client/climisc.c:2180
msgid "?embassy:No Contact"
msgstr "?embassy:Bez kontaktu"

#: client/climisc.c:232
msgid "?vision:Both"
msgstr "?vision:Oba"

#: client/climisc.c:234
msgid "?vision:To Them"
msgstr "?vision:Jim"

#: client/climisc.c:237
msgid "?vision:To Us"
msgstr "?vision:NÃ¡m"

#: client/climisc.c:253 client/climisc.c:260
#, c-format
msgid "The %s give %s"
msgstr "%s dajÃ­ %s"

#: client/climisc.c:264
#, c-format
msgid "The %s give unknown city."
msgstr "%s dajÃ­ neznÃ¡mÃ© mÄ›sto."

#: client/climisc.c:269478
#, c-format
msgid "The %s give their seamap"
msgstr "%s dajÃ­ svojÃ­ mapu oceÃ¡nÅ¯"

#: client/climisc.c:282588
msgid "The parties create an alliance"
msgstr "JednajÃ­cÃ­ vytvoÅ™ili alianci"

#: client/climisc.c:291
#, c-format
msgid "The %s give shared vision"
msgstr "%s dovolÃ­ nahlÃ­Å¾et do svÃ½ch map"

#: client/climisc.c:295
#, c-format
msgid "The %s give an embassy"
msgstr "%s dajÃ­ ambasÃ¡du"

#: client/climisc.c:896
msgid "Popup Request"
msgstr "PoÅ¾adavek samostatnÄ›"

#: client/climisc.c:9260
msgid "Export complete."
msgstr "Export dokonÄ�en."

#: client/climisc.c:932314294 client/clinet.c:4865 client/clinet.c:52340421
msgid "Couldn't start the server."
msgstr "Nelze spustit server."

#: client/connectdlg_common.c:322 client/connectdlg_common.c:3555354747911840293522971
msgid "Too far for this unit."
msgstr "PÅ™Ã­liÅ¡ daleko pro tuto jednotku."

#: client/control.c:2181 client/control.c:2211 client/control.c:22272715507726804
#, c-format
msgid ""
"Requires the %s terrain.\n"
"\n"
msgstr ""

#: client/helpdata.c:18892 client/helpdata.c:2016 client/helpdata.c:20510 client/helpdata.c:214
#, c-format
msgid ""
"Applies only to %s.\n"
"\n"
msgstr ""

#: client/helpdata.c:21822
#, c-format
msgid ""
"Requires AI player of level %s.\n"
"\n"
msgstr ""

#: client/helpdata.c:226257
msgid " Rivers"
msgstr " Å˜eky"

#: client/helpdata.c:58376781694699
#, c-format
msgid "* Allows %s.\n"
msgstr "* UmoÅ¾Åˆuje %s.\n"

#: client/helpdata.c:76670
#, fuzzy73
msgid "  * Speed is not affected by terrain.\n"
msgstr ""

#: client/helpdata.c:776
msgid "  * Slowed down while damaged\n"
msgstr ""

#: client/helpdata.c:779
#, fuzzy83788
#, c-format
msgid "* Can only be built if there is %s in the city.\n"
msgstr ""

#: client/helpdata.c:79479902
#, fuzzy050812162128
#, c-format
msgid "  * %s units\n"
msgstr " * %s jednotek\n"

#: client/helpdata.c:837434751
#, fuzzy, no-c-format
msgid "* May be disbanded in a city to recover 50% of the production cost.\n"
msgstr ""
"* MÅ¯Å¾e bÃ½t rozloÅ¾en ve mÄ›stÄ›, za ÃºÄ�elem zÃ­skÃ¡nÃ­ 50% surovin potÅ™ebnÃ½ch k "
"vÃ½robÄ›.\n"

#: client/helpdata.c:8555968697075
msgid "* Can build farmland.\n"
msgstr "* MÅ¯Å¾e stavÄ›t farmy.\n"

#: client/helpdata.c:8798388989289389601
#, fuzzy, no-c-format
msgid "* May fortify, granting a 50% defensive bonus.\n"
msgstr "* MÅ¯Å¾e se opevnit, aby ziskal o 50% vyÅ¡Å¡Ã­ obrannou sÃ­lu.\n"

#: client/helpdata.c:90408111518
msgid "* May not be bribed.\n"
msgstr "* NemÅ¯Å¾e bÃ½t podplacen.\n"

#: client/helpdata.c:921
#, fuzzy25293338444852
#, fuzzy56
#, fuzzy60
#, fuzzy
msgid "* Very bad at attacking AEGIS units.\n"
msgstr "NejlepÅ¡Ã­ ÃºtoÄ�nÃ© jednotky"

#: client/helpdata.c:965
msgid "* Making an attack ends this unit's turn.\n"
msgstr "* Ãštokem tato jednotka ukonÄ�Ã­ tah.\n"

#: client/helpdata.c:969737680, but have no risk for87
msgid "* Gets quintuple defens991994
msgid "* Ignores zones of control.\n"
msgstr "* Ignoruje ZOC (zony kontroly).\n"

#: client/helpdata.c:998020511
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:1019
msgid "* Will be built as a veteran under communist governments.\n"
msgstr ""

#: client/helpdata.c:1021
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Barracks).\n"
msgstr ""

#: client/helpdata.c:1032
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:1042
#, fuzzy
msgid "* May be promoted through combat or training\n"
msgstr "* MÅ¯Å¾e se stÃ¡t vetrÃ¡nem bÄ›hem trÃ©ninku nebo boje.\n"

#: client/helpdata.c:1049
#, fuzzy, no-c-format
msgid ""
"* Must end turn in a city or next to land, or has a 50 pravdÄ›podobnost "
"ztrÃ¡ty v moÅ™i.\n"

#. TRANS: List of possible unit types has this between
#. *        last two elements
#. TRANS: List of possible output types has this between
#. *        last two elements
#: client/helpdata.c:1081 client/helpdata.c:1381
msgid " or "
msgstr " nebo "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?or:, "

#: client/helpdata.c:1095364149546672778593227232384386
msgid "Features:\n"
msgstr ""

#. TRANS: Empty output type list, should never happen.
#: client/helpdata.c:1392 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:1400
#, fuzzy, c-format
msgid ""
"* Military units away from home and field units will cause %d citizen to "
"become unhappy.\n"
msgid_plural[0]msgstr[1]msgstr[2]41. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1418423' or 'gold'.
#: client/helpdata.c:1428
#, c-format
msgid "* You pay no %s upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1432
msgid "* You pay no upkeep for your units.\n"
msgstr ""

#. TRANS: %s is the output type, like 'shield' or 'gold'.
#. * There is currently no way to control the
#. * singular/plural version of these.
#: client/helpdata.c:1441
#, c-format
msgid "* Each of your cities will avoid paying %d %s upkeep for your units.\n"
msgstr ""

#. TRANS: Amount is subtracted from upkeep cost
#. * for each upkeep type.
#: client/helpdata.c:1449
#, c-format
msgid "* Each of your cities will avoid paying %d upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:1456
#, c-format
msgid "* If you lose your capital, chance of civil war is %d%%.\n"
msgstr ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1463
#, c-format
msgid ""
"* When you have %d cities, the first unhappy citizen will appear in each "
"city due to civilization size.\n"
msgstr ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1470 another unhappy citizen will appear.\n"
msgstr ""

#: client/helpdata.c:1478
#, c-format
msgid ""
"* The maximum rate you can set for science, gold, or luxuries is %d%%.\n"
msgstr ""

#: client/helpdata.c:1483
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr ""

#: client/helpdata.c:1488%d unhappy citizen to become content.\n"
msgid_plural%d unhappy citizens to become content.\n"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#: client/helpdata.c:1500
#, c-format
msgid "* A maximum of %d unit in each city can enforce martial law.\n"
msgid_plural "* A maximum of %d units in each city can enforce martial law.\n"
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1511
#, c-format
msgid ""
"* You may grow your cities by means of celebrations. Your cities must be at "
"least size %d.\n"
msgstr ""

#: client/helpdata.c:1516
#, fuzzy519
#, fuzzy523
msgid ""
"* If any city is in disorder for more than two turns in a row, government "
"will fall into anarchy.\n"
msgstr ""

#: client/helpdata.c:1528532536540543
#, fuzzy553 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr ""

#: client/helpdata.c:1564
#, fuzzy
msgid "* Veteran units.\n"
msgstr "NÃ¡moÅ™nÃ­ jednotky"

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1570
#, c-format
msgid ""
"* Each worked tile that gives more than %d %s will suffer a -1 penalty "
"unless celebrating.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1578
#, c-format
msgid ""
"* Each worked tile with at least 1 %s will yield %d more of it while "
"celebrating.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1586
#, c-format
msgid "* Each worked tile with at least 1 %s will yield %d more of it.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1595
#, c-format
msgid "* %s production is increased %d%%.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1603
#, c-format
msgid "* %s production will suffer massive waste.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1608
#, c-format
msgid "* %s production will suffer some waste.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1613
#, c-format
msgid "* %s production will suffer a small amount of waste.\n"
msgstr ""

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1621. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1627. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1633650676
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685 client/gui-sdl/mapview.c:618
#: client/gui-sdl/mapview.c:624 client/gui-sdl/mapview.c:630
#, fuzzy
msgid "?blistmore:, "
msgstr "?or:, "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:1684
#, c-format
msgid "%s%d unhappy"
msgstr "%s%d nespokojenÃ½ch"

#: client/mapctrl_common.c:387711
msgid "Clipboard is empty."
msgstr "SchrÃ¡nka je prÃ¡zdnÃ¡."

#: client/options.c:97
msgid "Graphics"
msgstr "Grafika"

#: client/options.c:98
msgid "Overview"
msgstr "PÅ™ehled"

#: client/options.c:99
msgid "Sound"
msgstr "Zvuk"

#: client/options.c:100
msgid "Interface"
msgstr "Interface"

#: client/options.c:101
msgid "Network"
msgstr "SÃ­Å¥"

#: client/options.c:102
msgid "Font"
msgstr "Font"

#: client/options.c:107
msgid "Login name"
msgstr "PÅ™ihlaÅ¡ovacÃ­ jmÃ©no"

#: client/options.c:10813
msgid "Server"
msgstr "Server"

#: client/options.c:1149
msgid "Server port"
msgstr "Port serveru"

#: client/options.c:120252632
msgid "Soundset"
msgstr "Sada zvukÅ¯"

#: client/options.c:1338
msgid "Sound plugin"
msgstr "ZvukovÃ½ zasuvnÃ½ modul"

#: client/options.c:13944 client/gui-sdl/gui_main.c:163
msgid "Theme"
msgstr "Motiv"

#: client/options.c:1458
msgid "Tileset"
msgstr "Sada dlaÅ¾dic"

#: client/options.c:14956761 client/gui-sdl/optiondlg.c:9596289747580 client/gui-sdl/optiondlg.c:10138184
msgid "Draw the citybar"
msgstr ""

#: client/options.c:18591
msgid "Show icons in the technology tree"
msgstr ""

#: client/options.c:1927
msgid "Draw shield graphics for units"
msgstr ""

#: client/options.c:198202
msgid "Manual Turn Done in AI Mode"
msgstr "RuÄ�nÃ­ konec kola v AI mÃ³du"

#: client/options.c:2037 client/gui-sdl/optiondlg.c:1120811 client/gui-sdl/optiondlg.c:1146127 client/gui-sdl/optiondlg.c:1173
msgid "Focus on Awakened Units"
msgstr "ZamÄ›Å™it na probuzenÃ© jednotky"

#: client/options.c:21821
msgid "Allow goto into the unknown"
msgstr ""

#: client/options.c:22226730
msgid "Concise City Production"
msgstr "Zvol produkci mÄ›sta"

#: client/options.c:23134 client/gui-sdl/optiondlg.c:1251358 client/gui-sdl/optiondlg.c:1225942 client/gui-sdl/optiondlg.c:1199
msgid "Pop up city dialog for new cities"
msgstr "Zobrazit dialog pro novÃ¡ mÄ›sta"

#: client/options.c:2438
msgid "Background layer"
msgstr ""

#: client/options.c:24952
msgid "Terrain relief map layer"
msgstr ""

#: client/options.c:25356
#, fuzzy
msgid "Borders layer"
msgstr "Hranice"

#: client/options.c:25761
#, fuzzy
msgid "Units layer"
msgstr "Jednotky"

#: client/options.c:26265
#, fuzzy
msgid "Cities layer"
msgstr "MÄ›sta"

#: client/options.c:2669
msgid "Overview fog of war"
msgstr "PÅ™ehled clony vÃ¡lky"

#: client/options.c:27088516
msgid "Cannot find your home directory"
msgstr "Nelze najÃ­t vÃ¡Å¡ domovskÃ½ adresÃ¡Å™"

#: client/options.c:665 client/options.c:79678 client/options.c:85780 client/options.c:8602005862
#, c-format
msgid "Start of turn %d"
msgstr "ZaÄ�Ã¡tek kola %d"

#: client/packhand.c:1626627
msgid "ON"
msgstr "ZAP"

#: client/packhand.c:1627win32/plrdlg.c:163
#:sdl/plrdlg.c:646
#: client/gui-win32/plrdlg.c:155sdl/plrdlg.c:648
#: client/gui-win32/plrdlg.c:15782
#: client/gui-gtk-2.0/pages.c:2076
msgid "Flag"
msgstr "Vlajka"

#: client/plrdlg_common.c:252 client/gui-gtk-2.0/dialogs.c:686
#: client/gui-gtk-2.0/pages.c:1527 client/gui-gtk-2.0/pages.c:2078
#: client/gui-sdl/repodlgs.c:2074 client/gui-win32/connectdlg.c:989
#: client/gui-win32/dialogs.c:544533789499418
msgid "You cannot disband units."
msgstr "NemÅ¯Å¾ete rozpustit jednotky."

#: client/repodlgs_common.c:42344485 client/text.c:86 client/text.c:91
#: client/gui-sdl/mapview.c:560
msgid "?nation:Neutral"
msgstr "?nation:NeutrÃ¡lnÃ­"

#: client/text.c:85 client/gui-sdl/mapview.c:5607 client/gui-sdl/mapview.c:562
msgid "?nation:Peaceful"
msgstr "?nation:MÃ­rumilovnÃ½"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Friendly"
msgstr "?nation:PÅ™Ã¡telÅ¡tÃ­"

#: client/text.c:88 client/gui-sdl/mapview.c:5638
msgid "?nation:Friendly(team)"
msgstr "?nation:PÅ™Ã¡telÅ¡tÃ­(tÃ½m)"

#: client/text.c:90 client/gui-sdl/mapview.c:59390 client/gui-sdl/mapview.c:593
msgid "?city:Hostile"
msgstr "?city:NepÅ™Ã¡telskÃ©"

#: client/text.c:92 client/gui-sdl/mapview.c:594
msgid "?city:Peaceful"
msgstr "?city_state:MÃ­rovÃ©"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Friendly"
msgstr "?city:PÅ™Ã¡telskÃ©"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Mysterious"
msgstr "?nation:ZÃ¡hadnÃ­"

#: client/text.c:93
msgid "?city:Friendly(team)"
msgstr "?nation:PÅ™Ã¡telÅ¡tÃ­(tÃ½m)"

#: client/text.c:1009
#, c-format
msgid "Terrain: %s"
msgstr "TerÃ©n: %s"

#: client/text.c:110
#, c-format
msgid "Food/Prod/Trade: %s"
msgstr "JÃ­dlo/Prod/Obch: %s"

#: client/text.c:1139
#, fuzzy
msgid "Our territory"
msgstr "NaÅ¡e ÃºzemÃ­"

#. TRANS: "Polish territory"
#: client/text.c:122
#, fuzzy, c-format
msgid "%s territory"
msgstr "ÃšzemÃ­ %s"

#. TRANS: "Polish territory (5 turn cease-fire)"
#: client/text.c:131. TRANS: "Polish territory (friendly)"
#: client/text.c:140
#, fuzzy, c-format
msgid "%s territory (%s)"
msgstr "ÃšzemÃ­ %s %s"

#: client/text.c:1457775
#, fuzzy, c-format
msgid "City: %s (%s, %s)"
msgstr "MÄ›sto: %s (%s,%s)"

#. TRANS: previous lines gave other information about the city.
#: client/text.c:191
#, fuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " s %s"

#. TRANS: This appears with two or more previous entries in the list
#: client/text.c:202
#, c-format
msgid "?clistlast:, and %s"
msgstr ""

#. TRANS: This appears with only one previous entry in the list
#: client/text.c:206
#, fuzzy, c-format
msgid "?clistlast: and %s"
msgstr "SpecialistÃ©"

#: client/text.c:209 client/text.c:1190 client/text.c:1229
msgid "?clistend:."
msgstr "."

#. TRANS: "Trade from Warsaw: 5"
#: client/text.c:219
#, c-format
msgid "Trade from %s: %d"
msgstr "Obchod z %s: %d"

#: client/text.c:22732
#, c-format
msgid "Activity: %s"
msgstr "Aktivita: %s"

#. TRANS: "Unit: Musketeers (Polish, Warsaw)"
#. TRANS: "Unit: Musketeers (Polish,friendly)"
#: client/text.c:243 client/text.c:270Unit: Musketeers (Polish)"
#: client/text.c:249
#, fuzzy, c-format
msgid "Unit: %s (%s)"
msgstr "Jednotka: %s(%s)"

#. TRANS:  "Unit: Musketeers (Polish, 5 turn cease-fire)"
#: client/text.c:262Chance to win: A:95% D:46%"
#: client/text.c:296303312
#, c-format
msgid "  (%d more)"
msgstr "  (%d vÃ­ce)"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:381
#, c-format
msgid "far from %s"
msgstr "daleko od %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:384
#, c-format
msgid "near %s"
msgstr "poblÃ­Å¾ %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:387
#, c-format
msgid "in %s"
msgstr "v %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:420
#, c-format
msgid "from %s"
msgstr "z %s"

#: client/text.c:48387
#, fuzzy
msgid "Progress: no research target"
msgstr "PrÅ¯bÄ›h: bez vÃ½zkumu"

#: client/text.c:4929750229
#, fuzzy, c-format
msgid "%d/- (never)"
msgstr "(Nikdy)"

#: client/text.c:54144
#, fuzzy, c-format
msgid "%d/%d (never)"
msgstr "(Nikdy)"

#: client/text.c:58183
#, c-format
msgid "%d bulb"
msgid_plural "%d bulbs"
msgstr[0] "%d Å¾Ã¡rovka"
msgstr[1] "%d Å¾Ã¡rovky"
msgstr[2] "%d Å¾Ã¡rovek"

#: client/text.c:609612
#, c-format
msgid "Year: %s (T%d)"
msgstr "Rok: %s (T%d)"

#: client/text.c:615
#, c-format
msgid "Gold: %d (%+d)"
msgstr "Zlato: %d (%+d)"

#: client/text.c:617623
#, fuzzy, c-format
msgid "Moving: %s"
msgstr "v %s"

#: client/text.c:626
msgid "(Click for more info)"
msgstr "(KliknÄ›te pro vÃ­ce informacÃ­)"

#: client/text.c:642
#, c-format
msgid "%s People"
msgstr "%s LidÃ­"

#: client/text.c:646
#, c-format
msgid "Turn: %d"
msgstr "Tah: %d"

#: client/text.c:648495256
#, fuzzy, c-format
msgid "Researching %s: %s"
msgstr "ZkoumÃ¡ se %s: %d/%d"

#: client/text.c:66366
#, c-format
msgid "Nuclear winter chance: %d%% (%+d%%/turn)"
msgstr ""

#: client/text.c:671 client/gui-win32/inteldlg.c:104
#:95. TRANS: Impossible to reach goto target tile
#: client/text.c:731
msgid "?goto:Unreachable"
msgstr ""

#: client/text.c:733
#, c-format
msgid "Turns to target: %d"
msgstr "TahÅ¯ k cÃ­li: %d"

#: client/text.c:735
#, fuzzy, c-format
msgid "Turns to target: %d to %d"
msgstr "TahÅ¯ k cÃ­li: %d"

#: client/text.c:74146
#, fuzzy
msgid "No units selected."
msgstr "VÃ½bÄ›r jednotek"

#: client/text.c:820
#, c-format
msgid "Others: %d civil; %d military"
msgstr ""

#: client/text.c:822824
#, c-format
msgid "Others: %d military"
msgstr ""

#: client/text.c:85889091916
#, c-format
msgid "%s: %d/%d."
msgstr "%s: %d/%d."

#: client/text.c:93339
#, c-format
msgid "Chance of catastrophic warming each turn: %d%%"
msgstr ""

#: client/text.c:95558
#, c-format
msgid "Chance of catastrophic winter each turn: %d%%"
msgstr ""

#: client/text.c:9791001001001011011021026
#, c-format
msgid "Year of arrival: %8s"
msgstr "Rok doletu: %8s"

#: client/text.c:1046
msgid "?timeout:off"
msgstr "?timeout:vyp"

#: client/text.c:10772
#, c-format
msgid "?mins/secs:%02dm %02ds"
msgstr "?mins/secs:%02dm %02ds"

#: client/text.c:10776
#, c-format
msgid "?dys/hrs:%02dd %02dh"
msgstr "?dys/hrs:%02dd %02dh"

#: client/text.c:1079
msgid "?duration:overflow"
msgstr "?duration:preteÄ�enÃ­"

#: client/text.c:110es"
#: client/text.c:11453
#, c-format
msgid "Observer: %s"
msgstr "Pozorovatel: %s"

#: client/text.c:1171
msgid "Buildings: "
msgstr "Stavby: "

#: client/text.c:1188 client/text.c:1227
msgid "None. "
msgstr "Å½Ã¡dnÃ©. "

#: client/text.c:1208
msgid "Wonders: "
msgstr "Divy: "

#: client/text.c:1262
#, c-format
msgid "Cities: %d total, %d over threshold of %d cities."
msgstr "MÄ›sta: %d celkem, %d nad hranicÃ­ z %d mÄ›st."

#. TRANS: 0-21 content [citizen(s)] ...
#: client/text.c:1266
#, fuzzy, c-format
msgid "%d content before penalty."
msgid_plural "%d content before penalty."
msgstr[0] "%d spokojenÃ½ pÅ™ed postihem s "
msgstr[1] "%d spokojenÃ½ pÅ™ed postihem s "
msgstr[2] "%d spokojenÃ½ pÅ™ed postihem s "

#. TRANS: 0-21 unhappy citizen(s).
#: client/text.c:1272
#, fuzzy, c-format
msgid "%d additional unhappy citizen."
msgid_plural "%d additional unhappy citizens."
msgstr[0] "%d dalÅ¡Ã­ch nespokojenÃ½ch obyvatel."
msgstr[1] "%d dalÅ¡Ã­ch nespokojenÃ½ch obyvatel."
msgstr[2] "%d dalÅ¡Ã­ch nespokojenÃ½ch obyvatel."

#. TRANS: Martial law opening parenthesis
#: client/text.c:1294
msgid "Martial law in effect ("
msgstr "StannÃ© prÃ¡vo v efektu ("

#. TRANS: no [unit] maximum
#: client/text.c:1299
msgid "no maximum, "
msgstr "Å¾Ã¡dnÃ© maximum, "

#: client/text.c:1302
#, c-format
msgid "%d unit maximum, "
msgid_plural "%d units maximum, "
msgstr[0] "%d jednotka max., "
msgstr[1] "%d jednotky max., "
msgstr[2] "%d jednotek max., "

#. TRANS: Martial law closing parenthesis
#: client/text.c:1309
#, c-format
msgid "%d per unit). "
msgstr "%d na jednotku). "

#: client/text.c:1313
msgid "Military units in the field may cause unhappiness. "
msgstr "VojenskÃ© jednotky v poli mohou zpÅ¯sobit nespokojenost. "

#: client/text.c:1316
msgid "Military units have no happiness effect. "
msgstr "VojenskÃ© jednotky nemajÃ­ na spokojenost vliv. "

#: client/text.c:1331
#, c-format
msgid "Luxury: %d total."
msgstr "Luxus: %d celkem."

#: client/tilespec.c:87590756 client/tilespec.c:1345
msgid "Using default tileset instead."
msgstr "PouÅ¾iji vÃ½chozÃ­ sadu dlaÅ¾dic."

#: client/tilespec.c:1344694009 client/agents/cma_core.c:4299 client/gui-gtk-2.0/cityrep.c:547
#: client/gui-gtk-2.0/cityrep.c:573 client/gui-sdl/citydlg.c:2018
msgid "none"
msgstr "Å¾Ã¡dnÃ½"

#: client/agents/cma_fec.c:235 client/gui-gtk-2.0/cityrep.c:594
msgid "custom"
msgstr "vlastnÃ­"

#: client/agents/cma_fec.c:336
msgid " happy"
msgstr " spokojeni"

#: client/agents/cma_fec.c:34723
msgid "?cma:Max food"
msgstr "?cma:Max jÃ­dlo"

#: client/agents/cma_fec.c:414
msgid "?cma:Max production"
msgstr "?cma:Max produkce"

#: client/agents/cma_fec.c:415
msgid "?cma:Max gold"
msgstr "?cma:Max zlato"

#: client/agents/cma_fec.c:416
msgid "?cma:Max science"
msgstr "?cma:Max vÃ½zkum"

#: client/gui-gtk-2.0/diplomat_dialog.c:85 client/gui-win32/dialogs.c:13616 client/gui-win32/dialogs.c:13623
#: client/gui-sdl/diplomat_dialog.c:1395 client/gui-win32/dialogs.c:13665
#: client/gui-sdl/diplomat_dialog.c:701 client/gui-sdl/diplomat_dialog.c:1377
#: client/gui-win32/dialogs.c:1368101
#: client/gui-sdl/diplomat_dialog.c:1442 client/gui-win32/dialogs.c:13743
#: client/gui-gtk-2.0/diplomat_dialog.c:562
#: client/gui-sdl/diplomat_dialog.c:1250 client/gui-sdl/diplomat_dialog.c:1455
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1563
#:3
#: client/gui-sdl/diplomat_dialog.c:650 client/gui-win32/dialogs.c:12768
msgid "_Steal"
msgstr "_UkrÃ¡st"

#: client/gui-gtk-2.0/diplomat_dialog.c:247
#: client/gui-sdl/diplomat_dialog.c:250 client/gui-win32/dialogs.c:12867
msgid "_Advances:"
msgstr "_Objevy:"

#: client/gui-gtk-2.0/diplomat_dialog.c:307
#: client/gui-gtk-2.0/diplomat_dialog.c:443
#: client/gui-sdl/diplomat_dialog.c:332 client/gui-sdl/diplomat_dialog.c:930
#: client/gui-win32/dialogs.c:1191 client/gui-win32/dialogs.c:14027 client/gui-win32/dialogs.c:1476
#:1
#: client/gui-sdl/diplomat_dialog.c:846 client/gui-win32/dialogs.c:1486130
#: client/gui-sdl/diplomat_dialog.c:874 client/gui-sdl/optiondlg.c:1582
#: client/gui-win32/dialogs.c:1391
msgid "City Production"
msgstr "Produkce mÄ›sta"

#: client/gui-gtk-2.0/diplomat_dialog.c:544
#: client/gui-sdl/diplomat_dialog.c:1167 client/gui-win32/dialogs.c:15466
#: client/gui-sdl/diplomat_dialog.c:1178 client/gui-win32/dialogs.c:154852
#: client/gui-sdl/diplomat_dialog.c:1187 client/gui-win32/dialogs.c:155254
#: client/gui-sdl/diplomat_dialog.c:1136 client/gui-win32/dialogs.c:155560
#: client/gui-sdl/diplomat_dialog.c:1236 client/gui-win32/dialogs.c:156023 client/gui-win32/dialogs.c:15999
#: client/gui-sdl/diplomat_dialog.c:556 client/gui-win32/dialogs.c:1605
#: data/Freeciv.in:2280
msgid "Choose Your Diplomat's Strategy"
msgstr "Vyberte strategii vaÅ¡eho diplomata"

#: client/gui-gtk-2.0/diplomat_dialog.c:630
#: client/gui-gtk-2.0/diplomat_dialog.c:654 client/gui-win32/dialogs.c:1606
#: client/gui-win32/dialogs.c:162731
#: client/gui-gtk-2.0/diplomat_dialog.c:655 client/gui-win32/dialogs.c:1607
#: client/gui-win32/dialogs.c:162832 client/gui-win32/dialogs.c:160833
#: client/gui-gtk-2.0/diplomat_dialog.c:658 client/gui-win32/dialogs.c:1609
#: client/gui-win32/dialogs.c:1631
msgid "Steal _Technology"
msgstr "UkrÃ¡st _technologii"

#: client/gui-gtk-2.0/diplomat_dialog.c:634
#: client/gui-gtk-2.0/diplomat_dialog.c:659 client/gui-win32/dialogs.c:1610
#: client/gui-win32/dialogs.c:1632
msgid "Incite a _Revolt"
msgstr "Vyvolat povstÃ¡nÃ­"

#: client/gui-gtk-2.0/diplomat_dialog.c:635
#: client/gui-gtk-2.0/diplomat_dialog.c:660
#: client/gui-gtk-2.0/caravan_dialog.c:119 client/gui-win32/dialogs.c:1053
msgid "_Keep moving"
msgstr "PokraÄ�ovat _dÃ¡l"

#: client/gui-gtk-2.0/diplomat_dialog.c:653
#: client/gui-sdl/diplomat_dialog.c:552 client/gui-win32/dialogs.c:16266 client/gui-win32/dialogs.c:1629
msgid "_Poison City"
msgstr "OtrÃ¡vit mÄ›sto"

#: client/gui-gtk-2.0/diplomat_dialog.c:657 client/gui-win32/dialogs.c:1630
msgid "Industrial _Sabotage"
msgstr "PrÅ¯myslovÃ¡ sabotÃ¡Å¾"

#: client/gui-gtk-2.0/diplomat_dialog.c:694
#: client/gui-sdl/diplomat_dialog.c:561 client/gui-win32/dialogs.c:16576 client/gui-win32/dialogs.c:1659
#, fuzzy
msgid "T7 client/gui-win32/dialogs.c:1660
#, fuzzy
msgid "T8 client/gui-win32/dialogs.c:16619 client/gui-win32/dialogs.c:1662msgid "Known"
msgstr "Z582
#: client/gui-gtk-2.0/repodlgs.c:645 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1088 client/gui-win32/connectdlg.c:999
#: client/gui-win32/wldlg.c:800 client/gui-win32/wldlg.c:8062win32/dialogs.c:1037
#:’à †  †  ŠA„šd€�] �\?€a ]ƒ?£ ‚„? ‚†s€{ ƒ Š2€�? l�-„ ‚6� R’q �2“a p•1´ ^–s „D—o’ [œf’ ^�t€�i o z‚ j¡k€…J S¨?€�h Uªz¢ j«q€�9 �4®4€‚7 �/²|€` pµ+€‚9 w¸q€�k Q¼/€„ WÂ*€�A �L‚¿i€‚j �'É(€q wË@� UÌ8€a [Ín€Y aÏ"€] wÐ`� pÑX‚ zÓ	€z �Ô}� ]Õ€[ c×7� ƒhØ€�9 �Þ€� ‚vá  �(ä!‚ �åKƒ �xæe€‚C �ë,€�c dî;¤ tïa€�B Sò3€u Só{€‚ Oõs‚ }öD€‚ Lú6€ƒ �	ýl‚ �þw€B ��€l¢ o�‚[€�& �D�…/Ÿ ��‡Ÿ ��ˆ>€‚0 T�‹{€‚ W�Žp€‚2 �5�‘y€` ��”/€n ƒW�–C¥ �v�š?— ��œj¦ ��ž4µ �H� €Z ��¡~‚ ��¯� ‹B�° ± [�¼1Ž U�½;‚ ��¾€�Q c�Àq€‰ ƒ<�Ä/‚ Y�Çm€„] V�Îq€�7 O�Ð~‚ ‚*�ÑO€�] t�æ ± �U�çb€R �*�ê&€M U�ï5 � �íL® �1�ï7² d�ñ:² f�òp² q�ô(‚ t�õ² i�öa• x�÷|² ‡E�ùF€‚/ R‚ƒw€�n � ‚†t€…h a‚�{€A c‚�€„n ‚J‚”n ƒL‚—V€\ g‚›}´ „#‚�7� z‚¡[€\ �Z‚¤/€… H‚¯y€T }‚¥€‡  m‚ªx€�_ W‚®5€Št T‚Ä@€‰e [‚Ð6€‚. J‚Ó~€� ‡S‚×Y€‚ W‚ß+€�q Q‚ás€ƒk W‚æ/€�6 `‚è<ž j‚é:€� \‚ë(€a \‚ìe€ S‚î@€† M‚õ@€k h‚öx€U i‚ø5» Q‚ùwŸ i‚úg€‚ V‚þ/€†! Xƒ„=€„+ Tƒˆsž [ƒ‰e€�  Uƒ‹@€�O „Sƒ“
€‚5 kƒ™l€�( Dƒ§|€�4 cƒ©t€h dƒ«?‚ ]ƒ¬%€�: Rƒ®<€�S …3ƒ± Qƒ¶y‚ |ƒ·L€†V YƒÁp€G †ƒÂK qƒÈo¶ ]ƒÊ9 vƒË9€‚. …LƒÍ~€m bƒÔ7€� PƒÖ5¥ EƒÚ~ƒ Oƒ×r€�9 bƒÙz‚ fƒÚ^€�- eƒÜq€†B eƒã^€� uƒå8€‚J eƒèwŸ pƒêR€†O mƒí:� wƒî(€_ bƒð€‚! dƒô!€T Xƒõw€O �
ƒ÷<€�: �ƒú €…E ‚„�h� G„ƒ|€�d h„†'€l I„‡{€V }„‰€Q n„Šh� l„‹W€z a„�=€W „Žu€‚9 ƒ\„’Oš ƒh„–+� ‚„š€� V„�.€d ^„žh€t F„ :€¢ _�6€…" �v„å€„5 �v„ëm€�D S„è>€¶f \…Ën€—Q f…’"’ �…�D’ �…Œ€ƒk �$…ŽO€³h {…ð>€�Y �%…ò€¦ F…Ò€™ P…Ð<€–+log.c:114 client/gui-win32/dialogs.c:1048
#: data/Freeciv.in:2266
msgid "Your Caravan Has Arrived"
msgstr "VaÅ¡e karavana dorazila"

#: client/gui-gtk-2.0/caravan_dialog.c:116 client/gui-win32/dialogs.c:1050
msgid "Establish _Traderoute"
msgstr "ZÅ™Ã­dit _ObchodnÃ­ trasu"

#: client/gui-gtk-2.0/caravan_dialog.c:117 client/gui-win32/dialogs.c:1051
msgid "Enter Marketplace"
msgstr "Vstup na TrÅ¾iÅ¡tÄ›"

#: client/gui-gtk-2.0/chatline.c:144 client/gui-win32/chatline.c:134
#: client/gui-xaw/chatline.c:120
msgid "Cleared output window."
msgstr "VÃ½stupnÃ­ okno smazÃ¡no."

#: client/gui-gtk-2.0/citydlg.c:578 client/gui-win32/citydlg.c:671
msgid "Food:"
msgstr "JÃ­dlo:"

#: client/gui-gtk-2.0/citydlg.c:579 client/gui-win32/citydlg.c:672
msgid "Prod:"
msgstr "Prod:"

#: client/gui-gtk-2.0/citydlg.c:580 client/gui-win32/citydlg.c:673
msgid "Trade:"
msgstr "Obchod:"

#: client/gui-gtk-2.0/citydlg.c:581 client/gui-gtk-2.0/inteldlg.c:44
#: client/gui-win32/citydlg.c:674
msgid "Gold:"
msgstr "Zlato:"

#: client/gui-gtk-2.0/citydlg.c:582 client/gui-gtk-2.0/inteldlg.c:48
#: client/gui-win32/citydlg.c:675
msgid "Luxury:"
msgstr "Luxus:"

#: client/gui-gtk-2.0/citydlg.c:583 client/gui-gtk-2.0/inteldlg.c:47
#: client/gui-win32/citydlg.c:676
msgid "Science:"
msgstr "VÄ›da:"

#: client/gui-gtk-2.0/citydlg.c:584 client/gui-win32/citydlg.c:677
msgid "Granary:"
msgstr "SÃ½pka:"

#: client/gui-gtk-2.0/citydlg.c:585 client/gui-win32/citydlg.c:678
msgid "Change in:"
msgstr "ZmÄ›na za:"

#: client/gui-gtk-2.0/citydlg.c:586 client/gui-win32/citydlg.c:679
msgid "Corruption:"
msgstr "Korupce:"

#: client/gui-gtk-2.0/citydlg.c:587 client/gui-win32/citydlg.c:680
msgid "Waste:"
msgstr "Odpad:"

#: client/gui-gtk-2.0/citydlg.c:588 client/gui-win32/citydlg.c:6818
#: client/gui-win32/citydlg.c:1091 client/gui-win32/wldlg.c:801
#: client/gui-win32/wldlg.c:8071
#: client/gui-win32/citydlg.c:79116
msgid "_Buy"
msgstr "_Koupit"

#: client/gui-gtk-2.0/citydlg.c:899 client/gui-gtk-2.0/cityrep.c:687
#, fuzzy
msgid "_Prowin32/citydlg.c:1949
#: client/gui-xaw/citydlg.c:2361
msgid "Scientists"
msgstr "VÄ›dci"

#: client/gui-gtk-2.0/citydlg.c:1031 client/gui-win32/citydlg.c:1951
#: client/gui-xaw/citydlg.c:23611954sdl/citydlg.c:984
#: client/gui-win32/citydlg.c:1946sdl/citydlg.c:3612sdl/citydlg.c:3615sdl/citydlg.c:3618
msgid " - happy"
msgstr " - spokojenÃ½"

#: client/gui-gtk-2.0/citydlg.c:1424 client/gui-sdl/citydlg.c:3307
#: client/gui-win32/citydlg.c:462
msgid "blocked"
msgstr "blokovÃ¡n"

#: client/gui-gtk-2.0/citydlg.c:1757711994 client/gui-gtk-2.0/cityrep.c:808
msgid "Cen_ter"
msgstr "Cen_trovat"

#: client/gui-gtk-2.0/citydlg.c:2000 client/gui-gtk-2.0/citydlg.c:2053
#: client/gui-win32/citydlg.c:1439 client/gui-win32/citydlg.c:1470
msgid "_Activate unit"
msgstr "_Aktivovat jednotku"

#: client/gui-gtk-2.0/citydlg.c:2006 client/gui-gtk-2.0/citydlg.c:2059
#: client/gui-win32/citydlg.c:1441 client/gui-win32/citydlg.c:1472
msgid "Activate unit, _close dialog"
msgstr "Aktivovat jednotku, _zavÅ™Ã­t dialog"

#: client/gui-gtk-2.0/citydlg.c:2012 client/gui-gtk-2.0/citydlg.c:2108
#: client/gui-win32/citydlg.c:1443 client/gui-win32/citydlg.c:1478
msgid "_Disband unit"
msgstr "_Rozpustit jednotku"

#: client/gui-gtk-2.0/citydlg.c:206575
msgid "_Unload unit"
msgstr "_VyloÅ¾it jednotku"

#: client/gui-gtk-2.0/citydlg.c:2086 client/gui-win32/citydlg.c:1474
msgid "_Sentry unit"
msgstr "_StrÃ¡Å¾it"

#: client/gui-gtk-2.0/citydlg.c:2097 client/gui-win32/citydlg.c:147614 client/gui-win32/citydlg.c:148021
msgid "U_pgrade unit"
msgstr "Vyle_pÅ¡it jednotku"

#: client/gui-gtk-2.0/citydlg.c:2445 client/gui-sdl/citydlg.c:1168
#: client/gui-win32/citydlg.c:908 client/gui-xaw/citydlg.c:189848 client/gui-gtk-2.0/citydlg.c:2460
#: client/gui-win32/citydlg.c:911 client/gui-win32/citydlg.c:920
#: data/Freeciv.in:2227 data/Freeciv.in:2257
msgid "Buy It!"
msgstr "Koupit!"

#: client/gui-gtk-2.0/citydlg.c:2457 client/gui-sdl/citydlg.c:1173
#: client/gui-win32/citydlg.c:917 client/gui-xaw/citydlg.c:190711 client/gui-sdl/citydlg.c:1415
#: client/gui-win32/citydlg.c:962 client/gui-xaw/citydlg.c:226117 client/gui-win32/citydlg.c:967
#: data/Freeciv.in:2246
msgid "Sell It!"
msgstr "Prodat!"

#: client/gui-gtk-2.0/citydlg.c:2594 client/gui-win32/citydlg.c:1161
msgid "Rename City"
msgstr "PÅ™ejmenovat mÄ›sto"

#: client/gui-gtk-2.0/citydlg.c:2595 client/gui-win32/citydlg.c:1162
#: client/gui-xaw/citydlg.c:138794
msgid "Chan_ge"
msgstr "ZmÄ›_nit"

#: client/gui-gtk-2.0/cityrep.c:698
msgid "Add _First"
msgstr "PÅ™idat _PrvnÃ­"

#: client/gui-gtk-2.0/cityrep.c:702
msgid "Add _Next"
msgstr "PÅ™idat _DalÅ¡Ã­"

#: client/gui-gtk-2.0/cityrep.c:70610
msgid "_Select"
msgstr "_Vybrat"

#: client/gui-gtk-2.0/cityrep.c:714 client/gui-gtk-2.0/plrdlg.c:496
#, fuzzy
msgid "_Display"
msgstr "_Zobrazit"

#: client/gui-gtk-2.0/cityrep.c:795 client/gui-gtk-2.0/menu.c:843
#: client/gui-sdl/diplodlg.c:689 client/gui-sdl/optiondlg.c:1799
#: client/gui-win32/diplodlg.c:611 client/gui-win32/diplodlg.c:663
#: client/gui-win32/menu.c:351 client/gui-xaw/cityrep.c:228
#: client/gui-xaw/cityrep.c:533 client/gui-xaw/menu.c:161
#: client/gui-xaw/menu.c:223 data/Freeciv.in:410 data/Freeciv.in:419
#:12
#, fuzzy
msgid "_Inspect"
msgstr "_SamostatnÃ©"

#: client/gui-gtk-2.0/cityrep.c:1220 client/gui-gtk-2.0/cityrep.c:1241
#: client/gui-gtk-2.0/cityrep.c:1260 client/gui-gtk-2.0/cityrep.c:1279sdl/helpdlg.c:297 client/gui-win32/menu.c:343
#: client/gui-xaw/menu.c:252
msgid "Improvements"
msgstr "VylepÅ¡enÃ­"

#: client/gui-gtk-2.0/cityrep.c:1222 client/gui-gtk-2.0/cityrep.c:1243
#: client/gui-gtk-2.0/cityrep.c:1262 client/gui-gtk-2.0/cityrep.c:1281
#: client/gui-xaw/menu.c:258
msgid "Wonders"
msgstr "Divy svÄ›ta"

#: client/gui-gtk-2.0/cityrep.c:13998 client/gui-win32/cityrep.c:440
msgid "No Cities"
msgstr "Å½Ã¡dnÃ¡ mÄ›sta"

#: client/gui-gtk-2.0/cityrep.c:140119
msgid "Building Improvements"
msgstr "Stavba vylepÅ¡enÃ­"

#: client/gui-gtk-2.0/cityrep.c:14237
msgid "Building Unit"
msgstr "StavÃ­ se jednotka"

#: client/gui-gtk-2.0/cityrep.c:14445
msgid "Building Wonder"
msgstr "StavÃ­ se div svÄ›ta"

#: client/gui-gtk-2.0/cityrep.c:14556871 client/gui-win32/cityrep.c:454
msgid "Units Present"
msgstr "PÅ™Ã­tomnÃ© jednotky"

#: client/gui-gtk-2.0/cityrep.c:147788
msgid "Available Units"
msgstr "DostupnÃ© jednotky"

#: client/gui-gtk-2.0/cityrep.c:1499win32/cma_fe.c:482
#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Results"
msgstr "PÅ™ehledy"

#: client/gui-gtk-2.0/cma_fe.c:316 client/gui-sdl/cma_fe.c:890
#:sdl/cma_fe.c:893
#: client/gui-win32/cma_fe.c:216
msgid "Factor"
msgstr "Faktor"

#: client/gui-gtk-2.0/cma_fe.c:354 client/gui-sdl/cma_fe.c:9409
#: client/gui-sdl/cma_fe.c:311843007 client/gui-gtk-2.0/messagewin.c:186
#, fuzzy
msgid "Goto _Location"
msgstr "JÃ­t k po_loze"

#: client/gui-gtk-2.0/dialogs.c:202 client/gui-gtk-2.0/messagewin.c:190
#, fuzzy
msgid "Inspect _City"
msgstr "_UkÃ¡zat mÄ›sto"

#: client/gui-gtk-2.0/dialogs.c:258 client/gui-sdl/dialogs.c:2091
#: client/gui-win32/dialogs.c:9759 client/gui-sdl/dialogs.c:2110
#: client/gui-win32/dialogs.c:974 data/Freeciv.in:2469
msgid "Revolution!"
msgstr "Revoluce!"

#: client/gui-gtk-2.0/dialogs.c:313 client/gui-sdl/dialogs.c:1744
#: client/gui-win32/dialogs.c:17474 client/gui-win32/dialogs.c:1754
#:30 client/gui-gtk-2.0/pages.c:1501
#: client/gui-gtk-2.0/pages.c:2074 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/connectdlg.c:984 client/gui-win32/plrdlg.c:335
#: manual/civmanual.c:29342 client/gui-sdl/dialogs.c:628
msgid "Unit selection"
msgstr "VÃ½bÄ›r jednotek"

#: client/gui-gtk-2.0/dialogs.c:605613
msgid "_Sentry idle"
msgstr "_StrÃ¡Å¾it neÄ�innÃ©"

#: client/gui-gtk-2.0/dialogs.c:621
#, fuzzy
msgid "Select _all"
msgstr "VÃ½bÄ›r"

#: client/gui-gtk-2.0/dialogs.c:749
#, fuzzy
msgid "Nation _Groups:"
msgstr "_NÃ¡rody:"

#: client/gui-gtk-2.0/dialogs.c:7949698 client/gui-sdl/chatline.c:842
#: client/gui-win32/connectdlg.c:1042 data/Freeciv.in:3378
msgid "Pick Nation"
msgstr "Vyberte nÃ¡rod"

#: client/gui-gtk-2.0/dialogs.c:806
#, fuzzy
msgid "_Random Nation"
msgstr "NÃ¡hodnÃ½ nÃ¡rod"

#: client/gui-gtk-2.0/dialogs.c:818 client/gui-win32/dialogs.c:519
msgid "Select a nation"
msgstr "Vyberte nÃ¡rod"

#: client/gui-gtk-2.0/dialogs.c:83656
msgid "_Leader:"
msgstr "_VÅ¯dce:"

#: client/gui-gtk-2.0/dialogs.c:863
msgid "_Female"
msgstr "_Å½ena"

#: client/gui-gtk-2.0/dialogs.c:868
msgid "_Male"
msgstr "_MuÅ¾"

#: client/gui-gtk-2.0/dialogs.c:895
#, fuzzy
msgid "City _Styles:"
msgstr "_Styl mÄ›st:"

#: client/gui-gtk-2.0/dialogs.c:934
#, fuzzy
msgid "_Description"
msgstr "L_egenda"

#: client/gui-gtk-2.0/dialogs.c:12737887 client/gui-sdl/dialogs.c:2209
#: client/gui-win32/dialogs.c:36028 client/gui-win32/citydlg.c:141437 client/gui-gtk-2.0/repodlgs.c:1189
#: client/gui-sdl/dialogs.c:424 client/gui-sdl/repodlgs.c:201
#: client/gui-win32/citydlg.c:1407 client/gui-win32/repodlgs.c:5755 client/gui-xaw/diplodlg.c:4039 client/gui-xaw/diplodlg.c:4073
msgid "_Advances"
msgstr "_Objevy"

#: client/gui-gtk-2.0/diplodlg.c:323 client/gui-gtk-2.0/menu.c:953
#: client/gui-win32/menu.c:400
msgid "_Cities"
msgstr "_MÄ›sta"

#: client/gui-gtk-2.0/diplodlg.c:332
msgid "_Give shared vision"
msgstr "_Poskytnout svoje mapy"

#: client/gui-gtk-2.0/diplodlg.c:3455
msgid "_Pacts"
msgstr "_Smlouvy"

#: client/gui-gtk-2.0/diplodlg.c:465
#, c-format
msgid "Diplomacy: %s"
msgstr "Diplomacie: %s"

#: client/gui-gtk-2.0/diplodlg.c:472
msgid "_Cancel meeting"
msgstr "_UkonÄ�it setkÃ¡nÃ­"

#: client/gui-gtk-2.0/diplodlg.c:4742
msgid "C_lauses:"
msgstr "K_lauzule:"

#: client/gui-gtk-2.0/diplodlg.c:567 client/gui-gtk-2.0/diplodlg.c:641
msgid "_Gold:"
msgstr "_Zlata:"

#: client/gui-gtk-2.0/diplodlg.c:579 client/gui-gtk-2.0/diplodlg.c:653
msgid "_Add Clause..."
msgstr "_PÅ™idat klauzuli..."

#: client/gui-gtk-2.0/diplodlg.c:6984 client/gui-sdl/diplodlg.c:375
#: client/gui-win32/diplodlg.c:263 client/gui-xaw/diplodlg.c:951sdl/finddlg.c:127
#: client/gui-sdl/mapctrl.c:1592 client/gui-win32/finddlg.c:115
#: client/gui-xaw/menu.c:133904
#: client/gui-sdl/repodlgs.c:1950win32/ratesdlg.c:331
#:68 client/gui-win32/optiondlg.c:109
#:win32/gotodlg.c:153
#: client/gui-win32/gotodlg.c:16129
#, fuzzy
msgid "_Goto"
msgstr "PÅ™esunout se (_G)"

#: client/gui-gtk-2.0/gotodlg.c:140101sdl/optiondlg.c:1556
#: client/gui-xaw/menu.c:148xaw/menu.c:1515096 client/gui-gtk-2.0/gui_main.c:1423
msgid "Freeciv"
msgstr "Freeciv"

#: client/gui-gtk-2.0/gui_main.c:1162 client/gui-gtk-2.0/gui_main.c:1169
#: client/gui-sdl/mapctrl.c:1567 client/gui-win32/gui_main.c:48269 client/gui-sdl/mapctrl.c:1567
#: client/gui-sdl/mapview.c:890
msgid "Shift+Return"
msgstr "Shift+Enter"

#: client/gui-gtk-2.0/gui_main.c:1201 client/gui-gtk-2.0/menu.c:806
#: client/gui-gtk-2.0/menu.c:808 client/gui-gtk-2.0/menu.c:810
#: client/gui-gtk-2.0/menu.c:812 client/gui-gtk-2.0/menu.c:814
#: client/gui-gtk-2.0/menu.c:816 client/gui-gtk-2.0/menu.c:819
#: client/gui-gtk-2.0/menu.c:821 client/gui-gtk-2.0/menu.c:823
#: client/gui-gtk-2.0/menu.c:825 client/gui-gtk-2.0/menu.c:827
#: client/gui-gtk-2.0/menu.c:829 client/gui-gtk-2.0/menu.c:831
#: client/gui-gtk-2.0/menu.c:833 client/gui-gtk-2.0/menu.c:835
#: client/gui-gtk-2.0/menu.c:837 client/gui-gtk-2.0/menu.c:839
#: client/gui-gtk-2.0/menu.c:841 client/gui-gtk-2.0/menu.c:843
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/menu.c:847
#: client/gui-gtk-2.0/menu.c:849 client/gui-gtk-2.0/menu.c:851
#: client/gui-gtk-2.0/menu.c:853 client/gui-gtk-2.0/menu.c:855
#: client/gui-gtk-2.0/menu.c:857 data/Freeciv.in:2028
msgid "View"
msgstr "Zobrazit"

#: client/gui-gtk-2.0/gui_main.c:1282
msgid "Chat"
msgstr "Chat"

#: client/gui-gtk-2.0/gui_main.c:1298 client/gui-win32/gui_main.c:538
#:6980 client/gui-gtk-2.0/pages.c:1596
msgid "_Ready"
msgstr "_PÅ™ipraven"

#: client/gui-gtk-2.0/gui_main.c:1584 client/gui-gtk-2.0/gui_main.c:1590
#: client/gui-gtk-2.0/pages.c:2123
msgid "_Start"
msgstr "_Start"

#: client/gui-gtk-2.0/gui_main.c:1594 client/gui-gtk-2.0/pages.c:1586
msgid "Pick _Nation"
msgstr "Vyberte _nÃ¡rod"

#: client/gui-gtk-2.0/gui_main.c:1600 client/gui-gtk-2.0/pages.c:1591
#, fuzzy
msgid "_Observe"
msgstr "Pozorovatel"

#: client/gui-gtk-2.0/gui_main.c:1602
#, fuzzy
msgid "Do not _observe"
msgstr "nynÃ­ _pozoruje"

#. TRANS: "<Novice AI>"
#: client/gui-gtk-2.0/gui_main.c:162534 client/gui-win32/dialogs.c:596
msgid "Random"
msgstr "NÃ¡hodnÃ½"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Observer"
msgstr "Pozorovatel"

#: client/gui-gtk-2.0/gui_main.c:16965312 client/gui-sdl/citydlg.c:2051
#: client/gui-sdl/citydlg.c:3727 client/gui-win32/citydlg.c:735
#: client/gui-win32/happiness.c:86 client/gui-xaw/menu.c:260
#: data/helpdata.txt:1392
msgid "Happiness"
msgstr "Spokojenostsdl/helpdlg.c:343
#: client/gui-sdl/helpdlg.c:734sdl/helpdlg.c:351
#: client/gui-sdl/helpdlg.c:743 client/gui-win32/helpdlg.c:79
#:sdl/helpdlg.c:362
#: client/gui-sdl/helpdlg.c:783 client/gui-win32/helpdlg.c:sdl/helpdlg.c:394 client/gui-sdl/helpdlg.c:810sdl/helpdlg.c:767
#: client/gui-win32/helpdlg.c:86sdl/helpdlg.c:768
#: client/gui-win32/helpdlg.c:87sdl/helpdlg.c:769
#: client/gui-win32/helpdlg.c:8771sdl/helpdlg.c:772
#: client/gui-win32/helpdlg.c:88win32/helpdlg.c:89
#:sdl/helpdlg.c:770
#: client/gui-win32/helpdlg.c:89win32/helpdlg.c:165
#: client/gui-win32/helpdlg.c:501 client/gui-win32/helpdlg.c:544
#: client/gui-win32/helpdlg.c:723 client/gui-win32/helpdlg.c:750
#: client/gui-xaw/helpdlg.c:760 client/gui-xaw/helpdlg.c:804
#: client/gui-xaw/helpdlg.c:812 client/gui-xaw/helpdlg.c:850
#: client/gui-xaw/helpdlg.c:875xaw/helpdlg.c:123
#: client/gui-xaw/menu.c:264 data/helpdata.txt:37
msgid "About"
msgstr "O programu"

#: client/gui-gtk-2.0/helpdlg.c:196 client/gui-xaw/helpdlg.c:270
msgid "Removed"
msgstr "OdebrÃ¡n"

#: client/gui-gtk-2.0/helpdlg.c:4264
msgid "Expand All"
msgstr "Zobrazit vÅ¡e"

#: client/gui-gtk-2.0/helpdlg.c:655
msgid "Collapse All"
msgstr "SkrÃ½t vÅ¡e"

#: client/gui-gtk-2.0/helpdlg.c:941 client/gui-gtk-2.0/helpdlg.c:971
#: client/gui-gtk-2.0/helpdlg.c:983 client/gui-gtk-2.0/helpdlg.c:991
#: client/gui-gtk-2.0/helpdlg.c:1008 client/gui-sdl/helpdlg.c:979
msgid "Allows"
msgstr "Dovoluje"

#: client/gui-gtk-2.0/helpdlg.c:954
msgid "Obsoletes"
msgstr "ZastarÃ¡vÃ¡"

#: client/gui-gtk-2.0/helpdlg.c:995 client/gui-gtk-2.0/helpdlg.c:1012
msgid "with"
msgstr "s"

#: client/gui-gtk-2.0/helpdlg.c:1000 client/gui-gtk-2.0/helpdlg.c:1017
msgid "?techhelp:"
msgstr "?techhelp:"

#: client/gui-gtk-2.0/helpdlg.c:1065 client/gui-win32/helpdlg.c:592
#: client/gui-xaw/helpdlg.c:10029 client/gui-win32/helpdlg.c:596
#: client/gui-xaw/helpdlg.c:100672 client/gui-gtk-2.0/helpdlg.c:1076
#: client/gui-gtk-2.0/helpdlg.c:1090 client/gui-win32/helpdlg.c:599
#: client/gui-win32/helpdlg.c:603 client/gui-win32/helpdlg.c:617
#: client/gui-win32/helpdlg.c:636 client/gui-xaw/helpdlg.c:1008
#: client/gui-xaw/helpdlg.c:1012 client/gui-xaw/helpdlg.c:1026
#: client/gui-xaw/helpdlg.c:1045
msgid "n/a"
msgstr "neznÃ¡mo"

#: client/gui-gtk-2.0/helpdlg.c:1079 client/gui-win32/helpdlg.c:606
#: client/gui-xaw/helpdlg.c:1015
#, c-format
msgid "+%d Food / %d"
msgstr "+%d jÃ­dlo / %d"

#: client/gui-gtk-2.0/helpdlg.c:1093 client/gui-win32/helpdlg.c:620
#: client/gui-xaw/helpdlg.c:102966
#: client/gui-sdl/menu.c:840 client/gui-sdl/menu.c:1024
#: client/gui-win32/mapctrl.c:353sdl/mapctrl.c:2595
#: client/gui-win32/mapctrl.c:354832 client/gui-win32/menu.c:304
msgid "_Game"
msgstr "_Hra"

#: client/gui-gtk-2.0/menu.c:7348
#: client/gui-gtk-2.0/menu.c:750 client/gui-gtk-2.0/menu.c:752
#: client/gui-gtk-2.0/menu.c:754 client/gui-gtk-2.0/menu.c:756
#: client/gui-gtk-2.0/menu.c:758 client/gui-gtk-2.0/menu.c:760
#: client/gui-gtk-2.0/menu.c:762 client/gui-gtk-2.0/menu.c:765
#: client/gui-gtk-2.0/menu.c:768 client/gui-gtk-2.0/menu.c:771
#: client/gui-gtk-2.0/menu.c:774 client/gui-gtk-2.0/menu.c:776
#: client/gui-gtk-2.0/menu.c:778 data/Freeciv.in:2026
msgid "Game"
msgstr "Hra"

#: client/gui-gtk-2.0/menu.c:736 client/gui-gtk-2.0/menu.c:738
#: client/gui-gtk-2.0/menu.c:740
msgid "_Chat"
msgstr "_Chat"

#: client/gui-gtk-2.0/menu.c:738 client/gui-win32/menu.c:31540 client/gui-win32/menu.c:314
#, fuzzy
msgid "_Write Log"
msgstr "E_xportovat log"
8
#: client/gui-gtk-2.0/menu.c:1007 client/gui-win32/menu.c:328
#: client/gui-win32/menu.c:432
msgid "_Government"
msgstr "_ZÅ™Ã­zenÃ­"

#: client/gui-gtk-2.0/menu.c:744 client/gui-win32/menu.c:323
msgid "_Tax Rates"
msgstr "_DanÄ›"

#: client/gui-gtk-2.0/menu.c:746
msgid "_Revolution..."
msgstr "_Revoluce..."

#: client/gui-gtk-2.0/menu.c:750 client/gui-gtk-2.0/menu.c:752
#: client/gui-gtk-2.0/menu.c:754 client/gui-gtk-2.0/menu.c:756
#: client/gui-gtk-2.0/menu.c:758 client/gui-gtk-2.0/menu.c:760
#, fuzzy
msgid "_Options"
msgstr "MoÅ¾nosti"

#: client/gui-gtk-2.0/menu.c:752
#, fuzzy
msgid "_Local Client"
msgstr "LokÃ¡lnÃ­ MoÅ¾nosti"

#: client/gui-gtk-2.0/menu.c:754
#, fuzzy
msgid "_Message"
msgstr "_ZprÃ¡vy"

#: client/gui-gtk-2.0/menu.c:756
#, fuzzy
msgid "_Remote Server"
msgstr "_Odebrat"

#: client/gui-gtk-2.0/menu.c:758
#, fuzzy
msgid "Save Options _Now"
msgstr "MoÅ¾nosti hry"

#: client/gui-gtk-2.0/menu.c:76065
#, fuzzy
msgid "_Reload Tileset"
msgstr "Sada dlaÅ¾dic"

#: client/gui-gtk-2.0/menu.c:768 client/gui-win32/menu.c:311
msgid "_Save Game"
msgstr "_UloÅ¾it hru"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:31276
msgid "_Leave"
msgstr "Od_ejÃ­t"

#: client/gui-gtk-2.0/menu.c:778 client/gui-win32/menu.c:318
msgid "_Quit"
msgstr "_Konec"

#: client/gui-gtk-2.0/menu.c:783 client/gui-gtk-2.0/menu.c:785
#: client/gui-gtk-2.0/menu.c:787 client/gui-gtk-2.0/menu.c:789
#: client/gui-gtk-2.0/menu.c:791 client/gui-gtk-2.0/menu.c:794
#: client/gui-gtk-2.0/menu.c:796 client/gui-gtk-2.0/menu.c:798
#: client/gui-gtk-2.0/menu.c:800 client/gui-win32/menu.c:322
msgid "_Edit"
msgstr "_Upravit"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:325
msgid "_Find City"
msgstr "_NajÃ­t mÄ›sto"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:326
msgid "_Worklists"
msgstr "Sezn_amy pracÃ­"

#: client/gui-gtk-2.0/menu.c:794
#, fuzzy
msgid "Editing _Mode"
msgstr "_Upravit"

#: client/gui-gtk-2.0/menu.c:796
#, fuzzy
msgid "Editing _Tools"
msgstr "EditovacÃ­ nÃ¡stroje"

#: client/gui-gtk-2.0/menu.c:798
msgid "Recalculate _Borders"
msgstr ""

#: client/gui-gtk-2.0/menu.c:800
msgid "Regenerate _Water"
msgstr ""

#: client/gui-gtk-2.0/menu.c:804 client/gui-gtk-2.0/menu.c:947
#: client/gui-win32/menu.c:335
msgid "_View"
msgstr "_Zobrazit"

#: client/gui-gtk-2.0/menu.c:808
#, fuzzy
msgid "City Outlines"
msgstr "MoÅ¾nosti mÄ›sta"

#: client/gui-gtk-2.0/menu.c:810 client/gui-win32/menu.c:336
msgid "Map _Grid"
msgstr "_MÅ™Ã­Å¾ku na mapÄ›"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:337814 client/gui-win32/menu.c:338
msgid "City _Names"
msgstr "_JmÃ©na mÄ›st"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339
msgid "City G_rowth"
msgstr "RÅ¯st mÄ›_sta"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:340
msgid "City _Productions"
msgstr "_Produkci mÄ›st"

#: client/gui-gtk-2.0/menu.c:823 client/gui-sdl/optiondlg.c:1634
#: client/gui-win32/menu.c:341 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:211 data/helpdata.txt:1221
msgid "Terrain"
msgstr "TerÃ©n"

#: client/gui-gtk-2.0/menu.c:825 client/gui-win32/menu.c:342
#: client/gui-xaw/menu.c:154
msgid "Coastline"
msgstr "PobÅ™eÅ¾Ã­"

#: client/gui-gtk-2.0/menu.c:831 client/gui-win32/menu.c:344
msgid "Roads & Rails"
msgstr "Cesty a Å¾eleznice"

#: client/gui-gtk-2.0/menu.c:835 client/gui-sdl/optiondlg.c:1932
#: client/gui-win32/menu.c:346 client/gui-xaw/menu.c:157
msgid "Mines"
msgstr "Doly"

#: client/gui-gtk-2.0/menu.c:837 client/gui-win32/menu.c:347
msgid "Fortress & Airbase"
msgstr "Pevnosti a letiÅ¡tÄ›"

#: client/gui-gtk-2.0/menu.c:839 client/gui-win32/menu.c:349
#: client/gui-xaw/menu.c:159
msgid "Specials"
msgstr "Speciality"

#: client/gui-gtk-2.0/menu.c:841 client/gui-win32/menu.c:350
#: client/gui-xaw/menu.c:16047 client/gui-win32/menu.c:353
#: client/gui-xaw/menu.c:163
msgid "Focus Unit"
msgstr "VÃ½bÄ›r jednotky"

#: client/gui-gtk-2.0/menu.c:849 client/gui-sdl/optiondlg.c:1853
#: client/gui-win32/menu.c:354 client/gui-xaw/menu.c:164
msgid "Fog of War"
msgstr "Clona vÃ¡lky"

#: client/gui-gtk-2.0/menu.c:85357
msgid "_Center View"
msgstr "_Centrovat pohled"

#: client/gui-gtk-2.0/menu.c:860 client/gui-win32/menu.c:359
msgid "_Orders"
msgstr "_PÅ™Ã­kazy"
client/gui-gtk-2.0/menu.c:924
#: client/gui-gtk-2.0/menu.c:926 client/gui-gtk-2.0/menu.c:928
#: client/gui-gtk-2.0/menu.c:930 client/gui-gtk-2.0/menu.c:932
#: client/gui-gtk-2.0/menu.c:934 client/gui-gtk-2.0/menu.c:936
#: client/gui-gtk-2.0/menu.c:938 client/gui-gtk-2.0/menu.c:940
#:64 client/gui-gtk-2.0/menu.c:1488
#: client/gui-win32/menu.c:360
msgid "_Build City"
msgstr "ZaloÅ¾it mÄ›sto (_B)"

#: client/gui-gtk-2.0/menu.c:866 client/gui-gtk-2.0/menu.c:1510
#: client/gui-gtk-2.0/menu.c:1516 client/gui-win32/menu.c:36168 client/gui-gtk-2.0/menu.c:1404
#: client/gui-win32/menu.c:362
msgid "Build _Irrigation"
msgstr "Postavit zavlaÅ¾ovÃ¡nÃ­ (_I)"

#: client/gui-gtk-2.0/menu.c:870 client/gui-gtk-2.0/menu.c:1405
#: client/gui-win32/menu.c:363
msgid "Build _Mine"
msgstr "Postavit dÅ¯l (_M)"

#: client/gui-gtk-2.0/menu.c:872 client/gui-gtk-2.0/menu.c:1406
msgid "Transf_orm Terrain"
msgstr "Transf_ormovat terÃ©n"

#: client/gui-gtk-2.0/menu.c:874 client/gui-gtk-2.0/menu.c:1552
#: client/gui-win32/menu.c:36576 client/gui-win32/menu.c:366
msgid "Build Airbas_e"
msgstr "Postavit letiÅ¡tÄ› (_E)"

#: client/gui-gtk-2.0/menu.c:878 client/gui-gtk-2.0/menu.c:1558
#: client/gui-win32/menu.c:36780 client/gui-win32/menu.c:36884 client/gui-win32/menu.c:370
msgid "_Sentry"
msgstr "StrÃ¡Å¾it (_S)"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:37392 client/gui-win32/menu.c:374
msgid "_Load"
msgstr "Na_loÅ¾it"

#: client/gui-gtk-2.0/menu.c:89496 client/gui-win32/menu.c:375
msgid "_Unload"
msgstr "_VyloÅ¾it"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376902
msgid "_Auto Settler"
msgstr "_Auto OsadnÃ­k"

#: client/gui-gtk-2.0/menu.c:904 client/gui-win32/menu.c:379
msgid "Auto E_xplore"
msgstr "Auto PrÅ¯zkum (_X)"

#: client/gui-gtk-2.0/menu.c:906 client/gui-gtk-2.0/menu.c:908
#: client/gui-gtk-2.0/menu.c:910
msgid "_Connect"
msgstr "_PÅ™ipojit"

#: client/gui-gtk-2.0/menu.c:906 client/gui-win32/menu.c:381
msgid "_Road"
msgstr "Cesta (_R)"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:382
msgid "Rai_l"
msgstr "Å½e_leznice"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383
msgid "_Irrigate"
msgstr "ZÃ¡vlaha (-I)"

#: client/gui-gtk-2.0/menu.c:912
#, fuzzy
msgid "Go _to"
msgstr "JÃ­t"

#: client/gui-gtk-2.0/menu.c:912
msgid "_Build city"
msgstr "ZaloÅ¾it mÄ›sto (_B)"

#: client/gui-gtk-2.0/menu.c:91416 client/gui-win32/menu.c:386
msgid "_Go to"
msgstr "PÅ™esunout se (_G)"

#: client/gui-gtk-2.0/menu.c:91820 client/gui-sdl/menu.c:451
#: client/gui-win32/menu.c:388 client/gui-xaw/menu.c:20824 client/gui-win32/menu.c:390
#: client/gui-xaw/menu.c:21026 client/gui-sdl/citydlg.c:53228
msgid "Diplomat\\/Spy Actions"
msgstr "DiplomatickÃ©\\/Å pionÃ¡Å¾nÃ­ akce"

#: client/gui-gtk-2.0/menu.c:930 client/gui-sdl/menu.c:400
#: client/gui-win32/menu.c:392 client/gui-xaw/menu.c:214
msgid "Explode Nuclear"
msgstr "OdpÃ¡lit jadernou stÅ™elu"

#: client/gui-gtk-2.0/menu.c:93436
#, fuzzy
msgid "Select same type in tile"
msgstr "Vyberte stejnÃ½ typ"

#: client/gui-gtk-2.0/menu.c:938 client/gui-win32/menu.c:394
msgid "_Wait"
msgstr "ÄŒekat (_W)"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:395
#: client/gui-xaw/menu.c:218
msgid "Done"
msgstr "Hotovo"

#: client/gui-gtk-2.0/menu.c:943 client/gui-win32/menu.c:399
msgid "_Reports"
msgstr "_PÅ™ehledy"

#: client/gui-gtk-2.0/menu.c:945 client/gui-gtk-2.0/menu.c:947
#: client/gui-gtk-2.0/menu.c:949 client/gui-gtk-2.0/menu.c:951
#: client/gui-gtk-2.0/menu.c:953 client/gui-gtk-2.0/menu.c:955
#: client/gui-gtk-2.0/menu.c:957 client/gui-gtk-2.0/menu.c:959
#: client/gui-gtk-2.0/menu.c:961 client/gui-gtk-2.0/menu.c:963
#: client/gui-gtk-2.0/menu.c:965 client/gui-gtk-2.0/menu.c:967
#: client/gui-gtk-2.0/menu.c:96949 client/gui-gtk-2.0/menu.c:995
#: client/gui-win32/menu.c:401 client/gui-win32/menu.c:426
msgid "_Units"
msgstr "_Jednotky"

#. TRANS: Nations report action
#: client/gui-gtk-2.0/menu.c:951 client/gui-win32/menu.c:403
#, fuzzy
msgid "_Nations"
msgstr "_NÃ¡rody"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:404
msgid "_Economy"
msgstr "_Ekonomika"

#. TRANS: Research report action
#: client/gui-gtk-2.0/menu.c:957 client/gui-win32/menu.c:406
msgid "_Research"
msgstr "_VÃ½zkum"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:40863 client/gui-win32/menu.c:40965 client/gui-win32/menu.c:410
msgid "_Messages"
msgstr "_ZprÃ¡vy"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:41169 client/gui-gtk-2.0/plrdlg.c:477
#: client/gui-win32/menu.c:412
msgid "_Spaceship"
msgstr "_KosmickÃ¡ loÄ�"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:416
msgid "_Help"
msgstr "_NÃ¡povÄ›da"
menu.c:1011 client/gui-gtk-2.0/menu.c:1013
#: client/gui-gtk-2.0/menu.c:1015 client/gui-gtk-2.0/menu.c:1017
#: client/gui-gtk-2.0/repodlgs.c:327 client/gui-win32/citydlg.c:1082
#: client/gui-win32/repodlgs.c:287 client/gui-win32/wldlg.c:846
#: data/Freeciv.in:1466 data/Freeciv.in:2032 data/Freeciv.in:2108
#:77 client/gui-win32/menu.c:417
msgid "Language_s"
msgstr "Jazyk_y"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418
msgid "Co_nnecting"
msgstr "PÅ™ipoj_ovÃ¡nÃ­"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:419
msgid "C_ontrols"
msgstr "_OvlÃ¡dÃ¡nÃ­"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420
msgid "C_hatline"
msgstr "C_hatlinka"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:421
msgid "_Worklist Editor"
msgstr "_Editor seznamu pracÃ­"

#: client/gui-gtk-2.0/menu.c:987 client/gui-win32/menu.c:422
msgid "Citizen _Management"
msgstr "SprÃ¡vce oby_vatelstva"

#: client/gui-gtk-2.0/menu.c:989 client/gui-win32/menu.c:423
msgid "_Playing"
msgstr "_HranÃ­"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:425
msgid "City _Improvements"
msgstr "_VylepÅ¡enÃ­ mÄ›sta"

#: client/gui-gtk-2.0/menu.c:997 client/gui-win32/menu.c:427
msgid "Com_bat"
msgstr "_Boj"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:428
msgid "_ZOC"
msgstr "_ZK"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:429
msgid "Techno_logy"
msgstr "Techno_logie"

#: client/gui-gtk-2.0/menu.c:1003 client/gui-win32/menu.c:430
msgid "_Terrain"
msgstr "_TerÃ©n"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:431
msgid "Won_ders"
msgstr "_Divy svÄ›ta"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:433
msgid "Happin_ess"
msgstr "Spokoj_enost"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434
msgid "Space _Race"
msgstr "VesmÃ­rnÃ½ _zÃ¡vod"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:436
msgid "_Copying"
msgstr "_LicenÄ�nÃ­ ujednÃ¡nÃ­"

#: client/gui-gtk-2.0/menu.c:1017 client/gui-win32/menu.c:437303
#, c-format
msgid "%s..."
msgstr "%s..."

#: client/gui-gtk-2.0/menu.c:1396
#, c-format
msgid "Change to %s (_I)"
msgstr "ZmÄ›nit na %s (_I)"

#: client/gui-gtk-2.0/menu.c:139798
#, c-format
msgid "Transf_orm to %s"
msgstr "Transf_ormovat na %s"

#: client/gui-gtk-2.0/menu.c:14718593
msgid "Make Trade _Route"
msgstr "ZÅ™Ã­dit obchodnÃ­ t_rasu"

#: client/gui-gtk-2.0/menu.c:1507
msgid "Build _Railroad"
msgstr "StavÄ›t Å½ele_znici"

#: client/gui-gtk-2.0/menu.c:153050
msgid "_Fortify"
msgstr "_Opevnit"

#: client/gui-gtk-2.0/menu.c:1556
msgid "_Paradrop"
msgstr "_VÃ½sadek"

#: client/gui-gtk-2.0/messagedlg.c:62 client/gui-win32/messagedlg.c:175
#: client/gui-xaw/menu.c:11733plrdlg.c:335
msgid "?show:Dead Players"
msgstr ""

#. TRANS: Nations report title
#. TRANS: Nations report action
#. TRANS: Nations report title
#. TRANS: Nations report action
#: client/gui-gtk-2.0/plrdlg.c:356 client/gui-sdl/mapctrl.c:1581
#: client/gui-sdl/plrdlg.c:607 client/gui-win32/plrdlg.c:344
#: client/gui-xaw/menu.c:226 data/Freeciv.in:3199 data/Freeciv.in:3200
msgid "Nations"
msgstr "NÃ¡rody"

#: client/gui-gtk-2.0/plrdlg.c:449
msgid "_Intelligence"
msgstr "_VÃ½zvÄ›dnÃ¡ sluÅ¾ba"

#: client/gui-gtk-2.0/plrdlg.c:456
msgid "_Meet"
msgstr "_Setkat se"

#: client/gui-gtk-2.0/plrdlg.c:463
#, fuzzy
msgid "Cancel _Treaty"
msgstr "_ZruÅ¡it dohodu"

#: client/gui-gtk-2.0/plrdlg.c:470
msgid "_Withdraw vision"
msgstr "_ZruÅ¡it nahlÃ­Å¾enÃ­"

#: client/gui-gtk-2.0/plrdlg.c:501
msgid "_AI"
msgstr "_PoÄ�Ã­taÄ�"

#: client/gui-gtk-2.0/plrdlg.c:50728
msgid "_Editor"
msgstr "_Editor"

#: client/gui-gtk-2.0/plrdlg.c:536sdl/mapview.c:622
#: client/gui-win32/connectdlg.c:91480
#: client/gui-win32/connectdlg.c:915 client/gui-win32/connectdlg.c:994
msgid "Status"
msgstr "Stav"

#: client/gui-gtk-2.0/pages.c:704 client/gui-sdl/connectdlg.c:317
#: client/gui-sdl/plrdlg.c:332 client/gui-win32/connectdlg.c:915
msgid "Players"
msgstr "HrÃ¡Ä�i"

#: client/gui-gtk-2.0/pages.c:7056
#, c-format
msgid "Connection name: %s"
msgstr "NÃ¡zev pÅ™ipojenÃ­: %s"

#: client/gui-gtk-2.0/pages.c:112934
#, c-format
msgid "Host: %s"
msgstr "Host: %s"

#: client/gui-gtk-2.0/pages.c:1141
msgid "Player/conn info"
msgstr ""

#: client/gui-gtk-2.0/pages.c:11689
#, fuzzy
msgid "Toggle player ready1877
msgid "Observe this player"
msgstr "Pozorovat tohoto hrÃ¡Ä�e"

#: client/gui-gtk-2.0/pages.c:1204
#, fuzzy
msgid "Take this player"
msgstr "MÄ›sta"

#: client/gui-gtk-2.0/pages.c:12213140
#, fuzzy
msgid "Remove player"
msgstr "OdstraÅˆuji hrÃ¡Ä�e %s."

#: client/gui-gtk-2.0/pages.c:1251
msgid "Give info access"
msgstr ""

#: client/gui-gtk-2.0/pages.c:125924
#, fuzzy, c-format
msgid "Put on %s"
msgstr "Populace: %s"

#: client/gui-gtk-2.0/pages.c:1428
#, fuzzy
msgid "Number of _Players (including AI):"
msgstr "_PoÄ�et hrÃ¡Ä�Å¯ (vÄ�etnÄ› poÄ�Ã­taÄ�ovÃ½ch):"

#: client/gui-gtk-2.0/pages.c:1455
#, fuzzy
msgid "AI Skill _Level:"
msgstr "ÃšroveÅˆ poÄ�Ã­taÄ�em ovlÃ¡danÃ½ch hrÃ¡Ä�Å¯:"

#: client/gui-gtk-2.0/pages.c:1472
#, fuzzy
msgid "Ruleset _Version:"
msgstr "VlÃ¡dce:"

#: client/gui-gtk-2.0/pages.c:1480 client/gui-gtk-2.0/pages.c:2112
msgid "_More Game Options..."
msgstr "VÃ­ce M_oÅ¾nostÃ­ Hry..."

#: client/gui-gtk-2.0/pages.c:1505
msgid "Record"
msgstr "ZÃ¡znam"

#: client/gui-gtk-2.0/pages.c:1510
#, fuzzy
msgid "Rating"
msgstr "Ä�ekÃ¡nÃ­"

#: client/gui-gtk-2.0/pages.c:1516
msgid "Ready"
msgstr "PÅ™ipraven"

#: client/gui-gtk-2.0/pages.c:1523 data/default/units.ruleset:195951 client/gui-sdl/chatline.c:185
msgid "Choose Saved Game to Load"
msgstr "Vyberte uloÅ¾enou hru pro nahrÃ¡nÃ­"

#: client/gui-gtk-2.0/pages.c:174363 client/gui-gtk-2.0/pages.c:1956
#: client/gui-gtk-2.0/pages.c:2366
msgid "_Browse..."
msgstr "_ProchÃ¡zet..."

#: client/gui-gtk-2.0/pages.c:1830
msgid "Choose a Scenario"
msgstr "Vyberte scÃ©nÃ¡Å™"

#: client/gui-gtk-2.0/pages.c:1917
msgid "Choose a _Scenario:"
msgstr "Vyberte _scÃ©nÃ¡Å™:"

#: client/gui-gtk-2.0/pages.c:2092278 client/gui-win32/menu.c:58263 client/gui-sdl/optiondlg.c:2272
msgid "Save Game"
msgstr "UloÅ¾it hru"

#: client/gui-gtk-2.0/pages.c:2404
msgid "Saved _Games:"
msgstr "UloÅ¾enÃ© _hry:"

#: client/gui-gtk-2.0/pages.c:2431
msgid "Save _Filename:"
msgstr "UloÅ¾it _soubor:"

#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#: client/gui-gtk-2.0/repodlgs.c:297 client/gui-sdl/mapctrl.c:1414
#: client/gui-sdl/mapview.c:333 client/gui-sdl/mapview.c:337
#: client/gui-sdl/mapview.c:343 client/gui-sdl/repodlgs.c:3266
#: client/gui-win32/repodlgs.c:93 client/gui-win32/repodlgs.c:271
#: client/gui-xaw/menu.c:229 client/gui-xaw/repodlgs.c:276
#: client/gui-xaw/repodlgs.c:499 data/Freeciv.in:1366
msgid "Research"
msgstr "VÃ½zkum"

#: client/gui-gtk-2.0/repodlgs.c:309046
#, fuzzy
msgid "?Building:Name"
msgstr "NÃ¡zev stavby"

#: client/gui-gtk-2.0/repodlgs.c:64748 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1095 client/gui-win32/repodlgs.c:464
#: client/gui-win32/wldlg.c:802 client/gui-win32/wldlg.c:808
#: manual/civmanual.c:293
msgid "Cost"
msgstr "StojÃ­"

#: client/gui-gtk-2.0/repodlgs.c:649 client/gui-sdl/repodlgs.c:2042
#:19
msgid "Total Cost:"
msgstr "Celkem stojÃ­:"

#: client/gui-gtk-2.0/repodlgs.c:7250
msgid "Sell _All"
msgstr "Prodat _VÅ¡e"

#: client/gui-gtk-2.0/repodlgs.c:8169
msgid "Sell Improvements"
msgstr "Prodej VylepÅ¡enÃ­"

#: client/gui-gtk-2.0/repodlgs.c:851
msgid "Sell-Off: Results"
msgstr "Odprodej: VÃ½sledky"

#: client/gui-gtk-2.0/repodlgs.c:91158 client/gui-win32/repodlgs.c:710
msgid "Unit Type"
msgstr "Typ jednotky"

#: client/gui-gtk-2.0/repodlgs.c:959 client/gui-win32/repodlgs.c:711
#, fuzzy
msgid "?Upgradable unit [short]:U"
msgstr "V"

#: client/gui-gtk-2.0/repodlgs.c:960 client/gui-win32/repodlgs.c:712
msgid "In-Prog"
msgstr "ProbÃ­hÃ¡"

#: client/gui-gtk-2.0/repodlgs.c:961 client/gui-win32/repodlgs.c:713
msgid "Active"
msgstr "AktivnÃ­"

#: client/gui-gtk-2.0/repodlgs.c:1034
msgid "Find _Nearest"
msgstr "NajÃ­t _NejbliÅ¾Å¡Ã­"

#: client/gui-gtk-2.0/repodlgs.c:1039
msgid "_Upgrade"
msgstr "_VylepÅ¡it"

#: client/gui-gtk-2.0/repodlgs.c:1181 client/gui-sdl/repodlgs.c:194
#: client/gui-win32/repodlgs.c:566 client/gui-xaw/repodlgs.c:1024922
msgid "Player\n"
msgstr "HrÃ¡Ä�\n"

#: client/gui-gtk-2.0/repodlgs.c:1323
msgid "Score\n"
msgstr "SkÃ³re\n"

#: client/gui-gtk-2.0/repodlgs.c:1324
msgid "Population\n"
msgstr "Populace\n"

#: client/gui-gtk-2.0/repodlgs.c:13226
msgid ""
"Production\n"
"(M tons)"
msgstr ""
"Produkce\n"
"(M tun)"

#: client/gui-gtk-2.0/repodlgs.c:13228
msgid "Technologies\n"
msgstr "Technologie\n"

#: client/gui-gtk-2.0/repodlgs.c:13230
msgid "Wonders\n"
msgstr "Divy svÄ›ta\n"

#: client/gui-gtk-2.0/repodlgs.c:133333
msgid ""
"Settled Area\n"
"(sq. mi.)"
msgstr ""
"ObydlenÃ¡ plocha\n"
"(Ä�tv. km)"

#: client/gui-gtk-2.0/repodlgs.c:13335
msgid "Spaceship\n"
msgstr "KosmickÃ¡ loÄ�\n"

#: client/gui-gtk-2.0/repodlgs.c:1517622 client/gui-xaw/repodlgs.c:1441
msgid "true"
msgstr "pravda"

#: client/gui-gtk-2.0/repodlgs.c:1622 client/gui-xaw/repodlgs.c:1441
msgid "false"
msgstr "nepravda"

#: client/gui-gtk-2.0/repodlgs.c:1632 client/gui-xaw/repodlgs.c:1451
msgid "(hidden)"
msgstr "(skrytÃ½)"

#: client/gui-gtk-2.0/spaceshipdlg.c:221PreferovanÃ¡ sada dlaÅ¾dic88 client/gui-win32/citydlg.c:1097
#: client/gui-win32/wldlg.c:809
msgid "Turns"
msgstr "TahÅ¯"

#: client/gui-gtk-2.0/wldlg.c:11249
msgid "Show _Future Targets"
msgstr "Zobrazit _budoucÃ­ cÃ­le"

#: client/gui-gtk-2.0/wldlg.c:121634
msgid "_Add Global Worklist"
msgstr "PÅ™idat do _globÃ¡lnÃ­ho seznamu pracÃ­"

#: client/gui-gtk-2.0/wldlg.c:1250sdl/caravan_dialog.c:132
#, fuzzy, c-format
msgid "Your caravan has arrived at %s"
msgstr "VaÅ¡e karavana dorazila"

#: client/gui-sdl/caravan_dialog.c:157
#, c-format
msgid "Establish Traderoute with %s ( %d R&G + %d trade )"
msgstr ""

#: client/gui-sdl/caravan_dialog.c:164
#, fuzzy, c-format
msgid "Enter Marketplace ( %d R&G bonus )"
msgstr "Vstup na TrÅ¾iÅ¡tÄ›"

#: client/gui-sdl/caravan_dialog.c:182 data/Freeciv.in:2270
msgid "Help build Wonder"
msgstr "Pomoc se stavbou divu svÄ›ta"

#: client/gui-sdl/caravan_dialog.c:195 client/gui-sdl/diplomat_dialog.c:679
#: data/Freeciv.in:2273 data/Freeciv.in:2297 data/Freeciv.in:2332
msgid "Keep moving"
msgstr "PokraÄ�ovat v pohybu"

#: client/gui-sdl/chatline.c:201 client/gui-sdl/citydlg.c:3690
#: client/gui-sdl/cma_fe.c:472 client/gui-sdl/cma_fe.c:879
#: client/gui-sdl/dialogs.c:281 client/gui-sdl/dialogs.c:646
#: client/gui-sdl/dialogs.c:880 client/gui-sdl/dialogs.c:1208
#: client/gui-sdl/dialogs.c:1763 client/gui-sdl/diplomat_dialog.c:268
#: client/gui-sdl/diplomat_dialog.c:864 client/gui-sdl/diplomat_dialog.c:1157
#: client/gui-sdl/diplomat_dialog.c:1225 client/gui-sdl/diplomat_dialog.c:1431
#: client/gui-sdl/finddlg.c:144 client/gui-sdl/gotodlg.c:251
#: client/gui-sdl/helpdlg.c:229 client/gui-sdl/helpdlg.c:618
#: client/gui-sdl/helpdlg.c:1921 client/gui-sdl/inteldlg.c:237
#: client/gui-sdl/optiondlg.c:2180 client/gui-sdl/plrdlg.c:346
#: client/gui-sdl/plrdlg.c:624 client/gui-sdl/repodlgs.c:389
#: client/gui-sdl/repodlgs.c:2001 client/gui-sdl/repodlgs.c:2874
#: client/gui-sdl/repodlgs.c:3061 client/gui-sdl/repodlgs.c:3326
#: client/gui-sdl/spaceshipdlg.c:162
msgid "Close Dialog (Esc)"
msgstr ""

#: client/gui-sdl/chatline.c:773
#, c-format
msgid "Total users logged in : %d"
msgstr "Celkem pÅ™ihlÃ¡Å¡enÃ½ch uÅ¾ivatelÅ¯ : %d"

#: client/gui-sdl/chatline.c:821 client/gui-win32/connectdlg.c:1100
msgid "Back"
msgstr "ZpÄ›t"

#: client/gui-sdl/chatline.c:832 data/Freeciv.in:3386
msgid "Start"
msgstr "Start"

#: client/gui-sdl/chatline.c:853 client/gui-sdl/pages.c:185
#: client/gui-win32/connectdlg.c:775
msgid "Load Game"
msgstr "NahrÃ¡t hru"

#: client/gui-sdl/chatline.c:865
msgid "Server Settings"
msgstr "NastavenÃ­ serveru"

#: client/gui-sdl/citydlg.c:425
#, fuzzy
msgid "Unit commands"
msgstr "PÅ™Ã­kazy"

#: client/gui-sdl/citydlg.c:449 data/Freeciv.in:1162 data/Freeciv.in:1198
msgid "Activate unit"
msgstr "Aktivovat jednotku"

#: client/gui-sdl/citydlg.c:460 data/Freeciv.in:1166 data/Freeciv.in:1202
msgid "Activate unit, close dialog"
msgstr "Aktivovat jednotku, zavÅ™Ã­t dialog"

#: client/gui-sdl/citydlg.c:473 data/Freeciv.in:1170
msgid "Sentry unit"
msgstr "StrÃ¡Å¾it jednotku"

#: client/gui-sdl/citydlg.c:488 data/Freeciv.in:1174
msgid "Fortify unit"
msgstr "Opevnit jednotku"

#: client/gui-sdl/citydlg.c:504 data/Freeciv.in:1178 data/Freeciv.in:1206
msgid "Disband unit"
msgstr "ZruÅ¡it jednotku"

#: client/gui-sdl/citydlg.c:518 data/Freeciv.in:1182
msgid "Make new homecity"
msgstr "NovÃ© domovskÃ© mÄ›sto"

#: client/gui-sdl/citydlg.c:546 client/gui-sdl/citydlg.c:1427
#: client/gui-sdl/connectdlg.c:307 client/gui-sdl/connectdlg.c:616
#: client/gui-sdl/connectdlg.c:802 client/gui-sdl/connectdlg.c:984
#: client/gui-sdl/dialogs.c:453 client/gui-sdl/dialogs.c:2101
#: client/gui-sdl/dialogs.c:2899 client/gui-sdl/diplomat_dialog.c:731
#: client/gui-sdl/mapctrl.c:2586 client/gui-win32/citydlg.c:1080
#: client/gui-win32/cityrep.c:753 client/gui-win32/connectdlg.c:1045
#: client/gui-win32/dialogs.c:1777 client/gui-win32/finddlg.c:127
#: client/gui-win32/gotodlg.c:171 client/gui-win32/inputdlg.c:146
#: client/gui-win32/messagedlg.c:216 client/gui-win32/ratesdlg.c:328
#: client/gui-win32/repodlgs.c:1004 client/gui-win32/wldlg.c:855
#: client/gui-xaw/inputdlg.c:110 data/Freeciv.in:1092 data/Freeciv.in:1148
#: data/Freeciv.in:1190 data/Freeciv.in:1210 data/Freeciv.in:1247
#: data/Freeciv.in:1280 data/Freeciv.in:1358 data/Freeciv.in:1553
#: data/Freeciv.in:1808 data/Freeciv.in:2102 data/Freeciv.in:2183
#: data/Freeciv.in:2300 data/Freeciv.in:2335 data/Freeciv.in:2444
#: data/Freeciv.in:2512 data/Freeciv.in:2522 data/Freeciv.in:3371
#: data/Freeciv.in:3429
msgid "Cancel"
msgstr "ZruÅ¡it"

#: client/gui-sdl/citydlg.c:735 client/gui-sdl/mapview.c:767
msgid ""
"\n"
"veteran"
msgstr ""
"\n"
"veterÃ¡n"

#: client/gui-sdl/citydlg.c:963
#, fuzzy
msgid ""
"Disband if build\n"
"sdl/citydlg.c:1180
#, fuzzy
msgid "Sorry, you have already bought here in this turn."
msgstr "V tomto kole jste jiÅ¾ nakoupil(a)."

#: client/gui-sdl/citydlg.c:1183
#, fuzzy
msgid "Sorry, you can't buy here in this turn."
msgstr "V tomto kole jste jiÅ¾ nakoupil(a)."

#: client/gui-sdl/citydlg.c:1187
#, fuzzy
msgid "Buy it?"
msgstr "Koupit!"

#: client/gui-sdl/citydlg.c:1213 client/gui-sdl/cma_fe.c:330
#: client/gui-sdl/diplodlg.c:1333 client/gui-sdl/diplomat_dialog.c:1211
#: client/gui-sdl/diplomat_dialog.c:1417 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:230 client/gui-sdl/repodlgs.c:1569
#: client/gui-win32/repodlgs.c:578 client/gui-xaw/citydlg.c:238725
#: client/gui-xaw/repodlgs.c:1469 client/gui-xaw/wldlg.c:1241
#: data/Freeciv.in:1486 data/Freeciv.in:1495 data/Freeciv.in:2231
#: data/Freeciv.in:2250 data/Freeciv.in:2430 data/Freeciv.in:2454
#: data/Freeciv.in:2473 data/Freeciv.in:2484
msgid "No"
msgstr "Ne"

#: client/gui-sdl/citydlg.c:1224 client/gui-sdl/cma_fe.c:321
#: client/gui-sdl/diplodlg.c:1343 client/gui-sdl/diplomat_dialog.c:1200
#: client/gui-sdl/diplomat_dialog.c:1407 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:241 client/gui-win32/repodlgs.c:576
#: client/gui-xaw/citydlg.c:238725 client/gui-xaw/repodlgs.c:1469
#: client/gui-xaw/wldlg.c:1241 data/Freeciv.in:1493 data/Freeciv.in:2215
#: data/Freeciv.in:2229 data/Freeciv.in:2248 data/Freeciv.in:2428
#: data/Freeciv.in:2452sdl/citydlg.c:1402
#, fuzzy
msgid "Sell it?"
msgstr "Prodat!"

#: client/gui-sdl/citydlg.c:1435 client/gui-win32/citydlg.c:796
msgid "Sell"
msgstr "Prodat"

#: client/gui-sdl/citydlg.c:1743 client/gui-sdl/citydlg.c:3772
#, fuzzy
msgid "City options"
msgstr "MoÅ¾nosti mÄ›sta"

#: client/gui-sdl/citydlg.c:1788
#, fuzzy, c-format
msgid "Supported units: %d"
msgstr "PodporovanÃ½ch jednotek %d"

#: client/gui-sdl/citydlg.c:1846
#, fuzzy, c-format
msgid "Present units: %d"
msgstr "PÅ™Ã­tomnÃ½ch jednotek %d"

#: client/gui-sdl/citydlg.c:1895 client/gui-sdl/citydlg.c:3739
#: client/gui-win32/citydlg.c:787
msgid "City info"
msgstr "Info o mÄ›stÄ›"

#: client/gui-sdl/citydlg.c:1916
#, c-format
msgid "Pollution: %d"
msgstr "ZneÄ�iÅ¡tÄ›nÃ­: %d"

#: client/gui-sdl/citydlg.c:1944
msgid "Pollution: none"
msgstr "ZneÄ�iÅ¡tÄ›nÃ­: Å¾Ã¡dnÃ©"

#: client/gui-sdl/citydlg.c:1957
msgid "Trade routes: "
msgstr "ObchodnÃ­ cesty:"

#: client/gui-sdl/citydlg.c:2006
#, fuzzy, c-format
msgid "Trade: +%d"
msgstr "+%d obchod / %d"

#: client/gui-sdl/citydlg.c:2546
msgid "Citizens"
msgstr "ObyvatelÃ©"

#: client/gui-sdl/citydlg.c:2560
#, fuzzy
msgid "City improvements"
msgstr "VylepÅ¡enÃ­ mÄ›sta"

#: client/gui-sdl/citydlg.c:2575
#, fuzzy, c-format
msgid "Food: %d per turn"
msgstr "%3d zlata na kolo"

#: client/gui-sdl/citydlg.c:2612
#, fuzzy, c-format
msgid "?food:Surplus: %d"
msgstr "?food:PÅ™ebytek: %d"

#: client/gui-sdl/citydlg.c:2660
#, fuzzy, c-format
msgid "Production: %d (%d) per turn"
msgstr "Zlato: %d (%+d)"

#: client/gui-sdl/citydlg.c:2706
#, c-format
msgid "?production:Support: %d"
msgstr ""

#: client/gui-sdl/citydlg.c:2744
#, fuzzy, c-format
msgid "Trade: %d per turn"
msgstr "%3d zlata na kolo"

#: client/gui-sdl/citydlg.c:2778
#, fuzzy, c-format
msgid "Corruption: %d"
msgstr "Korupce: %d"

#: client/gui-sdl/citydlg.c:2815
#, fuzzy, c-format
msgid "Gold: %d (%d) per turn"
msgstr "Zlato: %d (%+d)"

#: client/gui-sdl/citydlg.c:2862
#, fuzzy, c-format
msgid "Upkeep: %d"
msgstr "ÃšdrÅ¾ba: %d"

#: client/gui-sdl/citydlg.c:2901
#, fuzzy, c-format
msgid "Science: %d per turn"
msgstr "VÃ½zkum: %d%%"

#: client/gui-sdl/citydlg.c:2941
#, fuzzy, c-format
msgid "Luxury: %d per turn"
msgstr "Luxus: %d celkem."

#: client/gui-sdl/citydlg.c:2979
#, fuzzy
msgid "City growth: blocked"
msgstr "RÅ¯st mÄ›sta"

#: client/gui-sdl/citydlg.c:2981
#, fuzzy
msgid "City growth: never"
msgstr "RÅ¯st mÄ›sta"

#: client/gui-sdl/citydlg.c:2985
#, fuzzy, c-format
msgid "City shrinks: %d %s"
msgstr "MÄ›sto: %s (%s)"

#: client/gui-sdl/citydlg.c:2986 client/gui-sdl/citydlg.c:2990
#: client/gui-sdl/citydlg.c:3310 client/gui-sdl/cityrep.c:534
#: client/gui-sdl/cityrep.c:1059 client/gui-sdl/menu.c:803
#: client/gui-sdl/menu.c:807 client/gui-sdl/menu.c:1044
#: client/gui-sdl/menu.c:1050 client/gui-sdl/menu.c:1093
#: client/gui-sdl/menu.c:1099 client/gui-sdl/menu.c:1105
#: client/gui-sdl/menu.c:1124 client/gui-sdl/menu.c:1133
#: client/gui-sdl/menu.c:1140 client/gui-sdl/menu.c:1156
#: client/gui-sdl/plrdlg.c:659 client/gui-sdl/repodlgs.c:562
#: client/gui-sdl/repodlgs.c:938 client/gui-sdl/wldlg.c:908
#: client/gui-sdl/wldlg.c:1084 client/gui-sdl/wldlg.c:1375
#: client/gui-sdl/wldlg.c:1381 client/gui-sdl/wldlg.c:1495
msgid "turn"
msgid_plural "turns"
msgstr[0] "tah"
msgstr[1] "tahy"
msgstr[2] "tahÅ¯"

#: client/gui-sdl/citydlg.c:2989
#, fuzzy, c-format
msgid "City growth: %d %s"
msgstr "RÅ¯st mÄ›sta"

#: client/gui-sdl/citydlg.c:3028 client/gui-sdl/citydlg.c:3140
msgid "Stock"
msgstr "ZÃ¡soba"

#: client/gui-sdl/citydlg.c:3039 data/default/buildings.ruleset:322
#: data/civ2/buildings.ruleset:301 data/civ1/buildings.ruleset:248
msgid "Granary"
msgstr "SÃ½pka"

#: client/gui-sdl/citydlg.c:3314
msgid "finished"
msgstr "ukonÄ�eno"

#: client/gui-sdl/citydlg.c:3607
#, c-format
msgid "City of %s (Population %s citizens)"
msgstr ""

#: client/gui-sdl/citydlg.c:3624
#, fuzzy
msgid " - under Citizen Governor control."
msgstr "%s nynÃ­ ovlÃ¡dÃ¡ poÄ�Ã­taÄ�."

#: client/gui-sdl/citydlg.c:3703
#, fuzzy
msgid "Present units"
msgstr "PÅ™Ã­tomnÃ½ch jednotek %d"

#: client/gui-sdl/citydlg.c:3714 client/gui-win32/citydlg.c:816
msgid "Supported units"
msgstr "PodporovanÃ© jednotky"

#: client/gui-sdl/citydlg.c:3786
#, fuzzy
msgid "Change production"
msgstr "ZmÄ›nit produkci"

#: client/gui-sdl/citydlg.c:3800 client/gui-sdl/dialogs.c:1271
#, fuzzy
msgid "Hurry production"
msgstr "Produkce mÄ›sta"

#: client/gui-sdl/citydlg.c:3831
#, fuzzy
msgid "Previous city"
msgstr "_PÅ™edchozÃ­ mÄ›sto"

#: client/gui-sdl/citydlg.c:3846
msgid "Next city"
msgstr "DalÅ¡Ã­ mÄ›sto"

#: client/gui-sdl/cityrep.c:160
msgid "size"
msgstr "velikost"

#: client/gui-sdl/cityrep.c:165
#, fuzzy
msgid ""
"time\n"
"to grow"
msgstr "RÅ¯st mÄ›sta"

#: client/gui-sdl/cityrep.c:185 client/gui-sdl/mapctrl.c:1591
#, fuzzy
msgid "Cities Report"
msgstr "PÅ™ehled mÄ›sta"

#: client/gui-sdl/cityrep.c:201
msgid "Close Dialog"
msgstr ""

#: client/gui-sdl/cityrep.c:215
#, fuzzy
msgid "Information Report"
msgstr "Pro informace o:"

#: client/gui-sdl/cityrep.c:226
#, fuzzy
msgid "Happiness Report"
msgstr "Spokojenost"

#: client/gui-sdl/cityrep.c:237
#, fuzzy
msgid "Garrison Report"
msgstr "KoneÄ�nÃ½ pÅ™ehled:"

#: client/gui-sdl/cityrep.c:248
#, fuzzy
msgid "Maintenance Report"
msgstr "VÄ›deckÃ½ pÅ™ehled"

#: client/gui-sdl/cityrep.c:517 client/gui-sdl/cityrep.c:1039
msgid "worklist"
msgstr "seznam pracÃ­"

#: client/gui-sdl/cityrep.c:521
#, fuzzy
msgid ""
"\n"
"finished"
msgstr "FinskÃ½"

#: client/gui-sdl/cma_fe.c:455 client/gui-win32/cma_fe.c:458
msgid "Presets"
msgstr "PÅ™edvolby"

#: client/gui-sdl/cma_fe.c:858
#, c-format
msgid "City of %s (Population %s citizens) : %s"
msgstr ""

#: client/gui-sdl/cma_fe.c:975
msgid "Save settings as..."
msgstr "UloÅ¾it nastavenÃ­ jako..."

#: client/gui-sdl/cma_fe.c:984
msgid "Load settings"
msgstr "NaÄ�Ã­st nastavenÃ­"

#: client/gui-sdl/cma_fe.c:993
msgid "Delete settings"
msgstr "Smazat pÅ™edvolbu"

#: client/gui-sdl/cma_fe.c:1002 client/gui-win32/cma_fe.c:490
msgid "Control city"
msgstr "OvlÃ¡dat mÄ›sto"

#: client/gui-sdl/cma_fe.c:1011 client/gui-win32/cma_fe.c:488
#: data/Freeciv.in:1470
msgid "Apply once"
msgstr "PouÅ¾Ã­t jednou"

#: client/gui-sdl/cma_fe.c:1020 client/gui-win32/cma_fe.c:492
msgid "Release city"
msgstr "Uvolnit mÄ›sto"

#: client/gui-sdl/connectdlg.c:238
msgid "Creating Server List..."
msgstr "VytvÃ¡Å™Ã­m seznam serverÅ¯..."

#: client/gui-sdl/connectdlg.c:279 client/gui-sdl/connectdlg.c:343
msgid "No LAN servers found"
msgstr "Nenalezeny Å¾Ã¡dnÃ© LAN servery"

#: client/gui-sdl/connectdlg.c:281 client/gui-sdl/connectdlg.c:345
msgid "No public servers found"
msgstr "Nenalezeny Å¾Ã¡dnÃ© veÅ™ejnÃ© servery"

#: client/gui-sdl/connectdlg.c:555
msgid "Player Name :"
msgstr "JmÃ©no hrÃ¡Ä�e:"

#: client/gui-sdl/connectdlg.c:571
msgid "Freeciv Server :"
msgstr "Freeciv server:"

#: client/gui-sdl/connectdlg.c:588
msgid "Port :"
msgstr "Port:"

#: client/gui-sdl/connectdlg.c:608 client/gui-win32/connectdlg.c:1102
#: client/gui-win32/menu.c:380sdl/connectdlg.c:794 client/gui-sdl/connectdlg.c:977
#: client/gui-xaw/connectdlg.c:145
msgid "Next"
msgstr "DalÅ¡Ã­"

#: client/gui-sdl/dialogs.c:464 client/gui-sdl/menu.c:438
#: client/gui-win32/repodlgs.c:739 data/Freeciv.in:1951
msgid "Upgrade"
msgstr "VylepÅ¡it"

#: client/gui-sdl/dialogs.c:661
#, c-format
msgid "Contact %s (%d / %d) %s(%d,%d,%d) %s"
msgstr ""

#: client/gui-sdl/dialogs.c:662 client/gui-sdl/dialogs.c:674
#: client/gui-sdl/dialogs.c:1397 client/gui-sdl/dialogs.c:1416
#: client/gui-sdl/dialogs.c:1513 client/gui-sdl/dialogs.c:1541
msgid "Veteran"
msgstr "VeterÃ¡n"

#: client/gui-sdl/dialogs.c:672
#, fuzzy, c-format
msgid "%s %s %s(A:%d D:%d M:%d FP:%d) HP:%d%%"
msgstr "Ãš:%d O:%d PS:%d HS:%d0%%"

#: client/gui-sdl/dialogs.c:684 client/gui-sdl/dialogs.c:1426
#: client/gui-sdl/dialogs.c:1551
#, fuzzy, c-format
msgid " CtW: Att:%d%% Def:%d%%"
msgstr "Å ance na vÃ­tÄ›zstvÃ­: Ãš:%d%% O:%d%%"

#: client/gui-sdl/dialogs.c:838 client/gui-sdl/dialogs.c:1217
msgid "Terrain Info"
msgstr "Info o terÃ©nu"

#: client/gui-sdl/dialogs.c:1191
msgid "Advanced Menu"
msgstr "PokroÄ�ilÃ© menu"

#: client/gui-sdl/dialogs.c:1245
#, fuzzy, c-format
msgid "Zoom to : %s"
msgstr "Host:"

#: client/gui-sdl/dialogs.c:1259 client/gui-win32/citydlg.c:1063
#: data/Freeciv.in:2080
msgid "Change Production"
msgstr "ZmÄ›nit produkci"

#: client/gui-sdl/dialogs.c:1283
#, fuzzy
msgid "Change City Governor settings"
msgstr "NastavenÃ­ hry"

#: client/gui-sdl/dialogs.c:1304
msgid "Goto here"
msgstr "PÅ™esun sem"

#: client/gui-sdl/dialogs.c:1315
msgid "Patrol here"
msgstr "HlÃ­dkovat zde"

#: client/gui-sdl/dialogs.c:1328
msgid "Connect here"
msgstr "PÅ™ipojit zde"

#: client/gui-sdl/dialogs.c:1349
msgid "Paradrop here"
msgstr "VÃ½sadek zde"

#: client/gui-sdl/dialogs.c:1396 client/gui-sdl/dialogs.c:1512
#, c-format
msgid "Activate %s (%d / %d) %s (%d,%d,%d) %s"
msgstr ""

#: client/gui-sdl/dialogs.c:1414 client/gui-sdl/dialogs.c:1539
#, fuzzy, c-format
msgid "%s %s %s (A:%d D:%d M:%d FP:%d) HP:%d%%"
msgstr "Ãš:%d O:%d PS:%d HS:%d0%%"

#: client/gui-sdl/dialogs.c:1475 client/gui-win32/dialogs.c:763
#: data/Freeciv.in:561
msgid "Ready all"
msgstr "PÅ™ipravit vÅ¡echny"

#: client/gui-sdl/dialogs.c:1484
msgid "Sentry idle"
msgstr "StrÃ¡Å¾it neÄ�innÃ©"

#: client/gui-sdl/dialogs.c:1570
#, c-format
msgid "View Civiliopedia entry for %s"
msgstr ""

#: client/gui-sdl/dialogs.c:1976
msgid "Choose Your New Government"
msgstr "Vyberte VaÅ¡e novÃ© stÃ¡tnÃ­ zÅ™Ã­zenÃ­"

#: client/gui-sdl/dialogs.c:2079
msgid "REVOLUTION!"
msgstr "REVOLUCE!"

#: client/gui-sdl/dialogs.c:2238 client/gui-sdl/dialogs.c:2626
#: client/gui-win32/dialogs.c:569 data/Freeciv.in:3166
msgid "Female"
msgstr "Å½ena"

#: client/gui-sdl/dialogs.c:2240 client/gui-sdl/dialogs.c:2624
#: client/gui-sdl/dialogs.c:2836 client/gui-win32/dialogs.c:567
msgid "Male"
msgstr "MuÅ¾"

#: client/gui-sdl/dialogs.c:2691 client/gui-win32/dialogs.c:507
msgid "What nation will you be?"
msgstr "JakÃ½ nÃ¡rod chcete bÃ½t?"

#: client/gui-sdl/diplodlg.c:453sdl/diplodlg.c:511sdl/diplodlg.c:525sdl/diplodlg.c:533
msgid "World map"
msgstr "Mapa svÄ›ta"

#: client/gui-sdl/diplodlg.c:547
msgid "Sea map"
msgstr "Mapa moÅ™Ã­"

#: client/gui-sdl/diplodlg.c:563
msgid "Give embassy"
msgstr "DÃ¡t ambasÃ¡du"

#: client/gui-sdl/diplodlg.c:579 client/gui-win32/diplodlg.c:614
#: client/gui-win32/diplodlg.c:666 client/gui-xaw/diplodlg.c:480
#: client/gui-xaw/diplodlg.c:487
#, c-format
msgid "Gold(max %d)"
msgstr "Zlato(max %d)"

#: client/gui-sdl/diplodlg.c:612 client/gui-sdl/helpdlg.c:1968sdl/diplodlg.c:829 client/gui-win32/diplodlg.c:598
#: data/Freeciv.in:269
msgid "Diplomacy meeting"
msgstr "DiplomatickÃ© setkÃ¡nÃ­"

#: client/gui-sdl/diplodlg.c:881 client/gui-win32/diplodlg.c:680
#: data/Freeciv.in:510
msgid "Cancel meeting"
msgstr "UkonÄ�it setkÃ¡nÃ­"

#: client/gui-sdl/diplodlg.c:893 client/gui-win32/diplodlg.c:679
#: data/Freeciv.in:501
msgid "Accept treaty"
msgstr "PÅ™ijmout dohodu"

#. TRANS: "Polish incident !" FIXME!!!
#: client/gui-sdl/diplodlg.c:1302
#, c-format
msgid "%s incident !"
msgstr "%s incident !"

#: client/gui-sdl/diplodlg.c:1320
msgid "Shall we declare WAR on them?"
msgstr ""

#: client/gui-sdl/diplodlg.c:1431
msgid "Foreign Minister"
msgstr "Ministr zahraniÄ�Ã­"

#: client/gui-sdl/diplodlg.c:1447
#, c-format
msgid ""
"Sir!, the %s ambassador has arrived\n"
"What are your wishes?"
msgstr ""

#: client/gui-sdl/diplodlg.c:1463
msgid "Declare WAR"
msgstr "VyhlÃ¡sit VÃ�LKU"

#: client/gui-sdl/diplodlg.c:1465 client/gui-win32/plrdlg.c:357
msgid "Cancel Treaty"
msgstr "ZruÅ¡it dohodu"

#: client/gui-sdl/diplodlg.c:1488 client/gui-win32/plrdlg.c:358
#: data/Freeciv.in:3261
msgid "Withdraw vision"
msgstr "ZruÅ¡it nahlÃ­Å¾enÃ­"

#: client/gui-sdl/diplodlg.c:1505
msgid "Call Diplomatic Meeting"
msgstr "UspoÅ™Ã¡dat DiplomatickÃ© setkÃ¡nÃ­"

#: client/gui-sdl/diplodlg.c:1519
msgid "Send him back"
msgstr "Poslat zpÃ¡tky"

#: client/gui-sdl/diplomat_dialog.c:590 data/Freeciv.in:2285
#: data/Freeciv.in:2311
msgid "Establish Embassy"
msgstr "ZÅ™Ã­zenÃ­ AmbasÃ¡dy"

#: client/gui-sdl/diplomat_dialog.c:605 data/Freeciv.in:2287
msgid "Investigate City"
msgstr "Prozkoumat mÄ›sto"

#: client/gui-sdl/diplomat_dialog.c:620 data/Freeciv.in:2318
msgid "Poison City"
msgstr "OtrÃ¡vit mÄ›sto"

#: client/gui-sdl/diplomat_dialog.c:634 data/Freeciv.in:2290
msgid "Sabotage City"
msgstr "SabotÃ¡Å¾ mÄ›sta"

#: client/gui-sdl/diplomat_dialog.c:665 data/Freeciv.in:2295
#: data/Freeciv.in:2328
msgid "Incite a Revolt"
msgstr "PodnÃ­tit revoluci"

#: client/gui-sdl/diplomat_dialog.c:716 data/Freeciv.in:2441
msgid "Sabotage Enemy Unit"
msgstr "SabotÃ¡Å¾ nepÅ™Ã¡telskÃ© jednotky"

#: client/gui-sdl/graphics.c:283
#, c-format
msgid "load_surf: Failed to load graphic file %s!"
msgstr ""

#: client/gui-sdl/graphics.c:291
#, c-format
msgid "load_surf: Unable to convert file %s into screen's format!"
msgstr ""

#: client/gui-sdl/graphics.c:313
#, c-format
msgid "load_surf_with_flags: Unable to load file %s."
msgstr ""

#: client/gui-sdl/graphics.c:319
#, c-format
msgid "Unable to convert image from file %s into format %d."
msgstr ""

#: client/gui-sdl/graphics.c:344
#, c-format
msgid "Unable to create Sprite (Surface) of size %d x %d %d Bits in format %d"
msgstr ""

#: client/gui-sdl/graphics.c:1012
#, c-format
msgid "Unable to initialize SDL library: %s"
msgstr "Nelze inicializovat SDL knihovnu: %s"

#: client/gui-sdl/graphics.c:1021
#, c-format
msgid "Unable to initialize  SDL_ttf library: %s"
msgstr "Nelze inicializovat  SDL_ttf knihovnu: %s"

#: client/gui-sdl/graphics.c:1058
#, c-format
msgid "No available mode for this resolution : %d x %d %d bpp"
msgstr ""

#: client/gui-sdl/graphics.c:1061
msgid "Setting default resolution to : 640 x 480 16 bpp SW"
msgstr ""

#: client/gui-sdl/graphics.c:1068
#, c-format
msgid "Unable to set this resolution: %d x %d %d bpp %s"
msgstr ""

#: client/gui-sdl/graphics.c:1075
#, c-format
msgid "Setting resolution to: %d x %d %d bpp"
msgstr ""

#: client/gui-sdl/gui_main.c:151
msgid "Full Screen"
msgstr "Fullscreen"

#: client/gui-sdl/gui_main.c:152
msgid ""
"If this option is set the client will use the whole screen area for drawing"
msgstr ""

#: client/gui-sdl/gui_main.c:155
msgid "Screen width"
msgstr ""

#: client/gui-sdl/gui_main.c:156
msgid "This option saves the width of the selected screen resolution"
msgstr ""

#: client/gui-sdl/gui_main.c:159
#, fuzzy
msgid "Screen height"
msgstr "KosmickÃ© lety"

#: client/gui-sdl/gui_main.c:160
msgid "This option saves the height of the selected screen resolution"
msgstr ""

#: client/gui-sdl/gui_main.c:164
msgid ""
"By changing this option you change the active theme. This is the same as "
"using the -- --theme command-line parameter."
msgstr ""

#: client/gui-sdl/gui_main.c:205
#, fuzzy
msgid "  -f,  --fullscreen\tStart Client in Fullscreen mode\n"
msgstr "  -f,  --fullscreen\tStart klienta v mÃ³du pÅ™es celou obrazovku\n"

#: client/gui-sdl/gui_main.c:206
msgid ""
"  -e,  --eventthread\tInit Event Subsystem in other thread (only Linux and "
"BeOS)\n"
msgstr ""

#: client/gui-sdl/gui_main.c:208
msgid "  -t,  --theme THEME\tUse GUI theme THEME\n"
msgstr ""

#: client/gui-sdl/gui_main.c:660
#, c-format
msgid "Making screenshot fc_%05d.bmp"
msgstr ""

#: client/gui-sdl/gui_main.c:793
#, c-format
msgid "Using Video Output: %s"
msgstr "PouÅ¾Ã­vÃ¡m Video VÃ½stup: %s"

#: client/gui-sdl/gui_main.c:846
msgid "Initializing Client"
msgstr "Inicializace klienta"

#: client/gui-sdl/gui_main.c:857
msgid "Waiting for the beginning of the game"
msgstr ""

#: client/gui-sdl/gui_string.c:608
msgid ""
"Couldn't find stdfont.ttf file. Please link/copy/move anyunicode ttf font to "
"data dir as stdfont.ttf"
msgstr ""

#. TRANS: Future Technology
#: client/gui-sdl/gui_tilespec.c:506
msgid "FT"
msgstr ""

#: client/gui-sdl/helpdlg.c:212
#, fuzzy
msgid "Help : Improvements"
msgstr "Prodej VylepÅ¡enÃ­"

#: client/gui-sdl/helpdlg.c:402
#, fuzzy
msgid "Never"
msgstr "(Nikdy)"

#: client/gui-sdl/helpdlg.c:600
#, fuzzy
msgid "Help : Units"
msgstr "Vyberte jednotku(y)"

#: client/gui-sdl/helpdlg.c:735 client/gui-sdl/helpdlg.c:748
#: client/gui-sdl/wldlg.c:1359 client/gui-sdl/wldlg.c:1365
#: client/gui-sdl/wldlg.c:1373 client/gui-sdl/wldlg.c:1379
#: client/gui-sdl/wldlg.c:1395 client/gui-sdl/wldlg.c:1400
#: client/gui-sdl/wldlg.c:1487 client/gui-sdl/wldlg.c:1494
#: client/gui-sdl/wldlg.c:1503
msgid "shield"
msgid_plural "shields"
msgstr[0] "Å¡tÃ­t"
msgstr[1] "Å¡tÃ­ty"
msgstr[2] "Å¡tÃ­tÅ¯"

#: client/gui-sdl/helpdlg.c:740 client/gui-sdl/helpdlg.c:763
msgid "citizen"
msgid_plural "citizens"
msgstr[0] "obyvatel"
msgstr[1] "obyvatelÃ©"
msgstr[2] "obyvatelÅ¯"

#: client/gui-sdl/helpdlg.c:753
msgid "food"
msgid_plural "foods"
msgstr[0] "jÃ­dlo"
msgstr[1] "jÃ­dla"
msgstr[2] "jÃ­dla"

#: client/gui-sdl/helpdlg.c:758
msgid "gold"
msgid_plural "golds"
msgstr[0] "zlato"
msgstr[1] "zlata"
msgstr[2] "zlata"

#: client/gui-sdl/helpdlg.c:1001
#, fuzzy
msgid "( with "
msgstr " (s "

#: client/gui-sdl/helpdlg.c:1004
msgid " )"
msgstr " )"

#: client/gui-sdl/helpdlg.c:1902
msgid "Help : Advances Tree"
msgstr ""

#: client/gui-sdl/inteldlg.c:219 client/gui-win32/inteldlg.c:85
#:sdl/inteldlg.c:258
#, fuzzy, c-format
msgid "Intelligence Information about the %s Spaceship"
msgstr "Informace vÃ½zvÄ›dnÃ© sluÅ¾by pro %s impÃ©rium"

#: client/gui-sdl/inteldlg.c:266 client/gui-win32/inteldlg.c:94
#:sdl/inteldlg.c:289
#, c-format
msgid ""
"Ruler: %s %s  Government: %s\n"
"Capital: %s  Gold: %d\n"
"Tax: %d%% Science: %d%% Luxury: %d%%\n"
"Researching: unknown"
msgstr ""

#: client/gui-sdl/inteldlg.c:301
#, c-format
msgid ""
"Ruler: %s %s  Government: %s\n"
"Capital: %s  Gold: %d\n"
"Tax: %d%% Science: %d%% Luxury: %d%%\n"
"Researching: %s(%d/%d)"
msgstr ""

#: client/gui-sdl/inteldlg.c:369
msgid "Their techs that we don't have :"
msgstr ""

#: client/gui-sdl/mapctrl.c:275
msgid "Show Unit Info Window"
msgstr ""

#: client/gui-sdl/mapctrl.c:331 client/gui-sdl/mapctrl.c:1448
msgid "Hide Unit Info Window"
msgstr ""

#: client/gui-sdl/mapctrl.c:385
msgid "Show MiniMap"
msgstr "Zobrazit minimapu"

#: client/gui-sdl/mapctrl.c:463 client/gui-sdl/mapctrl.c:1659
msgid "Hide MiniMap"
msgstr "Schovat minimapu"

#: client/gui-sdl/mapctrl.c:515
#, fuzzy
msgid "Show Messages (F10)"
msgstr "Zobrazit Log (F10)"

#: client/gui-sdl/mapctrl.c:518
#, fuzzy
msgid "Hide Messages (F10)"
msgstr "Schovat Log (F10)"

#: client/gui-sdl/mapctrl.c:674
msgid "Scale Minimap"
msgstr ""

#: client/gui-sdl/mapctrl.c:685
msgid "Single Tile Width"
msgstr ""

#: client/gui-sdl/mapctrl.c:689
msgid "Single Tile Height"
msgstr ""

#: client/gui-sdl/mapctrl.c:734 client/gui-sdl/mapctrl.c:1078
msgid "Exit"
msgstr "Konec"

#: client/gui-sdl/mapctrl.c:1032
msgid "Scale Unit Info"
msgstr ""

#: client/gui-sdl/mapctrl.c:1042
msgid "Width"
msgstr "Å Ã­Å™ka"

#: client/gui-sdl/mapctrl.c:1046
msgid "Height"
msgstr "VÃ½Å¡ka"

#: client/gui-sdl/mapctrl.c:1426 client/gui-sdl/mapview.c:312
#: client/gui-sdl/mapview.c:315 client/gui-xaw/menu.c:136
msgid "Revolution"
msgstr "Revoluce"

#: client/gui-sdl/mapctrl.c:1592
msgid "or"
msgstr " nebo "

#: client/gui-sdl/mapctrl.c:1616
msgid "Hide Messages"
msgstr "Schovat ZprÃ¡vy"

#: client/gui-sdl/mapctrl.c:1626
#, fuzzy
msgid "Toggle Minimap Mode"
msgstr "_PÅ™epnout na PO mÃ³d"

#: client/gui-sdl/mapctrl.c:1638 client/gui-sdl/optiondlg.c:2165
#: client/gui-sdl/pages.c:241 data/Freeciv.in:1217
msgid "Options"
msgstr "MoÅ¾nosti"

#: client/gui-sdl/mapview.c:155
#, c-format
msgid ""
"The SDL event buffer is full; you may see drawing errors\n"
"as a result.  If you see this message often, please\n"
"report it at %s. Thank you."
msgstr ""

#: client/gui-sdl/mapview.c:412
#, fuzzy, c-format
msgid "%s Population: %s  Year: %s  Gold %d "
msgstr ""
"Populace: %s\n"
"Rok: %s\n"
"Zlato: %d\n"
"DanÄ›: %d Lux: %d VÄ›da: %d"

#: client/gui-sdl/mapview.c:420
#, fuzzy, c-format
msgid "%s Population: %s  Year: %s  Gold %d Tax: %d Lux: %d Sci: %d "
msgstr ""
"Populace: %s\n"
"Rok: %s\n"
"Zlato: %d\n"
"DanÄ›: %d Lux: %d VÄ›da: %d"

#: client/gui-sdl/mapview.c:531 data/default/units.ruleset:24
#: data/civ2/units.ruleset:18 data/civ1/units.ruleset:18
msgid "veteran"
msgstr "veterÃ¡n"

#: client/gui-sdl/mapview.c:565
msgid ""
"\n"
"Our Territory"
msgstr ""
"\n"
"NaÅ¡e ÃºzemÃ­"

#: client/gui-sdl/mapview.c:571
#, fuzzy, c-format
msgid ""
"\n"
"%s territory (%d turn ceasefire)"
msgid_plural ""
"\n"
"%s territory (%d turn ceasefire)"
msgstr[0] "%s ÃºzemÃ­ (%d tah pÅ™Ã­mÄ›Å™Ã­)"
msgstr[1] "%s ÃºzemÃ­ (%d tahy pÅ™Ã­mÄ›Å™Ã­)"
msgstr[2] "%s ÃºzemÃ­ (%d tahÅ¯ pÅ™Ã­mÄ›Å™Ã­)"

#: client/gui-sdl/mapview.c:575
#, fuzzy, c-format
msgid ""
"\n"
"Territory of the %s %s"
msgstr "ÃšzemÃ­ %s %s"

#: client/gui-sdl/mapview.c:581
#, fuzzy
msgid ""
"\n"
"Unclaimed territory"
msgstr "NepÅ™ivlastnÄ›nÃ© ÃºzemÃ­"

#: client/gui-sdl/mapview.c:598
#, fuzzy, c-format
msgid ""
"\n"
"City of %s"
msgstr "MÄ›sto %s"

#: client/gui-sdl/mapview.c:614
#, fuzzy
msgid "?blistbegin: with "
msgstr " s "

#: client/gui-sdl/mapview.c:616 data/default/buildings.ruleset:113
#: data/civ2/buildings.ruleset:96 data/civ1/buildings.ruleset:69
msgid "Barracks"
msgstr "KasÃ¡rny"

#: client/gui-sdl/mapview.c:628 data/default/buildings.ruleset:45
#: data/civ2/buildings.ruleset:28
msgid "Airport"
msgstr "LetiÅ¡tÄ›"

#: client/gui-sdl/mapview.c:634 data/default/buildings.ruleset:212
#: data/civ2/buildings.ruleset:192 data/civ1/buildings.ruleset:161
msgid "City Walls"
msgstr "Hradby"

#: client/gui-sdl/mapview.c:637
msgid "?blistend:"
msgstr "?blistend:"

#. TRANS: (<nation>,<diplomatic_state>)"
#: client/gui-sdl/mapview.c:643
#, c-format
msgid ""
"\n"
"(%s,%s)"
msgstr ""
"\n"
"(%s,%s)"

#: client/gui-sdl/mapview.c:654
#, fuzzy, c-format
msgid ""
"\n"
"Food/Prod/Trade: %s"
msgstr "JÃ­dlo/Prod/Obch: %s"

#: client/gui-sdl/mapview.c:890
msgid "End of Turn"
msgstr "Konec tahu"

#: client/gui-sdl/mapview.c:890
#, fuzzy
msgid "Press"
msgstr "PÅ™edvolby"

#. TRANS: keyboard
#: client/gui-sdl/menu.c:374
#, fuzzy
msgid "No orders"
msgstr "StÃ¡tnÃ­ hranice"

#: client/gui-sdl/menu.c:374
#, fuzzy
msgid "Space"
msgstr "KoÅ™enÃ­"

#: client/gui-sdl/menu.c:388 client/gui-xaw/menu.c:217
msgid "Wait"
msgstr "ÄŒekat"

#: client/gui-sdl/menu.c:413
#, fuzzy
msgid "Diplomat|sdl/menu.c:425
msgid "Disband"
msgstr "Rozpustit"

#: client/gui-sdl/menu.c:464
#, fuzzy
msgid "Goto City"
msgstr "OvlÃ¡dat mÄ›sto"

#: client/gui-sdl/menu.c:477 client/gui-win32/gotodlg.c:167
#: data/Freeciv.in:1130
msgid "Airlift"
msgstr "LeteckÃ½ most"

#: client/gui-sdl/menu.c:490 client/gui-win32/messagewin.c:149
#: data/Freeciv.in:3321
msgid "Goto location"
msgstr "JÃ­t na lokaci"

#: client/gui-sdl/menu.c:502 client/gui-win32/menu.c:385
#: client/gui-xaw/menu.c:205
msgid "Patrol"
msgstr "HlÃ­dka"

#: client/gui-sdl/menu.c:514
#, fuzzy
msgid "Connect irrigation"
msgstr "PÅ™ipojit/ZavlaÅ¾ovÃ¡nÃ­"

#: client/gui-sdl/menu.c:527
#, fuzzy
msgid "Connect road"
msgstr "PÅ™ipojit/Cesta"

#: client/gui-sdl/menu.c:540
#, fuzzy
msgid "Connect railroad"
msgstr "PÅ™ipojit/Cesta"

#: client/gui-sdl/menu.c:553
msgid "Auto-Explore"
msgstr "Auto-PrÅ¯zkum"

#: client/gui-sdl/menu.c:566 client/gui-sdl/menu.c:1251
msgid "Auto-Attack"
msgstr "Auto-Ãštok"

#: client/gui-sdl/menu.c:568 client/gui-sdl/menu.c:1245
msgid "Auto-Settler"
msgstr "Auto-OsadnÃ­k"

#: client/gui-sdl/menu.c:587
#, fuzzy
msgid "Wake Up Others"
msgstr "Probudit ostatnÃ­"

#: client/gui-sdl/menu.c:600 client/gui-xaw/menu.c:193
msgid "Unload Transporter"
msgstr "VyloÅ¾it transportÃ©r"

#: client/gui-sdl/menu.c:613 client/gui-xaw/menu.c:195
msgid "Load"
msgstr "NaloÅ¾it"

#: client/gui-sdl/menu.c:625 client/gui-xaw/menu.c:196
msgid "Unload"
msgstr "VyloÅ¾it"

#: client/gui-sdl/menu.c:637
#, fuzzy
msgid "Find Homecity"
msgstr "NajÃ­t mÄ›sto"

#: client/gui-sdl/menu.c:674 client/gui-xaw/menu.c:186
msgid "Clean Nuclear Fallout"
msgstr "VyÄ�istit jadernÃ½ spad"

#: client/gui-sdl/menu.c:686 client/gui-win32/menu.c:1256
#: client/gui-xaw/menu.c:185
msgid "Paradrop"
msgstr "VÃ½sadek"

#: client/gui-sdl/menu.c:698 client/gui-win32/menu.c:1258
#: client/gui-xaw/menu.c:184
msgid "Clean Pollution"
msgstr "Odstranit ZneÄ�iÅ¡tÄ›nÃ­"

#: client/gui-sdl/menu.c:710 client/gui-xaw/menu.c:183
msgid "Build Airbase"
msgstr "StavÄ›t letiÅ¡tÄ›"

#: client/gui-sdl/menu.c:722 client/gui-win32/menu.c:1249
#: client/gui-xaw/menu.c:188
msgid "Fortify"
msgstr "Opevnit"

#: client/gui-sdl/menu.c:734 client/gui-win32/menu.c:1251
#: client/gui-xaw/menu.c:182
msgid "Build Fortress"
msgstr "StavÄ›t opevnÄ›nÃ­"

#: client/gui-sdl/menu.c:746
#, fuzzy
msgid "Transform Tile"
msgstr "Transformovat"

#: client/gui-sdl/menu.c:759 client/gui-sdl/menu.c:1139
#: client/gui-win32/menu.c:1118 client/gui-xaw/menu.c:178
msgid "Build Mine"
msgstr "StavÄ›t dÅ¯l"

#: client/gui-sdl/menu.c:773 client/gui-sdl/menu.c:1104
#: client/gui-win32/menu.c:1117 client/gui-xaw/menu.c:175
msgid "Build Irrigation"
msgstr "StavÄ›t zavlaÅ¾ovÃ¡nÃ­"

#: client/gui-sdl/menu.c:787
#, fuzzy
msgid "Form Traderoute"
msgstr "ObchodnÃ­ cesty"

#: client/gui-sdl/menu.c:802 client/gui-sdl/menu.c:1043
#: client/gui-win32/menu.c:1207 client/gui-xaw/menu.c:174
msgid "Build Railroad"
msgstr "StavÄ›t Å¾eleznici"

#: client/gui-sdl/menu.c:806 client/gui-sdl/menu.c:1049
#: client/gui-win32/menu.c:1210 client/gui-win32/menu.c:1215
#: client/gui-xaw/menu.c:173
msgid "Build Road"
msgstr "StavÄ›t cestu"

#: client/gui-sdl/menu.c:826 client/gui-win32/menu.c:1189
#: client/gui-xaw/menu.c:211sdl/menu.c:838 client/gui-sdl/menu.c:1022
#: client/gui-win32/menu.c:1193 client/gui-xaw/menu.c:172
msgid "Add to City"
msgstr "PÅ™idat k mÄ›stu"

#: client/gui-sdl/menu.c:1067
#, c-format
msgid "Form Traderoute with %s ( %d R&G + %d trade ) (R)"
msgstr ""

#: client/gui-sdl/menu.c:1074
#, c-format
msgid "Trade with %s ( %d R&G bonus ) (R)"
msgstr ""

#: client/gui-sdl/menu.c:1091
#, fuzzy
msgid "Cut Down to"
msgstr "Populace: %s"

#: client/gui-sdl/menu.c:1097 client/gui-sdl/menu.c:1122
#, fuzzy
msgid "Irrigate to"
msgstr "ZÃ¡vlaha (-I)"

#: client/gui-sdl/menu.c:1132
msgid "Plant Forest"
msgstr "VysÃ¡zet Les"

#: client/gui-sdl/menu.c:1153
msgid "Transform to"
msgstr "Transformovat na"

#: client/gui-sdl/optiondlg.c:214 client/gui-win32/wldlg.c:330
#: client/gui-xaw/wldlg.c:676
msgid "empty worklist"
msgstr "prÃ¡zdnÃ½ seznam pracÃ­"

#: client/gui-sdl/optiondlg.c:337
#, fuzzy
msgid "Add new worklist"
msgstr "PÅ™ejmenovat seznam pracÃ­"

#: client/gui-sdl/optiondlg.c:439 client/gui-sdl/optiondlg.c:624
#, c-format
msgid ""
"Current Setup\n"
"Fullscreen %dx%d"
msgstr ""

#: client/gui-sdl/optiondlg.c:442 client/gui-sdl/optiondlg.c:627
#, c-format
msgid ""
"Current Setup\n"
"%dx%d"
msgstr ""

#: client/gui-sdl/optiondlg.c:603
#, fuzzy
msgid "No modes available!"
msgstr "Å½Ã¡dnÃ© dostupnÃ© divy svÄ›ta"

#: client/gui-sdl/optiondlg.c:609
msgid "All resolutions available."
msgstr ""

#: client/gui-sdl/optiondlg.c:645
msgid "Fullscreen Mode"
msgstr "Fullscreen mÃ³d"

#: client/gui-sdl/optiondlg.c:986
msgid "Smooth unit move steps"
msgstr ""

#: client/gui-sdl/optiondlg.c:1040
#, fuzzy
msgid "Show focus animation"
msgstr "Ukazovat animace boje"

#: client/gui-sdl/optiondlg.c:1067
#, fuzzy
msgid "Show cursors animation"
msgstr "Ukazovat animace boje"

#: client/gui-sdl/optiondlg.c:1094
msgid "Use color cursors"
msgstr "PouÅ¾Ã­t barevnÃ© kurzory"

#: client/gui-sdl/optiondlg.c:1608 client/gui-xaw/menu.c:146
msgid "National Borders"
msgstr "StÃ¡tnÃ­ hranice"

#: client/gui-sdl/optiondlg.c:1660 client/gui-xaw/menu.c:145
msgid "Map Grid"
msgstr "MÅ™Ã­Å¾ka mapy"

#: client/gui-sdl/optiondlg.c:1688
msgid "Draw city map grid"
msgstr "Kreslit mÅ™Ã­Å¾ku na mapÄ› mÄ›sta"

#: client/gui-sdl/optiondlg.c:1718
msgid "Draw city worker map grid"
msgstr ""

#: client/gui-sdl/optiondlg.c:1745
msgid "Special Resources"
msgstr "SpeciÃ¡lnÃ­ zdroje"

#: client/gui-sdl/optiondlg.c:1879 client/gui-xaw/menu.c:155
msgid "Roads and Rails"
msgstr "Cesty a Å¾eleznice"

#: client/gui-sdl/optiondlg.c:1958 client/gui-xaw/menu.c:158
msgid "Fortress and Airbase"
msgstr "Pevnosti a letiÅ¡tÄ›"

#: client/gui-sdl/optiondlg.c:1986
msgid "Civ3 city text style"
msgstr ""

#: client/gui-sdl/optiondlg.c:2215
msgid "Video options"
msgstr "MoÅ¾nosti zobrazenÃ­"

#: client/gui-sdl/optiondlg.c:2225
msgid "Sound options"
msgstr "MoÅ¾nosti zvuku"

#: client/gui-s™€ †  †  ‡9‚Í[€ˆ �>‚‰e€ƒE `‚�0€�" X‚‘2‚ �‚’‚ �‚“#€H [‚”;€�! R‚–7€� g‚˜€�' � ‚š,€‚ ‚„L€ƒy �C‚ž� ‚‚ŸS‚ ‚@‚¡f� �‚¤'� m‚¥7€C o‚¦g� �‚§W‚ �*‚¨o‚ �‚ª‚ �‚«-� q‚¬\� c‚­j� Z‚®j€�g k‚±+� t‚²€d z‚³o� h‚´j€` `‚¶2€� a‚¸ €e o‚¹f€„x �|‚½€‚ E‚Â ¢ a‚Âg€F ƒ_‚Ä€ j‚Èl€Š c¤.€‚7 C‚Ê}€�< ‰-‚Ë� ‚7‚ÔM‚ ‚‚×€�( ‡W‚Øv€_ \‚á,€k f‚âs� �‚ãZ� s‚äa¢ Q‚åv€‚ e‚è`€‚* V‚ëo€�_ ‚‚ìe€� u‚îa€j `‚ð@� �g‚ñ!€‰p dƒ«w€�x �r‚ô€„H Z‚ùv€„P Y‚ún€ˆT f‚û.� �:‚ü€„d h‚ý[€�x �‚ÿ=¡ p�T€�* �kƒ�€� \ƒƒ>� �ƒ„� rƒ…€V jƒ†f� pƒ‡Q€‚: M˜y€N fƒŠ{� bƒ‹b� �PƒŒE� �'ƒŽ‚ Kƒ�?€K �ƒ�U€� jƒ’� �ƒ“j� “ƒ”s¾ Zƒ©0€�m � ƒ¬m€‡t Yƒ²)€„ Hƒµ@€�q Nƒ·y€‚ aƒ¸— Oƒ¹w  iƒºf€ƒ1 Jƒ¿ ‚ �ƒ¿L‚ �ƒÀV� �ƒÁ[‚ XƒÂs€^ �ƒÄ)‚ }ƒÅ8‚ �ƒÆ7� �DƒÇJ™ �%ƒÉ'� �IƒÊM� �ƒÌ‚ �%ƒÍ5� �ƒÎ[� �QƒÏtƒ �ƒÑH‚ lƒÒY‚ �ƒÓG€�e GƒÖ=€�4 SƒØ8€�# �ƒÚ.‚ �ƒÛH€‚ „GƒÞ° ‚ƒâG¬  +ƒäC€@ ’B„„W� ƒ8„—� ‚q„šS� �„�E‹ ‚E„žU„ �„¡#„ „¢-ƒ „%„£3� ƒQ„§Y‚ †„«,� ‡x„±=� �S„¹6� …w„×
Š ‚\„Ý ƒy„àŒ „8„ä€J ‹P„èM€�v �¢|„õn€‚& �†›1� ƒ5†œK€�»Ldl/optiondlg.c:2237
msgid "Game options"
msgstr "MoÅ¾nosti hry"

#: client/gui-sdl/optiondlg.c:2247
msgid "Map options"
msgstr "MoÅ¾nosti mapy"

#: client/gui-sdl/optiondlg.c:2258 client/gui-xaw/menu.c:134
#: data/Freeciv.in:1971
msgid "Worklists"
msgstr "Seznamy pracÃ­"

#: client/gui-sdl/optiondlg.c:2286
#, fuzzy
msgid "Leave Game"
msgstr "UloÅ¾it hru"

#: client/gui-sdl/optiondlg.c:2301 client/gui-sdl/pages.c:255
#: client/gui-win32/connectdlg.c:1104 client/gui-xaw/menu.c:126
#: data/Freeciv.in:115 data/Freeciv.in:3187
msgid "Quit"
msgstr "Konec"

#: client/gui-sdl/pages.c:170 client/gui-win32/connectdlg.c:964
msgid "Start New Game"
msgstr "Start novÃ© hry"

#: client/gui-sdl/pages.c:199
msgid "Join Game"
msgstr "PÅ™ipojit do hry"

#: client/gui-sdl/pages.c:213
msgid "Join Pubserver"
msgstr "PÅ™ipojit na Pubserver"

#: client/gui-sdl/pages.c:227
msgid "Join LAN Server"
msgstr "PÅ™ipojit na LAN server"

#: client/gui-sdl/pages.c:308
msgid "SDLClient welcomes you..."
msgstr "SDL Klient tÄ› vÃ­tÃ¡..."

#: client/gui-sdl/pages.c:309 za urÄ�itÃ½ch "
"podmÃ­nek;"

#: client/gui-sdl/pages.c:312
msgid "See the \"Copying\" item on the Help menu."
msgstr " PÅ™eÄ�tÄ›te si poloÅ¾ku \"LicenÄ�nÃ­ ujednÃ¡nÃ­\" v menu NÃ¡povÄ›dy."

#: client/gui-sdl/pages.c:314
msgid "Now.. Go give'em hell!"
msgstr "TakÅ¾e... ZaÄ�nÄ›me!"

#: client/gui-sdl/plrdlg.c:651
msgid "disconnected"
msgstr "odpojen"

#: client/gui-sdl/repodlgs.c:348
msgid "active"
msgstr "aktivnÃ­"

#: client/gui-sdl/repodlgs.c:3537
#, fuzzy
msgid ""
"soonest\n"
"completion"
msgstr "Konstrukce"

#: client/gui-sdl/repodlgs.c:361
msgid "Total"
msgstr "Celkem"

#: client/gui-sdl/repodlgs.c:3722835540
msgid "Sell It?"
msgstr "Prodat?"

#: client/gui-sdl/repodlgs.c:177186
msgid "Treasury: "
msgstr "Pokladna:"

#: client/gui-sdl/repodlgs.c:1808
#, fuzzy
msgid "Tax Rate: "
msgstr "Hodnoty danÃ­"

#: client/gui-sdl/repodlgs.c:182949
msgid "Total Cost: "
msgstr "Celkem vÃ½daje:"

#: client/gui-sdl/repodlgs.c:1868
msgid "Net Income: "
msgstr ""

#: client/gui-sdl/repodlgs.c:189291 client/gui-win32/connectdlg.c:1087
#: client/gui-win32/connectdlg.c:1095 data/Freeciv.in:155
msgid "Update"
msgstr "Aktualizovat"

#: client/gui-sdl/repodlgs.c:285845
msgid "Select target :"
msgstr "Vyberte cÃ­l :"

#: client/gui-sdl/repodlgs.c:3113
msgid "step"
msgid_plural "steps"
msgstr[0] "krok"
msgstr[1] "kroky"
msgstr[2] "krokÅ¯"

#: client/gui-sdl/repodlgs.c:3392 client/gui-win32/repodlgs.c:779
#: client/gui-xaw/repodlgs.c:1195sdl/repodlgs.c:3400 client/gui-win32/repodlgs.c:787
#: client/gui-xaw/repodlgs.c:1203
msgid "Final Report:"
msgstr "KoneÄ�nÃ½ pÅ™ehled:"

#: client/gui-sdl/repodlgs.c:3401 client/gui-win32/repodlgs.c:788
#: client/gui-xaw/repodlgs.c:1204
msgid "The Greatest Civilizations in the world."
msgstr "NejvÄ›tÅ¡Ã­ civilizace svÄ›ta"

#: client/gui-sdl/spaceshipdlg.c:142
#, fuzzy, c-format
msgid "The %s Spaceship"
msgstr "KosmickÃ¡ loÄ�"

#: client/gui-sdl/spaceshipdlg.c:172 client/gui-win32/spaceshipdlg.c:2412608286 client/gui-sdl/themespec.c:520
#: client/gui-sdl/themespec.c:69806719708 client/gui-sdl/wldlg.c:10755 client/gui-sdl/wldlg.c:10817 client/gui-sdl/wldlg.c:108311 client/gui-sdl/wldlg.c:1087
#, c-format
msgid ""
"%s\n"
"finished!"
msgstr ""

#: client/gui-sdl/wldlg.c:951 client/gui-sdl/wldlg.c:1057
#, c-format
msgid "( %d entries )"
msgstr "( %d poloÅ¾ek )"

#: client/gui-sdl/wldlg.c:104463
#, c-format
msgid ""
"%d/%d %s\n"
"%s"
msgstr ""
"%d/%d %s\n"
"%s"

#: client/gui-sdl/wldlg.c:137076
#, c-format
msgid "%d gold per turn"
msgstr "%d zlata na kolo"

#: client/gui-sdl/wldlg.c:13938
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: client/gui-sdl/wldlg.c:1404
msgid "shields into gold"
msgstr ""

#: client/gui-sdl/wldlg.c:148390
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"%d %s"
msgstr ""

#: client/gui-sdl/wldlg.c:14996
#, c-format
msgid "Upkeep (Total: %d)"
msgstr "ÃšdrÅ¾ba (Celkem: %d)"

#: client/gui-win32/citydlg.c:734
msgid "City Overview"
msgstr "PÅ™ehled mÄ›sta"

#: client/gui-win32/citydlg.c:734 client/gui-win32/wldlg.c:1081
#: client/gui-win32/wldlg.c:1130
msgid "Worklist"
msgstr "Seznam pracÃ­"

#: client/gui-win32/citydlg.c:736 data/Freeciv.in:2238
msgid "Trade Routes"
msgstr "ObchodnÃ­ cesty"

#: client/gui-win32/citydlg.c:737
msgid "Misc. Settings"
msgstr "DalÅ¡Ã­ nastavenÃ­"

#: client/gui-win32/citydlg.c:801 client/gui-win32/cityrep.c:878
#: data/Freeciv.in:1629
msgid "Buy"
msgstr "Koupit"

#: client/gui-win32/citydlg.c:80322
msgid "Units present"
msgstr "PÅ™Ã­tomnÃ© jednotky"

#: client/gui-win32/citydlg.c:828 client/gui-win32/cityrep.c:132
#: client/gui-win32/cityrep.c:875 client/gui-win32/dialogs.c:190
#: client/gui-win32/dialogs.c:258 client/gui-win32/dialogs.c:764
#: client/gui-win32/dialogs.c:1289 client/gui-win32/dialogs.c:1489
#: client/gui-win32/helpdlg.c:453 client/gui-win32/inteldlg.c:1688
#: client/gui-win32/plrdlg.c:35437
#: client/gui-win32/spaceshipdlg.c:240 client/gui-win32/wldlg.c:43130 client/gui-win32/wldlg.c:433
#: data/Freeciv.in:2001
msgid "Rename"
msgstr "PÅ™ejmenovat"

#: client/gui-win32/citydlg.c:8347
msgid "Unit List"
msgstr "Seznam jednotek"

#: client/gui-win32/citydlg.c:858 manual/civmanual.c:293
msgid "Upkeep"
msgstr "ÃšdrÅ¾ba"

#: client/gui-win32/citydlg.c:912 client/gui-win32/citydlg.c:967
#: client/gui-win32/citydlg.c:1408 client/gui-win32/dialogs.c:976
#: client/gui-win32/dialogs.c:1370 client/gui-win32/dialogs.c:1556
msgid "_Yes"
msgstr "_Ano"

#: client/gui-win32/citydlg.c:913 client/gui-win32/citydlg.c:968
#: client/gui-win32/citydlg.c:1410 client/gui-win32/dialogs.c:977
#: client/gui-win32/dialogs.c:1371 client/gui-win32/dialogs.c:1557
msgid "_No"
msgstr "_Ne"

#: client/gui-win32/citydlg.c:921 client/gui-win32/citydlg.c:1415
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1549
#: client/gui-win32/dialogs.c:1564 data/Freeciv.in:2259 data/Freeciv.in:2463
#: data/Freeciv.in:2493
msgid "Darn"
msgstr "Sakra"

#: client/gui-win32/citydlg.c:1219
#, c-format
msgid "Trade with %s gives %d trade.\n"
msgstr "Obchod s %s pÅ™idÃ¡ %d obchodu.\n"

#: client/gui-win32/citydlg.c:1224
msgid "No trade routes exist."
msgstr "NeexistujÃ­ Å¾Ã¡dnÃ© obchodnÃ­ cesty."

#: client/gui-win32/citydlg.c:1226
#, c-format
msgid "Total trade from trade routes: %d"
msgstr "Celkem obchod z obchodnÃ­ch cest: %d"

#: client/gui-win32/citydlg.c:1437 client/gui-win32/citydlg.c:1468
#:win32/citydlg.c:1445 client/gui-win32/citydlg.c:1484
#: client/gui-win32/dialogs.c:1611 client/gui-win32/dialogs.c:1633
#: client/gui-win32/dialogs.c:1663
msgid "_Cancel"
msgstr "_ZruÅ¡it"

#: client/gui-win32/citydlg.c:1482
msgid "_Upgrade unit"
msgstr "_VylepÅ¡it jednotku"

#: client/gui-win32/citydlg.c:194799
msgid "Configure City Report"
msgstr "Konfigurovat pÅ™ehled mÄ›sta"

#: client/gui-win32/cityrep.c:127 data/Freeciv.in:1725
msgid "Set columns shown"
msgstr "Nastavit zobrazenÃ© sloupce641ityrep.c:885 client/gui-win32/cityrep.c:1151
msgid "City Advisor"
msgstr "Poradce mÄ›st"

#: client/gui-win32/cityrep.c:1077
msgid "City Report"
msgstr "PÅ™ehled mÄ›sta8
msgid "Welcome to Freeciv"
msgstr "VÃ­tejte ve Freeciv"

#: client/gui-win32/connectdlg.c:9668
msgid "Connect To Network Game"
msgstr "PÅ™ipojit k sÃ­Å¥ovÃ© hÅ™e"

#: client/gui-win32/connectdlg.c:9783140 client/gui-win32/repodlgs.c:94644
msgid "Start Game"
msgstr "Start hry"

#: client/gui-win32/connectdlg.c:1063
msgid "Login:"
msgstr "Login:"

#: client/gui-win32/connectdlg.c:1065
msgid "Host:"
msgstr "Host:"

#: client/gui-win32/connectdlg.c:1066
msgid "Port:"
msgstr "Port:"

#: client/gui-win32/dialogs.c:19157
msgid "Leader:"
msgstr "VÅ¯dce:"

#: client/gui-win32/dialogs.c:577
msgid "City Style:"
msgstr "Styl mÄ›st:"

#: client/gui-win32/dialogs.c:781
msgid "Unit Selection"
msgstr "VÃ½bÄ›r jednotky"

#: client/gui-win32/dialogs.c:1196
msgid "NONE"
msgstr "Å½Ã�DNÃ‰"

#: client/gui-win32/dialogs.c:129006 client/gui-win32/diplodlg.c:658
#: client/gui-xaw/diplodlg.c:358 client/gui-xaw/diplodlg.c:366
#, c-format
msgid "The %s offerings"
msgstr "%s nabÃ­zejÃ­"

#: client/gui-win32/diplodlg.c:626 client/gui-xaw/diplodlg.c:54039 client/gui-win32/diplodlg.c:645
#: client/gui-xaw/diplodlg.c:580 client/gui-xaw/diplodlg.c:592
#, c-format
msgid "%s view:"
msgstr "%s pohled:2 data/Freeciv.in:1067
msgid "Select a city:"
msgstr "Vyberte mÄ›sto:"

#: client/gui-win32/gui_main.c:116789 client/gui-win32/helpdlg.c:818
#: client/gui-win32/helpdlg.c:830 client/gui-win32/helpdlg.c:836
#: client/gui-win32/helpdlg.c:849
msgid "Allows "
msgstr "Dovoluje "

#: client/gui-win32/helpdlg.c:802
msgid "Obsoletes "
msgstr "ZastarÃ¡vÃ¡ "

#: client/gui-win32/helpdlg.c:839 client/gui-win32/helpdlg.c:852
msgid " (with "
msgstr " (s "

#: client/gui-win32/helpdlg.c:842 client/gui-win32/helpdlg.c:855
msgid "?techhelp:)."
msgstr "?techhelp:)."

#: client/gui-win32/inteldlg.c:99 client/gui-xaw/inteldlg.c:191
#: client/gui-xaw/inteldlg.c:434
#, c-format
msgid "Ruler: %s %s"
msgstr "VlÃ¡dce: %s %s"

#: client/gui-win32/inteldlg.c:114 client/gui-xaw/inteldlg.c:216
#: client/gui-xaw/ratesdlg.c:311
#, c-format
msgid "Tax: %d%%"
msgstr "DanÄ›: %d%%"

#: client/gui-win32/inteldlg.c:117 client/gui-xaw/inteldlg.c:224
#: client/gui-xaw/ratesdlg.c:327
#, c-format
msgid "Science: %d%%"
msgstr "VÃ½zkum: %d%%"

#: client/gui-win32/inteldlg.c:120 client/gui-xaw/inteldlg.c:232
#: client/gui-xaw/ratesdlg.c:319
#, c-format
msgid "Luxury: %d%%"
msgstr "Luxus: %d%%"

#: client/gui-win32/inteldlg.c:129 client/gui-xaw/inteldlg.c:242
#, fuzzy
msgid "Researching: (Unknown)"
msgstr "ZkoumÃ¡me: %s(%d/%d)"

#: client/gui-win32/inteldlg.c:132 client/gui-xaw/inteldlg.c:245win32/inteldlg.c:136 client/gui-xaw/inteldlg.c:249
#, c-format
msgid "Researching: %s(%d/%d)"
msgstr "ZkoumÃ¡me: %s(%d/%d)"

#: client/gui-win32/inteldlg.c:145 client/gui-xaw/inteldlg.c:263
#, c-format
msgid "Capital: %s"
msgstr "HlavnÃ­ mÄ›sto: %s5
msgid "Local _Options"
msgstr "LokÃ¡lnÃ­ M_oÅ¾nosti"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "_MoÅ¾nosti zprÃ¡v"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr "UloÅ¾it nasta_venÃ­"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "MoÅ¾nosti s_erveru."

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "_Odpojit"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_Revoluce"

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "Centrovat pohled"

#: client/gui-win32/menu.c:364378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "Auto OsadnÃ­k"

#: client/gui-win32/menu.c:387 client/gui-xaw/menu.c:207
msgid "Go/Airlift to City"
msgstr "PÅ™esun/LeteckÃ½ most do mÄ›sta"

#: client/gui-win32/menu.c:391 client/gui-xaw/menu.c:213
msgid "Diplomat/Spy Actions"
msgstr "DiplomatickÃ©/Å pionÃ¡Å¾nÃ­ akce"

#: client/gui-win32/menu.c:1110 client/gui-win32/menu.c:1111
#: client/gui-xaw/menu.c:177 client/gui-xaw/menu.c:179
#, c-format
msgid "Change to %s"
msgstr "ZmÄ›nit na %s"

#: client/gui-win32/menu.c:1112 client/gui-xaw/menu.c:181nu.c:1119 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "Transformovat terÃ©n"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "ZaloÅ¾it mÄ›sto"

#: client/gui-win32/menu.c:1204 client/gui-xaw/menu.c:212
msgid "Make Trade Route"
msgstr "ZÅ™Ã­dit obchodnÃ­ trasu"

#: client/gui-win32/menu.c:1228 client/gui-xaw/menu.c:176
msgid "Build Farmland"
msgstr "Postavit farmu"

#: client/gui-win32/menu.c:1263 client/gui-xaw/menu.c:200
msgid "Auto Attack"
msgstr "Auto-Ãºtok"

#: client/gui-win32/messagedlg.c:138 client/gui-win32/messagedlg.c:142
msgid "Out:"
msgstr "VÃ½s:"

#: client/gui-win32/messagedlg.c:139 client/gui-win32/messagedlg.c:143
msgid "Mes:"
msgstr "Zpr:"

#: client/gui-win32/messagedlg.c:140 client/gui-win32/messagedlg.c:144
msgid "Pop:"
msgstr "Pop:"

#: client/gui-win32/messagedlg.c:184
msgid ""
"Where to Display Messages\n"
"Out = Output window, Mes = Messages window, Pop = Popup individual window"
msgstr ""
"Kde zobrazovat zprÃ¡vy\n"
"VÃ½s = VÃ½stupnÃ­ okno, Zpr = ZprÃ¡vovÃ© okno, Sam = SamostatnÃ© okno4messagewin.c:151 data/Freeciv.in:3329
msgid "Popup City"
msgstr "UkÃ¡zat mÄ›sto"

#: client/gui-win32/plrdlg.c:72 client/gui-xaw/plrdlg.c:366
#, fuzzy
msgid "You need an embassy to establish a diplomatic meeting."
msgstr "PotÅ™ebujeme ambasÃ¡du pro diplomatickÃ¡ setkÃ¡nÃ­."

#: client/gui-win32/plrdlg.c:169 client/gui-xaw/plrdlg.c:227
#, c-format
msgid "(idle %d turn)"
msgid_plural "(idle %d turns)"
msgstr[0] "(neÄ�innÃ½ %d tah)"
msgstr[1] "(neÄ�innÃ½ %d tahy)"
msgstr[2] "(neÄ�innÃ½ %d tahÅ¯)"

#: client/gui-win32/plrdlg.c:337 data/Freeciv.in:88
msgid "Host"
msgstr "Host"

#: client/gui-win32/plrdlg.c:3556 data/Freeciv.in:3245
msgid "Meet"
msgstr "Setkat se"

#: client/gui-win32/plrdlg.c:360 client/gui-xaw/menu.c:235
#: data/Freeciv.in:3269
msgid "Spaceship"
msgstr "KosmickÃ¡ loÄ�"

#: client/gui-win32/repodlgs.c:181 client/gui-win32/repodlgs.c:234354 client/gui-xaw/repodlgs.c:821win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Sell-Off:"
msgstr "Odprodej:"

#: client/gui-win32/repodlgs.c:436
msgid "Trade Report"
msgstr "ObchodnÃ­ bilance457
msgid "Building Name"
msgstr "NÃ¡zev stavby"

#: client/gui-win32/repodlgs.c:682
msgid "Totals"
msgstr "Celkem"

#: client/gui-win32/wldlg.c:3678832 data/Freeciv.in:1995
msgid "Edit"
msgstr "Upravit"

#: client/gui-win32/wldlg.c:43462 data/Freeciv.in:2171
msgid "Up"
msgstr "Nahoru"

#: client/gui-win32/wldlg.c:833 data/Freeciv.in:2177
msgid "Down"
msgstr "DolÅ¯"

#: client/gui-win32/wldlg.c:834
msgid "Remove"
msgstr "Odebrat"

#: client/gui-win32/wldlg.c:838
msgid "Available items"
msgstr "DostupnÃ© poloÅ¾ky"

#: client/gui-win32/wldlg.c:844win32/wldlg.c:852
msgid "Undo"
msgstr "ZpÄ›t"

#: client/gui-xaw/citydlg.c:209987135
msgid "(in prog.)"
msgstr "(probÃ­hÃ¡)"

#: client/gui-xaw/citydlg.c:14166 client/gui-xaw/citydlg.c:1430
#, c-format
msgid "%32s: %2d Trade/Year\n"
msgstr "%32s: %2d Obchod/rok\n"

#: client/gui-xaw/citydlg.c:1436851 client/gui-xaw/helpdlg.c:924
#: client/gui-xaw/helpdlg.c:93116
#, c-format
msgid "Obsoletes %s.\n"
msgstr "ZastarÃ¡vÃ¡ %s.\n"

#: client/gui-xaw/helpdlg.c:934 client/gui-xaw/helpdlg.c:939
#, c-format
msgid "Allows %s (with %s).\n"
msgstr "UmoÅ¾Åˆuje %s (s %s).\n"

#: client/gui-xaw/inteldlg.c:4246
msgid "Local Options"
msgstr "LokÃ¡lnÃ­ MoÅ¾nosti"

#: client/gui-xaw/menu.c:118
msgid "Save Settings"
msgstr "UloÅ¾it nastavenÃ­"

#: client/gui-xaw/menu.c:120
msgid "Server Options"
msgstr "MoÅ¾nosti serveru"

#: client/gui-xaw/menu.c:122
msgid "Export Log"
msgstr "Exportovat log"

#: client/gui-xaw/menu.c:123
msgid "Clear Log"
msgstr "Smazat log"

#: client/gui-xaw/menu.c:125 data/Freeciv.in:3185
msgid "Disconnect"
msgstr "Odpojit"

#: client/gui-xaw/menu.c:131
msgid "Tax Rates"
msgstr "Hodnoty danÃ­"

#: client/gui-xaw/menu.c:149
msgid "City Growth"
msgstr "RÅ¯st mÄ›sta"

#: client/gui-xaw/menu.c:192
msgid "Make Homecity"
msgstr "VytvoÅ™it DomovskÃ© mÄ›sto"

#: client/gui-xaw/menu.c:197
msgid "Wake up others"
msgstr "Probudit ostatnÃ­"

#: client/gui-xaw/menu.c:201
msgid "Auto Explore"
msgstr "Auto PrÅ¯zkum"

#: client/gui-xaw/menu.c:202
msgid "Connect/Road"
msgstr "PÅ™ipojit/Cesta"

#: client/gui-xaw/menu.c:203
msgid "Connect/Rail"
msgstr "PÅ™ipojit/Å½eleznice"

#: client/gui-xaw/menu.c:20406
msgid "Go to"
msgstr "JÃ­t"

#: client/gui-xaw/menu.c:216
msgid "Select Same Type"
msgstr "Vyberte stejnÃ½ typ"

#: client/gui-xaw/menu.c:232
msgid "Top Five Cities"
msgstr "PÄ›t nej mÄ›st"

#: client/gui-xaw/menu.c:234
msgid "Demographics"
msgstr "Demografie"

#: client/gui-xaw/menu.c:240
msgid "Editing Mode"
msgstr ""

#: client/gui-xaw/menu.c:241
msgid "Tools"
msgstr "NÃ¡stroje"

#: client/gui-xaw/menu.c:246 data/helpdata.txt:378
msgid "Languages"
msgstr "Jazyky"

#: client/gui-xaw/menu.c:247 data/helpdata.txt:4018 data/helpdata.txt:429
msgid "Controls"
msgstr "OvlÃ¡dÃ¡nÃ­"

#: client/gui-xaw/menu.c:249 data/helpdata.txt:547
msgid "Chatline"
msgstr "Chatlinka"

#: client/gui-xaw/menu.c:250
msgid "Playing"
msgstr "HranÃ­"

#: client/gui-xaw/menu.c:25455
msgid "ZOC"
msgstr "ZK"

#: client/gui-xaw/menu.c:256 data/helpdata.txt:888
msgid "Technology"
msgstr "Technologie"

#: client/gui-xaw/menu.c:259 data/Freeciv.in:2027 data/helpdata.txt:1321
msgid "Government"
msgstr "StÃ¡tnÃ­ zÅ™Ã­zenÃ­"

#: client/gui-xaw/menu.c:26163 data/helpdata.txt:7629 client/gui-xaw/repodlgs.c:5052 client/gui-xaw/repodlgs.c:508
msgid "unknown"
msgstr "neznÃ¡mÃ½"

#: client/gui-xaw/repodlgs.c:235 client/gui-xaw/repodlgs.c:511
#, c-format
msgid "Researching %s: %d/%d"
msgstr "ZkoumÃ¡ se %s: %d/%d"

#: client/gui-xaw/repodlgs.c:243 client/gui-xaw/repodlgs.c:248
#: client/gui-xaw/repodlgs.c:521 client/gui-xaw/repodlgs.c:526
#, c-format
msgid "Goal: %s (%d steps)"
msgstr "CÃ­l: %s (%d krokÅ¯)"

#: client/gui-xaw/repodlgs.c:92666197390
#, c-format
msgid "Category: %s.<br>"
msgstr "Kategorie: %s.<br>"

#: manual/civmanual.c:1434648357 manual/civmanual.c:167227543197020912 data/default/terrain.ruleset:1810
#: data/civ2/terrain.ruleset:1693 data/civ1/terrain.ruleset:1655
msgid "Resources"
msgstr "Zdroje"

#: manual/civmanual.c:213
msgid "Move cost"
msgstr "Pohyb stojÃ­"

#: manual/civmanual.c:21315
msgid "Mining"
msgstr "DolovÃ¡nÃ­"

#: manual/civmanual.c:215
msgid "turns"
msgstr "tahÅ¯"

#: manual/civmanual.c:217
msgid "Rail"
msgstr "Å½eleznice"

#: manual/civmanual.c:21818
msgid "Clean fallout"
msgstr "Odstranit spad"

#: manual/civmanual.c:253 manual/civmanual.c:263
msgid "impossible"
msgstr "nemoÅ¾nÃ©"

#: manual/civmanual.c:28688294
msgid "Requirement"
msgstr "PoÅ¾adavek"

#: manual/civmanual.c:294
msgid "Obsolete by"
msgstr "ZastarÃ¡vÃ¡"

#: manual/civmanual.c:294
msgid "More info"
msgstr "VÃ­ce informacÃ­"

#: data/Freeciv.in:68
msgid "Connect to Freeciv Server"
msgstr "PÅ™ipojit k Freeciv serveru366
msgid "Erase clause"
msgstr "Smazat klauzuli859
msgid "Firepower:"
msgstr "PalebnÃ¡ sÃ­l2519
msgid "Choose unit activity:"
msgstr "Vyberte akci jednotky50779
#, fuzzywikiwikigna2098038
#, fuzzy498
#, fuzzy  Shift-Control-Right-click:   Show city workers (mouse over or near city)3
#, fuzzy
msgid ""
"Dialogs and Reports:\n"
"====================\n"
"     F1: show Map View\n"
"     F2: open Unit Report\n"
"     F3: open Nations Report\n"
"     F4: open City Report\n"
"     F5: open Economy Report\n"
"     F6: open Research"
"establish contact with that player. Contact occurs whenever one of your "
"units is within sight of a city or unit belonging to another player, or vice "
"versa. Unless you establish an embassy with that player, you may again lose "
"contact with them a set number of turns after most recentr"     If you wish for a more permanent peaceful coexistence with another "
"player, you may enter an Armistice, that after another set number of turns "
"will turn into a permanent Peace treaty. Breaking an Armistice will drop you "
"directly back to War."
msgstr ""

#: data/helpdata.txt:803
msgid ""
"     At the moment two players enter into the diplomatic state of Peace, all "
"units belonging to either player that happen to be within the other's "
"borders will be automatically disbanded according to the treaty. After this, "
"you may not move units into the other's territory until you either declare "
"War, or forge an Alliance. Breaking a Peace treaty will drop you directly "
"back to War."
msgstr ""

#: data/helpdata.txt:810
msgid ""
"     An Alliance is the ultimate diplomatic relationship between two "
"players. In this state, you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""

#: data/helpdata.txt:822
#, fuzzy
msgid ""
"The Citizen Governor (formerly called the CMA) helps you manage your cities. "
"It deploys the available workers on the free tiles around the city to "
"achieve maximal city output. It also changes workers to scientists, taxmen, "
"or entertainers, if appropriate. And the governor has another ability: "
"whenever possible, it keeps your cities content.\n"
"\n"
"There are various means to tell the governor what kind of output you would "
"like. Open the city window and click on the governor tab. There are two "
"kinds of sliders: On the left, you can set a Minimal Surplus for each kind "
"of production; e.g. Gold = +3 means the city earns 3 gold more than it needs "
"to upkeep its improvements. On the right, the sliders let you define by how "
"much you prefer one kind of production to another; setting science to 3 "
"means you prefer a single bulb to three shields (or gold, trade,...). You "
"can set different factors for each kind of production, according to your "
"needs.\n"
"\n"
"If you set up some Minimal Surpluses which are impossible to fulfill, the "
"governor can't be activated. Whenever the governor can't fulfill its task in "
"the ongoing game, it passes back control to you. So you'd better not define "
"too high a surplus; instead, use factors to achieve your goals.\n"
"\n"
"The Celebrate checkbox lets your city - celebrate. This will work only with "
"a high luxury rate. See help about 'Happiness'.\n"
"\n"
"Clicking on 'Control city' puts the city under control of the governor, "
"'Release city' passes control back to you.\n"
"\n"
"For ease of use, you can save your slider setting as a preset with a name. "
"Click on 'add preset' and enter a name for your setting. You can use this "
"preset in every city by just clicking on its name. Also, you can control "
"your setting from within the city report, in the governor column. And you "
"can change it from there (use 'change' --> 'Citizen Governor'), if you have "
"saved it as a preset.\n"
"\n"
"Use 'Game' --> 'Save Settings' to store your presets permanently.\n"
"\n"
"But beware! If you use the governor for some of your cities, you will "
"encounter some difficulties with managing cities nearby, by hand. It's best "
"to manage all cities on an island either by hand or by governor. Read more "
"hints, some background information, and some preset examples in the file "
"README.cma, included with Freeciv.\n"
msgstr ""
"AutomatickÃ¡ sprÃ¡va mÄ›sta (ASM) pomÃ¡hÃ¡ udrÅ¾ovat mÄ›sto. ZamÄ›stnÃ¡vÃ¡ obyvatele "
"mÄ›sta na vhodnÃ½ch polÃ­ch tak, aby mÄ›sto dosÃ¡hlo maximÃ¡lnÃ­ vÃ½kon. Taky "
"zamÄ›stnÃ¡vÃ¡ lidi jako vÃ½bÄ›rÄ�Ã­/baviÄ�e/vÄ›dce, pokud je tÅ™eba. A jeÅ¡tÄ› jedna vÄ›c "
"- pokud to jde, snaÅ¾Ã­ se udrÅ¾et mÄ›sto alespoÅˆ spokojenÃ©.\n"
"\n"
"Je zde nÄ›kolik zpÅ¯sobÅ¯, jak ASM naznaÄ�it, co od mÄ›sta oÄ�ekÃ¡vÃ¡me. OtevÅ™ete "
"nastavenÃ­ mÄ›sta a zvolte zÃ¡loÅ¾ku ASM. Jsou zde dva posuvnÃ­ky. LevÃ½ nastavuje "
"minimÃ¡lnÃ­ mnoÅ¾stvÃ­. NapÅ™Ã­klat Zlato=+3 znamenÃ¡, Å¾e mÄ›sto musÃ­ zÃ­skat o 3 "
"kusy zlata vÃ­c, neÅ¾ samo spotÅ™ebuje na Å¯drÅ¾bu vybavenÃ­. PravÃ½m posuvnÃ­kem "
"mÅ¯Å¾ete Å™Ã­ct, jak moc preferujete pÅ™Ã­sluÅ¡nou produkci. NastavenÃ­ vÃ½zkumu na 3 "
"znamenÃ¡, Å¾e si cenÃ­te jednÃ© Å¾Ã¡rovky jako 3 Å¡tÃ­tÅ¯ nebo potravin.\n"
"\n"
"Pokud nastavÃ­te minimÃ¡lnÃ­ mnoÅ¾stvÃ­ na hodnotu, kterou nelze zajistit, ASM "
"nebude moÅ¾nÃ© aktivovat. Pokud ASM nebude schopnÃ© pozdÄ›ji udrÅ¾et minimÃ¡lnÃ­ "
"produkci, vrÃ¡tÃ­ VÃ¡m Å™Ã­zenÃ­ mÄ›sta. Je tedy lepÅ¡Ã­ nenastavovat pÅ™Ã­liÅ¡ vysokÃ© "
"produkce a pouÅ¾Ã­t radÄ›ji pomÄ›rnÃ© zvÃ½hodnÄ›nÃ­ produkce.\n"
"\n"
"ZaÅ¡krtÃ¡vacÃ­ okÃ©nko Oslavuje nechÃ¡ vaÅ¡e mÄ›sto .... oslavovat. Bude to "
"fungovat pouze s velkou mÄ›rou luxusu. PodÃ­vejte se do nÃ¡povÄ›dy na "
"Spokojenost (Happines)\n"
"\n"
"KliknutÃ­m na OvlÃ¡dat mÄ›sto spustÃ­te ASM. Propustit (Release city) ukonÄ�Ã­ "
"Å™Ã­zenÃ­ mÄ›sta.\n"
"\n"
"Pro zjednoduÅ¡enÃ­ mÅ¯Å¾ete svÃ© nastavenÃ­ pojmenovat a uloÅ¾it. KliknÄ›te na NovÃ½ "
"a zadejte novÃ½ nÃ¡zev. Toto nastavenÃ­ pak mÅ¯Å¾ete pouÅ¾Ã­t i v ostatnÃ­ch mÄ›stech "
"kliknutÃ­m na tento nÃ¡zev. ZvolenÃ© nastavenÃ­ mÅ¯Å¾ete vybÃ­rat i v seznamu mÄ›st "
"(ZmÄ›nit -> ASM), pokud jste si je uloÅ¾ili.\n"
"\n"
"Pokud chcete zachovat vaÅ¡e nastavenÃ­ trvale, pouÅ¾ijte v hlavnÃ­m menu poloÅ¾ku "
"Hra ->  UloÅ¾it nastavenÃ­.\n"
"\n"
"Dejte si pozor,kde pouÅ¾ijete ASM. Pokud ASM pouÅ¾ijete pro Å™Ã­zenÃ­ nÄ›kterÃ½ch "
"mÄ›st, mÅ¯Å¾ete u ruÄ�nÄ› Å™Ã­zenÃ½ch  mÄ›st v okolÃ­ narazit na nepÅ™Ã­jemnosti. Je "
"dobrÃ© mÃ­t pro celÃ½ ostrov ASM aktivnÃ­ nebo vÅ¡e Å™Ã­dit ruÄ�nÄ›.  VÃ­ce "
"zÃ¡kulisnÃ­ch informacÃ­ a pÅ™Ã­kladÅ¯ zÃ­skÃ¡te v souboru README.cma, kterÃ½ je "
"pÅ™ibalen s Freeciv.\n"

#: data/helpdata.txt:871
msgid "City Improvements"
msgstr "VylepÅ¡enÃ­ mÄ›sta"

#: data/helpdata.txt:872
msgid ""
"City improvements are built in each of your cities to improve trade revenue, "
"science production, etc.  Most improvements require you to pay an upkeep "
"every turn.  If you can't afford the upkeep for a building, then it'll be "
"automatically sold."
msgstr ""
"VÃ½bava mÄ›sta je stavÄ›na v kaÅ¾dÃ©m mÄ›stÄ› zvlÃ¡Å¡Å¥, aby zlepÅ¡ila obchod, vÃ½zkum, "
"atd.   VÄ›tÅ¡ina vylepÅ¡enÃ­ potÅ™ebuje platby pro udrÅ¾enÃ­ v provozu. Pokud "
"nemÅ¯Å¾ete zajistit dostatek financÃ­ na ÃºdrÅ¾bu, vybavenÃ­ bude automaticky "
"prodÃ¡no."

#: data/helpdata.txt:889
msgid ""
"Research into technology is a necessity for improving the ability of your "
"civilization to develop new military units and city improvements."
msgstr ""
"VÃ½zkum technologii je nezbytnÃ½ pro zÃ­skÃ¡nÃ­ novÃ½ch vojenskÃ½ch jednotek a "
"vybavenÃ­ mÄ›st."

#: data/helpdata.txt:900
msgid ""
"Each wonder has specific benefits for your civilization. Each wonder is "
"unique and is placed in the city which constructed it."
msgstr ""
"KaÅ¾dÃ½ div svÄ›ta mÃ¡ svÅ¯j vlastnÃ­ pÅ™Ã­nos. KaÅ¾dÃ½ div je jedineÄ�nÃ½ a je umÃ­stÄ›n "
"ve mÄ›stÄ›, kterÃ© ho postavilo."

#: data/helpdata.txt:911
msgid ""
"Units can be used for three purposes: attack, defense, and reconnaissance.  "
"How useful a particular unit is for each of these roles depends on the "
"unit's strength in attack and defense, and its ability to move."
msgstr ""
"Jednotky mohou bÃ½t pouÅ¾ity tÅ™emi zpÅ¯soby: Ãºtok, obrana a prÅ¯zkum.  Jak "
"uÅ¾iteÄ�nÃ¡ je jednotka pro kterÃ© pouÅ¾itÃ­ zÃ¡leÅ¾Ã­ na jejÃ­ sÃ­le v Ãºtoku, obranÄ› a "
"na jejÃ­ schopnosti pohybu."

#: data/helpdata.txt:916
msgid ""
"There are four general types of unit: Land, Sea, Air, and Helicopter.  "
"(Helicopters are sufficiently different from other air units that it is "
"easiest to think of them as a separate unit type.)"
msgstr ""
"Ve hÅ™e jsou Ä�tyÅ™i zÃ¡kladnÃ­ typy jednotek: PozemnÃ­, NÃ¡moÅ™nÃ­, VzduÅ¡nÃ© a "
"VrtulnÃ­ky. (VrtulnÃ­ky jsou dostateÄ�nÄ› odliÅ¡nÃ© od ostatnÃ­ch vzduÅ¡nÃ½ch "
"jednotek, Å¾e je jednoduÅ¡Å¡Ã­ je povaÅ¾ovat za zvlÃ¡Å¡tnÃ­ skupinu.)"

#: data/helpdata.txt:921
#, no-c-format
msgid ""
"Land units move on land, and suffer the movement effects of terrain, but "
"benefit from roads and railroads.  They cannot move on ocean squares except "
"when carried by an appropriate sea unit.  When at sea, they cannot attack or "
"defend for themselves, but rely on the sea unit carrying them.  Land units "
"are the only units subject to zones of control.  On land, land units can "
"fortify to get a 50% defensive bonus; land units in cities automatically get "
"this bonus, whether fortified or not.  When a land unit successfully attacks "
"a city without City Walls, the city is reduced by one population point.  "
"Land units with zero attack strength are non-military units: they require no "
"upkeep, have no happiness effects, and cannot attack enemy units or capture "
"enemy cities."
msgstr ""
"PozemnÃ­ jednotky se pohybujÃ­ po zemi, rÅ¯znÃ½ terÃ©n je zpomaluje a jsou "
"schopnÃ© vyuÅ¾Ã­t cesty nebo Å¾eleznice.  Nemohou se pohybovat po moÅ™i s "
"vÃ½jimkou pÅ™epravy lodÃ­. V takovÃ©m pÅ™Ã­padÄ› ale nemohou ÃºtoÄ�it nebo se samy "
"brÃ¡nit a jsou odkÃ¡zÃ¡ny na schopnosti lodi. Jen pozemnÃ­ jednotky spadajÃ­ do "
"zÃ³n kontroly. Na zemi se tyto jednotky mohou opevnit, Ä�Ã­mÅ¾ zÃ­skaji 50% bonus "
"k obranÄ›. Ve mÄ›stÄ› tento bonus dostÃ¡vajÃ­ bez ohledu na to, zda-li se "
"opevnily. Pokud pozemnÃ­ jednotka uspÄ›je pÅ™i Ãºtoku na mÄ›sto, je toto o jedeno "
"zmenÅ¡eno. PozemnÃ­ jednotky s ÃºtoÄ�nou silou 0 se nepoÄ�Ã­tajÃ­ mezi vojenskÃ© "
"jednotky. NepotÅ™ebujÃ­ financovat, nemaji vliv  na spokojenost, nemohou "
"ÃºtoÄ�it na cizÃ­ jednotku ani obsadit nepÅ™Ã¡telskÃ© mÄ›sto."

#: data/helpdata.txt:934
msgid ""
"Sea units move on Ocean squares and into cities next to Ocean squares.  They "
"can only be built by such cities.  The movement rate of sea units is "
"affected by several wonders (Lighthouse, Magellan's Expedition) and by the "
"advance of Nuclear Power.  Most sea units can attack units on the coast and "
"in coastal cities, but they cannot enter an enemy city to capture it, even "
"if the city is undefended."
msgstr ""
"NÃ¡moÅ™nÃ­ jednotky se pohybujÃ­ po moÅ™i a mohou vplout do mÄ›st na pobÅ™eÅ¾Ã­. "
"Mohou bÃ½t postaveny jen v pobÅ™eÅ¾nÃ­ch mÄ›stech. Pohyblivost tÄ›chto jednotek "
"ovlivÅˆujÃ­ nÄ›kterÃ© divy svÄ›ta (MajÃ¡k, Magelanova expedice) a vynÃ¡lez jadernÃ© "
"energie. VÄ›tÅ¡ina nÃ¡moÅ™nÃ­ch jednotek mÅ¯Å¾e ÃºtoÄ�it na jednotky na pobÅ™eÅ¾Ã­ a v "
"pobÅ™eÅ¾nÃ­ch mÄ›stech, ale nemohou obsadit mÄ›sto, ani kdyÅ¾ nemÃ¡ obranu."

#: data/helpdata.txt:941
msgid ""
"Air units can move on any square not occupied by an enemy unit or enemy "
"city.  The movement rate of air units is not affected by loss of hitpoints.  "
"Air units require fuel, which is obtained by ending their turn in a friendly "
"city, Airbase or Carrier (or a Submarine for missile units).  The number of "
"turns an air unit can last without fuel varies by the unit type (see the "
"individual units). Like sea units, air units are unable to enter an empty "
"enemy city to capture it.  When outside cities, air units can only be "
"attacked by Fighters (or Stealth Fighters).  Air units cannot be used to "
"explore villages; depending upon server options, an overflown village may "
"disband."
msgstr ""
"VzduÅ¡nÃ© jednotky se mohou pohybovat po libovolnÃ©m terÃ©nu i vodÄ›, na kterÃ©m "
"nenÃ­ nepÅ™Ã¡telskÃ¡ jednotka nebo mÄ›sto. Pohyblivost jednotek nenÃ­ pozmÄ›nÄ›na se "
"strÃ¡tou zdravÃ­. VzduÅ¡nÃ© jednotky potÅ™ebujÃ­ palivo, kterÃ© je doplnÄ›no pokud "
"jednotka dokonÄ�Ã­ tah v pÅ™Ã¡telskÃ©m mÄ›stÄ›, na leteckÃ© zÃ¡kladnÄ› nebo na "
"letadlovÃ© lodi (a na ponorce v pÅ™Ã­padÄ› raket). MnoÅ¾stvÃ­ kol, kterÃ© mohou "
"strÃ¡vit bez doplnÄ›nÃ­ paliva zÃ¡leÅ¾Ã­ na typu jednotky (podÃ­vejte se na jejich "
"popis v nÃ¡povÄ›dÄ›). StejnÄ› jako nÃ¡moÅ™nÃ­ jednotky, nemohou vstoupit do "
"nepÅ™Ã¡telskÃ©ho mÄ›sta a obsadit je. Mimo mÄ›sto mohou byt napadeny pouze "
"stihaÄ�kami. (fighters). VzduÅ¡nÃ© jednotky nemohou bÃ½t pouÅ¾ity k prozkoumÃ¡nÃ­ "
"vesnic; v zÃ¡vislosti na nastavenÃ­ serveru, mohou bÃ½t rozpuÅ¡tÄ›ny pÅ™i "
"pÅ™eplnÄ›nÃ­ mÄ›sta."

#: data/helpdata.txt:953
msgid ""
"Like air units, Helicopters can move on any square not occupied by an enemy "
"unit or enemy city, and their movement rate is not affected by loss of "
"hitpoints.  Helicopters do not require fuel, but they lose a small amount of "
"health for every turn not spent in a city or an Airbase, unless you have the "
"United Nations wonder.  Unlike other air units, Helicopters can capture "
"enemy cities."
msgstr ""
"Jako vzduÅ¡nÃ© jednotky, se mohou VrtulnÃ­ky pohybovat po libovolnÃ©m terÃ©nu a "
"vodÄ›, neobsazenem protivnÃ­kem a jejich pohyb nenÃ­ ovlivnÄ›n jejich zdravÃ­m. "
"VrtulnÃ­ky nepotÅ™ebujÃ­ palivo, ale ztrÃ¡cÃ­ malÃ© mnoÅ¾stvÃ­ zdravÃ­, pokud nekonÄ�Ã­ "
"kolo ve mÄ›stÄ›, leteckÃ© zÃ¡kladnÄ› nebo letadlovÃ© lodi, pokud nevlastnÃ­te div "
"svÄ›ta SpojenÃ© nÃ¡rody. NarozdÃ­l od ostatnÃ­ch vzduÅ¡nÃ½ch jednotek, vrtulnÃ­ky "
"mohou obsadit cizÃ­ mÄ›sto."

#: data/helpdata.txt:960
msgid ""
"Units which have been damaged in combat will regain hit points each turn in "
"which they are not moved.  Normally, a unit which has not moved will regain "
"one hit point per turn.  A land unit in a city with Barracks, or a sea unit "
"in a city with a Port Facility, or an air unit in a city with an Airport, "
"will regain all lost hit points if a full turn is spent (without moving) in "
"the city. Otherwise, a unit which spends a turn in a city regains one third "
"of its base hit points.  A unit which spends a turn on a fortress regains an "
"extra one quarter of its base hitpoints.  Units which are fortified regain "
"an extra hit point.  If a player has the United Nations wonder, that "
"player's units regain an extra two hit points per turn, even for units which "
"have moved.  In addition to all other effects, Helicopters lose two hit "
"points (or gain two hit points less than they otherwise would) each turn "
"that they do not end in a city.  Damaged units in Sentry mode will wake up "
"when they have regained all of their hit points."
msgstr ""
"Jednotky poÅ¡kozenÃ© v boji regenerujÃ­ kaÅ¾dÃ½ tah, pokud se nepohybujÃ­. Za "
"normÃ¡lnÃ­ch okolnostÃ­ se jednotka, kterÃ¡ se nepohne, uzdravÃ­ o jeden bod za "
"kolo.  PozemnÃ­ jednotky ve mÄ›stÄ› s kasÃ¡rnami nebo nÃ¡moÅ™nÃ­ jednotky ve mÄ›stÄ› "
"s lodÄ›nicÃ­ nebo vzduÅ¡nÃ¡ jednotka ve mÄ›stÄ› s letiÅ¡tÄ›m zÃ­skÃ¡ vÅ¡echny ztracenÃ© "
"body zdravÃ­, pokud strÃ¡vÃ­ ve mÄ›stÄ› tah. Jinak jednotka, kerÃ¡ zÅ¯stane jeden "
"tah ve mÄ›stÄ›, zÃ­skÃ¡ jednu tÅ™etinu zdravÃ­.  Jednotka, kterÃ¡ strÃ¡vÃ­ tah v "
"pevnosti, se uzdravÃ­ o jednu Ä�tvrtinu.  OpevnÄ›nÃ© jednotky se lÃ©Ä�Ã­ o jeden "
"bod rychleji.  Div svÄ›ta SpojenÃ© NÃ¡rody urychlÃ­ lÃ©Ä�enÃ­ o dalÅ¡Ã­ dva body, bez "
"ohledu na to, zda-li se jednotka pohla nebo ne.  VrtulnÃ­ky musÃ­ poÄ�Ã­tat "
"kromÄ› tohoto jeÅ¡tÄ› se ztrÃ¡tou dvou bodÅ¯ zdravÃ­, pokud neukonÄ�Ã­ tah ve mÄ›stÄ›. "
"PoÅ¡kozenÃ© jednotky v reÅ¾imu stÅ™eÅ¾enÃ­ se aktivujÃ­, pokud se kompletnÄ› uzdravÃ­."

#: data/helpdata.txt:977
msgid ""
"Depending upon server options, any set of unit types may reduce the "
"population of a City without City Walls by one point upon a successful "
"attack."
msgstr ""
"V zÃ¡vislosti na nastavenÃ­ serveru, kaÅ¾dÃ¡ skupina vojenskÃ½ch jednotek mÅ¯Å¾e "
"pÅ™i ÃºspÄ›Å¡nÃ©m Ãºtoku zpÅ¯sobit snÃ­Å¾enÃ­ populace mÄ›sta bez hradeb o jedno."

#: data/helpdata.txt:988
msgid ""
"Default Combat Rules\n"
"---------------------"
msgstr ""
"VÃ½chozÃ­ Pravidla boje\n"
"---------------------"

#: data/helpdata.txt:989
msgid ""
"When one unit attacks another unit, either the attacker will be destroyed, "
"or the defender will be destroyed -- never both (unless the attacker was a "
"missile).  The outcome depends on several factors, including chance."
msgstr ""
"Pokud jedna jednotka ÃºtoÄ�Ã­ na jinou, bude ÃºtoÄ�nÃ­k nebo obrÃ¡nce zniÄ�en - "
"nikdy ne oba (pokud nenÃ­ ÃºtoÄ�nÃ­kem raketa).  VÃ½sledek zÃ¡leÅ¾Ã­ na nÄ›kolika "
"faktorech, vÄ�etnÄ› nÃ¡hody."

#: data/helpdata.txt:994
msgid "First, the attacker's strength is modified."
msgstr "PrvnÃ­ je modifikovÃ¡na sÃ­la ÃºtoÄ�nÃ­ka."

#: data/helpdata.txt:996
msgid " - If the attacker is a veteran, its strength is multiplied by 1.5."
msgstr " - pokud mÃ¡ ÃºtoÄ�nÃ­k status veterÃ¡n, je jeho sÃ­la nÃ¡sobena 1.5."

#: data/helpdata.txt:998
msgid "Next, the defender's strength is modified."
msgstr "NÃ¡slednÄ› se poÄ�Ã­tÃ¡ sÃ­la obrÃ¡nce."

#: data/helpdata.txt:1000
msgid ""
" - If the defender is a veteran, then its strength is multiplied by 1.5."
msgstr " - obrÃ¡nci se statusem veterÃ¡n je sÃ­la nÃ¡sobena 1,5."

#: data/helpdata.txt:1003
msgid ""
" - Then the defender's strength is multiplied by the defense factor of the "
"terrain it occupies."
msgstr ""
" - NÃ¡slednÄ› je sÃ­la obrÃ¡nce nÃ¡sobena obrannÃ½mi vlastnostmi terÃ©nu, v jakÃ©m "
"se brÃ¡nÃ­."

#: data/helpdata.txt:1006
msgid ""
" - Next, the defender's strength is doubled if it is a Pikeman unit "
"defending against a mounted unit."
msgstr ""
" - Pokud je obrÃ¡nce pikemen a ÃºtoÄ�nÃ­kem je jÃ­zda, je sÃ­la obrÃ¡nce "
"zdvojnÃ¡sobena."

#: data/helpdata.txt:1009
msgid ""
" - If the defender is an AEGIS Cruiser defending against airborne units "
"(including missiles and Helicopters), the defense is quintupled."
msgstr ""
" - Pokud je obrÃ¡ncem AEGIS kÅ™iÅ¾nÃ­k a ÃºtoÄ�nÃ­kem libovolnÃ¡ vzduÅ¡nÃ¡ jednotka "
"(vÄ�etnÄ› vrtulnÃ­ku nebo raket), je sÃ­la obrÃ¡nce nasobena Ä�tyÅ™mi."

#: data/helpdata.txt:1013
msgid ""
" - The defender's strength is doubled again if it is in a city with a SAM "
"Battery and the attacker is an air unit (other than an Helicopter) or a "
"missile."
msgstr ""
" - ObrÃ¡ncova sÃ­la je zvdojnÃ¡sobena, pokud je ve mÄ›stÄ› vybavenÃ©m SAM bateriÃ­ "
"a ÃºtoÄ�nÃ­kem je vzduÅ¡nÃ¡ jednotka (jinÃ¡ neÅ¾ vrtulnÃ­k) nebo raketa."

#: data/helpdata.txt:1017
msgid ""
" - An SDI Defense doubles the defender's strength yet again against missile "
"attacks."
msgstr " - SDI obrana navÃ­c dvojnÃ¡sobÃ­ sÃ­lu obrÃ¡nce proti raketÃ¡m."

#: data/helpdata.txt:1020
msgid ""
" - If the attacker is a ship and the defender is in a city with a Coastal "
"Defense, the defender's strength is doubled."
msgstr ""
" - Pokud je ÃºtoÄ�nÃ­k loÄ� a obrÃ¡nce je ve mÄ›stÄ› s pobÅ™eÅ¾nÃ­ pevnostÃ­, obrancova "
"sÃ­la je zdvojnÃ¡sobena."

#: data/helpdata.txt:1023
msgid ""
" - Against land units (other than Howitzers) and Helicopters, defending "
"units in a city with City Walls have their strength tripled."
msgstr ""
" - VÅ¡echny pozemnÃ­ jednotky (kromÄ› houfnic) a vrtulnÃ­ky, brÃ¡nÃ­cÃ­ se ve mÄ›stÄ› "
"s hradbami majÃ­ sÃ­lu trojnÃ¡sobenu."

#: data/helpdata.txt:1027
msgid ""
" - If the defender is in a fortress (and not a city), its strength is "
"doubled."
msgstr " - Jednotka v pevnosti (ne ve mÄ›stÄ›) mÃ¡ dvojnÃ¡sobnou sÃ­lu."

#: data/helpdata.txt:1030
msgid ""
" - Finally, if the defender is a ground unit, and is either fortified or "
"inside a city, its strength is multiplied by 1.5."
msgstr ""
" - a koneÄ�nÄ› - pokud je jednotka opevnÄ›na nebo je ve mÄ›stÄ›, je jejÃ­ sÃ­la "
"nÃ¡sobena 1.5."

#: data/helpdata.txt:1033
msgid ""
"If, after these modifications, the attacker has a strength of 0, it "
"automatically loses.  Otherwise, if the defender has a strength of 0, the "
"defender loses."
msgstr ""
"Pokud po tÄ›chto ÃºpravÃ¡ch mÃ¡ ÃºtoÄ�nÃ­k sÃ­lu 0, automaticky prohraje. V "
"ostatnÃ­ch pÅ™Ã­padech, mÃ¡-li obrÃ¡nce sÃ­lu 0, prohraje on."

#: data/helpdata.txt:1037
msgid "The firepower of the attacker and defender are also modified."
msgstr "PalenÃ¡ sÃ­la ÃºtoÄ�nÃ­ka a obrÃ¡nce je taky modifikovÃ¡na."

#: data/helpdata.txt:1039
msgid ""
" - If the defender is a ship and is inside a city the firepower of the "
"attacker is doubled and the firepower of the ship is set to 1."
msgstr ""
" - pokud je obrÃ¡ncem loÄ� ve mÄ›stÄ›, je ÃºtoÄ�nÃ­kova palebnÃ¡ sÃ­la zdvojnÃ¡sobena "
"a obrÃ¡ncova nastavena na 1."

#: data/helpdata.txt:1042
msgid ""
" - If a Fighter is attacking an Helicopter the firepower of the Helicopter "
"is set to 1."
msgstr ""
" - Pokud stÃ­haÄ�ka ÃºtoÄ�Ã­ na vrtulnÃ­k, je palebnÃ¡ sÃ­la vrtulnÃ­ku nastavena na "
"1."

#: data/helpdata.txt:1045
msgid ""
" - If a ship is attacking a ground unit on land the firepower of both is set "
"to 1."
msgstr ""
" - pokud loÄ� ÃºtoÄ�Ã­ na pozemnÃ­ jednotku na pevninÄ›, je palebnÃ¡ sÃ­la obou "
"nastavena na 1."

#: data/helpdata.txt:1048
msgid ""
"After these preliminaries, combat occurs, as long as both units are still "
"alive (i.e., hit points are greater than 0).  Each round, a random number "
"between 1 and the sum of the attacker's and defender's strengths is "
"generated.  If this number is greater than the defender's strength, the "
"defender loses hit points equal to the attacker's firepower.  Otherwise, the "
"attacker loses hit points equal to the defender's firepower. The first unit "
"to reach 0 hit points (or negative hit points) loses. "
msgstr ""
"Po tÄ›chto ÃºpravÃ¡ch zaÄ�ne boj a trvÃ¡, dokud jsou obÄ› jednotky Å¾ivÃ© (zdravÃ­ "
"obou je vÄ›tÅ¡Ã­ jak 0). KaÅ¾dÃ© kolo je vygenerovÃ¡no nÃ¡hodnÃ© Ä�Ã­slo od 1 do "
"souÄ�tu sÃ­ly obrÃ¡nce a ÃºtoÄ�nÃ­ka. Pokud je toto Ä�Ã­slo vÄ›tÅ¡Ã­, jak sÃ­la obrÃ¡nce, "
"obrÃ¡nce ztrÃ¡cÃ­ jeden bod zdravÃ­. Jinak ztrÃ¡cÃ­ bod zdravÃ­ ÃºtoÄ�nÃ­k. PrvnÃ­ "
"jednotka, kterÃ¡ dosÃ¡hne 0 bodÃº zdravÃ­ (nebo mÃ©nÄ›) prohrÃ¡vÃ¡."

#: data/helpdata.txt:1063
#, no-c-format
msgid ""
"Whichever unit survives the fight has a chance of becoming a veteran, if it "
"was not a veteran already.  If the winner's civilization has the Sun Tzu's "
"War Academy (and if it isn't obsolete), the unit will always become a "
"veteran.  Otherwise, the chance of becoming a veteran is 50%."
msgstr ""
"KterÃ¡koliv z jednotek, kterÃ¡ pÅ™eÅ¾ije, mÃ¡ Å¡anci stÃ¡t se veterÃ¡nem. Pokud "
"nÃ¡rod vÃ­tÄ›ze postavil Sun Tzuovu bojovou akademii (a nenÃ­-li jeÅ¡tÄ› "
"zastaralÃ¡), je tato Å¡ance 2x vyÅ¡Å¡Ã­."

#: data/helpdata.txt:1069
msgid ""
"If the attacker is a ground unit and wins, and the defender is in a city "
"without City Walls, the city is reduced in size by 1."
msgstr ""
"Pokud ÃºtoÄ�nÃ­k vyhraje a obrÃ¡nce byl ve mÄ›stÄ› bez hradeb, snÃ­Å¾Ã­ se populace "
"mÄ›sta o jedno."

#: data/helpdata.txt:1072
msgid ""
"If the defender loses, and is not inside a city or fortress, all other units "
"at the defender's location are destroyed along with the defender."
msgstr ""
"Pokud obrÃ¡nce nenÃ­ ve mÄ›stÄ› nebo pevnosti, vÅ¡echny ostatnÃ­ jednotky ze "
"stejnÃ©ho polÃ­Ä�ka budou ztraceny s obrÃ¡ncem."

#: data/helpdata.txt:1079
msgid " Modifying Combat Rules"
msgstr "ZmÄ›ny v pravidlech boje"

#: data/helpdata.txt:1080
msgid ""
"Modifying Combat Rules\n"
"----------------------"
msgstr ""
"ZmÄ›ny v pravidlech boje\n"
"-----------------------"

#: data/helpdata.txt:1081
msgid ""
"The combat rules described before can be modified by changing the following "
"modifiers in game.ruleset, section combat_rules: "
msgstr "VÃ½Å¡e zmÃ­nÄ›nÃ© pravidla mohou bÃ½t zmÄ›nÄ›na v nastavenÃ­ serveru."

#: data/helpdata.txt:1084
msgid ""
" - killstack. (default: 1) If set to 0, units in the same tile of a lost "
"defender are not destroyed. "
msgstr ""
" - killsack. (vÃ½chozÃ­ hodnota je 1) Pokud je nastaveno na 0, je po porÃ¡Å¾ce "
"obrÃ¡nce polÃ­Ä�ka zniÄ�en jen on a ne vÄ�echny jednotky."

#: data/helpdata.txt:1090
msgid " Combat example 1"
msgstr "PÅ™Ã­klad boje 1"

#: data/helpdata.txt:1091
#, fuzzy
msgid ""
"Suppose a Cannon (A:8, D:1, HP:20, F:1) attacks a Musketeer (A:3, D:3, "
"HP:20, F:1) inside a city with City Walls built on a Forest tile.  Neither "
"are veteran."
msgstr ""
"PÅ™edpoklÃ¡dejme, Å¾e kanÃ³n se statusem veterÃ¡n (Ãºtok 8, obrana 1,zdravÃ­ 20, "
"sÃ­la 1) s 2/3 pohybovÃ½ch bodÅ¯ ÃºtŸ  †  †  …b�ž ‚îx�»� }„©z� ‚w„ªx¤ ŠN„®� y„¸b� ƒ,„¹\€q ƒ„½y¤ ‡I„Á7¤ }„É$¤ ‚?„ÊE� ƒl„Í� o„Ðr� ‚3„Ñb¤ n„Ô9¤ ƒ'„ÕKƒ z„Øu� ‚\„Ùp� ‡m„ÜM¥ �„ä_¤ …3„æ¤ z„ëe¤ ‰„í¤ �„ö2¥ …N„÷Y‚ l„ý)� ‚*„þ€v ‚…�6� o…ƒ:� ƒ'…„*¤ d…‡u¥ ƒo…ˆ~¤ ƒ.…�¤ u…�c� ƒW…‘Y‚ ƒ;…•2€�0 ‚D…š§ ƒ…�¥ ƒ"… :€�B ƒ"…¥€�D �R…ªQ€� C…­?� ‚3…®€E N…°{‚ �	…±K€�b ……´6€E �T…º� ‚{…Êk� �'…Íg� �,…Ï‚ �$…Ð=� �…Ñb� �U…Òi� �'…Ô?� ……Õg� �…Úm� �I…Û}‚ �…ÝH� ƒC…ÞW� �…â� �]…ã2� �*…å� ‚…æ;� y…èL� ƒL…éF� �…í� ƒ	…î� �+…ñ)� �/…òU‚ �#…ô� „…õ*€P ™2…ù� �R„‹z ….†•¡ „„®o �†žq ƒ„µš �„Âƒ ‚„Ã€�< }„¨@š s„Í`� o„ÎT€� �_„Ý'ƒ „w„ßº q…Ž9€�W �…— €ƒ" �$…¡{€� �5…ªQ€�] |…Êk �]…Ël€‹ Z…ù€„ �ƒßO€… �ƒí,€�K �ƒïm€‡T �I†“;Ÿ �„�j€� �:†–n ‚V†�™ ‚y†“;¥ ƒ3†–i™ �„Âƒ �S„Ã¥ w„Å'€�< }„¨@€á273
#: data/civ1/buildings.ruleset:418263
msgid "Port Facility"
msgstr "LodÄ›nice"

#: data/default/buildings.ruleset:611 data/civ2/buildings.ruleset:5785
#: data/civ1/buildings.ruleset:4473
#: data/civ1/buildings.ruleset:4758
#: data/civ1/buildings.ruleset:4904828
#: data/civ1/buildings.ruleset:4962
#: data/civ1/buildings.ruleset:5107016250
#: data/civ1/buildings.ruleset:5194
#: data/civ1/buildings.ruleset:5334
#: data/civ1/buildings.ruleset:5438
#: data/civ1/buildings.ruleset:5577
#: data/civ1/buildings.ruleset:57621
#: data/civ1/buildings.ruleset:5903173
msgid "Super Highways"
msgstr "SuperdÃ¡lnice"

#: data/default/buildings.ruleset:907 data/civ2/buildings.ruleset:868496
#: data/civ1/buildings.ruleset:60010
#: data/civ1/buildings.ruleset:6147
#: data/civ1/buildings.ruleset:6219
#: data/civ1/buildings.ruleset:64336080
#: data/civ1/buildings.ruleset:662
msgid "Colossus"
msgstr "Kolos"

#: data/default/buildings.ruleset:1035 data/civ2/buildings.ruleset:994
#: data/civ1/buildings.ruleset:6761000
#: data/civ1/buildings.ruleset:68220
#: data/civ1/buildings.ruleset:70240
#: data/civ1/buildings.ruleset:722
msgid "Darwin's Voyage"
msgstr "Darwinova cesta"

#: data/default/buildings.ruleset:1097 data/civ2/buildings.ruleset:1054
#: data/civ1/buildings.ruleset:73661
msgid "Eiffel Tower"
msgstr "Eiffelova vÄ›Å¾"

#: data/default/buildings.ruleset:1119
#, fuzzy, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered twice as fast5 data/civ2/buildings.ruleset:1082
#: data/civ1/buildings.ruleset:743
msgid "Great Library"
msgstr "VelkÃ¡ knihovna"

#: data/default/buildings.ruleset:113975 data/civ2/buildings.ruleset:1102
#: data/civ1/buildings.ruleset:763597 data/civ2/buildings.ruleset:1123
#: data/civ1/buildings.ruleset:784
msgid "Hanging Gardens"
msgstr "VisutÃ© zahrady"

#: data/default/buildings.ruleset:1181 data/civ2/buildings.ruleset:1137
#: data/civ1/buildings.ruleset:7980 data/civ2/buildings.ruleset:1146
#: data/civ1/buildings.ruleset:8075163193822611638372637484156
msgid "Coinage"
msgstr "RaÅ¾ba mincÃ­"

#: data/default/buildings.ruleset:158768 data/civ1/buildings.ruleset:433civ2/buildings.ruleset:601100jadernou elektrÃ¡rnou zvÃ½Å¡Ã­ produkci o 100%, VÃ½robnÃ­ podnik "
"s jadernou elektrÃ¡rnou zvÃ½Å¡Ã­ produkci o 150%. VyÅ¡Å¡Ã­ produkce mÅ¯Å¾e zpÅ¯sobovat "
"i vyÅ¡Å¡Ã© mÃ­ru zneÄ�istÄ›nÃ­civ2/buildings.ruleset:6501150%."
msgstr ""
"Spolu s knihovnou zrychlÃ­ vÃ½zkum o 100%. Spolu s knihovnou a univerzitou o "
"150%."

#: data/civ2/buildings.ruleset:738100civ2/buildings.ruleset:933 data/civ1/buildings.ruleset:637100%."
msgstr "Spolu s knihovnou zrychlÃ­ univerzita rychlost vÃ½zkumu o 100%."

#: data/civ2/buildings.ruleset:974
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for allve vÅ¡ech mÄ›stech zdarma."

#: data/civ2/buildings.ruleset:1015 data/civ1/buildings.ruleset:697
#, no-c-format
msgid "Boosts science production by 50% in the city where it is built."
msgstr "ZvyÅ¡uje vÄ›deckÃ½ vÃ½stup o 50% ve mÄ›stÄ›, kde je postavena."

#: data/civ2/buildings.ruleset:1034 data/civ1/buildings.ruleset:716
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"allciv2/buildings.ruleset:1076
#, fuzzy, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered four times as "
"fastciv2/buildings.ruleset:1116 data/civ1/buildings.ruleset:777
msgid "Works as a City Wall in all cities."
msgstr "Funguje jako hradby ve vÅ¡ech mÄ›stech."

#: data/civ2/buildings.ruleset:1258 data/civ1/buildings.ruleset:883civ2/buildings.ruleset:1278
msgid "Gives all sea units 2 additional movement points."
msgstr "KaÅ¾dÃ¡ nÃ¡moÅ™nÃ­ jednotka zÃ­skÃ¡ navÃ­c 2 body k pohybu."

#: data/civ2/buildings.ruleset:1358 data/civ1/buildings.ruleset:961
msgid "Doubles the effect of Temples, in all cities."
msgstr "ZdvojnÃ¡sobÃ­ efekt chrÃ¡mÅ¯ ve vÅ¡ech mÄ›stech."

#: data/civ2/buildings.ruleset:1377
msgid "Counts as having a Granary in every city."
msgstr "PoÄ�Ã­tajÃ­ se jako sÃ½pka v kaÅ¾dÃ©m mÄ›stÄ›."

#: data/civ2/buildings.ruleset:1397
#, no-c-format
msgid ""
"Boosts science production in each city with a Library by 50%.  (Counts as "
"having a Research Lab in all of your cities.)"
msgstr ""
"Zvedne vÃ½zkum v kaÅ¾dÃ©m mÄ›stÄ› s knihovnou o 50% (poÄ�Ã­tÃ¡ se jako vÃ½zkumnÃ¡ "
"laboratoÅ™ v kaÅ¾dÃ©m mÄ›stÄ›)"

#: data/civ2/buildings.ruleset:1458
#, no-c-format
msgid ""
"All your new ground units become veterans (for all cities).  The chance of a "
"unit becoming a veteran after a battle increases from 50% to 100%."
msgstr ""
"VÅ¡echny VaÅ¡e novÃ© jednotky budou veterÃ¡ny. Å ance, Å¾e se jednotka po boji "
"stane veterÃ¡nem se zvÃ½Å¡Ã­ z 50% na 100%."

#: data/civ2/buildings.ruleset:1479
msgid "Units regain two extra hitpoints per turn."
msgstr "KaÅ¾dÃ¡ jednotka se bude uzdravovat o dva body za tah."

#: data/civ2/buildings.ruleset:1514
msgid "Capitalization"
msgstr "Kapitalizace"

#: data/civ2/buildings.ruleset:1527apitalization means its shield production is converted to tax output "
"(money)."
msgstr ""
"Toto nenÃ­ normÃ¡lnÃ­ vylepÅ¡enÃ­. MÃ­sto toho je produkce Å¡tÃ­tÅ¯ ve mÄ›stÄ› "
"pÅ™emÄ›nÄ›na na tvorbu zisku. (penÃ­ze)."

#: data/civ1/buildings.ruleset:42
msgid "Allows a city to grow larger than size 10."
msgstr "UmoÅ¾Åˆuje mÄ›stu rÅ¯st na velikost vÄ›tÅ¡Ã­ neÅ¾ 10."

#: data/civ1/buildings.ruleset:84 data/civ1/buildings.ruleset:108
#: data/civ1/buildings.ruleset:132
#, no-c-format
msgid ""
"With a Barracks, each newunits which stay in town for one full turn "
"without moving are completely restored."
msgstr ""
"S kasÃ¡rnami bude kaÅ¾dÃ¡ novÄ› postavenÃ¡ jednotka automaticky povÃ½Å¡ena na "
"status veterÃ¡na, coÅ¾ znamenÃ¡, Å¾e sÃ­la obrany i Ãºtoku se zvÃ½Å¡Ã­ o 50%. KaÅ¾dÃ¡ "
"jednotka, kterÃ¡ strÃ¡vÃ­ bez pohybu tah ve mÄ›stÄ›, bude kompletnÄ› vylÃ©Ä�ena."

#: data/civ1/buildings.ruleset:155
msgid ""
"A Cathedral makes 4 unhappy citizens content in a city, making it easier to "
"maintain order in that city."
msgstr ""
"KatedrÃ¡la uÄ�inÃ­ 4 nespokojenÃ© obyvatele spokojenÃ½mi, coÅ¾ zlepÅ¡Ã­ "
"udrÅ¾ovatelnost mÄ›sta."

#: data/civ1/buildings.ruleset:176, sea, and helicopter "
"units.  They are ineffective against non-helicopter airborne units as well "
"as Artillery.  City Walls also prevent the loss of population which occurs "
"when a defending unit , lodÃ­m a vrtulnÃ­kÅ¯m. NemajÃ­ Å¾Ã¡dnÃ½ efekt "
"proti vzduÅ¡nÃ½m (kromÄ› vrtulnÃ­ku) a proti dÄ›lostÅ™electvu. MÄ›stskÃ© hradby taky "
"zamezÃ­ sniÅ¾ovÃ¡nÃ­ populace mÄ›sta, je-li obrÃ¡nce v bojii zniÄ�en pozemnÃ­ "
"jednotkou."

#: data/civ1/buildings.ruleset:199
msgid "Entertains the citizens of a city, making 3 unhappy citizens content."
msgstr ""
"ObveselÃ­ obyvatele mÄ›sta natolik, Å¾e uÄ�inÃ­ 3 nespokojenÃ© lidi spokojenÃ½mi."

#: data/civ1/buildings.ruleset:219
#, no-c-format
msgid ""
"Reduces the corruption in a city by 50%.  Under a Democracy, a Courthouse "
"makes 1 unhappy citizen content.  Also halves the effective distance to the "
"capital, for the purpose of calculating revolt cost."
msgstr ""
"SniÅ¾uje korupci ve mÄ›stÄ› o 50%. Pod demokraciÃ­ sniÅ¾ujÃ­ soudy poÄ�et "
"nespokojenÃ½ch lidÃ­ o 1 a Ä�inÃ­ je spokojenÃ½mi. NavÃ­c sniÅ¾uje vzdÃ¡lenost od "
"hlavnÃ­ho mÄ›sta v pÅ™Ã­padÄ› vÃ½poÄ�tu ceny za pÅ™evrat."

#: data/civ1/buildings.ruleset:289
#Hydro Plant together give a 100Hydro Plant, Power Plant, or Nuclear Plant.  A city "
"can only build a Hydro Plant if it is next to (or on) a Mountain or River "
"tile1/buildings.ruleset:402
#Hydro Plant, Power Plant, or Nuclear 1/buildings.ruleset:463
#100Hydro Plant, Power Plant, or Nuclear jadernou elektrÃ¡rnou zvÃ½Å¡Ã­ produkci o 100%, VÃ½robnÃ­ podnik "
"s jadernou elektrÃ¡rnou zvÃ½Å¡Ã­ produkci o 150%. VyÅ¡Å¡Ã­ produkce mÅ¯Å¾e zpÅ¯sobovat "
"i vyÅ¡Å¡Ã© mÃ­ru zneÄ�istÄ›nÃ­civ1/buildings.ruleset:655
msgid ""
"All cities on the map become visible for the player who owns it.  It allows "
"all players to start building spaceship parts (assuming they have researched "
"the necessary technologies)."
msgstr ""
"Budou odkryta vÅ¡echna mÄ›sta na mapÄ› pro majitele. UmoÅ¾nÃ­ vÅ¡em hrÃ¡Ä�Å¯m zahÃ¡jit "
"stavbu vesmÃ­rnÃ© lodi (pÅ™edpokladem je dostateÄ�nÃ¡ technologickÃ¡ vyspÄ›lost)."

#: data/civ1/buildings.ruleset:821
msgid ""
"Works as if you had a Hydro Plant in every city on the same continent where "
"the wonder is built.  (This reduces pollution and increases the effects of "
"Factories and Mfg. Plants.)"
msgstr ""
"Funguje jako hydroelektrÃ¡rna v kaÅ¾dÃ©m mÄ›stÄ› na kontinentu kde stojÃ­. (coÅ¾ "
"sniÅ¾uje zneÄ�istÄ›nÃ­ a zvyÅ¡uje efekt tovÃ¡ren a vÃ½robnÃ­ch podnikÅ¯)"

#: data/civ1/buildings.ruleset:863
msgid ""
"Makes two unhappy citizens content in every city of yours on the same "
"continent where the wonder is built."
msgstr ""
"UÄ�inÃ­ dva nespokonenÃ© lidi spokojenÃ½mi v kaÅ¾dÃ©m mÄ›stÄ› na stejnÃ©m kontinentÄ› "
"kde je postaveno."

#: data/civ1/buildings.ruleset:905
msgid "Gives all sea units 1 additional movement point."
msgstr "PÅ™idÃ¡ vÅ¡em nÃ¡moÅ™nÃ­m jednotkÃ¡m navÃ­c 1 pohybovÃ½ bod."

#: data/civ1/buildings.ruleset:942
msgid "Double effects of Cathedrals, in all cities."
msgstr "ZdvojnÃ¡sobuje efekt katedrÃ¡l ve vÅ¡ech mÄ›stech."

#: data/civ1/buildings.ruleset:1002
#, no-c-format
msgid "Boosts science production in each city by 50%."
msgstr "ZvÃ½Å¡Ã­ vÄ›deckou produkci v kaÅ¾dÃ©m mÄ›stÄ› o 50%."

#: data/civ1/buildings.ruleset:1066
msgid ""
"In all cities, the unhappiness effect of every unit is reduced by 1. This "
"means that in a Republic, units do not cause unhappiness, and in a "
"Democracy, aggressive units cause only 1 unhappy citizen each."
msgstr ""
"V kaÅ¾dÃ©m mÄ›stÄ› je nespokojenost zpÅ¯sobena vojenskÃ½mi jednotkami o jedno "
"snÃ­Å¾ena. To znamenÃ¡, Å¾e v Republice jednotky nezpÅ¯sobujÃ­ nespokojenost a v "
"Demokracii zpÅ¯sobuje kaÅ¾dÃ¡ agresivnÃ­ jednotka jen jednoho nespokojenÃ©ho."

#: data/default/cities.ruleset:29 data/civ2/cities.ruleset:29
msgid "elvis"
msgstr "elvis"

#: data/default/cities.ruleset:30 data/civ2/cities.ruleset:30
msgid "?Elvis:E"
msgstr "?Elvis:E"

#: data/default/cities.ruleset:37 data/civ2/cities.ruleset:37
msgid "scientist"
msgstr "vÄ›dec"

#: data/default/cities.ruleset:38 data/civ2/cities.ruleset:38
msgid "?Scientist:S"
msgstr "?Scientist:V"

#: data/default/cities.ruleset:45 data/civ2/cities.ruleset:45
#, fuzzy
msgid "taxman"
msgstr "Hejtman"

#: data/default/cities.ruleset:46 data/civ2/cities.ruleset:46
msgid "?Taxman:T"
msgstr "?Taxman:D"

#: data/default/cities.ruleset:75 data/civ2/cities.ruleset:74
msgid "?citystyle:European"
msgstr "?citystyle:EvropskÃ½"

#: data/default/cities.ruleset:84 data/civ2/cities.ruleset:83
msgid "?citystyle:Classical"
msgstr "?citystyle:KlasickÃ½"

#: data/default/cities.ruleset:93 data/civ2/cities.ruleset:92
msgid "?citystyle:Tropical"
msgstr ""

#: data/default/cities.ruleset:102 data/civ2/cities.ruleset:101
msgid "?citystyle:Asian"
msgstr "?citystyle:AsijskÃ½"

#: data/default/cities.ruleset:111 data/civ2/cities.ruleset:110
msgid "?citystyle:Babylonian"
msgstr "?citystyle:BabylÃ³nskÃ½"

#: data/default/cities.ruleset:120 data/civ2/cities.ruleset:119
msgid "?citystyle:Celtic"
msgstr "?citystyle:KeltskÃ½"

#: data/default/cities.ruleset:129 data/civ2/cities.ruleset:139
msgid "?citystyle:Industrial"
msgstr "?citystyle:PrÅ¯myslovÃ½"

#: data/default/cities.ruleset:140 data/civ2/cities.ruleset:150
msgid "?citystyle:Modern"
msgstr "?citystyle:ModernÃ­"

#: data/default/cities.ruleset:151 data/civ2/cities.ruleset:161
msgid "?citystyle:PostModern"
msgstr "?citystyle:PostModernÃ­"

#: data/civ2/cities.ruleset:128
msgid "?citystyle:Renaissance"
msgstr "?citystyle:RenesanÄ�nÃ­"

#: data/default/governments.ruleset:51 data/civ2/governments.ruleset:49
#: data/civ1/governments.ruleset:51
msgid "Anarchy"
msgstr "Anarchie"

#: data/default/governments.ruleset:56 data/civ2/governments.ruleset:54
#: data/civ1/governments.ruleset:56
msgid "Usurper"
msgstr ""

#: data/default/governments.ruleset:57 data/civ2/governments.ruleset:55
#: data/civ1/governments.ruleset:57
msgid "?female:Usurper"
msgstr ""

#: data/default/governments.ruleset:59 data/civ1/governments.ruleset:59
msgid ""
"Anarchy is simply the absence of any recognizable government. Citizens are "
"disorganized and unproductive, and will spend all income as quickly as "
"possible, rather than paying taxes or conducting research.\n"
"\n"
"Anarchy offers slightly less corruption than Despotism, but slightly more "
"unhappiness."
msgstr ""

#: data/default/governments.ruleset:72 data/civ2/governments.ruleset:70
#: data/civ1/governments.ruleset:72
msgid "Despotism"
msgstr "Despotismus"

#: data/default/governments.ruleset:78 data/civ2/governments.ruleset:76
#: data/civ1/governments.ruleset:78 data/nation/cherokee.ruleset:22
#: data/nation/iroquois.ruleset:26 data/nation/kanem-bornu.ruleset:22
#: data/nation/kongo.ruleset:27 data/nation/malian.ruleset:26
#: data/nation/maori.ruleset:24 data/nation/muskogee.ruleset:31
#: data/nation/rwandan.ruleset:21 data/nation/sioux.ruleset:28
#: data/nation/southafrican.ruleset:25 data/nation/swazi.ruleset:22
#: data/nation/zulu.ruleset:38
msgid "Chief"
msgstr "NÃ¡Ä�elnÃ­k"

#: data/default/governments.ruleset:79 data/civ2/governments.ruleset:77
#: data/civ1/governments.ruleset:79 data/nation/cherokee.ruleset:22
#: data/nation/iroquois.ruleset:26 data/nation/malian.ruleset:26
#: data/nation/maori.ruleset:24 data/nation/sioux.ruleset:28
#: data/nation/southafrican.ruleset:25 data/nation/swazi.ruleset:22
#: data/nation/zulu.ruleset:38
#, fuzzy
msgid "?female:Chief"
msgstr "Soudruh"

#: data/default/governments.ruleset:81 data/civ1/governments.ruleset:81
msgid ""
"Under Despotism, you are the absolute ruler of your people.  Your control "
"over your citizens is maintained largely by martial law.\n"
"\n"
"Despotism suffers the highest level of corruption of all forms of government."
msgstr ""

#: data/default/governments.ruleset:92 data/civ2/governments.ruleset:90
#: data/civ1/governments.ruleset:92 data/default/techs.ruleset:471
#: data/civ2/techs.ruleset:468 data/civ1/techs.ruleset:370
msgid "Monarchy"
msgstr "Monarchie"

#: data/default/governments.ruleset:100 data/civ2/governments.ruleset:98
#: data/civ1/governments.ruleset:100 data/nation/spanish.ruleset:30
msgid "King"
msgstr "KrÃ¡l"

#: data/default/governments.ruleset:101 data/civ2/governments.ruleset:99
#: data/civ1/governments.ruleset:101 data/nation/spanish.ruleset:30
#: data/nation/tibetan.ruleset:28
msgid "Queen"
msgstr "KrÃ¡lovna"

#: data/default/governments.ruleset:103 data/civ1/governments.ruleset:103
msgid ""
"Under Monarchy, a king or queen serves as a hereditary figurehead for your "
"government.\n"
"\n"
"Monarchy suffers the same small amount of corruption that the Republic does."
msgstr ""

#: data/default/governments.ruleset:114 data/civ2/governments.ruleset:112
#: data/civ1/governments.ruleset:114 data/default/techs.ruleset:173
#: data/civ2/techs.ruleset:162 data/civ1/techs.ruleset:146
msgid "Communism"
msgstr "Socialismus"

#: data/default/governments.ruleset:121 data/civ2/governments.ruleset:119
#: data/civ1/governments.ruleset:121 data/nation/soviet.ruleset:26
msgid "Comrade"
msgstr "Soudruh"

#: data/default/governments.ruleset:122 data/civ2/governments.ruleset:120
#: data/civ1/governments.ruleset:122 data/nation/soviet.ruleset:26
msgid "?female:Comrade"
msgstr "?female:SoudruÅ¾ka"

#: data/default/governments.ruleset:124 data/civ1/governments.ruleset:124
msgid ""
"A Communist government is based on the ideal that all people are equal.  All "
"goods are owned by the state, rather than by private citizens.  Communism "
"gives a balance between military and commercial styles of government.\n"
"\n"
"Under Communism, corruption does not vary by distance from the capital; all "
"cities (including the capital) have a modest amount of corruption."
msgstr ""
"Socialismus je postaven na ideÃ¡lu, Å¾e jsou si vÅ¡ichni lidÃ© rovni. VÅ¡echno je "
"vlastnÄ›no radÄ›ji stÃ¡tem neÅ¾ jednotlivci. Socialismus je v rovnovÃ¡ze mezi "
"militantnÃ­m a komerÄ�nÃ­m stylem vlÃ¡dy.\n"
"\n"
"V socialismu nezÃ¡visÃ­ korupce na vzdÃ¡lenosti od hlavnÃ­ho mÄ›sta. VÅ¡echny "
"mÄ›sta (vÄ�etnÄ› hlavnÃ­ho) majÃ­ mÃ­rnou mÃ­ru korupce."

#: data/default/governments.ruleset:138 data/civ2/governments.ruleset:164
#: data/civ1/governments.ruleset:138
msgid "Republic"
msgstr "Republika"

#: data/default/governments.ruleset:145 data/civ2/governments.ruleset:171
#: data/civ1/governments.ruleset:145
msgid "Consul"
msgstr "Konzul"

#: data/default/governments.ruleset:146 data/civ2/governments.ruleset:172
#: data/civ1/governments.ruleset:146
msgid "?female:Consul"
msgstr "?female:Konzulka"

#: data/default/governments.ruleset:148 data/civ2/governments.ruleset:174
#: data/civ1/governments.ruleset:148
msgid ""
"Under a Republican government, citizens hold an election to select a "
"representative who will govern them; since elected leaders must remain "
"popular to remain in control, citizens are given a greater degree of "
"freedom.  Citizens under the Republic become unhappy easily, but the self-"
"sufficiency of your citizens allows high levels of trade."
msgstr ""

#: data/default/governments.ruleset:160 data/civ2/governments.ruleset:186
#: data/civ1/governments.ruleset:160 data/default/techs.ruleset:214
#: data/civ2/techs.ruleset:203 data/civ1/techs.ruleset:186
msgid "Democracy"
msgstr "Kapitalismus"

#: data/default/governments.ruleset:167 data/civ2/governments.ruleset:193
#: data/civ1/governments.ruleset:167 data/nation/bosnia.ruleset:28
#: data/nation/bulgarian.ruleset:32 data/nation/catalan.ruleset:35
#: data/nation/croatian.ruleset:34 data/nation/finnish.ruleset:19
#: data/nation/german.ruleset:33 data/nation/polish.ruleset:32
#: data/nation/serbian.ruleset:37 data/nation/singaporean.ruleset:35
#: data/nation/slovakian.ruleset:27 data/nation/slovenian.ruleset:19
msgid "President"
msgstr "Prezident"

#: data/default/governments.ruleset:168 data/civ2/governments.ruleset:194
#: data/civ1/governments.ruleset:168 data/nation/bosnia.ruleset:28
#: data/nation/bulgarian.ruleset:32 data/nation/catalan.ruleset:35
#: data/nation/croatian.ruleset:34 data/nation/finnish.ruleset:19
#: data/nation/german.ruleset:33 data/nation/polish.ruleset:32
#: data/nation/serbian.ruleset:37 data/nation/singaporean.ruleset:35
#: data/nation/slovakian.ruleset:27 data/nation/slovenian.ruleset:19
msgid "?female:President"
msgstr "?female:Prezidentka"

#: data/default/governments.ruleset:170
msgid ""
"Under Democracy, citizens govern directly by voting on issues. Democracy "
"offers the highest possible level of trade, but also offers the most "
"potential for unhappiness.  There is no corruption during Democracy, but "
"citizens become very upset during wars."
msgstr ""

#: data/civ2/governments.ruleset:57
msgid ""
"Anarchy is simply the absence of any recognizable government. Citizens are "
"disorganized and unproductive, and will spend all income as quickly as "
"possible, rather than paying taxes or conducting research.\n"
"\n"
"Anarchy offers slightly less corruption and waste than Despotism, but "
"slightly more unhappiness."
msgstr ""

#: data/civ2/governments.ruleset:79
msgid ""
"Under Despotism, you are the absolute ruler of your people.  Your control "
"over your citizens is maintained largely by martial law.\n"
"\n"
"Despotism suffers the highest level of corruption and waste of all forms of "
"government."
msgstr ""

#: data/civ2/governments.ruleset:101
msgid ""
"Under Monarchy, a king or queen serves as a hereditary figurehead for your "
"government.\n"
"\n"
"Monarchy suffers the same small amount of corruption and waste that the "
"Republic does."
msgstr ""

#: data/civ2/governments.ruleset:122
msgid ""
"A Communist government is based on the ideal that all people are equal.  All "
"goods are owned by the state, rather than by private citizens.  Communism "
"gives a balance between military and commercial styles of government.\n"
"\n"
"Under Communism, corruption and waste does not vary by distance from the "
"capital; all cities (including the capital) have a modest amount of "
"corruption."
msgstr ""
"Socialismus je postaven na ideÃ¡lu, Å¾e jsou si vÅ¡ichni lidÃ© rovni. VÅ¡echn¥À †  †  „\‚¢% ‚ �™9 ‚@�½ˆ ƒ�¿O€H ôb�Ã'€‡V ƒ ‚¿_€@ L‚Ã?€A �‚ÄL€…m R‚Ë/€�f ‚a‚Í€ƒ �r‚Ñ)€‡ �V‚Ú^€ƒC �N‚Ô\€ƒ# �'‚×t€…* �C‚Ý{€�S F‚à €‚q ‚ ‚á€‚! �c‚äM€† �X‚çu€„6 �s‚ë€�: C‚ú €‹_ ‚l‚ý?€E ƒcƒ€n¾ ¥)ƒ…ˆ Qƒª7Œ ‚ƒ«€Œj †@ƒ±d€Š( �ƒ¾€œ  EƒÊ}€�} „1ƒËa  UƒÐ2  �HƒÑ'€�, JƒÑ@ eƒÔe€� �aƒÛ&€„r Kƒß;€„& }ƒâ€‚, ‚]ƒäa¿ Fƒç}€ƒQ ‚ƒé^¿ Kƒì;  …8„Ñ7 ˆLƒò^€ˆ' †d„€_€‚o ‰1„Œ€‚T „J„—€� �I„œQ  H„ž:€�  � „ŸXƒ t„ [€‚& m„ß6 �[„¤
€E ™\„¦*€� �x„ÀS€„H � „ß# �E„¤
 �3„Ã?€�$ ‚Dƒ½0€„ �a„Ñ7€~ �„ß#� �`„î(� ƒZ„÷< �w„óc� �`„î(� ‘k„÷<ˆ �…‰q� �t…§ •w…·x� «M…Íp€‚ �…û^� h…üd� �…ýM� �…þY� g…ÿh� �†€P� {†�\€ˆ ŠG†ƒ€‰+ �†�Q€K ‚i†�€Ã#, fuzzys that normally convert unhappy citizens to content citizens, "
"produce2 data/civ2/terrain.ruleset:182
#: data/civ1/terrain.ruleset:174
#, fuzzy
msgid "Water"
msgstr "Odpad"

#: data/default/terrain.ruleset:212 data/default/terrain.ruleset:250
#: data/default/terrain.ruleset:288 data/default/terrain.ruleset:326
#: data/default/terrain.ruleset:364 data/default/terrain.ruleset:402
#: data/default/terrain.ruleset:440 data/default/terrain.ruleset:478
#: data/default/terrain.ruleset:516 data/civ2/terrain.ruleset:209
#: data/civ2/terrain.ruleset:244 data/civ2/terrain.ruleset:279
#: data/civ2/terrain.ruleset:314 data/civ2/terrain.ruleset:349
#: data/civ2/terrain.ruleset:384 data/civ2/terrain.ruleset:419
#: data/civ2/terrain.ruleset:454 data/civ2/terrain.ruleset:489
#: data/civ1/terrain.ruleset:201 data/civ1/terrain.ruleset:236
#: data/civ1/terrain.ruleset:271 data/civ1/terrain.ruleset:306
#: data/civ1/terrain.ruleset:341 data/civ1/terrain.ruleset:376
#: data/civ1/terrain.ruleset:411 data/civ1/terrain.ruleset:446
#: data/civ1/terrain.ruleset:4810 data/civ2/terrain.ruleset:217
#: data/civ1/terrain.ruleset:20958 data/civ2/terrain.ruleset:252
#: data/civ1/terrain.ruleset:244296 data/civ2/terrain.ruleset:287
#: data/civ1/terrain.ruleset:279
msgid "Ocean"
msgstr "OceÃ¡n"

#: data/default/terrain.ruleset:334 data/civ2/terrain.ruleset:322
#: data/civ1/terrain.ruleset:314
msgid "?ocean:Shelf"
msgstr "?ocean:MÄ›lÄ�ina"

#: data/default/terrain.ruleset:372 data/civ2/terrain.ruleset:357
#: data/civ1/terrain.ruleset:349
msgid "Briny Deep"
msgstr ""

#: data/default/terrain.ruleset:410 data/civ2/terrain.ruleset:392
#: data/civ1/terrain.ruleset:384
msgid "?ocean:Abyss"
msgstr "?ocean:Propast"

#: data/default/terrain.ruleset:448 data/civ2/terrain.ruleset:427
#: data/civ1/terrain.ruleset:419
msgid "Oceanic Ridge"
msgstr ""

#: data/default/terrain.ruleset:486 data/civ2/terrain.ruleset:462
#: data/civ1/terrain.ruleset:4544 data/civ2/terrain.ruleset:497
#: data/civ2/terrain.ruleset:531
msgid "Glacier"
msgstr "Ledovec"

#: data/default/terrain.ruleset:554 data/default/terrain.ruleset:592
#: data/civ2/terrain.ruleset:524 data/civ2/terrain.ruleset:5591
msgid "Glacial hills"
msgstr ""

#: data/default/terrain.ruleset:599 data/civ2/terrain.ruleset:566
#: data/civ2/terrain.ruleset:600 data/civ1/terrain.ruleset:558
#: data/civ1/terrain.ruleset:590
msgid "Desert"
msgstr "PouÅ¡Å¥"

#: data/default/terrain.ruleset:630 data/civ2/terrain.ruleset:594
#: data/civ2/terrain.ruleset:629 data/civ1/terrain.ruleset:584
#: data/civ1/terrain.ruleset:61936
#, fuzzy
msgid "Desert hills"
msgstr "PouÅ¡Å¥"

#: data/default/terrain.ruleset:668 data/default/terrain.ruleset:893
#: data/default/terrain.ruleset:931 data/default/terrain.ruleset:971
#: data/default/terrain.ruleset:1009 data/default/terrain.ruleset:1046
#: data/default/terrain.ruleset:1271 data/default/terrain.ruleset:1310
#: data/default/terrain.ruleset:1349 data/default/terrain.ruleset:1572
#: data/civ2/terrain.ruleset:836 data/civ2/terrain.ruleset:871
#: data/civ2/terrain.ruleset:908 data/civ2/terrain.ruleset:943
#: data/civ2/terrain.ruleset:977 data/civ2/terrain.ruleset:1184
#: data/civ2/terrain.ruleset:1220 data/civ2/terrain.ruleset:1256
#: data/civ1/terrain.ruleset:826 data/civ1/terrain.ruleset:861
#: data/civ1/terrain.ruleset:898 data/civ1/terrain.ruleset:933
#: data/civ1/terrain.ruleset:967 data/civ1/terrain.ruleset:1166
#: data/civ1/terrain.ruleset:1202 data/civ1/terrain.ruleset:1238674
#, fuzzy
msgid "Alpine forest"
msgstr "AlpskÃ© jednotky"

#: data/default/terrain.ruleset:706 data/default/terrain.ruleset:744
#: data/default/terrain.ruleset:782 data/default/terrain.ruleset:819
#: data/civ2/terrain.ruleset:664 data/civ2/terrain.ruleset:699
#: data/civ2/terrain.ruleset:734 data/civ2/terrain.ruleset:768
#: data/civ1/terrain.ruleset:654 data/civ1/terrain.ruleset:689
#: data/civ1/terrain.ruleset:724 data/civ1/terrain.ruleset:758712
msgid "Evergreen forest"
msgstr ""

#: data/default/terrain.ruleset:750
msgid "Deciduous forest"
msgstr ""

#: data/default/terrain.ruleset:788
msgid "Deciduous wetland"
msgstr ""

#: data/default/terrain.ruleset:825 data/civ2/terrain.ruleset:774
#: data/civ1/terrain.ruleset:764
msgid "Grassland"
msgstr "Pastviny"

#: data/default/terrain.ruleset:856 data/civ2/terrain.ruleset:802
#: data/civ1/terrain.ruleset:792861 data/default/terrain.ruleset:1239
msgid "Wooded hills"
msgstr ""

#: data/default/terrain.ruleset:899 data/default/terrain.ruleset:1277
#, fuzzy
msgid "Forested hills"
msgstr "Les"

#: data/default/terrain.ruleset:937
msgid "Tropical rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:977
msgid "Heather hills"
msgstr ""

#: data/default/terrain.ruleset:1015
msgid "Verdant hills"
msgstr ""

#: data/default/terrain.ruleset:1052
msgid "Tropical rainforest"
msgstr ""

#: data/default/terrain.ruleset:1084 data/default/terrain.ruleset:1122
#: data/civ2/terrain.ruleset:1012 data/civ2/terrain.ruleset:1047
#: data/civ1/terrain.ruleset:1000 data/civ1/terrain.ruleset:10331090
msgid "Temperate rainforest"
msgstr ""

#: data/default/terrain.ruleset:1128 data/civ2/terrain.ruleset:1053
#: data/civ2/terrain.ruleset:1086 data/civ1/terrain.ruleset:1039
#: data/civ1/terrain.ruleset:10701158 data/default/terrain.ruleset:1195
#: data/default/terrain.ruleset:1608 data/default/terrain.ruleset:1645
#: data/civ2/terrain.ruleset:1080 data/civ2/terrain.ruleset:1114
#: data/civ2/terrain.ruleset:1494 data/civ2/terrain.ruleset:1528
#: data/civ1/terrain.ruleset:1064 data/civ1/terrain.ruleset:1096
#: data/civ1/terrain.ruleset:1466 data/civ1/terrain.ruleset:14981164
#, fuzzy
msgid "Glacial peaks"
msgstr "Ledovec"

#: data/default/terrain.ruleset:1201 data/civ2/terrain.ruleset:1120
#: data/civ1/terrain.ruleset:1102
msgid "Plains"
msgstr "Planiny"

#: data/default/terrain.ruleset:1233 data/civ2/terrain.ruleset:1149
#: data/civ1/terrain.ruleset:1131316
msgid "Temperate rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:1355 data/civ2/terrain.ruleset:1262
#: data/civ2/terrain.ruleset:1296 data/civ2/terrain.ruleset:1330
#: data/civ2/terrain.ruleset:1365 data/civ1/terrain.ruleset:1244
#: data/civ1/terrain.ruleset:1276 data/civ1/terrain.ruleset:1308
#: data/civ1/terrain.ruleset:1341
msgid "Swamp"
msgstr "BaÅ¾iny"

#: data/default/terrain.ruleset:1386 data/default/terrain.ruleset:1423
#: data/default/terrain.ruleset:1461 data/default/terrain.ruleset:1499
#: data/civ2/terrain.ruleset:1290 data/civ2/terrain.ruleset:1324
#: data/civ2/terrain.ruleset:1359 data/civ2/terrain.ruleset:1394
#: data/civ1/terrain.ruleset:1270 data/civ1/terrain.ruleset:1302
#: data/civ1/terrain.ruleset:1335 data/civ1/terrain.ruleset:13681392
msgid "Evergreen swamp"
msgstr ""

#: data/default/terrain.ruleset:1429
msgid "Temperate swamp"
msgstr ""

#: data/default/terrain.ruleset:1467
#, fuzzy
msgid "Tropical swamp"
msgstr "TropickÃ½"

#: data/default/terrain.ruleset:1505 data/civ2/terrain.ruleset:1400
#: data/civ2/terrain.ruleset:1433 data/civ1/terrain.ruleset:1374
#: data/civ1/terrain.ruleset:1407
msgid "Tundra"
msgstr "Tundra"

#: data/default/terrain.ruleset:1535 data/civ2/terrain.ruleset:1427
#: data/civ2/terrain.ruleset:1461 data/civ1/terrain.ruleset:1401
#: data/civ1/terrain.ruleset:14351541
#, fuzzy
msgid "Alpine tundra"
msgstr "AlpskÃ© jednotky"

#: data/default/terrain.ruleset:1578 data/civ2/terrain.ruleset:1467
#: data/civ1/terrain.ruleset:1441
msgid "Volcano"
msgstr ""

#: data/default/terrain.ruleset:1614 data/civ2/terrain.ruleset:1500
#: data/civ1/terrain.ruleset:1472
msgid "Volcanic peaks"
msgstr ""

#: data/default/terrain.ruleset:1683 data/civ2/terrain.ruleset:1566
msgid "Iron"
msgstr "Å½elezo"

#: data/default/terrain.ruleset:1693 data/civ2/terrain.ruleset:1576
#: data/civ1/terrain.ruleset:1545
msgid "?animals:Game"
msgstr "?animals:ZvÄ›Å™"

#: data/default/terrain.ruleset:1703 data/civ2/terrain.ruleset:1586
msgid "Furs"
msgstr "KoÅ¾eÅ¡iny"

#: data/default/terrain.ruleset:1713 data/civ2/terrain.ruleset:1596
#: data/civ1/terrain.ruleset:1562
msgid "Coal"
msgstr "UhlÃ­"

#: data/default/terrain.ruleset:1726 data/civ2/terrain.ruleset:1609
#: data/civ1/terrain.ruleset:1575
msgid "Fish"
msgstr "Ryby"

#: data/default/terrain.ruleset:1735 data/civ2/terrain.ruleset:1618
msgid "Fruit"
msgstr "Ovoce"

#: data/default/terrain.ruleset:1744 data/civ2/terrain.ruleset:1627
#: data/civ1/terrain.ruleset:1591
msgid "Gems"
msgstr "Drahokamy"

#: data/default/terrain.ruleset:1759 data/civ2/terrain.ruleset:1642
msgid "Buffalo"
msgstr "Bizoni"

#: data/default/terrain.ruleset:1768 data/civ2/terrain.ruleset:1651
msgid "Wheat"
msgstr "PÅ¡enice"

#: data/default/terrain.ruleset:1782 data/civ2/terrain.ruleset:1665
#: data/civ1/terrain.ruleset:1628
msgid "Oasis"
msgstr "OÃ¡za"

#: data/default/terrain.ruleset:1791 data/civ2/terrain.ruleset:1674
msgid "Peat"
msgstr "RaÅ¡elina"

#: data/default/terrain.ruleset:1800 data/civ2/terrain.ruleset:1683
msgid "Pheasant"
msgstr "BaÅ¾ant"

#: data/default/terrain.ruleset:1819 data/civ2/terrain.ruleset:1702
msgid "Ivory"
msgstr "Slonovina"

#: data/default/terrain.ruleset:1830 data/civ2/terrain.ruleset:1713
msgid "Silk"
msgstr "Bavlna"

#: data/default/terrain.ruleset:1838 data/civ2/terrain.ruleset:1721849 data/civ2/terrain.ruleset:1732
msgid "Whales"
msgstr "Velryby"

#: data/default/terrain.ruleset:1858 data/civ2/terrain.ruleset:1741
msgid "Wine"
msgstr "VÃ­no"

#: data/default/terrain.ruleset:1866 data/default/terrain.ruleset:1874
#: data/civ2/terrain.ruleset:1749 data/civ2/terrain.ruleset:1757
#: data/civ1/terrain.ruleset:1637
msgid "Oil"
msgstr "Ropa"

#: data/civ2/terrain.ruleset:635 data/civ2/terrain.ruleset:670
#: data/civ2/terrain.ruleset:705 data/civ2/terrain.ruleset:740
#: data/civ1/terrain.ruleset:625 data/civ1/terrain.ruleset:660
#: data/civ1/terrain.ruleset:695 data/civ1/terrain.ruleset:730
msgid "Forest"
msgstr "Les"

#: data/civ2/terrain.ruleset:807 data/civ2/terrain.ruleset:842
#: data/civ2/terrain.ruleset:877 data/civ2/terrain.ruleset:914
#: data/civ2/terrain.ruleset:949 data/civ2/terrain.ruleset:1155
#: data/civ2/terrain.ruleset:1190 data/civ2/terrain.ruleset:1226
#: data/civ1/terrain.ruleset:797 data/civ1/terrain.ruleset:832
#: data/civ1/terrain.ruleset:867 data/civ1/terrain.ruleset:904
#: data/civ1/terrain.ruleset:939 data/civ1/terrain.ruleset:1137
#: data/civ1/terrain.ruleset:1172 data/civ1/terrain.ruleset:1208
msgid "Hills"
msgstr "Kopce"

#: data/civ2/terrain.ruleset:983 data/civ2/terrain.ruleset:1018
#: data/civ1/terrain.ruleset:973 data/civ1/terrain.ruleset:1006
msgid "Jungle"
msgstr "DÅ¾ungle"

#: data/civ1/terrain.ruleset:489 data/civ1/terrain.ruleset:523
msgid "Arctic"
msgstr "Arktida"

#: data/civ1/terrain.ruleset:516 data/civ1/terrain.ruleset:5511606
msgid "Horses"
msgstr "KonÄ›"

#: data/civ1/terrain.ruleset:1664181
#: data/civ2/units.ruleset:97 data/civ2/units.ruleset:1134#, fuzzy"
"offensive0 data/civ2/units.ruleset:304
#: data/civ1/units.ruleset:264
msgid "The Phalanx is armored infantry, suitable for defending your cities."
msgstr ""

#: data/default/units.ruleset:455 data/civ2/units.ruleset:309
msgid "Archers"
msgstr "LuÄ�istnÃ­ci"

#: data/default/units.ruleset:481 data/civ2/units.ruleset:335
msgid ""
"Archers fight with bows and arrows and has a good offensive value as well as "
"decent defense."
msgstr ""

#: data/default/units.ruleset:487 data/civ2/units.ruleset:341
#: data/civ1/units.ruleset:269
msgid "Legion"
msgstr "Legie"

#: data/default/units.ruleset:513 data/civ2/units.ruleset:367
#: data/civ1/units.ruleset:295
msgid ""
"Legions are heavily armed and well disciplined infantry units with an "
"excellent offensive value."
msgstr ""

#: data/default/units.ruleset:519 data/civ2/units.ruleset:373
msgid "Pikemen"
msgstr "PikinÃ­ci"

#: data/default/units.ruleset:545 data/civ2/units.ruleset:399
msgid ""
"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
"defender."
msgstr ""

#: data/default/units.ruleset:551 data/civ2/units.ruleset:405
#: data/civ1/units.ruleset:301
msgid "Musketeers"
msgstr "MuÅ¡ketÃ½Å™i"

#: data/default/units.ruleset:578 data/civ2/units.ruleset:432
msgid ""
"Musketeers are infantry equipped with early firearms and replace Pikemen as "
"the preferred city defender."
msgstr ""

#: data/default/units.ruleset:585 data/civ2/units.ruleset:474
msgid "Partisan"
msgstr "PartizÃ¡n"

#: data/default/units.ruleset:611 data/civ2/units.ruleset:500
#, fuzzy
msgid ""
"Partisans are guerilla fighters who are experts at using the terrain to "
"their advantage.\n"
"\n28 data/civ2/units.ruleset:517
msgid "Alpine Troops"
msgstr "AlpskÃ© jednotky"

#: data/default/units.ruleset:654 data/civ2/units.ruleset:543
msgid "Alpine Troops are highly mobile units as well as excellent defenders."
msgstr ""

#: data/default/units.ruleset:660 data/civ2/units.ruleset:549
#: data/civ1/units.ruleset:335
msgid "Riflemen"
msgstr "PÄ›chota"

#: data/default/units.ruleset:686 data/civ2/units.ruleset:575
#: data/civ1/units.ruleset:361
msgid ""
"Riflemen are World War-era infantry, very good at defending your cities."
msgstr ""

#: data/default/units.ruleset:692 data/civ2/units.ruleset:581
msgid "Marines"
msgstr "NÃ¡moÅ™nÃ­ pÄ›chota"

#: data/default/units.ruleset:718 data/civ2/units.ruleset:607
msgid "Marines are infantry who are experts at marine warfare."
msgstr ""

#: data/default/units.ruleset:723 data/civ2/units.ruleset:612
msgid "Paratroopers"
msgstr "VÃ½sadkÃ¡Å™i"

#: data/default/units.ruleset:749 data/civ2/units.ruleset:638
msgid "Paratroopers are experts at airborne attacks."
msgstr ""

#: data/default/units.ruleset:758 data/civ2/units.ruleset:647
#: data/civ1/units.ruleset:367
msgid "Mech. Inf."
msgstr "Mech. PÄ›chota"

#: data/default/units.ruleset:784 data/civ2/units.ruleset:673
#, fuzzy
msgid ""
"The Mechanized Infantry has the strongest defensive strength of any land "
"91 data/civ2/units.ruleset:680
msgid "Horsemen"
msgstr "JÃ­zda"

#: data/default/units.ruleset:817 data/civ2/units.ruleset:706
msgid ""
"Horsemen are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/default/units.ruleset:824 data/civ2/units.ruleset:713
#: data/civ1/units.ruleset:433
msgid "Chariot"
msgstr "VÃ¡leÄ�nÃ½ vÅ¯z"

#: data/default/units.ruleset:850 data/civ2/units.ruleset:739
#: data/civ1/units.ruleset:459
msgid ""
"Chariots are horse-pulled war wagons, stronger but more expensive than "
"horsemen."
msgstr ""

#: data/default/units.ruleset:856 data/civ2/units.ruleset:809
#: data/civ1/units.ruleset:465
msgid "Knights"
msgstr "RytÃ­Å™i"

#: data/default/units.ruleset:883 data/civ2/units.ruleset:836
#: data/civ1/units.ruleset:492
msgid "Knights are mounted and heavily armored warriors."
msgstr ""

#: data/default/units.ruleset:888 data/civ2/units.ruleset:841
msgid "Dragoons"
msgstr "Dragouni"

#: data/default/units.ruleset:915 data/civ2/units.ruleset:868
msgid "Dragoons are mounted warriors carrying early firearms."
msgstr ""

#: data/default/units.ruleset:920 data/civ2/units.ruleset:873
#: data/civ1/units.ruleset:400
msgid "Cavalry"
msgstr "KavalÃ©rie"

#: data/default/units.ruleset:946 data/civ2/units.ruleset:899
msgid "Cavalry are mounted and highly trained soldiers."
msgstr ""

#: data/default/units.ruleset:951 data/civ2/units.ruleset:904
#: data/civ1/units.ruleset:497
msgid "Armor"
msgstr "Tank"

#: data/default/units.ruleset:977 data/civ2/units.ruleset:930
#: data/civ1/units.ruleset:523
msgid ""
"Armors are motorized war wagons that are faster, stronger, and can take more "
"damage than any mounted unit."
msgstr ""

#: data/default/units.ruleset:984 data/civ2/units.ruleset:937
#: data/civ1/units.ruleset:530
msgid "Catapult"
msgstr "Katapult"

#: data/default/units.ruleset:1010 data/civ2/units.ruleset:963
#: data/civ1/units.ruleset:556
msgid ""
"Catapults are large rock-throwing machines of war. They are very strong "
"attackers but equally weak defenders and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1017 data/civ2/units.ruleset:970
#: data/civ1/units.ruleset:563
msgid "Cannon"
msgstr "KanÃ³n"

#: data/default/units.ruleset:1043 data/civ2/units.ruleset:996
#: data/civ1/units.ruleset:589
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. They are very strong attackers but equally weak defenders and "
"will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1051 data/civ2/units.ruleset:1004
#: data/civ1/units.ruleset:597
msgid "Artillery"
msgstr "DÄ›lostÅ™electvo"

#: data/default/units.ruleset:1077 data/civ2/units.ruleset:1030
msgid ""
"The artillery is an upgraded cannon. It is a very strong attacker but "
"equally weak defender and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1084 data/civ2/units.ruleset:1037
msgid "Howitzer"
msgstr "Houfnice"

#: data/default/units.ruleset:1110 data/civ2/units.ruleset:1063
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/default/units.ruleset:1116 data/civ2/units.ruleset:1069
#: data/civ1/units.ruleset:629
msgid "Fighter"
msgstr "StÃ­haÄ�ka"

#: data/default/units.ruleset:1142 data/civ2/units.ruleset:1095
#: data/civ1/units.ruleset:655
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit."
msgstr ""

#: data/default/units.ruleset:1148 data/civ2/units.ruleset:1101
#: data/civ1/units.ruleset:66174 data/civ2/units.ruleset:1127
#: data/civ1/units.ruleset:687
msgid ""
"Bombers are specialized airborne units that may only attack ground targets, "
"not other airborne units."
msgstr ""

#: data/default/units.ruleset:1207 data/civ2/units.ruleset:1160215 data/civ2/units.ruleset:1168241 data/civ2/units.ruleset:1194247 data/civ2/units.ruleset:1200
msgid "Stealth Bomber"
msgstr "Stealth bombardÃ©r"

#: data/default/units.ruleset:1273 data/civ2/units.ruleset:1226
msgid "An improved Bomb279 data/civ2/units.ruleset:1232
#: data/civ1/units.ruleset:694
msgid "Trireme"
msgstr "TrirÃ©ma"

#: data/default/units.ruleset:1306 data/civ2/units.ruleset:1259
#: data/civ1/units.ruleset:721
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, but may not stray too far from the shore."
msgstr ""

#: data/default/units.ruleset:1313 data/civ2/units.ruleset:1266
msgid "Caravel"
msgstr "Karavela"

#: data/default/units.ruleset:1340 data/civ2/units.ruleset:1293
msgid ""
"The Caravel replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/default/units.ruleset:1346 data/civ2/units.ruleset:1299
msgid "Galleon"
msgstr "Galeona"

#: data/default/units.ruleset:1373 data/civ2/units.ruleset:1326
msgid ""
"The Galleon is a pure transport ship and cannot attack other ships, though "
"it may still defend itself when attacked."
msgstr ""

#: data/default/units.ruleset:1380 data/civ2/units.ruleset:1333
#: data/civ1/units.ruleset:761
msgid "Frigate"
msgstr "Fregata"

#: data/default/units.ruleset:1407 data/civ2/units.ruleset:1360
#: data/civ1/units.ruleset:788
msgid ""
"The Frigate is a highly versatile boat unit, that is both a strong offensive "
"unit as well as a decent transport ship."
msgstr ""

#: data/default/units.ruleset:1414 data/civ2/units.ruleset:1367
#: data/civ1/units.ruleset:795
msgid "Ironclad"
msgstr "ParnÃ­k"

#: data/default/units.ruleset:1440 data/civ2/units.ruleset:1393
#: data/civ1/units.ruleset:821
msgid ""
"The Ironclad is an armored ship that is much more sturdy than the Frigate "
"but loses the latter's transport capability."
msgstr ""

#: data/default/units.ruleset:1447 data/civ2/units.ruleset:1400
msgid "Destroyer"
msgstr "TorpÃ©doborec"

#: data/default/units.ruleset:1473 data/civ2/units.ruleset:1426
#, fuzzy
msgid ""
"An improved Ironclad, with better move rate and vision.\n"
"\n481 data/civ2/units.ruleset:1434
#: data/civ1/units.ruleset:828
msgid "Cruiser"
msgstr "KÅ™iÅ¾nÃ­k"

#: data/default/units.ruleset:1507 data/civ2/units.ruleset:1460
#: data/civ1/units.ruleset:854
msgid "The Cruiser is a strong offensive boat unit."
msgstr ""

#: data/default/units.ruleset:1512 data/civ2/units.ruleset:1465
msgid "AEGIS Cruiser"
msgstr "AEGIS KÅ™iÅ¾nÃ­k"

#: data/default/units.ruleset:1538 data/civ2/units.ruleset:1491
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system."
msgstr ""

#: data/default/units.ruleset:1544 data/civ2/units.ruleset:1497
#: data/civ1/units.ruleset:859570 data/civ2/units.ruleset:1523
#: data/civ1/units.ruleset:885
msgid ""
"The Battleship is the supreme naval unit with excellent offensive and "
"defensive values."
msgstr ""

#: data/default/units.ruleset:1576 data/civ2/units.ruleset:1529
#: data/civ1/units.ruleset:891
msgid "Submarine"
msgstr "Ponorka"

#: data/default/units.ruleset:1604 data/civ2/units.ruleset:1557
#: data/civ1/units.ruleset:917
#, fuzzy
msgid ""
"Traveling under the surface of the ocean, Submarines have a very high "
"strategic value, but a weak defense if caught off guard611 data/civ2/units.ruleset:1564
#: data/civ1/units.ruleset:924
msgid "Carrier"
msgstr "LetadlovÃ¡ loÄ�"

#: data/default/units.ruleset:1638 data/civ2/units.ruleset:1591
#: data/civ1/units.ruleset:951
#, fuzzy
msgid ""
"The Carrier is a mobile airport and cannot attack other units on its own.\n"
"\n648 data/civ2/units.ruleset:1601
#: data/civ1/units.ruleset:961675 data/civ2/units.ruleset:1628
#: data/civ1/units.ruleset:988
msgid ""
"The Transport cannot attack on its own but may defend itself when under "
"attack."
msgstr ""

#: data/default/units.ruleset:1681 data/civ2/units.ruleset:1634
msgid "Cruise Missile"
msgstr "Å˜Ã­zenÃ¡ stÅ™ela"

#: data/default/units.ruleset:1707 data/civ2/units.ruleset:1660
#, fuzzy
msgid ""
"The Cruise Missile is a long-distance missile that can strike deep into "
"enemy territory.\n"
"\n716 data/civ2/units.ruleset:1669
#: data/civ1/units.ruleset:994742 data/civ2/units.ruleset:1695763 data/civ2/units.ruleset:1716
#: data/civ1/units.ruleset:1041
msgid "Diplomat"
msgstr "Diplomat"

#: data/default/units.ruleset:1789 data/civ2/units.ruleset:1742
#: data/civ1/units.ruleset:1067
#, fuzzy
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents.\n"
"\n"
"If an enemy unit is alone on a tile, you may attempt to bribe it with your "
"diplomat. By paying a sum of gold the unit will immediately become yours.\n"
"\n"
"The diplomat can also perform a number of actions in another player's city:\n"
"- \"Investigate\" Reveal detailed information about the city.\n"
"- \"Establish Embassy\" Get permanent intelligence on the player.\n"
"- \"Sabotage\" Ruin any production in the city.\n"
"- \"Steal Technology\" Acquire an advance from the city's owner.\n"
"- \"Incite a Revolt\" Make a city your own by paying a sum of gold. Note "
"that you cannot incite a revolt in a capital city.\n"
"\n"
"814 data/civ2/units.ruleset:1767
msgid "Spy"
msgstr "Å piÃ³n"

#: data/default/units.ruleset:1840 data/civ2/units.ruleset:1793
#, fuzzy
msgid ""
"A Spy is more skilled in the arts of espionage than her Diplomat "
"predecessor.\n"
"\n"
"She can perform all the functions of the Diplomat, but with a higher rate of "
"success. Refer to the Diplomat entry for an outline857 data/civ2/units.ruleset:1810
#: data/civ1/units.ruleset:1092
msgid "Caravan"
msgstr "Karavana"

#: data/default/units.ruleset:1883 data/civ2/units.ruleset:1836
#: data/civ1/units.ruleset:1118
#, fuzzy
msgid ""
"A Caravan carries goods or material for trading with foreign countries, or "
"to help building wonders in your cities.\n"
"\n896 data/civ2/units.ruleset:1849
msgid "Freight"
msgstr "NÃ¡klaÄ�Ã¡k"

#: data/default/units.ruleset:1922 data/civ2/units.ruleset:1875927 data/civ2/units.ruleset:1880953 data/civ2/units.ruleset:1906
#, fuzzy
msgid ""
"Explorers are brave individuals that are very useful for mapping unknown "
"987992 data/civ2/units.ruleset:1912
#: data/civ1/units.ruleset:1131
msgid "Barbarian Leader"
msgstr "VÅ¯dce barbarÅ¯"

#: data/default/units.ruleset:2019
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When a Barbarian L2028
msgid "AWACS"
msgstr "AWACS"

#: data/default/units.ruleset:205439
msgid "Fanatics"
msgstr "Fanatici"

#: data/civ2/units.ruleset:466
#, fuzzy
msgid ""
"Fanatics are warriors extremely devoted to a higher cause.\n"
"\n745
msgid "Elephants"
msgstr "Sloni"

#: data/civ2/units.ruleset:771
msgid ""
"Elephants are towering animals trained for war that are often used as "
"powerful shock troops, but defend poorly against most other units."
msgstr ""

#: data/civ2/units.ruleset:777
msgid "Crusaders"
msgstr "KÅ™iÅ¾Ã¡ci"

#: data/civ2/units.ruleset:803
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher cause."
msgstr ""

#: data/civ2/units.ruleset:1938
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n328
msgid ""
"Musketeers are infantry equipped with early firearms and replace Phalanx as "
"the preferred city defender."
msgstr ""

#: data/civ1/units.ruleset:393civ1/units.ruleset:426
msgid ""
"Cavalry are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/civ1/units.ruleset:623
msgid ""
"The artillery is an upgraded cannon with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/civ1/units.ruleset:728
msgid "Sail"
msgstr "Plachetnice"

#: data/civ1/units.ruleset:755
msgid ""
"The Sail replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/civ1/units.ruleset:1020157
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n2222muskogeei8 as "
"a result of Portugal's occupation by Napoleonic France. The country was "
"first established as an empire under the exiled Portuguese royal family. The "
"empire lasted until the establishment of a republican government in 1889."
msgstr ""

#: data/nation/brazilian.ruleset:244556677
#, fuzzy
msgid "?female:Director-President"
msgstr "Å˜editel-prezident"

#: data/nation/breton.ruleset:3
#, fuzzy
msgid "Breton"
msgstr "Bratr"

#: data/nation/breton.ruleset:4
#, fuzzy
msgid "?plural:Bretons"
msgstr "?plural:BritovÃ©"

#: data/nation/breton.ruleset:6
msgid ""
"Known to the Romans as Amorica, Brittany has been Celtic speaking for many "
"centuries before Britons arrive in the peninsula a mercenaries, colonists "
"and refugees in response to the chaos in Gaul and the invasion of Britain by "
"Germanic tribes in the fifth century CE. Over the centuries, use of the "
"Breton language has been pushed towards the west of the peninsula, with "
"people speaking French instead. The Dukedom of Brittany itself was formally "
"annexed to France in 1491."
msgstr ""

#: data/nation/breton.ruleset:35
msgid "Dug"
msgstr ""

#: data/nation/breton.ruleset:35
msgid "Dugez"
msgstr ""

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Roue"
msgstr "Zdroje"

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Rouanez"
msgstr "Å˜Ã­mskÃ½gundian.ruleset:3
#, fuzzy
msgid "Burgundian"
msgstr "BulharskÃ½"

#: data/nation/burgundian.ruleset:4
#, fuzzy
msgid "?plural:Burgundians"
msgstr "?plural:BritovÃ©"

#: data/nation/burgundian.ruleset:6
msgid ""
"After the fall of the Western Roman Empire, a Germanic people known as the "
"Burgundians settled in the Rhine Valley, lending their name to the region. "
"Centuries later, the Duchy of Burgundy was a prosperous country with the "
"court in Dijon outshining that of Paris. It is today one of the regions of "
"France."
msgstr ""

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margrave"
msgstr "Karavela"

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margravine"
msgstr "NÃ¡moÅ™nÃ­ pÄ›chota"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
msgid "Duke"
msgstr ""

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
#, fuzzy
msgid "Duchess"
msgstr "VelkovÃ©vodkynÄ›tines controlled nearly all of the Middle East, northern Africa, "
"Italy, et:3
#, fuzzy
msgid "Cambodian"
msgstr "KanadskÃ½"

#: data/nation/cambodian.ruleset:4
#, fuzzy
msgid "?plural:Cambodians"
msgstr "?plural:KanaÄ�anÃ©"

#: data/nation/cambodian.ruleset:6
msgid ""
"Kampuchea (known in English as Cambodia) is the modern successor state of "
"the mighty Khmer Empire, which ruled most of the Indochinese Peninsula "
"between the 11th and 14th centuries."
msgstr ""

#: data/nation/cambodian.ruleset:21 data/nation/manchu.ruleset:20
msgid "Warlord"
msgstr "VÃ¡leÄ�nÃ­k"

#: data/nation/cambodian.ruleset:22
msgid "Brother"
msgstr "Bratr"

#: data/nation/cambodian.ruleset:22
msgid "Sister"
msgstr "Sestra"

#: data/nation/canadian.ruleset:3
msgid "Canadian"
msgstr "KanadskÃ½"

#: data/nation/canadian.ruleset:4
msgid "?plural:Canadians"
msgstr "?plural:KanaÄ�anÃ©"

#: data/nation/canadian.ruleset:7
msgid ""
"Canada is the geographically northernmost country in world: The Magnetic "
"North Pole currently lies on Canadian territory."
msgstr ""

#: data/nation/carthaginian.ruleset:3
msgid "Carthaginian"
msgstr "KartaginskÃ½"

#: data/nation/carthaginian.ruleset:4
msgid "?plural:Carthaginians"
msgstr "?plural:KartagiÅˆanÃ©"

#: data/nation/carthaginian.ruleset:8
msgid ""
"The Carthaginians, descendants of Phoenician traders, ran a naval empire in "
"the Mediterranean from the 5th to 2nd centuries BC. Carthage was destroyed "
"by Rome in 146BC."
msgstr ""
"KartagiÅˆanÃ©, nÃ¡slednÃ­ci FÃ©nickÃ½ch obchodnÃ­kÅ¯, vlÃ¡dli nÃ¡moÅ™nÃ­mu impÃ©riu ve "
"StÅ™edozemnÃ­m moÅ™i v 5-2. stoletÃ­ pÅ™ed naÅ¡Ã­m letopoÄ�tem. KartÃ¡go bylo zniÄ�eno "
"Å˜Ã­mem v roce 146 pÅ™.n.l."

#: data/nation/catalan.ruleset:3
msgid "Catalan"
msgstr "KatalÃ¡nskÃ½"

#: data/nation/catalan.ruleset:4
msgid "?plural:Catalans"
msgstr "?plural:KatalÃ¡nci"

#: data/nation/catalan.ruleset:6
msgid ""
"During the Middle Ages, Catalan kings conquered and presided over several "
"kingdoms on the shores of the Mediterranean Sea, from the Iberian peninsula "
"to parts of Italy and Greece. This confederation/empire became a major naval "
"and trading power in the Mediterranean area. Catalans kept their self-rule "
"after a dynastic union with the neighboring kingdom of Castile, and sided "
"with England and Austria against France and Castile in the Spanish "
"Succession War. In 1713, England signed the Treaty of Utrecht and dropped "
"out of the alliance, and the Catalans were finally defeated in 1714, losing "
"their national rights as a result."
msgstr ""

#: data/nation/catalan.ruleset:31
msgid "Primer Ministre"
msgstr "PrvnÃ­ ministr"

#: data/nation/catalan.ruleset:31
msgid "Primera Ministre"
msgstr "PrvnÃ­ ministrynÄ›"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:30
msgid "Dictador"
msgstr "DiktÃ¡tor"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:30
msgid "Dictadora"
msgstr "DiktÃ¡torka"

#. TRANS: Rei/Reina = King/Queen
#: data/nation/catalan.ruleset:34 data/nation/galician.ruleset:26
msgid "Rei"
msgstr "KrÃ¡l"

#: data/nation/catalan.ruleset:34
msgid "Reina"
msgstr "KrÃ¡lovna"

#. TRANS: Arquebisbe = Archbishop
#: data/nation/catalan.ruleset:37
msgid "Arquebisbe"
msgstr "Arcybiskup"

#: data/nation/catalan.ruleset:37
msgid "Gran Bruixa"
msgstr "Gran Bruixa"

#: data/nation/cherokee.ruleset:3
msgid "Cherokee"
msgstr ""

#: data/nation/cherokee.ruleset:4
#, fuzzy
msgid "?plural:Cherokees"
msgstr "?plural:Å˜ekovÃ©"

#: data/nation/cherokee.ruleset:6
msgid ""
"The Cherokee nation is the largest Native American nation in North America "
"today."
msgstr ""

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/muskogee.ruleset:32 data/nation/sioux.ruleset:29
msgid "Great Chief"
msgstr "VelkÃ½ NÃ¡Ä�elnÃ­k"

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/sioux.ruleset:29
#, fuzzy
msgid "?female:Great Chief"
msgstr "VelkÃ½ NÃ¡Ä�elnÃ­k"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:39
#, fuzzy
msgid "Spokesman"
msgstr "SingapurskÃ½"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:39
msgid "Spokeswoman"
msgstr ""

#: data/nation/cherokee.ruleset:25
#, fuzzy
msgid "Principal Chief"
msgstr "VelkÃ½ NÃ¡Ä�elnÃ­k"

#: data/nation/cherokee.ruleset:25
#, fuzzy
msgid "?female:Principal Chief"
msgstr "Prezident"

#: data/nation/chilean.ruleset:3
msgid "Chilean"
msgstr "ChilskÃ½"

#: data/nation/chilean.ruleset:4
msgid "?plural:Chileans"
msgstr "?plural:Chile"

#: data/nation/chilean.ruleset:6
msgid "Chile is located on the south-western coast of South America."
msgstr "Chile se nachÃ¡zÃ­ na jihozÃ¡padnÃ­m pobÅ™eÅ¾Ã­ JiÅ¾nÃ­ Ameriky."

#: data/nation/chilean.ruleset:24
msgid "Captain General"
msgstr "GenerÃ¡lmajor"

#: data/nation/chilean.ruleset:25 data/nation/french.ruleset:28
#: data/nation/german.ruleset:35 data/nation/irish.ruleset:46
msgid "Archbishop"
msgstr "Arcibiskup"

#: data/nation/chilean.ruleset:26
msgid "Supreme Director"
msgstr "GenerÃ¡lnÃ­ Å™editel"

#: data/nation/chinese.ruleset:3
msgid "Chinese"
msgstr "ÄŒÃ­nskÃ½"

#: data/nation/chinese.ruleset:4
msgid "?plural:Chinese"
msgstr "?plural:ÄŒÃ­ÅˆanÃ©"

#: data/nation/chinese.ruleset:6
msgid ""
"China is the oldest major civilization that is still in existence today, "
"with written records dating back over 3,500 years.  After first being "
"unified by the Qin dynasty in 221BC, China alternated between periods of "
"unity and disunity, and was often conquered by external ethnicities.  Today, "
"the People's Republic of China, established by the Communists in 1949, "
"occupies the mainland, while the former Nationalist government of the "
"Republic of China had fled to the island of Taiwan after the civil war."
msgstr ""
"ÄŒÃ­na je nejstarÅ¡Ã­ velkÃ¡ civilizace, kterÃ¡ jeÅ¡tÄ› stÃ¡le existuje, jeÅ¾ byla "
"pÅ™ipomÃ­nÃ¡na pÃ­semnÃ½mi zÃ¡pisy datovanÃ½mi pÅ™ed 3500 let.  Po tÃ©, co byla "
"poprvÃ© sjednocena dynastiÃ­ Qin v roce 221 p.l. se nachÃ¡zela stÅ™Ã­davÄ› ve "
"stavu sjednocenÃ­ a rozdrobenosti a byla Ä�asto dobÃ½vÃ¡na cizÃ­mi nÃ¡rody. NynÃ­ "
"se LidovÃ¡ Republika ÄŒÃ­na, zaloÅ¾enÃ¡ komunisty v r. 1949, nachÃ¡zÃ­ na pevninÄ›, "
"zatÃ­m co se pÅ¯vodnÃ­ vlÃ¡da po obÄ�anskÃ© vÃ¡lce uchÃ½lila na Taiwan."

#: data/nation/chinese.ruleset:31 data/nation/ethiopian.ruleset:24
#: data/nation/japanese.ruleset:20 data/nation/manchu.ruleset:21
#: data/nation/vietnamese.ruleset:23
msgid "Emperor"
msgstr "CÃ­saÅ™"

#: data/nation/chinese.ruleset:31
msgid "Dowager"
msgstr "DÄ›dic trÅ¯nu"

#: data/nation/chola.ruleset:3
#, fuzzy
msgid "Chola"
msgstr "UhlÃ­"

#: data/nation/chola.ruleset:4
#, fuzzy
msgid "?plural:Cholas"
msgstr "?plural:Chile"

#: data/nation/chola.ruleset:7
msgid ""
"The Cholas were a Tamil dynasty in centered in southern India and were rare "
"in their level of influence in northern India. They began as a tributary "
"state to the Pallavas, but in the 9th century their power began to grow. "
"During the 11th century, they lead expeditions against other Indian states "
"as far north as Bengal, as well as against the Maldives, Sri Lanka and even "
"the Indonesian kingdom of Sri Vijaya. They collapsed, however, in the 1250s "
"as other southern Indian states rose up."
msgstr ""

#: data/nation/colombian.ruleset:3
#, fuzzy
msgid "Colombian"
msgstr "KolumbijskÃ½"

#: data/nation/colombian.ruleset:4
#, fuzzy
msgid "?plural:Colombians"
msgstr "?plural:Kolumbijci"

#: data/nation/colombian.ruleset:6
msgid ""
"Colombia is a country in northern South America. The region was an "
"Amerindian cultural center in pre-European time. The Spanish began settling "
"Colombia's north coast around 1500. In 1819 the Republic of Colombia gained "
"independence."
msgstr ""

#: data/nation/colombian.ruleset:21 data/nation/swiss.ruleset:19
#, fuzzy
msgid "General"
msgstr "InternÃ­"

#: data/nation/colombian.ruleset:22 data/nation/venezuelan.ruleset:27
msgid "Governador"
msgstr "GuvernÃ©r"

#: data/nation/colombian.ruleset:22 data/nation/venezuelan.ruleset:27
msgid "Governadora"
msgstr "GuvernÃ©rka"

#: data/nation/confederate.ruleset:3
#, fuzzy
msgid "Confederate"
msgstr "Oslavuje"

#: data/nation/confederate.ruleset:4
#, fuzzy
msgid "?plural:Confederates"
msgstr "?plural:BoerovÃ©"

#: data/nation/confederate.ruleset:6
msgid ""
"The Confederate States of America was a splinter nation of the United States "
"during the American Civil War. It was forme«à †  †  �È �ûI¿tƒ ƒ ‚»?— ¹4‚¾� �‚÷L� „‚øSŽ � ‚üx ±‚ýy€† ƒ^ƒ¯ €�Z œƒ²\€‚A �ƒÑ2� gƒÒ9€� «[ƒÔ2€�t �m„ƒ �„“ Ð%„£K€�3 ª:„ô€…\ ¬c…ž5— ‹…Ë# ¥…Öx² £I…ü7€²UereAsian"
msgstr "AsijskÃ½33Empire with itNigÃ©rie zvÃ­tÄ›zila v boji o nezÃ¡vislost na VelkÃ© BritÃ¡nii v roce 1960."

#: data/nation/norman.ruleset:3
#, fuzzy
msgid "Norman"
msgstr "normÃ¡lnÃ­"

#: data/nation/norman.ruleset:4
#, fuzzy
msgid "?plural:Normans"
msgstr "?plural:Å˜Ã­manÃ©"

#: data/nation/norman.ruleset:6
msgid ""
"After several devastating Viking raids on what is today northern France and "
"a siege of Paris, the Frankish king Charles the Simple granted the Viking "
"leader Rollo a fiefdom in the area. This fief evolved into the Duchy of "
"Normandy, of which the most famous duke is William II \"the Conqueror\" who "
"invaded England in 1066."
msgstr ""

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "Jarl"
msgstr "HlÃ­dka"

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "?female:Jarl"
msgstr "Soudruh"V roce 1945 byla Korea rozdÄ›lena SovÄ›tskÃ½m svazem a USA do dvou stÃ¡tÅ¯ v "
"mÃ­stech, kterÃ© protÃ­nÃ¡ 38.rovnobÄ›Å¾ka. Po 60ti letech zÅ¯stÃ¡vÃ¡ SevernÃ­ Korea "
"(KLDR) socialistickÃ½m stÃ¡tem StalinskÃ©ho typu.sh "
"tribe in western Anatolia, conquered all his neighboring tribes. A century "
"later the Byzantine capital fell to Turkish rule which gave the Ottoman "
"empire access to Europe. The Ottomans subsequently conquered large parts of "
"south-eastern Europe, the Islamic Arab world as well as Egypt and much of "
"North 78
#, fuzzy
msgid "Hakan"
msgstr "KvÄ›tnu"

#: data/nation/ottoman.ruleset:29
msgid "Padisah"
msgstr "PadiÅ¡Ã¡h"

#: data/nation/ottoman.ruleset:30 data/nation/templar.ruleset:42
#: data/nation/templar.ruleset:43 data/nation/templar.ruleset:44
#: data/nation/templar.ruleset:45 data/nation/templar.ruleset:46
#: data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Master"
msgstr "Gran Bardo7
#, fuzzy
msgid "Nin"
msgstr "NÃ¡rod"

#: data/nation/sumerian.ruleset:29
msgid "Ensi"
msgstr "TovaryÅ¡"

#: data/nation/sumerian.ruleset:30
#, fuzzy
msgid "Sanga"
msgstr "Å amanmplar.ruleset:3
#, fuzzy
msgid "Knights Templar"
msgstr "RytÃ­Å™i"

#: data/nation/templar.ruleset:4
#, fuzzy
msgid "?plural:Templars"
msgstr "?plural:MexiÄ�anÃ©"

#: data/nation/templar.ruleset:6
msgid ""
"The Knights Templar were formed after the first Crusade in order to protect "
"Pilgrims on their journeys in the Holy Land. The organization grew to "
"immense power and wealth in the next 200 years, and were the innovators of "
"many modern concepts such as Banking."
msgstr ""

#: data/nation/templar.ruleset:42 data/nation/templar.ruleset:43
#: data/nation/templar.ruleset:44 data/nation/templar.ruleset:45
#: data/nation/templar.ruleset:46 data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Mistress"
msgstr "Gran Bardo#, fuzzy
msgid "Turkishof "
"the Duchy of Saxony. Today it makes up the nl automatically switch over to producing the unit."
msgstr ""

#: data/scenario/tutorial.sav:83
msgid ""
"Another city!  You are really getting the hang of this.  You\n"
"probably have a pretty good idea what to do with new cities by\n"
"now.  Take a moment to look at the bar below the city on the map\n"
"view.  This display shows some useful information about the city.\n"
"The flag and background color indicate what civilization the city\n"
"belongs to (this will be useful when you meet other civilizations).\n"
"The top row of the bar also shows the name and size of the city, and\n"
"will show one or more stars to indicate if there are units in the\n"
"city.  The bottom row shows what the city is building, and how long it\n"
"will take; it also shows how long the city will take to grow to the\n"
"next largest size."
msgstr ""

#: data/scenario/tutorial.sav:96
msgid ""
"As the number of cities in your empire grows, it becomes harder to\n"
"manage individual cities.  This is where the city report becomes\n"
"useful.  Press F4 to bring it up.  This report shows a list of cities\n"
"with various statistics about each.  Play around with it a bit if you\n"
"like (return to the map view by clicking on the Map tab).  With a bit\n"
"of practice it is possible to control almost every aspect of the cities\n"
"from this report.  The full power of the city report is beyond the\n"
"scope of this tutorial, however."
msgstr ""

#: data/scenario/tutorial.sav:115
msgid ""
"Your city has grown!  As a city grows, more citizens become\n"
"available that can be put to work in the fields or dedicated as\n"
"citizen specialists.  A city of size two or more may also build\n"
"settlers, which costs one unit of population.\n"
"\n"
"If your city is building settlers, you should consider buying them\n"
"now.  Open the city dialog and click on the Buy button.  This trades\n"
"in gold (if you have enough of it) to instantly complete the\n"
"production."
msgstr ""

#: data/scenario/tutorial.sav:127
msgid ""
"Your city has grown again!  Now with three citizens you have\n"
"a fair amount of choice over where the city should focus its\n"
"resources.  A city with three citizens gets to work three\n"
"different tiles, in addition to its center tile which is worked\n"
"for free.  In the city dialog, the map shows which tiles are working\n"
"and how much food, shields, and trade each provides.  Food is used\n"
"to grow your city, shields are used for production of buildings\n"
"and units, while trade provides taxable revenue that can be\n"
"turned into science research, gold, or luxuries.\n"
"\n"
"Click on a worked tile to remove the citizen from that tile.  Then\n"
"click on an unworked tile to place a worker there.  You may place\n"
"up to three workers, of course.  The remaining citizens are all\n"
"specialists - right now they are all entertainers which provide\n"
"only luxuries (which will not be useful until later)."
msgstr ""

#: data/scenario/tutorial.sav:145
#, c-format
msgid ""
"Now your city has grown to size five.  As cities get larger unrest\n"
"becomes a problem.  A city of this size will usually have one unhappy\n"
"citizen unless pacifying effects are used; meaning one entertainer\n"
"specialist is required to keep your citzens content.  This is basically\n"
"a wasted citizen.\n"
"\n"
"There are several things that can be done about this.  One quick fix\n"
"is to build a temple (or other cultural building) that will make an\n"
"unhappy citizen content (see the help on buildings for specs\n"
"on each building type).  As you get more large cities, it may pay off\n"
"to change your tax rates (by pressing shift-T) to dedicate some of\n"
"your taxes directly to luxuries (every two luxuries will pacify one\n"
"citizen).  Building a marketplace enhances the benefit from this\n"
"by providing +50%% luxuries to the city."
msgstr ""

#: data/scenario/tutorial.sav:162
msgid ""
"Finally you have grown a city to size eight.  A size eight city can\n"
"provide substantial output provided you have enough luxuries to keep\n"
"your population content.\n"
"\n"
"To grow a city beyond size eight requires an aqueduct.  If your city is\n"
"going to continue to grow you should start building one soon.  Building\n"
"an aqueduct requires the Construction technology."
msgstr ""

#: data/scenario/tutorial.sav:172
msgid ""
"You have grown a city to size twelve.  To grow\n"
"it larger, however, you will need to build a Sewer System.  This\n"
"requires the Sanitation technology."
msgstr ""

#: data/scenario/tutorial.sav:178
msgid ""
"Congratulations; you have grown a city to size 13.  A city this\n"
"large can provide a tremendous amount of output if properly upgraded.\n"
"Make sure you have enough taxes and cultural buildings to keep your\n"
"citizens content.  You should also make sure the city is upgraded\n"
"with buildings that provide bonuses to its output.  Library, Marketplace,\n"
"Factory, and Offshore Platform are four good buildings that provide a\n"
"large bonus to big cities.  Consider how much benefit each building\n"
"will provide and weigh this against its cost - for very large cities\n"
"almost all buildings are worthwhile.  Such large cities will also\n"
"provide enough taxable revenue (gold) to allow you to purchase some\n"
"buildings to accelerate their productions."
msgstr ""

#: data/scenario/tutorial.sav:208
msgid ""
"You have built a settler unit.  Settlers are best used to build \n"
"new cities, so as to expand your civilization.  Move your settler\n"
"away from your existing cities to find a spot for a new city.  When\n"
"you have picked a spot press B to build the city.\n"
"\n"
"Again, cities are best built on open ground near water.  Grassland\n"
"and plains provide food for the city.  Forests and hills provide\n"
"the resources (shields) needed for building things.  Rivers and ocean\n"
"give trade bonuses that provide civilization-wide benefits.  Desert,\n"
"tundra, and mountains generally provide little output and are not\n"
"of much use to small cities.  See the help on terrain and specials\n"
"for more information about terrain specs."
msgstr ""

#: data/scenario/tutorial.sav:222
msgid ""
"Your second Settlers should also be used to build a new city.\n"
"Notice how when you move the Settlers away from your existing cities\n"
"an outline is drawn around them.  This shows the area that would be\n"
"covered by a city built at this location; it fits in with the outline\n"
"already on the ²€ „¹{†  wƒ¡^ ‚K²Vƒ ¤µ$� ˆÙ(€_ Yá6Ÿ Yâ.Ÿ [ã&€…{ [é|Ÿ [êx¡ [ët¡ [ìp¡ Zíl¢ [îh€\ `ï#€‡A [ø@¡ [ù<¡ [ú8¡ [û4¡ [ü0¡ [ý,¡ [þ(€ƒ�; ‚Ã/�€Jourrscenario/tutorial.sav:380
#, fuzzy
msgid "Loading tutorial events."
msgstr "NahrÃ¡vÃ¡m pravidla6
msgid "Team 0"
msgstr "TÃ½m 07
msgid "Team 1"
msgstr "TÃ½m 18
msgid "Team 2"
msgstr "TÃ½m 2"

#: data/civ1/game.ruleset:101 data/civ2/game.ruleset:101
#: data/default/game.ruleset:129
msgid "Team 3"
msgstr "TÃ½m 3"

#: data/civ1/game.ruleset:102 data/civ2/game.ruleset:102
#: data/default/game.ruleset:130
msgid "Team 4"
msgstr "TÃ½m 4"

#: data/civ1/game.ruleset:103 data/civ2/game.ruleset:103
#: data/default/game.ruleset:131
msgid "Team 5"
msgstr "TÃ½m 5"

#: data/civ1/game.ruleset:104 data/civ2/game.ruleset:104
#: data/default/game.ruleset:132
msgid "Team 6"
msgstr "TÃ½m 6"

#: data/civ1/game.ruleset:105 data/civ2/game.ruleset:105
#: data/default/game.ruleset:133
msgid "Team 7"
msgstr "TÃ½m 7"

#: data/civ1/game.ruleset:106 data/civ2/game.ruleset:106
#: data/default/game.ruleset:134
msgid "Team 8"
msgstr "TÃ½m 85
msgid "Team 9"
msgstr "TÃ½m 96
msgid "Team 10"
msgstr "TÃ½m 107
msgid "Team 11"
msgstr "TÃ½m 118
msgid "Team 12"
msgstr "TÃ½m 1239
msgid "Team 13"
msgstr "TÃ½m 130
msgid "Team 14"
msgstr "TÃ½m 14"

#: data/civ1/game.ruleset:113 data/civ2/game.ruleset:1134 data/civ2/game.ruleset:114
#: data/default/game.ruleset:142
msgid "Team 16"
msgstr "TÃ½m 16"

#: data/civ1/game.ruleset:115 data/civ2/game.ruleset:115
#: data/default/game.ruleset:143
msgid "Team 17"
msgstr "TÃ½m 17"

#: data/civ1/game.ruleset:116 data/civ2/game.ruleset:116
#: data/default/game.ruleset:144
msgid "Team 18"
msgstr "TÃ½m 18"

#: data/civ1/game.ruleset:117 data/civ2/game.ruleset:117
#: data/default/game.ruleset:145
msgid "Team 19"
msgstr "TÃ½m 19"

#: data/civ1/game.ruleset:118 data/civ2/game.ruleset:118
#: data/default/game.ruleset:146
msgid "Team 20"
msgstr "TÃ½m 20"

#: data/civ1/game.ruleset:119 data/civ2/game.ruleset:119
#: data/default/game.ruleset:147
msgid "Team 21"
msgstr "TÃ½m 21"

#: data/civ1/game.ruleset:120 data/civ2/game.ruleset:120
#: data/default/game.ruleset:148
msgid "Team 22"
msgstr "TÃ½m 22"

#: data/civ1/game.ruleset:121 data/civ2/game.ruleset:121
#: data/default/game.ruleset:149
msgid "Team 23"
msgstr "TÃ½m 230
msgid "Team 24"
msgstr "TÃ½m 241
msgid "Team 25"
msgstr "TÃ½m 252
msgid "Team 26"
msgstr "TÃ½m 263
msgid "Team 27"
msgstr "TÃ½m 274
msgid "Team 28"
msgstr "TÃ½m 285
msgid "Team 29"
msgstr "TÃ½m 296
msgid "Team 30"
msgstr "TÃ½m 30"

#: data/civ1/game.ruleset:129 data/civ2/game.ruleset:129
#: data/default/game.ruleset:157
msgid "Team 31"
msgstr "TÃ½m 31"

#~ msgid "Decent"
#~ msgstr "UchÃ¡zejÃ­cÃ­"

#~ msgid "Hilarious"
#~ msgstr "SmÄ›Å¡nÃ­"

#~ msgid "Option:"
#~ msgstr "Volba:"

#~ msgid "%s"
#~ msgstr "%s"

#, fuzzy
#~ msgid "%s from %s lost in transfer to %s's %s"
#~ msgstr "%s ztracena pÅ™i Ãºtoku %s %s."

#~ msgid "%s's worklist is now empty."
#~ msgstr "MÄ›sto %s mÃ¡ nynÃ­ prÃ¡zdnÃ½ seznam pracÃ­."

#, fuzzy
#~ msgid "Celebrations cancelled in %s."
#~ msgstr "%s uÅ¾ nadÃ¡le nenÃ­ oslavovÃ¡n ve mÄ›stÄ› %s."

#~ msgid "  -a  --auth\t\tEnable server authentication.\n"
#~ msgstr "  -a  --auth\t\tZapne autentifikaci serveru.\n"

#~ msgid "You receive %s's worldmap."
#~ msgstr "ZÃ­skal(a) jste mapu kontinentÅ¯, kterÃ© %s znÃ¡."

#~ msgid "You receive %s's seamap."
#~ msgstr "ZÃ­skal(a) jste mapu moÅ™Ã­, kterÃ© %s znÃ¡."

#~ msgid "Your %s could not sabotage %s's %s."
#~ msgstr "VÃ¡Å¡ %1$s neuspÄ›l pÅ™i sabotÃ¡Å¾i jednotky %3$s hrÃ¡Ä�e %2$s."

#~ msgid "Your %s succeeded in sabotaging %s's %s."
#~ msgstr "VÃ¡Å¡ %1$s uspÄ›l pÅ™i sabotÃ¡Å¾i jednotky %3$s hrÃ¡Ä�e %2$s."

#~ msgid "Your %s was sabotaged by %s!"
#~ msgstr "VÃ¡Å¡ %s byl sabotovÃ¡n hrÃ¡Ä�em %s!"

#~ msgid "You don't have enough gold to bribe %s's %s."
#~ msgstr "NemÃ¡te dostatek penÄ›z na uplacenÃ­ jednotky %2$s hrÃ¡Ä�e %1$s."

#~ msgid "You cannot bribe %s!"
#~ msgstr "%s nemÅ¯Å¾ete uplatit!"

#~ msgid "Your %s succeeded in bribing %s's %s and became more experienced."
#~ msgstr "VÃ¡Å¡ %s uspÄ›l pÅ™i uplÃ¡cenÃ­ jednotky %s %s a zÃ­skal vÃ­ce zkuÅ¡enostÃ­."

#~ msgid "Your %s succeeded in bribing %s's %s."
#~ msgstr "VÃ¡Å¡ %1$s uspÄ›l pÅ™i uplÃ¡cenÃ­ jednotky %3$s hrÃ¡Ä�e %2$s."

#~ msgid "Your %s was bribed by %s."
#~ msgstr "Jednotka %s byla uplacena hrÃ¡Ä�em %s."

#~ msgid "%s's %s failed to steal technology from %s."
#~ msgstr "%2$s hrÃ¡Ä�e %1$s neuspÄ›la pÅ™i krÃ¡deÅ¾i technologie ve mÄ›stÄ› %3$s."

#~ msgid "An enemy %s has been eliminated defending %s."
#~ msgstr "NepÅ™Ã¡telskÃ½ %s byl zlikvidovÃ¡n pÅ™i obranÄ› %s."

#~ msgid ""
#~ "Eliminated %s %s while infiltrating %s. The defender became more "
#~ "experienced."
#~ msgstr ""
#~ "Byl zlikvidovÃ¡n %s %s pÅ™i pokusu o infiltrovÃ¡nÃ­ mÄ›sta %s. ObrÃ¡nce je nynÃ­ "
#~ "zkuÅ¡enÄ›jÅ¡Ã­."

#~ msgid ""
#~ "Eliminated %s %s while infiltrating our troops. The defender became more "
#~ "experienced."
#~ msgstr ""
#~ "Byl zlikvidovÃ¡n %s %s pÅ™i pokusu o infiltrovÃ¡nÃ­ naÅ¡ich jednotek. ObrÃ¡nce "
#~ "je nynÃ­ zkuÅ¡enÄ›jÅ¡Ã­."

#~ msgid ""
#~ "Your %s has successfully completed her mission and returned unharmed to %"
#~ "s and has become more experienced."
#~ msgstr ""
#~ "VÃ¡Å¡ %s ÃºspÄ›Å¡nÄ› spnil misi a vrÃ¡til se nepozorovanÄ› do mÄ›sta %s. Stal se "
#~ "zkuÅ¡enÄ›jÅ¡Ã­m."

#~ msgid ""
#~ "Your %s has successfully completed her mission and returned unharmed to %"
#~ "s."
#~ msgstr "VÃ¡Å¡ %s ÃºspÄ›Å¡nÄ› spnil misi a vrÃ¡til se nepozorovanÄ› do mÄ›sta %s."

#~ msgid "Your %s was captured after completing her mission in %s."
#~ msgstr "VÃ¡Å¡ %s byl zajat potÃ©, co dokonÄ�il svoji misi ve mÄ›stÄ› %s."

#~ msgid "Your %s was captured after completing her mission."
#~ msgstr "VÃ¡Å¡ %s byl zajat potÃ©, co dokonÄ�il svoji misi."

#~ msgid "You have caused an incident while bribing %s's %s."
#~ msgstr "VÃ¡Å¡ pokus o uplacenÃ­ %2$s hrÃ¡Ä�e %1$s vyvolal incident."

#~ msgid ""
#~ "The capture of %s's capital and the destruction of the empire's "
#~ "administrative\n"
#~ "      structures have sparked a civil war.  Opportunists have flocked to "
#~ "the rebel cause,\n"
#~ "      and the upstart %s now holds power in %d rebel provinces."
#~ msgstr ""
#~ "PÃ¡d hlavnÃ­ho mÄ›sta %s a zniÄ�enÃ­ imperiÃ¡lnÃ­ administrativy\n"
#~ "      zaÅ¾ehlo obÄ�anskou vÃ¡lku.  OpportunistÃ© se shromÃ¡Å¾dili k rebeliÃ­m\n"
#~ "      a zbohatlÃ­k %s mÃ¡ v rukou %d vzbouÅ™enÃ½ch provinciÃ­."

#~ msgid ""
#~ "The save file contains incomplete map data.  This can happen with old "
#~ "saved games, or it may indicate an invalid saved game file.  Proceed at "
#~ "your own risk."
#~ msgstr ""
#~ "UloÅ¾enÃ¡ hra obsahuje neÃºplnÃ¡ data mapy. MÅ¯Å¾e se jednat o starÅ¡Ã­ verzi "
#~ "souboru nebo o neplatnÃ½ soubor. PokraÄ�ujte na vlastnÃ­ nebezpeÄ�Ã­."

#~ msgid "Reason: line not found"
#~ msgstr "DÅ¯vod: Å™Ã¡dek nenalezen"

#~ msgid "Reason: line too short (expected %d got %lu"
#~ msgstr "DÅ¯vod: Å™Ã¡dek je pÅ™Ã­liÅ¡ krÃ¡tkÃ½ (oÄ�ekÃ¡vÃ¡n %d dostal %lu"

#~ msgid "Savegame too old, at least version 1.9.0 required."
#~ msgstr "UloÅ¾enÃ¡ hra je pÅ™Ã­liÅ¡ starÃ¡. NutnÃ¡ je alespoÅˆ verze 1.9.0."

#~ msgid ""
#~ "The savegame uses the classic terrain ruleset which is no longer "
#~ "supported."
#~ msgstr ""
#~ "UloÅ¾enÃ¡ hra pouÅ¾Ã­vÃ¡ soubor pravidel pro terÃ©n, kterÃ½ jiÅ¾ nenÃ­ podporovÃ¡n."

#~ msgid ""
#~ "Illegal alliance structure detected: %s's alliance to %s reduced to peace "
#~ "treaty."
#~ msgstr "NeplatnÃ¡ struktura aliance: Aliance %s s %s byla redukovÃ¡na na mÃ­r."

#~ msgid "Number of players is higher than requested value; Keeping old value."
#~ msgstr ""
#~ "PoÄ�et hrÃ¡Ä�Å¯ je vyÅ¡Å¡Ã­ neÅ¾ poÅ¾adovanÃ¡ hodnota, zÅ¯stÃ¡vÃ¡ pÅ¯vodnÃ­ hodnota"

#~ msgid ""
#~ "This setting gives the exact number of huts that will be placed on the "
#~ "entire map. Huts are small tribal villages that may be investiged by "
#~ "units."
#~ msgstr ""
#~ "Toto nastavenÃ­ Å™Ã­kÃ¡, kolik chÃ½Å¡Ã­ se mÃ¡ na mapÄ› nachÃ¡zet. ChÃ½Å¡e jsou palÃ© "
#~ "vesnice domorodcÅ¯, jeÅ¾ mohou bÃ½t nalezeny VaÅ¡imi jednotkami."

#~ msgid ""
#~ "If you change your current research technology, and you have positive "
#~ "research points, you lose this percentage of those research points. This "
#~ "does not apply if you have just gained a technology this turn."
#~ msgstr ""
#~ "Pokud zmÄ›nÃ­te cÃ­l vÃ½zkumu a mÃ¡te li jiÅ¾ v pÅ¯vodnÃ­m nÄ›jakÃ© body, ztratÃ­te "
#~ "z nich urÄ�itÃ© procento. Penalizace se nepoÄ�Ã­tÃ¡, pokud jste tento tah "
#~ "technologii dokonÄ�ili."

#, fuzzy
#~ msgid ""
#~ "For each technology you gain from a diplomatic treaty, you lost research "
#~ "points equal to this percentage of the cost to research a new technology. "
#~ "You can end up with negative research points if this is non-zero. Also "
#~ "applies to gold transfers in diplomatic treaties."
#~ msgstr ""
#~ "Za kaÅ¾dou technologii, zÃ­skanou diplomatickou cestou, ztratÃ­te tyto "
#~ "procenta pÅ™i vÃ½zkumu novÃ© technologie. Pokud tato hodnota nenÃ­ nulovÃ¡, "
#~ "mÅ¯Å¾ete skonÄ�it i se zÃ¡pornou hodnotou bodÅ¯ na vÃ½zkum."

#~ msgid ""
#~ "For each technology you gain by conquering an enemy city, you lose "
#~ "research points equal to this percentage of the cost to research a new "
#~ "technology. You can end up with negative research points if this is non-"
#~ "zero."
#~ msgstr ""
#~ "Za kaÅ¾dou technologii, zÃ­skanou dobytÃ­m mÄ›sta, ztratÃ­te tyto procenta pÅ™i "
#~ "vÃ½zkumu novÃ© technologie. Pokud tento parametr nenÃ­ nulovÃ½, mÅ¯Å¾ete "
#~ "skonÄ�it i se zÃ¡pornou hodnotou bodÅ¯ na vÃ½zkum."

#~ msgid ""
#~ "For each technology you gain \"for free\" (other than covered by diplcost "
#~ "or conquercost: specifically, from huts or from Great Library effects), "
#~ "you lose research points equal to this percentage of the cost to research "
#~ "a new technology. You can end up with negative research points if this is "
#~ "non-zero."
#~ msgstr ""
#~ "Za kaÅ¾dou technologii, zÃ­skanou \"zdarma\" (jinak neÅ¾ diplomatickou nebo "
#~ "vojenskou cestou, kontrÃ©tnÄ› z VelkÃ© knihovny nebo z chÃ½Å¡e), ztratÃ­te tyto "
#~ "procenta pÅ™i vÃ½zkumu novÃ© technologie. Pokud tato hodnota nenÃ­ nulovÃ¡, "
#~ "mÅ¯Å¾ete skonÄ�it i se zÃ¡pornou hodnotou bodÅ¯ na vÃ½zkum."

#~ msgid "Percentage food lost when need aqueduct"
#~ msgstr "ZtrÃ¡ta jÃ­dla pÅ™i neexistenci akvaduktu"

#~ msgid ""
#~ "If a city would expand, but it can't because it needs an Aqueduct (or "
#~ "Sewer System), it loses this percentage of its foodbox (or half that "
#~ "amount if it has a Granary)."
#~ msgstr ""
#~ "Pokud by se mÄ›sto chtÄ›lo rozrÅ¯st, ale nemÅ¯Å¾e, protoÅ¾e potÅ™ebuje Akvadukt "
#~ "(nebo kanalizaci), ztratÃ­ urÄ�itÃ© mnoÅ¾stvÃ­ (v procentech) zÃ¡sob jÃ­dla "
#~ "(nebo polovinu tohoto mnoÅ¾stvÃ­, pokud je ve mÄ›stÄ› sÃ½pka)."

#~ msgid ""
#~ "When a player founds a new city, it is checked if there is no other city "
#~ "in citymindist distance. For example, if citymindist is 3, there have to "
#~ "be at least two empty fields between two cities in every direction. If "
#~ "set to 0 (default), the ruleset value will be used."
#~ msgstr ""
#~ "Pokud hrÃ¡Ä� zaklÃ¡dÃ¡ novÃ© mÄ›sto, je testovÃ¡no, jestli jiÅ¾ v okolÃ­ neleÅ¾Ã­ "
#~ "jinÃ© ve vzdÃ¡lenosti citymindist (minimÃ¡lnÃ­ vzdÃ¡lenost mÄ›sta). NapÅ™Ã­klad, "
#~ "je-li citymindist 3, musÃ­ bÃ½t mezi novÃ½m a pÅ¯vodnÃ­m mÄ›stem alespoÅˆ 2 "
#~ "prÃ¡zdn polÃ­Ä�ka. Pokud je pouÅ¾ita hodnota 0, bere se Ãºdaj z pravidel."

#~ msgid ""
#~ "If set to 0, combat is Civ1/2-style (when you attack, you remain in "
#~ "place). If set to 100, attacking units will always move into the tile "
#~ "they attacked if they win the combat (and no enemy units remain in the "
#~ "tile). If set to a value between 0 and 100, this will be used as the "
#~ "percent chance of \"occupying\" territory."
#~ msgstr ""
#~ "Pokud je nastaveno na 0, boj je ve stylu Civ1/2(pokud ÃºtoÄ�Ã­Å¡, zÅ¯stÃ¡vÃ¡Å¡ na "
#~ "mÃ­stÄ›). Pokud je nastaveno na 100, ÃºtoÄ�Ã­cÃ­ jednotka se vÅ¾dy pÅ™esune na "
#~ "mÃ­sto, na kterÃ© ÃºtoÄ�Ã­, kdyÅ¾ vyhraje (a nezbydou tam Å¾Ã¡dnÃ­ neÅ™Ã¡telÃ©). "
#~ "Hodnota mezi 0 a 100 je pouÅ¾ita jako procentuÃ¡lnÃ­ Å¡ance na \"obsazenÃ­\" "
#~ "mÃ­sta."

#~ msgid ""
#~ "This flag indicates if city population is reduced after successful attack "
#~ "of enemy unit, depending on its movement type (OR-ed):\n"
#~ "  1 = land\n"
#~ "  2 = sea\n"
#~ "  4 = heli\n"
#~ "  8 = air"
#~ msgstr ""
#~ "Tento pÅ™Ã­znak indikuje, zda je populace mÄ›sta snÃ­Å¾ena po ÃºspÄ›Å¡nÃ©m Ãºtoku "
#~ "nepÅ™Ã¡telskÃ© jednotky, v zÃ¡vislosti na jejÃ­m typu (OR-ovÃ¡no):\n"
#~ "  1 = pozemnÃ­\n"
#~ "  2 = nÃ¡moÅ™nÃ­\n"
#~ "  4 = helikoptÃ©ry\n"
#~ "  8 = letectvo"

#~ msgid ""
#~ "A civil war is triggered if a player has at least this many cities and "
#~ "the player's capital is captured. If this option is set to the maximum "
#~ "value, civil wars are turned off altogether."
#~ msgstr ""
#~ "ObÄ�anskÃ¡ vÃ¡lka zaÄ�ne, pokud mÃ¡ hrÃ¡Ä� alespoÅˆ tento poÄ�et mÄ›st a ztratÃ­ "
#~ "hlavnÃ­ mÄ›sto. Pokud je tato volba nastavena na maximum, je obÄ�anskÃ¡ vÃ¡lka "
#~ "celkovÄ› zakÃ¡zÃ¡na."

#~ msgid ""
#~ "Players may meet for diplomacy this number of turns after their units "
#~ "have last met, even if they do not have an embassy. If set to zero then "
#~ "players cannot meet unless they have an embassy."
#~ msgstr ""
#~ "HrÃ¡Ä�i se mohou schÃ¡zet za ÃºÄ�elem diplomacie tento poÄ�et tahÅ¯ po tÃ©, co se "
#~ "naposledy setkaly jejich jednotky, kdyÅ¾ nemajÃ­ ambasÃ¡du. Pokud je tato "
#~ "hodnota nastavena na 0, nemohou se sejÃ­t, pokud nemajÃ­ ambasÃ¡du."

#~ msgid "Rebuild palace if capital is conquered"
#~ msgstr "VybudovÃ¡nÃ­ palÃ¡ce pÅ™i dobytÃ­ hl. mÄ›sta"

#~ msgid ""
#~ "If this is set to 1, then when the capital is conquered the palace is "
#~ "automatically rebuilt for free in another randomly choosen city. This is "
#~ "significant because the technology requirement for building a palace will "
#~ "be ignored."
#~ msgstr ""
#~ "Pokud je nastaveno na 1, je po pÃ¡du hlavnÃ­ho mÄ›sta postaven automaticky "
#~ "palÃ¡c v jinÃ©m, nÃ¡hodnÄ› zvolenÃ©m, mÄ›stÄ›. To je podstatnÃ©, protoÅ¾e "
#~ "technologie potÅ™ebnÃ¡ k budovÃ¡nÃ­ palÃ¡ce bude ignorovÃ¡na."

#~ msgid ""
#~ "This should be a string of characters, each of which specifies a type or "
#~ "status of a civilization (player). Clients will only be permitted to take "
#~ "or observe those players which match one of the specified letters. This "
#~ "only affects future uses of the take or observe command; it is not "
#~ "retroactive. The characters and their meanings are:\n"
#~ "    o,O = Global observer\n"
#~ "    b   = Barbarian players\n"
#~ "    d   = Dead players\n"
#~ "    a,A = AI players\n"
#~ "    h,H = Human players\n"
#~ "The first description on this list which matches a player is the one "
#~ "which applies. Thus 'd' does not include dead barbarians, 'a' does not "
#~ "include dead AI players, and so on. Upper case letters apply before the "
#~ "game has started, lower case letters afterwards.\n"
#~ "\n"
#~ "Each character above may be followed by one of the following numbers to "
#~ "allow or restrict the manner of connection:\n"
#~ "\n"
#~ "(none) = Controller allowed, observers allowed, can displace connections. "
#~ "(Displacing a connection means that you may take over a player, even if "
#~ "another user already controls that player.)\n"
#~ "\n"
#~ "1 = Controller allowed, observers allowed, can't displace connections;\n"
#~ "\n"
#~ "2 = Controller allowed, no observers allowed, can displace connections;\n"
#~ "\n"
#~ "3 = Controller allowed, no observers allowed, can't displace "
#~ "connections;\n"
#~ "\n"
#~ "4 = No controller allowed, observers allowed;\n"
#~ "\n"
#~ msgstr ""
#~ "Toto je Å™etÄ›zec znakÅ¯, kaÅ¾dÃ½ urÄ�uje typ nebo status civilizace (hrÃ¡Ä�e). "
#~ "Klienti mohou vzÃ­t nebo pozorovat jen ty hrÃ¡Ä�e, ke kterÃ½m jim pasujÃ­ "
#~ "uvedenÃ© pÃ­smena. Toto omezuje pouze budoucÃ­ uÅ¾ivatele ve vÃ½bÄ›ru nebo "
#~ "pozorovÃ¡nÃ­, neuplatÅˆuje se zpÄ›tnÄ›.VÃ½znamy jednotlivÃ½ch znakÅ¯ jsou:\n"
#~ "    o,O = GlobÃ¡lnÃ­ pozorovatel\n"
#~ "    b   = BarbaÅ™i\n"
#~ "    d   = MrtvÃ­ hrÃ¡Ä�i\n"
#~ "    a,A = HrÃ¡Ä�i Å™Ã­zeni poÄ�Ã­taÄ�em\n"
#~ "    h,H = HrÃ¡Ä�i Å™Ã­zeni Ä�lovÄ›kem\n"
#~ "Pouze prvnÃ­ popis, kterÃ½ vyhovuje bude zahrnovat hrÃ¡Ä�e. TakÅ¾e 'd' "
#~ "nezahrnuje mrtvÃ© barbary, 'a' se nevztahuje na mrtvÃ© hrÃ¡Ä�e Å™Ã­zenÃ© "
#~ "poÄ�Ã­taÄ�em. VelkÃ© pÃ­smena se aplikujÃ­ pÅ™i startu hry, malÃ© potom.\n"
#~ "\n"
#~ "KaÅ¾dÃ© pÃ­smeno mÅ¯Å¾e bÃ½t nÃ¡sledovÃ¡no Ä�Ã­slem, urÄ�ujÃ­cÃ­m nebo omezujÃ­cÃ­m typ "
#~ "pÅ™ipojenÃ­:\n"
#~ "\n"
#~ "(Å¾Ã¡dnÃ©) = OvlÃ¡dÃ¡nÃ­ povoleno, PozorovÃ¡nÃ­ povoleno, mÅ¯Å¾e pÅ™evzÃ­t spojenÃ­. "
#~ "(pÅ™evzetÃ­ spojenÃ­ znamenÃ¡, Å¾e pÅ™evezmete hrÃ¡Ä�e ikdyÅ¾ je jiÅ¾ nÄ›kÃ½m "
#~ "ovlÃ¡dÃ¡n.)\n"
#~ "\n"
#~ "1 = OvlÃ¡dÃ¡nÃ­ povoleno, PozorovÃ¡nÃ­ povoleno, nemÅ¯Å¾e pÅ™evzÃ­t spojenÃ­;\n"
#~ "\n"
#~ "2 = OvlÃ¡dÃ¡nÃ­ povoleno, PozorovÃ¡nÃ­ zakÃ¡zÃ¡no, mÅ¯Å¾e pÅ™evzÃ­t spojenÃ­;\n"
#~ "\n"
#~ "3 = OvlÃ¡dÃ¡nÃ­ povoleno, PozorovÃ¡nÃ­ zakÃ¡zÃ¡no, nemÅ¯Å¾e pÅ™evzÃ­t spojenÃ­;\n"
#~ "\n"
#~ "4 = OvlÃ¡dÃ¡nÃ­ nenÃ­ povoleno, PozorovÃ¡nÃ­ povoleno;\n"
#~ "\n"

#~ msgid ""
#~ "Any time a unit moves when in sight of an enemy player, the remaining "
#~ "timeout is set to this value if it was lower."
#~ msgstr ""
#~ "Kdykoliv se pÅ™esouvÃ¡ jednotka poblÃ­Å¾ nepÅ™Ã¡telskÃ©ho hrÃ¡Ä�e, zbÃ½vajÃ­cÃ­ "
#~ "prodlevy jsou nastaveny na tuto hodnotu, kdyÅ¾ jsou niÅ¾Å¡Ã­."

#, fuzzy
#~ msgid ""
#~ "If this is set to 1 the game turn will not advance until the timeout has "
#~ "expired, even if all players have clicked on \"Turn Done\"."
#~ msgstr ""
#~ "Pokud je tato volba nastavena na 1 nepÅ™ejde hra do dalÅ¡Ã­ho kola dÅ™Ã­ve neÅ¾ "
#~ "uplyne Ä�as potÅ™ebnÃ½ pro jedno kolo, bez ohledu na to zda hrÃ¡Ä�i stiskli "
#~ "\"Konec tahu\"."

#~ msgid "%s's %s no longer debugged."
#~ msgstr "%s %s se jiÅ¾ neladÃ­."

#~ msgid "%s's %s debugged."
#~ msgstr "%s %s se ladÃ­."

#, fuzzy
#~ msgid "Ruleset directory name \"%s\" disallowed for security reasons."
#~ msgstr "AdresÃ¡Å™ s pravidly \"%s\" nebyl nalezen"

#~ msgid ", nation %s"
#~ msgstr ", nÃ¡rod %s"

#~ msgid ", team %s"
#~ msgstr ", tÃ½m %s"

#~ msgid "Your bombarding %s%s became more experienced!"
#~ msgstr "VaÅ¡e bombardovÃ¡nÃ­ %s%s pÅ™idalo vÃ­ce zkuÅ¡enostÃ­!"

#~ msgid ""
#~ "Your %s%s survived the pathetic attack from %s's %s and became more "
#~ "experienced!"
#~ msgstr ""
#~ "VaÅ¡e %s%s pÅ™eÅ¾ila patetickÃ½ Ãºtok %s %s a stala se vÃ­ce zkuÅ¡enou jednotkou!"

#~ msgid "Your %s%s survived the pathetic attack from %s's %s."
#~ msgstr "VaÅ¡e %s%s pÅ™eÅ¾ila patetickÃ½ Ãºtok %s %s."

#~ msgid "Your attacking %s failed against %s's %s%s!"
#~ msgstr "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s selhala proti %s's %s%s!"

#~ msgid "%s was upgraded for free to %s%s."
#~ msgstr "Jednotka %s vylepÅ¡ena zdarma na %s%s."

#~ msgid " at %s"
#~ msgstr " na %s"

#~ msgid " in %s"
#~ msgstr " v %s"

#~ msgid " outside %s"
#~ msgstr " poblÃ­Å¾ %s"

#~ msgid " near %s"
#~ msgstr " poblÃ­Å¾ %s"

#~ msgid ""
#~ "Your attacking %s succeeded against %s's %s%s and became more experienced!"
#~ msgstr ""
#~ "VaÅ¡e ÃºtoÄ�Ã­cÃ­ jednotka %s zvÃ­tÄ›zila proti %s %s%s a stala se vÃ­ce zkuÅ¡enou!"

#~ msgid "Your attacking %s succeeded against %s's %s%s!"
#~ msgstr "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s%s!"

#~ msgid "%s lost to an attack by %s's %s%s."
#~ msgstr "%s ztracena pÅ™i Ãºtoku %s %s%s."

#, fuzzy
#~ msgid ""
#~ "Your attacking %s succeeded against %s's %s (and %d other unit)%s and "
#~ "became more experienced!"
#~ msgid_plural ""
#~ "Your attacking %s succeeded against %s's %s (and %d other units)%s and "
#~ "became more experienced!"
#~ msgstr[0] ""
#~ "VaÅ¡e ÃºtoÄ�Ã­cÃ­ jednotka %s zvÃ­tÄ›zila proti %s %s%s a stala se vÃ­ce zkuÅ¡enou!"
#~ msgstr[1] ""
#~ "VaÅ¡e ÃºtoÄ�Ã­cÃ­ jednotka %s zvÃ­tÄ›zila proti %s %s%s a stala se vÃ­ce zkuÅ¡enou!"
#~ msgstr[2] ""
#~ "VaÅ¡e ÃºtoÄ�Ã­cÃ­ jednotka %s zvÃ­tÄ›zila proti %s %s%s a stala se vÃ­ce zkuÅ¡enou!"

#, fuzzy
#~ msgid "Your attacking %s succeeded against %s's %s (and %d other unit)%s!"
#~ msgid_plural ""
#~ "Your attacking %s succeeded against %s's %s (and %d other units)%s!"
#~ msgstr[0] "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s%s!"
#~ msgstr[1] "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s%s!"
#~ msgstr[2] "VaÅ¡e ÃºtoÄ�Ã­cÃ­ %s byla uspÄ›Å¡nÃ¡ proti %s %s%s!"

#~ msgid "%s lost to an attack from %s's %s."
#~ msgstr "%s ztracena pÅ™i Ãºtoku %s %s."

#, fuzzy
#~ msgid "%s lost when %s's %s attacked %s's %s."
#~ msgstr "%s ztracena pÅ™i Ãºtoku %s %s."

#, fuzzy
#~ msgid "%s (and %s) lost to an attack from %s's %s."
#~ msgstr "%s ztracena pÅ™i Ãºtoku %s %s."

#, fuzzy
#~ msgid "%s and %d other unit lost to an attack from %s's %s."
#~ msgid_plural "%s and %d other units lost to an attack from %s's %s."
#~ msgstr[0] "%s ztracena pÅ™i Ãºtoku %s %s."
#~ msgstr[1] "%s ztracena pÅ™i Ãºtoku %s %s."
#~ msgstr[2] "%s ztracena pÅ™i Ãºtoku %s %s."

#, fuzzy
#~ msgid "%d unit lost when %s's %s attacked %s's %s."
#~ msgid_plural "%d units lost when %s's %s attacked %s's %s."
#~ msgstr[0] "%s ztracena pÅ™i Ãºtoku %s %s."
#~ msgstr[1] "%s ztracena pÅ™i Ãºtoku %s %s."
#~ msgstr[2] "%s ztracena pÅ™i Ãºtoku %s %s."

#~ msgid "%s's %s was nuked."
#~ msgstr "Na %s %s byl proveden jadernÃ½ Ãºtok."

#~ msgid "%s detonated a nuke!"
#~ msgstr "%s odpÃ¡lili atomovou zbraÅˆ."

#~ msgid "%s transported succesfully."
#~ msgstr "Jednotka %s byla ÃºspÄ›Å¡nÄ› transportovÃ¡na."

#~ msgid "You cannot paradrop a transporter unit."
#~ msgstr "Nelze provÃ©st vÃ½sadek transportnÃ­ jednotky."

#~ msgid "Plugin %s found but can't be initialized."
#~ msgstr "ZÃ¡suvnÃ½ modul %s nalezen, ale nemÅ¯Å¾e bÃ½t inicializovÃ¡n."

#~ msgid "Plugin '%s' is now selected"
#~ msgstr "VybrÃ¡n zÃ¡suvnÃ½ modul '%s'"

#~ msgid "Couldn't find soundset \"%s\" trying \"%s\"."
#~ msgstr "Nemohu najÃ­t zvukovou sadu \"%s\" zkouÅ¡Ã­m \"%s\"."

#~ msgid "Proceeding with sound support disabled"
#~ msgstr "PokraÄ�uji bez podpory zvuku"

#~ msgid "No real audio plugin present, proceeding with sound support disabled"
#~ msgstr "NenÃ­ pÅ™Ã­tomnÃ½ Å¾Ã¡dnÃ½ zvukovÃ½ zÃ¡suvnÃ½ modul, pokraÄ�ujeme bez zvukÅ¯"

#~ msgid "http://www.libsdl.org/projects/SDL_mixer/index.html"
#~ msgstr "http://www.libsdl.org/projects/SDL_mixer/index.html"

#~ msgid "No sound spec-file given!"
#~ msgstr "Å½Ã¡dnÃ½ zvukovÃ½ spec soubor nezadÃ¡n!"

#~ msgid "Cannot find sound spec-file \"%s\"."
#~ msgstr "Nelze nalÃ©zt zvukovÃ½ spec soubor \"%s\"."

#~ msgid "Will continue with disabled sounds."
#~ msgstr "Program bude pokraÄ�ovat bez zvuku."

#~ msgid "sound spec-file appears incompatible:"
#~ msgstr "zvukovÃ½ spec soubor vypadÃ¡ nekompatibilnÃ­:"

#~ msgid "file: \"%s\""
#~ msgstr "soubor: %s"

#~ msgid "file options: %s"
#~ msgstr "volby souboru: %s"

#~ msgid "supported options: %s"
#~ msgstr "podporovanÃ© volby: %s"

#~ msgid "sound spec-file claims required option(s) which we don't support:"
#~ msgstr "volby zvukovÃ©ho spec souboru, kterÃ© nepodporujeme:"

#~ msgid "Perhaps there is some misconfigurationg or bad permissions"
#~ msgstr "Je moÅ¾nÃ©, Å¾e pÅ™Ã­Ä�inou je Å¡patnÃ¡ konfigurace nebo oprÃ¡vnÄ›nÃ­"

#~ msgid "Cannot find audio file %s"
#~ msgstr "Nelze nalÃ©zt zvukovÃ½ soubor %s"

#~ msgid "%s (XX) %d/turn"
#~ msgstr "%s (XX) %d/kolo"

#~ msgid "%s (%d) %d turn"
#~ msgid_plural "%s (%d) %d turns"
#~ msgstr[0] "%s (%d) %d tah"
#~ msgstr[1] "%s (%d) %d tahy"
#~ msgstr[2] "%s (%d) %d tahÅ¯"

#~ msgid "  -p, --port PORT\tConnect to server port PORT\n"
#~ msgstr "  -p, --port PORT\tPÅ™ipojit na port serveru PORT\n"

#~ msgid "  -s, --server HOST\tConnect to the server at HOST\n"
#~ msgstr "  -s, --server HOST\tPÅ™ipojit k serveru HOST\n"

#~ msgid "The %s gives shared vision"
#~ msgstr "%s dovolÃ­ nahlÃ­Å¾et do svÃ½ch map"

#~ msgid "The %s gives an embassy"
#~ msgstr "%s dajÃ­ ambasÃ¡du"

#~ msgid ""
#~ "* May be disbanded in a city to recover 50%% of the production cost.\n"
#~ msgstr ""
#~ "* MÅ¯Å¾e bÃ½t rozloÅ¾en ve mÄ›stÄ›, za ÃºÄ�elem zÃ­skÃ¡nÃ­ 50%% surovin potÅ™ebnÃ½ch k "
#~ "vÃ½robÄ›.\n"

#~ msgid "* May fortify, granting a 50%% defensive bonus.\n"
#~ msgstr "* MÅ¯Å¾e se opevnit, aby ziskal o 50%% vyÅ¡Å¡Ã­ obrannou sÃ­lu.\n"

#~ msgid ""
#~ "* Does bombard attacks (%d per turn).  These attacks will only damage "
#~ "(never kill) the defender but has no risk to the attacker.\n"
#~ msgstr ""
#~ "* ProvÃ¡dÃ­ bombardovÃ¡nÃ­ (%d za tah).  Tento typ Ãºtoku jenom zranÃ­ obrÃ¡nce "
#~ "(nikdy nezabije), ale nenÃ­ Å¾Ã¡dnÃ½m rizikem pro ÃºtoÄ�nÃ­ka.\n"

#~ msgid "* Gets quintuple defence against missiles and aircraft.\n"
#~ msgstr "* ZÃ­skÃ¡vÃ¡ Ä�tyÅ™nÃ¡sobnou obranu proti raketÃ¡m a letadlÅ¯m.\n"

#~ msgid "* May become veteran through training or combat.\n"
#~ msgstr "* MÅ¯Å¾e se stÃ¡t vetrÃ¡nem bÄ›hem trÃ©ninku nebo boje.\n"

#~ msgid ""
#~ "* Must end turn in a city or next to land, or has a 50%% risk of being "
#~ "lost at sea.\n"
#~ msgstr ""
#~ "* MusÃ­ konÄ�it kolo ve mÄ›stÄ› nebo u pevniny, nebo je 50%% pravdÄ›podobnost "
#~ "ztrÃ¡ty v moÅ™i.\n"

#, fuzzy
#~ msgid ""
#~ "* Military units away from home and field units will cause one citizen to "
#~ "become unhappy.\n"
#~ msgstr ""
#~ "* VojenskÃ© jednotky vzdÃ¡lenÃ© od domova a  v poli mohou zpÅ¯sobit "
#~ "nespokojenost.\n"
#~ " "

#, fuzzy
#~ msgid ""
#~ "* Military units away from home and field units will cause %d citizens to "
#~ "become unhappy.\n"
#~ msgstr ""
#~ "* VojenskÃ© jednotky vzdÃ¡lenÃ© od domova a  v poli mohou zpÅ¯sobit "
#~ "nespokojenost.\n"
#~ " "

#~ msgid "Our Territory"
#~ msgstr "NaÅ¡e ÃºzemÃ­"

#~ msgid "Territory of the %s"
#~ msgstr "ÃšzemÃ­ %s"

#~ msgid "Territory of the %s %s"
#~ msgstr "ÃšzemÃ­ %s %s"

#~ msgid "Unit: %s (%s%s)"
#~ msgstr "Jednotka: %s(%s%s)"

#~ msgid ", "
#~ msgstr ", "

#~ msgid "."
#~ msgstr "."

#~ msgid " Choose Your Diplomat's Strategy"
#~ msgstr " Vyberte strategii vaÅ¡eho diplomata"

#~ msgid "Sir, the diplomat is waiting for your command"
#~ msgstr "Pane, diplomat oÄ�ekÃ¡vÃ¡ VaÅ¡e rozkazy"

#~ msgid "Sir, the spy is waiting for your command"
#~ msgstr "Pane, Å¡pion oÄ�ekÃ¡vÃ¡ VaÅ¡e rozkazy"

#~ msgid "Pro_duction"
#~ msgstr "P_rodukce"

#~ msgid "S_how"
#~ msgstr "_Zobrazit"

#~ msgid "_Popup"
#~ msgstr "_SamostatnÃ©"

#~ msgid "_Goto location"
#~ msgstr "_JÃ­t k poloze"

#~ msgid "_Popup City"
#~ msgstr "_UkÃ¡zat mÄ›sto"

#~ msgid "_Nations:"
#~ msgstr "_NÃ¡rody:"

#~ msgid "Random Nation"
#~ msgstr "NÃ¡hodnÃ½ nÃ¡rod"

#~ msgid "_City Styles:"
#~ msgstr "_Styl mÄ›st:"

#~ msgid "L_egend"
#~ msgstr "L_egenda"

#~ msgid "_Map"
#~ msgstr "_Mapa"

#, fuzzy
#~ msgid "Create _player"
#~ msgstr "create <jmÃ©no-hrÃ¡Ä�e>"

#, fuzzy
#~ msgid "_Release player"
#~ msgstr "Uvo_lnit mÄ›sto"

#, fuzzy
#~ msgid "_Do not observe"
#~ msgstr "%s nynÃ­ pozoruje %s"

#~ msgid "Cities: %d total, %d over threshold of %d cities.\n"
#~ msgstr "MÄ›sta: %d celkem, %d nad hranicÃ­ z %d mÄ›st.\n"

#~ msgid "%d content before penalty with "
#~ msgstr "%d spokojenÃ½ pÅ™ed postihem s "

#~ msgid "%d additional unhappy citizens."
#~ msgstr "%d dalÅ¡Ã­ch nespokojenÃ½ch obyvatel."

#~ msgid "Units: "
#~ msgstr "Jednotek: "

#, fuzzy
#~ msgid "Sa_ve Options"
#~ msgstr "MoÅ¾nosti hry"

#~ msgid "E_xport Log"
#~ msgstr "E_xportovat log"

#~ msgid "Gover_nment"
#~ msgstr "_StÃ¡tnÃ­ zÅ™Ã­zenÃ­"

#~ msgid "_Change Government"
#~ msgstr "_ZmÄ›na zÅ™Ã­zenÃ­"

#~ msgid "_Players"
#~ msgstr "_HrÃ¡Ä�i"

#~ msgid "_Science"
#~ msgstr "_VÄ›da"

#~ msgid "S_paceship"
#~ msgstr "_VesmÃ­rnÃ¡ loÄ�"

#, fuzzy
#~ msgid "_Editing Mode"
#~ msgstr "_Upravit"

#~ msgid "_Tools"
#~ msgstr "_NÃ¡stroje"

#~ msgid "Goto _location"
#~ msgstr "JÃ­t k po_loze"

#~ msgid "_Cancel Treaty"
#~ msgstr "_ZruÅ¡it dohodu"

#~ msgid "_Number of Players (including AI):"
#~ msgstr "_PoÄ�et hrÃ¡Ä�Å¯ (vÄ�etnÄ› poÄ�Ã­taÄ�ovÃ½ch):"

#~ msgid "_AI Skill Level:"
#~ msgstr "ÃšroveÅˆ poÄ�Ã­taÄ�em ovlÃ¡danÃ½ch hrÃ¡Ä�Å¯:"

#, fuzzy
#~ msgid "_Ruleset:"
#~ msgstr "VlÃ¡dce:"

#~ msgid "More Game _Options..."
#~ msgstr "VÃ­ce M_oÅ¾nostÃ­ Hry..."

#~ msgid "Game _Options..."
#~ msgstr "M_oÅ¾nosti hry.."

#~ msgid "U"
#~ msgstr "V"

#~ msgid "Cleared output window.\n"
#~ msgstr "VÃ½stupnÃ­ okno smazÃ¡no.\n"

#~ msgid "u8Unitsn"
#~ msgstr "u8Jednotekn"

#~ msgid "u8Improvementsn"
#~ msgstr "u8VylepÅ¡enÃ­n"

#~ msgid "Rounds"
#~ msgstr "TahÅ¯"

#~ msgid "_Darn"
#~ msgstr "_Sakra"

#~ msgid "Freeciv - Cityproduction"
#~ msgstr "Freeciv produkce mÄ›sta"

#~ msgid "Shields"
#~ msgstr "Å tÃ­tÅ¯"

#~ msgid "City Overview page"
#~ msgstr "PÅ™ehled mÄ›sta"

#~ msgid "Units page"
#~ msgstr "Jednotky"

#~ msgid "Worklist page"
#~ msgstr "Seznam pracÃ­"

#~ msgid "Trade Routes page"
#~ msgstr "ObchodnÃ­ cesty"

#~ msgid "This Misc. Settings page"
#~ msgstr "StrÃ¡nka ostatnÃ­ch nastavenÃ­"

#~ msgid "Freeciv - Cityview"
#~ msgstr "Freeciv nÃ¡hled mÄ›sta"

#~ msgid "City Output"
#~ msgstr "Produkce mÄ›sta"

#~ msgid "Citymap"
#~ msgstr "Mapa mÄ›sta"

#~ msgid "_Sell"
#~ msgstr "_Prodat"

#~ msgid "_Add preset"
#~ msgstr "_PÅ™idat pÅ™edvolbu"

#~ msgid "_Delete preset"
#~ msgstr "_Smazat pÅ™edvolbu"

#~ msgid "Name:"
#~ msgstr "JmÃ©no:"

#~ msgid "People (W/E/S/T):"
#~ msgstr "LidÃ© (D/B/V/F):"

#~ msgid "City grows:"
#~ msgstr "RÅ¯st mÄ›sta"

#~ msgid "Production completed:"
#~ msgstr "HotovÃ¡ produkce:"

#~ msgid "_Change"
#~ msgstr "_ZmÄ›nit"

#~ msgid "C_hange permanent"
#~ msgstr "Z_mÄ›nit permanentnÄ›"

#~ msgid "_Release city"
#~ msgstr "Uvo_lnit mÄ›sto"

#~ msgid "Auto attack vs"
#~ msgstr "Auto-Ãºtok proti"

#~ msgid "Land units"
#~ msgstr "PozemnÃ­ jednotky"

#~ msgid "Sea units"
#~ msgstr "NÃ¡moÅ™nÃ­ jednotky"

#~ msgid "Helicopters"
#~ msgstr "HelikoptÃ©ry"

#~ msgid "Air units"
#~ msgstr "Letectvo"

#~ msgid "_Disband if build settler at size 1"
#~ msgstr "_ZruÅ¡it, pokud se stavÃ­ osadnÃ­ci pÅ™i velikosti 1"

#~ msgid "_Close"
#~ msgstr "_ZavÅ™Ã­t"

#~ msgid "%s (%s) (worklist)"
#~ msgstr "%s (%s) (seznam pracÃ­)"

#~ msgid "%s citizens%s"
#~ msgstr "%s obyvatel%s"

#~ msgid "%s - %s citizens%s"
#~ msgstr "%s - %s obyvatel%s"

#~ msgid "Luxury: %d total (maximum %d usable). "
#~ msgstr "Luxus: %d celkem (maximÃ¡lnÄ› %d pouÅ¾itelnÃ½ch). "

#~ msgid "_Ok"
#~ msgstr "_Ok"

#~ msgid "_Refresh"
#~ msgstr "_Obnovit"

#~ msgid "Con_figure"
#~ msgstr "Kon_figurovat"

#~ msgid "Server Selection"
#~ msgstr "VÃ½bÄ›r serveru"

#~ msgid "_Name"
#~ msgstr "_JmÃ©no"

#~ msgid "_Host"
#~ msgstr "_Host"

#~ msgid "_Port"
#~ msgstr "_Port"

#~ msgid "_Goto and Close"
#~ msgstr "_JÃ­t a zavÅ™Ã­t"

#~ msgid "_Establish embassy"
#~ msgstr "_ZÅ™Ã­dit AmbasÃ¡du"

#~ msgid "_Investigate city"
#~ msgstr "_Prozkoumat mÄ›sto"

#~ msgid "_Sabotage city"
#~ msgstr "_SabotÃ¡Å¾ mÄ›sta"

#~ msgid "Steal _technology"
#~ msgstr "UkrÃ¡st _technologii"

#~ msgid "Incite a _revolt"
#~ msgstr "PodnÃ­tit _revoluci"

#~ msgid "_Poison city"
#~ msgstr "_OtrÃ¡vit mÄ›sto"

#~ msgid "Industrial _sabotage"
#~ msgstr "PrÅ¯myslovÃ¡ _sabotÃ¡Å¾"

#~ msgid "_Establish traderoute"
#~ msgstr "ZÅ™Ã­dit _ObchodnÃ­ trasu"

#~ msgid "_Enter Marketplace"
#~ msgstr "_Vstup na trÅ¾iÅ¡tÄ›"

#~ msgid "_Help build Wonder"
#~ msgstr "_Pomoc se stavbou divu svÄ›ta"

#~ msgid "Freeciv - Pillage"
#~ msgstr "Freeciv - Drancovat"

#~ msgid "Freeciv - Connect"
#~ msgstr "Freeciv - Spojit"

#~ msgid "Freeciv - Select an unit"
#~ msgstr "Freeciv - Vyberte jednotku"

#~ msgid "_Ready All"
#~ msgstr "_PÅ™ipravit vÅ¡e"

#~ msgid " (veteran)"
#~ msgstr " (veterÃ¡n)"

#~ msgid "Freeciv - Select a Nation"
#~ msgstr "Freeciv - Vyberte nÃ¡rod"

#~ msgid "_Leader Name"
#~ msgstr "_JmÃ©no vÅ¯dce"

#~ msgid "_City Style"
#~ msgstr "_Styl mÄ›st"

#~ msgid "Sorry: cannot upgrade %s."
#~ msgstr "Lituji: nelze vylepÅ¡it %s."

#~ msgid "No technology"
#~ msgstr "Å½Ã¡dnÃ¡ technologie"

#~ msgid "No city"
#~ msgstr "Å½Ã¡dnÃ© mÄ›sto"

#~ msgid "_Accept treaty"
#~ msgstr "_PÅ™ijmout dohodu"

#~ msgid "World-Map"
#~ msgstr "Mapa svÄ›ta"

#~ msgid "Sea-Map"
#~ msgstr "Mapa moÅ™Ã­"

#~ msgid ""
#~ "This Eternal Treaty\n"
#~ "marks the results\n"
#~ "of the diplomatic work between\n"
#~ "The %s %s %s\n"
#~ "and\n"
#~ "The %s %s %s"
#~ msgstr ""
#~ "Tato vÄ›Ä�nÃ¡ smlouva\n"
#~ "obsahuje vÃ½sledky\n"
#~ "diplomatickÃ© prÃ¡ce mezi\n"
#~ "%s %s %s\n"
#~ "a\n"
#~ "%s %s %s"

#~ msgid "Select a city"
#~ msgstr "Vyberte mÄ›sto"

#~ msgid "Set tax, luxury and science rates"
#~ msgstr "Nastavte hodnoty danÃ­, luxusu a vÄ›dy"

#~ msgid "_Airlift"
#~ msgstr "_LeteckÃ½ most"

#~ msgid ""
#~ "Could not get the mask although there must be one (%s)! Graphics may look "
#~ "corrupt.\n"
#~ msgstr ""
#~ "Nelze zÃ­skat masku, protoÅ¾e musÃ­ bÃ½t jedna (%s)! Grafika mÅ¯Å¾e vypadat "
#~ "poÅ¡kozenÄ›.\n"

#~ msgid "Options..."
#~ msgstr "MoÅ¾nosti..."

#~ msgid "Message Options..."
#~ msgstr "MoÅ¾nosti zprÃ¡v..."

#~ msgid "Players..."
#~ msgstr "HrÃ¡Ä�i..."

#~ msgid "Message..."
#~ msgstr "ZprÃ¡va..."

#~ msgid "Server opt initial..."
#~ msgstr "VÃ½chozÃ­ nastavenÃ­ serveru..."

#~ msgid "Server opt ongoing..."
#~ msgstr "Volby serveru stÃ¡vajÃ­cÃ­..."

#~ msgid "Kingdom"
#~ msgstr "StÃ¡t"

#~ msgid "Tax Rate..."
#~ msgstr "Hodnota danÃ­..."

#~ msgid "Find City..."
#~ msgstr "Hledat mÄ›sto..."

#~ msgid "Worklists..."
#~ msgstr "Seznamy pracÃ­..."

#~ msgid "REVOLUTION..."
#~ msgstr "REVOLUCE..."

#~ msgid "Road & Rails"
#~ msgstr "Cesty a Å¾eleznice"

#~ msgid "Order"
#~ msgstr "PÅ™Ã­kaz"

#~ msgid "City Report..."
#~ msgstr "PÅ™ehled mÄ›st..."

#~ msgid "Science Report..."
#~ msgstr "PÅ™ehled vÃ½zkumu..."

#~ msgid "Trade Report..."
#~ msgstr "ObchodnÃ­ bilance..."

#~ msgid "Military Report..."
#~ msgstr "VojenskÃ½ pÅ™ehled..."

#~ msgid "Freeciv Client"
#~ msgstr "Freeciv klient"

#~ msgid "Client for Freeciv"
#~ msgstr "Klient pro Freeciv"

#~ msgid ""
#~ "Turn\n"
#~ "Done"
#~ msgstr ""
#~ "Konec\n"
#~ "Tahu"

#~ msgid ""
#~ "Couldn't open the main window (Gfx memory problem or screensize too "
#~ "small)\n"
#~ msgstr ""
#~ "Nelze otevÅ™Ã­t hlavnÃ­ okno (ProblÃ©m Gfx pamÄ›ti nebo pÅ™Ã­liÅ¡ malÃ¡ velikost "
#~ "okna)\n"

#~ msgid "Cost: %ld"
#~ msgstr "StojÃ­: %ld"

#~ msgid " wonder"
#~ msgstr " div"

#~ msgid " improvement"
#~ msgstr " vylepÅ¡enÃ­"

#~ msgid " unit"
#~ msgstr " jednotka"

#~ msgid "Movecost: %ld"
#~ msgstr "Pohyb: %ld"

#~ msgid "Defense: %ld.%ld"
#~ msgstr "Obrana: %ld.%ld"

#~ msgid ""
#~ "Food:   %d\n"
#~ "Shield: %d\n"
#~ "Trade:  %d"
#~ msgstr ""
#~ "JÃ­dlo:      %d\n"
#~ "Å tÃ­t:        %d\n"
#~ "Obchod: %d"

#~ msgid "City: %s(%s)"
#~ msgstr "MÄ›sto: %s(%s)"

#~ msgid "with City Walls"
#~ msgstr "s hradbami"

#~ msgid "Infrastructure: "
#~ msgstr "Infrastruktura: "

#~ msgid "Unit: %s(%s%s)"
#~ msgstr "Jednotka: %s(%s%s)"

#~ msgid "A:%d D:%d FP:%d HP:%d/%d%s%s"
#~ msgstr "Ãš:%d O:%d PS:%d HS:%d/%d%s%s"

#~ msgid "A:%d D:%d FP:%d HP:%d0%%"
#~ msgstr "Ãš:%d O:%d PS:%d HS:%d0%%"

#~ msgid "City %s"
#~ msgstr "MÄ›sto %s"

#~ msgid "Unit %s"
#~ msgstr "Jednotka %s"

#~ msgid "Tile %s"
#~ msgstr "DlaÅ¾dice %s"

#~ msgid "Wake up"
#~ msgstr "Probudit"

#~ msgid "Activate"
#~ msgstr "Aktivovat"

#~ msgid "List all units"
#~ msgstr "Seznam vÅ¡ech jednotek"

#~ msgid "Connect to this location"
#~ msgstr "PÅ™ipojit se k tÃ©to lokaci"

#~ msgid "Goto this location"
#~ msgstr "JÃ­t na tuto lokaci"

#~ msgid "City_name"
#~ msgstr "J_mÃ©no mÄ›sta"

#~ msgid "Tax:%d Lux:%d Sci:%d"
#~ msgstr "DanÄ›:%d Luxus:%d VÄ›da:%d"

#~ msgid "_Goto Location"
#~ msgstr "_JÃ­t k umÃ­stÄ›nÃ­"

#~ msgid "Reputation"
#~ msgstr "Reputace"

#~ msgid "(%ld steps)"
#~ msgstr "(%ld kroky)"

#~ msgid "Science Advisor"
#~ msgstr "Ministr pro vÄ›du"

#~ msgid ""
#~ "%s\n"
#~ "(no research)"
#~ msgstr ""
#~ "%s\n"
#~ "(Å¾Ã¡dnÃ½ vÃ½zkum)"

#~ msgid ""
#~ "%s\n"
#~ "(%d turn/advance)"
#~ msgid_plural ""
#~ "%s\n"
#~ "(%d turns/advance)"
#~ msgstr[0] ""
#~ "%s\n"
#~ "(%d tah/objev)"
#~ msgstr[1] ""
#~ "%s\n"
#~ "(%d tahy/objev)"
#~ msgstr[2] ""
#~ "%s\n"
#~ "(%d tahÅ¯/objev)"

#~ msgid "_Goal"
#~ msgstr "_CÃ­l"

#~ msgid "Trade Advisor"
#~ msgstr "Ministr obchodu"

#~ msgid "Military Report"
#~ msgstr "VojenskÃ½ pÅ™ehled"

#~ msgid ""
#~ "Population:\n"
#~ "Support:\n"
#~ "Energy:\n"
#~ "Mass:\n"
#~ "Travel time:\n"
#~ "Success prob.:\n"
#~ "Year of arrival:"
#~ msgstr ""
#~ "Populace:\n"
#~ "Podpora:\n"
#~ "Energie:\n"
#~ "Hmotnost:\n"
#~ "Doba letu:\n"
#~ "ÃšspÄ›Å¡nost proc.:\n"
#~ "Rok doletu:"

#~ msgid ""
#~ "%5d\n"
#~ "%5d %%\n"
#~ "%5d %%\n"
#~ "%5d tons\n"
#~ "%5.1f years\n"
#~ "%5d %%\n"
#~ "%8s"
#~ msgstr ""
#~ "%5d\n"
#~ "%5d %%\n"
#~ "%5d %%\n"
#~ "%5d tun\n"
#~ "%5.1f let\n"
#~ "%5d %%\n"
#~ "%8s"

#~ msgid "Freeciv - Edit Worklists"
#~ msgstr "Freeciv - Upravit seznamy pracÃ­"

#~ msgid "Available Worklists"
#~ msgstr "DostupnÃ© seznamy pracÃ­"

#~ msgid "_New"
#~ msgstr "_NovÃ½"

#~ msgid "_Remove"
#~ msgstr "_Odebrat"

#~ msgid "Freeciv - Edit Worklist"
#~ msgstr "Freeciv - Upravit seznam pracÃ­"

#~ msgid "entry"
#~ msgid_plural "entries"
#~ msgstr[0] "zÃ¡znam"
#~ msgstr[1] "zÃ¡znamy"
#~ msgstr[2] "zÃ¡znamÅ¯"

#~ msgid "u8Worklistsn"
#~ msgstr "u8Seznamy pracÃ­n"

#~ msgid "Accept"
#~ msgstr "PÅ™ijmout"

#~ msgid "Current Targets"
#~ msgstr "SouÄ�asnÃ© cÃ­le"

#~ msgid "Available Targets"
#~ msgstr "DostupnÃ© cÃ­le"

#~ msgid "Worklist for city"
#~ msgstr "Seznam pracÃ­ mÄ›sta"

#~ msgid "Name of Worklist"
#~ msgstr "NÃ¡zev seznamu pracÃ­"

#, fuzzy
#~ msgid "Sorry, You have already bought here in this turn."
#~ msgstr "V tomto kole jste jiÅ¾ nakoupil(a)."

#, fuzzy
#~ msgid "Sorry, You can't buy here in this turn."
#~ msgstr "V tomto kole jste jiÅ¾ nakoupil(a)."

#~ msgid "Buy It?"
#~ msgstr "Koupit?"

#, fuzzy
#~ msgid "Options panel"
#~ msgstr "MoÅ¾nosti"

#~ msgid "unit"
#~ msgid_plural "units"
#~ msgstr[0] " jednotka"
#~ msgstr[1] " jednotky"
#~ msgstr[2] " jednotek"

#, fuzzy
#~ msgid "Happiness panel"
#~ msgstr "Spokojenost"

#, fuzzy
#~ msgid "Information panel"
#~ msgstr "Pro informace o:"

#~ msgid "Prev city"
#~ msgstr "PÅ™edchozÃ­ mÄ›sto"

#, fuzzy
#~ msgid "Exit Report"
#~ msgstr "PÅ™ehled mÄ›sta"

#, fuzzy
#~ msgid ""
#~ "\n"
#~ "finshed"
#~ msgstr "nemÄ›nnÃ©"

#, fuzzy
#~ msgid "Couldn't blit text to display: %s"
#~ msgstr "Nelze konvertovat text z %s do %s: %s"

#~ msgid "%s's SpaceShip"
#~ msgstr "%s KosmickÃ¡ loÄ�"

#~ msgid "Clear _Log"
#~ msgstr "Smazat _log"

#~ msgid "Gov_ernment"
#~ msgstr "StÃ¡tnÃ­ zÅ™Ã­z_enÃ­"

#~ msgid "Work_lists"
#~ msgstr "Sezn_amy pracÃ­"

#~ msgid "Science Report"
#~ msgstr "VÄ›deckÃ½ pÅ™ehled"

#~ msgid ""
#~ "Freeciv supports several local languages.  See the Native Language "
#~ "Support section of the README file for instructions on how to use one of "
#~ "these languages.\n"
#~ "\n"
#~ "If you would like to add a localization (translation) for your language, "
#~ "please see the instructions at:\n"
#~ "\n"
#~ "  http://www.freeciv.org/index.php/Localization\n"
#~ "\n"
#~ "Check first if a localization is already in progress for your language:\n"
#~ "\n"
#~ "  http://www.freeciv.org/index.php/Translations\n"
#~ "\n"
#~ "You are also welcome to send any questions to the freeciv-i18n mailing "
#~ "list:\n"
#~ "\n"
#~ "  freeciv-i18n@freeciv.org"
#~ msgstr ""
#~ "Freeciv podporuje nÄ›kolik jazykÅ¯.  PodÃ­vejte se do sekce Native Language "
#~ "Support v souboru README pro instrukce jak pouÅ¾Ã­t tyto jazyky.\n"
#~ "\n"
#~ "Pokud chcete pÅ™idat lokalizaci (pÅ™eklad) pro svÅ¯j jazyk, prosÃ­m podÃ­vejte "
#~ "se na instrukce na:\n"
#~ "\n"
#~ "  http://www.freeciv.org/index.php/Localization\n"
#~ "\n"
#~ "NejdÅ™Ã­ve si zkontrolujte, zda jiÅ¾ lokalizace pro vÃ¡Å¡ jazyk neprobÃ­hÃ¡.\n"
#~ "\n"
#~ "RÃ¡di uvÃ­tÃ¡me poslanÃ© otÃ¡zky do mailing listu freeciv-i18n:\n"
#~ "\n"
#~ "  freeciv-i18n@freeciv.org"

#~ msgid ""
#~ "Main Map (Keys):\n"
#~ "================\n"
#~ "    Shift-home: center on capital\n"
#~ "  Shift-arrows: scroll map\n"
#~ "        Ctrl-G: show grid lines on/off\n"
#~ "        Ctrl-B: show national borders on/off\n"
#~ "        Ctrl-N: show city names on/off\n"
#~ "        Ctrl-R: show city growth on/off\n"
#~ "        Ctrl-P: show city production on/off\n"
#~ "             t: show city workers (mouse over or near city)\n"
#~ msgstr ""
#~ "HlavnÃ­ mapa (klÃ¡vesy):\n"
#~ "===================\n"
#~ "    Shift-home: centrovat na hlavnÃ­ mÄ›sto\n"
#~ "    Shift-Å¡ipky: skrolovÃ¡nÃ­ mapou\n"
#~ "        Ctrl-G: zobrazit mÅ™Ã­Å¾ku zap/vyp\n"
#~ "        Ctrl-B: zobrazit stÃ¡tnÃ­ hranice zap/vyp\n"
#~ "        Ctrl-N: zobrazit nÃ¡zvy mÄ›st zap/vyp\n"
#~ "        Ctrl-R: zobrazit rÅ¯st mÄ›st zap/vyp\n"
#~ "        Ctrl-P: zobrazit produkci mÄ›st zap/vyp\n"
#~ "             t: zobrazit pracovnÃ­ky mÄ›sta (myÅ¡ nad nebo blÃ­zko mÄ›sta)\n"

#~ msgid ""
#~ "Main Map (Mouse):\n"
#~ "=================\n"
#~ "  Left-click on city:          Pop up city dialog\n"
#~ "  Left-click on unit:          Activate unit\n"
#~ "  Left-click-and-drag on unit: Goto command for unit\n"
#~ "  Center-click:                Show tile info\n"
#~ "  Right-click:                 Center tile in view\n"
#~ "\n"
#~ "  Shift-Left-click:            Copy production (GTK)\n"
#~ "  Shift-Right-click on city:   Paste production into city (GTK)\n"
#~ "\n"
#~ "  Shift-Control-Left-click:    Adjust city workers\n"
#~ "  Control-Center-click:        Wake up sentried units\n"
#~ "\n"
#~ "  Area Selection mode (GTK):\n"
#~ "  ==========================\n"
#~ "  Right-click-and-drag: Enter Area Selection mode\n"
#~ "  Left-click:           Toggle tile highlighting\n"
#~ "  Shift-Right-click:    Paste production into highlighted cities\n"
#~ "  Right-click:          Cancel Area Selection mode\n"
#~ "\n"
#~ "  The cities that become highlighted on the map,\n"
#~ "  will also be highlighted in the City Report."
#~ msgstr ""
#~ "HlavnÃ­ mapa (myÅ¡):\n"
#~ "=================\n"
#~ "  LevÃ½-klik na mÄ›sto:   ZobrazÃ­ okno mÄ›sta\n"
#~ "  LevÃ½ klik na jednotku: Aktivuje jednotku\n"
#~ "  LevÃ½ klik a drag na jednotku: PÅ™esun jednotky\n"
#~ "  StÅ™ednÃ­-klik:              UkÃ¡Å¾e vlastnosti polÃ­Ä�ka\n"
#~ "  PravÃ½ klik:                Vycentruje vÃ½hled na polÃ­Ä�ko\n"
#~ "\n"
#~ "  Shift-LevÃ½-klik:                   KopÃ­rovat produkci (GTK)\n"
#~ "  Shift-PravÃ½-klik na mÄ›sto:    VloÅ¾it produkci do mÄ›sta (GTK)\n"
#~ "\n"
#~ "  Shift-Ctrl-LevÃ½-klik:     PÅ™izpÅ¯sobÃ­ zamÄ›stnanost pracovnÃ­kÅ¯ ve mÄ›stÄ›\n"
#~ "  Ctrl-StÅ™ednÃ­-klik:        ProbudÃ­ stÃ¡Å¾Ã­cÃ­ jednotky\n"
#~ "\n"
#~ "   V reÅ¾imu vÃ½bÄ›ru oblasti (GTK):\n"
#~ "  =============================\n"
#~ "  LevÃ½-klik a drag:         Vstup do vÃ½bÄ›ru polÃ­Ä�ka\n"
#~ "  LevÃ½-klik:           PÅ™epne zvÃ½raznÄ›nÃ­ polÃ­Ä�ka\n"
#~ "  Shift-PravÃ½-klik:  VloÅ¾it produkci vybranÃ½m mÄ›stÅ¯m\n"
#~ "\n"
#~ "  PravÃ½-klik:        ZruÅ¡Ã­ reÅ¾im vÃ½bÄ›ru oblasti\n"
#~ "\n"
#~ "  MÄ›sta zvÃ½raznÄ›nÃ¡ na mapÄ›,\n"
#~ " budou zvÃ½raznÄ›na i v pÅ™ehledu mÄ›st."

#~ msgid ""
#~ "Dialogs and Reports:\n"
#~ "====================\n"
#~ "     F1: open City Report\n"
#~ "     F2: open Unit Report\n"
#~ "     F3: open Players dialog\n"
#~ "     F5: open Economy Report\n"
#~ "     F6: open Science Report\n"
#~ "     F7: open World Wonders\n"
#~ "     F8: open Top Five Cities\n"
#~ "     F9: open Messages dialog\n"
#~ "    F11: open Demographics\n"
#~ "    F12: open Spaceship\n"
#~ "\n"
#~ "      T: open Tax/Lux/Sci Rates dialog\n"
#~ "      F: open Find City dialog\n"
#~ " Ctrl-L: open Worklists dialog\n"
#~ "      R: open Revolution dialog\n"
#~ "\n"
#~ "Shift-Return: Turn done"
#~ msgstr ""
#~ "Dialogy a PÅ™ehledy:\n"
#~ "================\n"
#~ "     F1: otevÅ™e PÅ™ehled mÄ›sta\n"
#~ "     F2: otevÅ™e PÅ™ehled jednotek\n"
#~ "     F3: otevÅ™e dialog HrÃ¡Ä�Å¯\n"
#~ "     F5: otevÅ™e EkonomickÃ½ pÅ™ehled\n"
#~ "     F6: otevÅ™e VÄ›deckÃ½ pÅ™ehled\n"
#~ "     F7: otevÅ™e Divy SvÄ›ta\n"
#~ "     F8: otevÅ™e PÄ›t Nej MÄ›st\n"
#~ "     F9: otevÅ™e dialog ZprÃ¡v\n"
#~ "    F11: otevÅ™e Demografii\n"
#~ "    F12: optevÅ™e Kosmickou loÄ�\n"
#~ "\n"
#~ "      T: otevÅ™e dialog DaÅˆ/Lux/VÄ›d hodnot\n"
#~ "      F: otevÅ™e dialog HledÃ¡nÃ­ mÄ›sta\n"
#~ " Ctrl-L: otevÅ™e dialog Seznamu pracÃ­\n"
#~ "      R: otevÅ™e dialog Revoluce\n"
#~ "\n"
#~ "Shift-Return: Konec tahu"

#~ msgid ""
#~ "Your reputation and goodwill among other nations is increased while you "
#~ "possess this wonder.  Reputation is recovered twice as fast as it would "
#~ "otherwise."
#~ msgstr ""
#~ "VaÅ¡e reputace a dobrÃ¡ vÅ¯le vÅ¯Ä�i ostatnÃ­m nÃ¡rodÅ¯m se zvÃ½Å¡Ã­, pokud "
#~ "vlastnÃ­te tento div. Reputace se navracÃ­ dvakrÃ¡t rychleji neÅ¾ normÃ¡lnÄ›."

#~ msgid ""
#~ "When built, every civilization's attitude toward you is improved by 25%."
#~ msgstr ""
#~ "Pokud je postaveno, nÃ¡zor na VÃ¡s se zlepÅ¡Ã­ o 25% u vÅ¡ech ostatnÃ­ch nÃ¡rodÅ¯."

#~ msgid ""
#~ "Fundamentalism is a form of government organized around a central set of "
#~ "beliefs. The beliefs, usually religious in nature, form a rigid guideline "
#~ "for actions and reactions of both the rulers and the people.\n"
#~ "\n"
#~ "In a fundamentalist society, the people and the rulers are entirely "
#~ "devoted to their beliefs, and are usually willing to die to preserve "
#~ "them.\n"
#~ "\n"
#~ "Improvement that normally convert unhappy citizens to content citizens, "
#~ "produces `tithes' (gold) equivalent to the number of people they would "
#~ "convert, and require no maintenance."
#~ msgstr ""
#~ "Ve fundamentalismu je vlÃ¡da soustÅ™edÄ›na kolem vÃ­ry. VlÃ¡da, obvykle "
#~ "nÃ¡boÅ¾enskÃ©ho rÃ¡zu, vytyÄ�uje pevnÃ© vymezenÃ­ akcÃ­ a reakcÃ­ jak pro vlÃ¡dce "
#~ "tak pro lid.\n"
#~ "\n"
#~ "Ve fundamentalisticÃ© spoleÄ�nosti jsou jak lidÃ©, tak vlÃ¡dci kompletnÄ› "
#~ "oddÃ¡ni svÃ© vÃ­Å™e, obvykle ochotnÃ­ pro ni i zemÅ™Ã­t..\n"
#~ "\n"
#~ "Stavby, kterÃ© normÃ¡lnÄ› konvertujÃ­ obyvatele z nespokojenÃ½ch na spokojenÃ© "
#~ "produkujÃ­ desÃ¡tky (zlato) ÃºmÄ›rnÃ© poÄ�tu lidÃ­, kterÃ© konvertujÃ­ a "
#~ "nepotÅ™ebujÃ­ ÃºdrÅ¾bu."

#~ msgid "Petroleum"
#~ msgstr "Ropa"

#~ msgid ""
#~ "This unit may be built from the start of the game.  It is the weakest "
#~ "unit."
#~ msgstr ""
#~ "Tato jednotka mÅ¯Å¾e bÃ½t postavena jiÅ¾ od zaÄ�Ã¡tku hry. Je ovÅ¡em taky "
#~ "nejslabÅ¡Ã­."

#~ msgid ""
#~ "A number of Partisans are granted free when an enemy conquers your city, "
#~ "but only under these conditions:\n"
#~ "\n"
#~ " - Guerilla Warfare must be known by at least 1 player.\n"
#~ "\n"
#~ " - You must be the player who originally built the city.\n"
#~ "\n"
#~ " - You must know about Communism and Gunpowder.\n"
#~ "\n"
#~ " - You must run either a Democracy or a Communist government."
#~ msgstr ""
#~ "Skupinu partyzÃ¡nÅ¯ dostanete zdarma, pokud VÃ¡m nepÅ™Ã­tel obsadÃ­ mÄ›sto, ale "
#~ "jen pokud jsou splnÄ›ny nÃ¡sledujÃ­cÃ­ podmÃ­nky: \n"
#~ "\n"
#~ " - PartyzÃ¡nskÃ¡ vÃ¡lka musÃ­ bÃ½t znÃ¡ma alespoÅˆ jednomu nÃ¡rodu. \n"
#~ "\n"
#~ " - MusÃ­te bÃ½t hrÃ¡Ä�, kterÃ½ mÄ›sto pÅ¯vodnÄ› zaloÅ¾il.\n"
#~ "\n"
#~ " - MusÃ­te znÃ¡t technologie StÅ™elnÃ½ prach a Socialismus.\n"
#~ "\n"
#~ " - Typ vlÃ¡dy musÃ­ bÃ½t buÄ� Socialismus nebo Demokracie."

#~ msgid ""
#~ "TIP:  A very fast unit, which is very useful for hunting down enemy "
#~ "Transports."
#~ msgstr ""
#~ "TIP: Velmi rychlÃ¡ jednotka, kterÃ¡ je vhodnÃ¡ ke stÃ­hÃ¡nÃ­ nepÅ™Ã¡telskÃ½ch "
#~ "transportÅ¯."

#~ msgid ""
#~ "Submarines have a very high strategic value, but have a weak defence."
#~ msgstr ""
#~ "Ponorky majÃ­ velmi vysokou strategickou hodnotu, ale jsou velmi "
#~ "zranitelnÃ©."

#~ msgid ""
#~ "TIP:  Guard Carriers with a handful of fast-moving ships and a "
#~ "battleship, as losing a fully-equipped Carrier is VERY painful and "
#~ "expensive."
#~ msgstr ""
#~ "TIP :  HlÃ­dejte si letadlovÃ© lodÄ› spoustou rychlÃ½ch a bitevnÃ­ch lodÃ­, "
#~ "neboÅ¥ ztrÃ¡ta plnÄ› naloÅ¾enÃ© letadlovÃ© lodi je velmi bolestivÃ¡ a drahÃ¡."

#~ msgid ""
#~ "TIP:  A handful of these can successfully keep the waters around your "
#~ "treasured homeland free of enemy ships."
#~ msgstr ""
#~ "TIP : PÃ¡r tÄ›chto milÃ½ch hraÄ�ek udrÅ¾Ã­ s pÅ™ehledem vody kolem VaÅ¡eho "
#~ "milovanÃ©ho domova bez nepÅ™Ã¡telskÃ½ch lodÃ­."

#~ msgid ""
#~ "- A Diplomat can establish embassies with other civilizations by moving "
#~ "into another player's city.\n"
#~ "\n"
#~ "- Diplomats can also try to sabotage enemy production, or steal an "
#~ "advance from an enemy city.  (An advance can only be stolen once per "
#~ "city).\n"
#~ "\n"
#~ "- A Diplomat can also bribe an enemy unit, if that unit is the only unit "
#~ "on its square.\n"
#~ "\n"
#~ "- Diplomats can even start a revolution in an enemy city and turn it into "
#~ "your own, if you have the money!\n"
#~ "\n"
#~ "- In some game strategies, hordes of Diplomats can be used to wreak havoc "
#~ "on the enemy.  Little wonder that Diplomats are often viewed with "
#~ "suspicion and fear!"
#~ msgstr ""
#~ " - DiplomatÃ© mohou zÅ™Ã­zovat ambasÃ¡dy u ostatnÃ­ch civilizacÃ­ tak, Å¾e "
#~ "vstoupÃ­ do jejich mÄ›st.\n"
#~ "\n"
#~ " - Mohou sabotovat nepÅ™Ã¡telskou produkci nebo ukrÃ¡st technologii (z mÄ›sta "
#~ "mÅ¯Å¾e bÃ½t ukradena jen jedna technologie)\n"
#~ "\n"
#~ "Diplomat mÅ¯Å¾e podplatit nepÅ™Ã¡telskou jednotku, pokud ta je na svÃ©m "
#~ "polÃ­Ä�ku sama\n"
#~ "\n"
#~ " - Mohou vyvolat revoluci v nepÅ™Ã¡telskÃ©m mÄ›stÄ› a dostat je tak pod "
#~ "vlastnÃ­ kontrolu, pokud na to mÃ¡te finance!\n"
#~ "\n"
#~ " - V nÄ›kterÃ½ch strategiÃ­ch mohou bÃ½t stÃ¡da diplomatÅ¯ pouÅ¾ity k pustoÅ¡enÃ­ "
#~ "nepÅ™Ã­tele. NenÃ­ se Ä�emu divit, Å¾e se na diplomaty Ä�asto hledÃ­ s "
#~ "oprÃ¡vnÄ›nÃ½m strachem."

#~ msgid ""
#~ "A Spy is a full time professional and as such is much more skilled in the "
#~ "arts of espionage than her Diplomat predecessor.\n"
#~ "\n"
#~ "The most inoffensive skills in a Spy's repertoire are her ability to "
#~ "investigate cities - revealing detailed information, and the "
#~ "establishment of embassies.  However, if your Spy has gained herself a "
#~ "reputation for clandestine behaviour she will be executed if she tries to "
#~ "establish an embassy.\n"
#~ "\n"
#~ "She can also be used to: poison the water supply of an enemy city "
#~ "(reducing the population); steal specific technology; and sabotage "
#~ "predetermined city targets (note: sabotaging improvements in a capital or "
#~ "sabotaging City Walls increases the risks of capture). A Spy can also "
#~ "infiltrate a city and ferment a revolt.\n"
#~ "\n"
#~ "A Spy can also be of aid on the battlefield - sabotaging enemy units as "
#~ "well as bribing them to change allegiance."
#~ msgstr ""
#~ "Å pion je jako profesionÃ¡l na plnÃ½ Ãºvazek daleko zdatnÄ›jÅ¡Ã­ neÅ¾ jeho "
#~ "pÅ™edchÅ¯dce Diplomat.\n"
#~ "\n"
#~ "NejmÃ­Åˆ ÃºtoÄ�nou schopnostÃ­ Å¡pionÅ¯ je repertoÃ¡r moÅ¾nostÃ­ prÅ¯zkumu mÄ›st - "
#~ "zjiÅ¡Å¥ovÃ¡nÃ­ podrobnÃ½ch informacÃ­ a zÅ™izovÃ¡nÃ­ ambasÃ¡d.\n"
#~ "\n"
#~ "MÅ¯Å¾e bÃ½t tÃ©Å¾ pouÅ¾it otraÄ› vody ve mÄ›stÄ› (coÅ¾ ponÄ›kud sniÅ¾uje populaci), "
#~ "kradenÃ­ technologiÃ­ dle vlastnÃ­ho uvÃ¡Å¾enÃ­, sabotÃ¡Å¾e vybavenÃ­ mÄ›sta "
#~ "(sabotÃ¡Å¾e v hlavnÃ­m mÄ›stÄ› nebo sabotÃ¡Å¾e hradeb zvyÅ¡ujÃ­ Å¡anci na "
#~ "dopadenÃ­). MÅ¯Å¾e taky infiltrovat mÄ›sto a podnÃ­tit pÅ™evrat.\n"
#~ "\n"
#~ "Å pion najde uÅ¾itek i v boji - zvlÃ¡dÃ¡ jak podplÃ¡cenÃ­ tak sabotÃ¡Å¾e "
#~ "nepÅ™Ã¡telskÃ½ch jednotek."

#~ msgid ""
#~ "Every Caravan that is used to build a wonder will add 50 shields towards "
#~ "the production of the wonder.\n"
#~ "\n"
#~ "TIP:  You can stockpile a stack of Caravans in advance and bring them all "
#~ "into a city where you have started to build a wonder, and finish it in "
#~ "only one turn!"
#~ msgstr ""
#~ "KaÅ¾dÃ¡ karavana, kterÃ¡ je pouÅ¾ita pÅ™i stavbÄ› divu svÄ›ta pÅ™idÃ¡ 50 Å¡tÃ­tÅ¯ k "
#~ "jeho produkci.\n"
#~ "\n"
#~ "TIP:  MÅ¯Å¾ete nakupit spoustu karavan a poslat je vÅ¡echny do mÄ›sta, kde "
#~ "jste zaÄ�ali stavÄ›t div svÄ›ta a dokonÄ�it jej tak za jedinÃ½ tah!"

#~ msgid "Explorers are very useful for mapping unknown territory."
#~ msgstr "PrÅ¯zkumnÃ­ci jsou velice uÅ¾iteÄ�nÃ­ pÅ™i mapovÃ¡nÃ­ neznÃ¡mÃ©ho ÃºzemÃ­."

#~ msgid ""
#~ "When barbarian leader is killed on a tile without any defending units, "
#~ "the 100 gold ransom is paid, but only to land units and helicopters."
#~ msgstr ""
#~ "Pokud je barbarskÃ½ vÅ¯dce zabit na polÃ­Ä�ku bez obrannÃ½ch jednotek, je "
#~ "vyplacena odmÄ›na 100 zlatÃ½ch, ale jen pozemnÃ­m jednotkÃ¡m nebo vrtulnÃ­kÅ¯m."

#~ msgid ""
#~ "Fundamentalist nations can maintain Fanatic units without having to pay "
#~ "any shields for upkeep."
#~ msgstr ""
#~ "FundamentalistickÃ© nÃ¡rody jsou schopny udrÅ¾ovat fanatiky bez nutnosti "
#~ "platit Å¡tÃ­ty pro ÃºdrÅ¾bu."

#~ msgid ""
#~ "When barbarian leader is killed on a tile without any defending units, "
#~ "the 100 gold ransom is paid, but only to land units."
#~ msgstr ""
#~ "Pokud vÅ¯dce barbarÅ¯ zemÅ™e na polÃ­Ä�ku bez obrÃ¡ncÅ¯, bude vyplacena odmÄ›na "
#~ "100 zlatÃ½ch, ale jen v pÅ™Ã­padÄ› pozemnÃ­ch jednotek."

#~ msgid "Modern"
#~ msgstr "ModernÃ­"

#~ msgid ""
#~ "Brazil was founded as a colony of Portugal but became independent in "
#~ "1822AD. It is the only country in the New World that has been the seat of "
#~ "a monarchy."
#~ msgstr ""
#~ "BrazÃ­lie vznikla jako PortugalskÃ¡ kolonie a stala se nezÃ¡vislou v roce "
#~ "1822. Je to jedinÃ¡ zemÄ› v NovÃ©m SvÄ›tÄ›, kterÃ¡ mÄ›la koÅ™eny v monarchii."

#~ msgid ""
#~ "Catalunya (aka Catalonia in English) is the north-eastern-most coastal "
#~ "region of Spain near the southern foot of the Pyrenees."
#~ msgstr ""
#~ "KalalÃ¡nie je severovÃ½chodnÃ­ pobÅ™eÅ¾nÃ­ region Å panÄ›lska blÃ­zko jiÅ¾nÃ­ho "
#~ "ÃºpatÃ­ PyrenejÃ­."

#~ msgid "African"
#~ msgstr "AfrickÃ½"

#~ msgid "Fictional"
#~ msgstr "FiktivnÃ­"

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†O¾6„DŠE¿{�Fˆ%�D˜=�E‰@HÊ$G›K�KâW�E²AˆVŠQdämD´(�E´.Iät�H¼	KÍ5D»?‚O„@Vå6Ræ‚D´aD„F‘idægIå[�MŠR�F¼	…D‹•Pä'…Eè-DÊ>ƒEè9FÀ)Dª<…NŠQ�Pä‚E´@DÒ‡N©�LéJäD±FJ•KGé.né�E¦9‚D‚E�OäQQ„ié@�DÜ'‚Gâ;…LäOã9�L½w…Nê7‚OåL‡D„KŠTDƒ'�D´�D‘n�Eé)J¦E�ˆJ¾6‡DŽEPëiDá<bë|ŠDÊ‡DëqJ†ƒE¯:‚Dè-QìR�[ìd�aí �Zìd‚Wí TàS‡D¾†E³ED’�F¨UE»D‹‚DÊ^Në7…DìlDëSƒD™GÈm…Dìl‚E­KEˆYFí8WîIƒ!�Dè-�D�‡D �F»�G¼3†D�dF¥UD´ƒD�O„G¯0�Dè-DëSFîfˆD—*„Hî�DïƒL²Më\ƒDïF„F‚C…MîUŒDï‚EðlKŠT‚MîUDñLç?‚D´D•R�F¨J‹†D�5DŸU‚D�6„DñYˆNîTJñ<�D¿;‚DŠ�Eð8‡D†|E–|†E„>„Då=EñuGïIŠV�Fì!‚Gäu�MîUHò]�JåB‚SŠR�EñLFî7�H´=Dó8DáQI—k‚Dó=D‹‚EâˆFì�D‹E´-„D‰#Tê7ƒD˜|ˆDÉo‚D©?…E®‹E†IDÁEžAƒD‰^D–„D©R�H‡ FôƒIô^‚D‡"D„v‹Dñ{KòR„MîU�DõFOõ9ƒPõH‚Dõje 1 food per turn under Monarchy.\n"
#~ "If a city governed by a is celebrating, it will receive a bonus of 1 trade in each square which already produces at least.  SeeHappiness for detailsU, youries can support up to 3 military units withoutpaying shieldupkeep.  (Additionalrequir.)You may impose martial law: one unhappyzen content.msgstr "V mii slouÅ¾Ã­ krÃ¡l neboovna jako dÄ›diÄ�nÃ½ symbol moci VaÅ¡Ã­vlÃ¡die trpÃ­ stejnÄ› malÃ½m mnoÅ¾stvÃ­m korupcerepublikaOsadnÃ­ci spotÅ™ebujÃ­ jednuotku potravin na tahPokud mÄ›sto podÃ­ oslavuje, obdrvobÄ› zvÃ½Å¡enbchodu 1, pjiÅ¾ polÃ­Ä�ko nÄ›jakÃ½kuje. (nahlÃ©dnÄ›te do nÃ¡povÄ›dke SpokojenostiPmohoueaporovat aÅ¾ 3y, anby muselplatitjejprovoz. (kaÅ¾dÃ¡ dalae zcjeden Å¡tÃ­tMÅ¯Å¾etesadit omezei stanÃ© prÃ¡vo. VskÃ¡vÄ› (almaximÃ¡ljen 3) uho nesÃ©ho½m."
idA Communistmentbased on the ideal thll people equal. All goodsowstate, rathhanprivatesm giv balance betweenand commercstyles of, corrupdoes not vby dice fromcapital;(includ) hamodest amountIn a,more10s awayresideredbe onlywhmpuosinng a revolt (see U, Diplomat)SettlersumsSpreatedalways veteran a  (Or,actdcauseorder.)Soismus je postaveideÃ¡lu, Å¾e jsou si vÅ¡ichni lidÃ© rovni. VÅ¡echno vlastnÄ›no radÄ›jÃ¡tem neÅ¾livci. vovÃ¡zezintna komer­mm V s nezÃ¡visna vzdÃ¡l od hlavnÃ­ho(vÄ�e) mamÃ­rnÃ­ru. NavÃ­c10ek sÄ�Ã­tve10, vÃ½tceny povnÃ­. (viz.MzÃ­1 bod kna ©, kter alÅˆ 1bodi a Å¡pioni vytvoÅ™emvÅ¾dyÃ¡tica DVA obylea R, hold an eleto srepresentatwhom; sieddmust remaipopularirolggreefreedom.  C becomeasily, butelf-sufficiencyllows high levelesm2 resource ge growa1; ,foaggress:-attack strength0orfortin 3ofriendlyairmissihelicopters), regardlheir locaTtole1; subsequgenceÃ© v svÃ© zzÃ¡st, pÅ™iÄ�emÅ¾ zvolmuzÅ¯ oblÃ­b, aohli bÃ½t u. Odovu svobody,noduÅ¡e½mi,samt umoÅ¾ÅˆyÅ¡amalÄ›ro2 Pa¡nÃ­ rostou oz©Ãºbu.NÃ¡sledcypovaÅ¾nyai: - J ÃºtoÄ�sijakneveva3apÅ™lletecrakvrtulnÃ­kÅ¯ sjimktÃ­ha) bez ohozibudou. KuÄ�iDemocracydirectlvoon issues.fpossiblealso .  Therenourvepsetwartic,,2- As2rulespontaneouslplungeviliz intABe()believronglyyaltunswerving.  Mcanbe bribedbenemydemokrac(k)­molbpr©mÅ¯e snejtakÄ›tciprost. Vi nlmi naÅ¡tvabÄ›hkjÃ­dl½vyvol 2,ne dÃ©ak dvy vzbou©Ã¡nucstrhciaroto(­)ivÄ› vu,loajanezlomnÃ¡nelaavyka kp nedyasumyetse, taxluxuris 80%limet.  Eaof 3,Ã½tdvMu, daiRifleryPuÅ¡kaÅ™G KhaVelchÃ¡n, fuzzyNoyd Bardoservertriconnis too (1.12.0earlier). Phoanonext time. Gbyekemu jkusil(a)pojiliÅ¡rÃ½boÅ¡zkujisanoumetatopic <-line>dek>Set NaÃ­ ts tÃ©maA global ob:mangplayerGlobzem:mhrÃ¡Ä�Å¯'nseha N%s (uby %s) isn't availablÃ¡rod¾itupnÃ½Mstto '%s'T,re,udsÃ­la%taken%spÅ™evzal%i%s's %s%id_plurstr[0] "Ztli jsmeÅ™iku1y2ek%s aborGOTO arwazruÅ¡sunnarazcerclled pa bit enceigiaa hlÃ­dkboÅ¥acizFaiquerocketSelhal dotazso Vrgssouth-coof S AmericajÃ­njihovÃ½pobÅ™eJiÅ¾?:OsPÃ©Russia origin Kievan Rus, territory seizededri Vikingsww SwRuszniklo zvaKijevRusi, Ãºzemv rÅ™edky znyho Å vÃ©dskCzarCinaevENDREP
DELTA 14338 1781035 18148
SVN  †  †  � ‚w ‡ ¤0‚~‚ �¶T§0€z „Á�Þ~9 13:493711
#, c-format
msgid "error %ld (failed FormatMessage)"
msgstr "erro %ld (falhou FormatMessage)"

#: utility/support.c:224†  †  †  cž	 ¹ €‘ VÅy‚ �ÆQ‚ �Çh‚ xÈy€…R PÏ5ƒ }Ð€W �Ñ\€k qÓa€^ ^Õ0‚ qÖ‚ � ×€�p _Ùs€‚% �JÜw€m �ß.‚ …»àH. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais RICAS do Mundo."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais AVANÃ‡ADAS do Mundo."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais MILITARIZADAS do Mundo."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais FELIZES do Mundo."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais POPULOSAS do Mundo."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodotus'"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides'"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliny the Elder's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livy's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "PopulaÃ§Ã£o"

#: server/report.c:130
msgid "Land Area"
msgstr "Ã�rea Terrestre"

#: server/report.c:131
msgid "Settled Area"
msgstr "Ã�rea Colonizada"

#: server/report.c:13233343536
msgid "Military Service"
msgstr "ServiÃ§o Militar"

#: server/report.c:163
msgid "Magnificent"
msgstr "MagnÃ­ficos"

#: server/report.c:165
msgid "Great"
msgstr "Grandes"

#: server/report.c:167
msgid "Glorious"
msgstr "Gloriosos"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "PÃ¡gina de visÃ£o geral"

#: server/report.c:173
msgid "Mediocre"
msgstr "MedÃ­ocres"

#: server/report.c:175
msgid "Pathetic"
msgstr "PatÃ©ticos"

#: server/report.c:177
msgid "Useless"
msgstr "InÃºteis"

#: server/report.c:179
msgid "Worthless"
msgstr "ImprestÃ¡veis"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Os %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "sem qualquer maravilha\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "RelatÃ³rio do Viajante:"

#: server/report.c:31634
#, fuzzy, c-format
msgid "%s in %s (%s)\n"
msgstr "%s em %s (%s)\n"

#: server/report.c:339526380
msgid " sq. mi."
msgstr " sq. mi."

#: server/report.c:590
msgid " M tons"
msgstr " M toneladas"

#: server/report.c:595
msgid " M goods"
msgstr " M bens"

#: server/report.c:600
msgid " bulbs"
msgstr " lÃ¢mpadas"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " tonelada"
msgstr[1] "toneladas"

#: server/report.c:624
msgid "st"
msgstr "Âº"

#: server/report.c:626
msgid "nd"
msgstr "Âº"

#: server/report.c:628
msgid "rd"
msgstr "Âº"

#: server/report.c:630
msgid "th"
msgstr "Âº"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "RelatÃ³rio DemogrÃ¡fico:"

#: server/report.c:77579ŒÀ †  †  „'€„' †›Y ydlg_common.c:235
#, c-format
msgid "%3d turn"
msgid_plural "%3d turns"
msgstr[0] "%3d turno"
msgstr[1] "%3d turnos"

#: client/citydlg_common.c:239 client/citydlg_common.c:373 client/text.c:589
#: client/agents/cma_fec.c:250 client/agents/cma_fec.c:284
#: client/gui-gtk-2.0/citydlg.c:1426 client/gui-sdl/cityrep.c:531
#: client/gui-sdl/cityrep.c:1056 client/gui-sdl/wldlg.c:1361
#: client/gui-sdl/wldlg.c:1366 client/gui-win32/citydlg.c:464
msgid "never"
msgstr "nunca"

#: client/citydlg_common.c:243
#, c-format
msgid "%3d/%3d:%s"
msgstr "%3d/%3d:’à †  †  „'€„' †›Y gui_main.c:217
#, fuzzy
msgid "Help Link"
msgstr "Cor da _LigaÃ§Ã£o"

#: client/gui-gtk-2.0/gui_main.c:222
msgid "Help Text"
msgstr "Texto de Ajuda"

#: client/gui-gtk-2.0/gui_main.c:227
#, fuzzy
msgid "Chatline Area"
msgstr "Ã¡rea de controlo"

#: client/gui-gtk-2.0/gui_main.c:232
#, fuzzy
msgid "Beta Label"
msgstr "Label Guardada: %s \n"

#: client/gui-gtk-2.0/gui_main.c:237
msgid "Small Font"
msgstr "Fonte Pequena"

#: client/gui-gtk-2.0/gui_main.c:242
#, fuzzy
msgid "Comment Label"
msgstr "Label Guardada: %s \n"

#: client/gui-gtk-2.0/gui_ma™€ †  †  „'€„' †›Y :"

#: client/gui-win32/messagedlg.c:140 client/gui-win32/messagedlg.c:144
msgid "Pop:"
msgstr "Ind:"

#: client/gui-win32/messagedlg.c:184
#, fuzzy
msgid ""
"Where to Display Messages\n"
"Out = Output window, Mes = Messages window, Pop = Popup individual window"
msgstr ""
"Onde Mostrar Mensagens\n"
"Sai = Janela saida, Men = Janela mensagens, Ind = Janela individual"

#: client/gui-win32/messagedlg.c:215 client/gui-win32/ratesdlg.c:327
#: client/gui-win32/wldlg.c:854 client/gui-xaw/inputdlg.c:103
#: data/Freeciv.in:1245 data/Freeciv.in:1278 datŸ  †  †  „'€„' †›Y , "
"minas, fortalezas, bases aÃ©reas, ferrovias ou estradas) nÃ£o podem ser "
"pilhadas. Adicionalmente, conversÃµes e transformaÃ§Ãµes de terreno nÃ£o podem "
"ser desfeitas atravÃ©s da pilhagem.  Por exemplo, se tiver irrigado uma "
"quadrÃ­cula de Floresta para a converter numa PlanÃ­cie, a pilhagem nÃ£o a "
"converterÃ¡ novamente em Floresta -- para o fazer, terÃ¡ de converter a "
"quadrÃ­cula novamente utilizando um Colono ou Engenheiro."

#: data/helpdata.txt:1322
#, fuzzy
msgid ""
"Your government type influences your cities' productivit¥À †  †  „'€„' †›Y l"

#: data/default/techs.ruleset:479 data/civ2/techs.ruleset:476
msgid "Monotheism"
msgstr "MonoteÃ­smo"

#: data/default/techs.ruleset:487 data/civ2/techs.ruleset:484
#: data/civ1/techs.ruleset:378
msgid "Mysticism"
msgstr "Misticismo"

#: data/default/techs.ruleset:493 data/civ2/techs.ruleset:490
#: data/civ1/techs.ruleset:384
msgid "Improves the effect of Temples."
msgstr "Aumenta o efeito dos Templos."

#: data/default/techs.ruleset:496 data/civ2/techs.ruleset:493
#: data/civ1/techs.ruleset:387
msgid "Navigation"
msgstr "NavegaÃ§Ã£o"

#: da«à †  †  „p€„' ††F €I ”J††9"Filipinos"

#: data/nation/filipino.ruleset:7
#, fuzzy
msgid ""
"After centuries of Spanish rule, the Philippines were ceded to the Americans "
"in 1898. They attained home rule in 1935 and independence in 1946."
msgstr ""
"ApÃ³s sÃ©culos de somÃ­nio Espanhol, as Filipinas foram cedidas aos Americanos "
"em 1898. Obtiveram governo interno em 1935 e a independÃªncia em 1946."

#: data/nation/finnish.ruleset:3
msgid "Finnish"
msgstr "FinlandÃªs"

#: data/nation/finnish.ruleset:4
msgid "?plural:Finns"
msgstr "Finlandeses"

#: data/nation/finnish.rDecent"
#~ msgstr "Decentes"

#~ msgid "Hilarious"
#~ msgstr "Hilariantes²€ �Â�Ç„}€„} �Â "
#~ msgstr "(%d) %s foi rejeitado: As funcionalidades nÃ£o coincidiam."

#, fuzzy
#~ msgid "This server is missing a capability that the client needs."
#~ msgstr "O servidor nÃ£o possui uma funcionalidade que o cliente necessita."

#, fuzzy
#~ msgid "The username is invalid!"
#~ msgstr "Nome de usuÃ¡rio invÃ¡lido"

#, fuzzy
#~ msgid "(%d) %s rejected: invalid username [%s]"
#~ msgstr "(%d) %s foi rejeitado: Nome invÃ¡lido [%s]."

#, fuzzy
#~ msgid "Your username is already connected!"
#~ msgstr "jÃ¡ estÃ¡ conectado."

#, fuzzy
#~ msgid "(%d) %s rejected: duplicate username [%s]"
#~ msgstr "(%d) %s foi rejeitado: Jogo jÃ¡ iniciadENDREP
DELTA 14338 32314 247075
SVN  †  †   „@ ‡ ¥(„G‚ �ºA©q‚ w�ä4‚ „ºS�å-9 13:49371124†  †  †  �	›} �Œ4 €‡s P�’x€‡{ j�˜Y€E ��š‚ ��› ‚ x�œ1‚ n��+€„% U�¢8€V ��£c€O ��¥7€h v�§;‚ U�¨3€b o�©j‚ � �ª[€‚P ^�®+€�B �N�°K– U�²/‚ ��³‚ „çK�´. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "Rapport de %s sur les civilisations les plus RICHES du monde."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "Rapport de %s sur les civilisations les plus AVANCÉES du monde."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "Rapport de %s sur les civilisations les plus MILITARISÉES du monde."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "Rapport de %s sur les civilisations les plus HEUREUSES du monde."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Hérodote"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliny"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livy"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

# AR
#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "Population"

#: server/report.c:130
msgid "Land Area"
msgstr "Terrain"

#: server/report.c:13132
msgid "Research Speed"
msgstr "Recherches"

#: server/report.c:13334353663
msgid "Magnificent"
msgstr "Somptueux"

#: server/report.c:165
msgid "Great"
msgstr "Excellents"

#: server/report.c:167
msgid "Glorious"
msgstr "Glorieux"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Aperçu global"

#: server/report.c:173
msgid "Mediocre"
msgstr "Médiocres"

#: server/report.c:175
msgid "Pathetic"
msgstr "Pathétiques"

#: server/report.c:177
msgid "Useless"
msgstr "Inutiles"

#: server/report.c:179
msgid "Worthless"
msgstr "Inoffensifs"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Un historien publie !"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "sans merveille\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "Récit de voyageurs :"

#: server/report.c:3163439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s a été DÉTRUIT\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr " m²"

#: server/report.c:590
msgid " M tons"
msgstr " M de tonnes"

#: server/report.c:595
msgid " M goods"
msgstr " M d'unités"

#: server/report.c:600
msgid " bulbs"
msgstr " ampoules"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " mois"
msgstr[1] " mois"

#: server/report.c:610624
msgid "st"
msgstr "er"

#: server/report.c:626
msgid "nd"
msgstr "ème"

#: server/report.c:628
msgid "rd"
msgstr "ème"

#: server/report.c:630
msgid "th"
msgstr "ème"

#: server/report.c:73174 server/report.c:7977579ŒÀ †  †  ƒ[€�Q D €‚
 †›a gid "Sorry, one can't take barbarians in this game."
msgstr ""
"Désolé, on ne peut pas prendre la place des barbares dans cette partie."

#: server/stdinhand.c:2656
msgid "Sorry, one can't observe dead playersmorts dans cette partie."

#: server/stdinhand.c:2659
msgid "Sorry, one can't take dead players in this game."
msgstr ""
"Désolé, on ne peut prendre la place des joueurs morts dans cette partie."

#: server/stdinhand.c:2667
msgid "Sorry, one can't observe AI players’à †  †  „€„ †›a t/text.c:583
#, c-format
msgid "%d bulb"
msgid_plural "%d bulbs"
msgstr[0] "%d ampoule"
msgstr[1] "%d ampoules"

#: client/text.c:609
#, c-format
msgid "Population: %s"
msgstr "Population : %s"

#: client/text.c:612
#, c-format
msgid "Year: %s (T%d)"
msgstr "Année : %s (T%d)"

#: client/text.c:615
#, c-format
msgid "Gold: %d (%+d)"
msgstr "Or : %d (%+d)"

#: client/text.c:617
#, c-format
msgid "Tax: %d Lux: %d Sci: %d"
msgstr "Tax : %d Lux : %d Sci : %d"

#: client/text.c:623
#, c-format
msgid "Moving: %s"
msgstr "Déplacement : %s"

#: c™€ †  †  „€„ †›a ort :"
msgstr "Port :"

#: client/gui-sdl/connectdlg.c:608 client/gui-win32/connectdlg.c:1102
#: client/gui-win32/menu.c:380 data/Freeciv.in:104 data/Freeciv.in:2517
msgid "Connect"
msgstr "Se connecter"

#: client/gui-sdl/connectdlg.c:794 client/gui-sdl/connectdlg.c:977
#: client/gui-xaw/connectdlg.c:145
msgid "Next"
msgstr "Suivant"

#: client/gui-sdl/dialogs.c:464 client/gui-sdl/menu.c:438
#: client/gui-win32/repodlgs.c:739 data/Freeciv.in:1951
msgid "Upgrade"
msgstr "Mettre à niveau"

#: client/gui-sdl/dialogs.c:661
#, c-format
msgidŸ  †  †  „€„ †›a game before, try "
"consulting the Freeciv WWW pages at http://www.freeciv.org/\n"
"You'll find more tips for playing, and details of how to contact other "
"players."
msgstr ""
" 9. Élaborer sa propre stratégie pour la partie.\n"
"\n"
"   Ces concepts simples vous permettront de commencer à jouer correctement, "
"surtout au début de la partie. Mais pour vous améliorer, vous aurez besoin "
"d'étudier les différentes unités et technologies, et surtout de JOUER, "
"JOUER, JOUER ! Il y a de nombreuses astuces dans Freeciv, et si vous n'avez¥À †  †  „€„ †›a lle équipée d'une "
"université."

#: data/default/buildings.ruleset:1232 data/civ2/buildings.ruleset:1186
#: data/civ1/buildings.ruleset:849
msgid "J.S. Bach's Cathedral"
msgstr "Cathédrale J.S. Bach"

#: data/default/buildings.ruleset:1246 data/civ2/buildings.ruleset:1200
msgid "Makes two unhappy citizens content in every city."
msgstr ""
"Transforme deux citoyens mécontents de chaque ville en citoyens contents ."

#: data/default/buildings.ruleset:1251 data/civ2/buildings.ruleset:1205
msgid "King Richard's Crusade"
msgstr "Croisade du«à †  †  „€„ †›a nder de nouvelles villes, irriguer, construire des routes, des chemins de "
"fer, des forteresses, des bases aériennes, des mines ainsi que pour "
"dépolluer et traiter les retombées nucléaires. Les colons ont besoin de "
"nourriture autant que de production, et un colon peut mourir si la ville qui "
"le nourrit manque de nourriture.\n"
"\n"
"Les Colons et les Ingénieurs peuvent travailler ensemble pour réduire le "
"temps requis pour de long projets. Si plusieurs Colons/Ingénieurs "
"travaillent en même temps pour la même tâche sur la m²€ †  †  +‰€„ …‡ €� O…Ãu€ƒ R…Ç.€H \…È< ¼)…‡ Ñ9…É:3
#, fuzzy
msgid "North Korean"
msgstr "Coréen"

#: data/nation/northkorean.ruleset:4
#, fuzzy
msgid "?plural:North Koreans"
msgstr "?plural:Coréens"

#: data/nation/northkorean.ruleset:6
msgid ""
"In 1945 Korea was split by the Soviet Union and the United States into two "
"states along 38th parallel forming North Korea and South Korea. Even 60 "
"years since then, North Korea remains a communist state of Stalinist type."
msgstr ""

#. TRANS: translates as the Great leader
#: data/nation/northkorean.ruleset:22
msgid "Widaehan suryong"
Decent"
#~ msgstr "Corrects"

#~ msgid "Hilarious"
#~ msgstr "Hilarants"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "Rapport de %s sur les civilisations les plus AVANCÉES du monde."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "Rapport de %s sur les civilisations les plus MILITARISÉES du monde."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s¸  †  †  …/€…/ †šQ  instead."
#~ msgstr ""
#~ "Le client ne supporte pas les jeux de textures isométriques. Utilisation "
#~ "d'un jeu de textures standard à la place."

#~ msgid ""
#~ "Client does not support overhead view tilesets. Using default tileset "
#~ "instead."
#~ msgstr ""
#~ "Le client ne supporte pas les jeux de textures de vue par dessus la tête. "
#~ "Utilisation d'un jeu de textures standard à la place."

#~ msgid "<AI>"
#~ msgstr "<IA>"

#~ msgid "<Novice AI>"
#~ msgstr "<IA novice>"

#~ msgid "<Easy AI>"
#~ msgstr "<IA facile>"

#~ msgid "<Normal AI>"
#~ msgstr "<IA normal>"

#~ msgid "<Hard AI>"
#~ msgstr "<IA difficile>"

#~ msgid "Sa_ve Options"
#~ msgstr "Sau_vegarder les opt¾À ý|�ƒ+ƒ€�  z�0Œ e‘3¹ M’@€� ý| s consume 2 food per turn under the Republic.  Squares with at "
#~ "least 1 trade resource get a trade bonus of 1 under the Republic.\n"
#~ "\n"
#~ "Republicanthe Republicare considered aggressive "
#~ "units:\n"
#~ "\n"
#~ "- u or inside a fortress within 3 squares of a friendly city\n"
#~ "\n"
#~ "- air units (including missiles and helicopters) with an attack strength "
#~ "greateENDREP
DELTA 11950 0 363188
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"PO-Revision-Date: 2007-08-11 01:516 client/gui-gtk-2.0/repodlgs.c:963
#: client/gui-win32/repodlgs.c:715
msgid "Food"
msgstr "Alimento"

#: common/city.c:57 client/gui-gtk-2.0/repodlgs.c:962
#: client/gui-win32/repodlgs.c:714
msgid "Shield"
msgstr "Producción"

#: common/city.c:58 data/Freeciv.in:3067 data/default/techs.ruleset:724
#: data/civ2/techs.ruleset:721 data/civ1/techs.ruleset:555
msgid "Trade"
msgstr "Comercio"

#: common/city.c:59 client/gui-gtk-2.0/repodlgs.c:964
#: data/default/terrain.ruleset:1672 data/civ2/terrain.ruleset:1555
#: data/civ1/terrain.ruleset:1525
msgid "Gold"
msgstr "Oro"

#: common/city.c:60 server/plrhand.c:201 client/gui-gtk-2.0/gamedlgs.c:262
#: client/gui-win32/ratesdlg.c:315
msgid "Luxury"
msgstr "Lujo"

#: common/city.c:61 server/plrhand.c:203 client/gui-gtk-2.0/gamedlgs.c:282
#: client/gui-win32/ratesdlg.c:321
msgid "Science"
msgstr "Ciencia"

#: common/city.c:356
msgid "?obsolete:O"
msgstr "O"

#: common/city.c:359
msgid "?redundant:*"
msgstr "?redundante:*"

#: common/city.c:364
msgid "?built:B"
msgstr "C"

#: common/city.c:3664 common/events.c:45 common/events.c:46 common/events.c:47
#: common/events.c:48 common/events.c:49 common/events.c:50 common/events.c:51
#: common/events.c:52 common/events.c:53 common/events.c:54 common/events.c:55
#: common/events.c:56 common/events.c:57 common/events.c:58 common/events.c:59
#: common/events.c:60 common/events.c:61 client/gui-gtk-2.0/editdlg.c:82
#: client/gui-gtk-2.0/citydlg.c:1110
msgid "City"
msgstr "Ciudad"

#: common/events.c:44
#, fuzzy
msgid "Building Unavailable Item"
msgstr "Ciudad: Producción no disponible"

#: common/events.c:45
#, fuzzy
msgid "Captured/Destroyed"
msgstr "Ciudad: Captura/Destruye"

#: common/events.c:46
#, fuzzy
msgid "Celebrating"
msgstr " - celebrando"

#: common/events.c:47
#, fuzzy
msgid "Civil Disorder"
msgstr "Ciudad: Disturbios"

#: common/events.c:48
#, fuzzy
msgid "Famine"
msgstr "Ciudad: Hambruna"

#: common/events.c:49
#, fuzzy
msgid "Famine Feared"
msgstr "Ciudad: Se prevé hambruna"

#: common/events.c:50
#, fuzzy
msgid "Growth"
msgstr "Ciudad: Crece"

#: common/events.c:51
#, fuzzy
msgid "May Soon Grow"
msgstr "Ciudad: Crecerá pronto"

#: common/events.c:52
#, fuzzy
msgid "Needs Aqueduct"
msgstr "Ciudad: Necesita acueducto"

#: common/events.c:53
#, fuzzy
msgid "4 common/player.c:42
#, fuzzy
msgid "Normal"
msgstr "normal"

#: common/events.c:55
#, fuzzy
msgid "Nuked"
msgstr "Duque"

#: common/events.c:56
#, fuzzy
msgid "Released from citizen governor"
msgstr "Ciudad: Liberado del governador CMA"

#: common/events.c:57
#, fuzzy
msgid "8
#, fuzzy
msgid "Transfer"
msgstr "Transformar"

#: common/events.c:59
#, fuzzy
msgid "Was Built"
msgstr "Ciudad: Se funda"

#: common/events.c:60
#, fuzzy
msgid "61
#, fuzzy
msgid "Production changed"
msgstr "Ciudad: Producción cambiada"

#: common/events.c:62 common/events.c:63 common/events.c:64 common/events.c:65
#: common/events.c:66 common/events.c:67 common/events.c:68 common/events.c:69
#: common/events.c:70 common/events.c:71
msgid "Civ"
msgstr ""

#: common/events.c:62
#, fuzzy
msgid "Barbarian Uprising"
msgstr "Civ: Aparecen bárbaros"

#: common/events.c:63
#, fuzzy
msgid "Civil War"
msgstr " Guerra civil"

#: common/events.c:64
#, fuzzy
msgid "Collapse to Anarchy"
msgstr "Civ: Colapso a la Anarquía"

#: common/events.c:65
#, fuzzy
msgid "First Contact"
msgstr "Civ: Primer contacto"

#: common/events.c:66
#, fuzzy
msgid "7
#, fuzzy
msgid "Low Funds"
msgstr "Civ: Poco dinero"

#: common/events.c:68 common/terrain.c:486 common/unit.c:521
#: server/report.c:137 client/cityrepdata.c:513
#: client/gui-sdl/optiondlg.c:1772
msgid "Pollution"
msgstr "Contaminación"

#: common/events.c:69
#, fuzzy
msgid "Revolt Ended"
msgstr "Civ: Acaba la revolución"

#: common/events.c:70
#, fuzzy
msgid "Revolt Started"
msgstr "Civ: Comienza la revolución"

#: common/events.c:71
#, fuzzy
msgid "Spaceship Events"
msgstr "Civ: Noticias de la carrera espacial"

#: common/events.c:72 common/events.c:73 common/events.c:74 common/events.c:75
#: common/events.c:76 common/events.c:77 common/events.c:78 common/events.c:79
#: common/events.c:80
#, fuzzy
msgid "Diplomat Action"
msgstr "Acciones diplom/espionaje"

#: common/events.c:72 common/events.c:81
msgid "Bribe"
msgstr ""

#: common/events.c:73
#, fuzzy
msgid "Caused Incident"
msgstr "¡Incidente %s!"

#: common/events.c:74
msgid "Escape"
msgstr ""

#: common/events.c:75 common/events.c:82 common/events.c:138
#: client/plrdlg_common.c:258 client/gui-win32/diplodlg.c:612
#: client/gui-win32/diplodlg.c:664 client/gui-win32/plrdlg.c:336
msgid "Embassy"
msgstr "Embajada"

#: common/events.c:76 common/events.c:83
#, fuzzy
msgid "Failed"
msgstr "Hembra"

#: common/events.c:77 common/events.c:84
#, fuzzy
msgid "Incite"
msgstr "Inuit"

#: common/events.c:78 common/events.c:85
#, fuzzy
msgid "Poison"
msgstr "Envenenar ciudad"

#: common/events.c:79 common/events.c:86 client/gui-win32/dialogs.c:1490
#: data/Freeciv.in:2415
msgid "Sabotage"
msgstr "Sabotear"

#: common/events.c:80 common/events.c:87
#, fuzzy
msgid "Theft"
msgstr "Templo"

#: common/events.c:81 common/events.c:82 common/events.c:83 common/events.c:84
#: common/events.c:85 common/events.c:86 common/events.c:87
#, fuzzy
msgid "Enemy Diplomat"
msgstr "Diplomático enemigo: Soborno"

#: common/events.c:88
msgid "Caravan actions"
msgstr "Acciones de la caravana"

#: common/events.c:8990
msgid "Broadcast Report"
msgstr "Informe Público"

#: common/events.c:91
msgid "Game Ended"
msgstr "La partida ha terminado"

#: common/events.c:92
msgid "Game Started"
msgstr "La partida ha comenzado"

#: common/events.c:934
msgid "Nation Selected"
msgstr "Selección de nación"

#: common/events.c:95
msgid "Player Destroyed"
msgstr "Jugador destruído"

#: common/events.c:96
msgid "Report"
msgstr "Informes"

#: common/events.c:97
msgid "Turn Bell"
msgstr "Aviso de turno"

#: common/events.c:98
msgid "Year Advance"
msgstr "Ha pasado un año"

#: common/events.c:99 common/events.c:100
#, fuzzy
msgid "Global"
msgstr "Meta"

#: common/events.c:99
#, fuzzy
msgid "Eco-Disaster"
msgstr "Global: Desastre ecológico"

#: common/events.c:100
#, fuzzy
msgid "Nuke Detonated"
msgstr "Global: Se detona bomba atómica"

#: common/events.c:101 common/events.c:102 common/events.c:103
#: common/events.c:104 common/events.c:105 common/events.c:106
#: common/events.c:107 common/events.c:108 common/terrain.c:487
msgid "Hut"
msgstr "Choza"

#: common/events.c:101
#, fuzzy
msgid "Barbarians in a Hut Roused"
msgstr "Choza: Salen bárbaros de una choza"

#: common/events.c:102
#, fuzzy
msgid "3
#, fuzzy
msgid "Gold Found in Hut"
msgstr "Choza: Se encuentra oro en una choza"

#: common/events.c:104
#, fuzzy
msgid "Killed by Barbarians in a Hut"
msgstr "Choza: Bárbaros destruyen unidad en una choza"

#: common/events.c:105
#, fuzzy
msgid "6
#, fuzzy
msgid "7
#, fuzzy
msgid "Tech Found in Hut"
msgstr "Choza: Se encuentra tecnología en una choza"

#: common/events.c:108
#, fuzzy
msgid "Unit Spared by Barbarians"
msgstr "Choza: Los bárbaros no destruyen una unidad"

#: common/events.c:109 common/events.c:110 common/events.c:111
#: common/events.c:112 common/events.c:113 client/gui-win32/citydlg.c:855
msgid "Improvement"
msgstr "Instalación"

#: common/events.c:109 common/events.c:124
#, fuzzy
msgid "Bought"
msgstr "Unidad: Se compra"

#: common/events.c:110 common/events.c:125 client/citydlg_common.c:334
#: client/citydlg_common.c:342 client/gui-sdl/repodlgs.c:2042
#: client/gui-sdl/wldlg.c:1341
msgid "Built"
msgstr "Construido"

#: common/events.c:111
#, fuzzy
msgid "Forced to Sell"
msgstr "Instalación: Se vende forzosamente"

#: common/events.c:112
#, fuzzy
msgid "New Improvement Selected"
msgstr "Instalación: Se elige"

#: common/events.c:113
#, fuzzy
msgid "Sold"
msgstr "Oro"

#: common/events.c:114 common/events.c:115 common/events.c:116
#, fuzzy
msgid "Tech"
msgstr "_Tecno"

#: common/events.c:114
#, fuzzy
msgid "Learned From Great Library"
msgstr "Tecno: Avances de la Gran Biblioteca"

#: common/events.c:115
#, fuzzy
msgid "6
#, fuzzy
msgid "Selected New Goal"
msgstr "Elige qué avance robar"

#: common/events.c:117 common/events.c:118 common/events.c:119
#: common/events.c:120 common/events.c:121 common/events.c:138
#, fuzzy
msgid "Treaty"
msgstr "Estupendos"

#: common/events.c:117
#, fuzzy
msgid "Alliance"
msgstr "Pacto: Alianza"

#: common/events.c:118
#, fuzzy
msgid "Broken"
msgstr "Hermano"

#: common/events.c:119
#, fuzzy
msgid "Cease-fire"
msgstr "Pacto: Tregua"

#: common/events.c:120
#, fuzzy
msgid "Peace"
msgstr "Palacio"

#: common/events.c:121
#, fuzzy
msgid "Shared Vision"
msgstr "Visión compartida"

#: common/events.c:122 common/events.c:123 common/events.c:124
#: common/events.c:125 common/events.c:126 common/events.c:127
#: common/events.c:128 common/events.c:129 common/events.c:130
#: common/events.c:131 client/gui-gtk-2.0/editdlg.c:82
#: client/gui-gtk-2.0/dialogs.c:529
msgid "Unit"
msgstr "Unidad"

#: common/events.c:122
#, fuzzy
msgid "Attack Failed"
msgstr "Unidad: El ataque fracasa"

#: common/events.c:123
#, fuzzy
msgid "Attack Succeeded"
msgstr "Unidad: El ataque tiene éxito"

#: common/events.c:126
#, fuzzy
msgid "Defender Destroyed"
msgstr "Unidad: Se pierde un defensor"

#: common/events.c:127
#, fuzzy
msgid "Defender Survived"
msgstr "Unidad: Un defensor sobrevive"

#: common/events.c:128
#, fuzzy
msgid "Promoted to Veteran"
msgstr "Unidad: Se Volvió Más Veterana"

#: common/events.c:129
#, fuzzy
msgid "30
#, fuzzy
msgid "Relocated"
msgstr "Unidad: Se establece en ciudad"

#: common/events.c:131
#, fuzzy
msgid "Orders / goto events"
msgstr "Unidad: Órdenes / eventos goto"

#: common/events.c:132 common/events.c:133 common/events.c:134
#: common/events.c:135 common/events.c:136 client/gui-sdl/repodlgs.c:2076
#: client/gui-sdl/wldlg.c:1343
msgid "Wonder"
msgstr "Maravilla"

#: common/events.c:132
#, fuzzy
msgid "Finished"
msgstr "acabado"

#: common/events.c:133
#, fuzzy
msgid "Made Obsolete"
msgstr "Vender obsoletos"

#: common/events.c:134
#, fuzzy
msgid "Started"
msgstr "Estado"

#: common/events.c:135
#, fuzzy
msgid "Stopped"
msgstr "Maravilla: Se detiene"

#: common/events.c:136
#, fuzzy
msgid "Will Finish Next Turn"
msgstr "Maravilla: Se va a terminar en el turno siguiente"

#: common/events.c:137940
msgid "Server settings changed"
msgstr "La configuración del servidor cambió"

#: common/events.c:141
msgid "Chat messages"
msgstr "Mensajes de chat"

#: common/events.c:1423
msgid "Connect/disconnect messages"
msgstr "Mensajes de conectando/desconectado"

#: common/events.c:1445
msgid "Player settings"
msgstr "Configuración del jugador"

#. TRANS: Most event descriptions come in two parts "Civ: Transfer"
#. *        This format is their glue.
#: common/events.c:261
#, c-format
msgid "?eventdescr:%s: %s"
msgstr ""

#: common/player.c:42
msgid "Away"
msgstr ""

#: common/player.c:42
#, fuzzy
msgid "Novice"
msgstr "novato"

#: common/player.c:42
#, fuzzy
msgid "Easy"
msgstr "fácil"

#: common/player.c:43
#, fuzzy
msgid "Hard"
msgstr "difícil"

#: common/player.c:43
#, fuzzy
msgid "Cheating"
msgstr "Línea de chat"

#: common/player.c:43
#, fuzzy
msgid "Experimental"
msgstr "experimental"

#: common/player.c:762
msgid "?attitude:Genocidal"
msgstr "Genocida"

#: common/player.c:764
msgid "?attitude:Belligerent"
msgstr "Beligerante"

#: common/player.c:766
msgid "?attitude:Hostile"
msgstr "Hostil"

#: common/player.c:768770
msgid "?attitude:Uneasy"
msgstr "No fácil"

#: common/player.c:772
msgid "?attitude:Neutral"
msgstr "Neutral"

#: common/player.c:774
msgid "?attitude:Respectful"
msgstr "Respetuoso"

#: common/player.c:776
msgid "?attitude:Helpful"
msgstr "Ayudado"

#: common/player.c:778
msgid "?attitude:Enthusiastic"
msgstr "Entusiasta"

#: common/player.c:780
msgid "?attitude:Admiring"
msgstr "Admirador"

#: common/player.c:783
msgid "?attitude:Worshipful"
msgstr "Excelentísima"

#: common/player.c:794795
msgid "?diplomatic_state:War"
msgstr "Guerra"

#: common/player.c:796 client/gui-gtk-2.0/diplodlg.c:360
#: client/gui-sdl/diplodlg.c:462 client/gui-win32/diplodlg.c:307
#: client/gui-xaw/diplodlg.c:526
msgid "?diplomatic_state:Cease-fire"
msgstr "Tregua"

#: common/player.c:797 client/gui-gtk-2.0/diplodlg.c:365
#: client/gui-sdl/diplodlg.c:476 client/gui-win32/diplodlg.c:308
#: client/gui-xaw/diplodlg.c:530
msgid "?diplomatic_state:Peace"
msgstr "Paz"

#: common/player.c:798 client/gui-gtk-2.0/diplodlg.c:370
#: client/gui-sdl/diplodlg.c:491 client/gui-win32/diplodlg.c:309
#: client/gui-xaw/diplodlg.c:534
msgid "?diplomatic_state:Alliance"
msgstr "Alianza"

#: common/player.c:799
msgid "?diplomatic_state:Never met"
msgstr "Sin contacto"

#: common/player.c:800525 common/requirements.c:54081
msgid "Player603
msgid "Islanisla653missing value
#. TRANS: "Resources: (none)"
#. TRANS: missing value
#. TRANS: "Resources: (none)"
#. TRANS: "Resources: (none)".
#: common/requirements.c:1162 common/requirements.c:1213 common/team.c:175
#: client/gui-gtk-2.0/helpdlg.c:1060 client/gui-gtk-2.0/inteldlg.c:391
#: client/gui-win32/helpdlg.c:587 client/gui-xaw/helpdlg.c:997
#, c-format
msgid "(none)"
msgstr "(ninguno)"

#: common/requirements.c:1188 common/requirements.c:1257
#, c-format
msgid "Size %d"
msgstr "Tamaño %d"

#: common/requirements.c:1237 common/requirements.c:1246
#, fuzzy, c-format
msgid "\"%s\" units"
msgstr "%s unidades"

#: common/requirements.c:1242
#, c-format
msgid "%s units"
msgstr "%s unidades"

#. TRANS: "Hard AI"
#: common/requirements.c:1262
#, fuzzy, c-format
msgid "%s AI"
msgstr "%s. "

#. TRANS: "Land terrain"
#: common/requirements.c:1267
#, fuzzy, c-format
msgid "%s terrain"
msgstr "%s (veterana)"

#: common/tech.c:809 client/gui-gtk-2.0/repodlgs.c:510
#, c-format
msgid "Future Tech. %d"
msgstr "Siguiente Tecno. %d"

#. TRANS: "None" tech
#: common/tech.c:886 common/tech.c:890 server/settings.c:42
#: client/gui-gtk-2.0/editdlg.c:319 client/gui-gtk-2.0/helpdlg.c:110
#: client/gui-sdl/citydlg.c:738 client/gui-sdl/gui_tilespec.c:482
#: client/gui-sdl/helpdlg.c:370 client/gui-sdl/helpdlg.c:792
#: client/gui-sdl/helpdlg.c:818 client/gui-sdl/mapview.c:770
#: client/gui-win32/helpdlg.c:165 client/gui-win32/helpdlg.c:545
#: client/gui-win32/helpdlg.c:731 client/gui-win32/helpdlg.c:752
#: client/gui-xaw/helpdlg.c:813 client/gui-xaw/helpdlg.c:858
#: client/gui-xaw/helpdlg.c:877 manual/civmanual.c:318 manual/civmanual.c:324
msgid "None"
msgstr "Ninguna"

#: common/tech.c:894
msgid "Future Tech."
msgstr "Siguiente Tecno."

#. TRANS: "Unknown" advance/technology
#: common/tech.c:899 client/gui-gtk-2.0/inteldlg.c:387
msgid "(Unknown)"
msgstr "(Desconocida)"

#: common/terrain.c:45 data/default/units.ruleset:88
#: data/civ2/units.ruleset:82 data/civ1/units.ruleset:74
#, fuzzy
msgid "Land"
msgstr "Cargar"

#: common/terrain.c:46
#, fuzzy
msgid "Oceanic"
msgstr "Océano"

#: common/terrain.c:482 common/terrain.c:670 common/unit.c:523
#: manual/civmanual.c:215
msgid "Road"
msgstr "Camino"

#: common/terrain.c:483 common/terrain.c:677 common/unit.c:527
#: client/gui-gtk-2.0/menu.c:833 client/gui-sdl/optiondlg.c:1905
#: client/gui-win32/menu.c:345 client/gui-xaw/menu.c:156
#: manual/civmanual.c:215
msgid "Irrigation"
msgstr "Regadío"

#: common/terrain.c:484 common/terrain.c:668 common/unit.c:537
#: data/default/techs.ruleset:571 data/civ2/techs.ruleset:568
#: data/civ1/techs.ruleset:443
msgid "Railroad"
msgstr "Vía férrea"

#: common/terrain.c:485 common/terrain.c:681 common/unit.c:525
msgid "Mine"
msgstr "Mina"

#: common/terrain.c:488 common/unit.c:533 data/default/terrain.ruleset:1903
#: data/civ2/terrain.ruleset:1786 data/civ1/terrain.ruleset:1738
msgid "Fortress"
msgstr "Fortaleza"

#: common/terrain.c:489
msgid "River"
msgstr "Río"

#: common/terrain.c:490 common/terrain.c:675
msgid "Farmland"
msgstr "Huerta"

#: common/terrain.c:491 common/unit.c:547 data/default/terrain.ruleset:1920
#: data/civ2/terrain.ruleset:1803 data/civ1/terrain.ruleset:1755
msgid "Airbase"
msgstr "Base aérea"

#: common/terrain.c:492 common/unit.c:549
msgid "Fallout"
msgstr "Radioactividad"

#: common/unit.c:519 client/gui-win32/plrdlg.c:337
msgid "Idle"
msgstr "Inactivo"

#: common/unit.c:529
msgid "Fortifying"
msgstr "Atrincherándose"

#: common/unit.c:531
msgid "Fortified"
msgstr "Atrincherada"

#: common/unit.c:535 client/gui-sdl/menu.c:662 client/gui-xaw/menu.c:189
msgid "Sentry"
msgstr "Vigilante"

#: common/unit.c:539 client/gui-gtk-2.0/menu.c:886 client/gui-sdl/menu.c:649
#: client/gui-win32/menu.c:371 client/gui-xaw/menu.c:190
msgid "Pillage"
msgstr "Saqueo"

#: common/unit.c:541 client/gui-win32/gotodlg.c:165 data/Freeciv.in:1123
msgid "Goto"
msgstr "Ir a"

#: common/unit.c:543
msgid "Explore"
msgstr "Explorar"

#: common/unit.c:545 manual/civmanual.c:215
msgid "Transform"
msgstr "Transformar"

#: common/unit.c:551
#, fuzzy
msgid "Base"
msgstr "Desidia"

#: common/unit.c:559 client/text.c:106 client/gui-gtk-2.0/editdlg.c:77
#: client/gui-sdl/citydlg.c:1981 client/gui-win32/citydlg.c:1217
#: client/gui-xaw/citydlg.c:1430
msgid "Unknown"
msgstr "Desconocido"

#: common/unit.c:1045
msgid "Moves"
msgstr "Movimientos"

#: common/unit.c:14804494503507. TRANS: List of possible output types has this between
#. *        last two elements
#: common/unittype.c:432 client/helpdata.c:1385
msgid " and "
msgstr " y "

#: common/unittype.c:438 client/helpdata.c:1371
msgid "?and:, "
msgstr ", "

#: common/version.c:38
#, c-format
msgid "Freeciv version %s %s"
msgstr "Freeciv versión %s %s"

#: common/version.c:39
msgid "(beta version)"
msgstr "(versión beta)"

#: common/version.c:41
#, fuzzy, c-format
msgid "Freeciv version %s (%s)"
msgstr "Freeciv versión %s %s"

#: common/version.c:447
msgid "betatest version "
msgstr "versión beta "

#: common/version.c:59
msgid "version "
msgstr "versión "

#: common/version.c:87
msgid "January"
msgstr "Enero"

#: common/version.c:88
msgid "February"
msgstr "Febrero"

#: common/version.c:89
msgid "March"
msgstr "Marzo"

#: common/version.c:90
msgid "April"
msgstr "Abril"

#: common/version.c:91
msgid "May"
msgstr "Mayo"

#: common/version.c:92
msgid "June"
msgstr "Junio"

#: common/version.c:93
msgid "July"
msgstr "Julio"

#: common/version.c:94
msgid "August"
msgstr "Agosto"

#: common/version.c:95
msgid "September"
msgstr "Septiembre"

#: common/version.c:96
msgid "October"
msgstr "Octubre"

#: common/version.c:97
msgid "November"
msgstr "Noviembre"

#: common/version.c:98
msgid "December"
msgstr "Diciembre"

#: common/version.c:1024619ioz.c:503 client/gui-sdl/dialogs.c:2484
#: client/gui-sdl/dialogs.c:2908 client/gui-sdl/mapctrl.c:2576
#: client/gui-win32/dialogs.c:595 client/gui-win32/inputdlg.c:145
#: client/gui-win32/repodlgs.c:1003
msgid "OK"
msgstr "Vale"

#: utility/ioz.c:506
msgid "Run ok"
msgstr ""

#: utility/ioz.c:509
msgid "Flush ok"
msgstr ""

#: utility/ioz.c:512
#, fuzzy
msgid "Finish ok"
msgstr "Finlandés"

#: utility/ioz.c:515
#, fuzzy
msgid "Stream end"
msgstr "Motor de vapor"

#: utility/ioz.c:518
#, fuzzy
msgid "Config error"
msgstr "Configurar"

#: utility/ioz.c:521
#, fuzzy
msgid "Sequence error"
msgstr "Informe de investigación"

#: utility/ioz.c:524
msgid "Parameter error"
msgstr ""

#: utility/ioz.c:527
#, fuzzy
msgid "Mem error"
msgstr "Emperador"

#: utility/ioz.c:530
msgid "Data error"
msgstr ""

#: utility/ioz.c:533
msgid "Not bzip2 file"
msgstr ""

#: utility/ioz.c:536
#, fuzzy
msgid "IO error"
msgstr "Nuestro Territorio"

#: utility/ioz.c:539
msgid "Unexpected EOF"
msgstr ""

#: utility/ioz.c:542
msgid "Output buffer full"
msgstr ""

#: utility/ioz.c:549
#, fuzzy, c-format
msgid "Bz2: \"%s\" (%d)"
msgstr "Año: %s (T%d)"

#: utility/ioz.c:552
#, c-format
msgid "Bz2 error %d"
msgstr "98400416
msgid "exact match"
msgstr "coincidencia exacta"

#: utility/shared.c:1417
msgid "only match"
msgstr "única coincidencia"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "ambiguo"

#: utility/shared.c:1419
msgid "empty"
msgstr "vacío"

#: utility/shared.c:1420
msgid "too long"
msgstr "demasiado largo"

#: utility/shared.c:1421
msgid "non-match"
msgstr "no hay coincidencias"

#: utility/support.c:21224401 server/citytools.c:1921411 server/citytools.c:19597498090383124517983909517949910111123206216222
#, c-format
msgid354348586473415659714525989604619739. TRANS: Further information about option will follow.
#: server/auth.c:164
#, fuzzy, c-format
msgid "Auth option \"%s\":"
msgstr "Todas las opciones"

#. TRANS: After 'Auth option "user":'. Option value
#. may have been inserted between these.
#: server/auth.c:177
msgid " missing from config file (using default)"
msgstr ""

#. TRANS: auth option originates from internal default
#: server/auth.c:180
msgid " (default)"
msgstr ""

#. TRANS: auth option originates from config file
#: server/auth.c:185
msgid " (config)"
msgstr ""

#. TRANS: auth option has been set from prompt
#: server/auth.c:189
#, fuzzy
msgid " (set)"
msgstr " (veterana)"

#: server/auth.c:262
#, fuzzy, c-format
msgid "Auth config filename \"%s\" not allowed!"
msgstr "Este nombre no se permite."

#: server/auth.c:267
#, fuzzy, c-format
msgid "Cannot load auth config file \"%s\"!"
msgstr "No encuentro el fichero de sonido %s"

#: server/auth.c:373379381400405409416
#, c-format
msgid "Enter password for %s:"
msgstr "Introduce la contraseña para %s:"

#: server/auth.c:425430433461 server/auth.c:51946247852153054054260761354
#, fuzzy, c-format
msgid "%s gain a leader by the name %s.4508324
#, c-format
msgid "You don't buy %s!"
msgstr "¡No has comprado %s!"

#: server/cityhand.c:241546tools.c:2724
#, c-format
msgid "A city called %s already exists."
msgstr "Ya existe una ciudad llamada %s."

#: server/citytools.c:3113151
#, c-format
msgid "City no. %d"
msgstr "Ciudad número %d"

#: server/citytools.c:459102437
#, c-format
msgid "Transfered %s from %s to %s."
msgstr "Se ha transferido %s desde %s a %s."

#. TRANS: Polish Destroyer ... German <city>
#: server/citytools.c:550
#, fuzzy, c-format
msgid "%s %s lost in transfer to %s %s"
msgstr "Perdido un %2$s de %1$s en la transferencia a %4$s de %3$s."

#: server/citytools.c:633. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Un nuevo %s fue construído en %s."

#: server/citytools.c:84092866
#, c-format
msgid "You have founded %s."
msgstr "Has fundado %s"

#: server/citytools.c:1138
#, fuzzy, c-format
msgid "Moved %s out of disbanded city %s since it cannot stay on %s15083
#, c-format
msgid "You destroy %s completely."
msgstr "Destruyes %s por completo."

#: server/citytools.c:1286304311320
#, c-format
msgid "You conquer %s"
msgstr "Has conquistado %s"

#: server/citytools.c:132333033346
#, c-format
msgid "You have liberated %s!"
msgstr "¡Has liberado %s!"

#: server/citytools.c:1349938950977945566
#, c-format
msgid "Warning: Famine feared in %s."
msgstr "Atención: Puede haber hambruna en %s."

#: server/cityturn.c:389919749
#, c-format
msgid "%s grows to size %d."
msgstr "%s crece a tamaño %d."

#: server/cityturn.c:608621625702717 server/cityturn.c:751733 server/cityturn.c:924 server/cityturn.c:1035
#: server/cityturn.c:10807891804816828425468
#, fuzzy, c-format
msgid ""
"%s can't build %s from the worklist; only AI of level %s may build this.  "
"81
#, fuzzyclass is required.  "
"; se necesita el terreno %s. "
"Posponiendo..."

#: server/cityturn.c:916. TRANS: The <city> worklist ....
#: server/cityturn.c:956
#, fuzzy, c-format
msgid "The %101121166 server/cityturn.c:1286208218
#, c-format
msgid "%s has finished building %s."
msgstr "%s ha terminado de producir %s."

#: server/cityturn.c:1234244252311344
#, c-format
msgid "%s is finished building %s."
msgstr "%s ha terminado de producir %s."

#: server/cityturn.c:1393429570
#, fuzzy, c-format
msgid "Celebrations in your honour in %s."
msgstr "Celebraciones a lo grande en tu honor, en %s."

#: server/cityturn.c:1576
#, fuzzy, c-format
msgid "Celebrations canceled in %s."
msgstr "Celebraciones canceladas en %s."

#: server/cityturn.c:1605
#, c-format
msgid "Civil disorder in %s."
msgstr "Disturbios en %s."

#: server/cityturn.c:1609615625650"<city> is disbanded into Settler."
#: server/cityturn.c:16749
msgid "Setting timeout to 0. Autogame will stop.\n"
msgstr ""

#: server/civserver.c:834167813 client/civclient.c:237 manual/civmanual.c:3715
#, fuzzy
msgid ""
"  -a  --auth FILE\tEnable server authentication with configuration from "
"FILE792224 client/civclient.c:2418 client/civclient.c:2453032 client/civclient.c:248 manual/civmanual.c:37333346941436850
msgid "  -P, --Ppm\t\tSave ppms of the map when saving the game.\n"
msgstr " -P, --Ppm\t\tGuarda los ppm del mapa al guardar la partida.\n"

#: server/civserver.c:2515354 client/civclient.c:267 manual/civmanual.c:3745 client/gui-gtk-2.0/gui_main.c:352
#: client/gui-sdl/gui_main.c:210 client/gui-xaw/gui_main.c:247
#: manual/civmanual.c:375
#, fuzzy, c-format
msgid "Report bugs at %s: server/commands.c:152
msgid ""
"Set user defined metaserver info line. If parameter is omitted,\n"
"previously set metamessage will be removed. For most of the time\n"
"user defined metamessage will be used instead of automatically\n"
"generated messages, if it is available."
msgstr ""

#. TRANS: translate text between <> only
#: server/commands.c:159
msgid "metapatch <meta-line>"
msgstr "metapatch <meta-línea>"

#: server/commands.c:1606773
msgid "metaserver <address>"
msgstr "metaserver <dirección>"

#: server/commands.c:17489834593452034
msgid "detach from a player."
msgstr "Abandonar un jugador."

#: server/commands.c:205detach from a playerbandonar un jugador1011126
msgid ""
"away\n"
"away"
msgstr "away"

#: server/commands.c:21892356324541
msgid ""
"normal\n"
"normal <player-name>"
msgstr ""
"normal\n"
"normal <nombre-del-jugador>"

#: server/commands.c:243450
msgid ""
"hard\n"
"hard <player-name>"
msgstr ""
"hard\n"
"hard <nombre-del-jugador>"

#: server/commands.c:252539
#, fuzzy
msgid ""
"cheating\n"
"cheating61
#, fuzzy
msgid "Set one or all AI players to 'cheating62
#, fuzzycheating', and sets "
"the default level for any new AI players to 'cheating'.  With an argument, "
"sets 687071798485306311312
msgid "See \"help timeoutincrease\"."
msgstr "Véase \"help timeoutincrease\"."

#: server/commands.c:31319
msgid "endgame"
msgstr "endgame"

#: server/commands.c:32024
msgid "surrender"
msgstr "surrender"

#: server/commands.c:3252632
msgid "remove <player-name>"
msgstr "remove <nombre-del-jugador>"

#: server/commands.c:333343941
msgid "Save game to file."
msgstr "Salva la partida en un fichero."

#: server/commands.c:3425153
msgid "Load game from file."
msgstr "Carga una partida de un fichero."

#: server/commands.c:354596064
msgid "write <file-name>"
msgstr "write <nombre-de-fichero>"

#: server/commands.c:36569736908
#, c-format
msgid "%s has connected from %s."
msgstr "%s se ha conectado desde %s"

#: server/connecthand.c:103446266718421629334350 server/connecthand.c:26558747684
#, c-format
msgid "'%s' already connected."
msgstr "'%s' ya está conectado."

#: server/connecthand.c:287315 server/connecthand.c:32465
#, c-format
msgid "The %s can't accept %s."
msgstr "Los %s no aceptan %s."

#: server/diplhand.c:177869298 server/diplhand.c:3022557 server/diplhand.c:26278 server/diplhand.c:282
#, fuzzy, c-format
msgid "One of the cities the %s are89 server/diplhand.c:29432 server/diplhand.c:33665688488403
#, c-format
msgid "You get %d gold."
msgstr "Recibes %d monedas de oro."

#. TRANS: ... Polish worldmap.
#: server/diplhand.c:411
#, fuzzy, c-format
msgid "You receive the %s worldmap."
msgstr "Recibes el mapamundi de los %s."

#. TRANS: ... Polish seamap.
#: server/diplhand.c:420
#, fuzzy, c-format
msgid "You receive the %s seamap."
msgstr "Recibes el mapa marítimo de %s."

#: server/diplhand.c:43742
#, c-format
msgid "You give city of %s to %s."
msgstr "Cedes la ciudad %s a los %s."

#: server/diplhand.c:455 server/diplhand.c:458
#, c-format
msgid "You agree on a cease-fire with %s."
msgstr "Has pactado una tregua con %s."

#. TRANS: ... the Poles ... Polish territory.
#: server/diplhand.c:477 server/diplhand.c:489
#, fuzzy, c-format
msgid ""
"You agree on an armistice with the %s. In %d turn, it will become a peace "
"treaty. Move your units out of %s territory."
msgid_plural ""
"You agree on an armistice with the %s. In %d turns, it will become a peace "
"treaty. Move your units out of %s territory."
msgstr[0] ""
"Aceptas el armisticio con %s. En %d turno se convertirá en un paco de paz. "
"Mueve tus unidades fuera del territorio de los %s."
msgstr[1] ""
"Aceptas el armisticio con %s. En %d turnos se convertirá en un paco de paz. "
"Mueve tus unidades fuera del territorio de los %s."

#: server/diplhand.c:513 server/diplhand.c:516524
#, c-format
msgid "You give shared vision to %s."
msgstr "Compartes tu visión con %s."

#: server/diplhand.c:527781
#, c-format
msgid "Meeting with %s canceled."
msgstr "Se cancela la cumbre con %s."

#: server/diplhand.c:72837757834
#, fuzzy, c-format
msgid "Your %s could not sabotage the %s %s."
msgstr "Tu %1$s no se pudo sabotear el %3$s de %2$s."

#: server/diplomats.c:356
#, fuzzy, c-format
msgid "Your %s succeeded in sabotaging the %s %s."
msgstr "Tu %1$s ha conseguido sabotear el %3$s de %2$s."

#. TRANS: ... the Poles!
#: server/diplomats.c:363
#, fuzzy, c-format
msgid "Your %s was sabotaged by the %s!"
msgstr "¡%2$s ha saboteado tu %1$s!"

#: server/diplomats.c:412
msgid "You can't bribe a†  †  †  ’O�º4€¨ �
�X€E oƒ €�u c…t‚ �†Y‚ �;‡s‚ �,‰0‚ �)Š^� �)Œ€ˆ" �@•3€�P �J—k‚ �™7€� †›3� �¡5� �¢7€e �[¤/€k �L¦uƒ ‚v¨Dƒ ƒ
«=ƒ �	®Jƒ �¯V‚ �°fƒ �±j� _²n‚ �³O‚ |´d� �µa‚ �9¶j‚ ƒb¸%€r �¼y‚ �%¾‚ �'¿A‚ �$Àj‚ }Â‚ ‚8Ã‚ �OÅI‚ ‚Ç‚ �'É¢ �cÊg‚ �PÌL� ‚Î� wÐ"� jÑ€� �Ó€i qÍ*„ �+Ô*€…- ‚ÚQ‰ ‚ÚQ€j Wá<€� Aá?€�	 �ßv€^ zá/€j Wá<€‘> Uñx€Y }ó&€O �ôr€k |öwƒ S÷v€f mù/² Qúo€�u _ý5€‚" �O�€6€i ��‚n‚ K�ƒ|€� ��†Z€�! ƒ*�šl¶ �4�±!€ ��³+‚ �T�´C€‚  �=�¶n€† �Y�¾H� �d�À"� ‚�Â€K z�Ä€L ��ÅG‚ q�Æ]‚ ‚~�ÇP‚ ��ÊP‚ —T�ËWƒ `�ã.ƒ ‡B�äƒ ��ëVƒ ˆ_�ìZ‚ Y�õ;‚ {�ö‚ ��÷‚ �=�ø€` ��ú5€m ‰�üA€t �J‚†9€f ‚"‚ˆi€j ‚?‚‹u‚ h‚Ž6‚ ƒl‚� €[ ‚N‚“gƒ |‚–8ƒ ‚9‚—7ƒ t‚™sƒ �‚šj‚ �X‚›~€b ‚‚ž8€b ƒc‚¡,‚ �-‚¥‚ ‚U‚¦@‚ y‚©‚ ‰K‚ª‚ s‚³_‚ �M‚´T‚ m‚¶#‚ �@‚·ƒ }‚¸Uƒ „_‚¹Uƒ �‚¾7ƒ „‚¿<ƒ x‚ÃTƒ �/‚ÄO„ ‚M‚Æ µ R‚Èq€‚+ ‚(‚Ë*‚ ~‚ÍT‚ �$‚ÎT€D ‚7‚Ð;� k‚Òs� ‚‚Ó_€D ƒ‚Ö"� p‚Ù>� ƒ‚Ú/¼ K‚Ý� �!‚ÞK‹ �z‚ßu� �‚áp� ‚H‚â}‚ y‚åG‚ „w‚æB‚ � ‚ë;‚ ƒd‚ì=‚ i‚ð#€�3 ƒ{‚ò>‚ �‚ö;‚ ‚t‚÷?� v‚ú4� ‚‚û+� |‚ý@� �*‚þ=€Q ƒ`ƒ€6� {ƒ„� ‚!ƒ…� rƒ‡5€b ‚{ƒ‰� `ƒŒ � „ƒŒa� �ƒ�e� �]ƒ’‚ ~ƒ“d‚ „Wƒ”d‚ [ƒ™=‚ ‡dƒš‚ mƒ¢ � ƒƒ¢n€b �ƒ¦h� oƒ§l� ƒƒ¨\� fƒ«l� ƒ;ƒ¬S� �/ƒ°� ‚@ƒ±?� hƒ´ � �/ƒ´i� wƒ¶ª ƒKƒ·8€w iƒ»z€B ‚rƒ½"« cƒÀ0¢ ƒ5ƒÁ:ƒ wƒÄrƒ �wƒÅlƒ }ƒÇfƒ ˆ$ƒÈf„ �{ƒÑ‚ }ƒá	‚ ‚Oƒâ€Z �ƒå1� kƒæ>� …Jƒç*� �!ƒìu€� �ƒï‚ �ƒð7€X �Zƒò‚ �ƒór‚ ƒLƒõ‚ �ƒøU‚ ƒ3ƒùd€e �kƒý|� bƒÿh� �H„€K€�N �n„ƒ]€�g �u„‡+� o„‰!� Œx„Š€` ‚„—i€‚ ‚+„œb€ƒ  ‚„Ÿk€} ƒ„¢}� �F„¦� –.„§H‚ �„½x‚ �„¿˜ c„À5˜ }„Á0� _„Â.€‚	 �\„Å
™ �<„Æi€�  �
Ï
Ž x„È(ƒ f„É#€j �b„Êr€U �„Í'„ {„Î.€q �„Ð8¬ �<„Ñ|‚ o„Ó:ƒ e„Ô,ƒ �S„Õƒ �„Öjƒ �„Øƒ l„Ù$ƒ o„Úƒ �P„Ûƒ �„ÜXš �*„Ý€‚R „ào‚ X„ápƒ x„âK� �„ãD� �„ä_€„& �„è<� �„éD‚ z„êS˜ �„ëe‚ �	„ìr� �„í|ƒ �„ï� � „ð*� �	„ñ+‚ �„ò6€{ z„ô<� �„õ7� �„ö;‚ �„÷Aƒ �„øS� �U„ùh� �„û>‚ �I„üK‚ m„þ€X �„ÿ[� u…€v‚ }…�m‚ � …‚l� �8…ƒm� �……&� i…†6‚ �…‡!� _…ˆ1‚ s…‰� c…‰ ƒ �…Šx� �…Œ� �+…�1� �…Ž]± � …�|� �…‘� s…’.‚ �…“#‚ �…”4‚ �…•<‚ �M…–I‚ �l…˜� �]…š‚ s…›d� �…œX‚ �-…�w‚ �R…Ÿ&‚ �_… zš �/…¢s™ �9…¤;± �:…¦%² �T…¨� �9…©f‚ �1…«!‚ …¬Tƒ �'…­V‚ e…®� �"…¯e� y…±€„T �…µ� �…¶2‚ y…·O‚ �*…¸J� r…¹u€x e…»_± �…¼u‚ …¾‚ �…¿š ~…ÀB€E ~…Â€h f…Ãkƒ �!…ÄT‚ f…Åw‚ x…Æ_€� V…Èu€R y…Ê‚ �…Ë‚ q…Ì*€� ‚4…Î‚ �…ÐS‚ �…Ñh‚ �L…Ò{� x…ÔH€� �…ÖA€h ‚!…Ø=� �…Ú_� `…Ûd€X f…Ý€f j…Þh‚ p…ßT€�$ �2…áS‚ �…ã‚ }…ä&� l…å$� w…æ€‚q t…éy� d…ên€ƒk i…íf€l �…ï;‚ y…ðLš �#…ñG³ P…Ý1€n �…óp€�x �…ö‚ �…÷‚ w…ø.ƒ �…ù(ƒ �/…úD‚ �…ûu‚ �…ý‚ �-…þ5‚ �+…ÿd¥ e†„?€] L†„?€r unit from this nation."
msgstr "No puedes sobornar a una unidad de esta nación."

#: server/diplomats.c:423
#, fuzzy, c-format
msgid "You don't have enough gold to bribe the %s %s."
msgstr "No tienes suficiente dinero para sobornar al %2$s de %1$s."

#: server/diplomats.c:433
#, fuzzy, c-format
msgid "You cannot bribe the %s!"
msgstr "¡No puedes sobornar %s!"

#. TRANS: <diplomat> ... <unit>
#: server/diplomats.c:457
#, fuzzy, c-format
msgid "Your %s succeeded in bribing the %s."
msgstr "Tu %s ha conseguido sobornar al %s."

#. TRANS: <unit> ... <Poles>
#: server/diplomats.c:465
#, fuzzy, c-format
msgid "Your %s was bribed by the %s."
msgstr "%2$s ha sobornado a tu %1$s."

#: server/diplomats.c:596
#, c-format
msgid ""
"%s was expecting your attempt to steal technology again. Your %s was caught "
"and executed."
msgstr ""
"%s esperaba que robases la tecnología de nuevo. Tu %s fue pillado y "
"ejecutado."

#: server/diplomats.c:602
#, c-format
msgid "Your %s was caught in the attempt of stealing technology from %s."
msgstr "Han pillado a tu %s intentando robar tecnología de los %s."

#: server/diplomats.c:608
#, fuzzy, c-format
msgid "The %s %s failed to steal technology from %s."
msgstr "El %2$s de los %1$s no ha conseguido robar tecnología de los %3$s."

#: server/diplomats.c:622
#, c-format
msgid "No new technology found in %s."
msgstr "No se han encontrado nuevas tecnologías en %s."

#: server/diplomats.c:678
msgid "You can't subvert this city."
msgstr "No puedes sublevar esta ciudad."

#: server/diplomats.c:689
#, c-format
msgid "You don't have enough gold to subvert %s."
msgstr "No tienes dinero suficiente para sublevar %s."

#: server/diplomats.c:706
#, c-format
msgid "Your %s was caught in the attempt of inciting a revolt!"
msgstr "¡Han pillado a tu %s intentando provocar una sublevación!"

#: server/diplomats.c:710
#, c-format
msgid "You caught %s %s attempting to incite a revolt in %s!"
msgstr ""
"¡Has pillado a un %2$s %1$s intentando incitar una sublevación en %3$s!"

#: server/diplomats.c:733
#, c-format
msgid "Revolt incited in %s, you now rule the city!"
msgstr "¡Has conseguido que %s se subleve, y ahora gobiernas la ciudad!"

#: server/diplomats.c:736
#, c-format
msgid "%s has revolted, %s influence suspected."
msgstr "%s se ha sublevado. Se sospecha influencia de %s."

#: server/diplomats.c:817
#, c-format
msgid "Your %s was caught in the attempt of industrial sabotage!"
msgstr "¡Han pillado a tu %s intentado sabotear la industria!"

#: server/diplomats.c:821
#, c-format
msgid "You caught %s %s attempting sabotage in %s!"
msgstr "¡Has pillado a un %2$s %3$s intentando un sabotaje en %1$s!"

#: server/diplomats.c:856
#, c-format
msgid "Your %s could not find anything to sabotage in %s."
msgstr "Tu %s no ha encontrado nada que sabotear en %s."

#: server/diplomats.c:906
#, c-format
msgid "You cannot sabotage a %s!"
msgstr "¡No puedes sabotear a %s!"

#: server/diplomats.c:917
#, c-format
msgid "Your %s could not find the %s to sabotage in %s."
msgstr "Tu %s no ha encontrado el %s que iba a sabotear en %s."

#: server/diplomats.c:943
#, c-format
msgid "Your %s succeeded in destroying the production of %s in %s."
msgstr "Tu %s ha conseguido destruir la producción de %s en %s."

#: server/diplomats.c:949
#, c-format
msgid "The production of %s was destroyed in %s, %s are suspected."
msgstr "Se ha destruido la producción de %s en %s. Se sospecha de los %s."

#: server/diplomats.c:971
#, c-format
msgid "Your %s was caught in the attempt of sabotage!"
msgstr "¡Han pillado a tu %s en un intento de sabotaje!"

#: server/diplomats.c:976
#, c-format
msgid "You caught %s %s attempting to sabotage the %s in %s!"
msgstr "¡Has pillado a un %2$s %1$s intentando sabotear %3$s de %4$s!"

#: server/diplomats.c:989
#, c-format
msgid "Your %s destroyed the %s in %s."
msgstr "Tu %s ha destruido %s de %s."

#: server/diplomats.c:994
#, c-format
msgid "The %s destroyed the %s in %s."
msgstr "El %s ha destruido %s de %s."

#. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1094
#, fuzzy, c-format
msgid "An enemy %s has been eliminated by your %s."
msgstr "Han eliminado a un %s enemigo en defensa de %s."

#. TRANS: <unit> ... <city> ... <diplomat>
#: server/diplomats.c:1101
#, c-format
msgid "Your %s has been eliminated defending %s against a %s."
msgstr "Tu %s ha sido eliminado defendiendo %s en contra de %s."

#. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1109
#, fuzzy, c-format
msgid "Your %s has been eliminated defending against a %s."
msgstr "Tu %s ha sido eliminado defendiendo en contra de %s."

#: server/diplomats.c:1122
#, c-format
msgid "Your %s was eliminated by a defending %s."
msgstr "Tu %s ha sido eliminado por un %s defensor."

#: server/diplomats.c:1130
#, c-format
msgid "Eliminated %s %s while infiltrating %s."
msgstr "Han eliminado %2$s %1$s al infiltrarse en %3$s."

#: server/diplomats.c:1137
#, c-format
msgid "Eliminated %s %s while infiltrating our troops."
msgstr "Han eliminado %2$s %1$s al infiltrarse con nuestras tropas."

#: server/diplomats.c:1188
#, fuzzy, c-format
msgid ""
"Your %s has successfully completed the7
#, fuzzy, c-format
msgid "Your %s was captured after completing the13
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission."
msgstr "Han capturado a tu %s después de completar su misión."

#: server/diplomats.c:1245
#, fuzzy, c-format
msgid "You have caused an incident while bribing the %5057616773
msgid " *** Server set to edit mode! *** "
msgstr " *** ¡Servidor puesto en modo edición! *** "

#: server/edithand.c:57
msgid " *** Server is leaving edit mode. *** "
msgstr " *** Servidor sale del modo edición. *** "

#: server/edithand.c:131
msgid "Cannot create unit on enemy tile."
msgstr "No se puede crear la unidad en casilla enemiga."

#: server/edithand.c:140
#, c-format
msgid "Cannot create %s unit on this terrain."
msgstr "No se puede crear la unidad %s en este terreno."

#: server/edithand.c:196 server/edithand.c:238
msgid "Cannot build city on this tile."
msgstr "No se puede construir una ciudad en esta casilla."

#: server/edithand.c:209 server/edithand.c:248
msgid "Could not create city."
msgstr "No se pudo crear la ciudad."

#: server/edithand.c:324
msgid "Could not change city size."
msgstr "No se pudo cambiar el tamaño de la ciudad."

#: server/edithand.c:434
msgid "Cannot remove knowledge about own city."
msgstr ""

#: server/edithand.c:441
msgid "Cannot remove knowledge about own unit."
msgstr ""

#: server/gamehand.c:16825
#, fuzzy, c-format
msgid "No units placed for %s!"
msgstr "No hay unidades seleccionadas."

#: server/gamehand.c:349 client/text.c:645
#, c-format
msgid "Year: %s"
msgstr "Año: %s"

#: server/gamehand.c:41427 client/ggzclient.c:109
msgid "Only the GGZ client must call civclient in ggz mode!\n"
msgstr "¡Sólo los clientes GGZ pueden llamar a civclient en modo ggz!\n14408
msgid "Global warming has occurred!"
msgstr "¡Hay calentamiento global!"

#: server/maphand.c:410452
msgid "Nuclear winter has occurred!"
msgstr "¡Ha llegado el Invierno Nuclear!"

#: server/maphand.c:45447548162163991431218190523245
msgid "Revolution: returning to anarchy."
msgstr "Revolución: volvemos a la Anarquía."

#: server/plrhand.c:406333945001164690107
#, c-format
msgid ""
" %s cance2533518
#, c-format
msgid "%s has been removed from the game."
msgstr "Han echado a %s de la partida."

#: server/plrhand.c:1164 server/plrhand.c:1169189
#, fuzzy, c-format
msgid ""
"%s and %s meet and go to instant war. You cancel your alliance with both167090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "Tu nación ha entrado en guerra civil."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s se declara jefe de los territorios sublevados %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s declara una alianza con %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHRICAS del mundo."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCEDCivilizaciones más AVANZADAS del mundo."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEXTENSAS del mundo."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodoto"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Tucídides"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinio el Viejo"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livio"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "Población"

#: server/report.c:130
msgid "Land Area"
msgstr "Área de tierra"

#: server/report.c:131
msgid "Settled Area"
msgstr "Área colonizada"

#: server/report.c:132
msgid "Research Speed"
msgstr "Vel. investigación"

#: server/report.c:133 data/default/techs.ruleset:383
#: data/civ2/techs.ruleset:380 data/civ1/techs.ruleset:306
msgid "Literacy"
msgstr "Alfabetización"

#: server/report.c:134 client/cityrepdata.c:518 client/cityrepdata.c:520
#: client/gui-sdl/cityrep.c:174
msgid "Production"
msgstr "Producción"

#: server/report.c:135 data/default/techs.ruleset:222
#: data/civ2/techs.ruleset:211
msgid "Economics"
msgstr "Economía"

#: server/report.c:136
msgid "Military Service"
msgstr "Servicio Militar"

#: server/report.c:163
msgid "Magnificent"
msgstr "Magníficos"

#: server/report.c:165
msgid "Great"
msgstr "Estupendos"

#: server/report.c:167
msgid "Glorious"
msgstr "Gloriosos"

#: server/report.c:169
msgid "Excellent"
msgstr "Excelente"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Página de la vista de la ciudad"

#: server/report.c:173
msgid "Mediocre"
msgstr "Pasables"

#: server/report.c:175
msgid "Pathetic"
msgstr "Patéticos"

#: server/report.c:177
msgid "Useless"
msgstr "Inútiles"

#: server/report.c:179
msgid "Worthless"
msgstr "Lamentables"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "¡El historiador publica!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "sin maravillas\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "El informe del viajero:"

#: server/report.c:31633439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s ha sido DESTRUIDO\n"

#: server/report.c:35263 client/gui-xaw/menu.c:231 data/helpdata.txt:89980
msgid " sq. mi."
msgstr " km^2"

#: server/report.c:590
msgid " M tons"
msgstr " M de toneladas"

#: server/report.c:595
msgid " M goods"
msgstr " M de artículos"

#: server/report.c:600
msgid " bulbs"
msgstr " bulbos"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " tonelada"
msgstr[1] " toneladas"

#: server/report.c:624
msgid "st"
msgstr "º"

#: server/report.c:626
msgid "nd"
msgstr "º"

#: server/report.c:628
msgid "rd"
msgstr "º"

#: server/report.c:630
msgid "th"
msgstr "º"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Informe demográfico:"

#: server/report.c:77579: server/ruleset.c:163
msgid "Fatal ruleset error. Server dies!"
msgstr ""

#. TRANS: message about an installation error.
#: server/ruleset.c:211: server/ruleset.c:3546
msgid "Loading rulesets"
msgstr "Cargando rulesets"

#. TRANS: Minor error message.
#: server/savegame.c:174
#, fuzzy
msgid ""
"Saved gam: server/savegame.c:3620
#, fuzzy
msgid "Saved game is. TRANS: Fatal error message.
#: server/savegame.c:3840
#, fuzzy
msgid ""
"Saved game uses the \"classic\" terrain ruleset, and84. TRANS: Minor error message: <Leader> ... <Poles>.
#: server/savegame.c:4072
#, c-format
msgid "%s had invalid nation; changing to %s."
msgstr ""

#. TRANS: ... <Danish> alliance to <Poles>....
#: server/savegame.c:4094
#, fuzzy, c-format
msgid ""
"Illegal alliance structure detected: %3
msgid "Geological"
msgstr "Geológicas"

#: server/settings.c:34
msgid "Sociological"
msgstr "Sociológicas"

#: server/settings.c:35
msgid "Economic"
msgstr "Económicas"

#: server/settings.c:36
msgid "Military"
msgstr "Militares"

#: server/settings.c:37
msgid "Scientific"
msgstr "Científicas"

#: server/settings.c:38
msgid "Internal"
msgstr "Internas"

#: server/settings.c:39
msgid "Networking"
msgstr "De Red"

#: server/settings.c:43 client/gui-gtk-2.0/dialogs.c:762
#: client/gui-win32/dialogs.c:534
msgid "All"
msgstr "Todas"

#: server/settings.c:44
msgid "Vital"
msgstr "Vitales"

#: server/settings.c:45
msgid "Situational"
msgstr "Situacionales"

#: server/settings.c:46
msgid "Rare"
msgstr "Raras"

#: server/settings.c:47
msgid "Changed"
msgstr "Cambiado"

#: server/settings.c:10373set endyear earlier than current year."
msgstr ""

#: server/settings.c:17681
#, fuzzy
msgid ""
"Number of players is higher than requested value;\n"
"585965673093103233243738434450
msgid "All the map is temperate"
msgstr "Todo el mapa es temperado"

#: server/settings.c:35156
msgid "Average temperature of the planet"
msgstr "Temperatura media del planeta"

#: server/settings.c:35774
msgid "Percentage of the map that is land"
msgstr "Porcentaje del mapa que será tierra"

#: server/settings.c:37581
msgid "Amount of hills/mountains"
msgstr "Cantidad de colinas y montañas"

#: server/settings.c:38288
msgid "Amount of water on lands"
msgstr "Cantidad de agua en la tierra firme"

#: server/settings.c:3899697410
msgid "Game random seed"
msgstr "Semilla aleatoria del juego"

#: server/settings.c:411418419426427at40
msgid "Minimum number of players"
msgstr "Mínimo número de jugadores"

#: server/settings.c:44148
msgid "Maximum number of players"
msgstr "Máximo número de jugadores"

#: server/settings.c:4495758707188899596502503512513522523when532
#, fuzzy
msgid "Penalty when getting tech or gold533
#, fuzzy
msgid ""
"For each technology you gain from a diplomatic treaty, you lose research "
"points equal to this percentage of the cost to research a new technology. If "
"this is non-zero, you can end up with negative research points. Also applies "
"to gold transfers in diplomatic treaties4344If "
"this is non-zero, you can end up with negative research points55If this is non-zero, you can end up with negative research "
"points6675
#, fuzzy
msgid "Percentage food lost when building needed7when "
"it 886060616162622
#, fuzzy
msgid ""
"When a player attempts to found a new city, there may be no other city in "
"this distance. For example, when this value is 3, there have to be at least "
"63634455when they win the combat (and no enemy units remain in the tile). If set to "
"a 66670
msgid ""
"This flag indicates whether city population is reduced after successful "
"attack of 88997070717173450
msgid "Barbarian onset year"
msgstr "Año de aparición de los bárbaros"

#: server/settings.c:7555667788993
msgid ""
"A civil war is triggered when802
msgid "Turns until player contact is lost"
msgstr "Turnos hasta que se pierde el contacto"

#: server/settings.c:80when they do not have an embassy. If set to zero, then "
"players 813
#, fuzzy
msgid "Rebuild palace whenever814
msgid ""
"If this is set to 1,823824837838when737480
msgid "Year the game ends"
msgstr "Año en que acaba el juego"

#: server/settings.c:88188999
#, fuzzy
msgid ""
"Any time a unit moves while in sight of an enemy player, the remaining "
"timeout is increased to this value90909
msgid ""
"If true, all players' movement phases will occur simultaneously; if false,91919292935
msgid "Seconds between PINGs"
msgstr "Intervalo entre PINGs en segundos"

#: server/settings.c:934450
msgid "Turn-blocking game play mode"
msgstr "Modo de juego con bloqueo de turnos"

#: server/settings.c:951
#, fuzzy
msgid ""
"If this is set to 1 the game turn is not advanced until all players have "
"58
msgid "Fixed-length turns play mode"
msgstr "Modo de juego con turnos de duración fija"

#: server/settings.c:959
#, fuzzy
msgid ""
"If this is set to 1 the game turn will not advance until the timeout has "
"expired, even after6691
msgid "Turns per auto-save"
msgstr "Turnos entre salvado automático"

#: server/settings.c:9998
msgid "Savegame compression level"
msgstr "Compresión de las partidas salvadas"

#: server/settings.c:999
#, fuzzy
msgid ""
"If non-zero, saved games will be compressed using zlib (gzip format) or "
"bzip2. Larger values will give better compression but take longer1007
#, fuzzy
msgid "Savegame compression algorithm"
msgstr "Compresión de las partidas salvadas"

#: server/settings.c:1008
msgid ""
"Compression library to use for savegames.\n"
" 0 - none\n"
" 1 - zlib (gzip format)\n"
" 2 - bzip2\n"
"Not all servers support all compression methods."
msgstr ""

#: server/settings.c:1018
msgid "Auto-save name prefix"
msgstr "Prefijo para auto-salvado"

#: server/settings.c:10191026
msgid "Whether to log player statistics"
msgstr "Registrar las estadísticas de los jugadores"

#: server/settings.c:102782367083 server/srv_main.c:31893 server/srv_main.c:334457 server/srv_main.c:468
#, fuzzy, c-format
msgid "Your %s was disbanded in accordance with your peace treaty with the %s."
msgstr ""
"Tu %s unidad ha sido desarticulada de acuerdo con tu tratado de paz con los %"
"s."

#: server/srv_main.c:508 server/srv_main.c:51517 server/srv_main.c:521538
#, fuzzy, c-format
msgid ""
"Ceasefire between %s and %s has run out. They are at war. You cancel your "
"alliance with bothsrv_main.c:966968998
msgid "The game is already running."
msgstr "La partida ya está en marcha."

#: server/srv_main.c:10061013
msgid "Starting game."
msgstr "Empezando la partida."

#: server/srv_main.c:10701140149
#, fuzzy
msgid ""
"Your client is too old. To use this server, please upgrade your client to a "
"Freeciv 2.22.2 o posterior."

#: server/srv_main.c:123933355371392489495513569574615 server/srv_main.c:1619746
#, c-format
msgid "Player %d"
msgstr "Jugador %d"

#: server/srv_main.c:1757 server/srv_main.c:1763
#, c-format
msgid "%s rules the %s."
msgstr "%s gobierna a los %s."

#: server/srv_main.c:1888
msgid ""
"This civserver program has player authentication support, but it's currently "
"not in use."
msgstr ""

#: server/srv_main.c:19399621885. TRANS: ambiguous command
#: server/stdinhand.c:367
msgid "(ambiguous)"
msgstr "(ambiguo)"

#. TRANS: unrecognized command
#. TRANS: "unknown" location
#: server/stdinhand.c:370 client/citydlg_common.c:420
#: client/gui-gtk-2.0/inteldlg.c:368 client/gui-sdl/inteldlg.c:295
#: client/gui-sdl/inteldlg.c:307 client/gui-win32/inteldlg.c:147
#: client/gui-xaw/inteldlg.c:265
msgid "(unknown)"
msgstr "(desconocido)"

#: server/stdinhand.c:460
msgid "Name is empty, so cannot be a player."
msgstr "Falta el nombre del jugador."

#: server/stdinhand.c:4648726 server/stdinhand.c:511959503774055
msgid "Metaserver connection is open."
msgstr "La conexión con el metaservidor está abierta."

#: server/stdinhand.c:558898460589325262
#, c-format
msgid "Server id: %s"
msgstr "Servidor id: %s"

#: server/stdinhand.c:74526989430673795
msgid "A us9152121 server/stdinhand.c:3259 server/stdinhand.c:3372423739263866154265747906 server/stdinhand.c:13540 server/stdinhand.c:13580 server/stdinhand.c:1330 server/stdinhand.c:134724 server/stdinhand.c:1335 server/stdinhand.c:1342084893944520. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Opción: %s  -  %s."

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Opciones: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891
msgid "Description:"
msgstr "Descripción:"

#: server/stdinhand.c:1539
#, c-format
msgid "Status: %s"
msgstr "Estado: %s"

#: server/stdinhand.c:1540
msgid "changeable"
msgstr "modificable"

#: server/stdinhand.c:1540
msgid "fixed"
msgstr "fijo"

#: server/stdinhand.c:154615776124 server/stdinhand.c:2478
msgid "Ambiguous option name."
msgstr "Nombre de opción ambiguo."

#: server/stdinhand.c:164469 server/stdinhand.c:1806 server/stdinhand.c:182113146 server/stdinhand.c:215049
msgid "Usage: away"
msgstr "Uso: away"

#: server/stdinhand.c:185458
#, c-format
msgid "%s set to away mode."
msgstr "%s pasa a modo ausente."

#: server/stdinhand.c:1866908143942
msgid "All options"
msgstr "Todas las opciones"

#: server/stdinhand.c:1945
msgid "Vital options"
msgstr "Opciones principales"

#: server/stdinhand.c:194851
msgid "Rarely used options"
msgstr "Opciones raras"

#: server/stdinhand.c:1954555858
msgid "Option"
msgstr "Opción"

#: server/stdinhand.c:1961
msgid "description"
msgstr "descripción"

#: server/stdinhand.c:2030809010723
#, c-format
msgid "Player %s set to team %s."
msgstr "El jugador %s ahora pertenece al equipo %s."

#: server/stdinhand.c:214553
msgid "Observers cannot vote."
msgstr "Los observadores no pueden votar."

#: server/stdinhand.c:2156966
msgid "No legal last vote."
msgstr "Último voto no legal."

#: server/stdinhand.c:220112
#, c-format
msgid "No such vote (%d)."
msgstr "No existe el voto (%d)."

#: server/stdinhand.c:2216207
#, fuzzy
msgid ""
"Undefined arguments. Usage: debug < diplomacy <player> | city <x> <y> | "
"units <x> <y> | unit <id> | tech <player> | timing | info | ferries 54837610
#, c-format
msgid "%s tech debugged"
msgstr "La tecnología %s fue depurada"

#: server/stdinhand.c:2341 server/stdinhand.c:2371
msgid "Value 2 & 3 must be integer."
msgstr "El valor 2 i 3 debe ser un número entero."

#: server/stdinhand.c:2345 server/stdinhand.c:2375
msgid "Bad map coordinates."
msgstr "Coordenadas de mapa incorrectas."

#: server/stdinhand.c:2350581 server/stdinhand.c:2420
#, fuzzy, c-format
msgid "%s %s no longer debugged."
msgstr "El %2$s de %1$s ya no será depurado"

#: server/stdinhand.c:2386 server/stdinhand.c:2425
#, fuzzy, c-format
msgid "%s %s debugged."
msgstr "El %2$s de %1$s fue depurado."

#: server/stdinhand.c:2396
#, fuzzy
msgid "Ferry system is no longer in debug mode."
msgstr "El %2$s de %1$s ya no será depurado"

#: server/stdinhand.c:2400
msgid "Ferry system in debug mode."
msgstr ""

#: server/stdinhand.c:2411415
#, c-format
msgid "Unit %d does not exist."
msgstr "La unidad %d no existe."

#: server/stdinhand.c:24738388 server/stdinhand.c:3366500 server/stdinhand.c:2539
msgid "Value must be an510
#, c-format
msgid "The parameter %s should only contain digits 0-1."
msgstr ""

#: server/stdinhand.c:2517530 server/stdinhand.c:2570
#, c-format
msgid "Option: %s has been set to %d."
msgstr "Opción: %s ahora vale %d."

#: server/stdinhand.c:2550
#, c-format
msgid "The parameter %s should only contain +- and 0-9."
msgstr ""

#: server/stdinhand.c:255780926306334548565967
msgid "Sorry, one can't observe AI"
"controlados por el ordenador."

#: server/stdinhand.c:2670
msgid "Sorry, one can't take AIcontrolar a los jugadores "
"controlados por el ordenador."

#: server/stdinhand.c:2679
msgid "Sorry, one can't obŒÀ †  †  •~‚¨?€›- P €i h�9ƒ ]‚$€a �…'‚ �Cƒb‚ �†=‚ �‡Kƒ �Š‚ �‹"‚ �Œ%€@ ��lƒ �H�ƒ }�Ož `‘kƒ {’N€y v“L€�9 �]•{‚ �—Zƒ �˜h€c �šaƒ �]›u‚ ��T€�
 ŒkŸK€ƒ: �
®5€~ � °=„ �#±A€T J³8€… �¸#ƒ �$¹9€T �»1‚ �5¼7ƒ l½o€\ k¿7€U hÀw‚ mÁa� �ÂO� gÃ\‚ ‚ÄE� �ÆS‚ �9Ç`� �"É� [Ê=€Z �5Ërƒ �|Í*� iÏ'€k kÐ{� vÑg‚ �Ò^� �Óo‚ cÔu‚ |ÕZƒ mÖY€e tØ+€_ yÙ~ƒ \Úzƒ �ÛYƒ �Ütƒ zÞƒ �,ß‚ fà?ƒ �á(ƒ �*ãNƒ �ä{€‚n Eé|� yêa€� �ìY„ �íc€‚ mîƒ pñ€� �Sòƒ �ó[ƒ Wô{‚ �õT‚ �Zöfƒ �øCƒ �ùZƒ �gúuƒ �<ü_š �(þ5™ �-ÿvš �8��=ƒ �o�‚x€� �…j� � �†j€y c�Œ:€�T y��5„ t��f‚ e�‘\ƒ ��’Dƒ �:�“[‚ y�–;‚ �!�•ƒ ��—6€…2 V�¢>‹ F�Ÿ €�< ��¦l€t ��¨_€�t �W�«Y€‚
 �7�¯$‚ �°]€�U w�³(ƒ l�´"£ [�µ&€w ��¶w€O _�¸.ƒ r�¹‚ ��ºƒ �I�»ƒ �!�¼cƒ �/�¾ž k�¿9€�% ��Åp‚ �=�Éƒ �"�ÊC‚ ��Ëg„ �<�Í� �6�ÎA‚ �8�Ïy‚ �&�Ñ3‚ �$�Ò[ƒ ��Ô‚ �!�Õ‚ ��Ö>‚ y�×R� �$�ØL¡ y�Ú‚ ��Û‚ �"�Ü'‚ ƒP�ÝKƒ �S�áƒ ‚�ât€‚ x�ë‚ ��ï� x�ð)‚ ��ò‚ ��õ8¯ g�öu€�^ ��ú-€‚e Q�þq€‚O l…ÿ]€� L‚…4€Q b‚‡€v x‚ˆw� s‚‰p� x‚Šd€b a‚Œ>€\ Y‚�{€e N‚�9€‚ Y‚žw� t‚ŸQ€� W‚”;€‚6 P‚›>€„ �‚˜]€‚, ]‚¢q€‹X i‚½c€ƒ@ w‚­<€U L‚®w€‡u j‚´5€„7 U‚¹6€†" �‚Æ‚ �M‚Ç#‚ �‚Èr‚ ‚Ê€�: �;‚Ì+‚ �Z‚Íh€W [‚Ï~‚ �‚Ð[‚ �&‚Ñv‚ ‚%‚Ó‚ �&‚ÕE€q �?‚×\‚ r‚Ù€T �‚Úc� �‚Û{€z G‚Ý{€ƒ: r‚á|� f‚âo€j i‚ä?‚ m‚å*€f g‚æ}€� ƒi‚èt� h‚ì^‚ �‚íH� o‚î[€�' ]‚ðq� �Z‚ñO– �)‚ó?– �E‚ô~‚ ‚‚öE€b r‚üv¡ �‚þ	‚ |‚ÿ‚ �ƒ€‚ �/ƒ�+ƒ � ƒ‚]ƒ �ƒ„ ƒ �
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 Vƒ’7€P �ƒ˜» �ƒ™f‚ �nƒšs� �ƒœb‚ �@ƒ�x‚ hƒŸ:€„ �ƒÙ
€�1 Sƒ¡6‚ �ƒ y‚ oƒ¢€�p �	ƒ¤ƒ �ƒ¥%‚ �	ƒ¦B€� �ƒ¨;€\ ƒƒ®f‚ �>ƒ±{€�* ]ƒ´f€�# �9ƒ¶s‚ |ƒ¸:€v |ƒºD€b �ƒ¼.‚ �Eƒ½@€g {ƒÂk‚ �ƒÃt‚ vƒÅ
€�2 �"ƒÈ'ƒ �EƒÉXƒ vƒË,ƒ �)ƒÌ1ƒ ZƒÍi» XƒÎo‚ �2ƒÏU‚ �6ƒÑ‚ �gƒÒY‚ �5ƒÔB‚ �+ƒÖ‚ �#ƒ×>€B oƒ×r€�v �ƒÚ‚ �ƒÛ/‚ �ƒÜT‚ vƒÝ{‚ yƒÞs– �@ƒß¡ � ƒál‚ �>ƒâz€l �#ƒå<„ �Aƒæn„ uƒè>€‡. dƒéz€[ uƒë/€ƒ
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„�vƒ �m„�€R �*„‘ƒ �„’5€y }„‘5  ^„’b€‚ f„”-€�> u„•}€‚, �„™)€F z„šU€‚	 �7„�K– �„ŸŒ {„¢n£ �	„¢~ƒ j„¡:º j„¡:€… �C„¨)ƒ u„©{ƒ v„ª€z �„¬qƒ �„®ƒ �?„¯5ƒ �q„±€„z �„·F€�9 V„»8€�E ]„»8€‚ �„¼,€I w„½I€I �„¾X€I �.„¿€I �„ÁE€I �C„Âvƒ �„Ä<€‚  [„Æ?� y„Ç� k„È€ƒ8 E„Ì=‚ ‚,„Í» ‚.„Ïj€K ‚+„Òc€y ƒ„Ö*€H ‚„Ùv€I ƒG„ÜX€�$ �„áW» ‚„à[‚ ]„âw‚ ‚#„ãV€~ ƒ
„æw‚ �„ê‚ ‚B„ë‚ �	„íZ‚ ƒE„îe€v �s„ó €X ƒ>„õk‚ t„ù+‚ ‚\„ú!‚ j„ü‚ ‚„ýk€o ‚…€x£ Q…ƒ6ƒ ‚…„
£ R…†.ƒ ƒ,…‡€� �D…‹3‚ d…Œy‚ ‚{…�_‚ i…�\‚ �n…‘G‚ `…“7‚ ‚…”€� �v…—<€�  ‚…š2¢ �…œd‚ �c…�g€K �"… ‚ `…¡9‚ �…¢€J �U…£}€I �…¦€J �…§y€h �"…©v� �+…­ƒ i…«˜ �…¬— �…®;— …¯Kƒ }…°M� y…±K€{ ]…³?ƒ p…´€u �I…¶?� �…¸S� ‚,…º$¥ \…¼u€�+ �=…¿€b |…Á:� r…Ä” ‚.…Å€y �…È@‚ �…ÉC€o q…Ë@ƒ h…Ì4ƒ „…Í€ŒP `…Þ4‚ �]…ß€� s…ád‚ �…âY� ‚…ã^€†H ]…ès€‚q �c…ê}° �U…îƒ �…ïp€…' s…ôs‚ �9…õh‚ �	…÷#ƒ �9…ø/€P �…ú8€Q q…ü‚ r…ý€S M†�@€„g �†‡‚ �†ˆ4‚ X†‰<‚ �†Š‚ �†‹+€� g†�j€| ]†Žd€q �"†�2—serve human players in this game."
msgstr ""
"Lo siento, en esta partida no se permite observar a los jugadores humanos."

#: server/stdinhand.c:2682
msgid "Sorry, one can't take human players in this game."
msgstr ""
"Lo siento, en esta partida no se permite controlar a los jugadores humanos."

#: server/stdinhand.c:2692
msgid "Sorry, one can't observe in this game."
msgstr "Lo siento, en esta partida no se permite observar jugadores."

#: server/stdinhand.c:2697
msgid "Sorry, one can't take players in this game."
msgstr "Lo siento, en esta partida no se permite controlar otros jugadores."

#: server/stdinhand.c:2703
msgid "Sorry, one can't take players already connected in this game."
msgstr ""
"Lo siento, en esta partida no se permite controlar jugadores ya conectados."

#: server/stdinhand.c:2734
msgid "Usage: observe [connection-name [player-name]]"
msgstr "Uso: observe [nombre-de-conexión] <nombre-de-jugador>"

#: server/stdinhand.c:2740
msgid "Usage: observe [player-name]"
msgstr "Uso: observe <nombre-del-jugador>"

#: server/stdinhand.c:2790
#, c-format
msgid "%s already controls %s. Using 'observe' would remove %s"
msgstr "%s ya controla %s.  Si se usa 'observe' se eliminaría %s"

#: server/stdinhand.c:2801
#, c-format
msgid "%s is already observing %s."
msgstr "%s ya observa %s."

#: server/stdinhand.c:2806
#, c-format
msgid "%s is already observing."
msgstr "%s ya está observando."

#: server/stdinhand.c:2867
#, c-format
msgid "%s now observes %s"
msgstr "%s ahora observa %s"

#: server/stdinhand.c:2871
#, c-format
msgid "%s now observes"
msgstr "%s ahora observa"

#: server/stdinhand.c:2910
msgid "Usage: take <connection-name> <player-name>"
msgstr "Uso: take <nombre-de-conexión> <nombre-de-jugador>"

#: server/stdinhand.c:2915
msgid "Usage: take <player-name>"
msgstr "Uso: take <nombre-del-jugador>"

#: server/stdinhand.c:2921
msgid "Usage: take [connection-name] <player-name>"
msgstr "Uso: take [nombre-de-conexión] <nombre-de-jugador>"

#: server/stdinhand.c:2951
#, c-format
msgid "%s already controls %s"
msgstr "%s ya controla %s"

#: server/stdinhand.c:2979
#, c-format
msgid "being detached from %s."
msgstr "abandona %s."

#: server/stdinhand.c:3043
#, c-format
msgid "%s now controls %s (%s, %s)"
msgstr "%s ahora controla %s (%s, %s)"

#: server/stdinhand.c:3047 server/stdinhand.c:4120
#: data/nation/barbarian.ruleset:3
msgid "Barbarian"
msgstr "Bárbaro"

#: server/stdinhand.c:3049 server/stdinhand.c:4122 client/plrdlg_common.c:256
#: client/gui-gtk-2.0/pages.c:2021 client/gui-sdl/plrdlg.c:642
#: client/gui-win32/connectdlg.c:201 client/gui-win32/plrdlg.c:335
msgid "AI"
msgstr "Ordenador"

#: server/stdinhand.c:3050 server/stdinhand.c:4124
#: client/gui-gtk-2.0/pages.c:2021 client/gui-gtk-2.0/pages.c:2044
#: client/gui-win32/connectdlg.c:201 client/gui-win32/connectdlg.c:213
msgid "Human"
msgstr "Humano"

#: server/stdinhand.c:3052 client/gui-gtk-2.0/pages.c:2020
#: client/gui-gtk-2.0/pages.c:2043 client/gui-win32/connectdlg.c:200
#: client/gui-win32/connectdlg.c:212
msgid "Alive"
msgstr "Vivo"

#: server/stdinhand.c:3053 client/gui-gtk-2.0/pages.c:2020
#: client/gui-win32/connectdlg.c:200
msgid "Dead"
msgstr "Muerto"

#: server/stdinhand.c:3086
msgid "Usage: detach <connection-name>"
msgstr "Uso: detach <nombre-de-conexión>"

#: server/stdinhand.c:3106
msgid "You can not detach other users."
msgstr "No puedes forzar a otros jugadores a abandonar."

#: server/stdinhand.c:3115
#, c-format
msgid "%s is not attached to any p137
#, c-format
msgid "%s detaching from %s"
msgstr "%s se desconecta de %s."

#: server/stdinhand.c:3143162248
msgid "Usage: load <game name>"
msgstr "Uso: load <nombre juego>"

#: server/stdinhand.c:32537592363818791439
msgid "Goodbye."
msgstr "Adiós."

#: server/stdinhand.c:3470506511528
msgid "Your new vote cance536548
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr ""

#: server/stdinhand.c:3558583
msgid "(server prompt)"
msgstr "(prompt del servidor)"

#: server/stdinhand.c:3687
msgid "Game ended in a draw."
msgstr "La partida ha acabado en tablas"

#: server/stdinhand.c:369196712717
msgid "You cannot surrender now."
msgstr "No puedes redirte ahora."

#: server/stdinhand.c:376378087816
#, c-format
msgid "Cutting connection %s."
msgstr "Cortando la conexión %s."

#. TRANS: line break width 70
#: server/stdinhand.c:3836. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "Comando: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "Comando: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr "Resumen: "

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr "Nivel: %s"

#: server/stdinhand.c:390883
#, c-format
msgid "Help argument '%s' is ambiguous."
msgstr "El tema de ayuda '%s' es ambiguo."

#: server/stdinhand.c:3988405494
msgid "List of players:"
msgstr "Lista de jugadores:"

#: server/stdinhand.c:4099116
#, c-format
msgid "user %s, "
msgstr "usuario %s, "

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ", Muerto"

#: server/stdinhand.c:4130
#, c-format
msgid ", difficulty level %s"
msgstr ", nivel de dificultad %s"

#. TRANS: continue list, in case comma is not the separator of choice.
#: server/stdinhand.c:4135 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr ", %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr ", preparado"

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ", no preparado"

#: server/stdinhand.c:4153159164
msgid " (observer mode)"
msgstr " (modo observador)"

#: server/stdinhand.c:418089211220
#, c-format
msgid "Empty team: %s"
msgstr "Equipo vacío: %s"

#: server/stdinhand.c:4231235
msgid "<no connections>"
msgstr "<no hay conexiones>"

#: server/stdinhand.c:4259062620950858
#, c-format
msgid "Researching %s."
msgstr "Investigando %s."

#: server/techtools.c:38440199
#, c-format
msgid "You steal %s from the %s."
msgstr "Has robado %s a los %s."

#: server/techtools.c:70491145583465518
msgid "Can't place city here."
msgstr "Aquí no puede haber una ciudad."

#: server/unithand.c:525530
msgid "Can't build a city."
msgstr "No puedes fundar una ciudad."

#: server/unithand.c:53954455055656156757600940943. TRANS: "Your Cannon ... the Polish Destroyer."
#: server/unithand.c:1013
#, fuzzy, c-format
msgid "Your %s survived the pathetic attack from the %s %s."
msgstr "Tu %1$s ha sobrevivido al patético ataque del %3$s de %2$s."

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unithand.c:1022
#, fuzzy, c-format
msgid "Your attacking %s failed against the %s !"

#: server/unithand.c:10961101
msgid "Cannot attack from sea."
msgstr "No se puede atacar desde el mar."

#: server/unithand.c:1109 server/unittools.c:216811141120
#, c-format
msgid "%s cannot move that far from the coast line."
msgstr ""

#: server/unithand.c:1126
#, fuzzy, c-format
msgid "Cannot invade unless you break peace with %s first."
msgstr "No puedes atacar si no declaras primero la guerra."

#: server/unithand.c:1170225228
#, fuzzy, c-format
msgid "Unit cannot perform diplomatic action from %s."
msgstr "* Puede realizar acciones diplomáticas.\n"

#: server/unithand.c:12462642793031369371423433462 server/unithand.c:1481466 server/unithand.c:148498 server/unithand.c:15105438
#, fuzzy, c-format
msgid "%s was upgraded for free to %s."
msgstr "%s se ha mejorado gratuitamente a %s."

#: server/unittools.c:2992415
#, c-format
msgid "Your %s has returned to refuel."
msgstr "Tu %s ha vuelto para repostar."

#: server/unittools.c:44. TRANS: And, <the unit> became ...
#: server/unittools.c:635
#, fuzzy
msgid "And, became more experienced!"
msgstr " y se ha vuelto más experimentado!"

#. TRANS: Your <unit> became ...
#: server/unittools.c:6391059904254296937599. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unittools.c:1617
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s!"
msgstr "¡Tu %1$s ha atacado y destruido a un %3$s de %2$s!"

#. TRANS: "Cannon ... the Polish Destroyer."
#: server/unittools.c:1626 server/unittools.c:1684
#, fuzzy, c-format
msgid "%s lost to an attack by the %s %s."
msgstr "Has perdido un %1$s bajo un ataque de un %3$s de %2$s."

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unittools.c:1660
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
msgid_plural ""
"Your attacking %s succeeded against the %s %s (and %d other units)!"
msgstr[1es más)!"

#. TRANS: "Cannon lost when the Polish Destroyer
#. * attacked the German Musketeers."
#: server/unittools.c:1693
#, fuzzy, c-format
msgid "%s lost when the %s %s attacked the %the Polish Destroyer."
#: server/unittools.c:1708
#, fuzzy, c-format
msgid "%s (and %s) lost to an attack from the %the Polish Destroyer."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1718
#, fuzzy, c-format
msgid "%s and %d other unit lost to an attack from the %s %s."
msgid_plural "%s and %d other units lost to an attack from the %the Polish Destroyer
#. * attacked the German Musketeers."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1732
#, fuzzy, c-format
msgid "%d unit lost when the %s %s attacked the %s %s."
msgid_plural "%d units lost when the %s %s attacked the %9396 server/unittools.c:2012
msgid "yourself"
msgstr "tú"

#: server/unittools.c:2000
#, fuzzy, c-format
msgid "The %s %s was nuked."
msgstr "Una bomba atómica ha destruido %2$s de %1$s."

#: server/unittools.c:20092012056
#, fuzzy, c-format
msgid "The 80
#, c-format
msgid "%s transported successfully."
msgstr "%s fue transportado con éxito."

#: server/unittools.c:2132142
#, fuzzy
msgid "You cannot paradrop a unit that is transporting other units14815177188201230 data/default/script.lua:16235 data/default/script.lua:83
msgid "An abandoned village is here."
msgstr "Encuentras una aldea abandonada."

#: server/unittools.c:2242 data/default/script.lua:93664947030223576793134455766444 server/generator/mapgen.c:201434638536336797
msgid "No real audio plugin present."
msgstr ""

#: client/audio.c:198 client/audio.c:215 client/audio.c:247 client/audio.c:258
#, fuzzy
msgid "Proceeding with sound support disabled."
msgstr "Se prosigue con el sonido desactivado"

#: client/audio.c:19912320557
msgid "Perhaps there is some misconfigurationcitydlg_common.c:217
msgid "?filler:XXX/XXX XXX turns"
msgstr "XXX/XXX XXX turnos"

#: client/citydlg_common.c:222
#, c-format
msgid "%3d gold per turn"
msgstr "%3d monedas de oro por turno"

#: client/citydlg_common.c:23539 client/citydlg_common.c:373 client/text.c:589
#: client/agents/cma_fec.c:250 client/agents/cma_fec.c:284
#: client/gui-gtk-2.0/citydlg.c:1426 client/gui-sdl/cityrep.c:531
#: client/gui-sdl/cityrep.c:1056 client/gui-sdl/wldlg.c:1361
#: client/gui-sdl/wldlg.c:1366 client/gui-win32/citydlg.c:464
msgid "never"
msgstr "nunca"

#: client/citydlg_common.c:24345
#, c-format
msgid "%3d/%3d %s"
msgstr "%3d/%3d %s"

#: client/citydlg_common.c:274 client/citydlg_common.c:365
#, c-format
msgid "%d/turn"
msgstr "%d/turno"

#: client/citydlg_common.c:287 client/text.c:587 client/agents/cma_fec.c:270
#: client/agents/cma_fec.c:307 client/gui-gtk-2.0/citydlg.c:1431
#: client/gui-win32/citydlg.c:46citydlg_common.c:332 client/citydlg_common.c:340
#: client/gui-sdl/wldlg.c:1337
msgid "Obsolete"
msgstr "Obsoleto"

#: client/citydlg_common.c:3364
msgid "Small Wonder"
msgstr "Pequeña Maravilla"

#: client/citydlg_common.c:3963
#, c-format
msgid "%+4d : Taxed from trade\n"
msgstr "%+4d : Impuesto de comercio\n"

#: client/citydlg_common.c:422146
#, c-format
msgid "%+4d : Waste\n"
msgstr "%+4d : Desperdicio\n"

#: client/citydlg_common.c:47278
#, c-format
msgid "%+4d : Used\n"
msgstr "%+4d : Usado\n"

#: client/citydlg_common.c:4835
#, c-format
msgid "%4d : Total surplus"
msgstr "%4d : Superprima total"

#: client/cityrepdata.c:745
msgid "?city_state:Disorder"
msgstr "Disturbios"

#: client/cityrepdata.c:76
msgid "?city_state:Peace"
msgstr "Paz"

#: client/cityrepdata.c:359
msgid "(worklist)"
msgstr "(lista de tareas)"

#: client/cityrepdata.c:439
msgid "Special"
msgstr "Especial"

#: client/cityrepdata.c:44444
#, fuzzy
msgid "Concise + Rapture, - Disorder"
msgstr "Breve: + Celebraciones, - Disturbios"

#: client/cityrepdata.c:446 client/plrdlg_common.c:261
#:46
msgid "Rapture/Peace/Disorder"
msgstr "Celebraciones/Paz/Disturbios"

#: client/cityrepdata.c:449
msgid "?Happy workers:H"
msgstr "F"

#: client/cityrepdata.c:449
msgid "Workers: Happy"
msgstr "Obreros: Felices"

#: client/cityrepdata.c:451
msgid "?Content workers:C"
msgstr "C"

#: client/cityrepdata.c:45153
msgid "?Unhappy workers:U"
msgstr "D"

#: client/cityrepdata.c:453
msgid "Workers: Unhappy"
msgstr "Obreros: Descontentos"

#: client/cityrepdata.c:455
msgid "?Angry workers:A"
msgstr "E"

#: client/cityrepdata.c:455
msgid "Workers: Angry"
msgstr "Obreros: Enfadados"

#: client/cityrepdata.c:457 client/gui-xaw/citydlg.c:2361
#: data/default/units.ruleset:310
msgid "Workers"
msgstr "Obreros"

#: client/cityrepdata.c:458
msgid "?happy/content/unhappy/angry:H/C/U/A"
msgstr "F/C/D/E"

#: client/cityrepdata.c:4562 client/cityrepdata.c:464
msgid "Best"
msgstr "Mejor"

#: client/cityrepdata.c:462
msgid "attack"
msgstr "ataque"

#: client/cityrepdata.c:463
msgid "Best attacking units"
msgstr "Mejores unidades ofensivas"

#: client/cityrepdata.c:464
msgid "defense"
msgstr "defensa"

#: client/cityrepdata.c:46566 client/cityrepdata.c:470
#: client/gui-gtk-2.0/cityrep.c:1218 client/gui-gtk-2.0/cityrep.c:1239
#: client/gui-gtk-2.0/cityrep.c:1258 client/gui-gtk-2.0/cityrep.c:1277
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/repodlgs.c:985
#: client/gui-sdl/helpdlg.c:687 client/gui-sdl/mapctrl.c:1606
#: client/gui-sdl/optiondlg.c:1826 client/gui-sdl/repodlgs.c:365
#: client/gui-win32/menu.c:352 client/gui-win32/repodlgs.c:614
#: client/gui-win32/repodlgs.c:722 client/gui-win32/repodlgs.c:731
#: client/gui-xaw/menu.c:162 client/gui-xaw/menu.c:224
#: client/gui-xaw/menu.c:253 client/gui-xaw/repodlgs.c:903
#: client/gui-xaw/repodlgs.c:1096 data/Freeciv.in:1895 data/helpdata.txt:910
msgid "Units"
msgstr "Unidades"

#. TRANS: Header "Number of units inside city"
#: client/cityrepdata.c:468
#, fuzzy
msgid "?Present (units):Here"
msgstr "Pre"

#: client/cityrepdata.c:469
msgid "Number of units present"
msgstr "Número de unidades presentes"

#. TRANS: Header "Number of units supported by given city"
#: client/cityrepdata.c:472
#, fuzzy
msgid "?Supported (units):Owned"
msgstr "Man"

#: client/cityrepdata.c:473
msgid "Number of units supported"
msgstr "Número de unidades mantenidas"

#. TRANS: Header "It will take this many turns before city grows"
#: client/cityrepdata.c:476
#, fuzzy
msgid "?food (population):Grow"
msgstr "Crece"

#: client/cityrepdata.c:477 client/cityrepdata.c:523
#, fuzzy
msgid "?Stock/Target:(Have/Need)"
msgstr "(Construido/Objetivo)"

#: client/cityrepdata.c:4780
#, fuzzy
msgid "?size [short]:Sz"
msgstr "Tm"

#: client/cityrepdata.c:480
msgid "Size"
msgstr "Tamaño"

#: client/cityrepdata.c:484
msgid "?city:Name"
msgstr "Nombre"

#: client/cityrepdata.c:484 client/gui-sdl/cityrep.c:169
msgid "City Name"
msgstr "Nombre de la Ciudad"

#: client/cityrepdata.c:487
msgid "Surplus"
msgstr "Superávit"

#: client/cityrepdata.c:487
msgid "?food/production/trade:F/P/T"
msgstr "A/P/C"

#: client/cityrepdata.c:48890
#, fuzzy
msgid "?Food surplus [short]:+F"
msgstr "+A"

#: client/cityrepdata.c:49092
#, fuzzy
msgid "?Production surplus [short]:+P"
msgstr "+P"

#: client/cityrepdata.c:493
msgid "Surplus: Production"
msgstr "Superávit: Producción"

#: client/cityrepdata.c:494
#, fuzzy
msgid "?Production loss (waste) [short]:-P"
msgstr "-P"

#: client/cityrepdata.c:495
msgid "Waste"
msgstr "Desidia"

#: client/cityrepdata.c:496
#, fuzzy
msgid "?Trade surplus [short]:+T"
msgstr "+C"

#: client/cityrepdata.c:496
msgid "Surplus: Trade"
msgstr "Superávit: Comercio"

#: client/cityrepdata.c:498
#, fuzzy
msgid "?Trade loss (corruption) [short]:-T"
msgstr "-C"

#: client/cityrepdata.c:499
msgid "Corruption"
msgstr "Corrupción"

#: client/cityrepdata.c:501 client/gui-gtk-2.0/repodlgs.c:665
#: client/gui-sdl/mapctrl.c:1401 client/gui-win32/repodlgs.c:332
#: client/gui-xaw/menu.c:227 client/gui-xaw/repodlgs.c:666
#: client/gui-xaw/repodlgs.c:795 data/Freeciv.in:1819
msgid "Economy"
msgstr "Economía"

#: client/cityrepdata.c:501
msgid "?gold/luxury/science:G/L/S"
msgstr "O/L/C"

#: client/cityrepdata.c:50504
msgid "?Gold:G"
msgstr "O"

#: client/cityrepdata.c:504
msgid "Economy: Gold"
msgstr "Economía: Oro"

#: client/cityrepdata.c:506
msgid "?Luxury:L"
msgstr "L"

#: client/cityrepdata.c:506
msgid "Economy: Luxury"
msgstr "Economía: Lujo"

#: client/cityrepdata.c:508
msgid "?Science:S"
msgstr "C"

#: client/cityrepdata.c:508
msgid "Economy: Science"
msgstr "Economía: Ciencia"

#: client/cityrepdata.c:510
#, fuzzy
msgid "?number_trade_routes:n"
msgstr "R"

#: client/cityrepdata.c:510
#, fuzzy
msgid "?number_trade_routes:R"
msgstr "C"

#: client/cityrepdata.c:51513
msgid "?pollution [short]:Pol"
msgstr "Con"

#: client/cityrepdata.c:515
msgid "?cma:Governor"
msgstr "Gobernador"

#: client/cityrepdata.c:515 client/gui-gtk-2.0/cityrep.c:1224
#: client/gui-gtk-2.0/cityrep.c:1497 client/gui-sdl/citydlg.c:3815
#: client/gui-sdl/cma_fe.c:861 client/gui-win32/citydlg.c:735
#: data/Freeciv.in:1459 data/helpdata.txt:821
msgid "Citizen Governor"
msgstr "Gobernador del Pueblo"

#: client/cityrepdata.c:518
#, fuzzy
msgid "Turns/Buy"
msgstr "Turnos/Precio"

#: client/cityrepdata.c:522 client/cityrepdata.c:524
msgid "Currently Building"
msgstr "Construyendo"

#: client/cityrepdata.c:569
#, fuzzy
msgid "?specialist:S"
msgstr "?Especialistas:E"

#: client/cityrepdata.c:572
#, fuzzy, c-format
msgid "Specialists: %s"
msgstr "Especialistas"

#: client/civclient.c:23949515355
#, fuzzy
msgid "  -p, --port PORT\tConnect to server port PORT (usually with -a)\n"
msgstr "  -p, --port PUERTO\tConectarse al puerto PUERTO del servidor\n"

#: client/civclient.c:2575962
#, fuzzy
msgid "  -s, --server HOST\tConnect to the server at HOST (usually with -a)6465689496 client/civclient.c:311
msgid "Try using --help.\n"
msgstr "Prueba usando --help.\n"

#: client/civclient.c:3093236
msgid "Game started."
msgstr "La partida ha empezado."

#: client/civclient.c:574610
msgid "?embassy:Both"
msgstr "Ambos"

#: client/climisc.c:212
msgid "?embassy:Yes"
msgstr "Sí"

#: client/climisc.c:2158
msgid "?embassy:Contact"
msgstr "Contacto"

#: client/climisc.c:220
msgid "?embassy:No Contact"
msgstr "Sin Contacto"

#: client/climisc.c:232
msgid "?vision:Both"
msgstr "Ambos"

#: client/climisc.c:234
msgid "?vision:To Them"
msgstr "Para ellos"

#: client/climisc.c:237
msgid "?vision:To Us"
msgstr "Para Ti"

#: client/climisc.c:253 client/climisc.c:260
#, c-format
msgid "The %s give %s"
msgstr "Los %s dan %s"

#: client/climisc.c:26494
#, c-format
msgid "The %s give their worldmap"
msgstr "Los %s dan su mapamundi"

#: client/climisc.c:278825
msgid "The parties agree on a peace"
msgstr "Los firmantes acuerdan la paz"

#: client/climisc.c:28891
#, c-format
msgid "The %s give shared vision"
msgstr "Los %s dan visión compartida"

#: client/climisc.c:295
#, c-format
msgid "The %s give14236
msgid "Failed looking up host."
msgstr "Fallo buscando el host."

#: client/clinet.c:210
msgid "Connection in progress."
msgstr "Conectando."

#: client/clinet.c:284984 client/clinet.c:48695 client/clinet.c:52314204
msgid "Starting server..."
msgstr "Empezando la partida..."

#: client/connectdlg_common.c:32122 client/connectdlg_common.c:355535474479118402493522
msgid "Only paratrooper units can do this."
msgstr "Sólo los paracaidistas pueden hacer eso."

#: client/control.c:1971
msgid "Too far for this unit."
msgstr "Demasiado lejos para esa unidad."

#: client/control.c:2181 client/control.c:2211 client/control.c:2227271
msgid "Oh my! You seem to have no capital!"
msgstr "¡Vaya! ¡Parece que no tienes capital!"

#: client/helpdata.c:125507
#, c-format
msgid ""
"Requires the %s technology.\n"
"\n"
msgstr ""
"Requiere la tecnología %s.\n"
"\n"

#: client/helpdata.c:172680482 client/helpdata.c:201196 client/helpdata.c:205
#, fuzzy, c-format
msgid ""
"Only applies to \"%s\" units.\n"
"\n"
msgstr ""
"Sólo se aplica a las unidades %s.\n"
"\n"

#: client/helpdata.c:210 client/helpdata.c:214822
#, c-format
msgid ""
"Requires AI player of level %s.\n"
"\n"
msgstr ""

#: client/helpdata.c:226
#, fuzzy, c-format
msgid ""
"Requires272
#, c-format
msgid "Allows %s."
msgstr "Permite %s"

#: client/helpdata.c:27527
msgid " Rivers"
msgstr " Ríos"

#: client/helpdata.c:58387781949
#, c-format
msgid "* Allows %s.\n"
msgstr "* Permite %s.\n"

#: client/helpdata.c:766
#, fuzzy, c-format
msgid "* Belongs to %s units class.\n"
msgstr "* Unidades %s veteranas.\n"

#: client/helpdata.c:770
#, fuzzy
msgid "  * Can occupy empty enemy cities.\n"
msgstr "* Puede construir nuevas ciudades.\n"

#: client/helpdata.c:773
msgid "  * Speed is not affected by terrain.\n"
msgstr ""

#: client/helpdata.c:776
msgid "  * Slowed down while damaged\n"
msgstr ""

#: client/helpdata.c:779
#, fuzzy
msgid "  * G783
msgid "  * Is unreachable. Most units cannot attack this one.\n"
msgstr ""

#: client/helpdata.c:788
#, fuzzy, c-format
msgid "* Can only be built if there is %s in the city9499802
#, fuzzy
msgid "* Only barbarians may build this.\n"
msgstr "Sólo los paracaidistas pueden hacer eso."

#: client/helpdata.c:805
msgid "* Never has a home city.\n"
msgstr "* Nunca se establece en una ciudad.\n"

#: client/helpdata.c:80881281821
#, fuzzy, c-format
msgid "* Can carry and refuel %d unit from classes:\n"
msgid_plural "* Can carry and refuel up to %d units from classes:828
#, fuzzy, c-format
msgid "  * %s units\n"
msgstr "%s unidades"

#: client/helpdata.c:8374347
msgid "* May not be disbanded.\n"
msgstr "* No se puede desmontar.\n"

#: client/helpdata.c:851
#, fuzzy, no-c-format
msgid "* May be disbanded in a city to recover 50 del coste de "
"producción.\n"

#: client/helpdata.c:855
msgid "* Can build new cities.\n"
msgstr "* Puede construir nuevas ciudades.\n"

#: client/helpdata.c:8596869
msgid "* Can build mines on tiles.\n"
msgstr "* Puede construir minas en las casillas.\n"

#: client/helpdata.c:87075
msgid "* Can build farmland.\n"
msgstr "* Puede construir huertas.\n"

#: client/helpdata.c:8798389
msgid "* Can build fortresses.\n"
msgstr "* Puede construir fortalezas.\n"

#: client/helpdata.c:8929396901
#, fuzzy, no-c-format
msgid "* May fortify, granting a 50% defensive bonus.\n"
msgstr "* Se puede fortificar, ganando un bonus defensivo del 50%.\n"

#: client/helpdata.c:90490891191591821
#, fuzzy
msgid "* Can attack otherwise unreachable enemy25293338444852
#, fuzzy
msgid "* Counts as 'helicopter' against certain attack56
#, fuzzy
msgid "* Very good at attacking 'helicopter' units.\n"
msgstr "Mejores unidades ofensivas"

#: client/helpdata.c:960
#, fuzzy
msgid "* Very bad at attacking AEGIS units.\n"
msgstr "Mejores unidades ofensivas"

#: client/helpdata.c:96569737680, but have no risk for87
msgid "* Gets quintuple defens9194
msgid "* Ignores zones of control.\n"
msgstr "* Ignora las zonas de control.\n"

#: client/helpdata.c:998100210051011
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:1019
msgid "* Will be built as a veteran under communist governments.\n"
msgstr ""

#: client/helpdata.c:1021
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Barracks).\n"
msgstr ""

#: client/helpdata.c:1032
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:1042
#, fuzzy
msgid "* May be promoted through combat or training1049
#, fuzzy, no-c-format
msgid ""
"* Must end turn in a city or next to land, or has a 50 de "
"riesgo de desaparecer en el mar.\n"

#. TRANS: List of possible unit types has this between
#. *        last two elements
#. TRANS: List of possible output types has this between
#. *        last two elements
#: client/helpdata.c:1081 client/helpdata.c:1381
msgid " or "
msgstr " o "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr ", "

#: client/helpdata.c:109513614149
msgid "You cannot research this technology."
msgstr "No puedes investigar este avance."

#: client/helpdata.c:1154667277859322732384386
msgid "Features:\n"
msgstr "Características:\n"

#. TRANS: Empty output type list, should never happen.
#: client/helpdata.c:1392 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:1400
#, fuzzy to "
"become unhappy.\n"
msgid_plural ""
"* Military units away from home and field units will cause %d citizens to "
"become unhappy.\n"
msgstr[0]msgstr[1]410. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1418423. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1428
#, fuzzy, c-format
msgid "* You pay no432
#, fuzzy
msgid "* You pay no. TRANS: %s is the output type, like 'shield' or 'gold'.
#. * There is currently no way to control the
#. * singular/plural version of these.
#: client/helpdata.c:1441
#, fuzzy, c-format
msgid "* Each of your cities will avoid paying %d %s upkeep for your units. TRANS: Amount is subtracted from upkeep cost
#. * for each upkeep type.
#: client/helpdata.c:1449
#, fuzzy, c-format
msgid "* Each of your cities will avoid paying %d upkeep for your units456
#, c-format
msgid "* If you lose your capital, chance of civil war is %d%%.\n"
msgstr ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1463
#, fuzzy, c-format
msgid ""
"* When you have %d cities, the first unhappy citizen will appear in each "
"city due to civilization size. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1470 another unhappy citizen will appear.\n"
msgstr ""
"* Después del primer ciudadano descontento por el tamaño de la civilización, "
"for cada %d ciudades adicionales, otro ciudadano descontento aparecerá.\n"

#: client/helpdata.c:1478
#, fuzzy, c-format
msgid ""
"* 483
#, fuzzy
msgid "* 488
#, fuzzy to become content.\n"
msgid_plural[0]%d ciudadanos descontentos a estar contentos.\n"
msgstr[1]%d ciudadanos descontentos a estar contentos.\n"

#: client/helpdata.c:1500
#, fuzzy, c-format
msgid "* A maximum of %d unit in each city can enforce martial law.\n"
msgid_plural "* A maximum of %d units in each city can enforce martial law.\n"
msgstr[0] ""
"* Un máximo de %d unidades en cada ciudad puede hacer que se cumpla la Ley "
"Marcial.\n"
msgstr[1] ""
"* Un máximo de %d unidades en cada ciudad puede hacer que se cumpla la Ley "
"Marcial.\n"

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1511
#, fuzzy, c-format
msgid ""
"* You may grow your cities by means of celebrations. Your cities must be at "
"least size %d516519523
#, fuzzy
msgid ""
"* If any city is in disorder for more than two turns in a row, government "
"will fall into anarchy528532536540
msgid "* Pays no upkeep for fanatics.\n"
msgstr "* No paga nigún sustento para los fanáticos.\n"

#: client/helpdata.c:1543
msgid "* Has no unhappy citizens.\n"
msgstr "* No tiene ciudadanos descontentos.\n"

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr "* Unidades %s veteranas.\n"

#: client/helpdata.c:1564
msgid "* Veteran units.\n"
msgstr "* Unidades veteranas.\n"

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1570
#, fuzzy, c-format
msgid ""
"* Each worked tile that gives more than %d %s will suffer a -1 penalty "
"unless. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1578
#, fuzzy, c-format
msgid ""
"* Each worked tile with at least 1 %s will yield %d more of it while "
"celebrating "
"cuando haya celebraciones.\n"

#. TRANS: %s is list of output types, with 'or'
#: client/helpdata.c:1586
#, fuzzy, c-format
msgid "* Each worked tile with at least 1 %s will yield %d more of it. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1595
#, fuzzy, c-format
msgid "* %s production is increased %d%%.\n"
msgstr "* La producción de %s sufrirá un desperdicio masivo.\n"

#. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:160. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1608. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1613. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1621. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1627. TRANS: %s is list of output types, with 'and'
#: client/helpdata.c:1633650676
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685 client/gui-sdl/mapview.c:618
#: client/gui-sdl/mapview.c:624 client/gui-sdl/mapview.c:630
msgid "?blistmore:, "
msgstr ", "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:16847711
msgid "Clipboard is empty."
msgstr "El portapapeles está vacío."

#: client/options.c:97
msgid "Graphics"
msgstr "Gráficos"

#: client/options.c:98
msgid "Overview"
msgstr "Vista general"

#: client/options.c:99
msgid "Sound"
msgstr "Sonido"

#: client/options.c:100
msgid "Interface"
msgstr "Interfaz"

#: client/options.c:101
msgid "Network"
msgstr "De Red"

#: client/options.c:102
msgid "Font"
msgstr "Fuente"

#: client/options.c:101013
msgid "Server"
msgstr "Servidor"

#: client/options.c:1119
msgid "Server port"
msgstr "Puerto del servidor"

#: client/options.c:1225 client/gui-win32/connectdlg.c:912 data/Freeciv.in:107
msgid "Metaserver"
msgstr "Metaservidor"

#: client/options.c:1232
msgid "Soundset"
msgstr "Conjunto de sonidos"

#: client/options.c:1338
msgid "Sound plugin"
msgstr "Plugin de sonido"

#: client/options.c:1344 client/gui-sdl/gui_main.c:163
#, fuzzy
msgid "Theme"
msgstr "Templo"

#: client/options.c:145
#, fuzzy
msgid "By changing this option you change the active theme8
msgid "Tileset"
msgstr "Tileset"

#: client/options.c:149565761 client/gui-sdl/optiondlg.c:959
msgid "Sound bell at new turn"
msgstr "Sonido al comenzar el turno"

#: client/options.c:1626869747580 client/gui-sdl/optiondlg.c:1013
msgid "Show combat animation"
msgstr "Animar los combates"

#: client/options.c:18184
msgid "Draw the citybar"
msgstr "Mostrar la barra de ciudad"

#: client/options.c:18591929798202
msgid "Manual Turn Done in AI Mode"
msgstr "Fin de turno manual en modo ordenador"

#: client/options.c:203207 client/gui-sdl/optiondlg.c:1120208211 client/gui-sdl/optiondlg.c:114621217 client/gui-sdl/optiondlg.c:1173
msgid "Focus on Awakened Units"
msgstr "Observar las unidades activadas"

#: client/options.c:21821222627303134 client/gui-sdl/optiondlg.c:1251
msgid "End Turn when done moving"
msgstr "Terminar el turno al acabar de mover"

#: client/options.c:23538 client/gui-sdl/optiondlg.c:1225
msgid "Prompt for city names"
msgstr "Solicitar nombres de ciudades"

#: client/options.c:23942 client/gui-sdl/optiondlg.c:11994348
msgid "Background layer"
msgstr "Capa de fondo"

#: client/options.c:249525356
msgid "Borders layer"
msgstr "Capa de borders"

#: client/options.c:25761
msgid "Units layer"
msgstr "Capa de unidades"

#: client/options.c:26265
msgid "Cities layer"
msgstr "Capa de ciudades"

#: client/options.c:26669
msgid "Overview fog of war"
msgstr "Vista general de la niebla en la guerra"

#: client/options.c:2708516665 client/options.c:79678 client/options.c:85780 client/options.c:86020058
#, c-format
msgid "Server capability string: %s"
msgstr "Cadena de capacidades del servidor: %s"

#: client/packhand.c:86626627
msgid "ON"
msgstr "ACTIVO"

#: client/packhand.c:1627
msgid "OFF"
msgstr "INACTIVO"

#: client/plrdlg_common.c:19sdl/plrdlg.c:646sdl/plrdlg.c:64882
#: client/gui-gtk-2.0/pages.c:207686
#: client/gui-gtk-2.0/pages.c:1527 client/gui-gtk-2.0/pages.c:2078
#: client/gui-sdl/repodlgs.c:2074 client/gui-win32/connectdlg.c:989
#: client/gui-win32/dialogs.c:54458
msgid "Score"
msgstr "Puntuació"

#: client/plrdlg_common.c:255 client/gui-gtk-2.0/pages.c:15339gtk-2.0/editdlg.c:8278
msgid "You cannot sell improvements."
msgstr "No puedes vender instalaciones urbanas."

#: client/repodlgs_common.c:3999418
msgid "You cannot disband units."
msgstr "No puedes desmantelar unidades."

#: client/repodlgs_common.c:4234444485 client/text.c:86 client/text.c:91
#: client/gui-sdl/mapview.c:560
msgid "?nation:Neutral"
msgstr "Neutral"

#: client/text.c:85 client/gui-sdl/mapview.c:560
msgid "?nation:Hostile"
msgstr "Hostil"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Peaceful"
msgstr "Pacífico"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Friendly"
msgstr "Amigable"

#: client/text.c:88 client/gui-sdl/mapview.c:563
msgid "?nation:Mysterious"
msgstr "Misterioso"

#: client/text.c:88
msgid "?nation:Friendly(team)"
msgstr "Amigable(equipo)"

#: client/text.c:90 client/gui-sdl/mapview.c:593
msgid "?city:Neutral"
msgstr "Neutral"

#: client/text.c:90 client/gui-sdl/mapview.c:593
msgid "?city:Hostile"
msgstr "Hostil"

#: client/text.c:92 client/gui-sdl/mapview.c:594
msgid "?city:Peaceful"
msgstr "Pacífica"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Friendly"
msgstr "Amigable"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Mysterious"
msgstr "Misteriosa"

#: client/text.c:93
msgid "?city:Friendly(team)"
msgstr "Amigable(equipo)"

#: client/text.c:100
#, c-format
msgid "Location: (%d, %d) [%d]"
msgstr "Localización: (%d, %d) [%d]"

#: client/text.c:109
#, c-format
msgid "Terrain: %s"
msgstr "Terreno: %s"

#: client/text.c:110
#, c-format
msgid "Food/Prod/Trade: %s"
msgstr "Alimento/Producción/Comercio: %s"

#: client/text.c:113
msgid "Minor Tribe Village"
msgstr "Aldea Indígena"

#: client/text.c:119
#, fuzzy
msgid "Our territory"
msgstr "Nuestro Territorio"

#. TRANS: "Polish territory"
#: client/text.c:122
#, fuzzy, c-format
msgid "%s territory31. TRANS: "Polish territory (friendly)"
#: client/text.c:140
#, fuzzy, c-format
msgid "%s territory (%s)"
msgstr "Territorio de %s %s"

#: client/text.c:14557675
#, c-format
msgid "City: %s (%s, %s)"
msgstr "Ciudad: %s (%s, %s)"

#. TRANS: previous lines gave other information about the city.
#: client/text.c:191
#, fuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " con %s"

#. TRANS: This appears with two or more previous entries in the list
#: client/text.c:202
#, c-format
msgid "?clistlast:, and %s"
msgstr ""

#. TRANS: This appears with only one previous entry in the list
#: client/text.c:206
#, fuzzy, c-format
msgid "?clistlast: and %s"
msgstr "Especialistas"

#: client/text.c:209 client/text.c:1190 client/text.c:1229
msgid "?clistend:."
msgstr "."

#. TRANS: "Trade from Warsaw: 5"
#: client/text.c:219
#, c-format
msgid "Trade from %s: %d"
msgstr "Comercio de %s: %d"

#: client/text.c:227
#, c-format
msgid "Infrastructure: %s"
msgstr "Infraestructura: %s"

#: client/text.c:232, Warsaw)"
#. TRANS: "Unit: Musketeers (Polish,friendly)"
#: client/text.c:243 client/text.c:270
#, c-format
msgid "Unit: %s (%s, %s)"
msgstr "Unidad: %s (%s, %s)"

#. TRANS: "Unit: Musketeers (Polish)"
#: client/text.c:249
#, fuzzy, c-format
msgid "Unit: %s (%s)"
msgstr "Unidad: %s (%s)"

#. TRANS:  "Unit: Musketeers (Polish, 5 turn cease-fire)"
#: client/text.c:262Chance to win: A:95% D:46%"
#: client/text.c:296303312
#, c-format
msgid "  (%d more)"
msgstr "  (%d más)"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:381
#, c-format
msgid "far from %s"
msgstr "lejos de %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:384
#, c-format
msgid "near %s"
msgstr "cerca de %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:387
#, c-format
msgid "in %s"
msgstr "en %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:420
#, c-format
msgid "from %s"
msgstr "de %s"

#: client/text.c:483
msgid "Progress: no research"
msgstr "Progreso: no hay investigación"

#: client/text.c:4879297502529
#, c-format
msgid "%d/- (never)"
msgstr "%d/- (nunca)"

#: client/text.c:54144
#, c-format
msgid "%d/%d (never)"
msgstr "%d/%d (nunca)"

#: client/text.c:58183609
#, c-format
msgid "Population: %s"
msgstr "Población: %s"

#: client/text.c:612615
#, c-format
msgid "Gold: %d (%+d)"
msgstr "Oro: %d (%+d)"

#: client/text.c:617
#, c-format
msgid "Tax: %d Lux: %d Sci: %d"
msgstr "Imp:%d Lujo:%d Cie:%d"

#: client/text.c:623
#, c-format
msgid "Moving: %s"
msgstr "Moviendo: %s"

#: client/text.c:626
msgid "(Click for more info)"
msgstr "(Haz click para más info)"

#: client/text.c:642
#, c-format
msgid "%s People"
msgstr "%s Gente"

#: client/text.c:646
#, c-format
msgid "Turn: %d"
msgstr "Turno: %d"

#: client/text.c:648 client/gui-win32/inteldlg.c:111
#: client/gui-xaw/inteldlg.c:208
#, c-format
msgid "Gold: %d"
msgstr "Oro: %d"

#: client/text.c:6495256636671 client/gui-win32/inteldlg.c:104
#: client/gui-xaw/inteldlg.c:200
#, c-format
msgid "Government: %s"
msgstr "Gobierno: %s"

#: client/text.c:695. TRANS: Impossible to reach goto target tile
#: client/text.c:731
msgid "?goto:Unreachable"
msgstr ""

#: client/text.c:733735
#, c-format
msgid "Turns to target: %d to %d"
msgstr "Turnos hasta el destino: %d a %d"

#: client/text.c:741746
msgid "No units sel’à †  †  �#„‹/€Ž> U ‚ �W‚ ��r‚ �ƒ
„ �„„ �…5„ �t†Q„ �"ˆH„ �‰m„ �‹€� G�9€�. S�.€�: g‘<€‰, �ƒˆo€� �ƒŒ‹ ~ƒ�_‹ Nƒƒz� �"šV€�' �¢]€�$ �¤=— M¯ €� �m°kž �V²v€‚E ƒc·N€O H¼ €�  Y½h€� �¿P€J �aÁ<€‚L �dÆ"€�W wÊ€� _Ì6€�- lÎ|€‚ hÒ5¹ jÓs RÔz€a {ÖJ� |×F€‚ �Û€J wÝ€K �bÞq€‚ �hã#¢ �2å-€a g†›c€� hès€ƒG `í"€q gîs€y \ñ1€b uó¢ _ô#¡ fõ#€‚ �
øb³ úX¡ lü€ƒb b��>€„6 Z�†-€�  �b�Š"� }�Œ— �h��6¬ ���h� ���u� ‚�’“ c�”n€c w�–s“ q�˜<“ t�š€„ �`�¡1¤ ��£x¤ ‚�¥5 ‚�§p€| ƒ�«3€�D i�°5‚ ‚F�± €Z �<�´|€‚ �#�¹‚ n�º8€U R�»{‚ s�¼O€ƒT k�Â€ƒu s�Ç€g Y�Èq€‚1 P�Ë{¢ _�Ìm€�8 �O�Ï$€‚; �A�Ô€_ �ÖK€‚9 � �Ú!‚ F�Û€† Y�ãm€†6 h�ë,� m�ì€| \�í~� j�î[€d Y�ð)€i `�ñk� v�òL€u x�ôv� v�õo� ��öf� ^�÷l€] g�ù'� „
�ú€�: � ‚€0“ p‚�a� ‚z‚ƒ €^ n‚†x‚ � ‚‡hƒ ‚‚‰€‚C �‚�f€ƒ f‚’2€�B S‚”v€…n M‚š;€ T‚›}€‚8 M‚Ÿ €v e‚ 5  ~‚¡:€` p‚£9€‚P �,‚§wŸ �‚©BŸ �‚ªl� I‚«}€�i R‚®/€‡ �‚¶€n ƒZ‚¸¥ �s‚¼— �‚¾8¦ �‚Àµ �B‚Á[€a �3‚Ãy� v‚Å-€‚" ƒ‚Çu� p‚Ë� ‚{‚Ì� �‚Ï‚ ‚S‚Ð� x‚ÒX� ‚1‚ÓQ¢ x‚Ö$¡ ‚a‚×=€Šg Y‚äw€ƒw M‚è7€‚T �+ƒé€… ƒ‚ë=€‚i Q‚ñ<€„G ‚#‚ú$€�[ gƒ“2€� yƒ‘€R �/ƒ’w€� �ƒ–€m sƒ˜M€† tƒ o² wƒ¢5� uƒ£-� eƒ¤#  {ƒ¥² Cƒ¥?‚ vƒ¦{‚ qƒ§t‚ eƒ¨h€‚/ Rƒ¬9€‚ {ƒ¯T€…m cƒ¶:€„b aƒ»€B ‚<ƒ½" ƒ1ƒ¿|€y [ƒÄ&€A ‚lƒÅa� �WƒÈN� wƒÊ&€~ �LƒÎV° �<ƒÛ0€� TƒÐ3€‚B �ƒÏ€N Hƒã ž CƒÞ=‚ Oƒár  � ƒÛ0€„ SƒÒr€�z Uƒí~€„l Nƒó~€“8 S„‰?€_ O„Šq€@ V„Œ €…G g„’€„% W„—)€‚_ A„š€‡T d„£2€‰	 W„¬u€„7 ]„±-ž ^„²(€ƒ ‚R„¼`€‹( [„È3€‡Y g„Ð`€i b„Ò0€d [„Óv€c W„Õ4€�# f„×.³ …;„Øi€‰} „=„ê;ƒ �A„î{– `„ðu¶ _„ò.€ƒL …@„ö‚ m„û]€j Q„ý4€�8 d„ÿ=€Q ^…€r€] U…‚-€�, ^…„.‚ z……€u �…†t€…P q…Œ{‚ u…�n€� Y…�t€c j…‘0€�% K…“{€Œ N…�=‚ V…ž+€P �…Ÿoƒ d… z€\ �…¢:€…E ‚…ª%€K H…¬{€�! m…®dƒ s…¯T€�# v…±j€R m…³2ƒ m…´"ƒ q…µ€�j ^…·m€�p M…º;€†N ~…»J� ‚…¼I€�] c…¿>€^ g…À€©O Z†Žx� ~†�o€„6 W†ˆ/  ~†‰&€Ðected."
msgstr "No hay unidades seleccionadas."

#: client/text.c:820
#, c-format
msgid "Others: %d civil; %d military"
msgstr "Otros: %d civiles; %d militares"

#: client/text.c:822
#, c-format
msgid "Others: %d civilian"
msgstr "Otros: %d civiles"

#: client/text.c:824
#, c-format
msgid "Others: %d military"
msgstr "Otros: %d militares"

#: client/text.c:855
msgid "No units to upgrade!"
msgstr "Ninguna unidad que actualizar."

#: client/text.c:880
msgid "None of these units may be upgraded."
msgstr "Ninguna unidad puede actualizarse."

#: client/text.c:886
#, c-format
msgid ""
"Upgrade %d unit for %d gold?\n"
"Treasury contains %d gold."
msgid_plural ""
"Upgrade %d units for %d gold?\n"
"Treasury contains %d gold."
msgstr[0] ""
"¿Deseas mejorar %d unidad por %d monedas de oro?\n"
"En el tesoro tienes %d monedas de oro."
msgstr[1] ""
"¿Deseas mejorar %d unidades por %d monedas de oro?\n"
"En el tesoro tienes %d monedas de oro."

#: client/text.c:907
msgid "Shows your progress in researching the current technology."
msgstr "Muestra el progreso en la investigación tecnológica actual."

#: client/text.c:913
msgid "no research target."
msgstr "no hay un objetivo de investigación."

#. TRANS: <tech>: <amount>/<total bulbs>
#: client/text.c:916
#, c-format
msgid "%s: %d/%d."
msgstr "%s: %d/%d."

#: client/text.c:936
msgid "Shows the progress of global warming:"
msgstr "Muestra el progreso del calentamiento global:"

#: client/text.c:937
#, c-format
msgid "Pollution rate: %d%%"
msgstr "Nivel de contaminación: %d%%"

#: client/text.c:939
#, c-format
msgid "Chance of catastrophic warming each turn: %d%%"
msgstr "Probabilidad de calentamiento catastrófico en cada turno: %d%%"

#: client/text.c:955
msgid "Shows the progress of nuclear winter:"
msgstr "Muestra el progreso del Invierno Nuclear:"

#: client/text.c:956
#, c-format
msgid5873971000100410081014101810221026
#, c-format
msgid "Year of arrival: %8s"
msgstr "Año de Llegada: %8s"

#: client/text.c:1046
msgid "?timeout:off"
msgstr "inactivo"

#: client/text.c:107072
#, c-format
msgid "?mins/secs:%02dm %02ds"
msgstr "%02dm %02ds"

#: client/text.c:1074
#, c-format
msgid "?hrs/mns:%02dh %02dm"
msgstr "%02dh %02dm"

#: client/text.c:107679
msgid "?duration:overflow"
msgstr "desbordamiento"

#: client/text.c:1100
#, c-format
msgid "%6d.%02d ms"
msgstr "%6d.%02d ms"

#. TRANS: "Republic of the Poles"
#: client/text.c:114353
#, c-format
msgid "Observer: %s"
msgstr "Observador: %s"

#: client/text.c:1171
msgid "Buildings: "
msgstr "Instalaciones: "

#: client/text.c:1188 client/text.c:1227
msgid "None. "
msgstr "Ninguna. "

#: client/text.c:1208
msgid "Wonders: "
msgstr "Maravillas: "

#: client/text.c:1262
#, c-format
msgid "Cities: %d total, %d over threshold of %d cities."
msgstr "Ciudades: %d en total, %d sobre el límite de %d ciudades."

#. TRANS: 0-21 content [citizen(s)] ...
#: client/text.c:1266
#, fuzzy, c-format
msgid "%d content before penalty."
msgid_plural "%d content before penalty."
msgstr[0] "%d ciudadanos conformes antes de penalizar con "
msgstr[1] "%d ciudadanos conformes antes de penalizar con "

#. TRANS: 0-21 unhappy citizen(s).
#: client/text.c:1272
#, fuzzy, c-format
msgid "%d additional unhappy citizen."
msgid_plural "%d additional unhappy citizens."
msgstr[0] "%d descontentos adicionales."
msgstr[1] "%d descontentos adicionales."

#. TRANS: Martial law opening parenthesis
#: client/text.c:1294
msgid "Martial law in effect ("
msgstr "Ley marcial en vigor ("

#. TRANS: no [unit] maximum
#: client/text.c:1299
msgid "no maximum, "
msgstr "sin límite, "

#: client/text.c:1302. TRANS: Martial law closing parenthesis
#: client/text.c:1309
#, c-format
msgid "%d per unit). "
msgstr "%d por unidad). "

#: client/text.c:1313text.c:1316text.c:1331tilespec.c:87907
#, fuzzy, c-format
msgid "Loading tileset \"%s\"."
msgstr "Cargando rulesets"

#: client/tilespec.c:1335
#, fuzzy
msgid "Client does not support isometric tilesets36 client/tilespec.c:1345
msgid "Using default tileset instead."
msgstr ""

#: client/tilespec.c:1344
#, fuzzy
msgid "Client does not support overhead view tilesets4169
#, fuzzy, c-formatat %s"
msgstr ""
"Caminos más largos de 99 no están soportados.\n"
"Informa de este error a %s."

#: client/agents/cma_core.c:4009 client/agents/cma_core.c:4299 client/gui-gtk-2.0/cityrep.c:547
#: client/gui-gtk-2.0/cityrep.c:573 client/gui-sdl/citydlg.c:2018
msgid "none"
msgstr "ninguno"

#: client/agents/cma_fec.c:235 client/gui-gtk-2.0/cityrep.c:594
msgid "custom"
msgstr "personal"

#: client/agents/cma_fec.c:336
msgid " happy"
msgstr " felices"

#: client/agents/cma_fec.c:3472
msgid "?cma:Very happy"
msgstr "Muy contento"

#: client/agents/cma_fec.c:41314
msgid "?cma:Max production"
msgstr "Max Producción"

#: client/agents/cma_fec.c:415
msgid "?cma:Max gold"
msgstr "Max Dinero"

#: client/agents/cma_fec.c:4165 client/gui-win32/dialogs.c:1361
msgid "Ooops..."
msgstr "Vaya..."

#: client/gui-gtk-2.0/diplomat_dialog.c:86 client/gui-win32/dialogs.c:13623
#: client/gui-sdl/diplomat_dialog.c:1395 client/gui-win32/dialogs.c:13665
#: client/gui-sdl/diplomat_dialog.c:701 client/gui-sdl/diplomat_dialog.c:1377
#: client/gui-win32/dialogs.c:1368 data/Freeciv.in:2426 data/Freeciv.in:2439
msgid "Bribe Enemy Unit"
msgstr "Sobornar unidad enemiga"

#: client/gui-gtk-2.0/diplomat_dialog.c:101
#: client/gui-sdl/diplomat_dialog.c:1442 client/gui-win32/dialogs.c:13743
#: client/gui-gtk-2.0/diplomat_dialog.c:562
#: client/gui-sdl/diplomat_dialog.c:1250 client/gui-sdl/diplomat_dialog.c:1455
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1563
#: data/Freeciv.in:24613
#: client/gui-sdl/diplomat_dialog.c:650 client/gui-win32/dialogs.c:1276
#: data/Freeciv.in:2292 data/Freeciv.in:2325 data/Freeciv.in:23428
msgid "_Steal"
msgstr "_Robar"

#: client/gui-gtk-2.0/diplomat_dialog.c:247
#: client/gui-sdl/diplomat_dialog.c:250 client/gui-win32/dialogs.c:1286
#: data/Freeciv.in:23577
msgid "_Advances:"
msgstr "_Avances:"

#: client/gui-gtk-2.0/diplomat_dialog.c:307
#: client/gui-gtk-2.0/diplomat_dialog.c:443
#: client/gui-sdl/diplomat_dialog.c:332 client/gui-sdl/diplomat_dialog.c:930
#: client/gui-win32/dialogs.c:1191 client/gui-win32/dialogs.c:14027 client/gui-win32/dialogs.c:1476
#: data/Freeciv.in:23841
#: client/gui-sdl/diplomat_dialog.c:846 client/gui-win32/dialogs.c:1486
#: data/Freeciv.in:2399130
#: client/gui-sdl/diplomat_dialog.c:874 client/gui-sdl/optiondlg.c:1582
#: client/gui-win32/dialogs.c:1391
msgid "City Production"
msgstr "Producción de la ciudad"

#: client/gui-gtk-2.0/diplomat_dialog.c:544
#: client/gui-sdl/diplomat_dialog.c:1167 client/gui-win32/dialogs.c:15466
#: client/gui-sdl/diplomat_dialog.c:1178 client/gui-win32/dialogs.c:154852
#: client/gui-sdl/diplomat_dialog.c:1187 client/gui-win32/dialogs.c:155254
#: client/gui-sdl/diplomat_dialog.c:1136 client/gui-win32/dialogs.c:1555
#: data/Freeciv.in:2450
msgid "Incite a Revolt!"
msgstr "¡Provocar una sublevación!"

#: client/gui-gtk-2.0/diplomat_dialog.c:560
#: client/gui-sdl/diplomat_dialog.c:1236 client/gui-win32/dialogs.c:156023 client/gui-win32/dialogs.c:15999
#: client/gui-sdl/diplomat_dialog.c:556 client/gui-win32/dialogs.c:1605
#: data/Freeciv.in:2280gtk-2.0/diplomat_dialog.c:630
#: client/gui-gtk-2.0/diplomat_dialog.c:654 client/gui-win32/dialogs.c:1606
#: client/gui-win32/dialogs.c:162731
#: client/gui-gtk-2.0/diplomat_dialog.c:655 client/gui-win32/dialogs.c:1607
#: client/gui-win32/dialogs.c:1628
msgid "_Investigate City"
msgstr "_Investigar la ciudad"

#: client/gui-gtk-2.0/diplomat_dialog.c:632 client/gui-win32/dialogs.c:1608
msgid "_Sabotage City"
msgstr "_Sabotear la ciudad"

#: client/gui-gtk-2.0/diplomat_dialog.c:633
#: client/gui-gtk-2.0/diplomat_dialog.c:658 client/gui-win32/dialogs.c:1609
#: client/gui-win32/dialogs.c:163134
#: client/gui-gtk-2.0/diplomat_dialog.c:659 client/gui-win32/dialogs.c:1610
#: client/gui-win32/dialogs.c:163235
#: client/gui-gtk-2.0/diplomat_dialog.c:660
#: client/gui-gtk-2.0/caravan_dialog.c:119 client/gui-win32/dialogs.c:105353
#: client/gui-sdl/diplomat_dialog.c:552 client/gui-win32/dialogs.c:1626
#: data/Freeciv.in:230656 client/gui-win32/dialogs.c:16297 client/gui-win32/dialogs.c:163094
#: client/gui-sdl/diplomat_dialog.c:561 client/gui-win32/dialogs.c:1657
#: data/Freeciv.in:2437
msgid "Subvert Enemy Unit"
msgstr "Sobornar a una unidad enemiga"

#: client/gui-gtk-2.0/diplomat_dialog.c:696 client/gui-win32/dialogs.c:1659
#, fuzzy
msgid "T7 client/gui-win32/dialogs.c:1660
#, fuzzy
msgid "T8 client/gui-win32/dialogs.c:16619 client/gui-win32/dialogs.c:1662
msgid "_Sabotage Enemy Unit"
msgstr "_Sabotear una unidad enemiga"

#: client/gui-gtk-2.0/editdlg.c:59
msgid "clear all"
msgstr "borrar todas"

#: client/gui-gtk-2.0/editdlg.c:76
#, fuzzy
msgid "Known"
msgstr "Desconocido"

#: client/gui-gtk-2.0/editdlg.c:78
msgid "Toggle"
msgstr ""

#: client/gui-gtk-2.0/editdlg.c:82
msgid "Paint"
msgstr "Pinta"

#: client/gui-gtk-2.0/editdlg.c:82 client/gui-gtk-2.0/editdlg.c:535
msgid "Player"
msgstr "Jugador5 data/Freeciv.in:2016 data/Freeciv.in:2165
msgid "Delete"
msgstr "Borrar"

#: client/gui-gtk-2.0/editdlg.c:373
msgid "Activity"
msgstr "Actividad"

#: client/gui-gtk-2.0/editdlg.c:374
msgid "Activity Target"
msgstr "Actividad objetivo"

#: client/gui-gtk-2.0/editdlg.c:375
msgid "Activity Count"
msgstr "Contador de actividad"

#: client/gui-gtk-2.0/editdlg.c:391 client/gui-gtk-2.0/pages.c:2082
#: client/gui-gtk-2.0/repodlgs.c:645 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1088 client/gui-win32/connectdlg.c:999
#: client/gui-win32/wldlg.c:800412 client/gui-gtk-2.0/editdlg.c:478
msgid "Owner"
msgstr "Propietario"

#: client/gui-gtk-2.0/editdlg.c:610
msgid "Editing Tools"
msgstr "Editando herramientas2win32/dialogs.c:1037
#:win32/dialogs.c:1048
#: data/Freeciv.in:226601win32/citydlg.c:67172
msgid "Prod:"
msgstr "Prod:"

#: client/gui-gtk-2.0/citydlg.c:580 client/gui-win32/citydlg.c:673win32/citydlg.c:674win32/citydlg.c:675win32/citydlg.c:676
msgid "Science:"
msgstr "Ciencia:"

#: client/gui-gtk-2.0/citydlg.c:584 client/gui-win32/citydlg.c:677
msgid "Granary:"
msgstr "Granero:"

#: client/gui-gtk-2.0/citydlg.c:585 client/gui-win32/citydlg.c:678
msgid "Change in:"
msgstr "Cambio en:"

#: client/gui-gtk-2.0/citydlg.c:586 client/gui-win32/citydlg.c:679
msgid "Corruption:"
msgstr "Corrupción:"

#: client/gui-gtk-2.0/citydlg.c:587 client/gui-win32/citydlg.c:680
msgid "Waste:"
msgstr "Desidia:"

#: client/gui-gtk-2.0/citydlg.c:588 client/gui-win32/citydlg.c:6818
#: client/gui-win32/citydlg.c:109131
#: client/gui-win32/citydlg.c:79116
msgid "_Buy"
msgstr "_Comprar"

#: client/gui-gtk-2.0/citydlg.c:899 client/gui-gtk-2.0/cityrep.c:687
#, fuzzy
msgid "_Prowin32/citydlg.c:1949
#: client/gui-xaw/citydlg.c:2361
msgid "Scientists"
msgstr "Científicos"

#: client/gui-gtk-2.0/citydlg.c:1031 client/gui-win32/citydlg.c:1951
#: client/gui-xaw/citydlg.c:236154
msgid "Happiness page"
msgstr "Página de felicidad"

#: client/gui-gtk-2.0/citydlg.c:1040
msgid "Last active page"
msgstr "Última página activa"

#: client/gui-gtk-2.0/citydlg.c:1068 client/gui-sdl/citydlg.c:984
#: client/gui-win32/citydlg.c:1946
msgid "New citizens are"
msgstr "Los nuevos ciudadanos serán"

#: client/gui-gtk-2.0/citydlg.c:10885262
msgid "_Prev city"
msgstr "Ciudad _anterior"

#: client/gui-gtk-2.0/citydlg.c:1267205 client/gui-sdl/citydlg.c:3612
msgid " - DISORDER"
msgstr " - DISTURBIOS"

#: client/gui-gtk-2.0/citydlg.c:1327 client/gui-sdl/citydlg.c:3615
msgid " - celebrating"
msgstr " - celebrando"

#: client/gui-gtk-2.0/citydlg.c:1329 client/gui-sdl/citydlg.c:3618
msgid " - happy"
msgstr " - felices"

#: client/gui-gtk-2.0/citydlg.c:1424 client/gui-sdl/citydlg.c:3307
#: client/gui-win32/citydlg.c:462
msgid "blocked"
msgstr "bloqueado"

#: client/gui-gtk-2.0/citydlg.c:175771
#, c-format
msgid "Present units %d"
msgstr "Unidades presentes %d"

#: client/gui-gtk-2.0/citydlg.c:1994 client/gui-gtk-2.0/cityrep.c:808
msgid "Cen_ter"
msgstr "Ce_ntrar"

#: client/gui-gtk-2.0/citydlg.c:2000 client/gui-gtk-2.0/citydlg.c:2053
#: client/gui-win32/citydlg.c:1439 client/gui-win32/citydlg.c:1470
msgid "_Activate unit"
msgstr "_Activar unidad"

#: client/gui-gtk-2.0/citydlg.c:2006 client/gui-gtk-2.0/citydlg.c:2059
#: client/gui-win32/citydlg.c:1441 client/gui-win32/citydlg.c:147212 client/gui-gtk-2.0/citydlg.c:2108
#: client/gui-win32/citydlg.c:1443 client/gui-win32/citydlg.c:14785
msgid "_Load unit"
msgstr "Cargar(_L)"

#: client/gui-gtk-2.0/citydlg.c:2075
msgid "_Unload unit"
msgstr "Descargar (_U)"

#: client/gui-gtk-2.0/citydlg.c:2086 client/gui-win32/citydlg.c:1474
msgid "_Sentry unit"
msgstr "_Vigilancia"

#: client/gui-gtk-2.0/citydlg.c:2097 client/gui-win32/citydlg.c:147614 client/gui-win32/citydlg.c:148021
msgid "U_pgrade unit"
msgstr "Mejorar(_P) unidad"

#: client/gui-gtk-2.0/citydlg.c:2445 client/gui-sdl/citydlg.c:1168
#: client/gui-win32/citydlg.c:908 client/gui-xaw/citydlg.c:189848 client/gui-gtk-2.0/citydlg.c:2460
#: client/gui-win32/citydlg.c:911 client/gui-win32/citydlg.c:920
#: data/Freeciv.in:2227 data/Freeciv.in:2257
msgid "Buy It!"
msgstr "¡Comprarlo!"

#: client/gui-gtk-2.0/citydlg.c:2457 client/gui-sdl/citydlg.c:1173
#: client/gui-win32/citydlg.c:917 client/gui-xaw/citydlg.c:19071 client/gui-sdl/citydlg.c:1415
#: client/gui-win32/citydlg.c:962 client/gui-xaw/citydlg.c:226117 client/gui-win32/citydlg.c:967
#: data/Freeciv.in:2246
msgid "Sell It!"
msgstr "¡Venderlo!"

#: client/gui-gtk-2.0/citydlg.c:2594 client/gui-win32/citydlg.c:1161
msgid "Rename City"
msgstr "Renombrar ciudad"

#: client/gui-gtk-2.0/citydlg.c:2595 client/gui-win32/citydlg.c:1162
#: client/gui-xaw/citydlg.c:1387948
msgid "Add _First"
msgstr "Añadir Primero(_F)"

#: client/gui-gtk-2.0/cityrep.c:702
msgid "Add _Next"
msgstr "Añadir Siguiente(_N)"

#: client/gui-gtk-2.0/cityrep.c:706
msgid "Add _Last"
msgstr "Añadir Ultimo(_L)"

#: client/gui-gtk-2.0/cityrep.c:710
msgid "_Select"
msgstr "_Seleccionar"

#: client/gui-gtk-2.0/cityrep.c:714 client/gui-gtk-2.0/plrdlg.c:496
#, fuzzy
msgid "_Display"
msgstr "_Mostrar"

#: client/gui-gtk-2.0/cityrep.c:795 client/gui-gtk-2.0/menu.c:843
#: client/gui-sdl/diplodlg.c:689 client/gui-sdl/optiondlg.c:1799
#: client/gui-win32/diplodlg.c:611 client/gui-win32/diplodlg.c:663
#: client/gui-win32/menu.c:351 client/gui-xaw/cityrep.c:228
#: client/gui-xaw/cityrep.c:533 client/gui-xaw/menu.c:161
#: client/gui-xaw/menu.c:223 data/Freeciv.in:410 data/Freeciv.in:419
#:12
#, fuzzy
msgid "_Inspect"
msgstr "_Ventana"

#: client/gui-gtk-2.0/cityrep.c:1220 client/gui-gtk-2.0/cityrep.c:1241
#: client/gui-gtk-2.0/cityrep.c:1260 client/gui-gtk-2.0/cityrep.c:1279
#: client/gui-gtk-2.0/menu.c:827 client/gui-gtk-2.0/menu.c:829
#: client/gui-gtk-2.0/menu.c:831 client/gui-gtk-2.0/menu.c:833
#: client/gui-gtk-2.0/menu.c:835 client/gui-gtk-2.0/menu.c:837
#: client/gui-sdl/helpdlg.c:297 client/gui-win32/menu.c:343
#: client/gui-xaw/menu.c:252
msgid "Improvements"
msgstr "Instalaciones"

#: client/gui-gtk-2.0/cityrep.c:1222 client/gui-gtk-2.0/cityrep.c:1243
#: client/gui-gtk-2.0/cityrep.c:1262 client/gui-gtk-2.0/cityrep.c:1281
#: client/gui-xaw/menu.c:258
msgid "Wonders"
msgstr "Maravillas"

#: client/gui-gtk-2.0/cityrep.c:1393 client/gui-win32/cityrep.c:439
#: client/gui-win32/gotodlg.c:1699403 client/gui-win32/cityrep.c:441
msgid "Invert Selection"
msgstr "Invertir selección"

#: client/gui-gtk-2.0/cityrep.c:141125
msgid "Building Wonders"
msgstr "Construcción de maravillas"

#: client/gui-gtk-2.0/cityrep.c:14341
msgid "Building Improvement"
msgstr "Construcción de instalación"

#: client/gui-gtk-2.0/cityrep.c:144558 client/gui-win32/cityrep.c:444
msgid "Same Island"
msgstr "En la misma isla"

#: client/gui-gtk-2.0/cityrep.c:146877788
msgid "Available Units"
msgstr "Unidades disponibles"

#: client/gui-gtk-2.0/cityrep.c:1499win32/cma_fe.c:482
#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Results"
msgstr "Resultados"

#: client/gui-gtk-2.0/cma_fe.c:316 client/gui-sdl/cma_fe.c:890
#:sdl/cma_fe.c:893
#:sdl/cma_fe.c:94039
#: client/gui-sdl/cma_fe.c:311 client/gui-win32/cma_fe.c:385
#: client/gui-xaw/cma_fe.c:432843007 client/gui-gtk-2.0/messagewin.c:186
#, fuzzy
msgid "Goto _Location"
msgstr "Ir a _lugar"

#: client/gui-gtk-2.0/dialogs.c:202 client/gui-gtk-2.0/messagewin.c:190
#, fuzzy
msgid "Inspect _City"
msgstr "Ventana de _ciudad"

#: client/gui-gtk-2.0/dialogs.c:258 client/gui-sdl/dialogs.c:2091
#: client/gui-win32/dialogs.c:9759 client/gui-sdl/dialogs.c:2110
#: client/gui-win32/dialogs.c:974 data/Freeciv.in:2469
msgid "Revolution!"
msgstr "¡Revolución!"

#: client/gui-gtk-2.0/dialogs.c:313 client/gui-sdl/dialogs.c:1744
#: client/gui-win32/dialogs.c:1747 data/Freeciv.in:2507
msgid "What To Pillage"
msgstr "Qué saquear"

#: client/gui-gtk-2.0/dialogs.c:314 client/gui-win32/dialogs.c:1754
#: data/Freeciv.in:250930 client/gui-gtk-2.0/pages.c:1501
#: client/gui-gtk-2.0/pages.c:2074 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/connectdlg.c:984 client/gui-win32/plrdlg.c:335
#: manual/civmanual.c:29342 client/gui-sdl/dialogs.c:628
msgid "Unit selection"
msgstr "Selección de Unidad"

#: client/gui-gtk-2.0/dialogs.c:605
msgid "_Ready all"
msgstr "_Activar todas"

#: client/gui-gtk-2.0/dialogs.c:613
msgid "_Sentry idle"
msgstr "_Vigilancia"

#: client/gui-gtk-2.0/dialogs.c:621
#, fuzzy
msgid "Select _all"
msgstr "Seleccionar"

#: client/gui-gtk-2.0/dialogs.c:749
#, fuzzy
msgid "Nation _Groups:"
msgstr "_Naciones:"

#: client/gui-gtk-2.0/dialogs.c:794
msgid "Edit Nation"
msgstr "Editar Nación"

#: client/gui-gtk-2.0/dialogs.c:796 data/Freeciv.in:3135
msgid "What Nation Will You Be?"
msgstr "¿Qué nación quieres ser?"

#: client/gui-gtk-2.0/dialogs.c:798 client/gui-sdl/chatline.c:842
#: client/gui-win32/connectdlg.c:1042 data/Freeciv.in:3378806
#, fuzzy
msgid "_Random Nation"
msgstr "Nación al azar"

#: client/gui-gtk-2.0/dialogs.c:818 client/gui-win32/dialogs.c:51936
msgid "_Properties"
msgstr "_Propiedades"

#: client/gui-gtk-2.0/dialogs.c:856
msgid "_Leader:"
msgstr "_Líder:"

#: client/gui-gtk-2.0/dialogs.c:863
msgid "_Female"
msgstr "_Hembra"

#: client/gui-gtk-2.0/dialogs.c:868
msgid "_Male"
msgstr "_Varón"

#: client/gui-gtk-2.0/dialogs.c:895
#, fuzzy
msgid "City _34
#, fuzzy
msgid "_Description"
msgstr "L_eyenda"

#: client/gui-gtk-2.0/dialogs.c:1273 client/gui-xaw/dialogs.c:148978 client/gui-xaw/dialogs.c:149487 client/gui-sdl/dialogs.c:2209
#: client/gui-win32/dialogs.c:360 client/gui-xaw/dialogs.c:1502328 client/gui-win32/citydlg.c:1414
#: data/Freeciv.in:2491
msgid "Upgrade Unit!"
msgstr "¡Mejorar la unidad!"

#: client/gui-gtk-2.0/dialogs.c:1337 client/gui-gtk-2.0/repodlgs.c:1189
#: client/gui-sdl/dialogs.c:424 client/gui-sdl/repodlgs.c:201
#: client/gui-win32/citydlg.c:1407 client/gui-win32/repodlgs.c:575
#: data/Freeciv.in:24805 client/gui-xaw/diplodlg.c:4039 client/gui-xaw/diplodlg.c:40733 client/gui-gtk-2.0/menu.c:953
#: client/gui-win32/menu.c:400
msgid "_Cities"
msgstr "_Ciudades"

#: client/gui-gtk-2.0/diplodlg.c:332
msgid "_Give shared vision"
msgstr "Dar _visión compartida"

#: client/gui-gtk-2.0/diplodlg.c:3455
msgid "_Pacts"
msgstr "_Pactos"

#: client/gui-gtk-2.0/diplodlg.c:465
#, c-format
msgid "Diplomacy: %s"
msgstr "Diplomacia: %s"

#: client/gui-gtk-2.0/diplodlg.c:472
msgid "_Cancel meeting"
msgstr "_Cancelar cumbre"

#: client/gui-gtk-2.0/diplodlg.c:474
msgid "Accept _treaty"
msgstr "Aceptar _pacto"

#: client/gui-gtk-2.0/diplodlg.c:502
msgid "C_lauses:"
msgstr "C_láusulas:"

#: client/gui-gtk-2.0/diplodlg.c:567 client/gui-gtk-2.0/diplodlg.c:641
msgid "_Gold:"
msgstr "_Oro:"

#: client/gui-gtk-2.0/diplodlg.c:579 client/gui-gtk-2.0/diplodlg.c:653
msgid "_Add Clause..."
msgstr "_Añadir Cláusula..."

#: client/gui-gtk-2.0/diplodlg.c:698
msgid "--- This treaty is blank. Please add some clauses. ---"
msgstr "--- Este pacto está vacío. Por favor, añade algunas cláusulas. ---"

#: client/gui-gtk-2.0/diplodlg.c:904 client/gui-sdl/diplodlg.c:375
#: client/gui-win32/diplodlg.c:263 client/gui-xaw/diplodlg.c:951sdl/finddlg.c:127
#: client/gui-sdl/mapctrl.c:1592 client/gui-win32/finddlg.c:115
#: client/gui-xaw/menu.c:133904
#: client/gui-sdl/repodlgs.c:1950win32/ratesdlg.c:331
#:68 client/gui-win32/optiondlg.c:109
#:win32/gotodlg.c:153
#: client/gui-win32/gotodlg.c:16129
msgid "_Goto"
msgstr "_Ir a"

#: client/gui-gtk-2.0/gotodlg.c:140 client/gui-sdl/gotodlg.c:23434
msgid "Disable this option to hide the scrollbars on the map view."
msgstr ""
"Desactiva esta opción para ocultar las barras laterales en la vista del mapa."

#: client/gui-gtk-2.0/gui_main.c:168
msgid "Keyboardless goto"
msgstr "Goto sin el teclado"

#: client/gui-gtk-2.0/gui_main.c:169459804590 client/gui-win32/gui_main.c:1101 client/gui-win32/gui_main.c:1117
msgid "City Label"
msgstr "Etiqueta de la ciudad"

#: client/gui-gtk-2.0/gui_main.c:198 client/gui-gtk-2.0/gui_main.c:203
#: client/gui-gtk-2.0/gui_main.c:208 client/gui-gtk-2.0/gui_main.c:213
#: client/gui-gtk-2.0/gui_main.c:218 client/gui-gtk-2.0/gui_main.c:223
#: client/gui-gtk-2.0/gui_main.c:228 client/gui-gtk-2.0/gui_main.c:233
#: client/gui-gtk-2.0/gui_main.c:238 client/gui-gtk-2.0/gui_main.c:243
#: client/gui-gtk-2.0/gui_main.c:248 client/gui-gtk-2.0/gui_main.c:253
msgid "FIXME"
msgstr "CORRÍGEME"

#: client/gui-gtk-2.0/gui_main.c:202
msgid "Notify Label"
msgstr "Etiqueta de notificación"

#: client/gui-gtk-2.0/gui_main.c:207
msgid "Spaceship Label"
msgstr "Etiqueta de la nave espacial"

#: client/gui-gtk-2.0/gui_main.c:212
msgid "Help Label"
msgstr "Etiqueta de ayuda"

#: client/gui-gtk-2.0/gui_main.c:217
msgid "Help Link"
msgstr "Enlace de ayuda"

#: client/gui-gtk-2.0/gui_main.c:222
msgid "Help Text"
msgstr "Texto de Ayuda"

#: client/gui-gtk-2.0/gui_main.c:227
msgid "Chatline Area"
msgstr "Área de chat"

#: client/gui-gtk-2.0/gui_main.c:232
msgid "Beta Label"
msgstr "Etiqueta Beta"

#: client/gui-gtk-2.0/gui_main.c:237
msgid "Small Font"
msgstr "Fuente pequeña"

#: client/gui-gtk-2.0/gui_main.c:242
msgid "Comment Label"
msgstr "Etiqueta de Comentario"

#: client/gui-gtk-2.0/gui_main.c:247 client/gui-sdl/optiondlg.c:1556
#: client/gui-xaw/menu.c:1482 client/gui-xaw/menu.c:151
msgid "City Productions"
msgstr "Producciones de las ciudades"

#: client/gui-gtk-2.0/gui_main.c:350 client/gui-xaw/gui_main.c:245
msgid ""
"This client has no special command line options\n"
"\n"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:796 client/gui-gtk-2.0/gui_main.c:1423
msgid "Freeciv"
msgstr "Freeciv"

#: client/gui-gtk-2.0/gui_main.c:1162 client/gui-gtk-2.0/gui_main.c:1169
#: client/gui-sdl/mapctrl.c:1567 client/gui-win32/gui_main.c:482
#: data/Freeciv.in:2625169 client/gui-sdl/mapctrl.c:1567
#: client/gui-sdl/mapview.c:890
msgid "Shift+Return"
msgstr "Mayúsculas+Intro"

#: client/gui-gtk-2.0/gui_main.c:1201 client/gui-gtk-2.0/menu.c:806
#: client/gui-gtk-2.0/menu.c:808 client/gui-gtk-2.0/menu.c:810
#: client/gui-gtk-2.0/menu.c:812 client/gui-gtk-2.0/menu.c:814
#: client/gui-gtk-2.0/menu.c:816gtk-2.0/menu.c:829 client/gui-gtk-2.0/menu.c:831
#: client/gui-gtk-2.0/menu.c:833 client/gui-gtk-2.0/menu.c:835
#: client/gui-gtk-2.0/menu.c:837 client/gui-gtk-2.0/menu.c:839
#: client/gui-gtk-2.0/menu.c:841 client/gui-gtk-2.0/menu.c:843
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/menu.c:847
#: client/gui-gtk-2.0/menu.c:849 client/gui-gtk-2.0/menu.c:851
#: client/gui-gtk-2.0/menu.c:853 client/gui-gtk-2.0/menu.c:855
#: client/gui-gtk-2.0/menu.c:857 data/Freeciv.in:2028
msgid "View"
msgstr "Ver"

#: client/gui-gtk-2.0/gui_main.c:1282
msgid "Chat"
msgstr "Charla"

#: client/gui-gtk-2.0/gui_main.c:1298 client/gui-win32/gui_main.c:538
#: data/Freeciv.in:2816569
msgid "Not _ready"
msgstr "No _preparado"

#: client/gui-gtk-2.0/gui_main.c:1580 client/gui-gtk-2.0/pages.c:1596
msgid "_Ready"
msgstr "_Listo"

#: client/gui-gtk-2.0/gui_main.c:1584 client/gui-gtk-2.0/gui_main.c:1590
#: client/gui-gtk-2.0/pages.c:2123
msgid "_Start"
msgstr "_Comenzar"

#: client/gui-gtk-2.0/gui_main.c:1594 client/gui-gtk-2.0/pages.c:1586600 client/gui-gtk-2.0/pages.c:1591
msgid "_Observe"
msgstr "_Observar"

#: client/gui-gtk-2.0/gui_main.c:1602
#, fuzzy
msgid "Do not _observe"
msgstr "No _observar"

#. TRANS: "<Novice AI>"
#: client/gui-gtk-2.0/gui_main.c:1625
#, fuzzy, c-format
msgid "<%s AI>"
msgstr "<Ordenador fácil>"

#: client/gui-gtk-2.0/gui_main.c:1634 client/gui-win32/dialogs.c:596
msgid "Random"
msgstr "Aleatorio"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Observer"
msgstr "Observador"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Detached"
msgstr "Separado"

#: client/gui-gtk-2.0/gui_main.c:195312 client/gui-sdl/citydlg.c:2051
#: client/gui-sdl/citydlg.c:3727 client/gui-win32/citydlg.c:735
#: client/gui-win32/happiness.c:86 client/gui-xaw/menu.c:260
#: data/helpdata.txt:1392
msgid "Happiness"
msgstr "Felicidad5 client/gui-sdl/helpdlg.c:343
#: client/gui-sdl/helpdlg.c:734 client/gui-win32/helpdlg.c:79
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:86sdl/helpdlg.c:351
#: client/gui-sdl/helpdlg.c:743 client/gui-win32/helpdlg.c:79
#:sdl/helpdlg.c:362
#: client/gui-sdl/helpdlg.c:783 client/gui-win32/helpdlg.c:79
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:90
#:sdl/helpdlg.c:394 client/gui-sdl/helpdlg.c:810
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:90sdl/helpdlg.c:767
#: client/gui-win32/helpdlg.c:86 data/Freeciv.in:795
msgid "Attack:"
msgstr "Ataque:"

#: client/gui-gtk-2.0/helpdlg.c:96 client/gui-sdl/helpdlg.c:768
#: client/gui-win32/helpdlg.c:87 data/Freeciv.in:813
msgid "Defense:"
msgstr "Defensa:"

#: client/gui-gtk-2.0/helpdlg.c:96 client/gui-sdl/helpdlg.c:769
#: client/gui-win32/helpdlg.c:87 data/Freeciv.in:831
msgid "Move:"
msgstr "Movimientos:"

#: client/gui-gtk-2.0/helpdlg.c:97 client/gui-sdl/helpdlg.c:771
#: client/gui-win32/helpdlg.c:88
msgid "FirePower:"
msgstr "Potencia de fuego:"

#: client/gui-gtk-2.0/helpdlg.c:97 client/gui-sdl/helpdlg.c:772
#: client/gui-win32/helpdlg.c:88 data/Freeciv.in:876
msgid "Hitpoints:"
msgstr "Puntos de vida:"

#: client/gui-gtk-2.0/helpdlg.c:98 client/gui-win32/helpdlg.c:89
#:sdl/helpdlg.c:770
#: client/gui-win32/helpdlg.c:8955client/gui-win32/helpdlg.c:96
#:97
msgid "Road Rslt/Time:"
msgstr "Camino Res/Tmpo979898win32/helpdlg.c:165
#: client/gui-win32/helpdlg.c:501 client/gui-win32/helpdlg.c:544
#: client/gui-win32/helpdlg.c:723 client/gui-win32/helpdlg.c:750
#: client/gui-xaw/helpdlg.c:760 client/gui-xaw/helpdlg.c:804
#: client/gui-xaw/helpdlg.c:812 client/gui-xaw/helpdlg.c:850
#: client/gui-xaw/helpdlg.c:875xaw/helpdlg.c:123
#: client/gui-xaw/menu.c:264 data/helpdata.txt:37
msgid "About"
msgstr "Créditos"

#: client/gui-gtk-2.0/helpdlg.c:196 client/gui-xaw/helpdlg.c:270
msgid "Removed"
msgstr "Eliminado"

#: client/gui-gtk-2.0/helpdlg.c:426 client/gui-win32/helpdlg.c:4244
msgid "Expand All"
msgstr "Expandir Todo"

#: client/gui-gtk-2.0/helpdlg.c:655
msgid "Collapse All"
msgstr "Colapsar Todo"

#: client/gui-gtk-2.0/helpdlg.c:941 client/gui-gtk-2.0/helpdlg.c:971
#: client/gui-gtk-2.0/helpdlg.c:983 client/gui-gtk-2.0/helpdlg.c:991
#: client/gui-gtk-2.0/helpdlg.c:1008 client/gui-sdl/helpdlg.c:979
msgid "Allows"
msgstr "Permite"

#: client/gui-gtk-2.0/helpdlg.c:954
msgid "Obsoletes"
msgstr "Deja obsoleto"

#: client/gui-gtk-2.0/helpdlg.c:995 client/gui-gtk-2.0/helpdlg.c:1012
msgid "with"
msgstr "con"

#: client/gui-gtk-2.0/helpdlg.c:1000 client/gui-gtk-2.0/helpdlg.c:1017
msgid "?techhelp:"
msgstr "?techhelp:"

#: client/gui-gtk-2.0/helpdlg.c:1065 client/gui-win32/helpdlg.c:592
#: client/gui-xaw/helpdlg.c:10029 client/gui-win32/helpdlg.c:596
#: client/gui-xaw/helpdlg.c:1006
#, c-format
msgid "no extra / %d"
msgstr "nada / %d"

#: client/gui-gtk-2.0/helpdlg.c:1072 client/gui-gtk-2.0/helpdlg.c:1076
#: client/gui-gtk-2.0/helpdlg.c:1090 client/gui-win32/helpdlg.c:599
#: client/gui-win32/helpdlg.c:603 client/gui-win32/helpdlg.c:617
#: client/gui-win32/helpdlg.c:636 client/gui-xaw/helpdlg.c:1008
#: client/gui-xaw/helpdlg.c:1012 client/gui-xaw/helpdlg.c:1026
#: client/gui-xaw/helpdlg.c:1045
msgid "n/a"
msgstr "---"

#: client/gui-gtk-2.0/helpdlg.c:1079 client/gui-win32/helpdlg.c:606
#: client/gui-xaw/helpdlg.c:101593 client/gui-win32/helpdlg.c:620
#: client/gui-xaw/helpdlg.c:10295 client/gui-sdl/mapctrl.c:2566
#: client/gui-sdl/menu.c:840 client/gui-sdl/menu.c:1024
#: client/gui-win32/mapctrl.c:3536 client/gui-sdl/mapctrl.c:2595
#: client/gui-win32/mapctrl.c:3542832 client/gui-win32/menu.c:304
msgid "_Game"
msgstr "_Partida"

#: client/gui-gtk-2.0/menu.c:734 client/gui-gtk-2.0/menu.c:736gtk-2.0/menu.c:750 client/gui-gtk-2.0/menu.c:7525
#: client/gui-gtk-2.0/menu.c:768 client/gui-gtk-2.0/menu.c:771
#: client/gui-gtk-2.0/menu.c:774 client/gui-gtk-2.0/menu.c:776
#: client/gui-gtk-2.0/menu.c:7736 client/gui-gtk-2.0/menu.c:738
#: client/gui-gtk-2.0/menu.c:740
msgid "_Chat"
msgstr "_Charla"

#: client/gui-gtk-2.0/menu.c:738 client/gui-win32/menu.c:315
msgid "_Clear Log"
msgstr "_Borrar registro"

#: client/gui-gtk-2.0/menu.c:740 client/gui-win32/menu.c:314
#, fuzzy
msgid "_Write Log"
msgstr "E_xportar registro"
gtk-2.0/menu.c:1007 client/gui-win32/menu.c:328
#: client/gui-win32/menu.c:43244 client/gui-win32/menu.c:3234650 client/gui-gtk-2.0/menu.c:752, fuzzy
msgid "_Options"
msgstr "Opciones"

#: client/gui-gtk-2.0/menu.c:752
#, fuzzy
msgid "_Local Client"
msgstr "Opciones _locales"

#: client/gui-gtk-2.0/menu.c:754
#, fuzzy
msgid "_Message"
msgstr "_Mensajes"

#: client/gui-gtk-2.0/menu.c:756
#, fuzzy
msgid "_Remote Server"
msgstr "_Eliminar"

#: client/gui-gtk-2.0/menu.c:758
#, fuzzy
msgid "Save Options _Now"
msgstr "Guarar(_v) Opciones"

#: client/gui-gtk-2.0/menu.c:760
msgid "Save Options on _Exit"
msgstr "Guardar opciones al Salir(_E)"

#: client/gui-gtk-2.0/menu.c:76568 client/gui-win32/menu.c:311
msgid "_Save Game"
msgstr "Grabar(_S) partida"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:312
msgid "Save Game _As..."
msgstr "Grabar p_artida como..."

#: client/gui-gtk-2.0/menu.c:776
msgid "_Leave"
msgstr "Abandonar(_L) partida"

#: client/gui-gtk-2.0/menu.c:778 client/gui-win32/menu.c:318
msgid "_Quit"
msgstr "_Salir"

#: client/gui-gtk-2.0/menu.c:783 client/gui-gtk-2.0/menu.c:785
#: client/gui-gtk-2.0/menu.c:787 client/gui-gtk-2.0/menu.c:789
#: client/gui-gtk-2.0/menu.c:791 client/gui-gtk-2.0/menu.c:794
#: client/gui-gtk-2.0/menu.c:796 client/gui-gtk-2.0/menu.c:798
#: client/gui-gtk-2.0/menu.c:800 client/gui-win32/menu.c:322
msgid "_Edit"
msgstr "_Editar"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:325
msgid "_Find City"
msgstr "Buscar ciudad (_F)"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:326
msgid "_Worklists"
msgstr "_Listas de tareas"

#: client/gui-gtk-2.0/menu.c:794
#, fuzzy
msgid "Editing _Mode"
msgstr "_Editando Modo"

#: client/gui-gtk-2.0/menu.c:796
#, fuzzy
msgid "Editing _Tools"
msgstr "Editando herramientas"

#: client/gui-gtk-2.0/menu.c:798
#, fuzzy
msgid "Recalculate _Borders"
msgstr "_Recalcular Bordes"

#: client/gui-gtk-2.0/menu.c:800
msgid "Regenerate _Water"
msgstr ""

#: client/gui-gtk-2.0/menu.c:804 client/gui-gtk-2.0/menu.c:947
#: client/gui-win32/menu.c:335
msgid "_View"
msgstr "_Ver"

#: client/gui-gtk-2.0/menu.c:808
msgid "City Outlines"
msgstr "Contornos de ciudad"

#: client/gui-gtk-2.0/menu.c:810 client/gui-win32/menu.c:336
msgid "Map _Grid"
msgstr "_Cuadrícula del mapa"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:337
msgid "National _Borders"
msgstr "_Fronteras nacionales"

#: client/gui-gtk-2.0/menu.c:814 client/gui-win32/menu.c:338816 client/gui-win32/menu.c:339
msgid "City G_rowth"
msgstr "Ciudad: C_rece"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:340
msgid "City _Productions"
msgstr "_Producciones de las ciudades"

#: client/gui-gtk-2.0/menu.c:823 client/gui-sdl/optiondlg.c:1634
#: client/gui-win32/menu.c:341 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:211 data/helpdata.txt:1221
msgid "Terrain"
msgstr "Terreno"

#: client/gui-gtk-2.0/menu.c:825 client/gui-win32/menu.c:342
#: client/gui-xaw/menu.c:154
msgid "Coastline"
msgstr "Costa"

#: client/gui-gtk-2.0/menu.c:831 client/gui-win32/menu.c:34435 client/gui-sdl/optiondlg.c:1932
#: client/gui-win32/menu.c:346 client/gui-xaw/menu.c:157
msgid "Mines"
msgstr "Minas"

#: client/gui-gtk-2.0/menu.c:837 client/gui-win32/menu.c:347
msgid "Fortress & Airbase"
msgstr "Fortaleza y base aérea"

#: client/gui-gtk-2.0/menu.c:839 client/gui-win32/menu.c:349
#: client/gui-xaw/menu.c:159
msgid "Specials"
msgstr "Especiales"

#: client/gui-gtk-2.0/menu.c:841 client/gui-win32/menu.c:350
#: client/gui-xaw/menu.c:160
msgid "Pollution & Fallout"
msgstr "Contaminación"

#: client/gui-gtk-2.0/menu.c:847 client/gui-win32/menu.c:353
#: client/gui-xaw/menu.c:163
msgid "Focus Unit"
msgstr "Observar unidad"

#: client/gui-gtk-2.0/menu.c:849 client/gui-sdl/optiondlg.c:1853
#: client/gui-win32/menu.c:354 client/gui-xaw/menu.c:164
msgid "Fog of War"
msgstr "Niebla de guerra"

#: client/gui-gtk-2.0/menu.c:853
msgid "_Full Screen"
msgstr "Pantalla(_F) completa"

#: client/gui-gtk-2.0/menu.c:857
msgid "_Center View"
msgstr "C_entrar vista"

#: client/gui-gtk-2.0/menu.c:860 client/gui-win32/menu.c:359
msgid "_Orders"
msgstr "_Órdenes"

#: client/gui-gtk-2.0/menu.c:862 client/gui-gtk-2.0/menu.c:864
#: client/gui-gtk-2.0/menu.c:866 client/gui-gtk-2.0/menu.c:868
#: client/gui-gtk-2.0/menu.c:870 client/gui-gtk-2.0/menu.c:872
#: client/gui-gtk-2.0/menu.c:874 client/gui-gtk-2.0/menu.c:876
#: client/gui-gtk-2.0/menu.c:878 client/gui-gtk-2.0/menu.c:880
#: client/gui-gtk-2.0/menu.c:882 client/gui-gtk-2.0/menu.c:884
#: client/gui-gtk-2.0/menu.c:886 client/gui-gtk-2.0/menu.c:888
#: client/gui-gtk-2.0/menu.c:890 client/gui-gtk-2.0/menu.c:892
#: client/gui-gtk-2.0/menu.c:894 client/gui-gtk-2.0/menu.c:896
#: client/gui-gtk-2.0/menu.c:898 client/gui-gtk-2.0/menu.c:900
#: client/gui-gtk-2.0/menu.c:902 client/gui-gtk-2.0/menu.c:904
#: client/gui-gtk-2.0/menu.c:906 client/gui-gtk-2.0/menu.c:908
#: client/gui-gtk-2.0/menu.c:910 client/gui-gtk-2.0/menu.c:912
#: client/gui-gtk-2.0/menu.c:914 client/gui-gtk-2.0/menu.c:916
#: client/gui-gtk-2.0/menu.c:918 client/gui-gtk-2.0/menu.c:920
#: client/gui-gtk-2.0/menu.c:922 client/gui-gtk-2.0/menu.c:924
#: client/gui-gtk-2.0/menu.c:926 client/gui-gtk-2.0/menu.c:928
#: client/gui-gtk-2.0/menu.c:930 client/gui-gtk-2.0/menu.c:932
#: client/gui-gtk-2.0/menu.c:934 client/gui-gtk-2.0/menu.c:936
#: client/gui-gtk-2.0/menu.c:938 client/gui-gtk-2.0/menu.c:940
#: data/Freeciv.in:2029
msgid "Orders"
msgstr "Órdenes"

#: client/gui-gtk-2.0/menu.c:864 client/gui-gtk-2.0/menu.c:1488
#: client/gui-win32/menu.c:36066 client/gui-gtk-2.0/menu.c:1510
#: client/gui-gtk-2.0/menu.c:1516 client/gui-win32/menu.c:36168 client/gui-gtk-2.0/menu.c:1404
#: client/gui-win32/menu.c:36270 client/gui-gtk-2.0/menu.c:1405
#: client/gui-win32/menu.c:363
msgid "Build _Mine"
msgstr "Construir _mina"

#: client/gui-gtk-2.0/menu.c:872 client/gui-gtk-2.0/menu.c:1406
msgid "Transf_orm Terrain"
msgstr "Transf_ormar el terreno"

#: client/gui-gtk-2.0/menu.c:874 client/gui-gtk-2.0/menu.c:1552
#: client/gui-win32/menu.c:365
msgid "Build _Fortress"
msgstr "Construir _fortaleza"

#: client/gui-gtk-2.0/menu.c:876 client/gui-win32/menu.c:366
msgid "Build Airbas_e"
msgstr "Construir bas_e aérea"

#: client/gui-gtk-2.0/menu.c:878 client/gui-gtk-2.0/menu.c:1558
#: client/gui-win32/menu.c:367
msgid "Clean _Pollution"
msgstr "Descontaminar (_P)"

#: client/gui-gtk-2.0/menu.c:880 client/gui-win32/menu.c:36884 client/gui-win32/menu.c:370
msgid "_Sentry"
msgstr "Vigilancia (_S)"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:373
msgid "Make _Homecity"
msgstr "Asignar a esta ciudad (_H)"

#: client/gui-gtk-2.0/menu.c:892 client/gui-win32/menu.c:374
msgid "_Load"
msgstr "Cargar (_L)"

#: client/gui-gtk-2.0/menu.c:894
msgid "_Unload Transporter"
msgstr "Descargar(_U) Transporte"

#: client/gui-gtk-2.0/menu.c:896 client/gui-win32/menu.c:375
msgid "_Unload"
msgstr "Descargar (_U)"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376902
msgid "_Auto Settler"
msgstr "_Autocolonizar"

#: client/gui-gtk-2.0/menu.c:904 client/gui-win32/menu.c:379
msgid "Auto E_xplore"
msgstr "Autoe_xplorar"

#: client/gui-gtk-2.0/menu.c:906 client/gui-gtk-2.0/menu.c:908
#: client/gui-gtk-2.0/menu.c:910
msgid "_Connect"
msgstr "_Conectar"

#: client/gui-gtk-2.0/menu.c:906 client/gui-win32/menu.c:381908 client/gui-win32/menu.c:382
msgid "Rai_l"
msgstr "Ferrocarri_l"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383
msgid "_Irrigate"
msgstr "_Irrigar"

#: client/gui-gtk-2.0/menu.c:912
msgid "Go _to"
msgstr "Ir a (_t)"

#: client/gui-gtk-2.0/menu.c:912
msgid "_Build city"
msgstr "Construir ciudad (_B)"

#: client/gui-gtk-2.0/menu.c:914
msgid "Patrol (_Q)"
msgstr "Patrulla (_Q)"

#: client/gui-gtk-2.0/menu.c:916 client/gui-win32/menu.c:386
msgid "_Go to"
msgstr "Ir a (_G)"

#: client/gui-gtk-2.0/menu.c:918
msgid "Go\\/Airlift to City"
msgstr "Aerotransportar a ciudad"

#: client/gui-gtk-2.0/menu.c:920 client/gui-sdl/menu.c:451
#: client/gui-win32/menu.c:388 client/gui-xaw/menu.c:208
msgid "Return to nearest city"
msgstr "Volver a la ciudad más próxima"

#: client/gui-gtk-2.0/menu.c:924 client/gui-win32/menu.c:390
#: client/gui-xaw/menu.c:210
msgid "Disband Unit"
msgstr "Desarticular unidad"

#: client/gui-gtk-2.0/menu.c:926 client/gui-sdl/citydlg.c:532928
msgid "Diplomat\\/Spy Actions"
msgstr "Acciones diplom\\/espionaje"

#: client/gui-gtk-2.0/menu.c:930 client/gui-sdl/menu.c:400
#: client/gui-win32/menu.c:392 client/gui-xaw/menu.c:214
msgid "Explode Nuclear"
msgstr "Explosión nuclear"

#: client/gui-gtk-2.0/menu.c:934
msgid "Select same type"
msgstr "Elegir el mismo tipo"

#: client/gui-gtk-2.0/menu.c:936
#, fuzzy
msgid "Select same type in tile"
msgstr "Elegir el mismo tipo"

#: client/gui-gtk-2.0/menu.c:938 client/gui-win32/menu.c:394
msgid "_Wait"
msgstr "Esperar (_W)"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:395
#: client/gui-xaw/menu.c:218
msgid "Done"
msgstr "Salir"

#: client/gui-gtk-2.0/menu.c:943 client/gui-win32/menu.c:399
msgid "_Reports"
msgstr "Info_rmes"

#: client/gui-gtk-2.0/menu.c:945 client/gui-gtk-2.0/menu.c:947
#: client/gui-gtk-2.0/menu.c:949 client/gui-gtk-2.0/menu.c:951
#: client/gui-gtk-2.0/menu.c:953 client/gui-gtk-2.0/menu.c:955
#: client/gui-gtk-2.0/menu.c:957 client/gui-gtk-2.0/menu.c:959
#: client/gui-gtk-2.0/menu.c:961 client/gui-gtk-2.0/menu.c:963
#: client/gui-gtk-2.0/menu.c:965 client/gui-gtk-2.0/menu.c:967
#: client/gui-gtk-2.0/menu.c:96949 client/gui-gtk-2.0/menu.c:995
#: client/gui-win32/menu.c:401 client/gui-win32/menu.c:426
msgid "_Units"
msgstr "_Unidades"

#. TRANS: Nations report action
#: client/gui-gtk-2.0/menu.c:951 client/gui-win32/menu.c:403
#, fuzzy
msgid "_Nations"
msgstr "_Naciones"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:404
msgid "_Economy"
msgstr "_Economía"

#. TRANS: Research report action
#: client/gui-gtk-2.0/menu.c:957 client/gui-win32/menu.c:406
#, fuzzy
msgid "_Research"
msgstr "_Investigar"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:40863 client/gui-win32/menu.c:40965 client/gui-win32/menu.c:410
msgid "_Messages"
msgstr "_Mensajes"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:411
msgid "_Demographics"
msgstr "Informe _demográfico"

#: client/gui-gtk-2.0/menu.c:969 client/gui-gtk-2.0/plrdlg.c:477
#: client/gui-win32/menu.c:412
msgid "_Spaceship"
msgstr "_Nave espacial"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:416
msgid "_Help"
msgstr "_Ayuda"
menu.c:995 client/gui-gtk-2.0/menu.c:997
#: client/gui-gtk-2.0/menu.c:999 client/gui-gtk-2.0/menu.c:1001
#: client/gui-gtk-2.0/menu.c:1003 client/gui-gtk-2.0/menu.c:1005
#: client/gui-gtk-2.0/menu.c:1007 client/gui-gtk-2.0/menu.c:1009
#: client/gui-gtk-2.0/menu.c:1011 client/gui-gtk-2.0/menu.c:1013
#: client/gui-gtk-2.0/menu.c:1015 client/gui-gtk-2.0/menu.c:1017
#: client/gui-gtk-2.0/repodlgs.c:327 client/gui-win32/citydlg.c:1082
#: client/gui-win32/repodlgs.c:287 client/gui-win32/wldlg.c:846
#: data/Freeciv.in:1466 data/Freeciv.in:2032 data/Freeciv.in:2108
#: data/Freeciv.in:2195 data/Freeciv.in:2201
msgid "Help"
msgstr "Ayuda"

#: client/gui-gtk-2.0/menu.c:977 client/gui-win32/menu.c:417
msgid "Language_s"
msgstr "_Idiomas"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418
msgid "Co_nnecting"
msgstr "Co_nectarse"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:419
msgid "C_ontrols"
msgstr "C_ontroles"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420
msgid "C_hatline"
msgstr "Línea de _chat"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:421
msgid "_Worklist Editor"
msgstr "Editor de _listas de tareas"

#: client/gui-gtk-2.0/menu.c:987 client/gui-win32/menu.c:422
msgid "Citizen _Management"
msgstr "_Control de ciudades"

#: client/gui-gtk-2.0/menu.c:989 client/gui-win32/menu.c:423
msgid "_Playing"
msgstr "Cómo _jugar"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:42597 client/gui-win32/menu.c:427
msgid "Com_bat"
msgstr "Com_bates"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:428
msgid "_ZOC"
msgstr "_Zona de Control"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:429
msgid "Techno_logy"
msgstr "Tecno_logía"

#: client/gui-gtk-2.0/menu.c:1003 client/gui-win32/menu.c:430
msgid "_Terrain"
msgstr "_Terreno"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:431
msgid "Won_ders"
msgstr "Mara_villas"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:433
msgid "Happin_ess"
msgstr "_Felicidad"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434
msgid "Space _Race"
msgstr "Carrera e_spacial"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:436
msgid "_Copying"
msgstr "Co_piar"

#: client/gui-gtk-2.0/menu.c:1017 client/gui-win32/menu.c:437
msgid "_About"
msgstr "Cré_ditos"

#: client/gui-gtk-2.0/menu.c:1303
#, c-format
msgid "%s..."
msgstr "%s..."

#: client/gui-gtk-2.0/menu.c:13997
#, c-format
msgid "Change to %s (_M)"
msgstr "Transformar a %s (_M)"

#: client/gui-gtk-2.0/menu.c:13971
msgid "Help _Build Wonder"
msgstr "Contri_buir a la maravilla"

#: client/gui-gtk-2.0/menu.c:148593
msgid "Make Trade _Route"
msgstr "Establecer _ruta comercial"

#: client/gui-gtk-2.0/menu.c:1507530
msgid "Bu_ild Farmland"
msgstr "Construir _huerta"

#: client/gui-gtk-2.0/menu.c:1550
msgid "_Fortify"
msgstr "Atri_ncherar"

#: client/gui-gtk-2.0/menu.c:1556win32/messagedlg.c:175
#: client/gui-xaw/menu.c:117sdl/messagewin.c:247
#: client/gui-win32/messagewin.c:132 client/gui-xaw/menu.c:233
#: data/Freeciv.in:3280 data/Freeciv.in:3281 data/Freeciv.in:3290
msgid "Messages"
msgstr "Mensajes"

#: client/gui-gtk-2.0/plrdlg.c:335
msgid "?show:Dead Players"
msgstr "Jugadores muertos"

#. TRANS: Nations report title
#. TRANS: Nations report action
#. TRANS: Nations report title
#. TRANS: Nations report action
#: client/gui-gtk-2.0/plrdlg.c:356 client/gui-sdl/mapctrl.c:1581
#: client/gui-sdl/plrdlg.c:607 client/gui-win32/plrdlg.c:344
#: client/gui-xaw/menu.c:226 data/Freeciv.in:3199 data/Freeciv.in:3200
msgid "Nations"
msgstr "Naciones"

#: client/gui-gtk-2.0/plrdlg.c:449
msgid "_Intelligence"
msgstr "_Información"

#: client/gui-gtk-2.0/plrdlg.c:456
msgid "_Meet"
msgstr "_Cumbre"

#: client/gui-gtk-2.0/plrdlg.c:463
#, fuzzy
msgid "Cancel _Treaty"
msgstr "_Cancelar pacto"

#: client/gui-gtk-2.0/plrdlg.c:470
msgid "_Withdraw vision"
msgstr "Retirar visión (_W)"

#: client/gui-gtk-2.0/plrdlg.c:501
msgid "_AI"
msgstr "Orden_ador"

#: client/gui-gtk-2.0/plrdlg.c:507
msgid "_Toggle AI Mode"
msgstr "Cambiar Modo _Ordenador"

#: client/gui-gtk-2.0/plrdlg.c:528
msgid "_Editor"
msgstr "_Editor"

#: client/gui-gtk-2.0/plrdlg.c:536
msgid "_Edit Nation..."
msgstr "_Editando Nación300win32/connectdlg.c:914sdl/mapview.c:622
#: client/gui-win32/connectdlg.c:914win32/connectdlg.c:915
msgid "Version"
msgstr "Versión"

#: client/gui-gtk-2.0/pages.c:703 client/gui-gtk-2.0/pages.c:2080
#: client/gui-win32/connectdlg.c:915 client/gui-win32/connectdlg.c:994
msgid "Status"
msgstr "Estado"

#: client/gui-gtk-2.0/pages.c:704 client/gui-sdl/connectdlg.c:317
#: client/gui-sdl/plrdlg.c:332 client/gui-win32/connectdlg.c:915
msgid "Players"
msgstr "Jugadores"

#: client/gui-gtk-2.0/pages.c:705 client/gui-win32/connectdlg.c:9162629
#, c-format
msgid "Player name: %s"
msgstr "Nombre del jugador: %s"

#: client/gui-gtk-2.0/pages.c:113441
msgid "Player/conn info"
msgstr "Información de jugad/conex"

#: client/gui-gtk-2.0/pages.c:1168
#, c-format
msgid "%s info"
msgstr "Info. de %s"

#: client/gui-gtk-2.0/pages.c:117987
msgid "Pick nation"
msgstr "Elegir nación"

#: client/gui-gtk-2.0/pages.c:1197204
msgid "Take this player"
msgstr "Elegir este jugador"

#: client/gui-gtk-2.0/pages.c:122131
msgid "Aitoggle player"
msgstr "Aitoggle jugador"

#: client/gui-gtk-2.0/pages.c:1240
msgid "Remove player"
msgstr "Eliminar jugador"

#: client/gui-gtk-2.0/pages.c:12515924
#, c-format
msgid "Put on %s"
msgstr "Poner en %s"

#: client/gui-gtk-2.0/pages.c:1428
#, fuzzy
msgid "Number of _55
#, fuzzy
msgid "AI Skill _Level:"
msgstr "Nivell de los Jugadores Controlados por Ordenador:"

#: client/gui-gtk-2.0/pages.c:1472
#, fuzzy
msgid "Ruleset _Version:"
msgstr "_Ruleset:"

#: client/gui-gtk-2.0/pages.c:1480 client/gui-gtk-2.0/pages.c:2112
msgid "_More Game Options..."
msgstr "Más _Opciones del Juego..."

#: client/gui-gtk-2.0/pages.c:1505
msgid "Record"
msgstr "Registro"

#: client/gui-gtk-2.0/pages.c:1510
msgid "Rating"
msgstr "Grado"

#: client/gui-gtk-2.0/pages.c:1516
msgid "Ready"
msgstr "Listo"

#: client/gui-gtk-2.0/pages.c:1523 data/default/units.ruleset:1959
#: data/nation/slovakian.ruleset:26
msgid "Leader"
msgstr "Líder"

#: client/gui-gtk-2.0/pages.c:1651 client/gui-sdl/chatline.c:1854363 client/gui-gtk-2.0/pages.c:1956
#: client/gui-gtk-2.0/pages.c:2366
msgid "_Browse..."
msgstr "_Navegar..."

#: client/gui-gtk-2.0/pages.c:1830917
msgid "Choose a _Scenario:"
msgstr "Escoger un E_scenario:"

#: client/gui-gtk-2.0/pages.c:2092278 client/gui-win32/menu.c:582
msgid "Select Location to Save"
msgstr "Elige camino para gravar"

#: client/gui-gtk-2.0/pages.c:2363 client/gui-sdl/optiondlg.c:2272404
msgid "Saved _Games:"
msgstr "Partidas _Gravadas:"

#: client/gui-gtk-2.0/pages.c:2431
msgid "Save _Filename:"
msgstr "Grabar a Nombre_Fichero:"

#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#: client/gui-gtk-2.0/repodlgs.c:297 client/gui-sdl/mapctrl.c:1414
#: client/gui-sdl/mapview.c:333 client/gui-sdl/mapview.c:337
#: client/gui-sdl/mapview.c:343 client/gui-sdl/repodlgs.c:3266
#: client/gui-win32/repodlgs.c:93 client/gui-win32/repodlgs.c:271
#: client/gui-xaw/menu.c:229 client/gui-xaw/repodlgs.c:276
#: client/gui-xaw/repodlgs.c:499 data/Freeciv.in:1366
#, fuzzy
msgid "Research"
msgstr "Investigar"

#: client/gui-gtk-2.0/repodlgs.c:309 client/gui-win32/repodlgs.c:281
msgid "Researching"
msgstr "Investigando"

#: client/gui-gtk-2.0/repodlgs.c:330 client/gui-win32/repodlgs.c:291
#: data/Freeciv.in:1429
msgid "Goal"
msgstr "Meta"

#: client/gui-gtk-2.0/repodlgs.c:646
msgid "?Building:Name"
msgstr "Nombre"

#: client/gui-gtk-2.0/repodlgs.c:647 client/gui-win32/repodlgs.c:460
msgid "Count"
msgstr "Número"

#: client/gui-gtk-2.0/repodlgs.c:648 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1095 client/gui-win32/repodlgs.c:464
#: client/gui-win32/wldlg.c:802 client/gui-win32/wldlg.c:808
#: manual/civmanual.c:293
msgid "Cost"
msgstr "Coste"

#: client/gui-gtk-2.0/repodlgs.c:649 client/gui-sdl/repodlgs.c:2042
#: client/gui-win32/repodlgs.c:466
msgid "U Total"
msgstr "Total"

#: client/gui-gtk-2.0/repodlgs.c:7192530
msgid "Sell _All"
msgstr "Vender _todo"

#: client/gui-gtk-2.0/repodlgs.c:81681951
msgid "Sell-Off: Results"
msgstr "Venta: Resultado"

#: client/gui-gtk-2.0/repodlgs.c:91158 client/gui-win32/repodlgs.c:710
msgid "Unit Type"
msgstr "Tipo de unidad"

#: client/gui-gtk-2.0/repodlgs.c:959 client/gui-win32/repodlgs.c:711
#, fuzzy
msgid "?Upgradable unit [short]:U"
msgstr "U"

#: client/gui-gtk-2.0/repodlgs.c:960 client/gui-win32/repodlgs.c:712
msgid "In-Prog"
msgstr "Proyectadas"

#: client/gui-gtk-2.0/repodlgs.c:961 client/gui-win32/repodlgs.c:713
msgid "Active"
msgstr "Activas"

#: client/gui-gtk-2.0/repodlgs.c:1034
msgid "Find _Nearest"
msgstr "Buscar _Más Próximo"

#: client/gui-gtk-2.0/repodlgs.c:1039
msgid "_Upgrade"
msgstr "_Mejorar"

#: client/gui-gtk-2.0/repodlgs.c:1181 client/gui-sdl/repodlgs.c:194
#: client/gui-win32/repodlgs.c:566 client/gui-xaw/repodlgs.c:102499
msgid "Totals:"
msgstr "Totales:"

#: client/gui-gtk-2.0/repodlgs.c:1322323
msgid "Score\n"
msgstr "Puntuación\n"

#: client/gui-gtk-2.0/repodlgs.c:1324
msgid "Population\n"
msgstr "Población\n"

#: client/gui-gtk-2.0/repodlgs.c:1325326327
msgid "Cities\n"
msgstr "Ciudades\n"

#: client/gui-gtk-2.0/repodlgs.c:1328
msgid "Technologies\n"
msgstr "Tecnología\n"

#: client/gui-gtk-2.0/repodlgs.c:1329330
msgid "Wonders\n"
msgstr "Maravillas\n"

#: client/gui-gtk-2.0/repodlgs.c:1331332333334
msgid ""
"Literacy\n"
"(%)"
msgstr ""
"Alfabetización\n"
"(%)"

#: client/gui-gtk-2.0/repodlgs.c:1335
msgid "Spaceship\n"
msgstr "Nave espacial\n"

#: client/gui-gtk-2.0/repodlgs.c:1517 data/Freeciv.in:3397
#: data/Freeciv.in:3406622 client/gui-xaw/repodlgs.c:1441
msgid "true"
msgstr "activado"

#: client/gui-gtk-2.0/repodlgs.c:1622 client/gui-xaw/repodlgs.c:1441
msgid "false"
msgstr "desactivado"

#: client/gui-gtk-2.0/repodlgs.c:1632 client/gui-xaw/repodlgs.c:1451
msgid "_Launch"
msgstr "_Lanzar"

#: client/gui-gtk-2.0/theme_dlg.c:57
msgid "Theme suggested"
msgstr ""

#: client/gui-gtk-2.0/theme_dlg.c:60
#, fuzzy
msgid "Load theme"
msgstr "Cargar partida"

#: client/gui-gtk-2.0/theme_dlg.c:62
msgid "Keep current theme"
msgstr ""

#: client/gui-gtk-2.0/theme_dlg.c:69
#, c-format
msgid ""
"Tileset suggests using %s theme.\n"
"You are currently using %s."
msgstr ""

#: client/gui-gtk-2.0/tileset_dlg.c:51
msgid "Prefered tileset"
msgstr ""

#: client/gui-gtk-2.0/tileset_dlg.c:54
#, fuzzy
msgid "Load tileset"
msgstr "_Recargar Tileset"

#: client/gui-gtk-2.0/tileset_dlg.c:56
msgid "Keep current tileset"
msgstr ""

#: client/gui-gtk-2.0/tileset_dlg.c:63
#, c-format
msgid ""
"Modpack suggest using %s tileset.\n"
"It might not work with other tilesets.\n"
"You are currently using tileset %s."
msgstr "8008 client/gui-win32/citydlg.c:1097
#: client/gui-win32/wldlg.c:809
msgid "Turns"
msgstr "Turnos"

#: client/gui-gtk-2.0/wldlg.c:1124
msgid "Source _Tasks:"
msgstr "Tareas _originales:"

#: client/gui-gtk-2.0/wldlg.c:112916
msgid "Target _Worklist:"
msgstr "Tareas _resultantes:"

#: client/gui-gtk-2.0/wldlg.c:123450
msgid "Chan_ge Production"
msgstr "Cam_biar producción"

#: client/gui-sdl/caravan_dialog.c:132
#, c-format
msgid "Your caravan has arrived at %s"
msgstr "Tu Caravana ha llegado a %s"

#: client/gui-sdl/caravan_dialog.c:157
#, c-format
msgid "Establish Traderoute with %s ( %d R&G + %d trade )"
msgstr "Establecer ruta comercial con %s (%d I&O + %d comercio)"

#: client/gui-sdl/caravan_dialog.c:164
#, c-format
msgid "Enter Marketplace ( %d R&G bonus )"
msgstr "Introduce mercado (%d I&O)"

#: client/gui-sdl/caravan_dialog.c:182 data/Freeciv.in:2270
msgid "Help build Wonder"
msgstr "Ayudar a construir maravilla"

#: client/gui-sdl/caravan_dialog.c:195 client/gui-sdl/diplomat_dialog.c:679
#: data/Freeciv.in:2273 data/Freeciv.in:2297 data/Freeciv.in:2332
msgid "Keep moving"
msgstr "Seguir moviéndose"

#: client/gui-sdl/chatline.c:201 client/gui-sdl/citydlg.c:3690
#: client/gui-sdl/cma_fe.c:472 client/gui-sdl/cma_fe.c:879
#: client/gui-sdl/dialogs.c:281 client/gui-sdl/dialogs.c:646
#: client/gui-sdl/dialogs.c:880 client/gui-sdl/dialogs.c:1208
#: client/gui-sdl/dialogs.c:1763 client/gui-sdl/diplomat_dialog.c:268
#: client/gui-sdl/diplomat_dialog.c:864 client/gui-sdl/diplomat_dialog.c:1157
#: client/gui-sdl/diplomat_dialog.c:1225 client/gui-sdl/diplomat_dialog.c:1431
#: client/gui-sdl/finddlg.c:144 client/gui-sdl/gotodlg.c:251
#: client/gui-sdl/helpdlg.c:229 client/gui-sdl/helpdlg.c:618
#: client/gui-sdl/helpdlg.c:1921 client/gui-sdl/inteldlg.c:237
#: client/gui-sdl/optiondlg.c:2180 client/gui-sdl/plrdlg.c:346
#: client/gui-sdl/plrdlg.c:624 client/gui-sdl/repodlgs.c:389
#: client/gui-sdl/repodlgs.c:2001 client/gui-sdl/repodlgs.c:2874
#: client/gui-sdl/repodlgs.c:3061 client/gui-sdl/repodlgs.c:3326
#: client/gui-sdl/spaceshipdlg.c:162
#, fuzzy
msgid "Close Dialog (Esc)"
msgstr "Cerrar ventana"

#: client/gui-sdl/chatline.c:773
#, c-format
msgid "Total users logged in : %d"
msgstr "Usuarios conectados : %d"

#: client/gui-sdl/chatline.c:821 client/gui-win32/connectdlg.c:1100
msgid "Back"
msgstr "Volver"

#: client/gui-sdl/chatline.c:832 data/Freeciv.in:3386
msgid "Start"
msgstr "Comenzar"

#: client/gui-sdl/chatline.c:853 client/gui-sdl/pages.c:185
#: client/gui-win32/connectdlg.c:775
msgid "Load Game"
msgstr "Cargar partida"

#: client/gui-sdl/chatline.c:865
#, fuzzy
msgid "Server Settings"
msgstr ""
"Configuración\n"
"del servidor"

#: client/gui-sdl/citydlg.c:425
#, fuzzy
msgid "Unit commands"
msgstr "Órdenes a la unidad"

#: client/gui-sdl/citydlg.c:449 data/Freeciv.in:1162 data/Freeciv.in:1198
msgid "Activate unit"
msgstr "Activar unidad"

#: client/gui-sdl/citydlg.c:460 data/Freeciv.in:1166 data/Freeciv.in:1202
msgid "Activate unit, close dialog"
msgstr "Activar unidad y cerrar ventana"

#: client/gui-sdl/citydlg.c:473 data/Freeciv.in:1170
msgid "Sentry unit"
msgstr "Vigilancia"

#: client/gui-sdl/citydlg.c:488 data/Freeciv.in:1174
msgid "Fortify unit"
msgstr "Atrincherar unidad"

#: client/gui-sdl/citydlg.c:504 data/Freeciv.in:1178 data/Freeciv.in:1206
msgid "Disband unit"
msgstr "Desarticular unidad"

#: client/gui-sdl/citydlg.c:518 data/Freeciv.in:1182
msgid "Make new homecity"
msgstr "Asignar a esta ciudad"

#: client/gui-sdl/citydlg.c:546 client/gui-sdl/citydlg.c:1427
#: client/gui-sdl/connectdlg.c:307 client/gui-sdl/connectdlg.c:616
#: client/gui-sdl/connectdlg.c:802 client/gui-sdl/connectdlg.c:984
#: client/gui-sdl/dialogs.c:453 client/gui-sdl/dialogs.c:2101
#: client/gui-sdl/dialogs.c:2899 client/gui-sdl/diplomat_dialog.c:731
#: client/gui-sdl/mapctrl.c:2586 client/gui-win32/citydlg.c:1080
#: client/gui-win32/cityrep.c:753 client/gui-win32/connectdlg.c:1045
#: client/gui-win32/dialogs.c:1777 client/gui-win32/finddlg.c:127
#: client/gui-win32/gotodlg.c:171 client/gui-win32/inputdlg.c:146
#: client/gui-win32/messagedlg.c:216 client/gui-win32/ratesdlg.c:328
#: client/gui-win32/repodlgs.c:1004 client/gui-win32/wldlg.c:855
#: client/gui-xaw/inputdlg.c:110 data/Freeciv.in:1092 data/Freeciv.in:1148
#: data/Freeciv.in:1190 data/Freeciv.in:1210 data/Freeciv.in:1247
#: data/Freeciv.in:1280 data/Freeciv.in:1358 data/Freeciv.in:1553
#: data/Freeciv.in:1808 data/Freeciv.in:2102 data/Freeciv.in:2183
#: data/Freeciv.in:2300 data/Freeciv.in:2335 data/Freeciv.in:2444
#: data/Freeciv.in:2512 data/Freeciv.in:2522 data/Freeciv.in:3371
#: data/Freeciv.in:3429
msgid "Cancel"
msgstr "Cancelar"

#: client/gui-sdl/citydlg.c:735 client/gui-sdl/mapview.c:767
msgid ""
"\n"
"veteran"
msgstr ""
"\n"
"veterano"

#: client/gui-sdl/citydlg.c:963
msgid ""
"Disband if build\n"
"settler at size 1"
msgstr ""
"Abandonar si se crean\n"
"Colonos con tamaño 1"

#: client/gui-sdl/citydlg.c:1180
#, fuzzy
msgid "Sorry, you have already bought here in this turn."
msgstr "Lo siento, ya has comprado durante este turno."

#: client/gui-sdl/citydlg.c:1183
#, fuzzy
msgid "Sorry, you can't buy here in this turn."
msgstr "Lo siento, ya has comprado durante este turno."

#: client/gui-sdl/citydlg.c:1187
#, fuzzy
msgid "Buy it?"
msgstr "¿Comprarlo?"

#: client/gui-sdl/citydlg.c:1213 client/gui-sdl/cma_fe.c:330
#: client/gui-sdl/diplodlg.c:1333 client/gui-sdl/diplomat_dialog.c:1211
#: client/gui-sdl/diplomat_dialog.c:1417 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:230 client/gui-sdl/repodlgs.c:1569
#: client/gui-win32/repodlgs.c:578 client/gui-xaw/citydlg.c:23871 client/gui-xaw/cma_fe.c:765425
#: client/gui-xaw/repodlgs.c:1469 client/gui-xaw/wldlg.c:1241
#: data/Freeciv.in:1486 data/Freeciv.in:1495 data/Freeciv.in:2231
#: data/Freeciv.in:2250 data/Freeciv.in:2430 data/Freeciv.in:2454
#: data/Freeciv.in:2473 data/Freeciv.in:2484
msgid "No"
msgstr "No"

#: client/gui-sdl/citydlg.c:1224 client/gui-sdl/cma_fe.c:321
#: client/gui-sdl/diplodlg.c:1343 client/gui-sdl/diplomat_dialog.c:1200
#: client/gui-sdl/diplomat_dialog.c:1407 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:241 client/gui-win32/repodlgs.c:576
#: client/gui-xaw/citydlg.c:23871
#: client/gui-xaw/cma_fe.c:765425 client/gui-xaw/repodlgs.c:1469
#: client/gui-xaw/wldlg.c:1241 data/Freeciv.in:1493 data/Freeciv.in:2215
#: data/Freeciv.in:2229 data/Freeciv.in:2248 data/Freeciv.in:2428
#: data/Freeciv.in:2452 data/Freeciv.in:2471 data/Freeciv.in:2482
msgid "Yes"
msgstr "Sí"

#: client/gui-sdl/citydlg.c:1402
#, fuzzy
msgid "Sell it?"
msgstr "¿Venderlo?"

#: client/gui-sdl/citydlg.c:1435 client/gui-win32/citydlg.c:796
msgid "Sell"
msgstr "Vender"

#: client/gui-sdl/citydlg.c:1743 client/gui-sdl/citydlg.c:3772
msgid "City options"
msgstr "Opciones de la ciudad"

#: client/gui-sdl/citydlg.c:1788
#, fuzzy, c-format
msgid "Supported units: %d"
msgstr "Unidades mantenidas %d"

#: client/gui-sdl/citydlg.c:1846
#, fuzzy, c-format
msgid "Present units: %d"
msgstr "Unidades presentes %d"

#: client/gui-sdl/citydlg.c:1895 client/gui-sdl/citydlg.c:3739
#: client/gui-win32/citydlg.c:787
msgid "City info"
msgstr "Información de la ciudad"

#: client/gui-sdl/citydlg.c:1916
#, fuzzy, c-format
msgid "Pollution: %d"
msgstr "Contaminación : %d"

#: client/gui-sdl/citydlg.c:1944
#, fuzzy
msgid "Pollution: none"
msgstr "Contaminación: no hay"

#: client/gui-sdl/citydlg.c:1957
#, fuzzy
msgid "Trade routes: "
msgstr "Rutas comerciales : "

#: client/gui-sdl/citydlg.c:2006
#, fuzzy, c-format
msgid "Trade: +%d"
msgstr "Comercio : +%d"

#: client/gui-sdl/citydlg.c:2546
msgid "Citizens"
msgstr "Ciudadanos"

#: client/gui-sdl/citydlg.c:2560
msgid "City improvements"
msgstr "Instalaciones urbanas"

#: client/gui-sdl/citydlg.c:2575
#, fuzzy, c-format
msgid "Food: %d per turn"
msgstr "Alimento: %d por turno"

#: client/gui-sdl/citydlg.c:2612
#, fuzzy, c-format
msgid "?food:Surplus: %d"
msgstr "Superávit: %d"

#: client/gui-sdl/citydlg.c:2660
#, fuzzy, c-format
msgid "Production: %d (%d) per turn"
msgstr "Producción : %d (%d) por turno"

#: client/gui-sdl/citydlg.c:2706
#, fuzzy, c-format
msgid "?production:Support: %d"
msgstr "Mantenimiento : %d"

#: client/gui-sdl/citydlg.c:2744
#, fuzzy, c-format
msgid "Trade: %d per turn"
msgstr "Comercio: %d por turno"

#: client/gui-sdl/citydlg.c:2778
#, fuzzy, c-format
msgid "Corruption: %d"
msgstr "Corrupción: %d"

#: client/gui-sdl/citydlg.c:2815
#, c-format
msgid "Gold: %d (%d) per turn"
msgstr "Oro: %d (%d) por turno"

#: client/gui-sdl/citydlg.c:2862
#, fuzzy, c-format
msgid "Upkeep: %d"
msgstr "Mantenimiento: %d"

#: client/gui-sdl/citydlg.c:2901
#, c-format
msgid "Science: %d per turn"
msgstr "Ciencia: %d por turno"

#: client/gui-sdl/citydlg.c:2941
#, c-format
msgid "Luxury: %d per turn"
msgstr "Lujo: %d por turno"

#: client/gui-sdl/citydlg.c:2979
#, fuzzy
msgid "City growth: blocked"
msgstr "Crecimiento: detenido"

#: client/gui-sdl/citydlg.c:2981
#, fuzzy
msgid "City growth: never"
msgstr "Crecimiento: nunca"

#: client/gui-sdl/citydlg.c:2985
#, fuzzy, c-format
msgid "City shrinks: %d %s"
msgstr "La ciudad decrece : %d %s"

#: client/gui-sdl/citydlg.c:2986 client/gui-sdl/citydlg.c:2990
#: client/gui-sdl/citydlg.c:3310 client/gui-sdl/cityrep.c:534
#: client/gui-sdl/cityrep.c:1059 client/gui-sdl/menu.c:803
#: client/gui-sdl/menu.c:807 client/gui-sdl/menu.c:1044
#: client/gui-sdl/menu.c:1050 client/gui-sdl/menu.c:1093
#: client/gui-sdl/menu.c:1099 client/gui-sdl/menu.c:1105
#: client/gui-sdl/menu.c:1124 client/gui-sdl/menu.c:1133
#: client/gui-sdl/menu.c:1140 client/gui-sdl/menu.c:1156
#: client/gui-sdl/plrdlg.c:659 client/gui-sdl/repodlgs.c:562
#: client/gui-sdl/repodlgs.c:938 client/gui-sdl/wldlg.c:908
#: client/gui-sdl/wldlg.c:1084 client/gui-sdl/wldlg.c:1375
#: client/gui-sdl/wldlg.c:1381 client/gui-sdl/wldlg.c:1495
msgid "turn"
msgid_plural "turns"
msgstr[0] "turno"
msgstr[1] "turnos"

#: client/gui-sdl/citydlg.c:2989
#, fuzzy, c-format
msgid "City growth: %d %s"
msgstr "Crecimiento: %d %s"

#: client/gui-sdl/citydlg.c:3028 client/gui-sdl/citydlg.c:3140
msgid "Stock"
msgstr "Almacenado"

#: client/gui-sdl/citydlg.c:3039 data/default/buildings.ruleset:322
#: data/civ2/buildings.ruleset:301 data/civ1/buildings.ruleset:248
msgid "Granary"
msgstr "Granero"

#: client/gui-sdl/citydlg.c:3314
msgid "finished"
msgstr "acabado"

#: client/gui-sdl/citydlg.c:3607
#, c-format
msgid "City of %s (Population %s citizens)"
msgstr "Ciudad de %s (Población: %s ciudadanos)"

#: client/gui-sdl/citydlg.c:3624
#, fuzzy
msgid " - under Citizen Governor control."
msgstr " - bajo control del CMA."

#: client/gui-sdl/citydlg.c:3703
#, fuzzy
msgid "Present units"
msgstr "Unidades presentes %d"

#: client/gui-sdl/citydlg.c:3714 client/gui-win32/citydlg.c:816
msgid "Supported units"
msgstr "Unidades mantenidas"

#: client/gui-sdl/citydlg.c:3786
#, fuzzy
msgid "Change production"
msgstr "Cambiar producción"

#: client/gui-sdl/citydlg.c:3800 client/gui-sdl/dialogs.c:1271
msgid "Hurry production"
msgstr "Panel urgente"

#: client/gui-sdl/citydlg.c:3831
#, fuzzy
msgid "Previous city"
msgstr "Ciudad anterior"

#: client/gui-sdl/citydlg.c:3846
msgid "Next city"
msgstr "Ciudad siguiente"

#: client/gui-sdl/cityrep.c:160
msgid "size"
msgstr "tamaño"

#: client/gui-sdl/cityrep.c:165
msgid ""
"time\n"
"to grow"
msgstr "crecimiento"

#: client/gui-sdl/cityrep.c:185 client/gui-sdl/mapctrl.c:1591
msgid "Cities Report"
msgstr "Informe de Ciudades"

#: client/gui-sdl/cityrep.c:201
#, fuzzy
msgid "Close Dialog"
msgstr "Cerrar ventana"

#: client/gui-sdl/cityrep.c:215
msgid "Information Report"
msgstr "Informe general"

#: client/gui-sdl/cityrep.c:226
msgid "Happiness Report"
msgstr "Informe de felicidad"

#: client/gui-sdl/cityrep.c:237
msgid "Garrison Report"
msgstr "Informe de unidades"

#: client/gui-sdl/cityrep.c:248
msgid "Maintenance Report"
msgstr "Informe de mantenimiento"

#: client/gui-sdl/cityrep.c:517 client/gui-sdl/cityrep.c:1039
msgid "worklist"
msgstr "lista de tareas"

#: client/gui-sdl/cityrep.c:521
#, fuzzy
msgid ""
"\n"
"finished"
msgstr "acabado"

#: client/gui-sdl/cma_fe.c:455 client/gui-win32/cma_fe.c:458
msgid "Presets"
msgstr "Configuraciones"

#: client/gui-sdl/cma_fe.c:858
#, c-format
msgid "City of %s (Population %s citizens) : %s"
msgstr "Ciudad de %s (Población: %s ciudadanos) : %s"

#: client/gui-sdl/cma_fe.c:975
msgid "Save settings as..."
msgstr "Guardar configuración en..."

#: client/gui-sdl/cma_fe.c:984
msgid "Load settings"
msgstr "Cargar configuración"

#: client/gui-sdl/cma_fe.c:993
msgid "Delete settings"
msgstr "Borrar configuración"

#: client/gui-sdl/cma_fe.c:1002 client/gui-win32/cma_fe.c:490
msgid "Control city"
msgstr "Controlar la ciudad"

#: client/gui-sdl/cma_fe.c:1011 client/gui-win32/cma_fe.c:488
#: data/Freeciv.in:1470
msgid "Apply once"
msgstr "Aplicar una vez"

#: client/gui-sdl/cma_fe.c:1020 client/gui-win32/cma_fe.c:492
msgid "Release city"
msgstr "Dejar la ciudad"

#: client/gui-sdl/connectdlg.c:238
msgid "Creating Server List..."
msgstr "Creando lista de servidores..."

#: client/gui-sdl/connectdlg.c:279 client/gui-sdl/connectdlg.c:343
#, fuzzy
msgid "No LAN servers found"
msgstr "Servidores LAN"

#: client/gui-sdl/connectdlg.c:281 client/gui-sdl/connectdlg.c:345
msgid "No public servers found"
msgstr ""

#: client/gui-sdl/connectdlg.c:555
msgid "Player Name :"
msgstr "Nombre del jugador:"

#: client/gui-sdl/connectdlg.c:571
msgid "Freeciv Server :"
msgstr "Servidor de Freeciv :"

#: client/gui-sdl/connectdlg.c:588
msgid "Port :"
msgstr "Puerto:"

#: client/gui-sdl/connectdlg.c:608 client/gui-win32/connectdlg.c:1102
#: client/gui-win32/menu.c:380 data/Freeciv.in:104 data/Freeciv.in:2517
msgid "Connect"
msgstr "Conectar"

#: client/gui-sdl/connectdlg.c:794 client/gui-sdl/connectdlg.c:977
#: client/gui-xaw/connectdlg.c:145
msgid "Next"
msgstr "Siguiente"

#: client/gui-sdl/dialogs.c:464 client/gui-sdl/menu.c:438
#: client/gui-win32/repodlgs.c:739 data/Freeciv.in:1951
msgid "Upgrade"
msgstr "Mejorar"

#: client/gui-sdl/dialogs.c:661
#, c-format
msgid "Contact %s (%d / %d) %s(%d,%d,%d) %s"
msgstr "Contacta con %s (%d / %d) %s(%d,%d,%d) %s"

#: client/gui-sdl/dialogs.c:662 client/gui-sdl/dialogs.c:674
#: client/gui-sdl/dialogs.c:1397 client/gui-sdl/dialogs.c:1416
#: client/gui-sdl/dialogs.c:1513 client/gui-sdl/dialogs.c:1541
msgid "Veteran"
msgstr "Veterano"

#: client/gui-sdl/dialogs.c:672
#, c-format
msgid "%s %s %s(A:%d D:%d M:%d FP:%d) HP:%d%%"
msgstr "%s %s %s(A:%d D:%d M:%d PF:%d) PV:%d0%%"

#: client/gui-sdl/dialogs.c:684 client/gui-sdl/dialogs.c:1426
#: client/gui-sdl/dialogs.c:1551
#, c-format
msgid " CtW: Att:%d%% Def:%d%%"
msgstr "Prob. ganar: A:%d%% D:%d%%"

#: client/gui-sdl/dialogs.c:838 client/gui-sdl/dialogs.c:1217
msgid "Terrain Info"
msgstr "Terreno"

#: client/gui-sdl/dialogs.c:1191
msgid "Advanced Menu"
msgstr "Menú avanzado"

#: client/gui-sdl/dialogs.c:1245
#, c-format
msgid "Zoom to : %s"
msgstr "Mostrar: %s"

#: client/gui-sdl/dialogs.c:1259 client/gui-win32/citydlg.c:1063
#: data/Freeciv.in:2080
msgid "Change Production"
msgstr "Cambiar producción"

#: client/gui-sdl/dialogs.c:1283
#, fuzzy
msgid "Change City Governor settings"
msgstr "Guardar configuración del CMA"

#: client/gui-sdl/dialogs.c:1304
msgid "Goto here"
msgstr "Ir aquí"

#: client/gui-sdl/dialogs.c:1315
msgid "Patrol here"
msgstr "Patrullar aquí"

#: client/gui-sdl/dialogs.c:1328
msgid "Connect here"
msgstr "Conectarse aquí"

#: client/gui-sdl/dialogs.c:1349
msgid "Paradrop here"
msgstr "Lanzarse en paracaídas aquí"

#: client/gui-sdl/dialogs.c:1396 client/gui-sdl/dialogs.c:1512
#, c-format
msgid "Activate %s (%d / %d) %s (%d,%d,%d) %s"
msgstr "Activar %s (%d / %d) %s (%d,%d,%d) %s"

#: client/gui-sdl/dialogs.c:1414 client/gui-sdl/dialogs.c:1539
#, c-format
msgid "%s %s %s (A:%d D:%d M:%d FP:%d) HP:%d%%"
msgstr "%s %s %s (A:%d D:%d M:%d PF:%d) PV:%d0%%"

#: client/gui-sdl/dialogs.c:1475 client/gui-win32/dialogs.c:763
#: data/Freeciv.in:561
msgid "Ready all"
msgstr "Activar todas"

#: client/gui-sdl/dialogs.c:1484
msgid "Sentry idle"
msgstr "Vigilancia"

#: client/gui-sdl/dialogs.c:1570
#, c-format
msgid "View Civiliopedia entry for %s"
msgstr "Buscar %s en la Civiliopedia"

#: client/gui-sdl/dialogs.c:1976
msgid "Choose Your New Government"
msgstr "Elige tu nuevo gobierno"

#: client/gui-sdl/dialogs.c:2079
msgid "REVOLUTION!"
msgstr "¡REVOLUCIÓN!"

#: client/gui-sdl/dialogs.c:2238 client/gui-sdl/dialogs.c:2626
#: client/gui-win32/dialogs.c:569 da™€ †  †  Œ-ƒÑT€‡B J‚©{€ƒP Z�m² g‚ªh€‚ k‚­5€� �‚¯‚ Q‚°4€�z e‚²ƒ Y‚³g¯ ]‚´o€ƒr \‚¹>ƒ �"‚º‚ �L‚»Aƒ �&‚½ƒ �/‚¾9ƒ �Q‚¿k„ �‚Á?„ �‚ÂS„ �-‚Ãp„ �‚Å „ � ‚Æ:„ �‚Ç]€ˆ1 �r‚Ê€�A r‚Ëv‚ [‚Ìj‚ z‚ÍG‚ �~‚Ö7€†- s‚â€q u‚ãz€� _‚åm¤ �õ8€O q‚ç ¤ �÷› �‚ê7� �7‚ë>‚ �‚ê5 �7‚è{ƒ r‚ìw‚ f‚íkž h‚îo€ƒ] \‚òe€‡~ �
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 �S„£€ƒ  G„§€† V„©?€‚  LÕ~« Aæ?€ƒ  ‚�‘2 �a„ª€�D ��›’ �/�—e€ƒ �&„­e¡ t�¦0€�M h„¯k€�p ^„±t� �„²S� u„³Y€�V m„¶$€S �F„·d g�½<€Q b„¹;� b„º� �E„»� �$„¼G€� �„¾{Ÿ o„À7� q„Á'� �„Â‚ ~„Ã'� }„Ä&� �>„Å$‚ e„Æd› ]„Él  i„Èa‚ ~„ÉL� }„ÊK� |„ËI� �[„ÌF� �'„Î"� �„ÏJ� �S„Ðe‚ �„Ò:� �„ÓPŸ }„ÕŸ �/„ÖŸ �„×m¾ W„Ù9€d �„Útƒ �"„Üx€„m EÈ>€‚J Q„â€‰} I„è~€w k„ê>€‚M f„î8€N �„ïl‚ �„ðv� �„ñ}€X \„ól� �„ôI‚ {„õV‚ �„öS� �D„÷f™ �„ùC� g„úc€c �„ûd‚ �„ý� �„þ$� �Q…€&ƒ �…�z€v �…ƒ|€�n J…†~€�3 S…ˆ{€�6 �…‹‚ �…Œ €‚ „D…Ži­ ‚…“° ˜w…•€ƒ- Y…°o€�7 Q…²€ƒH Q…¶7€‚_ ^…¹g€‚U �n…½€� � …À! …s…ÁZŠ �-…ÇN �W…É.š ƒ…ËW‚ �2…Îf‹ ‚E…Ð„ �…Òh„ …Órƒ ……Ôx€� ‚U…Úy‚ †…ÝP‚ ˆ…ãYŠ „^…ëx  †I…ðM€ƒ0 �…÷@‹ ‚-††C „ †‰Š ‚\†� „'†�2Š „8†”Z€J ƒ'†™€‹Q �c†ž€�¯_ta/Freeciv.in:3166
msgid "Female"
msgstr "Hembra"

#: client/gui-sdl/dialogs.c:2240 client/gui-sdl/dialogs.c:2624
#: client/gui-sdl/dialogs.c:2836 client/gui-win32/dialogs.c:567
msgid "Male"
msgstr "Varón"

#: client/gui-sdl/dialogs.c:2691 client/gui-win32/dialogs.c:507
msgid "What nation will you be?"
msgstr "¿Qué nación quieres ser?"

#: client/gui-sdl/diplodlg.c:453 client/gui-win32/diplodlg.c:620
#: data/Freeciv.in:492
msgid "Pacts"
msgstr "Pactos"

#: client/gui-sdl/diplodlg.c:511 client/gui-win32/diplodlg.c:618
#: client/gui-win32/diplodlg.c:670
msgid "Give shared vision"
msgstr "Dar visión compartida"

#: client/gui-sdl/diplodlg.c:525 client/gui-win32/diplodlg.c:609
#: client/gui-win32/diplodlg.c:661 data/Freeciv.in:374 data/Freeciv.in:383
msgid "Maps"
msgstr "Mapas"

#: client/gui-sdl/diplodlg.c:533
msgid "World map"
msgstr "Mapamundi"

#: client/gui-sdl/diplodlg.c:547
msgid "Sea map"
msgstr "Mapa marítimo"

#: client/gui-sdl/diplodlg.c:563579 client/gui-win32/diplodlg.c:614
#: client/gui-win32/diplodlg.c:666 client/gui-xaw/diplodlg.c:480
#: client/gui-xaw/diplodlg.c:487
#, c-format
msgid "Gold(max %d)"
msgstr "Oro(máx %d)"

#: client/gui-sdl/diplodlg.c:612 client/gui-sdl/helpdlg.c:1968
#: client/gui-win32/diplodlg.c:610 client/gui-win32/diplodlg.c:662
#: data/Freeciv.in:392 data/Freeciv.in:401
msgid "Advances"
msgstr "Avances"

#: client/gui-sdl/diplodlg.c:829 client/gui-win32/diplodlg.c:598
#:sdl/diplodlg.c:881 client/gui-win32/diplodlg.c:68093 client/gui-win32/diplodlg.c:679
#: data/Freeciv.in:501
msgid "Accept treaty"
msgstr "Aceptar pacto"

#. TRANS: "Polish incident !" FIXME!!!
#: client/gui-sdl/diplodlg.c:1302
#, c-format
msgid "%s incident !"
msgstr "¡Incidente %s!"

#: client/gui-sdl/diplodlg.c:132031
msgid "Foreign Minister"
msgstr "Ministro extranjero"

#: client/gui-sdl/diplodlg.c:1447
#, fuzzy, c-format
msgid ""
"Sir!, the6365 client/gui-win32/plrdlg.c:357
msgid "Cancel Treaty"
msgstr "Cancelar pacto"

#: client/gui-sdl/diplodlg.c:1488 client/gui-win32/plrdlg.c:358
#: data/Freeciv.in:3261
msgid "Withdraw vision"
msgstr "Retirar visión"

#: client/gui-sdl/diplodlg.c:150551990 data/Freeciv.in:2285
#: data/Freeciv.in:2311605 data/Freeciv.in:2287
msgid "Investigate City"
msgstr "Investigar ciudad"

#: client/gui-sdl/diplomat_dialog.c:620 data/Freeciv.in:2318
msgid "Poison City"
msgstr "Envenenar ciudad"

#: client/gui-sdl/diplomat_dialog.c:634 data/Freeciv.in:2290
msgid "Sabotage City"
msgstr "Sabotear la ciudad"

#: client/gui-sdl/diplomat_dialog.c:665 data/Freeciv.in:2295
#: data/Freeciv.in:2328
msgid "Incite a Revolt"
msgstr "Provocar sublevación"

#: client/gui-sdl/diplomat_dialog.c:716 data/Freeciv.in:24412839131331934410121021105810611068107551
#, fuzzy
msgid "Full Screen"
msgstr "Pantalla(_F) completa"

#: client/gui-sdl/gui_main.c:152
msgid ""
"If this option is set the client will use the whole screen area for drawing"
msgstr ""

#: client/gui-sdl/gui_main.c:155
msgid "Screen width"
msgstr ""

#: client/gui-sdl/gui_main.c:156
msgid "This option saves the width of the selected screen resolution"
msgstr ""

#: client/gui-sdl/gui_main.c:159
#, fuzzy
msgid "Screen height"
msgstr "Vuelo espacial"

#: client/gui-sdl/gui_main.c:160
msgid "This option saves the height of the selected screen resolution"
msgstr ""

#: client/gui-sdl/gui_main.c:164
#, fuzzy
msgid ""
"By changing this option you change the active theme. This is the same as "
"using the -- --theme command-line parameter."
msgstr ""
"Cambiando esta opción, cambias el tilesect actual. Esto es lo mismo que usar "
"el parámetro -t en la línea de comandos."

#: client/gui-sdl/gui_main.c:205
msgid "  -f,  --fullscreen\tStart Client in Fullscreen mode\n"
msgstr "  -f,  --fullscreen\tModo de pantalla completa\n"

#: client/gui-sdl/gui_main.c:206208
msgid "  -t,  --theme THEME\tUse GUI theme THEME\n"
msgstr ""

#: client/gui-sdl/gui_main.c:660
#, c-format
msgid "Making screenshot fc_%05d.bmp"
msgstr ""

#: client/gui-sdl/gui_main.c:793465760. TRANS: Future Technology
#: client/gui-sdl/gui_tilespec.c:506
msgid "FT"
msgstr "TL"

#: client/gui-sdl/helpdlg.c:212
#, fuzzy
msgid "Help : Improvements"
msgstr "Ayuda : Instalación urbana"

#: client/gui-sdl/helpdlg.c:402
#, fuzzy
msgid "Never"
msgstr "(Nunca)"

#: client/gui-sdl/helpdlg.c:600
msgid "Help : Units"
msgstr "Ayuda : Unidades"

#: client/gui-sdl/helpdlg.c:735 client/gui-sdl/helpdlg.c:748
#: client/gui-sdl/wldlg.c:1359 client/gui-sdl/wldlg.c:1365
#: client/gui-sdl/wldlg.c:1373 client/gui-sdl/wldlg.c:1379
#: client/gui-sdl/wldlg.c:1395 client/gui-sdl/wldlg.c:1400
#: client/gui-sdl/wldlg.c:1487 client/gui-sdl/wldlg.c:1494
#: client/gui-sdl/wldlg.c:1503
msgid "shield"
msgid_plural "shields"
msgstr[0] "escudo"
msgstr[1] "escudos"

#: client/gui-sdl/helpdlg.c:740 client/gui-sdl/helpdlg.c:763753
msgid "food"
msgid_plural "foods"
msgstr[0] "alimento"
msgstr[1] "alimentos"

#: client/gui-sdl/helpdlg.c:7581001
#, fuzzy
msgid "( with "
msgstr "( con "

#: client/gui-sdl/helpdlg.c:1004
msgid " )"
msgstr " )"

#: client/gui-sdl/helpdlg.c:190219 client/gui-win32/inteldlg.c:85
#:sdl/inteldlg.c:258
#, fuzzy, c-format
msgid "Intelligence Information about the66 client/gui-win32/inteldlg.c:94
#:sdl/inteldlg.c:289
#, fuzzyu013697531 client/gui-sdl/mapctrl.c:1485
msgid "Show MiniMap"
msgstr "Mostrar minimapa"

#: client/gui-sdl/mapctrl.c:463 client/gui-sdl/mapctrl.c:1659
msgid "Hide MiniMap"
msgstr "Ocultar minimapa"

#: client/gui-sdl/mapctrl.c:515
#, fuzzy
msgid "Show Messages (F10)"
msgstr "Mostrar mensajes (F10)"

#: client/gui-sdl/mapctrl.c:518
#, fuzzy
msgid "Hide Messages (F10)"
msgstr "Ocultar mensajes (F10)"

#: client/gui-sdl/mapctrl.c:674
msgid "Scale Minimap"
msgstr "Escalar minimapa"

#: client/gui-sdl/mapctrl.c:68589
msgid "Single Tile Height"
msgstr "Altura de una sola casilla"

#: client/gui-sdl/mapctrl.c:734 client/gui-sdl/mapctrl.c:1078
msgid "Exit"
msgstr "Salir"

#: client/gui-sdl/mapctrl.c:1032
msgid "Scale Unit Info"
msgstr "Información sobre la unidad de escalado"

#: client/gui-sdl/mapctrl.c:1042
msgid "Width"
msgstr "Ancho"

#: client/gui-sdl/mapctrl.c:1046
msgid "Height"
msgstr "Altura"

#: client/gui-sdl/mapctrl.c:1426 client/gui-sdl/mapview.c:312
#: client/gui-sdl/mapview.c:315 client/gui-xaw/menu.c:136
msgid "Revolution"
msgstr "Revolución"

#: client/gui-sdl/mapctrl.c:1592
#, fuzzy
msgid "or"
msgstr " o "

#: client/gui-sdl/mapctrl.c:1616
#, fuzzy
msgid "Hide Messages"
msgstr "Mensajes"

#: client/gui-sdl/mapctrl.c:1626
#, fuzzy
msgid "Toggle Minimap Mode"
msgstr "Cambiar modo del minimapa (Mays + \\)"

#: client/gui-sdl/mapctrl.c:1638 client/gui-sdl/optiondlg.c:2165
#: client/gui-sdl/pages.c:241 data/Freeciv.in:1217
msgid "Options"
msgstr "Opciones"

#: client/gui-sdl/mapview.c:155
#, fuzzy, c-formatat %s. Thank you%s (en inglés)."

#: client/gui-sdl/mapview.c:412
#, fuzzy, c-format
msgid "%s Population: %s  Year: %s  Gold %d "
msgstr "%s Población: %s  Año: %s  Oro: %d Imp: %d Lujo: %d Cie: %d"

#: client/gui-sdl/mapview.c:420315717581598
#, c-format
msgid ""
"\n"
"City of %s"
msgstr ""
"\n"
"Villa de %s"

#: client/gui-sdl/mapview.c:614
msgid "?blistbegin: with "
msgstr " con "

#: client/gui-sdl/mapview.c:6162834 data/default/buildings.ruleset:212
#: data/civ2/buildings.ruleset:192 data/civ1/buildings.ruleset:161
msgid "City Walls"
msgstr "Murallas"

#: client/gui-sdl/mapview.c:637
msgid "?blistend:"
msgstr "?blistend:"

#. TRANS: (<nation>,<diplomatic_state>)"
#: client/gui-sdl/mapview.c:643
#, c-format
msgid ""
"\n"
"(%s,%s)"
msgstr ""
"\n"
"(%s,%s)"

#: client/gui-sdl/mapview.c:654890
#, fuzzy
msgid "End of Turn"
msgstr ""
"Fin del turno\n"
"(Pulsa Retorno)"

#: client/gui-sdl/mapview.c:890
#, fuzzy
msgid "Press"
msgstr "Configuraciones"

#. TRANS: keyboard
#: client/gui-sdl/menu.c:374374
#, fuzzy
msgid "Space"
msgstr "Especias"

#: client/gui-sdl/menu.c:388 client/gui-xaw/menu.c:217
msgid "Wait"
msgstr "Esperar"

#: client/gui-sdl/menu.c:413
msgid "Diplomat|Spy Actions"
msgstr "Acciones Diplom|Espionaje"

#: client/gui-sdl/menu.c:425
msgid "Disband"
msgstr "Desarticular unidad"

#: client/gui-sdl/menu.c:464
msgid "Goto City"
msgstr "Ir a ciudad"

#: client/gui-sdl/menu.c:477 client/gui-win32/gotodlg.c:167
#: data/Freeciv.in:1130
msgid "Airlift"
msgstr "Aerotransportar"

#: client/gui-sdl/menu.c:490 client/gui-win32/messagewin.c:149
#: data/Freeciv.in:3321
msgid "Goto location"
msgstr "Ir a lugar"

#: client/gui-sdl/menu.c:502 client/gui-win32/menu.c:385
#: client/gui-xaw/menu.c:205
msgid "Patrol"
msgstr "Patrullar"

#: client/gui-sdl/menu.c:514
#, fuzzy
msgid "Connect irrigation"
msgstr "Conectar/Regadío"

#: client/gui-sdl/menu.c:527
#, fuzzy
msgid "Connect road"
msgstr "Conectar/Carretera"

#: client/gui-sdl/menu.c:540
#, fuzzy
msgid "Connect railroad"
msgstr "Conectar/Carretera"

#: client/gui-sdl/menu.c:553
msgid "Auto-Explore"
msgstr "Autoexplorar"

#: client/gui-sdl/menu.c:566 client/gui-sdl/menu.c:1251
msgid "Auto-Attack"
msgstr "Autoatacar"

#: client/gui-sdl/menu.c:568 client/gui-sdl/menu.c:1245
msgid "Auto-Settler"
msgstr "Autocolonizar"

#: client/gui-sdl/menu.c:587600 client/gui-xaw/menu.c:193
msgid "Unload Transporter"
msgstr "Descargar el Transporte"

#: client/gui-sdl/menu.c:613 client/gui-xaw/menu.c:195
msgid "Load"
msgstr "Cargar"

#: client/gui-sdl/menu.c:625 client/gui-xaw/menu.c:196
msgid "Unload"
msgstr "Liberar carga"

#: client/gui-sdl/menu.c:637
msgid "Find Homecity"
msgstr "Buscar ciudad de origen"

#: client/gui-sdl/menu.c:674 client/gui-xaw/menu.c:186
msgid "Clean Nuclear Fallout"
msgstr "Limpiar la radioactividad"

#: client/gui-sdl/menu.c:686 client/gui-win32/menu.c:1256
#: client/gui-xaw/menu.c:185
msgid "Paradrop"
msgstr "Lanzarse en paracaídas"

#: client/gui-sdl/menu.c:698 client/gui-win32/menu.c:1258
#: client/gui-xaw/menu.c:184
msgid "Clean Pollution"
msgstr "Descontaminar"

#: client/gui-sdl/menu.c:710 client/gui-xaw/menu.c:183
msgid "Build Airbase"
msgstr "Construir base aérea"

#: client/gui-sdl/menu.c:722 client/gui-win32/menu.c:1249
#: client/gui-xaw/menu.c:188
msgid "Fortify"
msgstr "Atrincherar"

#: client/gui-sdl/menu.c:734 client/gui-win32/menu.c:1251
#: client/gui-xaw/menu.c:182
msgid "Build Fortress"
msgstr "Construir fortaleza"

#: client/gui-sdl/menu.c:746
msgid "Transform Tile"
msgstr "Transformar"

#: client/gui-sdl/menu.c:759 client/gui-sdl/menu.c:1139
#: client/gui-win32/menu.c:1118 client/gui-xaw/menu.c:178
msgid "Build Mine"
msgstr "Construir mina"

#: client/gui-sdl/menu.c:773 client/gui-sdl/menu.c:1104
#: client/gui-win32/menu.c:1117 client/gui-xaw/menu.c:175
msgid "Build Irrigation"
msgstr "Construir regadío"

#: client/gui-sdl/menu.c:787802 client/gui-sdl/menu.c:1043
#: client/gui-win32/menu.c:1207 client/gui-xaw/menu.c:174
msgid "Build Railroad"
msgstr "Construir vía férrea"

#: client/gui-sdl/menu.c:806 client/gui-sdl/menu.c:1049
#: client/gui-win32/menu.c:1210 client/gui-win32/menu.c:1215
#: client/gui-xaw/menu.c:173
msgid "Build Road"
msgstr "Construir camino"

#: client/gui-sdl/menu.c:826 client/gui-win32/menu.c:1189
#: client/gui-xaw/menu.c:211
msgid "Help Build Wonder"
msgstr "A_yudar a construir la maravilla"

#: client/gui-sdl/menu.c:838 client/gui-sdl/menu.c:1022
#: client/gui-win32/menu.c:1193 client/gui-xaw/menu.c:172
msgid "Add to City"
msgstr "Añadirse a la ciudad"

#: client/gui-sdl/menu.c:1067074091
msgid "Cut Down to"
msgstr "Cortando desde"

#: client/gui-sdl/menu.c:1097 client/gui-sdl/menu.c:1122
msgid "Irrigate to"
msgstr "Construir regadío en"

#: client/gui-sdl/menu.c:1132
msgid "Plant Forest"
msgstr "Plantar bosque"

#: client/gui-sdl/menu.c:1153
msgid "Transform to"
msgstr "Transformar a"

#: client/gui-sdl/optiondlg.c:214 client/gui-win32/wldlg.c:330
#: client/gui-xaw/wldlg.c:676
msgid "empty worklist"
msgstr "lista de tareas vacía"

#: client/gui-sdl/optiondlg.c:33739 client/gui-sdl/optiondlg.c:62442 client/gui-sdl/optiondlg.c:627030945
msgid "Fullscreen Mode"
msgstr "Pantalla completa"

#: client/gui-sdl/optiondlg.c:98640
msgid "Show focus animation"
msgstr "Enfocar y mostrar la animación"

#: client/gui-sdl/optiondlg.c:10674
msgid "Use color cursors"
msgstr "Utilizar cursores de color"

#: client/gui-sdl/optiondlg.c:1608 client/gui-xaw/menu.c:146
msgid "National Borders"
msgstr "Fronteras nacionales"

#: client/gui-sdl/optiondlg.c:1660 client/gui-xaw/menu.c:145
msgid "Map Grid"
msgstr "Cuadrícula del mapa"

#: client/gui-sdl/optiondlg.c:1688
msgid "Draw city map grid"
msgstr "Mostrar ciudad"

#: client/gui-sdl/optiondlg.c:17184579 client/gui-xaw/menu.c:155
msgid "Roads and Rails"
msgstr "Caminos y vías"

#: client/gui-sdl/optiondlg.c:1958 client/gui-xaw/menu.c:158
msgid "Fortress and Airbase"
msgstr "Fortaleza y base aérea"

#: client/gui-sdl/optiondlg.c:198621525
msgid "Sound options"
msgstr "Opciones de sonido"

#: client/gui-sdl/optiondlg.c:2237
msgid "Game options"
msgstr "Opciones del juego"

#: client/gui-sdl/optiondlg.c:224758 client/gui-xaw/menu.c:134
#: data/Freeciv.in:1971
msgid "Worklists"
msgstr "Listas de tareas"

#: client/gui-sdl/optiondlg.c:2286
#, fuzzy
msgid "Leave Game"
msgstr "Grabar partida"

#: client/gui-sdl/optiondlg.c:2301 client/gui-sdl/pages.c:255
#: client/gui-win32/connectdlg.c:1104 client/gui-xaw/menu.c:126
#: data/Freeciv.in:115 data/Freeciv.in:3187
msgid "Quit"
msgstr "Salir"

#: client/gui-sdl/pages.c:170 client/gui-win32/connectdlg.c:964
msgid "Start New Game"
msgstr "Empezar una nueva partida"

#: client/gui-sdl/pages.c:199
msgid "Join Game"
msgstr "Unirse a una partida"

#: client/gui-sdl/pages.c:213
msgid "Join Pubserver"
msgstr "Conectar con servidor público"

#: client/gui-sdl/pages.c:227
msgid "Join LAN Server"
msgstr "Unirse a un servidor LAN"

#: client/gui-sdl/pages.c:308
msgid "SDLClient welcomes you..."
msgstr "El cliente SDL te da la bienvenida..."

#: client/gui-sdl/pages.c:309
msgid ""
"Freeciv is free software and you are welcome to distribute copies of it "
"under certain conditions;"
msgstr ""
"Freeciv es software libre y te animamos a que distribuyas copias de él bajo "
"ciertas condiciones;"

#: client/gui-sdl/pages.c:312
msgid "See the \"Copying\" item on the Help menu."
msgstr "Más información en la opción \"Copiar\" del menú de Ayuda."

#: client/gui-sdl/pages.c:314
msgid "Now.. Go give'em hell!"
msgstr "Y ahora... ¡a por ellos!"

#: client/gui-sdl/plrdlg.c:651
msgid "disconnected"
msgstr "desconectado"

#: client/gui-sdl/repodlgs.c:348
msgid "active"
msgstr "activa"

#: client/gui-sdl/repodlgs.c:35357
msgid ""
"soonest\n"
"completion"
msgstr ""
"primero\n"
"en acabar"

#: client/gui-sdl/repodlgs.c:361
msgid "Total"
msgstr "Total"

#: client/gui-sdl/repodlgs.c:372528
#, fuzzy, c-format
msgid ""
"We have %d of %s\n"
"(total value is : %d)\n"
"We can sell %d of them for %d gold.535
#, fuzzy, c-format
msgid "We can't sell any %s in this turn."
msgstr "No podemos vender ningún %s este turno"

#: client/gui-sdl/repodlgs.c:1540
msgid "Sell It?"
msgstr "¿Venderlo?"

#: client/gui-sdl/repodlgs.c:177786
msgid "Treasury: "
msgstr "Tesoro: "

#: client/gui-sdl/repodlgs.c:18081829
msgid "Total Income: "
msgstr "Recaudación total: "

#: client/gui-sdl/repodlgs.c:1849
msgid "Total Cost: "
msgstr "Costes totales: "

#: client/gui-sdl/repodlgs.c:1868
msgid "Net Income: "
msgstr "Beneficios netos: "

#: client/gui-sdl/repodlgs.c:1892
#, c-format
msgid "%s max rate : %d%%"
msgstr "máxima tasa en %s: %d%%"

#: client/gui-sdl/repodlgs.c:1991 client/gui-win32/connectdlg.c:1087
#: client/gui-win32/connectdlg.c:1095 data/Freeciv.in:155
msgid "Update"
msgstr "Actualizar"

#: client/gui-sdl/repodlgs.c:285845
#, fuzzy
msgid "Select target :"
msgstr "Elige la producción: "

#: client/gui-sdl/repodlgs.c:31133392 client/gui-win32/repodlgs.c:779
#: client/gui-xaw/repodlgs.c:1195sdl/repodlgs.c:3400 client/gui-win32/repodlgs.c:787
#: client/gui-xaw/repodlgs.c:1203
msgid "Final Report:"
msgstr "Informe final:"

#: client/gui-sdl/repodlgs.c:3401 client/gui-win32/repodlgs.c:788
#: client/gui-xaw/repodlgs.c:1204sdl/spaceshipdlg.c:142
#, fuzzy, c-format
msgid "The %s Spaceship"
msgstr "La nave espacial de %s"

#: client/gui-sdl/spaceshipdlg.c:172 client/gui-win32/spaceshipdlg.c:241themespec.c:252
#, c-format
msgid ""
"%s file appears incompatible:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
"El fichero %s parece incompatible:\n"
"Fichero: \"%s\"\n"
"Opciones del fichero: %s\n"
"Opciones soportadas: %s"

#: client/gui-sdl/themespec.c:260
#, c-format
msgid ""
"%s file claims required option(s) which we don't support:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
"El fichero %s necesita una o más opciones que no están soportadas:\n"
"Fichero: \"%s\"\n"
"Opciones del fichero: %s\n"
"Opciones soportadas: %s"

#: client/gui-sdl/themespec.c:33842themespec.c:486 client/gui-sdl/themespec.c:520
#: client/gui-sdl/themespec.c:698
#, c-format
msgid "Could not open \"%s\"."
msgstr "No se ha podido abrir \"%s\"."

#: client/gui-sdl/themespec.c:500
#, c-format
msgid "Couldn't load gfx file for the spec file %s"
msgstr "No se ha podido cargar el fichero de gráficos para el spec %s."

#: client/gui-sdl/themespec.c:667
#, c-format
msgid "Couldn't find a supported gfx file extension for %s"
msgstr ""
"La extensión de %s no se corresponde a ningún formato gráfico soportado."

#: client/gui-sdl/themespec.c:819
#, c-format
msgid "Couldn't load gfx file %s for sprite %s"
msgstr "No se ha podido cargar el fichero de gráficos %s para el spec %s"

#: client/gui-sdl/themespec.c:970
#, c-format
msgid "Don't have graphics tags %s or %s for %s %s"
msgstr "No tengo etiquetas gráficas %s o %s para %s %s"

#: client/gui-sdl/wldlg.c:898 client/gui-sdl/wldlg.c:10705 client/gui-sdl/wldlg.c:1081
#, c-format
msgid ""
"%s\n"
"blocked!"
msgstr ""
"%s\n"
"¡bloqueado!"

#: client/gui-sdl/wldlg.c:907 client/gui-sdl/wldlg.c:1083
#, c-format
msgid ""
"%s\n"
"%d %s"
msgstr ""
"%s\n"
"%d %s"

#: client/gui-sdl/wldlg.c:911 client/gui-sdl/wldlg.c:1087
#, c-format
msgid ""
"%s\n"
"finished!"
msgstr ""
"%s\n"
"¡acabado!"

#: client/gui-sdl/wldlg.c:951 client/gui-sdl/wldlg.c:1057
#, c-format
msgid "( %d entries )"
msgstr "( %d elementos )"

#: client/gui-sdl/wldlg.c:10445663
#, c-format
msgid ""
"%d/%d %s\n"
"%s"
msgstr ""
"%d/%d %s\n"
"%s"

#: client/gui-sdl/wldlg.c:1370377386
#, c-format
msgid "%d gold per turn"
msgstr "%d monedas de oro por turno"

#: client/gui-sdl/wldlg.c:1393398
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: client/gui-sdl/wldlg.c:1404
msgid "shields into gold"
msgstr "producción en oro"

#: client/gui-sdl/wldlg.c:1483490499
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d %s"
msgstr ""
"(%d/%d/%d)\n"
"%d %s"

#: client/gui-win32/citydlg.c:28634
msgid "City Overview"
msgstr "Vista de la ciudad"

#: client/gui-win32/citydlg.c:734 client/gui-win32/wldlg.c:1081
#: client/gui-win32/wldlg.c:1130
msgid "Worklist"
msgstr "Lista de tareas"

#: client/gui-win32/citydlg.c:736 data/Freeciv.in:2238
msgid "Trade Routes"
msgstr "Comercio"

#: client/gui-win32/citydlg.c:737
msgid "Misc. Settings"
msgstr "Varias opciones"

#: client/gui-win32/citydlg.c:801803 client/gui-win32/citydlg.c:107896
msgid "Change"
msgstr "Cambiar"

#: client/gui-win32/citydlg.c:822
msgid "Units present"
msgstr "Unidades presentes"

#: client/gui-win32/citydlg.c:828 client/gui-win32/cityrep.c:132
#: client/gui-win32/cityrep.c:875 client/gui-win32/dialogs.c:190
#: client/gui-win32/dialogs.c:258 client/gui-win32/dialogs.c:764
#: client/gui-win32/dialogs.c:1289 client/gui-win32/dialogs.c:1489
#: client/gui-win32/helpdlg.c:453 client/gui-win32/inteldlg.c:168
#: client/gui-win32/messagewin.c:148 client/gui-win32/optiondlg.c:168
#: client/gui-win32/plrdlg.c:354 client/gui-win32/repodlgs.c:301
#: client/gui-win32/repodlgs.c:450 client/gui-win32/repodlgs.c:737
#: client/gui-win32/spaceshipdlg.c:240 client/gui-win32/wldlg.c:4317
#: data/Freeciv.in:2409 data/Freeciv.in:3060 data/Freeciv.in:3230
#: data/Freeciv.in:3314
msgid "Close"
msgstr "Cerrar"

#: client/gui-win32/citydlg.c:830 client/gui-win32/wldlg.c:43334 data/Freeciv.in:3069
msgid "Activate Units"
msgstr "Activar unidades"

#: client/gui-win32/citydlg.c:83758 manual/civmanual.c:293
msgid "Upkeep"
msgstr "Mantenimiento"

#: client/gui-win32/citydlg.c:912 client/gui-win32/citydlg.c:967
#: client/gui-win32/citydlg.c:1408 client/gui-win32/dialogs.c:976
#: client/gui-win32/dialogs.c:1370 client/gui-win32/dialogs.c:1556
msgid "_Yes"
msgstr "_Sí"

#: client/gui-win32/citydlg.c:913 client/gui-win32/citydlg.c:968
#: client/gui-win32/citydlg.c:1410 client/gui-win32/dialogs.c:977
#: client/gui-win32/dialogs.c:1371 client/gui-win32/dialogs.c:1557
msgid "_No"
msgstr "_No"

#: client/gui-win32/citydlg.c:921 client/gui-win32/citydlg.c:1415
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1549
#: client/gui-win32/dialogs.c:1564 data/Freeciv.in:2259 data/Freeciv.in:2463
#: data/Freeciv.in:2493
msgid "Darn"
msgstr "Vaya, hombre"

#: client/gui-win32/citydlg.c:1219
#, c-format
msgid "Trade with %s gives %d trade.\n"
msgstr "La ruta con %s da %d comercio.\n"

#: client/gui-win32/citydlg.c:1224
msgid "No trade routes exist."
msgstr "No hay rutas comerciales."

#: client/gui-win32/citydlg.c:1226
#, c-format
msgid "Total trade from trade routes: %d"
msgstr "Comercio total de las rutas comerciales: %d"

#: client/gui-win32/citydlg.c:1437 client/gui-win32/citydlg.c:1468
#: data/Freeciv.in:1160 data/Freeciv.in:1196
msgid "Unit Commands"
msgstr "Órdenes a la unidad"

#: client/gui-win32/citydlg.c:1445 client/gui-win32/citydlg.c:1484
#: client/gui-win32/dialogs.c:1611 client/gui-win32/dialogs.c:1633
#: client/gui-win32/dialogs.c:1663
msgid "_Cancel"
msgstr "_Cancelar"

#: client/gui-win32/citydlg.c:1482
msgid "_Upgrade unit"
msgstr "_Mejorar unidad"

#: client/gui-win32/citydlg.c:1947
msgid "Elvises"
msgstr "Hosteleros"

#: client/gui-win32/cityrep.c:99
msgid "Configure City Report"
msgstr "Configurar informe de ciudades"

#: client/gui-win32/cityrep.c:127 data/Freeciv.in:1725
msgid "Set columns shown"
msgstr "Elegir las columna641ityrep.c:885 client/gui-win32/cityrep.c:1151
msgid "City Advisor"
msgstr "Consejero de ciudades"

#: client/gui-win32/cityrep.c:1077
msgid "City Report"
msgstr "Informe de ciudades794 client/gui-xaw/connectdlg.c:311
msgid "Verify Password"
msgstr "Repite la contraseña"

#: client/gui-win32/connectdlg.c:912913
msgid "Local Area Network"
msgstr "Red de Área Local"

#: client/gui-win32/connectdlg.c:9486668
msgid "Connect To Network Game"
msgstr "Conectar a Partida en Red"

#: client/gui-win32/connectdlg.c:978101310211040 client/gui-win32/repodlgs.c:946
msgid "Game Options"
msgstr "Opciones de Juego"

#: client/gui-win32/connectdlg.c:1044
msgid "Start Game"
msgstr "Empezando la partida"

#: client/gui-win32/connectdlg.c:1063
msgid "Login:"
msgstr "Usuario:"

#: client/gui-win32/connectdlg.c:1065
msgid "Host:"
msgstr "Host:"

#: client/gui-win32/connectdlg.c:1066
msgid "Port:"
msgstr "Puerto:"

#: client/gui-win32/dialogs.c:191 data/Freeciv.in:549
msgid "Goto and Close"
msgstr "Ir y cerrar"

#: client/gui-win32/dialogs.c:557
msgid "Leader:"
msgstr "Líder:"

#: client/gui-win32/dialogs.c:5771
msgid "Unit Selection"
msgstr "Selección de Unidad"

#: client/gui-win32/dialogs.c:1196
msgid "NONE"
msgstr "NINGUNA"

#: client/gui-win32/dialogs.c:1290 data/Freeciv.in:2373
msgid "Steal"
msgstr "Robar"
8
#: client/gui-xaw/diplodlg.c:358 client/gui-xaw/diplodlg.c:366win32/diplodlg.c:626 client/gui-xaw/diplodlg.c:54039 client/gui-win32/diplodlg.c:645
#: client/gui-xaw/diplodlg.c:580 client/gui-xaw/diplodlg.c:592
#, c-format
msgid "%s view:"
msgstr "vista de %s:"

#: client/gui-win32/diplodlg.c:672
msgid "Erase Clause"
msgstr "Borrar cláusula"

#: client/gui-win32/finddlg.c:12267789 client/gui-win32/helpdlg.c:818
#: client/gui-win32/helpdlg.c:830 client/gui-win32/helpdlg.c:836
#: client/gui-win32/helpdlg.c:849
msgid "Allows "
msgstr "Permite "

#: client/gui-win32/helpdlg.c:802
msgid "Obsoletes "
msgstr "Deja obsoleto "

#: client/gui-win32/helpdlg.c:839 client/gui-win32/helpdlg.c:852
msgid " (with "
msgstr " (con "

#: client/gui-win32/helpdlg.c:842 client/gui-win32/helpdlg.c:855
msgid "?techhelp:)."
msgstr ")."

#: client/gui-win32/inteldlg.c:99 client/gui-xaw/inteldlg.c:191
#: client/gui-xaw/inteldlg.c:434
#, c-format
msgid "Ruler: %s %s"
msgstr "Gobernante: %s %s"

#: client/gui-win32/inteldlg.c:114 client/gui-xaw/inteldlg.c:216
#: client/gui-xaw/ratesdlg.c:311
#, c-format
msgid "Tax: %d%%"
msgstr "Impuestos: %d%%"

#: client/gui-win32/inteldlg.c:117 client/gui-xaw/inteldlg.c:224
#:win32/inteldlg.c:120 client/gui-xaw/inteldlg.c:232
#:win32/inteldlg.c:129 client/gui-xaw/inteldlg.c:242
#, fuzzy
msgid "Researching: (Unknown)"
msgstr "Investigando: Desconocido(%d/-)"

#: client/gui-win32/inteldlg.c:132 client/gui-xaw/inteldlg.c:245win32/inteldlg.c:136 client/gui-xaw/inteldlg.c:249win32/inteldlg.c:145 client/gui-xaw/inteldlg.c:263
#, c-format
msgid "Capital: %s"
msgstr "Captial: %s"

#: client/gui-win32/mapview.c:170Local _Options"
msgstr "_Opciones locales"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "Opciones sobre _mensajes"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr "Guardar(_S) preferencias"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "O_pciones del servidor"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "_Desconectar"

#: client/gui-win32/menu.c:32956 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "Centrar vista"

#: client/gui-win32/menu.c:364
msgid "Transf_orm to Hills"
msgstr "Transf_ormar a Colinas"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "Autocolonizar"

#: client/gui-win32/menu.c:387 client/gui-xaw/menu.c:207
msgid "Go/Airlift to City"
msgstr "Aerotransportar a ciudad"

#: client/gui-win32/menu.c:391 client/gui-xaw/menu.c:213
msgid "Diplomat/Spy Actions"
msgstr "Acciones diplom/espionaje"

#: client/gui-win32/menu.c:1110 client/gui-win32/menu.c:1111
#: client/gui-xaw/menu.c:177 client/gui-xaw/menu.c:179
#, c-format
msgid "Change to %s"
msgstr "Transformar a %s"

#: client/gui-win32/menu.c:1112 client/gui-xaw/menu.c:181nu.c:1119 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "Transformar el terreno"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "Construir ciudad"

#: client/gui-win32/menu.c:1204 client/gui-xaw/menu.c:212win32/menu.c:1228 client/gui-xaw/menu.c:176win32/menu.c:1263 client/gui-xaw/menu.c:200
msgid "Auto Attack"
msgstr "Autoatacar"

#: client/gui-win32/messagedlg.c:138 client/gui-win32/messagedlg.c:142
msgid "Out:"
msgstr "Pri:"

#: client/gui-win32/messagedlg.c:139 client/gui-win32/messagedlg.c:143
msgid "Mes:"
msgstr "Men:"

#: client/gui-win32/messagedlg.c:140 client/gui-win32/messagedlg.c:144
msgid "Pop:"
msgstr "Ind:"

#:26
msgid "Ok"
msgstr "Aceptar"

#: client/gui-win32/messagewin.c:151 data/Freeciv.in:3329
msgid "Popup City"
msgstr "Ventana de ciudad"

#: client/gui-win32/plrdlg.c:72 client/gui-xaw/plrdlg.c:366win32/plrdlg.c:169win32/plrdlg.c:337 data/Freeciv.in:88
msgid "Host"
msgstr "Host"

#: client/gui-win32/plrdlg.c:355 data/Freeciv.in:3237
msgid "Intelligence"
msgstr "Información"

#: client/gui-win32/plrdlg.c:356 data/Freeciv.in:3245
msgid "Meet"
msgstr "Cumbre"

#: client/gui-win32/plrdlg.c:360 client/gui-xaw/menu.c:235
#: data/Freeciv.in:3269
msgid "Spaceship"
msgstr "Nave espacial"

#: client/gui-win32/repodlgs.c:181354 client/gui-xaw/repodlgs.c:821win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Sell-Off:"
msgstr "Ventas:"

#: client/gui-win32/repodlgs.c:436
msgid "Trade Report"
msgstr "Informe comercial"

#: client/gui-win32/repodlgs.c:4524 data/Freeciv.in:1884
msgid "Sell All"
msgstr "Vender todo"

#: client/gui-win32/repodlgs.c:457
msgid "Building Name"
msgstr "Instalación"

#: client/gui-win32/repodlgs.c:682
msgid "Totals"
msgstr "Totales"

#: client/gui-win32/wldlg.c:3678832 data/Freeciv.in:1995
msgid "Edit"
msgstr "Editar"

#: client/gui-win32/wldlg.c:434 data/Freeciv.in:2010 data/Freeciv.in:2159
msgid "Insert"
msgstr "Insertar"

#: client/gui-win32/wldlg.c:826 data/Freeciv.in:212071
msgid "Up"
msgstr "Arriba"

#: client/gui-win32/wldlg.c:833 data/Freeciv.in:2177win32/wldlg.c:852
msgid "Undo"
msgstr "Deshacer"

#: client/gui-xaw/citydlg.c:20998713
msgid "(is empty)"
msgstr "(vacío)"

#: client/gui-xaw/citydlg.c:315
msgid "(in prog.)"
msgstr "(en prog.)"

#: client/gui-xaw/citydlg.c:14166 client/gui-xaw/citydlg.c:1430688518843
#, c-format
msgid "Failed49 client/gui-xaw/graphics.c:355607342354125 client/gui-xaw/gui_main.c:3968 client/gui-xaw/gui_main.c:3992 client/gui-xaw/gui_main.c:4031 client/gui-xaw/helpdlg.c:924
#: client/gui-xaw/helpdlg.c:93116
#, c-format
msgid "Obsoletes %s.\n"
msgstr "Deja obsoleto %s.\n"

#: client/gui-xaw/helpdlg.c:9344246
msgid "Local Options"
msgstr "Opciones locales"

#: client/gui-xaw/menu.c:118
msgid "Save Settings"
msgstr "Guardar preferencias"

#: client/gui-xaw/menu.c:120
msgid "Server Options"
msgstr "Opciones del servidor"

#: client/gui-xaw/menu.c:122
msgid "Export Log"
msgstr "Exportar registro"

#: client/gui-xaw/menu.c:123
msgid "Clear Log"
msgstr "Borrar registro"

#: client/gui-xaw/menu.c:125 data/Freeciv.in:3185
msgid "Disconnect"
msgstr "Desconectar"

#: client/gui-xaw/menu.c:131
msgid "Tax Rates"
msgstr "Tasas"

#: client/gui-xaw/menu.c:149
msgid "City Growth"
msgstr "Ciudad: Crece"

#: client/gui-xaw/menu.c:192xaw/menu.c:197
msgid "Wake up others"
msgstr "Despertar a los otros"

#: client/gui-xaw/menu.c:201
msgid "Auto Explore"
msgstr "Autoexplorar"

#: client/gui-xaw/menu.c:202
msgid "Connect/Road"
msgstr "Conectar/Carretera"

#: client/gui-xaw/menu.c:203
msgid "Connect/Rail"
msgstr "Conectar/Ferrocaril"

#: client/gui-xaw/menu.c:20406
msgid "Go to"
msgstr "Ir a"

#: client/gui-xaw/menu.c:216
msgid "Select Same Type"
msgstr "Elegir el mismo tipo"

#: client/gui-xaw/menu.c:232
msgid "Top Five Cities"
msgstr "Las cinco mayores ciudades"

#: client/gui-xaw/menu.c:234
msgid "Demographics"
msgstr "Informe demográfico"

#: client/gui-xaw/menu.c:240
#, fuzzy
msgid "Editing Mode"
msgstr "_Editando Modo"

#: client/gui-xaw/menu.c:241
#, fuzzy
msgid "Tools"
msgstr "_Herramientas"

#: client/gui-xaw/menu.c:246 data/helpdata.txt:378
msgid "Languages"
msgstr "Idiomas"

#: client/gui-xaw/menu.c:247 data/helpdata.txt:401
msgid "Connecting"
msgstr "Conectarse"

#: client/gui-xaw/menu.c:248 data/helpdata.txt:429
msgid "Controls"
msgstr "Controles"

#: client/gui-xaw/menu.c:249 data/helpdata.txt:547
msgid "Chatline"
msgstr "Línea de chat"

#: client/gui-xaw/menu.c:250
msgid "Playing"
msgstr "Cómo jugar"

#: client/gui-xaw/menu.c:254 data/helpdata.txt:987
msgid "Combat"
msgstr "Combates"

#: client/gui-xaw/menu.c:255
msgid "ZOC"
msgstr "Zona de Control"

#: client/gui-xaw/menu.c:256 data/helpdata.txt:888
msgid "Technology"
msgstr "Tecnología"

#: client/gui-xaw/menu.c:259 data/Freeciv.in:2027 data/helpdata.txt:1321
msgid "Government"
msgstr "Gobiernos"

#: client/gui-xaw/menu.c:261 data/helpdata.txt:146563 data/helpdata.txt:76
msgid "Copying"
msgstr "Copiar"

#: client/gui-xaw/repodlgs.c:229 client/gui-xaw/repodlgs.c:5052 client/gui-xaw/repodlgs.c:508
msgid "unknown"
msgstr "desconocido"

#: client/gui-xaw/repodlgs.c:235 client/gui-xaw/repodlgs.c:511
#, c-format
msgid "Researching %s: %d/%d"
msgstr "Investigando %s: %d/%d"

#: client/gui-xaw/repodlgs.c:243 client/gui-xaw/repodlgs.c:248
#: client/gui-xaw/repodlgs.c:521 client/gui-xaw/repodlgs.c:5266
msgid "Totals: ..."
msgstr "Totales: ..."

#: client/gui-xaw/repodlgs.c:116619739
#, c-format
msgid "Level: %s.<br>"
msgstr "Nivel: %s.<br>"

#: manual/civmanual.c:14034648357 manual/civmanual.c:1672"<p class=\"bounds\">Mínimo: %d, Por defecto: %d, Máximo: %d</p>\n"
"\n"

#: manual/civmanual.c:172754319702
#, c-format
msgid ""
"<p>Description:</p>\n"
"\n"
msgstr ""
"<p>Descripción:</p>\n"
"\n"

#: manual/civmanual.c:20912 data/default/terrain.ruleset:1810
#: data/civ2/terrain.ruleset:1693 data/civ1/terrain.ruleset:1655
msgid "Resources"
msgstr "Recursos"

#: manual/civmanual.c:213
msgid "Move cost"
msgstr "Coste de movimiento"

#: manual/civmanual.c:21315
msgid "Mining"
msgstr "Minería"

#: manual/civmanual.c:215
msgid "turns"
msgstr "turnos"

#: manual/civmanual.c:217
msgid "Rail"
msgstr "Ferrocarril"

#: manual/civmanual.c:21818
msgid "Clean fallout"
msgstr "Reducir las emisiones radiactivas"

#: manual/civmanual.c:253 manual/civmanual.c:263
msgid "impossible"
msgstr "imposible"

#: manual/civmanual.c:286884
msgid "Requirement"
msgstr "Requisito"

#: manual/civmanual.c:294
msgid "Obsolete by"
msgstr "Obsoleto con"

#: manual/civmanual.c:294
msgid "More info"
msgstr "Más información"

#: data/Freeciv.in:68
msgid "Connect to Freeciv Server"
msgstr "Conectarse al servidor Freeciv366
msgid "Erase clause"
msgstr "Borrar punto859
msgid "Firepower:"
msgstr "Potencia de fuego31
#, fuzzy
msgid "Editor"
msgstr "_Editor"

#: data/Freeciv.in:2082
msgid "Select new production"
msgstr "Elegir nueva producción"

#: data/Freeciv.in:2118
msgid "Production Worklist"
msgstr "Lista de tareas"

#: data/Freeciv.in:2127
msgid "Available targets"
msgstr "Objetivos disponibles"

#: data/Freeciv.in:2153
msgid "Prepend"
msgstr "Añadir"

#: data/Freeciv.in:2189
msgid "  Ok  "
msgstr " Vale "

#: data/Freeciv.in:22078
msgid "Establish traderoute"
msgstr "Establecer ruta comercial"

#: data/Freeciv.in:2314
msgid "Investigate City (free)"
msgstr "Investigar ciudad (gratis)"

#: data/Freeciv.in:23219
msgid "Your New Government"
msgstr "Nuevo gobierno"

#: data/Freeciv.in:2501
msgid "Select government type:"
msgstr "Tipo de gobierno:"

#: data/Freeciv.in:2519
msgid "Choose unit activity:"
msgstr "Elige la actividad de la unidad:"

#: data/Freeciv.in:3058
msgid " Sell "
msgstr "Vender"

#: data/Freeciv.in:3065
msgid "Rename..."
msgstr "Renombrar..."

#: data/Freeciv.in:3071
msgid "Unit List..."
msgstr "Lista de unidades..."

#: data/Freeciv.in:307375
msgid " Buy "
msgstr "Comprar"

#: data/Freeciv.in:3077
msgid "Change..."
msgstr "Cambiar..."

#: data/Freeciv.in:3079
msgid "Worklist..."
msgstr "Lista de tareas..."

#: data/Freeciv.in:3081
msgid "Supported units:"
msgstr "Unidades mantenidas:"

#: data/Freeciv.in:3104
msgid "Units present:"
msgstr "Unidades presentes:"

#: data/Freeciv.in:31427
msgid "Pick Name"
msgstr "Elige un nombre"

#: data/Freeciv.in:3161
msgid "Select your sex:"
msgstr "Elige tu sexo:"

#: data/Freeciv.in:3165
msgid "Male  "
msgstr "Varón "

#: data/Freeciv.in:3172
msgid "Select city style:"
msgstr "Elige el estilo de ciudades:"

#: data/Freeciv.in:3183
msgid " Ok "
msgstr "Vale"

#: data/Freeciv.in:321653
msgid "Cancel pact"
msgstr "Cancelar pacto"

#: data/Freeciv.in:3340 data/Freeciv.in:3341
msgid "Pregame"
msgstr "Prepartida"

#: data/Freeciv.in:33575
#, fuzzy"

#: data/helpdata.txt:607779
#, fuzzywikiwikigna2
#, fuzzy
msgid ""
"Before a game is started, anyone can connect to the server by supplying its "
"hostname and port number (555609180
#, fuzzyG: (G)oto/return to nearest cityW: (W)ake up other units on tile\n"
"    x: auto-e(x)plore\n"
"    y: Select all idle units of the same type as the active unit\n"
"space: unit stay put\n"
"\n"
"      Ctrl-U: (u)pgrade unit\n"
"Shift-Ctrl-B: Goto and (B)uild city on target\n"
"Shift-Ctrl-R: Connect current and target tile with (R)oad\n"
"Shift-Ctrl-L: Connect current and target tile with rai(L)\n"
"Shift-Ctrl-I: Connect current and target tile with (I)rrigation73
#, fuzzy8
#, fuzzy8
#, fuzzy  Shift-Control-Right-click:   Show city workers (mouse over or near city)"Mapa Principal (Ratón):\n"
"=======================\n"
"  Botón izquierdo en la ciudad:          Muestra el cuadro de la ciudad\n"
"  Botón izuierdo en la unidad:           Activa la unidad\n"
"  Botón izquierdo y arrastrar la unidad: Comando 'Ir a' para la unidad\n"
"  Botón central:               \t      Muestra la info de la casilla\n"
"  Botón central:                         Centrar la vista a esta casilla\n"
"\n"
"  Shift + botón izquierdo:            \t  Copia la producción (GTK)\n"
"  Shift + botón derecho en la ciudad:    Pega la producción en ciudad (GTK)\n"
"\n"
"  Shift + Control + botón izquierdo:     Ajusta los trabajadores en ciudad\n"
"  Control + botón central:               Despierta la unidad actual\n"
"\n"
"  Modo de selección de área (GTK):\n"
"  ================================\n"
"  Botón derecho y arrastrar:     Entra en el modo de selec. de área\n"
"  Botón izquierdo:               Activa la iluminación de casillas\n"
"  Shift + botón derecho:         Pega la producción en una ciudad resaltada\n"
"  Botón derecho:                 Cancela el modo de selección de área\n"
"\n"
"  Las ciudades que se resalten en el mapa\n"
"  serán también resaltadas en el Informe de Ciudades."

#: data/helpdata.txt:523
#, fuzzy
msgid ""
"Dialogs and Reports:\n"
"====================\n"
"     F1: show Map View\n"
"     F2: open Unit Report\n"
"     F3: open Nations Report\n"
"     F4: open City Report\n"
"     F5: open Economy Report\n"
"     F6: open Research open Find City dialog\n"
" Ctrl-L: open Worklists dialog\n"
"      R: open Revolution dialog\n"
"\n"
"Shift-Return: Turn done"
msgstr ""
"Diálogos y Informes:\n"
"====================\n"
"F1: informe de ciudades\n"
"F2: informe de unidades\n"
"F3: ventana de jugadores\n"
"F5: informe de comercio\n"
"F6: informe científico\n"
"F7: informe de maravillas\n"
"F8: informe de mayores ciudades\n"
"F9: ventana de mensajes\n"
"F11: informe demográfico\n"
"F12: informe de la nave espacial\n"
"\n"
"      T: Diálogo de ratios Impu/Luj/Ciencia\n"
"      F: Diálogo de Buscar Ciudad\n"
" Ctrl-L: Diálogo de lista de tareas\n"
"      R: Diálogo de Revolución\n"
"\n"
"Mayúsculas-Intro: Turno acabado"

#: data/helpdata.txt:548
msgid ""
"The client has a primitive chat interface.  The lines you type are sent to "
"all players, except:"
msgstr ""
"El cliente está provisto de un primitivo interface de chat.  Las líneas que "
"teclees se enviarán a todos los jugadores, excepto:"

#: data/helpdata.txt:551
msgid ""
"  - Messages starting with '/' are interpreted as server commands and "
"executed, if you have the required access level."
msgstr ""
"  - Los mensajes que empiecen por '/' serán interpetados como comandos del "
"servidor y son ejecutados, si tienes los derechos de acceso apropiados."

#: data/helpdata.txt:554
msgid ""
"  - Messages starting with 'John:' are private messages to 'John'. Names can "
"be abbreviated. The server looks for players named 'John' and if that fails "
"tries to match a username beginning with 'John' (like 'Johnathan')."
msgstr ""
"  - Los mensajes empezando por 'John:' son mensajes privados para 'John'. "
"Los nombres se pueden abreviar. El servidor mira por los nombres que se "
"llamen 'John' y si no lo consigue trata de encontrar los jugadores que "
"comiencem por 'John'(como 'Johnathan')."

#: data/helpdata.txt:559
msgid ""
"  - Messages starting with 'John::' are private messages as above, but will "
"match only users (not players) named 'John'.  'Johnathan' will still match."
msgstr ""
"  - Los mensajes que empiezan por 'John::' son mensajes privados cómo los "
"anteriores, pero sólo buscaran usuarios (no jugadores) con este nombre.  "
"'Johnattan' aún será válido."

#: data/helpdata.txt:563
msgid "  - Messages starting with '.' will be sent only to all your allies."
msgstr ""
"  - Los mensajes que comiencen con '.' sólo serán enviados a tus aliados."

#: data/helpdata.txt:568
msgid "Worklist Editor"
msgstr "Editor de listas de tareas"

#: data/helpdata.txt:569
msgid ""
"The worklist editor is used to edit both worklists for each city (from the "
"city dialog) and global worklists. Using this editor you can create lists "
"specifying what to build in the turns to come."
msgstr ""
"El editor de listas de tareas se usa para editar las listas de tareas, tanto "
"las de cada ciudad (accesibles desde la ventana de la ciudad) como las "
"globales.  Mediante este editor puedes crear un plan de producción."

#: data/helpdata.txt:573
msgid ""
"To add an item to the worklist, double-click the desired item in the list of "
"available items. You can also press the Help button to get help on the "
"selected item. Pressing Help with no item selected will display this page."
msgstr ""
"Para añadir una tarea a la lista de tareas, pulsa dos veces sobre la tarea "
"deseada en la lista de posibles tareas.  También puedes pulsar el botón de "
"Ayuda para obtener ayuda sobre la tarea seleccionada.  Si pulsas Ayuda sin "
"seleccionar ninguna tarea, verás esta página."

#: data/helpdata.txt:577
msgid ""
"To remove an item from the worklist simply double-click the item to remove. "
"Use the buttons below the worklist to move items up and/or down in the list."
msgstr ""
"Para eliminar una tarea de la lista de tareas simplemente pulsa dos veces "
"sobre el item en cuestión.  Usa los botones que hay bajo la lista para mover "
"tareas hacia arriba o hacia abajo."

#: data/helpdata.txt:580
msgid ""
"Keyboard shortcuts: Home to focus the worklist, End to focus the available "
"list, Up/Down arrows to select previous/next item in worklist or available "
"list, PageUp/Down to move items up/down in the worklist, Insert to insert "
"items from the available list into the worklist and Delete to delete the "
"selected item from the worklist."
msgstr ""
"Teclas rápidas: Inicio para seleccionar la lista de tareas, Fin para "
"seleccionar la lista de posibilidades, Arriba/Abajo para seleccionar la "
"tarea anterior o siguiente en la lista de tareas o en la de posibilidades, "
"RePág/AvPág para mover tareas hacia arriba o hacia abajo en la lista de "
"tareas, Insert para insertar tareas de la lista de posibilidades, y Supr "
"para borrar la tarea seleccionada de la lista de tareas."

#: data/helpdata.txt:586
msgid ""
"If you want to buy the unit that's first on the list, you can do that from "
"the City Overview window."
msgstr ""
"Si quieres comprar la primera unidad de la lista, lo puedes hacer desde la "
"vista de la ciudad."

#: data/helpdata.txt:592
msgid "Strategy and tactics"
msgstr "Estrategia y tácticas"

#: data/helpdata.txt:593
msgid ""
"While every game is different, there's a basic strategy which most players "
"follow, especially at the start of the game."
msgstr ""
"Aunque cada partida es diferente, hay una estrategia básica que muchos "
"jugadores siguen, sobre todo al principio de la partida."

#: data/helpdata.txt:596
msgid ""
"These steps may vary depending upon the server options, but in general, the "
"steps are: "
msgstr ""
"Estos pasos pueden cambiar según las opciones del servidor, pero, en "
"general, los pasos son: "

#: data/helpdata.txt:599
msgid ""
" 0. Choosing the first city site.\n"
" 1. Mapping the countryside.\n"
" 2. Defending the cities.\n"
" 3. Deciding which units to build first.\n"
" 4. Building agriculture improvements.\n"
" 5. Deciding where to build cities.\n"
" 6. Taking care of the cities.\n"
" 7. Exploring the world.\n"
" 8. Things to keep in mind.\n"
" 9. Making your own strategy for the game.\n"
"10. Interacting with other players (Diplomacy).\n"
msgstr ""
" 0. Elegir la ubicación de la primera ciudad.\n"
" 1. Explorar el área cercana.\n"
" 2. Defender las ciudades.\n"
" 3. Decidir qué unidades producir primero.\n"
" 4. Construir mejoras agrícolas.\n"
" 5. Decidir dónde construir las ciudades.\n"
" 6. Cuidar de las ciudades.\n"
" 7. Explorar el mundo.\n"
" 8. Cosas que hay que tener presentes.\n"
" 9. Desarrolla tu propia estrategia.\n"
"10. Interacción con otros jugadores (diplomacia).\n"

#: data/helpdata.txt:611
msgid ""
" 0. Choosing the first city site.\n"
"\n"
"    Start the game by wandering around BRIEFLY to find a good place to build "
"the first city.  Don't feel tempted to investigate any yellow-roofed "
"villages yet - they might contain barbarian tribes.  Build the city close to "
"resources and perhaps close to the sea.  Keep in mind that the city you "
"build first will be your capital!  The idea is to balance the quality of the "
"site you find against getting your first city established as early as "
"possible."
msgstr ""
" 0. Elegir la ubicación de la primera ciudad.\n"
"\n"
"Comienza el juego explorando los alrededores BREVEMENTE hasta encontrar un "
"buen lugar para construir la primera ciudad.  No entres todavía en las "
"aldeas: podría haber tribus bárbaras en ellas.  Construye la ciudad cerca de "
"recursos y quizá en la costa.  ¡Recuerda que la primera ciudad que "
"construyas será tu capital!  La idea es no pasar mucho tiempo buscando una "
"buena ubicación, pero tampoco construir tu primera ciudad en cualquier lugar."

#: data/helpdata.txt:622
msgid ""
" 1. Mapping the countryside.\n"
"\n"
"    After the capital city has been founded, it will start producing a "
"warrior unit.  These units can be used to rove around exploring the "
"countryside.  Remember, it is risky to leave a city undefended, so perhaps "
"keep the first warrior in the city, and use the following one to explore.  "
"If you started the game with an explorer unit, use that to explore, "
"obviously!"
msgstr ""
" 1. Explorar los alrededores.\n"
"\n"
"Cuando fundes tu capital, ésta comenzará a producir una unidad militar.  "
"Estas unidades se pueden usar para explorar los alrededores.  Recuerda, es "
"arriesgado dejar una ciudad sin defensa, así que quizás deberías dejar la "
"primera unidad militar en la ciudad, y usar la siguiente para explorar.  Si "
"al principio de la partida ya te dan un Explorador, úsalo para explorar, "
"obviamente."

#: data/helpdata.txt:631
msgid ""
" 2. Defending the cities.\n"
"\n"
"    At this point, defend your cities by always leaving a warrior unit in "
"them.  As your civilization develops units with a greater defense strength, "
"replace the obsolete units with new ones to ensure your cities have maximum "
"defense.  The units most often used for defense are (in order of strength):  "
"Warrior, Phalanx, Pikemen, Musketeers, and Riflemen."
msgstr ""
" 2. Defender las ciudades.\n"
"\n"
"En este momento, siempre debes defender tus ciudades dejando al menos una "
"unidad militar en cada una.  Conforme tu civilización va desarrollando "
"unidades con un mayor poder de defensa, sustituye las unidades obsoletas por "
"otras nuevas para asegurarte de que tus ciudades están defendidas al "
"máximo.  Las unidades más utilizadas para defensa son (el orden creciente de "
"fuerza):  Guerreros, Falange, Piqueros, Mosqueteros y Fusileros."

#: data/helpdata.txt:641
#, no-c-format
msgid ""
"    Keep in mind that with some types of government, military units inside "
"or outside cities can reduce or create unhappiness. Also remember that when "
"a unit is inside a city, it gets a 50% defensive bonus, as if fortified.  "
"When a new city is built, the city starts to build the best available "
"defensive unit from the above list."
msgstr ""
"Recuerda que, según el tipo de gobierno, las unidades militares dentro o "
"fuera de las ciudades pueden aumentar o reducir el descontento.  Recuerda "
"también que cuando una unidad está dentro de una ciudad, obtiene un bonus "
"del 50% en defensa, como si estuviera atrincherada.  Cuando se construye una "
"nueva ciudad, por defecto comienza a producir la mejor unidad disponible de "
"las de la lista anterior."

#: data/helpdata.txt:648
msgid ""
" 3. Deciding which units to build first.\n"
"\n"
"    After building one or two Warrior units, start building Settlers.  The "
"second Settler can be used to build roads and irrigate the farmland close to "
"the city, and the third can be used to build a new city.  Or, you can use "
"the second Settler to build another city, and use the third Settler for "
"agricultural improvements in the farmland around the cities.  Keep in mind "
"that a large population increases both the amount of productivity and your "
"civilization's research rate."
msgstr ""
" 3. Decidir qué unidades producir primero.\n"
"\n"
"Después de producir una o dos unidades de Guerreros, comienza a producir "
"Colonos.  Puedes usar los segundos Colonos para construir caminos o regadíos "
"cerca de la ciudad, y los terceros para construir una nueva ciudad.  O bien, "
"puedes usar los segundos Colonos para construir otra ciudad, y los terceros "
"para crear mejoras agrícolas cerca de las ciudades.  Recuerda que cuanto "
"mayor sea tu población, mayores serán la producción y el ritmo de "
"investigación de tu civilización."

#: data/helpdata.txt:659
msgid ""
" 4. Building agriculture improvements.\n"
"\n"
"    Each city has an area of farmland around it that can be used for growing "
"food, producing goods, and generating trade.  This can be increased by using "
"Settlers to improve the farmland. The land can be improved with roads, "
"irrigation, mines, and others."
msgstr ""
" 4. Construir mejoras agrícolas.\n"
"\n"
"Las tierras cercanas a una ciudad se pueden usar para cultivar alimentos, "
"producir artículos y generar comercio.  Esto se puede aumentar usando los "
"Colonos para crear mejoras en las tierras.  Estas mejoras incluyen caminos, "
"regadíos, minas, etc."

#: data/helpdata.txt:667
msgid ""
" 5. Deciding where to build cities.\n"
"\n"
"    The best location for a city is a matter of taste.  A city which is "
"placed near the sea is easier to spot by opponents, but can also serve as a "
"port for sea-going units.  (They also usually need a coastal defense later "
"on.)  The best strategy is to build a few of both, but keep in mind that "
"your opponents will find it harder to locate your city if you don't build it "
"by the sea."
msgstr ""
" 5. Decidir dónde construir las ciudades.\n"
"\n"
"La mejor ubicación para una ciudad es una cuestión de gustos.  Las ciudades "
"que están cerca del mar serán localizadas antes por los contrincantes, pero "
"sirven como puerto para las unidades marítimas.  (Probablemente necesitarán "
"más adelante la instalación de la Defensa Costera).  La mejor estrategia es "
"construir unas cuantas ciudades de los dos tipos, pero recuerda que será más "
"difícil para tus oponentes encontrar tu ciudad si no la construyes cerca del "
"mar."

#: data/helpdata.txt:676
msgid ""
" 6. Taking care of the cities.\n"
"\n"
"    Every city has a band of citizens.  The number of citizens depends on "
"the city's population.  When you click on a city, you can see how the "
"farmland around the city is being used.  You can assign your citizens to the "
"farmland, or they can be scientists, entertainers or taxmen.  Especially at "
"the start of the game, care should be taken to ensure that the citizens are "
"employed so that they maximise growth, trade and production."
msgstr ""
" 6. Cuidar de las ciudades.\n"
"\n"
"Cada ciudad tiene un grupo de ciudadanos.  El número de ciudadanos depende "
"de la población de la ciudad.  En la ventana de la ciudad, puedes ver de qué "
"manera se están usando las tierras cercanas a la ciudad.  Puedes asignar tus "
"ciudadanos a las tierras, o a tareas científicas, de hostelería, o de "
"recaudación.  Sobre todo al principio del juego, debes asegurarte de que que "
"los ciudadanos se están usando de forma óptima para obtener el máximo "
"crecimiento, comercio y producción."

#: data/helpdata.txt:686
msgid ""
"    If too much food is being generated, a citizen can be taken off the "
"farmland by clicking on the occupied farmland square.  This citizen can then "
"be transferred to the other duties mentioned previously."
msgstr ""
"Si se están generando demasiados alimentos, puedes retirar a un ciudadano "
"pulsando en una de las casillas usadas por la ciudad.  Este ciudadano se "
"puede transferir después a alguna de las otras tareas."

#: data/helpdata.txt:691
msgid ""
"    If you move all of your citizens into the city and right-click on the "
"central tile of the farmland, the citizens will be rearranged to maximise "
"food production."
msgstr ""
"Si mueves a todos los ciudadanos a la ciudad y pulsas con el botón derecho "
"sobre ella, los ciudadanos se reorganizarán de forma que la generación de "
"alimentos sea máxima."

#: data/helpdata.txt:697
msgid ""
"    The golden rule of taking care of a city is that there should be at "
"least as many happy citizens as unhappy citizens.  A city where this is not "
"so is labelled with a lightning bolt.  Take care not to let this happen to "
"any of your cities, as unhappy cities produce nothing, and will soon revolt."
msgstr ""
"La regla más importante del cuidado de una ciudad es que tiene que haber al "
"menos tantos ciudadanos felices como descontentos.  Una ciudad en la que no "
"se da esta situación se marcará en el mapa con un rayo.  Ten cuidado de que "
"esto no le suceda a tus ciudades, ya que las ciudades descontentas no "
"producen nada, y podrían rebelarse en poco tiempo."

#: data/helpdata.txt:703
msgid ""
" 7. Exploring the world.\n"
"\n"
"    After you have fortified your cities with troops, build Triremes in the "
"cities near the sea.  Use the Triremes to map the world in search of "
"opponents and new lands.  If you are on an island, you should spend less on "
"military and more on expansion.  Or if you are located close to an opponent, "
"it is truly a good idea to make a peace treaty and share the advances you "
"have made. Diplomatic units are very useful here, and WILL pay off later."
msgstr ""
" 7. Explorar el mundo.\n"
"\n"
"Cuando ya tengas tus ciudades defendidas por tropas, produce Trirremes en "
"las ciudades costeras.  Usa las Trirremes para explorar el mundo en busca de "
"contrincantes y nuevas tierras.  Si estás en una isla, es mejor que dediques "
"menos tiempo a las tropas y más a la expansión.  Si estás cerca de un "
"oponente humano, es una buena idea firmar con él un pacto de paz y compartir "
"los avances que hayáis obtenido hasta ese momento.  Las unidades "
"diplomáticas son muy útiles en este caso, y EN VERDAD merecen la pena."

#: data/helpdata.txt:713
msgid ""
" 8. Things to keep in mind.\n"
"\n"
"  - What the next advance you'll need is.\n"
"\n"
"  - What your tax, luxury and research rates are currently set to.\n"
"\n"
"  - Treaties are often broken, so don't neglect defense...\n"
"\n"
"  - Some wonders can be made obsolete by the development of certain advances."
msgstr ""
" 8. Cosas que hay que tener presentes.\n"
"\n"
"  - Cuál es el siguiente avance que necesitarás.\n"
"\n"
"  - Cuáles son tus tasas actuales de lujo, impuestos e investigación.\n"
"\n"
"  - Los pactos se rompen a menudo, así que no descuides la defensa...\n"
"\n"
"  - Algunas maravillas quedan obsoletas cuando se obtienen determinados "
"avances."

#: data/helpdata.txt:724
msgid ""
" 9. Making your own strategy for the game.\n"
"\n"
"    These basic concepts will allow you to play the game pretty well, "
"especially in the beginning of the game.  But to improve, you need to study "
"the various units and advances, and PRACTICE, PRACTICE, PRACTICE!  Freeciv "
"has many twists, so if you haven't played a similar game before, try "
"consulting the Freeciv WWW pages at http://www.freeciv.org/\n"
"You'll find more tips for playing, and details of how to contact other "
"players."
msgstr ""
" 9. Desarrolla tu propia estrategia.\n"
"\n"
"Estos conceptos básicos te permitirán jugar tus partidas bastante bien, "
"especialmente al principio.  Pero si quieres mejorar, tendrás que estudiar "
"las diferentes unidades, avances, etc, y sobre todo PRACTICAR, PRACTICAR y "
"PRACTICAR.  En Freeciv se pueden usar muchos truquillos, así que si nunca "
"habías jugado antes a un juego similar, quizá te interese consultar las "
"páginas Web de Freeciv en http://www.freeciv.org/\n"
"Encontrarás más consejos para jugar, e información detallada sobre cómo "
"conectar con otros jugadores."

#: data/helpdata.txt:735
#, fuzzy
msgid ""
" 10. Interacting with other players (Diplomacy).\n"
"\n"
"    If you have recently contacted (or established an embassy with) another "
"player, then you can arrange a diplomatic meeting. This is done by going to "
"the `Reports' menu, selecting `Players', clicking on the player with whom "
"you wish to meet, and finally clicking the `Meet' button below.  If the "
"entry under the embassy column is not blank and the other player is "
"connected (or is a server AI) then a diplomacy menu will pop up."
msgstr ""
"Si hace poco de tu último contacto con un jugador, o has establecido una "
"embajada con él, puedes convocar una cumbre diplomática.  Para ello ve al "
"menú 'Informes', elige 'Jugadores', pulsa en el jugador con el que deseas "
"tratar y elige 'Cumbre' en el menú 'Jugador'.  Si la columna 'Embajada' de "
"ese jugador no está vacía y el otro jugador está conectado (o está "
"controlado por el ordenador) aparecerá un menú de diplomacia."

#: data/helpdata.txt:745
#, fuzzy
msgid ""
"    In this menu you can choose to:\n"
"\n"
"   - Trade Maps (Sea or entire map),\n"
"\n"
"   - Trade Advances,\n"
"\n"
"   - Trade Cities,\n"
"\n"
"   - Trade Shared Vision,\n"
"\n"
"   - Exchange Embassies,\n"
"\n"
"   - Create Treaties,\n"
"\n"
"   - and Give Gold."
msgstr ""
"Usando este menú puedes decidir:\n"
"\n"
"  - Comerciar con mapas (marítimo o el mapa completo),\n"
"\n"
"  - comerciar con avances tecnológicos,\n"
"\n"
"  - comerciar con ciudades,\n"
"\n"
"  - y dar oro."

#: data/helpdata.txt:761
msgid ""
"    There is no need to trade like for like, by trading say, an advance or "
"city for gold - you can consider this buying and selling."
msgstr ""
"No tienes por qué intercambiar una cosa por otra del mismo tipo; por ejemplo "
"se puede cambiar un avance o una ciudad por oro."

#: data/helpdata.txt:765
msgid ""
"    A couple of notes:\n"
"\n"
"   - You can't give away your capital.\n"
"\n"
"   - If you can't see a city on your map, then you can't request it."
msgstr ""
"Un par de indicaciones:\n"
"\n"
"  - No puedes entregar tu capital.\n"
"\n"
"  - Si no tienes una ciudad en tu mapa, no la puedes pedir."

#: data/helpdata.txt:771
msgid ""
"     Of course, the owner of that city can still give it to you, in which "
"case the area around the city is shown on your map.  One important thing to "
"note: any units in the field and supported by that city are also transferred "
"(but not those sitting in other cities).  So make sure the other player "
"isn't getting a better deal than you expect."
msgstr ""
"No obstante, el propietario de la ciudad sí puede dártela, en cuyo caso el "
"área alrededor de la ciudad aparecerá en tu mapa.  Una observación "
"importante: las unidades con base en esa ciudad y que en ese momento no se "
"encuentren en otras ciudades también son transferidas.  Así que ten cuidado "
"de que no le das al otro jugador más de lo que creías."

#: data/helpdata.txt:778
msgid ""
"     There are five diplomatic states between players: War, Cease-fire, "
"Armistice, Peace, and Alliance. The first is the default state, while the "
"others can be achieved by signing diplomatic treaties."
msgstr ""

#: data/helpdata.txt:782
msgid ""
"     To have a diplomatic relationship with another player, you must "
"establish contact with that player. Contact occurs whenever one of your "
"units is within sight of a city or unit belonging to another player, or vice "
"versa. Unless you establish an embassy with that player, you may again lose "
"contact with them a set number of turns after most recent contact."
msgstr ""

#: data/helpdata.txt:789
msgid ""
"     The diplomatic state between players defaults to War. During War, you "
"can freely move your units inside enemy terriŸ  †  †  ‡{�Ì\€�( ª$�¨@€U …�Òf‚ ‚R�×mƒ ‚H�ÚBƒ „�Ýƒ ƒh�áƒ Ž&�äƒ ‡N�ó(ƒ ��úy‚ ‡T‚ˆ‚ ‘‚�f‚ ‚p‚¡‚ �‚£s‚ ƒp‚¥‚ �‚¨}‚ �-‚ª‚ � ‚«0„ �4‚¬3„ �t‚­j„ ‚‚¯a„ ‚K‚±z„ ‚n‚´H„ �`‚·9„ ‚"‚¹„ ‚X‚»A„ �^‚¾„ ‚3‚¿}„ ƒ‚Â3„ �+‚Å8„ ‚O‚Æf„ �g‚É8„ �`‚Ë"„ ˆZ‚Í‚ „f‚Õa‚ ‚:‚ÚI‚ ‚m‚Ý‚ a‚ßt‚ �‚àW‚ ‚C‚áu‚ ‚‚ä:€V ƒ+‚ç‚ „+‚êIƒ ƒ‚îwƒ �‚òƒ „<‚óƒ †A‚÷W€W „‚þoƒ �=ƒƒƒ …ƒ„Pƒ ‚ƒ‰mƒ �ƒ‹qƒ ƒOƒ�‚ †!ƒ�W‚ Lƒ–z‚ ‚{ƒ—H‚ „oƒšE‚ …|ƒŸ6‚ ŒNƒ¥4ƒ †ƒ²ƒ „Dƒ¸ƒ „ƒ¼]ƒ ‚+ƒÀt€b �ZƒÄƒ ‡RƒÅ^ƒ ‚ƒÍ3ƒ …3ƒÏI‚ ‚BƒÔ~‚ ‚#ƒ×B‚ �RƒÙg‚ „5ƒÛ;‚ „ƒßr‚ �`ƒä
‚ „nƒål‚ ˆƒê\€C …*ƒó+ƒ ‚ƒøXƒ ‡Qƒúbƒ ‚I„‚6ƒ †,„…ƒ …}„‹1ƒ †g„‘1ƒ „k„˜‚ „u„�‚ C„¡‚ …„¢D‚ ‚„§Y‚ „i„©o‚ ƒ„®Z‚ „[„±x‚ †C„¶Uƒ †)„½ƒ †)„ÃGƒ ƒ„Ésƒ ƒ"„Íƒ ƒ]„Ð*ƒ ‡l„Ô
ƒ Š*„Ûyƒ �J„æ&‚ „c„ór‚ ‡j„øW‚ „ …€C‚ ƒO…„e‚ ‚3…ˆ6‚ “b…Šk€�< ……Ÿz€ƒX †L…¨n¡ …(…¯[€� ‚=…¶€� ‚\…¹g€� ƒX…½S€�` ‚4…Â|€D ƒ0…Åt€�H �r…Êa€�5 ‚g…Ír€� �K…é' ƒB…Ó,€� �6…×€E K…Ùz€D �A…Û	€�` ‚X…Þ*€�] ‚…â_€D S…å<™ �<…Ír �/…çNµ „…é"€‚ �X…ï%€� Šn…ò€� ƒ<…þ	€� ƒ†‚W€D S††:Š ‚b†‡µ ƒs†Š€�d ‚†�n€� ƒq†’|€� ‚"†—~€�W ƒ'†›w¡ A†Ÿ?€‰B N…Ô> u†�€��~tory and attack their units and "
"cities at will."
msgstr ""

#: data/helpdata.txt:793
msgid ""
"     When two players decide to end hostilities between them, they can agree "
"on a Cease-fire treaty. After a set number of turns, the Cease-fire will "
"lead back to War. Upon first contact with an AI player, it will "
"automatically offer you a Cease-fire treaty."
msgstr ""

#: data/helpdata.txt:798
msgid ""
"     If you wish for a more permanent peaceful coexistence with another "
"player, you may enter an Armistice, that after another set number of turns "
"will turn into a permanent Peace treaty. Breaking an Armistice will drop you "
"directly back to War."
msgstr ""

#: data/helpdata.txt:803
msgid ""
"     At the moment two players enter into the diplomatic state of Peace, all "
"units belonging to either player that happen to be within the other's "
"borders will be automatically disbanded according to the treaty. After this, "
"you may not move units into the other's territory until you either declare "
"War, or forge an Alliance. Breaking a Peace treaty will drop you directly "
"back to War."
msgstr ""

#: data/helpdata.txt:810
msgid ""
"     An Alliance is the ultimate diplomatic relationship between two "
"players. In this state, you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""

#: data/helpdata.txt:82271
msgid "City Improvements"
msgstr "Instalaciones urbanas"

#: data/helpdata.txt:87289900911916921934941536077888994969810001003100610091013101710201023102710301033103710391042104510486369727980818490
msgid " Combat example 1"
msgstr " Ejemplo de combate 1"

#: data/helpdata.txt:109195100104107118128
msgid " Combat example 2"
msgstr " Ejemplo de combate 2"

#: data/helpdata.txt:1129134137143146149606970748086206213222227236
msgid " Terrain Alterations"
msgstr " Modificaciones en el terreno"

#: data/helpdata.txt:1237240248251565962657075788595
msgid "  Pillaging"
msgstr "  Saqueo"

#: data/helpdata.txt:129630231032232533233934652616268717781934004074144184224274374476672808589929 data/default/buildings.ruleset:154
#: data/default/buildings.ruleset:178 data/civ2/buildings.ruleset:111
#: data/civ2/buildings.ruleset:135 data/civ2/buildings.ruleset:159
#, no-c-format8 data/civ2/buildings.ruleset:120
#: data/civ1/buildings.ruleset:93
msgid "Barracks II"
msgstr "Cuarteles II"

#: data/default/buildings.ruleset:163 data/civ2/buildings.ruleset:144
#: data/civ1/buildings.ruleset:117
msgid "Barracks III"
msgstr "Cuarteles III"

#: data/default/buildings.ruleset:187 data/civ2/buildings.ruleset:168
#: data/civ1/buildings.ruleset:141
msgid "Cathedral"
msgstr "Catedral"

#: data/default/buildings.ruleset:202 data/civ2/buildings.ruleset:1827 data/civ2/buildings.ruleset:2076 data/civ2/buildings.ruleset:216
msgid "Coastal Defense"
msgstr "Defensa costera"

#: data/default/buildings.ruleset:251 data/civ2/buildings.ruleset:2317 data/civ2/buildings.ruleset:237
#: data/civ1/buildings.ruleset:185
msgid "Colosseum"
msgstr "Coliseo"

#: data/default/buildings.ruleset:2719 data/civ2/buildings.ruleset:257
#: data/civ1/buildings.ruleset:204
msgid "Courthouse"
msgstr "Juzgados"

#: data/default/buildings.ruleset:294
#, no-c-format301 data/civ2/buildings.ruleset:280
#: data/civ1/buildings.ruleset:227
msgid "Factory"
msgstr "Fábrica"

#: data/default/buildings.ruleset:316 data/civ2/buildings.ruleset:295
#: data/civ1/buildings.ruleset:242
#, no-c-format6 data/civ2/buildings.ruleset:315
#: data/civ1/buildings.ruleset:2626 data/civ2/buildings.ruleset:325
msgid "Harbour"
msgstr "Puerto"

#: data/default/buildings.ruleset:361 data/civ2/buildings.ruleset:340
#, fuzzy
msgid ""
"Gives one extra food resource on all Oceanic7 data/civ2/buildings.ruleset:346
#: data/civ1/buildings.ruleset:272
msgid "Hydro Plant"
msgstr "Central Hidroeléctrica"

#: data/default/buildings.ruleset:384
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a "
"Mountain or River tile401 data/civ2/buildings.ruleset:377
#: data/civ1/buildings.ruleset:303
msgid "Library"
msgstr "Biblioteca"

#: data/default/buildings.ruleset:41621 data/civ2/buildings.ruleset:397
#: data/civ1/buildings.ruleset:3236 data/civ2/buildings.ruleset:412
#: data/civ1/buildings.ruleset:33841 data/civ2/buildings.ruleset:417
#: data/civ1/buildings.ruleset:343
msgid "Mass Transit"
msgstr "Transporte Público"

#: data/default/buildings.ruleset:455 data/civ2/buildings.ruleset:431
#: data/civ1/buildings.ruleset:35762 data/civ2/buildings.ruleset:438
#: data/civ1/buildings.ruleset:364
msgid "Mfg. Plant"
msgstr "Planta Industrial"

#: data/default/buildings.ruleset:478 data/civ2/buildings.ruleset:454
#: data/civ1/buildings.ruleset:3804 data/civ2/buildings.ruleset:460
#: data/civ1/buildings.ruleset:386500
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"8 data/civ2/buildings.ruleset:492
msgid "Offshore Platform"
msgstr "Plataforma petrolífera"

#: data/default/buildings.ruleset:533 data/civ2/buildings.ruleset:507
#, fuzzy
msgid ""
"Adds 1 extra shield resource on all Oceanic squares in a city.  The city "
"needs 9 data/civ2/buildings.ruleset:513
#: data/civ1/buildings.ruleset:418
msgid "Palace"
msgstr "Palacio"

#: data/default/buildings.ruleset:55572 data/civ2/buildings.ruleset:542
msgid "Police Station"
msgstr "Comisaría"

#: data/default/buildings.ruleset:586 data/civ2/buildings.ruleset:5566 data/civ2/buildings.ruleset:563
msgid "Port Facility"
msgstr "Astilleros"

#: data/default/buildings.ruleset:611 data/civ2/buildings.ruleset:5788 data/civ2/buildings.ruleset:585
#: data/civ1/buildings.ruleset:4474
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"9 data/civ2/buildings.ruleset:613
#: data/civ1/buildings.ruleset:475
msgid "Recycling Center"
msgstr "Centro de Reciclaje"

#: data/default/buildings.ruleset:664 data/civ2/buildings.ruleset:628
#: data/civ1/buildings.ruleset:49070 data/civ2/buildings.ruleset:634
msgid "Research Lab"
msgstr "Laboratorio"

#: data/default/buildings.ruleset:686
#, no-c-format4 data/civ2/buildings.ruleset:658
msgid "SAM Battery"
msgstr "Batería SAM"

#: data/default/buildings.ruleset:708 data/civ2/buildings.ruleset:6724 data/civ2/buildings.ruleset:678
#: data/civ1/buildings.ruleset:496
msgid "SDI Defense"
msgstr "Defensa SDI"

#: data/default/buildings.ruleset:728 data/civ2/buildings.ruleset:692
#: data/civ1/buildings.ruleset:5107 data/civ2/buildings.ruleset:701ildings.ruleset:752 data/civ2/buildings.ruleset:716
msgid ""
"Allows a city to grow larger than size 12.  An Aqueduct is first required "
"for a city to grow larger than size 8."
msgstr ""
"Permite que una ciudad crezca a un tamaño mayor que 12.  Primero hace falta "
"un Acueducto para crecer a un tamaño mayor que 8."

#: data/default/buildings.ruleset:758 data/civ2/buildings.ruleset:722
msgid "Solar Plant"
msgstr "Central Solar"

#: data/default/buildings.ruleset:774
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city. It also "
"increases the shield production of a Factory or Mfg. Plant in the city: a "
"Factory and a Solar Plant together give a 75% production bonus, and a "
"Factory, Mfg. Plant and Solar Plant together give a 150% production bonus.\n"
"\n"
"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant."
msgstr ""
"Elimina toda la contaminación proveniente de la producción de la ciudad.  "
"Además aumenta la producción de la Fábrica y de la Planta Industrial: una "
"Fábrica junto con una Central Solar incrementan la producción en un 75%, y "
"una Fábrica junto con una Planta Industrial y una Central Solar incrementan "
"786 data/civ2/buildings.ruleset:750
#: data/civ1/buildings.ruleset:519
msgid "Space Component"
msgstr "Componente Espacial"

#: data/default/buildings.ruleset:801 data/civ2/buildings.ruleset:764
#: data/civ1/buildings.ruleset:533
msgid ""
"Space Components can be differentiated into Propulsion and Fuel Components.  "
"Each pair of them reduces your spaceship's travel time.  You can build up to "
"8 pairs.\n"
"\n"
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Hay dos tipos de Componentes Espaciales: los de Propulsión y los de "
"Combustible.  Cada par reduce el tiempo que dura el viaje de tu nave "
"espacial.  Puedes construir hasta 8 pares.\n"
"\n"
"Para que puedas construir cualquier parte de la nave espacial, es necesario "
"que algún jugador haya construido la maravilla Proyecto Apolo."

#: data/default/buildings.ruleset:811 data/civ2/buildings.ruleset:774
#: data/civ1/buildings.ruleset:543
msgid "Space Module"
msgstr "Módulo Espacial"

#: data/default/buildings.ruleset:826 data/civ2/buildings.ruleset:788
#: data/civ1/buildings.ruleset:557
msgid ""
"Space Modules are the most expensive parts of spaceships.  There are three "
"different types of Space Module:\n"
"\n"
"- Habitation Module: provides living space for 10,000 people.\n"
"\n"
"- Life Support Module: provides food and water for the population of  one "
"Habitation Module.\n"
"\n"
"- Solar Panels: provides the energy needed for any two of the other  "
"Modules.\n"
"\n"
"You can build up to 4 Space Modules of each kind.\n"
"\n"
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Los Módulos Espaciales son las partes más costosas de las naves.  Hay tres "
"tipos diferentes de Módulos Espaciales:\n"
"\n"
"- Los Módulos Habitables: en cada uno pueden vivir 10 000 personas.\n"
"\n"
"- Los Módulos de Soporte Vital: cada uno proporciona alimento y agua para la "
"población de un Módulo Habitable.\n"
"\n"
"- Los Paneles Solares: proporcionan la energía necesaria para los otros dos "
"Módulos.\n"
"\n"
"Puedes construir un máximo de 4 Módulos Espaciales de cada clase.\n"
"\n"
"Para que puedas construir cualquier parte de la nave espacial, es necesario "
"que algún jugador haya construido la maravilla Proyecto Apolo."

#: data/default/buildings.ruleset:845 data/civ2/buildings.ruleset:807
#: data/civ1/buildings.ruleset:576
msgid "Space Structural"
msgstr "Estructura Espacial"

#: data/default/buildings.ruleset:860 data/civ2/buildings.ruleset:821
#: data/civ1/buildings.ruleset:590
msgid ""
"Space Structurals form the base of your spaceship.  All other spaceship "
"parts need to be connected to Structurals in order to function.  You can "
"build up to 32 Space Structurals.\n"
"\n"
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Las Estructuras Espaciales forman la base de tu nave espacial.  Las demás "
"partes de la nave necesitan estar conectadas a Estructuras para funcionar.  "
"Puedes construir un máximo de 32 Estructuras Espaciales.\n"
"\n"
"Para que puedas construir cualquier parte de la nave espacial, es necesario "
"que algún jugador haya construido la maravilla Proyecto Apolo."

#: data/default/buildings.ruleset:870 data/civ2/buildings.ruleset:831
msgid "Stock Exchange"
msgstr "Bolsa"

#: data/default/buildings.ruleset:886 data/civ2/buildings.ruleset:847
#, no-c-format
msgid ""
"Together with a Marketplace and a Bank, a Stock Exchange boosts tax and "
"luxury production in a city by 150%."
msgstr ""
"Junto con el Mercado y el Banco, la Bolsa impulsa en un 150% la generación "
"de impuestos y lujo de una ciudad."

#: data/default/buildings.ruleset:892 data/civ2/buildings.ruleset:853
msgid "Super Highways"
msgstr "Autopistas"

#: data/default/buildings.ruleset:907 data/civ2/buildings.ruleset:868
#, no-c-format
msgid ""
"Increases trade resources by 50% on all squares with roads or railroads."
msgstr ""
"Aumenta la generación de comercio en un 50% en todas las casillas con "
"caminos y vías férreas que pertenezcan a la ciudad."

#: data/default/buildings.ruleset:915 data/civ2/buildings.ruleset:874
msgid "Supermarket"
msgstr "Supermercado"

#: data/default/buildings.ruleset:930 data/civ2/buildings.ruleset:889
#, no-c-format
msgid ""
"Increases the food resources by 50% on each farmland square which is being "
"used around the city.  Farmland squares are those which have been irrigated "
"a second time."
msgstr ""
"Aumenta en un 50% la generación de alimento en cada casilla de Huerta que "
"pertenezca a la ciudad.  Las casillas de Huerta son las que han sido "
"irrigadas por segunda vez."

#: data/default/buildings.ruleset:937 data/civ2/buildings.ruleset:896
#: data/civ1/buildings.ruleset:600
msgid "Temple"
msgstr "Templo"

#: data/default/buildings.ruleset:951 data/civ2/buildings.ruleset:910
#: data/civ1/buildings.ruleset:614
msgid ""
"Makes one unhappy citizen content.  Both the Mysticism advance and the "
"Oracle wonder double this effect.  With both Mysticism and the Oracle, 4 "
"citizens are made content."
msgstr ""
"Hace que un ciudadano descontento pase a estar conforme.  Tanto el avance "
"del Misticismo como la maravilla del Oráculo duplican este efecto.  Si "
"tienes el Misticismo y el Oráculo, son 4 los ciudadanos que pasan a estar "
"conformes."

#: data/default/buildings.ruleset:958 data/civ2/buildings.ruleset:917
#: data/civ1/buildings.ruleset:621 data/default/techs.ruleset:732
#: data/civ2/techs.ruleset:729 data/civ1/techs.ruleset:563
msgid "University"
msgstr "Universidad"

#: data/default/buildings.ruleset:974
#, no-c-format
msgid ""
"Together with a Library, a University increases the science production of a "
"city by 250%."
msgstr ""
"Junto con la Biblioteca, la Universidad aumenta la investigación científica "
"de la ciudad en un 250%."

#: data/default/buildings.ruleset:980 data/civ2/buildings.ruleset:939
#: data/civ1/buildings.ruleset:643
msgid "Apollo Program"
msgstr "El Proyecto Apolo"

#: data/default/buildings.ruleset:994 data/civ2/buildings.ruleset:953
msgid ""
"Entire map becomes visible for the player who owns it.  It allows all "
"players to start building spaceship parts (assuming they have researched the "
"necessary technologies)."
msgstr ""
"El jugador que lo posee puede ver todo el mapa.  Permite que todos los "
"jugadores (que hayan investigado las tecnologías necesarias) comiencen a "
"producir partes de la nave espacial."

#: data/default/buildings.ruleset:1001 data/civ2/buildings.ruleset:960
msgid "A.Smith's Trading Co."
msgstr "La Compañía de Adam Smith"

#: data/default/buildings.ruleset:1015
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all your cities."
msgstr ""
"Las instalaciones urbanas por las que normalmente se pagaría un sustento de "
"1 pasan a no necesitar sustento, en todas las ciudades."

#: data/default/buildings.ruleset:1021 data/civ2/buildings.ruleset:980
#: data/civ1/buildings.ruleset:662
msgid "Colossus"
msgstr "El Coloso"

#: data/default/buildings.ruleset:1035 data/civ2/buildings.ruleset:994
#: data/civ1/buildings.ruleset:676
msgid ""
"Each square around the city where this wonder is built that is already "
"generating some trade produces one extra trade resource."
msgstr ""
"Las casillas de la ciudad en la que se encuentra esta maravilla que ya "
"generaran comercio pasan a generar una unidad más de comercio."

#: data/default/buildings.ruleset:1041 data/civ2/buildings.ruleset:1000
#: data/civ1/buildings.ruleset:682
msgid "Copernicus' Observatory"
msgstr "El Observatorio de Copérnico"

#: data/default/buildings.ruleset:1056 data/civ2/buildings.ruleset:1181
#: data/civ1/buildings.ruleset:844
#, no-c-format
msgid "Boosts science production by 100% in the city where it is built."
msgstr ""
"Impulsa en un 100% la producción científica de la ciudad en la que se "
"encuentra."

#: data/default/buildings.ruleset:1061 data/civ2/buildings.ruleset:1020
#: data/civ1/buildings.ruleset:702
msgid "Cure For Cancer"
msgstr "La Cura del Cáncer"

#: data/default/buildings.ruleset:1075
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"all your cities."
msgstr ""
"Este asombroso logro tecnológico hace que un ciudadano descontento pase a "
"estar conforme en todas las ciudades."

#: data/default/buildings.ruleset:1083 data/civ2/buildings.ruleset:1040
#: data/civ1/buildings.ruleset:722
msgid "Darwin's Voyage"
msgstr "El Viaje de Darwin"

#: data/default/buildings.ruleset:1097 data/civ2/buildings.ruleset:1054
#: data/civ1/buildings.ruleset:736
msgid ""
"Charles Darwin's voyage sparked the discovery of the evolution of the "
"species, which inspired greater confidence in science. Gives two immediate "
"technology advances."
msgstr ""
"El viaje de Charles Darwin dio lugar al descubrimiento de la evolución de "
"las especias, inspirando así una mayor confianza en la ciencia.  Proporciona "
"dos avences tecnológicos inmediatamente."

#: data/default/buildings.ruleset:1104 data/civ2/buildings.ruleset:1061
msgid "Eiffel Tower"
msgstr "La Torre Eiffel"

#: data/default/buildings.ruleset:1119
#, fuzzy, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered twice as fast."
msgstr ""
"Tu reputación y buena voluntad entre las naciones se incrementa mientras "
"posees esta Maravilla. La reputación se recupera al doble de velocidad."

#: data/default/buildings.ruleset:1125 data/civ2/buildings.ruleset:1082
#: data/civ1/buildings.ruleset:743
msgid "Great Library"
msgstr "La Gran Biblioteca"

#: data/default/buildings.ruleset:1139 data/civ2/buildings.ruleset:1096
#: data/civ1/buildings.ruleset:757
msgid ""
"The civilization which builds the Great Library gets every advance that at "
"least two other civilizations have achieved."
msgstr ""
"La civilización que posee la Gran Biblioteca obtiene todo avance tecnológico "
"que hayan conseguido al menos otras dos civilizaciones."

#: data/default/buildings.ruleset:1145 data/civ2/buildings.ruleset:1102
#: data/civ1/buildings.ruleset:763
msgid "Great Wall"
msgstr "La Gran Muralla"

#: data/default/buildings.ruleset:1159
msgid "Works as a City Wall in all your cities."
msgstr "Opera como si todas las ciudades estuvieran provistas de Murallas."

#: data/default/buildings.ruleset:1167 data/civ2/buildings.ruleset:1123
#: data/civ1/buildings.ruleset:784
msgid "Hanging Gardens"
msgstr "Los Jardines Colgantes"

#: data/default/buildings.ruleset:1181 data/civ2/buildings.ruleset:1137
#: data/civ1/buildings.ruleset:798
msgid ""
"Makes one content citizen happy in every city. Makes two extra content "
"citizens happy in the city containing the Hanging Gardens (that is, a total "
"of 3).  In the unlikely event where there are no content citizens to get the "
"effect of Hanging Gardens, the wonder applies to unhappy citizens (making "
"them content instead)."
msgstr ""
"Hace que un ciudadano conforme pase a ser feliz en todas las ciudades.  En "
"la ciudad que lo contiene, dos ciudadanos conformes adicionales pasarán a "
"ser felices (esto es, un total de 3).  Donde no haya ningún ciudadano "
"conforme sobre el que actuar, la maravilla operará sobre los ciudadanos "
"desconentos (haciéndolos conformes)."

#: data/default/buildings.ruleset:1190 data/civ2/buildings.ruleset:1146
#: data/civ1/buildings.ruleset:807
msgid "Hoover Dam"
msgstr "La Presa de Hoover"

#: data/default/buildings.ruleset:1205 data/civ2/buildings.ruleset:1160
msgid ""
"Works as if you had a Hydro Plant in every city.  (This reduces pollution "
"and increases the effects of Factories and Mfg. Plants.)"
msgstr ""
"Opera como si tuvieras una Central Hidroeléctrica en cada ciudad.  (Esto "
"reduce la contaminación e incrementa los efectos de las Fábricas y las "
"Plantas de Fabricación)."

#: data/default/buildings.ruleset:1211 data/civ2/buildings.ruleset:1166
#: data/civ1/buildings.ruleset:829
msgid "Isaac Newton's College"
msgstr "La Cátedra de Isaac Newton"

#: data/default/buildings.ruleset:1226
#, no-c-format
msgid ""
"Boosts science production by 100% in every city you control that has a "
"University."
msgstr ""
"Impulsa en un 100% la producción científica de las ciudadades que posees que "
"tienen una Universidad."

#: data/default/buildings.ruleset:1232 data/civ2/buildings.ruleset:1186
#: data/civ1/buildings.ruleset:849
msgid "J.S. Bach's Cathedral"
msgstr "La Catedral de J.S. Bach"

#: data/default/buildings.ruleset:1246 data/civ2/buildings.ruleset:1200
msgid "Makes two unhappy citizens content in every city."
msgstr ""
"Hace que dos ciudadanos descontentos pasen a estar conformes en todas las "
"ciudades."

#: data/default/buildings.ruleset:1251 data/civ2/buildings.ruleset:1205
msgid "King Richard's Crusade"
msgstr "La Cruzada del Rey Ricardo"

#: data/default/buildings.ruleset:1265 data/civ2/buildings.ruleset:1219
msgid ""
"Adds one extra shield resource on every square around the city where it is "
"built."
msgstr ""
"Hace que cada casilla de la ciudad en la que se construye genere una unidad "
"de producción más."

#: data/default/buildings.ruleset:1271 data/civ2/buildings.ruleset:1225
msgid "Leonardo's Workshop"
msgstr "El Taller de Leonardo"

#: data/default/buildings.ruleset:1285 data/civ2/buildings.ruleset:1239
msgid "Upgrades one obsolete unit per game turn."
msgstr "Actualiza una unidad obsoleta por turno."

#: data/default/buildings.ruleset:1290 data/civ2/buildings.ruleset:1244
#: data/civ1/buildings.ruleset:869
msgid "Lighthouse"
msgstr "El Faro"

#: data/default/buildings.ruleset:1305
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new sea "
"units veterans (for all your cities)."
msgstr ""
"Otorga a todas las unidades marítimas un punto de movimiento adicional y "
"elimina el riesgo de perder las Trirremes en alta mar.  Hace que todas las "
"unidades marítimas que se produzcan (en cualquier ciudad) sean veteranas."

#: data/default/buildings.ruleset:1311 data/civ2/buildings.ruleset:1264
#: data/civ1/buildings.ruleset:891
msgid "Magellan's Expedition"
msgstr "La Expedición de Magallanes"

#: data/default/buildings.ruleset:1326
msgid "Gives all your sea units 2 additional movement points."
msgstr ""
"Otorga a todas las unidades marítimas 2 puntos de movimiento adicionales."

#: data/default/buildings.ruleset:1331 data/civ2/buildings.ruleset:1283
#: data/civ1/buildings.ruleset:910
msgid "Manhattan Project"
msgstr "El Proyecto Manhattan"

#: data/default/buildings.ruleset:1349 data/civ2/buildings.ruleset:1301
msgid "Marco Polo's Embassy"
msgstr "La Embajada de Marco Polo"

#: data/default/buildings.ruleset:1363 data/civ2/buildings.ruleset:1315
msgid "The player who owns it gets an embassy with all players."
msgstr ""
"El jugador que la posee obtiene una embajada con cada uno de los demás "
"jugadores."

#: data/default/buildings.ruleset:1368 data/civ2/buildings.ruleset:1320
#: data/civ1/buildings.ruleset:928
msgid "Michelangelo's Chapel"
msgstr "La Capilla Sixtina"

#: data/default/buildings.ruleset:1382 data/civ2/buildings.ruleset:1334
msgid ""
"Counts as having a Cathedral in each of your cities.  This makes 3 unhappy "
"citizens content in each city.  The discovery of Theology increases the "
"effect of a Cathedral, making an additional unhappy citizen content.  The "
"discovery of Communism lessens the effect of a Cathedral, reducing by one "
"the number of unhappy citizens made content."
msgstr ""
"Opera como si hubiera una Catedral en todas tus ciudades.  (Esto hace que 3 "
"ciudadanos descontentos pasen a estar conformes en cada ciudad.  El "
"descubrimiento de la Teología incrementa este efecto en 1, y el del "
"Comunismo lo reduce en 1)."

#: data/default/buildings.ruleset:1392 data/civ2/buildings.ruleset:1344
#: data/civ1/buildings.ruleset:947
msgid "Oracle"
msgstr "El Oráculo"

#: data/default/buildings.ruleset:1406
msgid "Makes two of your unhappy citizens content in every city with a temple."
msgstr ""
"Hace que dos ciudadanos descontentos pasen a estar conformes en todas las "
"ciudades que tengan un Templo."

#: data/default/buildings.ruleset:1411 data/civ2/buildings.ruleset:1363
#: data/civ1/buildings.ruleset:966
msgid "Pyramids"
msgstr "Las Pirámides"

#: data/default/buildings.ruleset:1426
#, no-c-format
msgid ""
"The amount of stored food lost when one of your cities grows or shrinks is "
"reduced by 25%.  This helps a city to grow faster and more easily withstand "
"famine.  Cumulative with Granary."
msgstr ""
"La cantidad de alimento almacenado que se pierde cuando una ciudad crece o "
"decrece será reducido en un 25%. Esto ayuda a que la ciudad crezca más "
"rápidamente o que resista mejor a las hambrunas. Acumulativo con Granero."

#: data/default/buildings.ruleset:1433 data/civ2/buildings.ruleset:1382
#: data/civ1/buildings.ruleset:987
msgid "SETI Program"
msgstr "El Proyecto SETI"

#: data/default/buildings.ruleset:1448
#, no-c-format
msgid "Boosts science production in each city with a Research Lab by 100%. "
msgstr ""
"Impulsa en un 100% la producción científica de todas tus ciudades que tengan "
"un Laboratorio. "

#: data/default/buildings.ruleset:1453 data/civ2/buildings.ruleset:1403
#: data/civ1/buildings.ruleset:1007
msgid "Shakespeare's Theatre"
msgstr "El Teatro de Shakespeare"

#: data/default/buildings.ruleset:1467 data/civ2/buildings.ruleset:1417
#: data/civ1/buildings.ruleset:1021
msgid "Makes all unhappy citizens content, in the city where it is located."
msgstr ""
"Hace que todos los ciudadanos descontentos de la ciudad en la que se "
"encuentra pasen a estar conformes."

#: data/default/buildings.ruleset:1472 data/civ2/buildings.ruleset:1422
msgid "Statue of Liberty"
msgstr "Estatua de la Libertad"

#: data/default/buildings.ruleset:1486 data/civ2/buildings.ruleset:1436
#: data/civ1/buildings.ruleset:980 data/civ1/buildings.ruleset:1040
msgid ""
"Allows you to choose any government, including those that have not yet been "
"researched by your civilization, and without the transition period of "
"Anarchy."
msgstr ""
"Te permite ele¥À †  †  ˆj‚¿ �"�‘C€� ƒ#�“v€�$ �,�˜=€G ]�š0£ „L�›0‚ I�Ÿ~‚ ˆ� I€J F‚�  ‚�ªQ‘ „0�¬[˜ ‚h�±-€� �K�¿3 ƒ@�¶h¢ �2�ºJ— �<�±- �0�½Yµ „�¿.¡ ˆj�ÃRŒ ‚c�Ìaµ ƒ<�Ïi‘ ƒm�Ó'€^ ‚�Ø;¯ „�Úz¢ ‚�ß.� ‚$�á=¡ �]�ä¡ ‚
�æ Š LË Ÿ �,Ì7» ��éw€� ‚�ì]� �4�î{¡ ��ðP� ��ñl� ‚A�ó� ƒ�õF� �!�øO� S�ùq� ƒ{�úE€S „{�ÿ� ‚1‚„ � †F‚†2� �k‚Œy� „‚Že’ ˆf�±-¦ �<�±- …B�½Y— †1�Ì_— ƒ2‚“ ‚ ƒN‚–4‚ ‚7‚šƒ �3‚œ>‚ �‚�s„ �5‚Ÿ� ˆ‚ F� k‚¨c€n m‚ª<� k‚«*� q‚¬€l q‚­s‚ k‚®f� ƒ!‚¯R ‰K‚³€†2 …#‚¾`¼ �!‚Ä? �+‚Ç´ „S‚Éc¼ �2‚Îr� �‚Ð%ž ’a‚Ñ7¼ �#‚äT€‚_ �‚ëG€‚l ™,‚ì]– …ƒ†]€H ™ƒŒ=€‡. �
ƒ¥c€ƒ mƒªº Hƒ«=€�5 [ƒ­:€‚i Eƒ°{€�< Lƒ²|€‚ |ƒµx€�A Nƒ¸5» Nƒ¹>€‚$ xƒ¼0€ƒ GƒÀ{¼ HƒÁ~€‡V VƒÊ;€‰ WƒÔz€… IƒÛ9½ FƒÜ?€‚s Rƒßx€�+ �ƒáu€�" ‚ƒä€�0 Nƒôw€�7 Tƒö|€„z zƒüi€�8 Oƒÿ:€�  ˆ?„�	€‡; ƒ„¢ €Št ‚U„Š.€ƒ
 �~„ŽJ€‡ �d„˜
€ƒA �?„’€ƒ# �/„•€…- �F„›3€�S F„�;€‚q �y„žC€‚# �{„¦`€† �v„ª!€„5 �e„­\€›A ‚X„¿^€H ‚8„Â|€„6 �W„Æ5ƒ ‹I„Ô€h ‰V„à@€�) Q„ë6Œ �	„ì€�g †2„ò^€†J L„û~€ƒ �s„þh€œ. @…˜@€�` „0…� €� �Q…’@  V…”1  �V…•'€� �e…œX€‹ G…¤~€�# ‚[…¦€„V ‚…«€�' …8†–y ‰Y…´€ˆ* †I…Ã€‚m ‹S…Î€‚T „Z…Û:€�  �=…á€�f �…äƒ �:…å€‚# ‚F…è€E ‚d…ë ‚ �„Æ5 ŒO…ïƒ ‰B…ûm€� ‚†…~€„J ‚C…è– ‚^„Æ5 ‰†‹z€�e ‚9„þ€„ „E†–y93 data/civ2/buildings.ruleset:1443
msgid "Sun Tzu's War Academy"
msgstr "La Academia Militar de Sun Tzu"

#: data/default/buildings.ruleset:1507514 data/civ2/buildings.ruleset:1465
#: data/civ1/buildings.ruleset:1026
msgid "United Nations"
msgstr "Las Naciones Unidas"

#: data/default/buildings.ruleset:152841 data/civ2/buildings.ruleset:1492
#: data/civ1/buildings.ruleset:105255 data/civ2/buildings.ruleset:15066687Fictional"
msgstr "Ficticio"

#: data/civ2/buildings.ruleset:251
msgid ""
72
#, no-c-format63
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a "
"Mountain or River tile92 data/civ1/buildings.ruleset:3186
#, fuzzy, no-c-formatPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"8 data/civ1/buildings.ruleset:433601
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"50
#, no-c-format38
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city.Power Plant, Hydro Plant, Nuclear Plant, or Sol33 data/civ1/buildings.ruleset:63745 data/civ1/buildings.ruleset:6974 data/civ1/buildings.ruleset:7166
#, fuzzyrecovered four times as "
"fastciv2/buildings.ruleset:1116 data/civ1/buildings.ruleset:7778 data/civ1/buildings.ruleset:883
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new sea "
"units veterans (for all 88 data/civ1/buildings.ruleset:96177
#, no-c-format8
#, no-c-format9474 data/civ1/buildings.ruleset:108
#: data/civ1/buildings.ruleset:132
#, no-c-format5699
#, no-c-format289
#, no-c-format1/buildings.ruleset:402
#, no-c-format1/buildings.ruleset:4631/buildings.ruleset:6552163905421002654 data/civ2/cities.ruleset:83
msgid "?citystyle:Classical"
msgstr "Clásico"

#: data/default/cities.ruleset:932120 data/civ2/cities.ruleset:119
msgid "?citystyle:Celtic"
msgstr "Celta"

#: data/default/cities.ruleset:129401cherokee.ruleset:22
#: data/nation/iroquois.ruleset:26 data/nation/kanem-bornu.ruleset:22
#: data/nation/kongo.ruleset:27 data/nation/malian.ruleset:26
#: data/nation/maori.ruleset:24 data/nation/muskogee.ruleset:31
#: data/nation/rwandan.ruleset:21 data/nation/sioux.ruleset:28
#: data/nation/southafrican.ruleset:25 data/nation/swazi.ruleset:22
#: data/nation/zulu.ruleset:38
msgid "Chief"
msgstr "Jefe"

#: data/default/governments.ruleset:79 data/civ2/governments.ruleset:77
#: data/civ1/governments.ruleset:79 data/nation/cherokee.ruleset:22
#: data/nation/iroquois.ruleset:26 data/nation/malian.ruleset:26
#: data/nation/maori.ruleset:24 data/nation/sioux.ruleset:28
#: data/nation/southafrican.ruleset:25 data/nation/swazi.ruleset:22
#: data/nation/zulu.ruleset:38
#, fuzzy
msgid "?female:Chief"
msgstr "Camarad71
#: data/civ2/techs.ruleset:468 data/civ1/techs.ruleset:37spanish.ruleset:30
#: data/nation/tibetan.ruleset:283
#: data/civ2/techs.ruleset:162 data/civ1/techs.ruleset:1466 data/nation/soviet.ruleset:264
#: data/civ2/techs.ruleset:203 data/civ1/techs.ruleset:186bosnia.ruleset:28
#: data/nation/bulgarian.ruleset:32 data/nation/catalan.ruleset:35
#: data/nation/croatian.ruleset:34 data/nation/finnish.ruleset:19
#: data/nation/german.ruleset:33 data/nation/polish.ruleset:32
#: data/nation/serbian.ruleset:37 data/nation/singaporean.ruleset:35
#: data/nation/slovakian.ruleset:27 data/nation/slovenian.ruleset:19 data/nation/bosnia.ruleset:28
#: data/nation/bulgarian.ruleset:32 data/nation/catalan.ruleset:35
#: data/nation/croatian.ruleset:34 data/nation/finnish.ruleset:19
#: data/nation/german.ruleset:33 data/nation/polish.ruleset:32
#: data/nation/serbian.ruleset:37 data/nation/singaporean.ruleset:35
#: data/nation/slovakian.ruleset:27 data/nation/slovenian.ruleset:19civ2/techs.ruleset:284s that normally convert unhappy citizens to content citizens, "
"producescript.lua:27
#, c-format
msgid "You found %s in ancient scrolls of wisdom."
msgstr "Tu has encontrado %s en antiguos pergaminos de sabiduría."

#: data/default/script.lua:30
#, fuzzy, c-format
msgid ""
"The %s have acquired %s from ancient scrolls of                      wisdom."
msgstr "Los %s han adquirido %s de antiguos pergaminos de sabiduría."

#: data/default/script.lua:49
msgid "A band of friendly mercenaries joins your cause."
msgstr "Una banda de mercenarios amistosos se une a tu causa."

#: data/default/script.lua:65
msgid "You found a friendly city."
msgstr "Has encontrado una ciudad amiga."

#: data/default/script.lua:69
msgid "Friendly nomads are impressed by you, and join you."
msgstr "Has impresionado a unos nómadas amistosos, y se han unido a tu causa."

#: data/default/script.lua:90
msgid "You have unleashed a horde of barbarians!"
msgstr "¡Has provocado una horda de bárbaros!"

#: data/default/techs.ruleset:531 data/civ2/techs.ruleset:50
#: data/civ1/techs.ruleset:50
msgid "Alphabet"
msgstr "Alfabeto"

#: data/default/techs.ruleset:69 data/civ2/techs.ruleset:58
msgid "Amphibious Warfare"
msgstr "Guerra anfibia"

#: data/default/techs.ruleset:77 data/civ2/techs.ruleset:66
#: data/civ1/techs.ruleset:58
msgid "Astronomy"
msgstr "Astronomía"

#: data/default/techs.ruleset:85 data/civ2/techs.ruleset:743 data/civ2/techs.ruleset:82
#: data/civ1/techs.ruleset:741 data/civ2/techs.ruleset:90
#: data/civ1/techs.ruleset:82
msgid "Banking"
msgstr "Banca"

#: data/default/techs.ruleset:109 data/civ2/techs.ruleset:98
#: data/civ1/techs.ruleset:907 data/civ2/techs.ruleset:106
#: data/civ1/techs.ruleset:98
msgid "Bronze Working"
msgstr "Trabajo del bronce"

#: data/default/techs.ruleset:125 data/civ2/techs.ruleset:114
#: data/civ1/techs.ruleset:106
msgid "Ceremonial Burial"
msgstr "Ceremonias de enterramiento"

#: data/default/techs.ruleset:133 data/civ2/techs.ruleset:122
#: data/civ1/techs.ruleset:1141 data/civ2/techs.ruleset:130
#: data/civ1/techs.ruleset:122
msgid "Chivalry"
msgstr "Nobleza"

#: data/default/techs.ruleset:149 data/civ2/techs.ruleset:138
#: data/civ1/techs.ruleset:1307 data/civ2/techs.ruleset:146
msgid "Combined Arms"
msgstr "Armas combinadas"

#: data/default/techs.ruleset:165 data/civ2/techs.ruleset:154
#: data/civ1/techs.ruleset:138
msgid "Combustion"
msgstr "Combustión"

#: data/default/techs.ruleset:179 data/civ2/techs.ruleset:1682 data/civ2/techs.ruleset:171
#: data/civ1/techs.ruleset:154
msgid "Computers"
msgstr "Ordenadores"

#: data/default/techs.ruleset:190 data/civ2/techs.ruleset:179
#: data/civ1/techs.ruleset:1628 data/civ2/techs.ruleset:187
#: data/civ1/techs.ruleset:176 data/civ2/techs.ruleset:195
#: data/civ1/techs.ruleset:178
msgid "Currency"
msgstr "Moneda"

#: data/default/techs.ruleset:230 data/civ2/techs.ruleset:219
#: data/civ1/techs.ruleset:194
msgid "Electricity"
msgstr "Electricidad"

#: data/default/techs.ruleset:236 data/civ2/techs.ruleset:22539 data/civ2/techs.ruleset:228
#: data/civ1/techs.ruleset:202
msgid "Electronics"
msgstr "Electrónica"

#: data/default/techs.ruleset:247 data/civ2/techs.ruleset:236
#: data/civ1/techs.ruleset:210
msgid "Engineering"
msgstr "Ingeniería"

#: data/default/techs.ruleset:255 data/civ2/techs.ruleset:244
msgid "Environmentalism"
msgstr "Ecología"

#: data/default/techs.ruleset:263 data/civ2/techs.ruleset:2521 data/civ2/techs.ruleset:260
#: data/civ1/techs.ruleset:21879 data/civ2/techs.ruleset:268
#: data/civ1/techs.ruleset:226
msgid "Feudalism"
msgstr "Feudalismo"

#: data/default/techs.ruleset:287 data/civ2/techs.ruleset:276
#: data/civ1/techs.ruleset:234
msgid "Flight"
msgstr "Vuelo"

#: data/default/techs.ruleset:295 data/civ2/techs.ruleset:292
#: data/civ1/techs.ruleset:242
msgid "Fusion Power"
msgstr "Energía de fusión"

#: data/default/techs.ruleset:303 data/civ2/techs.ruleset:300
#: data/civ1/techs.ruleset:250
msgid "Genetic Engineering"
msgstr "Ingeniería genética"

#: data/default/techs.ruleset:311 data/civ2/techs.ruleset:308
msgid "Guerilla Warfare"
msgstr "Guerrillas"

#: data/default/techs.ruleset:319 data/civ2/techs.ruleset:316
#: data/civ1/techs.ruleset:258
msgid "Gunpowder"
msgstr "Pólvora"

#: data/default/techs.ruleset:327 data/civ2/techs.ruleset:324
#: data/civ1/techs.ruleset:266
msgid "Horseback Riding"
msgstr "Hípica"

#: data/default/techs.ruleset:335 data/civ2/techs.ruleset:332
#: data/civ1/techs.ruleset:27443 data/civ2/techs.ruleset:340
#: data/civ1/techs.ruleset:282
msgid "Invention"
msgstr "Invención"

#: data/default/techs.ruleset:351 data/civ2/techs.ruleset:348
#: data/civ1/techs.ruleset:290
msgid "Iron Working"
msgstr "Trabajo del hierro"

#: data/default/techs.ruleset:359 data/civ2/techs.ruleset:356
#: data/civ1/techs.ruleset:298
msgid "Labor Union"
msgstr "Sindicatos"

#: data/default/techs.ruleset:367 data/civ2/techs.ruleset:364
msgid "Laser"
msgstr "Láser"

#: data/default/techs.ruleset:375 data/civ2/techs.ruleset:372
msgid "Leadership"
msgstr "Liderazgo"

#: data/default/techs.ruleset:391 data/civ2/techs.ruleset:388
msgid "Machine Tools"
msgstr "Maquinaria"

#: data/default/techs.ruleset:399 data/civ2/techs.ruleset:396
#: data/civ1/techs.ruleset:314
msgid "Magnetism"
msgstr "Magnetismo"

#: data/default/techs.ruleset:407 data/civ2/techs.ruleset:404
#: data/civ1/techs.ruleset:322
msgid "Map Making"
msgstr "Cartografía"

#: data/default/techs.ruleset:415 data/civ2/techs.ruleset:412
#: data/civ1/techs.ruleset:330
msgid "Masonry"
msgstr "Albañilería"

#: data/default/techs.ruleset:423 data/civ2/techs.ruleset:420
#: data/civ1/techs.ruleset:33831 data/civ2/techs.ruleset:428
#: data/civ1/techs.ruleset:346
msgid "Mathematics"
msgstr "Matemáticas"

#: data/default/techs.ruleset:439 data/civ2/techs.ruleset:436
#: data/civ1/techs.ruleset:354
msgid "Medicine"
msgstr "Medicina"

#: data/default/techs.ruleset:447 data/civ2/techs.ruleset:444
#: data/civ1/techs.ruleset:362
msgid "Metallurgy"
msgstr "Metalurgia"

#: data/default/techs.ruleset:455 data/civ2/techs.ruleset:452
msgid "Miniaturization"
msgstr "Miniaturización"

#: data/default/techs.ruleset:463 data/civ2/techs.ruleset:460
msgid "Mobile Warfare"
msgstr "Guerra mecanizada"

#: data/default/techs.ruleset:479 data/civ2/techs.ruleset:4787 data/civ2/techs.ruleset:484
#: data/civ1/techs.ruleset:378493 data/civ2/techs.ruleset:490
#: data/civ1/techs.ruleset:384
msgid "Improves the effect of Temples."
msgstr "Aumenta el efecto de los Templos."

#: data/default/techs.ruleset:496 data/civ2/techs.ruleset:493
#: data/civ1/techs.ruleset:387
msgid "Navigation"
msgstr "Navegación"

#: data/default/techs.ruleset:504 data/civ2/techs.ruleset:501
#: data/civ1/techs.ruleset:3912 data/civ2/techs.ruleset:509
#: data/civ1/techs.ruleset:403
msgid "Nuclear Power"
msgstr "Energía nuclear"

#: data/default/techs.ruleset:518 data/civ2/techs.ruleset:51521 data/civ2/techs.ruleset:518
#: data/civ1/techs.ruleset:411
msgid "Philosophy"
msgstr "Filosofía"

#: data/default/techs.ruleset:525 data/civ2/techs.ruleset:52231 data/civ2/techs.ruleset:528
#: data/civ1/techs.ruleset:419
msgid "Physics"
msgstr "Física"

#: data/default/techs.ruleset:539 data/civ2/techs.ruleset:536
#: data/civ1/techs.ruleset:427
msgid "Plastics"
msgstr "Plásticos"

#: data/default/techs.ruleset:547 data/civ2/techs.ruleset:544
msgid "Polytheism"
msgstr "Politeísmo"

#: data/default/techs.ruleset:555 data/civ2/techs.ruleset:552
#: data/civ1/techs.ruleset:435
msgid "Pottery"
msgstr "Cerámica"

#: data/default/techs.ruleset:563 data/civ2/techs.ruleset:560
msgid "Radio"
msgstr "Radio"

#: data/default/techs.ruleset:579 data/civ2/techs.ruleset:576
#: data/civ1/techs.ruleset:451
msgid "Recycling"
msgstr "Reciclaje"

#: data/default/techs.ruleset:587 data/civ2/techs.ruleset:584
#: data/civ1/techs.ruleset:459
msgid "Refining"
msgstr "Refinado"

#: data/default/techs.ruleset:595 data/civ2/techs.ruleset:592
msgid "Refrigeration"
msgstr "Refrigeración"

#: data/default/techs.ruleset:603 data/civ2/techs.ruleset:600
#: data/civ1/techs.ruleset:475
msgid "Robotics"
msgstr "Robótica"

#: data/default/techs.ruleset:611 data/civ2/techs.ruleset:608
#: data/civ1/techs.ruleset:483
msgid "Rocketry"
msgstr "Cohetes"

#: data/default/techs.ruleset:619 data/civ2/techs.ruleset:616
msgid "Sanitation"
msgstr "Higiene"

#: data/default/techs.ruleset:627 data/civ2/techs.ruleset:624
msgid "Seafaring"
msgstr "Viajes marítimos"

#: data/default/techs.ruleset:635 data/civ2/techs.ruleset:632
#: data/civ1/techs.ruleset:491
msgid "Space Flight"
msgstr "Vuelo espacial"

#: data/default/techs.ruleset:643 data/civ2/techs.ruleset:640
msgid "Stealth"
msgstr "Caza invisible"

#: data/default/techs.ruleset:651 data/civ2/techs.ruleset:648
#: data/civ1/techs.ruleset:49959 data/civ2/techs.ruleset:656
#: data/civ1/techs.ruleset:507
msgid "Steel"
msgstr "Acero"

#: data/default/techs.ruleset:667 data/civ2/techs.ruleset:664
#: data/civ1/techs.ruleset:5175 data/civ2/techs.ruleset:672
msgid "Tactics"
msgstr "Tácticas"

#: data/default/techs.ruleset:683 data/civ2/techs.ruleset:680
#: data/civ1/techs.ruleset:523
msgid "The Corporation"
msgstr "La Corporación"

#: data/default/techs.ruleset:691 data/civ2/techs.ruleset:688
#: data/civ1/techs.ruleset:531
msgid "The Republic"
msgstr "La República"

#: data/default/techs.ruleset:699 data/civ2/techs.ruleset:696
#: data/civ1/techs.ruleset:539
msgid "The Wheel"
msgstr "La Rueda"

#: data/default/techs.ruleset:707 data/civ2/techs.ruleset:704
msgid "Theology"
msgstr "Teología"

#: data/default/techs.ruleset:713 data/civ2/techs.ruleset:71016 data/civ2/techs.ruleset:713
#: data/civ1/techs.ruleset:547
msgid "Theory of Gravity"
msgstr "Teoría de la gravitación"

#: data/default/techs.ruleset:740 data/civ2/techs.ruleset:73748 data/civ2/techs.ruleset:745
#: data/civ1/techs.ruleset:571
msgid "Writing"
msgstr "Escritura"

#: data/civ1/techs.ruleset:46782
#: data/civ1/terrain.ruleset:174
#, fuzzy
msgid "Water"
msgstr "Desidia"

#: data/default/terrain.ruleset:212 data/default/terrain.ruleset:250
#: data/default/terrain.ruleset:288 data/default/terrain.ruleset:326
#: data/default/terrain.ruleset:364 data/default/terrain.ruleset:402
#: data/default/terrain.ruleset:440 data/default/terrain.ruleset:478
#: data/default/terrain.ruleset:516 data/civ2/terrain.ruleset:209
#: data/civ2/terrain.ruleset:244 data/civ2/terrain.ruleset:279
#: data/civ2/terrain.ruleset:314 data/civ2/terrain.ruleset:349
#: data/civ2/terrain.ruleset:384 data/civ2/terrain.ruleset:419
#: data/civ2/terrain.ruleset:454 data/civ2/terrain.ruleset:489
#: data/civ1/terrain.ruleset:201 data/civ1/terrain.ruleset:236
#: data/civ1/terrain.ruleset:271 data/civ1/terrain.ruleset:306
#: data/civ1/terrain.ruleset:341 data/civ1/terrain.ruleset:376
#: data/civ1/terrain.ruleset:411 data/civ1/terrain.ruleset:446
#: data/civ1/terrain.ruleset:481220 data/civ2/terrain.ruleset:217
#: data/civ1/terrain.ruleset:209
#, fuzzy
msgid "Lake"
msgstr "Cingalés"

#: data/default/terrain.ruleset:258 data/civ2/terrain.ruleset:252
#: data/civ1/terrain.ruleset:244 data/default/units.ruleset:96
#: data/civ2/units.ruleset:90 data/civ1/units.ruleset:82
#, fuzzy
msgid "Sea"
msgstr "Robar"

#: data/default/terrain.ruleset:296 data/civ2/terrain.ruleset:287
#: data/civ1/terrain.ruleset:279
msgid "Ocean"
msgstr "Océano"

#: data/default/terrain.ruleset:334 data/civ2/terrain.ruleset:322
#: data/civ1/terrain.ruleset:314
msgid "?ocean:Shelf"
msgstr ""

#: data/default/terrain.ruleset:372 data/civ2/terrain.ruleset:357
#: data/civ1/terrain.ruleset:349
msgid "Briny Deep"
msgstr ""

#: data/default/terrain.ruleset:410 data/civ2/terrain.ruleset:392
#: data/civ1/terrain.ruleset:384
msgid "?ocean:Abyss"
msgstr ""

#: data/default/terrain.ruleset:448 data/civ2/terrain.ruleset:427
#: data/civ1/terrain.ruleset:419
msgid "Oceanic Ridge"
msgstr ""

#: data/default/terrain.ruleset:486 data/civ2/terrain.ruleset:462
#: data/civ1/terrain.ruleset:454
#, fuzzy
msgid "Oceanic Vent"
msgstr "Océanico"

#: data/default/terrain.ruleset:524 data/civ2/terrain.ruleset:497
#: data/civ2/terrain.ruleset:531
msgid "Glacier"
msgstr "Glaciar"

#: data/default/terrain.ruleset:554 data/default/terrain.ruleset:592
#: data/civ2/terrain.ruleset:524 data/civ2/terrain.ruleset:559561
msgid "Glacial hills"
msgstr ""

#: data/default/terrain.ruleset:599 data/civ2/terrain.ruleset:566
#: data/civ2/terrain.ruleset:600 data/civ1/terrain.ruleset:558
#: data/civ1/terrain.ruleset:590
msgid "Desert"
msgstr "Desierto"

#: data/default/terrain.ruleset:630 data/civ2/terrain.ruleset:594
#: data/civ2/terrain.ruleset:629 data/civ1/terrain.ruleset:584
#: data/civ1/terrain.ruleset:619636
#, fuzzy
msgid "Desert hills"
msgstr "Desierto"

#: data/default/terrain.ruleset:668 data/default/terrain.ruleset:893
#: data/default/terrain.ruleset:931 data/default/terrain.ruleset:971
#: data/default/terrain.ruleset:1009 data/default/terrain.ruleset:1046
#: data/default/terrain.ruleset:1271 data/default/terrain.ruleset:1310
#: data/default/terrain.ruleset:1349 data/default/terrain.ruleset:1572
#: data/civ2/terrain.ruleset:836 data/civ2/terrain.ruleset:871
#: data/civ2/terrain.ruleset:908 data/civ2/terrain.ruleset:943
#: data/civ2/terrain.ruleset:977 data/civ2/terrain.ruleset:1184
#: data/civ2/terrain.ruleset:1220 data/civ2/terrain.ruleset:1256
#: data/civ1/terrain.ruleset:826 data/civ1/terrain.ruleset:861
#: data/civ1/terrain.ruleset:898 data/civ1/terrain.ruleset:933
#: data/civ1/terrain.ruleset:967 data/civ1/terrain.ruleset:1166
#: data/civ1/terrain.ruleset:1202 data/civ1/terrain.ruleset:1238674
#, fuzzy
msgid "Alpine forest"
msgstr "Tropas alpinas"

#: data/default/terrain.ruleset:706 data/default/terrain.ruleset:744
#: data/default/terrain.ruleset:782 data/default/terrain.ruleset:819
#: data/civ2/terrain.ruleset:664 data/civ2/terrain.ruleset:699
#: data/civ2/terrain.ruleset:734 data/civ2/terrain.ruleset:768
#: data/civ1/terrain.ruleset:654 data/civ1/terrain.ruleset:689
#: data/civ1/terrain.ruleset:724 data/civ1/terrain.ruleset:758712
msgid "Evergreen forest"
msgstr ""

#: data/default/terrain.ruleset:750
msgid "Deciduous forest"
msgstr ""

#: data/default/terrain.ruleset:788
msgid "Deciduous wetland"
msgstr ""

#: data/default/terrain.ruleset:825 data/civ2/terrain.ruleset:774
#: data/civ1/terrain.ruleset:764
msgid "Grassland"
msgstr "Praderas"

#: data/default/terrain.ruleset:856 data/civ2/terrain.ruleset:802
#: data/civ1/terrain.ruleset:792861 data/default/terrain.ruleset:1239
msgid "Wooded hills"
msgstr ""

#: data/default/terrain.ruleset:899 data/default/terrain.ruleset:1277
#, fuzzy
msgid "Forested hills"
msgstr "Bosque"

#: data/default/terrain.ruleset:937
msgid "Tropical rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:977
msgid "Heather hills"
msgstr ""

#: data/default/terrain.ruleset:1015
msgid "Verdant hills"
msgstr ""

#: data/default/terrain.ruleset:1052
msgid "Tropical rainforest"
msgstr ""

#: data/default/terrain.ruleset:1084 data/default/terrain.ruleset:1122
#: data/civ2/terrain.ruleset:1012 data/civ2/terrain.ruleset:1047
#: data/civ1/terrain.ruleset:1000 data/civ1/terrain.ruleset:10331090
msgid "Temperate rainforest"
msgstr ""

#: data/default/terrain.ruleset:1128 data/civ2/terrain.ruleset:1053
#: data/civ2/terrain.ruleset:1086 data/civ1/terrain.ruleset:1039
#: data/civ1/terrain.ruleset:10701158 data/default/terrain.ruleset:1195
#: data/default/terrain.ruleset:1608 data/default/terrain.ruleset:1645
#: data/civ2/terrain.ruleset:1080 data/civ2/terrain.ruleset:1114
#: data/civ2/terrain.ruleset:1494 data/civ2/terrain.ruleset:1528
#: data/civ1/terrain.ruleset:1064 data/civ1/terrain.ruleset:1096
#: data/civ1/terrain.ruleset:1466 data/civ1/terrain.ruleset:14981164
#, fuzzy
msgid "Glacial peaks"
msgstr "Glaciar"

#: data/default/terrain.ruleset:1201 data/civ2/terrain.ruleset:1120
#: data/civ1/terrain.ruleset:1102
msgid "Plains"
msgstr "Llanuras"

#: data/default/terrain.ruleset:1233 data/civ2/terrain.ruleset:1149
#: data/civ1/terrain.ruleset:11311316
msgid "Temperate rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:1355 data/civ2/terrain.ruleset:1262
#: data/civ2/terrain.ruleset:1296 data/civ2/terrain.ruleset:1330
#: data/civ2/terrain.ruleset:1365 data/civ1/terrain.ruleset:1244
#: data/civ1/terrain.ruleset:1276 data/civ1/terrain.ruleset:1308
#: data/civ1/terrain.ruleset:1341
msgid "Swamp"
msgstr "Ciénagas"

#: data/default/terrain.ruleset:1386 data/default/terrain.ruleset:1423
#: data/default/terrain.ruleset:1461 data/default/terrain.ruleset:1499
#: data/civ2/terrain.ruleset:1290 data/civ2/terrain.ruleset:1324
#: data/civ2/terrain.ruleset:1359 data/civ2/terrain.ruleset:1394
#: data/civ1/terrain.ruleset:1270 data/civ1/terrain.ruleset:1302
#: data/civ1/terrain.ruleset:1335 data/civ1/terrain.ruleset:13681392
msgid "Evergreen swamp"
msgstr ""

#: data/default/terrain.ruleset:1429
msgid "Temperate swamp"
msgstr ""

#: data/default/terrain.ruleset:1467
#, fuzzy
msgid "Tropical swamp"
msgstr "Tropical"

#: data/default/terrain.ruleset:1505 data/civ2/terrain.ruleset:1400
#: data/civ2/terrain.ruleset:1433 data/civ1/terrain.ruleset:1374
#: data/civ1/terrain.ruleset:1407
msgid "Tundra"
msgstr "Tundra"

#: data/default/terrain.ruleset:1535 data/civ2/terrain.ruleset:1427
#: data/civ2/terrain.ruleset:1461 data/civ1/terrain.ruleset:1401
#: data/civ1/terrain.ruleset:14351541
#, fuzzy
msgid "Alpine tundra"
msgstr "Tropas alpinas"

#: data/default/terrain.ruleset:1578 data/civ2/terrain.ruleset:1467
#: data/civ1/terrain.ruleset:1441
msgid "Volcano"
msgstr ""

#: data/default/terrain.ruleset:1614 data/civ2/terrain.ruleset:1500
#: data/civ1/terrain.ruleset:1472
msgid "Volcanic peaks"
msgstr ""

#: data/default/terrain.ruleset:1683 data/civ2/terrain.ruleset:1566
msgid "Iron"
msgstr "Hierro"

#: data/default/terrain.ruleset:1693 data/civ2/terrain.ruleset:1576
#: data/civ1/terrain.ruleset:1545
msgid "?animals:Game"
msgstr "Gamo"

#: data/default/terrain.ruleset:1703 data/civ2/terrain.ruleset:1586
msgid "Furs"
msgstr "Pieles"

#: data/default/terrain.ruleset:1713 data/civ2/terrain.ruleset:1596
#: data/civ1/terrain.ruleset:1562
msgid "Coal"
msgstr "Carbón"

#: data/default/terrain.ruleset:1726 data/civ2/terrain.ruleset:1609
#: data/civ1/terrain.ruleset:1575
msgid "Fish"
msgstr "Pesca"

#: data/default/terrain.ruleset:1735 data/civ2/terrain.ruleset:1618
msgid "Fruit"
msgstr "Fruta"

#: data/default/terrain.ruleset:1744 data/civ2/terrain.ruleset:1627
#: data/civ1/terrain.ruleset:1591
msgid "Gems"
msgstr "Gemas"

#: data/default/terrain.ruleset:1759 data/civ2/terrain.ruleset:1642
msgid "Buffalo"
msgstr "Búfalo"

#: data/default/terrain.ruleset:1768 data/civ2/terrain.ruleset:1651
msgid "Wheat"
msgstr "Trigo"

#: data/default/terrain.ruleset:1782 data/civ2/terrain.ruleset:1665
#: data/civ1/terrain.ruleset:1628
msgid "Oasis"
msgstr "Oasis"

#: data/default/terrain.ruleset:1791 data/civ2/terrain.ruleset:1674
msgid "Peat"
msgstr "Turba"

#: data/default/terrain.ruleset:1800 data/civ2/terrain.ruleset:1683
msgid "Pheasant"
msgstr "Faisán"

#: data/default/terrain.ruleset:1819 data/civ2/terrain.ruleset:1702
msgid "Ivory"
msgstr "Marfil"

#: data/default/terrain.ruleset:1830 data/civ2/terrain.ruleset:1713
msgid "Silk"
msgstr "Seda"

#: data/default/terrain.ruleset:1838 data/civ2/terrain.ruleset:1721
msgid "Spice"
msgstr "Especias"

#: data/default/terrain.ruleset:1849 data/civ2/terrain.ruleset:1732
msgid "Whales"
msgstr "Ballenas"

#: data/default/terrain.ruleset:1858 data/civ2/terrain.ruleset:1741
msgid "Wine"
msgstr "Vino"

#: data/default/terrain.ruleset:1866 data/default/terrain.ruleset:1874
#: data/civ2/terrain.ruleset:1749 data/civ2/terrain.ruleset:1757
#: data/civ1/terrain.ruleset:1637
msgid "Oil"
msgstr "Petróleo"

#: data/civ2/terrain.ruleset:635 data/civ2/terrain.ruleset:670
#: data/civ2/terrain.ruleset:705 data/civ2/terrain.ruleset:740
#: data/civ1/terrain.ruleset:625 data/civ1/terrain.ruleset:660
#: data/civ1/terrain.ruleset:695 data/civ1/terrain.ruleset:730
msgid "Forest"
msgstr "Bosque"

#: data/civ2/terrain.ruleset:807 data/civ2/terrain.ruleset:842
#: data/civ2/terrain.ruleset:877 data/civ2/terrain.ruleset:914
#: data/civ2/terrain.ruleset:949 data/civ2/terrain.ruleset:1155
#: data/civ2/terrain.ruleset:1190 data/civ2/terrain.ruleset:1226
#: data/civ1/terrain.ruleset:797 data/civ1/terrain.ruleset:832
#: data/civ1/terrain.ruleset:867 data/civ1/terrain.ruleset:904
#: data/civ1/terrain.ruleset:939 data/civ1/terrain.ruleset:1137
#: data/civ1/terrain.ruleset:1172 data/civ1/terrain.ruleset:1208
msgid "Hills"
msgstr "Colinas"

#: data/civ2/terrain.ruleset:983 data/civ2/terrain.ruleset:1018
#: data/civ1/terrain.ruleset:973 data/civ1/terrain.ruleset:1006
msgid "Jungle"
msgstr "Jungla"

#: data/civ1/terrain.ruleset:489 data/civ1/terrain.ruleset:523
msgid "Arctic"
msgstr "Ártico"

#: data/civ1/terrain.ruleset:516 data/civ1/terrain.ruleset:5511606
msgid "Horses"
msgstr "Caballos"

#: data/civ1/terrain.ruleset:166480 data/civ2/units.ruleset:74
#: data/civ1/units.ruleset:97
#, fuzzy
msgid "Missile"
msgstr "imposible"

#: data/default/units.ruleset:103 data/default/units.ruleset:1181
#: data/civ2/units.ruleset:97 data/civ2/units.ruleset:1134
msgid "Helicopter"
msgstr "Helicóptero"

#: data/default/units.ruleset:110 data/civ2/units.ruleset:104
#: data/civ1/units.ruleset:89
#, fuzzy
msgid "Air"
msgstr "Base aérea"

#: data/default/units.ruleset:266 data/civ2/units.ruleset:161
#: data/civ1/units.ruleset:162
msgid "Settlers"
msgstr "Colonos"

#: data/default/units.ruleset:292336351 data/civ2/units.ruleset:205
msgid "Engineers"
msgstr "Ingenieros"

#: data/default/units.ruleset:37792 data/civ2/units.ruleset:246
msgid "Warriors"
msgstr "Guerreros"

#: data/default/units.ruleset:418 data/civ2/units.ruleset:272
#: data/civ1/units.ruleset:232
#, fuzzy"
"offensive424 data/civ2/units.ruleset:278
#: data/civ1/units.ruleset:238
msgid "Phalanx"
msgstr "Falange"

#: data/default/units.ruleset:450 data/civ2/units.ruleset:304
#: data/civ1/units.ruleset:264
msgid "The Phalanx is armored infantry, suitable for defending your cities."
msgstr ""

#: data/default/units.ruleset:455 data/civ2/units.ruleset:309
msgid "Archers"
msgstr "Arqueros"

#: data/default/units.ruleset:481 data/civ2/units.ruleset:335
msgid ""
"Archers fight with bows and arrows and has a good offensive value as well as "
"decent defense."
msgstr ""

#: data/default/units.ruleset:487 data/civ2/units.ruleset:341
#: data/civ1/units.ruleset:269
msgid "Legion"
msgstr "Legión"

#: data/default/units.ruleset:513 data/civ2/units.ruleset:367
#: data/civ1/units.ruleset:295
msgid ""
"Legions are heavily armed and well disciplined infantry units with an "
"excellent offensive value."
msgstr ""

#: data/default/units.ruleset:519 data/civ2/units.ruleset:373
msgid "Pikemen"
msgstr "Piqueros"

#: data/default/units.ruleset:545 data/civ2/units.ruleset:399
msgid ""
"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
"defender."
msgstr ""

#: data/default/units.ruleset:551 data/civ2/units.ruleset:405
#: data/civ1/units.ruleset:301
msgid "Musketeers"
msgstr "Mosqueteros"

#: data/default/units.ruleset:578 data/civ2/units.ruleset:432
msgid ""
"Musketeers are infantry equipped with early firearms and replace Pikemen as "
"the preferred city defender."
msgstr ""

#: data/default/units.ruleset:585 data/civ2/units.ruleset:474
msgid "Partisan"
msgstr "Partisanos"

#: data/default/units.ruleset:611 data/civ2/units.ruleset:500
#, fuzzy
msgid ""
"Partisans are guerilla fighters who are experts at using the terrain to "
"their advantage.\n"
"\n628 data/civ2/units.ruleset:517
msgid "Alpine Troops"
msgstr "Tropas alpinas"

#: data/default/units.ruleset:654 data/civ2/units.ruleset:543
msgid "Alpine Troops are highly mobile units as well as excellent defenders."
msgstr ""

#: data/default/units.ruleset:660 data/civ2/units.ruleset:549
#: data/civ1/units.ruleset:335
msgid "Riflemen"
msgstr "Fusileros"

#: data/default/units.ruleset:686 data/civ2/units.ruleset:575
#: data/civ1/units.ruleset:361
msgid ""
"Riflemen are World War-era infantry, very good at defending your cities."
msgstr ""

#: data/default/units.ruleset:692 data/civ2/units.ruleset:581
msgid "Marines"
msgstr "Marines"

#: data/default/units.ruleset:718 data/civ2/units.ruleset:607
msgid "Marines are infantry who are experts at marine warfare."
msgstr ""

#: data/default/units.ruleset:723 data/civ2/units.ruleset:612749 data/civ2/units.ruleset:638
msgid "Paratroopers are experts at airborne attacks."
msgstr ""

#: data/default/units.ruleset:758 data/civ2/units.ruleset:647
#: data/civ1/units.ruleset:367
msgid "Mech. Inf."
msgstr "Inf. Mec."

#: data/default/units.ruleset:784 data/civ2/units.ruleset:673
#, fuzzy
msgid ""
"The Mechanized Infantry has the strongest defensive strength of any land "
"791 data/civ2/units.ruleset:680
msgid "Horsemen"
msgstr "Jinetes"

#: data/default/units.ruleset:817 data/civ2/units.ruleset:706
msgid ""
"Horsemen are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/default/units.ruleset:824 data/civ2/units.ruleset:713
#: data/civ1/units.ruleset:433
msgid "Chariot"
msgstr "Carro"

#: data/default/units.ruleset:850 data/civ2/units.ruleset:739
#: data/civ1/units.ruleset:459
msgid ""
"Chariots are horse-pulled war wagons, stronger but more expensive than "
"horsemen."
msgstr ""

#: data/default/units.ruleset:856 data/civ2/units.ruleset:809
#: data/civ1/units.ruleset:465
msgid "Knights"
msgstr "Caballeros"

#: data/default/units.ruleset:883 data/civ2/units.ruleset:836
#: data/civ1/units.ruleset:492
msgid "Knights are mounted and heavily armored warriors."
msgstr ""

#: data/default/units.ruleset:888 data/civ2/units.ruleset:841
msgid "Dragoons"
msgstr "Dragones"

#: data/default/units.ruleset:915 data/civ2/units.ruleset:868
msgid "Dragoons are mounted warriors carrying early firearms."
msgstr ""

#: data/default/units.ruleset:920 data/civ2/units.ruleset:873
#: data/civ1/units.ruleset:400
msgid "Cavalry"
msgstr "Caballería"

#: data/default/units.ruleset:946 data/civ2/units.ruleset:899
msgid "Cavalry are mounted and highly trained soldiers."
msgstr ""

#: data/default/units.ruleset:951 data/civ2/units.ruleset:904
#: data/civ1/units.ruleset:497
msgid "Armor"
msgstr "Tanque"

#: data/default/units.ruleset:977 data/civ2/units.ruleset:930
#: data/civ1/units.ruleset:523
msgid ""
"Armors are motorized war wagons that are faster, stronger, and can take more "
"damage than any mounted unit."
msgstr ""

#: data/default/units.ruleset:984 data/civ2/units.ruleset:937
#: data/civ1/units.ruleset:530
msgid "Catapult"
msgstr "Catapulta"

#: data/default/units.ruleset:1010 data/civ2/units.ruleset:963
#: data/civ1/units.ruleset:556
msgid ""
"Catapults are large rock-throwing machines of war. They are very strong "
"attackers but equally weak defenders and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1017 data/civ2/units.ruleset:970
#: data/civ1/units.ruleset:563
msgid "Cannon"
msgstr "Cañón"

#: data/default/units.ruleset:1043 data/civ2/units.ruleset:996
#: data/civ1/units.ruleset:589
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. They are very strong attackers but equally weak defenders and "
"will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1051 data/civ2/units.ruleset:1004
#: data/civ1/units.ruleset:597
msgid "Artillery"
msgstr "Artillería"

#: data/default/units.ruleset:1077 data/civ2/units.ruleset:1030
msgid ""
"The artillery is an upgraded cannon. It is a very strong attacker but "
"equally weak defender and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1084 data/civ2/units.ruleset:1037
msgid "Howitzer"
msgstr "Obús"

#: data/default/units.ruleset:1110 data/civ2/units.ruleset:1063
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/default/units.ruleset:1116 data/civ2/units.ruleset:1069
#: data/civ1/units.ruleset:629
msgid "Fighter"
msgstr "Caza"

#: data/default/units.ruleset:1142 data/civ2/units.ruleset:1095
#: data/civ1/units.ruleset:655
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit."
msgstr ""

#: data/default/units.ruleset:1148 data/civ2/units.ruleset:1101
#: data/civ1/units.ruleset:661
msgid "Bomber"
msgstr "Bombardero27
#: data/civ1/units.ruleset:687
msgid ""
"Bombers are specialized airborne units that may only attack ground targets, "
"not other airborne units."
msgstr ""

#: data/default/units.ruleset:1207 data/civ2/units.ruleset:1160215 data/civ2/units.ruleset:1168
msgid "Stealth Fighter"
msgstr "Caza invisible"

#: data/default/units.ruleset:1241 data/civ2/units.ruleset:1194247 data/civ2/units.ruleset:1200273 data/civ2/units.ruleset:1226279 data/civ2/units.ruleset:1232
#: data/civ1/units.ruleset:694
msgid "Trireme"
msgstr "Trirreme"

#: data/default/units.ruleset:1306 data/civ2/units.ruleset:1259
#: data/civ1/units.ruleset:721
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, but may not stray too far from the shore."
msgstr ""

#: data/default/units.ruleset:1313 data/civ2/units.ruleset:1266
msgid "Caravel"
msgstr "Caravela"

#: data/default/units.ruleset:1340 data/civ2/units.ruleset:1293
msgid ""
"The Caravel replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/default/units.ruleset:1346 data/civ2/units.ruleset:1299
msgid "Galleon"
msgstr "Galeón"

#: data/default/units.ruleset:1373 data/civ2/units.ruleset:1326
msgid ""
"The Galleon is a pure transport ship and cannot attack other ships, though "
"it may still defend itself when attacked."
msgstr ""

#: data/default/units.ruleset:1380 data/civ2/units.ruleset:1333
#: data/civ1/units.ruleset:761
msgid "Frigate"
msgstr "Fragata"

#: data/default/units.ruleset:1407 data/civ2/units.ruleset:1360
#: data/civ1/units.ruleset:788
msgid ""
"The Frigate is a highly versatile boat unit, that is both a strong offensive "
"unit as well as a decent transport ship."
msgstr ""

#: data/default/units.ruleset:1414 data/civ2/units.ruleset:1367
#: data/civ1/units.ruleset:795
msgid "Ironclad"
msgstr "Patrullera"

#: data/default/units.ruleset:1440 data/civ2/units.ruleset:1393
#: data/civ1/units.ruleset:821
msgid ""
"The Ironclad is an armored ship that is much more sturdy than the Frigate "
"but loses the latter's transport capability."
msgstr ""

#: data/default/units.ruleset:1447 data/civ2/units.ruleset:1400
msgid "Destroyer"
msgstr "Destructor"

#: data/default/units.ruleset:1473 data/civ2/units.ruleset:1426
#, fuzzy
msgid ""
"An improved Ironclad, with better move rate and vision.\n"
"\n481 data/civ2/units.ruleset:1434
#: data/civ1/units.ruleset:828
msgid "Cruiser"
msgstr "Crucero"

#: data/default/units.ruleset:1507 data/civ2/units.ruleset:1460
#: data/civ1/units.ruleset:854
msgid "The Cruiser is a strong offensive boat unit."
msgstr ""

#: data/default/units.ruleset:1512 data/civ2/units.ruleset:1465
msgid "AEGIS Cruiser"
msgstr "Crucero AEGIS"

#: data/default/units.ruleset:1538 data/civ2/units.ruleset:1491
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system."
msgstr ""

#: data/default/units.ruleset:1544 data/civ2/units.ruleset:1497
#: data/civ1/units.ruleset:859
msgid "Battleship"
msgstr "Acorazado"

#: data/default/units.ruleset:1570 data/civ2/units.ruleset:1523
#: data/civ1/units.ruleset:885
msgid ""
"The Battleship is the supreme naval unit with excellent offensive and "
"defensive values."
msgstr ""

#: data/default/units.ruleset:1576 data/civ2/units.ruleset:1529
#: data/civ1/units.ruleset:891
msgid "Submarine"
msgstr "Submarino"

#: data/default/units.ruleset:1604 data/civ2/units.ruleset:1557
#: data/civ1/units.ruleset:917
#, fuzzy
msgid ""
"Traveling under the surface of the ocean, Submarines have a very high "
"strategic value, but a weak defense if caught off guard."
msgstr ""
"Los submarinos tienen un elevado valor estratégico, pero su defensa es débil."

#: data/default/units.ruleset:1611 data/civ2/units.ruleset:1564
#: data/civ1/units.ruleset:924638 data/civ2/units.ruleset:1591
#: data/civ1/units.ruleset:951
#, fuzzy
msgid ""
"The Carrier is a mobile airport and cannot attack other units on its own.\n"
"\n648 data/civ2/units.ruleset:1601
#: data/civ1/units.ruleset:961
msgid "Transport"
msgstr "Transporte"

#: data/default/units.ruleset:1675 data/civ2/units.ruleset:1628
#: data/civ1/units.ruleset:988
msgid ""
"The Transport cannot attack on its own but may defend itself when under "
"attack."
msgstr ""

#: data/default/units.ruleset:1681 data/civ2/units.ruleset:1634
msgid "Cruise Missile"
msgstr "Misil de crucero"

#: data/default/units.ruleset:1707 data/civ2/units.ruleset:1660
#, fuzzy
msgid ""
"The Cruise Missile is a long-distance missile that can strike deep into "
"enemy territory.\n"
"\n716 data/civ2/units.ruleset:1669
#: data/civ1/units.ruleset:994
msgid "Nuclear"
msgstr "Misil Nuclear"

#: data/default/units.ruleset:1742 data/civ2/units.ruleset:1695763 data/civ2/units.ruleset:1716
#: data/civ1/units.ruleset:1041
msgid "Diplomat"
msgstr "Diplomático"

#: data/default/units.ruleset:1789 data/civ2/units.ruleset:1742
#: data/civ1/units.ruleset:1067
#, fuzzy
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents.\n"
"\n"
"If an enemy unit is alone on a tile, you may attempt to bribe it with your "
"diplomat. By paying a sum of gold the unit will immediately become yours.\n"
"\n"
"The diplomat can also perform a number of actions in another player's city:\n"
"- \"Investigate\" Reveal detailed information about the city.\n"
"- \"Establish Embassy\" Get permanent intelligence on the player.\n"
"- \"Sabotage\" Ruin any production in the city.\n"
"- \"Steal Technology\" Acquire an advance from the city's owner.\n"
"- \"Incite a Revolt\" Make a city your own by paying a sum of gold. Note "
"that you cannot incite a revolt in a capital city.\n"
"\n"
"814 data/civ2/units.ruleset:1767
msgid "Spy"
msgstr "Espía"

#: data/default/units.ruleset:1840 data/civ2/units.ruleset:1793
#, fuzzy
msgid ""
"A Spy is more skilled in the arts of espionage than her Diplomat "
"predecessor.\n"
"\n"
"She can perform all the functions of the Diplomat, but with a higher rate of "
"success. Refer to the Diplomat entry for an outline857 data/civ2/units.ruleset:1810
#: data/civ1/units.ruleset:1092
msgid "Caravan"
msgstr "Caravana"

#: data/default/units.ruleset:1883 data/civ2/units.ruleset:1836
#: data/civ1/units.ruleset:1118
#, fuzzy
msgid ""
"A Caravan carries goods or material for trading with foreign countries, or "
"to help building wonders in your cities.\n"
"\n896 data/civ2/units.ruleset:1849
msgid "Freight"
msgstr "Convoy"

#: data/default/units.ruleset:1922 data/civ2/units.ruleset:187927 data/civ2/units.ruleset:1880
msgid "Explorer"
msgstr "Explorador"

#: data/default/units.ruleset:1953 data/civ2/units.ruleset:1906
#, fuzzy
msgid ""
"Explorers are brave individuals that are very useful for mapping unknown "
"987992 data/civ2/units.ruleset:1912
#: data/civ1/units.ruleset:1131
msgid "Barbarian Leader"
msgstr "Jefe Bárbaro"

#: data/default/units.ruleset:2019
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When a Barbarian L2028
msgid "AWACS"
msgstr "AWACS"

#: data/default/units.ruleset:205487231439
msgid "Fanatics"
msgstr "Fanáticos"

#: data/civ2/units.ruleset:466
#, fuzzy
msgid ""
"Fanatics are warriors extremely devoted to a higher cause.\n"
"\n745
msgid "Elephants"
msgstr "Elefantes"

#: data/civ2/units.ruleset:771
msgid ""
"Elephants are towering animals trained for war that are often used as "
"powerful shock troops, but defend poorly against most other units."
msgstr ""

#: data/civ2/units.ruleset:777
msgid "Crusaders"
msgstr "Cruzados"

#: data/civ2/units.ruleset:803
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher cause."
msgstr ""

#: data/civ2/units.ruleset:1938
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\nciv1/units.ruleset:188206
msgid "Militia"
msgstr "Milicia"

#: data/civ1/units.ruleset:328
msgid ""
"Musketeers are infantry equipped with early firearms and replace Phalanx as "
"the preferred city defender."
msgstr ""

#: data/civ1/units.ruleset:393civ1/units.ruleset:426
msgid ""
"Cavalry are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/civ1/units.ruleset:623
msgid ""
"The artillery is an upgraded cannon with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/civ1/units.ruleset:728
msgid "Sail"
msgstr "Barco"

#: data/civ1/units.ruleset:755
msgid ""
"The Sail replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/civ1/units.ruleset:1020«à †  †  ‡‚çO€„B …f € ƒp…q …R‹* †­%€�\ X´.€„u D¹|€†p D¹|€Œ~ �9¼Z ‚Â2ˆ ƒ^ÈI� cÌ(€‚ �eÍ1 ‚Ð  �àŸ �Ná. �^è ˆÿ& �$é{ ‡ø �8�‡3ˆ ��ˆj� �4�‰u€‚6 ƒU�‹'€‘8 M„»9¯ V„»v ��Ž{ „Q��€�' „�•M€_ ƒ�›€‹* ƒ'�ž
€ƒ< …q�¡‡ †4�§€‚ …:�®¸ ƒ�´´ ‚5�·G€„ P�½{» ��½{€‚ K�Àz€ˆ0 ‰k�Á1€‚ ��Í?€‰O ƒ>�Îw€‡ �C�ÓWˆ ‚O�Õ€K ƒo�Ø,€… �\ƒÇF” [ƒÉ7€y ‰\�Ü>€Ž Uƒ²-€‚ qƒ³1€r sƒ´Q€�& ƒF�î¿ ‹�ò€X ��ýe€…7 �D�þnˆ �P‚€1Ÿ ‚~‚‚$‚ f‚…$€p �v‚†z ˆu‚‰^¿ u‚“€ˆa ”&‚“t€„ ‹‚¨€ˆI †	‚´€‚ ‡]‚º€A WƒÃt€†# ‰9‚Âˆ G‚Ë;± ‚‚Ì0€�v „‚Îh€ƒ` J‚Ô7€�5 J‚Ö6� ‚'‚×€…7 Š
‚ÚSš �‚ä© ƒ/‚äf€ŠA „‚è€ˆ. …?‚ëp€ƒ „‚ñ€�x Œ	‚öb� ‚Lƒ‚l€†\ ƒFƒ‰+€‚ pƒ�6¿ …uƒŽ€�} ‚aƒ•€† S„¼? „	ƒ™\³ ‡Nƒ�Q€‚n ‰3ƒ§ ŠAƒµE€� ‚3ƒÁ€‡ ‚PƒË€‹y �/ƒÍJˆ �ƒÎxƒ „DƒÐ€‹1 …ƒÕ.� NƒÛ5¶ �ƒÛ5� �ƒÜ;€‡d ‹XƒÝy¼ …ƒê€‹P „eƒð¨ ƒpƒô3€‚ �Cƒúˆ �[ƒûNŽ � ƒý8 „9ƒþ9¿ ‰y„ƒ€…? ‚;„Œvš ‚l„�T€‚E ƒ„’x€ˆ= …Q„•v€…I ‡Q„œ?€‰o …„£{€•V �4„¨x€ƒ …)„­9€� B„³€‚t ‚f„´g� ƒ~„·N€ƒ  ‚5„½ €ˆJcountry en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers next to the city and have them "
"ready to fix the fallout on the same turn it occurs!  This minimizes the "
"chance of nuclear winter.  Eco-friendly nukes!"
msgstr ""
"Puedes producir unidades Nucleares cuando tienes el avance apropiado, y "
"cualquier jugador ha construido el Proyecto Manhattan.\n"
"\n"
"Cuando se usa, la explosión destruye todas las unidades en un área cuadrada "
"de 3x3, incluyendo las unidades propias.  Cuando la explosión tiene lugar en1157
#, fuzzy
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n4 data/nation/emirati.ruleset:25
#: data/nation/kurd.ruleset:25 data/nation/uzbek.ruleset:28
msgid "Emir"
msgstr "Emir"

#: data/nation/afghani.ruleset:25 data/nation/slovakian.ruleset:30
#: data/nation/soviet.ruleset:276
msgid "Mullah"
msgstr "Mullah"

#: data/nation/afghani.ruleset:27 data/nation/australian.ruleset:28
#: data/nation/british.ruleset:22 data/nation/burmese.ruleset:23
#: data/nation/cambodian.ruleset:23 data/nation/canadian.ruleset:22
#: data/nation/danish.ruleset:37 data/nation/dutch.ruleset:21
#: data/nation/english.ruleset:25 data/nation/finnish.ruleset:20
#: data/nation/greek.ruleset:20 data/nation/hellenic.ruleset:19
#: data/nation/israeli.ruleset:22 data/nation/japanese.ruleset:22
#: data/nation/malagasy.ruleset:23 data/nation/malaysian.ruleset:24
#: data/nation/newzealand.ruleset:20 data/nation/norwegian.ruleset:223
#: data/nation/silesian.ruleset:22 data/nation/singaporean.ruleset:36
#: data/nation/slovakian.ruleset:28 data/nation/spanish.ruleset:31
#: data/nation/swedish.ruleset:32 data/nation/tibetan.ruleset:30
#: data/nation/welsh.ruleset:27
msgid "Prime Minister"
msgstr "Primer Ministro"

#: data/nation/afghani.ruleset:27 data/nation/australian.ruleset:28
#: data/nation/british.ruleset:22 data/nation/burmese.ruleset:23
#: data/nation/cambodian.ruleset:23 data/nation/canadian.ruleset:22
#: data/nation/danish.ruleset:37 data/nation/dutch.ruleset:21
#: data/nation/english.ruleset:25 data/nation/finnish.ruleset:20
#: data/nation/greek.ruleset:20 data/nation/hellenic.ruleset:19
#: data/nation/israeli.ruleset:22 data/nation/japanese.ruleset:22
#: data/nation/malagasy.ruleset:23 data/nation/malaysian.ruleset:24
#: data/nation/newzealand.ruleset:20 data/nation/norwegian.ruleset:223
#: data/nation/silesian.ruleset:22 data/nation/singaporean.ruleset:36
#: data/nation/slovakian.ruleset:28 data/nation/spanish.ruleset:31
#: data/nation/swedish.ruleset:32 data/nation/tibetan.ruleset:30
#: data/nation/welsh.ruleset:27
#, fuzzy
msgid "?female:Prime Minister"
msgstr "Primer Ministro"

#: data/nation/ainu.ruleset:3
#, fuzzy
msgid "Ainu"
msgstr "Asiático"

#: data/nation/ainu.ruleset:4
#, fuzzy
msgid "?plural:Ainu"
msgstr "Finlandeses"

#: data/nation/ainu.ruleset:7
msgid ""
"The Ainu are the indigenous people of northern Japan, the Kuril islands, "
"Sakhalin, and the southern part of the Kamchatka peninsula."
msgstr ""

#. TRANS: Nipa = Chief
#: data/nation/ainu.ruleset:20
msgid "Nipa"
msgstr ""

#. TRANS: Nipsa = Master
#: data/nation/ainu.ruleset:22
msgid "Nipsa"
msgstr ""

#: data/nation/akwe.ruleset:3
msgid "Akwe"
msgstr ""

#: data/nation/akwe.ruleset:4
#, fuzzy
msgid "?plural:Akwe"
msgstr "Aztecas"

#: data/nation/akwe.ruleset:7
msgid ""
"The Akwe are also known by three different tribal names in Portuguese, "
"Xavante, Xakriaba and Xerente. They have a patrilineal clan system and live "
"in Mato Grosso and Tocantins states of Brazil, though they have been forced "
"to move by Brazilians several times through their history. Traditionally, "
"they are ruled by councils of elders who elect a chief and have likely lived "
"in large ring villages since about the 9th century CE. They are Ge speakers "
"who farm maize, manioc, sweet potatoes and yams."
msgstr ""

#: data/nation/akwe.ruleset:23
#, fuzzy
msgid "He'a"
msgstr "Hetman"

#: data/nation/akwe.ruleset:24 data/nation/srivijaya.ruleset:22
msgid "Senapati"
msgstr "muskogee11 data/nation/scottish.ruleset:25
#, fuzzy
msgid "?female:Speaker"
msgstr "Usurpadora"

#: data/nation/american.ruleset:52 data/nation/texan.ruleset:20
msgid "Reverend"
msgstr "Reverendo"

#: data/nation/american.ruleset:52 data/nation/texan.ruleset:20
#, fuzzy
msgid "?female: data/nation/emirati.ruleset:24#, fuzzyi"Australia fue fundada como una colonia penal Británica en 1788 A.C. "
"Originalmente, abarcando varias colonias (Nueva Gales del Sur, Victoria, "
"Queensland, Sudaustralia, Australia del Este y Tasmania) se convirtió en un "
"único país en 1902. Es el único país en el Mundo que ocupa un continente "
"entero.ymara.ruleset:3
#, fuzzy
msgid "Aymara"
msgstr "Árabe"

#: data/nation/aymara.ruleset:4
#, fuzzy
msgid "?plural:Aymaras"
msgstr "Árabes"

#: data/nation/aymara.ruleset:6
msgid ""
"After the collapse of the Tiwanaku civilization in the Andes, their heirs "
"reorganized into a set of culturally close Aymara kingdoms that thrived "
"around the Titicaca lake until they were conquered by the Incas."
msgstr ""

#: data/nation/aymara.ruleset:30
#, fuzzy
msgid "Jiliri"
msgstr "Milicia"

#: data/nation/aymara.ruleset:31 data/nation/aymara.ruleset:32
#, fuzzy
msgid "Mallku"
msgstr "Malka"

#: data/nation/aymara.ruleset:31 data/nation/aymara.ruleset:32
#, fuzzy
msgid "Ttalla"
msgstr "Total"

#: data/nation/aymara.ruleset:33
#, fuzzy
msgid "Willka"
msgstr "Saqueo"

#: data/nation/aymara.ruleset:34
#, fuzzy
msgid "Tata"
msgstr "Zarina"

#. TRANS: Mama = Priest
#: data/nation/aymara.ruleset:34 data/nation/tairona.ruleset:30
#, fuzzy
msgid "Mama"
msgstr "Lama"

#: data/nation/aymara.ruleset:35
#, fuzzy
msgid "Markachiri"
msgstr "Marzo"

#: data/nation/azeri.ruleset:3
#, fuzzy
msgid "Azeri"
msgstr "Argelino"

#: data/nation/azeri.ruleset:4
#, fuzzy
msgid "?plural:Azeris"
msgstr "Aztecas"

#: data/nation/azeri.ruleset:6
msgid ""
"The Azeris are the people of Azerbaijan. The territory of modern Azerbaijan "
"was the scene of rises and falls of different ancient states of the Caucasus "
"region. In 1813 Azerbaijan became part of the Russian Empire, which was "
"followed by a short period of independence in 1918-1920 - as the first "
"Islamic republic in history. Then Azerbaijan became part of the Soviet Union "
"until its dissolution in 1991."
msgstr ""

#: data/nation/azeri.ruleset:40 data/nation/kazakh.ruleset:26
#: data/nation/kyrgyz.ruleset:25 data/nation/mongol.ruleset:29
#: data/nation/tajik.ruleset:23 data/nation/turkmen.ruleset:22
#: data/nation/uyghur.ruleset:29 data/nation/uzbek.ruleset:27
msgid "Khan"
msgstr "Khan"

#: data/nation/azeri.ruleset:40 data/nation/kazakh.ruleset:26
#: data/nation/kyrgyz.ruleset:25 data/nation/tajik.ruleset:23
#: data/nation/turkmen.ruleset:22 data/nation/uzbek.ruleset:27
#, fuzzy
msgid "Khatan"
msgstr "Khagan"

#: data/nation/azeri.ruleset:41 data/nation/iranian.ruleset:43azeri.ruleset:41 data/nation/iranian.ruleset:43. TRANS: Tlatoani = Speaker
#: data/nation/aztec.ruleset:22
msgid "Tlatoani"
msgstr "Tlatoani"

#. TRANS: Huey Tlatoani = Great Speaker
#: data/nation/aztec.ruleset:24. TRANS: Lugal = Great Man
#: data/nation/babylonian.ruleset:23 data/nation/sumerian.ruleset:28sque.ruleset:3
msgid "Basque"
msgstr ""

#: data/nation/basque.ruleset:4
#, fuzzy
msgid "?plural:Basques"
msgstr "Birmanios"

#: data/nation/basque.ruleset:6
msgid ""
"The Basques have lived since times immemorial by the western foothills of "
"the Pyrenees. By maintaining their age-old cultural traditions, and keeping "
"their historic identity alive, the Basques provide a link with man's distant "
"past. Euskara, the language spoken by the Basque people, is probably the "
"oldest living language in Europe."
msgstr ""

#. TRANS: Buruzagi = Leader, head (like spanish Caudillo)
#: data/nation/basque.ruleset:33
msgid "Buruzagi"
msgstr ""

#: data/nation/basque.ruleset:33
#, fuzzy
msgid "?female:Buruzagi"
msgstr "Camarada"

#. TRANS: Apaiz nagusi = Pope, Lord Protector
#: data/nation/basque.ruleset:35
msgid "Apaiz nagusi"
msgstr ""

#: data/nation/basque.ruleset:35
msgid "Emakume Apaiz nagusi"
msgstr ""

#. TRANS: Errege and Erregina = King and Queen
#: data/nation/basque.ruleset:37
#, fuzzy
msgid "Errege"
msgstr "Prepartida"

#: data/nation/basque.ruleset:37
#, fuzzy
msgid "Erregina"
msgstr "Reina"

#. TRANS: Lehendakari = similar to President
#. ; /* TRANS: (but is quite inexact for Basques to call him/her "president")
#: data/nation/basque.ruleset:40 data/nation/basque.ruleset:41
msgid "Lehendakari"
msgstr ""

#: data/nation/basque.ruleset:40 data/nation/basque.ruleset:41
#, fuzzy
msgid "?female:Lehendakari"
msgstr "Presidentaarusian.ruleset:3
#, fuzzy
msgid "Belarusian"
msgstr "Búlgaro"

#: data/nation/belarusian.ruleset:4
#, fuzzy
msgid "?plural:Belarusians"
msgstr "Búlgaros"

#: data/nation/belarusian.ruleset:6
msgid ""
"Belarus was part of the ancient Slavic state of Kievan Rus', then "
"subsequently Lithuania, Rzeczpospolita, the Russian Empire and the Soviet "
"Union. Belarus became independent in 1991 with the dissolution of the Soviet "
"Union."
msgstr "Bengalí5
msgid "Nabob"
msgstr "Nabab"

#: data/nation/bengali.ruleset:25
#, fuzzy
msgid "?female:Nabob"
msgstr "Cónsula"

#: data/nation/bengali.ruleset:26
msgid "Major"
msgstr "Mayor"

#: data/nation/bengali.ruleset:26
#, fuzzy
msgid "?female:Major"
msgstr "Camaradamsgid "Bosnian-Herzegovinian"
msgstr "Bosnio-herzegovino. TRANS: Ban = Duke
#: data/nation/bosnia.ruleset:27 as "
"a result of Portugal's occupation by Napoleonic France. The country was "
"first established as an empire under the exiled Portuguese royal family. The "
"empire lasted until the establishment of a republican government in 1889."
msgstr ""

#: data/nation/brazilian.ruleset:24 data/nation/iraqi.ruleset:21
#: data/nation/roman.ruleset:39
msgid "Dictator"
msgstr "Dictador"

#: data/nation/brazilian.ruleset:24 data/nation/roman.ruleset:39
msgid "Dictatrix"
msgstr "Dictadora"

#: data/nation/brazilian.ruleset:25or"
msgstr "Emperador"

#: data/nation/brazilian.ruleset:256 data/nation/chinese.ruleset:32
msgid "Chairman"
msgstr "Director"

#: data/nation/brazilian.ruleset:26 data/nation/chinese.ruleset:32
#: data/nation/un.ruleset:23
msgid "Chairperson"
msgstr "Directora"

#: data/nation/brazilian.ruleset:27 data/nation/romanian.ruleset:39azilian.ruleset:27
#, fuzzy
msgid "?female:Director-President"
msgstr "Director-Presidente"

#: data/nation/breton.ruleset:3
#, fuzzy
msgid "Breton"
msgstr "Hermano"

#: data/nation/breton.ruleset:4
#, fuzzy
msgid "?plural:Bretons"
msgstr "Británicos"

#: data/nation/breton.ruleset:6
msgid ""
"Known to the Romans as Amorica, Brittany has been Celtic speaking for many "
"centuries before Britons arrive in the peninsula a mercenaries, colonists "
"and refugees in response to the chaos in Gaul and the invasion of Britain by "
"Germanic tribes in the fifth century CE. Over the centuries, use of the "
"Breton language has been pushed towards the west of the peninsula, with "
"people speaking French instead. The Dukedom of Brittany itself was formally "
"annexed to France in 1491."
msgstr ""

#: data/nation/breton.ruleset:35
msgid "Dug"
msgstr ""

#: data/nation/breton.ruleset:35
#, fuzzy
msgid "Dugez"
msgstr "Duque"

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Roue"
msgstr "Recursos"

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Rouanez"
msgstr "Romano1
msgid "Tzar"
msgstr "Zar"

#: data/nation/bulgarian.ruleset:31
msgid "Tzaritza"
msgstr "Zarina"

#: data/nation/bulgarian.ruleset:33
msgid "Drugariat"
msgstr "Camarada"

#: data/nation/bulgarian.ruleset:33
msgid "Drugarkata"
msgstr "Camarada"

#: data/nation/bulgarian.ruleset:344
msgid "Sveta Maika"
msgstr "Maika del Sveta"

#: data/nation/burgundian.ruleset:3
#, fuzzy
msgid "Burgundian"
msgstr "Búlgaro"

#: data/nation/burgundian.ruleset:4
#, fuzzy
msgid "?plural:Burgundians"
msgstr "Británicos"

#: data/nation/burgundian.ruleset:6
msgid ""
"After the fall of the Western Roman Empire, a Germanic people known as the "
"Burgundians settled in the Rhine Valley, lending their name to the region. "
"Centuries later, the Duchy of Burgundy was a prosperous country with the "
"court in Dijon outshining that of Paris. It is today one of the regions of "
"France."
msgstr ""

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margrave"
msgstr "Caravela"

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margravine"
msgstr "Marines"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
msgid "Duke"
msgstr "Duque"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
msgid "Duchess"
msgstr "Gran Duques1
msgid "Bohmugyi"
msgstr "Bohmugyi"

#: data/nation/burmese.ruleset:21
#, fuzzy
msgid "?female:Bohmugyi"
msgstr "Bohmugyi"

#: data/nation/burmese.ruleset:22
msgid "Saya"
msgstr "Saya"

#: data/nation/burmese.ruleset:22
msgid "Sayama"
msgstr "Sayama"

#: data/nation/burundi.ruleset:3
msgid "Burundi"
msgstr ""

#: data/nation/burundi.ruleset:4
#, fuzzy
msgid "?plural:Burundi"
msgstr "Británicos"

#: data/nation/burundi.ruleset:7
msgid ""
"Lasting from 16th century, through European colonial administration, until "
"finally overthrown in 1966, the Kingdom of Burundi was an East African state "
"in which the King and aristocracy extracted taxes from the nation's "
"peasantry. The last King, Ntare V Ndizeye, was killed in 1972 in a bid to "
"restore the monarchy."
msgstr ""

#. TRANS: Mwami/Mwamikazi = King/Queen
#. TRANS: Mwami = King
#: data/nation/burundi.ruleset:28 data/nation/rwandan.ruleset:23
#, fuzzy
msgid "Mwami"
msgstr "Lama"

#: data/nation/burundi.ruleset:28
#, fuzzy
msgid "Mwamikazi"
msgstr "Malikt#, fuzzytines controlled nearly all of the Middle East, northern Africa, "
"Italy, 6 data/nation/russian.ruleset:49
msgid "Matriarch"
msgstr "Matriarca"

#. TRANS: Basileus = Monarch
#: data/nation/byzantium.ruleset:28
msgid "Basileus"
msgstr "Basileus"

#: data/nation/byzantium.ruleset:28
#, fuzzy
msgid "?female:Basileus"
msgstr "Basileus"

#: data/nation/cambodian.ruleset:3
#, fuzzy
msgid "Cambodian"
msgstr "Canadiense"

#: data/nation/cambodian.ruleset:4
#, fuzzy
msgid "?plural:Cambodians"
msgstr "Canadienses"

#: data/nation/cambodian.ruleset:6
#, fuzzy
msgid ""
"Kampuchea (known in English as Cambodia) is the modern successor state of "
"the mighty Khmer Empire, which ruled most of the Indochinese Peninsula "
"cambodian.ruleset:21cambodian.ruleset:22
msgid "Brother"
msgstr "Hermano"

#: data/nation/cambodian.ruleset:22
msgid "Sister"
msgstr "HermanaDuring the Middle Ages, Catalan kings conquered and presided over several "
"kingdoms on the shores of the Mediterranean Sea, from the Iberian peninsula "
"to parts of Italy and Greece. This confederation/empire became a major naval "
"and trading power in the Mediterranean area. Catalans kept their self-rule "
"after a dynastic union with the neighboring kingdom of Castile, and sided "
"with England and Austria against France and Castile in the Spanish "
"Succession War. In 1713, England signed the Treaty of Utrecht and dropped "
"out of the alliance, and the Catalans were finally defeated in 1714, losing "
"their national rights as a result."
msgstr ""

#: data/nation/catalan.ruleset:31
msgid "Primer Ministre"
msgstr "Primer Ministro"

#: data/nation/catalan.ruleset:31
msgid "Primera Ministre"
msgstr "Primera Ministra"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:30
msgid "Dictador"
msgstr "Dictador"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:30
msgid "Dictadora"
msgstr "Dictadora"

#. TRANS: Rei/Reina = King/Queen
#: data/nation/catalan.ruleset:34 data/nation/galician.ruleset:26
msgid "Rei"
msgstr "Rey"

#: data/nation/catalan.ruleset:34
msgid "Reina"
msgstr "Reina"

#. TRANS: Arquebisbe = Archbishop
#: data/nation/catalan.ruleset:37
msgid "Arquebisbe"
msgstr "Arzobispo"

#: data/nation/catalan.ruleset:37
msgid "Gran Bruixa"
msgstr "Gran Bruja"

#: data/nation/cherokee.ruleset:3
msgid "Cherokee"
msgstr ""

#: data/nation/cherokee.ruleset:4
#, fuzzy
msgid "?plural:Cherokees"
msgstr "Griegos"

#: data/nation/cherokee.ruleset:6
msgid ""
"The Cherokee nation is the largest Native American nation in North America "
"today."
msgstr ""

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/muskogee.ruleset:32cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/sioux.ruleset:29
#, fuzzy
msgid "?female:Great Chief"
msgstr "Gran Jefe"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23cherokee.ruleset:25
#, fuzzy
msgid "Principal Chief"
msgstr "Gran Jefe"

#: data/nation/cherokee.ruleset:25
#, fuzzy
msgid "?female:Principal Chief"
msgstr "President8
#: data/nation/german.ruleset:35 data/nation/irish.ruleset:46ethiopian.ruleset:24
#: data/nation/japanese.ruleset:20 data/nation/manchu.ruleset:21
#:hola.ruleset:3
#, fuzzy
msgid "Chola"
msgstr "Carbón"

#: data/nation/chola.ruleset:4
#, fuzzy
msgid "?plural:Cholas"
msgstr "Chilenos"

#: data/nation/chola.ruleset:7
msgid ""
"The Cholas were a Tamil dynasty in centered in southern India and were rare "
"in their level of influence in northern India. They began as a tributary "
"state to the Pallavas, but in the 9th century their power began to grow. "
"During the 11th century, they lead expeditions against other Indian states "
"as far north as Bengal, as well as against the Maldives, Sri Lanka and even "
"the Indonesian kingdom of Sri Vijaya. They collapsed, however, in the 1250s "
"as other southern Indian states rose up."
msgstr "#, fuzzyRepublic of Colombia gained "
"1927
msgid "Governador"
msgstr "Gobernador"

#: data/nation/colombian.ruleset:22 data/nation/venezuelan.ruleset:276
#: data/nation/gallic.ruleset:29 data/nation/irish.ruleset:44ornish.ruleset:20 data/nation/french.ruleset:26
#: data/nation/gallic.ruleset:29 data/nation/irish.ruleset:44
#: data/nation/scottish.ruleset:24 data/nation/welsh.ruleset:25
#, fuzzy
msgid "?female:Chieftain"
msgstr "Capitán"

#: data/nation/cree.ruleset:3
#, fuzzy
msgid "Cree"
msgstr "verde"

#: data/nation/cree.ruleset:4
#, fuzzy
msgid "?plural:Cree"
msgstr "Griegos"

#: data/nation/cree.ruleset:7
msgid ""
"The Cree are the largest native group in Canada with over 200,000 members "
"who speak an Algonquian language and often call themselves \"Iiyiyuu\" or "
"\"Iinuu,\" meaning \"people.\" They originally inhabited much of Quebec, "
"Labrador, Alberta, Saskatchewan, Ontario and Manitoba."
msgstr ""

#. TRANS: Uchimaahkaan = Chief
#. TRANS: Uchimaahkaaniskweu = Chief's wife
#: data/nation/cree.ruleset:21
msgid "Uchimaahkaan"
msgstr ""

#: data/nation/cree.ruleset:21
msgid "Uchimaahkaaniskweu"
msgstr ""

#. TRANS: Chihchiuchimaau = King
#. TRANS: Chihchiuchimaaskweu = Queen
#: data/nation/cree.ruleset:24
msgid "Chihchiuchimaau"
msgstr ""

#: data/nation/cree.ruleset:24
msgid "Chihchiuchimaaskweu"
msgstr "ominican.ruleset:3
#, fuzzy
msgid "Dominican"
msgstr "Rumano"

#: data/nation/dominican.ruleset:4
#, fuzzy
msgid "?plural:Dominican"
msgstr "Rumanos"

#: data/nation/dominican.ruleset:6
msgid ""
"The island of Dominica was first sighted by Europeans, including Christopher "
"Columbus, in 1493. Legend has it that the island was named so since the day "
"of its first sighting was a Sunday. Officially the \"Commonwealth of Dominica"
"\", the country should not be confused with the Dominican Republic, another "
"Caribbean nation."
msgstr " data/nation/nubian.ruleset:33
msgid "Pharaoh"
msgstr "Faraón"

#: data/nation/egyptian.ruleset:26 data/nation/nubian.ruleset:33
#, fuzzy
msgid "?female:Pharaoh"
msgstr "Camarada"

#: data/nation/egyptian.ruleset:27 data/nation/nubian.ruleset:34
msgid "Great Pharaoh"
msgstr "Gran Faraón"

#: data/nation/egyptian.ruleset:27 data/nation/nubian.ruleset:34
#, fuzzy
msgid "?female:Great Pharaoh"
msgstr "Gran Faraón"

#: data/nation/emirati.ruleset:3
#, fuzzy
msgid "Emirati"
msgstr "Emir"

#: data/nation/emirati.ruleset:4
#, fuzzy
msgid "?plural:Emiratis"
msgstr "Iraquíes"

#: data/nation/emirati.ruleset:6
msgid ""
"The history of the United Arab Emirates goes back to the 7th century. In the "
"19th century the Emirates became a dependency of the United Kingdom. In 1971 "
"six emirates joined in a federative state as the United Arab Emirates. The "
"following year, the seventh member emirate joined them."
msgstr ""

#: data/nation/emirati.ruleset:26 data/nation/kurd.ruleset:26
#, fuzzy
msgid "Sheikh"
msgstr "Sueco"

#: data/nation/emirati.ruleset:26
#, fuzzy
msgid "Sheikhah"
msgstr "Shaperant.ruleset:3
#, fuzzy
msgid "Esperant"
msgstr "Europeo"

#: data/nation/esperant.ruleset:4
#, fuzzy
msgid "?plural:Esperants"
msgstr "Coreanos"

#: data/nation/esperant.ruleset:6
msgid "The Esperants are a world community united by the Esperanto language."
msgstr " data/nation/japanese.ruleset:20
#: data/nation/manchu.ruleset:21european.ruleset:3
msgid "European"
msgstr "Europeo"

#: data/nation/european.ruleset:4
#, fuzzy
msgid "?plural:Europeans"
msgstr "Coreanos"

#: data/nation/european.ruleset:6
msgid ""
"The foundation for the European Union was laid in 1957 with the Treaty of "
"Rome. The EU project has developed since then and is beginning to resemble a "
"fledgeling super state. But the question remains: Does such a thing as a "
"common European identity and nation actually exist?"
msgstr ""

#: data/nation/european.ruleset:22 data/nation/slovakian.ruleset:29
msgid "Pope"
msgstr "Papa"

#: data/nation/european.ruleset:22
#, fuzzy
msgid "Popess"
msgstr "Papa"

#: data/nation/european.ruleset:23 data/nation/european.ruleset:24
#, fuzzy
msgid "President of the Commission"
msgstr "Presidente de la Confederación#, fuzzyors like Emperor "
"Napoleon and King Charlemagne7
msgid "Premier"
msgstr "Primer Ministro"

#: data/nation/french.ruleset:27
#, fuzzy
msgid "?female:Premier"
msgstr "Presidenta"

#: data/nation/french.ruleset:28 data/nation/german.ruleset:35
#, fuzzy
msgid "?female:Archbishop"
msgstr "Arzobisp. TRANS: The third letter in "Dona" should be U+00F1 LATIN SMALL LETTER
#. TRANS: N WITH TILDE
#: data/nation/galician.ruleset:25
#, fuzzy
msgid "Don"
msgstr "Salir"

#: data/nation/galician.ruleset:25
#, fuzzy
msgid "Dona"
msgstr "Doamna"

#: data/nation/galician.ruleset:26
msgid "Raina"
msgstr "Reina"

#: data/nation/galician.ruleset:27 data/nation/moldovan.ruleset:25
#: data/nation/venezuelan.ruleset:31 data/nation/venezuelan.ruleset:32
#: data/nation/venezuelan.ruleset:337 data/nation/venezuelan.ruleset:31
#: data/nation/venezuelan.ruleset:32 data/nation/venezuelan.ruleset:33
msgid "Presidenta"
msgstr "Presidenta"

#: data/nation/galician.ruleset:288  "
"They lived in chiefdom-level societies that grew increasingly centralized "
"and stratified under the influence of the Greek and Roman merchants and "
"soldiers who came to Gaul.  Julius Caesar launched his eight year invasion "
"of Gaul in 59 BCE.  He claimed to have killed one million people and "
"enslaved another million out of an original population of three million.  "
"The Gauls united and rallied under Vercingetorix, who defeated Caesar at the "
"battle of Gergovia, but was later crushed by him at the battle of Alesia."
msgstr ""

#: data/nation/gallic.ruleset:30
msgid "Druid"
msgstr "Druída"

#: data/nation/gallic.ruleset:30
#, fuzzy
msgid "?female:Druid"
msgstr "President4
#, fuzzy
msgid "?female:erman.ruleset:36
#, fuzzy
msgid "?female:greek.ruleset:19
#, fuzzy
msgid "?female:Despot"
msgstr "Presidenta"

#: data/nation/gupta.ruleset:3
msgid "Gupta"
msgstr ""

#: data/nation/gupta.ruleset:4
#, fuzzy
msgid "?plural:Gupta"
msgstr "Holandeses"

#: data/nation/gupta.ruleset:7
msgid ""
"The Gupta Empire was one of the great classical empires. It ruled northern "
"India from around 240 to 550 CE."
msgstr ""

#. TRANS: Maharajadhiraja = Great King of Kings
#: data/nation/gupta.ruleset:21
#, fuzzy
msgid "Maharajadhiraja"
msgstr "Marajá"

#: data/nation/hacker.ruleset:3
#, fuzzy
msgid "Hacker"
msgstr "Glaciar"

#: data/nation/hacker.ruleset:4
#, fuzzy
msgid "?plural:Hackers"
msgstr "Cingaleses"

#: data/nation/hacker.ruleset:6
msgid "h4xx0r r0xx0rz!"
msgstr ""

#: data/nation/hacker.ruleset:39
#, fuzzy
msgid "?title:Hacker"
msgstr "Inca"

#: data/nation/hacker.ruleset:39
#, fuzzy
msgid "?female:Hacker"
msgstr "Usurpadora"

#: data/nation/hawaiian.ruleset:3
#, fuzzy
msgid "Hawaiian"
msgstr "esperando"

#: data/nation/hawaiian.ruleset:4
#, fuzzy
msgid "?plural:Hawaiians"
msgstr "Bávaros"

#: data/nation/hawaiian.ruleset:7
msgid ""
"The Kingdom of Hawaii was established in 1810 by King Kamehameha the Great. "
"Abolished in 1893, and subsequently annexed to the United States, the former "
"kingdom became the 50th state of the United States on August 21, 1959."
msgstr "myarite.ruleset:3
#, fuzzy
msgid "Himyarite"
msgstr "Hitita"

#: data/nation/himyarite.ruleset:4
#, fuzzy
msgid "?plural:Himyar"
msgstr "Árabes"

#: data/nation/himyarite.ruleset:7
msgid ""
"The Himyar were originally a mountain tribe in what is now Yemen that "
"conquered the other South Arabian kingdoms, including Sabaea in 115BCE, "
"which were rich from the incense trade. The Himyar were castle-builders, "
"finding it necessary to erect citadels to protect against Bedouin raids. The "
"Axumite kingdom from Ethiopia ruled Sabaea from 340 to 378 CE, but the area "
"was reconquered by Himyar forces in 525. The fall of the nation was a slow "
"process involving the Christian states of Axum and the Byzantine Empire on "
"one side, the Mandean Sassanid Empire of Persia on the other, and various "
"South Arabian factions split between. The country switched from Axumite rule "
"to Sassanid in 575 and in 628, the fifth Sassanid satrap of \"al-Yaman\" "
"converted to Islam and Southern Arabia was incorporated into the new, "
"expanding Muslim empire."
msgstr "opi.ruleset:3
#, fuzzy
msgid "Hopi"
msgstr "Hobbit"

#: data/nation/hopi.ruleset:4
#, fuzzy
msgid "?plural:Hopis"
msgstr "Cornish"

#: data/nation/hopi.ruleset:7
msgid ""
"A matrilineal culture in North America, who claim descent from the "
"Hisatsinom. The Hopi live today on the Hopi Reservation in northeastern "
"Arizona."
msgstr ""

#: data/nation/hopi.ruleset:28
#, fuzzy
msgid "Kikmongwi"
msgstr "El Rey#, fuzzy
msgid ""
"Iceland was long one of the largest uninhabited islands in the world, until "
"it was settled by Norwegian Vikings in the late 9th century. The island was "
"kept initially under the Norwegian and later the Danish crown until "
"71530s CE. In that short time frame, the Inca were able to build "
"over 15,000km of roads throughout their realm. Their state was the largest "
"in the Americas prior to the Spanish conquest and was maintained through a "
"complex, hierarchical and pragmatic administrative system. They were, "
"however, wracked as many kingdoms have been by crises of succession. When "
"the Spanish arrived, the Inca were in the middle of one such crisis-- the "
"war between Atawallpa and Waskhar. They were the sons of the late ruler "
"Wayna Qhapaq, who had died from disease - likely smallpox - that was "
"sweeping through the land."
msgstr ""

#: data/nation/inca.ruleset:35
#, fuzzy
msgid "Inka"
msgstr "Inca"

#: data/nation/inca.ruleset:36
#, fuzzy
msgid "Sapa Inka"
msgstr "Emperador Inca"

#: data/nation/inca.ruleset:37
#, fuzzy
msgid "Willaq Umu"
msgstr "Saqueo data/nation/majapahit.ruleset:26
msgid "Raja"
msgstr "Raja"

#: data/nation/indian.ruleset:19
#, fuzzy
msgid "?female:Raja"
msgstr "Camarada"

#: data/nation/indian.ruleset:20
msgid "Maharaja"
msgstr "Marajá"

#: data/nation/indian.ruleset:20
#, fuzzy
msgid "?female:ian.ruleset:21
#, fuzzy
msgid "?female:Mahatma"
msgstr "Camarad#, fuzzy
msgid ""
"The Inuit people inhabit northern Canada and Greenland. Legend says that the "
"Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the west "
"coast of Greenland in the 10th century. All Inuit of today are descendents "
"0
msgid "Shaman"
msgstr "Chamán"

#: data/nation/inuit.ruleset:20
#, fuzzy
msgid "?female:Shaman"
msgstr "Camarada"

#: data/nation/inuit.ruleset:21
msgid "Great Shaman"
msgstr "Gran Chamán"

#: data/nation/inuit.ruleset:21
#, fuzzy
msgid "?female:Great Shaman"
msgstr "Gran Chamán"

#: data/nation/iranian.ruleset:3
#, fuzzy
msgid "Iranian"
msgstr "Indio"

#: data/nation/iranian.ruleset:4
#, fuzzy
msgid "?plural:Iranians"
msgstr "Indios"

#: data/nation/iranian.ruleset:6
msgid ""
"Iran means \"Land of the Aryans\" - long known as Persia in the Western "
"world. The country is today an Islamic Republic and a major power in the "
"Middle East."
msgstr ""

#. TRANS: Raiis Jomhoor = President
#: data/nation/iranian.ruleset:45
msgid "Raiis Jomhoor"
msgstr ""

#: data/nation/iranian.ruleset:46aqi.ruleset:21
msgid "Dictatress"
msgstr "Dictadora45
msgid "High King"
msgstr "El Alto Rey"

#: data/nation/irish.ruleset:45
msgid "High Queen"
msgstr "La Alta Reina"

#: data/nation/irish.ruleset:46
msgid "Mother Superior"
msgstr "La Madre Superiora"

#. TRANS: Taoiseach = Prime Minister
#: data/nation/irish.ruleset:48
msgid "Taoiseach"
msgstr "Taoiseach"

#: data/nation/irish.ruleset:48
#, fuzzy
msgid "?female:3
msgid "Japanese"
msgstr "Japonés"

#: data/nation/japanese.ruleset:4
msgid "?plural:Japanese"
msgstr "Japoneses"

#: data/nation/japanese.ruleset:621
msgid "Shogun"
msgstr "Shogun"

#: data/nation/kanem-bornu.ruleset:3
msgid "Kanem-Bornu"
msgstr ""

#: data/nation/kanem-bornu.ruleset:4
#, fuzzy
msgid "?plural:Kanem-Bornu"
msgstr "Coreanos"

#: data/nation/kanem-bornu.ruleset:7
msgid ""
"This empire lasted in some form from the 9th-century until 1893 in modern "
"Chad and Nigeria and controlled much of the trans-Saharan trade."
msgstr ""

#: data/nation/kanem-bornu.ruleset:23
#, fuzzy
msgid "Mai"
msgstr "Maorí"

#: data/nation/kazakh.ruleset:3
msgid "Kazakh"
msgstr ""

#: data/nation/kazakh.ruleset:4
#, fuzzy
msgid "?plural:Kazakhs"
msgstr "Mayas"

#: data/nation/kazakh.ruleset:6
msgid ""
"Kazakhs are descendants of Turkic and Mongolian nomadic tribes. Conquered by "
"Russia in the 18th century, Kazahstan became independent in 1991 with the "
"dissolution of the Soviet Union. It is one of ten largest states in the "
"world by area."
msgstr "enyan.ruleset:18
#, fuzzy
msgid "Nabongo"
msgstr "Nabab"

#: data/nation/khwarezmian.ruleset:3
#, fuzzy
msgid "Khwarezmian"
msgstr "Director"

#: data/nation/khwarezmian.ruleset:4
#, fuzzy
msgid "?plural:Khwarezmians"
msgstr "Coreanos"

#: data/nation/khwarezmian.ruleset:7
msgid ""
"Known by the Greeks as Chorasmia, Khwarezm was an urbanized, centralized, "
"and militarized state south of the Aral sea in Central Asia, controlling "
"portions of the Silk Road. It was loosely controlled as a satrapy under the "
"Achaemenid and Sassanid Persian dynasties and was mythic homeland of "
"Zarathustra, the founder of Zoroastrianism. Following the introduction of "
"Islam, Khwarezm tended to be devided into two seperate kingdoms, but was "
"united under the Turkic Anushtegihidy dynasty, which lasted from 1097 until "
"Chinggis Khan conquered it in 1231."
msgstr ""

#: data/nation/khwarezmian.ruleset:26
msgid "Khorezmshah"
msgstr ""

#: data/nation/kongo.ruleset:3
#, fuzzy
msgid "Kongo"
msgstr "Mongol"

#: data/nation/kongo.ruleset:4
#, fuzzy
msgid "?plural:Kongo"
msgstr "Mongoles"

#: data/nation/kongo.ruleset:7
msgid ""
"This Kingdom, lasting from roughly 1400 CE until the late 19th century, "
"existed in the present-day countries of Angola and the Democratic Republic "
"of the Congo. Soon after its formation, Portuguese exlporers, missionaries "
"and slavers began to arrive and exerted considerable influence in the "
"Kingdom."
msgstr ""

#: data/nation/kongo.ruleset:28
#, fuzzy
msgid "Manikongo"
msgstr "Minería#, fuzzyereurd.ruleset:3
#, fuzzy
msgid "Kurdish"
msgstr "Irlandés"

#: data/nation/kurd.ruleset:4
#, fuzzy
msgid "?plural:Kurds"
msgstr "Turcos"

#: data/nation/kurd.ruleset:5
msgid "Asian"
msgstr "Asiático"

#: data/nation/kurd.ruleset:5
msgid "Medieval"
msgstr "Medieval"

#: data/nation/kurd.ruleset:6
msgid ""
"The Kurds are a distinct ethno-linguistic group speaking an Indo-Aryan "
"language. Their traditional homeland Kurdistan is situated in northern "
"Middle East and partitioned between Iraq, Turkey, Syria, and Iran. The "
"medieval era saw the rise of several principalities ruled by Kurdish "
"dynasties, including Shaddadid, Rawadid, Hasanwayhid, Annazid, and Marwanid. "
"Subsequently subdued by the Ottomans, the Kurds' struggle for self-rule and "
"independence took off again after the fall of the Ottoman Empire and the end "
"of the colonial era. Today, Iraq's Kurdistan Autonomous Region is the only "
"Kurd-dominated politial entity in the world."
msgstr ""

#: data/nation/kyrgyz.ruleset:3
msgid "Kyrgyz"
msgstr ""

#: data/nation/kyrgyz.ruleset:4
#, fuzzy
msgid "?plural:Kyrgyzs"
msgstr "Árabes"

#: data/nation/kyrgyz.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Kyrgyzstan got independence from the Soviet Union in 1991."
msgstr ""

#. TRANS: Khagan = Great Khan
#: data/nation/kyrgyz.ruleset:26 data/nation/mongol.ruleset:31
#: data/nation/uyghur.ruleset:30
msgid "Khagan"
msgstr "Khagan0"
msgstr "Príncipe"

#: data/nation/lankese.ruleset:2011 data/nation/quebecois.ruleset:20
#: data/nation/texan.ruleset:19
#, fuzzy
msgid "?female:Governor"
msgstr "Gobernador"

#: data/nation/lankese.ruleset:22
msgid "Supreme Commander"
msgstr "Comandante Supremo"

#: data/nation/lankese.ruleset:22
#, fuzzy
msgid "?female:Supreme Commander"
msgstr "Comandante Supremo"

#: data/nation/laotian.ruleset:3
#, fuzzy
msgid "Laotian"
msgstr "Letón"

#: data/nation/laotian.ruleset:4
#, fuzzy
msgid "?plural:Laotians"
msgstr "Letones"

#: data/nation/laotian.ruleset:6
msgid ""
"The history of Laos starts with the Lan Xang kingdom created in the 14th "
"century and ended in late 18th century with invasion of Siam (Thailand). In "
"the end of the 19th century, Laos became part of French Indochina. French "
"rule ended with independence in 1946 followed by 30 years of civil war. In "
"1975 the communist Pathet Lao established strict solicalist regime. However, "
"in 1986 the liberalization and a gradual return to private enterpise started."
msgstr "3
msgid "Dey"
msgstr "Dey"

#: data/nation/libyan.ruleset:2428
msgid "Great Duke"
msgstr "Gran Duque"

#: data/nation/lithuanian.ruleset:28
msgid "Great Duchess"
msgstr "Gran Duquesa"

#: data/nation/lojbanistani.ruleset:3
#, fuzzy
msgid "Lojbanistani"
msgstr "Rumano"

#: data/nation/lojbanistani.ruleset:4
#, fuzzy
msgid "?plural:Lojbanistanis"
msgstr "Rumanos"

#: data/nation/lojbanistani.ruleset:6
msgid ""
"Lojbanistan is a fictional place where people speak Lojban. Lojban is a "
"constructed language meant for human communication. Lojban is syntactically "
"unambiguous (\"Time flies like an arrow. Fruit flies like a banana.\"), "
"culturally neutral and simple to learn."
msgstr ""

#: data/nation/majapahit.ruleset:3
msgid "Majapahit"
msgstr ""

#: data/nation/majapahit.ruleset:4
#, fuzzy
msgid "?plural:Majapahit"
msgstr "Malagaches"

#: data/nation/majapahit.ruleset:7
msgid ""
"This empire began in 1293 CE when a local prince used invading Yuan dynasty "
"troops to his own advantage by having them defeat his enemies and then "
"expelling them. The Majapahit, centered in eastern Java, was heavily "
"influenced by Buddhism and Hinduism and was a major regional power in the "
"insular Southeast Asian world, a position which allowed them to control much "
"of the trade between China, India and the Middle East. They lasted until "
"1500 when they were eclipsed by the Sultanate of Malacca and the rise of "
"Islam in the Indonesian world."
msgstr ""

#: data/nation/majapahit.ruleset:27
#, fuzzy
msgid "Mahapatih"
msgstr "Mahatmgasy.ruleset:22
#, fuzzy
msgid "?female:2 data/nation/singaporean.ruleset:32
#: data/nation/turk.ruleset:23
msgid "Sultan"
msgstr "Sultán"

#: data/nation/malaysian.ruleset:22 data/nation/singaporean.ruleset:32
#: data/nation/turk.ruleset:23
msgid "Sultana"
msgstr "Sultana"

#: data/nation/malaysian.ruleset:23#, fuzzyEmpire with it. TRANS: Mansa = King of kings
#: data/nation/malian.ruleset:28puche.ruleset:3
#, fuzzy
msgid "Mapuche"
msgstr "Kampucheano"

#: data/nation/mapuche.ruleset:4
#, fuzzy
msgid "?plural:Mapuche"
msgstr "Kampucheanos"

#: data/nation/mapuche.ruleset:7
msgid ""
"The Mapuche people successfully resisted the expansion of the Inka empire, "
"halting them at the Maule river in what is now central Chile. They proved to "
"be stubborn opponents of the Spanish, too, who, along with their Chilean "
"successors, took 300 years to conquer them."
msgstr ""

#: data/nation/mapuche.ruleset:19
#, fuzzy
msgid "Toqui"
msgstr "Iroqués"

#: data/nation/mapuche.ruleset:20
#, fuzzy
msgid "Lonko"
msgstr "Fijar"

#: data/nation/mapuche.ruleset:21
#, fuzzy
msgid "Machi"
msgstr "Marzomsgid "Mayan"
msgstr "Maya. TRANS: Ajaw = Lord
#: data/nation/mayan.ruleset:20
msgid "Ajaw"
msgstr "Ajaw"

#: data/nation/mayan.ruleset:20
#, fuzzy
msgid "?female:Ajaw"
msgstr "Camarada"

#. TRANS: Ah kin = Priest
#: data/nation/mayan.ruleset:22
msgid "Ah kin"
msgstr ""

#: data/nation/mayan.ruleset:22
#, fuzzy
msgid "?female:Ah kin"
msgstr "Cónsulaldovan.ruleset:3
msgid "Moldovan"
msgstr ""

#: data/nation/moldovan.ruleset:4
#, fuzzy
msgid "?plural:Moldovans"
msgstr "Malíes"

#: data/nation/moldovan.ruleset:6
msgid ""
"Moldova was conquered by the Ottomans in the 16th century. Then in 1812 "
"Moldova became part of the Russian Empire. From 1918 Moldova was part of "
"Romania until inclusion  in the Soviet Union in 1940. The modern Republic of "
"Moldova  gained independence from the Soviet Union in 1991."
msgstr ""

#. TRANS: Voievod/Doamna = Prince/Lady
#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Voievod"
msgstr "Voivoda"

#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Doamna"
msgstr "Doamna"

#: data/nation/moldovan.ruleset:24
msgid "Gospodar"
msgstr ""

#: data/nation/moldovan.ruleset:24
msgid "Gospodarynya"
msgstr ""

#. TRANS: Tovaras/Tovarasa = Comrade
#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovaras"
msgstr "Tovaras"

#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovarasa"
msgstr "Tovarasa#, fuzzy
msgid "?female:Khan"
msgstr "Cónsula"

#: data/nation/mongol.ruleset:31 data/nation/uyghur.ruleset:30
#, fuzzy
msgid "?female:Khagan"
msgstr "Cónsula"

#: data/nation/muskogee.ruleset:3
#, fuzzy
msgid "Muskogee"
msgstr "Mosqueteros"

#: data/nation/muskogee.ruleset:4
#, fuzzy
msgid "?plural:Muskogee"
msgstr "Birmanios"

#: data/nation/muskogee.ruleset:6
msgid ""
"The Muskogee was a confederacy of North American tribes, including the "
"Creek, Seminole, Choctaw, and Chickasaw. They were based in the area now "
"encompassed by the U.S. states of Georgia and Alabama. Creek and Seminole "
"tribes briefly formed a sovereign state known as the \"State of Muskogee\" "
"during the early 1800s."
msgstr "man.ruleset:3
#, fuzzy
msgid "Norman"
msgstr "normal"

#: data/nation/norman.ruleset:4
#, fuzzy
msgid "?plural:Normans"
msgstr "Romanos"

#: data/nation/norman.ruleset:6
msgid ""
"After several devastating Viking raids on what is today northern France and "
"a siege of Paris, the Frankish king Charles the Simple granted the Viking "
"leader Rollo a fiefdom in the area. This fief evolved into the Duchy of "
"Normandy, of which the most famous duke is William II \"the Conqueror\" who "
"invaded England in 1066."
msgstr ""

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "Jarl"
msgstr "Patrullar"

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "?female:Jarl"
msgstr "Camarada"

#: data/nation/northkorean.ruleset:3
#, fuzzy
msgid "North Korean"
msgstr "Coreano"

#: data/nation/northkorean.ruleset:4
#, fuzzy
msgid "?plural:North Koreans"
msgstr "Coreanos"

#: data/nation/northkorean.ruleset:6
msgid ""
"In 1945 Korea was split by the Soviet Union and the United States into two "
"states along 38th parallel forming North Korea and South Korea. Even 60 "
"years since then, North Korea remains a communist state of Stalinist type."
msgstr ""

#. TRANS: translates as the Great leader
#: data/nation/northkorean.ruleset:22
msgid "Widaehan suryong"
msgstr "nubian.ruleset:3
#, fuzzy
msgid "Nubian"
msgstr "Cubano"

#: data/nation/nubian.ruleset:4
#, fuzzy
msgid "?plural:Nubians"
msgstr "Cubanos"

#: data/nation/nubian.ruleset:6
msgid ""
"A succession of kingdoms stretching roughly from the 1st to the 6th "
"cataracts of Nile river in modern Sudan and Egypt, Nubia was ancient Egypt's "
"perennial neighbor, competitor, trading partner, enemy, and source of gold, "
"slaves and soldiers to the south. The border between the two nations "
"fluctated time and time again. Lower Nubia was at times ruled by Egypt. The "
"25th Dynasty of Egypt, however, was a Nubian dynasty, and one that saw "
"conflict with Assyria, which eventually wrested Egypt from Nubia. Brief "
"conflict occurred with Rome in 24 BCE when Nubian armies routed the Roman "
"garrison with it's famed archers. Nubia was a nation shaped by its position "
"between the Mediterranean world and the African interior. Large Nubian "
"states centered on Napata and later Meroe broke into smaller Christian "
"kingdoms which persisted into medieval times before being conquered by "
"Muslim Arabs."
msgstr ""

#: data/nation/numidian.ruleset:3
#, fuzzy
msgid "Numidian"
msgstr "Nigeriano"

#: data/nation/numidian.ruleset:4
#, fuzzy
msgid "?plural:Numidians"
msgstr "Nigerianos"

#: data/nation/numidian.ruleset:7
msgid ""
"The Numidians were an ancient Berber people renowned for their horsemanship "
"who were composed of two main tribes in modern Algeria and Tunisia: the "
"Massyli in the east and the Massaesyli in the west. They were united under "
"King Massinissa, whose position was guaranteed by his Roman allies after the "
"2nd Punic War in which he aided the Romans in their defeat of the "
"Carthaginians. His unified kingdom was short-lived, however, as the west was "
"given to the Mauretanian king by the Romans following the death of King "
"Jugurtha. Eventually all of Numidia and Mauretania were added to the Roman "
"realm."
msgstr ""

#: data/nation/nuu-chah-nulth.ruleset:3
msgid "Nuu-chah-nulth"
msgstr ""

#: data/nation/nuu-chah-nulth.ruleset:4
#, fuzzy
msgid "?plural:Nuu-chah-nulth"
msgstr "Kampucheanos"

#: data/nation/nuu-chah-nulth.ruleset:7
msgid ""
"The Nuu-chah-nulth are a Pacific Northwest people, one of the few Native "
"American peoples to travel in the open ocean and hunt whales. They inhabited "
"most of what is now western Vancouver Island and now number over 8,000 "
"individuals. Like other people of the Pacific Northwest, they built large "
"wooden canoes and houses and lived in clan systems."
msgstr ""

#. TRANS: Chaabat = Chief
#: data/nation/nuu-chah-nulth.ruleset:25
#, fuzzy
msgid "Chaabat"
msgstr "_Charla"

#. TRANS: Ha'wiih = Hereditary Chief
#: data/nation/nuu-chah-nulth.ruleset:27
msgid "Ha'wiih"
msgstr "#, fuzzy
msgid ""
"In the beginning of the 14th century Osman, a leader of a minor Turkish "
"tribe in western Anatolia, conquered all his neighboring tribes. A century "
"later the Byzantine capital fell to Turkish rule which gave the Ottoman "
"empire access to Europe. The Ottomans subsequently conquered large parts of "
"south-eastern Europe, the Islamic Arab world as well as Egypt and much of "
"North 7 data/nation/tunisian.ruleset:28
msgid "Bey"
msgstr "Bey"

#: data/nation/ottoman.ruleset:28
msgid "Hakan"
msgstr "Hakan"

#: data/nation/ottoman.ruleset:2930
msgid "Imparator"
msgstr "Emperador"

#: data/nation/pakistani.ruleset:3
#, fuzzy
msgid "Pakistani"
msgstr "Partisanos"

#: data/nation/pakistani.ruleset:4
#, fuzzy
msgid "?plural:Pakistanis"
msgstr "Rumanos"

#: data/nation/pakistani.ruleset:6
msgid ""
"The Federation of Pakistan was formed from the predominantly Muslim regions "
"of British India in 1947."
msgstr "6uvian.ruleset:3
#, fuzzy
msgid "Peruvian"
msgstr "Persa"

#: data/nation/peruvian.ruleset:4
#, fuzzy
msgid "?plural:Peruvians"
msgstr "Persas"

#: data/nation/peruvian.ruleset:6
msgid ""
"Peru was the cradle of the Inca Empire and civilization. It is still today a "
"major center of indigenous South American culture."
msgstr ""

#: data/nation/peruvian.ruleset:25
#, fuzzy
msgid "Protector"
msgstr "Señor Protector  They spoke a Canaanite language related to "
"Hebrew and were famed mariners.  Their alphabet served as the source of the "
"Greek alphabet, and from there evolved into the Etruscan and Latin alphabets "
"as well.  The Greeks and Romans new them for their manufacture of purple dye "
"from the myrex shell, which gave them their Greek and Latin names.  They "
"refered to themselves a Kan'ani and thier Punic (Carthaginian) descendents "
"in St. Augustine's day called themselves Chanani."
msgstr ""

#: data/nation/phoenician.ruleset:28
#, fuzzy
msgid "Milk"
msgstr "Seda"

#: data/nation/phoenician.ruleset:28
#, fuzzy
msgid "Milkot"
msgstr "Milicia"

#: data/nation/phoenician.ruleset:29
msgid "Suffet"
msgstr ""

#: data/nation/pirate.ruleset:3
#, fuzzy
msgid "Pirate"
msgstr "Base aérea"

#: data/nation/pirate.ruleset:4
#, fuzzy
msgid "?plural:Pirates"
msgstr "Portugueses"

#: data/nation/pirate.ruleset:5
msgid ""
"As long as honest men have sailed the seas, pirates have been a scourge of "
"them and of all coastal dwelling peoples."
msgstr ""

#: data/nation/polish.ruleset:3
msgid "Po²€ †  †  �J…ãI€‚È �k €ø[ i�`“ i‘\“ i’X€… i˜@• j™<” jš:” j›8” jœ6” j�4” jž2” jŸ0” j .” i¡,• i¢*• j£(” j¤&” j¥$” j¦"” j§ ” j¨” j©” jª” i«€¹G �Y°€ˆ ‰b±b€ûj `‚™g€‡J `‚™g€ˆR �"‚š€ƒ< �Y‚“kƒ ƒN‚•Fƒ ‚‚™€«\ ‚rÁ€�-lish"
msgstr "Polaco"

#: data/nation/polish.ruleset:4
msgid "?plural:Poles"
msgstr "Polacos"

#: data/nation/polish.ruleset:6
msgid ""
"The Polish state was formed about a millennium ago, and reached its Golden "
"Age near the end of the 16th century."
msgstr ""
"El Estado Polaco fue formado hace aproximadamente un milenio y alcanzó su "
"Edad de Oro a finales del siglo XVI."

#. TRANS: Dyktator/Dyktatorka = Dictator
#: data/nation/polish.ruleset:27
msgid "Dyktator"
msgstr "Dictador"

#: data/nation/polish.ruleset:27
msgid "Dyktatorka"
msgstr "Dictadora"

#. TRANS: Prymas = Bishop
#: data/nation/polish.ruleset:29
msgid "Prymas"
msgstr "Prymas"

#: data/nation/polish.ruleset:29
#, fuzzy
msgid "?female:Prymas"
msgstr "Presidenta"

#. TRANS: Pierwszy Sekretarz = First Secretary
#: data/nation/polish.ruleset:31
msgid "Pierwszy Sekretarz"
msgstr "Primer Ministro"

#: data/nation/polish.ruleset:31
#, fuzzy
msgid "?female:Pierwszy Sekretarz"
msgstr "Primer Ministro"

#: data/nation/polynesian.ruleset:3
#, fuzzy
msgid "Polynesian"
msgstr "Persa"

#: data/nation/polynesian.ruleset:4
#, fuzzy
msgid "?plural:Polynesian"
msgstr "Polacos"

#: data/nation/polynesian.ruleset:6
msgid ""
"Polynesian culture stretches from Hawaii to New Zealand to Easter Island and "
"covers all the islands in between."
msgstr ""

#: data/nation/portuguese.ruleset:3
msgid "Portuguese"
msgstr "Portugués"

#: data/nation/portuguese.ruleset:4
msgid "?plural:Portuguese"
msgstr "Portugueses"

#: data/nation/portuguese.ruleset:6
msgid ""
"Portugal founded the first of the great mercantile empires in the 1400s on "
"the shipbuilding advances funded by Prince Henry the Navigator."
msgstr ""
"Portugal fundó en el siglo XIV el primero de los grandes imperios "
"mercantiles gracias a los avances en la técnica naval impulsados por el "
"Príncipe Enrique el Navegante."

#: data/nation/prussian.ruleset:3
#, fuzzy
msgid "Prussian"
msgstr "Persa"

#: data/nation/prussian.ruleset:4
#, fuzzy
msgid "?plural:Prussians"
msgstr "Persas"

#: data/nation/prussian.ruleset:7
msgid ""
"Prussia was originally the name of a pagan Baltic people, who in the 13th "
"century were conquered by the German Teutonic Knight order. The knights "
"established an independent state in this land, and in 1561 Grand Master "
"Albrecht I proclaimed himself hereditary Duke of Prussia. Evolving into a "
"regional military powerhouse, Prussia played an important role in uniting "
"the German nation in 1871 and solidified its power during the Franco-"
"Prussian war of the same year."
msgstr ""

#: data/nation/prussian.ruleset:25 data/nation/templar.ruleset:42
#: data/nation/templar.ruleset:43 data/nation/templar.ruleset:44
#: data/nation/templar.ruleset:45 data/nation/templar.ruleset:46
#: data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Master"
msgstr "Gran Bardo"

#: data/nation/prussian.ruleset:27
#, fuzzy
msgid "Elector"
msgstr "Electricidad"

#: data/nation/purhepecha.ruleset:3
msgid "P'urhepecha"
msgstr ""

#: data/nation/purhepecha.ruleset:4
#, fuzzy
msgid "?plural:P'urhepecha"
msgstr "Franceses"

#: data/nation/purhepecha.ruleset:7
msgid ""
"The P'urhepecha are a people native to the modern Mexican state of "
"Michoacan, the heart of a former empire known to them as Irechecua "
"Tzintzuntzani, meaning the \"lands of Tzintzuntzan,\" their capital city. "
"Their kings were the perennial enemy of the Aztec empire, who attempted an "
"unsuccessful invasion of the P'urhepecha lands. When the Spanish arrived "
"began their conquest of Mexico in 1519, the Aztecs sent an embassy seeking "
"the support of the P'urhepecha, but was refused. The conquistadores' "
"reputation preceded them and the P'urhepecha offered to become a subject "
"state of the King of Spain rather than meet the same fate as their former "
"enemies, the Aztecs. Nevertheless, the transition to Spanish rule was not "
"smooth and devolved into violence. The empire, founded around 1450 CE, "
"collapsed in 1521."
msgstr ""

#. TRANS: Caconzi = King
#: data/nation/purhepecha.ruleset:32
#, fuzzy
msgid "Caconzi"
msgstr "Cañón"

#: data/nation/quebecois.ruleset:3
msgid "Quebecois"
msgstr "quebequés"

#: data/nation/quebecois.ruleset:4
msgid "?plural:Quebecois"
msgstr "quebequeses"

#: data/nation/quebecois.ruleset:6
msgid ""
"Quebec is the largest province of Canada, housing the majority of the "
"Francophone population of America."
msgstr ""
"Quebec es una de las provincias más grandes de Canadá, albergando la mayoría "
"de la población sajona de América."

#: data/nation/romanian.ruleset:3
msgid "Romanian"
msgstr "Rumano"

#: data/nation/romanian.ruleset:4
msgid "?plural:Romanians"
msgstr "Rumanos"

#: data/nation/romanian.ruleset:6
#, fuzzy
msgid ""
"Romania as a nation was formed at the beginning of the 20th century, when "
"the states of Transylvania, Wallachia, and Moldavia merged. It is a country "
"inhabited by people speaking a language reminiscent from the time of ancient "
"Rome. Its history is convoluted as it was always at the borders of great "
"empires: Roman, Ottoman, Austro-Hungarian, and Russian."
msgstr ""
"Rumanía, como nación, fue formada a principios del siglo XX, cuando los "
"estados de Transilvania, Valaquia y Moldavia se unificaron. Es un país "
"habitado por gente que habla un idioma con reminiscencias de los tiempos de "
"la antigua Roma. Su historia cuenta que siempre fue un país fronterizo con "
"grandes imperios: el Romano, el Otomano, el Austro-Húngaro y el Ruso."

#. TRANS: Rege/Regina = King/Queen
#: data/nation/romanian.ruleset:36
msgid "Rege"
msgstr "Rey"

#: data/nation/romanian.ruleset:36
msgid "Regina"
msgstr "Reina"

#: data/nation/roman.ruleset:3
msgid "Roman"
msgstr "Romano"

#: data/nation/roman.ruleset:4
msgid "?plural:Romans"
msgstr "Romanos"

#: data/nation/roman.ruleset:6
msgid ""
"Rome was, in legend, founded by Romulus in 753 BC.  At its height, Rome "
"controlled nearly all of Europe, northern Africa and Mesopotamia."
msgstr ""
"Dice la leyenda que Roma fué fundada por Rómulo en 753 AC. En su apogeo, "
"Roma controló casi toda Europa, el Norte de África y Mesopotamia."

#: data/nation/russian.ruleset:3
msgid "Russian"
msgstr "Ruso"

#: data/nation/russian.ruleset:4
msgid "?plural:Russians"
msgstr "Rusos"

#: data/nation/russian.ruleset:6
msgid ""
"According to legend, Slavic and Finnic tribes of Novgorod invited in the "
"year 862 the Varangian (Viking) king Rurik to bring order to their land. "
"Rurik established Kievan Rus in this realm, the first Russian state. By the "
"11th century, Kievan Rus had disintegrated into lesser princedoms, which "
"were once again united into one state by Ivan III in the 15th century. After "
"decisive victory over Sweden and large territorial gains, Peter I pronounced "
"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
"socialist revolution dethroned the last Russian emperor. After USSR "
"dissolution in 1991 Russia appeared on world map again, now as a federative "
"republic."
msgstr ""
"Dice la leyenda que las tribus Eslavas y Finesas de Novgorod pidieron, en el "
"año 862 al rey Rurik de Varangia (Vikingo), que pusiera orden en sus "
"tierras. Rurik estableció Kievan Rus en su reino, el primer estado Ruso. "
"Durante el siglo XI, Kievan Rus fue desintegrada en principados menores, los "
"cuales fueron reunificados de nuevo en un único estado por Ivan III en el "
"siglo XV. Después de una victoria decisiva sobre Suecia y grandes conquistas "
"terrenales, Pedro I de Rusia proclamó el Imperio Ruso en 1721. El Imperio "
"Ruso duró hasta 1917, cuando la revolución socialista destronó al emperador "
"ruso. Después de la disolución de la URSS en 1991, apareció Rusia en el mapa "
"de nuevo, ahora como una república federal."

#: data/nation/russian.ruleset:48
msgid "Tsar"
msgstr "Zar"

#: data/nation/russian.ruleset:48
msgid "Tsaritsa"
msgstr "Zarina"

#: data/nation/rwandan.ruleset:3
#, fuzzy
msgid "Rwandan"
msgstr "Canadiense"

#: data/nation/rwandan.ruleset:4
#, fuzzy
msgid "?plural:Rwandans"
msgstr "Canadienses"

#: data/nation/rwandan.ruleset:6
msgid ""
"Rwanda is a hilly and very fertile country in the Great Lakes region of "
"eastern Africa. It supports the densest population of the continent."
msgstr ""

#: data/nation/ryukyuan.ruleset:3
msgid "Ryukyuan"
msgstr "Ryukyuano"

#: data/nation/ryukyuan.ruleset:4
msgid "?plural:Ryukyuans"
msgstr "Ryukyuanos"

#: data/nation/ryukyuan.ruleset:6
msgid ""
"The Ryukyu Kingdom (1372-1879) was the Land of Propriety, a peaceful "
"maritime trading nation eventually invaded, occupied, and annexed by Japan."
msgstr ""
"El Reino Ryukyuano (1372-1879) fue una Tierra de Propiedad, una nación de "
"comercio marítimo que fue eventualmente invadida, ocupada y anexada a Japón."

#. TRANS: Koku-o/Jo-o = King/Queen
#: data/nation/ryukyuan.ruleset:22
msgid "Koku-o"
msgstr "Koku-o"

#: data/nation/ryukyuan.ruleset:22
msgid "Jo-o"
msgstr "Jo-o"

#: data/nation/sami.ruleset:3
msgid "Sami"
msgstr "Saami"

#: data/nation/sami.ruleset:4
msgid "?plural:Sami"
msgstr "Saamis"

#: data/nation/sami.ruleset:6
#, fuzzy
msgid ""
"The Sami are a people of northern Scandinavia. Their nation spans over the "
"northernmost regions of the Scandinavian countries and northwestern Russia."
msgstr ""
"Los Saamis, o Laponios, son gente que viven al norte de Escandinavia. Se "
"extienden al norte de regiones escandinavas siguientes: Finnmark de Noruega, "
"Laponia de Suecia y Laponia de Finlandia."

#. TRANS: Noaydde = Shaman
#: data/nation/sami.ruleset:22
msgid "Noaydde"
msgstr "Noaydde"

#: data/nation/sami.ruleset:22
#, fuzzy
msgid "?female:Noaydde"
msgstr "Camarada"

#: data/nation/samogitian.ruleset:3
#, fuzzy
msgid "Samogitian"
msgstr "Chamán"

#: data/nation/samogitian.ruleset:4
#, fuzzy
msgid "?plural:Samogitians"
msgstr "Letones"

#: data/nation/samogitian.ruleset:6
msgid ""
"Samogitia - historical country near the Baltic Sea - home to the last pagans "
"in Europe (official until 1413). Today, Samogitia is a region of Lithuania"
msgstr ""

#: data/nation/scottish.ruleset:3
msgid "Scottish"
msgstr "Escocés"

#: data/nation/scottish.ruleset:4
msgid "?plural:Scots"
msgstr "Escoceses"

#: data/nation/scottish.ruleset:6
msgid ""
"Scotland, originally settled in late Roman times by Irish raiders who "
"displaced the native Picts, was an independent kingdom from around 1034AD to "
"the Union of Crowns with England in 1701."
msgstr ""
"Invasores irlandeses colonizaron la actual Escocia hacia el final de Imperio "
"Romano, desplazando a la población nativa de pictos.  Fue un reino "
"independiente desde 1034 hasta la unificación con Inglaterra en 1701."

#: data/nation/scottish.ruleset:26
msgid "First Minister"
msgstr "Primer Ministro"

#: data/nation/scottish.ruleset:26
#, fuzzy
msgid "?female:First Minister"
msgstr "Primer Ministro"

#: data/nation/serbian.ruleset:3
msgid "Serbian"
msgstr "Serbio"

#: data/nation/serbian.ruleset:4
msgid "?plural:Serbians"
msgstr "Serbios"

#: data/nation/serbian.ruleset:6
msgid ""
"Serbia is part of the region of the Southern Slavs that was conquered by the "
"Ottomans after the collapse of the Byzantine Empire.  During most of the "
"20th century it was part of the Yugoslav Federation."
msgstr ""
"Serbia formate parte de las tierras eslavas del sur que fueron conquistadas "
"por los otomanos tras el colapso del Imperio Bizantino.  Durante la mayor "
"parte del siglo XX ha formado parte de la Federación Yugoslava."

#: data/nation/silesian.ruleset:3
msgid "Silesian"
msgstr "Silesiano"

#: data/nation/silesian.ruleset:4
msgid "?plural:Silesians"
msgstr "Silesianos"

#: data/nation/silesian.ruleset:6
msgid ""
"Silesia is a region of southern Poland that was at one time an independent "
"kingdom."
msgstr ""
"Silesia, una región del sur de Polonia, fue durante un tiempo un reino "
"independiente."

#: data/nation/singaporean.ruleset:15
msgid "Singaporean"
msgstr "Singapurés"

#: data/nation/singaporean.ruleset:16
msgid "?plural:Singaporeans"
msgstr "Singapureses"

#: data/nation/singaporean.ruleset:18
msgid ""
"Singapore is a mercantile city-state located at the southernmost tip of the "
"Malaysian Peninsula."
msgstr ""
"Singapur es una ciudad-estado mercantil ubicada en el extremo sur de la "
"Península Malaya."

#. TRANS: Encik = Sir
#: data/nation/singaporean.ruleset:34
msgid "Encik"
msgstr "Encik"

#: data/nation/singaporean.ruleset:34
#, fuzzy
msgid "?female:Encik"
msgstr "Cónsula"

#: data/nation/sioux.ruleset:3
msgid "Sioux"
msgstr "Sioux"

#: data/nation/sioux.ruleset:4
msgid "?plural:Sioux"
msgstr "Sioux"

#: data/nation/sioux.ruleset:6
msgid ""
"The Sioux was a North American nation that fought several decisive battles "
"against the United States. It consisted of three distinct groups of tribes: "
"the Lakota, the Dakota and the Nakota."
msgstr ""
"Sioux fue una nación de Norteamérica que luchó en varias batallas decisivas "
"contra los Estados Unidos. Consistía en tres grupos de tribus distintos: los "
"Lakota, los Dakota y los Nakota."

#: data/nation/slovakian.ruleset:3
msgid "Slovakian"
msgstr "Eslovaco"

#: data/nation/slovakian.ruleset:4
msgid "?plural:Slovakians"
msgstr "Eslovacos"

#: data/nation/slovakian.ruleset:6
msgid ""
"Slovakia is a country in the heart of Europe. Formerly part of "
"Czechoslovakia, until 1918 it was part of the Austro-Hungarian Empire."
msgstr ""
"Eslovaquia es un país situado en el corazón de Europa. Formalmente, parte de "
"Checoslovaquia, fue parte del Imperio Austro-Húngaro hasta el año 1918."

#: data/nation/slovakian.ruleset:26
#, fuzzy
msgid "?female:Leader"
msgstr "Camarada"

#: data/nation/slovakian.ruleset:29
msgid "Priestess"
msgstr "Presbítera"

#: data/nation/slovakian.ruleset:30 data/nation/soviet.ruleset:27
#, fuzzy
msgid "?female:General Secretary"
msgstr "Secretario General"

#: data/nation/slovenian.ruleset:3
msgid "Slovenian"
msgstr "Esloveno"

#: data/nation/slovenian.ruleset:4
msgid "?plural:Slovenians"
msgstr "Eslovenos"

#: data/nation/slovenian.ruleset:6
msgid ""
"Slovenia was the most western and northern republic of the old Yugoslav "
"Federation."
msgstr ""
"Eslovenia era la república más occidental y septentrional de la antigua "
"Federación Yugoslava."

#: data/nation/southafrican.ruleset:3
msgid "South African"
msgstr "Sudafricano"

#: data/nation/southafrican.ruleset:4
msgid "?plural:South Africans"
msgstr "Sudafricanos"

#: data/nation/southafrican.ruleset:6
msgid ""
"Dutch settlers began colonizing southern Africa in the 17th century. After "
"many wars between primarily Boers (descendants of Dutch settlers), British "
"forces and Zulus, the Union of South Africa was created in 1910. The South "
"African government became notorious for its \"apartheid\" policy of legal "
"inequality based on the color of a citizen's skin. Following the adoption of "
"the country's first non-racial constitution in 1994, long-time political "
"prisoner Nelson Mandela was elected the first truly democratically elected "
"president of South Africa."
msgstr ""
"Los colonos Holandeses empezaron a colonizar el sur de África en el siglo "
"XVII. Después de muchas guerras entre los Boers (descendientes de los "
"colonos holandeses), fuerzas británicas y Zulúes, la Unión de Sudáfrica fue "
"creada en 1910. El gobierno de Sudáfrica se hico notorio por su política "
"\"apartheid\" de desigualdad legal basada en el tráfico de pieles humanas. "
"Continuando con la adopción de la primera constitución no racial del país en "
"1994, el que había sido preso político por mucho tiempo,  Nelson Mandela, "
"fue elegido como el primer presidente de Sudáfrica democráticamente "
"seleccionado."

#: data/nation/southkorean.ruleset:3
#, fuzzy
msgid "South Korean"
msgstr "Sudafricano"

#: data/nation/southkorean.ruleset:4
#, fuzzy
msgid "?plural:South Koreans"
msgstr "Sudafricanos"

#: data/nation/southkorean.ruleset:6
msgid ""
"Formerly the site of a unified Korean state, the Korean peninsula is today "
"divided into two states - North and South Korea - as a result of the "
"stalemate after the Korean War in 1953. The South Korean government was "
"formed from the nationalist and anti-communist \"Provisional Government of "
"the Republic of Korea\" in 1948."
msgstr ""

#: data/nation/soviet.ruleset:3
msgid "Soviet"
msgstr "Soviético"

#: data/nation/soviet.ruleset:4
msgid "?plural:Soviets"
msgstr "Soviéticos"

#: data/nation/soviet.ruleset:6
msgid ""
"Soviet Union's history starts in November 1917, when under Lenin's "
"leadership a Bolshevik revolution occurred. On December 31 1922, four Soviet "
"republics integrated into one country. Soviet Union became one of most "
"powerful states in the 20th century. But by the end of 1991 due to many "
"social shocks it disintegrated into fifteen independent countries"
msgstr ""
"La historia de la Unión Soviética comienza en Noviembre de 1917, cuando tuvo "
"lugar la revolución Bolchevique bajo el mando de Lenin. El 31 de Diciembre "
"de 1922, cuatro repúblicas soviéticas fueron unificadas en un país. La Unión "
"Soviética pasó a ser uno de los estados más potentes en el siglo XX. Pero a "
"finales del año 1991, debido a varios conflictos sociales, se desintegró en "
"quince países independientes."

#: data/nation/soviet.ruleset:28
msgid "Great Leader"
msgstr "Gran Líder"

#: data/nation/soviet.ruleset:28
#, fuzzy
msgid "?female:Great Leader"
msgstr "Gran Líder"

#: data/nation/spanish.ruleset:3
msgid "Spanish"
msgstr "Español"

#: data/nation/spanish.ruleset:4
msgid "?plural:Spanish"
msgstr "Españoles"

#: data/nation/spanish.ruleset:6
msgid ""
"The modern Spanish nation was formed when the rulers of the kingdoms of "
"Castille and Aragon led the recapture of the Iberian peninsula from the "
"Moslems.  The Reconquista was completed in 1492AD, the same year Columbus "
"sailed."
msgstr ""
"La actual nación española proviene de la reconquista a los musulmanes de la "
"Península Ibérica.  La Reconquista se completó en 1492 D.C., el año del "
"descubrimiento de América, y sus principales motores fueron los Reinos de "
"Castilla y Aragón."

#: data/nation/spanish.ruleset:28
msgid "Caudillo"
msgstr "Caudillo"

#: data/nation/spanish.ruleset:28
msgid "Caudilla"
msgstr "Caudilla"

#: data/nation/spanish.ruleset:29
msgid "Cardinal"
msgstr "Cardenal"

#: data/nation/spanish.ruleset:29
#, fuzzy
msgid "?female:Cardinal"
msgstr "Cónsula"

#: data/nation/srivijaya.ruleset:3
msgid "Sri Vijaya"
msgstr ""

#: data/nation/srivijaya.ruleset:4
#, fuzzy
msgid "?plural:Sri Vijaya"
msgstr "Mayas"

#: data/nation/srivijaya.ruleset:7
msgid ""
"Sri Vijaya was an empire centered on Palembang in eastern Sumatra and "
"extended its control through much of the coastal regions of Sumatra, Java, "
"Borneo and the Malay peninsula. It was founded sometime in the 3rd century "
"CE and lasted until roughly 1400, falling first to Jambi, then to Singhasari "
"and other regional powers, including the South Indian Chola dynasty."
msgstr ""

#: data/nation/srivijaya.ruleset:21
#, fuzzy
msgid "Datu"
msgstr "Estado"

#: data/nation/sudanese.ruleset:3
msgid "Sudanese"
msgstr "Sudanés"

#: data/nation/sudanese.ruleset:4
msgid "?plural:Sudanese"
msgstr "Sudaneses"

#: data/nation/sudanese.ruleset:6
msgid ""
"In 1820 Sudan came under Egyptian rule and later British rule. Sudan became "
"independent in 1956."
msgstr ""
"En 1820, Sudán cayó en manos del gobierno Egipcio y, más tarde, en manos de "
"los Británicos. Sudán se hizo independiente en 1956."

#: data/nation/sumerian.ruleset:3
msgid "Sumerian"
msgstr "Sumerio"

#: data/nation/sumerian.ruleset:4
msgid "?plural:Sumerians"
msgstr "Sumerios"

#: data/nation/sumerian.ruleset:6
msgid ""
"Sumer controlled southern Mesopotamia until the rise of Babylonia. Tablets "
"of Sumerian writing some 5500 years old have been found, pre-dating every "
"other writing in history."
msgstr ""
"Sumeria controlaba el sur de Mesopotamia hasta el alzamiento de Babilonia. "
"Tablas sumerianas escritas hace más de 5500 años han sido encontradas, "
"precediendo a cualquier otra escritura histórica."

#: data/nation/sumerian.ruleset:27
#, fuzzy
msgid "Nin"
msgstr "Nación"

#: data/nation/sumerian.ruleset:29
msgid "Ensi"
msgstr "Ensi"

#: data/nation/sumerian.ruleset:30
#, fuzzy
msgid "Sanga"
msgstr "Saya"

#: data/nation/swazi.ruleset:3
msgid "Swazi"
msgstr "Swazi"

#: data/nation/swazi.ruleset:4
msgid "?plural:Swazis"
msgstr "Swazis"

#: data/nation/swazi.ruleset:6
msgid ""
"The Swazis is a Bantu people of southern Africa. Under the leadership of "
"Mswati II (1820 - 1868), the Swazis expanded their territory and stabilized "
"the southern frontier with the Zulus."
msgstr ""
"Los Swazis son una gente de Bantu, al sur de África. Bajo el liderazgo de "
"Mswati II (1820 -1868), los Swazis expandieron su territorio y estabilizaron "
"el la frontera sur con los Zulúes."

#. TRANS: Ngwenyama/Indovuzaki = Lion/Elephant cow
#: data/nation/swazi.ruleset:24
msgid "Ngwenyama"
msgstr "Ngwenyama"

#: data/nation/swazi.ruleset:24
msgid "Indovuzaki"
msgstr "Indovukati"

#: data/nation/swedish.ruleset:3
msgid "Swedish"
msgstr "Sueco"

#: data/nation/swedish.ruleset:4
msgid "?plural:Swedes"
msgstr "Suecos"

#: data/nation/swedish.ruleset:6
msgid ""
"The Kingdom of Sweden was christianized and consolidated as a political "
"entity by the 12th century AD. The country rose to prominence as one of the "
"great powers of Europe in the 17th century, following substantial military "
"conquests by the so called Warrior Kings. However, due to a worsening "
"economy and several disastrous defeats to Russia, Sweden soon lost most of "
"its gained territory. The country has not been involved in an armed conflict "
"since 1814."
msgstr ""
"El Reino de Suecia fue cristianizado y consolidado como entidad política en "
"el siglo XII D.C. El país se alzó como una de las grandes potencias europeas "
"en el siglo XVII, sucediendo con varias conquistas militares por los "
"llamados Reyes Guerreros. Sea como fuere, debido a una economía en "
"decadencia y varias derrotas desastrosas contra Rusia, Suecia perdió pronto "
"casi todo el territorio que previamente había ganado. El país no se ha "
"vuelto a ver envuelto en conflictos armados desde 1814."

#: data/nation/swiss.ruleset:3
msgid "Swiss"
msgstr "Suizo"

#: data/nation/swiss.ruleset:4
msgid "?plural:Swiss"
msgstr "Suizos"

#: data/nation/swiss.ruleset:6
msgid ""
"Switzerland is a federation of cantons, some of which have more than 700 "
"years of history as a confederacy."
msgstr ""
"Suiza es una federación de cantones, algunos de los cuales tienen más de 700 "
"años de historia como confedero."

#: data/nation/swiss.ruleset:19
#, fuzzy
msgid "?female:General"
msgstr "Cónsula"

#: data/nation/swiss.ruleset:20
msgid "Bailiff"
msgstr "Baili"

#: data/nation/swiss.ruleset:20
#, fuzzy
msgid "?female:Bailiff"
msgstr "Baili"

#: data/nation/swiss.ruleset:21 data/nation/swiss.ruleset:22
msgid "President of the Confederation"
msgstr "Presidente de la Confederación"

#: data/nation/swiss.ruleset:23
msgid "Federal Chancellor"
msgstr "Canciller"

#: data/nation/swiss.ruleset:23
#, fuzzy
msgid "?female:Federal Chancellor"
msgstr "Canciller"

#: data/nation/syrian.ruleset:3
#, fuzzy
msgid "Syrian"
msgstr "Serbio"

#: data/nation/syrian.ruleset:4
#, fuzzy
msgid "?plural:Syrians"
msgstr "Serbios"

#: data/nation/syrian.ruleset:6
msgid ""
"The modern Syrian Arab Republic was formed from a French mandate and "
"gradually gained independence during the 1940s."
msgstr ""

#: data/nation/taino.ruleset:3
#, fuzzy
msgid "Taino"
msgstr "Terreno"

#: data/nation/taino.ruleset:4
#, fuzzy
msgid "?plural:Taino"
msgstr "Tailandeses"

#: data/nation/taino.ruleset:7
msgid ""
"Native inhabitants of the Bahamas, Cuba, Hispaniola, Puerto Rico, Jamaica, "
"and other Caribbean islands who gave us the root words for hurricane, "
"tobacco, potato, canoe, barbeque, hammock, and yucca. They were a "
"matrilineal people, and the first that Columbus came into contact with in "
"1492. Though numbering the hundreds of thousands, if not millions, "
"throughout the Caribbean, the Taino fell victim to slavery and disease, and "
"their population declined rapidly as a result. Spanish accounts paint them "
"as a peaceful people compared to their Carib neighbors to the south. Their "
"dugout canoes, which were often nearly as long as Columbus' ships, ferried "
"traders between islands. Recent genetic studies show that roughly half of "
"Puerto Ricans have Taino maternal descent."
msgstr ""

#. TRANS: Cacike = Chief
#: data/nation/taino.ruleset:31
#, fuzzy
msgid "Cacike"
msgstr "Cancelar"

#. TRANS: Bohike = Priest
#: data/nation/taino.ruleset:33
#, fuzzy
msgid "Bohike"
msgstr "Hermano"

#: data/nation/tairona.ruleset:3
#, fuzzy
msgid "Tairona"
msgstr "Vía férrea"

#: data/nation/tairona.ruleset:4
#, fuzzy
msgid "?plural:Tairona"
msgstr "Tailandeses"

#: data/nation/tairona.ruleset:7
msgid ""
"A Chibchan-speaking people related to the Kuna of Panama and the Muisca of "
"central Colombia, the Tairona inhabit the modern Magdalena and La Guajira "
"Departments of northern Colombia. Their city of Teyuna was founded sometime "
"around 500BCE. The Tairona, living a mountainous area, built stone steps and "
"terraces on steep hillsides in order to farm the region. Though they fought "
"against the Spanish for 75 years, eventually they succumb to the various "
"pressures that all Native American peoples were subject to at the period."
msgstr ""

#. TRANS: Hankwa = Chief
#: data/nation/tairona.ruleset:26
#, fuzzy
msgid "Hankwa"
msgstr "Hakan"

#. TRANS: Guacanaoma = Paramount Chief
#: data/nation/tairona.ruleset:28
msgid "Guacanaoma"
msgstr ""

#: data/nation/taiwanese.ruleset:3
msgid "Taiwanese"
msgstr "Taiwanés"

#: data/nation/taiwanese.ruleset:4
msgid "?plural:Taiwanese"
msgstr "Taiwaneses"

#: data/nation/taiwanese.ruleset:6
msgid ""
"When the Chinese nationalists lost the armed struggle against the Chinese "
"communists, the nationalist government evacuated to the island of Taiwan "
"where they formed the Republic of China."
msgstr ""
"Cuando los Chinos nacionalistas perdieron la batalla armada contra los "
"Chinos comunistas, el gobierno nacionalista se trasladó la isla de Taiwan, "
"donde formaron la República de China."

#: data/nation/tajik.ruleset:3
#, fuzzy
msgid "Tajik"
msgstr "Tailandés"

#: data/nation/tajik.ruleset:4
#, fuzzy
msgid "?plural:Tajiks"
msgstr "Tailandeses"

#: data/nation/tajik.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Tajikistan got independence from the Soviet Union in 1991."
msgstr ""

#: data/nation/templar.ruleset:3
#, fuzzy
msgid "Knights Templar"
msgstr "Caballeros"

#: data/nation/templar.ruleset:4
#, fuzzy
msgid "?plural:Templars"
msgstr "Texanos"

#: data/nation/templar.ruleset:6
msgid ""
"The Knights Templar were formed after the first Crusade in order to protect "
"Pilgrims on their journeys in the Holy Land. The organization grew to "
"immense power and wealth in the next 200 years, and were the innovators of "
"many modern concepts such as Banking."
msgstr ""

#: data/nation/templar.ruleset:42 data/nation/templar.ruleset:43
#: data/nation/templar.ruleset:44 data/nation/templar.ruleset:45
#: data/nation/templar.ruleset:46 data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Mistress"
msgstr "Gran Bardo"

#: data/nation/texan.ruleset:3
msgid "Texan"
msgstr "Texano"

#: data/nation/texan.ruleset:4
msgid "?plural:Texans"
msgstr "Texanos"

#: data/nation/texan.ruleset:6
#, fuzzy
msgid ""
"Texas is second largest and second most populous state of the USA, famous "
"for its \"larger than life\" cowboy mentality."
msgstr ""
"Texas es el segundo estado más grande y más conocido de Estados Unidos, "
"famoso por su \"exagerada\" mentalidad de cowboy."

#: data/nation/thai.ruleset:3
msgid "Thai"
msgstr "Tailandés"

#: data/nation/thai.ruleset:4
msgid "?plural:Thai"
msgstr "Tailandeses"

#: data/nation/thai.ruleset:6
msgid ""
"The Thai kingdom was the only country in Southeast Asia to preserve its "
"independence throught the colonial era of the 18th and 19th centuries AD."
msgstr ""
"El reino de Tailandia fue el único estado del sudeste asiático que preservó "
"su independencia durante la era colonial de los siglos XVIII y XIX A.C."

#: data/nation/thracian.ruleset:3
#, fuzzy
msgid "Thracian"
msgstr "Terreno"

#: data/nation/thracian.ruleset:4
#, fuzzy
msgid "?plural:Thracians"
msgstr "Indios"

#: data/nation/thracian.ruleset:7
msgid "The second most numerous people in the ancient western world."
msgstr ""

#: data/nation/thracian.ruleset:19
#, fuzzy
msgid "Rhesos"
msgstr "Recursos"

#: data/nation/tibetan.ruleset:3
msgid "Tibetan"
msgstr "Tibetano"

#: data/nation/tibetan.ruleset:4
msgid "?plural:Tibetans"
msgstr "Tibetanos"

#: data/nation/tibetan.ruleset:6
msgid ""
"The Tibetan homeland is sometimes called the \"Roof of the World\", the "
"highest elevated region in the world. In the 7th century, Tibet emerged as a "
"formidable empire under the leadership of king Songtsen Gampo, being "
"recognized by both China and India. This dynasty lasted until the 11th "
"century, when Tibet was overrun by the Mongols. Centuries later when Mongol "
"rule had weakened, Lozang Gyatso - born 1617 and the 5th Dalai Lama - "
"established a buddhist religious state under the control of the Gelugpa "
"school of Tibetan Buddhism."
msgstr ""
"La tierra de los Tibetanos es llamada, a veces, \"El cielo del Mundo\", la "
"región más elevada de la Tierra. En el siglo VII, el Tibet emergió como un "
"imperio formidable bajo el mando del rey Songtsen Gampo, siendo reconocido "
"tanto por China como por India. Esta dinastía duró hasta el siglo XI, cuando "
"el Tibet fue invadido por los Mongoles. Siglos depués, cuando el gobierno de "
"los Mongoles se había debilitado, Lozang Gyatso (nacido en 1617 y el 5º "
"Dalai Lama) estableció un estado religioso budista bajo el control de la "
"escuela de Budismo Tibetano, llamada Gelugpa."

#: data/nation/tibetan.ruleset:27
msgid "Lama"
msgstr "Lama"

#: data/nation/tibetan.ruleset:28
#, fuzzy
msgid "Dharma King"
msgstr "Director"

#: data/nation/tibetan.ruleset:29
msgid "Dalai Lama"
msgstr "Dalai Lama"

#: data/nation/tocharian.ruleset:3
#, fuzzy
msgid "Tocharian"
msgstr "Marciano"

#: data/nation/tocharian.ruleset:4
#, fuzzy
msgid "?plural:Tocharians"
msgstr "Marcianos"

#: data/nation/tocharian.ruleset:7
msgid ""
"The Tocharians were an Indo-European people living what is now Xinjiang in "
"western China. Because of their unique geopolitical position, their kingdoms "
"of Shanshan, Kucha, and Khotan (as well as other, smaller ones) were "
"influenced by Chinese, Persian, Indian, Sogdian, Scythian, and Tibetan "
"cultures. Their religion, dress, writing, and art all reflect these varied "
"influences. They lived in oasis towns and cities along the Silk Road, along "
"which Buddhism was carried into China. The area was at various times a "
"military protectorate of China, such as during the Han and Tang dynasties. "
"During the decline of the latter dynasty, the Turkic Uighur tribe moved into "
"the Tarim basin, settling in and expanding their khanate through the "
"Tocharian lands. The Uighur intermarried with the Tocharians and supplanted "
"their language for all but liturgical purposes. Even this use fell when "
"Islam spread and took the place of Buddhism as the predominant religion in "
"the region."
msgstr ""

#: data/nation/tocharian.ruleset:33
msgid "Kakmartik"
msgstr ""

#. TRANS: Lant/Lantsa = King/Queen
#: data/nation/tocharian.ruleset:35
#, fuzzy
msgid "Lant"
msgstr "Cargar"

#: data/nation/tocharian.ruleset:35
#, fuzzy
msgid "Lantsa"
msgstr "Mansa"

#: data/nation/tunisian.ruleset:3
msgid "Tunisian"
msgstr "Tunecino"

#: data/nation/tunisian.ruleset:4
msgid "?plural:Tunisians"
msgstr "Tunecinos"

#: data/nation/tunisian.ruleset:6
msgid ""
"The Phoenicians founded Carthage in the area where Tunisia is today. "
"Carthage later became a major power in the Mediterranean region until it was "
"defeated by the Romans in 146 BC. Later the Arab Muslim conquest in the 7th "
"century led to migration from the Arab and Ottoman countries. But there "
"where also a lot of Jews and Spanish Moors who moved there at the end of the "
"16th century. Tunisia became mostly autonomous from the Ottoman empire in "
"1861. But in 1881 Tunisia was invaded by the French and was made a French "
"protectorate. The country became independent in 1956."
msgstr ""
"Los Fenicios fundaron Cartago in el área donde Túnez se ubica hoy en día. "
"Más tarde, Cartago se convirtió en una potencia mayor en la región del "
"Mediterráneo, hasta que fue derrotada por los Romanos en el año 146 A.C. "
"Después, con la conquista Árabe Musulmana en el siglo VII, tuvo lugar la "
"migración desde países árabes y otomanos. Pero hubo también muchos Judíos y "
"Moriscos Españoles que tuvieron que marcharse a finales del siglo XVI. Túnez "
"pasó a ser más independiente de los Otomanos en el año 1861. Pero en 1881, "
"Túnez fue invadida por los Franceses y convertido en un protectorado "
"francés. El país adquirió su independencia en 1956."

#: data/nation/tupi.ruleset:3
msgid "Tupi"
msgstr ""

#: data/nation/tupi.ruleset:4
#, fuzzy
msgid "?plural:Tupi"
msgstr "Tailandeses"

#: data/nation/tupi.ruleset:7
msgid ""
"The Tupi are a native Brazilian people related to the Guarani who inhabited "
"the modern Brazilian states of Paraiba, Pernambuco, Ceara, Rio Grande do "
"Norte, Alagoas, Sergipe and others as well. Their chiefdoms were destroyed "
"through Portuguese slave-raids, the creation of mission-villages, and "
"disease. The Tupi intermarried with African slaves and Europeans alike and a "
"great many Brazilian place names are derived from Tupi words. "
msgstr ""

#. TRANS: Morubixaba = Chief
#: data/nation/tupi.ruleset:24
msgid "Morubixaba"
msgstr ""

#. TRANS: Paje = Shaman
#: data/nation/tupi.ruleset:26
#, fuzzy
msgid "Paje"
msgstr "Jugador"

#: data/nation/turkmen.ruleset:3
#, fuzzy
msgid "Turkmen"
msgstr "Turco"

#: data/nation/turkmen.ruleset:4
#, fuzzy
msgid "?plural:Turkmens"
msgstr "Turcos"

#: data/nation/turkmen.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Turkmenistan got independence from the Soviet Union in 1991."
msgstr ""

#: data/nation/turk.ruleset:3
#, fuzzy
msgid "Turkish"
msgstr "Turco"

#: data/nation/turk.ruleset:4
msgid "?plural:Turks"
msgstr "Turcos"

#: data/nation/turk.ruleset:6
msgid ""
"Modern Turkey is the successor state of the Ottoman Empire, which collapsed "
"and was dismembered by the victors in World War I after backing the Central "
"Powers.  The country was subsequently reformed and secularized by Kemal "
"Mustapha, the hero of the defense of Gallipoli."
msgstr ""
"La Turquía moderna sucedió al Imperio Otomano, que fue dividido por los "
"vencedores de la Primera Guerra Mundial como castigo por su apoyo a los "
"Poderes Centrales.  Mustafá Kemal, el héroe de la defensa de Gallípoli, "
"acometió mas adelante una profunda reforma y secularización del país."

#: data/nation/ukrainian.ruleset:3
msgid "Ukrainian"
msgstr "Ucraniano"

#: data/nation/ukrainian.ruleset:4
msgid "?plural:Ukrainians"
msgstr "Ucranianos"

#: data/nation/ukrainian.ruleset:6
msgid ""
"The Ukraine is a vast region on the westernmost marches of the former Soviet "
"Union. It includes some of the most fertile black-soil cropland on Earth."
msgstr ""
"Ucrania ocupa una vasta región en la parte más occidental de lo que fue la "
"Unión Soviética.  Posee una de las tierras de cultivo más fértiles del "
"planeta."

#: data/nation/ukrainian.ruleset:18
msgid "Hetman"
msgstr "Hetman"

#: data/nation/un.ruleset:3
#, fuzzy
msgid "UN"
msgstr "U"

#: data/nation/un.ruleset:4
#, fuzzy
msgid "?plural:UN"
msgstr "Saamis"

#: data/nation/un.ruleset:6
msgid ""
"The United Nations believe in human rights and the protection of the weak."
msgstr ""

#: data/nation/un.ruleset:23
#, fuzzy
msgid "?female:Chairperson"
msgstr "Camarada"

#: data/nation/un.ruleset:24
#, fuzzy
msgid "Secretary-General"
msgstr "Gobernador General"

#: data/nation/un.ruleset:24
#, fuzzy
msgid "?female:Secretary-General"
msgstr "Cónsula"

#: data/nation/un.ruleset:25
msgid "Representative"
msgstr ""

#: data/nation/un.ruleset:25
#, fuzzy
msgid "?female:Representative"
msgstr "Presidenta"

#: data/nation/uruguayan.ruleset:3
msgid "Uruguayan"
msgstr ""

#: data/nation/uruguayan.ruleset:4
#, fuzzy
msgid "?plural:Uruguayans"
msgstr "Búlgaros"

#: data/nation/uruguayan.ruleset:6
msgid ""
"Uruguay, a small South American country sometimes referred to as "
"\"Switzerland of the Americas\" due to its once higly developed social "
"welfare system."
msgstr ""

#: data/nation/uyghur.ruleset:3
msgid "Uyghur"
msgstr "Uigur"

#: data/nation/uyghur.ruleset:4
msgid "?plural:Uyghurs"
msgstr "Uigurs"

#: data/nation/uyghur.ruleset:6
msgid ""
"Uyghur was an east Turk empire and civilization. At its height in 820 AD it "
"controlled most of Central and North Asia. After clashing with the Chinese "
"for several centuries, they were finally subdued by the Qing dynasty in the "
"1700s. Today, descendants of the Uyghur form the populations of the Central "
"Asian states of Uzbekistan, Kazakhstan and Kyrgyzstan. They are also the "
"main minority of the Xinjiang province of China."
msgstr ""
"Uigur fue imperio y civilización turco situado al Este. A su altura en el "
"año 820 D.C., controlaba la mayoría de Asia Central y del Norte. Después de "
"muchos conflictos con los Chinos durante siglos, fueron finalmente sometidos "
"por la dinastía Qing en los años 1700. Hoy en día, los descendientes de "
"Uigur son poblaciones los estados de Asia Central: Uzbekistán, Kazajstán y "
"Kirguistán. Estos son también una minoría de la provincia de Xinjiang, "
"perteneciente a China."

#: data/nation/uzbek.ruleset:3
msgid "Uzbek"
msgstr ""

#: data/nation/uzbek.ruleset:4
#, fuzzy
msgid "?plural:Uzbeks"
msgstr "Aztecas"

#: data/nation/uzbek.ruleset:6
msgid ""
"Nation in Central Asia. Uzbekistan was the center of ancient states such as "
"Khoresm, Khanate of Bukhara, Khanate of Kokand and others. Conquered by the "
"Russian Empire in 19th century, Uzbekistan got independence from the Soviet "
"Union in 1991."
msgstr ""

#: data/nation/venezuelan.ruleset:3
msgid "Venezuelan"
msgstr "Venezolano"

#: data/nation/venezuelan.ruleset:4
msgid "?plural:Venezuelans"
msgstr "Venezolanos"

#. TRANS: The fourth letter in "Simon" should be
#. TRANS: U+00F3 LATIN SMALL LETTER O WITH ACUTE if available in
#. TRANS: your charset.  In ISO-8859-1 (ISO Latin 1) this is 243.
#: data/nation/venezuelan.ruleset:9
msgid ""
"Venezuela is the most northern country in South America. Having been a "
"Spanish colony since the 16th century, the country gained independence on "
"July 5th 1811 under the leadership of El Libertador Simon Bolivar - The "
"Liberator."
msgstr ""
"Venezuela es uno de los países al norte de Sudamérica. Habiendo sido una "
"colonia de los Españoles desde el siglo XVI, el país adquirió su "
"independencia el día 5 de Julio de 1811 bajo el mando del liberador Simón "
"Bolívar, conocido como El Liberador."

#. TRANS: Terrateniente = Junker
#: data/nation/venezuelan.ruleset:29
msgid "Terrateniente"
msgstr "Terrateniente"

#: data/nation/venezuelan.ruleset:29
#, fuzzy
msgid "Terratenienta"
msgstr "Terrateniente"

#: data/nation/vietnamese.ruleset:3
msgid "Vietnamese"
msgstr "Vietnamita"

#: data/nation/vietnamese.ruleset:4
msgid "?plural:Vietnamese"
msgstr "Vietnamitas"

#: data/nation/vietnamese.ruleset:6
msgid ""
"The Vietnamese nation was founded in the first century AD by twin sisters "
"who became the war leaders of a revolt against a Chinese military governor."
msgstr ""
"La nación de Vietnam fue fundada en el siglo I D.C. por dos hermanas "
"gemelas, que dirigieron una revuelta armada contra el gobernador militar "
"chino."

#: data/nation/viking.ruleset:3
msgid "Viking"
msgstr "Vikingo"

#: data/nation/viking.ruleset:4
msgid "?plural:Vikings"
msgstr "Vikingos"

#: data/nation/viking.ruleset:6
msgid ""
"The Vikings raided and traded along the coasts of Europe between 800AD and "
"1100AD. Viking raiders eventually became the rulers of Normandy, Russia, and "
"a short-lived kingdom in Sicily."
msgstr ""
"Los vikingos se dedicaron al comercio y el pillaje por las costas de Europa "
"entre los siglos IX y XI a.C.  Los incursores vikingos consiguieron gobernar "
"Normandía, Rusia y un breve reino en Sicilia."

#: data/nation/welsh.ruleset:3
msgid "Welsh"
msgstr "Galés"

#: data/nation/welsh.ruleset:4
msgid "?plural:Welsh"
msgstr "Galeses"

#: data/nation/welsh.ruleset:6
msgid ""
"The Welsh at one time controlled all of what is now England until being "
"driven into the mountainous western reaches by invading Saxons."
msgstr ""
"Los galeses controlaban todo el territorio de la actual Inglaterra, pero se "
"tuvieron que retirarse a las montañas occidentales de Gran Bretaña ante la "
"invasión de los sajones."

#: data/nation/westphalian.ruleset:3
msgid "Westphalian"
msgstr "Westfaliano"

#: data/nation/westphalian.ruleset:4
msgid "?plural:Westphalians"
msgstr "Westfalianos"

#: data/nation/westphalian.ruleset:6
#, fuzzy
msgid ""
"Westphalia, before becoming a Prussian province, was the western region of "
"the Duchy of Saxony. Today it makes up the northern part of the largest "
"German federal state, North Rhine-Westphalia."
msgstr ""
"Westfalia, antes de ser una provincia de Prusia, fue la región oeste del "
"ducado de Sajonia. Actualmente es la parte norte del estado federal más "
"grande de Alemania, Rhine-Westfalia del Norte."

#: data/nation/zulu.ruleset:3
msgid "Zulu"
msgstr "Zulú"

#: data/nation/zulu.ruleset:4
msgid "?plural:Zulus"
msgstr "Zulúes"

#: data/nation/zulu.ruleset:6
msgid ""
"The Zulus are a warlike Bantu people who migrated from west-central Africa "
"into southern Africa beginning in the early 1700s, conqueringscenario/tutorial.sav:18
msgid ""
"Welcome to Freeciv.  You lead a civilization.  Your\n"
"task is to conquer the world!  You should start by\n"
"exploring the land around you with your explorer,\n"
"and using your settlers to find a good place to build\n"
"a city.  Use the number pad to move units around."
msgstr ""

#: data/scenario/tutorial.sav:34
msgid ""
"This looks like a good place to build a city.  The next time this\n"
"unit gets a chance to move, press (b) to found a city.\n"
"\n"
"In general you want to build cities on open ground near water.  Food\n"
"is the most important resource for any city.  Grassland and plains\n"
"provide plenty of food."
msgstr ""

#: data/scenario/tutorial.sav:49
msgid ""
"Now you have built your first city.  The city window should have\n"
"opened automatically; if not click on the city to open it.  Cities are\n"
"a fundamental concept in Freeciv, so you should familiarize yourself\n"
"with them by playing around in the window.  See the help menu for more.\n"
"\n"
"You probably want to build some settlers first, so as to expand your\n"
"civilization further.  Click on the production tab, then click on the\n"
"settler unit from the list of possible productions, then click on the\n"
"Change button to begin building it.  When you are done, close the city\n"
"dialog.  If all goes well the city should display the settler\n"
"production on the map view."
msgstr ""

#: data/scenario/tutorial.sav:62
msgid ""
"Congratulations, you have founded your second city.  This city will\n"
"behave almost exactly like the first one - it will be slightly different\n"
"because of the terrain around it.  You probably want to build\n"
"settlers here too."
msgstr ""

#: data/scenario/tutorial.sav:68
msgid ""
"You have built your third city!  Your civilization seems to be\n"
"thriving.  It might be time to think about a military.  Pick one of\n"
"the cities that has a high production, and convert it into a military\n"
"base. Build a Barracks there first, then start work on a military\n"
"unit.  Pick the best unit you have available - at the beginning of\n"
"the game, Warriors will be the only choice, but soon you will have \n"
"plenty of options.\n"
"\n"
"This might also be a good time to use the worklist feature of the\n"
"city dialog production report.  Click on Barracks, then click Change\n"
"to begin building them.  Then double-click on a military unit to\n"
"append it to the worklist.  As soon as the Barracks are complete the\n"
"city will automatically switch over to producing the unit."
msgstr ""

#: data/scenario/tutorial.sav:83
msgid ""
"Another city!  You are really getting the hang of this.  You\n"
"probably have a pretty good idea what to do with new cities by\n"
"now.  Take a moment to look at the bar below the city on the map\n"
"view.  This display shows some useful information about the city.\n"
"The flag and background color indicate what civilization the city\n"
"belongs to (this will be useful when you meet other civilizations).\n"
"The top row of the bar also shows the name and size of the city, and\n"
"will show one or more stars to indicate if there are units in the\n"
"city.  The bottom row shows what the city is building, and how long it\n"
"will take; it also shows how long the city will take to grow to the\n"
"next largest size."
msgstr ""

#: data/scenario/tutorial.sav:96
msgid ""
"As the number of cities in your empire grows, it becomes harder to\n"
"manage individual cities.  This is where the city report becomes\n"
"useful.  Press F4 to bring it up.  This report shows a list of cities\n"
"with various statistics about each.  Play around with it a bit if you\n"
"like (return to the map view by clicking on the Map tab).  With a bit\n"
"of practice it is possible to control almost every aspect of the cities\n"
"from this report.  The full power of the city report is beyond the\n"
"scope of this tutorial, however."
msgstr ""

#: data/scenario/tutorial.sav:115
msgid ""
"Your city has grown!  As a city grows, more citizens become\n"
"available that can be put to work in the fields or dedicated as\n"
"citizen specialists.  A city of size two or more may also build\n"
"settlers, which costs one unit of population.\n"
"\n"
"If your city is building settlers, you should consider buying them\n"
"now.  Open the city dialog and click on the Buy button.  This trades\n"
"in gold (if you have enough of it) to instantly complete the\n"
"production."
msgstr ""

#: data/scenario/tutorial.sav:127
msgid ""
"Your city has grown again!  Now with three citizens you have\n"
"a fair amount of choice over where the city should focus its\n"
"resources.  A city with three citizens gets to work three\n"
"different tiles, in addition to its center tile which is worked\n"
"for free.  In the city dialog, the map shows which tiles are working\n"
"and how much food, shields, and trade each provides.  Food is used\n"
"to grow your city, shields are used for production of buildings\n"
"and units, while trade provides taxable revenue that can be\n"
"turned into science research, gold, or luxuries.\n"
"\n"
"Click on a worked tile to remove the citizen from that tile.  Then\n"
"click on an unworked tile to place a worker there.  You may place\n"
"up to three workers, of course.  The remaining citizens are all\n"
"specialists - right now they are all entertainers which provide\n"
"only luxuries (which will not be useful until later)."
msgstr ""

#: data/scenario/tutorial.sav:145
#, c-format
msgid ""
"Now your city has grown to size five.  As cities get larger unrest\n"
"becomes a problem.  A city of this size will usually have one unhappy\n"
"citizen unless pacifying effects are used; meaning one entertainer\n"
"specialist is required to keep your citzens content.  This is basically\n"
"a wasted citizen.\n"
"\n"
"There are several things that can be done about this.  One quick fix\n"
"is to build a temple (or other cultural building) that will make an\n"
"unhappy citizen content (see the help on buildings for specs\n"
"on each building type).  As you get more large cities, it may pay off\n"
"to change your tax rates (by pressing shift-T) to dedicate some of\n"
"your taxes directly to luxuries (every two luxuries will pacify one\n"
"citizen).  Building a marketplace enhances the benefit from this\n"
"by providing +50%% luxuries to the city."
msgstr ""

#: data/scenario/tutorial.sav:162
msgid ""
"Finally you have grown a city to size eight.  A size eight city can\n"
"provide substantial output provided you have enough luxuries to keep\n"
"your population content.\n"
"\n"
"To grow a city beyond size eight requires an aqueduct.  If your city is\n"
"going to continue to grow you should start building one soon.  Building\n"
"an aqueduct requires the Construction technology."
msgstr ""

#: data/scenario/tutorial.sav:172
msgid ""
"You have grown a city to size twelve.  To grow\n"
"it larger, however, you will need to build a Sewer System.  This\n"
"requires the Sanitation technology."
msgstr ""

#: data/scenario/tutorial.sav:178
msgid ""
"Congratulations; you have grown a city to size 13.  A city this\n"
"large can provide a tremendous amount of output if properly upgraded.\n"
"Make sure you have enough taxes and cultural buildings to keep your\n"
"citizens content.  You should also make sure the city is upgraded\n"
"with buildings that provide bonuses to its output.  Library, Marketplace,\n"
"Factory, and Offshore Platform are four good buildings that provide a\n"
"large bonus to big cities.  Consider how much benefit each building\n"
"will provide and weigh this against its cost - for very large cities\n"
"almost all buildings are worthwhile.  Such large cities will also\n"
"provide enough taxable revenue (gold) to allow you to purchase some\n"
"buildings to accelerate their productions."
msgstr ""

#: data/scenario/tutorial.sav:208
msgid ""
"You have built a settler unit.  Settlers are best used to build \n"
"new cities, so as to expand your civilization.  Move your settler\n"
"away from your existing cities to find a spot for a new city.  When\n"
"you have picked a spot press B to build the city.\n"
"\n"
"Again, cities are best built on open ground near water.  Grassland\n"
"and plains provide food for the city.  Forests and hills provide\n"
"the resources (shields) needed for building things.  Rivers and ocean\n"
"give trade bonuses that provide civilization-wide benefits.  Desert,\n"
"tundra, and mountains generally provide little output and are not\n"
"of much use to small cities.  See the help on terrain and specials\n"
"for more information about terrain specs."
msgstr ""

#: data/scenario/tutorial.sav:222
msgid ""
"Your second Settlers should also be used to build a new city.\n"
"Notice how when you move the Settlers away from your existing cities\n"
"an outline is drawn around them.  This shows the area that would be\n"
"covered by a city built at this location; it fits in with the outline\n"
"already on the map view that shows which tiles are covered by your\n"
"existing cities.  Generally when building new cities you want to make\n"
"sure that all tiles are covered by at least one city, but after that\n"
"it is best that your cities overlap as little as possible.  Spreading\n"
"out cities properly gives each city access to more resources, allowing\n"
"them to grow to larger sizes."
msgstr ""

#: data/scenario/tutorial.sav:245
msgid ""
"You have built a Barracks.  This building will make any military\n"
"units you build start out as veterans.  Veteran units are stronger\n"
"than inexperienced (green) troops, and will survive longer in\n"
"combat.  See the help on buildings for more information about this\n"
"and other buildings.\n"
"\n"
"You probably want to start building a military unit in the city\n"
"that built the Barracks.  A barracks are a significant investment\n"
"and have a small upkeep as well, so it is not a good idea to let\n"
"them go to waste."
msgstr ""

#: data/scenario/tutorial.sav:267
msgid ""
"Your city cannot build a settler.  Settlers take one unit of\n"
"population to build, so a city of size one cannot build one without\n"
"disbanding the city.\n"
"\n"
"To remedy this, you need to adjust the citizens in the city to\n"
"provide more food so as to grow the city faster.  Cities that\n"
"do not have much food should not try to build settlers.  When\n"
"founding a new city, make sure it is built on terrain that provides\n"
"enough food - grassland is best; plains or hills are almost as good."
msgstr ""

#: data/scenario/tutorial.sav:279
msgid ""
"You have built your first military unit!  Military units have two\n"
"basic purposes: attack and defense.  Each unit has an attack strength\n"
"and a defense strength.  While a Warriors is a measly 1/1, a Phalanx\n"
"is a much stronger defender with 2 defense (1/2).  A Catapult is a good\n"
"attacking unit because it has 6 attack (6/1).\n"
"\n"
"Usually it is a good idea to keep one or two defenders in each city.\n"
"Important cities like your capital may deserve extra protection.  Units\n"
"built in one city may be sent to another city to defend (press the G\n"
"key to enter goto mode to move units easily over distances).  If you\n"
"are at war, however, you may wish to move your unit toward an enemy\n"
"city to attack.  Be careful not to lose it though!"
msgstr ""

#: data/scenario/tutorial.sav:304
msgid ""
"You have researched your first technology!  Technological advances\n"
"are an integral concept in Freeciv.  As you increase your technology\n"
"level new units, buildings, governments, and various free bonuses will\n"
"become available to you.\n"
"\n"
"For now, go over into the Science Dialog and play around a little.\n"
"Press F6 to open the science dialog (or click on the Science tab in\n"
"the main window area).  Find the technology called Republic and click\n"
"on it.  Now Republic has been set as your technology goal; this means\n"
"the next advance on the path toward this technology will automatically\n"
"be chosen to research.  In the top of the window it shows how much\n"
"scientific research you are accomplishing each turn - research (bulbs)\n"
"comes from the taxable trade in your cities.  In the bottom of the\n"
"window is the tech tree; here you may left-click to set the research\n"
"target or research goal, or right-click to get help about a particular\n"
"technology.  When you are done playing around click on the Map tab\n"
"(Alt-M) to return to the map view."
msgstr ""

#: data/scenario/tutorial.sav:323
msgid ""
"Now you have researched your second technology.  Go back into the\n"
"science dialog (F6) and take a quick look at your progress.  If you\n"
"set Republic as your technology goal earlier, a new research target\n"
"should have been chosen for you automatically.  If you do not have\n"
"any goal set, however, there will not be any new target chosen until\n"
"the end of the turn.\n"
"\n"
"In the turn when you complete your research, you can pick a new tech\n"
"to research.  However, switching targets midway through researching a\n"
"particular technology costs you all of the research done on\n"
"it so far.  Setting your technology goal wisely means you do not have\n"
"to worry about picking a new research target each time you finish\n"
"researching a technology."
msgstr ""

#: data/scenario/tutorial.sav:338
msgid ""
"You have successfully completed research into The Republic.  This\n"
"technology is particularly useful because it allows a new form of\n"
"government.  The government your civilization follows is very\n"
"important in determining your development.  In the beginning you\n"
"started as a Despotism, a very inefficient form of government.  Later\n"
"government options will give you some choice of whether your\n"
"civilization is to be a peaceful trading nation or a conquering\n"
"juggernaut.  Each has advantages.\n"
"\n"
"For now, you probably want to switch straight into Republic.  In the\n"
"Government menu, go to the Change Government submenu and choose\n"
"Republic.  Yes you want a revolution!  Changing governments means\n"
"going through a few turns of anarchy, so it is not without cost.\n"
"However Republic is a substantially better form of government\n"
"than Despotism so the investment will soon pay off."
msgstr ""

#: data/scenario/tutorial.sav:365
msgid ""
"Your unit has found a Hut.  These are small villages scattered across\n"
"the landscape.  When a unit enters one, several things may happen.  The\n"
"most likely outcome is that you will find resources worth a small\n"
"amount of gold.  However it is also possible to find technologies or\n"
"mercenary units inside a hut.  Some huts contain native settlers\n"
"that will join your civilization and bring a new city into your\n"
"empire.  Finally, some huts contain barbarians which will kill your\n"
"unit instantly.  On average, it is beneficial to search out and enter\n"
"any huts you find as soon as possible."
msgstr ""

#: data/scenario/tutorial.sav:380
#, fuzzy
msgid "Loading tutorial events."
msgstr "Cargando rulesets"

#: data/civ1/game.ruleset:98 data/civ2/game.ruleset:98
#: data/default/game.ruleset:126
#, fuzzy
msgid "Team 0"
msgstr "Equipo 10"

#: data/civ1/game.ruleset:99 data/civ2/game.ruleset:99
#: data/default/game.ruleset:127
msgid "Team 1"
msgstr "Equipo 1"

#: data/civ1/game.ruleset:100 data/civ2/game.ruleset:100
#: data/default/game.ruleset:128
msgid "Team 2"
msgstr "Equipo 23"
msgstr "Equipo 34"
msgstr "Equipo 45"
msgstr "Equipo 5"

#: data/civ1/game.ruleset:104 data/civ2/game.ruleset:104
#: data/default/game.ruleset:132
msgid "Team 6"
msgstr "Equipo 6"

#: data/civ1/game.ruleset:105 data/civ2/game.ruleset:105
#: data/default/game.ruleset:133
msgid "Team 7"
msgstr "Equipo 7"

#: data/civ1/game.ruleset:106 data/civ2/game.ruleset:106
#: data/default/game.ruleset:134
msgid "Team 8"
msgstr "Equipo 8"

#: data/civ1/game.ruleset:107 data/civ2/game.ruleset:107
#: data/default/game.ruleset:135
msgid "Team 9"
msgstr "Equipo 9"

#: data/civ1/game.ruleset:108 data/civ2/game.ruleset:108
#: data/default/game.ruleset:136
msgid "Team 10"
msgstr "Equipo 1011"
msgstr "Equipo 112"
msgstr "Equipo 123"
msgstr "Equipo 134"
msgstr "Equipo 145"
msgstr "Equipo 156"
msgstr "Equipo 167"
msgstr "Equipo 178"
msgstr "Equipo 189"
msgstr "Equipo 1920"
msgstr "Equipo 2021"
msgstr "Equipo 212"
msgstr "Equipo 223"
msgstr "Equipo 234"
msgstr "Equipo 245"
msgstr "Equipo 256"
msgstr "Equipo 267"
msgstr "Equipo 278"
msgstr "Equipo 289"
msgstr "Equipo 2930"
msgstr "Equipo 30"

#: data/civ1/game.ruleset:129 data/civ2/game.ruleset:129
#: data/default/game.ruleset:157
msgid "Team 31"
msgstr "Equipo 31"

#~ msgid "Decent"
#~ msgstr "Decentes"

#~ msgid "Hilarious"
#~ msgstr "Ridículos"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "El informe de %s sobre las civilizaciones más RICAS del mundo."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "El informe de %s sobre las Civilizaciones más AVANZADAS del mundo."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr ""
#~ "El informe de %s sobre las civilizaciones más MILITARIZADAS del mundo."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "El informe de %s sobre las civilizaciones más FELICES del mundo."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "El informe de %s sobre las civilizaciones más EXTENSAS del mundo."

#~ msgid "Option:"
#~ msgstr "Opción:"

#~ msgid "City: Building Unavailable Item"
#~ msgstr "Ciudad: Producción no disponible"

#~ msgid "City: Captured/Destroyed"
#~ msgstr "Ciudad: Captura/Destruye"

#~ msgid "City: Celebrating"
#~ msgstr "Ciudad: Celebraciones"

#~ msgid "City: Civil Disorder"
#~ msgstr "Ciudad: Disturbios"

#~ msgid "City: Famine"
#~ msgstr "Ciudad: Hambruna"

#~ msgid "City: Famine Feared"
#~ msgstr "Ciudad: Se prevé hambruna"

#~ msgid "City: Growth"
#~ msgstr "Ciudad: Crece"

#~ msgid "City: May Soon Grow"
#~ msgstr "Ciudad: Crecerá pronto"

#~ msgid "City: Needs Aqueduct"
#~ msgstr "Ciudad: Necesita acueducto"

#~ msgid "City: Needs Aqueduct Being Built"
#~ msgstr "Ciudad: Necesita acueducto, en construcción"

#~ msgid "City: Normal"
#~ msgstr "Ciudad: Estado normal"

#~ msgid "City: Nuked"
#~ msgstr "Ciudad: Bomba atómica"

#~ msgid "City: Released from citizen governor"
#~ msgstr "Ciudad: Liberado del governador CMA"

#~ msgid "City: Suggest Growth Throttling"
#~ msgstr "Ciudad: Se sugiere crecimiento"

#~ msgid "City: Transfer"
#~ msgstr "Ciudad: Se transfiere"

#~ msgid "City: Was Built"
#~ msgstr "Ciudad: Se funda"

#~ msgid "City: Worklist Events"
#~ msgstr "Ciudad: Noticias de la listas de tareas"

#~ msgid "City: Production changed"
#~ msgstr "Ciudad: Producción cambiada"

#~ msgid "Civ: Barbarian Uprising"
#~ msgstr "Civ: Aparecen bárbaros"

#~ msgid "Civ: Civil War"
#~ msgstr "Civ: Guerra civil"

#~ msgid "Civ: Collapse to Anarchy"
#~ msgstr "Civ: Colapso a la Anarquía"

#~ msgid "Civ: First Contact"
#~ msgstr "Civ: Primer contacto"

#~ msgid "Civ: Learned New Government"
#~ msgstr "Civ: Aprendida nueva forma de Gobierno"

#~ msgid "Civ: Low Funds"
#~ msgstr "Civ: Poco dinero"

#~ msgid "Civ: Pollution"
#~ msgstr "Civ: Contaminación"

#~ msgid "Civ: Revolt Ended"
#~ msgstr "Civ: Acaba la revolución"

#~ msgid "Civ: Revolt Started"
#~ msgstr "Civ: Comienza la revolución"

#~ msgid "Civ: Spaceship Events"
#~ msgstr "Civ: Noticias de la carrera espacial"

#~ msgid "Diplomat Action: Bribe"
#~ msgstr "Acción diplomática: Soborno"

#~ msgid "Diplomat Action: Caused Incident"
#~ msgstr "Acción diplomática: Provocamos un incidente"

#~ msgid "Diplomat Action: Escape"
#~ msgstr "Acción diplomática: Fuga"

#~ msgid "Diplomat Action: Embassy"
#~ msgstr "Acción diplomática: Embajada"

#~ msgid "Diplomat Action: Failed"
#~ msgstr "Acción diplomática: Fracaso"

#~ msgid "Diplomat Action: Incite"
#~ msgstr "Acción diplomática: Incitación"

#~ msgid "Diplomat Action: Poison"
#~ msgstr "Acción diplomática: Envenenamiento"

#~ msgid "Diplomat Action: Sabotage"
#~ msgstr "Acción diplomática: Sabotaje"

#~ msgid "Diplomat Action: Theft"
#~ msgstr "Acción diplomática: Robo"

#~ msgid "Enemy Diplomat: Bribe"
#~ msgstr "Diplomático enemigo: Soborno"

#~ msgid "Enemy Diplomat: Embassy"
#~ msgstr "Diplomático enemigo: Embajada"

#~ msgid "Enemy Diplomat: Failed"
#~ msgstr "Diplomático enemigo: Fracaso"

#~ msgid "Enemy Diplomat: Incite"
#~ msgstr "Diplomático enemigo: Incitación"

#~ msgid "Enemy Diplomat: Poison"
#~ msgstr "Diplomático enemigo: Envenenamiento"

#~ msgid "Enemy Diplomat: Sabotage"
#~ msgstr "Diplomático enemigo: Sabotaje"

#~ msgid "Enemy Diplomat: Theft"
#~ msgstr "Diplomático enemigo: Robo"

#~ msgid "Global: Eco-Disaster"
#~ msgstr "Global: Desastre ecológico"

#~ msgid "Global: Nuke Detonated"
#~ msgstr "Global: Se detona bomba atómica"

#~ msgid "Hut: Barbarians in a Hut Roused"
#~ msgstr "Choza: Salen bárbaros de una choza"

#~ msgid "Hut: City Founded from Hut"
#~ msgstr "Choza: Se funda una ciudad desde una choza"

#~ msgid "Hut: Gold Found in Hut"
#~ msgstr "Choza: Se encuentra oro en una choza"

#~ msgid "Hut: Killed by Barbarians in a Hut"
#~ msgstr "Choza: Bárbaros destruyen unidad en una choza"

#~ msgid "Hut: Mercenaries Found in Hut"
#~ msgstr "Choza: Se encuentran mercenarios en una choza"

#~ msgid "Hut: Settler Found in Hut"
#~ msgstr "Choza: Se hallan Colonos en una choza"

#~ msgid "Hut: Tech Found in Hut"
#~ msgstr "Choza: Se encuentra tecnología en una choza"

#~ msgid "Hut: Unit Spared by Barbarians"
#~ msgstr "Choza: Los bárbaros no destruyen una unidad"

#~ msgid "Improvement: Bought"
#~ msgstr "Instalación: Se compra"

#~ msgid "Improvement: Built"
#~ msgstr "Instalación: Se termina"

#~ msgid "Improvement: Forced to Sell"
#~ msgstr "Instalación: Se vende forzosamente"

#~ msgid "Improvement: New Improvement Selected"
#~ msgstr "Instalación: Se elige"

#~ msgid "Improvement: Sold"
#~ msgstr "Instalación: Se vende"

#~ msgid "Tech: Learned From Great Library"
#~ msgstr "Tecno: Avances de la Gran Biblioteca"

#~ msgid "Tech: Learned New Tech"
#~ msgstr "Tecno: Adquirida nueva tecnología"

#~ msgid "Treaty: Alliance"
#~ msgstr "Pacto: Alianza"

#~ msgid "Treaty: Broken"
#~ msgstr "Pacto: Roto"

#~ msgid "Treaty: Cease-fire"
#~ msgstr "Pacto: Tregua"

#~ msgid "Treaty: Peace"
#~ msgstr "Pacto: Paz"

#~ msgid "Treaty: Shared Vision"
#~ msgstr "Pacto: Visión compartida"

#~ msgid "Unit: Attack Failed"
#~ msgstr "Unidad: El ataque fracasa"

#~ msgid "Unit: Attack Succeeded"
#~ msgstr "Unidad: El ataque tiene éxito"

#~ msgid "Unit: Bought"
#~ msgstr "Unidad: Se compra"

#~ msgid "Unit: Built"
#~ msgstr "Unidad: Se termina"

#~ msgid "Unit: Defender Destroyed"
#~ msgstr "Unidad: Se pierde un defensor"

#~ msgid "Unit: Defender Survived"
#~ msgstr "Unidad: Un defensor sobrevive"

#, fuzzy
#~ msgid "Unit: Promoted to Veteran"
#~ msgstr "Unidad: Se Volvió Más Veterana"

#~ msgid "Unit: Production Upgraded"
#~ msgstr "Unidad: Se actualiza la producción"

#~ msgid "Unit: Relocated"
#~ msgstr "Unidad: Se establece en ciudad"

#~ msgid "Unit: Orders / goto events"
#~ msgstr "Unidad: Órdenes / eventos goto"

#~ msgid "Wonder: Finished"
#~ msgstr "Maravilla: Se termina"

#~ msgid "Wonder: Made Obsolete"
#~ msgstr "Maravilla: Queda obsoleta"

#~ msgid "Wonder: Started"
#~ msgstr "Maravilla: Se empieza"

#~ msgid "Wonder: Stopped"
#~ msgstr "Maravilla: Se detiene"

#~ msgid "Wonder: Will Finish Next Turn"
#~ msgstr "Maravilla: Se va a terminar en el turno siguiente"

#~ msgid "Treaty: Embassy"
#~ msgstr "Pacto: Embajada"

#~ msgid "Moved %s out of disbanded city %s to avoid being landlocked."
#~ msgstr ""
#~ "%s ha salido de la ciudad abandonada %s para no quedar varado en tierra., fuzzy
#~ msgid "(%d) %s: connected [%s]"
#~ msgstr "(%d) %s se ha conectado desde %s"

#, fuzzy
#~ msgid "(%d) %s: connection request [%s]"
#~ msgstr "(%d) Solicitud de conexión de %s de %s"

#, fuzzy
#~ msgid "The client is missing a capability that this server needs."
#~ msgstr "Al cliente le falta una capacidad necesaria para este servidor!"

#, fuzzy
#~ msgid "(%d) %s rejected: mismatched capabilities!"
#~ msgstr "(%d) Rechazado %s: las capacidades no se corresponden."

#, fuzzy
#~ msgid "This server is missing a capability that the client needs."
#~ msgstr "Al servidor le falta una capacidad que el cliente necesita!"

#, fuzzy
#~ msgid "The username is invalid!"
#~ msgstr "Nombre de usuario inválido"

#, fuzzy
#~ msgid "(%d) %s rejected: invalid username [%s]"
#~ msgstr "(%d) Rechazado %s: Nombre incorrecto [%s]."

#, fuzzy
#~ msgid "Your username is already connected!"
#~ msgstr "ya está conectado."

#, fuzzy
#~ msgid "(%d) %s rejected: duplicate username [%s]"
#~ msgstr "(%d) Rechazado %s: Nombre de usuario duplicado [%s]"
#~ "If non-zero, saved games will be compressed using zlib (gzip format). "
#~ "Larger values will give better compression but take longer. If the "
#~ "maximum is zero this server was not compiled to use zlib."
#~ msgstr ""
#~ "Si no vale cero, las partidas salvadas se comprimen usando zlib (formato "
#~ "gzip). Los valores más elevados proporcionan mayor compresión, pero son "
#~ "más lentos. Si el valor máximo es cero, el uso de zlib fue inhabilitado "
#~ "en la compilación de este servidor."

#~ msgid ""
#~ "Undefined arguments. Usage: debug <diplomacy <player> | city <x> <y> | "
#~ "units <x> <y> | unit <id> | tech <player> | timing | info>."
#~ msgstr ""
#~ "Argumentos indefinidos. Uso: debug <diplomaciy <jugador> | city <x> <y> | "
#~ "units <x> <y> | unit <id> | tech <player> | timing | info>."

#~ msgid "Unit must be on land to perform diplomatic action."
#~ msgstr "La unidad debe estar en tierra para realizar acciones diplomáticas."

#~ msgid "Your %s has been lost on the high seas."
#~ msgstr "Tu %s se ha perdido en alta mar."

#~ msgid "Your %s survived on the high seas and became more experienced!"
#~ msgstr ""
#~ "Tu %s ha sobrevivido en las aguas del océano y se ha vuelto más "
#~ "experimentada."

#~ msgid "Your %s has been lost on unsafe terrain."
#~ msgstr "Tu %s se ha perdido en terreno inseguro."

#~ msgid "The %s have acquired %s from ancient scrolls of wisdom."
#~ msgstr "Los %s han adquirido %s de antiguos pergaminos de sabiduría."

#~ msgid "Plugin %s found but can't be initialized."
#~ msgstr "Se ha encontrado el plugin %s pero no se puede inicializar."

#~ msgid "Couldn't find soundset \"%s\" trying \"%s\"."
#~ msgstr ""
#~ "No se ha podido cargar el paquete de sonidos \"%s\", se intentará \"%s\"."

#~ msgid "Proceeding with sound support disabled"
#~ msgstr "Se prosigue con el sonido desactivado"

#~ msgid "No sound spec-file given!"
#~ msgstr "¡No se ha indicado un ruleset de sonido!"

#~ msgid "Cannot find sound spec-file \"%s\"."
#~ msgstr "No se encuentra el ruleset de sonido \"%s\"."

#~ msgid "Cannot find audio file %s"
#~ msgstr "No encuentro el fichero de sonido %s"

#~ msgid "%s (XX) %d/turn"
#~ msgstr "%s (XX) %d/turno"

#~ msgid "%s (%d) %d turn"
#~ msgid_plural "%s (%d) %d turns"
#~ msgstr[0] "%s (%d) %d turno"
#~ msgstr[1] "%s (%d) %d turnos"

#, fuzzy
#~ msgid "Specialists"
#~ msgstr "Especialistas"

#~ msgid "novice"
#~ msgstr "novato"

#~ msgid "easy"
#~ msgstr "fácil"

#~ msgid "normal"
#~ msgstr "normal"

#~ msgid "hard"
#~ msgstr "difícil"

#~ msgid "experimental"
#~ msgstr "experimental"

#, fuzzy
#~ msgid "Requires the %s technology.\n"
#~ msgstr ""
#~ "Requiere la tecnología %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s government.\n"
#~ msgstr ""
#~ "Requiere el tipo de gobierno %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s building.\n"
#~ msgstr ""
#~ "Requiere la construcción de %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s terrain special.\n"
#~ msgstr ""
#~ "Requiere el terreno especial %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s terrain.\n"
#~ msgstr ""
#~ "Requiere el terreno %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires the %s nation.\n"
#~ msgstr ""
#~ "Requiere la nación %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Only applies to %s units.\n"
#~ msgstr ""
#~ "Sólo se aplica a las unidades %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Applies only to %s.\n"
#~ msgstr ""
#~ "Sólo se aplica a %s.\n"
#~ "\n"

#, fuzzy
#~ msgid "Requires a minimum size of %d.\n"
#~ msgstr ""
#~ "Requiere un tamaño mínimo de %d.\n"
#~ "\n"

#, fuzzy
#~ msgid ""
#~ "Requires: Nothing\n"
#~ "\n"
#~ msgstr ""
#~ "Requiere la construcción de %s.\n"
#~ "\n"

#~ msgid "* Can carry and refuel %d air unit.\n"
#~ msgid_plural "* Can carry and refuel %d air units.\n"
#~ msgstr[0] "* Puede transportar y repostar %d unidad aérea.\n"
#~ msgstr[1] "* Puede transportar y repostar %d unidades aéreas.\n"

#~ msgid "* Can carry and refuel %d missile unit.\n"
#~ msgid_plural "* Can carry and refuel %d missile units.\n"
#~ msgstr[0] "* Puede transportar y repostar %d misil.\n"
#~ msgstr[1] "* Puede transportar y repostar %d misiles.\n"

#~ msgid "* Can carry %d ground unit across water.\n"
#~ msgid_plural "* Can carry %d ground units across water.\n"
#~ msgstr[0] "* Puede transportar %d unidad terrestre por el océano.\n"
#~ msgstr[1] "* Puede transportar %d unidades terrestres por el océano.\n"

#~ msgid ""
#~ "* May be disbanded in a city to recover 50%% of the production cost.\n"
#~ msgstr ""
#~ "* Se puede desmontar en una ciudad para recuperar 50%% del coste de "
#~ "producción.\n"

#~ msgid "* Can build fortresses (if %s is known).\n"
#~ msgstr "* Puede construir fortalezas ( si %s es conocido).\n"

#~ msgid "* Can build fortresses (if any of the following are known: %s).\n"
#~ msgstr ""
#~ "* Puede construir fortalezas ( si alguno de los siguientes son conocidos: "
#~ "%s).\n"

#~ msgid "* Can build airbases.\n"
#~ msgstr "* Puede construir bases aéreas.\n"

#~ msgid "* May fortify, granting a 50%% defensive bonus.\n"
#~ msgstr "* Se puede fortificar, ganando un bonus defensivo del 50%%.\n"

#~ msgid "* Can attack enemy air units.\n"
#~ msgstr "* Puede atacar a unidades aéreas enemigas.\n"

#~ msgid "* A missile unit: gets used up in making an attack.\n"
#~ msgstr "* Es una unidad de misil: se destruye al efectuar un ataque.\n"

#~ msgid "* May become veteran through training or combat.\n"
#~ msgstr "* Puede volverse veterano a través de entrenamiento o combate.\n"

#~ msgid ""
#~ "* Must end turn in a city or next to land, or has a 50%% risk of being "
#~ "lost at sea.\n"
#~ msgstr ""
#~ "* Debe acabar el turno en una ciudad o junto a la costa, o tiene un 50%% "
#~ "de riesgo de desaparecer en el mar.\n"

#~ msgid "* The discovery of %s reduces the risk to 25%%.\n"
#~ msgstr "* El descubrimiento de %s reduce el riesgo al 25%%.\n"

#~ msgid "* %s reduces the risk to 12%%.\n"
#~ msgstr "* %s reduce el riesgo al 12%%.\n"

#~ msgid "* Reduces the chance of losing boats on the high seas to 25%%.\n"
#~ msgstr "* Reduce el riesgo de perder transportes en el oceano al 25%%.\n"

#~ msgid "* Reduces the chance of losing boats on the high seas to 12%%.\n"
#~ msgstr "* Reduce el riesgo de perder transportes en el oceano al 12%%.\n"

#~ msgid "* Allows %s to build fortresses.\n"
#~ msgstr "* Permite que los %s construyan fortalezas.\n"

#~ msgid "* Allows %s to build airbases.\n"
#~ msgstr "* Permite que los %s construyan bases aéreas.\n"

#~ msgid "* This terrain is unsafe for units to travel on."
#~ msgstr "* Este terreno no es seguro para que viajen las unidades por él."

#~ msgid "* Each of your cities will avoid paying %d %s towards unit upkeep.\n"
#~ msgstr ""
#~ "* Cada una de tus ciudades evitará pagar %d %s por el sustento de una "
#~ "unidad.\n"

#~ msgid "* Each of your cities will avoid paying %d towards unit upkeep.\n"
#~ msgstr ""
#~ "* Cada una de tus ciudades evitará pagar %d por el sustento de una "
#~ "unidad.\n"

#~ msgid "* Chance of civil war is %d%% if you lose your capital.\n"
#~ msgstr "* La probabilidad de guerra civil es %d%% si pierdes tu capital.\n"

#~ msgid ""
#~ "* The first unhappy citizen in each city due to civilization size will "
#~ "appear when you have %d cities.\n"
#~ msgstr ""
#~ "* El primer ciudadano descontento en cada ciudad, debido al tamaño de la "
#~ "civilización, aparecerá cuando tengas %d ciudades.\n"

#~ msgid ""
#~ "* After the first unhappy citizen due to city size, for each %d "
#~ "additional cities, another unhappy citizen will appear.\n"
#~ msgstr ""
#~ "* Después del primer ciudadano descontento, debido al tamaño de la "
#~ "ciudad, por cada %d ciudades adicionales, aparecerá otro ciudadano "
#~ "descontento.\n"

#~ msgid ""
#~ "The maximum rate you can set for science, gold, or luxuries is %d%%.\n"
#~ msgstr ""
#~ "El máximo impuesto que puedes imponer para Ciencia, Oro, o Lujos es %d%"
#~ "%.\n"

#~ msgid "Has unlimited science/gold/luxuries rates.\n"
#~ msgstr "Tienes impuestos ilimitados para Ciencia/Oro/Lujos.\n"

#~ msgid ""
#~ "* You may grow your cities by means of celebrations.  Your cities must be "
#~ "at least size %d before they can grow in this manner.\n"
#~ msgstr ""
#~ "* Puedes hacer crecer tus ciudades con las celebraciones. Tus ciudades "
#~ "deben ser, como mínimo, del tamaño %d antes de que puedan crecer de este "
#~ "modo.\n"

#~ msgid ""
#~ "* Government will fall into anarchy if any city is in disorder for more "
#~ "than two turns in a row.\n"
#~ msgstr ""
#~ "* El Gobierno caerá en la Anarquía si en cada ciudad hay disturbios en "
#~ "más de dos turnos en una tirada.\n"

#~ msgid ""
#~ "* Each worked tile that gives more than %d %s will suffer a -1 penalty "
#~ "when not celebrating.\n"
#~ msgstr ""
#~ "* Cada casilla trabajada que da más de %d %s, será penalizada con -1 "
#~ "cuando no haya celebraciones.\n"

#, fuzzy
#~ msgid ""
#~ "* Each worked tile with at least 1 %s will yield %d more of it when "
#~ "celebrating.\n"
#~ msgstr ""
#~ "* Cada casilla trabajada con al menos 1 %s producirá %d %s adicionales "
#~ "cuando haya celebraciones.\n"

#, fuzzy
#~ msgid "You were rejected from the game...."
#~ msgstr "Te han rechazado en la partida:"

#~ msgid ""
#~ "Client does not support isometric tilesets. Using default tileset instead."
#~ msgstr ""
#~ "El cliente no soporta el aspecto (tileset) isométrico.  Se usará el "
#~ "aspecto por defecto."

#~ msgid ""
#~ "Client does not support overhead view tilesets. Using default tileset "
#~ "instead."
#~ msgstr ""
#~ "El cliente no soporta el aspecto (tileset) de vista superior.  Se usará "
#~ "el aspecto por defecto."

#~ msgid "<AI>"
#~ msgstr "<Ordenador>"

#~ msgid "<Novice AI>"
#~ msgstr "<Ordenador principiante>"

#~ msgid "<Easy AI>"
#~ msgstr "<Ordenador fácil>"

#~ msgid "<Normal AI>"
#~ msgstr "<Ordenador normal>"

#~ msgid "<Hard AI>"
#~ msgstr "<Ordenador difícil>"

#~ msgid "Sa_ve Options"
#~ msgstr "Guarar(_v) Opciones"

#~ msgid "Gov_ernment"
#~ msgstr "Gobi_erno"

#~ msgid "_Change Government"
#~ msgstr "_Cambiar Gobierno"

#~ msgid ""
#~ "Main Map (Keys):\n"
#~ "================\n"
#~ "    Shift-home: center on capital\n"
#~ "  Shift-arrows: scroll map\n"
#~ "        Ctrl-G: show grid lines on/off\n"
#~ "        Ctrl-B: show national borders on/off\n"
#~ "        Ctrl-N: show city names on/off\n"
#~ "        Ctrl-R: show city growth on/off\n"
#~ "        Ctrl-P: show city production on/off\n"
#~ "             t: show city workers (mouse over or near city)\n"
#~ msgstr ""
#~ "Mapa Principal (Teclas):\n"
#~ "================\n"
#~ "    Mayúsculas-Inicio: centrar en la capital\n"
#~ "  Mayúsculas-fechas: desplazar el mapa\n"
#~ "        Ctrl-G: enseñar la lineas de quadrícula\n"
#~ "        Ctrl-B: enseñar las fronteras nacionales\n"
#~ "        Ctrl-N: enseñar los nombres de las ciudades\n"
#~ "        Ctrl-R: enseñar el crecimiento de las ciudades\n"
#~ "        Ctrl-P: enseñar la producción de las ciudadades\n"
#~ "             t: enseñar los obreros de las ciudades (ratón encima o cerca "
#~ "de la ciudad)\n"

#~ msgid ""
#~ "Main Map (Mouse):\n"
#~ "=================\n"
#~ "  Left-click on city:          Pop up city dialog\n"
#~ "  Left-click on unit:          Activate unit\n"
#~ "  Left-click-and-drag on unit: Goto command for unit\n"
#~ "  Center-click:                Show tile info\n"
#~ "  Right-click:                 Center tile in view\n"
#~ "\n"
#~ "  Shift-Left-click:            Copy production (GTK)\n"
#~ "  Shift-Right-click on city:   Paste production into city (GTK)\n"
#~ "\n"
#~ "  Shift-Control-Left-click:    Adjust city workers\n"
#~ "  Control-Center-click:        Wake up sentried units\n"
#~ "\n"
#~ "  Area Selection mode (GTK):\n"
#~ "  ==========================\n"
#~ "  Right-click-and-drag: Enter Area Selection mode\n"
#~ "  Left-click:           Toggle tile highlighting\n"
#~ "  Shift-Right-click:    Paste production into highlighted cities\n"
#~ "  Right-click:          Cancel Area Selection mode\n"
#~ "\n"
#~ "  The cities that become highlighted on the map,\n"
#~ "  will also be highlighted in the City Report."
#~ msgstr ""
#~ "Mapa Principal (Ratón):\n"
#~ "=======================\n"
#~ "  Botón izquierdo en la ciudad:          Muestra el cuadro de la ciudad\n"
#~ "  Botón izuierdo en la unidad:           Activa la unidad\n"
#~ "  Botón izquierdo y arrastrar la unidad: Comando 'Ir a' para la unidad\n"
#~ "  Botón central:               \t      Muestra la info de la casilla\n"
#~ "  Botón central:                         Centrar la vista a esta casilla\n"
#~ "\n"
#~ "  Shift + botón izquierdo:            \t  Copia la producción (GTK)\n"
#~ "  Shift + botón derecho en la ciudad:    Pega la producción en ciudad "
#~ "(GTK)\n"
#~ "\n"
#~ "  Shift + Control + botón izquierdo:     Ajusta los trabajadores en "
#~ "ciudad\n"
#~ "  Control + botón central:               Despierta la unidad actual\n"
#~ "\n"
#~ "  Modo de selección de área (GTK):\n"
#~ "  ================================\n"
#~ "  Botón derecho y arrastrar:     Entra en el modo de selec. de área\n"
#~ "  Botón izquierdo:               Activa la iluminación de casillas\n"
#~ "  Shift + botón derecho:         Pega la producción en una ciudad "
#~ "resaltada\n"
#~ "  Botón derecho:                 Cancela el modo de selección de área\n"
#~ "\n"
#~ "  Las ciudades que se resalten en el mapa\n"
#~ "  serán también resaltadas en el Informe de Ciudades."

#~ msgid ""
#~ "Dialogs and Reports:\n"
#~ "====================\n"
#~ "     F1: open City Report\n"
#~ "     F2: open Unit Report\n"
#~ "     F3: open Players dialog\n"
#~ "     F5: open Economy Report\n"
#~ "     F6: open Science Report\n"
#~ "     F7: open World Wonders\n"
#~ "     F8: open Top Five Cities\n"
#~ "     F9: open Messages dialog\n"
#~ "    F11: open Demographics\n"
#~ "    F12: open Spaceship\n"
#~ "\n"
#~ "      T: open Tax/Lux/Sci Rates dialog\n"
#~ "      F: open Find City dialog\n"
#~ " Ctrl-L: open Worklists dialog\n"
#~ "      R: open Revolution dialog\n"
#~ "\n"
#~ "Shift-Return: Turn done"
#~ msgstr ""
#~ "Diálogos y Informes:\n"
#~ "====================\n"
#~ "F1: informe de ciudades\n"
#~ "F2: informe de unidades\n"
#~ "F3: ventana de jugadores\n"
#~ "F5: informe de comercio\n"
#~ "F6: informe científico\n"
#~ "F7: informe de maravillas\n"
#~ "F8: informe de mayores ciudades\n"
#~ "F9: ventana de mensajes\n"
#~ "F11: informe demográfico\n"
#~ "F12: informe de la nave espacial\n"
#~ "\n"
#~ "      T: Diálogo de ratios Impu/Luj/Ciencia\n"
#~ "      F: Diálogo de Buscar Ciudad\n"
#~ " Ctrl-L: Diálogo de lista de tareas\n"
#~ "      R: Diálogo de Revolución\n"
#~ "\n"
#~ "Mayúsculas-Intro: Turno acabado"

#~ msgid ""
#~ "Gives one extra food resource on all Ocean squares.  The city needs to be "
#~ "coastal to build this improvement."
#~ msgstr ""
#~ "Proporciona un recurso de alimento más en todas las casillas de Océano.  "
#~ "Sólo se puede construir en ciudades costeras."

#~ msgid ""
#~ "Reduces the amount of pollution generated by production in a city by "
#~ "50%.  It also increases the shield production of a Factory or Mfg. Plant "
#~ "in the city: a Factory and a Hydro Plant together give a 75% production "
#~ "bonus, and a Factory, Mfg. Plant and Hydro Plant together give a 150% "
#~ "production bonus.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant.  A "
#~ "city can only build a Hydro Plant if it is next to (or on) a Mountain or "
#~ "River tile."
#~ msgstr ""
#~ "Reduce en un 50% la contaminación proveniente de la producción de la "
#~ "ciudad.  También aumenta la producción de la Fábrica y de la Planta "
#~ "Industrial: una Fábrica junto con una Central Hidroeléctrica incrementan "
#~ "la producción en un 100%, y una Fábrica junto con una Planta Industrial y "
#~ "una Central Hidroeléctrica Hidroeléctrica, una Central "
#~ "Térmica o una Central Nuclear.  Sólo se pueden construir Centrales "
#~ "Hidroeléctricas en ciudades que están junto a (o en) una casilla de "
#~ "Montaña o de Río."

#~ msgid ""
#~ "Reduces the amount of pollution generated by production in a city by "
#~ "50%.  It also increases the shield production of a Factory or Mfg. Plant "
#~ "in the city: a Factory and a Nuclear Plant together give a 75% production "
#~ "bonus, and a Factory, Mfg. Plant and Nuclear Plant together give a 150% "
#~ "production bonus.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
#~ msgstr ""
#~ "Reduce en un 50% la contaminación proveniente de la producción de la "
#~ "ciudad.  También aumenta la producción de la Fábrica y de la Planta "
#~ "Industrial: una Fábrica junto con una Central Nuclear incrementan la "
#~ "producción en un 100%, y una Fábrica junto con una Planta Industrial y "
#~ "una Central Nuclear Hidroeléctrica, una Central "
#~ "Térmica o una Central Nuclear."

#~ msgid ""
#~ "Adds 1 extra shield resource on all Ocean squares in a city.  The city "
#~ "needs to be coastal to build this improvement."
#~ msgstr ""
#~ "Añade 1 recurso de producción a todas las casillas de Océano de la "
#~ "ciudad.  Sólo se puede construir en ciudades costeras."

#~ msgid ""
#~ "Increases the shield production of a Factory or Mfg. Plant in a city: a "
#~ "Factory and a Power Plant together give a 75% production bonus, and a "
#~ "Factory, Mfg. Plant and Power Plant together give a 150% production "
#~ "bonus.  The extra production may lead to the city generating more "
#~ "pollution.\n"
#~ "\n"
#~ "A city can only have one Hydro Plant, Power Plant, or Nuclear Plant."
#~ msgstr ""
#~ "Aumenta la producción de la Fábrica y de la Planta Industrial: una "
#~ "Fábrica junto con una Central Térmica incrementan la producción en un "
#~ "75%, y una Fábrica junto con una Planta Industrial y una Central Térmica "
#~ "incrementan la producción en un 150%. La producción extra puede causar "
#~ "más contaminaciónGives all your sea units 1 additional movement point and eliminates the "
#~ "risk of losing Triremes on the high seas.  Makes all your new sea units "
#~ "veterans (for all your cities)."
#~ msgstr ""
#~ "Otorga a todas las unidades marítimas un punto de movimiento adicional y "
#~ "elimina el riesgo de perder las Trirremes en alta mar.  Hace que todas "
#~ "las unidades marítimas que se produzcan (en cualquier ciudad) sean "
#~ "veteranas100100Gives all sea units 1 additional movement point and eliminates the risk "
#~ "of losing Triremes on the high seas.  Makes all new sea units veterans "
#~ "(for all cities)."
#~ msgstr ""
#~ "Otorga a todas las unidades marítimas un punto de movimiento adicional y "
#~ "elimina el riesgo de perder las Trirremes en alta mar.  Hace que todas "
#~ "las unidades marítimas que se produzcan (en cualquier ciudad) sean "
#~ "veteranas."

#~ msgid ""
#~ "Fundamentalism is a form of government organized around a central set of "
#~ "beliefs. The beliefs, usually religious in nature, form a rigid guideline "
#~ "for actions and reactions of both the rulers and the people.\n"
#~ "\n"
#~ "In a fundamentalist society, the people and the rulers are entirely "
#~ "devoted to their beliefs, and are usually willing to die to preserve "
#~ "them.\n"
#~ "\n"
#~ "Improvement that normally convert unhappy citizens to content citizens, "
#~ "produces `tithes' (gold) equivalent to the number of people they would "
#~ "convert, and require no maintenance."
#~ msgstr ""
#~ "El Fundamentalismo es una forma de gobierno organizada en torno a un "
#~ "conjunto de creencias. Estas creencias, normalmente religiosas, "
#~ "constituyen una rígida guía para las acciones y reacciones tanto de los "
#~ "gobernantes como del Pueblo.\n"
#~ "\n"
#~ "En una sociedad fundamentalista, el pueblo y los gobernantes se dedican "
#~ "por completo a sus creencias, y normalmente están dispuestos a morir para "
#~ "preservarlas.\n"
#~ "\n"
#~ "Las mejoras que normalmente hacen que los ciudadanos descontentos pasen a "
#~ "contentos, producen diezmos (oro) equivalente al número de gente que "
#~ "pasaría a contenta, y no requiere ningún tipo de mantenimiento."

#~ msgid "Petroleum"
#~ msgstr "Petróleo"

#~ msgid ""
#~ "This unit may be built from the start of the game.  It is the weakest "
#~ "unit."
#~ msgstr ""
#~ "Esta unidad se puede construir desde el principio de la partida.  Es la "
#~ "más débil."

#~ msgid ""
#~ "A number of Partisans are granted free when an enemy conquers your city, "
#~ "but only under these conditions:\n"
#~ "\n"
#~ " - Guerilla Warfare must be known by at least 1 player.\n"
#~ "\n"
#~ " - You must be the player who originally built the city.\n"
#~ "\n"
#~ " - You must know about Communism and Gunpowder.\n"
#~ "\n"
#~ " - You must run either a Democracy or a Communist government."
#~ msgstr ""
#~ "Conseguirás un cierto número de Partisanos cada vez que un enemigo "
#~ "conquiste una de tus ciudades, pero sólo con las siguientes condiciones:\n"
#~ "\n"
#~ " - Algún jugador debe haber descubierto la Guerra de Guerrillas.\n"
#~ "\n"
#~ " - Debes ser el jugador que construyó la ciudad originalmente.\n"
#~ "\n"
#~ " - Debes conocer el Comunismo y la Pólvora.\n"
#~ "\n"
#~ " - Tu gobierno debe ser una Democracia o Comunismo."

#~ msgid ""
#~ "TIP:  A very fast unit, which is very useful for hunting down enemy "
#~ "Transports."
#~ msgstr ""
#~ "CONSEJO:  Una unidad muy rápida, que resulta muy útil para atrapar a los "
#~ "Transportes enemigos."

#~ msgid ""
#~ "Submarines have a very high strategic value, but have a weak defence."
#~ msgstr ""
#~ "Los submarinos tienen un elevado valor estratégico, pero su defensa es "
#~ "débil."

#~ msgid ""
#~ "TIP:  Guard Carriers with a handful of fast-moving ships and a "
#~ "battleship, as losing a fully-equipped Carrier is VERY painful and "
#~ "expensive."
#~ msgstr ""
#~ "CONSEJO:  Proteje tus Portaaviones con unas cuantas unidades rápidas y un "
#~ "Acorazado, ya que perder un Portaaviones repleto es algo MUY caro y "
#~ "doloroso."

#~ msgid ""
#~ "TIP:  A handful of these can successfully keep the waters around your "
#~ "treasured homeland free of enemy ships."
#~ msgstr ""
#~ "CONSEJO:  Unos cuantos de éstos pueden mantener las aguas cercanas a tu "
#~ "preciada tierra natal libres de barcos enemigos."

#~ msgid ""
#~ "Every Caravan that is used to build a wonder will add 50 shields towards "
#~ "the production of the wonder.\n"
#~ "\n"
#~ "TIP:  You can stockpile a stack of Caravans in advance and bring them all "
#~ "into a city where you have started to build a wonder, and finish it in "
#~ "only one turn!"
#~ msgstr ""
#~ "Una Caravana que se usa para construir una maravilla añade 50 unidades de "
#~ "producción.\n"
#~ "\n"
#~ "CONSEJO:  Puedes acumular unas cuantas Caravanas por adelantado y "
#~ "reunirlas en la ciudad en la que has empezado a construir una maravilla, "
#~ "¡y acabarla en un solo turno!"

#~ msgid "Explorers are very useful for mapping unknown territory."
#~ msgstr ""
#~ "Los Exploradores son muy útiles para explorar un territorio desconocido."

#~ msgid ""
#~ "When barbarian leader is killed on a tile without any defending units, "
#~ "the 100 gold ransom is paid, but only to land units and helicopters."
#~ msgstr ""
#~ "Cuando una unidad terrestre o un Helicóptero matan al Jefe Bárbaro en una "
#~ "casilla sin unidades defensivas, se obtiene un rescate de 100 monedas de "
#~ "oro."

#~ msgid ""
#~ "Fundamentalist nations can maintain Fanatic units without having to pay "
#~ "any shields for upkeep."
#~ msgstr ""
#~ "Sólo las naciones Fundamentalistas pueden sustentar unidades Fanáticas "
#~ "sin la necesidad de pagar ningún escudo por su sustento."

#~ msgid ""
#~ "When barbarian leader is killed on a tile without any defending units, "
#~ "the 100 gold ransom is paid, but only to land units."
#~ msgstr ""
#~ "Cuando una unidad terrestre mata al Jefe Bárbaro en una casilla sin "
#~ "unidades defensivas, se obtiene un rescate de 100 monedas de oro."
#~ "Brazil was founded as a colony of Portugal but became independent in "
#~ "1822AD. It is the only country in the New World that has been the seat of "
#~ "a monarchy."
#~ msgstr ""
#~ "Brasil fue fundado como colonia de Portugal; se independizó en 1822.  Es "
#~ "el único país americano en el que ha habido una monarquía."

#~ msgid ""
#~ "At the time of the decline of the old Roman empire, the Emperor "
#~ "Constantine moved the empire's capital to Byzantium and formed a new "
#~ "empire mostly known as the Eastern Roman empire or the Byzantine empire. "
#~ "This empire lasted until 1453 when its capital fell to the Ottomans. At "
#~ "the time of Justinian I, the Byzanines controlled nearly all of Middle "
#~ "East, nothern Africa, Italy and parts of Spain."
#~ msgstr ""
#~ "En el momento de la decadencia del Imperio Romano, el Emperador "
#~ "Constantino movió la capital del imperio a Bizantio y formó un nuevo "
#~ "imperio conocido como el imperio de Roma del Este o el Imperio Bizantino. "
#~ "Este imperio duró hasta 1453 cuando su capital calló en manos de los "
#~ "Otomanos. Al tiempo que Justiniano I, los Bizantinos controlaron casi "
#~ "todo el Medio Este, el norte de África, Italia y parte de España."

#~ msgid ""
#~ "Catalunya (aka Catalonia in English) is the north-eastern-most coastal "
#~ "region of Spain near the southern foot of the Pyrenees."
#~ msgstr ""
#~ "Catalunya (Cataluña en castellano) es una región costera situada en el "
#~ "noreste\n"
#~ "de España, en la cara sur de los Pirineos."

#~ msgid ""
#~ "Colombia is a country in northern South America. The region was an "
#~ "Amerindian cultural center in pre-European time. The Spanish began "
#~ "settling Colombia's north coast around 1500. In 1819 the The Republic of "
#~ "Colombia gained independence."
#~ msgstr ""
#~ "Colombia es un país situado al norte de Sudamérica. La región fue un "
#~ "centro cultural de la Amerindia en los tiempos pre-Europeos. Los "
#~ "Españoles comenzaron a colonizar el norte de la costa colombiana "
#~ "alrededor del año 1500. En 1819 la República de Colombia adquirió su "
#~ "independencia."

#~ msgid "Emporer"
#~ msgstr "Emporer"

#~ msgid ""
#~ "France has long been a major power in Europe. French conquerer kings like "
#~ "Napoleon and Charlemagne each united large parts of Europe under the "
#~ "French flag."
#~ msgstr ""
#~ "Francia siempre ha sido una gran potencia en Europa. Conquistadores "
#~ "franceses como Napoleón y Carlo Magno unieron grandes partes de Europa "
#~ "bajo la bandera francesa."

#~ msgid ""
#~ "The Gauls were a Celtic people occupying what is now France and Belgium."
#~ msgstr ""
#~ "Los Galos fueron una gente celta que ocuparon lo que ahora se conoce como "
#~ "Francia y Bélgica."

#~ msgid ""
#~ "The Inca were an Amerind people of the Northern Andes who conquered an "
#~ "empire stretching along the west coast of South America from what is now "
#~ "southern Chile nearly to the Equator. They had the bad timing to do it "
#~ "just a few decades before the Spanish conquistadors arrived in their part "
#~ "of the world in the mid-1500s AD."
#~ msgstr ""
#~ "Los incas eran un pueblo amerindio del norte de los Andes. Conquistaron "
#~ "un imperio a lo largo de la costa occidental de Sudamérica, desde el "
#~ "Chile actual hasta casi el Ecuador.  La duración de este imperio fue "
#~ "breve, pues desapareció sólo unas décadas más tarde, a mediados del siglo "
#~ "XVI, con la llegada de los Españoles."

#~ msgid "?title:Inca"
#~ msgstr "Inca"

#~ msgid "Sapa Inca"
#~ msgstr "Emperador Inca"

#, fuzzy
#~ msgid ""
#~ "The Inuit people inhabits northern Canada and Greenland. Legend says that "
#~ "the Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) o¸  ¡*†  †  €†  n the "
#~ "west coast of Greenland in the 10th century. All Inuit of today are "
#~ "descendents of the Thule culture."
#~ msgstr ""
#~ "Los Inuits, o Esquimales, habitan el norte de Canadá y Groenlandia. "
#~ "Cuenta la leyenda que el Gran Chamán Qitdlarssuaq llevó a su gente a "
#~ "Thule (Qaanaaq) hacia la costa oeste de Groenlandia en el siglo X. Todos "
#~ "los Inuits, a día de hoy, son descendientes de la cultura de Thule."

#~ msgid "Kampuchean"
#~ msgstr "Kampucheano"

#~ msgid "?plural:Kampucheans"
#~ msgstr "Kampucheanos"

#~ msgid ""
#~ "Kampuchea is the modern successor state of the mighty Khmer Empire, which "
#~ "ruled most of the Indochinese Peninsula between the 11th and 14th "
#~ "centuries."
#~ msgstr ""
#~ "Camboya es el estado sucesor actual del todopoderso Impero Khmer, el cual "
#~ "gobernó sobre casi toda la Península de Indonesia entre los siglos XI y "
#~ "XIV."

#~ msgid ""
#~ "According to legend, the first Korean kingdom was founded in prehistory "
#~ "by the ancestral Tangun in southern Manchuria. The Korean kingdoms was "
#~ "united in 668 by king Munmu. Today the Korean peninsula is divided into "
#~ "two states, North and South Korea as a result of the stalemate after the "
#~ "Korean war in 1953."
#~ msgstr ""
#~ "Según cuenta la leyenda, el primer reino Coreano fue fundado en la "
#~ "Prehistoria por el ancestral Tangun en el sur de Manchuria. Los reinos "
#~ "coreanos fueron unificados en el 668 por el rey Munmu. Hoy en día, la "
#~ "península de Corea está dividida en dos estados, Corea del Norte y Corea "
#~ "del Sur, como resultado del acuerdo después de la guerra de Corea en el "
#~ "año 1953."

#~ msgid ""
#~ "Sub-Saharan Africa has been a cultural and ethnical melting pot for "
#~ "millennia. In medieval times, the region was home to a succession of "
#~ "empires called the Sahelian kingdoms. Of these, the Islamic Mali empire "
#~ "with it's capital in Timbuktu was the most influential. This empire "
#~ "reigned from the 14th to the 17th century and was famed for it's wealth "
#~ "and benevolent kings. The modern Republic of Mali derives its name from "
#~ "this empire."
#~ msgstr ""
#~ "La África Sub-Sahariana ha sido cultural y étnicamente un crisol para los "
#~ "milenarios. En tiempos medievales, la región fue casa para una suecesión "
#~ "de imperios denominados Imperios Sahelianos. De estos, el Imperio "
#~ "Islámico Malí con su capital en Timbuktu fue el más influente. Este "
#~ "imperio reinó desde el siglo XIV hasta el XVII y fue famoso por su buena "
#~ "vida y benévolos reyes. La moderna República de Malí recibe su nombre de "
#~ "aquel imperio."

#~ msgid ""
#~ "In the beginning of the 14th century Osman, a leader of a minor Turkic "
#~ "tribe in western Anatolia, conquered all his neigboring tribes. A century "
#~ "later the Byzantine capital fell to Turkic rule which gave the Ottoman "
#~ "empire access to Europe. The Ottomans subsequently conquered large parts "
#~ "of south-eastern Europe, the Islamic Arab world as well as Egypt and much "
#~ "of north Africa, making it a regional superpower until its dissolution in "
#~ "the aftermath of WWI."
#~ msgstr ""
#~ "A principios del siglo XIV, Osman, un líder de una pequeña tribu Turkic "
#~ "al oeste de Anatolia, conquistó todas las tribus vecinas. Un silgo "
#~ "después, la capital Bizantina cayó en manos del gobierno Turkic, el cual "
#~ "dio al imperio Otomano el acceso a Europa. Los Otomanos, posteriormente, "
#~ "conquiestaron grandes partes del sureste de Europa, el mundo Islámico "
#~ "Árabe, Egipto, y gran parte del norte de África, convirtiéndose en una "
#~ "superpotencia regional hasta el momento de su disolución en la secuela de "
#~ "la Primera Guerra Mundial."

#~ msgid ""
#~ "Phoenicia was an ancient civilization, based in what is now the coastal "
#~ "regions of Lebanon and Syria."
#~ msgstr ""
#~ "Fenicia fue una civilización antigua, asentada en lo que hoy se conoce "
#~ "como las rebiones del Líbano y Siria."

#~ msgid ""
#~ "Romania as a nation was formed at the beginning of the 20th century, when "
#~ "the states of Transylvania, Wallachia, and Moldavia merged. It is a "
#~ "country inhabited by people speaking a language reminiscent from the time "
#~ "of ancient Rome. It's history is convoluted as it was always at the "
#~ "borders of great empires: Roman, Ottoman, Austro-Hungarian, and Russian."
#~ msgstr ""
#~ "Rumanía, como nación, fue formada a principios del siglo XX, cuando los "
#~ "estados de Transilvania, Valaquia y Moldavia se unificaron. Es un país "
#~ "habitado por gente que habla un idioma con reminiscencias de los tiempos "
#~ "de la antigua Roma. Su historia cuenta que siempre fue un país fronterizo "
#~ "con grandes imperios: el Romano, el Otomano, el Austro-Húngaro y el Ruso."

#~ msgid "Presedinte"
#~ msgstr "Presidente"

#, fuzzy
#~ msgid ""
#~ "The Sami are a people of northern Scandinavia. Their nation spans over "
#~ "the northernmost regions of the Scandinavian countries: Finnmark of "
#~ "Norway and Lapland of Sweden and Finland."
#~ msgstr ""
#~ "Los Saamis, o Laponios, son gente que viven al norte de Escandinavia. Se "
#~ "extienden al norte de regiones escandinavas siguientes: Finnmark de "
#~ "Noruega, Laponia de Suecia y Laponia de Finlandia."

#~ msgid "Elected King"
#~ msgstr "Rey Electo"

#~ msgid "Elected Queen"
#~ msgstr "Reina Electa"

#~ msgid "Elected Priest"
#~ msgstr "Presbítero Electo"

#~ msgid "Elected Priestess"
#~ msgstr "Presbítera Electa"

#~ msgid ""
#~ "Texas is second largest and second most populous state of the USA, famous "
#~ "for it's \"larger than life\" cowboy mentality."
#~ msgstr ""
#~ "Texas es el segundo estado más grande y más conocido de Estados Unidos, "
#~ "famoso por su \"exagerada\" mentalidad de cowboy."

#~ msgid "Turk"
#~ msgstr "Turco"

#~ msgid "Venezuela"
#~ msgstr "Venezolano"

#~ msgid ""
#~ "Westphalia, before becoming a Prussian province, was the western region "
#~ "the duchy of Saxony. Present-day it consists of the Northern part of the "
#~ "largest German federal state, North Rhine-Westphalia."
#~ msgstr ""
#~ "Westfalia, antes de ser una provincia de Prusia, fue la región oeste del "
#~ "ducado de Sajonia. Actualmente es la parte norte del estado federal más "
#~ "grande de Alemania, Rhine-Westfalia del Norte."

#~ msgid "Units: "
#~ msgstr "Unidades: "

#~ msgid ""
#~ "* Military units away from home and field units will cause one citizen to "
#~ "become unhappy.\n"
#~ msgstr ""
#~ "* Las unidades militares alejadas y las unidades de campo harán que un "
#~ "ciudadano pase a descontento.\n"

#~ msgid ""
#~ "* Your units may impose martial law. Each military unit inside a city "
#~ "will force an unhappy citizen to become content.\n"
#~ msgstr ""
#~ "* Tus unidades pueden imponer la Ley Marcial. Cada unidad militar dentro "
#~ "de una ciudad obligará a un ciudadano descontento a estar contento.\n"

#~ msgid ""
#~ "%s%s  -  %s%s\n"
#~ "\n"
#~ msgstr ""
#~ "%s%s  -  %s%s\n"
#~ "\n"

#~ msgid "%s"
#~ msgstr "%s"

#~ msgid ", "
#~ msgstr ", "

#~ msgid "Your %s succeeded in bribing %s's %s and became more experienced."
#~ msgstr ""
#~ "Tu %1$s ha conseguido sobornar al %3$s de %2$s y se volvió más "
#~ "experimentado."

#~ msgid ""
#~ "Your %s has successfully completed her mission and returned unharmed to %"
#~ "s and has become more experienced."
#~ msgstr ""
#~ "Tu %s ha completado su misión con éxito y ha vuelto ileso a %s y se ha "
#~ "vuelto más experimentado."

#~ msgid "Your bombarding %s%s became more experienced!"
#~ msgstr "Tu bombardero %s%s se volvió más experimentada!"

#~ msgid ""
#~ "Your %s%s survived the pathetic attack from %s's %s and became more "
#~ "experienced!"
#~ msgstr ""
#~ "Tu %1$s%2$s ha sobrevivido al patético ataque del %4$s de %3$s y se "
#~ "volvió más experimentada."

#~ msgid " at %s"
#~ msgstr " en %s"

#~ msgid " in %s"
#~ msgstr " en %s"

#~ msgid " outside %s"
#~ msgstr " en las afueras de %s"

#~ msgid " near %s"
#~ msgstr " cerca de %s"

#~ msgid ""
#~ "Your attacking %s succeeded against %s's %s (and %d other unit)%s and "
#~ "became more experienced!"
#~ msgid_plural ""
#~ "Your attacking %s succeeded against %s's %s (and %d other units)%s and "
#~ "became more experienced!"
#~ msgstr[0] ""
#~ "¡Tu %1$s ha atacado y destruido a un %3$s de %2$s (y %4$d unidad más) %5"
#~ "$s y se ha vuelto más experimentado!"
#~ msgstr[1] ""
#~ "¡Tu %1$s ha atacado y destruido a un %3$s de %2$s (y %4$d unidades más) %5"
#~ "$s y se ha vuelto más experimentado!"

#~ msgid "%s lost to an attack from %s's %s."
#~ msgstr "Has perdido un %1$s bajo un ataque de un %3$s de %2$s."

#~ msgid " Choose Your Diplomat's Strategy"
#~ msgstr " Elige el objetivo de tu Diplomático"

#~ msgid ""
#~ "Eliminated %s %s while infiltrating %s. The defender became more "
#~ "experienced."
#~ msgstr ""
#~ "Se ha eliminado un %2$s %1$s al infiltrarse en %3$s. El defensor se ha "
#~ "vuelto más experimentado."

#~ msgid ""
#~ "Eliminated %s %s while infiltrating our troops. The defender became more "
#~ "experienced."
#~ msgstr ""
#~ "Han eliminado %2$s de %1$s infiltrando a nuestras tropas. El defensor se "
#~ "volvió más experimentado."

#, fuzzy
#~ msgid ""
#~ "Your client is too old. To use this server, please upgrade your client to "
#~ "a Freeciv 2.1 or later."
#~ msgstr ""
#~ "Tu cliente es muy antiguo. Para usar este servidor actualiza tu cliente a "
#~ "la version CVS posterior 28-11-2003 or a Freeciv 2.1 o posterior."

#~ msgid "Ruleset directory name \"%s\" disallowed for security reasons."
#~ msgstr ""
#~ "El directorio de ruleset \"%s\" no está permitido por razones de "
#~ "seguridad."

#~ msgid ", nation %s"
#~ msgstr ", nación %s"

#~ msgid ", team %s"
#~ msgstr ", equipo %s"

#~ msgid "_Map"
#~ msgstr "_Mapa"

#~ msgid "Create _player"
#~ msgstr "Crear _jugador"

#~ msgid "_Release player"
#~ msgstr "_Liberar jugador"

#~ msgid "Gover_nment"
#~ msgstr "Gobier_no"

#~ msgid "_Players"
#~ msgstr "_Jugadores"

#~ msgid "_Science"
#~ msgstr "C_iencia"

#~ msgid "S_paceship"
#~ msgstr "_Nave espacial"

#~ msgid "Game _Options..."
#~ msgstr "_Opciones de juego..."

#~ msgid "Clear _Log"
#~ msgstr "Borrar registro(_L)"

#~ msgid "Work_lists"
#~ msgstr "_Listas de tareas"

#~ msgid "Science Report"
#~ msgstr "Informe de investigación"

#~ msgid "Reason: line not found"
#~ msgstr "Motivo: no se encuentra la línea"

#~ msgid "Reason: line too short (expected %d got %lu"
#~ msgstr "Motivo: la línea es demasiado corta (se esperaba %d y hay %lu"

#~ msgid "Plugin '%s' is now selected"
#~ msgstr "Se ha seleccionado el plugin '%s'"

#~ msgid "No real audio plugin present, proceeding with sound support disabled"
#~ msgstr ""
#~ "No hay ningún plugin de sonido real, se prosigue con el sonido desactivado"

#~ msgid "http://www.libsdl.org/projects/SDL_mixer/index.html"
#~ msgstr "http://www.libsdl.org/projects/SDL_mixer/index.html"

#~ msgid "Will continue with disabled sounds."
#~ msgstr "El sonido queda desactivado."

#~ msgid "sound spec-file appears incompatible:"
#~ msgstr "El ruleset de sonido parece incompatible:"

#~ msgid "file: \"%s\""
#~ msgstr "fichero: \"%s\""

#~ msgid "file options: %s"
#~ msgstr "opciones de fichero: %s"

#~ msgid "supported options: %s"
#~ msgstr "opciones aceptadas: %s"

#~ msgid "sound spec-file claims required option(s) which we don't support:"
#~ msgstr "El ruleset de sonido reclama una o varias opciones que no existen:"

#~ msgid "Goto _location"
#~ msgstr "Ir a _lugar"

#~ msgid "Error in create_string16: Aborting ..."
#~ msgstr "Error en create_string16: Saliendo..."

#~ msgid "Couldn't blit text to display: %s"
#~ msgstr "No se pudo convertir el texto a mostrar: %s"

#~ msgid ""
#~ "Error in SDL_create_str16_surf: Couldn't convert text to display format: %"
#~ "s"
#~ msgstr ""
#~ "Error en SDL_create_str16_surf: No se puede convertir el texto al "
#~ "formato: %s"

#~ msgid ""
#~ "SDL_create_str16_surf: Font is generally %d big, and string is %hd big"
#~ msgstr ""
#~ "SDL_create_str16_surf: El tamaño de la fuente es en general %d, y el de "
#~ "la cadena es %hd"

#~ msgid "SDL_create_str16_surf: String is %d lenght"
#~ msgstr "SDL_create_str16_surf: La longitud de la cadena es %d"

#~ msgid "Error in change_ptsize: Change ptsize failed"
#~ msgstr "Error en change_ptsize"

#~ msgid "Error in load_font: Couldn't load %d pt font from %s: %s"
#~ msgstr ""
#~ "Error en load_font: No se puede cargar una fuente de %d puntos de %s: %s"

#~ msgid "Error in unload_font: Trying unload from empty Font ARRAY"
#~ msgstr ""
#~ "Error en unload_font: Se ha intentado descargar un ARRAY de fuentes vacío."

#~ msgid ""
#~ "Error in unload_font: Trying unload Font which is not include in Font "
#~ "ARRAY"
#~ msgstr ""
#~ "Error en unload_font: Se ha intentado descargar una fuente que no está en "
#~ "el ARRAY"

#~ msgid ""
#~ "When built, every civilization's attitude toward you is improved by 25%."
#~ msgstr "La actitud de cada civilización hacia ti mejora en un 25%."

#~ msgid ""
#~ "- A Diplomat can establish embassies with other civilizations by moving "
#~ "into another player's city.\n"
#~ "\n"
#~ "- Diplomats can also try to sabotage enemy production, or steal an "
#~ "advance from an enemy city.  (An advance can only be stolen once per "
#~ "city).\n"
#~ "\n"
#~ "- A Diplomat can also bribe an enemy unit, if that unit is the only unit "
#~ "on its square.\n"
#~ "\n"
#~ "- Diplomats can even start a revolution in an enemy city and turn it into "
#~ "your own, if you have the money!\n"
#~ "\n"
#~ "- In some game strategies, hordes of Diplomats can be used to wreak havoc "
#~ "on the enemy.  Little wonder that Diplomats are often viewed with "
#~ "suspicion and fear!"
#~ msgstr ""
#~ "- Un Diplomático puede establecer embajadas con otras civilizaciones "
#~ "entrando en la ciudad de otro jugador.\n"
#~ "\n"
#~ "- Los Diplomáticos también pueden intentar sabotear la producción "
#~ "enemiga, o robar un avance de una ciudad enemiga (sólo se puede robar un "
#~ "avance de cada ciudad).\n"
#~ "\n"
#~ "- ¡Un Diplomático puede incluso provocar una sublevación en una ciudad "
#~ "enemiga, y hacer que pase a ser tuya, si tienes suficiente oro!\n"
#~ "\n"
#~ "- En algunas estrategias de juego, se puede usar hordas de Diplomáticos "
#~ "para debilitar al enemigo.  ¡No es de extrañar que a menudo se mire a los "
#~ "Diplomáticos con sospecha y temor!"

#~ msgid "Team 32"
#~ msgstr "Equipo 32"

#~ msgid "Cleared output window.\n"
#~ msgstr "Se ha borrado la ventana principal.\n"

#~ msgid "u8Unitsn"
#~ msgstr "u8Unidadesn"

#~ msgid "u8Improvementsn"
#~ msgstr "u8Instalacionesn"

#~ msgid "Rounds"
#~ msgstr "Rondas"

#~ msgid "_Darn"
#~ msgstr "_Vaya, hombre"

#~ msgid "Freeciv - Cityproduction"
#~ msgstr "Freeciv - Producción de la ciudad"

#~ msgid "Shields"
#~ msgstr "Producción"

#~ msgid "City Overview page"
#~ msgstr "Página de la vista de la ciudad"

#~ msgid "Units page"
#~ msgstr "Página de unidades"

#~ msgid "Worklist page"
#~ msgstr "Página de la lista de tareas"

#~ msgid "Trade Routes page"
#~ msgstr "Página de rutas comerciales"

#~ msgid "This Misc. Settings page"
#~ msgstr "Esta página de varias opciones"

#~ msgid "Freeciv - Cityview"
#~ msgstr "Freeciv - Vista de la ciudad"

#~ msgid "City Output"
#~ msgstr "Resultados de la ciudad"

#~ msgid "Citymap"
#~ msgstr "Mapa de la ciudad"

#~ msgid "_Sell"
#~ msgstr "_Vender"

#~ msgid "_Add preset"
#~ msgstr "_Añadir configuración"

#~ msgid "_Delete preset"
#~ msgstr "_Borrar"

#~ msgid "Name:"
#~ msgstr "Nombre:"

#~ msgid "People (W/E/S/T):"
#~ msgstr "Población (O/H/C/R):"

#~ msgid "City grows:"
#~ msgstr "La ciudad crece:"

#~ msgid "Production completed:"
#~ msgstr "Se termina la producción:"

#~ msgid "_Change"
#~ msgstr "C_ambiar"

#~ msgid "C_hange permanent"
#~ msgstr "C_ambio permanente"

#~ msgid "_Release city"
#~ msgstr "_Dejar la ciudad"

#~ msgid "Auto attack vs"
#~ msgstr "Autoatacar a"

#~ msgid "Land units"
#~ msgstr "Unidades terrestres"

#~ msgid "Sea units"
#~ msgstr "Unidades marítimas"

#~ msgid "Helicopters"
#~ msgstr "Helicópteros"

#~ msgid "Air units"
#~ msgstr "Unidades aéreas"

#~ msgid "_Disband if build settler at size 1"
#~ msgstr "A_bandonar al producir Colonos con tamaño 1"

#~ msgid "_Close"
#~ msgstr "_Cerrar"

#~ msgid "%s (%s) (worklist)"
#~ msgstr "%s (%s) (lista de tareas)"

#~ msgid "%s citizens%s"
#~ msgstr "%s ciudadanos%s"

#~ msgid "%s - %s citizens%s"
#~ msgstr "%s - %s ciudadanos%s"

#~ msgid "Luxury: %d total (maximum %d usable). "
#~ msgstr "Lujo: %d en total (el máximo usable es %d). "

#~ msgid "_Ok"
#~ msgstr "_Aceptar"

#~ msgid "_Refresh"
#~ msgstr "_Refrescar"

#~ msgid "Con_figure"
#~ msgstr "Con_figurar"

#~ msgid "Server Selection"
#~ msgstr "Selección de Servidor"

#~ msgid "_Name"
#~ msgstr "_Nombre"

#~ msgid "_Host"
#~ msgstr "_Host"

#~ msgid "_Port"
#~ msgstr "_Puerto"

#~ msgid "_Goto and Close"
#~ msgstr "_Ir y cerrar"

#~ msgid "_Establish embassy"
#~ msgstr "_Establecer embajada"

#~ msgid "_Investigate city"
#~ msgstr "_Investigar la ciudad"

#~ msgid "_Sabotage city"
#~ msgstr "_Sabotear la ciudad"

#~ msgid "Steal _technology"
#~ msgstr "Robar _tecnología"

#~ msgid "Incite a _revolt"
#~ msgstr "Incitar una _revuelta"

#~ msgid "_Poison city"
#~ msgstr "_Envenenar la ciudad"

#~ msgid "Industrial _sabotage"
#~ msgstr "_Sabotaje industrial"

#~ msgid "_Establish traderoute"
#~ msgstr "_Establecer ruta comercial"

#~ msgid "_Enter Marketplace"
#~ msgstr "_Entrar al mercado"

#~ msgid "_Help build Wonder"
#~ msgstr "Contribuir a la _maravilla"

#~ msgid "Freeciv - Pillage"
#~ msgstr "Freeciv - saqueo"

#~ msgid "Freeciv - Connect"
#~ msgstr "Freeciv - conectar"

#~ msgid "Freeciv - Select an unit"
#~ msgstr "Freeciv - elige una unidad"

#~ msgid "_Ready All"
#~ msgstr "_Activar todas"

#~ msgid "Freeciv - Select a Nation"
#~ msgstr "Freeciv - elige una nación"

#~ msgid "_Leader Name"
#~ msgstr "Nombre del _líder"

#~ msgid "_City Style"
#~ msgstr "Estilo de las _ciudades"

#~ msgid "Sorry: cannot upgrade %s."
#~ msgstr "Lo siento: no se puede mejorar %s."

#~ msgid "No technology"
#~ msgstr "Sin tecnología"

#~ msgid "No city"
#~ msgstr "Sin ciudades"

#~ msgid "_Accept treaty"
#~ msgstr "_Aceptar pacto"

#~ msgid "World-Map"
#~ msgstr "Mapamundi"

#~ msgid "Sea-Map"
#~ msgstr "Mapa marítimo"

#~ msgid ""
#~ "This Eternal Treaty\n"
#~ "marks the results\n"
#~ "of the diplomatic work between\n"
#~ "The %s %s %s\n"
#~ "and\n"
#~ "The %s %s %s"
#~ msgstr ""
#~ "Este Pacto Eterno\n"
#~ "es el resultado de\n"
#~ "la actividad diplomática entre\n"
#~ "los %s %s %s\n"
#~ "y\n"
#~ "los %s %s %s"

#~ msgid "Select a city"
#~ msgstr "Elige una ciudad"

#~ msgid "Set tax, luxury and science rates"
#~ msgstr "Elige las tasas de impuestos, lujo y ciencia"

#~ msgid "_Airlift"
#~ msgstr "_Aerotransportar"

#~ msgid ""
#~ "Could not get the mask although there must be one (%s)! Graphics may look "
#~ "corrupt.\n"
#~ msgstr ""
#~ "¡No se ha podido obtener la máscara, aunque debería existir (%s)! Puede "
#~ "que los gráficos aparezcan distorsionados.\n"

#~ msgid "Options..."
#~ msgstr "Opciones..."

#~ msgid "Message Options..."
#~ msgstr "Opciones sobre mensajes..."

#~ msgid "Players..."
#~ msgstr "Jugadores..."

#~ msgid "Message..."
#~ msgstr "Mensaje..."

#~ msgid "Server opt initial..."
#~ msgstr "Opciones iniciales del servidor..."

#~ msgid "Server opt ongoing..."
#~ msgstr "Opciones actuales del servidor..."

#~ msgid "Kingdom"
#~ msgstr "Nación"

#~ msgid "Tax Rate..."
#~ msgstr "Impuestos..."

#~ msgid "Find City..."
#~ msgstr "Buscar ciudad..."

#~ msgid "Worklists..."
#~ msgstr "Listas de tareas..."

#~ msgid "REVOLUTION..."
#~ msgstr "REVOLUCIÓN..."

#~ msgid "Road & Rails"
#~ msgstr "Caminos y vías"

#~ msgid "Order"
#~ msgstr "Órdenes"

#~ msgid "City Report..."
#~ msgstr "Informe de ciudades..."

#~ msgid "Science Report..."
#~ msgstr "Informe de investigación..."

#~ msgid "Trade Report..."
#~ msgstr "Informe comercial..."

#~ msgid "Military Report..."
#~ msgstr "Informe militar..."

#~ msgid "Freeciv Client"
#~ msgstr "Cliente de Freeciv"

#~ msgid "Client for Freeciv"
#~ msgstr "Cliente para Freeciv"

#~ msgid ""
#~ "Turn\n"
#~ "Done"
#~ msgstr ""
#~ "Fin del\n"
#~ "turno"

#~ msgid ""
#~ "Couldn't open the main window (Gfx memory problem or screensize too "
#~ "small)\n"
#~ msgstr ""
#~ "No se ha podido abrir la ventana principal (problema de memoria gráfica o "
#~ "pantalla demasiado pequeña)\n"

#~ msgid "Cost: %ld"
#~ msgstr "Coste: %ld"

#~ msgid " wonder"
#~ msgstr " maravilla"

#~ msgid " improvement"
#~ msgstr " instalaciones"

#~ msgid " unit"
#~ msgstr " unidad"

#~ msgid "Movecost: %ld"
#~ msgstr "Coste de movimiento: %ld"

#~ msgid "Defense: %ld.%ld"
#~ msgstr "Defensa: %ld.%ld"

#~ msgid ""
#~ "Food:   %d\n"
#~ "Shield: %d\n"
#~ "Trade:  %d"
#~ msgstr ""
#~ "Alim:  %d\n"
#~ "Prod:  %d\n"
#~ "Comrc: %d"

#~ msgid "City: %s(%s)"
#~ msgstr "Ciudad: %s(%s)"

#~ msgid "with City Walls"
#~ msgstr "con Murallas"

#~ msgid "Infrastructure: "
#~ msgstr "Infraestructura: "

#~ msgid "Unit: %s(%s%s)"
#~ msgstr "Unidad: %s(%s%s)"

#~ msgid "A:%d D:%d FP:%d HP:%d/%d%s%s"
#~ msgstr "A:%d D:%d PF:%d PV:%d/%d%s%s"

#~ msgid "A:%d D:%d FP:%d HP:%d0%%"
#~ msgstr "A:%d D:%d PF:%d PV:%d0%%"

#~ msgid "City %s"
#~ msgstr "Ciudad %s"

#~ msgid "Unit %s"
#~ msgstr "Unidad %s"

#~ msgid "Tile %s"
#~ msgstr "Casilla %s"

#~ msgid "Wake up"
#~ msgstr "Despertar"

#~ msgid "Activate"
#~ msgstr "Activar"

#~ msgid "List all units"
#~ msgstr "Listar todas las unidades"

#~ msgid "Connect to this location"
#~ msgstr "Conectar con esta posición"

#~ msgid "Goto this location"
#~ msgstr "Ir a esta posición"

#~ msgid "City_name"
#~ msgstr "Nombre de la Ciudad"

#~ msgid "Tax:%d Lux:%d Sci:%d"
#~ msgstr "Imp:%d Lujo:%d Cie:%d"

#~ msgid "_Goto Location"
#~ msgstr "_Ir a posición"

#~ msgid "Reputation"
#~ msgstr "Reputación"

#~ msgid "(%ld steps)"
#~ msgstr "(%ld pasos)"

#~ msgid "Science Advisor"
#~ msgstr "Consejero científico"

#~ msgid ""
#~ "%s\n"
#~ "(no research)"
#~ msgstr ""
#~ "%s\n"
#~ "(no hay investigación)"

#~ msgid ""
#~ "%s\n"
#~ "(%d turn/advance)"
#~ msgid_plural ""
#~ "%s\n"
#~ "(%d turns/advance)"
#~ msgstr[0] ""
#~ "%s\n"
#~ "(%d turno/avance)"
#~ msgstr[1] ""
#~ "%s\n"
#~ "(%d turnos/avance)"

#~ msgid "_Goal"
#~ msgstr "_Meta"

#~ msgid "Trade Advisor"
#~ msgstr "Consejero de comercio"

#~ msgid "Military Report"
#~ msgstr "Informe militar"

#~ msgid ""
#~ "Population:\n"
#~ "Support:\n"
#~ "Energy:\n"
#~ "Mass:\n"
#~ "Travel time:\n"
#~ "Success prob.:\n"
#~ "Year of arrival:"
#~ msgstr ""
#~ "Población:\n"
#~ "Soporte:\n"
#~ "Energía:\n"
#~ "Masa:\n"
#~ "Duración:\n"
#~ "Prob. éxito:\n"
#~ "Año de llegada:"

#~ msgid ""
#~ "%5d\n"
#~ "%5d %%\n"
#~ "%5d %%\n"
#~ "%5d tons\n"
#~ "%5.1f years\n"
#~ "%5d %%\n"
#~ "%8s"
#~ msgstr ""
#~ "%5d\n"
#~ "%5d %%\n"
#~ "%5d %%\n"
#~ "%5d tm\n"
#~ "%5.1f años\n"
#~ "%5d %%\n"
#~ "%8s"

#~ msgid "Freeciv - Edit Worklists"
#~ msgstr "Freeciv - Editar listas de tareas"

#~ msgid "Available Worklists"
#~ msgstr "Listas de tareas existentes"

#~ msgid "_New"
#~ msgstr "_Nuevo"

#~ msgid "_Remove"
#~ msgstr "_Eliminar"

#~ msgid "Freeciv - Edit Worklist"
#~ msgstr "Freeciv - Editar listas de tareas"

#~ msgid "entry"
#~ msgid_plural "entries"
#~ msgstr[0] "entrada"
#~ msgstr[1] "entradas"

#~ msgid "u8Worklistsn"
#~ msgstr "u8Listas de tareasn"

#~ msgid "Accept"
#~ msgstr "Aceptar"

#~ msgid "Current Targets"
#~ msgstr "Objetivos actuales"

#~ msgid "Available Targets"
#~ msgstr "Objetivos disponibles"

#~ msgid "Worklist for city"
#~ msgstr "Lista de tareas de la ciudad"

#~ msgid "Name of Worklist"
#~ msgstr "Nombre de la lista de tareas"

#~ msgid "Options panel"
#~ msgstr "Panel de opciones"

#~ msgid "Unit maintenance panel (%d %s)"
#~ msgstr "Panel de mantenimiento de unidades (%d %s)"

#~ msgid "unit"
#~ msgid_plural "units"
#~ msgstr[0] "unidad"
#~ msgstr[1] "unidades"

#~ msgid "Garrison Panel (%d %s)"
#~ msgstr "Panel de unidades (%d %s)"

#~ msgid "Info Panel"
#~ msgstr "Panel informativo"

#~ msgid "Happiness panel"
#~ msgstr "Panel de felicidad"

#~ msgid "Maintenance panel"
#~ msgstr "Panel de mantenimiento"

#~ msgid "Garrison panel"
#~ msgstr "Panel de unidades"

#~ msgid "Information panel"
#~ msgstr "Panel de información"

#~ msgid "Exit Report"
#~ msgstr "Informe de Producción"

#~ msgid ""
#~ "\n"
#~ "finshed"
#~ msgstr ""
#~ "\n"
#~ "acabado"

#~ msgid "tech \"%s\": requires itself"
#~ msgstr "Tecnología \"%s\" se necesita a sí misma"

#~ msgid "%s's %s tried to build %s, which is not available."
#~ msgstr ""
#~ "El %2$s de %1$s ha intentado producir %3$s, lo cual no está disponible"

#~ msgid ""
#~ "Your %s was executed in %s on suspicion of spying.  The %s welcome future "
#~ "diplomatic efforts providing the Ambassador is reputable."
#~ msgstr ""
#~ "Han ejecutado a tu %s en %s bajo la acusación de espionaje. Los %s "
#~ "aceptarán futuros contactos diplomáticos siempre que el Embajador sea de "
#~ "fiar."

#~ msgid ""
#~ "You executed a %s the %s had sent to establish an embassy in %s for being "
#~ "untrustworthy"
#~ msgstr ""
#~ "Has ejecutado un %s que los %s habían enviado para establecer una "
#~ "embajada en %s, porque no era de fiar."

#~ msgid "Sea moving start units are not yet supported, %s not created."
#~ msgstr ""
#~ "Aún no están soportadas las unidades navales de inicio, %s no ha sido "
#~ "creada."

#~ msgid "Trying alternative ruleset filename syntax."
#~ msgstr ""
#~ "Probando la sintaxis alternativa para los nombres de ficheros ruleset."

#~ msgid "Could not load ruleset file \"%s\"."
#~ msgstr "No he podido cargar el fichero ruleset \"%s\"."

#~ msgid "Could not load ruleset script file \"%s\"."
#~ msgstr "No he podido cargar el fichero ruleset \"%s\"."

#~ msgid "Ruleset datafile appears incompatible:"
#~ msgstr "El fichero ruleset parece ser incompatible:"

#~ msgid "Ruleset datafile claims required option(s) which we don't support:"
#~ msgstr "El fichero ruleset necesita opciones que no aceptamos:"

#~ msgid "Section %s has unknown req: \"%s\" \"%s\" (%s)"
#~ msgstr "La sección %s tiene un req. desconocido: \"%s\" \"%s\" (%s)"

#~ msgid "Unknown terrain %s in entry %s."
#~ msgstr "Terreno %s desconocido en la entrada %s."

#~ msgid "Ruleset doesn't have any terrains (%s)"
#~ msgstr "El ruleset no contiene ningún terreno (%s)"

#~ msgid "Terrains %s and %s have the same identifier."
#~ msgstr "Los terrenos %s y %s tienen el mismo identificador"

#~ msgid "'%c' cannot be used as a terrain identifier; it is reserved."
#~ msgstr ""
#~ "'%c' no se puede usar como identificador de terreno; está reservado."

#~ msgid "Terrain %s has unknown flag %s"
#~ msgstr "El terreno %s tiene un flag %s desconocido"

#~ msgid "Resources %s and %s have the same identifier."
#~ msgstr "Los recursos %s y %s tienen el mismo identificador."

#~ msgid "Section %s lists unknown effect type: \"%s\" (%s)"
#~ msgstr "La sección %s contiene un tipo de efecto desconocido: \"%s\" (%s)"

#~ msgid "Unknown terrain identifier '%c' in savegame."
#~ msgstr "Nombre de terreno desconocido '%c' en el juego guardado."

#~ msgid "Warning: Unknown nation %s for starting position no %d"
#~ msgstr "Aviso: Nación %s desconocida para la posición de arranque no %d"

#~ msgid ""
#~ "Number of starts (%d) are lower than rules.max_players (%d), lowering "
#~ "rules.max_players."
#~ msgstr ""
#~ "El número de posiciones iniciales (%d) es menor que rules.max_players (%"
#~ "d), reduciendo rules.max_players."

#~ msgid "Wrong unit type id value (%d)"
#~ msgstr "Tipo de unidad incorrecto (%d)"

#~ msgid "Wrong improvement type id value (%d)"
#~ msgstr "Tipo de mejora incorrecto (%d)"

#~ msgid "Wrong tech type id value (%d)"
#~ msgstr "Tipo de tecnología incorrecto (%d)"

#~ msgid "Unknown technology (%s)"
#~ msgstr "Tecnología desconocida (%s)"

#~ msgid "Wrong government type id value (%d)"
#~ msgstr "Tipo de gobierno incorrecto (%d)"

#~ msgid "Wrong player%d.u%d.type value (%d)"
#~ msgstr "Jugador player%d.u%d incorrecto (%d)"

#~ msgid "Unknown unit type '%s' in player%d section"
#~ msgstr "Tipo de unidad '%s' desconocido en la sección player%d"

#~ msgid "Savegame error: invalid unit orders."
#~ msgstr "Error en la partida guardada: órdenes de unidad inválidas."

#~ msgid "Unsupported government found (%s)"
#~ msgstr "Se encontró un gobierno no soportado (%s)"

#~ msgid "Unsupported city style found in player%d section. Changed to %s"
#~ msgstr ""
#~ "Se encontró un estilo de ciudad no soportado en la sección player%d. "
#~ "Cambiando a %s"

#, fuzzy
#~ msgid "Removing %s's unferried %s in %s at (%d, %d)"
#~ msgstr "%s construye %s en %s (%i,%i)"

#~ msgid "Food Stock"
#~ msgstr "Granero"

#, fuzzy
#~ msgid ""
#~ "%s file requires option(s) which client doesn't support:\n"
#~ "file: \"%s\"\n"
#~ "file options: %s\n"
#~ "supported options: %s"
#~ msgstr ""
#~ "El fichero %s necesita una o más opciones que no están soportadas:\n"
#~ "Fichero: \"%s\"\n"
#~ "Opciones del fichero: %s\n"
#~ "Opciones soportadas: %s"

#~ msgid "Trying \"%s\" tileset."
#~ msgstr "Intentando el aspecto (tileset) \"%s\"."

#, fuzzy
#~ msgid "Can't find tileset \"%s\"."
#~ msgstr "No se encuentra el ruleset de sonido \"%s\"."

#~ msgid "Invalid darkness style set in tileset."
#~ msgstr "Estilo de oscuridad inválido en el tileset."

#~ msgid ""
#~ "Error in %s layer %d: you cannot have tall terrain or\n"
#~ "a sprite offset with a cell-based drawing method."
#~ msgstr ""
#~ "Error en %s, capa %d: no se puede tener terreno alto o\n"
#~ "un offset de sprite con un método de dibujado por celdas."

#, fuzzy
#~ msgid "Can't find spec file \"%s\"."
#~ msgstr "No se encuentra el ruleset de sonido \"%s\"."

#~ msgid "No graphics for specialist %s."
#~ msgstr "No hay gráficos para los especialistas %s."

#~ msgid "No graphics for citizen %s."
#~ msgstr "No hay gráficos para los ciudadanos %s."

#~ msgid "Missing base sprite tag \"%s1\"."
#~ msgstr "No se encontró la etiqueta del sprite \"%s1\"."

#~ msgid "Economy (F5)"
#~ msgstr "Economía (F5)"

#~ msgid "Research (F6)"
#~ msgstr "Investigación (F6)"

#~ msgid "Revolution (Shift + R)"
#~ msgstr "Revolución (Mays + R)"

#~ msgid "End Turn (Enter)"
#~ msgstr "Finalizar turno (Retorno)"

#~ msgid "Players (F3)"
#~ msgstr "Jugadores (F3)"

#~ msgid ""
#~ "Cities Report (F1)\n"
#~ "or\n"
#~ "Find City (Shift + F)"
#~ msgstr ""
#~ "Informe de ciudades (F1)\n"
#~ "o\n"
#~ "Ir a ciudad (Mays + F)"

#~ msgid "Units (F2)"
#~ msgstr "Unidades (F2)"

#~ msgid ""
#~ "Revolution (Shift + R)\n"
#~ "%s"
#~ msgstr ""
#~ "Revolución (Mays + R)\n"
#~ "%s"

#~ msgid ""
#~ "Research (F6)\n"
#~ "%s (%d/%d)"
#~ msgstr ""
#~ "Investigación (F6)\n"
#~ "%s (%d/%d)"

#~ msgid ""
#~ "Name : %s\n"
#~ "Nation : %s\n"
#~ "Team : %s\n"
#~ "Embassy :%s\n"
#~ "State : %s\n"
#~ "Idle : %d %s"
#~ msgstr ""
#~ "Nombre : %s\n"
#~ "Nación : %s\n"
#~ "Equipo : %s\n"
#~ "Embajada : %s\n"
#~ "Estado : %s\n"
#~ "Inactividad : %d %s"

#~ msgid "Log"
#~ msgstr "Registro"

#~ msgid ""
#~ "Start\n"
#~ "Game"
#~ msgstr ""
#~ "Empezar\n"
#~ "la partida"

#~ msgid ""
#~ "Select\n"
#~ "Nation"
#~ msgstr ""
#~ "Elige\n"
#~ "Nación"

#~ msgid "Citizen Management Agent"
#~ msgstr "Agente de Control de Ciudades (CMA)"

#~ msgid ""
#~ "Current output : 0\n"
#~ "Research speed : none\n"
#~ "Next's advance time : never"
#~ msgstr ""
#~ "Investigación actual       : 0\n"
#~ "Velocidad de investigación : nula\n"
#~ "El siguiente avance será   : nunca"

#~ msgid "Next advance in %d turn"
#~ msgid_plural "Next advance in %d turns"
#~ msgstr[0] "Próximo avance en %d turno"
#~ msgstr[1] "Próximo avance en %d turnos"

#~ msgid ""
#~ "Current output : %d per turn\n"
#~ "Research speed : %d %s/advance\n"
#~ "%s"
#~ msgstr ""
#~ "Investigación actual       : %d por turno\n"
#~ "Velocidad de investigación : %d %s/avance\n"
#~ "%s"

#~ msgid "Sp1 F/R/T:"
#~ msgstr "Esp1 A/P/C:"

#~ msgid "Sp2 F/R/T:"
#~ msgstr "Esp2 A/P/C:"

#~ msgid "%s F/R/T:"
#~ msgstr "%s A/P/C:"

#~ msgid "Ah"
#~ msgstr "Ah"

#~ msgid "  -z, --zone\t\tEnable GGZ mode\n"
#~ msgstr " -z, --zone\t\tActiva el modo GGZ\n"

#~ msgid "%s load with own %d bpp format !"
#~ msgstr "¡Se carga %s con formato %d bpp!"

#~ msgid "%s (%d bpp) load with screen (%d bpp) format !"
#~ msgstr "¡Se carga %s (%d bpp) con formato de la pantalla (%d bpp)!"

#~ msgid "?nationgroup:Transitional"
#~ msgstr "Transicional"

#~ msgid "Oceanian"
#~ msgstr "Océanico"

#~ msgid "Modern"
#~ msgstr "Moderno"

#~ msgid "African"
#~ msgstr "Africano"

#~ msgid "Fictional"
#~ msgstr "Fantástico"

#~ msgid "Ancient"
#~ msgstr "Antiguo"

#~ msgid "Transitional"
#~ msgstr "Transicional"

#~ msgid "If enabled then cities will be drawn on the overview."
#~ msgstr "Si se activa, las ciudades serán mostradas en la vista general"

#~ msgid "Qween"
#~ msgstr "La Reina"

#~ msgid ""
#~ "Only the console and connections with cmdlevel 'hack' can force other "
#~ "connections to take over a player. If you're not one of these, only the "
#~ "<player-name> argument is allowed"
#~ msgstr ""
#~ "El parámetro nombre-de-conexión permite especificar qué conexión "
#~ "reemplazará al jugador indicado; si no se especifica se asume la misma "
#~ "conexión desde la que se ejecuta el comando.  Este parámetro sólo se "
#~ "puede especificar desde la consola y desde las conexiones con nivel de "
#~ "acceso 'hack'."

#~ msgid "* Attacks with full strength even if less than one movement left.\n"
#~ msgstr ""
#~ "* No pierde fuerza de ataque aunque le quede menos de un movimiento.\n"

#~ msgid ""
#~ " - \"Exhausted\" attackers are weaker: if the attacker has only 1/3 "
#~ "movement point left, its strength is divided by 3; if it has 2/3 movement "
#~ "point, its strength is multiplied by 2/3.  If the attacker has 1 or more "
#~ "movement points left, no further modifications occur."
#~ msgstr ""
#~ " - Los atacantes \"exhaustos\" son más débiles: si al atacante sólo le "
#~ "quedan 1/3 puntos de movimiento, su fuerza se divide entre 3; si le "
#~ "quedan 2/3 puntos de movimiento, su fuerza se multiplica por 2/3.  Si al "
#~ "atacante le quedan 1 o más puntos de movimiento, su fuerza no se modifica."

#~ msgid ""
#~ "The attacker's base strength is 8.  Veteran status makes this 12, but "
#~ "because it only has 2/3 movement points its final strength is 8."
#~ msgstr ""
#~ "La fuerza inicial del atacante es 8.  Al ser veterano, pasa a ser 12, "
#~ "pero como sólo le quedan 2/3 puntos de movimiento su fuerza final es 8."

#~ msgid "Tropical"
#~ msgstr "Tropical"

#~ msgid "Industrial"
#~ msgstr "Industrial"

#~ msgid "PostModern"
#~ msgstr "Posmoderno"

#~ msgid "_Tools"
#~ msgstr "_Herramientas"

#~ msgid "Special1"
#~ msgstr "Especial1"

#~ msgid "Special2"
#~ msgstr "Especial2"

#~ msgid "Spotless"
#~ msgstr "Intachable"

#~ msgid "Honorable"
#~ msgstr "Honrosa"

#~ msgid "Questionable"
#~ msgstr "Dudosa"

#~ msgid "Dishonorable"
#~ msgstr "Deshonrosa"

#~ msgid "Poor"
#~ msgstr "Mala"

#~ msgid "Despicable"
#~ msgstr "Despreciable"

#~ msgid "Atrocious"
#~ msgstr "Atroz"

#~ msgid "?diplomatic_state:Neutral"
#~ msgstr "Neutral"

#~ msgid ""
#~ "*%s (AI)* %s leads our alliance. You must contact and make peace with him "
#~ "first."
#~ msgstr ""
#~ "*%s (Ordenador)* %s preside nuestra alianza.  Debes contactar con él y "
#~ "firmar la paz antes."

#~ msgid "*%s (AI)* Begone scoundrel, we all know that you cannot be trusted!"
#~ msgstr ""
#~ "*%s (Ordenador)* Sabemos que no eres de fiar.  ¡Fuera de nuestra vista!"

#~ msgid ""
#~ "*%s (AI)* I will not let you go that easy, %s. The current treaty stands."
#~ msgstr ""
#~ "*%s (Ordenador)* No vamos a dejar que te marches por las buenas, %s. El "
#~ "tratado actual se mantiene."

#~ msgid ""
#~ "*%s (AI)* %s recommended that I give you a ceasefire. This is your lucky "
#~ "day."
#~ msgstr ""
#~ "*%s (Ordenador)* %s recomienda que te conceda una tregua.  Estás de "
#~ "suerte."

#~ msgid "*%s (AI)* Let us first make peace, %s"
#~ msgstr "*%s (Ordenador)* Firmemos la paz antes, %s."

#~ msgid "*%s (AI)* You don't have the offered city!"
#~ msgstr "*%s (Ordenador)* ¡No posees la ciudad que nos ofreces!"

#~ msgid "*%s (AI)* I will NOT accept such behaviour! This means WAR!"
#~ msgstr ""
#~ "*%s (Ordenador)* ¡Esta conducta es intolerable!  ¡Esto significa la "
#~ "GUERRA!"

#~ msgid "*%s (AI)* Your despicable actions will not go unpunished!"
#~ msgstr ""
#~ "*%s (Ordenador)* ¡Tus despreciables acciones van a recibir su justo "
#~ "castigo!"

#~ msgid "Game: Auto-Attack: %s's %s found a too tough enemy (%s)"
#~ msgstr ""
#~ "Juego: Autoataque: %2$s de %1$s se ha encontrado un enemigo demasiado "
#~ "fuerte (%3$s)"

#~ msgid "Game: %s bought in %s for %d gold."
#~ msgstr "Juego: Has comprado %s en %s por %d monedas de oro."

#~ msgid "Game: %s"
#~ msgstr "Juego: %s"

#~ msgid "Game: %s is building %s."
#~ msgstr "Juego: %s está produciendo %s."

#~ msgid "  -g, --gamelog FILE\tUse FILE as game logfile\n"
#~ msgstr ""
#~ "  -g, --gamelog FICH\tUsar FICH como fichero de registro del juego\n"

#~ msgid "Show current scores."
#~ msgstr "Mostrar las puntuaciones actuales."

#~ msgid ""
#~ "For each connected client, pops up a window showing the current player "
#~ "scores."
#~ msgstr ""
#~ "En cada cliente conectado, muestra una ventana con las puntuaciones "
#~ "actuales de los jugadores."

#~ msgid "metatopic <meta-line>"
#~ msgstr "metatopic <meta-línea>"

#~ msgid "Set metaserver topic line."
#~ msgstr "Establece la línea de información del metaservidor."

#~ msgid "Grab the 'first come' command access level."
#~ msgstr ""
#~ "Reclamar el nivel de comandos para el primero en llegar ('first come')."

#~ msgid ""
#~ "If 'cmdlevel first come' has been used to set a special 'first come'\n"
#~ "command access level, this is the command to grab it with."
#~ msgstr ""
#~ "Si se ha usado 'cmdlevel first come' para establecer un nivel de acceso\n"
#~ "especial para el primero en llegar ('first come'), éste es el comando "
#~ "que\n"
#~ "permite reclamarlo."

#~ msgid "endgame <player1 player2 player3 ...>"
#~ msgstr "endgame <jugador1 jugador2 jugador3 ...>"

#~ msgid "End the game.  If players are listed, these win the game."
#~ msgstr ""
#~ "Termina la partida. Si es suministran jugadores, estos ganan la partida."

#~ msgid ""
#~ "This command ends the game immediately and credits the given players, if "
#~ "any, with winning it."
#~ msgstr ""
#~ "Este comando termina la partida inmediatamente y da puntos a los "
#~ "jugadores proporcionados, si los hay, por haberlo ganado."

#~ msgid "Rejected connection from %s with invalid name."
#~ msgstr "Se ha rechazado la conexión de %s con nombre inválido."

#~ msgid "Rejected connection from %s with duplicate login name."
#~ msgstr "Se ha rechazado la conexión de %s con nombre ya existente."

#~ msgid "Game: Lost connection: %s."
#~ msgstr "Juego: Se ha cortado la conexión: %s."

#~ msgid ""
#~ "Game: You are at war with one of %s's allies - an alliance with %s is "
#~ "impossible."
#~ msgstr ""
#~ "Juego: Estás en guerra con uno de los aliados de %s, así que no te puedes "
#~ "aliar con %s."

#~ msgid ""
#~ "Game: %s is at war with one of your allies - an alliance with %s is "
#~ "impossible."
#~ msgstr ""
#~ "Juego: %s está en guerra con uno de tus aliados - no te puedes aliar con %"
#~ "s."

#~ msgid "Game: You agree on a peace treaty with %s."
#~ msgstr "Juego: Has pactado la paz con los %s."

#~ msgid "Game: Your %s could not find the %s technology to steal in %s."
#~ msgstr ""
#~ "Juego: Tu %s no ha podido encontrar la tecnología %s en %s para robarla."

#~ msgid "Game: Your %s stole Future Tech. %d from %s."
#~ msgstr "Juego: Tu %s ha robado \"Future Tech %d\" a los %s."

#~ msgid "Game: Future Tech. %d stolen by %s %s from %s."
#~ msgstr "Juego: Un %3$s %2$s ha robado \"Future Tech %1$d\" a los %4$s."

#~ msgid "Game: Your %s stole %s from %s."
#~ msgstr "Juego: Tu %s ha robado %s a los %s."

#~ msgid "Game: %s's %s stole %s from %s."
#~ msgstr "Juego: El %2$s de %1$s ha robado %3$s a los %4$s."

#~ msgid "Game: You can't subvert a city from this nation."
#~ msgstr "Juego: No puedes sublevar una ciudad de esta nación."

#~ msgid "Couldn't open gamelogfile \"%s\" for appending."
#~ msgstr ""
#~ "No se puede abrir el fichero de registro del juego \"%s\" para añadir."

#~ msgid ""
#~ "Game: Learned %s in cooperation with %s. Scientists choose to research %s."
#~ msgstr ""
#~ "Juego: Hemos descubierto %s en cooperación con %s.  Los científicos "
#~ "eligen investigar %s."

#~ msgid ""
#~ "Game: Learned %s in cooperation with %s. Scientists do not know what to "
#~ "research next."
#~ msgstr ""
#~ "Juego: Hemos descubierto %s en cooperación con %s.  Los científicos no "
#~ "saben que investigar ahora."

#~ msgid "Game: The %s have incited a revolt!"
#~ msgstr "Juego: ¡Los %s han empezado una revolución!"

#~ msgid "Game: Your reputation is now %s."
#~ msgstr "Juego: Tu reputación ahora es %s."

#~ msgid ""
#~ "Game: The senate decides to dissolve rather than support your actions any "
#~ "longer."
#~ msgstr ""
#~ "Juego: El Senado decide disolverse antes que seguir apoyando tus acciones."

#~ msgid "%2d: The %s %s scored %d point\n"
#~ msgid_plural "%2d: The %s %s scored %d points\n"
#~ msgstr[0] "%2d: Los %s %s han obtenido %d punto\n"
#~ msgstr[1] "%2d: Los %s %s han obtenido %d puntos\n"

#~ msgid "Progress Scores:"
#~ msgstr "Puntuaciones de progreso:"

#~ msgid "Nation %s (used by %s) isn't available."
#~ msgstr "Nación %s (usada por %s) no está disponible"

#~ msgid "Ecological"
#~ msgstr "Ecológicas"

#~ msgid "Points required to gain a new tech"
#~ msgstr "Puntos requeridos por cada avance"

#~ msgid "Whether angry citizens are enabled"
#~ msgstr "Permitir ciudadanos enfadados"

#~ msgid ""
#~ "Introduces angry citizens like in civilization II. Angry citizens have to "
#~ "become unhappy before any other class of citizens may be considered. See "
#~ "also unhappysize, cityfactor and governments."
#~ msgstr ""
#~ "Introduce los ciudadanos enfadados, como en Civilization II.  Los "
#~ "ciudadanos enfadados tienen que pasar a estar descontentos para que se "
#~ "puedan considerar otras clases de ciudadanos.  Véase también unhappysize, "
#~ "cityfactor y las formas de gobierno."

#~ msgid "civstyle is an obsolete setting"
#~ msgstr "civstyle es una opción obsoleta"

#~ msgid "Range of vision for units in a fortress"
#~ msgstr "Alcance de visión para unidades en fortalezas"

#~ msgid ""
#~ "If set to 1, it has no effect. If 2 or larger, the vision range of a unit "
#~ "inside a fortress is set to this value, if the necessary invention has "
#~ "been made. This invention is determined by the flag 'Watchtower' in the "
#~ "techs ruleset. See also wtowerevision."
#~ msgstr ""
#~ "Si vale 1, no tiene efecto.  Si vale 2 o más, la visión de una unidad en "
#~ "una fortaleza es esta, si se ha desarrollado el avance necesario. El "
#~ "avance necesario queda determinado por el flag 'Watchtower' en el ruleset "
#~ "de tecnología.  Véase también wtowerevision."

#~ msgid "Extra vision range for units in a fortress"
#~ msgstr "Alcance de visión adicional para las unidades en fortalezas"

#~ msgid ""
#~ "If set to 0, it has no effect. If larger than 0, the vision range of a "
#~ "unit is raised by this value, if the unit is inside a fortress and the "
#~ "invention determined by the flag 'Watchtower' in the techs ruleset has "
#~ "been made. Always the larger value of wtowervision and wtowerevision will "
#~ "be used. Also see wtowervision."
#~ msgstr ""
#~ "Si vale 0, no tiene efecto. Si vale más de 0, el alcance de visión de una "
#~ "unidad aumenta en este valor, si la unidad está en una fortaleza y se ha "
#~ "conseguido el avance determinado por el flag 'Watchtower' del ruleset de "
#~ "tecnología. Siempre se usa el valor mayor de wtowervision o "
#~ "wtowerevision. Véase también wtowervision."

#~ msgid "Chance in diplomat/spy contests"
#~ msgstr "Suerte de diplomáticos y espías"

#~ msgid ""
#~ "A diplomatic unit acting against a city which has one or more defending "
#~ "diplomatic units has a diplchance (percent) chance to defeat each such "
#~ "defender. Also, the chance of a spy returning from a successful mission "
#~ "is diplchance percent (diplomats never return).  This value is also the "
#~ "basic chance of success for diplomats and spies. Defending spies are "
#~ "generally twice as capable as diplomats; veteran units are 50% more "
#~ "capable than non-veteran ones."
#~ msgstr ""
#~ "Un Diplomático o Espía que actúa contra una ciudad enemiga defendida por "
#~ "uno o varios Diplomáticos o Espías tiene una probabilidad diplchance (en "
#~ "porcentaje) de vencer a cada uno de estos defensores.  Además, la "
#~ "probabilidad de que un Espía vuelva de una misión con éxito es también "
#~ "diplchance en porcentaje (los Diplomáticos nunca vuelven). Este valor es "
#~ "además la probabilidad básica de éxito para espias y diplomáticos. Los "
#~ "Espías son en general el doble de eficaces en defensa que los "
#~ "Diplomáticos, y las unidades veteranas un 50% más eficaces que las no "
#~ "veteranas."

#~ msgid "Detail level for logging game events"
#~ msgstr "Detalle de registro del juego"

#~ msgid ""
#~ "Only applies if the game log feature is enabled (with the -g command line "
#~ "option). Levels: 0=no logging, 20=standard logging, 30=detailed logging, "
#~ "40=debuging logging."
#~ msgstr ""
#~ "Sólo se utiliza cuando la función de registro del juego está activa "
#~ "(usando la opción -g de la línea de comandos).  Niveles: 0=sin registro, "
#~ "20=registro normal, 30=registro detallado, 40=registro para depuración."

#~ msgid "Game: The %s spaceship has arrived at Alpha Centauri."
#~ msgstr "Juego: La nave espacial %s ha llegado a Alfa Centauri."

#~ msgid "Game ended in allied victory"
#~ msgstr "La partida ha acabado en victoria de los aliados"

#~ msgid "Trying to alloc nation outside of SELECT_RACES_STATE!"
#~ msgstr "¡Se ha intentado crear una nación fuera de SELECT_RACES_STATE!"

#~ msgid "No nations left: Removing player %s."
#~ msgstr "No quedan naciones: el jugador %s será eliminado."

#~ msgid "Game: Sorry, there are no nations left."
#~ msgstr "Juego: Lo siento, no quedan naciones."

#~ msgid "Ran out of nations.  AI controlled player %s not created."
#~ msgstr ""
#~ "Por quedarnos sin naciones, el jugador controlado por ordenador %s no fue "
#~ "creado."

#~ msgid "Nation count smaller than aifill; aifill reduced to %d."
#~ msgstr "El número de naciones es menor que aifill; se reduce aifill a %d."

#~ msgid "Maxplayers smaller than aifill; aifill reduced to %d."
#~ msgstr "Maxplayers es menor que aifill; se reduce aifill a %d."

#~ msgid "Game: %s has been added as an AI-controlled player."
#~ msgstr "Juego: Se ha unido el jugador %s, controlado por el ordenador."

#~ msgid "Error creating new AI player: %s\n"
#~ msgstr "Error al crear un nuevo jugador controlado por el ordenador: %s\n"

#~ msgid "AI is controlling the %s ruled by %s."
#~ msgstr "El ordenador controla a los %s, gobernados por %s."

#~ msgid "Game: The game is over..."
#~ msgstr "Juego: La partida ha finalizado..."

#~ msgid "Last player has disconnected: will need to restart."
#~ msgstr ""
#~ "El último jugador que quedaba se ha desconectado: habrá que volver a "
#~ "empezar (restart)."

#~ msgid "Metaserver topic string set to '%s'."
#~ msgstr "Se ha establecido la cadena de información del metaservidor a '%s'."

#~ msgid "Metaserver topic string set to '%s', not reporting to metaserver."
#~ msgstr ""
#~ "Se ha establecido la cadena de información del metaservidor a '%s', no se "
#~ "informará al servidor."

#~ msgid "The game cannot be saved before it is started."
#~ msgstr "No se puede salvar la partida antes de que comience."

#~ msgid "Command access level '%s' has been grabbed by connection %s."
#~ msgstr "El nivel de acceso a comandos '%s' lo ha recibido la conexión %s."

#~ msgid "%-20svalue  (min , max)"
#~ msgstr "%-20svalor  (mín , máx)"

#~ msgid "Server Options (initial)"
#~ msgstr "Opciones del servidor (iniciales)"

#~ msgid "Player %s is made teamless."
#~ msgstr "El jugador %s queda sin equipo."

#~ msgid "Only ASCII characters are allowed for team names."
#~ msgstr "Sólo se permiten caracteres ASCII para nombres de equipo."

#~ msgid "Cannot team an observer."
#~ msgstr "No se puede agregar un observador a un equipo."

#~ msgid "Game: A global observer cannot be created: too many regular players."
#~ msgstr ""
#~ "Juego: Un observador global no se puede crear: demasiados jugadores "
#~ "normales."

#~ msgid "Game: A global observer has been created"
#~ msgstr "Juego: Se ha creado un observador global."

#~ msgid "%s cannot be taken."
#~ msgstr "no se puede tomar %s."

#~ msgid "The game must be running before you can see the score."
#~ msgstr ""
#~ "Para que se puedan ver las puntuaciones la partida debe estar en marcha."

#~ msgid "But %s is dead!"
#~ msgstr "Pero %s está muerto!"

#~ msgid "Cannot start the game: it has already been started."
#~ msgstr "No se puede empezar la partida: ya está en marcha."

#~ msgid "Pregame level: %s"
#~ msgstr "Nivel de prejuego: %s"

#~ msgid "Game: Cancel treaty in the players dialog first (F3)."
#~ msgstr "Juego: Antes cancela el pacto en la ventana de jugadores (F3)."

#~ msgid "Game: Can't attack %s because you are not at war with %s."
#~ msgstr "Juego: No puedes atacar %s porque no estás en guerra con los %s."

#~ msgid "Game: Can't attack %s's unit because you are not at war with %s."
#~ msgstr ""
#~ "Juego: No puedes atacar a la unidad de %s porque no estás en guerra con "
#~ "los %s."

#~ msgid "Game: Moved your %s due to changing land to sea."
#~ msgstr "Juego: Tu %s se han movido al transformar de tierra a mar."

#~ msgid "Game: Embarked your %s due to changing land to sea."
#~ msgstr "Juego: Tu %s han embarcado al transformar la tierra en mar."

#~ msgid "Game: Disbanded your %s due to changing land to sea."
#~ msgstr "Juego: Se desarticula a tu %s al transformar la tierra en mar."

#~ msgid "Game: Docked your %s due to changing sea to land."
#~ msgstr "Juego: Tu %s se ha amarrado al transformar la mar en tierra."

#~ msgid "Game: You lost %d unit to an attack from %s's %s%s."
#~ msgid_plural "Game: You lost %d units to an attack from %s's %s%s."
#~ msgstr[0] ""
#~ "Juego: Has perdido %1$d unidad bajo un ataque de un %3$s de %2$s%4$s."
#~ msgstr[1] ""
#~ "Juego: Has perdido %1$d unidades bajo un ataque de un %3$s de %2$s%4$s."

#~ msgid ""
#~ "Game: Your %s cancelled patrol order because it encountered a foreign "
#~ "unit."
#~ msgstr ""
#~ "Juego: Tu %s ha abandonado la patrulla porque ha encontrado una unidad "
#~ "extranjera."

#~ msgid "Esound: http://www.tux.org/~ricdude/EsounD.html"
#~ msgstr "Esound: http://www.tux.org/~ricdude/EsounD.html"

#~ msgid "Error while caching sample <%d>: confirm value != music_id\n"
#~ msgstr ""
#~ "Error al almacenar la muestra <%d> en el caché: confirm value != "
#~ "music_id\n"

#~ msgid "Error while caching sample <%d>: confirm value != samples[].id\n"
#~ msgstr ""
#~ "Error al almacenar la muestra <%d> en el caché: confirm value != samples"
#~ "[].id\n"

#~ msgid "?Entertainers:E"
#~ msgstr "H"

#~ msgid "CMA"
#~ msgstr "CMA"

#~ msgid "City Management Agent"
#~ msgstr "Agente de Control de Ciudades (CMA)"

#~ msgid "Failed querying socket"
#~ msgstr "Fallo preguntando al socket"

#~ msgid "Game: Sorry, airunit patrol not yet implemented."
#~ msgstr ""
#~ "Juego: Lo siento, no se ha implementado aún la patrulla de unidades "
#~ "aéreas."

#~ msgid "Game: Sorry, airunit connect not yet implemented."
#~ msgstr ""
#~ "Juego: Lo siento, no se ha implementado aún la patrulla de unidades "
#~ "aéreas."

#~ msgid "* Allows changing government to %s.\n"
#~ msgstr "* Permite cambiar el gobierno a %s.\n"

#~ msgid "%s%d shield"
#~ msgstr "%s%d producción"

#~ msgid "%s%d gold"
#~ msgstr "%s%d monedas de oro"

#~ msgid "Game: "
#~ msgstr "Juego: "

#~ msgid "Default player's login name"
#~ msgstr "Nombre del jugador por defecto"

#~ msgid "Default server"
#~ msgstr "Servidor por defecto"

#~ msgid "Default server's port"
#~ msgstr "Puerto del servidor por defecto"

#~ msgid "Default metaserver"
#~ msgstr "Metaservidor por defecto"

#~ msgid "Default name of sound set"
#~ msgstr "Nombre de los sonidos por defecto"

#~ msgid "Default sound plugin"
#~ msgstr "Nombre del plugin de sonido por defecto"

#~ msgid "Popup dialogs in AI Mode"
#~ msgstr "Ventanas en modo ordenador"

#~ msgid "Game: Game Started"
#~ msgstr "Juego: Comienza la partida"

#~ msgid "Game: Report"
#~ msgstr "Juego: Informe"

#~ msgid "Other"
#~ msgstr "Otros"

#~ msgid " with City Walls"
#~ msgstr " con Murallas"

#~ msgid "Progress: %d turn/advance (%d pts/turn, %d pts/turn from team)"
#~ msgid_plural ""
#~ "Progress: %d turns/advance (%d pts/turn, %d pts/turn from team)"
#~ msgstr[0] ""
#~ "Progreso: %d turno/avance (%d pts/turno, %d pts/turno desde equipo)"
#~ msgstr[1] ""
#~ "Progreso: %d turnos/avance (%d pts/turno, %d pts/turno desde equipo)"

#~ msgid "%s. "
#~ msgstr "%s. "

#~ msgid "CMA: You lost control of %s. Detaching from city."
#~ msgstr "CMA: Ya no posees %s, así que el CMA deja de controlar esa ciudad."

#~ msgid ""
#~ "CMA: %s has changed and the calculated result can't be applied. Will "
#~ "retry."
#~ msgstr ""
#~ "CMA: %s ha cambiado y el resultado que había precalculado no se puede "
#~ "usar, así que volverá a probar."

#~ msgid ""
#~ "CMA: %s has changed multiple times. This may be an error in Freeciv or "
#~ "bad luck. The CMA will detach itself from the city now."
#~ msgstr ""
#~ "CMA: %s ha cambiado muchas veces. Puede que la causa sea un error de "
#~ "Freeciv, o simplemente mala suerte. El CMA dejará de controlar esa ciudad."

#~ msgid "C_MA"
#~ msgstr "C_MA"

#~ msgid "Trade Ro_utes"
#~ msgstr "R_utas de Comercio"

#~ msgid "CMA page"
#~ msgstr "Página del CMA"

#~ msgid "Total trade from trade route %d"
#~ msgstr "Comercio total de las ruta comercial %d"

#~ msgid "CMA Enabl_ed"
#~ msgstr "CMA Habilitado(_E)"

#~ msgid "Class"
#~ msgstr "Clase"

#~ msgid "Use Alt/Meta for accelerators"
#~ msgstr "Usar Alt/Meta para teclas rápidas"

#~ msgid "Solid unit icon background color in city dialog"
#~ msgstr "Unidades con fondo opaco en diálogo de ciudades"

#~ msgid ""
#~ "%s People\n"
#~ "Year: %s Turn: %d\n"
#~ "Gold: %d\n"
#~ "Net Income: %d\n"
#~ "Tax:%d Lux:%d Sci:%d\n"
#~ "Researching %s: %d/%d\n"
#~ "Government: %s"
#~ msgstr ""
#~ "Pueblo %s\n"
#~ "Año: %s Turno: %d\n"
#~ "Oro: %d\n"
#~ "Ganancias netas: %d\n"
#~ "Imp:%d Lujo:%d Cie:%d\n"
#~ "Investigando %s: %d/%d\n"
#~ "Gobierno: %s"

#~ msgid "_Initial Server Options"
#~ msgstr "Opciones _Iniciales del Servidor"

#~ msgid "_Auto Attack"
#~ msgstr "_Autoatacar"

#~ msgid "City _Overview"
#~ msgstr "_Vista de la ciudad"

#~ msgid "<"
#~ msgstr "<"

#~ msgid ">"
#~ msgstr ">"

#~ msgid "Acti_vate present units"
#~ msgstr "Acti_var unidades presentes"

#~ msgid "_Sentry idle units"
#~ msgstr "_Vigilancia"

#~ msgid "_List present units"
#~ msgstr "_Listar las unidades presentes"

#~ msgid "_Worklist"
#~ msgstr "_Lista de tareas"

#~ msgid "CM_A"
#~ msgstr "CM_A"

#~ msgid "_Trade Routes"
#~ msgstr "_Rutas comerciales"

#~ msgid "Established trade routes"
#~ msgstr "Rutas comerciales"

#~ msgid "_Misc. Settings"
#~ msgstr "_Varias opciones"

#~ msgid "City name"
#~ msgstr "Nombre de la ciudad"

#~ msgid "%s - %s citizens"
#~ msgstr "%s - %s ciudadanos"

#~ msgid " (worklist)"
#~ msgstr " (lista de tareas)"

#~ msgid "Supported units (%d)"
#~ msgstr "Unidades mantenidas (%d)"

#~ msgid "Present units (%d)"
#~ msgstr "Unidades presentes (%d)"

#~ msgid "Ca_ncel"
#~ msgstr "Ca_ncelar"

#~ msgid "Sell (worth %d gold)"
#~ msgstr "Vender (por %d monedas de oro)"

#~ msgid "C_lose"
#~ msgstr "C_errar"

#~ msgid "_Change..."
#~ msgstr "C_ambiar..."

#~ msgid "_Select..."
#~ msgstr "_Seleccionar..."

#~ msgid "Con_figure..."
#~ msgstr "Con_figurar..."

#~ msgid "Add preset"
#~ msgstr "Añadir configuración"

#~ msgid "Apply onc_e"
#~ msgstr "Aplicar una ve_z"

#~ msgid "Control c_ity"
#~ msgstr "_Controlar la ciudad"

#~ msgid " Connect to Freeciv Server"
#~ msgstr " Conectar al servidor Freeciv"

#~ msgid ""
#~ "Auto-connecting to server \"%s\" at port %d as \"%s\" every %d.%d second"
#~ "(s) for %d times"
#~ msgstr ""
#~ "Autoconectando con el servidor \"%s\", puerto %d, como \"%s\" cada %d.%d "
#~ "segundo(s) hasta %d intentos"

#~ msgid "Message:"
#~ msgstr "Mensaje:"

#~ msgid "Nation:"
#~ msgstr "Nación:"

#~ msgid "Class:"
#~ msgstr "Clase:"

#~ msgid "Description"
#~ msgstr "Descripción"

#~ msgid "Select your city style"
#~ msgstr "Elige el estilo de tus ciudades"

#~ msgid "Reset Tree"
#~ msgstr "Restablecer Árbol"

#~ msgid "Expand Unknown"
#~ msgstr "Expandir Desconocidos"

#~ msgid "?techhelp:."
#~ msgstr "."

#~ msgid "_Local Options"
#~ msgstr "Opciones _locales"

#~ msgid "Messa_ge Options"
#~ msgstr "_Opciones sobre mensajes"

#~ msgid "_Save Settings"
#~ msgstr "_Guardar preferencias"

#~ msgid "Server Opt _initial"
#~ msgstr "Opciones _iniciales del servidor"

#~ msgid "Server Opt _ongoing"
#~ msgstr "Opciones _actuales del servidor"

#~ msgid "_Export Log"
#~ msgstr "_Exportar registro"

#~ msgid "_Revolution!"
#~ msgstr "¡_Revolución!"

#~ msgid "Go|Airlift to City"
#~ msgstr "Aerotransportar a ciudad"

#~ msgid "_Disband Unit"
#~ msgstr "_Desarticular unidad"

#~ msgid "Go/Air_lift to City"
#~ msgstr "Aerotransportar a ciudad (_L)"

#~ msgid "_Diplomat/Spy Actions"
#~ msgstr "Acciones _diplom/espionaje"

#~ msgid ""
#~ "Where to Display Messages\n"
#~ "Out = Output window, Mes = Messages window,\n"
#~ "Pop = Popup individual window"
#~ msgstr ""
#~ "Dónde mostrar los mensajes\n"
#~ "Pri = Ventana principal, Men = Ventana de mensajes,\n"
#~ "Ind = Crear una ventana individual"

#~ msgid "Totals:                     %s%9d%s%9d%s%9d%s%9d%s%9d"
#~ msgstr "Totales:                    %s%9d%s%9d%s%9d%s%9d%s%9d"

#~ msgid "Production worklist"
#~ msgstr "Lista de tareas"

#~ msgid "Auto-attack vs land units"
#~ msgstr "Atacar a las unidades terrestres"

#~ msgid "Auto-attack vs sea units"
#~ msgstr "Atacar a las unidades marítimas"

#~ msgid "Auto-attack vs air units"
#~ msgstr "Atacar a las unidades aéreas"

#~ msgid "Auto-attack vs helicopters"
#~ msgstr "Atacar a los helicópteros"

#~ msgid "Select nation and name"
#~ msgstr "Elige tu nación y tu nombre"

#~ msgid "Your leader name"
#~ msgstr "Nombre del _líder"

#~ msgid "Select your sex"
#~ msgstr "Elige tu sexo"

#~ msgid ""
#~ "%s People\n"
#~ "Year: %s\n"
#~ "Gold: %d\n"
#~ "Tax:%d Lux:%d Sci:%d"
#~ msgstr ""
#~ "Pueblo de los %s\n"
#~ "Año: %s\n"
#~ "Oro: %d\n"
#~ "Imp:%d Lujo:%d Cie:%d"

#~ msgid "Server Opt initial"
#~ msgstr "Opciones iniciales del servidor"

#~ msgid "Server Opt ongoing"
#~ msgstr "Opciones actuales del servidor"

#~ msgid "CMA..."
#~ msgstr "CMA..."

#~ msgid ""
#~ "Eliminates all pollution generated by production in a city.  It also "
#~ "increases the shield production of a Factory or Mfg. Plant in the city: a "
#~ "Factory and a Solar Plant together give a 75% production bonus, and a "
#~ "Factory, Mfg. Plant and Solar Plant together give a 150% production "
#~ "bonus.\n"
#~ "\n"
#~ "A city can only have one Solar Plant, Hydro Plant, Power Plant, or "
#~ "Nuclear Plant."
#~ msgstr ""
#~ "Elimina toda la contaminación proveniente de la producción de la ciudad.  "
#~ "Además aumenta la producción de la Fábrica y de la Planta Industrial: una "
#~ "Fábrica junto con una Central Solar incrementan la producción en un 75%, "
#~ "y una Fábrica junto con una Planta Industrial y una Central Solar "
#~ "incrementan la producción en un 150%.\n"
#~ "\n"
#~ "En una ciudad sólo puede haber una Central Solar, una Central "
#~ "Hidroeléctrica, una Central Térmica o una Central Nuclear."

#~ msgid ""
#~ "Boosts science production by 33% in each city with a library, and 33% in "
#~ "each city with a university."
#~ msgstr ""
#~ "Impulsa en un 33% la producción científica de las ciudadades con una "
#~ "biblioteca, y un 33% de aquellas que tienen una universidad."

#~ msgid "Mr."
#~ msgstr "Don"

#~ msgid "Ms."
#~ msgstr "Doña"

#~ msgid ""
#~ "Anarchy is simply the absence of any recognizable government. Citizens "
#~ "are disorganized and unproductive, and will spend all income as quickly "
#~ "as possible, rather than paying taxes or conducting research.\n"
#~ "\n"
#~ "Anarchy offers slightly less corruption than Despotism, but slightly more "
#~ "unhappiness.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Anarchy.  Squares which would "
#~ "normally yield more than 2 units of food, shields or trade suffer a 1-"
#~ "unit penalty (e.g., an irrigated grassland square which would normally "
#~ "yield 3 food only yields 2 food while you are in Anarchy). (This penalty "
#~ "is removed if the city is celebrating; see Happiness.)\n"
#~ "\n"
#~ "Under Anarchy, each of your cities can support a number of military units "
#~ "equal to its size without paying shields for upkeep. (Additional units "
#~ "require 1 production shield each.)\n"
#~ "\n"
#~ "You may impose martial law under Anarchy: each military unit inside a "
#~ "city will keep one unhappy citizen content.  (Or at least, unhappy "
#~ "citizens will act content, and will not cause disorder.)"
#~ msgstr ""
#~ "La Anarquía consiste simplemente en la ausencia de gobierno.  Los "
#~ "ciudadanos están desorganizados y producen poco, y gastan todo lo que "
#~ "ganan tan pronto como pueden, en lugar de pagar impuestos e investigar.\n"
#~ "\n"
#~ "Con la Anarquía la corrupción es algo menor que con el Despotismo, pero "
#~ "el descontento es algo mayor.\n"
#~ "\n"
#~ "En una Anarquía los Colonos consumen 1 unidad de alimento por turno.  Las "
#~ "casillas que normalmente generarían más de 2 unidades de alimento, "
#~ "producción o comercio sufren una penalización de 1 unidad (por ejemplo, "
#~ "las praderas con regadío que normalmente producirían 3 unidades de "
#~ "alimento sólo producen 2 en una Anarquía).   (Esta penalización "
#~ "desaparece si la ciudad está en Celebraciones, véase Felicidad).\n"
#~ "\n"
#~ "Cada una de tus ciudades puede mantener un número de unidades militares "
#~ "igual a su tamaño sin necesidad de sustento (el sustento de cada unidad "
#~ "adicional es de 1 unidad de producción).\n"
#~ "\n"
#~ "En una Anarquía, puedes imponer la ley marcial: por cada unidad militar "
#~ "que esté en una ciudad un ciudadano descontento pasará a estar conforme "
#~ "(o, al menos, fingirá estar conforme y no participará en disturbios)."

#~ msgid ""
#~ "Under Despotism, you are the absolute ruler of your people.  Your control "
#~ "over your citizens is maintained largely by martial law.\n"
#~ "\n"
#~ "Despotism suffers the highest level of corruption of all forms of "
#~ "government.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Despotism.  Squares which would "
#~ "normally yield more than 2 units of food, shields or trade suffer a 1-"
#~ "unit penalty (e.g., an irrigated grassland square which would normally "
#~ "yield 3 food only yields 2 food while you are under Despotic rule).  "
#~ "(This penalty is removed if the city is celebrating; see Happiness.)\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 60%.\n"
#~ "\n"
#~ "Under Despotism, each of your cities can support a number of military "
#~ "units equal to its size without paying shields for upkeep.  (Additional "
#~ "units require 1 production shield each.)\n"
#~ "\n"
#~ "You may impose martial law under Despotism: each military unit inside a "
#~ "city will keep one unhappy citizen content.  (Or at least, unhappy "
#~ "citizens will act content, and will not cause disorder.)"
#~ msgstr ""
#~ "Con el Despotismo, tu poder sobre el pueblo es absoluto.  El control de "
#~ "los ciudadanos se basa sobre todo en la ley marcial.\n"
#~ "\n"
#~ "El Despotismo sufre el mayor nivel de corrupción de todas las formas de "
#~ "gobierno.\n"
#~ "\n"
#~ "Con el Despotismo los Colonos consumen 1 unidad de alimento por turno.  "
#~ "Las casillas que normalmente generarían más de 2 unidades de alimento, "
#~ "producción o comercio sufren una penalización de 1 unidad (por ejemplo, "
#~ "las praderas con regadío que normalmente producirían 3 unidades de "
#~ "alimento sólo producen 2 con un gobierno Despótico).   (Esta penalización "
#~ "desaparece si la ciudad está en Celebraciones, véase Felicidad).\n"
#~ "\n"
#~ "La máxima tasa que puedes fijar para ciencia, impuestos o lujo es del "
#~ "60%.\n"
#~ "\n"
#~ "Cada una de tus ciudades puede mantener un número de unidades militares "
#~ "igual a su tamaño sin necesidad de sustento (el sustento de cada unidad "
#~ "adicional es de 1 unidad de producción).\n"
#~ "\n"
#~ "En un Despotismo, puedes imponer la ley marcial: por cada unidad militar "
#~ "que esté en una ciudad un ciudadano descontento pasará a estar conforme "
#~ "(o, al menos, fingirá estar conforme y no participará en disturbios)."

#~ msgid ""
#~ "Under Monarchy, a king or queen serves as a hereditary figurehead for "
#~ "your government.\n"
#~ "\n"
#~ "Monarchy suffers the same small amount of corruption that the Republic "
#~ "does.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Monarchy.\n"
#~ "\n"
#~ "If a city governed by a Monarchy is celebrating, it will receive a bonus "
#~ "of 1 trade in each square which already produces at least 1 trade.  See "
#~ "Happiness for details.\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 70%.\n"
#~ "\n"
#~ "Under Monarchy, your cities can support up to 3 military units without "
#~ "paying shields for upkeep.  (Additional units require 1 production shield "
#~ "each.)\n"
#~ "\n"
#~ "You may impose limited martial law under Monarchy: each military unit in "
#~ "a city, up to a maximum of 3, will keep one unhappy citizen content."
#~ msgstr ""
#~ "En una Monarquía, un rey o una reina son los dirigentes hereditarios del "
#~ "gobierno.\n"
#~ "\n"
#~ "La Monarquía sufre de la misma pequeña cantidad de corrupción que la "
#~ "República.\n"
#~ "\n"
#~ "Los Colonos consumen una unidad de alimento cada turno.\n"
#~ "\n"
#~ "Si una ciudad bajo gobierno Monárquico está en celebraciones, recibirá un "
#~ "bonus de 1 unidad de comercio en cada casilla que ya produjera al menos 1 "
#~ "comercio.  Véase Felicidad para más detalles.\n"
#~ "\n"
#~ "La máxima tasa que puedes fijar para ciencia, impuestos o lujo es del "
#~ "70%.\n"
#~ "\n"
#~ "En la Monarquía, tus ciudades pueden mantener hasta 3 unidades militares "
#~ "sin necesidad de sustento (el sustento de cada unidad adicional es de 1 "
#~ "unidad de producción).\n"
#~ "\n"
#~ "Puedes imponer una ley marcial limitada: cada unidad militar que haya en "
#~ "una ciudad, hasta un máximo de 3, hará que un ciudadano descontento pase "
#~ "a estar conforme."

#~ msgid ""
#~ "A Communist government is based on the ideal that all people are equal.  "
#~ "All goods are owned by the state, rather than by private citizens.  "
#~ "Communism gives a balance between military and commercial styles of "
#~ "government.\n"
#~ "\n"
#~ "Under Communism, corruption does not vary by distance from the capital; "
#~ "all cities (including the capital) have a modest amount of corruption.  "
#~ "In addition, Communist cities more than 10 squares away from the capital "
#~ "are considered to be only 10 squares away when computing the cost of "
#~ "inciting a revolt.  See Units, Diplomat.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Communism.\n"
#~ "\n"
#~ "If a city governed by Communism is celebrating, it will receive a bonus "
#~ "of 1 trade in each square which already produces at least 1 trade.  See "
#~ "Happiness for details.\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 80%.\n"
#~ "\n"
#~ "Diplomats and Spies created under Communism are always veterans.\n"
#~ "\n"
#~ "Under Communism, your cities can support up to 3 military units without "
#~ "paying shields for upkeep.  (Additional units require 1 production shield "
#~ "each.)\n"
#~ "\n"
#~ "You impose limited but efficient martial law under Communism.  Each "
#~ "military unit inside a city, up to a maximum of 3, will keep 2 unhappy "
#~ "citizens content."
#~ msgstr ""
#~ "Un gobierno Comunista se basa en el ideal de que todas las personas son "
#~ "iguales.  Todos los bienes son propiedad del estado y no de ciudadanos "
#~ "privados.  El Comunismo proporciona un equilibrio entre un estilo de "
#~ "gobierno militar y uno comercial.\n"
#~ "\n"
#~ "Con el Comunismo, la corrupción no depende de la distancia a la capital; "
#~ "todas las ciudades (incluyendo la capital) sufren un poco de corrupción.  "
#~ "Además, para las ciudades Comunistas que estén a más de 10 casillas de la "
#~ "capital la distancia efectiva para calcular el coste de provocar una "
#~ "sublevación será de sólo 10 casillas (véase Unidades, Diplomático).\n"
#~ "\n"
#~ "Los Colonos consumen 1 unidades de alimento por turno con el Comunismo.\n"
#~ "\n"
#~ "Si una ciudad Comunista está en celebraciones, recibirá un bonus de 1 "
#~ "unidad de comercio en cada casilla que ya produjera al menos 1 comercio.  "
#~ "Véase Felicidad para más detalles.\n"
#~ "\n"
#~ "La máxima tasa que puedes fijar para ciencia, impuestos y lujos es del "
#~ "80%.\n"
#~ "\n"
#~ "Los Diplomáticos y Espías creados bajo el Comunismo son siempre "
#~ "veteranos.\n"
#~ "\n"
#~ "En el Comunismo, tus ciudades pueden mantener hasta 3 unidades militares "
#~ "sin necesidad de sustento (el sustento de cada unidad adicional es de 1 "
#~ "unidad de producción).\n"
#~ "\n"
#~ "Con el Comunismo se impone una ley marcial limitada pero eficaz: cada "
#~ "unidad militar que haya en una ciudad, hasta un máximo de 3, hará que 2 "
#~ "ciudadanos descontentos pasen a estar conformes."

#~ msgid ""
#~ "Under a Republican government, citizens hold an election to select a "
#~ "representative who will govern them; since elected leaders must remain "
#~ "popular to remain in control, citizens are given a greater degree of "
#~ "freedom.  Citizens under the Republic become unhappy easily, but the self-"
#~ "sufficiency of your citizens allows high levels of trade.\n"
#~ "\n"
#~ "Cities under the Republic suffer a small amount of corruption.\n"
#~ "\n"
#~ "Settlers consume 2 food per turn under the Republic.  Squares with at "
#~ "least 1 trade resource get a trade bonus of 1 under the Republic.\n"
#~ "\n"
#~ "Republican cities which are celebrating grow at a rate of 1 citizen per "
#~ "turn; see Happiness for details.\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 80%.\n"
#~ "\n"
#~ "Under the Republic, military units require 1 production shield each for "
#~ "upkeep.  In addition the following units are considered aggressive "
#~ "units:\n"
#~ "\n"
#~ "- units with an attack strength greater than 0 which are not inside a "
#~ "city or inside a fortress within 3 squares of a friendly city\n"
#~ "\n"
#~ "- air units (including missiles and helicopters, but not fighters) with "
#~ "an attack strength greater than 0, regardless of their location\n"
#~ "\n"
#~ "The citizens of a city will tolerate 1 aggressive unit; subsequent units "
#~ "will generate 1 unhappy citizen each."
#~ msgstr ""
#~ "En una República, se celebran elecciones en las que los ciudadanos eligen "
#~ "a los representantes que los gobernarán; como los dirigentes electos "
#~ "deben ser populares para no perder el poder, los ciudadanos obtienen un "
#~ "mayor grado de libertad.  El descontento surge fácilmente entre los "
#~ "ciudadanos de una República, pero la autonomía de tus ciudadanos permite "
#~ "mayores niveles de comercio.\n"
#~ "\n"
#~ "Las ciudades de una República sufren una pequeña cantidad de corrupción.\n"
#~ "\n"
#~ "Los Colonos consumen 2 unidades de alimento por turno en una República.  "
#~ "Las casillas que ya produjeran al menos 1 unidad de comercio reciben un "
#~ "bonus de 1 comercio adicional.\n"
#~ "\n"
#~ "Las ciudades de una República en las que haya celebraciones crecen a un "
#~ "ritmo de 1 ciudadano por turno; véase Felicidad para más detalles.\n"
#~ "\n"
#~ "La máxima tasa que se puede fijar para ciencia, impuestos o lujo es del "
#~ "80%.\n"
#~ "\n"
#~ "En la República, cada unidad militar necesita un sustento de 1 unidad de "
#~ "producción por turno.  Además, se consideran agresivas las siguientes "
#~ "unidades:\n"
#~ "\n"
#~ "- Las unidades con una fuerza de ataque no nula que no están ni en una "
#~ "ciudad, ni en una fortaleza a menos de 3 casillas de una ciudad propia.\n"
#~ "\n"
#~ "- Las unidades aéreas (incluyendo misiles y helicópteros, pero no cazas) "
#~ "con una fuerza de ataque no nula, independientemente de su ubicación.\n"
#~ "\n"
#~ "Los habitantes de una ciudad tolerarán 1 unidad agresiva; cada unidad "
#~ "agresiva subsiguiente generará 1 ciudadano descontento."

#~ msgid ""
#~ "Under Democracy, citizens govern directly by voting on issues. Democracy "
#~ "offers the highest possible level of trade, but also offers the most "
#~ "potential for unhappiness.  There is no corruption during Democracy, but "
#~ "citizens become very upset during wars.\n"
#~ "\n"
#~ "Settlers consume 2 food per turn under Democracy.  Squares with at least "
#~ "1 trade resource get a trade bonus of 1 under Democracy.\n"
#~ "\n"
#~ "Democratic cities which are celebrating grow at a rate of 1 citizen per "
#~ "turn; see Happiness for details.\n"
#~ "\n"
#~ "There are no taxation limits under Democracy; you can set science, tax or "
#~ "luxuries to 100%.\n"
#~ "\n"
#~ "Under Democracy, military units require 1 production shield each for "
#~ "upkeep.  In addition the following units generate unhappiness:\n"
#~ "\n"
#~ "- Units with an attack strength greater than 0 which are not inside a "
#~ "city, or inside a fortress within 3 squares of a friendly city, generate "
#~ "2 unhappy citizens.\n"
#~ "\n"
#~ "- Air units with an attack strength greater than 0 which are inside a "
#~ "city generate only 1 unhappy citizen.  Fighters generate no unhappiness.\n"
#~ "\n"
#~ "If a city remains in disorder more than 2 turns under Democratic rule, "
#~ "the citizens will spontaneously revolt and plunge your civilization into "
#~ "Anarchy.\n"
#~ "\n"
#~ "Because (happy) citizens of Democracy believe strongly in the government, "
#~ "their loyalty is unswerving.  Military units of Democratic civilizations "
#~ "cannot be bribed, and Democratic cities cannot be incited to revolt by "
#~ "enemy Diplomats and Spies."
#~ msgstr ""
#~ "En una Democracia, los ciudadanos gobiernan directamente votando las "
#~ "decisiones.  Con la Democracia se consigue el mayor nivel posible de "
#~ "comercio, pero también ofrece las mayores posibilidades para el "
#~ "descontento.  No hay corrupción en la Democracia, pero los ciudadanos "
#~ "están muy descontentos durante las guerras.\n"
#~ "\n"
#~ "Los Colonos consumen 2 unidades de alimento por turno en una Democracia.  "
#~ "Las casillas que ya produjeran al menos 1 unidad de comercio reciben un "
#~ "bonus de 1 comercio adicional.\n"
#~ "\n"
#~ "Las ciudades de una Democracia en las que haya celebraciones crecen a un "
#~ "ritmo de 1 ciudadano por turno; véase Felicidad para más detalles.\n"
#~ "\n"
#~ "No hay tasas máximas en Democracia; puedes fijar la ciencia, los "
#~ "impuestos o el lujo al 100%.\n"
#~ "\n"
#~ "En la Democracia, cada unidad militar necesita un sustento de 1 unidad de "
#~ "producción por turno.  Además, las siguientes unidades provocan "
#~ "descontento:\n"
#~ "\n"
#~ "- Las unidades con una fuerza de ataque no nula que no están ni en una "
#~ "ciudad, ni en una fortaleza a menos de 3 casillas de una ciudad propia, "
#~ "provocan dos ciudadanos descontentos cada una.\n"
#~ "\n"
#~ "- Las unidades aéreas (incluyendo misiles y helicópteros) con una fuerza "
#~ "de ataque no nula, que están en una ciudad generan sólo 1 ciudadano "
#~ "descontento cada una, excepto los cazas que no generan descontento.\n"
#~ "\n"
#~ "Si en Democracia hay disturbios en una ciudad durante más de dos turnos "
#~ "consecutivos, los ciudadanos se sublevarán espontáneamente y tu "
#~ "civilización caerá en la Anarquía.\n"
#~ "\n"
#~ "Como los ciudadanos (felices) de una Democracia creen fuertemente en el "
#~ "gobierno, demuestran una gran lealtad.  No se puede sobornar a las "
#~ "unidades militares de los gobiernos Democráticos, y no se puede provocar "
#~ "una sublevación en una ciudad Democrática por medio de Diplomáticos o "
#~ "Espías."

#~ msgid ""
#~ "Anarchy is simply the absence of any recognizable government. Citizens "
#~ "are disorganized and unproductive, and will spend all income as quickly "
#~ "as possible, rather than paying taxes or conducting research.\n"
#~ "\n"
#~ "Anarchy offers slightly less corruption and waste than Despotism, but "
#~ "slightly more unhappiness.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Anarchy.  Squares which would "
#~ "normally yield more than 2 units of food, shields or trade suffer a 1-"
#~ "unit penalty (e.g., an irrigated grassland square which would normally "
#~ "yield 3 food only yields 2 food while you are in Anarchy). (This penalty "
#~ "is removed if the city is celebrating; see Happiness.)\n"
#~ "\n"
#~ "Under Anarchy, each of your cities can support a number of military units "
#~ "equal to its size without paying shields for upkeep. (Additional units "
#~ "require 1 production shield each.)\n"
#~ "\n"
#~ "You may impose martial law under Anarchy: each military unit inside a "
#~ "city will keep one unhappy citizen content.  (Or at least, unhappy "
#~ "citizens will act content, and will not cause disorder.)"
#~ msgstr ""
#~ "La Anarquía consiste simplemente en la ausencia de gobierno.  Los "
#~ "ciudadanos están desorganizados y producen poco, y gastan todo lo que "
#~ "ganan tan pronto como pueden, en lugar de pagar impuestos e investigar.\n"
#~ "\n"
#~ "Con la Anarquía la corrupción y la desidia son algo menores que con el "
#~ "Despotismo, pero el descontento es algo mayor.\n"
#~ "\n"
#~ "En una Anarquía los Colonos consumen 1 unidad de alimento por turno.  Las "
#~ "casillas que normalmente generarían más de 2 unidades de alimento, "
#~ "producción o comercio sufren una penalización de 1 unidad (por ejemplo, "
#~ "las praderas con regadío que normalmente producirían 3 unidades de "
#~ "alimento sólo producen 2 en una Anarquía).   (Esta penalización "
#~ "desaparece si la ciudad está en Celebraciones, véase Felicidad).\n"
#~ "\n"
#~ "Cada una de tus ciudades puede mantener un número de unidades militares "
#~ "igual a su tamaño sin necesidad de sustento (el sustento de cada unidad "
#~ "adicional es de 1 unidad de producción).\n"
#~ "\n"
#~ "En una Anarquía, puedes imponer la ley marcial: por cada unidad militar "
#~ "que esté en una ciudad un ciudadano descontento pasará a estar conforme "
#~ "(o, al menos, fingirá estar conforme y no participará en disturbios)."

#~ msgid ""
#~ "Under Despotism, you are the absolute ruler of your people.  Your control "
#~ "over your citizens is maintained largely by martial law.\n"
#~ "\n"
#~ "Despotism suffers the highest level of corruption and waste of all forms "
#~ "of government.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Despotism.  Squares which would "
#~ "normally yield more than 2 units of food, shields or trade suffer a 1-"
#~ "unit penalty (e.g., an irrigated grassland square which would normally "
#~ "yield 3 food only yields 2 food while you are under Despotic rule).  "
#~ "(This penalty is removed if the city is celebrating; see Happiness.)\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 60%.\n"
#~ "\n"
#~ "Under Despotism, each of your cities can support a number of military "
#~ "units equal to its size without paying shields for upkeep.  (Additional "
#~ "units require 1 production shield each.)\n"
#~ "\n"
#~ "You may impose martial law under Despotism: each military unit inside a "
#~ "city will keep one unhappy citizen content.  (Or at least, unhappy "
#~ "citizens will act content, and will not cause disorder.)"
#~ msgstr ""
#~ "Con el Despotismo, tu poder sobre el pueblo es absoluto.  El control de "
#~ "los ciudadanos se basa sobre todo en la ley marcial.\n"
#~ "\n"
#~ "El Despotismo sufre el mayor nivel de corrupción y desidia de todas las "
#~ "formas de gobierno.\n"
#~ "\n"
#~ "Con el Despotismo los Colonos consumen 1 unidad de alimento por turno.  "
#~ "Las casillas que normalmente generarían más de 2 unidades de alimento, "
#~ "producción o comercio sufren una penalización de 1 unidad (por ejemplo, "
#~ "las praderas con regadío que normalmente producirían 3 unidades de "
#~ "alimento sólo producen 2 con un gobierno Despótico).   (Esta penalización "
#~ "desaparece si la ciudad está en Celebraciones, véase Felicidad).\n"
#~ "\n"
#~ "La máxima tasa que puedes fijar para ciencia, impuestos o lujo es del "
#~ "60%.\n"
#~ "\n"
#~ "Cada una de tus ciudades puede mantener un número de unidades militares "
#~ "igual a su tamaño sin necesidad de sustento (el sustento de cada unidad "
#~ "adicional es de 1 unidad de producción).\n"
#~ "\n"
#~ "En un Despotismo, puedes imponer la ley marcial: por cada unidad militar "
#~ "que esté en una ciudad un ciudadano descontento pasará a estar conforme "
#~ "(o, al menos, fingirá estar conforme y no participará en disturbios)."

#~ msgid ""
#~ "Under Monarchy, a king or queen serves as a hereditary figurehead for "
#~ "your government.\n"
#~ "\n"
#~ "Monarchy suffers the same small amount of corruption and waste that the "
#~ "Republic does.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Monarchy.\n"
#~ "\n"
#~ "If a city governed by a Monarchy is celebrating, it will receive a bonus "
#~ "of 1 trade in each square which already produces at least 1 trade.  See "
#~ "Happiness for details.\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 70%.\n"
#~ "\n"
#~ "Under Monarchy, your cities can support up to 3 military units without "
#~ "paying shields for upkeep.  (Additional units require 1 production shield "
#~ "each.)\n"
#~ "\n"
#~ "You may impose limited martial law under Monarchy: each military unit in "
#~ "a city, up to a maximum of 3, will keep one unhappy citizen content."
#~ msgstr ""
#~ "En una Monarquía, un rey o una reina son los dirigentes hereditarios del "
#~ "gobierno.\n"
#~ "\n"
#~ "La Monarquía sufre de la misma pequeña cantidad de corrupción y desidia "
#~ "que la República.\n"
#~ "\n"
#~ "Los Colonos consumen una unidad de alimento cada turno.\n"
#~ "\n"
#~ "Si una ciudad bajo gobierno Monárquico está en celebraciones, recibirá un "
#~ "bonus de 1 unidad de comercio en cada casilla que ya produjera al menos 1 "
#~ "comercio.  Véase Felicidad para más detalles.\n"
#~ "\n"
#~ "La máxima tasa que puedes fijar para ciencia, impuestos o lujo es del "
#~ "70%.\n"
#~ "\n"
#~ "En la Monarquía, tus ciudades pueden mantener hasta 3 unidades militares "
#~ "sin necesidad de sustento (el sustento de cada unidad adicional es de 1 "
#~ "unidad de producción).\n"
#~ "\n"
#~ "Puedes imponer una ley marcial limitada: cada unidad militar que haya en "
#~ "una ciudad, hasta un máximo de 3, hará que un ciudadano descontento pase "
#~ "a estar conforme."

#~ msgid ""
#~ "A Communist government is based on the ideal that all people are equal.  "
#~ "All goods are owned by the state, rather than by private citizens.  "
#~ "Communism gives a balance between military and commercial styles of "
#~ "government.\n"
#~ "\n"
#~ "Under Communism, corruption and waste does not vary by distance from the "
#~ "capital; all cities (including the capital) have a modest amount of "
#~ "corruption.  In addition, Communist cities more than 10 squares away from "
#~ "the capital are considered to be only 10 squares away when computing the "
#~ "cost of inciting a revolt (see Units, Diplomat).\n"
#~ "\n"
#~ "Settlers consume 2 food per turn under Communism.\n"
#~ "\n"
#~ "If a city governed by Communism is celebrating, it will receive a bonus "
#~ "of 1 trade in each square which already produces at least 1 trade.  See "
#~ "Happiness for details.\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 80%.\n"
#~ "\n"
#~ "Diplomats and Spies created under Communism are always veterans.\n"
#~ "\n"
#~ "Under Communism, your cities can support up to 3 military units without "
#~ "paying shields for upkeep.  (Additional units require 1 production shield "
#~ "each.)\n"
#~ "\n"
#~ "You impose limited but efficient martial law under Communism.  Each "
#~ "military unit inside a city, up to a maximum of 3, will keep 2 unhappy "
#~ "citizens content."
#~ msgstr ""
#~ "Un gobierno Comunista se basa en el ideal de que todas las personas son "
#~ "iguales.  Todos los bienes son propiedad del estado, y no de ciudadanos "
#~ "privados.  El Comunismo proporciona un equilibrio entre un estilo de "
#~ "gobierno militar y uno comercial.\n"
#~ "\n"
#~ "Con el Comunismo, la corrupción y la desidia no dependen de la distancia "
#~ "a la capital; todas las ciudades (incluyendo la capital) sufren un poco "
#~ "de corrupción.  Además, para las ciudades Comunistas que estén a más de "
#~ "10 casillas de la capital la distancia efectiva para calcular el coste de "
#~ "provocar una sublevación será de sólo 10 casillas (véase Unidades, "
#~ "Diplomático).\n"
#~ "\n"
#~ "Los Colonos consumen 2 unidades de alimento por turno con el Comunismo.\n"
#~ "\n"
#~ "Si una ciudad Comunista está en celebraciones, recibirá un bonus de 1 "
#~ "unidad de comercio en cada casilla que ya produjera al menos 1 comercio.  "
#~ "Véase Felicidad para más detalles.\n"
#~ "\n"
#~ "La máxima tasa que puedes fijar para ciencia, impuestos y lujos es del "
#~ "80%.\n"
#~ "\n"
#~ "Los Diplomáticos y Espías creados bajo el Comunismo son siempre "
#~ "veteranos.\n"
#~ "\n"
#~ "En el Comunismo, tus ciudades pueden mantener hasta 3 unidades militares "
#~ "sin necesidad de sustento (el sustento de cada unidad adicional es de 1 "
#~ "unidad de producción).\n"
#~ "\n"
#~ "Puedes imponer una ley marcial limitada pero eficaz: cada unidad militar "
#~ "que haya en una ciudad, hasta un máximo de 3, hará que 2 ciudadanos "
#~ "descontentos pasen a estar conformes."

#~ msgid ""
#~ "Under a Republican government, citizens hold an election to select a "
#~ "representative who will govern them; since elected leaders must remain "
#~ "popular to remain in control, citizens are given a greater degree of "
#~ "freedom.  Citizens under the Republic become unhappy easily, but the self-"
#~ "sufficiency of your citizens allows high levels of trade.\n"
#~ "\n"
#~ "Cities under the Republic suffer a small amount of corruption and waste.\n"
#~ "\n"
#~ "Settlers consume 2 food per turn under the Republic.  Squares with at "
#~ "least 1 trade resource get a trade bonus of 1 under the Republic.\n"
#~ "\n"
#~ "Republican cities which are celebrating grow at a rate of 1 citizen per "
#~ "turn; see Happiness for details.\n"
#~ "\n"
#~ "The maximum rate you can set for science, tax or luxuries is 80%.\n"
#~ "\n"
#~ "Under the Republic, military units require 1 production shield each for "
#~ "upkeep.  In addition the following units are considered aggressive "
#~ "units:\n"
#~ "\n"
#~ "- units with an attack strength greater than 0 which are not inside a "
#~ "city or inside a fortress within 3 squares of a friendly city\n"
#~ "\n"
#~ "- air units (including missiles and helicopters, but not fighters) with "
#~ "an attack strength greater than 0, regardless of their location\n"
#~ "\n"
#~ "The citizens of a city will tolerate 1 aggressive unit; subsequent units "
#~ "will generate 1 unhappy citizen each."
#~ msgstr ""
#~ "En una República, se celebran elecciones en las que los ciudadanos eligen "
#~ "a los representantes que los gobernarán; como los dirigentes electos "
#~ "deben ser populares para no perder el poder, los ciudadanos obtienen un "
#~ "mayor grado de libertad.  El descontento surge fácilmente entre los "
#~ "ciudadanos de una República, pero la autonomía de tus ciudadanos permite "
#~ "mayores niveles de comercio.\n"
#~ "\n"
#~ "Las ciudades de una República sufren una pequeña cantidad de corrupción y "
#~ "desidia.\n"
#~ "\n"
#~ "Los Colonos consumen 2 unidades de alimento por turno en una República.  "
#~ "Las casillas que ya produjeran al menos 1 unidad de comercio reciben un "
#~ "bonus de 1 comercio adicional.\n"
#~ "\n"
#~ "Las ciudades de una República en las que haya celebraciones crecen a un "
#~ "ritmo de 1 ciudadano por turno; véase Felicidad para más detalles.\n"
#~ "\n"
#~ "La máxima tasa que se puede fijar para ciencia, impuestos o lujo es del "
#~ "80%.\n"
#~ "\n"
#~ "En la República, cada unidad militar necesita un sustento de 1 unidad de "
#~ "producción por turno.  Además, se consideran agresivas las siguientes "
#~ "unidades:\n"
#~ "\n"
#~ "- Las unidades con una fuerza de ataque no nula que no están ni en una "
#~ "ciudad, ni en una fortaleza a menos de 3 casillas de una ciudad propia.\n"
#~ "\n"
#~ "- Las unidades aéreas (incluyendo misiles y helicópteros, pero no cazas) "
#~ "con una fuerza de ataque no nula, independientemente de su ubicación.\n"
#~ "\n"
#~ "Los habitantes de una ciudad tolerarán 1 unidad agresiva; cada unidad "
#~ "agresiva subsiguiente generará 1 ciudadano descontento."

#~ msgid ""
#~ "Under Democracy, citizens govern directly by voting on issues. Democracy "
#~ "offers the highest possible level of trade, but also offers the most "
#~ "potential for unhappiness.  There is no corruption or waste during "
#~ "Democracy, but citizens become very upset during wars.\n"
#~ "\n"
#~ "Settlers consume 2 food per turn under Democracy.  Squares with at least "
#~ "1 trade resource get a trade bonus of 1 under Democracy.\n"
#~ "\n"
#~ "Democratic cities which are celebrating grow at a rate of 1 citizen per "
#~ "turn; see Happiness for details.\n"
#~ "\n"
#~ "There are no taxation limits under Democracy; you can set science, tax or "
#~ "luxuries to 100%.\n"
#~ "\n"
#~ "Under Democracy, military units require 1 production shield each for "
#~ "upkeep.  In addition the following units generate unhappiness:\n"
#~ "\n"
#~ "- Units with an attack strength greater than 0 which are not inside a "
#~ "city, or inside a fortress within 3 squares of a friendly city, generate "
#~ "2 unhappy citizens.\n"
#~ "\n"
#~ "- Air units with an attack strength greater than 0 which are inside a "
#~ "city generate only 1 unhappy citizen.  Fighters generate no unhappiness.\n"
#~ "\n"
#~ "If a city remains in disorder more than 2 turns under Democratic rule, "
#~ "the citizens will spontaneously revolt and plunge your civilization into "
#~ "Anarchy.\n"
#~ "\n"
#~ "Because (happy) citizens of Democracy believe strongly in the government, "
#~ "their loyalty is unswerving.  Military units of Democratic civilizations "
#~ "cannot be bribed, and Democratic cities cannot be incited to revolt by "
#~ "enemy Diplomats and Spies."
#~ msgstr ""
#~ "En una Democracia, los ciudadanos gobiernan directamente votando las "
#~ "decisiones.  Con la Democracia se consigue el mayor nivel posible de "
#~ "comercio, pero también ofrece las mayores posibilidades para el "
#~ "descontento.  No hay corrupción ni desidia en la Democracia, pero los "
#~ "ciudadanos están muy descontentos durante las guerras.\n"
#~ "\n"
#~ "Los Colonos consumen 2 unidades de alimento por turno en una Democracia.  "
#~ "Las casillas que ya produjeran al menos 1 unidad de comercio reciben un "
#~ "bonus de 1 comercio adicional.\n"
#~ "\n"
#~ "Las ciudades de una Democracia en las que haya celebraciones crecen a un "
#~ "ritmo de 1 ciudadano por turno; véase Felicidad para más detalles.\n"
#~ "\n"
#~ "No hay tasas máximas en Democracia; puedes fijar la ciencia, los "
#~ "impuestos o el lujo al 100%.\n"
#~ "\n"
#~ "En la Democracia, cada unidad militar necesita un sustento de 1 unidad de "
#~ "producción por turno.  Además, las siguientes unidades provocan "
#~ "descontento:\n"
#~ "\n"
#~ "- Las unidades con una fuerza de ataque no nula que no están ni en una "
#~ "ciudad, ni en una fortaleza a menos de 3 casillas de una ciudad propia, "
#~ "provocan dos ciudadanos descontentos cada una.\n"
#~ "\n"
#~ "- Las unidades aéreas (incluyendo misiles y helicópteros) con una fuerza "
#~ "de ataque no nula, que están en una ciudad generan sólo 1 ciudadano "
#~ "descontento cada una, excepto los cazas que no generan descontento.\n"
#~ "\n"
#~ "Si en Democracia hay disturbios en una ciudad durante más de dos turnos "
#~ "consecutivos, los ciudadanos se sublevarán espontáneamente y tu "
#~ "civilización caerá en la Anarquía.\n"
#~ "\n"
#~ "Como los ciudadanos (felices) de una Democracia creen fuertemente en el "
#~ "gobierno, demuestran una gran lealtad.  No se puede sobornar a las "
#~ "unidades militares de los gobiernos Democráticos, y no se puede provocar "
#~ "una sublevación en una ciudad Democrática por medio de Diplomáticos o "
#~ "Espías."

#~ msgid ""
#~ "Under Despotism, you are the absolute ruler of your people.  Your control "
#~ "over your citizens is maintained largely by martial law.\n"
#~ "\n"
#~ "Despotism suffers the highest level of corruption of all forms of "
#~ "government.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Despotism.  Squares which would "
#~ "normally yield more than 2 units of food, shields or trade suffer a 1-"
#~ "unit penalty (e.g., an irrigated grassland square which would normally "
#~ "yield 3 food only yields 2 food while you are under Despotic rule).  "
#~ "(This penalty is removed if the city is celebrating; see Happiness.)\n"
#~ "\n"
#~ "Under Despotism, each of your cities can support a number of military "
#~ "units equal to its size without paying shields for upkeep.  (Additional "
#~ "units require 1 production shield each.)\n"
#~ "\n"
#~ "You may impose martial law under Despotism: each military unit inside a "
#~ "city will keep one unhappy citizen content.  (Or at least, unhappy "
#~ "citizens will act content, and will not cause disorder.)"
#~ msgstr ""
#~ "Con el Despotismo, tu poder sobre el pueblo es absoluto.  El control de "
#~ "los ciudadanos se basa sobre todo en la ley marcial.\n"
#~ "\n"
#~ "El Despotismo sufre el mayor nivel de corrupción de todas las formas de "
#~ "gobierno.\n"
#~ "\n"
#~ "Con el Despotismo los Colonos consumen 1 unidad de alimento por turno.  "
#~ "Las casillas que normalmente generarían más de 2 unidades de alimento, "
#~ "producción o comercio sufren una penalización de 1 unidad (por ejemplo, "
#~ "las praderas con regadío que normalmente producirían 3 unidades de "
#~ "alimento sólo producen 2 con un gobierno Despótico).   (Esta penalización "
#~ "desaparece si la ciudad está en Celebraciones, véase Felicidad).\n"
#~ "\n"
#~ "Cada una de tus ciudades puede mantener un número de unidades militares "
#~ "igual a su tamaño sin necesidad de sustento (el sustento de cada unidad "
#~ "adicional es de 1 unidad de producción).\n"
#~ "\n"
#~ "En un Despotismo, puedes imponer la ley marcial: por cada unidad militar "
#~ "que esté en una ciudad un ciudadano descontento pasará a estar conforme "
#~ "(o, al menos, fingirá estar conforme y no participará en disturbios)."

#~ msgid ""
#~ "Under Monarchy, a king or queen serves as a hereditary figurehead for "
#~ "your government.\n"
#~ "\n"
#~ "Monarchy suffers the same small amount of corruption that the Republic "
#~ "does.\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Monarchy.\n"
#~ "\n"
#~ "If a city governed by a Monarchy is celebrating, it will receive a bonus "
#~ "of 1 trade in each square which already produces at least 1 trade.  See "
#~ "Happiness for details.\n"
#~ "\n"
#~ "Under Monarchy, your cities can support up to 3 military units without "
#~ "paying shields for upkeep.  (Additional units require 1 production shield "
#~ "each.)\n"
#~ "\n"
#~ "You may impose martial law under Monarchy: each military unit in a city "
#~ "will keep one unhappy citizen content."
#~ msgstr ""
#~ "En una Monarquía, un rey o una reina son los dirigentes hereditarios del "
#~ "gobierno.\n"
#~ "\n"
#~ "La Monarquía sufre de la misma pequeña cantidad de corrupción que la "
#~ "República.\n"
#~ "\n"
#~ "Los Colonos consumen una unidad de alimento cada turno.\n"
#~ "\n"
#~ "Si una ciudad bajo gobierno Monárquico está en celebraciones, recibirá un "
#~ "bonus de 1 unidad de comercio en cada casilla que ya produjera al menos 1 "
#~ "comercio.  Véase Felicidad para más detalles.\n"
#~ "\n"
#~ "En la Monarquía, tus ciudades pueden mantener hasta 3 unidades militares "
#~ "sin necesidad de sustento (el sustento de cada unidad adicional es de 1 "
#~ "unidad de producción).\n"
#~ "\n"
#~ "Finalmente, en la Monarquía existe la ley marcial: cada unidad militar "
#~ "que haya en una ciudad hará que un ciudadano descontento pase a estar "
#~ "conforme."

#~ msgid ""
#~ "A Communist government is based on the ideal that all people are equal.  "
#~ "All goods are owned by the state, rather than by private citizens.  "
#~ "Communism gives a balance between military and commercial styles of "
#~ "government.\n"
#~ "\n"
#~ "Under Communism, corruption does not vary by distance from the capital; "
#~ "all cities (including the capital) have a modest amount of corruption.  "
#~ "In addition, Communist cities more than 10 squares away from the capital "
#~ "are considered to be only 10 squares away when computing the cost of "
#~ "inciting a revolt (see Units, Diplomat).\n"
#~ "\n"
#~ "Settlers consume 1 food per turn under Communism.\n"
#~ "\n"
#~ "If a city governed by Communism is celebrating, it will receive a bonus "
#~ "of 1 trade in each square which already produces at least 1 trade.  See "
#~ "Happiness for details.\n"
#~ "\n"
#~ "Diplomats and Spies created under Communism are always veterans.\n"
#~ "\n"
#~ "Under Communism, your cities can support up to 3 military units without "
#~ "paying shields for upkeep.  (Additional units require 1 production shield "
#~ "each.)\n"
#~ "\n"
#~ "You may impose martial law under Communism: each military unit inside a "
#~ "city will keep one unhappy citizen content.  (Or at least, unhappy "
#~ "citizens will act content, and will not cause disorder.)"
#~ msgstr ""
#~ "Un gobierno Comunista se basa en el ideal de que todas las personas son "
#~ "iguales.  Todos los bienes son propiedad del estado y no de ciudadanos "
#~ "privados.  El Comunismo proporciona un equilibrio entre un estilo de "
#~ "gobierno militar y uno comercial.\n"
#~ "\n"
#~ "Con el Comunismo, la corrupción no depende de la distancia a la capital; "
#~ "todas las ciudades (incluyendo la capital) sufren un poco de corrupción.  "
#~ "Además, para las ciudades Comunistas que estén a más de 10 casillas de la "
#~ "capital la distancia efectiva para calcular el coste de provocar una "
#~ "sublevación será de sólo 10 casillas (véase Unidades, Diplomático).\n"
#~ "\n"
#~ "Los Colonos consumen 1 unidades de alimento por turno con el Comunismo.\n"
#~ "\n"
#~ "Si una ciudad Comunista está en celebraciones, recibirá un bonus de 1 "
#~ "unidad de comercio en cada casilla que ya produjera al menos 1 comercio.  "
#~ "Véase Felicidad para más detalles.\n"
#~ "\n"
#~ "Los Diplomáticos y Espías creados bajo el Comunismo son siempre "
#~ "veteranos.\n"
#~ "\n"
#~ "En el Comunismo, tus ciudades pueden mantener hasta 3 unidades militares "
#~ "sin necesidad de sustento (el sustento de cada unidad adicional es de 1 "
#~ "unidad de producción).\n"
#~ "\n"
#~ "Finalmente, en el Comunismo existe la ley marcial: cada unidad militar "
#~ "que haya en una ciudad hará que 2 ciudadanos descontentos pasen a estar "
#~ "conformes."

#~ msgid ""
#~ "Under a Republican government, citizens hold an election to select a "
#~ "representative who will govern them; since elected leaders must remain "
#~ "popular to remain in control, citizens are given a greater degree of "
#~ "freedom.  Citizens under the Republic become unhappy easily, but the self-"
#~ "sufficiency of your citizens allows high levels of trade.\n"
#~ "\n"
#~ "Cities under the Republic suffer a small amount of corruption.\n"
#~ "\n"
#~ "Settlers consume 2 food per turn under the Republic.  Squares with at "
#~ "least 1 trade resource get a trade bonus of 1 under the Republic.\n"
#~ "\n"
#~ "Republican cities which are celebrating grow at a rate of 1 citizen per "
#~ "turn; see Happiness for details.\n"
#~ "\n"
#~ "Under the Republic, military units require 1 production shield each for "
#~ "upkeep.  In addition the following units are considered aggressive "
#~ "units:\n"
#~ "\n"
#~ "- units with an attack strength greater than 0 which are not inside a "
#~ "city or inside a fortress within 3 squares of a friendly city\n"
#~ "\n"
#~ "- air units (including missiles and helicopters) with an attack strength "
#~ "greater than 0, regardless of their location\n"
#~ "\n"
#~ "The citizens of a city will tolerate 1 aggressive unit; subsequent units "
#~ "will generate 1 unhappy citizen each."
#~ msgstr ""
#~ "En una República, se celebran elecciones en las que los ciudadanos eligen "
#~ "a los representantes que los gobernarán; como los dirigentes electos "
#~ "deben ser populares para no perder el poder, los ciudadanos obtienen un "
#~ "mayor grado de libertad.  El descontento surge fácilmente entre los "
#~ "ciudadanos de una República, pero la autonomía de tus ciudadanos permite "
#~ "mayores niveles de comercio.\n"
#~ "\n"
#~ "Las ciudades de una República sufren una pequeña cantidad de corrupción.\n"
#~ "\n"
#~ "Los Colonos consumen 2 unidades de alimento por turno en una República.  "
#~ "Las casillas que ya produjeran al menos 1 unidad de comercio reciben un "
#~ "bonus de 1 comercio adicional.\n"
#~ "\n"
#~ "Las ciudades de una República en las que haya celebraciones crecen a un "
#~ "ritmo de 1 ciudadano por turno; véase Felicidad para más detalles.\n"
#~ "\n"
#~ "En la República, cada unidad militar necesita un sust¸Á* �ÚuËEŸv�D€KGF
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H�• Mž:Né)N�¥)‡D–DöwƒE‡ODê.ƒD�…VR�¥P�D�"‚I�¥mLž†FâtG�–wO�…VG�¥)ƒI©D×�D©NF�¦BD·fƒO�Œ J÷(F›DÓ/D­CF©�DÄAD�hD�§‚D��F�§JQ�§„FðOFÙNGŒmFÿ2�Dˆ)…\ðZ�E�‘^DåQ�E�–KšG��Gñ�Dé„QñGÓeIïaGÕ\…IÐ-F§WH�©:E�©>„J•ƒDÕ+J�©vM�©a„N�©tˆI�„EƒD…JDÃ/G�©tD�ª…I�„E„Dˆr…F�©tM�©aƒE¼‚D ‚G�ªA‚Sõ,�Dð'Fó%T�©;D«ZDÿNW�©wE�©n�DÖY�©xM�«eH�ª�IˆG�‘9J�«fE�ªCƒI�„E�D�ª^„DÔ2S�©[‚F�š:D�¥1D�¥G�¬0ƒTô&Q�©0‚JÕ1P�©O…Z�©eN�­>�I�„EJ�­kQ�ªUN�­>Q�ªu‚TÚ/Q�«!K�­"�E³sG�¥fR�®Q�«_b�­]Q�¬CN�­>Q�¬cE�®/OÖZUÎK�¯sOÙ<‚FðWJÊn…FÇlFÌE��G‰M�¦QƒDôDñ
G®_OË5D�‚GéFódK�°NS�°�D�°O†FÈ#E�¦8DðQ‡D�Š)E�•W�O�°U�E�ŸSG�°hG��|K�±6ƒD�2D�¥ƒE¯E�±VDó%Sô'�GãG‚D—E�”~D�™2E…\G‰2�Fþ5FŒnE�Š\‚FÿGŠQEÇh�G¶#‚G“bN�)‚G‘]‚D¡KE�²Fê+E�Š)D�#L�¨wƒDÑD�³9G��FÊJµY‚DÄ4Sô'PoDÿLFüHâmDé<�DÂEìhD�E…D�¦iD�‹oEåF�´2H  N�)PoG¿}F™sEíEæ;G�¥gF�¦EH�µƒD�˜/G�´DD��jIª}�I’WEåD�€`P�³z†FìD�¥7P½ D�°5I�ƒF�²KN¼<‰E¨&‡Dˆ}O½D�!D��DÆDñn�D³�G�¶6OÀFÅ�Eé Eó†Oå<IÌ8D�‹ GÇ+�LéQç‚DŸJ‚D�ªIE�™ƒEëW�Pì„D�§lF�³=D‘gO�·iK„L‚HÍ]�DÑ‡OÙJ�¸2F÷BF‚‚D�±YOÎ ‚FÂ`‚D��7‚N�·uƒFÂD�¹G�–	N�¸$N�´lL�©u]�´]P�¹PLáNÎ
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R�²-‚I¨XJ�Å T�³N�ÅUJN�¯fV�ÅaZ�Æ	„DÅN·FD�‘EÄVQÍp†Päb�DùjD�‰„R�²&�E�©ROæi�EìOF�Ç=Lï?F�±JFá#„N�Æ[�F�Ÿo�E�ÇkE�¢v†Sø‚D�ŽNÍ-G�È/G�kVø2ƒDîUJò~OìƒE��FEÄ~Oï=EÃGüE£Oì‚D�Ž}U�‰HEé7F�™]M��	�M�¦Q�FéTL�›NP�‘�M�ÇXFô:D�¤cN�ÃX�G�©N�¸$‚D©„N�Ê>�I�—}N�¸$DžX�N�º7DžXO�ÈYGÌD�™^SéGFµT�Æp�E�´&F�žm�DßD�•\�O�ÉvˆF��-ƒN�Ê'ƒR�ÆWƒF®^QÍp„R�ÆW„E�ŸVW�ÈPN�´l�O�»KIß'K�»bV�ÍI�¼Lß'E�¼V�ÍH�¼<M�ÍkD�¼PW�Í|H�¼tOã3IÓ�_ÓK�Îbx�½n|�¾$O�Á7�J�°/‚OìvD�ÐGð,KË9S�Ï…In�E�ÐcJ�¹qŽD�€V…DÄ6�D©OG�¨6„V�¹qE�ÐDìD�Ñ�E®[EŠ‚J�¹q�D�¶�F�Ðw�FËBI�¹uG�È/‚DúhI�Ðw†D�·]DÒbJ�¹q�M�Ñ}K�Ò/F�ÑXH�Ò„K�ÑƒK�ÐuK�Òe‚D�…G�ÑƒEþ2D¡ODŒvD�…DTÁ„W�ÐZK�ÑND�ÐyƒE�Ì�J—'J�Ñ,‚DøuJšD�ÑH�¶VDÞaD�•.D�’KÝ9IšmT�ÓcF�¿*J�Ñ=E�ÔF�¿*K�Ô F�ÓK�D�ŒdNþaDª.F�ÑvE�Ðx�D£‚D�®mH�¶VLÒbF�ÓmE� E�wQ�ÔXJ�ÕP�Ò/H�ÔF°QE‘R�Õ3…D®i�J�Ò]�D�…D�ÔLDžk‚Eæ0ƒD�…JGÒOT�ŽL‰gE«V‚EÆqD†„E¤}�D�…pD��7�DÏ[�Eš@‚D�²ND�‹K hD X‚Eò+D�ŠsEüE¥]PoE�¶>E�×0…E�×LD��0H�šhDÙN�DïxE�ÖyI‹‚F§ENœEóDÆXEæ‹GãgŠUÅCF1G´pH«[ƒDÈ{F›X‚D›fDïyD�×
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#~ "producción por turno.  Además, se consideran agresivas las siguienteses:\n- Lases una fuerzaataque no nula están ni eciudad,fortaleza a menos3 casilde propia.aéreas (incluyendo misiles y helicópteros, perocazas), independmsu ubicaLos habitatolerarán; cada sub gen 1anscont."
msgid "Under Democracy, citizens govern directly by voting on issues.offers the highest possible level of trade, but also mostoial unhappiness.  There isorruption durbecome very upsetwarsSettlume 2 food u.  Squares with at lea1 resourct abonustichich are celebng growa rate; see Hdetailmilitanits requirshield eachpkeep.  In addifollowtUn attack strength greathan 0not i ty, orrin 3 sofriendlyy,2AionlyIremains isormore2rule,hewill spontaneouslvolt and plunge your civilizaiAnarchBecause ()ofbelieveonglyir loyaltyunswerving.  Mcanbe bribed,incitebenemy DiplomatsSpies.msgstrEia, losbiernaavotadecision Con lgue el mayor niporciotambién ofreceesilpara  No hayemuysguerraCololio. yajl recibadicionalhayan ritm; véase FmátalleE necesitsusprovocad)n sólo, exceptdisturbiosonsecutivsbleveáney tucaeráquíCom(fes)creeneno, demuestglealtadse pueobornar asáticynamedi EspíaA Communistbasedideall peopleequalAll goodsownedstate,hby privm giv balance betwcomal styof,wasoet vbfrompital;d) havmodamount,10awayb0whenpuofa(,)is, iti inlreadeTaximumyou science, taxluxuris 80%aalways vet support up3opay(Aalach.)You impose limeffit marlaw  Eaof 3,Unbaseldetodpersonoigua  TobieeladodoElmoonlibritrilydesidiaei;) sufrpocestéefectcalculars(,iráVLxima ts fijarimpolujy bajosiemprotun mner ha3in(elPleyeficaz:,un3rá2pasrformRifleryFurosArgnalocsouth-coof S AmericaocupouSudaméDunedaiDú?plural:MeWJ.R.R. Tolkien's Middle Earth fantasHombl OfábuTi MedeElvesHigh KNoldorQuoriathobbitMShireoréesarmDark Lord Saurejérciel Señor Oscuro,OverlordGObserveaRussia originaKievan Rus, territory seizeearlevarioVikingsww SwRurus, fund AltEvractual Suetriconnectoo old (1.12.0ier). Phoanonext time. Gbyelidorcoarmasiantiguo (res).  Por favor, ge otrnexGame: %s aborGOTOwayJuegohstiun \"IR A\"camin VYimdefg%%Un %2$%1$ía %3$nosize mussmfull;ld valudebrcarbigg  -i, --info INFO\tExtra etaIirese poolHicacinvegomposena()os)SCivregCivSetms; 1 means1, 2Civ2Currenthis of  - Ap showolp,1README.etstablalgubásicasigniAho oa-el Proyeo ;todpMáenranary: %3d/%-3erFood:    %2d (%+2dPrTA:CGolLy:OLujC%e(%i,%i%s pierd  fo%%4(%2$3$s)t%5u(,conqufehambrunabuildedisban ao yagreeat%%rmcT)Pd gnmoiaazshvblisembassjsteals Future Tech.oba \" %d\"(%d,%d) loceSnsdóten laocéiscingubalurbaafeaarbari temjefe báyexistrestlearprimiRATE CHANGE%iCAMBIO DE TASAS!¡empezu!ng new logun nuevgi(of hp (pud'lat seaerdmafuelcombustPlay gamdiEl jugvym%sapartoHutChozDoeTempliDuplChlargpulny nrthe npoblmunvalid nam váliWarning:non-authcclggg'%s'Atón:cndo.Glogaed. SorLscan'tvertunrch LibraryBibliotecG obtenMap widthnchurapheighlt=ndardth rminents;2 =ly d isone ptwicmany 3a numbeof simi4twos (nehdd)5 =likscatterNote:s 2,34\"fairer\"tbo)(Zindsce.nlleatoañunydosequeñacudebasinúar)oa:val2, 3 ypas \"jumáaburrido(El 0d)AriCrígrassprftbosquswampciénagdesNiniexprdaadvNi,delinydlaclocin specifiedSi0frrspasesp,may mefactuncuo dhit \"TD" bep,eautic. out. Us\"instdynamicrpuls\l ocutoacaban.  Ujcogua dinámfix <->-de->kunchangeImplmbiarunTiEot reNm yeLntimvíheExl AI isavail; usharLficu 'e'di u 'difícil'slugaBeamNquipitecbemohibbnzNen argtgSeUsUnknownOoLnunc, soprevset, eitelasíamimpedii:owsewLoasaved..arg salvadaIllegove,¡Movim ipackageupgyetPtemejoransuss %e caLet'u stupNytstúp 123400 %ergMass2345 tonTra yearSuccprob.Yeaarl:ADPímañoP éxiAñD.C%5%5d %%%8MIn URL,'http://'URLbe$_proxyfind se'V, f'/'(imdow%.)(Tharez%d%obsoldej%SmoothsuaDraw DiagRoads/RvdRfinishlfippmpa:fich_Itty (fre(g_CedrsUsudomNRspeed:R%d/id_sstr[0]o/1soff%sabPñaDse : +ai//en/MiT VgAldedígennfrac:aClaimRecla : UNKNOWNDESCONOCIDOpris NULLe%d/%d%sEnd Get ScOuntuPP pipNotuberíCoSelegiig?¿?uDiultyDuWwoQué quiecerNewNueQuitSali(cMLiMouse=Left-click:  (ity):pndowAitCr -rShow tR vieShiAdorkatón-izdsoc-chMayússAbrdesvifishRkrllunrailrtifed Bridge B technologr pRílínférRíCde PPrezydenPe"
ENDREP
DELTA 14209 39672 572
SVN  �ü+‚‚+Ž' ŒL €ˆ` ”‘ €ƒ( G  \¢| ˆD©Q€�C �t²€\ �Ç=´n/* TRANS: year <name> reports ... */
    N_("%s %s reports on the RICHEST Civilizations in the World."),
    /* TRANS: year <name> reports ... */
    N_("%s %s reports on the most ADVANCED Civilizations in the World."),
    /* TRANS: year <name> reports ... */
    N_("%s %s reports on the most MILITARIZED Civilizations in the World."),
    /* TRANS: year <name> reports ... */
    N_("%s %s reports on the HAPPIEST Civilizations in the World."),
    /* TRANS: year <name> reports ... */
    N_("%s %s reports on the LARGEST Civilizations in the World.")
};

static const char *historian_name[]={
    /* TRANS: [year] <name> [reports ...] */
    N_("Herodotus"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Thucydides"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Pliny the Elder"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Livy"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Toynbee"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Gibbon"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Ssu-ma Ch'ien"),
    /* TRANS: [year] <name> [reports ...] */
    N_("Pan Ku] = {
  /* The <ranking> Poles */
  N_("Magnificent"),
  /* The <ranking> Poles */
  N_("Great"),
  /* The <ranking> Poles */
  N_("Glorious"),
  /* The <ranking> Poles */
  N_("Excellent"),
  /* The <ranking> Poles */
  N_("Average"),
  /* The <ranking> Poles */
  N_("Mediocre"),
  /* The <ranking> Poles */
  N_("Pathetic"),
  /* The <ranking> Poles */
  N_("Useless"),
  /* The <ranking> Poles */
  N_("Worthless"),
};

if (i >= sizeof(greatness)) {
        rank = sizeof(greatness) - 1;
      } else if (j >= sizeof(greatness)) {
        rank = i;
      } else {
        rank = (i * sizeof(greatness)) / j;
      }textyear(game.info.year),
              _(historian_name[myrand(ARRAY_SIZE(historian_name))]ENDREP
DELTA 14287 1055513 333976
SVN  †  †  „*�Q€u �%i¼ h‚>€� …„„ „Šƒ ˜mŽ(€^ Š@§u� “w²5† �LÆ,› ¶NÔ™ ‚Z�‹� ��Ž ‚ �9��µ Š,�‘
� ‚�›7‚ ‰n��;€N Œ�§w‚ ƒ|�³~‚ —d�·|‚ †T�Ïe� �0�Ö:ƒ ��×m€‚| y�Ûn‚ ��Üi� ��Þ‚ Šu�ß � Ì�ê€�S †‚·o€d ‘f‚¾H Y‚Ð5‚ †&‚Ñ� †^‚×<� …‚Þ� „*‚ã2€�1 �*‚èx� ‚O‚ê#� a‚ìs‚ �G‚íV� �G‚ï� v‚ðf‚ k‚ñ^� ‚‚òJ� ‚‚ôa� U‚÷ €] ‚‚ø2‚ �%‚úK€�Q X‚ý;‚ �	‚þ€_ Š|‚ÿ}‚ „KƒŠwŠ �aƒ�F– ˆ5ƒ‘6ƒ ’ƒ™l‡ …ƒ¬
’ †ƒ±3� �^ƒ·;� ‹ƒ¹‚ ‹VƒÄ.‚ ŽBƒÐ‚ ‚ ƒÞJ€P Œ4ƒá#… „lƒí]… �ƒòO€c ƒF„‚7€V B„€@€�W ‚„ˆw€Q ”„‹_… a„Ÿx… ´l„ _¤ B„Û?  k„Ö1Œ B„€@ ‹q„÷j€ˆK ‡…„… ÀF…‹/ p…Ë|‹ †Q…Ìs— �h…ÓO œf…Õ8 ŸN…ò$ …†‘w# translation of et.po to eesti
# Estonian translation of Freeciv po file.
# Copyright (C) 2002,2003,2004, 2006, 2007, 2007.
# Silver Juurik <silverjuurik@gmail.com>, 2006, 20079 13:49-0500\n"
"PO-Revision-Date: 2007-10-02 21:29+0200\n"
"Last-Translator: Silver Juurik <silverjuurik@gmail.com>\n"
"Language-Team: eestiKuldime37 client/cityrepdata.c:513
#: client/gui-sdl/optiondlg.c:1772
msgid "Pollution"
msgstr "SaastSaboteerimineEhitismsgid "Unit"
msgstr "Ãœksus18 manual/civmanual.c:324msgid "Land"
msgstr "MaavÃ¤gi155 client/gui-xaw/menu.c:156
#: manual/civmanual.c:2151155
msgid " and "
msgstr " ja "

#: common/unittype.c:438 client/helpdata.c:13714619Kr84006
msgid "exact match"
msgstr "tÃ¤pne vaste"

#: utility/shared.c:1417
msgid "only match"
msgstr "ainus vaste"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "ebaselge"

#: utility/shared.c:1419
msgid "empty"
msgstr "tÃ¼hi"

#: utility/shared.c:1420
msgid "too long"
msgstr "liiga pikk"

#: utility/shared.c:1421
msgid "non-match"
msgstr "mittevastav"

#: utility/support.c:21124159.fuzzy, c-format
msgid "Auth config filename \"%s\" not allowed!"
msgstr "See nimi pole lubatud."

#: server/auth.c:267
#, fuzzy, c-format
msgid "Cannot load auth config file \"%s\"!"
msgstr "Ei leia helifaili %sKasutajate andmebaasi lugemisel juhtus mingi viga ja kÃ¼lalisi ei lubata "
"seetÃµttu sisse. Vabanda%s.... TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Uus %s rajati linna %s."

#: server/citytools.c:840863803864103
#, c-format
msgid "%s conquered %s."
msgstr "%s vallutasid %s."

#: server/citytools.c:133037rÃ¶Ã¶vis linnast %d raha."
msgstr[1] "%s vabastas %s ja sai linnast %d raha."

#: server/citytools.c:1346
#, c-format
msgid "You have liberated %s!"
msgstr "Sa vabastasid linna %s!"

#: server/citytools.c:1349380
#, c-format
msgid "%s is building %s%s."
msgstr "%s ehitab %s%s."

#: server/citytools.c:2197uuehitist %sehitist %s.  Eemaldan.â€”ehitiseehitada Ã¼ksust %s..71737475
#, c-format
msgid "Report bugs at %s.\n"
msgstr "Teata vigadest aadressile %sseadeseadeseade nimi>"

#: server/commands.c:85
msgid "Explain server options."
msgstr "Seletab serveri seadeseadete nimekira (nagu 'help "
"options'), argumendiga toimib nagu 'help <seade nimi>'93
msgid ""
"show\n"
"show <option-name>\n"
"show <option-prefix>"
msgstr ""
"show\n"
"show <seade nimi>\n"
"show <seade prefiks>"

#: server/commands.c:96
msgid "Show server options."
msgstr "NÃ¤ita serveri seadeidseadeid.  Argumendiga "
"nÃ¤itab ainult nimetet seadet vÃµi nÃµnda algavaid seadeseadeseadealgajaks."

#: server/commands.c:226seade midagi"
"KÃ¤sutase mÃ¤Ã¤rab, milliseid serveri kÃ¤ske saavad\n"
"kasutajad kliendi lobisemiserea kaudu kÃ¤ivitada.  VÃµimalikud tasemed on:\n"
"    none  -  midagi ei saa\n"
"    info  -  saavad infot pÃ¤rida\n"
"    ctrl  -  kÃ¤sud, mis mÃµjutavad mÃ¤ngu ja kasutajaid\n"
"    hack  -  *kÃµik* kÃ¤sud - ohtlik!\n"
"Kui argumente mitte anda, nÃ¤idatakse praegust kÃ¤sutaset.\n"
"Ãœhe argumendiga seatakse kÃ¤sutase kÃµigile olemasolevatele Ã¼hendustele\n"
"ja tulevastele Ã¼hendustele seatakse vaikimisi kÃ¤sutase.\n"
"Kui anda argument 'new', seatakse kÃ¤sutase uutele Ã¼henduvatele klientidele.\n"
"Kui seada 'first come' ,siis esimene Ã¼henduv klient saab selle\n"
"kÃ¤sutaseme. Kui kliendid on juba Ã¼hendunud, siis saab selle \n"
"kÃ¤sutaseme klient, kes esimesena laseb kÃ¤ima kÃ¤su 'first'.\n"
"Kui mÃ¤Ã¤rata Ã¼henduse nimi, seatakse kÃ¤sutase ainult sellele Ã¼hendusele.\n"
"KÃ¤sutasemed ei ela lahtiÃ¼hendumist Ã¼le, kuna nii vÃµiks keegi paha inimene "
"Ã¼henduda privilegeeritud mÃ¤ngijaga sama nimega.  Pane tÃ¤hele, see kÃ¤sk vÃµtab "
"nÃ¼Ã¼d argumendiks Ã¼henduste, mitte mÃ¤ngijate nimesid.seadeÃ¤ra annavateaduse %s rahvuselt %s†  †  †  ˆZ�ÒG€ˆ} Ž$ €Y �Ž"š “«2Ž �5¾o¿ �À$€[ „fÁ5€c RÆ6€…\ �jËu‰ �lËu€‚] KÏx€Ž& yÛž �Ü,‚ {Ý:€„y Qã1€T uäV€Q �	æ— Mç<€�D ^é?€v Vêp€‚k \î(€�; Yð?€�F �
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³ �Z… b¦ ^…¢;€�& […£v® �#…¤P® �…¥s€] Z…¦t€�. Z…¨'­ ‚1…©€m � …«v€P �e…¬t¢ ‚^…®Y€F �T…±7€P †…³(€�H P…¾3€�c �%…Àf€�Gigastamatult %s-sse."

#: server/diplomats.c:1207
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission in %s."
msgstr "Su %s saadi kÃ¤tte, aga ta jÃµudis oma Ã¼lesande tÃ¤ita linnas %s."

#: server/diplomats.c:1213
#, fuzzy, c-format
msgid "Your %s was captured after completing the mission."
msgstr "Su %s saadi kÃ¤tte pÃ¤rast Ã¼lesande tÃ¤itmist."

#: server/diplomats.c:1245
#, fuzzy, c-format
msgid "You have caused an incident while bribing the %s %s."
msgstr "Sa pÃµhjustasid intsidendi Ã¼ritades Ã¤ra osta %s-te %s-t."

#: server/diplomats.c:1250
#, c-format
msgid "%s has caused an incident while bribing your %s."
msgstr "%s pÃµhjustas intsidendi, kui Ã¼ritas osta Ã¤ra su %s."

#: server/diplomats.c:1257
#, c-format
msgid "You have caused an incident while attempting to steal tech from %s."
msgstr "Sa pÃµhjustasid intsidendi, kui Ã¼ritasid varastada teadust %s-ilt."

#: server/diplomats.c:1261
#, c-format
msgid "%s has caused an incident while attempting to steal tech from you."
msgstr "%s pÃµhjustas intsidendi Ã¼ritades varastada sult teadust."

#: server/diplomats.c:1267
#, c-format
msgid "You have caused "KÃ¤igu ajalimiit lÃ¤ks Ã¼le maksimaalse lubatud vÃ¤Ã¤rtuse. Fikseerin ta "
"maksimumile.rahvust %s valitsusvormiga %s lÃµpetasid%s rÃ¼ndasid su liitlast %s! Sa lÃµpetad oma liidu agressoriga."Su meeskonnakaaslane %s kuulutas sÃµja %s-le. Sa oled kohustatud lÃµpetama "
"liidu %s-ga.%s ja %s kohtuvad ja hakkavad kohe sÃµdima. Sa lÃµpetad liidu mÃµlemaga."

#: server/plrhand.c:1670Ei saanud %s kodusÃµtta ajada - liiga palju mÃ¤ngijaid"

#: server/plrhand.c:1690
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "Su rahvus on kodusÃµjas."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s kuulutati Ã¼lestÃµusnute juhiks %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s vannub truudust %s'le."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s raporteerib RIKKAMATEST tsivilisatsioonidest maailmas"

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s raporteerib MILITAARSEIMATEST tsivilisatsioonidest maailmas."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s raporteerib Ã•NNELIKEIMATEST tsivilisatsioonidest maailmas."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s raporteerib SUURIMATEST tsivilisatsioonidest maailmas."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Lauda-Mati"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Ãœks naine saunast"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "KÃ¼lavanema Edgar"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Suur Udmurt"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Hillar Palamets ja Ajalootund"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Lennart Meri"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Hiina Jumal"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Naabri Muri"

#: server/report.c:129
msgid "Population"
msgstr "Rahvaarv"

#: server/report.c:130
msgid "Land Area"
msgstr "Pindala"

#: server/report.c:131
msgid "Settled Area"
msgstr "Asustatud ala"

#: server/report.c:132
msgid "Research Speed"
msgstr "TeadustÃ¶Ã¶ kiirus"

#: server/report.c:133oskus"

#: server/report.c:1343536
msgid "Military Service"
msgstr "Ajateenistus"

#: server/report.c:163
msgid "Magnificent"
msgstr "Hiilgavad"

#: server/report.c:165
msgid "Great"
msgstr "SuurepÃ¤rased"

#: server/report.c:167
msgid "Glorious"
msgstr "Toredad"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Ãœlevaate leht"

#: server/report.c:173
msgid "Mediocre"
msgstr "KeskpÃ¤rased"

#: server/report.c:175
msgid "Pathetic"
msgstr "HaletsusvÃ¤Ã¤rsed"

#: server/report.c:177
msgid "Useless"
msgstr "Kasutud"

#: server/report.c:179
msgid "Worthless"
msgstr "VÃ¤Ã¤rtusetud"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Ajaloolane Avaldab!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "ilma ilmaimedeta\n"

#: server/report.c:312315 server/report.c:362316
msgid "The Five Greatest Cities in the World!"
msgstr "Viis parimat linna maailmas!"

#: server/report.c:334
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s %s-s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(ehitatamisel, %s linnas %s (%s))\n"

#: server/report.c:363Ilmaimed"

#: server/report.c:580
msgid " sq. mi."
msgstr " ruutmiili"

#: server/report.c:590
msgid " M tons"
msgstr " M tonni"

#: server/report.c:595
msgid " M goods"
msgstr " M kaupa"

#: server/report.c:600
msgid " bulbs"
msgstr " pirni"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " kuu"
msgstr[1] " kuud"

#: server/report.c:610624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:731Demograafia stringis on imelikud tÃ¤hed. Proovi \"help demography\"."

#: server/report.c:774 server/report.c:797
msgid "Demographics Report:"
msgstr "Demograafiline Raport:"

#: server/report.c:77579
#, c-format
msgid "The %s of the %s (%s)"
msgstr "%s rahvusel#, fuzzy"MÃ¤ngu salvestises on kaart mittetÃ¤ielik.  See saab juhtuda vanade "
"salvestatud mÃ¤ngudega vÃµi on salvestis lihtsalt vigane.  JÃ¤tka omal riisikol."\"Allowed take string\"is on keelatud\n"
"mÃ¤rgid.  Vaata \"help startunits\".Ei saa seada lÃµpuaastat varasemaks praegusest aastast.ruudustikuleseade, siis mÃ¤Ã¤rab "
"algasukoha generaator. Vaata ka \"startpos\" seadeseadeismseadeseade See mÃµjutab ainult tulevasi "
"'take' ja 'observe' kÃ¤ske ega ole retroaktiivne. MÃ¤rgid ja nende "
"Esimene kirjeldus, mis sobib antud mÃ¤ngijaga, lÃ¤heb kÃ¤iku. Seega, 'd' ei "
"hÃµlma surnud barbareid, 'a' ei hÃµlma surnud tehismÃµistusi jne. SuurtÃ¤hed "
"mÃµjuvad enne mÃ¤ngu algust, vÃ¤iketÃ¤hed pÃ¤rast.\n"
"\n"
"Iga sellise tÃ¤he jÃ¤rele vÃµib panna Ã¼he jÃ¤rgnevatest numbritest, see lubab "
"vÃµi keelab Ã¼hendusviise:\n"
"\n"
"(mitte midagi) = Controller allowed, observers allowed, can displace "
"connections. "
"even if another user already controls that player.) TÃ•LGIMIND"Kui vÃµrguÃ¼hendus blokeerib sellest vÃ¤Ã¤rtusest kauem, siis see Ã¼hendus "
"suletakse. Null tÃ¤hendab, et ajalimiiti pole, kuid Ã¼hendused suletakse "
"niikuinii varem vÃµi hiljem automaatselt."

#: server/settings.c:926
msgid "Max seconds for network buffers to drain"
msgstr "Maksimaalne sekundite arv vÃµrgu puhvrite tÃ¼hjenemiseks"Server ootab nii mitu sekundit kÃµigi klientide vÃµrguÃ¼henduste puhvrite "
"tÃ¼hjenemiseks. Null tÃ¤henab, et server ei oota Ã¼ldse."

#: server/settings.c:935
msgid "Seconds between PINGs"
msgstr "Sekundite arv pingide vahelcivserver saadab klientidele PING-pÃ¤ringuid iga selle aja jÃ¤rel."

#: server/settings.c:943
msgid "Time to cut a client"
msgstr "Aeg kliendi lahtiÃ¼hendamiseks"Kui klient ei vasta pingile selle aja jooksul, katkestatakse ta Ã¼hendus. demograafia "
"raportisse.\n"
"TÃ¤htede tÃ¤hendused on:\n"
"    N = nÃ¤ita rahvaarvu\n"
"    P = nÃ¤ita toodangut\n"
"    A = nÃ¤ita riigi pindala\n"
"    L = nÃ¤ita kirjaoskust\n"
"    R = nÃ¤ita teadustÃ¶Ã¶ kiirust\n"
"    S = nÃ¤ita asustatud pindala\n"
"    R = nÃ¤ita teadustÃ¶Ã¶ kiirust\n"
"    E = nÃ¤ita majandust\n"
"    M = nÃ¤ita sÃµjavÃ¤eteenistust\n"
"    O = nÃ¤ita reostust\n"
"Lisaks tÃ¤histavad jÃ¤rgnevad tÃ¤hed, kas vastavaid tulpi nÃ¤idatakse vÃµi "
"mitte:\n"
"    q = nÃ¤ita \"hulk\"-tulpa\n"
"    r = nÃ¤ita \"koht\"-tulpa\n"
"    b = nÃ¤ita \"parim\"-tulpa\n"
"TÃ¤htede jÃ¤rekord ei ole oluline, aga suur- ja vÃ¤iketÃ¤hed on.Automaatselt salvestatud mÃ¤ngu nime prefix"Automaatselt salvestatud mÃ¤ngude nimeks tuleb \"<prefix><year>.sav\". See "
"seade mÃ¤Ã¤rab <prefix>i.%s kosmoselaev lÃ¤ks kaotsi, kuna side pealinnaga katkes!fuzzySu %s Ã¼ksus lasti lahti, kuna nii nÃµudis rahulepe rahvusega %s. ja %s vahel on lÃµppenud. Nad on nÃ¼Ã¼d sÃµjas. Sa katkestad liidu "
"mÃµlema%s kaotas kÃ¤sutaseme mÃ¤ngu alguses.  Edaspidi peab hÃ¤Ã¤letama.kÃ¼siti tundmatut raportit (tÃ¼Ã¼p %d)Hoiatus: ei luba sisse vana klienti %sSain paketi tÃ¼Ã¼biga %d surnud mÃ¤ngijalt vÃµi vaatlejaltRahvus %s ei ole saadaval selles stsenaariumis."

#: server/srv_main.c:1495
#, c-format
msgid "%s nation is already in use."
msgstr "Rahvus %8HÃ¤Ã¤letus \"%s\" lÃ¤ks lÃ¤bi hÃ¤Ã¤ltega %d %d vastu, %d jÃ¤tsid hÃ¤Ã¤letamata."

#: server/stdinhand.c:255"HÃ¤Ã¤letus \"%s\" lÃ¼kati tagasi hÃ¤Ã¤ltega %d %d vastu, %d jÃ¤tsid hÃ¤Ã¤letamata."

#. TRANS: ambiguous command
#: server/stdinhand.c:367
msgid "(ambiguous)"
msgstr "(mitmetÃ¤henduslik)"

#. TRANS: unrecognized command
#. TRANS: "unknown" location
#: server/stdinhand.c:3700
msgid "Name is empty, so cannot be a player."
msgstr "Nimi on tÃ¼hi, jÃ¤relikult ei saa olla mÃ¤ngija."

#: server/stdinhand.c:464
msgid "Name is too long, so cannot be a player."
msgstr "Nimi on liiga pikk, jÃ¤relikult ei saa olla mÃ¤ngija."

#: server/stdinhand.c:468
#, c-format
msgid "Player name prefix '%s' is ambiguous."
msgstr "MÃ¤ngija nime prefix '%s' on mitmesti mÃµistetav."

#: server/stdinhand.c:472
#, c-format
msgid "No player by the name of '%s'."
msgstr "Pole mÃ¤ngijat nimega '%s'."

#: server/stdinhand.c:476 server/stdinhand.c:511
#, c-format
msgid "Unexpected match_result %d (%s) for '%s'."
msgstr "Ootamatu match_result %d (%s) '%s' kohta."

#: server/stdinhand.c:495
msgid "Name is empty, so cannot be a connection."
msgstr "Nimi on tÃ¼hi, seega see ei saa olla Ã¼hendus."

#: server/stdinhand.c:499
msgid "Name is too long, so cannot be a connection."
msgstr "Nimi on liiga pikk, seega ei saa olla Ã¼hendus."

#: server/stdinhand.c:503
#, c-format
msgid "Connection name prefix '%s' is ambiguous."
msgstr "Ãœhenduse nimi '%s' on mitmesti mÃµistetav."

#: server/stdinhand.c:507
#, c-format
msgid "No connection by the name of '%s'."
msgstr "Pole Ã¼hendust nimega '%s'."

#: server/stdinhand.c:527
#, c-format
msgid "Open metaserver connection to [%s]."
msgstr "Ava metaserveri Ã¼hendus masinasse [%s]."

#: server/stdinhand.c:540
#, c-format
msgid "Close metaserver connection to [%s]."
msgstr "Sule metaserveri Ã¼hendus masinasse [%s]."

#: server/stdinhand.c:555
msgid "Metaserver connection is open."
msgstr "Metaserveri Ã¼hendus on avatud."

#: server/stdinhand.c:558
msgid "Metaserver connection is closed."
msgstr "Metaserveri Ã¼hendus on suletud."

#: server/stdinhand.c:568
msgid "Metaserver connection is already open."
msgstr "Metaserveri Ã¼hendus on juba avatud."

#: server/stdinhand.c:579
msgid "Metaserver connection is already closed."
msgstr "Metaserveri Ã¼hendus on juba suletud."

#: server/stdinhand.c:584
msgid "Argument must be 'u', 'up', 'd', 'down', or '?'."
msgstr "Argument peab olema 'u', 'up', 'd', 'down' vÃµi '?'."

#: server/stdinhand.c:605
#, c-format
msgid "Metaserver patches string set to '%s'."
msgstr "Metaserveri lappide string seatud vÃ¤Ã¤rtusele '%s'."

#: server/stdinhand.c:608
#, c-format
msgid "Metaserver patches string set to '%s', not reporting to metaserver."
msgstr "Metaserveri lappide string seatud '%s', ei kanna ette metaserverile."

#: server/stdinhand.c:629
#, c-format
msgid "Metaserver message string set to '%s'."
msgstr "Metaserveri sÃµnumi string seatud vÃ¤Ã¤rtusele '%s'."

#: server/stdinhand.c:632"Metaserveri sÃµnumi string seatud vÃ¤Ã¤rtusele '%s', ei kanna ette "
"metaserverile."

#: server/stdinhand.c:652
#, c-format
msgid "Metaserver is now [%s]."
msgstr "Metaserver on nÃ¼Ã¼d [%s]."

#: server/stdinhand.c:66252
msgid "Cannot toggle a barbarian player."
msgstr "Ei saa Ã¼mber lÃ¼litada barbar-mÃ¤ngijat."

#: server/stdinhand.c:769
#, c-format
msgid "%s is now under AI control."
msgstr "%s on nÃ¼Ã¼d tehismÃµistuse juhitud."

#: server/stdinhand.c:789
#, c-format
msgid "%s is now under human control."
msgstr "%s on nÃ¼Ã¼d inimese juhitud."

#: server/stdinhand.c:834
msgid "Can't add AI players once the game has begun."
msgstr "Ei saa lisada tehismÃµistusi, kui mÃ¤ng juba kÃ¤ib."

#: server/stdinhand.c:85307
#, c-format
msgid "That name exceeds the maximum of %d chars."
msgstr "See nimi Ã¼letab piirpikkust %d mÃ¤rki."

#: server/stdinhand.c:873
msgid "That name is not allowed."
msgstr "See nimi pole lubatud."

#: server/stdinhand.c:879
msgid "A player already exists by that name."
msgstr "Sellise nimega mÃ¤ngija on juba olemas."

#: server/stdinhand.c:885521MÃ¤ngijaid ei saa eemaldada kui mÃ¤ng juba kÃ¤ib."

#: server/stdinhand.c:9621Nime \"%s\" ei lubata turvapÃµhjustel."

#: server/stdinhand.c:101427
#, c-format
msgid "Cannot read command line scriptfile '%s'."
msgstr "Ei suuda lugeda kÃ¤surea skriptifaili '%s'."

#: server/stdinhand.c:1039
#, c-format
msgid "Could not read script file '%s'."
msgstr "Ei suutnud lugeda skriptifaili '%s'."

#: server/stdinhand.c:1126
#, c-format
msgid "Could not write script file '%s'."
msgstr "Ei suutnud kirjutada skriptifaili '%s'."

#: server/stdinhand.c:1138Sa ei saa kasudada 'write' kÃ¤sku siin serveris turvapÃµhjustel."

#: server/stdinhand.c:1166Ei saa alandada kÃ¤sutasest '%s' Ã¼hendusel '%s' â€” sul on ainult '%s'."

#: server/stdinhand.c:1221
#, c-format
msgid ""
"Anyone can now become game organizer '%s' by issuing the 'first' command."
msgstr "ÃœkskÃµik kes vÃµib nÃ¼Ã¼d saada mÃ¤ngujuhiks '%s' andes kÃ¤su 'first'."

#: server/stdinhand.c:1254
msgid "Command access levels in effect:"
msgstr "Hetkel aktiivsed kÃ¤sutasemed:"

#: server/stdinhand.c:1262
#, c-format
msgid "Command access level for new connections: %s"
msgstr "KÃ¤sutase uutele Ã¼hendustele: %s"

#: server/stdinhand.c:1265KÃ¤sutase esimesele vÃµtjale: %s"

#: server/stdinhand.c:1274"Viga: kÃ¤sutase peab olema Ã¼ks neist: 'none', 'info', 'ctrl' vÃµi 'hack'."

#: server/stdinhand.c:1279Ei saa tÃµsta kÃ¤sutaset '%s' peale, sul on endal ainult '%s'."

#: server/stdinhand.c:1306 server/stdinhand.c:1354
#, c-format
msgid "Command access level set to '%s' for connection %s."
msgstr "KÃ¤sutase seatud '%s'-iks Ã¼hendusel %s."

#: server/stdinhand.c:1310 server/stdinhand.c:1358
#, c-format
msgid "Command access level could not be set to '%s' for connection %s."
msgstr "Ei saanud seada kÃ¤sutaset '%s'-iks Ã¼hendusele %s."

#: server/stdinhand.c:1320 server/stdinhand.c:1330 server/stdinhand.c:1347KÃ¤sutase seatud '%s'-iks uutele mÃ¤ngijatele."

#: server/stdinhand.c:1324 server/stdinhand.c:1335 server/stdinhand.c:1342
#, c-format
msgid "Command access level set to '%s' for first player to grab it."
msgstr "KÃ¤sutase seatud '%s' esimesele mÃ¤ngijale, kes selle vÃµtab."

#: server/stdinhand.c:1380
msgid "The 'first' command makes no sense from the server command line."
msgstr "KÃ¤sk 'first' on mÃµttetu serveri kÃ¤sureal."

#: server/stdinhand.c:1384894
#, c-format
msgid "Connection %s has opted to become the game organizer."
msgstr "Ãœhendus %s on vabatahtlik mÃ¤ngujuhiks saama."

#: server/stdinhand.c:1445
#, c-format
msgid "Invalid argument %d."
msgstr "Vigane argument %d."

#: server/stdinhand.c:1452
msgid "Usage: timeoutincrease <turn> <turnadd> <value> <valuemult>."
msgstr ""
"Kasutamine: timeoutincrease <kÃ¤ik> <kÃ¤igulisand> <vÃ¤Ã¤rtus> <vÃ¤Ã¤rtusetegur>"

#: server/stdinhand.c:1460
#, c-format
msgid "Dynamic timeout set to %d %d %d %d"
msgstr "DÃ¼naamiline ajapiirang seatud %d %d %d %d"

#. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Seade: %s  -  %s."

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Seaded: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891VÃ¤Ã¤rtus: %d, miinimum: 0, vaikimisi: %d, maksimum: 1VÃ¤Ã¤rtus: %d, miinimum: %d, vaikimisi %d, maksimum: %d"

#: server/stdinhand.c:1557
#, c-format
msgid "Value: \"%s\", Default: \"%s\""
msgstr "VÃ¤Ã¤rtus: \"%s\", vaikimisi \"%s\Selgitused on saadaval jÃ¤rgnevatele serveri seadetele:Mitmesti mÃµistetav seade nimi."

#: server/stdinhand.c:1644
#, c-format
msgid "Server Operator: %s"
msgstr "Serveri operaator: %sMÃ¤ngijal '%s' on nÃ¼Ã¼d tehismÃµistuse mÃ¤nguoskus '%s'.%s ei ole tehismÃµistuse juhitud."

#: server/stdinhand.c:1831
#, c-format
msgid "Default AI skill level set to '%s'."
msgstr "TehismÃµistuse vaikimisi mÃ¤nguoskus '%s'.See kÃ¤sk on ainult kliendile."

#: server/stdinhand.c:1849
msgid "Usage: away"
msgstr "Kasutus: away"

#: server/stdinhand.c:1854
msgid "Only players may use the away command."
msgstr "Ainult mÃ¤ngijad vÃµivad away-kÃ¤sku kÃ¤ivitada."

#: server/stdinhand.c:1858
#, c-format
msgid "%s set to away mode."
msgstr "%s seatud eemalolekureÅ¾iimi.Vabanda, sul ei ole ligipÃ¤Ã¤su seade '%s' nÃ¤gemiseks."

#: server/stdinhand.c:1914
#, c-format
msgid "Unknown option '%s'."
msgstr "Tundmatu seade '%s'."

#: server/stdinhand.c:1939
msgid "All options with non-default values"
msgstr "KÃµik seaded mitte-vaikimisi vÃ¤Ã¤rtustegaseade+ tÃ¤hendab, et sa vÃµid muuta seda seadet"

#: server/stdinhand.c:1955
msgid "= means the option is on its default value"
msgstr "= tÃ¤hendab, et see seade on vaikimisi vÃ¤Ã¤rtusega"

#: server/stdinhand.c:1958
#, c-format
msgid "%-*s value   (min,max)      "
msgstr "%-*s vÃ¤Ã¤rtus   (min,max)      "

#: server/stdinhand.c:1958
msgid "Option"
msgstr "Seade"Proovi 'show situational' vÃµi 'show rare', nÃ¤itamaks muid valikuid.\n"
"Proovi 'show changed', nÃ¤itamaks muudetud seadeid."

#: server/stdinhand.c:2080
msgid "Cannot change teams once game has begun."
msgstr "Ei saa muuta meeskondi peale mÃ¤ngu algust.Defineerimata argument.  Kasutus: team <mÃ¤ngija> <meeskond>.Pole meeskonda %s.  Palun anna kobe meeskonna nimi vÃµi number."

#: server/stdinhand.c:2117
msgid "Cannot team a barbarian."
msgstr "Ei saa vÃµtta meeskonda barbarit."

#: server/stdinhand.c:2123
#, c-format
msgid "Player %s set to team %s."
msgstr "MÃ¤ngija %s liidetud meeskonda %s.Defineerimata argumendid. Kasutus: vote yes|no [hÃ¤Ã¤letuse nr]."

#: server/stdinhand.c:2153
msgid "Observers cannot vote."
msgstr "Vaatlejad ei saa hÃ¤Ã¤letada."HÃ¤Ã¤letada saab ainult kÃ¤imas olevas mÃ¤ngus.  Kasuta kÃ¤sku 'first' saamaks "
"mÃ¤ngujuhiks, kui hetkel pole mÃ¤ngujuhti.HÃ¤Ã¤letus %d \"%s\": %d poolt, %d vastu"

#: server/stdinhand.c:2176
msgid "There are no votes going on."
msgstr "Hetkel pole Ã¼htegi hÃ¤Ã¤letust."

#: server/stdinhand.c:2196
msgid "No legal last vote."
msgstr "Pole kobedat viimast hÃ¤Ã¤letust."

#: server/stdinhand.c:2201
msgid "Value must be integer."
msgstr "VÃ¤Ã¤rtus peab olema tÃ¤isarv.Sa hÃ¤Ã¤letasid \"%s\" vastu.Seda kÃ¤sku saab kasutada ainult pÃ¤rast mÃ¤ngu algust."

#: server/stdinhand.c:2283
#, c-format
msgid "%s diplomacy no longer debugged"
msgstr "%s diplomaatiat ei debugita enam%s diplomaatiat debugitakse"

#: server/stdinhand.c:2306
#, c-format
msgid "%s tech no longer debugged"
msgstr "%s teadust ei debugita enam"

#: server/stdinhand.c:2310
#, c-format
msgid "%s tech debugged"
msgstr "%s teadust debugitakseVÃ¤Ã¤rtus 2 & 3 peab olema tÃ¤isarv"

#: server/stdinhand.c:2345 server/stdinhand.c:2375
msgid "Bad map coordinates."
msgstr "Vigased kaardi koordinaadid."

#: server/stdinhand.c:2350
msgid "No city at this coordinate."
msgstr "Pole linna neil koordinaatidel."

#: server/stdinhand.c:2355
#, c-format
msgid "%s no longer debugged"
msgstr "%s ei debugita enam.Rahva %s %s'i ei debugita enam."

#: server/stdinhand.c:2386 server/stdinhand.c:2425
#, fuzzy, c-format
msgid "%s %s debugged."
msgstr "Rahva %s %s'i debugitakse.VÃ¤Ã¤rtus 2 peab olema tÃ¤isarv."

#: server/stdinhand.c:2415
#, c-format
msgid "Unit %d does not exist."
msgstr "Ãœksus %d ei eksisteeri."

#: server/stdinhand.c:2473
msgid "Undefined argument.  Usage: set <option> <value>."
msgstr "Defineerimata argument.  Kasutus: set <seade> <vÃ¤Ã¤rtus>.Sa ei tohi seda seadet muuta.Seda seadet ei saa muuta pÃ¤rast mÃ¤ngu algust."

#: server/stdinhand.c:2500 server/stdinhand.c:2539
msgid "Value must be an integer."
msgstr "VÃ¤Ã¤rtus peab olema tÃ¤isarv.Parameeter %s vÃµib sisaldada ainult numbreid 0-1."

#: server/stdinhand.c:2517
msgid "Value out of range (minimum: 0, maximum: 1)."
msgstr "VÃ¤Ã¤rtus lubatud vahemikust vÃ¤ljas (miinimum: 0, maksimum: 1).SeadeParameeter %s peaks sisaldama ainult mÃ¤rke +- ja 0-9.VÃ¤Ã¤rtus lubatud vahemikust vÃ¤ljas (miinimum: %d, maksimum: %d)."

#: server/stdinhand.c:2580
msgid "String value too long.  Usage: set <option> <value>."
msgstr "Stringi vÃ¤Ã¤rtus on liiga pikk.  Kasutus: set <seade> <vÃ¤Ã¤rtus>.SeadeVabanda, selles mÃ¤ngus ei saa olla globaalne vaatleja."

#: server/stdinhand.c:2633
msgid "Sorry, you can't take a global observer. Observe it instead."
msgstr ""
"Vabanda, selles mÃ¤ngus ei saa vÃµtta globaalset vaatlejat. Vaatle hoopis seda.Vabanda, selles mÃ¤ngus ei saa vaadelda barbareid."

#: server/stdinhand.c:2648
msgid "Sorry, one can't take barbarians in this game."
msgstr "Vabanda, selles mÃ¤ngus ei saa hakata barbariks.Vabanda, selles mÃ¤ngus ei saa vaadelda surnud mÃ¤ngijaid."

#: server/stdinhand.c:2659
msgid "Sorry, one can't take dead players in this game."
msgstr "Vabanda, selles mÃ¤ngus ei saa hakata surnud mÃ¤ngijaks.Vabanda, selles mÃ¤ngus ei saa vaadelda tehismÃµistusi."

#: server/stdinhand.c:2670
msgid "Sorry, one can't take AI players in this game."
msgstr "Vabanda, selles mÃ¤ngijas ei saa hakata tehismÃµistuseks.Vabanda, selles mÃ¤ngus ei saa vaadelda inimmÃ¤ngijaid."

#: server/stdinhand.c:2682
msgid "Sorry, one can't take human players in this game."
msgstr "Vabanda, selles mÃ¤ngus ei saa hakata inimmÃ¤ngijaks.Vabanda, seda mÃ¤ngu ei saa vaadelda."

#: server/stdinhand.c:2697
msgid "Sorry, one can't take players in this game."
msgstr "Vabanda, selles mÃ¤ngus ei saa mÃ¤ngijaks hakata."Vabanda, selles mÃ¤ngus ei saa hakata mÃ¤ngijateks, kes on juba Ã¼hendunud "
"mÃ¤ngu."

#: server/stdinhand.c:2734
msgid "Usage: observe [connection-name [player-name]]"
msgstr "Kasutus: observe [Ã¼henduse nimi [mÃ¤ngija nimi]]"

#: server/stdinhand.c:2740
msgid "Usage: observe [player-name]"
msgstr "Kasutus: observe [mÃ¤ngija nimi]%s juba juhib %s. 'observe' kasutamine eemaldaks %s%s vaatleb nÃ¼Ã¼d %sKasutus: take [Ã¼henduse nimi] <mÃ¤ngija nimi>%s juba juhib %s"

#: server/stdinhand.c:2979
#, c-format
msgid "being detached from %s."
msgstr "Ã¼hendub lahti %s-st024Kasutus: detach <Ã¼henduse nimi>"

#: server/stdinhand.c:3106
msgid "You can not detach other users."
msgstr "Sa ei saa teisi kasutajaid lahti Ã¼hendada.%s ei ole Ã¼hendatud Ã¼hegi mÃ¤ngija kÃ¼lge."

#: server/stdinhand.c:3137
#, c-format
msgid "%s detaching from %s"
msgstr "%s Ã¼hendub lahti %s-stÃ¼hendun lahti %s-st.Ei leia salvestust vÃµi stsenaariumi nimega \"%s\".Praegune reeglistike kataloog on \"%s\Reeglistike kataloogi \"%s\" ei leitud"

#: server/stdinhand.c:3387
#, c-format
msgid "Ruleset directory is already \"%s\""
msgstr "Reeglistike kataloog on juba \"%s\Reeglistiku kataloog seatud vÃ¤Ã¤rtusele \"%s\Vabanda, sa ei tohi serveri kÃ¤ske kÃ¤ivitada."Hoiatus: '%s' interpreteeriti kui '%s', kuid see on mitmesti mÃµistetav.  "
"Vaata '%shelp'.Tundmatu kÃ¤sk.  Vaata '%shelp'"

#: server/stdinhand.c:3528
msgid "Your new vote canceled your previous vote."
msgstr "Sinu uus hÃ¤Ã¤letus anulleeris su eelmise hÃ¤Ã¤letuse.Uus hÃ¤Ã¤letus (number %d) mÃ¤ngijalt %s: %s.(serveri kÃ¤surida)"

#: server/stdinhand.c:3687
msgid "Game ended in a draw."
msgstr "MÃ¤ng lÃµppes viigiga."LÃµpetame mÃ¤ngu. Server taaskÃ¤ivitub peale kÃµigi klientide lahtiÃ¼hendumist.%s andis alla ega saa enam vÃµita.Ei saa mÃ¤ngu alustada: mÃ¤ng ootab kÃµigi klientide lahtiÃ¼hendumist.LÃµikas %s Ã¼henduse."

#. TRANS: line break width 70
#: server/stdinhand.c:3836"Tervitus! See on Freeciv serveri sissejuhatav abitekst.\n"
"\n"
"Kaks olulist mÃµistet serveris on KÃ¤sud ja Seaded.\n"
"KÃ¤sud nagu 'help' on serveriga suhtlemiseks.\n"
"MÃµned kÃ¤sud vÃµtavad Ã¼he vÃµi rohkem argumente, eraldatud komadega.\n"
"Paljudel juhtudel vÃµib kÃ¤ske ja argumente lÃ¼hendada.\n"
"Seaded on valikud, mis vÃµimaldavad juhtida serveri kÃ¤itumist.\n"
"\n"
"Teada saamaks, kuidas saab rohkem infot kÃ¤skude ja seadete kohta,\n"
"toksi 'help help'.\n"
"\n"
"Kannatamatutele: pÃµhilised kÃ¤sud minema saamiseks on:\n"
"  show   -  praeguste seadete nÃ¤gemiseks\n"
"  set    -  seadete muutmiseks\n"
"  start  -  mÃ¤ngu alustamiseks, kui mÃ¤ngijad on Ã¼hendunud\n"
"  save   -  praeguse mÃ¤ngu salvestamiseks\n"
"  quit   -  vÃ¤ljumiseks"

#. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "KÃ¤sk: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "KÃ¤sk: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr "KokkuvÃµte:"

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr "Tase: %s"

#: server/stdinhand.c:3908
msgid "The following server commands are available:"
msgstr "JÃ¤rgmised serveri kÃ¤sud on saadaval:"

#: server/stdinhand.c:3983
#, c-format
msgid "Help argument '%s' is ambiguous."
msgstr "Abi argument '%s' on mitmesti mÃµistetav."

#: server/stdinhand.c:3988
#, c-format
msgid "No match for help argument '%s'."
msgstr "Pole vasteid abi argumendile '%s'."

#: server/stdinhand.c:4054
#, c-format
msgid "Bad list argument: '%s'.  Try '%shelp list'."
msgstr "Halb listi argument: '%s'.  Vaata '%shelp list'."

#: server/stdinhand.c:4094099
msgid "<no players>"
msgstr "<mÃ¤ngijaid ei ole>"

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr "kasutajanimi %s, "

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ", Surnud"

#: server/stdinhand.c:41305 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr ", %s"

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msgid ", ready"
msgstr ", valmis"

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ", pole valmis"

#: server/stdinhand.c:4153
#, c-format
msgid " %d connection:"
msgid_plural " %d connections:"
msgstr[0] " %d Ã¼hendus:"
msgstr[1] " %d Ã¼hendust:"

#: server/stdinhand.c:4159
#, c-format
msgid "  %s from %s (command access level %s), bufsize=%dkb"
msgstr " %s %s-ist (kÃ¤sutase %s), puhver=%dkb"

#: server/stdinhand.c:4164
msgid " (observer mode)"
msgstr " (vaatlejareÅ¾iim)"

#: server/stdinhand.c:4180
msgid "List of teams:"
msgstr "Meeskondade nimekiri:"

#. TRANS: There will always be at least 2 players here.
#: server/stdinhand.c:4189
#, c-format
msgid "%2d : '%s' : %d player"
msgid_plural "%2d : '%s' : %d players"
msgstr[0] "%2d : '%s' : %d mÃ¤ngija"
msgstr[1] "%2d : '%s' : %d mÃ¤ngijat"

#: server/stdinhand.c:4211
#, c-format
msgid "%2d : '%s' : 1 player : %s"
msgstr "%2d : '%s' : 1 mÃ¤ngija : %s"

#: server/stdinhand.c:4220
#, c-format
msgid "Empty team: %s"
msgstr "TÃ¼hi meeskond: %s"

#: server/stdinhand.c:4231
msgid "List of connections to server:"
msgstr "Nimekiri Ã¼hendustest serverisse:"

#: server/stdinhand.c:4235
msgid "<no connections>"
msgstr "<Ã¼hendusi ei ole>"

#: server/stdinhand.c:4259
msgid "List of scenarios available:"
msgstr "Nimekiri saadaolevatest stsenaariumidest:"

#: server/techtools.c:106
#, c-format
msgid "The %s have researched %s."
msgstr "%s teavad kÃµike teemal %s."

#: server/techtools.c:112
#, c-format
msgid "The %s have researched Future Tech. %d."
msgstr "%s on avastanud Tuleviku Tehnoloogia %d."

#: server/techtools.c:166
#, c-format
msgid "%s acquired from %s!"
msgstr "Said %s %s-telt."

#: server/techtools.c:220
#, c-format
msgid ""
"Discovery of %s makes the government form %s available. You may want to "
"start a revolution."
msgstr ""
"Teaduse %s avastamine vÃµimaldab valida valitsusvormi %s. VÃµid tahta alustada "
"revolutsiooni."

#: server/techtools.c:299
#, c-format
msgid "Discovery of %s OBSOLETES %s in %s!"
msgstr "Teaduse %s avastamine IGANDAB %s linnas %s!"

#: server/techtools.c:350
#, c-format
msgid "Learned %s. Our scientists focus on %s; goal is %s."
msgstr ""
"%s selgeks saadud. Teadlased fokuseerivad tehnoloogiale %s, sihtmÃ¤rk on %s."

#: server/techtools.c:368
#, c-format
msgid "Learned %s.  Scientists choose to research %s."
msgstr "%s selgeks saadud.  Teadlased valivad uurimiseks %s."

#: server/techtools.c:375
#, c-format
msgid "Learned %s. "
msgstr "%s selgeks saadud."

#: server/techtools.c:378
#, c-format
msgid "Researching %s."
msgstr "Uuritakse %s."

#: server/techtools.c:384
#, c-format
msgid "Learned %s.  Scientists do not know what to research next."
msgstr "%s selgeks saadud.  Teadlased ei tea, mida edasi uurida."

#: server/techtools.c:401
msgid ""
"Great scientists from all the world join your civilization: you get an "
"immediate advance."
msgstr ""
"Suured teadlased Ã¼le kogu maa Ã¼hinevad sinu tsivilisatsiooniga ja saad kohe "
"uue tehnoloogia."

#: server/techtools.c:569
#, c-format
msgid "Technology goal is %s."
msgstr "Tehnoloogiline eesmÃ¤rk on %s."

#: server/techtools.c:699
#, c-format
msgid "You steal %s from the %s."
msgstr "Varastad %s %s-telt."

#: server/techtools.c:704
#, c-format
msgid "The %s stole %s from you!"
msgstr "%s varastasid sult %s!"

#: server/techtools.c:709
#, c-format
msgid "The %s have stolen %s from the %s."
msgstr "%s varastasid tehnoloogia %s rahvuselt %s."

#: server/unithand.c:119
#, c-format
msgid "Illegal packet, can't upgrade %s (yet)."
msgstr "Vigane pakett, ei saa uuendada Ã¼ksust %s (veel)."

#: server/unithand.c:147
#, c-format
msgid "%d %s upgraded to %s for %d gold."
msgstr "%d Ã¼ksust %s uuendatud Ã¼ksusteks %s %d raha eest."

#: server/unithand.c:155
msgid "No units could be upgraded."
msgstr "Ãœhtki Ã¼ksust ei saanud uuendada."

#: server/unithand.c:183
#, c-format
msgid "%s upgraded to %s for %d gold."
msgstr "%s uuendatud Ã¼ksuseks %s %d raha eest."

#: server/unithand.c:465
#, c-format
msgid "%s refuses to disband!"
msgstr "Ãœksus %s keeldub laiali minemast!"

#: server/unithand.c:518
msgid "Can't place city here."
msgstr "Siia ei saa linna rajada."

#: server/unithand.c:525
#, c-format
msgid "Only %s can build a city."
msgstr "Ainult %s saab rajada linna."

#: server/unithand.c:530
msgid "Can't build a city."
msgstr "Linna ei saa rajada."

#: server/unithand.c:539
#, c-format
msgid "Only %s can add to a city."
msgstr "Ainult %s saab linnale lisanduda."

#: server/unithand.c:544
msgid "Can't add to a city."
msgstr "Ei saa linnale lisanduda."

#: server/unithand.c:550
#, c-format
msgid "%s unit has no moves left to add to %s."
msgstr "Ãœksusel %s pole kÃ¤ike, mida Ã¼le anda Ã¼ksusele %s."

#: server/unithand.c:556
#, c-format
msgid "%s unit has no moves left to build city."
msgstr "Ãœksusel %s pole kÃ¤ike linna asutamiseks."

#: server/unithand.c:561
#, c-format
msgid "%s is too big to add %s."
msgstr "%s on liiga suur, et lisada %s."

#: server/unithand.c:567
#, c-format
msgid "%s needs an improvement to grow, so you cannot add %s."
msgstr "%s vajab ehitist kasvamiseks, seega sa ei saa lisada sinna %s."

#: server/unithand.c:578
#, c-format
msgid "Can't add %s to %s."
msgstr "Ei saa lisada Ã¼ksust %s linnale %s."

#: server/unithand.c:600
#, c-format
msgid "%s added to aid %s in growing."
msgstr "%s lisatud aitamaks linnal %s kasvada."

#: server/unithand.c:940
msgid "Your Nuclear missile was shot down by SDI defences, what a waste."
msgstr "SDI kaitse lasi su tuumapommi alla. Milline raiskamine."

#: server/unithand.c:943
#, c-format
msgid "The nuclear attack on %s was avoided by your SDI defense."
msgstr "TuumarÃ¼nnak linnale %s hoiti Ã¤ra su SDI kaitse poolt."

#. TRANS: "Your Cannon ... the Polish Destroyer."
#: server/unithand.c:1013
#, fuzzy, c-format
msgid "Your %s survived the pathetic attack from the %s %s."
msgstr "Su %s lÃµi tagasi %s Ã¼ksuse %s rÃ¼nnaku."

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unithand.c:1022
#, fuzzy, c-format
msgid "Your attacking %s failed against the %s %s!"
msgstr "Su rÃ¼ndav Ã¼ksus %s sai lÃ¼Ã¼a %s Ã¼ksuselt %s!"

#: server/unithand.c:1096
#, c-format
msgid "Only %s can attack from sea."
msgstr "Ainult %s suudab merelt rÃ¼nnata."

#: server/unithand.c:1101
msgid "Cannot attack from sea."
msgstr "Merelt ei saa rÃ¼nnata."

#: server/unithand.c:1109 server/unittools.c:2168
msgid "Cannot attack unless you declare war first."
msgstr "RÃ¼nnata ei saa, selleks peab enne sÃµja kuulutama."

#: server/unithand.c:1114
#, c-format
msgid "%s can only move into your own zone of control."
msgstr "%s vÃµib liikuda ainult oma kontrolltsoonis."

#: server/unithand.c:1120
#, c-format
msgid "%s cannot move that far from the coast line."
msgstr ""

#: server/unithand.c:1126
#, fuzzy, c-format
msgid "Cannot invade unless you break peace with %s first."
msgstr "Ei saa territooriumile tungida, peab enne sÃµja kuulutama %s-tele."

#: server/unithand.c:1170
msgid "This unit has no moves left."
msgstr "Ãœksusel on kÃ¤igud otsas."

#: server/unithand.c:1225
msgid "No diplomat action possible."
msgstr "Diplomaatiat ei saa teha."

#: server/unithand.c:1228
#, c-format
msgid "Unit cannot perform diplomatic action from %s."
msgstr ""

#: server/unithand.c:1246
#, c-format
msgid "You must declare war on %s first.  Try using players dialog (F3)."
msgstr "Sa pead rahvusele %s enne sÃµja kuulutama.  Vaata mÃ¤ngijate akent (F3)."

#: server/unithand.c:1264
msgid "This unit is being transported, and so cannot bombard."
msgstr "Seda Ã¼ksust transporditakse, seega ta ei saa pommitada."

#: server/unithand.c:1279
msgid "You can't attack there."
msgstr "Sinna ei saa rÃ¼nnata."

#: server/unithand.c:1301
msgid "This type of troops cannot take over a city."
msgstr "Seda tÃ¼Ã¼pi vÃ¤ed ei saa linna Ã¼le vÃµtta."

#: server/unithand.c:1319
msgid "A transported unit is not allied to all units or city on target tile."
msgstr ""

#: server/unithand.c:1369
#, c-format
msgid "Your %s helps build the %s in %s (%d remaining)."
msgstr "Su %s aitab ehitada ilmaimet %s linnas %s (%d veel)."

#: server/unithand.c:1371
#, c-format
msgid "Your %s helps build the %s in %s (%d surplus)."
msgstr "Su %s aitab ehitada ilmaimet %s linnas %s (%d jÃ¤i Ã¼le)."

#: server/unithand.c:1423
#, c-format
msgid ""
"Sorry, your %s cannot establish a trade route because it has no home city"
msgstr "Kahjuks ei saa sinu %s luua kaubateed, kuna Ã¼ksusel puudub kodulinn"

#: server/unithand.c:1433
#, c-format
msgid "Sorry, your %s cannot establish a trade route between %s and %s"
msgstr "Kahjuks ei saa su %s luua kaubateed linnade %s ja %s vahel"

#: server/unithand.c:1462 server/unithand.c:1481
#, c-format
msgid "Sorry, your %s cannot establish a trade route here!"
msgstr "Kahjuks ei saa sinu %s siia kaubateed luua."

#: server/unithand.c:1466 server/unithand.c:1485
#, c-format
msgid "      The city of %s already has %d better trade routes!"
msgstr "Linnal %s on juba %d paremat kaubateed olemas!"

#: server/unithand.c:1498 server/unithand.c:1510
#, c-format
msgid "Sorry, %s has canceled the trade route from %s to your city %s."
msgstr "Kahjuks katkestas %s kaubatee linnast %s sinu linna %s."

#: server/unithand.c:1543
#, c-format
msgid ""
"Your %s from %s has arrived in %s, and revenues amount to %d in gold and "
"research."
msgstr ""
"Sinu %s linnast %s jÃµudis linna %s, maksudeks koguti %d kulda ja teadusi."

#: server/unittools.c:258
#, fuzzy, c-format
msgid "%s was upgraded for free to %s."
msgstr "Ãœksus %s uuendati tasuta Ã¼ksuseks %s."

#: server/unittools.c:299
#, c-format
msgid "Not enough gold. %s disbanded"
msgstr "Raha on otsakorral. %s saadeti laiali"

#: server/unittools.c:342
#, c-format
msgid "Your %s has run out of hit points."
msgstr "%s hukkus elupunktide lÃµppemise tÃµttu."

#: server/unittools.c:415
#, c-format
msgid "Your %s has returned to refuel."
msgstr "Ãœksus %s tuli tankima."

#: server/unittools.c:446
#, c-format
msgid "Your %s has run out of fuel."
msgstr "Ãœksusel %s sai bensiin otsa."

#. TRANS: And, <the unit> became ...
#: server/unittools.c:635
msgid "And, became more experienced!"
msgstr " ja sai kogenumaks!"

#. TRANS: Your <unit> became ...
#: server/unittools.c:639
#, c-format
msgid "Your %s became more experienced!"
msgstr "Ãœksus %s sai kogemust juurde!"

#: server/unittools.c:1059
#, c-format
msgid "Teleported your %s to %s."
msgstr "Sinu %s teleporditi linna %s."

#: server/unittools.c:1090
#, c-format
msgid "Disbanded your %s."
msgstr "Sinu %s saadeti laiali."

#: server/unittools.c:1425
#, c-format
msgid "Unable to defend %s, %s has lost the game."
msgstr "Kuna %s kaitsmine ei Ãµnnestunud, siis kaotas %s mÃ¤ngu."

#: server/unittools.c:1429
#, c-format
msgid "Losing %s meant losing the game! Be more careful next time!"
msgstr ""
"Kuna kaotasid %s, siis kaotasid ka kogu mÃ¤ngu! Ole jÃ¤rgmine kord hoolikam!"

#: server/unittools.c:1469
#, c-format
msgid "%s lost when %s was lost."
msgstr ""

#: server/unittools.c:1537
#, c-format
msgid "%s escaped the destruction of %s, and fled to %s."
msgstr ""

#: server/unittools.c:1599
#, c-format
msgid "Barbarian leader captured, %d gold ransom paid."
msgstr "Barbarite juht vangistatud, maksti lunaraha %d kulda."

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unittools.c:1617
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s!"
msgstr "Sinu rÃ¼ndav Ã¼ksus %s vÃµitis lahingu %s-te %s vastu!"

#. TRANS: "Cannon ... the Polish Destroyer."
#: server/unittools.c:1626 server/unittools.c:1684
#, fuzzy, c-format
msgid "%s lost to an attack by the %s %s."
msgstr "%s kaotati %s rÃ¼nnakus Ã¼ksusega %s."

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unittools.c:1660
#, c-format
msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
msgid_plural ""
"Your attacking %s succeeded against the %s %s (and %d other units)!"
msgstr[0] ""
msgstr[1] ""

#. TRANS: "Cannon lost when the Polish Destroyer
#. * attacked the German Musketeers."
#: server/unittools.c:1693
#, fuzzy, c-format
msgid "%s lost when the %s %s attacked the %s %s."
msgstr "Kaotati %s, kui %s-ide %s rÃ¼ndas %s-ide %s."

#. TRANS: "Musketeers (and Cannon) lost to an
#. * attack from the Polish Destroyer."
#: server/unittools.c:1708
#, fuzzy, c-format
msgid "%s (and %s) lost to an attack from the %s %s."
msgstr "%s (ja %s) kaotati %s-te %s rÃ¼nnakus."

#. TRANS: "Musketeers and 3 other units lost to
#. * an attack from the Polish Destroyer."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1718
#, c-format
msgid "%s and %d other unit lost to an attack from the %s %s."
msgid_plural "%s and %d other units lost to an attack from the %s %s."
msgstr[0] ""
msgstr[1] ""

#. TRANS: "2 units lost when the Polish Destroyer
#. * attacked the German Musketeers."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1732
#, fuzzy, c-format
msgid "%d unit lost when the %s %s attacked the %s %s."
msgid_plural "%d units lost when the %s %s attacked the %s %s."
msgstr[0] "Kaotasime %d Ã¼ksuse, kui %s-ide %s rÃ¼ndas %s-ide %s."
msgstr[1] "Kaotasime %d Ã¼ksust, kui %s-ide %s rÃ¼ndas %s-ide %s."

#: server/unittools.c:1993
#, c-format
msgid "Your %s was nuked by %s."
msgstr "Sinu linn %s sai  pihta %s tuumapommiga."

#: server/unittools.c:1996 server/unittools.c:2012
msgid "yourself"
msgstr "iseennast"

#: server/unittools.c:2000
#, fuzzy, c-format
msgid "The %s %s was nuked."
msgstr "MÃ¤ngija %s %s sai tuumapommiga pihta."

#: server/unittools.c:2009
#, c-format
msgid "%s was nuked by %s."
msgstr "%s sai pihta %s tuumapommiga."

#: server/unittools.c:2017
#, c-format
msgid "You nuked %s."
msgstr "Sa lasid %s tuumapommiga Ãµhku."

#: server/unittools.c:2056
#, fuzzy, c-format
msgid "The %s detonated a nuke!"
msgstr "Rahvus %s lasi tuumapommi Ãµhku!"

#: server/unittools.c:2080
#, c-format
msgid "%s transported successfully."
msgstr "%s edukalt transporditud.Seda tÃ¼Ã¼pi Ã¼ksust ei saa langevarjutada."

#: server/unittools.c:2142
#, fuzzy
msgid "You cannot paradrop a unit that is transporting other units."
msgstr "Ei saa langevarjutada transportÃ¼ksust.Sihtkoht on tundmatu.Kaugus sihtmÃ¤rgini (%i) on suurem, kui Ã¼ksuse laskeulatus (%i).Siin on mahajÃ¤etud kÃ¼la.Barbarid lÃµikasid su Ã¼ksuse %s kÃµri!Su Ã¼lelend ehmatab hÃµimu, nad jooksevad paanikas laiali."

#: server/unittools.c:2494
#, c-format
msgid "Orders for %s aborted after enemy movement was spotted."
msgstr "KÃ¤sk Ã¼ksusele %s katkestatud, kuna mÃ¤rgati vaenlase liikumist.KÃ¤sk Ã¼ksusele %s katkestatud, kuna lÃ¤heduses on vastaste mehed.KÃ¤sk Ã¼ksusele %s katkestatud, kuna linna ehitamine ebaÃµnnestus.KÃ¤sk Ã¼ksusele %s katkestatud, kuna seesugust tegevust ei saa teha.KÃ¤sk Ã¼ksusele %s katkestatud, kuna anti ette vigane asukoht."

#: server/unittools.c:3067
#, c-format
msgid "Orders for %s aborted as there are units in the way."
msgstr "KÃ¤sk Ã¼ksusele %s katkestatud, kuna teised Ã¼ksused on tee peal ees.KÃ¤sk Ã¼ksusele %s katkestatud, kuna ei Ãµnnestunud liikuda.Katse luua kaubatee linna %s ei Ãµnnestunud."

#: server/unittools.c:3157
#, c-format
msgid "Attempt to build wonder for %s failed."
msgstr "Katse ehitada ilmaime linna %s ei Ãµnnestunud.Ã¼ksusel %s"Server paistab olevat sattunud lÃµpmatusse tsÃ¼klisse lÃ¤htepositsioonide "
"reserveerimise kÃ¤igus.\n"
"VÃµimalik, et mÃ¤ngijate arv on selle kaardi jaoks liiga suur,\n"
"Palun anna sellest veast teada aadressil %s.Juhtus linnapea viga:  Su linnapea seaded vÃµivad olla vigased.Plugin '%s' ei ole saadaval. Saadaval on jÃ¤rgmised pluginad: %sHeli toe lisamiseks paigalda SDL_mixerVÃµibolla on asi vigastes seadetes vÃµi valedes pÃ¤Ã¤suÃµigustes?filler:XXX/XXX XXX kÃ¤iku"

#: client/citydlg_common.c:222
#, c-format
msgid "%3d gold per turn"
msgstr "%3d kulda/kÃ¤ik%3d/%3d:%s"

#: client/citydlg_common.c:245
#, c-format
msgid "%3d/%3d %s"
msgstr "%3d/%3d %s"

#: client/citydlg_common.c:274 client/citydlg_common.c:365
#, c-format
msgid "%d/turn"
msgstr "%d/kÃ¤ik%+4d : Maksud kaubandusest\n"

#: client/citydlg_common.c:422
#, c-format
msgid "%+4d : Trade route with %s\n"
msgstr "%+4d : Kaubatee linnaga %sSaast\n"

#: client/citydlg_common.c:472
#, c-format
msgid "%+4d : Disorder\n"
msgstr "%+4d : Rahutused\n"

#: client/citydlg_common.c:478
#, c-format
msgid "%+4d : Used\n"
msgstr "%+4d : Kasutatud\n"

#: client/citydlg_common.c:483
msgid "==== : Adds up to\n"
msgstr "====: Kokku\n%4d : Kogu Ã¼lejÃ¤Ã¤kmsgid "?entertainers/scientists/taxmen:E/S/T"
msgstr "?entertainers/scientists/taxmen:msgid "?Happy workers:H"
msgstr "?Happy workers:Ã•"

#: client/cityrepdata.c:449
msgid "Workers: Happy"
msgstr "TÃ¶Ã¶lised: Ãµnnelikud"

#: client/cityrepdata.c:451
msgid "?Content workers:C"
msgstr "?Content workers:?Unhappy workers:K"

#: client/cityrepdata.c:453
msgid "Workers: Unhappy"
msgstr "TÃ¶Ã¶lised: Kurvad"

#: client/cityrepdata.c:455
msgid "?Angry workers:A"
msgstr "?Angry workers:msgid "?happy/content/unhappy/angry:H/C/U/A"
msgstr "?happy/content/unhappy/angry:Ã•/R/K2msgid "?food (population):Grow"
msgstr "?food (population):Kasvab"

#: client/cityrepdata.c:477 client/cityrepdata.c:523
msgid "?Stock/Target:(Have/Need)"
msgstr "?Stock/Target:(On/Vajamsgid "?size [short]:Sz"
msgstr "?size [short]:msgid "?food/production/trade:F/P/T"
msgstr "?food/production/trade:msgid "?Food surplus [short]:+F"
msgstr "?Food surplus [short]:msgid "?Production surplus [short]:+P"
msgstr "?Production surplus [short]:+Tm"

#: client/cityrepdata.c:493msgid "?Production loss (waste) [short]:-P"
msgstr "?Production loss (waste) [short]:-Tm"

#: client/cityrepdata.c:495
msgid "Waste"
msgstr "JÃ¤Ã¤tmed"

#: client/cityrepdata.c:496
msgid "?Trade surplus [short]:+T"
msgstr "?Trade surplus [short]:+K"

#: client/cityrepdata.c:496
msgid "Surplus: Trade"
msgstr "ÃœlejÃ¤Ã¤k: Taubandus"

#: client/cityrepdata.c:498
msgid "?Trade loss (corruption) [short]:-T"
msgstr "?Trade loss (corruption) [short]:msgid "?gold/luxury/science:G/L/S"
msgstr "?gold/luxury/science:K/HHÃ¼ved, Teadus"

#: client/cityrepdata.c:504
msgid "?Gold:G"
msgstr "?Gold:msgid "?Luxury:L"
msgstr "?Luxury:N"

#: client/cityrepdata.c:506?Science:Linnapea"

#: client/cityrepdata.c:518lokaalne server kasutab msgid "  -p, --port PORT\tConnect to server port PORT (usually with -a)\n"
msgstr ""
"  -p, --port PORT\tÃœhendu serveri porti PORT (tavaliselt koos valikuga -a)kohalike serverite "
"jaoks)\n"

#: client/civclient.c:262
msgid "  -s, --server HOST\tConnect to the server at HOST (usually with -a)\n"
msgstr ""
"  -s, --server AADRESS\tÃœhendu serveriga AADRESSil (tavaliselt koos valikuga "
"-a)"      --\t\tAnna mÃµni jÃ¤rgnevatest valikutest kasutajaliidesele.\n"
"\t\t\tProovi \"%s -- --help\" lisainfo saamiseks.\nVÃµtme --port abil ette antud port \"%s\" on vigane.\n"

#: client/civclient.c:296 client/civclient.c:311
msgid "Try using --help.\n"
msgstr "Proovi --help.\nVÃµtme --debug abil ette antud silumistase \"%s\" on vigane.\nalgas."

#: client/civclient.c:574
msgid "There was an error while auto connecting; aborting."
msgstr "Automaatse Ã¼hendamise kÃ¤igus tekkis viga; katkestan Ã¼hendamise."

#: client/climisc.c:176
#, fuzzy, c-format
msgid "Changing production of every %s into %s."
msgstr "%s asemel hakatakse tootma %s."

#: client/climisc.c:210
msgid "?embassy:Both"
msgstr "?embassy:MÃµlemal"

#: client/climisc.c:212
msgid "?embassy:Yes"
msgstr "?embassy:Jah"

#: client/climisc.c:215
msgid "?embassy:With Us"
msgstr "?embassy:Meiega"

#: client/climisc.c:218
msgid "?embassy:Contact"
msgstr "?embassy:c-format
msgid "The %s give shared vision"
msgstr "%s annavad jagatud vaate"

#: client/climisc.c:295
#Ekspordin vÃ¤ljundakna sisu faili civgame.log ...%s maksab %d kulda, aga meil on ainult %d kulda.Ei suutnud hosti nime resolvida."Ei suutnud Ã¼henduda serveri \"%s\" porti %d mÃ¤ngijana \"%s\" %d katsegaServeriga Ã¼hendamisest keelduti. Palun kÃ¤ivita server."Viga Ã¼hendumisel serveri \"%s\" porti %d mÃ¤ngijana \"%s\":\n"
" %s\n"Automaatselt Ã¼hendun serveri \"%s\" porti %d mÃ¤ngijana \"%s\" iga %f sekundi "
"takka %d korda'hack'Me ei saa serveri Ã¼le vÃµimu, Ã¼ritan maha tappa.Ainult langevarjurid saavad seda teha.ehitada teadustehitada %s (kui on olemas3
#, c-format
msgid "Sorry, no help topic for %s.\n"
msgstr "Kahjuks pole lisainfot teemal %s.\n"

#: client/helpdata.c:587"Kahjuks pole lisainfot teemal %s.\n"
"See leht on automaatselt loodud.\n"
"\n"

#: client/helpdata.c:667* Teaduse %s avastamine muudab iganenuks teaduse %s.\n"

#: client/helpdata.c:681
#, c-format
msgid "* Allows all players with knowledge of %s to build %s units.\n"
msgstr "* VÃµimaldab mÃ¤ngijal, kes omab teadust %s, ehitada %s.\n"

#: client/helpdata.c:694699
#, c-format
msgid "* Allows %s.\n"
msgstr "* VÃµimaldab %s.\n"

#: client/helpdata.c:766
#, c-format
msgid "* Belongs to %s units class.\n"
msgstr ""

#: client/helpdata.c:7703
msgid "  * Speed is not affected by terrain.\n"
msgstr ""

#: client/helpdata.c:776
msgid "  * Slowed down while damaged\n"
msgstr ""

#: client/helpdata.c:779
msgid "  * Gets used up in making an attack.\n"
msgstr ""

#: client/helpdata.c:78388
#, c-format
msgid "* Can only be built if there is %s in the city.\n"
msgstr "* Saab ehitada, kui linnas on olemas %s.\n"

#: client/helpdata.c:794
#, c-format
msgid "* Can only be built with %s as government.\n"
msgstr "* Saab ehitada, kui valitsuseks on %s.\n"

#: client/helpdata.c:799
msgid "* May not be built in cities.\n"
msgstr "* Ei saa ehitada linnadesse.\n"

#: client/helpdata.c:8025
msgid "* Never has a home city.\n"
msgstr "* Ei oma kodulinna.\n"

#: client/helpdata.c:808
msgid "* Losing this unit will lose you the game!\n"
msgstr "* Selle Ã¼ksuse kaotamisel kaotad kogu mÃ¤ngu!\n"

#: client/helpdata.c:812
msgid "* Each player may only have one of this type of unit.\n"
msgstr "* Seda tÃ¼Ã¼pi Ã¼ksusi vÃµib igal mÃ¤ngijal olla vaid Ã¼ks.\n"

#: client/helpdata.c:816
#, c-format
msgid "* Requires %d population to build.\n"
msgstr "* Vajab ehitamiseks rahvaarvu %d.\n"

#: client/helpdata.c:82128
#, fuzzy, c-format
msgid "  * %s units\n"
msgstr "%s Ã¼ksust"

#: client/helpdata.c:837"* Saab luua kaubateid (selleks peab rÃ¤ndama mÃµnda linna, mis asub Ã¼ksuse "
"kodulinnast vÃ¤hemalt 9 ruudukese kaugusel.\n"

#: client/helpdata.c:843"* Saab aidata kaasa ilmaimede ehitamisele (lisab toodangusse %d Ã¼hikut).\n"

#: client/helpdata.c:847
msgid "* May not be disbanded.\n"
msgstr "* Ei saa laiali saata.\n"

#: client/helpdata.c:851
#, no-5
msgid "* Can build new cities.\n"
msgstr "* Saab ehitada uusi linnu.\n"

#: client/helpdata.c:859* VÃµib lisada %d rahvaarvule linnades, mille suurus on Ã¼limalt %d.\n"

#: client/helpdata.c:868
msgid "* Can build roads and railroads.\n"
msgstr "* Saab ehitada teid ja raudteid.\n"

#: client/helpdata.c:869
msgid "* Can build mines on tiles.\n"
msgstr "* Saab ehitada kaevandusi.\n"

#: client/helpdata.c:870
msgid "* Can build irrigation on tiles.\n"
msgstr "* Saab ehitada niisutust.\n"

#: client/helpdata.c:875
msgid "* Can build farmland.\n"
msgstr "* Saab ehitada pÃµllumaad.\n"

#: client/helpdata.c:879
#, c-format
msgid "* Can build farmland (if %s is known).\n"
msgstr "* Saab ehitada pÃµllumaad (kui on teada %s).\n"

#: client/helpdata.c:883
#, c-format
msgid "* Can build farmland (if any of the following are known: %s).\n"
msgstr "* Saab ehitada pÃµllumaad (kui on teada Ã¼ks jÃ¤rgnevaist: %s).\n"

#: client/helpdata.c:889
msgid "* Can build fortresses.\n"
msgstr "* Saab ehitada kindlusi.\n"

#: client/helpdata.c:892
msgid "* Can clean pollution from tiles.\n"
msgstr "* VÃµib ruutudelt eemaldada reostust.\n"

#: client/helpdata.c:893
msgid "* Can clean nuclear fallout from tiles.\n"
msgstr "* VÃµi6
msgid "* Can transform tiles.\n"
msgstr "* VÃµib muuta kaardiruute.\n"

#: client/helpdata.c:901
#, no-4
msgid "* May pillage to destroy infrastructure from tiles.\n"
msgstr "* VÃµib ruudukesi infrastruktuuri hÃ¤vitamiseks rÃ¼Ã¼stada.\n"

#: client/helpdata.c:908* Oskab lisaks diplomaatilistele tegevustele ka spiooni tegevusi.\n"

#: client/helpdata.c:911
msgid "* Can perform diplomatic actions.\n"
msgstr "* Saab diplomaatilisi tegevusi teha.\n"

#: client/helpdata.c:915
msgid "* Will never lose a diplomat-versus-diplomat fight.\n"
msgstr "* Ei kaota kunagi diplomaat-vs-diplomaat vÃµitlust.\n"

#: client/helpdata.c:918
msgid "* May not be bribed.\n"
msgstr "* Ei saa Ã¤ra osta.\n"

#: client/helpdata.c:921
msgid "* Can attack otherwise unreachable enemy units.\n"
msgstr ""

#: client/helpdata.c:925
msgid "* Is invisible except when next to an enemy unit or city.\n"
msgstr "* NÃ¤htamatu (vÃ¤lja arvatud vaenlase Ã¼ksuse vÃµi linna kÃµrval).\n"

#: client/helpdata.c:929
msgid "* Can only attack units on ocean squares (no land attacks).\n"
msgstr ""
"* Saab rÃ¼nnata ainult meres asuvaid Ã¼ksusi (ei saa rÃ¼nnata maismaaÃ¼ksusi).\n"

#: client/helpdata.c:933* Saab rÃ¼nnata laevade pealt linnu ja maaÃ¼ksusi.\n"

#: client/helpdata.c:938
#, c-format
msgid "* Can be paradropped from a friendly city (Range: %d).\n"
msgstr ""

#: client/helpdata.c:944* Kahekordne kaitsejÃµud ratsaÃ¼ksuste vastu kaitstes.\n"

#: client/helpdata.c:948
msgid "* Counts as 'mounted' against certain defenders.\n"
msgstr "* Arvestatakse teatud Ã¼ksuste rÃ¼ndamisel ratsaÃ¼ksuseks.\n"

#: client/helpdata.c:952605
msgid "* Making an attack ends this unit's turn.\n"
msgstr "* RÃ¼ndamine lÃµpetab selle Ã¼ksuse kÃ¤igu.\n"

#: client/helpdata.c:969
msgid "* This unit's attack causes a nuclear explosion!\n"
msgstr "* Selle Ã¼ksuse rÃ¼nnak pÃµhjustab tuumaplahvatuse!\n"

#: client/helpdata.c:973
msgid "* Gets double firepower when attacking cities.\n"
msgstr "* Topelt tulejÃµud linnade rÃ¼ndamisel.\n"

#: client/helpdata.c:976
msgid "* Ignores the effects of city walls.\n"
msgstr "* LinnamÃ¼Ã¼ride mÃµju ei lÃ¤he arvesse.\n"

#: client/helpdata.c:980"* Teeb pommitusrÃ¼nnakuid (%d rÃ¼nnakut kÃ¤igu kohta). Need rÃ¼nnakud "
"kahjustavad (kuid ei tapa kunagi) kaitsjat, kuid ei ole rÃ¼ndajale ohtlikud.\n"

#: client/helpdata.c:987* Neljakordselt tugev kaitse ÃµhurÃ¼nnakute vastu.\n"

#: client/helpdata.c:991
msgid "* Ignores terrain effects (treats all squares as roads).\n"
msgstr "* Maastik ei mÃµjuta seda Ã¼ksust (kÃµik ruudukesed kÃ¤ituvad teedena).\n"

#: client/helpdata.c:994
msgid "* Ignores zones of control.\n"
msgstr "* Ei tee vÃ¤lja kontrolltsoonidest.\n"

#: client/helpdata.c:998
msgid "* A non-military unit (cannot attack; no martial law).\n"
msgstr "* TsiviilÃ¼ksus (ei saa rÃ¼nnata ega sÃµjaseisukorda kehtestada).\n"

#: client/helpdata.c:10025
msgid "* Will never achieve veteran status.\n"
msgstr "* Ei saavuta kunagi veterani staatust.\n"

#: client/helpdata.c:10114 client/helpdata.c:1027 client/helpdata.c:103519
msgid "* Will be built as a veteran under communist governments.\n"
msgstr ""

#: client/helpdata.c:10214Barracks).\n"
msgstr ""

#: client/helpdata.c:103Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:1042#, no-c-format1
msgid " or "
msgstr "vÃµi"

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?or:,* Peab olema linnas vÃµi ehitises %s %d kÃ¤igu jÃ¤rel.\n"
msgstr[1] "* Peab olema linnas vÃµi ehitises %s %d kÃ¤igu jÃ¤rel.\n"

#: client/helpdata.c:1136
#, c-format
msgid "If we would now start with %s we would need %d bulbs."
msgstr "Kui me nÃ¼Ã¼d hakkaks pihta teadusega %s, oleks meil tarvis %d pirni."

#: client/helpdata.c:1141"Et jÃµuda tehnoloogiani %s, peame me enne %d muud tehnoloogiat saama. Kogu "
"selle projekti peale lÃ¤heb %d pirni."

#: client/helpdata.c:1149
msgid "You cannot research this technology."
msgstr "Seda teadust sa ei saa uurida."

#: client/helpdata.c:1154
msgid " This number may vary depending on what other players will research.\n"
msgstr ""
"See number vÃµib erineda, sÃµltuvalt sellest, millist tehnoloogiat teised "
"mÃ¤ngijad uurivad.\n"

#: client/helpdata.c:1166* Esimene mÃ¤ngija, kes avastab %s, saab kohe Ã¼he tehnoloogia lisaks.\n"

#: client/helpdata.c:1172
msgid "* Increases the pollution generated by the population.\n"
msgstr "* Suurendab rahvastiku poolt tekitatavat reostuse hulka.\n"

#: client/helpdata.c:1177
#, c-format
msgid "* Allows %s to build roads on river squares.\n"
msgstr "* VÃµimaldab Ã¼ksusel %s ehitada teid jÃµgedele.\n"

#: client/helpdata.c:1185* VÃµimaldab Ã¼ksusel %s uuendada teed raudteedeks.\n"

#: client/helpdata.c:1193
#, c-format
msgid "* Allows %s to upgrade irrigation to farmland.\n"
msgstr "* VÃµimaldab Ã¼ksusel %s uuendada niisutuse pÃµllumaaks.\n"

#: client/helpdata.c:1227
msgid "* Pollution cannot be generated on this terrain."
msgstr "* Sellel pinnasel ei saa tekitada reostust."

#: client/helpdata.c:12328
msgid "* The coastline of this terrain is unsafe."
msgstr "* Selle piirkonna rannikuala on ebaturvaline."

#: client/helpdata.c:1243
msgid "* Land units cannot travel on oceanic terrains."
msgstr "* MaaÃ¼ksused ei saa liikuda mere aladel."

#: client/helpdata.c:1286
msgid "Features:\n"
msgstr "Omadused:\n"

#. TRANS: Empty output type list, should never happen.
#: client/helpdata.c:1392 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:14000"* Igas su linnas muutub %d kodanikku vÃ¤hem sÃ¼javÃ¤eÃ¼ksuste tÃµttu Ãµnnetuks.\n"

#. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1418
#, c-format
msgid "* You pay %d times normal %s upkeep for your units.\n"
msgstr "* Maksad %d korda tavalisest kÃµrgemat %s Ã¼lalpidamiskulu.\n"

#: client/helpdata.c:1423
#, c-format
msgid "* You pay %d times normal upkeep for your units.\n"
msgstr ""
"* Maksad tavalisest %d korda kÃµrgemaid Ã¼lalpidamiskulusid oma Ã¼ksuste eest.\n"

#. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1428
#, fuzzy, c-format
msgid "* You pay no %s upkeep for your units.\n"
msgstr "* Maksad %d korda tavalisest kÃµrgemat %s Ã¼lalpidamiskulu.\n"

#: client/helpdata.c:1432
#, fuzzy
msgid "* You pay no upkeep for your units.\n"
msgstr ""
"* Maksad tavalisest %d korda kÃµrgemaid Ã¼lalpidamiskulusid oma Ã¼ksuste eest.\n149
#, c-format
msgid "* Each of your cities will avoid paying %d upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:14563078388
#, c-format
msgid016
msgid "* Your units cannot be bribed.\n"
msgstr "* Su Ã¼ksusi ei saa Ã¤ra osta.\n"

#: client/helpdata.c:1519328
msgid "* Has a senate that may prevent declaration of war.\n"
msgstr "* Omab senatit, mis vÃµib Ã¤ra hoida sÃµja kuulutamise.\n"

#: client/helpdata.c:1532
msgid "* Allows partisans when cities are taken by the enemy.\n"
msgstr "* Lubab partisanidel tegutsema hakata, kui linnad vallutatakse.\n"

#: client/helpdata.c:1536"* Ehitised, mis muidu annaks boonuseid Ãµnnetu meeleolu vastu, toodavad "
"hoopis kulda.\n"

#: client/helpdata.c:1540
msgid "* Pays no upkeep for fanatics.\n"
msgstr "* Ei maksa fanaatikute Ã¼lalpidamiskulusid.\n"

#: client/helpdata.c:15433 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr "* Veteran-%s Ã¼ksused.\n"

#: client/helpdata.c:156407865
#, fuzzy, c-format
msgid "* %s production is increased %d%%.\n"
msgstr "* %s tootmisel lÃ¤heb vÃ¤ga suur osa toodangust raisku.\n603
#, c-format
msgid "* %s production will suffer massive waste.\n"
msgstr "* %s tootmisel lÃ¤heb vÃ¤ga suur osa toodangust raisku.\n608
#, c-format
msgid "* %s production will suffer some waste.\n"
msgstr "* %s tootmisel lÃ¤heb veidike toodangust raisku.\n613
#, c-format
msgid "* %s production will suffer a small amount of waste.\n"
msgstr "* %s tootmisel lÃ¤heb vÃ¤ike kogus toodangust raisku.\n621
#, fuzzy"* %s tootmisel kasvab raisku minev hulk kiiresti vÃµrreldes kaugusega "
"pealinnast.\n627
#, c-format
msgid "* %s waste will increase with distance from capital.\n"
msgstr ""
"* %s tootmisel kasvab raisku minev hulk vÃµrreldes kaugusega pealinnast.\n633"* %s tootmisel kasvab raisku minev hulk aeglaselt vÃµrreldes kaugusega "
"pealinnast.\n"

#: client/helpdata.c:1650
#, c-format
msgid "* Allows you to build %s.\n"
msgstr "* VÃµimaldab ehitada ehitise %s.\n"

#. TRANS: "2 Food" or ", 1 shield"
#: client/helpdata.c:1676
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685, "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:1684
#, c-format
msgid "%s%d unhappy"
msgstr "%s%d ÃµnnetusSa ei tea kuidas ehitada ehitist %s!Liides"

#: client/options.c:101
msgid "Network"
msgstr "VÃµrkmsgid "Login name"
msgstr "Kasutajanimi"Vaikimisi kasutajanimi, mida kasutatakse Ã¼henduse loomise akendes ja "
"kÃ¤sureavÃµtmega -a."Vaikimisi valitav serveri nimi, kasutatakse Ã¼henduse loomise akendes ja "
"kÃ¤sureavÃµtmega -a."See on vaikimisi serveriport, mida kasutatakse Ã¼henduse loomise "
"dialoogiakendes vÃµi kÃ¤sureavÃµtmega -a."Metaserver on host, kuhu kasutajad Ã¼henduvad, et Internetis toimuvate "
"mÃ¤ngude kohta infot saada. Ã„ra vaikimisi vÃ¤Ã¤rtust muuda, kui sa just tÃ¤iesti "
"kindel pole, mida sa teed."Kasutatav helikomplekt. VÃ¤Ã¤rtuse muutmine annab sama efekti, kui "
"kÃ¤sureavÃµtme -S kasutamine."Kui heliga on probleeme, proovi helipluginat muuta. Uue plugina valimine ei "
"rakendu enne, kui Freecivi uuesti kÃ¤ivitad. VÃ¤Ã¤rtuse muutmine annab sama "
"efekti, kui kÃ¤sureavÃµtme -P kasutamine."

#: client/options.c:144 client/gui-sdl/gui_main.c:163
msgid "Theme"
msgstr "TeemaMuudab aktiivset teemat."

#: client/options.c:148
msgid "Tileset"
msgstr "Ruudustik"Muudab aktiivset ruudustikku. VÃ¤Ã¤rtuse muutmine annab sama efekti, kui "
"kÃ¤sureavÃµtme -t kasutamine.HelimÃ¤rguanne kÃ¤igu alguses"Tekitab helimÃ¤rguande kÃ¤igu alguses. HelimÃ¤rguande kÃ¤itumist saad muuta "
"teatevalikute juurest."

#: client/options.c:168
msgid "Unit movement animation time (milliseconds)"
msgstr "Ãœksuse liikumise animeerimine (millisekundites)"NÃ¤itab, kui kaua animeeritakse Ã¼ksuse liikumist kaardi vaates. Sisesta "
"vÃ¤Ã¤rtuseks 0, et animeerimine vÃ¤lja lÃ¼litada."

#: client/options.c:174
msgid "Mapview recentering time (milliseconds)"
msgstr "Kaardivaate tsentreerimise aeg (millisekundites)"Kui kaardi vaade on tsentreeritud, lÃ¤heb vaade sujuvalt Ã¼le uude asukohta. "
"See valik mÃ¤Ã¤rab, kui kaua vaate liikumist animeeritakse. Sisesta vÃ¤Ã¤rtuseks "
"0, kui soovid vaate sujuvat liikumist keelata."Selle keelamine lÃ¼litab vÃ¤lja Ã¼ksustevahelise vÃµitluse animeerimise "
"lahingus, kui on avatud kaardi vaade.NÃ¤ita tehnoloogiapuus ikooneTsentreeri Ã¼ksusteleTsentreeri lahinguteleFookus Ã¤rganud Ã¼ksusteleLuba tundmatusse rÃ¤nnata"Selle seade aktiveerimine vÃµimaldab mÃ¤ngul kaaluda tundmatutele ruutudele "
"minemist. Muidu aga Ã¼ritatakse minna Ã¼mber tundmatute ruutude vÃµi siis "
"jÃ¤Ã¤vad tundmatud ruudud teed blokeerima."Selle seade aktiveerimisel liigub kaardivaade automaatselt selle linna "
"peale, mille kohta avati aken.LÃµpeta kÃ¤ik, kui liikumine lÃµpetatud"KÃ¤ik lÃµpetatakse automaatselt, kui kÃµik Ã¼ksused on liikumise lÃµpetanud.KÃ¼si linnanimesidSelle valiku keelamisel valib server ise linnadele nimed.HÃ¼pikaken uue linna loomiselUue linna loomisel hÃ¼ppab automaatselt ette uue linna kohta kÃ¤iv aken."

#: client/options.c:248
msgid "Background layer"
msgstr "Tagatausta kihtTagatausta kiht nÃ¤itab Ã¼levaates ainult merd ja maad."

#: client/options.c:252
msgid "Terrain relief map layer"
msgstr "Maastikureljeefi kaardi kiht"

#: client/options.c:253
msgid "The relief layer shows all terrains on the map."
msgstr "Reljeefikaardi kiht nÃ¤itab kaardi maastikke."Piiride kiht nÃ¤itab Ã¼levaates millised ruudukesed kuuluvad millisel "
"mÃ¤ngijale.Ãœksusi nÃ¤idatakse ka Ã¼levaate-aknas.Linnu nÃ¤idatakse ka Ã¼levaate-aknasSÃµjaudu on ka Ã¼levaate-aknas."

#: client/options.c:488
msgid "If you add a preset by hand, also update \"number_of_presets\""
msgstr "Kui lisad kÃ¤sitsi uue malli, uuenda ka \"number_of_presets\" vÃ¤Ã¤rtust.Salvestamine ebaÃµnnestus, ei suutnud kirjutada faili %sSeaded salvestatud faili %sKliendi oskused: %s"

#: client/packhand.c:218
#, c-format
msgid "Server capability string: %s"
msgstr "Serveri oskused: %s„LJASDipl. olek?Player_dlg:JÃµudeolekusSaadeti laiali %d Ã¼ksust %s."Vigane $http_proxy vÃµi metaserver, nimi peab algama stringiga 'http://'"

#: client/servers.c:413
msgid "Failed looking up metaserver's host"
msgstr "Metaserveri hosti lahendamine ebaÃµnnestus%s-ide territooriumRahvuse %s territoorium (%d kÃ¤igu pikkune vaherahu)"
msgstr[1] "Rahvuse %s territoorium (%d kÃ¤igu pikkuneMaaomanik %s %s"

#: client/text.c:145
msgid "Unclaimed territory"
msgstr "Omanikuta territooriumgu pikkune vaherahu)"
msgstr[1] "Linn: %s (%s, %d kÃ¤igu pikkunefuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " koos %s.Tegevus: %sfuzzy, c-format
msgid "A:%d D:%d FP:%d HP:%d/%d (%s)"
msgstr "R: %d K: %d FP: %d HP:%d/%d (%s)Progress: %d kÃ¤ik avastuseni"
msgstr[1] "Progress: %d kÃ¤iku avastusenis"
msgstr[1] "%d pirni kÃ¤igus, %d pirn/kÃ¤igus meeskonnalt"
msgstr[1] ", %d pirni/kÃ¤igus meeskonnalt"

#: client/text.c:529
#, c-format
msgid "%d/- (never)"
msgstr "%d/- (iialgi)"

#: client/text.c:541
#, c-format
msgid "%d/%d (%d turn)"
msgid_plural "%d/%d (%d turns)"
msgstr[0] "%d/%d (%d kÃ¤ik)"
msgstr[1] "%d/%d (%d kÃ¤iku)"

#: client/text.c:544
#, c-format
msgid "%d/%d (never)"
msgstr "%d/%d (iialgi)"

#: client/text.c:581
#, c-format
msgid "%d step"
msgid_plural "%d steps"
msgstr[0] "%d samm"
msgstr[1] "%d sammu"

#: client/text.c:583
#, c-format
msgid "%d bulb"
msgid_plural "%d bulbs"
msgstr[0] "%d pirn"
msgstr[1] "%d pirnic-format
msgid "Gold: %d (%+d)"
msgstr "Kulda: %d (%+d)"

#: client/text.c:617
#, c-format
msgid "Tax: %d Lux: %d Sci: %d"
msgstr "Maksud:%d HÃ¼ved:%d Teadus:%d"

#: client/text.c:623
#, c-format
msgid "Moving: %s"
msgstr "Liigub: %s"

#: client/text.c:626
msgid "(Click for more info)"
msgstr "(KlÃµpsa rohkema nÃ¤gemiseks)"

#: client/text.c:642
#, c-format
msgid "%s People"
msgstr "%s kodanikku"

#: client/text.c:646
#, c-format
msgid "Turn: %d"
msgstr "KÃ¤ik: %dc-format
msgid "Net Income: %d"
msgstr "Kogusissetulek: %d"

#. TRANS: Gold, luxury, and science rates are in percentage values.
#: client/text.c:652
#, c-format
msgid "Tax rates: Gold:%d%% Luxury:%d%% Science:%d%%"
msgstr "MaksumÃ¤Ã¤rad: Kuld:%d%% HÃ¼ved:%d%% Teadus:%d%%"

#: client/text.c:656
#, c-format
msgid "Researching %s: %s"
msgstr "Uuritakse %s: %s"

#: client/text.c:663
#, c-format
msgid "Global warming chance: %d%% (%+d%%/turn)"
msgstr "TÃµenÃ¤osus globaalseks soojenemiseks: %d%% (%+d%%/kÃ¤ik)TÃµenÃ¤osus tuumatalveks: %d%% (%+d%%/kÃ¤ik)c-format
msgid "%d unit"
msgid_plural "%d units"
msgstr[0] "%d Ã¼ksus"
msgstr[1] "%d Ã¼ksustKÃ¤ike sihtmÃ¤rgini: %dKÃ¤ike sihtmÃ¤rgini: %d kuni %d"

#: client/text.c:741
#, c-format
msgid "%d unit selected"
msgid_plural "%d units selected"
msgstr[0] "%d Ã¼ksus valitud"
msgstr[1] "%d Ã¼ksust valitudPole Ã¼htki uuendamist vajavat Ã¼ksust!"

#: client/text.c:880
msgid "None of these units may be upgraded."
msgstr "Neid Ã¼ksusi ei saa uuendada."

#: client/text.c:886
#d Ã¼ksuse %d raha eest?\n"
"Meil on hetkel %d raha."
msgstr[1] ""
"Kas uuendada %d Ã¼ksustNÃ¤itab tehnoloogia avastamise hetkeseisu.NÃ¤itab globaalse soojenemise arengut:"

#: client/text.c:937
#, c-format
msgid "Pollution rate: %d%%"
msgstr "Reostuse mÃ¤Ã¤r: %d%%TÃµenÃ¤osus katastroofiliseks soojenemiseks igal kÃ¤igul: %d%%"

#: client/text.c:955
msgid "Shows the progress of nuclear winter:"
msgstr "NÃ¤itab tuumatalve arengut:"

#: client/text.c:956
#, c-format
msgid "Fallout rate: %d%%"
msgstr "TuumajÃ¤Ã¤tmete mÃ¤Ã¤r: %d%%"

#: client/text.c:958
#, c-format
msgid "Chance of catastrophic winter each turn: %d%%"
msgstr "TÃµenÃ¤osus katastroofiliseks talveks igal kÃ¤igul: %d"

#: client/text.c:973
msgid "Shows your current government:"
msgstr "NÃ¤itab su praegust valitsus:"

#. TRANS: spaceship text; should have constant width.
#: client/text.c:997
#, c-format
msgid "Population:      %5d"
msgstr "Rahvaarv:      %5dMass:            %5d tonn"
msgstr[1] "Mass:            %5d tonniEdu vÃµimalus: %5d %%Saabumise aasta %8s"

#: client/text.c:1046
msgid "?timeout:off"
msgstr "?timeout:vÃ¤ljas%6d.%02d ms"

#. TRANS: "Republic of the Poles"
#: client/text.c:1143
#, c-format
msgid "%s of the %s"
msgstr "%s %s-te hulgast"

#. TRANS: "Observer: 1985"
#: client/text.c:1153
#, c-format
msgid "Observer: %s"
msgstr "Pealtvaataja: %sPuudub.Kehtib sÃµjaolukord (SÃµjavÃ¤eÃ¼ksusi ei mÃµjuta meeleolu."Ei leitud kasutatavat vaikimisi valitavat ruudustikku, tegevus katkestatud!"Teekond, mis on pikem, kui 99 kÃ¤iku, ei ole toetatud.\n"
"Teata sellest veast sinna: %sLinnapea ei suuda tÃ¤ita nÃµudmisi linnas %s. Annab juhtimise tagasi."Nimi: %s\n"
"Toit:       %10s Raha:    %10s\n"
"Toodang: %10s Luxury:  %10s\n"
"Kaubandus:      %10s Teadus: %10s\n"
"\n"
"    Rahvas (W/E/S/T): %s\n"
"          Linn kasvab: %s\n"
"Toodang valmis: %s"

#: client/agents/cma_fec.c:412
msgid "?cma:Very happy"
msgstr "?cma:VÃ¤ga Ãµnnelik"

#: client/agents/cma_fec.c:413
msgid "?cma:Max food"
msgstr "?cma:Max toit"

#: client/agents/cma_fec.c:414
msgid "?cma:Max production"
msgstr "?cma:Max toodang"

#: client/agents/cma_fec.c:415
msgid "?cma:Max gold"
msgstr "?cma:Max raha"

#: client/agents/cma_fec.c:416
msgid "?cma:Max science"
msgstr "?cma:Max tOihSeda Ã¼ksust ei saa Ã¤ra osta!"Anna Ã¼ksusele pistist %d kulda?\n"
"Meil on %d raha.Paku vaenlasele pistist"Pistise pakkumine lÃ¤heb maksma %d kulda.\n"
"Meil on %d kulda.Reeturid nÃµuavad liiga palju!Vali teadus, mida varastada"

#: client/gui-gtk-2.0/diplomat_dialog.c:267
msgid "_Advances:"
msgstr "_Leiutised:Sa ei saa algatada Ã¼lestÃµusu linnas %s."Algata %d kulla eest Ã¼lestÃµus?\n"
"Meil on %d kulda.Alusta mÃ¤ss!"MÃ¤ssu alustamine maksab %d kulda.\n"
"Meil on %d kulda."Sinu %s jÃµudis linna %s.\n"
"Millised on edasised kÃ¤sud?_Varasta _TehnoloogiaAlusta mÃ¤ss#, fuzzy
msgid "The diplomat is waiting for your command"
msgstr "HÃ¤rra, diplomaat ootab sinu kÃ¤sklusi"

#: client/gui-gtk-2.0/diplomat_dialog.c:697 client/gui-win32/dialogs.c:1660
#, fuzzy
msgid "The spy is waiting for your command"
msgstr "HÃ¤rra, spioon ootab sinu kÃ¤sklusi_Paku vaenlase Ã¼ksusele pistist"

#: client/gui-gtk-2.0/diplomat_dialog.c:699 client/gui-win32/dialogs.c:1662
msgid "_Sabotage Enemy Unit"
msgstr "_Saboteeri vaenlase Ã¼ksust’à †  †  Š-‚Àa€�¾ R„¼~€d �x„½m€Œ> d €ƒ# „5 ‰ Ÿa„Sƒ ‚f¤4€�0 j¨r€‚? ‡x¬,� ‡"´%€i �p¼0  d¾@€�  �?¶@ ƒUÁi€‚ �7Ç@� ‚XÈx€a dÌ1ž ƒÍ;€‚ mÒl� fÓZ€h �Õ(� LÖ:€x ×~� �Ø~� zÚ� yÛ	� Ü‚ �Ý� �+Þ€� �àO� ‹#ák‚ �&í� �î7� �ï>� ‚ðR� mòU� �óC� pôT€�c m÷&œ �ø<€a �?ú<� �wû|€‚? �2�€\� �Q�‚� ��ƒa‚ ‚q�„x� n�‡j± ��‰� Z�Š)€z „U�‹}� ��o€l ��’[€�Z t�•1‚ `�–'� ��—€h ˆ&�˜|� a�¡#€i X�¢m€c {�¤(� s�¥$€e k�¦|� b�§h€j g�©4€d b�ª� _�«b€l j�­-€‚, †M�°/… �0�·€Y ��¸0€� ‚3�º2– „L�¼e† G�Á:€Z ‚:�ÂR� �9�Å€�^ ˆ�È€� �J�Ñ5€‹g ƒL�ß€� ~�ãqž †5�å€�H ��í€� c�ð  ƒ2�ð"™ j�ów‰ �%�ôa« a�ö7ƒ �^�÷ƒ ‚5�øŽ x�û4 Q�ü3€g �,�ýnž ‚Z�ÿ‰ �.‚�t‹ ƒ‚ƒ"† �‚†*‡ �v‚‡7– �}‚‰+Š ‰/‚‹4€] K‚•8” �
‚–€�t O‚˜7˜ �w‚™ƒ a‚š}” x‚›^€I �G‚�$€g \‚Ÿ=€b Z‚ q� �‚¡K“ [‚®iœ ‚b‚¯D§ ’‚²W z‚Äp’ �‚Æ¾ ‚ ‚ÖW€† ‚ß.€g �S‚á ‚'‚âx€�{ …M‚ç5€�l ‚r‚ï€� ‚p‚òf´ …-‚ö© ‚s‚ûk† g‚þ^¤ ƒH‚ÿE‘ ‚ƒƒ€E nƒ…kœ ‚Sƒ†Y‚ †oƒ‰.€O ƒ?ƒ�q¾ ‡ƒ”n§ ‘'ƒ›v€�) �Xƒ®€� �nƒ°.’ �4ƒ²� †;ƒ³P³ {ƒº€�f uƒ»t³ �mƒ¼i¤ kƒ¾V€�c iƒÀ9´ rƒÁ"€�e �+ƒÃ'€� rƒÅ€s sƒÆ[¤ �2ƒÇN€l kƒÈ~» ‚KƒÉi� WƒÌ4€�f �#ƒÎ-€� zƒÏN± „ƒÑ� ƒ ƒÕ3€�8 �SƒÙd ‚QƒÛ>… �ƒÞ€u �@ƒß$€v „1ƒàb€� �$ƒæ+€p � ƒè± ‚GƒéR€�G �;ƒíy ‚Bƒï;§ Dƒò@� ƒ%ƒó=— ƒNƒö`” �'ƒú,† „ƒûSŠ zƒÿp� �„€h€g x„ƒœ ƒ.„„6ƒ �C„‡e� ]„‰)€�I ƒI„‹f˜ ‚h„�/€C r„’Y� �r„“L� z„•?� j„–:€�
 �„˜+� �p„™J� �„›;Ÿ }„œy� �.„�w� ‚„Ÿ&€� ‡2„£D› �~„ªv› �K„¬t€i �J„¯- ‰*„°x€‚] �`„¼~€�kgstr "JÃ¤Ã¤tmed:"

#: client/gui-gtk-2.0/citydlg.c:588 client/gui-win32/citydlg.c:681
msgid "Pollution:"
msgstr "Reostus:"

#: client/gui-gtk-2.0/citydlg.c:642 client/gui-gtk-2.0/inteldlg.c:191
msgid "_Overview"
msgstr "_Linna Ã¼levaade"

#: client/gui-gtk-2.0/citydlg.c:671 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1091 client/gui-win32/wldlg.c:801
#: client/gui-win32/wldlg.c:807
msgid "Info"
msgstr "Info"

#: client/gui-gtk-2.0/citydlg.c:679 client/gui-sdl/citydlg.c:2531
#: client/gui-win32/citydlg.c:791
msgid "City map"
msgstr "Linna kaart"

#: client/gui-gtk-2.0/citydlg.c:773
msgid "Press ENTER or double-click to sell an improvement."
msgstr "Ehitise mÃ¼Ã¼miseks vajuta ENTER vÃµi tee topeltklÃµps."

#: client/gui-gtk-2.0/citydlg.c:791 client/gui-gtk-2.0/citydlg.c:911
msgid "Production:"
msgstr "Tootmine:"

#: client/gui-gtk-2.0/citydlg.c:828 client/gui-gtk-2.0/citydlg.c:921
#, c-format
msgid "%d/%d %d turns"
msgstr "%d/%d %d kÃ¤iku"

#: client/gui-gtk-2.0/citydlg.c:831 client/gui-gtk-2.0/citydlg.c:928
#: client/gui-gtk-2.0/cityrep.c:816
msgid "_Buy"
msgstr "_Osta"

#: client/gui-gtk-2.0/citydlg.c:899 client/gui-gtk-2.0/cityrep.c:687
#, fuzzy
msgid "_Production"
msgstr "_Toodang"

#: client/gui-gtk-2.0/citydlg.c:950
msgid "_Happiness"
msgstr "_Rahulolu"

#: client/gui-gtk-2.0/citydlg.c:1003
msgid "_Governor"
msgstr "_Valitseja"

#: client/gui-gtk-2.0/citydlg.c:1026
msgid "_Settings"
msgstr "Seaded"

#: client/gui-gtk-2.0/citydlg.c:1029
msgid "Entertainers"
msgstr "Meelelahutajad"

#: client/gui-gtk-2.0/citydlg.c:1030 client/gui-win32/citydlg.c:1949
#: client/gui-xaw/citydlg.c:2361
msgid "Scientists"
msgstr "Teadlased"

#: client/gui-gtk-2.0/citydlg.c:1031 client/gui-win32/citydlg.c:1951
#: client/gui-xaw/citydlg.c:2361
msgid "Taxmen"
msgstr "Maksukogujad"

#: client/gui-gtk-2.0/citydlg.c:1034 client/gui-win32/citydlg.c:1954
msgid "Disband if build settler at size 1"
msgstr ""

#: client/gui-gtk-2.0/citydlg.c:1037
msgid "Overview page"
msgstr "Ãœlevaate leht"

#: client/gui-gtk-2.0/citydlg.c:1038
msgid "Production page"
msgstr "Toodangu leht"

#: client/gui-gtk-2.0/citydlg.c:1039
msgid "Happiness page"
msgstr "Meeleolu leht"

#: client/gui-gtk-2.0/citydlg.c:1040
msgid "Governor page"
msgstr "Valitseja leht"

#: client/gui-gtk-2.0/citydlg.c:1041
msgid "This Settings page"
msgstr "Seadete leht"

#: client/gui-gtk-2.0/citydlg.c:1042
msgid "Last active page"
msgstr "Viimane aktiivne leht"

#: client/gui-gtk-2.0/citydlg.c:1068 client/gui-sdl/citydlg.c:984
#: client/gui-win32/citydlg.c:1946
msgid "New citizens are"
msgstr "Uued elanikud on"

#: client/gui-gtk-2.0/citydlg.c:1088
msgid "Next time open"
msgstr "JÃ¤rgmine kord ava"

#: client/gui-gtk-2.0/citydlg.c:1117
msgid "_Rename..."
msgstr "Nimeta Ã¼mber..."

#: client/gui-gtk-2.0/citydlg.c:1252
msgid "_List present units..."
msgstr "_Kohalolevate Ã¼ksuste nimekiri..."

#: client/gui-gtk-2.0/citydlg.c:1262
msgid "_Prev city"
msgstr "_Eelmine linn"

#: client/gui-gtk-2.0/citydlg.c:1267
msgid "_Next city"
msgstr "_JÃ¤rgmine linn"

#: client/gui-gtk-2.0/citydlg.c:1320
#, c-format
msgid "<b>%s</b> - %s citizens"
msgstr "<b>%s</b> - %s kodanikku"

#: client/gui-gtk-2.0/citydlg.c:1325 client/gui-sdl/citydlg.c:3612
msgid " - DISORDER"
msgstr "- RAHUTUSED"

#: client/gui-gtk-2.0/citydlg.c:1327 client/gui-sdl/citydlg.c:3615
msgid " - celebrating"
msgstr "- pidustused"

#: client/gui-gtk-2.0/citydlg.c:1329 client/gui-sdl/citydlg.c:3618
msgid " - happy"
msgstr "- Ãµnnelik"

#: client/gui-gtk-2.0/citydlg.c:1424 client/gui-sdl/citydlg.c:3307
#: client/gui-win32/citydlg.c:462
msgid "blocked"
msgstr "blokeeritud"

#: client/gui-gtk-2.0/citydlg.c:1757
#, c-format
msgid "Supported units %d"
msgstr "Toetatud vÃ¤ed %d"

#: client/gui-gtk-2.0/citydlg.c:1871
#, c-format
msgid "Present units %d"
msgstr "Kohaleolevad vÃ¤ed %d"

#: client/gui-gtk-2.0/citydlg.c:1994 client/gui-gtk-2.0/cityrep.c:808
msgid "Cen_ter"
msgstr "Keskele"

#: client/gui-gtk-2.0/citydlg.c:2000 client/gui-gtk-2.0/citydlg.c:2053
#: client/gui-win32/citydlg.c:1439 client/gui-win32/citydlg.c:1470
msgid "_Activate unit"
msgstr "_Aktiveeri Ã¼ksus"

#: client/gui-gtk-2.0/citydlg.c:2006 client/gui-gtk-2.0/citydlg.c:2059
#: client/gui-win32/citydlg.c:1441 client/gui-win32/citydlg.c:1472
msgid "Activate unit, _close dialog"
msgstr "Aktiveeri Ã¼ksus, _sulge dialoog"

#: client/gui-gtk-2.0/citydlg.c:2012 client/gui-gtk-2.0/citydlg.c:2108
#: client/gui-win32/citydlg.c:1443 client/gui-win32/citydlg.c:1478
msgid "_Disband unit"
msgstr "Saada Ã¼ksus laiali"

#: client/gui-gtk-2.0/citydlg.c:2065
msgid "_Load unit"
msgstr "_Lae Ã¼ksus"

#: client/gui-gtk-2.0/citydlg.c:2075
msgid "_Unload unit"
msgstr "L_ae Ã¼ksus maha"

#: client/gui-gtk-2.0/citydlg.c:2086 client/gui-win32/citydlg.c:1474
msgid "_Sentry unit"
msgstr "Ãœksus _vahiteenistusse"

#: client/gui-gtk-2.0/citydlg.c:2097 client/gui-win32/citydlg.c:1476
msgid "_Fortify unit"
msgstr "_Kindlusta Ã¼ksus"

#: client/gui-gtk-2.0/citydlg.c:2114 client/gui-win32/citydlg.c:1480
msgid "Make new _homecity"
msgstr "MÃ¤Ã¤ra _uus kodulinn"

#: client/gui-gtk-2.0/citydlg.c:2121
msgid "U_pgrade unit"
msgstr "_Uuenda Ã¼ksust"

#: client/gui-gtk-2.0/citydlg.c:2445 client/gui-sdl/citydlg.c:1168
#: client/gui-win32/citydlg.c:908 client/gui-xaw/citydlg.c:1898
#, c-format
msgid ""
"Buy %s for %d gold?\n"
"Treasury contains %d gold."
msgstr ""
"Ostan %s %d kulla eest?\n"
"Meil on %d kulda. "

#: client/gui-gtk-2.0/citydlg.c:2448 client/gui-gtk-2.0/citydlg.c:2460
#: client/gui-win32/citydlg.c:911 client/gui-win32/citydlg.c:920
#: data/Freeciv.in:2227 data/Freeciv.in:2257
msgid "Buy It!"
msgstr "Osta see!"

#: client/gui-gtk-2.0/citydlg.c:2457 client/gui-sdl/citydlg.c:1173
#: client/gui-win32/citydlg.c:917 client/gui-xaw/citydlg.c:1907
#, c-format
msgid ""
"%s costs %d gold.\n"
"Treasury contains %d gold."
msgstr ""
"%s maksab %d kulda.\n"
"Meil on %d kulda."

#: client/gui-gtk-2.0/citydlg.c:2511 client/gui-sdl/citydlg.c:1415
#: client/gui-win32/citydlg.c:962 client/gui-xaw/citydlg.c:2261
#, c-format
msgid "Sell %s for %d gold?"
msgstr "MÃ¼Ã¼ %s %d kulla eest?"

#: client/gui-gtk-2.0/citydlg.c:2517 client/gui-win32/citydlg.c:967
#: data/Freeciv.in:2246
msgid "Sell It!"
msgstr "MÃ¼Ã¼ see!"

#: client/gui-gtk-2.0/citydlg.c:2594 client/gui-win32/citydlg.c:1161
msgid "Rename City"
msgstr "Muuda linna nimi"

#: client/gui-gtk-2.0/citydlg.c:2595 client/gui-win32/citydlg.c:1162
#: client/gui-xaw/citydlg.c:1387
msgid "What should we rename the city to?"
msgstr "Millise nime peaksime linnale panema ?"

#: client/gui-gtk-2.0/cityrep.c:694
msgid "Chan_ge"
msgstr "Vaheta"

#: client/gui-gtk-2.0/cityrep.c:698
msgid "Add _First"
msgstr ""

#: client/gui-gtk-2.0/cityrep.c:702
msgid "Add _Next"
msgstr ""

#: client/gui-gtk-2.0/cityrep.c:706
msgid "Add _Last"
msgstr ""

#: client/gui-gtk-2.0/cityrep.c:710
msgid "_Select"
msgstr "_Vali"

#: client/gui-gtk-2.0/cityrep.c:714 client/gui-gtk-2.0/plrdlg.c:496
#, fuzzy
msgid "_Display"
msgstr "_NÃ¤ita"

#: client/gui-gtk-2.0/cityrep.c:795 client/gui-gtk-2.0/menu.c:843
#: client/gui-sdl/diplodlg.c:689 client/gui-sdl/optiondlg.c:1799
#: client/gui-win32/diplodlg.c:611 client/gui-win32/diplodlg.c:663
#: client/gui-win32/menu.c:351 client/gui-xaw/cityrep.c:228
#: client/gui-xaw/cityrep.c:533 client/gui-xaw/menu.c:161
#: client/gui-xaw/menu.c:223 data/Freeciv.in:410 data/Freeciv.in:419
#: data/Freeciv.in:1561
msgid "Cities"
msgstr "Linnad"

#: client/gui-gtk-2.0/cityrep.c:812
#, fuzzy
msgid "_Inspect"
msgstr "_Vaata"

#: client/gui-gtk-2.0/cityrep.c:1220 client/gui-gtk-2.0/cityrep.c:1241
#: client/gui-gtk-2.0/cityrep.c:1260 client/gui-gtk-2.0/cityrep.c:1279
#: client/gui-gtk-2.0/menu.c:827 client/gui-gtk-2.0/menu.c:829
#: client/gui-gtk-2.0/menu.c:831 client/gui-gtk-2.0/menu.c:833
#: client/gui-gtk-2.0/menu.c:835 client/gui-gtk-2.0/menu.c:837
#: client/gui-sdl/helpdlg.c:297 client/gui-win32/menu.c:343
#: client/gui-xaw/menu.c:252
msgid "Improvements"
msgstr "Ehitised"

#: client/gui-gtk-2.0/cityrep.c:1222 client/gui-gtk-2.0/cityrep.c:1243
#: client/gui-gtk-2.0/cityrep.c:1262 client/gui-gtk-2.0/cityrep.c:1281
#: client/gui-xaw/menu.c:258
msgid "Wonders"
msgstr "Ilmaimed"

#: client/gui-gtk-2.0/cityrep.c:1393 client/gui-win32/cityrep.c:439
#: client/gui-win32/gotodlg.c:169 data/Freeciv.in:1138
msgid "All Cities"
msgstr "KÃµik linnad"

#: client/gui-gtk-2.0/cityrep.c:1398 client/gui-win32/cityrep.c:440
msgid "No Cities"
msgstr "Linnu pole"

#: client/gui-gtk-2.0/cityrep.c:1403 client/gui-win32/cityrep.c:441
msgid "Invert Selection"
msgstr ""

#: client/gui-gtk-2.0/cityrep.c:1413
msgid "Building Units"
msgstr "Ehitavad Ã¼ksusi"

#: client/gui-gtk-2.0/cityrep.c:1419
msgid "Building Improvements"
msgstr "Ehitavad ehitisi"

#: client/gui-gtk-2.0/cityrep.c:1425
msgid "Building Wonders"
msgstr "Ehitavad imesid"

#: client/gui-gtk-2.0/cityrep.c:1437
msgid "Building Unit"
msgstr "Ehitavad seda Ã¼ksust"

#: client/gui-gtk-2.0/cityrep.c:1441
msgid "Building Improvement"
msgstr "Ehitavad seda ehitist"

#: client/gui-gtk-2.0/cityrep.c:1445
msgid "Building Wonder"
msgstr "Ehitavad seda imet"

#: client/gui-gtk-2.0/cityrep.c:1453 client/gui-win32/cityrep.c:443
msgid "Coastal Cities"
msgstr "Rannikulinnad"

#: client/gui-gtk-2.0/cityrep.c:1458 client/gui-win32/cityrep.c:444
msgid "Same Island"
msgstr "Samal saarel"

#: client/gui-gtk-2.0/cityrep.c:1468 client/gui-win32/cityrep.c:447
msgid "Supported Units"
msgstr "Toetatud Ã¼ksused"

#: client/gui-gtk-2.0/cityrep.c:1471 client/gui-win32/cityrep.c:454
msgid "Units Present"
msgstr "Kohalolevad vÃ¤ed"

#: client/gui-gtk-2.0/cityrep.c:1475 client/gui-win32/cityrep.c:469
msgid "Improvements in City"
msgstr "Ehitised Linnas"

#: client/gui-gtk-2.0/cityrep.c:1479
msgid "Wonders in City"
msgstr "Ilmaimed linnas"

#: client/gui-gtk-2.0/cityrep.c:1488
msgid "Available Units"
msgstr "Saadaolevad vÃ¤ed"

#: client/gui-gtk-2.0/cityrep.c:1491
msgid "Available Improvements"
msgstr "Saadaolevad ehitised"

#: client/gui-gtk-2.0/cityrep.c:1494
msgid "Available Wonders"
msgstr "Saadaolevad ilmaimed"

#: client/gui-gtk-2.0/cma_fe.c:253 client/gui-xaw/cma_fe.c:78
msgid ""
"For information on\n"
"the citizen governor and governor presets,\n"
"including sample presets,\n"
"see README.cma."
msgstr ""
"Linnapea, linnapea mallide ja\n"
"nÃ¤idismallide kohta leiad infot \n"
"README.cma failist"

#: client/gui-gtk-2.0/cma_fe.c:269
msgid "_Presets:"
msgstr "_Mallid:"

#: client/gui-gtk-2.0/cma_fe.c:302 client/gui-win32/cma_fe.c:482
#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Results"
msgstr "Tulemused"

#: client/gui-gtk-2.0/cma_fe.c:316 client/gui-sdl/cma_fe.c:890
#: client/gui-win32/cma_fe.c:215
msgid "Minimal Surplus"
msgstr "ÃœlejÃ¤Ã¤k vÃ¤hemalt"

#: client/gui-gtk-2.0/cma_fe.c:319 client/gui-sdl/cma_fe.c:893
#: client/gui-win32/cma_fe.c:216
msgid "Factor"
msgstr "Faktor"

#: client/gui-gtk-2.0/cma_fe.c:354 client/gui-sdl/cma_fe.c:940
#: client/gui-win32/cma_fe.c:220 client/gui-xaw/cma_fe.c:179
#: client/gui-xaw/cma_fe.c:221
msgid "Celebrate"
msgstr "PÃ¼hitse"

#: client/gui-gtk-2.0/cma_fe.c:463
msgid "Governor Enabl_ed"
msgstr "_Valitseja sisse lÃ¼litatud"

#: client/gui-gtk-2.0/cma_fe.c:468
msgid "Governor Disabl_ed"
msgstr "_Valitseja vÃ¤lja lÃ¼litatud"

#: client/gui-gtk-2.0/cma_fe.c:536 client/gui-sdl/cma_fe.c:239
#: client/gui-sdl/cma_fe.c:311 client/gui-win32/cma_fe.c:385
#: client/gui-xaw/cma_fe.c:432
msgid "new preset"
msgstr "uus mall"

#: client/gui-gtk-2.0/cma_fe.c:540 client/gui-sdl/cma_fe.c:284
#: client/gui-win32/cma_fe.c:383
msgid "Name new preset"
msgstr "Anna uuele mallile nimi"

#: client/gui-gtk-2.0/cma_fe.c:541 client/gui-sdl/cma_fe.c:300
#: client/gui-win32/cma_fe.c:384
msgid "What should we name the preset?"
msgstr "Milline oleks sobiv nimi uuele mallile?"

#: client/gui-gtk-2.0/cma_fe.c:648
msgid "Remove this preset?"
msgstr "Eemalda see mall?"

#: client/gui-gtk-2.0/dialogs.c:197 client/gui-gtk-2.0/messagewin.c:186
msgid "Goto _Location"
msgstr "_Mine sinna"

#: client/gui-gtk-2.0/dialogs.c:202 client/gui-gtk-2.0/messagewin.c:190
#, fuzzy
msgid "Inspect _City"
msgstr "Vaata _linna"

#: client/gui-gtk-2.0/dialogs.c:258 client/gui-sdl/dialogs.c:2091
#: client/gui-win32/dialogs.c:975 client/gui-xaw/dialogs.c:513
msgid "You say you wanna revolution?"
msgstr "Ãœtlesid, et tahad revolutsiooni?"

#: client/gui-gtk-2.0/dialogs.c:259 client/gui-sdl/dialogs.c:2110
#: client/gui-win32/dialogs.c:974 data/Freeciv.in:2469
msgid "Revolution!"
msgstr "Revolutsioon!"

#: client/gui-gtk-2.0/dialogs.c:313 client/gui-sdl/dialogs.c:1744
#: client/gui-win32/dialogs.c:1747 data/Freeciv.in:2507
msgid "What To Pillage"
msgstr "Mida lÃµhkuda"

#: client/gui-gtk-2.0/dialogs.c:314 client/gui-win32/dialogs.c:1754
#: data/Freeciv.in:2509
msgid "Select what to pillage:"
msgstr "Vali mille maha lÃµhkuda:"

#: client/gui-gtk-2.0/dialogs.c:530 client/gui-gtk-2.0/pages.c:1501
#: client/gui-gtk-2.0/pages.c:2074 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/connectdlg.c:984 client/gui-win32/plrdlg.c:335
#: manual/civmanual.c:293 data/Freeciv.in:80
msgid "Name"
msgstr "Nimi"

#: client/gui-gtk-2.0/dialogs.c:542 client/gui-sdl/dialogs.c:628
msgid "Unit selection"
msgstr "Ãœksuse valimine"

#: client/gui-gtk-2.0/dialogs.c:605
msgid "_Ready all"
msgstr "Pane kÃµik valmis"

#: client/gui-gtk-2.0/dialogs.c:613
msgid "_Sentry idle"
msgstr "JÃµudeolekus Ã¼k_sused vahti pidama"

#: client/gui-gtk-2.0/dialogs.c:621
#, fuzzy
msgid "Select _all"
msgstr "Vali"

#: client/gui-gtk-2.0/dialogs.c:749
#, fuzzy
msgid "Nation _Groups:"
msgstr "_Rahvused:"

#: client/gui-gtk-2.0/dialogs.c:794
#, fuzzy
msgid "Edit Nation"
msgstr "Politseimaja"

#: client/gui-gtk-2.0/dialogs.c:796 data/Freeciv.in:3135
msgid "What Nation Will You Be?"
msgstr "Mis rahvusest sa oled?"

#: client/gui-gtk-2.0/dialogs.c:798 client/gui-sdl/chatline.c:842
#: client/gui-win32/connectdlg.c:1042 data/Freeciv.in:3378
msgid "Pick Nation"
msgstr "Vali rahvus"

#: client/gui-gtk-2.0/dialogs.c:806
#, fuzzy
msgid "_Random Nation"
msgstr "Juhuslik rahvus"

#: client/gui-gtk-2.0/dialogs.c:818 client/gui-win32/dialogs.c:519
msgid "Select a nation"
msgstr "Vali rahvus"

#: client/gui-gtk-2.0/dialogs.c:836
msgid "_Properties"
msgstr "_Omadused"

#: client/gui-gtk-2.0/dialogs.c:856
msgid "_Leader:"
msgstr "_Juht:"

#: client/gui-gtk-2.0/dialogs.c:863
msgid "_Female"
msgstr "_Naine"

#: client/gui-gtk-2.0/dialogs.c:868
msgid "_Male"
msgstr "_Mees"

#: client/gui-gtk-2.0/dialogs.c:895
#, fuzzy
msgid "City _Styles:"
msgstr "Linnade stiil"

#: client/gui-gtk-2.0/dialogs.c:934
#, fuzzy
msgid "_Description"
msgstr "L_egend"

#: client/gui-gtk-2.0/dialogs.c:1273 client/gui-xaw/dialogs.c:1489
msgid "You must select your sex."
msgstr "Sa pead valima endale soo"

#: client/gui-gtk-2.0/dialogs.c:1278 client/gui-xaw/dialogs.c:1494
msgid "You must select your city style."
msgstr "Sa pead valima linnade stiili"

#: client/gui-gtk-2.0/dialogs.c:1287 client/gui-sdl/dialogs.c:2209
#: client/gui-win32/dialogs.c:360 client/gui-xaw/dialogs.c:1502
msgid "You must type a legal name."
msgstr "Sa pead sisestama korraliku nime."

#: client/gui-gtk-2.0/dialogs.c:1328 client/gui-win32/citydlg.c:1414
#: data/Freeciv.in:2491
msgid "Upgrade Unit!"
msgstr "Uuenda Ã¼ksust!"

#: client/gui-gtk-2.0/dialogs.c:1337 client/gui-gtk-2.0/repodlgs.c:1189
#: client/gui-sdl/dialogs.c:424 client/gui-sdl/repodlgs.c:201
#: client/gui-win32/citydlg.c:1407 client/gui-win32/repodlgs.c:575
#: data/Freeciv.in:2480
msgid "Upgrade Obsolete Units"
msgstr "Uuenda aegunud Ã¼ksuseid"

#: client/gui-gtk-2.0/diplodlg.c:231 client/gui-win32/diplodlg.c:151
#: client/gui-xaw/diplodlg.c:385 client/gui-xaw/diplodlg.c:403
msgid "World-map"
msgstr "Maakaart"

#: client/gui-gtk-2.0/diplodlg.c:237 client/gui-win32/diplodlg.c:146
#: client/gui-xaw/diplodlg.c:389 client/gui-xaw/diplodlg.c:407
msgid "Sea-map"
msgstr "Merekaart"

#: client/gui-gtk-2.0/diplodlg.c:243
msgid "_Maps"
msgstr "_Kaardid"

#: client/gui-gtk-2.0/diplodlg.c:273
msgid "_Advances"
msgstr ""

#: client/gui-gtk-2.0/diplodlg.c:323 client/gui-gtk-2.0/menu.c:953
#: client/gui-win32/menu.c:400
msgid "_Cities"
msgstr "_Linnad"

#: client/gui-gtk-2.0/diplodlg.c:332
msgid "_Give shared vision"
msgstr "Jaga vaadet"

#: client/gui-gtk-2.0/diplodlg.c:345
msgid "Give _embassy"
msgstr "Anna _saatkond"

#: client/gui-gtk-2.0/diplodlg.c:375
msgid "_Pacts"
msgstr "_Paktid"

#: client/gui-gtk-2.0/diplodlg.c:465
#, c-format
msgid "Diplomacy: %s"
msgstr "Diplomaatia: %s"

#: client/gui-gtk-2.0/diplodlg.c:472
msgid "_Cancel meeting"
msgstr "_Katkesta kohtumine"

#: client/gui-gtk-2.0/diplodlg.c:474
msgid "Accept _treaty"
msgstr "VÃµta vastu"

#: client/gui-gtk-2.0/diplodlg.c:502
msgid "C_lauses:"
msgstr "_Tingimused:"

#: client/gui-gtk-2.0/diplodlg.c:567 client/gui-gtk-2.0/diplodlg.c:641
msgid "_Gold:"
msgstr "Kulda:"

#: client/gui-gtk-2.0/diplodlg.c:579 client/gui-gtk-2.0/diplodlg.c:653
msgid "_Add Clause..."
msgstr "Lisa tingimus..."

#: client/gui-gtk-2.0/diplodlg.c:698
msgid "--- This treaty is blank. Please add some clauses. ---"
msgstr "--- See leping on tÃ¼hi. Palun lisa mÃµned punktid. ---"

#: client/gui-gtk-2.0/diplodlg.c:904 client/gui-sdl/diplodlg.c:375
#: client/gui-win32/diplodlg.c:263 client/gui-xaw/diplodlg.c:951
msgid "Invalid amount of gold specified."
msgstr "MÃ¤Ã¤ratud vigane hulk kulda."

#: client/gui-gtk-2.0/finddlg.c:64 client/gui-sdl/finddlg.c:127
#: client/gui-sdl/mapctrl.c:1592 client/gui-win32/finddlg.c:115
#: client/gui-xaw/menu.c:133 data/Freeciv.in:1066
msgid "Find City"
msgstr "Leia linn"

#: client/gui-gtk-2.0/finddlg.c:105 client/gui-gtk-2.0/gotodlg.c:175
msgid "Ci_ties:"
msgstr "_Linnad:"

#: client/gui-gtk-2.0/gamedlgs.c:227 client/gui-win32/ratesdlg.c:295
msgid "Select tax, luxury and science rates"
msgstr "Vali maksude, hÃ¼vede ja teaduse mÃ¤Ã¤rad"

#: client/gui-gtk-2.0/gamedlgs.c:259 client/gui-gtk-2.0/gamedlgs.c:279
#: client/gui-gtk-2.0/gamedlgs.c:299 client/gui-sdl/repodlgs.c:1904
#: client/gui-sdl/repodlgs.c:1950 client/gui-win32/ratesdlg.c:312
#: client/gui-win32/ratesdlg.c:318 client/gui-win32/ratesdlg.c:324
#: data/Freeciv.in:1311 data/Freeciv.in:1329 data/Freeciv.in:1348
msgid "Lock"
msgstr "Lukusta"

#: client/gui-gtk-2.0/gamedlgs.c:354 client/gui-win32/ratesdlg.c:331
#: client/gui-xaw/ratesdlg.c:98
#, c-format
msgid "%s max rate: %d%%"
msgstr "%s maksimaalne mÃ¤Ã¤r: %d%%"

#: client/gui-gtk-2.0/gamedlgs.c:468 client/gui-win32/optiondlg.c:109
#: data/Freeciv.in:1228
msgid "Set local options"
msgstr "MÃ¤Ã¤ra kohalikke seadeid"

#: client/gui-gtk-2.0/gotodlg.c:122 client/gui-win32/gotodlg.c:153
#: client/gui-win32/gotodlg.c:161 data/Freeciv.in:1104
msgid "Goto/Airlift Unit"
msgstr "Liiguta/Lennuta Ãœksust"

#: client/gui-gtk-2.0/gotodlg.c:127
msgid "Air_lift"
msgstr "Lenda"

#: client/gui-gtk-2.0/gotodlg.c:129
#, fuzzy
msgid "_Goto"
msgstr "_Mine"

#: client/gui-gtk-2.0/gotodlg.c:140 client/gui-sdl/gotodlg.c:234
msgid "Select destination"
msgstr "Vali sihtkoht"

#: client/gui-gtk-2.0/gotodlg.c:183
msgid "Show _All Cities"
msgstr "NÃ¤ita kÃµiki linnu"

#: client/gui-gtk-2.0/gui_main.c:163
msgid "Show Map Scrollbars"
msgstr "NÃ¤ita kaardi kerimisribasid"

#: client/gui-gtk-2.0/gui_main.c:164
msgid "Disable this option to hide the scrollbars on the map view."
msgstr "LÃ¼lita see valik vÃ¤lja, et peita kaardi vaates kerimisribad."

#: client/gui-gtk-2.0/gui_main.c:168
msgid "Keyboardless goto"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:169
msgid ""
"If this option is set then a goto may be initiated by left-clicking and then "
"holding down the mouse button while dragging the mouse onto a different tile."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:174
msgid "Keep dialogs on top"
msgstr "Hoia aknad kÃµige peal"

#: client/gui-gtk-2.0/gui_main.c:175
msgid ""
"If this option is set then dialog windows will always remain in front of the "
"main Freeciv window. Disabling this has no effect in fullscreen mode."
msgstr ""
"Kui see valik on aktiivne, siis jÃ¤Ã¤vad avanenud aknad Freecivi pÃµhiakna "
"peale. TÃ¤isekraani korral ei muuda selle valiku keelamine midagi."

#: client/gui-gtk-2.0/gui_main.c:179
msgid "Show worklist task icons"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:180
msgid ""
"Disabling this will turn off the unit and building icons in the worklist "
"dialog and the production tab of the city dialog."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:184
msgid "Enable status report tabs"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:185
msgid ""
"If this option is enabled then report dialogs will be shown as separate tabs "
"rather than in popup dialogs."
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:190 client/gui-win32/gui_main.c:110
msgid "Better fog-of-war drawing"
msgstr "Parem sÃµjaudu joonistamine"

#: client/gui-gtk-2.0/gui_main.c:191 client/gui-win32/gui_main.c:111
msgid ""
"If this is enabled then a better method is used for drawing fog-of-war.  It "
"is not any slower but will consume about twice as much memory."
msgstr ""
"Selle valiku sisselÃ¼litamisel kasutatakse paremat meetodit sÃµjaudu "
"joonistamiseks. See meetod ei ole aeglasem, kuid nÃµuab umbes kaks korda "
"rohkem mÃ¤lu."

#: client/gui-gtk-2.0/gui_main.c:197
#, fuzzy
msgid "City Label"
msgstr "Linna nimi"

#: client/gui-gtk-2.0/gui_main.c:198 client/gui-gtk-2.0/gui_main.c:203
#: client/gui-gtk-2.0/gui_main.c:208 client/gui-gtk-2.0/gui_main.c:213
#: client/gui-gtk-2.0/gui_main.c:218 client/gui-gtk-2.0/gui_main.c:223
#: client/gui-gtk-2.0/gui_main.c:228 client/gui-gtk-2.0/gui_main.c:233
#: client/gui-gtk-2.0/gui_main.c:238 client/gui-gtk-2.0/gui_main.c:243
#: client/gui-gtk-2.0/gui_main.c:248 client/gui-gtk-2.0/gui_main.c:253
msgid "FIXME"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:202
msgid "Notify Label"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:207
#, fuzzy
msgid "Spaceship Label"
msgstr "Kosmoselaev"

#: client/gui-gtk-2.0/gui_main.c:212
msgid "Help Label"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:217
#, fuzzy
msgid "Help Link"
msgstr "Abi"

#: client/gui-gtk-2.0/gui_main.c:222
#, fuzzy
msgid "Help Text"
msgstr "Abi"

#: client/gui-gtk-2.0/gui_main.c:227
#, fuzzy
msgid "Chatline Area"
msgstr "Vestlemine"

#: client/gui-gtk-2.0/gui_main.c:232
msgid "Beta Label"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:237
#, fuzzy
msgid "Small Font"
msgstr "Saadaolevad ilmaimed"

#: client/gui-gtk-2.0/gui_main.c:242
#, fuzzy
msgid "Comment Label"
msgstr "Kommentaar"

#: client/gui-gtk-2.0/gui_main.c:247 client/gui-sdl/optiondlg.c:1556
#: client/gui-xaw/menu.c:148
msgid "City Names"
msgstr "Linnanimed"

#: client/gui-gtk-2.0/gui_main.c:252 client/gui-xaw/menu.c:151
msgid "City Productions"
msgstr "Linna toodangud"

#: client/gui-gtk-2.0/gui_main.c:350 client/gui-xaw/gui_main.c:245
msgid ""
"This client has no special command line options\n"
"\n"
msgstr ""

#: client/gui-gtk-2.0/gui_main.c:796 client/gui-gtk-2.0/gui_main.c:1423
msgid "Freeciv"
msgstr "Freeciv"

#: client/gui-gtk-2.0/gui_main.c:1162 client/gui-gtk-2.0/gui_main.c:1169
#: client/gui-sdl/mapctrl.c:1567 client/gui-win32/gui_main.c:482
#: data/Freeciv.in:2625
msgid "Turn Done"
msgstr "KÃ¤igud kÃ¤idud"

#: client/gui-gtk-2.0/gui_main.c:1169 client/gui-sdl/mapctrl.c:1567
#: client/gui-sdl/mapview.c:890
msgid "Shift+Return"
msgstr "Shift+Return"

#: client/gui-gtk-2.0/gui_main.c:1201 client/gui-gtk-2.0/menu.c:806
#: client/gui-gtk-2.0/menu.c:808 client/gui-gtk-2.0/menu.c:810
#: client/gui-gtk-2.0/menu.c:812 client/gui-gtk-2.0/menu.c:814
#: client/gui-gtk-2.0/menu.c:816 client/gui-gtk-2.0/menu.c:819
#: client/gui-gtk-2.0/menu.c:821 client/gui-gtk-2.0/menu.c:823
#: client/gui-gtk-2.0/menu.c:825 client/gui-gtk-2.0/menu.c:827
#: client/gui-gtk-2.0/menu.c:829 client/gui-gtk-2.0/menu.c:831
#: client/gui-gtk-2.0/menu.c:833 client/gui-gtk-2.0/menu.c:835
#: client/gui-gtk-2.0/menu.c:837 client/gui-gtk-2.0/menu.c:839
#: client/gui-gtk-2.0/menu.c:841 client/gui-gtk-2.0/menu.c:843
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/menu.c:847
#: client/gui-gtk-2.0/menu.c:849 client/gui-gtk-2.0/menu.c:851
#: client/gui-gtk-2.0/menu.c:853 client/gui-gtk-2.0/menu.c:855
#: client/gui-gtk-2.0/menu.c:857 data/Freeciv.in:2028
msgid "View"
msgstr "Vaade"

#: client/gui-gtk-2.0/gui_main.c:1282
msgid "Chat"
msgstr "Loba"

#: client/gui-gtk-2.0/gui_main.c:1298 client/gui-win32/gui_main.c:538
#: data/Freeciv.in:2816\n"
"under certain conditions; See the \"Copying\" item on the Help menu.\n"
"Now.. Go give'em hell!gtk-2.0/gui_main.c:1569
msgid "Not _ready"
msgstr "Pole _valmis"

#: client/gui-gtk-2.0/gui_main.c:1580 client/gui-gtk-2.0/pages.c:1596
msgid "_Ready"
msgstr "_Valmis"

#: client/gui-gtk-2.0/gui_main.c:1584 client/gui-gtk-2.0/gui_main.c:1590
#: client/gui-gtk-2.0/pages.c:2123
msgid "_Start"
msgstr "_Alusta"

#: client/gui-gtk-2.0/gui_main.c:1594 client/gui-gtk-2.0/pages.c:1586
msgid "Pick _Nation"
msgstr "Vali _Rahvus"

#: client/gui-gtk-2.0/gui_main.c:1600 client/gui-gtk-2.0/pages.c:1591
msgid "_Observe"
msgstr "_Vaatle"

#: client/gui-gtk-2.0/gui_main.c:1602
#, fuzzy
msgid "Do not _observe"
msgstr "Ã„ra _vaatle"

#. TRANS: "<Novice AI>"
#: client/gui-gtk-2.0/gui_main.c:1625
#, fuzzy, c-format
msgid "<%s AI>"
msgstr "<Kerge tehisintellekt>"

#: client/gui-gtk-2.0/gui_main.c:1634 client/gui-win32/dialogs.c:596
msgid "Random"
msgstr "Juhuslik"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Observer"
msgstr "Vaatleja"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Detached"
msgstr "Lahti Ã¼henduund"

#: client/gui-gtk-2.0/gui_main.c:1953
msgid "Are you sure you want to quit?"
msgstr "Ã„ra vÃ¤lju veel, kogu maailm polegi sinu ideoloogiat tÃ¤is."

#: client/gui-gtk-2.0/gui_stuff.c:577
#, c-format
msgid ""
"Close Tab:\n"
"%s"
msgstr ""
"Sulge kaart:\n"
"%s"

#: client/gui-gtk-2.0/gui_stuff.c:577
msgid "Ctrl+W"
msgstr "Ctrl+W"

#: client/gui-gtk-2.0/happiness.c:112 client/gui-sdl/citydlg.c:2051
#: client/gui-sdl/citydlg.c:3727 client/gui-win32/citydlg.c:735
#: client/gui-win32/happiness.c:86 client/gui-xaw/menu.c:260
#: data/helpdata.txt:1392
msgid "Happiness"
msgstr "Rahulolu"

5 client/gui-sdl/helpdlg.c:343
#: client/gui-sdl/helpdlg.c:734 client/gui-win32/helpdlg.c:79
#: client/gui-win32/helpdlg.c:82 client/gui-win32/helpdlg.c:86
#: data/Freeciv.in:636 data/Freeciv.in:778
msgid "Cost:"
msgstr "Hind:"

#: client/gui-gtk-2.0/helpdlg.c:88 client/gui-sdl/helpdlg.c:351
#: client/gui-sdl/helpdlg.c:743 client/gui-win32/helpdlg.c:79
#: data/Freeciv.in:653
msgid "Upkeep:"
msgstr "Ãœlalpidamine:"

Igandatudn/amsgid "Ruler:"
msgstr "Juht:"

#: client/gui-gtk-2.0/inteldlg.c:42
msgid "Government:"
msgstr "Valitsus:"

#: client/gui-gtk-2.0/inteldlg.c:43
msgid "Capital:"
msgstr "Pealinn:msgid "Researching:"
msgstr "Uurimisel:"

#: client/gui-gtk-2.0/inteldlg.c:239
msgid "_Diplomacy"
msgstr "_Diplomaatia"

#: client/gui-gtk-2.0/inteldlg.c:274
msgid "_Techs"
msgstr "_Tehnoloogiad"

#: client/gui-gtk-2.0/inteldlg.c:299
#, c-format
msgid "Foreign Intelligence: %s Empire"
msgstr "VÃ¤lisluure: %s impeerium45
msgid "_Clear Log"
msgstr "_Puhasta logi"

#: client/gui-gtk-2.0/menu.c:740 client/gui-win32/menu.c:3148
#: client/gui-win32/menu.c:4323
msgid "_Tax Rates"
msgstr "_MaksumÃ¤Ã¤rad"

#: client/gui-gtk-2.0/menu.c:746
msgid "_Revolution..."
msgstr "_Revolutsioon..."
seaded _VÃ¤ljumisel."

#: client/gui-gtk-2.0/menu.c:765
msgid "_Reload Tileset"
msgstr "Lae ruudustik uuesti"

#: client/gui-gtk-2.0/menu.c:768 client/gui-win32/menu.c:311
msgid "_Save Game"
msgstr "_Salvesta mÃ¤ng"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:31282
msgid "_Edit"
msgstr "R_edigeeri"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:3256
msgid "_Worklists"
msgstr "_5
msgid "_View"
msgstr "_Vaade"

#: client/gui-gtk-2.0/menu.c:808
msgid "City Outlines"
msgstr "Linna piirid"

#: client/gui-gtk-2.0/menu.c:810 client/gui-win32/menu.c:336
msgid "Map _Grid"
msgstr "_Kaardiruudustik"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:33789
msgid "City G_rowth"
msgstr "Linna kasv"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:340111 data/helpdata.txt:1221
msgid "Terrain"
msgstr "Maastik"

#: client/gui-gtk-2.0/menu.c:825 client/gui-win32/menu.c:34246795034 client/gui-xaw/menu.c:164
msgid "Fog of War"
msgstr "SÃµjaudu"

#: client/gui-gtk-2.0/menu.c:853
msgid "_Full Screen"
msgstr "_9601235678
msgid "Clean _Nuclear Fallout"
msgstr "Puhasta _tuumajÃ¤Ã¤tmetest"

#: client/gui-gtk-2.0/menu.c:884 client/gui-win32/menu.c:370
msgid "_Sentry"
msgstr "Pea vahti"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:3734
msgid "_Load"
msgstr "_Lae5
msgid "_Unload"
msgstr "Lae maha"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:37691
msgid "_Road"
msgstr "_Tee"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:382
msgid "Rai_l"
msgstr "_Raudtee"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383
msgid "_Irrigate"
msgstr "_Niisuta"

#: client/gui-gtk-2.0/menu.c:912
msgid "Go _to"
msgstr "_Mine"

#: client/gui-gtk-2.0/menu.c:91268902msgid "Select same type"
msgstr "Vali sama tÃ¼Ã¼p45
#: client/gui-xaw/menu.c:218
msgid "Done"
msgstr "_Valmis"

#: client/gui-gtk-2.0/menu.c:943 client/gui-win32/menu.c:3991 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_Rahvused"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:4046
#, fuzzy
msgid "_Research"
msgstr "_Teadus"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:408
msgid "_Wonders of the World"
msgstr "_Ilmaimed"

#: client/gui-gtk-2.0/menu.c:963 client/gui-win32/menu.c:4091012
msgid "_Spaceship"
msgstr "Ko_smoselaev"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:41678
msgid "Co_nnecting"
msgstr "Ãœ_hendumine"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:41920
msgid "C_hatline"
msgstr "Vestlus"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:42123
msgid "_Playing"
msgstr "_MÃ¤ngimine"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:42578
msgid "_ZOC"
msgstr "Kontrollitavad alad"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:42930
msgid "_Terrain"
msgstr "Maas_tik"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:43134
msgid "Space _Race"
msgstr "Kosmose _ralli"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:4367
msgid "_About"
msgstr "_Info"

#: client/gui-gtk-2.0/menu.c:1303
#, c-format
msgid "%s..."
msgstr "%s..."

#: client/gui-gtk-2.0/menu.c:1396
#, c-format
msgid "Change to %s (_I)"
msgstr "Tekita %s (_I)"

#: client/gui-gtk-2.0/menu.c:1397
#, c-format
msgid "Change to %s (_M)"
msgstr "Tekita %s (_M)seade"Kus nÃ¤idata teateid?\n"
"<b>VÃ¤l</b>jundaknas ; <b>Tea</b>deteaknas ; <b>Uues</b> aknasVÃ¤l"

#: client/gui-gtk-2.0/messagedlg.c:134
msgid "Mes"
msgstr "Tea"

#: client/gui-gtk-2.0/messagedlg.c:141
msgid "Pop"
msgstr "Uues?show:Surnud mÃ¤ngijadlepingVÃµta vaade tagasi"

#: client/gui-gtk-2.0/plrdlg.c:501
msgid "_AI"
msgstr "_TehismÃµistus_Lae _salvestatud mÃ¤ng"

#: client/gui-gtk-2.0/pages.c:229
msgid "C_onnect to Network Game"
msgstr "Ãœhendu _vÃµrgumÃ¤ngu"

#: client/gui-gtk-2.0/pages.c:236
msgid "Connect to Gaming _Zone"
msgstr "Ãœhendu Gaming _Zone'ssemsgid "Local _Area Network"
msgstr "_KohtvÃµrk"

#: client/gui-gtk-2.0/pages.c:779
msgid "Internet _Metaserver"
msgstr "Interneti _mK_asutajanimi:"

#: client/gui-gtk-2.0/pages.c:865
msgid "Pass_word:"
msgstr "_Parool:"

#: client/gui-gtk-2.0/pages.c:883
msgid "Conf_irm Password:"
msgstr "Kinnita _parool:"

#: client/gui-gtk-2.0/pages.c:908
msgid "C_onnect"
msgstr "_Ãœhendu"

#: client/gui-gtk-2.0/pages.c:1126
#, c-format
msgid "Connection name: %s"
msgstr "Ãœhenduse nimi: %s"

#: client/gui-gtk-2.0/pages.c:1129
#, c-format
msgid "Player name: %s"
msgstr "MÃ¤ngija nimi: %s"

#: client/gui-gtk-2.0/pages.c:1134
#, c-format
msgid "Host: %s"
msgstr "Masin: %s"

#: client/gui-gtk-2.0/pages.c:1141
msgid "Player/conn info"
msgstr "MÃ¤ngija/Ã¼henduse info"

#: client/gui-gtk-2.0/pages.c:1168
#, c-format
msgid "%s info"
msgstr "%s info"

#: client/gui-gtk-2.0/pages.c:1179
msgid "Toggle player ready"
msgstr "LÃ¼lita mÃ¤ngija valmidust"

#: client/gui-gtk-2.0/pages.c:1187
msgid "Pick nation"
msgstr "Vali rahvus"

#: client/gui-gtk-2.0/pages.c:1197
msgid "Observe this player"
msgstr "Vaatle seda mÃ¤ngijat"

#: client/gui-gtk-2.0/pages.c:1204
msgid "Take this player"
msgstr "Vali see mÃ¤ngija"

#: client/gui-gtk-2.0/pages.c:1221
msgid "Cut connection"
msgstr "Katkesta Ã¼hendus"

#: client/gui-gtk-2.0/pages.c:1231
msgid "Aitoggle player"
msgstr "LÃ¼lita tehismÃµistusele"

#: client/gui-gtk-2.0/pages.c:1240
msgid "Remove player"
msgstr "Eemalda mÃ¤ngija"

#: client/gui-gtk-2.0/pages.c:1251
msgid "Give info access"
msgstr "Anna kÃ¤sutase info "

#: client/gui-gtk-2.0/pages.c:1259
msgid "Give ctrl access"
msgstr "Anna kÃ¤sutase ctrllistik:"

#: client/gui-gtk-2.0/pages.c:1480 client/gui-gtk-2.0/pages.c:2112
msgid "_More Game Options..."
msgstr "Rohkem mÃ¤ngu_seademsgid "Rating"
msgstr "Reitingmsgid "Choose a _nation to play:"
msgstr "Vali _rahvus, mida mÃ¤ngida:"

#: client/gui-gtk-2.0/pages.c:2278 client/gui-win32/menu.c:582
msgid "Select Location to Save"
msgstr "Vali koht salvestamiseksmsgid "Saved _Games:"
msgstr "_Salvestatud mÃ¤ngud:"

#: client/gui-gtk-2.0/pages.c:2431
msgid "Save _Filename:"
msgstr "Salvestise _failinimi:"
msgid "Research"
msgstr "Uurimiselmsgid "?Building:Name"
msgstr "?Building: NArv293MÃ¼Ã¼ iganenudmÃ¼Ã¼a oma %s?\n"

#: client/gui-gtk-2.0/repodlgs.c:819
msgid "Sell Improvements"
msgstr "MÃ¼Ã¼ ehitisiSissetulek: %d    Kogukulu: %dTegemiselLeia lÃ¤himKokku:Skoor\n"Toodang\n"
"(M tonni)AjateenistSoovituslik teema"

#: client/gui-gtk-2.0/theme_dlg.c:60
msgid "Load theme"
msgstr "Lae teemaJÃ¤ta praegune teema"Ruudustik soovitab kasutada %s teemat.\n"
"Sul on kasutusel %s."

#: client/gui-gtk-2.0/tileset_dlg.c:51
msgid "Prefered tileset"
msgstr "Soovituslik ruudustik"

#: client/gui-gtk-2.0/tileset_dlg.c:54
msgid "Load tileset"
msgstr "Lae ruudustikJÃ¤ta praegune ruudustikuusMuuda tÃ¶Ã¶nimekirjumsgid "Edit Global _Worklists"
msgstr "_Muuda Ã¼ldiseid tÃ¶Ã¶de nimekirju_VÃµimalikud tÃ¶Ã¶d:"

#: client/gui-gtk-2.0/wldlg.c:1129
msgid "Show _Future Targets"
msgstr "NÃ¤ita __TÃ¶Ã¶de nimekiri:"

#: client/gui-gtk-2.0/wldlg.c:1234
msgid "_Add Global Worklist"
msgstr "_Lisa_Sulge dialoog (Esc)Sisseloginud kasutajaid : %dmsgid "Server Settings"
msgstr "Serveriei saa osta siin sc-format
msgid "Supported units: %d"
msgstr "Toetatud Ã¼ksusi:c-format
msgid "Pollution: %d"
msgstr "Saast : %d"

#: client/gui-sdl/citydlg.c:1944
msgid "Pollution: none"
msgstr "Reostus: puudub"

#: client/gui-sdl/citydlg.c:1957
msgid "Trade routes: "
msgstr "Kaubateed : "

#: client/gui-sdl/citydlg.c:2006
#, c-format
msgid "Trade: +%d"
msgstr "Kaubandus : +%d"

#: client/gui-sdl/citydlg.c:2546
msgid "Citizens"
msgstr "Kodanikud"

#: client/gui-sdl/citydlg.c:2560
#, fuzzy
msgid "City improvements"
msgstr "Linna ehitised"

#: client/gui-sdl/citydlg.c:2575
#, c-format
msgid "Food: %d per turn"
msgstr "Toit : %d kÃ¤igus"

#: client/gui-sdl/citydlg.c:2612
#, c-format
msgid "?food:Surplus: %d"
msgstr "?food:ÃœlejÃ¤Ã¤k : %d"

#: client/gui-sdl/citydlg.c:2660
#, c-format
msgid "Production: %d (%d) per turn"
msgstr "Toodang : %d (%d) kÃ¤igu kohtac-format
msgid "Trade: %d per turn"
msgstr "Kaubandus : %d kÃ¤igus"

#: client/gui-sdl/citydlg.c:2778
#msgid "City growth: blocked"
msgstr "Linna kasv: blokeeritud"

#: client/gui-sdl/citydlg.c:2981
msgid "City growth: never"
msgstr "Linna kasv: mitte kunagi"

#: client/gui-sdl/citydlg.c:2985
#, c-format
msgid "City shrinks: %d %s"
msgstr "Linn kahanebmsgid "turn"
msgid_plural "turns"
msgstr[0] "kÃ¤iku"
msgstr[1] "kÃ¤iku"

#: client/gui-sdl/citydlg.c:2989
#, c-format
msgid "City growth: %d %s"
msgstr "Linn kasvab: %d %s"

#: client/gui-sdl/citydlg.c:3028 client/gui-sdl/citydlg.c:3140Linn %s (rahvaarv %s kodanikku)"

#: client/gui-sdl/citydlg.c:3624
msgid " - under Citizen Governor control."
msgstr " - linnapea juhtimise all.msgid "Hurry production"
msgstr "Kiirusta tootmisegamsgid "Garrison Report"
msgstr "GarnisoniMallidLinn %s (rahvaarv %s kodanikku) : %sKehtib vaid korramsgid "No LAN servers found"
msgstr "Ei leidnud kohtvÃµrgus servereidAvalikke servereid ei leitud80c-format
msgid " CtW: Att:%d%% Def:%d%%"
msgstr " CtWTÃ•LGIMIND: RÃ¼n:%d%% Kts:msgid "Change City Governor settings"
msgstr "Salvesta LinnapeVaata Civilopedia sissekannet teemal %sfuzzy, c-format
msgid "%s incident !"
msgstr "%s vahejuhtum!"

#: client/gui-sdl/diplodlg.c:1320
msgid "Shall we declare WAR on them?"
msgstr "Kas kuulutame neile SÃ•JA?"HÃ¤rra, %s suursaadik jÃµudis kohale\n"
"Millised on teie soovid?"

#: client/gui-sdl/diplodlg.c:1463
msgid "Declare WAR"
msgstr "Kuuluta SÃ•DAVÃµta vaade tagasiSaada ta tagasiload_surf: Ei Ãµnnestunud laadida graafikafaili %s!load_surf: Ei suutnud konvertida faili %s ekraani formaadile sobivaks!"

#: client/gui-sdl/graphics.c:313
#, c-format
msgid "load_surf_with_flags: Unable to load file %s."
msgstr "load_surf_with_flags: Ei suutnud laadida faili %s.Ei suutnud konvertida pilti failist %s formaati %d.Ei suutnud kÃ¤ivitada SDL librat: %sEi suutnud kÃ¤ivitada SDL_ttf librat: %s"

#: client/gui-sdl/graphics.c:1058
#, c-format
msgid "No available mode for this resolution : %d x %d %d bpp"
msgstr "Sellele resolutsioonile pole saadaval tÃ¶Ã¶reÅ¾iimi: %d x %d %d bppSean vailimisi resolutsiooniks : 640 x 480 16 bpp SWEi suutnud rakendada resolutsiooni : %d x %d %d bpp %s"

#: client/gui-sdl/graphics.c:1075
#, c-format
msgid "Setting resolution to: %d x %d %d bpp"
msgstr "Sean resolutsiooniks : %d x %d %d bpp"

#: client/gui-sdl/gui_main.c:151Kui valida see seade, siis klient kasutab kogu ekraani suuruse Ã¤ra"

#: client/gui-sdl/gui_main.c:155
msgid "Screen width"
msgstr "Ekraani laiusSee valik salvestab ekraani laiuse"

#: client/gui-sdl/gui_main.c:159
msgid "Screen height"
msgstr "Ekraani kÃµrgusSee valik salvestab ekraani kÃµrguse"Selle valiku muutmisega muudad aktiivset teemat. Sama efekti annab "
"kÃ¤sureavÃµtme -- --theme kasutamine.-f, --fullscreen \tKÃ¤ivita klient tÃ¤isekraani reÅ¾iimis\nTeen ekraanipildi fc_%05d.bmpKasutan videovÃ¤ljundit %s"

#: client/gui-sdl/gui_main.c:846
msgid "Initializing Client"
msgstr "Initsialiseerin klienti"

#: client/gui-sdl/gui_main.c:857
msgid "Waiting for the beginning of the game"
msgstr "Ootan mÃ¤ngu algust"Ei leidnud faili stdfont.ttf. Palun lingi/kopeeri/liiguta Ã¼kskÃµik milline "
"unicode ttf font andmekataloogi selliselt, et ta oleks nimega stdfont.ttfmsgid "Help : Improvements"
msgstr "Abi: Ehitisedtoodang"
msgstr[1] "toodangutmsgid "( with "
msgstr "( koos "

#: client/gui-sdl/helpdlg.c:1004
msgid " )"
msgstr " )"

#: client/gui-sdl/helpdlg.c:1902
msgid "Help : Advances Tree"
msgstr "Abi : Tehnoloogiate puufuzzy"Juht: %s %s  Valitsus: %s\n"
"Pealinn: %s  Raha: %d\n"
"Maksud: %d%% Teadus: %d%% HÃ¼ved: %d%%\n"
"Uurivad: Teadmata"Juht: %s %s  Valitsus: %s\n"
"Pealinn: %s  Raha: %d\n"
"Maksud: %d%% Teadus: %d%% HÃ¼ved: %d%%\n"
"Uurivad: %s(%d/%d)msgid "Show Messages (F10)"
msgstr "NÃ¤ita sÃµnumeid (F10)"

#: client/gui-sdl/mapctrl.c:518
msgid "Hide Messages (F10)"
msgstr "Peida sÃµnumidÃœhe ruudukese laius"

#: client/gui-sdl/mapctrl.c:689
msgid "Single Tile Height"
msgstr "Ãœhe ruudukese kÃµrgusmsgid "Scale Unit Info"
msgstr "SkaalaÃ¼hiku infomsgid "or"
msgstr "vÃµi"

#: client/gui-sdl/mapctrl.c:1616
msgid "Hide Messages"
msgstr "Peida teated"

#: client/gui-sdl/mapctrl.c:1626
msgid "Toggle Minimap Mode"
msgstr "LÃ¼lita pisikaardi reÅ¾iim%s."

#: client/gui-sdl/mapview.c:412
#rahvaarv: %s  Aasta: %s  Raha"\n"
"Meie territoorium"\n"
"HÃµivamata maa koos ?blistend:"\n"
"(%s,%s)msgid "End of Turn"
msgstr "KÃ¤igu lÃµpp"

#: client/gui-sdl/mapview.c:890
msgid "Press"
msgstr "Vajutamsgid "Space"
msgstr "TÃ¼hiknut5msgid "Connect irrigation"
msgstr "Ãœhenda niisutus"

#: client/gui-sdl/menu.c:527
msgid "Connect road"
msgstr "Ãœhenda tee"

#: client/gui-sdl/menu.c:540
msgid "Connect railroad"
msgstr "Ãœhenda raudtLae transporter tÃ¼hjakstmetest"

#: client/gui-sdl/menu.c:686 client/gui-win32/menu.c:1256891msgid "Transform Tile"
msgstr "Muuda kaardiruutu"

#: client/gui-sdl/menu.c:759 client/gui-sdl/menu.c:1139
#: client/gui-win32/menu.c:11187710 client/gui-win32/menu.c:121593msgid "Irrigate to"
msgstr "Niisuta kuni"

#: client/gui-sdl/menu.c:1132
msgid "Plant Forest"
msgstr "Istuta mets"

#: client/gui-sdl/menu.c:1153Ãœksuste liikumise silumineKasuta vÃ¤rvilisi kursoreidvÃµrk"

#: client/gui-sdl/optiondlg.c:1688
msgid "Draw city map grid"
msgstr "Joonista linna kaardivÃµrgumsgid "Join Game"
msgstr "Ãœhine mÃ¤nguga"

#: client/gui-sdl/pages.c:213
msgid "Join Pubserver"
msgstr "Ãœhine avaliku serveriga"

#: client/gui-sdl/pages.c:227
msgid "Join LAN Server"
msgstr "Ãœhine LANi serveriga"

#: client/gui-sdl/pages.c:308
msgid "SDLClient welcomes you..."
msgstr "Tervitus SDLClient poolt..."

#: client/gui-sdl/pages.c:309"

#: client/gui-sdl/pages.c:312
msgid "See the \"Copying\" item on the Help menu."
msgstr "Loe lÃ¤hemalt Abi menÃ¼Ã¼ kopeerimise osast"

#: client/gui-sdl/pages.c:314
msgid "Now.. Go give'em hell!"
msgstr "NÃ¼Ã¼d aga... mine ja anna n™€ †  †  †oƒÆ€�ç ˆ* Š �+ˆ*‚ �‰W� �Š[‚ T‹o€ƒZ c�(€t R�>€R g‘*€„9 m”i€�} p–T€� ~˜*€ˆB „n u¯ ‰ ¥c€� ‚+¯€�
 ‚H²=� �µ  ‹&¶€X �Ál‰ �rÂ~‚ ”Är ‚QØ|‘ �XÜ'€�
 �DÝ}ˆ „`ß@€„" �|ä€�C ƒæ€‚t ƒmé€ƒc � í€ƒR �ð|• �ò!€‚ ‚aõI€‚	 �wú' ‚jü(€�n ‘Gÿ€o �+��U€y ‚�‘~€�e �L�”€� s�•Z€� �{�—€�b ‚�™ €�4 �M�›€�_ ‚l�œz€‚u ��Ÿd€g ‚� {€k ��¢{€f ƒW�¤€ƒ% „2�§Z€ƒz ƒV�¬
€ƒ ƒD�¯^€‚s ƒ�³ €‚N „S�¶5€ƒ~ ‚j�»€‚	 ƒn�½n€ƒE „�ÁZ€ƒW ‚�År€�X �\�Çu€�8 ‚f�ÉO€‚C „ �Ì3€ƒZ ‚g�ÐQ€‚B „&�Ó6€„0 „)�×Z€ƒ[ ‚>�Ü€‚D ‚}�Þ=€� ƒ�á8€‚X ‚ �äK€�Y ‡>�æI€‚ ‚0�î€�X š�ð3€” ‚.‚‹n€‚# �@‚Ž€h „+‚�X€�D �y‚”€�* †^‚•x€†+ ƒO‚œT€ƒ3 …o‚ !€†0 ƒC‚¦€ƒ ˆU‚©O€‡S �J‚²"€�8 `‚³j³ ‚‚´H€‚g p‚·0€�2 y‚¸w´ �‚¹p€U �‚»€U �>‚¼€� �S‚½X€p �‚¿)€H �,‚À1€i �:‚Á[€� �‚Ã€F �0‚Ä€o �V‚ÅC€� k‚Ç­ �;‚È€x �‚É;€Q �‚ÊF€E „4‚ËL€ƒi ‚e‚Ï~€�v �4‚Òa€ �D‚Ô€ƒ �‚×€� �‚Ø-€�r �;‚Ú!€�) ‚#‚ÛZ€�e �U‚Ý{€‚) ‚#‚à+€�a ƒ8‚âL€ƒ; ‚‚æA€ƒ$ �1‚é?eile nii et tolmab!"

#: client/gui-sdl/plrdlg.c:651
msgid "disconnected"
msgstr "Ã¼hendus katkestatud"

#: client/gui-sdl/repodlgs.c:348
msgid "active"
msgstr "aktiivne"

#: client/gui-sdl/repodlgs.c:353
msgid ""
"under\n"
"construction"
msgstr "Ehitamisel"

#: client/gui-sdl/repodlgs.c:357
msgid ""
"soonest\n"
"completion"
msgstr ""
"valmimis-\n"
"aeg"

#: client/gui-sdl/repodlgs.c:361
msgid "Total"
msgstr "Kokku"

#: client/gui-sdl/repodlgs.c:372
msgid "Units Report"
msgstr "Ãœksuste raport"

#: client/gui-sdl/repodlgs.c:1528
#, c-format
msgid ""
"We have %d of %s\n"
"(total value is : %d)\n"
"We can sell %d of them for %d gold."
msgstr ""

#: client/gui-sdl/repodlgs.c:1535
#, fuzzy, c-format
msgid "We can't sell any %s in this turn."
msgstr "MÃ¤ng: Sa ei saa selle rahvuse Ã¼ksust Ã¤ra osta."

#: client/gui-sdl/repodlgs.c:1540
msgid "Sell It?"
msgstr "MÃ¼Ã¼d?"

#: client/gui-sdl/repodlgs.c:1771
msgid "Economy Report"
msgstr "Majanduse raport"

#: client/gui-sdl/repodlgs.c:1786
msgid "Treasury: "
msgstr "Rahasalv:"

#: client/gui-sdl/repodlgs.c:1808
msgid "Tax Rate: "
msgstr "MaksumÃ¤Ã¤r: "

#: client/gui-sdl/repodlgs.c:1829
msgid "Total Income: "
msgstr "Tulud kokku: "

#: client/gui-sdl/repodlgs.c:1849
msgid "Total Cost: "
msgstr "Kulud kokku: "

#: client/gui-sdl/repodlgs.c:1868
msgid "Net Income: "
msgstr "Sissetulek (neto): "

#: client/gui-sdl/repodlgs.c:1892
#, c-format
msgid "%s max rate : %d%%"
msgstr "%s maksimaalne mÃ¤Ã¤r: %d%%"

#: client/gui-sdl/repodlgs.c:1991 client/gui-win32/connectdlg.c:1087
#: client/gui-win32/connectdlg.c:1095 data/Freeciv.in:155
msgid "Update"
msgstr "VÃ¤rskenda vaadet"

#: client/gui-sdl/repodlgs.c:2858
msgid "What should we focus on now?"
msgstr "Millele me peaksime pÃ¼henduma?"

#: client/gui-sdl/repodlgs.c:3045
msgid "Select target :"
msgstr "Vali sihtmÃ¤rk: "

#: client/gui-sdl/repodlgs.c:3113
msgid "step"
msgid_plural "steps"
msgstr[0] "samm"
msgstr[1] "sammu"

#: client/gui-sdl/repodlgs.c:3392 client/gui-win32/repodlgs.c:779
#: client/gui-xaw/repodlgs.c:1195
#, c-format
msgid "%2d: The %s ruler %s scored %d point\n"
msgid_plural "%2d: The %s ruler %s scored %d points\n"
msgstr[0] "%2d: %s oma juhiga %s kogusid %d punkti\n"
msgstr[1] "%2d: %s oma juhiga %s kogusid %d punkti\n"

#: client/gui-sdl/repodlgs.c:3400 client/gui-win32/repodlgs.c:787
#: client/gui-xaw/repodlgs.c:1203
msgid "Final Report:"
msgstr "LÃµppraport:"

#: client/gui-sdl/repodlgs.c:3401 client/gui-win32/repodlgs.c:788
#: client/gui-xaw/repodlgs.c:1204
msgid "The Greatest Civilizations in the world."
msgstr "Vingeim rahvus maailmas."

#: client/gui-sdl/spaceshipdlg.c:142
#, fuzzy, c-format
msgid "The %s Spaceship"
msgstr "%s komsoselaev"

#: client/gui-sdl/spaceshipdlg.c:172 client/gui-win32/spaceshipdlg.c:241
#: data/Freeciv.in:1709
msgid "Launch"
msgstr "Saada vÃ¤lja"

#: client/gui-sdl/sprite.c:60
#, c-format
msgid "load_gfxfile: Unable to load graphic file %s!"
msgstr "load_gfxfile: Ei suutnud laadida graafikafaili %s!"

#: client/gui-sdl/themespec.c:252
#, c-format
msgid ""
"%s file appears incompatible:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
"%s fail paistab olevat ebasobiv:\n"
"fail: \"%s\"\n"
"fail valikud: %s\n"
"toetatud valikud: %s"

#: client/gui-sdl/themespec.c:260
#, c-format
msgid ""
"%s file claims required option(s) which we don't support:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
"%s fail nÃµuab seadet (seadeid), mida me ei toeta:\n"
"fail: \"%s\"\n"
"faili seaded: %s\n"
"toetatud seaded: %s"

#: client/gui-sdl/themespec.c:338
msgid "No usable default theme found, aborting!"
msgstr ""

#: client/gui-sdl/themespec.c:342
#, c-format
msgid "Trying \"%s\" theme."
msgstr ""

#: client/gui-sdl/themespec.c:486 client/gui-sdl/themespec.c:520
#: client/gui-sdl/themespec.c:698
#, c-format
msgid "Could not open \"%s\"."
msgstr "Ei suutnud avada \"%s\"."

#: client/gui-sdl/themespec.c:500
#, c-format
msgid "Couldn't load gfx file for the spec file %s"
msgstr ""

#: client/gui-sdl/themespec.c:667
#, c-format
msgid "Couldn't find a supported gfx file extension for %s"
msgstr ""

#: client/gui-sdl/themespec.c:819
#, fuzzy, c-format
msgid "Couldn't load gfx file %s for sprite %s"
msgstr "Ei suuda lisamiseks avada logifaili %s.\n"

#: client/gui-sdl/themespec.c:970
#, c-format
msgid "Don't have graphics tags %s or %s for %s %s"
msgstr ""

#: client/gui-sdl/wldlg.c:898 client/gui-sdl/wldlg.c:1075
#, c-format
msgid ""
"%s\n"
"%d gold per turn"
msgstr ""
"%s\n"
"%d kulda kÃ¤igus"

#: client/gui-sdl/wldlg.c:905 client/gui-sdl/wldlg.c:1081
#, c-format
msgid ""
"%s\n"
"blocked!"
msgstr ""
"%s\n"
"blokeeritud!"

#: client/gui-sdl/wldlg.c:907 client/gui-sdl/wldlg.c:1083
#, c-format
msgid ""
"%s\n"
"%d %s"
msgstr ""
"%s\n"
"%d %s"

#: client/gui-sdl/wldlg.c:911 client/gui-sdl/wldlg.c:1087
#, c-format
msgid ""
"%s\n"
"finished!"
msgstr ""
"%s\n"
"valmis!"

#: client/gui-sdl/wldlg.c:951 client/gui-sdl/wldlg.c:1057
#, c-format
msgid "( %d entries )"
msgstr "( %d kirjet )"

#: client/gui-sdl/wldlg.c:1044
#, c-format
msgid ""
"Worklist of\n"
"%s"
msgstr ""
"Linna %s\n"
"tÃ¶Ã¶de nimekiri"

#: client/gui-sdl/wldlg.c:1356
#, c-format
msgid ""
"(%s)\n"
"%d/%d %s\n"
"%s"
msgstr ""
"(%s)\n"
"%d/%d %s\n"
"%s"

#: client/gui-sdl/wldlg.c:1363
#, c-format
msgid ""
"%d/%d %s\n"
"%s"
msgstr ""
"%d/%d %s\n"
"%s"

#: client/gui-sdl/wldlg.c:1370
#, c-format
msgid ""
"(%s)\n"
"%d/%d %s\n"
"%d %s"
msgstr ""
"(%s)\n"
"%d/%d %s\n"
"%d %s"

#: client/gui-sdl/wldlg.c:1377
#, c-format
msgid ""
"%d/%d %s\n"
"%d %s"
msgstr ""
"%d/%d %s\n"
"%d %s"

#: client/gui-sdl/wldlg.c:1386
#, c-format
msgid "%d gold per turn"
msgstr "%d kulda kÃ¤igus"

#: client/gui-sdl/wldlg.c:1393
#, c-format
msgid ""
"(%s)\n"
"%d %s"
msgstr ""
"(%s)\n"
"%d %s"

#: client/gui-sdl/wldlg.c:1398
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: client/gui-sdl/wldlg.c:1404
msgid "shields into gold"
msgstr "toodang kullaks"

#: client/gui-sdl/wldlg.c:1483
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"never"
msgstr ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"mitte kunagi"

#: client/gui-sdl/wldlg.c:1490
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"%d %s"
msgstr ""
"(%d/%d/%d)\n"
"%d/%d %s\n"
"%d %s"

#: client/gui-sdl/wldlg.c:1499
#, c-format
msgid ""
"(%d/%d/%d)\n"
"%d %s"
msgstr ""
"(%d/%d/%d)\n"
"%d %s"

#: client/gui-win32/citydlg.c:286
#, c-format
msgid "Upkeep (Total: %d)"
msgstr "Ãœlalpidamine (kokku: %d)"

#: client/gui-win32/citydlg.c:734
msgid "City Overview"
msgstr "Linna Ã¼levaade"

#: client/gui-win32/citydlg.c:734 client/gui-win32/wldlg.c:1081
#: client/gui-win32/wldlg.c:1130
msgid "Worklist"
msgstr "TÃ¶Ã¶de nimekiri"

#: client/gui-win32/citydlg.c:736 data/Freeciv.in:2238
msgid "Trade Routes"
msgstr "Kaubandusteed"

#: client/gui-win32/citydlg.c:737
msgid "Misc. Settings"
msgstr "Muud seaded"

#: client/gui-win32/citydlg.c:801 client/gui-win32/cityrep.c:878
#: data/Freeciv.in:1629
msgid "Buy"
msgstr "Osta"

#: client/gui-win32/citydlg.c:803 client/gui-win32/citydlg.c:1078
#: client/gui-win32/cityrep.c:745 client/gui-win32/cityrep.c:879
#: data/Freeciv.in:1387 data/Freeciv.in:1637 data/Freeciv.in:1793
#: data/Freeciv.in:2096
msgid "Change"
msgstr "Muuda"

#: client/gui-win32/citydlg.c:822
msgid "Units present"
msgstr "Kohalolevad vÃ¤ed"

#: client/gui-win32/citydlg.c:828 client/gui-win32/cityrep.c:132
#: client/gui-win32/cityrep.c:875 client/gui-win32/dialogs.c:190
#: client/gui-win32/dialogs.c:258 client/gui-win32/dialogs.c:764
#: client/gui-win32/dialogs.c:1289 client/gui-win32/dialogs.c:1489
#: client/gui-win32/helpdlg.c:453 client/gui-win32/inteldlg.c:168
#: client/gui-win32/messagewin.c:148 client/gui-win32/optiondlg.c:168
#: client/gui-win32/plrdlg.c:354 client/gui-win32/repodlgs.c:301
#: client/gui-win32/repodlgs.c:450 client/gui-win32/repodlgs.c:737
#: client/gui-win32/spaceshipdlg.c:240 client/gui-win32/wldlg.c:431
#: data/Freeciv.in:162 data/Freeciv.in:212 data/Freeciv.in:237
#: data/Freeciv.in:541 data/Freeciv.in:560 data/Freeciv.in:605
#: data/Freeciv.in:1449 data/Freeciv.in:1467 data/Freeciv.in:1606
#: data/Freeciv.in:1702 data/Freeciv.in:1733 data/Freeciv.in:1869
#: data/Freeciv.in:1944 data/Freeciv.in:1989 data/Freeciv.in:2367
#: data/Freeciv.in:2409 data/Freeciv.in:3060 data/Freeciv.in:3230
#: data/Freeciv.in:3314
msgid "Close"
msgstr "Sulge"

#: client/gui-win32/citydlg.c:830 client/gui-win32/wldlg.c:433
#: data/Freeciv.in:2001
msgid "Rename"
msgstr "Nimeta Ã¼mber"

#: client/gui-win32/citydlg.c:834 data/Freeciv.in:3069
msgid "Activate Units"
msgstr "Aktiveeri Ãœksused"

#: client/gui-win32/citydlg.c:837
msgid "Unit List"
msgstr "Ãœksuste Nimekiri"

#: client/gui-win32/citydlg.c:858 manual/civmanual.c:293
msgid "Upkeep"
msgstr "Ãœlalpidamine"

#: client/gui-win32/citydlg.c:912 client/gui-win32/citydlg.c:967
#: client/gui-win32/citydlg.c:1408 client/gui-win32/dialogs.c:976
#: client/gui-win32/dialogs.c:1370 client/gui-win32/dialogs.c:1556
msgid "_Yes"
msgstr "Jah"

#: client/gui-win32/citydlg.c:913 client/gui-win32/citydlg.c:968
#: client/gui-win32/citydlg.c:1410 client/gui-win32/dialogs.c:977
#: client/gui-win32/dialogs.c:1371 client/gui-win32/dialogs.c:1557
msgid "_No"
msgstr "Ei"

#: client/gui-win32/citydlg.c:921 client/gui-win32/citydlg.c:1415
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1549
#: client/gui-win32/dialogs.c:1564 data/Freeciv.in:2259 data/Freeciv.in:2463
#: data/Freeciv.in:2493
msgid "Darn"
msgstr "PÃµrgut"

#: client/gui-win32/citydlg.c:1219
#, fuzzy, c-format
msgid "Trade with %s gives %d trade.\n"
msgstr "%s-ga kauplemine annab %d Ã¼hikut kaupa.\n"

#: client/gui-win32/citydlg.c:1224
msgid "No trade routes exist."
msgstr "Kaubateid ei ole."

#: client/gui-win32/citydlg.c:1226
#, c-format
msgid "Total trade from trade routes: %d"
msgstr "Kokku kaupa kaubateedelt: %d"

#: client/gui-win32/citydlg.c:1437 client/gui-win32/citydlg.c:1468
#: data/Freeciv.in:1160 data/Freeciv.in:1196
msgid "Unit Commands"
msgstr ""

#: client/gui-win32/citydlg.c:1445 client/gui-win32/citydlg.c:1484
#: client/gui-win32/dialogs.c:1611 client/gui-win32/dialogs.c:1633
#: client/gui-win32/dialogs.c:1663
msgid "_Cancel"
msgstr "Katkesta"

#: client/gui-win32/citydlg.c:1482
msgid "_Upgrade unit"
msgstr "_Uuenda Ã¼ksust"

#: client/gui-win32/citydlg.c:1947
msgid "Elvises"
msgstr "Elvised"

#: client/gui-win32/cityrep.c:99
msgid "Configure City Report"
msgstr "Konfigureeri Linna Raporti"

#: client/gui-win32/cityrep.c:127 data/Freeciv.in:1725
msgid "Set columns shown"
msgstr "Vali nÃ¤idatavad tulbad"

#: client/gui-win32/cityrep.c:245
msgid "No Buildings Available"
msgstr "Ãœhtki ehitist pole saadaval"

#: client/gui-win32/cityrep.c:255
msgid "No Units Available"
msgstr "Ãœhtki Ã¼ksust pole saadaval"

#: client/gui-win32/cityrep.c:268
msgid "No Wonders Available"
msgstr "Ãœhtki ilmaime pole saadaval"

#: client/gui-win32/cityrep.c:462
msgid "Available To Build"
msgstr "Ehitamiseks valmis:"

#: client/gui-win32/cityrep.c:683
msgid "Select a unit or improvement to change production from."
msgstr "Vali ehitis vÃµi Ã¼ksus, mille tootmist muuta."

#: client/gui-win32/cityrep.c:692
msgid "Select a unit or improvement to change production to."
msgstr "Vali ehitis vÃµi Ã¼ksus, mida tootma hakata."

#: client/gui-win32/cityrep.c:698
msgid "That's the same thing!"
msgstr "See on sama asi!"

#: client/gui-win32/cityrep.c:733 data/Freeciv.in:1739
msgid "Change Production Everywhere"
msgstr "Muuda Tootmist KÃµikjal"

#: client/gui-win32/cityrep.c:741 data/Freeciv.in:1745
msgid "From:"
msgstr "Kust:"

#: client/gui-win32/cityrep.c:749 data/Freeciv.in:1755
msgid "To:"
msgstr "Kuhu:"

#: client/gui-win32/cityrep.c:876 client/gui-win32/finddlg.c:126
#: data/Freeciv.in:1085 data/Freeciv.in:1613
msgid "Center"
msgstr "Keskele"

#: client/gui-win32/cityrep.c:877 data/Freeciv.in:1621
msgid "Popup"
msgstr "HÃ¼pik"

#: client/gui-win32/cityrep.c:880
msgid "Change All"
msgstr "Muuda kÃµik"

#: client/gui-win32/cityrep.c:881 client/gui-win32/repodlgs.c:741
#: data/Freeciv.in:1653 data/Freeciv.in:1800 data/Freeciv.in:1959
msgid "Refresh"
msgstr "VÃ¤rskenda"

#: client/gui-win32/cityrep.c:882
msgid "Select"
msgstr "Vali"

#: client/gui-win32/cityrep.c:883
msgid "Configure"
msgstr "Seadista"

#: client/gui-win32/cityrep.c:885 client/gui-win32/cityrep.c:1151
msgid "City Advisor"
msgstr "Linna nÃµunik"

#: client/gui-win32/cityrep.c:1077
msgid "City Report"
msgstr "Linna raport"

#: client/gui-win32/cma_fe.c:308
msgid "For information on:"
msgstr ""

#: client/gui-win32/cma_fe.c:309
msgid "CMA and presets"
msgstr "Linnapea ja mallid"

#: client/gui-win32/cma_fe.c:310
msgid "including sample presets,"
msgstr ""

#: client/gui-win32/cma_fe.c:311
msgid "see README.cma."
msgstr "vaata faili README.cma."

#: client/gui-win32/cma_fe.c:467
msgid "New"
msgstr "Uus"

#: client/gui-win32/connectdlg.c:147
msgid "Password:"
msgstr "Parool:"

#: client/gui-win32/connectdlg.c:169
msgid "Couldn't load the savegame"
msgstr "Ei suuda laadida salvestatud mÃ¤ngu: %s"

#: client/gui-win32/connectdlg.c:284 client/gui-xaw/connectdlg.c:311
msgid "Verify Password"
msgstr "Kinnita parool"

#: client/gui-win32/connectdlg.c:912 data/Freeciv.in:73
msgid "Freeciv Server Selection"
msgstr "Freeciv'i serveri valik"

#: client/gui-win32/connectdlg.c:913
msgid "Local Area Network"
msgstr "KohtvÃµrk"

#: client/gui-win32/connectdlg.c:948
msgid "Welcome to Freeciv"
msgstr "Tere tulemast Freecivi"

#: client/gui-win32/connectdlg.c:966
msgid "Load Saved Game"
msgstr "Lae salvestatud mÃ¤ng"

#: client/gui-win32/connectdlg.c:968
msgid "Connect To Network Game"
msgstr "Ãœhenda vÃµrgumÃ¤nguga"

#: client/gui-win32/connectdlg.c:978
msgid "Choose a nation to play"
msgstr "Vali omale rahvus"

#: client/gui-win32/connectdlg.c:1013
msgid "Number of players (Including AI):"
msgstr "MÃ¤ngijate hulk (kaasa arvatud arvuti):"

#: client/gui-win32/connectdlg.c:1021
msgid "AI skill level:"
msgstr "Arvuti mÃ¤nguoskus:"

#: client/gui-win32/connectdlg.c:1040 client/gui-win32/repodlgs.c:946
msgid "Game Options"
msgstr "MÃ¤ngu seaded"

#: client/gui-win32/connectdlg.c:1044
msgid "Start Game"
msgstr "Alusta mÃ¤ngu"

#: client/gui-win32/connectdlg.c:1063
msgid "Login:"
msgstr "Kasutajanimi:"

#: client/gui-win32/connectdlg.c:1065
msgid "Host:"
msgstr "Server:"

#: client/gui-win32/connectdlg.c:1066
msgid "Port:"
msgstr "Port:"

#: client/gui-win32/dialogs.c:191 data/Freeciv.in:549
msgid "Goto and Close"
msgstr "Mine ja sulge"

#: client/gui-win32/dialogs.c:557
msgid "Leader:"
msgstr "Juhtija:"

#: client/gui-win32/dialogs.c:577
msgid "City Style:"
msgstr "Linna stiil"

#: client/gui-win32/dialogs.c:781
msgid "Unit Selection"
msgstr "Ãœksuse valik"

#: client/gui-win32/dialogs.c:1196
msgid "NONE"
msgstr "POLE"

#: client/gui-win32/dialogs.c:1290 data/Freeciv.in:2373
msgid "Steal"
msgstr "NÃ¤ppa"

#: client/gui-win32/diplodlg.c:606 client/gui-win32/diplodlg.c:658
#: client/gui-xaw/diplodlg.c:358 client/gui-xaw/diplodlg.c:366
#, c-format
msgid "The %s offerings"
msgstr "%s pakub"

#: client/gui-win32/diplodlg.c:626 client/gui-xaw/diplodlg.c:540
#, c-format
msgid ""
"This Eternal Treaty\n"
"marks the results of the diplomatic work between\n"
"The %s %s %s\n"
"and\n"
"The %s %s %s"
msgstr ""

#: client/gui-win32/diplodlg.c:639 client/gui-win32/diplodlg.c:645
#: client/gui-xaw/diplodlg.c:580 client/gui-xaw/diplodlg.c:592
#, c-format
msgid "%s view:"
msgstr "%s vaade:"

#: client/gui-win32/diplodlg.c:672
msgid "Erase Clause"
msgstr "Kustuta klausel"

#: client/gui-win32/finddlg.c:122 data/Freeciv.in:1067
msgid "Select a city:"
msgstr "Vali linn:"

#: client/gui-win32/gui_main.c:116
msgid "Enable alpha blending"
msgstr ""

#: client/gui-win32/gui_main.c:117
msgid ""
"If this is enabled, then alpha blending will be used in rendering, instead "
"of an ordered dither.  If there is no hardware support for alpha blending, "
"this is much slower."
msgstr ""

#: client/gui-win32/helpdlg.c:789 client/gui-win32/helpdlg.c:818
#: client/gui-win32/helpdlg.c:830 client/gui-win32/helpdlg.c:836
#: client/gui-win32/helpdlg.c:849
msgid "Allows "
msgstr "Lubab"

#: client/gui-win32/helpdlg.c:802
msgid "Obsoletes "
msgstr "Muudab kasutuks"

#: client/gui-win32/helpdlg.c:839 client/gui-win32/helpdlg.c:852
msgid " (with "
msgstr ""

#: client/gui-win32/helpdlg.c:842 client/gui-win32/helpdlg.c:855
msgid "?techhelp:)."
msgstr "?techhelp:)."

#: client/gui-win32/inteldlg.c:99 client/gui-xaw/inteldlg.c:191
#: client/gui-xaw/inteldlg.c:434
#, c-format
msgid "Ruler: %s %s"
msgstr "Valitseja: %s %s"

#: client/gui-win32/inteldlg.c:114 client/gui-xaw/inteldlg.c:216
#: client/gui-xaw/ratesdlg.c:311
#, c-format
msgid "Tax: %d%%"
msgstr "Maksud: %d%%"

#: client/gui-win32/inteldlg.c:117 client/gui-xaw/inteldlg.c:224
#: client/gui-xaw/ratesdlg.c:327
#, c-format
msgid "Science: %d%%"
msgstr "Teadus: %d%%"

#: client/gui-win32/inteldlg.c:120 client/gui-xaw/inteldlg.c:232
#: client/gui-xaw/ratesdlg.c:319
#, c-format
msgid "Luxury: %d%%"
msgstr "HÃ¼ved: %d%%"

#: client/gui-win32/inteldlg.c:129 client/gui-xaw/inteldlg.c:242
msgid "Researching: (Unknown)"
msgstr "Uuritakse: (Teadmata)"

#: client/gui-win32/inteldlg.c:132 client/gui-xaw/inteldlg.c:245
#, c-format
msgid "Researching: Unknown(%d/-)"
msgstr "Uuritakse: Teadmata(%d/-)"

#: client/gui-win32/inteldlg.c:136 client/gui-xaw/inteldlg.c:249
#, c-format
msgid "Researching: %s(%d/%d)"
msgstr ""

#: client/gui-win32/inteldlg.c:145 client/gui-xaw/inteldlg.c:263
#, c-format
msgid "Capital: %s"
msgstr "Pealinn: %s"

#: client/gui-win32/mapview.c:170
#, c-format
msgid ""
"Population: %s\n"
"Year: %s\n"
"Gold: %d\n"
"Tax: %d Lux: %d Sci: %d"
msgstr ""
"Rahvaarv: %s\n"
"Aasta: %s\n"
"Kulda: %d\n"
"Maks: %d HÃ¼ve: %d Tead: %d"

#: client/gui-win32/menu.c:305
msgid "Local _Options"
msgstr "Lokaalsed _Seaded"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "_Teadete seaded"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr "Sal_vesta seaded"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "Serveri v_alikud"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "Katkesta Ã¼hendus"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_Revolutsioon"

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "Vaade Keskele"

#: client/gui-win32/menu.c:364
msgid "Transf_orm to Hills"
msgstr "Muuda mÃ¤gedeks"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "Automaatne asunik"

#: client/gui-win32/menu.c:387 client/gui-xaw/menu.c:207
msgid "Go/Airlift to City"
msgstr "Mine/Lenda Linna"

#: client/gui-win32/menu.c:391 client/gui-xaw/menu.c:213
msgid "Diplomat/Spy Actions"
msgstr "Diplomaadi/Spiooni tegevused"

#: client/gui-win32/menu.c:1110 client/gui-win32/menu.c:1111
#: client/gui-xaw/menu.c:177 client/gui-xaw/menu.c:179
#, c-format
msgid "Change to %s"
msgstr ""

#: client/gui-win32/menu.c:1112 client/gui-xaw/menu.c:181
#, c-format
msgid "Transform to %s"
msgstr "Muuda %s-ks"

#: client/gui-win32/menu.c:1119 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "Muunda Maapinda"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "Raja linn"

#: client/gui-win32/menu.c:1204 client/gui-xaw/menu.c:212
msgid "Make Trade Route"
msgstr "Ava kaubandustee"

#: client/gui-win32/menu.c:1228 client/gui-xaw/menu.c:176
msgid "Build Farmland"
msgstr "Ehita pÃµllumaa"

#: client/gui-win32/menu.c:1263 client/gui-xaw/menu.c:200
msgid "Auto Attack"
msgstr "Auto rÃ¼nnak"

#: client/gui-win32/messagedlg.c:138 client/gui-win32/messagedlg.c:142
msgid "Out:"
msgstr "VÃ¤l:"

#: client/gui-win32/messagedlg.c:139 client/gui-win32/messagedlg.c:143
msgid "Mes:"
msgstr "Tea:"

#: client/gui-win32/messagedlg.c:140 client/gui-win32/messagedlg.c:144
msgid "Pop:"
msgstr "Uue:"

#: client/gui-win32/messagedlg.c:184
msgid ""
"Where to Display Messages\n"
"Out = Output window, Mes = Messages window, Pop = Popup individual window"
msgstr ""
"Teateid nÃ¤idatakse:\n"
"VÃ¤l = vÃ¤ljundaknas, Tea = Teateaknas, Uue = Uues aknas"

#: client/gui-win32/messagedlg.c:215 client/gui-win32/ratesdlg.c:327
#: client/gui-win32/wldlg.c:854 client/gui-xaw/inputdlg.c:103
#: data/Freeciv.in:1245 data/Freeciv.in:1278 data/Freeciv.in:1355
#: data/Freeciv.in:1550 data/Freeciv.in:3426
msgid "Ok"
msgstr "Ok"

#: client/gui-win32/messagewin.c:151 data/Freeciv.in:3329
msgid "Popup City"
msgstr ""

#: client/gui-win32/plrdlg.c:72 client/gui-xaw/plrdlg.c:366
msgid "You need an embassy to establish a diplomatic meeting."
msgstr "Diplomaatilise kohtumise organiseerimiseks on vaja saatkonda,"

#: client/gui-win32/plrdlg.c:169 client/gui-xaw/plrdlg.c:227
#, c-format
msgid "(idle %d turn)"
msgid_plural "(idle %d turns)"
msgstr[0] "(jÃµude %d kÃ¤ik)"
msgstr[1] "(jÃµude %d kÃ¤iku)"

#: client/gui-win32/plrdlg.c:337 data/Freeciv.in:88
msgid "Host"
msgstr "Host"

#: client/gui-win32/plrdlg.c:355 data/Freeciv.in:3237
msgid "Intelligence"
msgstr "Luureinfo"

#: client/gui-win32/plrdlg.c:356 data/Freeciv.in:3245
msgid "Meet"
msgstr "Kohtu"

#: client/gui-win32/plrdlg.c:360 client/gui-xaw/menu.c:235
#: data/Freeciv.in:3269
msgid "Spaceship"
msgstr "Kosmoselaev"

#: client/gui-win32/repodlgs.c:181 client/gui-win32/repodlgs.c:234
#, c-format
msgid "(%d step)"
msgid_plural "(%d steps)"
msgstr[0] "(%d samm)"
msgstr[1] "(%d sammu)"

#: client/gui-win32/repodlgs.c:354 client/gui-xaw/repodlgs.c:821
#, c-format
msgid "Income:%6d    Total Costs: %6d"
msgstr "Sissetulek: %6d    Kogu kulud: %6d"

#: client/gui-win32/repodlgs.c:378 client/gui-xaw/repodlgs.c:777
msgid "Sell-Off:"
msgstr ""

#: client/gui-win32/repodlgs.c:436
msgid "Trade Report"
msgstr "Kaubanduse raport"

#: client/gui-win32/repodlgs.c:452 data/Freeciv.in:1876
msgid "Sell Obsolete"
msgstr "MÃ¼Ã¼ aegunud"

#: client/gui-win32/repodlgs.c:454 data/Freeciv.in:1884
msgid "Sell All"
msgstr "MÃ¼Ã¼ kÃµik"

#: client/gui-win32/repodlgs.c:457
msgid "Building Name"
msgstr "Ehituse nimi"

#: client/gui-win32/repodlgs.c:682
msgid "Totals"
msgstr "Kokku"

#: client/gui-win32/wldlg.c:367
msgid "Rename Worklist"
msgstr "Nimeta tÃ¶Ã¶de nimekiri Ã¼mber"

#: client/gui-win32/wldlg.c:368 client/gui-xaw/wldlg.c:623
msgid "What should the new name be?"
msgstr "Mis peaks saama uueks nimeks ?"

#: client/gui-win32/wldlg.c:428 data/Freeciv.in:1973
msgid "Available worklists"
msgstr "Olemasolevad tÃ¶Ã¶nimekirjad"

#: client/gui-win32/wldlg.c:432 data/Freeciv.in:1995
msgid "Edit"
msgstr "Redigeeri"

#: client/gui-win32/wldlg.c:434 data/Freeciv.in:2010 data/Freeciv.in:2159
msgid "Insert"
msgstr "Lisa"

#: client/gui-win32/wldlg.c:826 data/Freeciv.in:2120
msgid "Current worklist"
msgstr "Hetke tÃ¶Ã¶nimekiri"

#: client/gui-win32/wldlg.c:832 data/Freeciv.in:2171
msgid "Up"
msgstr "Ãœleval"

#: client/gui-win32/wldlg.c:833 data/Freeciv.in:2177
msgid "Down"
msgstr "All"

#: client/gui-win32/wldlg.c:834
msgid "Remove"
msgstr "Kustutatud"

#: client/gui-win32/wldlg.c:838
msgid "Available items"
msgstr ""

#: client/gui-win32/wldlg.c:844
msgid "Show future targets"
msgstr "NÃ¤ita tulevasi eesmÃ¤rke"

#: client/gui-win32/wldlg.c:852
msgid "Undo"
msgstr "Tagasi"

#: client/gui-xaw/citydlg.c:209
#, c-format
msgid "Pollution:    %3d"
msgstr "Reostus:    %3d"

#: client/gui-xaw/citydlg.c:229
#, c-format
msgid "Granary:  %3d/%-3d"
msgstr "Viljaait:  %3d/%-3d"

#: client/gui-xaw/citydlg.c:258
#, c-format
msgid ""
"Food:  %3d (%+-4d)\n"
"Prod:  %3d (%+-4d)\n"
"Trade: %3d (%+-4d)"
msgstr ""
"Toit:  %3d (%+-4d)\n"
"Toodang:  %3d (%+-4d)\n"
"Kaup: %3d (%+-4d)"

#: client/gui-xaw/citydlg.c:287
#, c-format
msgid ""
"Gold:  %3d (%+-4d)\n"
"Lux:   %3d\n"
"Sci:   %3d"
msgstr ""
"Kuld:  %3d (%+-4d)\n"
"HÃ¼ved:   %3d\n"
"Teadus:   %3d"

#: client/gui-xaw/citydlg.c:313
msgid "(is empty)"
msgstr "(on tÃ¼hi)"

#: client/gui-xaw/citydlg.c:315
msgid "(in prog.)"
msgstr "(kÃ¤igus)"

#: client/gui-xaw/citydlg.c:1416
#, c-format
msgid "These trade routes have been established with %s:\n"
msgstr "Kaubateed linnaga %s:\n"

#: client/gui-xaw/citydlg.c:1426 client/gui-xaw/citydlg.c:1430
#, c-format
msgid "%32s: %2d Trade/Year\n"
msgstr ""

#: client/gui-xaw/citydlg.c:1436
msgid "No trade routes exist.\n"
msgstr "Kaubateid ei eksisteeri.\n"

#: client/gui-xaw/citydlg.c:1438
#, c-format
msgid ""
"\n"
"Total trade %d Trade/Year\n"
msgstr ""
"\n"
"Kokku kaubandust %d aastas\n"

#: client/gui-xaw/citydlg.c:1785
#, c-format
msgid "%s - %s citizens  Governor: %s"
msgstr "%s - %s linnaelanikku  Valitseja: %s"

#: client/gui-xaw/cma_fe.c:431
msgid "What should we name the new preset?"
msgstr "Milline on sobiv nimi uue mallile?"

#: client/gui-xaw/cma_fe.c:448
#, c-format
msgid "Do you really want to remove %s?"
msgstr "Kas tÃµesti tahad eemaldada '%s'?"

#: client/gui-xaw/connectdlg.c:178
msgid "Pass"
msgstr ""

#: client/gui-xaw/dialogs.c:1484
msgid "You must select a nation."
msgstr "Sa pead valima rahvuse"

#: client/gui-xaw/graphics.c:343
#, c-format
msgid "Failed reading PNG file: %s"
msgstr "Viga PNG faili lugemisel: %s"

#: client/gui-xaw/graphics.c:349 client/gui-xaw/graphics.c:355
msgid "Failed creating PNG struct"
msgstr "Viga PNG andmestruktuuri loomisel"

#: client/gui-xaw/graphics.c:360
#, c-format
msgid "Failed while reading PNG file: %s"
msgstr "Viga PNG faili lugemisel: %s"

#: client/gui-xaw/graphics.c:397
#, c-format
msgid "PNG file has no palette: %s"
msgstr "PNG failil puudub palett: %s"

#: client/gui-xaw/gui_main.c:323
msgid "No version number in resources."
msgstr "Ressurssidel pole versiooninumbrit."

#: client/gui-xaw/gui_main.c:324
msgid "You probably have an old (circa V1.0) Freeciv resource file somewhere."
msgstr "Sul on kuskil ilmselt vana (umbes V1.0) Freecivi ressursifail."

#: client/gui-xaw/gui_main.c:332
msgid "Game version does not match Resource version."
msgstr "MÃ¤ngu ja ressursside versioonid ei klapi."

#: client/gui-xaw/gui_main.c:333
#, c-format
msgid "Game version: %s - Resource version: %s"
msgstr "MÃ¤ngu versioon: %s - Ressursside versioon: %s"

#: client/gui-xaw/gui_main.c:335
msgid "You might have an old Freeciv resourcefile in /usr/lib/X11/app-defaults"
msgstr ""
"VÃµib-olla on sul vana Freecivi ressursifail kataloogis /usr/lib/X11/app-"
"defaults"

#: client/gui-xaw/gui_main.c:341
msgid "Using fallback resources - which is OK"
msgstr "Kasutame tagasikukkuvaid resursse - mis on OK"

#: client/gui-xaw/gui_main.c:352
msgid "Only color displays are supported for now..."
msgstr "Ainult vÃ¤rvilised ekraanid on toetatud..."

#: client/gui-xaw/gui_main.c:375 client/gui-xaw/gui_main.c:396
#, c-format
msgid "Unable to open fontset: %s"
msgstr "Ei Ãµnnestunud laadida fonti: %s"

#: client/gui-xaw/gui_main.c:378 client/gui-xaw/gui_main.c:399
msgid "Doing 'xset fp rehash' may temporarily solve a problem."
msgstr "KÃ¤sk 'xset fp rehash' vÃµib ajutiselt probleemi lahendada."

#: client/gui-xaw/gui_main.c:382 client/gui-xaw/gui_main.c:403
#, c-format
msgid "Font for charset %s is lacking"
msgstr ""

#: client/gui-xaw/helpdlg.c:911 client/gui-xaw/helpdlg.c:924
#: client/gui-xaw/helpdlg.c:931
#, c-format
msgid "Allows %s.\n"
msgstr "Lubab %s.\n"

#: client/gui-xaw/helpdlg.c:916
#, c-format
msgid "Obsoletes %s.\n"
msgstr "Muudab kasutuks: %s.\n"

#: client/gui-xaw/helpdlg.c:934 client/gui-xaw/helpdlg.c:939
#, c-format
msgid "Allows %s (with %s).\n"
msgstr "Lubab %s (kui on %s).\n"

#: client/gui-xaw/inteldlg.c:424
#, c-format
msgid "Intelligence Diplomacy Information for the %s Empire"
msgstr "%s impeeriumi luureinfo"

#: client/gui-xaw/menu.c:116
msgid "Local Options"
msgstr "Kohalikud seaded"

#: client/gui-xaw/menu.c:118
msgid "Save Settings"
msgstr "Salvesta seaded"

#: client/gui-xaw/menu.c:120
msgid "Server Options"
msgstr "Serveri seaded."

#: client/gui-xaw/menu.c:122
msgid "Export Log"
msgstr "Ekspordi logi"

#: client/gui-xaw/menu.c:123
msgid "Clear Log"
msgstr "Puhasta logi"

#: client/gui-xaw/menu.c:125 data/Freeciv.in:3185
msgid "Disconnect"
msgstr "Katkesta Ã¼hendus"

#: client/gui-xaw/menu.c:131
msgid "Tax Rates"
msgstr "MaksumÃ¤Ã¤rad"

#: client/gui-xaw/menu.c:149
msgid "City Growth"
msgstr "Linna kasv"

#: client/gui-xaw/menu.c:192
msgid "Make Homecity"
msgstr "Tee kodulinnaks"

#: client/gui-xaw/menu.c:197
msgid "Wake up others"
msgstr "Ã„rata Teised"

#: client/gui-xaw/menu.c:201
msgid "Auto Explore"
msgstr "Automaatne avastamine"

#: client/gui-xaw/menu.c:202
msgid "Connect/Road"
msgstr "Ãœhenda/Tee"

#: client/gui-xaw/menu.c:203
msgid "Connect/Rail"
msgstr "Ãœhenda/raudtee"

#: client/gui-xaw/menu.c:204
msgid "Connect/Irrigation"
msgstr "Ãœhenda/Niisutus"

#: client/gui-xaw/menu.c:206
msgid "Go to"
msgstr "Mine"

#: client/gui-xaw/menu.c:216
msgid "Select Same Type"
msgstr "Vali sama tÃ¼Ã¼p"

#: client/gui-xaw/menu.c:232
msgid "Top Five Cities"
msgstr "Viis parimat linna"

#: client/gui-xaw/menu.c:234
msgid "Demographics"
msgstr "Demograafia"

#: client/gui-xaw/menu.c:240
msgid "Editing Mode"
msgstr ""

#: client/gui-xaw/menu.c:241
#, fuzzy
msgid "Tools"
msgstr "Kokku"

#: client/gui-xaw/menu.c:246 data/helpdata.txt:378
msgid "Languages"
msgstr "Keeled"

#: client/gui-xaw/menu.c:247 data/helpdata.txt:401
msgid "Connecting"
msgstr "Ãœhendamine"

#: client/gui-xaw/menu.c:248 data/helpdata.txt:429
msgid "Controls"
msgstr "Juhtnupud"

#: client/gui-xaw/menu.c:249 data/helpdata.txt:547
msgid "Chatline"
msgstr "Lobariba"

#: client/gui-xaw/menu.c:250
msgid "Playing"
msgstr "MÃ¤ngimine"

#: client/gui-xaw/menu.c:254 data/helpdata.txt:987
msgid "Combat"
msgstr "Lahing"

#: client/gui-xaw/menu.c:25Kokku: ...197390
#, c-format
msgid "Category: %s.<br>"
msgstr "Kategooria: %s.<br>"

#: manual/civmanual.c:143
#, c-format
msgid "Can only be used in server console. "
msgstr "Saab kasutada ainult serveri kÃ¤sureal."

#: manual/civmanual.c:146
#, c-format
msgid "Can be changed during a game. "
msgstr "Saab muuta mÃ¤ngu kestel."

#: manual/civmanual.c:148
#, c-format
msgid "Can <b>not</b> be changed during a game. "
msgstr "<b>Ei saa</b> muuta mÃ¤ngu kestel."

#: manual/civmanual.c:153<p class=\"bounds\">Miinimum: 0, vaikimisi: %d, maksimum: 1</p>\n"

#: manual/civmanual.c:157 manual/civmanual.c:167"<p class=\"changed\">VÃ¤Ã¤rtuseks seati %d</p>\n"
"\n"

#: manual/civmanual.c:162"<p class=\"bounds\">Miinimum: %d, vaikimisi: %d, maksimum: %d</p>\n"
"\n"

#: manual/civmanual.c:172
#, c-format
msgid ""
"<p class=\"bounds\">Default: \"%s\"</p>\n"
"\n"
msgstr ""
"<p class=\"bounds\">Vaikimisi: \"%s\"</p>\n"
"\n"

#: manual/civmanual.c:175
#, c-format
msgid ""
"<p class=\"changed\">Value set to %s</p>\n"
"\n"
msgstr ""
"<p class=\"changed\">VÃ¤Ã¤rtuseks seati %s</p>\n"
"\n"

#: manual/civmanual.c:184
#, c-format
msgid ""
"<h1>Freeciv %s server commands</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s serverikÃ¤sud</h1>\n"
"\n"

#: manual/civmanual.c:193"<table>\n"
"<tr>\n"
"<td valign=\"top\"><pre>Ãœldine kirjeldus:</pre></td>\n"
"<td>"

#: manual/civmanual.c:197
#, c-format
msgid ""
"<p class=\"level\">Level: %s</p>\n"
"\n"
msgstr ""
"<p class=\"level\">Tase: %s</p>\n"
"\n"

#: manual/civmanual.c:20209
#, c-format
msgid ""
"<h1>Freeciv %s terrain help</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s maastiku abiinfo</h1>\n"
"\n"

#: manual/civmanual.c:212Loodusvarad"

#: manual/civmanual.c:213
msgid "Move cost"
msgstr "KÃ¤igu hind"

#: manual/civmanual.c:213
msgid "Defense bonus"
msgstr "Kaitseeelis"

#: manual/civmanual.c:215
msgid "Mining"
msgstr "Kaevandamine"

#: manual/civmanual.c:215
msgid "turns"
msgstr "kÃ¤iku[TÃ•LGIMIND]"

#: manual/civmanual.c:217
msgid "Rail"
msgstr "Raudtee[TÃ•LGIMIND]"

#: manual/civmanual.c:218
msgid "Clean pollution"
msgstr "Puhasta reostus"

#: manual/civmanual.c:218
msgid "Clean fallout"
msgstr "Puhasta tuumajÃ¤Ã¤tmetest"

#: manual/civmanual.c:253 manual/civmanual.c:263
msgid "impossible"
msgstr "vÃµimatu"

#: manual/civmanual.c:286
#, c-format
msgid ""
"<h1>Freeciv %s buildings help</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s ehitiste lisainfo</h1>\n"
"\n"

#: manual/civmanual.c:288
#, c-format
msgid ""
"<h1>Freeciv %s wonders help</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s ilmaimede lisainfo</h1>\n"
"\n"

#: manual/civmanual.c:294
msgid "Requirement"
msgstr "NÃµue"

#: manual/civmanual.c:294
msgid "Obsolete by"
msgstr "Kasutuks muudab"

#: manual/civmanual.c:294
msgid "More info"
msgstr "LisainfoJÃ¤rgnevates punktides on jÃµutud kokkuleppele:"VÃ¤l = VÃ¤ljundaken, Tea = Teadeteaken, \n"
"Uue = Uues aknas"

#: data/Freeciv.in:1276
msgid " Out Mes Pop"
msgstr "VÃ¤l Tea Uuepea..."

#: data/Freeciv.in:1468
msgid "Add Preset"
msgstr "Lisa mall"

#: data/Freeciv.in:1469
msgid "Remove Preset"
msgstr "Eemalda mallEemaldan malli?Uued kodanikud hakkavad ametilt:VÃµimalikud sihtmÃ¤rgid"

#: data/Freeciv.in:2153
msgid "Prepend"
msgstr "Lisa esimeseksasi tÃ¶idÅ¾bugs.freeciv.org/"Vigade edastamise kohta saab lisainfot failist BUGS, mis on Freeciv-iga "
"kaasas. Igasugu muud infot saab Freecivi kodulehelt aadressil:#, fuzzy"Freeciv toetab mitmeid erinevaid keeli. Loe README failist peatÃ¼kki Native "
"Language Support, et teada saada, kuidas mÃµnd keelt kasutusele vÃµtta.\n"
"\n"
"Kui soovid lisada tÃµlke oma emakeelde, loe instruktsioone sellelt "
"aadressilt:\n"
"\n"
"  http://www.freeciv.org/index.php/Localization\n"
"\n"
"Enne tee aga kindlaks, kas sellesse keelde tÃµlkimine juba alanud pole:\n"
"\n"
"  http://www.freeciv.org/index.php/Translations\n"
"\n"
"Samuti vÃµid saata tekkinud kÃ¼simused freeciv-i18n meililisti:\n"
"\n"
"  freeciv-i18n@freeciv.org"Enne mÃ¤ngu alustamist vÃµib igaÃ¼ks serverisse Ã¼henduda, andes ette serveri "
"aadressi ja pordi (vaikimisi 5556). Kui server kÃ¤ivitatakse -m vÃµtmega, "
"annab ta endast teada metaserverile."Klient vÃµib samuti seda lehekÃ¼lge nÃ¤ha: kasuta Metaserveri nuppu Ã¼henduse "
"loomise aknas. Kui mingeid tulemusi ei ilmu, kontrolli, kas su "
"veebilehitseja kasutab HTTP proxyt. Kui soovid, et civclient kasutaks sama "
"proxyt, anna enne civclienti kÃ¤ivitamist keskkonnamuutujale $http_proxy "
"seesugune vÃ¤Ã¤rtus: \n"
"\n"
"  http://proxyaadress:proxypordinumber/"Kui mÃ¤ng on alanud, vÃµib igaÃ¼ks Ã¼henduda ja mÃ¤ngida kui mÃ¤ngija, kes ei ole "
"juba Ã¼hendunud, kaasa arvatud arvuti poolt juhitavad mÃ¤ngijad. Kas arvuti "
"poolt juhitava mÃ¤ngijana Ã¼hendumine annab mÃ¤ngija kontrolli inimesele, "
"sÃµltub juba eraldi serveriseadetest. Kui kaotad mÃ¤ngu algfaasis Ã¼henduse ja "
"Ã¼hendud uuesti, kasuta Ã¼hendumisel oma valitseja nime, mitte oma "
"kasutajanime! Kui server raporteerib metaserverile, siis leiad sealt "
"mÃ¤ngijate nimed."Ãœksuste kÃ¤sud:\n"
"============\n"
"    a: (a)utomaat-asunik  (asunikud/tÃ¶Ã¶lised)\n"
"    b: ehita linn  (asunikud)\n"
"    b: aita ilmaime ehitada (karavanid)\n"
"    C: unit (c)onnect  (then left-click mouse to select destination)\n"
"    d: diplomaadi/spiooni tegevused  (diplomaadid/spioonid)\n"
"    D: saada Ã¼ksus laiali\n"
"    e: (e)hita lennujaam  (lennujaamad)\n"
"    f: (f)ortify unit  (military units)\n"
"    f: ehit kindlus  (asunikud/tÃ¶Ã¶lisedmine lÃ¤himasse linnalaadi Ã¼ksus laevale\n"
"    L: go/air(l)ift to city\n"
"    m: build (m)ine or convert terrain (settler/worker units)\n"
"    n: puhasta tuumajÃ¤Ã¤tmed\n"
"    N: lÃµhka tuumapomm\n"
"    o: transf(o)rm terrain (engineer unit)\n"
"    p: puhasta reostusest  (asunikud/tÃ¶Ã¶lisedlae Ã¼ksus maha\n"
"    U: lae kÃµik Ã¼ksused laevalt maha\n"
"    W: (W)ake up other units on tile\n"
"    x: auto-e(x)plore\n"
"    y: vali kÃµik Ã¼ksusega sama tÃ¼Ã¼pi jÃµudeoleksu Ã¼ksused\n"
"tÃ¼hik: Ã¼ksus jÃ¤Ã¤b paigale\n"
"\n"
"      Ctrl-U: (u)uenda Ã¼ksus"Ãœksuste liigutamine:\n"
"==============\n"
"  1: liigu edelasse\n"
"  2: liigu lÃµunasse\n"
"  3: liigu kagu suunas\n"
"  4: liigu lÃ¤Ã¤nde\n"
"  6: liigu itta\n"
"  7: liigu loodesse\n"
"  8: liigu pÃµhja\n"
"  9: liigu kirdesse\n"
"\n"MÃ¤ngul on primitiivne jutuka-liides. SissetrÃ¼kitud read saadetakse kÃµigile "
"mÃ¤ngijatele, vÃ¤lja arvatud:"- Kaldkriipsuga (/) algavaid teateid peetakse serverikÃ¤skudeks ja "
"tÃ¤idetakse, kui sul on selleks piisavalt Ãµigusi."- Teated algusega 'Jaan:' on erateated kasutajale 'Jaan'. Nimesid vÃµib "
"lÃ¼hendada. Server otsib mÃ¤ngijat nimega 'Jaan', kui sellist ei leita, "
"Ã¼ritatakse leida mÃ¤ngija, kelle nime alguses on 'Jaan' (nÃ¤iteks 'Jaanson')."- Teated algusega 'Jaan::' on samamoodi erateated, aga otsitakse ainult "
"kasutajat (mitte mÃ¤ngijat) nimega 'Jaan'. 'Jaanson' leitakse sel moel "
"endiselt."- Teated, mis algavad punktiga (.), saadetakse kÃµigile sinu liitlastele."

#: data/helpdata.txt:568
msgid "Worklist Editor"
msgstr "TÃ¶Ã¶nimekiri"TÃ¶Ã¶nimekirja redaktoriga saab muuta nii iga linna tÃ¶Ã¶nimekirja (linna aknas) "
"kui globaalset tÃ¶Ã¶nimekirja. Selle redaktori abil saad kindlaks mÃ¤Ã¤rata, "
"mida su linnad jÃ¤rgnevate kÃ¤ikude jooksul ehitama hakkavad."Uue elemendi tÃ¶Ã¶nimekirja lisamiseks tee topeltklÃµps saadaolevate asjade "
"nimekirjas oleval soovitud asjal. Samas saad vajutada ka Lisainfo nupul, et "
"saada lÃ¤hemat infot "TÃ¶Ã¶nimekirjast elementide eemaldamiseks tee neil lihtsalt topeltklÃµps. "
"TÃ¶Ã¶nimekirja allotsas olevate nuppudega saad nimekirjas olevaid asju "
"liigutada nimekirjas Ã¼les ja alla."

#: data/helpdata.txt:580
#, fuzzy"Klaviatuuri lÃ¼hiteed: Home valub tÃ¶Ã¶nimekirja, End valib saadaolevate asjade "
"nimekirja, Ãœles/alla nooleklahvidega saad valida eelmise/jÃ¤rgmise asja "
"tÃ¶Ã¶nimekirjas vÃµi saadaolevate asjade nimekirjas. PageUp/PageDown liigutavad "
"elemente tÃ¶Ã¶nimekirjas Ã¼les/alla, Insert lisab elemente tÃ¶Ã¶nimekirja ja "
"Delete kustutab valitud elemendi tÃ¶Ã¶nimekirjast."Kui soovid tÃ¶Ã¶nimekirjas esimesel kohal olevat Ã¼ksust osta, saad sed teha "
"linna Ã¼levaate aknas."Iga mÃ¤ng on erinev, kuid siiski kasutab enamus mÃ¤ngijaid kindlat "
"strateegiat, eriti mÃ¤ngu algfaasis."Olenevalt serveri seadetest vÃµivad need sammud erineda, kuid Ã¼ldiselt on "
"need sammud jÃ¤rgmised:" 0. Esimese linna asukoha valik.\n"
" 1. Ãœmbruse kaardistamine.\n"
" 2. Linnade kaitse.\n"
" 3. Otsustamine, milliseid Ã¼ksusi kÃµigepealt ehitada.\n"
" 4. PÃµlluharimise tÃ¤iustamine.\n"
" 5. Otsustamine, kuhu jÃ¤rgmine linn ehitada.\n"
" 6. Linnade eest hoolitsemine.\n"
" 7. Maadeavastamine.\n"
" 8. Mida meeles pidada.\n"
" 9. Oma strateegia vÃ¤ljamÃµtlemine.\n"
"10. Teiste mÃ¤ngijatega suhtlemine (Diplomaatia).\n"0. Esimese linna asukoha valik.\n"
"\n"
"    MÃ¤ngu alguses rÃ¤nda LÃœHIAJALISELT ringi, et leida esimese linna jaoks "
"sobiv asukoht. Ei ole soovitav kohe hakata kollase katusega hÃ¼ttide sisu "
"uurima, kuna neis vÃµivad sind varitseda barbarid. Ehita linn "
"ressursirikkasse kohta, vÃµibolla ka mere Ã¤Ã¤rde. Sinu esimesest linnast saab "
"su pealinn, pea seda meeles! Asja iva seisneb selles, et on vaja leida "
"mingisugune tasakaal linna asukoha kvaliteedi ja linna rajamiseni kuluva aja "
"vahel."1. Ãœmbruse kaardistamine.\n"
"\n"
"    Kui pealinn on rajatud, hakkab ta sÃµdalasi treenima. Nende abil saad "
"Ã¼mbruses ringi rÃ¤nnata ja samas Ã¼mbrust avastada. Pea aga meeles, et ei tasu "
"oma linnu kaitseta jÃ¤tta, niisiis on mÃµistlik esimene sÃµdalane linna jÃ¤tta "
"ja teisega ringi rÃ¤ndama hakata. Kui sul juba alguses on olemas rÃ¤ndur, "
"kasuta ringi rÃ¤ndamiseks  loomulikult teda."2. Linnade kaitsmine.\n"
"\n"
"    Alguses piisab linna kaitsmiseks sinna Ã¼he sÃµdalase jÃ¤tmisest. Arengu "
"kÃ¤igus uuenda kindlasti iganenud Ã¼ksusi, sest uued Ã¼ksused on suuremad ja "
"tugevamad ja kaitsevad su linna paremini. Tavalisemad Ã¼ksused, mida "
"kaitsesse jÃ¤etakse, on (tugevuse jÃ¤rjekorras) sÃµdalane, faalanks, piigimees, "
"musketÃ¤r ja pÃ¼ssimees."   Pea meeles, et mÃµne valitsustÃ¼Ã¼bi puhul muutuvad kodanikud Ãµnnetuks, kui "
"sÃµdurid on linnas vÃµi linna lÃ¤heduses. Samuti on hea teada, et linnas olles "
"on Ã¼ksused kaitses 50% tugevamad, just nagu kindlustatud olekus. Uue linna "
"ehitamisel hakatakse kohe treenima Ã¼lalpool nimetatud Ã¼ksustest parimat "
"saadaolevat."3. Otsustamine, milliseid Ã¼ksusi kÃµigepealt ehitada.\n"
"\n"
"    Kui oled valmis saanud mÃµned sÃµdalased, hakka treenima asunikke. Oma "
"teise asunikuga vÃµid ehitada teid ja niisutada linna lÃ¤hedal asuvat "
"pÃµllumaad. Kolmanda asunikuga vÃµid luua uue linna. VÃµi siis vÃµid kasutada "
"oma teist asunikku uue linna rajamiseks ja kolmandat pÃµllumajanduse "
"edasiarendamiseks linnade Ã¼mbruses. Tasub meeles pidada, et suurem rahvaarv "
"tÃµstab nii su linna tootlikkust kui teadusuuringute kiirust."4. PÃµlluharimise tÃ¤iustamine.\n"
"\n"
"    Iga linna vahetus Ã¼mbruses on pÃµllumaad, mida saab kasutada toidu ja "
"kaupade tootmiseks vÃµi kaubandustegevuseks. Asunike abil saad pÃµllumaade "
"tootlikkust suurendada, kui ehitad teid, niisutust, kaevandusi jms."5. Otsustamine, kuhu jÃ¤rgmine linn ehitada.\n"
"\n"
"    Parim asukoht linna rajamiseks on maitse kÃ¼simus. MereÃ¤Ã¤rsed linnad "
"paistavad vaenlastele paremini silma, samas saab neid kasutada ka sadamana "
"su laevadele.(MereÃ¤Ã¤rsetes linnades on mÃµistlik ehitada kaitseks "
"rannakaitsed.) Parim strateegia on ehitada nii mereÃ¤Ã¤rseid kui sisemaal "
"asuvaid linnu, kuid pea siiski meeles, et sisemaal asuvaid linnu on hoopis "
"raskem avastada."6. Linnade eest hoolitsemine.\n"
"\n"
"    Igas linnas on teatav hulk kodanikke. Kodanike arv sÃµltub linna "
"rahvaarvust. Linna peal klÃµpsates nÃ¤ed, kuidas kasutatakse linna Ã¼mbruses "
"asuvaid pÃµllumaid. Samuti vÃµid panna oma kodanikud pÃµldu harima, teadustÃ¶Ã¶d "
"tegema, meelelahutust pakkuma vÃµi makse koguma. Just mÃ¤ngu alguses peaksid "
"hoolikalt jÃ¤lgima, et kÃµigil kodanikel leiduks tÃ¶Ã¶d, kuna nii tagad "
"maksimaalse tootlikkuse ja kasvukiiruse."    Kui toodetakse liiga palju toitu, siis vÃµib kodaniku eemaldada "
"pÃµllumaalt, klÃµpsates selleks pÃµllumaale, kus mÃµni kodanik tÃ¶Ã¶tab. Vabanenud "
"kodaniku vÃµid rakendada mÃµnes eelnevalt mainitud ametis."    Kui viid kÃµik oma kodanikud linna ja teed klÃµpsu parema hiirenupuga "
"keskmisel pÃµllumaa-ruudukesel, siis korraldatakse nad ringi nii, et "
"toodetaks maksimaalne kogus toitu."    Linna eest hoolitsemise kuldreegel on, et linnas peaks olema vÃ¤hemalt "
"sama palju Ãµnnelikke kodanikke, kui on Ãµnnetuid. Linn, kus see pole "
"tÃ¤idetud, mÃ¤rgitakse Ã¤iksenoole kujutisega. Vaata et seda sinu linnadega ei "
"juhtuks, kuna Ãµnnetud kodanikud ei tooda midagi ja hakkavad Ã¼pris kiiresti "
"mÃ¤ssama." 7. Maadeavastamine.\n"
"\n"
"    Kui oled oma linnad Ã¼ksustega kindlustanud, ehita sadamalinnades "
"trireeme. Trireemide abil kaardista kogu maailm, et leida uusi maid ja "
"mÃ¤Ã¤rata kindlaks vaenlaste asukoht.  Kui asud saarel, peaksid kulutama vÃ¤hem "
"sÃµjavÃ¤ele ja keskenduma laienemisele. Kui aga oled vastase lÃ¤hedal, on "
"mÃµistlik sÃµlmida rahuleping ja jagada avastatud teadusi. Diplomaadid on "
"siinkohal vÃ¤ga kasulikud ja tasuvad kindlasti hiljem Ã¤ra." 8. Mida meeles pidada.\n"
"\n"
" - mis on jÃ¤rgmine avastus, mida sul vaja lÃ¤heb.\n"
"\n"
" - kui kÃµrged on hetkel maksu- hÃ¼vede ja teadusavastuste mÃ¤Ã¤rad.\n"
"\n"
" - lepinguid tihtipeale murtakse, nii et Ã¤ra oma kaitset Ã¤ra unusta...\n"
"\n"
" - mÃµned ilmaimed muutuvad iganenuks, kui teatud teadused avastada." 9. Oma strateegia vÃ¤ljamÃµtlemine.\n"
"\n"
"    Eelnevalt vÃ¤ljatoodud pÃµhimÃµtted vÃµimaldavad pÃ¤ris heal tasemel mÃ¤ngida, "
"eriti mÃ¤ngu algfaasis. Et edasi areneda, pead uurima erinevaid Ã¼ksuseid ja "
"teadusi ning loomulikult teeb harjutamine meistriks. Freeciv-is on mÃµned "
"iseÃ¤rasused, nii et kui sa pole Ã¼htki sarnast mÃ¤ngu varem mÃ¤nginud, siis loe "
"eelnevalt Freecivi veebilehekÃ¼lge aadressil http://www.freeciv.org/\n"
"Sealt leiad rohkelt nÃµuandeid mÃ¤ngimiseks, samuti on seal olemas info teiste "
"mÃ¤ngijatega kontakteerumiseks."10. Teiste mÃ¤ngijatega suhtlemine (Diplomaatia).\n"
"\n"
"    Kui oled teise mÃ¤ngijaga kontakteerunud (vÃµi saatkonna loonud), siis "
"saad korraldada diplomaatilise kohtumise. Seda saad teha, kui valid "
"raportite menÃ¼Ã¼, sealt \"mÃ¤ngijad\", siis valid mÃ¤ngija, kellega soovid "
"kohtumise korraldada, ja vajutad nuppu \"Kohta\". Kui saatkonna lahter on "
"tÃ¤idetud ja mÃ¤ngija on serveriga Ã¼hendatud (vÃµi on arvuti poolt juhitav), "
"siis avaneb diplomaatia aken."    Sellest aknast saad valida jÃ¤rgnevate tegevuste vahel:\n"
"\n"
"   - kaartide vahetamine (mere- vÃµi kogu maailma kaart),\n"
"\n"
"   - teaduste javamine,\n"
"\n"
"   - linnade vahetamine,\n"
"\n"
"   - vaate jagamine,\n"
"\n"
"   - saatkondade loomine,\n"
"\n"
"   - paktide sÃµlmimine,\n"
"\n"
"   - ja raha andmine."    MÃµned mÃ¤rkused:\n"
"\n"
"    - pealinna ei saa Ã¤ra anda.\n"
"\n"
"    - kui sa oma linna kaardil ei nÃ¤e, siis ei saa sa seda kÃ¼sida. "    Muidugi vÃµib linna omanik ikkagi linna sulle anda, misjÃ¤rel muutub linna "
"Ã¼mbrus kaardil nÃ¤htavaks. Olgu Ã¤ra mainitud, et linnaga koos antakse Ã¼le ka "
"linnas elavad sÃµjaÃ¼ksused (vÃ¤lja arvatud need, kes on teistes linnades). Nii "
"et pane tÃ¤hele, et teine mÃ¤ngija ei saa tehingust magusamat tÃ¼kki, kui sa "
"anda plaanisid."    MÃ¤ngijate vahel saab olla viit tÃ¼Ã¼pi suhteid: sÃµda, vaherahu, relvarahu, "
"rahu ja liitlane. Vaikimisi on kÃµik mÃ¤ngijad Ã¼ksteisega sÃµjajalal, muid "
"suhteid saab luua diplomaatilisi lepinguid sÃµlmides."    Kui kaks mÃ¤ngijat on otsustanud sÃµdimise lÃµpetada, saavad nad sÃµlmida "
"vaherahu. Teatud arvu kÃ¤ikude mÃ¶Ã¶dudes aga saab vaherahu lÃ¤bi ja sÃµda hakkab "
"uuesti pihta. Arvuti poolt juhitava mÃ¤ngijaga esmakordsel kohtumisel pakub "
"ta automaatselt vaherahu sÃµlmimist."    Kui soovid pikemaajalist rahumeelset lÃ¤bisaamist teise mÃ¤ngijaga, vÃµid "
"sÃµlmida relvarahu, mis muutub teatud arvu kÃ¤ikude mÃ¶Ã¶dudes rahulepinguks. "
"Relvarahu rikkumisel oled koheselt sÃµjajalal tagasi."Linnapea (endise nimega CMA) aitab sul linnade eest hoolt kanda. Ta jaotab "
"tÃ¶Ã¶lised linna Ã¼mbrusse vabadele ruutudele niiviisi, et oleks tagatud "
"maksimaalne tootlikkus. Samuti vÃµib ta tÃ¶Ã¶lisi muuta teadlasteks, "
"maksukogujateks vÃµi meelelahutajateks, olenevalt vajadusest. Samuti oskab "
"linnapea su linna hoida rahulolevana.\n"
"\n"
"Linnapeale saab mitut moodi selgeks teha, millist toodangut sa eelistad. Ava "
"linna aken ja vali linnapea sakk. Seal on nÃ¤ha kaht eri tÃ¼Ã¼pi liugurit: "
"vasakpoolse abil saad kindlaks mÃ¤Ã¤rata minimaalse Ã¼lejÃ¤Ã¤gi iga toodetava "
"asja kohta. NÃ¤iteks raha = +3 tÃ¤hendab, et linn teenib 3 rahaÃ¼hikut rohkem, "
"kui Ã¼lalpidamiskuludeks vaja lÃ¤heb. Parempoolsete liuguritega saad mÃ¤Ã¤rata, "
"kui palju sa Ã¼ht toodangut teisele eelistad. NÃ¤iteks teaduste juures vÃ¤Ã¤rtus "
"3 tÃ¤hendaks, et sa eelistad Ã¼ht lambipirni kolmele toodangu- (vÃµi kauba- vÃµi "
"raha-)Ã¼hikule. Vastavalt vajadusele saad iga toodangutÃ¼Ã¼bi kohta mÃ¤Ã¤rata "
"eraldi faktorid. \n"
"\n"
"Kui oled kindlaks mÃ¤Ã¤ranud minimaalsed Ã¼lejÃ¤Ã¤gid, mida ei ole vÃµimalik "
"tÃ¤ita, siis ei saa linnapea teeneid kasutada. Kui linnapea avastab, et ta ei "
"saa talle mÃ¤Ã¤ratud Ã¼lesannete tÃ¤itmisega hakkama, siis ta astub tagasi ja "
"annab kontrolli linna asjade Ã¼le sulle. Seega ei ole mÃµistlik liiga kÃµrgeid "
"Ã¼lejÃ¤Ã¤ke mÃ¤Ã¤rata. Selle asemel on parem kasutada faktoreid.\n"
"\n"
"Pidutsemise kastikese abil saad --Ã¼llatus, Ã¼llatus -- pidustusi korraldada. "
"Seda saab aga teha ainult siis, kui on mÃ¤Ã¤ratud kÃµrge hÃ¼vede tase. Lisainfot "
"vaata meeleolude peatÃ¼kist.\n"
". \n"
"Nupu 'Juhi linna' abil saad anda kontrolli linna Ã¼le linnapeale, 'Vabasta "
"linn' annab kontrolli sulle tagasi.\n"
"\n"
"Lihtsuse huvides saad liugurite asendi salvestada eraldi nimega eelseadeks. "
"Vajuta 'Lisa uus eelseade' ja vali seadetele nimi. Eelseadeid saad "
"linnaraporti lehelt kontrollida linnapea tulbas. Kui seaded on salvestatud "
"eelseadena, siis saad sealtsamast neid muuta (vali 'muuda' -> 'Linnapea').\n"
"\n"
"Eelseadete jÃ¤Ã¤vaks salvestamiseks kasuta 'mÃ¤ng' --> 'salvesta seaded'.\n"
"\n"
"Hoiatuseks olgu Ã¶eldud, et kui kasutad mÃµnes oma linnas linnapead, siis "
"vÃµivad tekkida mÃµned probleemid linnades, mida juhid kÃ¤sitsi. KÃµige mÃµttekam "
"on kas lasta linnapeadel kontrollida kÃµiki linnu vÃµi juhtida kÃµiki linnu "
"ise. NÃµuandeid, taustainformatsiooni ja nÃ¤idis-eelseadeid leiad Freeciv-iga "
"kaasas olevast README.cma failist.\n"

#: data/helpdata.txt:871
msgid "City Improvements"
msgstr "Linna ehitised"Ehitisi ehitatakse linnadesse, et suurendada kaubanduse tulu, "
"teadustoodangut jms sissetulekuid. Enamusel ehitistest on ka teatav "
"Ã¼lalpidamiskulu, mida makstakse igal kÃ¤igul. Kui sul pole piisavalt raha, et "
"ehitise Ã¼lalpidamiskulu maksta, mÃ¼Ã¼akse see ehitis automaatselt maha."Selle tehnoloogia avastamine on vajalik, et su riik saaks arendada uusi "
"ehitisi ja sÃµjavÃ¤eÃ¼ksusi."Ãœksusi saab kasutada kolmer erineval eesmÃ¤rgil: rÃ¼nnak, kaitse ja luure. "
"Selle, kui hÃ¤sti mingi Ã¼ksus millekski sobib, mÃ¤Ã¤ravad Ã¤ra tema kaitse- ja "
"rÃ¼nnakujÃµud ning liikumisoskus."Ãœksusi on nelja pÃµhilist tÃ¼Ã¼pi: maa-, mere-, Ãµhu- ja helikoperiÃ¼ksused. "
"(Helikopterid on ÃµhuÃ¼ksustest piisavalt erinevad, et neid eraldi tÃ¼Ã¼biks "
"pidada.)"MaaÃ¼ksused liiguvad maad mÃ¶Ã¶da, nende liikumisele avaldab maastik mÃµju, kuid "
"seda aitavad leevendada teed ja raudteed. Merel saavad nad liikuda ainult "
"vastavas laevas. Ja kui nad juba merel on, ei suuda nad rÃ¼nnata ega end "
"kaitsta, vaid peavad lootma, et neid kandev laev neid kaitseb. MaaÃ¼ksused on "
"ainsad, kellele avaldavad kontrolltsoonid mÃµju. Maa peal olles vÃµivad "
"maaÃ¼ksused jÃ¤Ã¤da kindlustatud asendisse, mis annab 50% kaitseboonuse. Linnas "
"saavad maaÃ¼ksused selle boonuse nii kui nii. Kui maaÃ¼ksus vallutab linna, "
"kus pole linnamÃ¼Ã¼ri, kaotab linn Ã¼he elanikupunkti. MaaÃ¼ksused, kellel on "
"rÃ¼ndejÃµud null, polegi Ã¼ldse sÃµjavÃ¤eÃ¼ksused - neil Ã¼lalpidamiskulud "
"puuduvad, meeleolu neid ei mÃµjuta, samuti ei saa nad vastaseid rÃ¼nnata ega "
"linnu vallutada."MereÃ¼ksused liiguvad mÃ¶Ã¶da merd ja saavad siseneda mereÃ¤Ã¤rsetesse "
"linnadesse. Laevu saab ehitada ainult mereÃ¤Ã¤rsetes linnades. Laevade "
"liikumisvÃµimet mÃµjutavad mitmed ilmaimed (tuletorn, Magellani ekspeditsioon) "
"ja ka tuumaenergia tundmine. Enamus laevu saavad rÃ¼nnata rannikul olevaid "
"vaenlase Ã¼ksusi ja ka rannaÃ¤Ã¤rseid linnu, kuid nad ei saa neisse linnadesse "
"isegi siis siseneda, kui kedagi linnas pole."Ã•huÃ¼ksused saavad liikuda igal ruudul, kus parasjagu pole vastaste Ã¼ksust "
"ega linna. LiikumisvÃµime ei olene sellest, kui palju elupunkte ÃµhuÃ¼ksusel on."
"Ã•huÃ¼ksused vajavad aga liikumiseks kÃ¼tust, mida tangitakse, kui Ã¼ksus "
"maandub mÃµnes sinu vÃµi su liitlase linnas, lennuvÃ¤ljal vÃµi lennukikandjal "
"(vÃµi hoopis allveelaeval, kui on tegemist raketiga). Kui kaua ÃµhuÃ¼ksus "
"suudab tankimata Ãµhus pÃ¼sida, sÃµltub juba konkreetsest Ã¼ksusest (vaata "
"Ã¼ksuste lisainfot). Nagu ka laevad, ei suuda lennukid siseneda vastaste "
"linna, et seda omale saada. VÃ¤ljaspool linnu saavad ÃµhuÃ¼ksusi rÃ¼nnata ainult "
"hÃ¤vitajad (ja Stealth hÃ¤vitajad). Lennukitega ei saa uurida ka leitud "
"kÃ¼lasid. Olenevalt serveri seadetest vÃµib kÃ¼last lennukiga Ã¼le lendamisel "
"kÃ¼la ka laiali joosta."Nagu ka lennukid, saavad helikopterid liikuda igal ruudul, kus pole vaenlase "
"Ã¼ksust ega linna, ning nende liikumist ei mÃµjuta elupunktide arv. "
"Helikopterid ei vaja lendamiseks kÃ¼tust, kuid nad kaotavad vÃ¤ikese osa "
"elupunktidest igal kÃ¤igul, mida nad ei lÃµpeta linnas ega lennujaamas -- "
"vÃ¤lja arvatud juhul, kui sa oled ehitanud ÃœRO ilmaime. Helikopterid saavad "
"vastase linnu okupeerida."Lahingus viga saanud Ã¼ksused saavad tagasi elupunkte igal kÃ¤igul, kui nad ei "
"liigu. Tavatingimustes saab paigale jÃ¤Ã¤nud Ã¼ksus igal kÃ¤igul tagasi Ã¼he "
"elupunkti. TÃ¤ielikult saavad oma elupunktid tagasi maaÃ¼ksused linnas, kus on "
"kasarmud, laevad sÃµjavÃ¤esadamaga linnas ja lennukid lennujaamas -- seda "
"juhul, kui nad kÃ¤igu jooksul ei liigu. Muudel juhtudel saavad liikumatuks "
"jÃ¤Ã¤des tagasi kolmandiku esialgsetest elupunktidest, kui nad on linnas. "
"Kindluses Ã¼he kÃ¤igu veetnud Ã¼ksused saavad tagasi neljandiku elupunktidest. "
"Kindlustatud Ã¼ksused saavad tagasi Ã¼he elupunkti lisaks. Kui aga mÃ¤ngija on "
"ehitanud ÃœRO ilmaime, saavad tema Ã¼ksused igal kÃ¤igul tagasi kaks elupunkti, "
"ka siis, kui Ã¼ksused liiguvad. Helikopterid, mis ei lÃµpeta kÃ¤iku linnas, "
"kaotavad kaks elupunkti (vÃµi siis saavad juurde kaks punkti vÃ¤hem). Sentry "
"olekust Ã¤rkavad viga saanud Ã¼ksused Ã¼les, kui nad on oma elupunktid "
"tÃ¤ielikult taastanud."Olenevalt serveri seadetest vÃµib iga Ã¼ksusetÃ¼Ã¼p vÃ¤hendada linna rÃ¼ndamisel "
"selle linna elanike arvu Ã¼he vÃµrra, kui sellel linnal puudub linnamÃ¼Ã¼r ja "
"rÃ¼nnak Ãµnnestub."Vaikimisi lahingureeglid\n"
"---------------------"Kui Ã¼ksus rÃ¼ndab teist Ã¼ksust, saab tulemuseks olla ainult Ã¼he Ã¼ksuse "
"hukkumine -- mitte kunagi ei saa surma mÃµlemad korraga (kui just rÃ¼ndaja "
"pole rakett). Lahingu tulemus sÃµltub mitmest faktorist, kaasa arvatud Ãµnnest."

#: data/helpdata.txt:994
msgid "First, the attacker's strength is modified."
msgstr "Esiteks muudetakse rÃ¼ndaja jÃµudu.- kui rÃ¼ndaja on veteran, kasvab jÃµud 1,5-kordseks."

#: data/helpdata.txt:998
msgid "Next, the defender's strength is modified."
msgstr "JÃ¤rgmisena muudetakse kaitsja jÃµudu.- kui kaitsja on veteran, kasvab jÃµud 1,5-kordseks."- kaitsja kaitsejÃµud korrutatakse maastiku, millel kaitsja asub, "
"kaitseteguriga."- Kaitsja jÃµud kahekordistub, kui ta on piigimees ja kaitseb ratsaÃ¼ksuse "
"vastu."- Kui kaitsja on AEGIS ristleja ja tÃµrjub lennukite, helikopterite vÃµi "
"rakettide rÃ¼nnakut, siis kaitsejÃµud neljakordistub."- kaitsja jÃµud kahekordistub, kui ta on linnas, kus on ÃµhutÃµrjepatarei ja "
"rÃ¼ndaja on lennuk vÃµi rakett.- SDI kaitse kahekordistab veelkord kaitsja jÃµu raketirÃ¼nnakute vastu."- kui rÃ¼ndaja on laev ja kaitsja on linnas, millel on rannakaitse, siis "
"kaitsja jÃµud kahekordistub."- maaÃ¼ksuste (vÃ¤lja arvatud haubitsad) ja helikopterite rÃ¼nnakute tÃµrjumisel "
"linnas, kus on linnamÃ¼Ã¼r, kaitsja jÃµud kolmekordistub.- Kui kaitsja on kindluses (mitte linnas), tema tugevus kahekordistub."- viimaseks, kui kaitsja on maaÃ¼ksus ja ta on kindlustatud vÃµi linnas, siis "
"ta jÃµud korrutatakse 1,5-ga."Kui pÃ¤rast neid muudatusi on rÃ¼ndajal ikka rÃ¼ndejÃµud 0, siis ta saab "
"automaatselt pÃ¤he. Kui kaitsjal jÃ¤Ã¤b jÃµud nulli peale, saab tema kotti.Muutub ka nii kaitsja kui rÃ¼ndaja tulejÃµud."- kui kaitsja on laev ja ta on linnas, siis rÃ¼ndaja tulejÃµud kahekordistub "
"ja laeva tulejÃµud seatakse tasemele 1."- kui hÃ¤vitaja rÃ¼ndab helikopterit, seatakse helikopteri tulejÃµud tasemele 1.- kui laev rÃ¼ndab maaÃ¼ksust, seatakse mÃµlema tulejÃµud tasemele 1."VÃµttes arvesse eelnevad muudatused, toimub lahing nii kaua, kui mÃµlemad "
"Ã¼ksused on elus (s.t. elupunkte on rohkem, kui 0). Igal ringil "
"genereeritakse suvaline number, mis vahemikus 1 kuni kaitsja ja rÃ¼ndaja "
"jÃµudude summa. Kui valitud number on suurem, kui kaitsja jÃµud, kaotab ta "
"rÃ¼ndaja tulejÃµu jagu elupunkte. Vastasel juhul kaotab rÃ¼ndaja kaitsja "
"tulejÃµu jagu elupunkte. Kes esimesena elupunktidega nulli jÃµuab (vÃµi jÃµuab "
"negatiivse arvuni), on kaotanud."Kui lahingu vÃµitja pole juba veteran, siis tal on vÃµimalus selleks saada. "
"Kui vÃµitja riigil on Sun Tzu akadeemia (ja see pole iganenud), siis saab "
"vÃµitjaÃ¼ksus alati veteraniks. Muudel juhtudel on veteraniks saamise "
"tÃµenÃ¤osus 50%."Kui rÃ¼ndaja on maaÃ¼ksus ja vÃµidab ning kaitsja on linnas, kus pole "
"linnamÃ¼Ã¼ri, siis vÃ¤heneb linna suurus Ã¼he vÃµrra."Kui kaitsja kaotab ja ta pole linnas ega kindluses, siis hÃ¤vinevad kÃµik "
"kaitsjaga samal ruudul olevad Ã¼ksused."

#: data/helpdata.txt:1079
msgid " Modifying Combat Rules"
msgstr "Lahingureeglite muutmine"

#: data/helpdata.txt:1080
msgid ""
"Modifying Combat Rules\n"
"----------------------"
msgstr ""
"Lahingureeglite muutmine\n"
"----------------------"

#: data/helpdata.txt:1081
#, fuzzy"Eelnevalt kirjeldatud lahingureegleid saab muuta, kui muudad jÃ¤rgnevaid "
"vÃ¤Ã¤rtusi game.ruleset failis, combat_rules peatÃ¼kis:"- killstack. (vaikimisi 1) Kui vÃ¤Ã¤rtus on 0, siis kaitseÃ¼ksuse hukkumisel ei "
"hÃ¤vine samal ruudul olevad kaitseÃ¼ksused."

#: data/helpdata.txt:1090
msgid " Combat example 1"
msgstr "LahingunÃ¤ide 1"

#: data/helpdata.txt:1091
#, fuzzy"Oletame, et Kahur (A:8, D:1, HP:20, F:1) rÃ¼ndab musketÃ¤ri (A:3, D:3, HP:20, "
"F:1), kes on linnas, millel on kaitsemÃ¼Ã¼r ja mis asub metsas. Kumbki pole "
"veteran."Kaitsva Ã¼ksuse tugevus on 3. Metsas asumise tÃµttu tÃµuseb 4,5 peale. Kuna "
"linnal on kaitsemÃ¼Ã¼r, tÃµuseb tugevus kolmekordseks, 13,5 peale. MusketÃ¤r on "
"maaÃ¼ksus ja asub linnas, seega tÃµuseb kaitsetugevus 20,25 peale."MÃ¤ngusiseselt korrutatakse tegelikult tugevused 10-ga ja komakohad jÃ¤etakse "
"Ã¤ra, seega on rÃ¼ndaja tugevus 80 ja kaitsja tugevus 202. "

#: data/helpdata.txt:1104
msgid "Both units keep their firepower of 1 unchanged."
msgstr "MÃµlema Ã¼ksuse tulejÃµud jÃ¤Ã¤b samale tasemele, milleks on 1."Iga kÃ¤igu ajal lahingus valitakse suvaline number 1 ja 282 vahel. Kui see "
"number on suurem, kui 202 (umbes 28% tÃµenÃ¤osus), siis kaotab kaitsja 1 "
"elupunkti. Vastasel juhul (tÃµenÃ¤osus 72%) kaotab elupunkti rÃ¼ndaja."Kuna mÃµlemal Ã¼ksusel on 20 elupunkti, on tÃµenÃ¤olisem, et vÃµidab kaitsja. "
"Samas kaotab kaitsja lahingus tÃµenÃ¤oliselt ligikaudu 40% elupunktidest. "
"Tulemus ei ole kunagi kindel, kui lahingus osalejatel on tugevus kÃµrgem, kui "
"0. Kaitsja vÃµib lahingust tÃ¤iesti tervelt vÃ¤ljuda, vÃµi siis kaotada enamuse "
"elupunktidest vÃµi hoopis lahingu kaotada."

#: data/helpdata.txt:1128
msgid " Combat example 2"
msgstr "LahingunÃ¤ide 2"Oletame, et veteranist sÃµjalaev (A:12, D:12, HP:40, F:2), kellel on 3 "
"liikumispunkti, rÃ¼ndab veteranidest Alpi SÃµdureid (A:5, D:5, HP:20, F:1), "
"kes on rohumaale ehitatud linnas, mida kaitsevad linnamÃ¼Ã¼r ja rannakaitse."

#: data/helpdata.txt:1134
msgid "The attacker's strength is 12, raised to 18 because of veteran status."
msgstr "RÃ¼ndaja rÃ¼ndejÃµud on 12, veterani staatuse tÃµttu tÃµuseb see 18 peale.Ÿ  †  †  ƒ6„ç?€�ñY ��`€ŒR �…$€›4 �I“^ž ��<€� ƒu�M€Ž? �g“^‚ �•Hº ƒq�Q€—S �—3‚ �S˜Cº ƒq�Q€˜  ƒq�Q€�£} �I“^ �,�€� ƒx�M€�\ ‚y“^º ƒt�Q€ˆ^ ‚c—3º ƒt�Q€†d ƒt�Q€›^ ƒ\ €�{ �'ƒZ€r ƒ„€‚H |ˆ€A ‚‰€�_ …‹-€�! …3‘[€‚O ƒA—€‚c �wšK€�; �tœ@€�? �)ž2€c �oŸY€�] ‚¢=€�x …@¤I„ �nª• o«|� x¬l� s­e„ u®]’ j¯i„ y°X€f ‚!²9Š �´Z’ ƒµi€‚m ˆ¸}¬ ‚=ÁA€‚m †{Ã|€�3 ˆCÊu€‚V ‡)Ó6€‚$ ŒKÚ]€‚% ‚|ç&€‚m ‚&ê €‚ �#É1€�c ƒHî<€‚n ‹]ò€„: ‚*är ‚�€€„ s�‚'‹ ‚>�ƒ· �M�…W€�8 ƒ�‡doubles the "
"defender's strength to 15. (The City Walls have no effect against attacking "
"sea units.) The defender is a ground unit inside a city, so its total "
"strength is 22.5."
msgstr ""
"Kaitsja kaitsejÃµud on 5, mis tÃµuseb veterani staatuse tÃµttu 7,5 peale. "
"Maastiku kaitsefaktor on 1 (ei avalda mingit mÃµju). Rannakaitse tÃµstab "
"kaitsja jÃµu kahekordseks 15 peale. (LinnamÃ¼Ã¼r ei avalda mereÃ¼ksuste "
"rÃ¼nnakutele mingit mÃµju.) Kaitsja on maaÃ¼ksus ja asub linnas, mis teeb tema "
"tugevuseks kokku 22,5."

#: data/helpdata.txt:1143
msgid ""
"Internally, the values used for attacker and defender strength are 180 and "
"225, respectively."
msgstr "MÃ¤ngusiseselt on rÃ¼ndaja ja kaitsja tugevus vastavalt 180 ja 225."

#: data/helpdata.txt:1146
msgid "The firepower of the Battleship is set from 2 to 1."
msgstr "Lahingulaeva tulejÃµud vÃ¤heneb 2 pealt 1 peale."

#: data/helpdata.txt:1149
#, no-c-format
msgid ""
"Each round, a random number from 1 to 405 is generated.  If it is greater "
"than 225 (about a 44% chance) the defender loses 1 hit point.  Otherwise, "
"the attacker loses 1 hit point."
msgstr ""
"Iga kÃ¤igu ajal valitakse suvaline number 1 ja 405 vahel. Kui valitud number "
"on suurem, kui 225 (umbes 44% tÃµenÃ¤osus), kaotab kaitsja elupunkti. Vastasel "
"juhul kaotab elupunkti rÃ¼ndaja."

#: data/helpdata.txt:1160
#, no-c-format
msgid ""
"In this case, the odds greatly favor the attacker winning.  The Battleship "
"is 25% less likely to score a hit in any given round, but the Battleship has "
"twice as many hit points. The Battleship should expect to lose about 60% of "
"its hit points during the fight, and should expect to have no movement "
"points left."
msgstr ""
"Antud juhul on rÃ¼ndajal suuremad Å¡ansid vÃµitmiseks. Lahingulaeval on vastase "
"tabamise tÃµenÃ¤osus 25% vÃ¤iksem, kuid samas on tal kaks korda rohkem "
"elupunkte. Lahingu tulemusena kaotab lahingulaev tÃµenÃ¤oliselt 60% "
"elupunktidest ja ei saa lahingu lÃµppedes samal kÃ¤igul enam liikuda."

#: data/helpdata.txt:1169
msgid "Zones of Control"
msgstr "Kontrolltsoonid"

#: data/helpdata.txt:1170
msgid ""
"Zones of Control, abbreviated as ZOC, is a game concept which prevents you "
"moving freely in zones controlled (or partially controlled) by enemy forces."
msgstr ""
"Kontrolltsoonid ehk lÃ¼hendatult KTS on mÃ¤ngu pÃµhimÃµte, mis takistab sul "
"vabalt liikumast piirkondades, mis on sinu vastaste (osalise) kontrolli all."

#: data/helpdata.txt:1174
msgid ""
"The general rule is that a land unit which is adjacent to an enemy occupied "
"square cannot move directly to another square which is also adjacent to an "
"enemy occupied square.  Here an enemy occupied square means a land square "
"with an enemy unit on it.  Adjacency means any of the eight squares "
"surrounding a unit."
msgstr ""

#: data/helpdata.txt:1180
msgid ""
"In the following special cases ZOC does not apply:\n"
"- A unit moving directly into or out of a city.\n"
"- A unit moving onto a square occupied by a friendly unit.\n"
"- A unit moving from an ocean square (disembarking from a boat).\n"
"- A unit type which explicitly ignores ZOC, eg Diplomats and Spies."
msgstr ""

#: data/helpdata.txt:1186
msgid ""
"Notes:\n"
"\n"
"- Only land units are restricted by ZOC.\n"
"\n"
"- Non-land units can impose ZOC (that is, count as enemy occupied squares), "
"but only if they are on a land square.  So effectively sea units cannot "
"impose ZOC (unless they are in a city), and air units (including "
"helicopters) do not impose ZOC if they are over ocean squares.\n"
"\n"
"- ZOC does not restrict unit attacks, only movement.\n"
"\n"
"- An enemy city counts as an enemy occupied square if there are any units "
"inside the city, but not if the city is empty. (This is the same rule as for "
"any other square).\n"
"\n"
"- Moving from an ocean square is a special case; moving _to_ an ocean square "
"(moving back onto a boat) is also permitted, by the special case of moving "
"onto a friendly unit (the boat)."
msgstr ""

#: data/helpdata.txt:1206
msgid ""
"TIP:  You can infiltrate enemy zones by first moving in a Diplomat (or some "
"other unit which ignores ZOC), and then moving regular units onto the square "
"now occupied by the Diplomat. By repeating this process (and optionally "
"leaving some units behind to keep squares occupied), you can make a path "
"through enemy territory."
msgstr ""

#: data/helpdata.txt:1213
#, fuzzy
msgid ""
"These rules differ slightly from previous versions of Freeciv (release 1.8.0 "
"and before) in the following ways:\n"
"- Enemy cities with no units in them no longer impose ZOC.\n"
"- The special case for land units disembarking is new."
msgstr ""
"Need reeglid erinevad veidi eelmiste Freecivi  versioonide (1.8.0 ja "
"varasemad) reeglitest sel moel:\n"
"- Vaenlase linnad, kus pole kedagi sees, ei kehtesta kontrolltsooni.\n"
"- The special case for land units disembarking is new."

#: data/helpdata.txt:1222
msgid ""
"The different types of terrain each have different strengths and drawbacks.  "
"When choosing a place for a new city, make sure there are enough food-"
"producing squares nearby to support your growing population."
msgstr ""
"Igal maastikutÃ¼Ã¼bil on oma head ja vead. Linna asukoha valimisel veendu, et "
"lÃ¤heduses oleks ikka piisavalt ruudukesi, kust saab linna kasvatamiseks "
"kÃ¼llaldaselt toitu."

#: data/helpdata.txt:1227
msgid ""
"The net benefit of a square for your city depends on your government type as "
"well as city improvements and wonders."
msgstr ""
"Ruudukese toodangu hulk sÃµltub nii valitsuse tÃ¼Ã¼bist, kui linnas olevatest "
"ehitistest ja ilmaimedest."

#: data/helpdata.txt:1236
msgid " Terrain Alterations"
msgstr "Maastiku muutmine"

#: data/helpdata.txt:1237
msgid ""
"Settlers and Engineers have the ability to alter terrain squares in several "
"ways."
msgstr "Asunikud ja Insenerid vÃµivad maastiku mitmel moel muuta."

#: data/helpdata.txt:1240
msgid ""
"Suitable types of terrain can be irrigated.  This requires a nearby source "
"of water: an Ocean or River square, or another square which is irrigated, "
"must be directly adjacent to the target square, to the north, south, east or "
"west.  Irrigating a square causes it to produce some extra food each turn.  "
"In addition, given sufficient technology, you may irrigate a square a second "
"time, turning it into even more productive Farmland."
msgstr ""
"Sobivat tÃ¼Ã¼pi pinnast saab niisutada. Selleks on vaja, et lÃ¤hedal asuks mÃµni "
"veevÃµtukoht. Ookeani, jÃµe ruut vÃµi mÃµni muu niisutatud ruut peab asuma "
"niisutatava ruudu vahetus lÃ¤heduses - pÃµhjas, lÃµunas, idas vÃµi lÃ¤Ã¤nes. "
"Niisutamine tÃµstab ruudu toidutoodangut. Kui sul on vastav tehnoloogia "
"olemas, vÃµid ruutu niisutada ka teistkordselt, mis teeb sellest ruudust veel "
"viljakama pÃµllumaa."

#: data/helpdata.txt:1248
msgid ""
"Some types of terrain can be mined, which increases the number of resources "
"(shields) produced by that square."
msgstr ""
"MÃµnda tÃ¼Ã¼pi maastikule saab kaevanduse ehitada, see suurendab tolle ruudu "
"toodetud ressursside (toodangu) arvu."

#: data/helpdata.txt:1251
msgid ""
"Roads and railroads can be built on any square except Ocean.  (To build a "
"road or railroad on a River square, though, you must know Bridge Building.)  "
"Roads and railroads allow your units to move more quickly, and they increase "
"the resources produced in cities."
msgstr ""
"SÃµidu- ja raudteid saab ehitada kÃµikjale, vÃ¤lja arvatud ookeani. (Siiski "
"pead oskama ehitada Silda, et teed ehitada Ã¼le jÃµe.) Teed vÃµimaldavad su "
"Ã¼ksustel liikuda kiiremini, samuti tÃµstavad need linnade tootlikkust."

#: data/helpdata.txt:1256
msgid ""
" - Units use only one third of a movement point when going from one square "
"to an adjacent square, if both squares have a road."
msgstr ""
" - Ãœksused kasutavad Ã¤ra ainult kolmandiku kÃ¤igupunktist liikudes teega "
"ruudult teisele teega ruudule."

#: data/helpdata.txt:1259
msgid ""
" - Units expend no movement points when moving along a railroad. You may "
"ride a railroad indefinitely."
msgstr ""
" - Ãœksused ei kuluta kÃ¤igupunkte liikudes raudteed pidi. Raudteel vÃµib sÃµita "
"lÃµpmata kaua kÃ¤igu jooksul."

#: data/helpdata.txt:1262
msgid ""
" - A road may increase the trade resources produced by some types of terrain."
msgstr " - MÃµnel maastiku tÃ¼Ã¼bil suurendab tee saadavaid kaubandusressurse."

#: data/helpdata.txt:1265
msgid ""
" - A railroad increases the shield resources produced by a square by 50%.  "
"(Depending on server options, railroads may also increase food and trade "
"resources, or may increase shield resources by an amount other than 50%.)"
msgstr ""
" - Raudtee suurendab saadavat toodangumahtu 50% vÃµrra. (Serveri seadetest "
"olenevalt vÃµivab raudtee ka toidu ja kaubanduse hulka suurendada vÃµi "
"suurendada kaubanduse boonust muu koguse kui vÃµrra.)"

#: data/helpdata.txt:1270
msgid ""
"Settlers and Engineers may also build a fortress.  Units inside a fortress "
"defend at twice their normal strength; also, units inside a fortress must be "
"destroyed one at a time.  See the Combat help section for further details."
msgstr ""
"Asunikud ja insenerid vÃµivad ka kindlusi ehitada. Kindluses asuvad Ã¼ksused "
"kaitsevad kahekordse jÃµuga, samuti langevad kindluses olevad Ã¼ksused "
"Ã¼hekaupa. Vaata Lahingu osast tÃ¤psemaid detaile."

#: data/helpdata.txt:1275
msgid ""
"You may also build Airbases, at which your air units may land and refuel."
msgstr ""
"VÃµid ehitada ka Lennubaase, kus su ÃµhuÃ¼ksused vÃµivad maanduda ja tankida."

#: data/helpdata.txt:1278
msgid ""
"The following table shows the number of turns required for one unit of "
"Settlers to complete an activity. These numbers are reduced to half (rounded "
"up) for Engineers, and they can be reduced further by stockpiling several "
"Settlers/Engineers, doing teamwork."
msgstr ""

#: data/helpdata.txt:1285
msgid ""
"City centers (the tile a city is on) are special.  A city center is worked "
"for free in the default rules. When a city is built a road is automatically "
"put on the city, and a railroad will also be placed there whenever "
"possible.  City centers are auto-irrigated: they get the benefits of "
"irrigation, although they are not actually irrigated. Finally the city "
"center may have a ruleset-dependent minimum for food, shield, and trade "
"output."
msgstr ""
"Linna keskus (ruuduke, millele on ehitatud linn) on eriline. Linna keskuses "
"tehakse vaikimisi reeglite korral tÃ¶Ã¶d tasuta. Linna ehitamisel ehitatakse "
"automaatselt linna ka tee ja kui raudtee ehitamine on vÃµimalik, siis "
"ehitatakse linna ka raudtee. Linna keskused on automaatse niisutusega: neil "
"on niisutatud maa boonused, kuigi linna keskusi ei saa niisutada. Linna "
"keskusel on ka reeglistikuga mÃ¤Ã¤ratud minimaalne toidu, toodangu ja "
"kaubanduse tootmise tase."

#: data/helpdata.txt:1295
msgid "  Pillaging"
msgstr "  RÃ¼Ã¼stamine"

#: data/helpdata.txt:1296
msgid ""
"All ground units have the ability to destroy terrain alterations, by "
"pillaging.  Pillaging removes 1 terrain alteration per turn per unit.  "
"Depending upon server settings, you may be given a choice of which terrain "
"alteration to pillage, or they will be pillaged in the following order:"
msgstr ""
"KÃµik maaÃ¼ksused oskavad rÃ¼Ã¼stamise abil maastikumuudatusi lÃµhkuda. "
"RÃ¼Ã¼stamine purustab igal kÃ¤igul Ã¼he maastikumuudatuse. Olenevalt "
"serveriseadetest vÃµidakse sulle anda valida, millist muudatust hÃ¤vitada, vÃµi "
"siis rÃ¼Ã¼statakse ruudul olemvad muudatused selles jÃ¤rjekorras:"

#: data/helpdata.txt:1302
msgid ""
" - farmland\n"
" - irrigation\n"
" - mining\n"
" - a fortress\n"
" - an airbase\n"
" - a railroad\n"
" - a road"
msgstr ""
" - pÃµllumaa\n"
" - niisutus\n"
" - kaevandus\n"
" - kindlus\n"
" - lennubaas\n"
" - raudtee\n"
" - tee"

#: data/helpdata.txt:1310
msgid ""
"Tiles that do not have terrain alterations (farmland, irrigation, mining, "
"fortress, airbase, railroad or road) cannot be pillaged. In addition, "
"terrain conversions and transformations cannot be undone by pillaging.  For "
"example, if you have irrigated a Forest tile to convert it into a Plain, "
"pillaging will not convert it back into a Forest -- to do so, you would have "
"to convert the tile again with a Settler or Engineer."
msgstr ""
"Kui ruudukesel pole tehtud muudatusi (ehitatud pÃµllumaa, niisutus, "
"kaevandus, kindlus, lennubaas, raudtee, tee), siis ei saa seda ruudukest "
"rÃ¼Ã¼stada. Samuti ei saa rÃ¼Ã¼stamise abil maastikumuudatusi tagasi vÃµtta. "
"NÃ¤iteks kui oled niisutamise abil muutnud metsaruudu lagendikuks, siis "
"rÃ¼Ã¼stamine ei tee sellest ruudust jÃ¤lle metsa -- selle jaoks peaksid "
"kasutama asunikku vÃµi inseneri."

#: data/helpdata.txt:1322
msgid ""
"Your government type influences your cities' productivity and commerce, your "
"citizens' happiness, and many other game factors."
msgstr ""
"Valitsuse tÃ¼Ã¼p mÃµjutab su linnade tootlikkust ja kaubandust, kodanike "
"meeleolu ja palju muid mÃ¤ngu tegureid."

#: data/helpdata.txt:1325
msgid ""
"Your civilization starts out under a Despotism.  As your technology "
"improves, you can select other forms of government (listed below). In order "
"to change your form of government, you must start a revolution.  This will "
"cause your civilization to undergo a period of Anarchy (lasting 1-5 turns); "
"at the end of this time, you will be able to choose your new government."
msgstr ""
"MÃ¤ngu alguses on valitsusvormiks despootlus. Teaduse arenedes vÃµid aga "
"allpool olevate valitsusvormide hulgast omale mÃµne muu valida. Valitsuse "
"muutmiseks pead korraldama revolutsiooni, mis tÃ¤hendab, et su riigis "
"valitseb mÃµnda aega anarhia (1 kuni 5 kÃ¤iku). SeejÃ¤rel saad omale uue "
"valitsusvormi valida."

#: data/helpdata.txt:1332
msgid ""
"Corruption is the loss of trade due to inefficiency and greed. Under most "
"forms of government, the farther away from the capital a city is, the more "
"trade will be lost to corruption.  (If you do not have a capital, your "
"cities will suffer extremely high levels of corruption.)  A Courthouse will "
"reduce the level of corruption in a city."
msgstr ""
"Korruptsioon tÃ¤hendab kaubanduse kadu ahnuse ja halva tÃ¶Ã¶korralduse tÃµttu. "
"Enamiku valitsusvormide korral on korruptsiooni tase vastavuses kaugusega "
"pealinnast. (Kui sul aga pealinna pole, siis on korruptsioonitase hirmsalt "
"kÃµrge.) Kohtumaja ehitamisega saad natuke korruptsioonitaset vÃ¤hendada."

#: data/helpdata.txt:1339
msgid ""
"Waste is the loss of shields due to inefficiency and greed. Under most forms "
"of government, the farther away from the capital a city is, the more shields "
"will be lost to waste.  (If you do not have a capital, your cities will "
"suffer extremely high levels of waste.)  A Courthouse will reduce the level "
"of waste in a city. Waste can result in your cities not building anything."
msgstr ""
"JÃ¤Ã¤tmed tekivad ahnuse ja toodangu tootmise halva korralduse tÃµttu. Enamiku "
"valitsusvormide korral on jÃ¤Ã¤tmete tekke tase vastavuses kaugusega "
"pealinnast. (Kui sul aga pealinna pole, siis on jÃ¤Ã¤tmete tekke tase hirmsalt "
"kÃµrge.) Kohtumaja ehitamisega saad natuke jÃ¤Ã¤tmete tekkimist vÃ¤hendada."

#: data/helpdata.txt:1346
msgid ""
"TIP 1:  Offensive military campaigns are difficult under Republican and "
"Democratic governments unless you give your citizens lots of luxuries to "
"keep them happy.  When conquering other civilizations, it may be helpful to "
"switch to one of the more militant styles of government."
msgstr ""
"NÃµuanne 1: sÃµdaderohket mÃ¤ngu on raske mÃ¤ngida vabariikliku vÃµi "
"demokraatliku valitsusega, kui sa just ei taha oma kodanikele hulganisti "
"hÃ¼vesid pakkuda, et neid Ãµnnelikuna hoida. Vastaste vallutamisel vÃµibki olla "
"mÃµistlik vahetada valitsus mÃµne sÃµjalembelisema vastu."

#: data/helpdata.txt:1352
msgid ""
"TIP 2:  Scientific advancement requires high levels of trade, which are much "
"easier to achieve under Republican and Democratic governments.  Consider "
"switching to the Republic as soon as you can; gaining advanced technology "
"early in the game puts you at an advantage."
msgstr ""
"NÃµuanne 2: Kiire teadustÃ¶Ã¶ jaoks on vajalik kÃµrge kaubandustase -- seda on "
"mÃ¤rksa lihtsam saavutada vabariikliku vÃµi demokraatliku valitsusega. "
"MÃµistlik on vÃµimalikult kiiresti muuta valitsus vabariigiks, kuna mÃ¤ngu "
"varajases faasis kuluvad teadusavastused marjaks Ã¤ra."

#: data/helpdata.txt:1361
msgid " Civil War"
msgstr " KodusÃµda"

#: data/helpdata.txt:1362
msgid ""
"Civil war is devastating to any empire, and is triggered by the loss of your "
"capital (palace).  Up to half of your cities will rebel and declare "
"allegiance to a new (AI) leader, who will loot half of your treasury and "
"retain all of your scientific advances."
msgstr ""
"KodusÃµda on iga impeeriumi jaoks hÃ¤vitav, kodusÃµda pÃµhjustab pealinna (ja "
"palee) kaotamine. Kuni pooled su linnad alustavad mÃ¤ssu ja vannuvad truudust "
"uuele (arvutist) juhile, kes aga paneb pihta poole su rahast ja vÃµtab omale "
"kÃµik su teadusavastused."

#: data/helpdata.txt:1368
msgid ""
"Players remain in the civil war state for just one turn, after which the "
"empire enters a state of anarchy."
msgstr ""
"KodusÃµda kestab ainult Ã¼he kÃ¤igu, misjÃ¤rel langeb impeerium anarhiasse."

#: data/helpdata.txt:1371
msgid ""
"The capture of your capital does not always lead to civil war.  If you have "
"treated your people with kindness, you are more likely to retain their "
"loyalty.  Each city that is celebrating reduces the chance of civil war, "
"while each revolting city increases the likelihood."
msgstr ""
"Pealinna vallutamisel ei puhke alati kodusÃµda. Kui oled oma rahva vastu "
"lahke olnud, siis nad on sulle ka lojaalsemad. Iga pidutsev linn vÃ¤hendab "
"kodusÃµja puhkemise tÃµenÃ¤osust, samas kui rahutustega linnad seda tÃµenÃ¤osust "
"tÃµstavad."

#: data/helpdata.txt:1377
msgid ""
"In addition, the form of government directly contributes to the chance of "
"civil war.  Governments with universal franchise are far less likely to "
"revolt than those more despotic in nature."
msgstr ""
"Lisaks sÃµltub kodusÃµja puhkemise tÃµenÃ¤osus ka valitsusvormist. "
"MitmekÃ¼lgsemate valitsusvormide puhul on kodusÃµja tÃµenÃ¤osus tunduvalt "
"vÃ¤iksem, kui despootlikku tÃ¼Ã¼pi valitsusvormide korral."

#: data/helpdata.txt:1381
msgid ""
"The number of cities an empire needs before it can erupt into civil war is "
"by default 10.  That is, empires with fewer than 10 cities are immune from "
"civil war.  However, this is a server option, and may vary upwards from a "
"minimum of 6."
msgstr ""
"KodusÃµja puhkemiseks peab riigil olema vÃ¤hemalt 10 linna. See tÃ¤hendab, et "
"kui riigil on vÃ¤hem, kui 10 linna, siis selles riigis kodusÃµda puhkeda ei "
"saa. See on serveri seade, nii et linnade arvu vÃ¤Ã¤rtus vÃµib olla vabalt "
"valitud arv, mis on suurem, kui 6."

#: data/helpdata.txt:1393
msgid ""
"Citizens may be either happy, content or unhappy.  Keeping your citizens "
"happy (or at least content) is one of the most important objectives in "
"Freeciv.  When your citizens become unhappy, your cities will fall into "
"disorder (which disrupts production); but when your citizens are happy, your "
"cities will celebrate, and your production will increase greatly."
msgstr ""
"Kodanikud vÃµivad olla Ãµnnelikud, rahulolevad vÃµi Ãµnnetud. Kodanike "
"Ãµnnelikuna (vÃµi vÃ¤hemalt rahulolevana) hoidmine on Ã¼ks olulisemaid eesmÃ¤rke "
"Freecivis. Kui kodanikud on Ãµnnetud, tekivad linnades rahutused (mis "
"halvavad linna toodangu), kuid kui su kodanikud on Ãµnnelikud, suureneb "
"toodang mÃ¤rkimisvÃ¤Ã¤rselt."

#: data/helpdata.txt:1400
msgid ""
"If the number of unhappy citizens in a city exceeds the number of happy "
"citizens, the city falls into disorder.  When a city falls into disorder, it "
"produces nothing.  Cities which are in disorder are easier for enemy "
"Diplomats and Spies to incite to revolt. Prolonged disorder under Democracy "
"can lead to a spontaneous revolution, overthrowing your government."
msgstr ""
"Kui linnas on rohkem Ãµnnetuid kodanikke, kui Ãµnnelikke, siis tekivad linnas "
"rahutused. Rahutuste ajal ei tooda linn midagi. Rahutuste ajal on vaenlase "
"spioonidel ja diplomaatidel palju lihtsam mÃ¤ssu tekitada. Demokraatia ajal "
"vÃµivad pikaajalised rahutused pÃµhjustada iseeneslikku revolutsiooni, mis "
"kukutab su valitsuse."

#: data/helpdata.txt:1407
msgid ""
"However, if the number of happy citizens in a city is at least as great as "
"the number of content citizens, and you have no unhappy citizens in that "
"city, and the city has at least 3 citizens, then the city celebrates.  This "
"is designated by the term \"Rapture\" on the City Report.  The effects of "
"celebration vary depending on your government type:"
msgstr ""
"Kui aga su linnas on vÃ¤hemalt sama palju Ãµnnelikke inimesi, kui on "
"rahulolevaid, ja pole Ã¼htki Ãµnnetut kodanikku ning linnas on vÃ¤hemalt 3 "
"kodanikku, siis korraldatakse pidustused. Linnaraportis on see nÃ¤ha nimetuse "
"\"Pidustused\" all. Pidustuste mÃµju on erinevate valitsuste korral erinev:"

#: data/helpdata.txt:1414
msgid ""
" - Under Anarchy or Despotism, you will not suffer the normal production "
"penalty for squares which produce more than 2 units of any resource (food, "
"shields or trade)."
msgstr ""
"- Anarhia ja despootluse korral ei kaota sa sellest midagi, kui mÃµni ruuduke "
"toodab  (toitu, toodangut vÃµi kaubandust) rohkem, kui 2 Ã¼hikut."

#: data/helpdata.txt:1418
msgid ""
" - Under Monarchy or Communism, your city will gain the trade bonus of "
"Republican/Democratic governments: 1 bonus trade in any square which already "
"produces at least 1 trade."
msgstr ""
"- Monarhia vÃµi kommunismi korral saab su linn kaubandusboonuse, kui teeb "
"kaupa teise vabariikliku/demokraatliku riigiga: lisandub 1 kaubaÃ¼hik iga "
"ruudu kohta, mis juba annab vÃ¤hemalt Ã¼he Ã¼hiku kaupa."

#: data/helpdata.txt:1422
msgid ""
" - Under a Republic or a Democracy, your city's population will increase by "
"1 each turn until there is no excess food or until the number of happy "
"citizens is no longer sufficient for celebration."
msgstr ""
"- Vabariigi vÃµi demokraatia ajal suureneb su linna rahvaarv igal kÃ¤igul Ã¼he "
"vÃµrra, kuni toitu enam Ã¼le ei jÃ¤Ã¤ vÃµi pole enam piisavalt Ãµnnelikke "
"kodanikke pidustuste korraldamiseks."

#: data/helpdata.txt:1427
msgid ""
"The normal state of a citizen is contentment.  However, as your cities grow "
"larger, crowding causes citizens to become unhappy. Each citizen in a city "
"after the 4th (that is, the default value of the option unhappysize in the "
"server) will be generated unhappy, instead of content.  If you have a large "
"number of cities (depending on your government as well as the server option "
"cityfactor), the limit on content citizens is reduced to 3."
msgstr ""
"KÃµige tavalisem kodaniku meeleolu on rahulolu. Aga mida suuremaks su linn "
"kasvab, seda rohkem kodanikke muutub rahvaarvu suurenemise tÃµttu Ãµnnetuks. "
"PÃ¤rast neljandat kodanikku juurde tulevad kodanikud on kohe alguses Ãµnnetud "
"(see oleneb serveri seade unhappysize vÃ¤Ã¤rtusest). Kui sul on vÃ¤ga palju "
"linnu (sÃµltuvalt valitsuse tÃ¼Ã¼bist ja serveri seadest cityfactor), siis on "
"pÃ¤rast kolmandat kodanikku juurde tulevad kodanikud Ãµnnetud."

#: data/helpdata.txt:1437
msgid ""
"In order to offset unhappiness, you may build city improvements that make "
"unhappy citizens content  (such as, a Temple, a Colosseum, or a Cathedral - "
"or even a Courthouse if your government is a Democracy), and/or relevant "
"wonders of the world, and/or convert part of your trade into luxuries.  For "
"every two luxuries produced in a city, one content citizen is made happy.  "
"After converting all content citizens to happy citizens, unhappy citizens "
"are converted to happy and/or content.  Some wonders of the world have also "
"effects on citizens' happiness (see the appropriate sections for details)."
msgstr ""
"Et Ãµnnetust meeleolust lahti saada, vÃµid ehitada maju, mis muudavad Ãµnnetuid "
"kodanikke rahulolevateks (nÃ¤iteks tempel, Kolosseum vÃµi katedraal, vÃµi isega "
"kohtumaja, kui sul on demokraatlik valitsus), ja/vÃµi vastavaid ilmaimesid ja/"
"vÃµi muuta osa kaubandusest hÃ¼vedeks.Kaks Ã¼hikut hÃ¼vesid muudab Ã¼he "
"rahuloleva kodaniku Ãµnnelikuks. Kui kÃµik rahulolevad kodanikud on Ãµnnetuks "
"muudetud, hakatakse Ãµnnetuid rahulolevateks/Ãµnnelikeks muutma. MÃµned "
"ilmaimed avaldavad samuti meeleolule mÃµju (vaata vastavat sektsiooni "
"lisainfo saamiseks)."

#: data/helpdata.txt:1447
msgid ""
"Under many forms of government, the presence of military units in a city can "
"create contentment by imposing martial law.  Under a Republic or a "
"Democracy, however, military units can cause unhappiness (see Government for "
"details).  It is noted that, in this case, city improvements, such as those "
"mentioned above, do not have any effect on citizens' unhappiness.  This form "
"of unhappiness can be offset by building a Police Station, relevant wonders "
"of the world (such as the Hanging Gardens, J.S. Bach's Cathedral, the Cure "
"for Cancer, Shakespeare's Theatre, and, of course, the Women's Suffrage; "
"note, however, that the Michelangelo's Chapel will not have an effect in "
"this case, since it counts as a Cathedral in every city or double effects of "
"Cathedrals, depending on ruleset), or converting part of your trade into "
"luxuries."
msgstr ""

#: data/helpdata.txt:1466
msgid ""
"The Space Race is a second option to win the game, besides eliminating all "
"other civilizations.  If your spaceship arrives first at Alpha Centauri, the "
"game is over and you have won. (However it is possible for this option to be "
"off as a server option.)"
msgstr ""
"Lisaks kÃµigi vastaste hÃ¤vitamisele on mÃ¤ngu vÃµitmiseks vÃµimalik vÃµita "
"kosmosevÃµidujooks. Kui sinu kosmoselaev jÃµuab esimesena Alfa Centaurini, "
"siis ongi mÃ¤ng lÃ¤bi ja sa oled vÃµitnud. (Siiski on vÃµimalik, et serveri "
"seadetes ei ole kosmosevÃµidujooks vÃµimaldatud.)"

#: data/helpdata.txt:1472
msgid ""
"Before you can build spaceship parts, the Apollo Program wonder must have "
"been built by any player.  You also need specific technologies to build the "
"different spaceship parts: see the help texts for Space Structural, Space "
"Component, and Space Module, under City Improvements.  (If there are no help "
"texts for these items, it probably means the spacerace server option is off "
"for your game.)"
msgstr ""
"Enne, kui saad hakata kosmoselaeva osi ehitama, peab Ã¼ks mÃ¤ngija (Ã¼kskÃµik "
"kes) ehitama Apollo programmi. Samuti peavad sul olema avastatud "
"spetsiifilised tehnoloogiad: vaata abitekste kosmoselaeva kÃ¼ttesÃ¼steemi, "
"liitekohtade ja kosmosemooduli kohta linna ehitiste alt. (Kui abitekste "
"nende ehitiste kohta pole, siis tÃµenÃ¤oliselt ei ole selles serveri seadetes "
"vÃµimaldatud kosmosevÃµidujooks.)"

#: data/helpdata.txt:1480
msgid ""
"When you have started building your spaceship, you can see it with the "
"\"Spaceship\" command in the Report menu.  To see spaceships of other "
"players, select the player in the Players dialog and click \"Spaceship\"."
msgstr ""
"Kui oled alustanud kosmoselaeva ehitamist, nÃ¤ed seda Raporti menÃ¼Ã¼s "
"Kosmoselaeva osas. Teiste mÃ¤ngijate kosmoselaeva nÃ¤gemiseks vali mÃ¤ngijate "
"aknast soovitud mÃ¤ngija ja vajuta nupule \"Kosmoselaev\"."

#: data/helpdata.txt:1485
msgid ""
"If the success probability is below 100%, some fraction of the people on "
"board may not survive the journey.  This reduces the score bonus from the "
"spaceship, but it still counts as a win."
msgstr ""
"Kui Ãµnnestumise tÃµenÃ¤osus on alla 100%, ei pruugi kÃµik inimesed reisi Ã¼le "
"elada. See vÃµtab kosmoselaeva eest saadavaid punkte maha, kuid lÃ¤heb siiski "
"vÃµiduna kirja."

#: data/helpdata.txt:1489
msgid ""
"If the capital of a civilization is captured, a spaceship that has been "
"launched will be lost, so defend your capital well!"
msgstr ""
"Kui tsivilisatsiooni pealinn kaotatakse, kaotatakse ka Ãµhku tÃµusnud "
"kosmoselaev, nii et kaitse oma pealinna hoolikalt!"

#: data/helpdata.txt:1492
msgid ""
"TIP:  If an enemy civilization has launched a spaceship, try to quickly "
"build a light spaceship with many propulsion units that will arrive "
"earlier.  The only other option is to capture their capital."
msgstr ""
"NÃµuanne: kui vastane saadab kosmoselaeva teele, Ã¼rita kiiresti ehitada vÃ¤ike "
"kosmoselaev, millel on mitu reaktiivmootorit ja mis seega jÃµuab kiiremini "
"kohale. Ainus alternatiiv on vastase pealinn Ã¤ra vallutada."

#: data/default/buildings.ruleset:59 data/civ2/buildings.ruleset:42
msgid ""
"Allows a city to produce veteran air units.  Also, damaged air units which "
"stay in town for one full turn without moving are completely restored.\n"
"\n"
"Two cities with Airports can airlift one unit per turn.  Airlifting "
"instantly transports the unit from one city to another and will use all of "
"the unit's movement points.  A unit must have some movement points left to "
"be airlifted."
msgstr ""
"VÃµimaldab ehitada veteran-ÃµhuÃ¼ksusi. Samuti parandatakse viga saanud "
"ÃµhuÃ¼ksused tÃ¤ielikult Ã¤ra, kui nad pÃ¼sivad linnas vÃ¤hemalt Ã¼he kÃ¤igu.\n"
"\n"
"Ãœhest lennujaamaga linnast saab Ã¼ksuse teise linna transportida kÃµigest Ã¼he "
"kÃ¤iguga. Lennutransport viib Ã¼ksuse koheselt Ã¼hest linnast teise ja kasutab "
"Ã¤ra kÃµik Ã¼ksuse liikumispunktid. Ã•hutranspordi kasutamiseks peab Ã¼ksusel "
"alles olema mÃµni liikumispunkt."

#: data/default/buildings.ruleset:71 data/civ2/buildings.ruleset:54
#: data/civ1/buildings.ruleset:28
msgid "Aqueduct"
msgstr "Akvedukt"

#: data/default/buildings.ruleset:85 data/civ2/buildings.ruleset:68
msgid ""
"Allows a city to grow larger than size 8.  A Sewer System is also required "
"for a city to grow larger than size 12."
msgstr ""
"VÃµimaldab linnal kasvada suuremaks, kui 8. Et kasvada suuremaks, kui 12, on "
"vajalik kanalisatsiooni olemasolu."

#: data/default/buildings.ruleset:91 data/civ2/buildings.ruleset:74
#: data/civ1/buildings.ruleset:47
msgid "Bank"
msgstr "Pank"

#: data/default/buildings.ruleset:107 data/civ2/buildings.ruleset:90
#: data/civ1/buildings.ruleset:63
#, no-c-format
msgid ""
"Together with the Marketplace improvement, a Bank increases the luxury and "
"tax production within a city by 100%."
msgstr "Turuga koos tÃµstab pank maksudest ja hÃ¼vedest saadavat tulu 100%."

#: data/default/buildings.ruleset:129 data/default/buildings.ruleset:154
#: data/default/buildings.ruleset:178 data/civ2/buildings.ruleset:111
#: data/civ2/buildings.ruleset:135 data/civ2/buildings.ruleset:159
#, no-c-format
msgid ""
"With a Barracks, each new landland units which stay in town for one full "
"turn without moving are completely restored."
msgstr ""
"Kasarmud muudavad iga uue Ã¼ksuse koheselt veteraniks, mis tÃ¤hendab, et nende "
"Ã¼ksuste kaitse- ja rÃ¼ndejÃµud suurenevad 50%. Samuti paranevad viga saanud "
"maaÃ¼ksused tÃ¤ielikult, kui nad pÃ¼sivad linnas vÃ¤hemalt Ã¼he kÃ¤igu."

#: data/default/buildings.ruleset:138 data/civ2/buildings.ruleset:120
#: data/civ1/buildings.ruleset:93
msgid "Barracks II"
msgstr "Kasarmud II"

#: data/default/buildings.ruleset:163 data/civ2/buildings.ruleset:144
#: data/civ1/buildings.ruleset:117
msgid "Barracks III"
msgstr "Kasarmud III"

#: data/default/buildings.ruleset:187 data/civ2/buildings.ruleset:168
#: data/civ1/buildings.ruleset:141
msgid "Cathedral"
msgstr "Katedraal"

#: data/default/buildings.ruleset:202 data/civ2/buildings.ruleset:182
msgid ""
"A Cathedral makes 3 unhappy citizens content in a city, making it easier to "
"maintain order in that city.  The discovery of Theology increases the effect "
"of a Cathedral, making an additional unhappy citizen content.  The discovery "
"of Communism lessens the effect of a Cathedral, reducing by one the number "
"of unhappy citizens made content."
msgstr ""
"Katedraal teeb 4 Ãµnnetut kodanikku rahulolevaks antud linnas, muutes rahu "
"sÃ¤ilitamise seal linnas lihtamaks. Teoloogia avastamine suurendab katedraali "
"efekti, muutes veel Ã¼he Ãµnnetu kodaniku rahulolevaks. Kommunismi avastamine "
"vÃ¤hendab katedraali mÃµju ehk rahulolevaks muudetakse Ã¼ks Ãµnnetu kodanik "
"vÃ¤hem."

#: data/default/buildings.ruleset:227 data/civ2/buildings.ruleset:207 and helicopter units.  They "
"are ineffective against airborne and sea units as well as Howitzers.  City "
"Walls also prevent the loss of population which occurs when a defending unit "
"is destroyed by a land unit."
msgstr ""
"LinnamÃ¼Ã¼r muudab linna kaitsmise lihtsamaks.LinnamÃ¼Ã¼r kolmekordistab linnas "
"paiknevate Ã¼ksuste kaitsetugevuse maa-, mere- ja helikopterirÃ¼nnakute vastu. "
"Ei avalda mÃµju muude ÃµhurÃ¼nnakute ja haubitsa korral. LinnamÃ¼Ã¼r hoiab Ã¤ra "
"inimkaod, mis tekivad kaitsva Ã¼ksuse hukkumisel maaÃ¼ksuse rÃ¼nnakus."

#: data/default/buildings.ruleset:236 data/civ2/buildings.ruleset:216
msgid "Coastal Defense"
msgstr "Rannakaitse"

#: data/default/buildings.ruleset:251 data/civ2/buildings.ruleset:231
msgid ""
"Increases the defence strength of units within a city by a factor of 2 when "
"defending against bombardments from enemy ships."
msgstr ""
"TÃµstab linnas olevate Ã¼ksuste kaitsejÃµudu 2 korda, kui kaitstakse vaenlase "
"laevadelt tuleva pommitamise vastu."

#: data/default/buildings.ruleset:257 data/civ2/buildings.ruleset:237
#: data/civ1/buildings.ruleset:185
msgid "Colosseum"
msgstr "Kolosseum"

#: data/default/buildings.ruleset:271
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content.  (Four "
"after the discovery of Electricity.)"
msgstr ""
"Pakub kodanikele meelelahutust, muutes 3 Ãµnnetut kodanikku rahulolevaks. "
"(Kui on avastatud elekter, siis 4 kodanikku)."

#: data/default/buildings.ruleset:279 data/civ2/buildings.ruleset:257
#: data/civ1/buildings.ruleset:204
msgid "Courthouse"
msgstr "Kohus"

#: data/default/buildings.ruleset:294
#, no-c-format
msgid ""
"Reduces the corruption and waste in a city by 50%.  Under a Democracy, a "
"Courthouse makes 1 unhappy citizen content.  Also makes the revolt cost of "
"the city 4 times bigger."
msgstr ""
"VÃ¤hendab korruptsiooni ja jÃ¤Ã¤tmete hulka linnas 50%. Demokraatlikus riigis "
"muudab kohus Ã¼he Ãµnnetu kodaniku rahulolevaks. Samuti muudab mÃ¤ssu "
"algatamise kulu 4 korda suuremaks."

#: data/default/buildings.ruleset:301 data/civ2/buildings.ruleset:280
#: data/civ1/buildings.ruleset:227
msgid "Factory"
msgstr "Tehas"

#: data/default/buildings.ruleset:316 data/civ2/buildings.ruleset:295
#: data/civ1/buildings.ruleset:242
#, no-c-format
msgid ""
"Increases the shield production in a city by 50%.  This increase may also "
"contribute significantly to pollution."
msgstr ""
"TÃµstab linna toodangut 50%. Samas vÃµib see tÃ¤hendada ka pÃ¤ris suurt "
"reostustaseme tÃµusu."

#: data/default/buildings.ruleset:336 data/civ2/buildings.ruleset:315
#: data/civ1/buildings.ruleset:262
msgid ""
"The amount of stored food will be set to half full whenever a city with a "
"Granary shrinks or grows. This helps a city to grow faster and more easily "
"withstand famine."
msgstr ""
"Kui viljaaidaga linn kasvab vÃµi kahaneb, pannakse olemasoleva toidu hulk "
"maksimaalsest poole peale. See aitab linnal kiiremini kasvada ja ka taluda "
"nÃ¤ljahÃ¤da."

#: data/default/buildings.ruleset:346 data/civ2/buildings.ruleset:325
msgid "Harbour"
msgstr "Sadam"

#: data/default/buildings.ruleset:361 data/civ2/buildings.ruleset:340
msgid ""
"Gives one extra food resource on all Oceanic squares.  The city needs to be "
"coastal to build this improvement."
msgstr ""

#: data/default/buildings.ruleset:367 data/civ2/buildings.ruleset:346
#: data/civ1/buildings.ruleset:272
msgid "Hydro Plant"
msgstr "HÃ¼droelektrijaam"

#: data/default/buildings.ruleset:384
#, fuzzyHydro Plant together give a 75Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a "
"Mountain or River default/buildings.ruleset:401 data/civ2/buildings.ruleset:377
#: data/civ1/buildings.ruleset:303
msgid "Library"
msgstr "Raamatukogu"

#: data/default/buildings.ruleset:416
#, no-c-format
msgid "Increases the science output in a city by 100%."
msgstr "TÃµstab linna teadustoodangut 100%."

#: data/default/buildings.ruleset:421 data/civ2/buildings.ruleset:397
#: data/civ1/buildings.ruleset:323
msgid "Marketplace"
msgstr "Turg"

#: data/default/buildings.ruleset:436 data/civ2/buildings.ruleset:412
#: data/civ1/buildings.ruleset:338
#, no-c-format
msgid "Increases the luxury and tax output in a city by 50%."
msgstr "TÃµstab linna luksuskaupade ja maksude tootlikkust 50%."

#: data/default/buildings.ruleset:441 data/civ2/buildings.ruleset:417
#: data/civ1/buildings.ruleset:343
msgid "Mass Transit"
msgstr "Ãœhistransport"

#: data/default/buildings.ruleset:455 data/civ2/buildings.ruleset:431
#: data/civ1/buildings.ruleset:357
msgid ""
"Neutralizes the pollution generated by the population.  The population "
"simply has no effect on the pollution generated in the city."
msgstr ""
"Neutraliseerib elanike poolt tekitatava reostuse. Elanikud ei mÃµjuta mitte "
"kuidagi linnas tekkiva reostuse hulka."

#: data/default/buildings.ruleset:462 data/civ2/buildings.ruleset:438
#: data/civ1/buildings.ruleset:364
msgid "Mfg. Plant"
msgstr "Manufaktuur"

#: data/default/buildings.ruleset:478 data/civ2/buildings.ruleset:454
#: data/civ1/buildings.ruleset:380
#, no-c-format
msgid ""
"Together with a Factory, a Manufacturing Plant increases the shield "
"production in a city by 100%."
msgstr "Koos tehasega tÃµstab manufaktuur linna toodangut 100%."

#: data/default/buildings.ruleset:484 data/civ2/buildings.ruleset:460
#: data/civ1/buildings.ruleset:386
msgid "Nuclear Plant"
msgstr "Tuumaelektrijaam"

#: data/default/buildings.ruleset:500
#, fuzzy75Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plantdefault/buildings.ruleset:518 data/civ2/buildings.ruleset:492
msgid "Offshore Platform"
msgstr "Mereplatvorm"

#: data/default/buildings.ruleset:533 data/civ2/buildings.ruleset:507
msgid ""
"Adds 1 extra shield resource on all Oceanic squares in a city.  The city "
"needs to be coastal to build this improvement."
msgstr ""

#: data/default/buildings.ruleset:539 data/civ2/buildings.ruleset:513
#: data/civ1/buildings.ruleset:418
msgid "Palace"
msgstr "Palee"

#: data/default/buildings.ruleset:555
#, no-c-format
msgid ""
"Makes a city the capital and the center of your government.  Corruption in "
"other cities is related to how far away from the capital they are, except "
"when the government is Democracy or Communism.  The cost of inciting a "
"revolt in a city also depends upon the city's distance from the capital "
"(under all forms of government).\n"
"\n"
"Take good care of your capital, as its loss may result in your empire "
"plunging into civil war. Losing your current palace also results in losing "
"whatever spaceship you might have.\n"
"\n"
"Under Despotism the palace gives you a +75% production bonus, and under "
"Monarchy a +50% production bonus."
msgstr ""
"Muudab linna pealinnaks ja su riigi keskuseks. Korruptsiooni tase sÃµltub "
"sellest, kui kaugel on su linnad  pealinnast, vÃ¤lja arvatud demokraatia ja "
"kommunismi korral. MÃ¤ssu algatamine sÃµltub samuti sellest, kui kaugel on "
"linn pealinnast (kÃµigi valitsusvormide korral).\n"
"\n"
"Hoolitse oma pealinna eest hÃ¤sti, kuna selle kaotamine vÃµib pÃµhjustada "
"kodusÃµja. Palee kaotamine tÃ¤hendab ka seda, et kaotad kÃµik oma kosmoselaeva "
"osad.\n"
"\n"
"Despootlikus riigis annab palee 75% toodangulisa, monarhia korral 50% "
"toodangulisa."

#: data/default/buildings.ruleset:572 data/civ2/buildings.ruleset:542
msgid "Police Station"
msgstr "Politseimaja"

#: data/default/buildings.ruleset:586 data/civ2/buildings.ruleset:556
msgid ""
"Reduces the unhappiness caused by military units outside the city by 2 under "
"Democracy and 1 under Republic.  This improvement has no effect under other "
"governments."
msgstr ""
"VÃ¤hendab vÃµrra meeleolu langust, mis on pÃµhjustatud linna lÃ¤heduses asuvate "
"sÃµdurite poolt, demokraatia korral 2, vabariigi korral 1 vÃµrra. Muude "
"valitsusvormide korral pole sellest ehitisest midagi kasu."

#: data/default/buildings.ruleset:596 data/civ2/buildings.ruleset:563
msgid "Port Facility"
msgstr "SÃµjavÃ¤esadam"

#: data/default/buildings.ruleset:611 data/civ2/buildings.ruleset:578
msgid ""
"Allows a city to build veteran sea units.  Also, damaged sea units which "
"stay in town for one full turn without moving are completely restored."
msgstr ""
"VÃµimaldab ehitada veteranlaevu. Samuti parandab tÃ¤ielikult Ã¤ra viga saanud "
"laevad, mis jÃ¤Ã¤vad linna vÃ¤hemalt Ã¼heks kÃ¤iguks."

#: data/default/buildings.ruleset:618 data/civ2/buildings.ruleset:585
#: data/civ1/buildings.ruleset:447
msgid "Power Plant"
msgstr "Elektrijaam"

#: data/default/buildings.ruleset:634
#, fuzzy75Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plantdefault/buildings.ruleset:649 data/civ2/buildings.ruleset:613
#: data/civ1/buildings.ruleset:475
msgid "Recycling Center"
msgstr "ÃœmbertÃ¶Ã¶tlemise keskus"

#: data/default/buildings.ruleset:664 data/civ2/buildings.ruleset:628
#: data/civ1/buildings.ruleset:490
#, no-c-format
msgid ""
"Building a Recycling Center reduces the amount of pollution generated by "
"production in a city by 66%."
msgstr "ÃœmbertÃ¶Ã¶tlemise keskus vÃ¤hendab linna poolt tekitatavat reostust 66%."

#: data/default/buildings.ruleset:670 data/civ2/buildings.ruleset:634
msgid "Research Lab"
msgstr "Uuringukeskus"

#: data/default/buildings.ruleset:686
#, no-c-format
msgid ""
"Together with a Library, a Research Lab increases the science production of "
"a city by 200%. Together with a Library and a University, a Research Lab "
"increases the science production of a city by 450%."
msgstr ""
"Raamatukoguga koos tÃµstab uuringukeskus teadustoodangut 200%. Koos "
"raamatukogu ja Ã¼likooliga tÃµstab uuringukeskus teadustoodangut 450%."

#: data/default/buildings.ruleset:694 data/civ2/buildings.ruleset:658
msgid "SAM Battery"
msgstr "Ã•hutÃµrjesÃ¼steem"

#: data/default/buildings.ruleset:708 data/civ2/buildings.ruleset:672
msgid ""
"Doubles the defense of all units inside the city when attacked by non-"
"nuclear air units."
msgstr ""
"TÃµstab kÃµigi linnas asuvate Ã¼ksuste kaitsejÃµudu, kui neid rÃ¼ndab mÃµni "
"ÃµhuÃ¼ksus (vÃ¤lja arvatud tuumapomm)"

#: data/default/buildings.ruleset:714 data/civ2/buildings.ruleset:678
#: data/civ1/buildings.ruleset:496
msgid "SDI Defense"
msgstr "SDI kaitse"

#: data/default/buildings.ruleset:728 data/civ2/buildings.ruleset:692
#: data/civ1/buildings.ruleset:510
msgid ""
"Protects a city from attacks from Nuclear units.  Nuclear attacks simply "
"have no effect on the city.  Also, doubles defence against non-nuclear "
"missiles."
msgstr ""
"Kaitseb linna tuumarÃ¼nnakute eest. Kui SDI kaitse on olemas, ei tee "
"tuumapommid linnale mitte kui midagi. Samuti tÃµstab kaitset rakettide (vÃ¤lja "
"arvatud tuumapommid) vastu kaks korda."

#: data/default/buildings.ruleset:737 data/civ2/buildings.ruleset:701
msgid "Sewer System"
msgstr "Kanalisatsioon"

#: data/default/buildings.ruleset:752 data/civ2/buildings.ruleset:716
msgid ""
"Allows a city to grow larger than size 12.  An Aqueduct is first required "
"for a city to grow larger than size 8."
msgstr ""
"VÃµimaldab linnal kasvada suuremaks, kui 12. Eelnevalt peab olemas olema "
"akvedukt, et oleks vÃµimalik kasvada suuremaks, kui 8."

#: data/default/buildings.ruleset:758 data/civ2/buildings.ruleset:722
msgid "Solar Plant"
msgstr "PÃ¤ikeseelektrijaam"

#: data/default/buildings.ruleset:774
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city. It also "
"increases the shield production of a Factory or Mfg. Plant in the city: a "
"Factory and a Solar Plant together give a 75% production bonus, and a "
"Factory, Mfg. Plant and Solar Plant together give a 150% production bonus.\n"
"\n"
"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plantdefault/buildings.ruleset:786 data/civ2/buildings.ruleset:750
#: data/civ1/buildings.ruleset:519
msgid "Space Component"
msgstr "Kosmoselaeva kÃ¼ttesÃ¼steem"

#: data/default/buildings.ruleset:801 data/civ2/buildings.ruleset:764
#: data/civ1/buildings.ruleset:533
msgid ""
"Space Components can be differentiated into Propulsion and Fuel Components.  "
"Each pair of them reduces your spaceship's travel time.  You can build up to "
"8 pairs.\n"
"\n"
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Kosmoselaeva kÃ¼ttesÃ¼steem jaguneb reaktiivmootoriks ja kÃ¼tusepaagiks. Nende "
"ehitamine vÃ¤hendab kosmoselaeva kohalejÃµudmiseks kuluvat aega. KÃ¼ttesÃ¼steemi "
"osi saad ehitada kuni 8 paari.\n"
"\n"
"Enne kui saad hakata kosmoselaeva osi ehitama, peab Ã¼ks mÃ¤ngijatest olema "
"ehitanud valmis Apollo programmi ilmaime."

#: data/default/buildings.ruleset:811 data/civ2/buildings.ruleset:774
#: data/civ1/buildings.ruleset:543
msgid "Space Module"
msgstr "Kosmosemoodul"

#: data/default/buildings.ruleset:826 data/civ2/buildings.ruleset:788
#: data/civ1/buildings.ruleset:557
msgid ""
"Space Modules are the most expensive parts of spaceships.  There are three "
"different types of Space Module:\n"
"\n"
"- Habitation Module: provides living space for 10,000 people.\n"
"\n"
"- Life Support Module: provides food and water for the population of  one "
"Habitation Module.\n"
"\n"
"- Solar Panels: provides the energy needed for any two of the other  "
"Modules.\n"
"\n"
"You can build up to 4 Space Modules of each kind.\n"
"\n"
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Kosmosemoodulid on kosmoselaeva kÃµige kallimad osad. Mooduleid on kolme "
"tÃ¼Ã¼pi:\n"
"\n"
"- Elamismoodul: suudab majutada 10 000 inimest.\n"
"\n"
"- \n"
"- PÃ¤ikesepaneelid: annavad eelnevale kahele moodulile tÃ¶Ã¶s pÃ¼simiseks "
"energiat.\n"
"\n"
"Igat moodulit vÃµid ehitada kuni 4 tÃ¼kki.\n"
"\n"
"Enne kui saad hakata kosmoselaeva osi ehitama, peab Ã¼ks mÃ¤ngijatest olema "
"ehitanud valmis Apollo programmi ilmaime."

#: data/default/buildings.ruleset:845 data/civ2/buildings.ruleset:807
#: data/civ1/buildings.ruleset:576
msgid "Space Structural"
msgstr "Kosmoselaeva liitekohad"

#: data/default/buildings.ruleset:860 data/civ2/buildings.ruleset:821
#: data/civ1/buildings.ruleset:590
#, fuzzy
msgid ""
"Space Structurals form the base of your spaceship.  All other spaceship "
"parts need to be connected to Structurals in order to function.  You can "
"build up to 32 Space Structurals.\n"
"\n"
"Before you can build any spaceship parts, the Apollo Program wonder must "
"have been built by any player."
msgstr ""
"Kosmoselaeva liitekohad on kosmoselaeva tugiosad. Et kosmoselaeva osad saaks "
"korralikult tÃ¶Ã¶tada, peavad nad liitekohtadega Ã¼hendatud olema. Liitekohti "
"saab ehitada kuni 32 tÃ¼kki.\n"
"\n"
"Enne kui saad hakata kosmoselaeva osi ehitama, peab Ã¼ks mÃ¤ngijatest olema "
"ehitanud valmis Apollo programmi ilmaime."

#: data/default/buildings.ruleset:870 data/civ2/buildings.ruleset:831
msgid "Stock Exchange"
msgstr "BÃ¶rs"

#: data/default/buildings.ruleset:886 data/civ2/buildings.ruleset:847
#, no-c-format
msgid ""
"Together with a Marketplace and a Bank, a Stock Exchange boosts tax and "
"luxury production in a city by 150%."
msgstr ""
"Turu ja pangaga Ã¼heskoos tÃµstab bÃ¶rs maksudest ja hÃ¼vedest saadavat tulu "
"150%."

#: data/default/buildings.ruleset:892 data/civ2/buildings.ruleset:853
msgid "Super Highways"
msgstr "Super kiirtee"

#: data/default/buildings.ruleset:907 data/civ2/buildings.ruleset:868
#, no-c-format
msgid ""
"Increases trade resources by 50% on all squares with roads or railroads."
msgstr ""
"Suurendab kaubanduse tootlikkust 50% ruudukestel, millel on teed vÃµi "
"raudteed."

#: data/default/buildings.ruleset:915 data/civ2/buildings.ruleset:874
msgid "Supermarket"
msgstr "Ostukeskus"

#: data/default/buildings.ruleset:930 data/civ2/buildings.ruleset:889
#, no-c-format
msgid ""
"Increases the food resources by 50% on each farmland square which is being "
"used around the city.  Farmland squares are those which have been irrigated "
"a second time."
msgstr ""
"TÃµstab linna Ã¼mbruses olevate pÃµllumaade toidutoodangut 50%. PÃµllumaadeks "
"peetakse ruudukesi, mida on kaks korda niisutatud."

#: data/default/buildings.ruleset:937 data/civ2/buildings.ruleset:896
#: data/civ1/buildings.ruleset:600
msgid "Temple"
msgstr "Tempel"

#: data/default/buildings.ruleset:951 data/civ2/buildings.ruleset:910
#: data/civ1/buildings.ruleset:614
msgid ""
"Makes one unhappy citizen content.  Both the Mysticism advance and the "
"Oracle wonder double this effect.  With both Mysticism and the Oracle, 4 "
"citizens are made content."
msgstr ""
"Muudab Ã¼he Ãµnnetu kodaniku rahulolevaks. MÃ¼stika ja Oraakel muudavad selle "
"mÃµju kahekordseks. Kui on olemas nii mÃ¼stika kui Oraakel, muudetakse "
"rahulolevaks 4 kodanikku."

#: data/default/buildings.ruleset:958 data/civ2/buildings.ruleset:917
#: data/civ1/buildings.ruleset:621 data/default/techs.ruleset:732
#: data/civ2/techs.ruleset:729 data/civ1/techs.ruleset:563
msgid "University"
msgstr "Ãœlikool"

#: data/default/buildings.ruleset:974
#, no-c-format
msgid ""
"Together with a Library, a University increases the science production of a "
"city by 250%."
msgstr "Raamatukoguga koos tÃµstab Ã¼likool linna teadustoodangut 250%."

#: data/default/buildings.ruleset:980 data/civ2/buildings.ruleset:939
#: data/civ1/buildings.ruleset:643
msgid "Apollo Program"
msgstr "Apollo Programm"

#: data/default/buildings.ruleset:994 data/civ2/buildings.ruleset:953
msgid ""
"Entire map becomes visible for the player who owns it.  It allows all "
"players to start building spaceship parts (assuming they have researched the "
"necessary technologies)."
msgstr ""
"MÃ¤ngija, kellel on see ilmaime, nÃ¤eb kogu maailmakaarti. Samuti vÃµimaldab "
"hakata ehitama kosmoselaeva osi (eeldusel, et vajalikud tehnoloogiad on "
"avastatud)."

#: data/default/buildings.ruleset:1001 data/civ2/buildings.ruleset:960
msgid "A.Smith's Trading Co."
msgstr "A. Smithi kaubafirma"

#: data/default/buildings.ruleset:1015
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all your cities."
msgstr ""
"Ehitised, mille Ã¼lalpidamiskulu on 1 kuldraha, vabastatakse "
"Ã¼lalpidamiskulust. Kehtib kÃµigis linnades."

#: data/default/buildings.ruleset:1021 data/civ2/buildings.ruleset:980
#: data/civ1/buildings.ruleset:662
msgid "Colossus"
msgstr "Kolossus"

#: data/default/buildings.ruleset:1035 data/civ2/buildings.ruleset:994
#: data/civ1/buildings.ruleset:676
msgid ""
"Each square around the city where this wonder is built that is already "
"generating some trade produces one extra trade resource."
msgstr ""
"Linnas, kus see ilmaime on ehitatud, hakkavad kÃµik juba midagi tootvad "
"ruudukesed tootma kÃµike Ã¼he Ã¼hiku vÃµrra rohkem."

#: data/default/buildings.ruleset:1041 data/civ2/buildings.ruleset:1000
#: data/civ1/buildings.ruleset:682
msgid "Copernicus' Observatory"
msgstr "Copernicuse Observatoorium"

#: data/default/buildings.ruleset:1056 data/civ2/buildings.ruleset:1181
#: data/civ1/buildings.ruleset:844
#, no-c-format
msgid "Boosts science production by 100% in the city where it is built."
msgstr "TÃµstab teadustoodangut 100% linnas, kuhu see ehitatakse."

#: data/default/buildings.ruleset:1061 data/civ2/buildings.ruleset:1020
#: data/civ1/buildings.ruleset:702
msgid "Cure For Cancer"
msgstr "VÃ¤hiravi"

#: data/default/buildings.ruleset:1075
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"all your cities."
msgstr ""
"See suurepÃ¤rane tehnoloogiline lÃ¤bimurre muudab igas su linnas Ã¼he Ãµnnetu "
"kodaniku rahulolevaks."

#: data/default/buildings.ruleset:1083 data/civ2/buildings.ruleset:1040
#: data/civ1/buildings.ruleset:722
msgid "Darwin's Voyage"
msgstr "Darwini retk"

#: data/default/buildings.ruleset:1097 data/civ2/buildings.ruleset:1054
#: data/civ1/buildings.ruleset:736
msgid ""
"Charles Darwin's voyage sparked the discovery of the evolution of the "
"species, which inspired greater confidence in science. Gives two immediate "
"technology advances."
msgstr ""
"Charles Darwini retk pani aluse liikide evolutsiooni avastamisele, mis "
"sÃ¼vendas inimeste usku teadustÃ¶Ã¶sse. Annab sulle koheselt kaks seni "
"avastamata tehnoloogiat."

#: data/default/buildings.ruleset:1104 data/civ2/buildings.ruleset:1061
msgid "Eiffel Tower"
msgstr "Eiffeli torn"

#: data/default/buildings.ruleset:1119
#, fuzzy, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered twice as fast."
msgstr ""
"Kui sul on see ilmaime, hindavad su vastased sind kÃµrgemalt ja suhtuvad "
"sinusse paremini. Su reputatsioon paraneb kaks korda kiiremini."

#: data/default/buildings.ruleset:1125 data/civ2/buildings.ruleset:1082
#: data/civ1/buildings.ruleset:743
msgid "Great Library"
msgstr "Suur Raamatukogu"

#: data/default/buildings.ruleset:1139 data/civ2/buildings.ruleset:1096
#: data/civ1/buildings.ruleset:757
msgid ""
"The civilization which builds the Great Library gets every advance that at "
"least two other civilizations have achieved."
msgstr ""
"Tsivilisatsioon, mis ehitab Suure Raamatukogu, saab omale iga uue "
"tehnoloogia, mille on omale saanud vÃ¤hemalt kaks muud tsivilisatsiooni."

#: data/default/buildings.ruleset:1145 data/civ2/buildings.ruleset:1102
#: data/civ1/buildings.ruleset:763
msgid "Great Wall"
msgstr "Suur MÃ¼Ã¼r"

#: data/default/buildings.ruleset:1159
msgid "Works as a City Wall in all your cities."
msgstr "Sama efekt, kui igasse linna ehitada linnamÃ¼Ã¼r"

#: data/default/buildings.ruleset:1167 data/civ2/buildings.ruleset:1123
#: data/civ1/buildings.ruleset:784
msgid "Hanging Gardens"
msgstr "Rippaiad"

#: data/default/buildings.ruleset:1181 data/civ2/buildings.ruleset:1137
#: data/civ1/buildings.ruleset:798
msgid ""
"Makes one content citizen happy in every city. Makes two extra content "
"citizens happy in the city containing the Hanging Gardens (that is, a total "
"of 3).  In the unlikely event where there are no content citizens to get the "
"effect of Hanging Gardens, the wonder applies to unhappy citizens (making "
"them content instead)."
msgstr ""
"Muudab igas linnas Ã¼he rahuloleva kodanikku Ãµnnelikuks. Linnas, kuhu on "
"rippaiad ehitatud, muudatakse lisaks veel kaks (kokku siis 3) rahulolevat "
"kodanikku Ãµnnelikuks. Kui juhtumisi pole linnas Ã¼htki rahulolevat kodanikku, "
"muudetakse nende asemel Ãµnnetuid kodanikke rahulolevaks."

#: data/default/buildings.ruleset:1190 data/civ2/buildings.ruleset:1146
#: data/civ1/buildings.ruleset:807
msgid "Hoover Dam"
msgstr "Hooveri tamm"

#: data/default/buildings.ruleset:1205 data/civ2/buildings.ruleset:1160
msgid ""
"Works as if you had a Hydro Plant in every city.  (This reduces pollution "
"and increases the effects of Factories and Mfg. Plants.)"
msgstr ""
"Annab sama efekti, nagu sul oleks hÃ¼droelektrijaam igas linnas. (See "
"vÃ¤hendab saastamist ja suurendab vabrikute ja manufaktuuride efektiivsust.)"

#: data/default/buildings.ruleset:1211 data/civ2/buildings.ruleset:1166
#: data/civ1/buildings.ruleset:829
msgid "Isaac Newton's College"
msgstr "Isaac Newton'i KolledÅ¾"

#: data/default/buildings.ruleset:1226
#, no-c-format
msgid ""
"Boosts science production by 100% in every city you control that has a "
"University."
msgstr ""
"TÃµstab teadustoodangut 100% igas sinu valduses olevas Ã¼likooliga linnas."

#: data/default/buildings.ruleset:1232 data/civ2/buildings.ruleset:1186
#: data/civ1/buildings.ruleset:849
msgid "J.S. Bach's Cathedral"
msgstr "J.S. Bach'i Katedraal"

#: data/default/buildings.ruleset:1246 data/civ2/buildings.ruleset:1200
msgid "Makes two unhappy citizens content in every city."
msgstr "Muudab igas linnas kaks Ãµnnetut kodanikku rahulolevaks."

#: data/default/buildings.ruleset:1251 data/civ2/buildings.ruleset:1205
msgid "King Richard's Crusade"
msgstr "Kuningas Richardi ristisÃµda"

#: data/default/buildings.ruleset:1265 data/civ2/buildings.ruleset:1219
msgid ""
"Adds one extra shield resource on every square around the city where it is "
"built."
msgstr ""
"Lisab selle linna, kuhu see ilmaime on ehitatud, igale ruudukesele Ã¼he "
"toodangupunkti juurde."

#: data/default/buildings.ruleset:1271 data/civ2/buildings.ruleset:1225
msgid "Leonardo's Workshop"
msgstr "Leonardo TÃ¶Ã¶koda"

#: data/default/buildings.ruleset:1285 data/civ2/buildings.ruleset:1239
msgid "Upgrades one obsolete unit per game turn."
msgstr "Uuendab iga kÃ¤igu jooksul Ã¼he iganenud Ã¼ksuse."

#: data/default/buildings.ruleset:1290 data/civ2/buildings.ruleset:1244
#: data/civ1/buildings.ruleset:869
msgid "Lighthouse"
msgstr "Tuletorn"

#: data/default/buildings.ruleset:1305
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new sea "
"units veterans (for all your cities)."
msgstr ""
"Annab kÃµigile mereÃ¼ksustele 1 lisakÃ¤igu ja kaotab riski trireemide "
"kaotamiseks avamerel. Teeb kÃµik uued mereÃ¼ksused veteranideks (kÃµigis "
"linnades)."

#: data/default/buildings.ruleset:1311 data/civ2/buildings.ruleset:1264
#: data/civ1/buildings.ruleset:891
msgid "Magellan's Expedition"
msgstr "Magellani ekspeditsioon"

#: data/default/buildings.ruleset:1326
msgid "Gives all your sea units 2 additional movement points."
msgstr "Annab kÃµikidele mereÃ¼ksustele 2 lisakÃ¤iku."

#: data/default/buildings.ruleset:1331 data/civ2/buildings.ruleset:1283
#: data/civ1/buildings.ruleset:910
msgid "Manhattan Project"
msgstr "Manhattani projekt"

#: data/default/buildings.ruleset:1349 data/civ2/buildings.ruleset:1301
msgid "Marco Polo's Embassy"
msgstr "Marco Polo Saatkond"

#: data/default/buildings.ruleset:1363 data/civ2/buildings.ruleset:1315
msgid "The player who owns it gets an embassy with all players."
msgstr "Seda omav mÃ¤ngija saab kÃµigi mÃ¤ngijatega saatkonna."

#: data/default/buildings.ruleset:1368 data/civ2/buildings.ruleset:1320
#: data/civ1/buildings.ruleset:928
msgid "Michelangelo's Chapel"
msgstr "Michelangelo Kabel"

#: data/default/buildings.ruleset:1382 data/civ2/buildings.ruleset:1334
msgid ""
"Counts as having a Cathedral in each of your cities.  This makes 3 unhappy "
"citizens content in each city.  The discovery of Theology increases the "
"effect of a Cathedral, making an additional unhappy citizen content.  The "
"discovery of Communism lessens the effect of a Cathedral, reducing by one "
"the number of unhappy citizens made content."
msgstr ""
"Sama, mis katedraali ehitamine igasse linna ehk muudab igas linnas 3 Ãµnnetut "
"kodanikku rahulolevaks. Teoloogia avastamine suurendab katedraali efekti, "
"muutes veel Ã¼he Ãµnnetu kodaniku rahulolevaks. Kommunismi avastamine vÃ¤hendab "
"katedraali mÃµju ehk rahulolevaks muudetakse Ã¼ks Ãµnnetu kodanik vÃ¤hem."

#: data/default/buildings.ruleset:1392 data/civ2/buildings.ruleset:1344
#: data/civ1/buildings.ruleset:947
msgid "Oracle"
msgstr "Oraakel"

#: data/default/buildings.ruleset:1406
msgid "Makes two of your unhappy citizens content in every city with a temple."
msgstr ""
"Muudab rahulolevaks kaks Ãµnnetut kodanikku igas linnas, kus on olemas tempel"

#: data/default/buildings.ruleset:1411 data/civ2/buildings.ruleset:1363
#: data/civ1/buildings.ruleset:966
msgid "Pyramids"
msgstr "PÃ¼ramiidid"

#: data/default/buildings.ruleset:1426
#, no-c-format
msgid ""
"The amount of stored food lost when one of your cities grows or shrinks is "
"reduced by 25%.  This helps a city to grow faster and more easily withstand "
"famine.  Cumulative with Granary."
msgstr ""
"Linna kasvamisel vÃµi kahanemisel kaotsi mineva toidu hulk vÃ¤heneb 25%. See "
"aitab linnal kiiremini kasvada ja kergemini nÃ¤ljahÃ¤da Ã¼le elada. MÃµju liitub "
"viljaaida mÃµjule."

#: data/default/buildings.ruleset:1433 data/civ2/buildings.ruleset:1382
#: data/civ1/buildings.ruleset:987
msgid "SETI Program"
msgstr "SETI programm"

#: data/default/buildings.ruleset:1448
#, no-c-format
msgid "Boosts science production in each city with a Research Lab by 100%. "
msgstr "TÃµstab kÃµigi uuringukeskust omavate linnade teadustoodangut 100%."

#: data/default/buildings.ruleset:1453 data/civ2/buildings.ruleset:1403
#: data/civ1/buildings.ruleset:1007
msgid "Shakespeare's Theatre"
msgstr "Shakespeare'i teater"

#: data/default/buildings.ruleset:1467 data/civ2/buildings.ruleset:1417
#: data/civ1/buildings.ruleset:1021
msgid "Makes all unhappy citizens content, in the city where it is located."
msgstr ""
"Muudab kÃµik rahulolematud elanikud rahulolevateks linnas, kus on ehitatud."

#: data/default/buildings.ruleset:1472 data/civ2/buildings.ruleset:1422
msgid "Statue of Liberty"
msgstr "Vabadussammas"

#: data/default/buildings.ruleset:1486 data/civ2/buildings.ruleset:1436
#: data/civ1/buildings.ruleset:980 data/civ1/buildings.ruleset:1040
msgid ""
"Allows you to choose any government, including those that have not yet been "
"researched by your civilization, and without the transition period of "
"Anarchy."
msgstr ""
"Laseb vÃµtta suvalise valitsuse, kaasa arvatud need, mis pole veel avastatud "
"su tsivilisatsiooni poolt ja ilma anarhia-vaheperioodita."

#: data/default/buildings.ruleset:1493 data/civ2/buildings.ruleset:1443
msgid "Sun Tzu's War Academy"
msgstr "Sun Tzu SÃµjaakadeemia"

#: data/default/buildings.ruleset:1507
msgid ""
"All your new ground units start at the first veteran level. The  chance of a "
"unit getting the next veteran level after a battle  increases by half."
msgstr ""
"KÃµik su uued maismaaÃ¼ksused alustavad esimese taseme veteranidena. Å anss "
"veteranitaseme suurenemisele pÃ¤rast lahingut suureneb poole vÃµrra."

#: data/default/buildings.ruleset:1514 data/civ2/buildings.ruleset:1465
#: data/civ1/buildings.ruleset:1026
msgid "United Nations"
msgstr "ÃœRO"

#: data/default/buildings.ruleset:1528
msgid "All your units regain two extra hitpoints per turn."
msgstr "KÃµik su Ã¼ksused taastavad kaks lisa-tervisepunkti kÃ¤igus."

#: data/default/buildings.ruleset:1541 data/civ2/buildings.ruleset:1492
#: data/civ1/buildings.ruleset:1052
msgid "Women's Suffrage"
msgstr "Naiste hÃ¤Ã¤leÃµigus"

#: data/default/buildings.ruleset:1555 data/civ2/buildings.ruleset:1506
msgid ""
"Counts as a Police Station in every city.  (That is, for each city, reduces "
"unhappiness for military units outside the city by 2 under Democracy and 1 "
"under Republic.  This wonder has no effect under other governments.)"
msgstr ""
"Sama, mis igas linnas politseimaja omamine. (See tÃ¤hendab, vÃ¤hendab igas "
"linnas linnapiiridest vÃ¤ljaspool olevate sÃµjavÃ¤eÃ¼ksuste Ãµnnetut meeleolu "
"demokraatia ajal 2, vabariigi ajal 1 vÃµrra. Teiste valitsemisviiside puhul "
"ei ole sellest ilmaimest mitte midagi kasu.)"

#: data/default/buildings.ruleset:1566
msgid "Coinage"
msgstr "RahatrÃ¼kk"

#: data/default/buildings.ruleset:1587
msgid ""
"This is not a normal improvement.  Instead, setting a city's production to "
"Coinage means its shield production is converted to tax output (money, "
"coins!)."
msgstr ""
"See pole tavaline arengusamm. RahatrÃ¼ki alustamisel muudetakse toodang "
"maksudeks."

#: data/default/nations.ruleset:20
msgid "?nationgroup:Ancient"
msgstr "?nationgroup:Iidsed"

#: data/default/nations.ruleset:23
msgid "?nationgroup:Medieval"
msgstr "?nationgroup:Keskaeg"

#: data/default/nations.ruleset:26
msgid "?nationgroup:Modern"
msgstr "?nationgroup:TÃ¤napÃ¤ev"

#: data/default/nations.ruleset:29
msgid "?nationgroup:African"
msgstr "?nationgroup:Aafrika"

#: data/default/nations.ruleset:32
msgid "?nationgroup:American"
msgstr "?nationgroup:Ameerika"

#: data/default/nations.ruleset:35
msgid "?nationgroup:Asian"
msgstr "?nationgroup:Aasia"

#: data/default/nations.ruleset:38
msgid "?nationgroup:European"
msgstr "?nationgroup:Euroopa"

#: data/default/nations.ruleset:41
msgid "?nationgroup:Oceanian"
msgstr "?nationgroup:Okeaania"

#: data/default/nations.ruleset:44
msgid "?nationgroup:Fictional"
msgstr "?nationgroup:Ulme"

#: data/civ2/buildings.ruleset:251
msgid ""
"Entertains the citizens of a city, making 3 unhappy citizens content.  (Four "
"after the discovery of Electronics.)"
msgstr ""
"VÃµimaldab linnaelanikel meelt lahutada, muudab sellega rahulolevaks 3 "
"Ãµnnetut kodanikku (4 pÃ¤rast elektroonika avastamist."

#: data/civ2/buildings.ruleset:272
#, no-c-format
msgid ""
"Reduces the corruption and waste in a city by 50%.  Under a Democracy, a "
"Courthouse makes 1 unhappy citizen content.  Also halves the effective "
"distance to the capital, for the purpose of calculating revolt cost."
msgstr ""
"VÃ¤hendab korruptsiooni ja jÃ¤Ã¤tmete tekke hulka 50%. Demokraatlikus riigis "
"muudab kohtumaja Ã¼he Ãµnnetu kodaniku rahulolevaks. Samuti vÃ¤hendab poole "
"vÃµrra mÃ¤ssu tekitamise arvesse vÃµetavat kaugust pealinnast."

#: data/civ2/buildings.ruleset:363
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant.  A city can only build a Hydro Plant if it is next to (or on) a "
"Mountain or River 2/buildings.ruleset:392 data/civ1/buildings.ruleset:318
#, no-c-format
msgid "Increases the science output in a city by 50%."
msgstr "Suurendab linna teadustÃ¶Ã¶d 50% vÃµrra."

#: data/civ2/buildings.ruleset:476
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant2/buildings.ruleset:528 data/civ1/buildings.ruleset:433
msgid ""
"Makes a city the capital and the center of your government.  Corruption in "
"other cities is related to how far away from the capital they are, except "
"when the government is Democracy or Communism.  The cost of inciting a "
"revolt in a city also depends upon the city's distance from the capital "
"(under all forms of government).\n"
"\n"
"Take good care of your capital, as its loss may result in your empire "
"plunging into civil war. Losing your current palace also results in losing "
"whatever spaceship you might have."
msgstr ""
"Muudab linna riigi pealinnaks ja keskpunktiks. Korruptsiooni tase teistes "
"linnades sÃµltub sellest, kui kaugel on linn pealinnast (vÃ¤lja arvatud "
"demokraatlikus vÃµi kommunistlikus riigis). MÃ¤ssu korraldamise maksumus "
"oleneb samuti kaugusest pealinnast (kÃµigi valitsusvormide puhul).\n"
"\n"
"Kanna oma pealinna eest pingsalt hoolt, kuna pealinna kaotamine vÃµib "
"tÃ¤hendada kodusÃµja puhkemist. Koos oma palee kaotamisega kaotad ka "
"kosmoselaeva."

#: data/civ2/buildings.ruleset:601
#, fuzzyPower Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant2/buildings.ruleset:650
#, no-c-format
msgid ""
"Together with a Library, a Research Lab increases the science production of "
"a city by 100%. Together with a Library and a University, a Research Lab "
"increases the science production of a city by 150%."
msgstr ""
"Raamatukoguga koos tÃµstab uuringukeskus teadustoodangut 100%. Koos "
"raamatukogu ja Ã¼likooliga tÃµstab uuringukeskus teadustoodangut 150%."

#: data/civ2/buildings.ruleset:738
#, fuzzy, no-c-format
msgid ""
"Eliminates all pollution generated by production in a city. It also "
"increases the shield production of a Factory or Mfg. Plant in the city: a "
"Factory and a Solar Plant together give a 100% production bonus, and a "
"Factory, Mfg. Plant and Solar Plant together give a 150% production bonus.\n"
"\n"
"A city can only have one Power Plant, Hydro Plant, Nuclear Plant, or Solar "
"Plant2/buildings.ruleset:933 data/civ1/buildings.ruleset:637
#, no-c-format
msgid ""
"Together with a Library, a University increases the science production of a "
"city by 100%."
msgstr "Raamatukoguga koos tÃµstab Ã¼likool linna teadustoodangut 100%."

#: data/civ2/buildings.ruleset:974
msgid ""
"City improvements which would normally have an upkeep of 1 are free of "
"upkeep, for all cities."
msgstr ""
"Ehitised, mille Ã¼lalpidamiskulu on 1 kuldraha, vabastatakse "
"Ã¼lalpidamiskulust. Kehtib kÃµigis linnades."

#: data/civ2/buildings.ruleset:1015 data/civ1/buildings.ruleset:697
#, no-c-format
msgid "Boosts science production by 50% in the city where it is built."
msgstr "TÃµstab teadustoodangut 50% linnas, kuhu see on ehitatud."

#: data/civ2/buildings.ruleset:1034 data/civ1/buildings.ruleset:716
msgid ""
"This stunning technological achievement makes one unhappy citizen content in "
"all cities."
msgstr ""
"See imeline tehnoloogiline saavutus muudab kÃµigis linnades Ã¼he Ãµnnetu "
"kodaniku rahulolevaks."

#: data/civ2/buildings.ruleset:1076
#, fuzzy, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered four times as "
"fast."
msgstr ""
"Kui sul on see ilmaime, hindavad su vastased sind kÃµrgemalt ja suhtuvad "
"sinusse paremini. Su reputatsioon paraneb kaks korda kiiremini."

#: data/civ2/buildings.ruleset:1116 data/civ1/buildings.ruleset:777
msgid "Works as a City Wall in all cities."
msgstr "TÃ¶Ã¶tab nagu linnamÃ¼Ã¼r kÃµigis linnades."

#: data/civ2/buildings.ruleset:1258 data/civ1/buildings.ruleset:883
#, fuzzy
msgid ""
"Gives all your sea units 1 additional movement point. Makes all your new sea "
"units veterans (for all cities)."
msgstr ""
"Annab kÃµigile mereÃ¼ksustele 1 lisakÃ¤igu ja kaotab riski trireemide "
"kaotamiseks avamerel. Teeb kÃµik uued mereÃ¼ksused veteranideks (kÃµigis "
"linnades)."

#: data/civ2/buildings.ruleset:1278
msgid "Gives all sea units 2 additional movement points."
msgstr "Annab kÃµikidele mereÃ¼ksustele 2 lisakÃ¤iku."

#: data/civ2/buildings.ruleset:1358 data/civ1/buildings.ruleset:961
msgid "Doubles the effect of Temples, in all cities."
msgstr "Kahekordistab templite efekti kÃµigis linnades."

#: data/civ2/buildings.ruleset:1377
msgid "Counts as having a Granary in every city."
msgstr "Nagu igasse linna viljaaida ehitamine."

#: data/civ2/buildings.ruleset:1397
#, fuzzy, no-c-format
msgid ""
"Boosts science production in each city with a Library by 50%.  (Counts as "
"having a Research Lab in all of your cities.)"
msgstr ""
"TÃµstab teadustoodangut 50% kÃµigis linnades, kus on olemas raamatukogu. (Nagu "
"oleks igas su linnas teaduslabor.)"

#: data/civ2/buildings.ruleset:1458
#, no-c-format
msgid ""
"All your new ground units become veterans (for all cities).  The chance of a "
"unit becoming a veteran after a battle increases from 50% to 100%."
msgstr ""
"KÃµik uued maaÃ¼ksused saavad koheselt veteranideks (kÃµigis linnades). "
"TÃµenÃ¤osus lahingu jÃ¤rel veteraniks saamiseks tÃµuseb 50% pealt 100% peale."

#: data/civ2/buildings.ruleset:1479
msgid "Units regain two extra hitpoints per turn."
msgstr "Ãœksused taastavad lisaks kaks tervisepunkti igal kÃ¤igul."

#: data/civ2/buildings.ruleset:1514
msgid "Capitalization"
msgstr ""

#: data/civ2/buildings.ruleset:1527
msgid ""
"This is not a normal improvement.  Instead, setting a city's production to "
"Capitalization means its shield production is converted to tax output "
"(money)."
msgstr ""

#: data/civ1/buildings.ruleset:42
msgid "Allows a city to grow larger than s"Kasarmutega linnas saab iga uus Ã¼ksus automaatselt veterani staatuse, mis "
"tÃ¤hendab, et tema lÃ¶Ã¶gi- ja kaitsejÃµud on 50% vÃµrra suuremad.  Lisaks, "
"haavatud Ã¼ksused, mis terve kÃ¤igu ilma liikumata linnas seisavad, taastuvad "
"tÃ¤ielikult."Katedraal teeb 4 Ãµnnetut kodanikku rahulolevaks antud linnas, muutes rahu "
"sÃ¤ilitamise seal linnas lihtamaks."LinnamÃ¼Ã¼r muudab linna kaitsmise lihtsamaks.LinnamÃ¼Ã¼r kolmekordistab linnas "
"paiknevate Ã¼ksuste kaitsetugevuse maa-, mere- ja helikopterirÃ¼nnakute vastu. "
"Ei avalda mÃµju muude ÃµhurÃ¼nnakute ja suurtÃ¼kirÃ¼nnaku korral. LinnamÃ¼Ã¼r hoiab "
"Ã¤ra inimkaod, mis tekivad kaitsva Ã¼ksuse hukkumisel maaÃ¼ksuse rÃ¼nnakus.LÃµbustab linnaelanikke, tehes 3 Ãµnnetut kodanikku rahulolevaks."VÃ¤hendab linnas korruptsiooni 50%. Demokraatliku korra ajal muudab kohtumaja "
"Ã¼he Ãµnnetu kodaniku rahulolevaks. Samuti vÃ¤hendab mÃ¤ssu alustamise tasu "
"arvutamisel arvesse vÃµetavat kaugust pealinnast poole vÃµrra.tehase ja manufaktuuri kogutoodangut: tehas ja hÃ¼droelektrijaam annavad 100% "
"boonuse, kuid tehas, manufaktuur ja hÃ¼droelektrijaam Ã¼heskoos annavad 150%-"
""VÃ¤hendab tootmisest tuleneva reostuse hulka 50%. Samuti suurendab tehase ja "
"manufaktuuri tootlikkust: tehas ja tuumaelektrijaam annavad 100% lisa; "
"tehas, manufaktuur ja tuumaelektrijaam koos annavad 150% lisa.\n"
"\n"
"Linnas saab korraga olla ainult Ã¼ks elektrijaam - pÃ¤ikese- , hÃ¼dro-, tuuma- "
"vÃµi tavaline elektrijaam."TÃµstab linnas oleva vabriku vÃµi manufaktuuri toodangut. Tehas ja manufaktuur "
"koos annavad 100% toodangulisa; tehas, manufaktuur ja elektrijaam kolmekesi "
"annavad aga 150% boonuse. Toodangu kasv aga vÃµib tekitada rohkem reostust.\n"
"\n"
"Linnas saab korraga olla ainult Ã¼ks elektrijaam - pÃ¤ikese- , hÃ¼dro-, tuuma- "
"vÃµi tavaline elektrijaam."Selle ilmaime omanik nÃ¤eb kaardil kÃµiki linnu. Samuti vÃµimaldab see kÃµigil "
"mÃ¤ngijatel alustada kosmoselaeva osade ehitamist (eeldusel, et vajalikud "
"tehnoloogiad on avastatud)."Annab sama efekti, nagu sul oleks hÃ¼droelektrijaam igas linnas, mis on selle "
"ilmaimega samal mandril. (See vÃ¤hendab saastamist ja suurendab vabrikute ja "
"manufaktuuride efektiivsust.)"Muudab rahulolevaks kaks Ãµnnetut kodanikku igas sinu linnas, mis asub "
"ilmaimega samal mandril.Kahekordistab katedraalide efekti kÃµigis linnades."

#: data/civ1/buildings.ruleset:1002
#, no-c-format
msgid "Boosts science production in each city by 50%."
msgstr "Suurendab teadustegevust kÃµigis linnades 50% vÃµrra."KÃµigis linnades vÃ¤heneb Ã¼ksuste Ãµnnetu olemise mÃµju Ã¼he punkti vÃµrra. See "
"tÃ¤hendab, et Vabariikliku korra ajal ei pÃµhjusta Ã¼ksused Ãµnnetut meeleolu ja "
"demokraatlikus riigis muudab iga rÃ¼ndav Ã¼ksus ainult Ã¼he kodaniku Ãµnnetuks.styl?citystyle:TroopilineABstylstyle:TÃ¶Ã¶stuslikstylstyle:Postmodernism"

#: data/civ2/cities.ruleset:128
msgid "?citystyle:Renaissance"
msgstr "?citystylUsurpaator?female:Usurpaator"Anarhia on igasuguse Ã¤ratuntava valitsuse puudumine. Kodanikud ei ole "
"kuidagi organiseerunud, on vÃ¤hetootlikud ja raiskavad kogu sissetuleku "
"vÃµimalikult kiiresti selle asemel, et makse maksta vÃµi uuringuid teostada.\n"
"\n"
"Anarhia ajal on veidi vÃ¤iksem korruptsiooni ja jÃ¤Ã¤tmetekke tase kui "
"despotisimi ajal, samas on kodanikud vÃ¤hem Ãµnnelikud.msgid "?female:Chief"
msgstr "?female:Pealik"Anarhia on igasuguse Ã¤ratuntava valitsuse puudumine. Kodanikud ei ole "
"kuidagi organiseerunud, on vÃ¤hetootlikud ja raiskavad kogu sissetuleku "
"vÃµimalikult kiiresti selle asemel, et makse maksta vÃµi uuringuid teostada.\n"
"\n"
"Anarhia ajal on veidi vÃ¤iksem korruptsiooni ja jÃ¤Ã¤tmetekke tase kui "
"despotisimi ajal, samas on kodanikud vÃ¤hem Ãµnnelikud."Monarhilises valitsuses on valitsusjuhiks kuningas vÃµi kuninganna, kelle "
"ametikoht on pÃ¤ritav.\n"
"\n"
"Monarhial on sama korruptsiooni ja jÃ¤Ã¤tmetekke tase kui Vabariigil."Kommunistlikus riigis lÃ¤htutakse pÃµhimÃµttest, et kÃµik inimesed on vÃµrdsed. "
"KÃµik varad kuuluvad riigile, puudub eraomand. Kommunism on midagi "
"sÃµjavÃ¤elise ja kaubandusliku valitsemisstiili vahepealset.\n"
"\n"
"Kommunismi ajal ei olene korruptsiooni tase kaugusest pealinnast: kÃµigis "
"linnades on mÃµÃµdukas korruptsioonitase."Vabariigi korraldavad kodanikud valimisi, et valida omale valitseja. Kuna "
"valitseja peab kontrolli sÃ¤ilitamiseks olema piisavalt populaarne, antakse "
"kodanikele suuremad vabadused. Vabariigis muutuvad kodanikud kergemini "
"Ãµnnetuks, kuid samas on kaubandus mÃ¤rksa kÃµrgemal tasemel."Demokraatlikus riigis kÃ¤ib valitsemine erinevates kÃ¼simustes hÃ¤Ã¤letamise "
"teel. Demokraatia annab kÃµige kÃµrgema kaubandustaseme, kuid samas on "
"vÃµimalus Ãµnnetuks meeleoluks samuti kÃµige suurem. Demokraatlikus riigis "
"puudub korruptsioon, kuid kodanikud Ã¤rrituvad sÃµdade ajal."Anarhia on igasuguse Ã¤ratuntava valitsuse puudumine. Kodanikud ei ole "
"kuidagi organiseerunud, on vÃ¤hetootlikud ja raiskavad kogu sissetuleku "
"vÃµimalikult kiiresti selle asemel, et makse maksta vÃµi uuringuid teostada.\n"
"\n"
"Anarhia ajal on veidi vÃ¤iksem korruptsiooni ja jÃ¤Ã¤tmetekke tase kui "
"despotisimi ajal, samas on kodanikud vÃ¤hem Ãµnnelikud."Despootliku valitsuse ajal oled sina oma rahva absoluutne valitseja. Rahva "
"Ã¼le hoitakse kontrolli suures osas sÃµjaseisukorra rakendamisega.\n"
"\n"
"Despotismil on kÃµigist valitsusvormidest kÃµrgeim korruptsiooni ja "
"jÃ¤Ã¤tmetekke tase."

#: data/civ2/governments.ruleset:101and waste that the "
"Republic does."
msgstr ""
"Monarhilises valitsuses on valitsusjuhiks kuningas vÃµi kuninganna, kelle "
"ametikoht on pÃ¤ritav.\n"
"\n"
"Monarhial on sama korruptsiooni ja jÃ¤Ã¤tmetekke tase kui Vabariigil."Kommunistlik valitsemisviis pÃµhineb ideel, et kÃµik inimesed on vÃµrdsed. Kogu "
"vara kuulub riigile ehk puudub eraomand. Kommunism on midagi  vahepealset "
"sÃµjalise ja kaubandusliku valitsemiskorra vahel.\n"
"\n"
"Kommunismi ajal ei olene jÃ¤Ã¤tmete tekke hulk kaugusest pealinnast. KÃµigis "
"linnades (ka pealinnas) on tagasihoidlikul mÃ¤Ã¤ral korruptsiooni."Demokraatlikus riigis kÃ¤ib valitsemine erinevates kÃ¼simustes hÃ¤Ã¤letamise "
"teel. Demokraatia annab kÃµige kÃµrgema kaubandustaseme, kuid samas on "
"vÃµimalus Ãµnnetuks meeleoluks samuti kÃµige suurem. Demokraatlikus riigis "
"puudub korruptsioon ja ei teki jÃ¤Ã¤tmeid, kuid kodanikud Ã¤rrituvad sÃµdade "
"ajal.\n"
"\n"
"Kuna (Ãµnnelikud) kodanikud usuvad kindlalt oma valitsusse, siis on nende "
"lojaalsus vankumatu. Demokraatliku riigi sÃµjavÃ¤eÃ¼ksusi ei saa Ã¤ra osta, "
"samuti ei saa vaenlase diplomaadid ja spioonid linnu mÃ¤ssule Ãµhutada."

#: data/civ1"Demokraatlikus riigis kÃ¤ib valitsemine erinevates kÃ¼simustes hÃ¤Ã¤letamise "
"teel. Demokraatia annab kÃµige kÃµrgema kaubandustaseme, kuid samas on "
"vÃµimalus Ãµnnetuks meeleoluks samuti kÃµige suurem. Demokraatlikus riigis "
"puudub korruptsioon, kuid kodanikud Ã¤rrituvad sÃµdade ajal.\n"
"\n"
"Kuna (Ãµnnelikud) kodanikud usuvad kindlalt oma valitsusse, siis on nende "
"lojaalsus vankumatu. Demokraatliku riigi sÃµjavÃ¤eÃ¼ksusi ei saa Ã¤ra osta, "
"samuti ei saa vaenlase diplomaadid ja spioonid linnu mÃ¤ssule Ãµhutada.tehnoloogiaJÃµuk sÃµbralikke kÃµrilÃµikajad liituvad su vÃ¤gedega.Sa vaimustasid sÃµbralikke nomaade, nad Ã¼hinevad sinuga."

#: data/default/script.lua:90
msgid "You have unleashed a horde of barbarians!"
msgstr "Sa vallandasid barbarite hordi viha!¥À †  †  P…ù€„œS � …±G€�ÒV †o ¥ e‡‹ Dˆ €b ‚f‰&€ƒ$ �+�
€e Œ-Ž3ˆ ‚š_€�n ƒ+œe€�@ ‚F €� …
¢Rstus"

#: data/default/techs.ruleset:77 data/civ2/techs.ruleset:66
#: data/civ1/techs.ruleset:58
msgid "Astronomy"
msgstr "Astronoomia"

#: data/default/techs.ruleset:85 data/civ2/techs.ruleset:74
#: data/civ1/techs.ruleset:66
msgid "Atomic Theory"
msgstr "Aatomiteooria"

#: data/default/techs.ruleset:93 data/civ2/techs.ruleset:82
#: data/civ1/techs.ruleset:74
msgid "Automobile"
msgstr "Automobiil"

#: data/default/techs.ruleset:101 data/civ2/techs.ruleset:90
#: data/civ1/techs.ruleset:82
msgid "Banking"
msgstr "Pangandus"

#: data/default/techs.ruleset:109 data/civ2/techs.ruleset:98
#: data/civ1/techs.ruleset:90
msgid "Bridge Building"
msgstr "Sillaehitus"

#: data/default/techs.ruleset:117 data/civ2/techs.ruleset:106
#: data/civ1/techs.ruleset:98
msgid "Bronze Working"
msgstr "Pronksi tÃ¶Ã¶tlemine"

#: data/default/techs.ruleset:125 data/civ2/techs.ruleset:114
#: data/civ1/techs.ruleset:106
msgid "Ceremonial Burial"
msgstr "Matusekombed"

#: data/default/techs.ruleset:133 data/civ2/techs.ruleset:122
#: data/civ1/techs.ruleset:114
msgid "Chemistry"
msgstr "Keemia"

#: data/default/techs.ruleset:141 data/civ2/techs.ruleset:130
#: data/civ1/techs.ruleset:122
msgid "Chivalry"
msgstr "RÃ¼Ã¼telkond"

#: data/default/techs.ruleset:149 data/civ2/techs.ruleset:138
#: data/civ1/techs.ruleset:130
msgid "Code of Laws"
msgstr "Seadused"

#: data/default/techs.ruleset:157 data/civ2/techs.ruleset:146
msgid "Combined Arms"
msgstr "Kombineeritud Relvad"

#: data/default/techs.ruleset:165 data/civ2/techs.ruleset:154
#: data/civ1/techs.ruleset:138
msgid "Combustion"
msgstr "SisepÃµlemine"

#: data/default/techs.ruleset:179 data/civ2/techs.ruleset:168
msgid "Reduces the effect of Cathedrals."
msgstr "VÃ¤hendab katedraalide efekti."

#: data/default/techs.ruleset:182 data/civ2/techs.ruleset:171
#: data/civ1/techs.ruleset:154
msgid "Computers"
msgstr "Arvutid"

#: data/default/techs.ruleset:190 data/civ2/techs.ruleset:179
#: data/civ1/techs.ruleset:162
msgid "Conscription"
msgstr "Ajateenistus"

#: data/default/techs.ruleset:198 data/civ2/techs.ruleset:187
#: data/civ1/techs.ruleset:170
msgid "Construction"
msgstr "Ehitamine"

#: data/default/techs.ruleset:206 data/civ2/techs.ruleset:195
#: data/civ1/techs.ruleset:178
msgid "Currency"
msgstr "Raha"

#: data/default/techs.ruleset:230 data/civ2/techs.ruleset:219
#: data/civ1/techs.ruleset:194
msgid "Electricity"
msgstr "Elekter"

#: data/default/techs.ruleset:236 data/civ2/techs.ruleset:225
msgid "Improves the effect of Colosseums."
msgstr "Suurendab kolosseumide efekti."

#: data/default/techs.ruleset:239 data/civ2/techs.ruleset:228
#: data/civ1/techs.ruleset:202
msgid "Electronics"
msgstr "Elektroonika"

#: data/default/techs.ruleset:247 data/civ2/techs.ruleset:236
#: data/civ1/techs.ruleset:210
msgid "Engineering"
msgstr "Inseneriteadus"

#: data/default/techs.ruleset:255 data/civ2/techs.ruleset:244
msgid "Environmentalism"
msgstr "Rohelised"

#: data/default/techs.ruleset:263 data/civ2/techs.ruleset:252
msgid "Espionage"
msgstr "SpionaaÅ¾"

#: data/default/techs.ruleset:271 data/civ2/techs.ruleset:260
#: data/civ1/techs.ruleset:218
msgid "Explosives"
msgstr "LÃµhkeained"

#: data/default/techs.ruleset:279 data/civ2/techs.ruleset:268
#: data/civ1/techs.ruleset:226
msgid "Feudalism"
msgstr "Feodalism"

#: data/default/techs.ruleset:287 data/civ2/techs.ruleset:276
#: data/civ1/techs.ruleset:234
msgid "Flight"
msgstr "Lendamine"

#: data/default/techs.ruleset:295 data/civ2/techs.ruleset:292
#: data/civ1/techs.ruleset:242
msgid "Fusion Power"
msgstr "TuumasÃ¼ntees"

#: data/default/techs.ruleset:303 data/civ2/techs.ruleset:300
#: data/civ1/techs.ruleset:250
msgid "Genetic Engineering"
msgstr "Geenitehnoloogia"

#: data/default/techs.ruleset:311 data/civ2/techs.ruleset:308
msgid "Guerilla Warfare"
msgstr "GeriljavÃµitlus"

#: data/default/techs.ruleset:319 data/civ2/techs.ruleset:316
#: data/civ1/techs.ruleset:258
msgid "Gunpowder"
msgstr "PÃ¼ssirohi"

#: data/default/techs.ruleset:327 data/civ2/techs.ruleset:324
#: data/civ1/techs.ruleset:266
msgid "Horseback Riding"
msgstr "Ratsutamine"

#: data/default/techs.ruleset:335 data/civ2/techs.ruleset:332
#: data/civ1/techs.ruleset:274
msgid "Industrialization"
msgstr "Industrialisatsioon"

#: data/default/techs.ruleset:343 data/civ2/techs.ruleset:340
#: data/civ1/techs.ruleset:282
msgid "Invention"
msgstr "Leiutamine"

#: data/default/techs.ruleset:351 data/civ2/techs.ruleset:348
#: data/civ1/techs.ruleset:290
msgid "Iron Working"
msgstr "Raua tÃ¶Ã¶tlemine"

#: data/default/techs.ruleset:359 data/civ2/techs.ruleset:356
#: data/civ1/techs.ruleset:298
msgid "Labor Union"
msgstr "AmetiÃ¼hingud"

#: data/default/techs.ruleset:367 data/civ2/techs.ruleset:364
msgid "Laser"
msgstr "Laser"

#: data/default/techs.ruleset:375 data/civ2/techs.ruleset:372
msgid "Leadership"
msgstr "Juhtimine"

#: data/default/techs.ruleset:391 data/civ2/techs.ruleset:388
msgid "Machine Tools"
msgstr ""

#: data/default/techs.ruleset:399 data/civ2/techs.ruleset:396
#: data/civ1/techs.ruleset:314
msgid "Magnetism"
msgstr "Magnetism"

#: data/default/techs.ruleset:407 data/civ2/techs.ruleset:404
#: data/civ1/techs.ruleset:322
msgid "Map Making"
msgstr "Kaardistamine"

#: data/default/techs.ruleset:415 data/civ2/techs.ruleset:412
#: data/civ1/techs.ruleset:330
msgid "Masonry"
msgstr "MÃ¼Ã¼riladumine"

#: data/default/techs.ruleset:423 data/civ2/techs.ruleset:420
#: data/civ1/techs.ruleset:338
msgid "Mass Production"
msgstr "Masstootmine"

#: data/default/techs.ruleset:431 data/civ2/techs.ruleset:428
#: data/civ1/techs.ruleset:346
msgid "Mathematics"
msgstr "Matemaatika"

#: data/default/techs.ruleset:439 data/civ2/techs.ruleset:436
#: data/civ1/techs.ruleset:354
msgid "Medicine"
msgstr "Meditsiin"

#: data/default/techs.ruleset:447 data/civ2/techs.ruleset:444
#: data/civ1/techs.ruleset:362
msgid "Metallurgy"
msgstr "Metallurgia"

#: data/default/techs.ruleset:455 data/civ2/techs.ruleset:452
msgid "Miniaturization"
msgstr "Miniaturiseerimine"

#: data/default/techs.ruleset:463 data/civ2/techs.ruleset:460
msgid "Mobile Warfare"
msgstr "Mobiilne sÃµjandus"

#: data/default/techs.ruleset:479 data/civ2/techs.ruleset:476
msgid "Monotheism"
msgstr "Monoteism"

#: data/default/techs.ruleset:487 data/civ2/techs.ruleset:484
#: data/civ1/techs.ruleset:378
msgid "Mysticism"
msgstr "MÃ¼stika"

#: data/default/techs.ruleset:493 data/civ2/techs.ruleset:490
#: data/civ1/techs.ruleset:384
msgid "Improves the effect of Temples."
msgstr "Suurendab templite efekti.P"

#: data/default/techs.ruleset:496 data/civ2/techs.ruleset:493
#: data/civ1/techs.ruleset:387
msgid "Navigation"
msgstr "Navigatsioon"

#: data/default/techs.ruleset:504 data/civ2/techs.ruleset:501
#: data/civ1/techs.ruleset:395
msgid "Nuclear Fission"
msgstr "TuumalÃµhustamine"

#: data/default/techs.ruleset:512 data/civ2/techs.ruleset:509
#: data/civ1/techs.ruleset:403
msgid "Nuclear Power"
msgstr "Tuumaenergia"

#: data/default/techs.ruleset:518 data/civ2/techs.ruleset:515
msgid "Gives sea units one extra move."
msgstr "Annab mereÃ¼ksustele Ã¼he lisakÃ¤igu."

#: data/default/techs.ruleset:521 data/civ2/techs.ruleset:518
#: data/civ1/techs.ruleset:411
msgid "Philosophy"
msgstr "Filosoofia"

#: data/default/techs.ruleset:525 data/civ2/techs.ruleset:522
msgid ""
"Great philosophers from all the world join your civilization: you get an "
"immediate advance."
msgstr ""
"Suured filosoofid Ã¼le kogu maailma Ã¼hinevad sinu tsivilisatsiooniga â€” sa "
"saad kohe Ã¼he tehnoloogia."

#: data/default/techs.ruleset:531 data/civ2/techs.ruleset:528
#: data/civ1/techs.ruleset:419
msgid "Physics"
msgstr "FÃ¼Ã¼sika"

#: data/default/techs.ruleset:539 data/civ2/techs.ruleset:536
#: data/civ1/techs.ruleset:427
msgid "Plastics"
msgstr "Plastid"

#: data/default/techs.ruleset:547 data/civ2/techs.ruleset:544
msgid "Polytheism"
msgstr "PolÃ¼teism"

#: data/default/techs.ruleset:555 data/civ2/techs.ruleset:552
#: data/civ1/techs.ruleset:435
msgid "Pottery"
msgstr "Keraamika"

#: data/default/techs.ruleset:563 data/civ2/techs.ruleset:560
msgid "Radio"
msgstr "Raadio"

#: data/default/techs.ruleset:579 data/civ2/techs.ruleset:576
#: data/civ1/techs.ruleset:451
msgid "Recycling"
msgstr "Korduvkasutus"

#: data/default/techs.ruleset:587 data/civ2/techs.ruleset:584
#: data/civ1/techs.ruleset:459
msgid "Refining"
msgstr ""

#: data/default/techs.ruleset:595 data/civ2/techs.ruleset:592
msgid "Refrigeration"
msgstr "KÃ¼lmutamine"

#: data/default/techs.ruleset:603 data/civ2/techs.ruleset:600
#: data/civ1/techs.ruleset:475
msgid "Robotics"
msgstr "Robootika"

#: data/default/techs.ruleset:611 data/civ2/techs.ruleset:608
#: data/civ1/techs.ruleset:483
msgid "Rocketry"
msgstr "Raketiehitus"

#: data/default/techs.ruleset:619 data/civ2/techs.ruleset:616
msgid "Sanitation"
msgstr "HÃ¼gieen"

#: data/default/techs.ruleset:627 data/civ2/techs.ruleset:624
msgid "Seafaring"
msgstr "Merel sÃµitmine"

#: data/default/techs.ruleset:635 data/civ2/techs.ruleset:632
#: data/civ1/techs.ruleset:491
msgid "Space Flight"
msgstr "Kosmoselend"

#: data/default/techs.ruleset:643 data/civ2/techs.ruleset:640
msgid "Stealth"
msgstr "Radarikaitse"

#: data/default/techs.ruleset:651 data/civ2/techs.ruleset:648
#: data/civ1/techs.ruleset:499
msgid "Steam Engine"
msgstr "Aurumootor"

#: data/default/techs.ruleset:659 data/civ2/techs.ruleset:656
#: data/civ1/techs.ruleset:507
msgid "Steel"
msgstr "Teras"

#: data/default/techs.ruleset:667 data/civ2/techs.ruleset:664
#: data/civ1/techs.ruleset:515
msgid "Superconductors"
msgstr "Ãœlijuhid"

#: data/default/techs.ruleset:675 data/civ2/techs.ruleset:672
msgid "Tactics"
msgstr "Taktika"

#: data/default/techs.ruleset:683 data/civ2/techs.ruleset:680
#: data/civ1/techs.ruleset:523
msgid "The Corporation"
msgstr "Korporatsioon"

#: data/default/techs.ruleset:691 data/civ2/techs.ruleset:688
#: data/civ1/techs.ruleset:531
msgid "The Republic"
msgstr "Vabariik"

#: data/default/techs.ruleset:699 data/civ2/techs.ruleset:696
#: data/civ1/techs.ruleset:539
msgid "The Wheel"
msgstr "Ratas"

#: data/default/techs.ruleset:707 data/civ2/techs.ruleset:704
msgid "Theology"
msgstr "Teoloogia"

#: data/default/techs.ruleset:713 data/civ2/techs.ruleset:710
msgid "Improves the effect of Cathedrals."
msgstr "Suurendab katedraalide mÃµju."

#: data/default/techs.ruleset:716 data/civ2/techs.ruleset:713
#: data/civ1/techs.ruleset:547
msgid "Theory of Gravity"
msgstr "Gravitatsiooni teooria"

#: data/default/techs.ruleset:740 data/civ2/techs.ruleset:737
msgid "Warrior Code"
msgstr "SÃµdalase Koodeks"

#: data/default/techs.ruleset:748 data/civ2/techs.ruleset:745
#: data/civ1/techs.ruleset:571
msgid "Writing"
msgstr "Kiri"

#: data/civ1/techs.ruleset:467
msgid "Religion"
msgstr "Religioon"

#: data/default/terrain.ruleset:50 data/civ2/terrain.ruleset:50
msgid ""
"Any terrain type (except Ocean) may have a River on it.  A River adds 1 "
"trade to the resources produced by that tile.  It also increases a tile's "
"defense factor by 50%.  Finally, land units may move along a River (but not "
"diagonally); movement along a River costs only 1/3 of a movement point.\n"
"\n"
"Roads and railroads can only be built on River squares if your civilization "
"has learned Bridge Building technology."
msgstr ""
"JÃµgi vÃµib olla kÃµigil maastiku tÃ¼Ã¼pidel peale ookeani.  JÃµgi annab 1 "
"kaubanduspunkti lisaks oma kaardiruudule.  Samuti suurendab see kaardiruudu "
"kaitsefaktorit 50% vÃµrra.  Veel saavad maavÃ¤ed liikuda piki jÃµge (mitte "
"diagonaalis) 1/3 kÃ¤igupunktiga.\n"
"\n"
"Teid ja raudteid saab jÃµgedele ehitada siis, kui su tsivilisatsioon avastab "
"sillaehituse kunsti."

#: data/default/terrain.ruleset:182 data/civ2/terrain.ruleset:182
#: data/civ1/terrain.ruleset:174
#, fuzzy
msgid "Water"
msgstr "JÃ¤Ã¤tmed"

#: data/default/terrain.ruleset:212 data/default/terrain.ruleset:250
#: data/default/terrain.ruleset:288 data/default/terrain.ruleset:326
#: data/default/terrain.ruleset:364 data/default/terrain.ruleset:402
#: data/default/terrain.ruleset:440 data/default/terrain.ruleset:478
#: data/default/terrain.ruleset:516 data/civ2/terrain.ruleset:209
#: data/civ2/terrain.ruleset:244 data/civ2/terrain.ruleset:279
#: data/civ2/terrain.ruleset:314 data/civ2/terrain.ruleset:349
#: data/civ2/terrain.ruleset:384 data/civ2/terrain.ruleset:419
#: data/civ2/terrain.ruleset:454 data/civ2/terrain.ruleset:489
#: data/civ1/terrain.ruleset:201 data/civ1/terrain.ruleset:236
#: data/civ1/terrain.ruleset:271 data/civ1/terrain.ruleset:306
#: data/civ1/terrain.ruleset:341 data/civ1/terrain.ruleset:376
#: data/civ1/terrain.ruleset:411 data/civ1/terrain.ruleset:446
#: data/civ1/terrain.ruleset:481
msgid ""
"Oceans cover much of the world, and only sea units (Triremes and other "
"boats) can travel on them.\n"
"\n"
"Ocean squares can never be polluted or subjected to fallout."
msgstr ""
"Ookeanid katavad suure osa maast. Ainult merevÃ¤gi (trireemid ja muud paadid) "
"suudab seal liikuda.\n"
"\n"
"Ookeani kaardiruutudele ei tule kunagi tuumajÃ¤Ã¤tmeid ega saasta."

#: data/default/terrain.ruleset:220 data/civ2/terrain.ruleset:217
#: data/civ1/terrain.ruleset:209
#, fuzzy
msgid "Lake"
msgstr "jaapanlane"

#: data/default/terrain.ruleset:258 data/civ2/terrain.ruleset:252
#: data/civ1/terrain.ruleset:244 data/default/units.ruleset:96
#: data/civ2/units.ruleset:90 data/civ1/units.ruleset:82
msgid "Sea"
msgstr "MerevÃ¤gi"

#: data/default/terrain.ruleset:296 data/civ2/terrain.ruleset:287
#: data/civ1/terrain.ruleset:279
msgid "Ocean"
msgstr "Ookean"

#: data/default/terrain.ruleset:334 data/civ2/terrain.ruleset:322
#: data/civ1/terrain.ruleset:314
msgid "?ocean:Shelf"
msgstr ""

#: data/default/terrain.ruleset:372 data/civ2/terrain.ruleset:357
#: data/civ1/terrain.ruleset:349
msgid "Briny Deep"
msgstr ""

#: data/default/terrain.ruleset:410 data/civ2/terrain.ruleset:392
#: data/civ1/terrain.ruleset:384
msgid "?ocean:Abyss"
msgstr ""

#: data/default/terrain.ruleset:448 data/civ2/terrain.ruleset:427
#: data/civ1/terrain.ruleset:419
msgid "Oceanic Ridge"
msgstr ""

#: data/default/terrain.ruleset:486 data/civ2/terrain.ruleset:462
#: data/civ1/terrain.ruleset:454
#, fuzzy
msgid "Oceanic Vent"
msgstr "Hiilgavad"

#: data/default/terrain.ruleset:524 data/civ2/terrain.ruleset:497
#: data/civ2/terrain.ruleset:531
msgid "Glacier"
msgstr "Liustik"

#: data/default/terrain.ruleset:554 data/default/terrain.ruleset:592
#: data/civ2/terrain.ruleset:524 data/civ2/terrain.ruleset:559
msgid ""
"Glaciers are found only in the most northerly or southerly reaches of the "
"world.  They are very cold, and hence difficult to work with."
msgstr ""
"Liustikud leiduvad ainult maa kÃµige pÃµhja- ja lÃµunapoolsemates otsades.  Nad "
"on vÃ¤ga kÃ¼lmad, sellepÃ¤rast on nendega keeruline tegeleda."

#: data/default/terrain.ruleset:561
msgid "Glacial hills"
msgstr ""

#: data/default/terrain.ruleset:599 data/civ2/terrain.ruleset:566
#: data/civ2/terrain.ruleset:600 data/civ1/terrain.ruleset:558
#: data/civ1/terrain.ruleset:590
msgid "Desert"
msgstr "KÃµrb"

#: data/default/terrain.ruleset:630 data/civ2/terrain.ruleset:594
#: data/civ2/terrain.ruleset:629 data/civ1/terrain.ruleset:584
#: data/civ1/terrain.ruleset:619
msgid ""
"Deserts are regions of extreme dryness, making agriculture and trade very "
"difficult."
msgstr ""
"KÃµrbed on Ã¤Ã¤rmiselt kuivad, see teeb pÃµllumajanduse ja kaubanduse vÃ¤ga "
"keeruliseks."

#: data/default/terrain.ruleset:636
#, fuzzy
msgid "Desert hills"
msgstr "KÃµrb"

#: data/default/terrain.ruleset:668 data/default/terrain.ruleset:893
#: data/default/terrain.ruleset:931 data/default/terrain.ruleset:971
#: data/default/terrain.ruleset:1009 data/default/terrain.ruleset:1046
#: data/default/terrain.ruleset:1271 data/default/terrain.ruleset:1310
#: data/default/terrain.ruleset:1349 data/default/terrain.ruleset:1572
#: data/civ2/terrain.ruleset:836 data/civ2/terrain.ruleset:871
#: data/civ2/terrain.ruleset:908 data/civ2/terrain.ruleset:943
#: data/civ2/terrain.ruleset:977 data/civ2/terrain.ruleset:1184
#: data/civ2/terrain.ruleset:1220 data/civ2/terrain.ruleset:1256
#: data/civ1/terrain.ruleset:826 data/civ1/terrain.ruleset:861
#: data/civ1/terrain.ruleset:898 data/civ1/terrain.ruleset:933
#: data/civ1/terrain.ruleset:967 data/civ1/terrain.ruleset:1166
#: data/civ1/terrain.ruleset:1202 data/civ1/terrain.ruleset:1238
msgid ""
"In addition to being amenable to agriculture, Hills are frequently rich in "
"resources."
msgstr ""
"Peale selle, et seal saab pÃµldu harida, on kÃ¼nkad veel tihtipeale maavarade "
"poolest rikkad."

#: data/default/terrain.ruleset:674
#, fuzzy
msgid "Alpine forest"
msgstr "Alpi sÃµdurid"

#: data/default/terrain.ruleset:706 data/default/terrain.ruleset:744
#: data/default/terrain.ruleset:782 data/default/terrain.ruleset:819
#: data/civ2/terrain.ruleset:664 data/civ2/terrain.ruleset:699
#: data/civ2/terrain.ruleset:734 data/civ2/terrain.ruleset:768
#: data/civ1/terrain.ruleset:654 data/civ1/terrain.ruleset:689
#: data/civ1/terrain.ruleset:724 data/civ1/terrain.ruleset:758
msgid "Forests are densely wooded, making agriculture somewhat problematic."
msgstr "Metsades on palju puid, see teeb pÃµllumajanduse veidi keeruliseks."

#: data/default/terrain.ruleset:712
msgid "Evergreen forest"
msgstr ""

#: data/default/terrain.ruleset:750
msgid "Deciduous forest"
msgstr ""

#: data/default/terrain.ruleset:788
msgid "Deciduous wetland"
msgstr ""

#: data/default/terrain.ruleset:825 data/civ2/terrain.ruleset:774
#: data/civ1/terrain.ruleset:764
msgid "Grassland"
msgstr "Rohumaa"

#: data/default/terrain.ruleset:856 data/civ2/terrain.ruleset:802
#: data/civ1/terrain.ruleset:792
msgid "Grasslands afford exceptional agricultural opportunities."
msgstr "Rohumaad annavad suurepÃ¤rase vÃµimaluse pÃµlluharimiseks."

#: data/default/terrain.ruleset:861 data/default/terrain.ruleset:1239
msgid "Wooded hills"
msgstr ""

#: data/default/terrain.ruleset:899 data/default/terrain.ruleset:1277
#, fuzzy
msgid "Forested hills"
msgstr "Mets"

#: data/default/terrain.ruleset:937
msgid "Tropical rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:977
msgid "Heather hills"
msgstr ""

#: data/default/terrain.ruleset:1015
msgid "Verdant hills"
msgstr ""

#: data/default/terrain.ruleset:1052
msgid "Tropical rainforest"
msgstr ""

#: data/default/terrain.ruleset:1084 data/default/terrain.ruleset:1122
#: data/civ2/terrain.ruleset:1012 data/civ2/terrain.ruleset:1047
#: data/civ1/terrain.ruleset:1000 data/civ1/terrain.ruleset:1033
msgid "Jungles are densely overgrown, making agriculture somewhat problematic."
msgstr "DÅ¾unglis on tihe taimestik, see teeb pÃµllumajanduse raskemaks."

#: data/default/terrain.ruleset:1090
msgid "Temperate rainforest"
msgstr ""

#: data/default/terrain.ruleset:1128 data/civ2/terrain.ruleset:1053
#: data/civ2/terrain.ruleset:1086 data/civ1/terrain.ruleset:1039
#: data/civ1/terrain.ruleset:1070
msgid "Mountains"
msgstr "MÃ¤ed"

#: data/default/terrain.ruleset:1158 data/default/terrain.ruleset:1195
#: data/default/terrain.ruleset:1608 data/default/terrain.ruleset:1645
#: data/civ2/terrain.ruleset:1080 data/civ2/terrain.ruleset:1114
#: data/civ2/terrain.ruleset:1494 data/civ2/terrain.ruleset:1528
#: data/civ1/terrain.ruleset:1064 data/civ1/terrain.ruleset:1096
#: data/civ1/terrain.ruleset:1466 data/civ1/terrain.ruleset:1498
msgid ""
"Mountains are regions of extreme altitude, making agriculture and trade very "
"difficult."
msgstr ""
"MÃ¤ed on Ã¤Ã¤rmiselt kÃµrged, see teeb pÃµllumajanduse ja kaubanduse vÃ¤ga raskeks."

#: data/default/terrain.ruleset:1164
#, fuzzy
msgid "Glacial peaks"
msgstr "Liustik"

#: data/default/terrain.ruleset:1201 data/civ2/terrain.ruleset:1120
#: data/civ1/terrain.ruleset:1102
msgid "Plains"
msgstr "Tasandik"

#: data/default/terrain.ruleset:1233 data/civ2/terrain.ruleset:1149
#: data/civ1/terrain.ruleset:1131
msgid ""
"Plains are very broad, sparse regions, which makes trade slightly "
"inconvenient."
msgstr ""
"Tasandikud on vÃ¤ga laiad ja hÃµredalt asustatud alad. See teeb kaubanduse "
"veidi ebamugavaks."

#: data/default/terrain.ruleset:1316
msgid "Temperate rainforest hills"
msgstr ""

#: data/default/terrain.ruleset:1355 data/civ2/terrain.ruleset:1262
#: data/civ2/terrain.ruleset:1296 data/civ2/terrain.ruleset:1330
#: data/civ2/terrain.ruleset:1365 data/civ1/terrain.ruleset:1244
#: data/civ1/terrain.ruleset:1276 data/civ1/terrain.ruleset:1308
#: data/civ1/terrain.ruleset:1341
msgid "Swamp"
msgstr "Soo"

#: data/default/terrain.ruleset:1386 data/default/terrain.ruleset:1423
#: data/default/terrain.ruleset:1461 data/default/terrain.ruleset:1499
#: data/civ2/terrain.ruleset:1290 data/civ2/terrain.ruleset:1324
#: data/civ2/terrain.ruleset:1359 data/civ2/terrain.ruleset:1394
#: data/civ1/terrain.ruleset:1270 data/civ1/terrain.ruleset:1302
#: data/civ1/terrain.ruleset:1335 data/civ1/terrain.ruleset:1368
msgid ""
"Swamps suffer from an over-abundance of water, making agriculture somewhat "
"problematic."
msgstr "Soodes on liiga palju vett, see teeb pÃµllumajanduse raskemaks."

#: data/default/terrain.ruleset:1392
msgid "Evergreen swamp"
msgstr ""

#: data/default/terrain.ruleset:1429
msgid "Temperate swamp"
msgstr ""

#: data/default/terrain.ruleset:1467
msgid "Tropical swamp"
msgstr ""

#: data/default/terrain.ruleset:1505 data/civ2/terrain.ruleset:1400
#: data/civ2/terrain.ruleset:1433 data/civ1/terrain.ruleset:1374
#: data/civ1/terrain.ruleset:1407
msgid "Tundra"
msgstr "Tundra"

#: data/default/terrain.ruleset:1535 data/civ2/terrain.ruleset:1427
#: data/civ2/terrain.ruleset:1461 data/civ1/terrain.ruleset:1401
#: data/civ1/terrain.ruleset:1435
msgid ""
"Tundra are broad, cold regions, fit for some agriculture and little else."
msgstr ""
"Tundrad on suured kÃ¼lmad alad. Neil vÃµib natuke pÃµldu harida, muud eriti "
"midagi."

#: data/default/terrain.ruleset:1541
#, fuzzy
msgid "Alpine tundra"
msgstr "Alpi sÃµdurid"

#: data/default/terrain.ruleset:1578 data/civ2/terrain.ruleset:1467
#: data/civ1/terrain.ruleset:1441
msgid "Volcano"
msgstr ""

#: data/default/terrain.ruleset:1614 data/civ2/terrain.ruleset:1500
#: data/civ1/terrain.ruleset:1472
msgid "Volcanic peaks"
msgstr ""

#: data/default/terrain.ruleset:1683 data/civ2/terrain.ruleset:1566
msgid "Iron"
msgstr "Raud"

#: data/default/terrain.ruleset:1693 data/civ2/terrain.ruleset:1576
#: data/civ1/terrain.ruleset:1545
msgid "?animals:Game"
msgstr "?animals:Ulukid"

#: data/default/terrain.ruleset:1703 data/civ2/terrain.ruleset:1586
msgid "Furs"
msgstr "Karusnahk"

#: data/default/terrain.ruleset:1713 data/civ2/terrain.ruleset:1596
#: data/civ1/terrain.ruleset:1562
msgid "Coal"
msgstr "SÃ¼si"

#: data/default/terrain.ruleset:1726 data/civ2/terrain.ruleset:1609
#: data/civ1/terrain.ruleset:1575
msgid "Fish"
msgstr "Kala"

#: data/default/terrain.ruleset:1735 data/civ2/terrain.ruleset:1618
msgid "Fruit"
msgstr "Puuvili"

#: data/default/terrain.ruleset:1744 data/civ2/terrain.ruleset:1627
#: data/civ1/terrain.ruleset:1591
msgid "Gems"
msgstr "VÃ¤Ã¤riskivid"

#: data/default/terrain.ruleset:1759 data/civ2/terrain.ruleset:1642
msgid "Buffalo"
msgstr "PÃ¼hvel"

#: data/default/terrain.ruleset:1768 data/civ2/terrain.ruleset:1651
msgid "Wheat"
msgstr "Nisu"

#: data/default/terrain.ruleset:1782 data/civ2/terrain.ruleset:1665
#: data/civ1/terrain.ruleset:1628
msgid "Oasis"
msgstr "Oaas"

#: data/default/terrain.ruleset:1791 data/civ2/terrain.ruleset:1674
msgid "Peat"
msgstr "Turvas"

#: data/default/terrain.ruleset:1800 data/civ2/terrain.ruleset:1683
msgid "Pheasant"
msgstr "Faasan"

#: data/default/terrain.ruleset:1819 data/civ2/terrain.ruleset:1702
msgid "Ivory"
msgstr "Elevandiluu"

#: data/default/terrain.ruleset:1830 data/civ2/terrain.ruleset:1713
msgid "Silk"
msgstr "Siid"

#: data/default/terrain.ruleset:1838 data/civ2/terrain.ruleset:1721
msgid "Spice"
msgstr "VÃ¼rts"

#: data/default/terrain.ruleset:1849 data/civ2/terrain.ruleset:1732
msgid "Whales"
msgstr "Vaalad"

#: data/default/terrain.ruleset:1858 data/civ2/terrain.ruleset:1741
msgid "Wine"
msgstr "Vein"

#: data/default/terrain.ruleset:1866 data/default/terrain.ruleset:1874
#: data/civ2/terrain.ruleset:1749 data/civ2/terrain.ruleset:1757
#: data/civ1/terrain.ruleset:1637
msgid "Oil"
msgstr "Ã•li"

#: data/civ2/terrain.ruleset:635 data/civ2/terrain.ruleset:670
#: data/civ2/terrain.ruleset:705 data/civ2/terrain.ruleset:740
#: data/civ1/terrain.ruleset:625 data/civ1/terrain.ruleset:660
#: data/civ1/terrain.ruleset:695 data/civ1/terrain.ruleset:730
msgid "Forest"
msgstr "Mets"

#: data/civ2/terrain.ruleset:807 data/civ2/terrain.ruleset:842
#: data/civ2/terrain.ruleset:877 data/civ2/terrain.ruleset:914
#: data/civ2/terrain.ruleset:949 data/civ2/terrain.ruleset:1155
#: data/civ2/terrain.ruleset:1190 data/civ2/terrain.ruleset:1226
#: data/civ1/terrain.ruleset:797 data/civ1/terrain.ruleset:832
#: data/civ1/terrain.ruleset:867 data/civ1/terrain.ruleset:904
#: data/civ1/terrain.ruleset:939 data/civ1/terrain.ruleset:1137
#: data/civ1/terrain.ruleset:1172 data/civ1/terrain.ruleset:1208
msgid "Hills"
msgstr "KÃ¼nkad"

#: data/civ2/terrain.ruleset:983 data/civ2/terrain.ruleset:1018
#: data/civ1/terrain.ruleset:973 data/civ1/terrain.ruleset:1006
msgid "Jungle"
msgstr "DÅ¾ungel"

#: data/civ1/terrain.ruleset:489 data/civ1/terrain.ruleset:523
msgid "Arctic"
msgstr "Arktiline"

#: data/civ1/terrain.ruleset:516 data/civ1/terrain.ruleset:551
msgid ""
"Arctic squares are found only in the most northerly or southerly reaches of "
"the world.  They are very cold, and hence difficult to work with."
msgstr ""
"Arktilised kaardiruudud on ainult maa pÃµhja- ja lÃµunaotsas. Nad on vÃ¤ga "
"kÃ¼lmad ja seega keerulised kasutada."

#: data/civ1/terrain.ruleset:1606
msgid "Horses"
msgstr "Hobused"

#: data/civ1/terrain.ruleset:1664
msgid "Seals"
msgstr "HÃ¼lged"

#: data/default/units.ruleset:24 data/civ2/units.ruleset:18
#: data/civ1/units.ruleset:18
msgid "green"
msgstr "roheline"

#: data/default/units.ruleset:24
msgid "hardened"
msgstr "kogenud"

#: data/default/units.ruleset:24
msgid "elite"
msgstr "eliit"

#: data/default/units.ruleset:80 data/civ2/units.ruleset:74
#: data/civ1/units.ruleset:97
msgid "Missile"
msgstr "MÃ¼rsk"

#: data/default/units.ruleset:103 data/default/units.ruleset:1181
#: data/civ2/units.ruleset:97 data/civ2/units.ruleset:1134
msgid "Helicopter"
msgstr "Helikopter"

#: data/default/units.ruleset:110 data/civ2/units.ruleset:104
#: data/civ1/units.ruleset:89
msgid "Air"
msgstr "LennuvÃ¤gi"

#: data/default/units.ruleset:266 data/civ2/units.ruleset:161
#: data/civ1/units.ruleset:162
msgid "Settlers"
msgstr "Asunikud"

#: data/default/units.ruleset:292
msgid ""
"Settlers are one of the key units in the game.  They can be used to found "
"new cities, irrigate land, build roads, railroads, fortresses and mines, and "
"clean up pollution and nuclear fallout.  Upkeep for Settlers is in food as "
"well as production, and a Settler can die if its supporting city runs out of "
"food.\n"
"\n"
"Settlers and Engineers may work together to decrease the amount of time "
"required for long projects.  If two or more Settlers and/or Engineers are "
"both working on the same task in the same square, their efforts will be "
"added together each turn until the task is finished.  Be careful not to "
"dedicate too many workers to one task, though; excess effort can be wasted, "
"and a group of Settlers and/or Engineers is highly vulnerable to enemy "
"attacks."
msgstr ""
"Asunikud on mÃ¤ngu Ã¼ks tÃ¤htsamaid Ã¼ksusi.  Nad vÃµivad asustada uusi linnu, "
"rajada niisutuskanaleid, ehitada sÃµidu- ja raudteid, rajada kindlustusi ja "
"kaevandusi ning koristada saasta ning tuumajÃ¤Ã¤tmeid.\n"
"\n"
"Asunikud ja insenerid vÃµivad teha koostÃ¶Ã¶d, et vÃ¤hendada pikkadele "
"projektidele kuluvat aega. Kui kaks vÃµi enam asunikku ja/vÃµi inseneri "
"tÃ¶Ã¶tavad sama asja kallal samal ruudul, nende pingutused liituvad iga kÃ¤igu "
"lÃµpus kuni lÃµpuks Ã¼lesanne valmis saab. Aga vaata ette, et liiga palju "
"tÃ¶Ã¶lisi sama Ã¼lesannet tegema poleks pandud, kuna liigsed pingutused vÃµivad "
"raisku minna, samuti on asunike ja/vÃµi inseneride grupid vaenlase "
"rÃ¼nnakutele heaks sihtmÃ¤rgiks."

#: data/default/units.ruleset:336
msgid ""
"Workers are one of the key units in the game.  They can be used to irrigate "
"land, build roads, railroads, fortresses, airbases and mines, and clean up "
"pollution and nuclear fallout. \n"
"\n"
"Settlers, Workers and Engineers may work together to decrease the amount of "
"time required for long projects.  If two or more Workers and/or Engineers "
"are both working on the same task in the same square, their efforts will be "
"added together each turn until the task is finished.  Be careful not to "
"dedicate too many workers to one task, though; excess effort can be wasted, "
"and a group of Workers, Settlers and/or Engineers is highly vulnerable to "
"enemy attacks."
msgstr ""
"TÃ¶Ã¶lised on Ã¼hed tÃ¤htsamad Ã¼ksused kogu mÃ¤ngus. Asunike abil saab maid "
"niisutada, ehitada teid, raudteid, kindlusi, kaevandusi ja lennuvÃ¤ebaase. "
"Samuti saavad asunikud maad puhastada reostusest ja tuumajÃ¤Ã¤tmetest. Asunike "
"Ã¼lalpidamiseks kulub nii toitu kui toodangut, asunik vÃµib nÃ¤lga surra, kui "
"tema kodulinnas saab toit otsa.\n"
"\n"
"Asunikud, tÃ¶Ã¶lised ja insenerid oskavad suuremate projektide kiirema "
"valmimise huvides koostÃ¶Ã¶d teha. Kui kaks vÃµi rohkem tÃ¶Ã¶list ja/vÃµi inseneri "
"tÃ¶Ã¶tavad sama ruudukese kallal, siis nende panus tÃ¶Ã¶ valmimisse "
"summeeritakse iga kÃ¤igu lÃµpus kuni tÃ¶Ã¶ valmimiseni. Ole aga ettevaatlik "
"liiga paljude asunike korraga samasse kohta tÃ¶Ã¶le panemisel - Ã¼leliigne "
"tÃ¶Ã¶jÃµud lÃ¤heb lihtsalt raisku, samuti on tÃ¶Ã¶lised ja insenerid vaenlastele "
"kerge saak."

#: data/default/units.ruleset:351 data/civ2/units.ruleset:205
msgid "Engineers"
msgstr "Insenerid"

#: data/default/units.ruleset:377
msgid ""
"Engineers are similar to Workers, but they work twice as fast and move twice "
"as fast.  Engineers may also perform major terrain transformations (for "
"example, converting Tundra into Desert) which are beyond the capabilities of "
"Workers.\n"
"\n"
"TIP 1:  Upgrade Workers to Engineers when possible, as Engineers require the "
"same resources as ordinary Workers.\n"
"\n"
"TIP 2:  If you manage to build Leonardo's Workshop, research Explosives "
"before the Workshop becomes obsolete.  This way, your Workers units will be "
"upgraded for free."
msgstr ""
"Insenerid on tÃ¶Ã¶liste sarnased, kuid nad tÃ¶Ã¶tavad ja liiguvad kaks korda "
"kiiremini. Insenerid oskavad ka ette vÃµtta ulatuslikumaid maastikumuudatusi "
"(nÃ¤iteks tundra kÃµrbeks muutmine), millega aga tÃ¶Ã¶lised hakkama ei saa.\n"
"\n"
"NÃµuanne 1: Uuenda tÃ¶Ã¶lised vÃµimalikult kiiresti insenerideks, kuna "
"inseneride Ã¼lalpidamine on sama kulukas, kui asunike Ã¼lalpidamine.\n"
"\n"
"NÃµuanne 2: Kui sa suudad valmis ehitada Leonardo tÃ¶Ã¶koja, siis avasta "
"LÃµhkeained enne tÃ¶Ã¶koja iganemist. Niiviisi uuendatakse su tÃ¶Ã¶lised "
"insenerideks tasuta."

#: data/default/units.ruleset:392 data/civ2/units.ruleset:246
msgid "Warriors"
msgstr "SÃµdalased"

#: data/default/units.ruleset:418 data/civ2/units.ruleset:272
#: data/civ1/units.ruleset:232
msgid ""
"This unit may be built from the start of the game.  It is the weakest "
"offensive unit."
msgstr ""

#: data/default/units.ruleset:424 data/civ2/units.ruleset:278
#: data/civ1/units.ruleset:238
msgid "Phalanx"
msgstr "Faalanks"

#: data/default/units.ruleset:450 data/civ2/units.ruleset:304
#: data/civ1/units.ruleset:264
msgid "The Phalanx is armored infantry, suitable for defending your cities."
msgstr ""

#: data/default/units.ruleset:455 data/civ2/units.ruleset:309
msgid "Archers"
msgstr "Vibumehed"

#: data/default/units.ruleset:481 data/civ2/units.ruleset:335
msgid ""
"Archers fight with bows and arrows and has a good offensive value as well as "
"decent defense."
msgstr ""

#: data/default/units.ruleset:487 data/civ2/units.ruleset:341
#: data/civ1/units.ruleset:269
msgid "Legion"
msgstr "Leegion"

#: data/default/units.ruleset:513 data/civ2/units.ruleset:367
#: data/civ1/units.ruleset:295
msgid ""
"Legions are heavily armed and well disciplined infantry units with an "
"excellent offensive value."
msgstr ""

#: data/default/units.ruleset:519 data/civ2/units.ruleset:373
msgid "Pikemen"
msgstr "Piigimehed"

#: data/default/units.ruleset:545 data/civ2/units.ruleset:399
msgid ""
"Equipped with long pikes, Pikemen replaces Phalanx as the preferred city "
"defender."
msgstr ""

#: data/default/units.ruleset:551 data/civ2/units.ruleset:405
#: data/civ1/units.ruleset:301
msgid "Musketeers"
msgstr "MusketÃ¤rid"

#: data/default/units.ruleset:578 data/civ2/units.ruleset:432
msgid ""
"Musketeers are infantry equipped with early firearms and replace Pikemen as "
"the preferred city defender."
msgstr ""

#: data/default/units.ruleset:585 data/civ2/units.ruleset:474
msgid "Partisan"
msgstr "Sissid"

#: data/default/units.ruleset:611 data/civ2/units.ruleset:500
msgid ""
"Partisans are guerilla fighters who are experts at using the terrain to "
"their advantage.\n"
"\n"
"A number of Partisans are granted free when an enemy conquers your city, but "
"only under these conditions:\n"
"\n"
" - Guerilla Warfare must be known by at least 1 player.\n"
"\n"
" - You must be the player who originally built the city.\n"
"\n"
" - You must know about Communism and Gunpowder.\n"
"\n"
" - You must run either a Democracy or a Communist government."
msgstr ""

#: data/default/units.ruleset:628 data/civ2/units.ruleset:517
msgid "Alpine Troops"
msgstr "Alpi sÃµdurid"

#: data/default/units.ruleset:654 data/civ2/units.ruleset:543
msgid "Alpine Troops are highly mobile units as well as excellent defenders."
msgstr ""

#: data/default/units.ruleset:660 data/civ2/units.ruleset:549
#: data/civ1/units.ruleset:335
msgid "Riflemen"
msgstr "PÃ¼ssimehed"

#: data/default/units.ruleset:686 data/civ2/units.ruleset:575
#: data/civ1/units.ruleset:361
msgid ""
"Riflemen are World War-era infantry, very good at defending your cities."
msgstr ""

#: data/default/units.ruleset:692 data/civ2/units.ruleset:581
msgid "Marines"
msgstr "MerejalavÃ¤elased"

#: data/default/units.ruleset:718 data/civ2/units.ruleset:607
msgid "Marines are infantry who are experts at marine warfare."
msgstr ""

#: data/default/units.ruleset:723 data/civ2/units.ruleset:612
msgid "Paratroopers"
msgstr "Langevarjurid"

#: data/default/units.ruleset:749 data/civ2/units.ruleset:638
msgid "Paratroopers are experts at airborne attacks."
msgstr ""

#: data/default/units.ruleset:758 data/civ2/units.ruleset:647
#: data/civ1/units.ruleset:367
msgid "Mech. Inf."
msgstr "Meh. jalavÃ¤gi"

#: data/default/units.ruleset:784 data/civ2/units.ruleset:673
#, fuzzy
msgid ""
"The Mechanized Infantry has the strongest defensive strength of any land "
"unit, but is only available near the end of the technology tree."
msgstr ""
"Mehaniseeritud jalavÃ¤gi; sel Ã¼ksusel on kÃµige tugevam kaitsevÃµime kÃµigest "
"maavÃ¤est, kuid see on kÃ¤ttesaadav alles tehnoloogiapuu lÃµpus."

#: data/default/units.ruleset:791 data/civ2/units.ruleset:680
msgid "Horsemen"
msgstr "Ratsanikud"

#: data/default/units.ruleset:817 data/civ2/units.ruleset:706
msgid ""
"Horsemen are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/default/units.ruleset:824 data/civ2/units.ruleset:713
#: data/civ1/units.ruleset:433
msgid "Chariot"
msgstr "Kaarik"

#: data/default/units.ruleset:850 data/civ2/units.ruleset:739
#: data/civ1/units.ruleset:459
msgid ""
"Chariots are horse-pulled war wagons, stronger but more expensive than "
"horsemen."
msgstr ""

#: data/default/units.ruleset:856 data/civ2/units.ruleset:809
#: data/civ1/units.ruleset:465
msgid "Knights"
msgstr "RÃ¼Ã¼tlid"

#: data/default/units.ruleset:883 data/civ2/units.ruleset:836
#: data/civ1/units.ruleset:492
msgid "Knights are mounted and heavily armored warriors."
msgstr ""

#: data/default/units.ruleset:888 data/civ2/units.ruleset:841
msgid "Dragoons"
msgstr "Tragunid"

#: data/default/units.ruleset:915 data/civ2/units.ruleset:868
msgid "Dragoons are mounted warriors carrying early firearms."
msgstr ""

#: data/default/units.ruleset:920 data/civ2/units.ruleset:873
#: data/civ1/units.ruleset:400
msgid "Cavalry"
msgstr "RatsavÃ¤gi"

#: data/default/units.ruleset:946 data/civ2/units.ruleset:899
msgid "Cavalry are mounted and highly trained soldiers."
msgstr ""

#: data/default/units.ruleset:951 data/civ2/units.ruleset:904
#: data/civ1/units.ruleset:497
msgid "Armor"
msgstr "Soomuk"

#: data/default/units.ruleset:977 data/civ2/units.ruleset:930
#: data/civ1/units.ruleset:523
msgid ""
"Armors are motorized war wagons that are faster, stronger, and can take more "
"damage than any mounted unit."
msgstr ""

#: data/default/units.ruleset:984 data/civ2/units.ruleset:937
#: data/civ1/units.ruleset:530
msgid "Catapult"
msgstr "Katapult"

#: data/default/units.ruleset:1010 data/civ2/units.ruleset:963
#: data/civ1/units.ruleset:556
msgid ""
"Catapults are large rock-throwing machines of war. They are very strong "
"attackers but equally weak defenders and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1017 data/civ2/units.ruleset:970
#: data/civ1/units.ruleset:563
msgid "Cannon"
msgstr "SuurtÃ¼kk"

#: data/default/units.ruleset:1043 data/civ2/units.ruleset:996
#: data/civ1/units.ruleset:589
msgid ""
"Cannons are large firearms that can fire heavy projectiles over long "
"distances. They are very strong attackers but equally weak defenders and "
"will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1051 data/civ2/units.ruleset:1004
#: data/civ1/units.ruleset:597
msgid "Artillery"
msgstr "KahurvÃ¤gi"

#: data/default/units.ruleset:1077 data/civ2/units.ruleset:1030
msgid ""
"The artillery is an upgraded cannon. It is a very strong attacker but "
"equally weak defender and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1084 data/civ2/units.ruleset:1037
msgid "Howitzer"
msgstr "Haubits"

#: data/default/units.ruleset:1110 data/civ2/units.ruleset:1063
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/default/units.ruleset:1116 data/civ2/units.ruleset:1069
#: data/civ1/units.ruleset:629
msgid "Fighter"
msgstr "HÃ¤vitaja"

#: data/default/units.ruleset:1142 data/civ2/units.ruleset:1095
#: data/civ1/units.ruleset:655
msgid ""
"Fighters are your first airborne units. They can move anywhere and attack "
"any unit."
msgstr ""

#: data/default/units.ruleset:1148 data/civ2/units.ruleset:1101
#: data/civ1/units.ruleset:661
msgid "Bomber"
msgstr "Pommitaja"

#: data/default/units.ruleset:1174 data/civ2/units.ruleset:1127
#: data/civ1/units.ruleset:687
msgid ""
"Bombers are specialized airborne units that may only attack ground targets, "
"not other airborne units."
msgstr ""

#: data/default/units.ruleset:1207 data/civ2/units.ruleset:1160
msgid ""
"The Helicopter is a very powerful unit, as it can both fly and conquer "
"cities.  Care must be exercised, because Helicopters lose a small amount of "
"health for every turn not spent in a city, unless you have the United "
"Nations wonder."
msgstr ""
"Helikopter on vÃ¤ga vÃµimas Ã¼ksus, kuna saab nii lennata kui linnu vallutada.  "
"Nendega peab hoolikalt Ã¼mber kÃ¤ima, kuna helikopterid kaotavad vÃ¤ikese osa "
"oma tervisest iga kÃ¤igu eest, mis linnas vÃ¤ljas veedeti, kui sul pole ÃœRO "
"imet."

#: data/default/units.ruleset:1215 data/civ2/units.ruleset:1168
msgid "Stealth Fighter"
msgstr "Stealth hÃ¤vitaja"

#: data/default/units.ruleset:1241 data/civ2/units.ruleset:1194
msgid "An improved Fighter, with improved attack and a higher movement radius."
msgstr "Parem hÃ¤vitaja, millel on tugevam rÃ¼nnak ja suurem tegevusraadius."

#: data/default/units.ruleset:1247 data/civ2/units.ruleset:1200
msgid "Stealth Bomber"
msgstr "Stealth pommitaja"

#: data/default/units.ruleset:1273 data/civ2/units.ruleset:1226
msgid "An improved Bomber, with improved attack and a higher movement radius."
msgstr "Parem pommitaja, millel tugevam rÃ¼nnak ja suurem tegevusraadius."

#: data/default/units.ruleset:1279 data/civ2/units.ruleset:1232
#: data/civ1/units.ruleset:694
msgid "Trireme"
msgstr "Trireem"

#: data/default/units.ruleset:1306 data/civ2/units.ruleset:1259
#: data/civ1/units.ruleset:721
msgid ""
"The Trireme is your first boat unit. It can act as a transport ship and has "
"rudimentary offensive capabilities, but may not stray too far from the shore."
msgstr ""

#: data/default/units.ruleset:1313 data/civ2/units.ruleset:1266
msgid "Caravel"
msgstr "Karavell"

#: data/default/units.ruleset:1340 data/civ2/units.ruleset:1293
msgid ""
"The Caravel replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/default/units.ruleset:1346 data/civ2/units.ruleset:1299
msgid "Galleon"
msgstr "Galeoon"

#: data/default/units.ruleset:1373 data/civ2/units.ruleset:1326
msgid ""
"The Galleon is a pure transport ship and cannot attack other ships, though "
"it may still defend itself when attacked."
msgstr ""

#: data/default/units.ruleset:1380 data/civ2/units.ruleset:1333
#: data/civ1/units.ruleset:761
msgid "Frigate"
msgstr "Fregatt"

#: data/default/units.ruleset:1407 data/civ2/units.ruleset:1360
#: data/civ1/units.ruleset:788
msgid ""
"The Frigate is a highly versatile boat unit, that is both a strong offensive "
"unit as well as a decent transport ship."
msgstr ""

#: data/default/units.ruleset:1414 data/civ2/units.ruleset:1367
#: data/civ1/units.ruleset:795
msgid "Ironclad"
msgstr "Aurik"

#: data/default/units.ruleset:1440 data/civ2/units.ruleset:1393
#: data/civ1/units.ruleset:821
msgid ""
"The Ironclad is an armored ship that is much more sturdy than the Frigate "
"but loses the latter's transport capability."
msgstr ""

#: data/default/units.ruleset:1447 data/civ2/units.ruleset:1400
msgid "Destroyer"
msgstr "HÃ¤vitaja"

#: data/default/units.ruleset:1473 data/civ2/units.ruleset:1426
msgid ""
"An improved Ironclad, with better move rate and vision.\n"
"\n"
"TIP:  A very fast unit, which is very useful for hunting down enemy "
"Transports."
msgstr ""

#: data/default/units.ruleset:1481 data/civ2/units.ruleset:1434
#: data/civ1/units.ruleset:828
msgid "Cruiser"
msgstr "Ristleja"

#: data/default/units.ruleset:1507 data/civ2/units.ruleset:1460
#: data/civ1/units.ruleset:854
msgid "The Cruiser is a strong offensive boat unit."
msgstr ""

#: data/default/units.ruleset:1512 data/civ2/units.ruleset:1465
msgid "AEGIS Cruiser"
msgstr "AEGIS ristleja"

#: data/default/units.ruleset:1538 data/civ2/units.ruleset:1491
msgid ""
"The AEGIS Cruiser is equipped with an advanced defensive missile system."
msgstr ""

#: data/default/units.ruleset:1544 data/civ2/units.ruleset:1497
#: data/civ1/units.ruleset:859
msgid "Battleship"
msgstr "Lahingulaev"

#: data/default/units.ruleset:1570 data/civ2/units.ruleset:1523
#: data/civ1/units.ruleset:885
msgid ""
"The Battleship is the supreme naval unit with excellent offensive and "
"defensive values."
msgstr ""

#: data/default/units.ruleset:1576 data/civ2/units.ruleset:1529
#: data/civ1/units.ruleset:891
msgid "Submarine"
msgstr "Allveelaev"

#: data/default/units.ruleset:1604 data/civ2/units.ruleset:1557
#: data/civ1/units.ruleset:917
msgid ""
"Traveling under the surface of the ocean, Submarines have a very high "
"strategic value, but a weak defense if caught off guard."
msgstr ""

#: data/default/units.ruleset:1611 data/civ2/units.ruleset:1564
#: data/civ1/units.ruleset:924
msgid "Carrier"
msgstr "Emalaev"

#: data/default/units.ruleset:1638 data/civ2/units.ruleset:1591
#: data/civ1/units.ruleset:951
msgid ""
"The Carrier is a mobile airport and cannot attack other units on its own.\n"
"\n"
"TIP:  Guard Carriers with a handful of fast-moving ships and a battleship, "
"as losing a fully-equipped Carrier is VERY painful and expensive."
msgstr ""

#: data/default/units.ruleset:1648 data/civ2/units.ruleset:1601
#: data/civ1/units.ruleset:961
msgid "Transport"
msgstr "Transport"

#: data/default/units.ruleset:1675 data/civ2/units.ruleset:1628
#: data/civ1/units.ruleset:988
msgid ""
"The Transport cannot attack on its own but may defend itself when under "
"attack."
msgstr ""

#: data/default/units.ruleset:1681 data/civ2/units.ruleset:1634
msgid "Cruise Missile"
msgstr "Suundrakett"

#: data/default/units.ruleset:1707 data/civ2/units.ruleset:1660
msgid ""
"The Cruise Missile is a long-distance missile that can strike deep into "
"enemy territory.\n"
"\n"
"TIP:  A handful of these can successfully keep the waters around your "
"treasured homeland free of enemy ships."
msgstr ""

#: data/default/units.ruleset:1716 data/civ2/units.ruleset:1669
#: data/civ1/units.ruleset:994
msgid "Nuclear"
msgstr "Tuumapomm"

#: data/default/units.ruleset:1742 data/civ2/units.ruleset:1695
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player.\n"
"\n"
"On impact, the blast will destroy any unit in a 3x3-square area, including "
"friendly units.  When striking a city, the city size is halved, and the "
"surrounding squares are subject to nuclear fallout.\n"
"\n"
"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships.\n"
"\n"
"TIP 2:  You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers and/or Engineers next to the city "
"and have them ready to fix the fallout on the same turn it occurs!  This "
"minimizes the chance of nuclear winter.  Eco-friendly nukes!"
msgstr ""
"Tuumapomme saad ehitada siis, kui vajalikud teadused on avastatud ja mÃµni "
"mÃ¤ngija on ehitanud Manhattani Projekti.\n"
"\n"
"LÃµhkemisel hÃ¤vitab tuumapomm kÃµik (ka sÃµbralikud) Ã¼ksused 3x3 ruudu suurusel "
"alal. Kui tuumapomm tabab linna, siis linna suurus vÃ¤heneb poole vÃµrra ja "
"Ã¼mbritsevaid ruudukesi tabab tuumareostus.\n"
"\n"
"NÃµuanne 1: Ookeanis tuumapommi lÃµhkamine ei tekita tuumajÃ¤Ã¤tmeid ja on kÃµige "
"efektiivsem (ja ka kallim!) viis vaenlase laevade hÃ¤vitamiseks.\n"
"\n"
"NÃµuanne 2: On vÃµimalik, et tekib olukord, kus oled vallutanud enamuse "
"vastase maadest, kuid vastase linnad on vallutamiseks liiga tugevad. Enne "
"tuumapommi kasutamist kogu grupp asunikke ja/vÃµi insenere linna lÃ¤hedusse ja "
"korista tuumajÃ¤Ã¤tmed tuumapommi lÃµhkamisega samal kÃ¤igul! Niiviisi vÃ¤hendad "
"tunduvalt tuumatalve tekkimise tÃµenÃ¤osust. Ã–ko-tuumapommid!"

#: data/default/units.ruleset:1763 data/civ2/units.ruleset:1716
#: data/civ1/units.ruleset:1041
msgid "Diplomat"
msgstr "Diplomaat"

#: data/default/units.ruleset:1789 data/civ2/units.ruleset:1742
#: data/civ1/units.ruleset:1067
#, fuzzy
msgid ""
"A Diplomat is an official that carries your dispatches and is authorized to "
"deal with foreign dignitaries. He may also undertake various covert "
"operations with the intent of harming your opponents.\n"
"\n"
"If an enemy unit is alone on a tile, you may attempt to bribe it with your "
"diplomat. By paying a sum of gold the unit will immediately become yours.\n"
"\n"
"The diplomat can also perform a number of actions in another player's city:\n"
"- \"Investigate\" Reveal detailed information about the city.\n"
"- \"Establish Embassy\" Get permanent intelligence on the player.\n"
"- \"Sabotage\" Ruin any production in the city.\n"
"- \"Steal Technology\" Acquire an advance from the city's owner.\n"
"- \"Incite a Revolt\" Make a city your own by paying a sum of gold. Note "
"that you cannot incite a revolt in a capital city.\n"
"\n"
"In some game strategies, hordes of Diplomats can be used to wreak havoc on "
"the enemy.  Little wonder that Diplomats are often viewed with suspicion and "
"fear!"
msgstr ""
"- Diplomaat vÃµib rajada saatkondi teiste tsivilisatsioonidega, kui ta rÃ¤ndab "
"teiste mÃ¤ngijate linnadesse.\n"
"\n"
"- diplomaadid vÃµivad ka vastaste toodangut saboteerida vÃµi varastada vastase "
"linnast mÃµni tehnoloogia. (Igast linnast saab pihta panna ainult Ã¼he "
"tehnoloogia).\n"
"\n"
"- diplomaat vÃµib samuti pakkuda vastase Ã¼ksusele pistist, kui see Ã¼ksus on "
"ainukesena oma ruudul.\n"
"\n"
"- kui sul on piisavalt raha, vÃµivad diplomaadid alustada vastase linnas "
"revolutsiooni ja muuta see linn sinu omaks.\n"
"\n"
"- osad mÃ¤ngustrateegiad nÃ¤evad ette suure hulga diplomaatide treenimist ja "
"nende abil vastaste purustamist. Pole siis ime, et diplomaate kardetakse ja "
"umbusaldatakse."

#: data/default/units.ruleset:1814 data/civ2/units.ruleset:1767
msgid "Spy"
msgstr "Spioon"

#: data/default/units.ruleset:1840 data/civ2/units.ruleset:1793
#, fuzzy
msgid ""
"A Spy is more skilled in the arts of espionage than her Diplomat "
"predecessor.\n"
"\n"
"She can perform all the functions of the Diplomat, but with a higher rate of "
"success. Refer to the Diplomat entry for an outline.\n"
"\n"
"She can also be used to: poison the water supply of an enemy city (reducing "
"the population); steal specific technology; and sabotage predetermined city "
"targets (note: sabotaging improvements in a capital or sabotaging City Walls "
"increases the risks of capture). A Spy can also infiltrate a city and "
"ferment a revolt.\n"
"\n"
"A Spy can also be of aid on the battlefield - sabotaging enemy units as well "
"as bribing them to change allegiance."
msgstr ""
"Spioon on tÃ¤ielik professionaal ja seega on ta ka osavam, kui tema "
"tÃ¶Ã¶kaaslane diplomaat.\n"
"\n"
"KÃµige rahumeelsem spiooni oskus on vÃµime koguda linnade uurimine - detailse "
"info kogumine ja saatkondade loomine. Kui aga su spioon on saanud "
"kurikuulsaks oma salapÃ¤rase kÃ¤itumise tÃµttu ja ta Ã¼ritab saatkonda luua, "
"siis ta hukatakse.\n"
"\n"
"Spiooni abil saab veel vaenlase linna veevarud mÃ¼rgitada (vÃ¤hendab "
"rahvaarvu); varastada mingi kindla tehnoloogia ja saboteerida eelnevalt "
"mÃ¤Ã¤ratud sihtmÃ¤rki (olgu Ã¶eldud, et linnamÃ¼Ã¼ride ja pealinna ehitiste "
"saboteerimisel on vahele jÃ¤Ã¤mise tÃµenÃ¤osus palju suurem). Spioon vÃµib ka "
"linnas mÃ¤ssu alustada.\n"
"\n"
"Spiooni saab kasutada ka lahingus - kas siis vaenlase Ã¼ksuste saboteerijana "
"vÃµi siis pistise pakkujana, et vaenlase Ã¼ksusi oma poolele saada."

#: data/default/units.ruleset:1857 data/civ2/units.ruleset:1810
#: data/civ1/units.ruleset:1092
msgid "Caravan"
msgstr "Karavan"

#: data/default/units.ruleset:1883 data/civ2/units.ruleset:1836
#: data/civ1/units.ruleset:1118
msgid ""
"A Caravan carries goods or material for trading with foreign countries, or "
"to help building wonders in your cities.\n"
"\n"
"Every Caravan that is used to build a wonder will add 50 shields towards the "
"production of the wonder.\n"
"\n"
"TIP:  You can stockpile a stack of Caravans in advance and bring them all "
"into a city where you have started to build a wonder, and finish it in only "
"one turn!"
msgstr ""

#: data/default/units.ruleset:1896 data/civ2/units.ruleset:1849
msgid "Freight"
msgstr "Rekka"

#: data/default/units.ruleset:1922 data/civ2/units.ruleset:1875
msgid "The Freight unit replaces the Caravan, and moves at twice the speed."
msgstr "Rekka asendab karavani ja liigub kaks korda kiiremini."

#: data/default/units.ruleset:1927 data/civ2/units.ruleset:1880
msgid "Explorer"
msgstr "RÃ¤ndur"

#: data/default/units.ruleset:1953 data/civ2/units.ruleset:1906
#, fuzzy
msgid ""
"Explorers are brave individuals that are very useful for mapping unknown "
"territory."
msgstr "RÃ¤ndur on vÃ¤ga kasulik kaardistamata territooriumi avastamiseks."

#: data/default/units.ruleset:1987
msgid "This is you. If you lose this unit, you lose the game. So don't."
msgstr ""
"See oled sina. Kui sa selle Ã¼ksuse kaotad, oled mÃ¤ngu kaotanud. Nii et Ã¤ra "
"kaota!"

#: data/default/units.ruleset:1992 data/civ2/units.ruleset:1912
#: data/civ1/units.ruleset:1131
msgid "Barbarian Leader"
msgstr "Barbarite pealik"

#: data/default/units.ruleset:2019
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When a Barbarian Leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units and helicopters."
msgstr ""

#: data/default/units.ruleset:2028
msgid "AWACS"
msgstr "LHKS"

#: data/default/units.ruleset:2054
msgid ""
"The AWACS (Airborne Warning and Control System) is an airplane with an "
"advanced radar that can determine the location of enemy units over a wide "
"area."
msgstr ""
"LHKS (Lendav hoiatus- ja kontrollsÃ¼steem) on lennuk, millel on Ã¼lihea radar, "
"mille abil saab Ã¼sna suurel alal vaenlaste Ã¼ksuste asukoha tÃ¤pselt kindlaks "
"mÃ¤Ã¤rata."

#: data/civ2/units.ruleset:187
msgid ""
"Settlers are one of the key units in the game.  They can be used to found "
"new cities, irrigate land, build roads, railroads, fortresses, airbases and "
"mines, and clean up pollution and nuclear fallout.  Upkeep for Settlers is "
"in food as well as production, and a Settler can die if its supporting city "
"runs out of food.\n"
"\n"
"Settlers and Engineers may work together to decrease the amount of time "
"required for long projects.  If two or more Settlers and/or Engineers are "
"both working on the same task in the same square, their efforts will be "
"added together each turn until the task is finished.  Be careful not to "
"dedicate too many workers to one task, though; excess effort can be wasted, "
"and a group of Settlers and/or Engineers is highly vulnerable to enemy "
"attacks."
msgstr ""
"Asunikud on Ã¼hed tÃ¤htsamad Ã¼ksused kogu mÃ¤ngus. Asunike abil saad luua uusi "
"linnu, maid niisutada, ehitada teid, raudteid, kaevandusi, lennuvÃ¤ebaase ja "
"kindlusi. Samuti saavad asunikud maad puhastada reostusest ja "
"tuumajÃ¤Ã¤tmetest. Asunike Ã¼lalpidamiseks kulub nii toitu kui toodangut, "
"asunik vÃµib nÃ¤lga surra, kui tema kodulinnas saab toit otsa.\n"
"\n"
"Asunikud ja insenerid oskavad suuremate projektide kiirema valmimise huvides "
"koostÃ¶Ã¶d teha. Kui kaks vÃµi rohkem asunikku ja/vÃµi inseneri tÃ¶Ã¶tavad sama "
"ruudukese kallal, siis nende panus tÃ¶Ã¶ valmimisse summeeritakse iga kÃ¤igu "
"lÃµpus kuni tÃ¶Ã¶ valmimiseni. Ole aga ettevaatlik liiga paljude asunike "
"korraga samasse kohta tÃ¶Ã¶le panemisel - Ã¼leliigne tÃ¶Ã¶jÃµud lÃ¤heb lihtsalt "
"raisku, samuti on asunikud ja insenerid vaenlastele kerge saak."

#: data/civ2/units.ruleset:231
msgid ""
"Engineers are similar to Settlers, but they work twice as fast and move "
"twice as fast.  Engineers may also perform major terrain transformations "
"(for example, converting Tundra into Desert) which are beyond the "
"capabilities of Settlers.\n"
"\n"
"TIP 1:  Upgrade Settlers to Engineers when possible, as Engineers require "
"the same resources as ordinary Settlers.\n"
"\n"
"TIP 2:  If you manage to build Leonardo's Workshop, research Explosives "
"before the Workshop becomes obsolete.  This way, your Settler units will be "
"upgraded for free."
msgstr ""
"Insenerid on asunike sarnased, kuid nad tÃ¶Ã¶tavad ja liiguvad kaks korda "
"kiiremini. Insenerid oskavad ka ette vÃµtta ulatuslikumaid maastikumuudatusi "
"(nÃ¤iteks tundra kÃµrbeks muutmine), millega aga asunikud hakkama ei saa.\n"
"\n"
"NÃµuanne 1: Uuenda asunikud vÃµimalikult kiiresti insenerideks, kuna "
"inseneride Ã¼lalpidamine on sama kulukas, kui asunike Ã¼lalpidamine.\n"
"\n"
"NÃµuanne 2: Kui sa suudad valmis ehitada Leonardo tÃ¶Ã¶koja, siis avasta "
"LÃµhkeained enne tÃ¶Ã¶koja iganemist. Niiviisi uuendatakse su asunikud "
"insenerideks tasuta."

#: data/civ2/units.ruleset:439
msgid "Fanatics"
msgstr "Fanaatikud"

#: data/civ2/units.ruleset:466
msgid ""
"Fanatics are warriors extremely devoted to a higher cause.\n"
"\n"
"Fundamentalist nations can maintain Fanatic units without having to pay any "
"shields for upkeep."
msgstr ""

#: data/civ2/units.ruleset:745
msgid "Elephants"
msgstr "Elevandid"

#: data/civ2/units.ruleset:771
msgid ""
"Elephants are towering animals trained for war that are often used as "
"powerful shock troops, but defend poorly against most other units."
msgstr ""

#: data/civ2/units.ruleset:777
msgid "Crusaders"
msgstr "RistirÃ¼Ã¼tlid"

#: data/civ2/units.ruleset:803
msgid ""
"Crusaders are highly disciplined mounted warriors driven by a higher cause."
msgstr ""

#: data/civ2/units.ruleset:1938
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When barbarian leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units and helicopters."
msgstr ""

#: data/civ1/units.ruleset:188
msgid ""
"Settlers are one of the key units in the game.  They can be used to found "
"new cities, irrigate land, build roads, railroads, fortresses and mines, and "
"clean up pollution and nuclear fallout.  Upkeep for Settlers is in food as "
"well as production, and a Settler can die if its supporting city runs out of "
"food.\n"
"\n"
"Settlers may work together to decrease the amount of time required for long "
"projects.  If two or more Settlers are both working on the same task in the "
"same square, their efforts will be added together each turn until the task "
"is finished.  Be careful not to dedicate too many workers to one task, "
"though; excess effort can be wasted, and a group of Settlers is highly "
"vulnerable to enemy attacks."
msgstr ""
"Asunikud on Ã¼hed tÃ¤htsamad Ã¼ksused kogu mÃ¤ngus. Asunike abil saad luua uusi "
"linnu, maid niisutada, ehitada teid, raudteid ja kindlusi. Samuti saavad "
"asunikud maad puhastada reostusest ja tuumajÃ¤Ã¤tmetest. Asunike "
"Ã¼lalpidamiseks kulub nii toitu kui toodangut, asunik vÃµib nÃ¤lga surra, kui "
"tema kodulinnas saab toit otsa.\n"
"\n"
"Asunikud oskavad suuremate projektide kiirema valmimise huvides koostÃ¶Ã¶d "
"teha. Kui kaks vÃµi rohkem asunikku tÃ¶Ã¶tavad sama ruudukese kallal, siis "
"nende panus tÃ¶Ã¶ valmimisse summeeritakse iga kÃ¤igu lÃµpus kuni tÃ¶Ã¶ "
"valmimiseni. Ole aga ettevaatlik liiga paljude asunike korraga samasse kohta "
"tÃ¶Ã¶le panemisel - Ã¼leliigne tÃ¶Ã¶jÃµud lÃ¤heb lihtsalt raisku, samuti on "
"asunikud vaenlastele kerge saak."

#: data/civ1/units.ruleset:206
msgid "Militia"
msgstr ""

#: data/civ1/units.ruleset:328
msgid ""
"Musketeers are infantry equipped with early firearms and replace Phalanx as "
"the preferred city defender."
msgstr ""

#: data/civ1/units.ruleset:393
msgid ""
"Mechanized Infantry; this unit has the strongest defence strength of any "
"land unit, but is only available near the end of the technology tree."
msgstr ""
"Mehaniseeritud jalavÃ¤gi; sel Ã¼ksusel on kÃµige tugevam kaitsevÃµime kÃµigest "
"maavÃ¤est, kuid see on kÃ¤ttesaadav alles tehnoloogiapuu lÃµpus."

#: data/civ1/units.ruleset:426
msgid ""
"Cavalry are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""

#: data/civ1/units.ruleset:623
msgid ""
"The artillery is an upgraded cannon with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/civ1/units.ruleset:728
msgid "Sail"
msgstr ""

#: data/civ1/units.ruleset:755
msgid ""
"The Sail replaces the Trireme and is much more reliable on the open seas."
msgstr ""

#: data/civ1/units.ruleset:1020
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player.\n"
"\n"
"On impact, the blast will destroy any unit in a 3x3-square area, including "
"friendly units.  When striking a city, the city size is halved, and the "
"surrounding squares are subject to nuclear fallout.\n"
"\n"
"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships.\n"
"\n"
"TIP 2:  You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers next to the city and have them "
"ready to fix the fallout on the same turn it occurs!  This minimizes the "
"chance of nuclear winter.  Eco-friendly nukes!"
msgstr ""
"Tuumapomme saad ehitada siis, kui on olemas vajalikud teadusavastused ja "
"mÃµni mÃ¤ngija on ehitanud Manhattani projekti.\n"
"\n"
"LÃµhkemisel hÃ¤vitab tuumapomm 3x3 suurusel alal kÃµik Ã¼ksused, ka sinu ja su "
"liitlaste omad. Kui tuumapomm tabab linna, vÃ¤heneb linna suurus poole vÃµrra "
"ja Ã¼mbritsevaid alasid tabab tuumareostus.\n"
"\n"
"NÃµuanne 1: Tuumapommi lÃµhkamine ookeanis ei tekita tuumareostust ja on kÃµige "
"tÃµhusam (aga jubedalt kallis) viis  vaenlase laevade hÃ¤Ã¤vitamiseks.\n"
"\n"
"NÃµuanne 2: VÃµib tekkida olukord, kui oled vallutanud vastase maad, kuid "
"linnade kaitse on liiga tugev, Enne tuumapommi viskamist linnale kogu linna "
"Ã¼mber asunikke, et tuumajÃ¤Ã¤tmed eemaldada lÃµhkamisega samal kÃ¤igul. "
"Tuumapommid loodussÃµbralikuks!"

#: data/civ1/units.ruleset:1157
msgid ""
"One Barbarian Leader appears every time there is a barbarian uprising "
"somewhere in the world.\n"
"\n"
"When barbarian leader is killed on a tile without any defending units, the "
"100 gold ransom is paid, but only to land units."
msgstr ""

#: data/nation/aborigines.ruleset:3
msgid "Australian Aboriginal"
msgstr "Aborigeen"

#: data/nation/aborigines.ruleset:4
msgid "?plural:Aborigines"
msgstr "?plural:Aborigeenid"

#: data/nation/aborigines.ruleset:6
msgid ""
"Australian Aborigines is a collective term for the original inhabitants of "
"the Australian continent. Aborigines from different parts of Australia refer "
"to themselves with different names, including Koori, Yamaji, Nunga, and "
"Murri."
msgstr ""
"Austraalia aborigeenid on Austraalia mandri pÃµlisasukad. Austraalia eri "
"paigus elavad aborigeenid nimetavad endid erinevate nimedega, nÃ¤iteks Koori, "
"Yamaji, Nunga ja Murri."

#: data/nation/afghani.ruleset:3
msgid "Afghani"
msgstr "Afgaan"

#: data/nation/afghani.ruleset:4
msgid "?plural:Afghanis"
msgstr "?plural:Afgaanid"

#: data/nation/afghani.ruleset:6
msgid ""
"Afghanistan, often called the crossroads of Central Asia, has had a very "
"turbulent history. Through the ages, the country has been occupied by many "
"forces including the Persian Empire, Genghis Khan and Alexander the Great. "
"The Afghanistan nation-state as it is known today came into existence in "
"1746 when Ahmad Shah founded the Durrani Empire."
msgstr ""
"Afghanistanil, mida kutsutakse ka Kesk-Aasia keskpunktiks, on olnud vÃ¤ga "
"keeruline ajalugu. LÃ¤bi aegade on seda riiki okupeerinud mitmed vÃµimud, muu "
"hulgas PÃ¤rsia Impeerium, TÅ¡ingiÅ¡-Khaan ja Aleksander Suur. Praegune "
"Afghanistani riik loodi  1746.a. kui Ahmad Shah rajas Durrani impeeriumi."

#: data/nation/afghani.ruleset:24 data/nation/emirati.ruleset:25
#: data/nation/kurd.ruleset:25 data/nation/uzbek.ruleset:28
msgid "Emir"
msgstr "Emiir"

#: data/nation/afghani.ruleset:25 data/nation/slovakian.ruleset:30
#: data/nation/soviet.ruleset:27
msgid "General Secretary"
msgstr "PeasekretÃ¤r"

#: data/nation/afghani.ruleset:26
msgid "Mullah"
msgstr "mulla"

#: data/nation/afghani.ruleset:27 data/nation/australian.ruleset:28
#: data/nation/british.ruleset:22 data/nation/burmese.ruleset:23
#: data/nation/cambodian.ruleset:23 data/nation/canadian.ruleset:22
#: data/nation/danish.ruleset:37 data/nation/dutch.ruleset:21
#: data/nation/english.ruleset:25 data/nation/finnish.ruleset:20
#: data/nation/greek.ruleset:20 data/nation/hellenic.ruleset:19
#: data/nation/israeli.ruleset:22 data/nation/japanese.ruleset:22
#: data/nation/malagasy.ruleset:23 data/nation/malaysian.ruleset:24
#: data/nation/newzealand.ruleset:20 data/nation/norwegian.ruleset:22
#: data/nation/portuguese.ruleset:27 data/nation/ryukyuan.ruleset:23
#: data/nation/silesian.ruleset:22 data/nation/singaporean.ruleset:36
#: data/nation/slovakian.ruleset:28 data/nation/spanish.ruleset:31
#: data/nation/swedish.ruleset:32 data/nation/tibetan.ruleset:30
#: data/nation/welsh.ruleset:27
msgid "Prime Minister"
msgstr "Peaminister"

#: data/nation/afghani.ruleset:27 data/nation/australian.ruleset:28
#: data/nation/british.ruleset:22 data/nation/burmese.ruleset:23
#: data/nation/cambodian.ruleset:23 data/nation/canadian.ruleset:22
#: data/nation/danish.ruleset:37 data/nation/dutch.ruleset:21
#: data/nation/english.ruleset:25 data/nation/finnish.ruleset:20
#: data/nation/greek.ruleset:20 data/nation/hellenic.ruleset:19
#: data/nation/israeli.ruleset:22 data/nation/japanese.ruleset:22
#: data/nation/malagasy.ruleset:23 data/nation/malaysian.ruleset:24
#: data/nation/newzealand.ruleset:20 data/nation/norwegian.ruleset:22
#: data/nation/portuguese.ruleset:27 data/nation/ryukyuan.ruleset:23
#: data/nation/silesian.ruleset:22 data/nation/singaporean.ruleset:36
#: data/nation/slovakian.ruleset:28 data/nation/spanish.ruleset:31
#: data/nation/swedish.ruleset:32 data/nation/tibetan.ruleset:30
#: data/nation/welsh.ruleset:27
#, fuzzy
msgid "?female:Prime Minister"
msgstr "Peaminister"

#: data/nation/ainu.ruleset:3
msgid "Ainu"
msgstr ""

#: data/nation/ainu.ruleset:4
#, fuzzy
msgid "?plural:Ainu"
msgstr "?plural:Soomlased"

#: data/nation/ainu.ruleset:7
msgid ""
"The Ainu are the indigenous people of northern Japan, the Kuril islands, "
"Sakhalin, and the southern part of the Kamchatka peninsula."
msgstr ""

#. TRANS: Nipa = Chief
#: data/nation/ainu.ruleset:20
msgid "Nipa"
msgstr ""

#. TRANS: Nipsa = Master
#: data/nation/ainu.ruleset:22
msgid "Nipsa"
msgstr ""

#: data/nation/akwe.ruleset:3
msgid "Akwe"
msgstr ""

#: data/nation/akwe.ruleset:4
#, fuzzy
msgid "?plural:Akwe"
msgstr "?plural:Asteegid"

#: data/nation/akwe.ruleset:7
msgid ""
"The Akwe are also known by three different tribal names in Portuguese, "
"Xavante, Xakriaba and Xerente. They have a patrilineal clan system and live "
"in Mato Grosso and Tocantins states of Brazil, though they have been forced "
"to move by Brazilians several times through their history. Traditionally, "
"they are ruled by councils of elders who elect a chief and have likely lived "
"in large ring villages since about the 9th century CE. They are Ge speakers "
"who farm maize, manioc, sweet potatoes and yams."
msgstr ""

#: data/nation/akwe.ruleset:23
#, fuzzy
msgid "He'a"
msgstr "Hetman"

#: data/nation/akwe.ruleset:24 data/nation/srivijaya.ruleset:22
msgid "Senapati"
msgstr ""

#: data/nation/algerian.ruleset:3
msgid "Algerian"
msgstr "AlÅ¾eerlane"

#: data/nation/algerian.ruleset:4
msgid "?plural:Algerians"
msgstr "?plural:AlÅ¾eerlased"

#: data/nation/algerian.ruleset:6
msgid ""
"Algeria is an Arabic nation in North Africa. It is historically inhabited by "
"the Berber people."
msgstr ""
"AlÅ¾eeria on PÃµhja-Aafrikas asuv araabia riik. Ajalooliselt on alzeeria "
"asunikeks olnud berberi rahvas."

#: data/nation/american.ruleset:3 data/nation/muskogee.ruleset:5
msgid "American"
msgstr "Ameeriklane"

#: data/nation/american.ruleset:4
msgid "?plural:Americans"
msgstr "?plural:Ameeriklased"

#: data/nation/american.ruleset:6
msgid ""
"Formally named the United States of America.  Independent from Great Britain "
"after a revolution in 1776-1783AD."
msgstr ""
"Ametliku nimetusega Ameerika Ãœhendriigid,  Suurbritannia vÃµimu alt vabanes "
"pÃ¤rast revoutsiooni aastatel 1776 - 1783 m.a.j."

#: data/nation/american.ruleset:51 data/nation/scottish.ruleset:25
msgid "Speaker"
msgstr "Spiiker"

#: data/nation/american.ruleset:51 data/nation/scottish.ruleset:25
#, fuzzy
msgid "?female:Speaker"
msgstr "Seltsimees"

#: data/nation/american.ruleset:52 data/nation/texan.ruleset:20
msgid "Reverend"
msgstr "Pastor"

#: data/nation/american.ruleset:52 data/nation/texan.ruleset:20
#, fuzzy
msgid "?female:Reverend"
msgstr "President"

#: data/nation/antarctican.ruleset:3
msgid "Antarctican"
msgstr "Antarktiklane"

#: data/nation/antarctican.ruleset:4
msgid "?plural:Antarcticans"
msgstr "?plural:Antarktiklased"

#: data/nation/antarctican.ruleset:6
msgid "Independent South Pole, land of penguins."
msgstr "Iseseisev LÃµunapoolus, pingviinide maa."

#: data/nation/arab.ruleset:3
msgid "Arab"
msgstr "Araablane"

#: data/nation/arab.ruleset:4
msgid "?plural:Arabs"
msgstr "?plural:Araablased"

#: data/nation/arab.ruleset:6
msgid "The Arab/Islamic civilization of 622AD-1495AD."
msgstr "Araabia/Islamlik tsivilisatsioon aastatest 622-1495 pKr."

#: data/nation/arab.ruleset:20 data/nation/emirati.ruleset:24
msgid "Caliph"
msgstr "Kaliif"

#: data/nation/aramean.ruleset:3
msgid "Aramean"
msgstr "Aramealane"

#: data/nation/aramean.ruleset:4
msgid "?plural:Arameans"
msgstr "?plural:Aramealased"

#: data/nation/aramean.ruleset:6
msgid ""
"According to legend, the Aramean people are the descendants of Aram, the "
"grandson of Noah."
msgstr "Legendi jÃ¤rgi on Aramea rahvas Noa pojapojapoja jÃ¤reltulijad."

#: data/nation/argentine.ruleset:3
msgid "Argentine"
msgstr "Argentiinlane"

#: data/nation/argentine.ruleset:4
msgid "?plural:Argentines"
msgstr "?plural:Argentiinlased"

#. TRANS: The fourth letter in "Perargentine.ruleset:9
msgid ""
"Argentina is located on the south-eastern coast of South America. Since "
"independence from Spain in 1816, it has been plagued by several internal and "
"external conflicts. In the decades after World War II, the country's "
"politics was dominated by Juan Peron and his charismatic wife Eva \"Evita\" "
"Peron."
msgstr ""
"Argentiina asub LÃµuna-Ameerika kaguosas. PÃ¤rast iseseisvumist Hispaania "
"vÃµimu alt 1816.a. on Argentiinat vaevanud mitmed sisemised ja vÃ¤lised "
"konfliktid, PÃ¤rast Teist MaailmasÃµda juhtid Argentiina poliitikat Juan Peron "
"ja tema karismaatiline naine Eva \"Evita\" Peron."

#: data/nation/armenian.ruleset:3
msgid "Armenian"
msgstr "Armeenlane"

#: data/nation/armenian.ruleset:4
msgid "?plural:Armenians"
msgstr "?plural:Armeenlased"

#: data/nation/armenian.ruleset:6
msgid ""
"According to legend, the Armenian people are the descendants of Haik - the "
"great-great-grandson of Noah. The modern Republic of Armenia gained "
"independence from Soviet in 1991 AD"
msgstr ""
"Legendi jÃ¤rgi on armeenlased Haiki (Noa pojapojapojapojapoja) jÃ¤reltulijad. "
"TÃ¤napÃ¤eva Armeenia Vabariik saavutas iseseisvuse NSVList 1991. aastal pKr."

#: data/nation/assyrian.ruleset:3
msgid "Assyrian"
msgstr "AssÃ¼Ã¼rlane"

#: data/nation/assyrian.ruleset:4
msgid "?plural:Assyrians"
msgstr "?plural:AssÃ¼Ã¼rlased"

#: data/nation/assyrian.ruleset:6
msgid ""
"Assyria was an empire in northern Mesopotamia, named after its capital Ashur."
msgstr ""
"AssÃ¼Ã¼ria oli impeerium PÃµhja-Mesopotaamias, mis sai nime oma pealinna Ashuri "
"jÃ¤rgi."

#: data/nation/assyrian.ruleset:21
msgid "Malka"
msgstr "Malka"

#: data/nation/assyrian.ruleset:21
msgid "Malikta"
msgstr "Malikta"

#: data/nation/australian.ruleset:3
msgid "Australian"
msgstr "Austraallane"

#: data/nation/australian.ruleset:4
msgid "?plural:Australians"
msgstr "?plural:Austraallased"

#: data/nation/australian.ruleset:6
msgid ""
"Australia was founded as a British penal colony in 1788AD. Originally "
"comprising of several colonies (New South Wales, Victoria, Queensland, South "
"Australia, Western Australia and Tasmania) it became a single country in "
"1902. It is the only country on earth to occupy an entire continent."
msgstr ""

#: data/nation/austrian.ruleset:3
msgid "Austrian"
msgstr "Austrialane"

#: data/nation/austrian.ruleset:4
msgid "?plural:Austrians"
msgstr "?plural:Austrialased"

#: data/nation/austrian.ruleset:6
msgid ""
"Austria means Eastern Realm, given its position as the far east territory of "
"the medieval Holy Roman Empire."
msgstr ""
"Austria nimi tÃ¤hendab \"idapoolne riik\", see nimi tuleb tema asukohast Vana-"
"Rooma impeeriumi aegadel."

#: data/nation/aymara.ruleset:3
msgid "Aymara"
msgstr ""

#: data/nation/aymara.ruleset:4
#, fuzzy
msgid "?plural:Aymaras"
msgstr "araablased"

#: data/nation/aymara.ruleset:6
msgid ""
"After the collapse of the Tiwanaku civilization in the Andes, their heirs "
"reorganized into a set of culturally close Aymara kingdoms that thrived "
"around the Titicaca lake until they were conquered by the Incas."
msgstr ""

#: data/nation/aymara.ruleset:30
msgid "Jiliri"
msgstr ""

#: data/nation/aymara.ruleset:31 data/nation/aymara.ruleset:32
#, fuzzy
msgid "Mallku"
msgstr "Mees"

#: data/nation/aymara.ruleset:31 data/nation/aymara.ruleset:32
#, fuzzy
msgid "Ttalla"
msgstr "Kokku"

#: data/nation/aymara.ruleset:33
#, fuzzy
msgid "Willka"
msgstr "RÃ¼Ã¼sta"

#: data/nation/aymara.ruleset:34
#, fuzzy
msgid "Tata"
msgstr "Tsarinna"

#. TRANS: Mama = Priest
#: data/nation/aymara.ruleset:34 data/nation/tairona.ruleset:30
#, fuzzy
msgid "Mama"
msgstr "All"

#: data/nation/aymara.ruleset:35
#, fuzzy
msgid "Markachiri"
msgstr "MÃ¤rts"

#: data/nation/azeri.ruleset:3
#, fuzzy
msgid "Azeri"
msgstr "AlÅ¾eerlane"

#: data/nation/azeri.ruleset:4
#, fuzzy
msgid "?plural:Azeris"
msgstr "?plural:Asteegid"

#: data/nation/azeri.ruleset:6
msgid ""
"The Azeris are the people of Azerbaijan. The territory of modern Azerbaijan "
"was the scene of rises and falls of different ancient states of the Caucasus "
"region. In 1813 Azerbaijan became part of the Russian Empire, which was "
"followed by a short period of independence in 1918-1920 - as the first "
"Islamic republic in history. Then Azerbaijan became part of the Soviet Union "
"until its dissolution in 1991."
msgstr ""

#: data/nation/azeri.ruleset:40 data/nation/kazakh.ruleset:26
#: data/nation/kyrgyz.ruleset:25 data/nation/mongol.ruleset:29
#: data/nation/tajik.ruleset:23 data/nation/turkmen.ruleset:22
#: data/nation/uyghur.ruleset:29 data/nation/uzbek.ruleset:27
msgid "Khan"
msgstr "Khaan"

#: data/nation/azeri.ruleset:40 data/nation/kazakh.ruleset:26
#: data/nation/kyrgyz.ruleset:25 data/nation/tajik.ruleset:23
#: data/nation/turkmen.ruleset:22 data/nation/uzbek.ruleset:27
#, fuzzy
msgid "Khatan"
msgstr "Khaan"

#: data/nation/azeri.ruleset:41 data/nation/iranian.ruleset:43
#: data/nation/persian.ruleset:21
msgid "Shah"
msgstr "Å¡ahh"

#: data/nation/azeri.ruleset:41 data/nation/iranian.ruleset:43
#: data/nation/persian.ruleset:21
msgid "Shahbanu"
msgstr "keisrinna"

#: data/nation/aztec.ruleset:3
msgid "Aztec"
msgstr "Asteek"

#: data/nation/aztec.ruleset:4
msgid "?plural:Aztecs"
msgstr "?plural:Asteegid"

#: data/nation/aztec.ruleset:6
#, fuzzy
msgid ""
"The Azteca, a Nahuatl speaking people from the Sonoran desert, seized "
"control of the Toltec-derived civilizations of Central Mexico during the "
"15th century AD, reviving the practice of human sacrifice.  They were "
"conquered by the Spanish under Cortez in 1524."
msgstr ""
"Asteegid, nahuatli keelt rÃ¤Ã¤kiv rahvus, haaras endale kontrolli Kesk-Mehhiko "
"alade Ã¼le 15. sajandi jooksul, vÃµttes kasutusele inimohvrite toomise. "
"Asteegid vallutati hispaanlaste poolt Cortezi juhtimisel aastal 1524."

#. TRANS: Tlatoani = Speaker
#: data/nation/aztec.ruleset:22
msgid "Tlatoani"
msgstr "Tlatoani"

#. TRANS: Huey Tlatoani = Great Speaker
#: data/nation/aztec.ruleset:24
msgid "Huey Tlatoani"
msgstr "Huey Tlatoani"

#: data/nation/babylonian.ruleset:3
msgid "Babylonian"
msgstr "BabÃ¼loonlane"

#: data/nation/babylonian.ruleset:4
msgid "?plural:Babylonians"
msgstr "?plural:BabÃ¼loonlased"

#: data/nation/babylonian.ruleset:6
#, fuzzy
msgid ""
"Babylon was the dominant city of Mesopotamia from the 18th to 7th centuries "
"BC under a succession of peoples including Amorites, Kassites, Assyrians, "
"and Chaldeans."
msgstr "BabÃ¼loonia oli Mesopotaamia juhtlinn 18. - 7. sajandil e.m.a"

#. TRANS: Lugal = Great Man
#: data/nation/babylonian.ruleset:23 data/nation/sumerian.ruleset:28
msgid "Lugal"
msgstr "Lugal"

#: data/nation/barbarian.ruleset:4
msgid "?plural:Barbarians"
msgstr "?plural:Barbarid"

#: data/nation/barbarian.ruleset:5
msgid ""
"Since the dawn of civilization, barbarians have been a threat to cultured "
"peoples everywhere."
msgstr ""
"Tsivilisatsiooni koidikust peale on barbarid olnud suur oht kultuursetele "
"inimestele igal pool."

#: data/nation/basque.ruleset:3
msgid "Basque"
msgstr ""

#: data/nation/basque.ruleset:4
#, fuzzy
msgid "?plural:Basques"
msgstr "tÃ¼rklased"

#: data/nation/basque.ruleset:6
msgid ""
"The Basques have lived since times immemorial by the western foothills of "
"the Pyrenees. By maintaining their age-old cultural traditions, and keeping "
"their historic identity alive, the Basques provide a link with man's distant "
"past. Euskara, the language spoken by the Basque people, is probably the "
"oldest living language in Europe."
msgstr ""

#. TRANS: Buruzagi = Leader, head (like spanish Caudillo)
#: data/nation/basque.ruleset:33
msgid "Buruzagi"
msgstr ""

#: data/nation/basque.ruleset:33
#, fuzzy
msgid "?female:Buruzagi"
msgstr "President"

#. TRANS: Apaiz nagusi = Pope, Lord Protector
#: data/nation/basque.ruleset:35
msgid "Apaiz nagusi"
msgstr ""

#: data/nation/basque.ruleset:35
msgid "Emakume Apaiz nagusi"
msgstr ""

#. TRANS: Errege and Erregina = King and Queen
#: data/nation/basque.ruleset:37
#, fuzzy
msgid "Errege"
msgstr "MÃ¤nguootel"

#: data/nation/basque.ruleset:37
#, fuzzy
msgid "Erregina"
msgstr "Tsarinna"

#. TRANS: Lehendakari = similar to President
#. ; /* TRANS: (but is quite inexact for Basques to call him/her "president")
#: data/nation/basque.ruleset:40 data/nation/basque.ruleset:41
msgid "Lehendakari"
msgstr ""

#: data/nation/basque.ruleset:40 data/nation/basque.ruleset:41
#, fuzzy
msgid "?female:Lehendakari"
msgstr "Seltsimees"

#: data/nation/bavarian.ruleset:3
msgid "Bavarian"
msgstr "Bavaarlane"

#: data/nation/bavarian.ruleset:4
msgid "?plural:Bavarians"
msgstr "?plural:Bavaarlased"

#: data/nation/bavarian.ruleset:6
msgid ""
"Bavaria, before national unification in 1870AD, was one of the largest of "
"the German kingdoms."
msgstr ""
"Bavaaria oli enne rahvuslikku Ã¼hinemist a. 1870 pKr Ã¼ks suurimaid Saksa "
"kuningriike."

#: data/nation/belarusian.ruleset:3
#, fuzzy
msgid "Belarusian"
msgstr "bulgaarlane"

#: data/nation/belarusian.ruleset:4
#, fuzzy
msgid "?plural:Belarusians"
msgstr "?plural:bulgaarlased"

#: data/nation/belarusian.ruleset:6
msgid ""
"Belarus was part of the ancient Slavic state of Kievan Rus', then "
"subsequently Lithuania, Rzeczpospolita, the Russian Empire and the Soviet "
"Union. Belarus became independent in 1991 with the dissolution of the Soviet "
"Union."
msgstr ""

#: data/nation/belgian.ruleset:3
msgid "Belgian"
msgstr "Belglane"

#: data/nation/belgian.ruleset:4
msgid "?plural:Belgians"
msgstr "?plural:Belglased"

#: data/nation/belgian.ruleset:6
msgid ""
"Belgium gained independance from the Dutch Kingdom in 1830. Belgium is "
"mainly characterized by its movement from a unified state to a federal one. "
"This is the result of the Flemish and the Walloon's nationalist (almost) "
"peaceful fights."
msgstr ""
"Belgia saavutas Hollandi kuningriigi vÃµimu alt iseseisvuse 1830.a. Belgiat "
"iseloomustab kÃµige rohkem Ã¼leminek Ã¼htsest riigist fÃ¶deraalseks. Ãœlemineku "
"pÃµhjustasid flaami ja wallooni rahvuslaste (enam-vÃ¤hem) rahumeelsed "
"kokkupÃµrked."

#: data/nation/bengali.ruleset:3
msgid "Bengali"
msgstr "Bengaallane"

#: data/nation/bengali.ruleset:4
msgid "?plural:Bengalis"
msgstr "?plural:Bengaallased"

#: data/nation/bengali.ruleset:6
msgid ""
"Bengal is a region in the easternmost part of the Indian subcontinent. The "
"first recorded independent king of the Bengali is Shashanka who reigned "
"around 606 AD. Today the People's Republic of Bangladesh occupies the "
"eastern part of the region, while the western part is the Indian state of "
"West Bengal."
msgstr ""
"Bengal asub Hindustani poolsaare idaosas. Esimene kirjalik teave Bengali "
"kunigate kohta on kuningas Shashanka kohta, kes valitses ligikaudu aastal "
"606 m.a.j. TÃ¤napÃ¤eva Bangladeshi Rahvavabariik hÃµlmab selle ala idaosa, "
"lÃ¤Ã¤neosas asub India osariik LÃ¤Ã¤ne-Bengal."

#: data/nation/bengali.ruleset:25
msgid "Nabob"
msgstr "Nabob"

#: data/nation/bengali.ruleset:25
#, fuzzy
msgid "?female:Nabob"
msgstr "Konsul"

#: data/nation/bengali.ruleset:26
msgid "Major"
msgstr "Major"

#: data/nation/bengali.ruleset:26
#, fuzzy
msgid "?female:Major"
msgstr "Seltsimees"

#: data/nation/boer.ruleset:3
msgid "Boer"
msgstr "Boer"

#: data/nation/boer.ruleset:4
msgid "?plural:Boers"
msgstr "?plural:Boerid"

#: data/nation/boer.ruleset:6
msgid ""
"The Boers were Dutch settlers in British-controlled South Africa from "
"1650AD.  They briefly controlled two republics, the Transvaal and the Orange "
"Free State, before being defeated by the British in the war of 1899-1902."
msgstr ""

#: data/nation/bosnia.ruleset:3
msgid "Bosnian-Herzegovinian"
msgstr ""

#: data/nation/bosnia.ruleset:4
msgid "?plural:Bosnians"
msgstr "?plural:Bosnialased"

#: data/nation/bosnia.ruleset:6
msgid ""
"Bosnia and Herzegovina is a country in south-east Europe, and the home of "
"three constituent peoples: Bosniaks, Serbs, and Croats."
msgstr ""
"Bosnia ja Hertsegoviina on Kagu-Euroopa riik, mida asustavad kolm suuremat "
"rahvust: bosnialased, serbid ja horvaadid."

#. TRANS: Ban = Duke
#: data/nation/bosnia.ruleset:27
msgid "Ban"
msgstr "Ban"

#: data/nation/brazilian.ruleset:3
msgid "Brazilian"
msgstr "Brasiillane"

#: data/nation/brazilian.ruleset:4
msgid "?plural:Brazilians"
msgstr "?plural:Brasiillased"

#: data/nation/brazilian.ruleset:6
msgid ""
"Brazil was founded as a colony of Portugal but became independent in 1822 as "
"a result of Portugal's occupation by Napoleonic France. The country was "
"first established as an empire under the exiled Portuguese royal family. The "
"empire lasted until the establishment of a republican government in 1889."
msgstr ""

#: data/nation/brazilian.ruleset:24 data/nation/iraqi.ruleset:21
#: data/nation/roman.ruleset:39
msgid "Dictator"
msgstr "Diktaator"

#: data/nation/brazilian.ruleset:24 data/nation/roman.ruleset:39
msgid "Dictatrix"
msgstr "Diktatriss"

#: data/nation/brazilian.ruleset:25 data/nation/byzantium.ruleset:25
#: data/nation/roman.ruleset:40
msgid "Imperator"
msgstr "Imperaator"

#: data/nation/brazilian.ruleset:25 data/nation/byzantium.ruleset:25
#: data/nation/roman.ruleset:40
msgid "Imperatrix"
msgstr "Imperatriss"

#: data/nation/brazilian.ruleset:26 data/nation/chinese.ruleset:32
msgid "Chairman"
msgstr "Eesistuja"

#: data/nation/brazilian.ruleset:26 data/nation/chinese.ruleset:32
#: data/nation/un.ruleset:23
msgid "Chairperson"
msgstr "Eesistuja"

#: data/nation/brazilian.ruleset:27 data/nation/romanian.ruleset:39
msgid "Director-President"
msgstr "Direktor-President"

#: data/nation/brazilian.ruleset:27
#, fuzzy
msgid "?female:Director-President"
msgstr "President"

#: data/nation/breton.ruleset:3
#, fuzzy
msgid "Breton"
msgstr "Vend"

#: data/nation/breton.ruleset:4
#, fuzzy
msgid "?plural:Bretons"
msgstr "?plural:Britid"

#: data/nation/breton.ruleset:6
msgid ""
"Known to the Romans as Amorica, Brittany has been Celtic speaking for many "
"centuries before Britons arrive in the peninsula a mercenaries, colonists "
"and refugees in response to the chaos in Gaul and the invasion of Britain by "
"Germanic tribes in the fifth century CE. Over the centuries, use of the "
"Breton language has been pushed towards the west of the peninsula, with "
"people speaking French instead. The Dukedom of Brittany itself was formally "
"annexed to France in 1491."
msgstr ""

#: data/nation/breton.ruleset:35
msgid "Dug"
msgstr ""

#: data/nation/breton.ruleset:35
#, fuzzy
msgid "Dugez"
msgstr "vÃ¼rst"

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Roue"
msgstr "Valitseja: %s %s"

#: data/nation/breton.ruleset:36
#, fuzzy
msgid "Rouanez"
msgstr "roomlane"

#: data/nation/british.ruleset:3
msgid "British"
msgstr "Britt"

#: data/nation/british.ruleset:4
msgid "?plural:Britons"
msgstr "?plural:Britid"

#: data/nation/british.ruleset:6
msgid ""
"The United Kingdom was created in 1707 as a negotiated agreement between the "
"kingdom of England and the kingdom of Scotland. The country - also known as "
"Great Britain - became the leading industrial and maritime power in the 19th "
"century."
msgstr ""

#: data/nation/bulgarian.ruleset:3
msgid "Bulgarian"
msgstr "Bulgaarlane"

#: data/nation/bulgarian.ruleset:4
msgid "?plural:Bulgarians"
msgstr "?plural:Bulgaarlased"

#: data/nation/bulgarian.ruleset:6
msgid ""
"Bulgar leader Khan Asparukh led his people into the northern Balkans, and "
"founded Bulgaria in 681. This was the first Slavic nation-state in history."
msgstr ""
"Bulgaaria valitseja Asparukh juhtis oma inimesed PÃµhja-Balkanile, seal rajas "
"ta aastal 681 Bulgaaria riigi, mis oli esimene slaavi rahvusriik ajaloos."

#: data/nation/bulgarian.ruleset:31
msgid "Tzar"
msgstr "Tsaar"

#: data/nation/bulgarian.ruleset:31
msgid "Tzaritza"
msgstr "Tsarinna"

#: data/nation/bulgarian.ruleset:33
msgid "Drugariat"
msgstr "Drugariat"

#: data/nation/bulgarian.ruleset:33
msgid "Drugarkata"
msgstr "Drugarkata"

#: data/nation/bulgarian.ruleset:34 data/nation/byzantium.ruleset:26
#: data/nation/russian.ruleset:49
msgid "Patriarch"
msgstr "Patriarh"

#: data/nation/bulgarian.ruleset:34
msgid "Sveta Maika"
msgstr "Sveta Maika"

#: data/nation/burgundian.ruleset:3
#, fuzzy
msgid "Burgundian"
msgstr "bulgaarlane"

#: data/nation/burgundian.ruleset:4
#, fuzzy
msgid "?plural:Burgundians"
msgstr "?plural:Britid"

#: data/nation/burgundian.ruleset:6
msgid ""
"After the fall of the Western Roman Empire, a Germanic people known as the "
"Burgundians settled in the Rhine Valley, lending their name to the region. "
"Centuries later, the Duchy of Burgundy was a prosperous country with the "
"court in Dijon outshining that of Paris. It is today one of the regions of "
"France."
msgstr ""

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margrave"
msgstr "Karavell"

#: data/nation/burgundian.ruleset:31
#, fuzzy
msgid "Margravine"
msgstr "MerejalavÃ¤elased"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
msgid "Duke"
msgstr "vÃ¼rst"

#: data/nation/burgundian.ruleset:32 data/nation/norman.ruleset:23
#: data/nation/prussian.ruleset:26 data/nation/russian.ruleset:47
#: data/nation/samogitian.ruleset:20 data/nation/serbian.ruleset:36
msgid "Duchess"
msgstr "vÃ¼rstinna"

#: data/nation/burmese.ruleset:3
msgid "Burmese"
msgstr "Birmalased"

#: data/nation/burmese.ruleset:4
msgid "?plural:Burmese"
msgstr "?plural:Birmalased"

#: data/nation/burmese.ruleset:6
msgid ""
"The Union of Burma (officially \"Myanmar\") is the largest country in "
"mainland Southeast Asia."
msgstr ""
"Birma unioon (ametlikult Myanmar) on Kagu-Aasia suurim maismaal asuv riik."

#: data/nation/burmese.ruleset:21
msgid "Bohmugyi"
msgstr "Bohmugyi"

#: data/nation/burmese.ruleset:21
#, fuzzy
msgid "?female:Bohmugyi"
msgstr "Konsul"

#: data/nation/burmese.ruleset:22
msgid "Saya"
msgstr "Saya"

#: data/nation/burmese.ruleset:22
msgid "Sayama"
msgstr "Sayama"

#: data/nation/burundi.ruleset:3
msgid "Burundi"
msgstr ""

#: data/nation/burundi.ruleset:4
#, fuzzy
msgid "?plural:Burundi"
msgstr "?plural:Britid"

#: data/nation/burundi.ruleset:7
msgid ""
"Lasting from 16th century, through European colonial administration, until "
"finally overthrown in 1966, the Kingdom of Burundi was an East African state "
"in which the King and aristocracy extracted taxes from the nation's "
"peasantry. The last King, Ntare V Ndizeye, was killed in 1972 in a bid to "
"restore the monarchy."
msgstr ""

#. TRANS: Mwami/Mwamikazi = King/Queen
#. TRANS: Mwami = King
#: data/nation/burundi.ruleset:28 data/nation/rwandan.ruleset:23
#, fuzzy
msgid "Mwami"
msgstr "All"

#: data/nation/burundi.ruleset:28
#, fuzzy
msgid "Mwamikazi"
msgstr "All"

#: data/nation/byzantium.ruleset:3
msgid "Byzantine"
msgstr "BÃ¼tsantslane"

#: data/nation/byzantium.ruleset:4
msgid "?plural:Byzantines"
msgstr "?plural:BÃ¼tsantslased"

#: data/nation/byzantium.ruleset:6
msgid ""
"At the time of the decline of the old Roman empire, the Emperor Constantine "
"moved the empire's capital to Byzantium and formed a new empire mostly known "
"as the Eastern Roman empire or the Byzantine empire. This empire lasted "
"until 1453 when its capital fell to the Ottomans. At the time of Justinian "
"I, the Byzantines controlled nearly all of the Middle East, northern Africa, "
"Italy, and parts of Spain."
msgstr ""

#: data/nation/byzantium.ruleset:26 data/nation/russian.ruleset:49
msgid "Matriarch"
msgstr "Matriarh"

#. TRANS: Basileus = Monarch
#: data/nation/byzantium.ruleset:28
msgid "Basileus"
msgstr "Basileus"

#: data/nation/byzantium.ruleset:28
#, fuzzy
msgid "?female:Basileus"
msgstr "Konsul"

#: data/nation/cambodian.ruleset:3
#, fuzzy
msgid "Cambodian"
msgstr "Kanadalane"

#: data/nation/cambodian.ruleset:4
#, fuzzy
msgid "?plural:Cambodians"
msgstr "?plural:Kanadalsed"

#: data/nation/cambodian.ruleset:6
msgid ""
"Kampuchea (known in English as Cambodia) is the modern successor state of "
"the mighty Khmer Empire, which ruled most of the Indochinese Peninsula "
"between the 11th and 14th centuries."
msgstr ""

#: data/nation/cambodian.ruleset:21 data/nation/manchu.ruleset:20
msgid "Warlord"
msgstr "SÃµjapealik"

#: data/nation/cambodian.ruleset:22
msgid "Brother"
msgstr "Vend"

#: data/nation/cambodian.ruleset:22
msgid "Sister"
msgstr "Ã•de"

#: data/nation/canadian.ruleset:3
msgid "Canadian"
msgstr "Kanadalane"

#: data/nation/canadian.ruleset:4
msgid "?plural:Canadians"
msgstr "?plural:Kanadalsed"

#: data/nation/canadian.ruleset:7
msgid ""
"Canada is the geographically northernmost country in world: The Magnetic "
"North Pole currently lies on Canadian territory."
msgstr ""
"Kanada on geograafiliselt pÃµhjapoolseim riik maailmas. PÃµhjapoolne "
"magnetpoolus asub hetkel Kanada territooriumil."

#: data/nation/carthaginian.ruleset:3
msgid "Carthaginian"
msgstr "Kartaagolane"

#: data/nation/carthaginian.ruleset:4
msgid "?plural:Carthaginians"
msgstr "?plural:Kartaagolased"

#: data/nation/carthaginian.ruleset:8
msgid ""
"The Carthaginians, descendants of Phoenician traders, ran a naval empire in "
"the Mediterranean from the 5th to 2nd centuries BC. Carthage was destroyed "
"by Rome in 146BC."
msgstr ""
"Kartaagolased, Foiniikia kaupmeeste jÃ¤reltulijad, olid 5. - 2. saj. e.m.a. "
"vahemereÃ¤Ã¤rse impeeriumi valitsejad. Kartaago hÃ¤vitati roomlaste poolt 146."
"a. e.m.a."

#: data/nation/catalan.ruleset:3
msgid "Catalan"
msgstr "Katalan"

#: data/nation/catalan.ruleset:4
msgid "?plural:Catalans"
msgstr "?plural:Katalanid"

#: data/nation/catalan.ruleset:6
msgid ""
"During the Middle Ages, Catalan kings conquered and presided over several "
"kingdoms on the shores of the Mediterranean Sea, from the Iberian peninsula "
"to parts of Italy and Greece. This confederation/empire became a major naval "
"and trading power in the Mediterranean area. Catalans kept their self-rule "
"after a dynastic union with the neighboring kingdom of Castile, and sided "
"with England and Austria against France and Castile in the Spanish "
"Succession War. In 1713, England signed the Treaty of Utrecht and dropped "
"out of the alliance, and the Catalans were finally defeated in 1714, losing "
"their national rights as a result."
msgstr ""

#: data/nation/catalan.ruleset:31
msgid "Primer Ministre"
msgstr "Primer Ministre"

#: data/nation/catalan.ruleset:31
msgid "Primera Ministre"
msgstr "Primera Ministre"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:30
msgid "Dictador"
msgstr "Dictador"

#: data/nation/catalan.ruleset:32 data/nation/venezuelan.ruleset:30
msgid "Dictadora"
msgstr "Dictadora"

#. TRANS: Rei/Reina = King/Queen
#: data/nation/catalan.ruleset:34 data/nation/galician.ruleset:26
msgid "Rei"
msgstr "Rei"

#: data/nation/catalan.ruleset:34
msgid "Reina"
msgstr "Reina"

#. TRANS: Arquebisbe = Archbishop
#: data/nation/catalan.ruleset:37
msgid "Arquebisbe"
msgstr "Arquebisbe"

#: data/nation/catalan.ruleset:37
msgid "Gran Bruixa"
msgstr "Gran Bruixa"

#: data/nation/cherokee.ruleset:3
msgid "Cherokee"
msgstr ""

#: data/nation/cherokee.ruleset:4
#, fuzzy
msgid "?plural:Cherokees"
msgstr "kreeklased"

#: data/nation/cherokee.ruleset:6
msgid ""
"The Cherokee nation is the largest Native American nation in North America "
"today."
msgstr ""

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/muskogee.ruleset:32 data/nation/sioux.ruleset:29
msgid "Great Chief"
msgstr "Suurpealik"

#: data/nation/cherokee.ruleset:23 data/nation/iroquois.ruleset:27
#: data/nation/sioux.ruleset:29
#, fuzzy
msgid "?female:Great Chief"
msgstr "President"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:39
msgid "Spokesman"
msgstr "Eestkostja"

#: data/nation/cherokee.ruleset:24 data/nation/iroquois.ruleset:28
#: data/nation/muskogee.ruleset:33 data/nation/sami.ruleset:23
#: data/nation/sioux.ruleset:30 data/nation/zulu.ruleset:39
msgid "Spokeswoman"
msgstr "Eestkostja"

#: data/nation/cherokee.ruleset:25
msgid "Principal Chief"
msgstr ""

#: data/nation/cherokee.ruleset:25
msgid "?female:Principal Chief"
msgstr ""

#: data/nation/chilean.ruleset:3
msgid "Chilean"
msgstr "TÅ¡iillane"

#: data/nation/chilean.ruleset:4
msgid "?plural:Chileans"
msgstr "?plural:TÅ¡iillased"

#: data/nation/chilean.ruleset:6
msgid "Chile is located on the south-western coast of South America."
msgstr "TÅ¡iili asub LÃµuna-Ameerika edelaosas."

#: data/nation/chilean.ruleset:24
msgid "Captain General"
msgstr "Kindralmajor"

#: data/nation/chilean.ruleset:25 data/nation/french.ruleset:28
#: data/nation/german.ruleset:35 data/nation/irish.ruleset:46
msgid "Archbishop"
msgstr "Peapiiskop"

#: data/nation/chilean.ruleset:26
msgid "Supreme Director"
msgstr "Ãœlemdirektor"

#: data/nation/chinese.ruleset:3
msgid "Chinese"
msgstr "Hiinlane"

#: data/nation/chinese.ruleset:4
msgid "?plural:Chinese"
msgstr "?plural:Hiinlased"

#: data/nation/chinese.ruleset:6
msgid ""
"China is the oldest major civilization that is still in existence today, "
"with written records dating back over 3,500 years.  After first being "
"unified by the Qin dynasty in 221BC, China alternated between periods of "
"unity and disunity, and was often conquered by external ethnicities.  Today, "
"the People's Republic of China, established by the Communists in 1949, "
"occupies the mainland, while the former Nationalist government of the "
"Republic of China had fled to the island of Taiwan after the civil war."
msgstr ""
"Hiina on vanim suurtest tsivilisatsioonidest, mis ka praegu eksisteerib. "
"Varaseimad kirjalikud andmed Hiina kohta on Ã¼le 3500 aasta vanad. PÃ¤rast "
"seda, kui Qini dÃ¼nastia Ã¼hendas aastal 221 e.m.a. Hiina Ã¼htseks riigiks, on "
"Hiinas erinevatel perioodidel olnud Ã¼htne riik ja killustatud riigid, samuti "
"on Hiina olnud korduvalt vÃ¤liste jÃµudude poolt vallutatud. TÃ¤napÃ¤eva Hiina "
"Rahvavabariik, millele panid aluse kommunistid aastal 1949, asub mandril, "
"endise Hiina Vabariigi valitsus aga pÃµgenes pÃ¤rast kodusÃµda Taiwanile."

#: data/nation/chinese.ruleset:31 data/nation/ethiopian.ruleset:24
#: data/nation/japanese.ruleset:20 data/nation/manchu.ruleset:21
#: data/nation/vietnamese.ruleset:23
msgid "Emperor"
msgstr "Imperaator"

#: data/nation/chinese.ruleset:31
msgid "Dowager"
msgstr ""

#: data/nation/chola.ruleset:3
#, fuzzy
msgid "Chola"
msgstr "SÃ¼si"

#: data/nation/chola.ruleset:4
#, fuzzy
msgid "?plural:Cholas"
msgstr "?plural:tÅ¡iillased"

#: data/nation/chola.ruleset:7
msgid ""
"The Cholas were a Tamil dynasty in centered in southern India and were rare "
"in their level of influence in northern India. They began as a tributary "
"state to the Pallavas, but in the 9th century their power began to grow. "
"During the 11th century, they lead expeditions amsgid "Governador"
msgstr "GovernadorGovernadoraKonfÃ¶deraat"

#: data/nation/confederate.ruleset:4
msgid "?plural:Confederates"
msgstr "?plural:K"Ameerika konfÃ¶deratsioon eraldus Ameerika Ãœhendriikidest kodusÃµja ajal. "
"KonfÃ¶deratsiooni lÃµid kuus osariiki 1861. aastal, kuid juba mÃµni aasta "
"hiljem pidid nad iseseisvusest loobuma, kuna nad kaotasid mitu otsustavat "
"lahingut Ãœhendriikide vÃ¤gedega."

#: data/nation/cornish.ruleset:3
msgid "Cornish"
msgstr "Cornlane"

#: data/nation/cornish.ruleset:4
msgid "?plural:Cornish"
msgstr "?plural:Cornlaseds"Cornwall on piirkond Inglismaa edelatipus, mida peetakse legendaarse "
"kuningas Arturi kodupaigaks.#, fuzzy"Horvaatia on lÃµuna-slaavi piirkond, mis jÃ¤i Ottomanide vÃµimu alla langemise "
"asemel hoopis Austria-Ungari impeeriumi kÃ¤tte pÃ¤rast BÃ¼tsantsi lagunemist. "
"Enamuse 20. sajandist oli Horvaatia Jugoslaavia FÃ¶deratsiooni koosseisus."Kuuba langes Hispaania vÃµimu alla 16. sajandil. JÃ¤rgnevatel sajanditel sai "
"sellest saarest Ã¼ks juhtivatest tubaka-, suhkru- ja kohvitootjatest "
"maailmas. Kuuba iseseisvus aastal 1902."TÃ¤napÃ¤eva TÅ¡ehhi Vabariik oli kuni 1993.aastani osa TÅ¡ehhoslovakkiast, mis "
"oli olnud kuni 1918.aastani Austria-Ungari impeeriumi osa.«à �ÙV†  †Ÿ5€ƒŸ# K�Â8€ƒ€988AD."
msgstr ""
"Taani kuningriigi rajamise ajaks arvatakse olevat Harald Blatandi "
"valitsusaeg -- tema Ã¼hendas aastatel 958 - 988 m.a.j Ã¼htseks riigiks alad, "
"kus praegugi asub Taani."

#: data/nation/dominican.ruleset:3
#, fuzzy
msgid "Dominican"
msgstr "rumeenlane"

#: data/nation/dominican.ruleset:4
#, fuzzy
msgid "?plural:Dominican"
msgstr "rumeenlased"

#: data/nation/dominican.ruleset:6
msgid ""
"The island of Dominica was first sighted by Europeans, including Christopher "
"Columbus, in 1493. Legend has it that the island was named so since the day "
"of its first sighting was a Sunday. Officially the \"Commonwealth of Dominica"
"\", the country should not be confused with the Dominican Republic, another "
"Caribbean nation."
msgstr ""

#: data/nation/dutch.ruleset:3
msgid "Dutch"
msgstr "Hollandlane"

#: data/nation/dutch.ruleset:4
msgid "?plural:Dutch"
msgstr "?plural:Hollandlased"

#: data/nation/dutch.ruleset:6
msgid ""
"When the Holy Roman Emperor sentenced the entire population to death, the "
"people of the Netherlands revolted and declared themselves independent, "
"forming the Union of Utrecht in 1579. The Netherlands grew to be a dominant "
"maritime and economic power in the 17th century."
msgstr ""
"Kui PÃ¼ha Rooma Keiser mÃ¤Ã¤ras kogu hollandi rahvale surmanuhtluse, tekkis "
"Hollandis mÃ¤ss, mille tagajÃ¤rjel kuulutas Holland end iseseisvaks ja 1579.a. "
"moodustatud Utrechti Liit. 17.-ks sajandiks oli Hollandist saanud juhtiv "
"merendus- ja majandusriik."

#: data/nation/egyptian.ruleset:3
msgid "Egyptian"
msgstr "Egiptlane"

#: data/nation/egyptian.ruleset:4
msgid "?plural:Egyptians"
msgstr "?plural:Egiptlased"

#: data/nation/egyptian.ruleset:6
msgid ""
"Egypt was the second-oldest of the world's civilizations.  Since ancient "
"times it has been unusually urbanized, supporting a large population on silt "
"deposited by the annual floodings of the Nile."
msgstr ""
"Egiptus on vanuselt teine tsivilisatsioon maailmas. Iidsete aegade algusest "
"saati on Egiptus olnud ebatavaliselt kÃµrge linnastumistasemega, Niiluse iga-"
"aastastest Ã¼leujutustest maha jÃ¤Ã¤nud viljakas muda aitas rahvaarvul jÃµudsalt "
"kasvada."

#: data/nation/egyptian.ruleset:26 data/nation/nubian.ruleset:33
msgid "Pharaoh"
msgstr "Vaarao"

#: data/nation/egyptian.ruleset:26 data/nation/nubian.ruleset:33
#, fuzzy
msgid "?female:Pharaoh"
msgstr "Seltsimees"

#: data/nation/egyptian.ruleset:27 data/nation/nubian.ruleset:34
msgid "Great Pharaoh"
msgstr "Suur Vaarao"

#: data/nation/egyptian.ruleset:27 data/nation/nubian.ruleset:34
msgid "?female:Great Pharaoh"
msgstr ""

#: data/nation/emirati.ruleset:3
#, fuzzy
msgid "Emirati"
msgstr "Emiir"

#: data/nation/emirati.ruleset:4
#, fuzzy
msgid "?plural:Emiratis"
msgstr "?plural:Iraaklased"

#: data/nation/emirati.ruleset:6
msgid ""
"The history of the United Arab Emirates goes back to the 7th century. In the "
"19th century the Emirates became a dependency of the United Kingdom. In 1971 "
"six emirates joined in a federative state as the United Arab Emirates. The "
"following year, the seventh member emirate joined them."
msgstr ""

#: data/nation/emirati.ruleset:26 data/nation/kurd.ruleset:26
#, fuzzy
msgid "Sheikh"
msgstr "rootslane"

#: data/nation/emirati.ruleset:26
#, fuzzy
msgid "Sheikhah"
msgstr "Å¡ahh"

#: data/nation/english.ruleset:3
msgid "English"
msgstr "Inglane"

#: data/nation/english.ruleset:4
msgid "?plural:English"
msgstr "?plural:Inglased"

#: data/nation/english.ruleset:6
msgid ""
"England was unified by Alfred the Great of Wessex in the late 9th century "
"AD, only to be conquered by William of Normandy a century later, in the last "
"successful invasion of the country."
msgstr ""
"Inglismaa Ã¼hendas Ã¼htseks riigiks Wessexist pÃ¤rit Alfred Suur 9. sajandil m."
"a.j, kuid Normadia William vallutas Inglismaa kÃµigest sajand hiljem. See oli "
"Inglismaa ajaloos viimane kord, kui ta vallutati."

#: data/nation/english.ruleset:26
msgid "Lord Protector"
msgstr "Lordprotektor"

#: data/nation/english.ruleset:26
msgid "Lady Protector"
msgstr ""

#: data/nation/esperant.ruleset:3
#, fuzzy
msgid "Esperant"
msgstr "Euroopalik"

#: data/nation/esperant.ruleset:4
#, fuzzy
msgid "?plural:Esperants"
msgstr "korealased"

#: data/nation/esperant.ruleset:6
msgid "The Esperants are a world community united by the Esperanto language."
msgstr ""

#: data/nation/estonian.ruleset:3
msgid "Estonian"
msgstr "Eestlane"

#: data/nation/estonian.ruleset:4
msgid "?plural:Estonians"
msgstr "?plural:Eestlased"

#: data/nation/estonian.ruleset:6
msgid ""
"Estonia is a small country on the south shore of the eastern Baltic Sea.  "
"Its people and language are closely related to those of Finland."
msgstr ""
"Eesti on vÃ¤ike riik LÃ¤Ã¤nemere idakaldal.  Selle rahvas ja keel on lÃ¤hedalt "
"seotud Soome omadega."

#: data/nation/ethiopian.ruleset:3
msgid "Ethiopian"
msgstr "Etiooplane"

#: data/nation/ethiopian.ruleset:4
msgid "?plural:Ethiopians"
msgstr "?plural:Etiooplased"

#: data/nation/ethiopian.ruleset:6
msgid ""
"Ethiopia is the oldest nation in Africa and the only one to remain "
"independent during European colonialism."
msgstr ""
"Etioopia on Aafrika vanim rahvas ja ainuke, mis jÃ¤i Euroopa kolonialismi "
"ajal iseseisvaks."

#: data/nation/ethiopian.ruleset:24 data/nation/japanese.ruleset:20
#: data/nation/manchu.ruleset:21 data/nation/vietnamese.ruleset:23
msgid "Empress"
msgstr "Imperaator"

#: data/nation/european.ruleset:3
msgid "European"
msgstr "Euroopalik"

#: data/nation/european.ruleset:4
#, fuzzy
msgid "?plural:Europeans"
msgstr "korealased"

#: data/nation/european.ruleset:6
msgid ""
"The foundation for the European Union was laid in 1957 with the Treaty of "
"Rome. The EU project has developed since then and is beginning to resemble a "
"fledgeling super state. But the question remains: Does such a thing as a "
"common European identity and nation actually exist?"
msgstr ""

#: data/nation/european.ruleset:22 data/nation/slovakian.ruleset:29
msgid "Pope"
msgstr "Paavst"

#: data/nation/european.ruleset:22
#, fuzzy
msgid "Popess"
msgstr "HÃ¼pik"

#: data/nation/european.ruleset:23 data/nation/european.ruleset:24
msgid "President of the Commission"
msgstr ""

#: data/nation/filipino.ruleset:3
msgid "Filipino"
msgstr "Filipiin"

#: data/nation/filipino.ruleset:4
msgid "?plural:Filipinos"
msgstr "?plural:Filipiinid"

#: data/nation/filipino.ruleset:7
msgid ""
"After centuries of Spanish rule, the Philippines were ceded to the Americans "
"in 1898. They attained home rule in 1935 and independence in 1946."
msgstr ""
"PÃ¤rast sajanditepikkust hispaania vÃµimu all olemist langesid Filipiinid "
"aastal 1898 ameeriklaste vÃµimu alla. IsevalitsemisÃµiguse said nad 1935. "
"aastal ja iseseisvuse 1946. aastal."

#: data/nation/finnish.ruleset:3
msgid "Finnish"
msgstr "Soomlane"

#: data/nation/finnish.ruleset:4
msgid "?plural:Finns"
msgstr "?plural:Soomlased"

#: data/nation/finnish.ruleset:6
msgid ""
"Finland is a small, cold country on the northern fringe of Europe, noted for "
"exporting timber, cellular phones, and world-class operating systems."
msgstr ""
"Soome on vÃ¤ike ja kÃ¼lm riik Euroopa pÃµhjapiiril, tegeleb puidu ekspordi, "
"mobiiltelefonide ja maailmaklassi operatsioonisÃ¼steemidega."

#: data/nation/french.ruleset:3
msgid "French"
msgstr "Prantslane"

#: data/nation/french.ruleset:4
msgid "?plural:French"
msgstr "?plural:Prantslased"

#: data/nation/french.ruleset:6
msgid ""
"France has long been a major power in Europe. French conquerors like Emperor "
"Napoleon and King Charlemagne united large parts of Europe under the French "
"flag."
msgstr ""

#: data/nation/french.ruleset:27
msgid "Premier"
msgstr ""

#: data/nation/french.ruleset:27
#, fuzzy
msgid "?female:Premier"
msgstr "President"

#: data/nation/french.ruleset:28 data/nation/german.ruleset:35
msgid "?female:Archbishop"
msgstr ""

#: data/nation/galician.ruleset:3
msgid "Galician"
msgstr "Galicialane"

#: data/nation/galician.ruleset:4
msgid "?plural:Galicians"
msgstr "?plural:Galicialased"

#: data/nation/galician.ruleset:6
msgid "Galicia is a region in the northwest of Spain, just above Portugal."
msgstr ""
"Galicia on Hispaania loodeosas asuv piirkond, asub Portugalist pÃµhja pool."

#: data/nation/galician.ruleset:22
msgid "Primeiro Ministro"
msgstr "Primeiro Ministro"

#: data/nation/galician.ruleset:22
msgid "Primeira Ministra"
msgstr "Primeira Ministra"

#. TRANS: The third letter in "Dona" should be U+00F1 LATIN SMALL LETTER
#. TRANS: N WITH TILDE
#: data/nation/galician.ruleset:25
#, fuzzy
msgid "Don"
msgstr "_Valmis"

#: data/nation/galician.ruleset:25
#, fuzzy
msgid "Dona"
msgstr "All"

#: data/nation/galician.ruleset:26
msgid "Raina"
msgstr "Raina"

#: data/nation/galician.ruleset:27 data/nation/moldovan.ruleset:25
#: data/nation/venezuelan.ruleset:31 data/nation/venezuelan.ruleset:32
#: data/nation/venezuelan.ruleset:33
msgid "Presidente"
msgstr "Presidente"

#: data/nation/galician.ruleset:27 data/nation/venezuelan.ruleset:31
#: data/nation/venezuelan.ruleset:32 data/nation/venezuelan.ruleset:33
msgid "Presidenta"
msgstr "Presidenta"

#: data/nation/galician.ruleset:28
msgid "Gran Bardo"
msgstr "Gran Bardo"

#: data/nation/galician.ruleset:28
msgid "Grande Bardesa"
msgstr "Grande Bardesa"

#: data/nation/gallic.ruleset:3
msgid "Gallic"
msgstr "Galli"

#: data/nation/gallic.ruleset:4
msgid "?plural:Gauls"
msgstr "?plural:Gallid"

#: data/nation/gallic.ruleset:6
msgid ""
"The Gauls were a Celtic people occupying what is now France and Belgium.  "
"They lived in chiefdom-level societies that grew increasingly centralized "
"and stratified under the influence of the Greek and Roman merchants and "
"soldiers who came to Gaul.  Julius Caesar launched his eight year invasion "
"of Gaul in 59 BCE.  He claimed to have killed one million people and "
"enslaved another million out of an original population of three million.  "
"The Gauls united and rallied under Vercingetorix, who defeated Caesar at the "
"battle of Gergovia, but was later crushed by him at the battle of Alesia."
msgstr ""

#: data/nation/gallic.ruleset:30
msgid "Druid"
msgstr "Druiid"

#: data/nation/gallic.ruleset:30
#, fuzzy
msgid "?female:Druid"
msgstr "President"

#: data/nation/georgian.ruleset:3
msgid "Georgian"
msgstr "Grusiin"

#: data/nation/georgian.ruleset:4
msgid "?plural:Georgians"
msgstr "?plural:Grusiinid"

#: data/nation/georgian.ruleset:6
msgid ""
"The Georgians were one of the first peoples in history to adopt "
"Christianity, in the 300s AD."
msgstr ""
"Grusiinid olid Ã¼hed esimestest, kes vÃµtsid omaks kristluse, seda siis 4-ndal "
"sajandil m.a.j"

#: data/nation/german.ruleset:3
msgid "German"
msgstr "Sakslane"

#: data/nation/german.ruleset:4
msgid "?plural:Germans"
msgstr "?plural:Sakslased"

#: data/nation/german.ruleset:7
msgid ""
"Germany was united in 1871 by the Prussian military force.  After World War "
"I it became a republic, but fell into Nazism 1933 and started World War II.  "
"After the war it was split into two states, which reunited in 1990 at the "
"end of the Cold War."
msgstr ""

#: data/nation/german.ruleset:34
msgid "Chancellor"
msgstr "Kantsler"

#: data/nation/german.ruleset:34
#, fuzzy
msgid "?female:Chancellor"
msgstr "Konsul"

#: data/nation/german.ruleset:36
msgid "First Secretary"
msgstr "PeasekretÃ¤r"

#: data/nation/german.ruleset:36
msgid "?female:First Secretary"
msgstr ""

#: data/nation/greek.ruleset:3
msgid "Greek"
msgstr "Kreeklane"

#: data/nation/greek.ruleset:4
msgid "?plural:Greeks"
msgstr "?plural:Kreeklased"

#: data/nation/greek.ruleset:6
msgid "The ancient Greeks, between Mycenae and the Roman conquest."
msgstr "Vanakreeklased MÃ¼keene ja Rooma invasiooni vahelisel ajal"

#: data/nation/greek.ruleset:19
msgid "Despot"
msgstr "Despoot"

#: data/nation/greek.ruleset:19
#, fuzzy
msgid "?female:Despot"
msgstr "President"

#: data/nation/gupta.ruleset:3
msgid "Gupta"
msgstr ""

#: data/nation/gupta.ruleset:4
#, fuzzy
msgid "?plural:Gupta"
msgstr "?plural:Hollandlased"

#: data/nation/gupta.ruleset:7
msgid ""
"The Gupta Empire was one of the great classical empires. It ruled northern "
"India from around 240 to 550 CE."
msgstr ""

#. TRANS: Maharajadhiraja = Great King of Kings
#: data/nation/gupta.ruleset:21
#, fuzzy
msgid "Maharajadhiraja"
msgstr "Maharadza"

#: data/nation/hacker.ruleset:3
#, fuzzy
msgid "Hacker"
msgstr "Liustik"

#: data/nation/hacker.ruleset:4
#, fuzzy
msgid "?plural:Hackers"
msgstr "taanlased"

#: data/nation/hacker.ruleset:6
msgid "h4xx0r r0xx0rz!"
msgstr ""

#: data/nation/hacker.ruleset:39
#, fuzzy
msgid "?title:Hacker"
msgstr "taanlased"

#: data/nation/hacker.ruleset:39
#, fuzzy
msgid "?female:Hacker"
msgstr "Seltsimees"

#: data/nation/hawaiian.ruleset:3
#, fuzzy
msgid "Hawaiian"
msgstr "ootan"

#: data/nation/hawaiian.ruleset:4
#, fuzzy
msgid "?plural:Hawaiians"
msgstr "?plural:Bavaarlased"

#: data/nation/hawaiian.ruleset:7
msgid ""
"The Kingdom of Hawaii was established in 1810 by King Kamehameha the Great. "
"Abolished in 1893, and subsequently annexed to the United States, the former "
"kingdom became the 50th state of the United States on August 21, 1959."
msgstr ""

#: data/nation/hellenic.ruleset:3
msgid "Hellenic"
msgstr "Helleen"

#: data/nation/hellenic.ruleset:4
msgid "?plural:Hellenes"
msgstr "?plural:Helleenid"

#: data/nation/hellenic.ruleset:6
msgid ""
"The Hellenic Republic - also known as Greece - was created when the Hellenic "
"people gained independence from the Ottoman Empire in 1832."
msgstr ""
"Helleeni Vabariik - tuntud ka kui Kreeka - loodi helleeni rahva "
"iseseisvumisel Ottomani impeeriumi vÃµimu alt 1832. a."

#: data/nation/himyarite.ruleset:3
#, fuzzy
msgid "Himyarite"
msgstr "Hitiit"

#: data/nation/himyarite.ruleset:4
#, fuzzy
msgid "?plural:Himyar"
msgstr "araablased"

#: data/nation/himyarite.ruleset:7
msgid ""
"The Himyar were originally a mountain tribe in what is now Yemen that "
"conquered the other South Arabian kingdoms, including Sabaea in 115BCE, "
"which were rich from the incense trade. The Himyar were castle-builders, "
"finding it necessary to erect citadels to protect against Bedouin raids. The "
"Axumite kingdom from Ethiopia ruled Sabaea from 340 to 378 CE, but the area "
"was reconquered by Himyar forces in 525. The fall of the nation was a slow "
"process involving the Christian states of Axum and the Byzantine Empire on "
"one side, the Mandean Sassanid Empire of Persia on the other, and various "
"South Arabian factions split between. The country switched from Axumite rule "
"to Sassanid in 575 and in 628, the fifth Sassanid satrap of \"al-Yaman\" "
"converted to Islam and Southern Arabia was incorporated into the new, "
"expanding Muslim empire."
msgstr ""

#: data/nation/hittite.ruleset:3
msgid "Hittite"
msgstr "Hitiit"

#: data/nation/hittite.ruleset:4
msgid "?plural:Hittites"
msgstr "?plural:Hitiidid"

#: data/nation/hittite.ruleset:6
msgid ""
"The Hittite kingdom lasted from about 1680 BC to about 1180 BC. They were "
"the first civilisation to discover iron working. At its height, they "
"controlled central Anatolia, north-western Syria and Mesopotamia down to "
"Babylon."
msgstr ""
"Hitiidi kuningriik pÃ¼sis aastatel 1680 - 1180 e.m.a. Hitiidid olid esimesed, "
"kes avastasid raua tÃ¶Ã¶tlemise. Oma haripunktis oli kesk-Anatoolia, Loode-"
"SÃ¼Ã¼ria ja Mesopotaamia kuni BabÃ¼loni linnani nende vÃµimu all."

#: data/nation/hopi.ruleset:3
msgid "Hopi"
msgstr ""

#: data/nation/hopi.ruleset:4
#, fuzzy
msgid "?plural:Hopis"
msgstr "sovjetid"

#: data/nation/hopi.ruleset:7
msgid ""
"A matrilineal culture in North America, who claim descent from the "
"Hisatsinom. The Hopi live today on the Hopi Reservation in northeastern "
"Arizona."
msgstr ""

#: data/nation/hopi.ruleset:28
#, fuzzy
msgid "Kikmongwi"
msgstr "Kuningas"

#: data/nation/hungarian.ruleset:3
msgid "Hungarian"
msgstr "Ungarlane"

#: data/nation/hungarian.ruleset:4
msgid "?plural:Hungarians"
msgstr "?plural:Ungarlased"

#: data/nation/hungarian.ruleset:6
msgid "Legend says that Hungary was founded by Arpad in the 9th century."
msgstr "Legendi kohaselt rajas Ungari 9-ndal sajandil Arpad."

#: data/nation/icelandic.ruleset:3
msgid "Icelandic"
msgstr "Islandlane"

#: data/nation/icelandic.ruleset:4
msgid "?plural:Icelanders"
msgstr "?plural:Islandlased"

#: data/nation/icelandic.ruleset:6
msgid ""
"Iceland was long one of the largest uninhabited islands in the world, until "
"it was settled by Norwegian Vikings in the late 9th century. The island was "
"kept initially under the Norwegian and later the Danish crown until "
"independence from Denmark in 1944."
msgstr ""
"Island oli pikka aega Ã¼ks suurimaid asustamata saari maailmas, kuni 9. "
"sajandil asusid sinna elama norra viikingid. Island oli algselt Norra, "
"hiljem Taani vÃµimu all, kuni 1944. aastal saavutati iseseisvus."

#: data/nation/illyrian.ruleset:3
msgid "Illyrian"
msgstr "IllÃ¼Ã¼rlane"

#: data/nation/illyrian.ruleset:4
msgid "?plural:Illyrians"
msgstr "?plural:IllÃ¼Ã¼rlased"

#: data/nation/illyrian.ruleset:6
#, fuzzy
msgid ""
"Illyrians were Indo-European tribes who appeared in the  western part of the "
"Balkan Peninsula before 1000 BC,  including the Dalmatians to the north,  "
"Corcyra island and Ambracia bay in prehistoric Epirus to the south,  mixing "
"with Thracians in Dardania to the east,  and settling Messapia across the "
"Adriatic Sea.  Illyrian kingdoms were independent for centuries,  until "
"conquered by the Roman Republic."
msgstr ""
"IllÃ¼Ã¼rlased olid Indo-Euroopa hÃµimud, kes asusid veidi enne 1000. a. e.m.a "
"elama Balkani poolsaarele."

#: data/nation/inca.ruleset:3
msgid "Inca"
msgstr "Inka"

#: data/nation/inca.ruleset:4
msgid "?plural:Incas"
msgstr "Inkad"

#: data/nation/inca.ruleset:7
msgid ""
"The Inca were an Amerind people of the Northern Andes who conquered an "
"empire stretching along the west coast of South America from what is now "
"southern Chile nearly to the Equator. They had the bad timing to do it just "
"a few decades before the Spanish conquistadors arrived in their part of the "
"world in the 1530s CE. In that short time frame, the Inca were able to build "
"over 15,000km of roads throughout their realm. Their state was the largest "
"in the Americas prior to the Spanish conquest and was maintained through a "
"complex, hierarchical and pragmatic administrative system. They were, "
"however, wracked as many kingdoms have been by crises of succession. When "
"the Spanish arrived, the Inca were in the middle of one such crisis-- the "
"war between Atawallpa and Waskhar. They were the sons of the late ruler "
"Wayna Qhapaq, who had died from disease - likely smallpox - that was "
"sweeping through the land."
msgstr ""

#: data/nation/inca.ruleset:35
#, fuzzy
msgid "Inka"
msgstr "inka"

#: data/nation/inca.ruleset:36
#, fuzzy
msgid "Sapa Inka"
msgstr "inka"

#: data/nation/inca.ruleset:37
#, fuzzy
msgid "Willaq Umu"
msgstr "RÃ¼Ã¼sta"

#: data/nation/indian.ruleset:3
msgid "Indian"
msgstr "Indialane"

#: data/nation/indian.ruleset:4
msgid "?plural:Indians"
msgstr "?plural:Indialased"

#: data/nation/indian.ruleset:6
msgid ""
"The cradle of Ancient Indian civilization lay in the Indus river valley in "
"modern-day Pakistan."
msgstr ""
"Iidse India tsivilisatsiooni juured asuvad Induse jÃµe orus tÃ¤napÃ¤eva "
"Pakistani aladel"

#: data/nation/indian.ruleset:19 data/nation/majapahit.ruleset:26
msgid "Raja"
msgstr "Radza"

#: data/nation/indian.ruleset:19
#, fuzzy
msgid "?female:Raja"
msgstr "Seltsimees"

#: data/nation/indian.ruleset:20
msgid "Maharaja"
msgstr "Maharadza"

#: data/nation/indian.ruleset:20
#, fuzzy
msgid "?female:Maharaja"
msgstr "Maharadza"

#: data/nation/indian.ruleset:21
msgid "Mahatma"
msgstr "Mahatma"

#: data/nation/indian.ruleset:21
#, fuzzy
msgid "?female:Mahatma"
msgstr "Seltsimees"

#: data/nation/indonesian.ruleset:3
msgid "Indonesian"
msgstr "Indoneeslane"

#: data/nation/indonesian.ruleset:4
msgid "?plural:Indonesians"
msgstr "?plural:Indoneeslased"

#: data/nation/indonesian.ruleset:6
msgid ""
"Indonesia is a large country on the Malay Archipelago with central "
"government on the island of Java. The country has a Muslim majority and is "
"one of the most populous in the world."
msgstr ""

#: data/nation/inuit.ruleset:3
msgid "Inuit"
msgstr "Innuit"

#: data/nation/inuit.ruleset:4
msgid "?plural:Inuits"
msgstr "?plural:Innuitid"

#: data/nation/inuit.ruleset:6
msgid ""
"The Inuit people inhabit northern Canada and Greenland. Legend says that the "
"Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the west "
"coast of Greenland in the 10th century. All Inuit of today are descendents "
"of the Thule culture."
msgstr ""

#: data/nation/inuit.ruleset:20
msgid "Shaman"
msgstr "Å¡amaan"

#: data/nation/inuit.ruleset:20
#, fuzzy
msgid "?female:Shaman"
msgstr "Seltsimees"

#: data/nation/inuit.ruleset:21
msgid "Great Shaman"
msgstr "Ã¼lemÅ¡amaan"

#: data/nation/inuit.ruleset:21
#, fuzzy
msgid "?female:Great Shaman"
msgstr "Suurkhaan"

#: data/nation/iranian.ruleset:3
#, fuzzy
msgid "Iranian"
msgstr "indialane"

#: data/nation/iranian.ruleset:4
#, fuzzy
msgid "?plural:Iranians"
msgstr "?plural:indialased"

#: data/nation/iranian.ruleset:6
msgid ""
"Iran means \"Land of the Aryans\" - long known as Persia in the Western "
"world. The country is today an Islamic Republic and a major power in the "
"Middle East."
msgstr ""

#. TRANS: Raiis Jomhoor = President
#: data/nation/iranian.ruleset:45
msgid "Raiis Jomhoor"
msgstr ""

#: data/nation/iranian.ruleset:46 data/nation/persian.ruleset:22
msgid "Ayatollah"
msgstr "ajatolla"

#: data/nation/iraqi.ruleset:3
msgid "Iraqi"
msgstr "Iraaklane"

#: data/nation/iraqi.ruleset:4
msgid "?plural:Iraqis"
msgstr "?plural:Iraaklased"

#: data/nation/iraqi.ruleset:6
msgid ""
"Iraq was founded after the fall of the Ottoman empire. It is encompassing "
"the ancient region of Mesopotamia at the confluence of the Tigris and "
"Euphrates rivers."
msgstr ""
"Iraak rajati pÃ¤rast Ottomani impeeriumi lagunemist. Iraak haarab enda alla "
"iidse Mesopotaamia territooriumi Tigrise ja Eufrati kallastel."

#: data/nation/iraqi.ruleset:21
msgid "Dictatress"
msgstr "Diktaator"

#: data/nation/irish.ruleset:3
msgid "Irish"
msgstr "Iirlane"

#: data/nation/irish.ruleset:4
msgid "?plural:Irish"
msgstr "?plural:Iirlased"

#: data/nation/irish.ruleset:6
msgid ""
"Ireland held out against the Romans and Vikings but was conquered by the "
"Normans in 1171.  It was ruled by the English until 1922 when most of the "
"country was granted limited autonomy, becoming a republic in 1949.  The "
"North of Ireland was settled in the 17th century by Scottish and English "
"planters and is now part of the United Kingdom."
msgstr ""
"Iirimaa suutis end kaitsta roomlaste ja viikingite rÃ¼nnakute eest, kuid "
"siiski suutsid normannid Iirimaa aastal 1171 vallutada. Iirimaa oli "
"Inglismaa vÃµimu all 1922. aastani, mil tagati iirlastele teatavate "
"piirangutega autonoomia. Iirimaa iseseisvus 1949.a. PÃµhja-Iirimaal seadsid "
"17. sajandil end sisse Å¡otlased ja inglise kasvanduseomanikud, PÃµhja-Iirimaa "
"on seniajani Ãœhendkuningriigi Ã¼heks osaks."

#: data/nation/irish.ruleset:45
msgid "High King"
msgstr "Kuningas"

#: data/nation/irish.ruleset:45
msgid "High Queen"
msgstr "Kuninganna"

#: data/nation/irish.ruleset:46
msgid "Mother Superior"
msgstr ""

#. TRANS: Taoiseach = Prime Minister
#: data/nation/irish.ruleset:48
msgid "Taoiseach"
msgstr "Taoiseach"

#: data/nation/irish.ruleset:48
#, fuzzy
msgid "?female:Taoiseach"
msgstr "Konsul"

#: data/nation/iroquois.ruleset:3
msgid "Iroquois"
msgstr "Irokees"

#: data/nation/iroquois.ruleset:4
msgid "?plural:Iroquois"
msgstr "?plural:Irokeesid"

#: data/nation/iroquois.ruleset:6
msgid ""
"The Iroquois Confederacy - known as Haudenosaunee in their own language - "
"was a North American group of nations with common language and culture. They "
"were based in what is now upstate New York and consisted originally of five "
"nations: Seneca, Cayuga, Onondaga, Oneida and Mohawk. The confederacy had a "
"written constitution and a currency system making them the most advanced "
"state in North America upon the arrival of the Europeans."
msgstr ""
"Irokeesi KonfÃ¶deratsioon - nende oma keeles Haudenosaunee - oli grupp PÃµhja- "
"Ameerika rahvaid, kellel oli sarnane keel ja kultuur. Nad elasid praeguse "
"New Yorki asukohas, algselt koosnes konfÃ¶deratsioon viiest rahvusest: "
"senecad, cayugad, onondagad, oneidad ja mohikaanlased. Neil oli kirja pandud "
"pÃµhiseadus ja kÃ¤ibel ka oma raha, mistÃµttu nad olid arenenuim riik PÃµhja- "
"Ameerikas eurooplaste saabumise ajal."

#: data/nation/israeli.ruleset:3
msgid "Israeli"
msgstr "Iisraellane"

#: data/nation/israeli.ruleset:4
msgid "?plural:Israelis"
msgstr "?plural:Iisraellased"

#: data/nation/israeli.ruleset:6
msgid ""
"The nation of Israel was founded in 1948 as a scattered collection of "
"cantons in British Palestine, and has gradually expanded through winning a "
"series of wars launched against it in 1948, 1967 and 1973."
msgstr ""
"Iisraeli riik rajati 1948.a. hajutatud Briti Palestiina kantonite "
"kogumikuna. Iisrael on oma valdusi jÃ¤rk-jÃ¤rgult suurendanud, vÃµites terve "
"rea sÃµdu Iisraeli riigi vastu aastatel 1948, 1967 ja 1973."

#: data/nation/italian.ruleset:3
msgid "Italian"
msgstr "Itaallane"

#: data/nation/italian.ruleset:4
msgid "?plural:Italians"
msgstr "Itaallased"

#: data/nation/italian.ruleset:6
msgid ""
"The Italian nation was unified in 1870AD after decades of campaigning by "
"indigenous nationalists. It was a monarchy under the House of Savoy until "
"1922, then a fascist state until 1945 after which democracy was restored by "
"the WWII victors."
msgstr ""

#: data/nation/japanese.ruleset:3
msgid "Japanese"
msgstr "Jaapanlane"

#: data/nation/japanese.ruleset:4
msgid "?plural:Japanese"
msgstr "Jaapanlased"

#: data/nation/japanese.ruleset:6
msgid ""
"According to traditional Japanese mythology, Japan was founded in the 7th "
"century BC by the ancestral Emperor Jimmu."
msgstr ""
"Traditsioonilise jaapani mÃ¼toloogia kohaselt loodi Jaapan 7. saj. e.m.a "
"iidse keisri Jimmu poolt."

#: data/nation/japanese.ruleset:21
msgid "Shogun"
msgstr "Å ogun"

#: data/nation/kanem-bornu.ruleset:3
msgid "Kanem-Bornu"
msgstr ""

#: data/nation/kanem-bornu.ruleset:4
#, fuzzy
msgid "?plural:Kanem-Bornu"
msgstr "korealased"

#: data/nation/kanem-bornu.ruleset:7
msgid ""
"This empire lasted in some form from the 9th-century until 1893 in modern "
"Chad and Nigeria and controlled much of the trans-Saharan trade."
msgstr ""

#: data/nation/kanem-bornu.ruleset:23
#, fuzzy
msgid "Mai"
msgstr "Maoor"

#: data/nation/kazakh.ruleset:3
msgid "Kazakh"
msgstr ""

#: data/nation/kazakh.ruleset:4
#, fuzzy
msgid "?plural:Kazakhs"
msgstr "Maiad"

#: data/nation/kazakh.ruleset:6
msgid ""
"Kazakhs are descendants of Turkic and Mongolian nomadic tribes. Conquered by "
"Russia in the 18th century, Kazahstan became independent in 1991 with the "
"dissolution of the Soviet Union. It is one of ten largest states in the "
"world by area."
msgstr ""

#: data/nation/kenyan.ruleset:3
msgid "Kenyan"
msgstr "Keenialane"

#: data/nation/kenyan.ruleset:4
msgid "?plural:Kenyans"
msgstr "Keenialased"

#: data/nation/kenyan.ruleset:6
msgid "Kenya gained independence from Britain in December 1963."
msgstr ""
"Keenia vabanes briti vÃµimu alt ja saavutas iseseisvuse 1963. a. detsembris"

#: data/nation/kenyan.ruleset:18
msgid "Nabongo"
msgstr "Nabongo"

#: data/nation/khwarezmian.ruleset:3
msgid "Khwarezmian"
msgstr ""

#: data/nation/khwarezmian.ruleset:4
#, fuzzy
msgid "?plural:Khwarezmians"
msgstr "korealased"

#: data/nation/khwarezmian.ruleset:7
msgid ""
"Known by the Greeks as Chorasmia, Khwarezm was an urbanized, centralized, "
"and militarized state south of the Aral sea in Central Asia, controlling "
"portions of the Silk Road. It was loosely controlled as a satrapy under the "
"Achaemenid and Sassanid Persian dynasties and was mythic homeland of "
"Zarathustra, the founder of Zoroastrianism. Following the introduction of "
"Islam, Khwarezm tended to be devided into two seperate kingdoms, but was "
"united under the Turkic Anushtegihidy dynasty, which lasted from 1097 until "
"Chinggis Khan conquered it in 1231."
msgstr ""

#: data/nation/khwarezmian.ruleset:26
msgid "Khorezmshah"
msgstr ""

#: data/nation/kongo.ruleset:3
#, fuzzy
msgid "Kongo"
msgstr "mongol"

#: data/nation/kongo.ruleset:4
#, fuzzy
msgid "?plural:Kongo"
msgstr "mongolid"

#: data/nation/kongo.ruleset:7
msgid ""
"This Kingdom, lasting from roughly 1400 CE until the late 19th century, "
"existed in the present-day countries of Angola and the Democratic Republic "
"of the Congo. Soon after its formation, Portuguese exlporers, missionaries "
"and slavers began to arrive and exerted considerable influence in the "
"Kingdom."
msgstr ""

#: data/nation/kongo.ruleset:28
#, fuzzy
msgid "Manikongo"
msgstr "Kaevandamine"

#: data/nation/korean.ruleset:3
msgid "Korean"
msgstr "Korealane"

#: data/nation/korean.ruleset:4
msgid "?plural:Koreans"
msgstr "Korealased"

#: data/nation/korean.ruleset:6
msgid ""
"According to legend, the first Korean kingdom was founded in prehistory by "
"the ancestral Tangun in southern Manchuria. The Korean kingdoms were united "
"in 668 by king Munmu. Today the Korean peninsula is divided into two states, "
"North and South Korea as a result of the stalemate after the Korean war in "
"1953."
msgstr ""

#: data/nation/kurd.ruleset:3
#, fuzzy
msgid "Kurdish"
msgstr "iirlane"

#: data/nation/kurd.ruleset:4
#, fuzzy
msgid "?plural:Kurds"
msgstr "tÃ¼rklased"

#: data/nation/kurd.ruleset:5
#, fuzzy
msgid "Asian"
msgstr "AssÃ¼Ã¼rlane"

#: data/nation/kurd.ruleset:5
#, fuzzy
msgid "Medieval"
msgstr "KeskpÃ¤rased"

#: data/nation/kurd.ruleset:6
msgid ""
"The Kurds are a distinct ethno-linguistic group speaking an Indo-Aryan "
"language. Their traditional homeland Kurdistan is situated in northern "
"Middle East and partitioned between Iraq, Turkey, Syria, and Iran. The "
"medieval era saw the rise of several principalities ruled by Kurdish "
"dynasties, including Shaddadid, Rawadid, Hasanwayhid, Annazid, and Marwanid. "
"Subsequently subdued by the Ottomans, the Kurds' struggle for self-rule and "
"independence took off again after the fall of the Ottoman Empire and the end "
"of the colonial era. Today, Iraq's Kurdistan Autonomous Region is the only "
"Kurd-dominated politial entity in the world."
msgstr ""

#: data/nation/kyrgyz.ruleset:3
msgid "Kyrgyz"
msgstr ""

#: data/nation/kyrgyz.ruleset:4
#, fuzzy
msgid "?plural:Kyrgyzs"
msgstr "araablased"

#: data/nation/kyrgyz.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Kyrgyzstan got independence from the Soviet Union in 1991."
msgstr ""

#. TRANS: Khagan = Great Khan
#: data/nation/kyrgyz.ruleset:26 data/nation/mongol.ruleset:31
#: data/nation/uyghur.ruleset:30
msgid "Khagan"
msgstr "Khaan"

#: data/nation/lankese.ruleset:3
msgid "Lankese"
msgstr "Lankees"

#: data/nation/lankese.ruleset:4
msgid "?plural:Lankese"
msgstr "?plural:Lankeesid"

#: data/nation/lankese.ruleset:6
#, fuzzy
msgid ""
"Prince Vijaya came to Sri Lanka from Orissa, in north-eastern India during "
"the 6th century BC and founded the Sinhalese kingdom there. During British "
"colonialism the country was known as Ceylon."
msgstr ""
"Prints Vijaya saabus Sri Lankale India kirdeosas asuvast Orissast 6. "
"sajandil m.a.j ja rajas Sri Lankale Sinhalesi kuningriigi. Koloniaalajastu "
"vÃ¤ltel briti vÃµimu all olles oli selle riigi nimeks Tseilon."

#: data/nation/lankese.ruleset:20 data/nation/silesian.ruleset:21
#: data/nation/welsh.ruleset:26
msgid "Prince"
msgstr "Prints"

#: data/nation/lankese.ruleset:20 data/nation/silesian.ruleset:21
#: data/nation/welsh.ruleset:26
msgid "Princess"
msgstr "Printsess"

#: data/nation/lankese.ruleset:21 data/nation/quebecois.ruleset:20
#: data/nation/texan.ruleset:19
msgid "Governor"
msgstr "Kuberner"

#: data/nation/lankese.ruleset:21 data/nation/quebecois.ruleset:20
#: data/nation/texan.ruleset:19
#, fuzzy
msgid "?female:Governor"
msgstr "Konsul"

#: data/nation/lankese.ruleset:22
msgid "Supreme Commander"
msgstr "ÃœlemkomandÃ¶r"

#: data/nation/lankese.ruleset:22
#, fuzzy
msgid "?female:Supreme Commander"
msgstr "Seltsimees"

#: data/nation/laotian.ruleset:3
#, fuzzy
msgid "Laotian"
msgstr "lÃ¤tlane"

#: data/nation/laotian.ruleset:4
#, fuzzy
msgid "?plural:Laotians"
msgstr "lÃ¤tlased"

#: data/nation/laotian.ruleset:6
msgid ""
"The history of Laos starts with the Lan Xang kingdom created in the 14th "
"century and ended in late 18th century with invasion of Siam (Thailand). In "
"the end of the 19th century, Laos became part of French Indochina. French "
"rule ended with independence in 1946 followed by 30 years of civil war. In "
"1975 the communist Pathet Lao established strict solicalist regime. However, "
"in 1986 the liberalization and a gradual return to private enterpise started."
msgstr ""

#: data/nation/latvian.ruleset:3
msgid "Latvian"
msgstr "lÃ¤tlane"

#: data/nation/latvian.ruleset:4
msgid "?plural:Latvians"
msgstr "lÃ¤tlased"

#: data/nation/latvian.ruleset:7
msgid ""
"In the aftermath of WWI Latvia proclaimed its independence from Russia. In "
"1940, Latvia was forcibly occupied by the Soviet Union. After the collapse "
"of Soviet Union in 1991 Latvia restored its independence."
msgstr ""
"Esimese maailmasÃµja lÃµppedes kuulutas LÃ¤ti end Venemaast iseseisvaks. 1940."
"a. okupeeris NÃµukogude Liit LÃ¤ti. PÃ¤rast NÃµukogude Liidu kokkukukkumist 1940."
"a. taastas LÃ¤ti oma iseseisvuse."

#: data/nation/libyan.ruleset:3
msgid "Libyan"
msgstr "LiibÃ¼alane"

#: data/nation/libyan.ruleset:4
msgid "?plural:Libyans"
msgstr "LiibÃ¼alased"

#: data/nation/libyan.ruleset:6
msgid ""
"The region that is now Libya was a Roman colony until it was conquered by "
"the Arab civilization in the 7th century. In 1912 it came under the control "
"of Italy and after the Second World War Libya was granted independence as a "
"condition of the Allied peace treaty with Italy."
msgstr ""
"Praeguse LiibÃ¼a ala oli Rooma koloonia kuni selle vallutasid Araabia vÃ¤ed 7. "
"sajandil. 1912.a. langes LiibÃ¼a Itaalia vÃµimu alla, kuid Teise MaailmasÃµja "
"jÃ¤rel Liitlastega sÃµlmitud rahulepingu Ã¼hest punktist tulenevalt anti "
"LiibÃ¼ale iseseisvus."

#: data/nation/libyan.ruleset:23
msgid "Dey"
msgstr "Dey"

#: data/nation/libyan.ruleset:24
msgid "Colonel"
msgstr "Kolonel"

#: data/nation/lithuanian.ruleset:3
msgid "Lithuanian"
msgstr "Leedukas"

#: data/nation/lithuanian.ruleset:4
msgid "?plural:Lithuanians"
msgstr "Leedukad"

#: data/nation/lithuanian.ruleset:6
msgid ""
"Lithuania is a small country on the south coast of the Baltic Sea, northeast "
"of Poland.  Lithuanian is the most archaic and complex of the northern Indo-"
"European languages"
msgstr ""
"Leedu on vÃ¤ike maa LÃ¤Ã¤nemere lÃµunarannikul, Poolast kirdes.  Leedu keel on "
"kÃµige Ã¼rgsem ja keerulisem pÃµhjapoolsetest indoeuroopa keeltest."

#: data/nation/lithuanian.ruleset:28
msgid "Great Duke"
msgstr "SuurvÃ¼rst"

#: data/nation/lithuanian.ruleset:28
msgid "Great Duchess"
msgstr "SuurvÃ¼rstinna"

#: data/nation/lojbanistani.ruleset:3
#, fuzzy
msgid "Lojbanistani"
msgstr "rumeenlane"

#: data/nation/lojbanistani.ruleset:4
#, fuzzy
msgid "?plural:Lojbanistanis"
msgstr "rumeenlased"

#: data/nation/lojbanistani.ruleset:6
msgid ""
"Lojbanistan is a fictional place where people speak Lojban. Lojban is a "
"constructed language meant for human communication. Lojban is syntactically "
"unambiguous (\"Time flies like an arrow. Fruit flies like a banana.\"), "
"culturally neutral and simple to learn."
msgstr ""

#: data/nation/majapahit.ruleset:3
msgid "Majapahit"
msgstr ""

#: data/nation/majapahit.ruleset:4
#, fuzzy
msgid "?plural:Majapahit"
msgstr "itaallased"

#: data/nation/majapahit.ruleset:7
msgid ""
"This empire began in 1293 CE when a local prince used invading Yuan dynasty "
"troops to his own advantage by having them defeat his enemies and then "
"expelling them. The Majapahit, centered in eastern Java, was heavily "
"influenced by Buddhism and Hinduism and was a major regional power in the "
"insular Southeast Asian world, a position which allowed them to control much "
"of the trade between China, India and the Middle East. They lasted until "
"1500 when they were eclipsed by the Sultanate of Malacca and the rise of "
"Islam in the Indonesian world."
msgstr ""

#: data/nation/majapahit.ruleset:27
#, fuzzy
msgid "Mahapatih"
msgstr "Mahatma"

#: data/nation/malagasy.ruleset:3
msgid "Malagasy"
msgstr "Malagasi"

#: data/nation/malagasy.ruleset:4
msgid "?plural:Malagasies"
msgstr "?plural:Malagasid"

#: data/nation/malagasy.ruleset:6
msgid ""
"The Malagasy are the people of Madagascar. For centuries, tribes from "
"Indonesia, East Africa and the Arab world have gathered on the island."
msgstr ""
"Malagasid on Madagaskari elanikud. Juba sajandeid on hÃµimud Indoneesiast, "
"Ida-Aafrikast ja Araabiast kogunenud Madagaskarile."

#: data/nation/malagasy.ruleset:22
msgid "High Commissioner"
msgstr "Ãœlemvolinik"

#: data/nation/malagasy.ruleset:22
msgid "?female:High Commissioner"
msgstr ""

#: data/nation/malaysian.ruleset:3
msgid "Malaysian"
msgstr "Malaislane"

#: data/nation/malaysian.ruleset:4
msgid "?plural:Malaysians"
msgstr "Malaislased"

#: data/nation/malaysian.ruleset:6
msgid ""
"Malaysia was started with the founding of Malacca (Melaka) by Parameswara in "
"the early 14th century."
msgstr ""
"Malaisia riigi loomisele pani aluse Malacca (Melaka) loomine Parameswara "
"poolt 14. sajandi alguses."

#: data/nation/malaysian.ruleset:22 data/nation/singaporean.ruleset:32
#: data/nation/turk.ruleset:23
msgid "Sultan"
msgstr "Sultan"

#: data/nation/malaysian.ruleset:22 data/nation/singaporean.ruleset:32
#: data/nation/turk.ruleset:23
msgid "Sultana"
msgstr "Sultana"

#: data/nation/malaysian.ruleset:23
msgid "Tun"
msgstr "Tun"

#: data/nation/malian.ruleset:3
msgid "Malian"
msgstr "Malilane"

#: data/nation/malian.ruleset:4
msgid "?plural:Malians"
msgstr "Malilased"

#: data/nation/malian.ruleset:6
msgid ""
"Sub-Saharan Africa has been a cultural and ethnical melting pot for "
"millennia. In medieval times, the region was home to a succession of empires "
"called the Sahelian kingdoms. Of these, the Islamic Mali Empire with its "
"capital in Timbuktu was the most influential. This empire reigned from the "
"14th to the 17th century and was famed for its wealth and benevolent kings. "
"The modern Republic of Mali derives its name from this empire."
msgstr ""

#. TRANS: Mansa = King of kings
#: data/nation/malian.ruleset:28
msgid "Mansa"
msgstr "Mansa"

#: data/nation/manchu.ruleset:3
msgid "Manchu"
msgstr "MantÅ¡u"

#: data/nation/manchu.ruleset:4
msgid "?plural:Manchus"
msgstr "?plural:MantÅ¡ud"

#: data/nation/manchu.ruleset:6
msgid ""
"The Manchus were a semi-nomadic people originating from the region called "
"Manchuria in Northeast Asia. In the 17th century they conquered and ruled "
"China as the Manchu Empire until 1911."
msgstr ""
"MantÅ¡ud olid pool-nomaadid piirkonnast nimega MantÅ¡uuria Kirde-Aasias. 17. "
"sajandil vallutasid nad Hiina ja valitsesid seda kui MantÅ¡u Impeeriumi "
"aastani 1911."

#: data/nation/maori.ruleset:3
msgid "Maori"
msgstr "Maoor"

#: data/nation/maori.ruleset:4
msgid "?plural:Maori"
msgstr "Maoorid"

#: data/nation/maori.ruleset:6
msgid ""
"The Maori are a Polynesian people that migrated to and settled the island "
"group that is now New Zealand. According to archeological evidence, the "
"migration commenced in the 900s and continued until the 1400s."
msgstr ""
"Maoorid on polÃ¼neesia rahvus, mis asustas saarestikku, mis praegu kannab "
"nime Uus-Meremaa. Arheoloogiliste tÃµendite kohaselt alustasid maoorid "
"sellele saarestiku asustamist 10. sajandil, rÃ¤nnakud kestsid kuni 15. "
"sajandini."

#: data/nation/mapuche.ruleset:3
#, fuzzy
msgid "Mapuche"
msgstr "MÃ¤rts"

#: data/nation/mapuche.ruleset:4
#, fuzzy
msgid "?plural:Mapuche"
msgstr "korealased"

#: data/nation/mapuche.ruleset:7
msgid ""
"The Mapuche people successfully resisted the expansion of the Inka empire, "
"halting them at the Maule river in what is now central Chile. They proved to "
"be stubborn opponents of the Spanish, too, who, along with their Chilean "
"successors, took 300 years to conquer them."
msgstr ""

#: data/nation/mapuche.ruleset:19
#, fuzzy
msgid "Toqui"
msgstr "Irokees"

#: data/nation/mapuche.ruleset:20
#, fuzzy
msgid "Lonko"
msgstr "Lukusta"

#: data/nation/mapuche.ruleset:21
#, fuzzy
msgid "Machi"
msgstr "MÃ¤rts"

#: data/nation/martian.ruleset:3
msgid "Martian"
msgstr "Marslane"

#: data/nation/martian.ruleset:4
msgid "?plural:Martians"
msgstr "Marslased"

#: data/nation/martian.ruleset:6
msgid "Marsmen landed on Earth in 4000 BC!"
msgstr "Marslased saabusid Maale aastal 4000 e.m.a.!"

#: data/nation/mayan.ruleset:3
msgid "Mayan"
msgstr "Maia"

#: data/nation/mayan.ruleset:4
msgid "?plural:Mayas"
msgstr "Maiad"

#: data/nation/mayan.ruleset:6
msgid ""
"The Mayans were a Mesoamerican civilization. Famous for building great "
"pyramids and palaces in the jungle."
msgstr ""
"Maiad olid Kesk-Ameerika tsivilisatsioon, tuntud oma hiiglaslike pÃ¼ramiidide "
"ja dÅ¾unglis asuvate paleede poolest."

#. TRANS: Ajaw = Lord
#: data/nation/mayan.ruleset:20
msgid "Ajaw"
msgstr "Ajaw"

#: data/nation/mayan.ruleset:20
#, fuzzy
msgid "?female:Ajaw"
msgstr "Seltsimees"

#. TRANS: Ah kin = Priest
#: data/nation/mayan.ruleset:22
msgid "Ah kin"
msgstr ""

#: data/nation/mayan.ruleset:22
#, fuzzy
msgid "?female:Ah kin"
msgstr "Konsul"

#: data/nation/mexican.ruleset:3
msgid "Mexican"
msgstr "Mehhiklane"

#: data/nation/mexican.ruleset:4
msgid "?plural:Mexicans"
msgstr "Mehhiklased"

#: data/nation/mexican.ruleset:6
msgid ""
"Mexico borrows its name from the Mexica people, another name for the Aztecs."
msgstr ""
"Mehhiko sai oma nime mexica inimestelt. Mexica on asteekide teine nimi."

#: data/nation/moldovan.ruleset:3
msgid "Moldovan"
msgstr ""

#: data/nation/moldovan.ruleset:4
#, fuzzy
msgid "?plural:Moldovans"
msgstr "Malilased"

#: data/nation/moldovan.ruleset:6
msgid ""
"Moldova was conquered by the Ottomans in the 16th century. Then in 1812 "
"Moldova became part of the Russian Empire. From 1918 Moldova was part of "
"Romania until inclusion  in the Soviet Union in 1940. The modern Republic of "
"Moldova  gained independence from the Soviet Union in 1991."
msgstr ""

#. TRANS: Voievod/Doamna = Prince/Lady
#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Voievod"
msgstr "vojevood"

#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Doamna"
msgstr "Doamna"

#: data/nation/moldovan.ruleset:24
msgid "Gospodar"
msgstr ""

#: data/nation/moldovan.ruleset:24
msgid "Gospodarynya"
msgstr ""

#. TRANS: Tovaras/Tovarasa = Comrade
#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovaras"
msgstr "Tovaras"

#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovarasa"
msgstr "Tovarasa"

#: data/nation/mongol.ruleset:3
msgid "Mongol"
msgstr "Mongol"

#: data/nation/mongol.ruleset:4
msgid "?plural:Mongols"
msgstr "?plural:Mongolid"

#: data/nation/mongol.ruleset:6
msgid ""
"In the centuries after their unification by Genghis Khan, the Mongols "
"conquered the largest empire in human history, encompassing most of the "
"continent of Asia.  They became notorious for the utter ruthlessness in "
"warfare."
msgstr ""
"TÅ¡ingiÅ¡-Khaani poolt Ã¼hendamisele jÃ¤rgnevatel sajanditel vallutasid mongolid "
"suurima maa-ala inimkonna ajaloos, kattes enamiku Aasia maailmajaost. "
"Mongolid said kurikuulsaks erakordse julmusega sÃµjategevuses."

#: data/nation/mongol.ruleset:29 data/nation/uyghur.ruleset:29
#, fuzzy
msgid "?female:Khan"
msgstr "Konsul"

#: data/nation/mongol.ruleset:31 data/nation/uyghur.ruleset:30
#, fuzzy
msgid "?female:Khagan"
msgstr "Konsul"

#: data/nation/muskogee.ruleset:3
#, fuzzy
msgid "Muskogee"
msgstr "MusketÃ¤rid"

#: data/nation/muskogee.ruleset:4
#, fuzzy
msgid "?plural:Muskogee"
msgstr "?plural:Birmalased"

#: data/nation/muskogee.ruleset:6
msgid ""
"The Muskogee was a confederacy of North American tribes, including the "
"Creek, Seminole, Choctaw, and Chickasaw. They were based in the area now "
"encompassed by the U.S. states of Georgia and Alabama. Creek and Seminole "
"tribes briefly formed a sovereign state known as the \"State of Muskogee\" "
"during the early 1800s."
msgstr ""

#: data/nation/newzealand.ruleset:3
msgid "New Zealand"
msgstr "Uusmeremaalane"

#: data/nation/newzealand.ruleset:4
msgid "?plural:New Zealanders"
msgstr "Uusmeremaalased"

#: data/nation/newzealand.ruleset:6
msgid ""
"The island group of New Zealand was annexed by Britain in 1840. Following a "
"royal proclamation in 1907, the country became an independent dominion "
"within the Commonwealth of Nations."
msgstr ""
"Uus-Meremaa saarestiku annekteerisid britid 1840. a. Uus-Meremaa sai 1907.a. "
"kuningliku avalduse alusel iseseisvaks valitsusalaks Rahvaste Ãœhenduses."

#: data/nation/nigerian.ruleset:3
msgid "Nigerian"
msgstr "Nigeerlane"

#: data/nation/nigerian.ruleset:4
msgid "?plural:Nigerians"
msgstr "Nigeerlased"

#: data/nation/nigerian.ruleset:6
msgid "Nigeria won full independence from British rule in 1960."
msgstr "Nigeeria vabanes briti vÃµimu alt ja saavutas iseseisvuse 1960. a."

#: data/nation/norman.ruleset:3
#, fuzzy
msgid "Norman"
msgstr "tavaline"

#: data/nation/norman.ruleset:4
#, fuzzy
msgid "?plural:Normans"
msgstr "roomlased"

#: data/nation/norman.ruleset:6
msgid ""
"After several devastating Viking raids on what is today northern France and "
"a siege of Paris, the Frankish king Charles the Simple granted the Viking "
"leader Rollo a fiefdom in the area. This fief evolved into the Duchy of "
"Normandy, of which the most famous duke is William II \"the Conqueror\" who "
"invaded England in 1066."
msgstr ""

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "Jarl"
msgstr "Patrulli"

#: data/nation/norman.ruleset:22
#, fuzzy
msgid "?female:Jarl"
msgstr "Seltsimees"

#: data/nation/northkorean.ruleset:3
#, fuzzy
msgid "North Korean"
msgstr "korealane"

#: data/nation/northkorean.ruleset:4
#, fuzzy
msgid "?plural:North Koreans"
msgstr "korealased"

#: data/nation/northkorean.ruleset:6
msgid ""
"In 1945 Korea was split by the Soviet Union and the United States into two "
"states along 38th parallel forming North Korea and South Korea. Even 60 "
"years since then, North Korea remains a communist state of Stalinist type."
msgstr ""

#. TRANS: translates as the Great leader
#: data/nation/northkorean.ruleset:22
msgid "Widaehan suryong"
msgstr ""

#: data/nation/norwegian.ruleset:3
msgid "Norwegian"
msgstr "Norralane"

#: data/nation/norwegian.ruleset:4
msgid "?plural:Norwegians"
msgstr "?plural:Norralased"

#: data/nation/norwegian.ruleset:6
msgid ""
"After centuries of Danish rule, the Norwegians made their own constitution "
"in Eidsvoll, 1814AD. Finally, in 1905AD the Norwegians got their "
"independence after a union with Sweden."
msgstr ""
"PÃ¤rast sajanditepikkust Taani vÃµimu all olemist vÃµtsid norralased aastal "
"1814 Eidsvollis vastu oma pÃµhiseaduse. 1905.a. saavutasid norralased "
"iseseisvuse pÃ¤rast Rootsiga liidus olemist."

#: data/nation/nubian.ruleset:3
#, fuzzy
msgid "Nubian"
msgstr "Kuubalane"

#: data/nation/nubian.ruleset:4
#, fuzzy
msgid "?plural:Nubians"
msgstr "?plural:kuubalased"

#: data/nation/nubian.ruleset:6
msgid ""
"A succession of kingdoms stretching roughly from the 1st to the 6th "
"cataracts of Nile river in modern Sudan and Egypt, Nubia was ancient Egypt's "
"perennial neighbor, competitor, trading partner, enemy, and source of gold, "
"slaves and soldiers to the south. The border between the two nations "
"fluctated time and time again. Lower Nubia was at times ruled by Egypt. The "
"25th Dynasty of Egypt, however, was a Nubian dynasty, and one that saw "
"conflict with Assyria, which eventually wrested Egypt from Nubia. Brief "
"conflict occurred with Rome in 24 BCE when Nubian armies routed the Roman "
"garrison with it's famed archers. Nubia was a nation shaped by its position "
"between the Mediterranean world and the African interior. Large Nubian "
"states centered on Napata and later Meroe broke into smaller Christian "
"kingdoms which persisted into medieval times before being conquered by "
"Muslim Arabs."
msgstr ""

#: data/nation/numidian.ruleset:3
#, fuzzy
msgid "Numidian"
msgstr "nigeerlane"

#: data/nation/numidian.ruleset:4
#, fuzzy
msgid "?plural:Numidians"
msgstr "nigeerlased"

#: data/nation/numidian.ruleset:7
msgid ""
"The Numidians were an ancient Berber people renowned for their horsemanship "
"who were composed of two main tribes in modern Algeria and Tunisia: the "
"Massyli in the east and the Massaesyli in the west. They were united under "
"King Massinissa, whose position was guaranteed by his Roman allies after the "
"2nd Punic War in which he aided the Romans in their defeat of the "
"Carthaginians. His unified kingdom was short-lived, however, as the west was "
"given to the Mauretanian king by the Romans following the death of King "
"Jugurtha. Eventually all of Numidia and Mauretania were added to the Roman "
"realm."
msgstr ""

#: data/nation/nuu-chah-nulth.ruleset:3
msgid "Nuu-chah-nulth"
msgstr ""

#: data/nation/nuu-chah-nulth.ruleset:4
#, fuzzy
msgid "?plural:Nuu-chah-nulth"
msgstr "korealased"

#: data/nation/nuu-chah-nulth.ruleset:7
msgid ""
"The Nuu-chah-nulth are a Pacific Northwest people, one of the few Native "
"American peoples to travel in the open ocean and hunt whales. They inhabited "
"most of what is now western Vancouver Island and now number over 8,000 "
"individuals. Like other people of the Pacific Northwest, they built large "
"wooden canoes and houses and lived in clan systems."
msgstr ""

#. TRANS: Chaabat = Chief
#: data/nation/nuu-chah-nulth.ruleset:25
#, fuzzy
msgid "Chaabat"
msgstr "_Loba"

#. TRANS: Ha'wiih = Hereditary Chief
#: data/nation/nuu-chah-nulth.ruleset:27
msgid "Ha'wiih"
msgstr ""

#: data/nation/ottoman.ruleset:3
msgid "Ottoman"
msgstr "Ottoman"

#: data/nation/ottoman.ruleset:4
msgid "?plural:Ottomans"
msgstr "?plural:Ottomanid"

#: data/nation/ottoman.ruleset:6
msgid ""
"In the beginning of the 14th century Osman, a leader of a minor Turkish "
"tribe in western Anatolia, conquered all his neighboring tribes. A century "
"later the Byzantine capital fell to Turkish rule which gave the Ottoman "
"empire access to Europe. The Ottomans subsequently conquered large parts of "
"south-eastern Europe, the Islamic Arab world as well as Egypt and much of "
"North Africa, making it a regional superpower until its dissolution in the "
"aftermath of WWI."
msgstr ""

#: data/nation/ottoman.ruleset:27 data/nation/tunisian.ruleset:28
msgid "Bey"
msgstr "Bey"

#: data/nation/ottoman.ruleset:28
msgid "Hakan"
msgstr "Hakan"

#: data/nation/ottoman.ruleset:29
msgid "Padisah"
msgstr "Padisah"

#: data/nation/ottoman.ruleset:30
msgid "Imparator"
msgstr "Imparator"

#: data/nation/pakistani.ruleset:3
#, fuzzy
msgid "Pakistani"
msgstr "Sissid"

#: data/nation/pakistani.ruleset:4
#, fuzzy
msgid "?plural:Pakistanis"
msgstr "rumeenlased"

#: data/nation/pakistani.ruleset:6
msgid ""
"The Federation of Pakistan was formed from the predominantly Muslim regions "
"of British India in 1947."
msgstr ""

#: data/nation/papuan.ruleset:3
msgid "Papuan"
msgstr "Paapualane"

#: data/nation/papuan.ruleset:4
msgid "?plural:Papuans"
msgstr "Paapualased"

#: data/nation/papuan.ruleset:6
msgid "The Papuans are a Melanesian people on the island of New Guinea."
msgstr "Paapualased on Uus-Guinea saarel elava Melaneesia rahvus"

#: data/nation/papuan.ruleset:16
msgid "Governor-General"
msgstr "Kindral-kuberner"

#: data/nation/persian.ruleset:3
msgid "Persian"
msgstr "PÃ¤rslane"

#: data/nation/persian.ruleset:4
msgid "?plural:Persians"
msgstr "PÃ¤rslased"

#: data/nation/persian.ruleset:6
msgid ""
"The first Persian (Achaemenid) Empire lasted from 550BC to 330BC; the second "
"(Sassanid) from 226AD to 642AD."
msgstr ""
"Esimene PÃ¤rsia (Achaemenidi) impeerium eksisteeris aastast 550 e.m.a kuni "
"330 e.m.a, teine (Sassaniidi) kestis aastast 226 m.a.j kuni 642 m.a.j."

#: data/nation/peruvian.ruleset:3
#, fuzzy
msgid "Peruvian"
msgstr "pÃ¤rslane"

#: data/nation/peruvian.ruleset:4
#, fuzzy
msgid "?plural:Peruvians"
msgstr "pÃ¤rslased"

#: data/nation/peruvian.ruleset:6
msgid ""
"Peru was the cradle of the Inca Empire and civilization. It is still today a "
"major center of indigenous South American culture."
msgstr ""

#: data/nation/peruvian.ruleset:25
#, fuzzy
msgid "Protector"
msgstr "Toodang"

#: data/nation/phoenician.ruleset:3
msgid "Phoenician"
msgstr "Foiniiklane"

#: data/nation/phoenician.ruleset:4
msgid "?plural:Phoenicians"
msgstr "Foiniiklased"

#: data/nation/phoenician.ruleset:6
msgid ""
"regions of Lebanon and Syria.  They spoke a Canaanite language related to "
"Hebrew and were famed mariners.  Their alphabet served as the source of the "
"Greek alphabet, and from there evolved into the Etruscan and Latin alphabets "
"as well.  The Greeks and Romans new them for their manufacture of purple dye "
"from the myrex shell, which gave them their Greek and Latin names.  They "
"refered to themselves a Kan'ani and thier Punic (Carthaginian) descendents "
"in St. Augustine's day called themselves Chanani."
msgstr ""

#: data/nation/phoenician.ruleset:28
#, fuzzy
msgid "Milk"
msgstr "Siid"

#: data/nation/phoenician.ruleset:28
#, fuzzy
msgid "Milkot"
msgstr "Siid"

#: data/nation/phoenician.ruleset:29
msgid "Suffet"
msgstr ""

#: data/nation/pirate.ruleset:3
#, fuzzy
msgid "Pirate"
msgstr "Lennubaas"

#: data/nation/pirate.ruleset:4
#, fuzzy
msgid "?plural:Pirates"
msgstr "portugaallased"

#: data/nation/pirate.ruleset:5
msgid ""
"As long as honest men have sailed the seas, pirates have been a scourge of "
"them and of all coastal dwelling peoples."
msgstr ""

#: data/nation/polish.ruleset:3
msgid "Polish"
msgstr "Poolakas"

#: data/nation/polish.ruleset:4
msgid "?plural:Poles"
msgstr "Poolakad"

#: data/nation/polish.ruleset:6
msgid ""
"The Polish state was formed about a millennium ago, and reached its Golden "
"Age near the end of the 16th century."
msgstr ""
"Poola riik asutati umbes tuhat aastat tagasi ja saavutas oma kuldaja 16. "
"sajandi lÃµpus."

#. TRANS: Dyktator/Dyktatorka = Dictator
#: data/nation/polish.ruleset:27
msgid "Dyktator"
msgstr "Dyktator"

#: data/nation/polish.ruleset:27
msgid "Dyktatorka"
msgstr "Dyktatorka"

#. TRANS: Prymas = Bishop
#: data/nation/polish.ruleset:29
msgid "Prymas"
msgstr "Prymas"

#: data/nation/polish.ruleset:29
#, fuzzy
msgid "?female:Prymas"
msgstr "President"

#. TRANS: Pierwszy Sekretarz = First Secretary
#: data/nation/polish.ruleset:31
msgid "Pierwszy Sekretarz"
msgstr "Pierwszy Sekretarz"

#: data/nation/polish.ruleset:31
#, fuzzy
msgid "?female:Pierwszy Sekretarz"
msgstr "President"

#: data/nation/polynesian.ruleset:3
#, fuzzy
msgid "Polynesian"
msgstr "pÃ¤rslane"

#: data/nation/polynesian.ruleset:4
#, fuzzy
msgid "?plural:Polynesian"
msgstr "poolakad"

#: data/nation/polynesian.ruleset:6
msgid ""
"Polynesian culture stretches from Hawaii to New Zealand to Easter Island and "
"covers all the islands in between."
msgstr ""

#: data/nation/portuguese.ruleset:3
msgid "Portuguese"
msgstr "Portugaallane"

#: data/nation/portuguese.ruleset:4
msgid "?plural:Portuguese"
msgstr "Portugaallased"

#: data/nation/portuguese.ruleset:6
msgid ""
"Portugal founded the first of the great mercantile empires in the 1400s on "
"the shipbuilding advances funded by Prince Henry the Navigator."
msgstr ""
"Portugal rajas esimese suurtest merkantilistlikest impeeriumidest 15. "
"sajandil, tuginedes prints Henry MeresÃµitja poolt rahastatud laevaehituse "
"arengule."

#: data/nation/prussian.ruleset:3
#, fuzzy
msgid "Prussian"
msgstr "pÃ¤rslane"

#: data/nation/prussian.ruleset:4
#, fuzzy
msgid "?plural:Prussians"
msgstr "pÃ¤rslased"

#: data/nation/prussian.ruleset:7
msgid ""
"Prussia was originally the name of a pagan Baltic people, who in the 13th "
"century were conquered by the German Teutonic Knight order. The knights "
"established an independent state in this land, and in 1561 Grand Master "
"Albrecht I proclaimed himself hereditary Duke of Prussia. Evolving into a "
"regional military powerhouse, Prussia played an important role in uniting "
"the German nation in 1871 and solidified its power during the Franco-"
"Prussian war of the same year."
msgstr ""

#: data/nation/prussian.ruleset:25 data/nation/templar.ruleset:42
#: data/nation/templar.ruleset:43 data/nation/templar.ruleset:44
#: data/nation/templar.ruleset:45 data/nation/templar.ruleset:46
#: data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Master"
msgstr "Viljaait"

#: data/nation/prussian.ruleset:27
#, fuzzy
msgid "Elector"
msgstr "Elekter"

#: data/nation/purhepecha.ruleset:3
msgid "P'urhepecha"
msgstr ""

#: data/nation/purhepecha.ruleset:4
#, fuzzy
msgid "?plural:P'urhepecha"
msgstr "?plural:Prantslased"

#: data/nation/purhepecha.ruleset:7
msgid ""
"The P'urhepecha are a people native to the modern Mexican state of "
"Michoacan, the heart of a former empire known to them as Irechecua "
"Tzintzuntzani, meaning the \"lands of Tzintzuntzan,\" their capital city. "
"Their kings were the perennial enemy of the Aztec empire, who attempted an "
"unsuccessful invasion of the P'urhepecha lands. When the Spanish arrived "
"began their conquest of Mexico in 1519, the Aztecs sent an embassy seeking "
"the support of the P'urhepecha, but was refused. The conquistadores' "
"reputation preceded them and the P'urhepecha offered to become a subject "
"state of the King of Spain rather than meet the same fate as their former "
"enemies, the Aztecs. Nevertheless, the transition to Spanish rule was not "
"smooth and devolved into violence. The empire, founded around 1450 CE, "
"collapsed in 1521."
msgstr ""

#. TRANS: Caconzi = King
#: data/nation/purhepecha.ruleset:32
#, fuzzy
msgid "Caconzi"
msgstr "SuurtÃ¼kk"

#: data/nation/quebecois.ruleset:3
msgid "Quebecois"
msgstr "Quebeklane"

#: data/nation/quebecois.ruleset:4
msgid "?plural:Quebecois"
msgstr "Quebeklased"

#: data/nation/quebecois.ruleset:6
msgid ""
"Quebec is the largest province of Canada, housing the majority of the "
"Francophone population of America."
msgstr ""
"Quebec on Kanada suurim provints, seal elab enamik prantsuse keelt "
"rÃ¤Ã¤kivatest Ameeriklastest"

#: data/nation/romanian.ruleset:3
msgid "Romanian"
msgstr "Rumeenlane"

#: data/nation/romanian.ruleset:4
msgid "?plural:Romanians"
msgstr "?plural:Rumeenlased"

#: data/nation/romanian.ruleset:6
msgid ""
"Romania as a nation was formed at the beginning of the 20th century, when "
"the states of Transylvania, Wallachia, and Moldavia merged. It is a country "
"inhabited by people speaking a language reminiscent from the time of ancient "
"Rome. Its history is convoluted as it was always at the borders of great "
"empires: Roman, Ottoman, Austro-Hungarian, and Russian."
msgstr ""

#. TRANS: Rege/Regina = King/Queen
#: data/nation/romanian.ruleset:36
msgid "Rege"
msgstr "Kuningas"

#: data/nation/romanian.ruleset:36
msgid "Regina"
msgstr "Kuninganna"

#: data/nation/roman.ruleset:3
msgid "Roman"
msgstr "Roomlane"

#: data/nation/roman.ruleset:4
msgid "?plural:Romans"
msgstr "?plural:Roomlased"

#: data/nation/roman.ruleset:6
msgid ""
"Rome was, in legend, founded by Romulus in 753 BC.  At its height, Rome "
"controlled nearly all of Europe, northern Africa and Mesopotamia."
msgstr ""
"Rooma asutas (legendi jÃ¤rgi) Romulus aastal 753 eKr.  Oma hiilgeajal "
"valitses Rooma peaaegu kogu Euroopat, PÃµhja-Aafrikat ja Mesopotaamiat."

#: data/nation/russian.ruleset:3
msgid "Russian"
msgstr "Venelane"

#: data/nation/russian.ruleset:4
msgid "?plural:Russians"
msgstr "?plural:Venelased"

#: data/nation/russian.ruleset:6
msgid ""
"According to legend, Slavic and Finnic tribes of Novgorod invited in the "
"year 862 the Varangian (Viking) king Rurik to bring order to their land. "
"Rurik established Kievan Rus in this realm, the first Russian state. By the "
"11th century, Kievan Rus had disintegrated into lesser princedoms, which "
"were once again united into one state by Ivan III in the 15th century. After "
"decisive victory over Sweden and large territorial gains, Peter I pronounced "
"the Russian Empire in 1721. The Russian Empire lasted until 1917 when a "
"socialist revolution dethroned the last Russian emperor. After USSR "
"dissolution in 1991 Russia appeared on world map again, now as a federative "
"republic."
msgstr ""
"Legendi kohaselt kutsusid Novgorodis elavad slaavi ja soome hÃµimud aastal "
"862 varjaagide kuninga Rjuriku oma maale korda looma. Rjurik pani aluse "
"Kiievi-Vene riigile, Venemaa algsele riigile. 11. sajandiks oli Kiievi-Vene "
"riik lagunenud vÃ¤iksemateks printsiriikideks, mille liitis uuesti Ã¼htseks "
"riigiks Ivan III 15. sajandil. PÃ¤rast otsustavat vÃµitu Rootsi vÃ¤gede Ã¼le ja "
"ulatuslikke territoriaalseid vallutusi kuulutas Peeter I 1721,a, vÃ¤lja Vene "
"Impeeriumi. Vene Impeerium kestis 1917. aastani kui sotsialistliku "
"revolutsiooni kÃ¤igus kukutati troonilt viimane Vene tsaar. PÃ¤rast NSVL "
"lagunemist 1991.a. ilmus Venemaa taas maailmakaardile, seekord fÃ¶deratiivse "
"vabariigina."

#: data/nation/russian.ruleset:48
msgid "Tsar"
msgstr "tsaar"

#: data/nation/russian.ruleset:48
msgid "Tsaritsa"
msgstr "tsarinna"

#: data/nation/rwandan.ruleset:3
#, fuzzy
msgid "Rwandan"
msgstr "Kanadalane"

#: data/nation/rwandan.ruleset:4
#, fuzzy
msgid "?plural:Rwandans"
msgstr "?plural:Kanadalsed"

#: data/nation/rwandan.ruleset:6
msgid ""
"Rwanda is a hilly and very fertile country in the Great Lakes region of "
"eastern Africa. It supports the densest population of the continent."
msgstr ""

#: data/nation/ryukyuan.ruleset:3
msgid "Ryukyuan"
msgstr "Ryukyu"

#: data/nation/ryukyuan.ruleset:4
msgid "?plural:Ryukyuans"
msgstr "?plural:Ryukyud"

#: data/nation/ryukyuan.ruleset:6
msgid ""
"The Ryukyu Kingdom (1372-1879) was the Land of Propriety, a peaceful "
"maritime trading nation eventually invaded, occupied, and annexed by Japan."
msgstr ""
"Ryukyu Kuningriik (1372-1879) oli SÃ¼ndsuse Maa, rahumeelne merekaubandusega "
"tegelev riik, mille vallutas, okupeeris ja annekteeris Jaapan."

#. TRANS: Koku-o/Jo-o = King/Queen
#: data/nation/ryukyuan.ruleset:22
msgid "Koku-o"
msgstr "Koku-o"

#: data/nation/ryukyuan.ruleset:22
msgid "Jo-o"
msgstr "Jo-o"

#: data/nation/sami.ruleset:3
msgid "Sami"
msgstr "Saam"

#: data/nation/sami.ruleset:4
msgid "?plural:Sami"
msgstr "?plural:Saamid"

#: data/nation/sami.ruleset:6
#, fuzzy
msgid ""
"The Sami are a people of northern Scandinavia. Their nation spans over the "
"northernmost regions of the Scandinavian countries and northwestern Russia."
msgstr ""
"Saamid ehk laplased on PÃµhja-Skandinaavia rahvus. Nad elavad "
"pÃµhjapoolseimates skandinaavia riikide osades - Norra Finnmarki regioonis "
"ning Rootsi ja Soome Laplandi regioonis."

#. TRANS: Noaydde = Shaman
#: data/nation/sami.ruleset:22
msgid "Noaydde"
msgstr "noaiid"

#: data/nation/sami.ruleset:22
#, fuzzy
msgid "?female:Noaydde"
msgstr "Seltsimees"

#: data/nation/samogitian.ruleset:3
#, fuzzy
msgid "Samogitian"
msgstr "Maksukogujad"

#: data/nation/samogitian.ruleset:4
#, fuzzy
msgid "?plural:Samogitians"
msgstr "lÃ¤tlased"

#: data/nation/samogitian.ruleset:6
msgid ""
"Samogitia - historical country near the Baltic Sea - home to the last pagans "
"in Europe (official until 1413). Today, Samogitia is a region of Lithuania"
msgstr ""

#: data/nation/scottish.ruleset:3
msgid "Scottish"
msgstr "Å otlane"

#: data/nation/scottish.ruleset:4
msgid "?plural:Scots"
msgstr "?plural:Å otlased"

#: data/nation/scottish.ruleset:6
msgid ""
"Scotland, originally settled in late Roman times by Irish raiders who "
"displaced the native Picts, was an independent kingdom from around 1034AD to "
"the Union of Crowns with England in 1701."
msgstr ""
"Å otimaa, mille asustasid algselt hilistel Rooma riigi aegadel iiri "
"mererÃ¶Ã¶vlid, sundides pÃµliselanikud Piktid lahkuma, oli iseseisev kuningriik "
"alates umbes 1034 maj kuni Kroonide Ãœhinemiseni Inglismaaga 1701.a."

#: data/nation/scottish.ruleset:26
msgid "First Minister"
msgstr "siseminister"

#: data/nation/scottish.ruleset:26
#, fuzzy
msgid "?female:First Minister"
msgstr "President"

#: data/nation/serbian.ruleset:3
msgid "Serbian"
msgstr "Serblane"

#: data/nation/serbian.ruleset:4
msgid "?plural:Serbians"
msgstr "Serblased"

#: data/nation/serbian.ruleset:6
msgid ""
"Serbia is part of the region of the Southern Slavs that was conquered by the "
"Ottomans after the collapse of the Byzantine Empire.  During most of the "
"20th century it was part of the Yugoslav Federation."
msgstr ""
"Serbia on osa LÃµuna-Slaavi piirkonnast, mis vallutati Ottomanide poolt "
"pÃ¤rast BÃ¼tsantsi impeeriumi lagunemist. Enamiku 20-ndast sajandist oli "
"Serbia Jugoslaavia FÃ¶deratsiooni osa"

#: data/nation/silesian.ruleset:3
msgid "Silesian"
msgstr "Sileeslane"

#: data/nation/silesian.ruleset:4
msgid "?plural:Silesians"
msgstr "Sileeslased"

#: data/nation/silesian.ruleset:6
msgid ""
"Silesia is a region of southern Poland that was at one time an independent "
"kingdom."
msgstr ""
"Sileesia on  piirkond LÃµuna-Poolas, ta oli kunagi iseseisev kuningriik."

#: data/nation/singaporean.ruleset:15
msgid "Singaporean"
msgstr "Singapurlane"

#: data/nation/singaporean.ruleset:16
msgid "?plural:Singaporeans"
msgstr "Singapurlased"

#: data/nation/singaporean.ruleset:18
msgid ""
"Singapore is a mercantile city-state located at the southernmost tip of the "
"Malaysian Peninsula."
msgstr ""
"Singapur on peamiselt kaubandusega tegelev linnriik Malaisia poolsaare tipus."

#. TRANS: Encik = Sir
#: data/nation/singaporean.ruleset:34
msgid "Encik"
msgstr "Encik"

#: data/nation/singaporean.ruleset:34
#, fuzzy
msgid "?female:Encik"
msgstr "Konsul"

#: data/nation/sioux.ruleset:3
msgid "Sioux"
msgstr "Siuu"

#: data/nation/sioux.ruleset:4
msgid "?plural:Sioux"
msgstr "Siuud"

#: data/nation/sioux.ruleset:6
msgid ""
"The Sioux was a North American nation that fought several decisive battles "
"against the United States. It consisted of three distinct groups of tribes: "
"the Lakota, the Dakota and the Nakota."
msgstr ""
"Siuud olid PÃµhja-Ameerika rahvus, kes pidas mitu otsustavat lahingut "
"Ameerika Ãœhendriikide vastu. See rahvus koosnes kolmest erinevast hÃµimude "
"grupist - Lakotad, Dakotad ja Nakotad."

#: data/nation/slovakian.ruleset:3
msgid "Slovakian"
msgstr "Slovakk"

#: data/nation/slovakian.ruleset:4
msgid "?plural:Slovakians"
msgstr "Slovakid"

#: data/nation/slovakian.ruleset:6
msgid ""
"Slovakia is a country in the heart of Europe. Formerly part of "
"Czechoslovakia, until 1918 it was part of the Austro-Hungarian Empire."
msgstr ""
"Slovakkia on riik Euroopa sÃ¼dames. Endine TÅ¡ehhoslovakkia osa, samuti oli ta "
"kuni 1918. aastani Austria-Ungari impeeriumi osa."

#: data/nation/slovakian.ruleset:26
#, fuzzy
msgid "?female:Leader"
msgstr "Seltsimees"

#: data/nation/slovakian.ruleset:29
msgid "Priestess"
msgstr "Preestrinna"

#: data/nation/slovakian.ruleset:30 data/nation/soviet.ruleset:27
msgid "?female:General Secretary"
msgstr ""

#: data/nation/slovenian.ruleset:3
msgid "Slovenian"
msgstr "Sloveenlane"

#: data/nation/slovenian.ruleset:4
msgid "?plural:Slovenians"
msgstr "Sloveenlased"

#: data/nation/slovenian.ruleset:6
msgid ""
"Slovenia was the most western and northern republic of the old Yugoslav "
"Federation."
msgstr "Sloveenia oli Jugoslaavi FÃ¶deratsiooni loodepoolseim osa."

#: data/nation/southafrican.ruleset:3
msgid "South African"
msgstr "LÃµuna-aafriklane"

#: data/nation/southafrican.ruleset:4
msgid "?plural:South Africans"
msgstr "LÃµuna-aafriklased"

#: data/nation/southafrican.ruleset:6
msgid ""
"Dutch settlers began colonizing southern Africa in the 17th century. After "
"many wars between primarily Boers (descendants of Dutch settlers), British "
"forces and Zulus, the Union of South Africa was created in 1910. The South "
"African government became notorious for its \"apartheid\" policy of legal "
"inequality based on the color of a citizen's skin. Following the adoption of "
"the country's first non-racial constitution in 1994, long-time political "
"prisoner Nelson Mandela was elected the first truly democratically elected "
"president of South Africa."
msgstr ""
"Hollandi asunikud alustasid Aafrika lÃµunaosa koloniseerimist 17-ndal "
"sajandil. PÃ¤rast mitmeid sÃµdu peamiselt Boeride (hollandi asunike "
"jÃ¤rglaste), briti vÃ¤gede ja suulude vahel loodi 1910.a. LÃµuna-Aafrika Liit. "
"LÃµuna-Aafrika valitsus sai kurikuulsaks  oma \"apartheidi\"-poliitika tÃµttu "
"- inimeste Ãµigusi jagati vastavalt nahavÃ¤rvile. PÃ¤rast riigi esimese mitte-"
"rassistliku pÃµhiseaduse vastuvÃµtmist 1994.a. valiti Nelson Mandela, "
"pikaaegne poliitiline vang, esimeseks demokraatlikult valitud LÃµuna-Aafrika "
"presidendiks."

#: data/nation/southkorean.ruleset:3
#, fuzzy
msgid "South Korean"
msgstr "lÃµuna-aafriklane"

#: data/nation/southkorean.ruleset:4
#, fuzzy
msgid "?plural:South Koreans"
msgstr "lÃµuna-aafriklased"

#: data/nation/southkorean.ruleset:6
msgid ""
"Formerly the site of a unified Korean state, the Korean peninsula is today "
"divided into two states - North and South Korea - as a result of the "
"stalemate after the Korean War in 1953. The South Korean government was "
"formed from the nationalist and anti-communist \"Provisional Government of "
"the Republic of Korea\" in 1948."
msgstr ""

#: data/nation/soviet.ruleset:3
msgid "Soviet"
msgstr "Sovjet"

#: data/nation/soviet.ruleset:4
msgid "?plural:Soviets"
msgstr "Sovjetid"

#: data/nation/soviet.ruleset:6
msgid ""
"Soviet Union's history starts in November 1917, when under Lenin's "
"leadership a Bolshevik revolution occurred. On December 31 1922, four Soviet "
"republics integrated into one country. Soviet Union became one of most "
"powerful states in the 20th century. But by the end of 1991 due to many "
"social shocks it disintegrated into fifteen independent countries"
msgstr ""
"NÃµukogude Liidu ajalugu sai alguse 1917. a. novembris, kui Lenini juhtimisel "
"korraldasid bolÅ¡evikud revolutsiooni. 1922. a. 31. detsembril Ã¼hinesid neli "
"NÃµukogude vabariiki Ã¼heks suureks riigiks. NÃµukogude Liidust sai Ã¼ks 20-nda "
"sajandi vÃµimsamaid riike. Aga 1991.a. lÃµpul lagunes NÃµukogude Liit mitmete "
"sotsiaalsete Å¡okkide tagajÃ¤rjel viietestkÃ¼mneks iseseisvaks riigiks."

#: data/nation/soviet.ruleset:28
msgid "Great Leader"
msgstr "Suur Juht"

#: data/nation/soviet.ruleset:28
#, fuzzy
msgid "?female:Great Leader"
msgstr "Ilmaime"

#: data/nation/spanish.ruleset:3
msgid "Spanish"
msgstr "Hispaanlane"

#: data/nation/spanish.ruleset:4
msgid "?plural:Spanish"
msgstr "Hispaanlased"

#: data/nation/spanish.ruleset:6
msgid ""
"The modern Spanish nation was formed when the rulers of the kingdoms of "
"Castille and Aragon led the recapture of the Iberian peninsula from the "
"Moslems.  The Reconquista was completed in 1492AD, the same year Columbus "
"sailed."
msgstr ""
"Praegune Hispaania riik loodi, kui Castille'i ja Aragoni kuningriikide "
"valitsejate juhtumisel vallutati moslemitelt tagasi Ibeeria poolsaar. "
"Reconquista viidi lÃµpule aastal 1492 m.a.j, samal aastal, kui Kolumbus "
"lahkus Euroopa kallastelt"

#: data/nation/spanish.ruleset:28
msgid "Caudillo"
msgstr "Caudillo"

#: data/nation/spanish.ruleset:28
msgid "Caudilla"
msgstr "Caudilla"

#: data/nation/spanish.ruleset:29
msgid "Cardinal"
msgstr "Kardinal"

#: data/nation/spanish.ruleset:29
#, fuzzy
msgid "?female:Cardinal"
msgstr "Konsul"

#: data/nation/srivijaya.ruleset:3
msgid "Sri Vijaya"
msgstr ""

#: data/nation/srivijaya.ruleset:4
#, fuzzy
msgid "?plural:Sri Vijaya"
msgstr "Maiad"

#: data/nation/srivijaya.ruleset:7
msgid ""
"Sri Vijaya was an empire centered on Palembang in eastern Sumatra and "
"extended its control through much of the coastal regions of Sumatra, Java, "
"Borneo and the Malay peninsula. It was founded sometime in the 3rd century "
"CE and lasted until roughly 1400, falling first to Jambi, then to Singhasari "
"and other regional powers, including the South Indian Chola dynasty."
msgstr ""

#: data/nation/srivijaya.ruleset:21
#, fuzzy
msgid "Datu"
msgstr "Staatus"

#: data/nation/sudanese.ruleset:3
msgid "Sudanese"
msgstr "Sudaan"

#: data/nation/sudanese.ruleset:4
msgid "?plural:Sudanese"
msgstr "Sudaanid"

#: data/nation/sudanese.ruleset:6
msgid ""
"In 1820 Sudan came under Egyptian rule and later British rule. Sudan became "
"independent in 1956."
msgstr ""
"1820.a. jÃ¤i Sudaan egiptuse ja hiljem briti vÃµimu alla. Sudaan iseseisvus "
"1956.a."

#: data/nation/sumerian.ruleset:3
msgid "Sumerian"
msgstr "Sumer"

#: data/nation/sumerian.ruleset:4
msgid "?plural:Sumerians"
msgstr "Sumerid"

#: data/nation/sumerian.ruleset:6
msgid ""
"Sumer controlled southern Mesopotamia until the rise of Babylonia. Tablets "
"of Sumerian writing some 5500 years old have been found, pre-dating every "
"other writing in history."
msgstr ""
"Sumer valitses Mesopotaamia Ã¼le kuni BabÃ¼loonia tÃµusuni. Leitud on 5500 "
"aasta vanuseid sumeri kirjadega savitahvleid , mis teeb sumeri kirjast kogu "
"ajaloo vanima kirja ."

#: data/nation/sumerian.ruleset:27
#, fuzzy
msgid "Nin"
msgstr "Rahvus"

#: data/nation/sumerian.ruleset:29
msgid "Ensi"
msgstr "Ensi"

#: data/nation/sumerian.ruleset:30
#, fuzzy
msgid "Sanga"
msgstr "Maksukogujad"

#: data/nation/swazi.ruleset:3
msgid "Swazi"
msgstr "Svaas"

#: data/nation/swazi.ruleset:4
msgid "?plural:Swazis"
msgstr "Svaasid"

#: data/nation/swazi.ruleset:6
msgid ""
"The Swazis is a Bantu people of southern Africa. Under the leadership of "
"Mswati II (1820 - 1868), the Swazis expanded their territory and stabilized "
"the southern frontier with the Zulus."
msgstr ""
"Svaasid on LÃµuna-Aafrika bantu rahvas. Mswati II (1820 - 1868) juhtimise "
"ajal laiendasid svaasid oma valdusi ja mÃ¤Ã¤rasid kindlaks Svaasimaa "
"lÃµunapiiri suuludega."

#. TRANS: Ngwenyama/Indovuzaki = Lion/Elephant cow
#: data/nation/swazi.ruleset:24
msgid "Ngwenyama"
msgstr "Ngwenyama"

#: data/nation/swazi.ruleset:24
msgid "Indovuzaki"
msgstr "Indovuzaki"

#: data/nation/swedish.ruleset:3
msgid "Swedish"
msgstr "Rootslane"

#: data/nation/swedish.ruleset:4
msgid "?plural:Swedes"
msgstr "Rootslased"

#: data/nation/swedish.ruleset:6
#, fuzzy
msgid ""
"The Kingdom of Sweden was christianized and consolidated as a political "
"entity by the 12th century AD. The country rose to prominence as one of the "
"great powers of Europe in the 17th century, following substantial military "
"conquests by the so called Warrior Kings. However, due to a worsening "
"economy and several disastrous defeats to Russia, Sweden soon lost most of "
"its gained territory. The country has not been involved in an armed conflict "
"since 1814."
msgstr ""
"Rootsi Kuningriik ristiti ja muudeti riigiks kaheteistkÃ¼mnendaks sajandiks m."
"a.j. 17. saj. tÃµusis Rootsi mÃ¤rkimisvÃ¤Ã¤rsete sÃµjaliste vallutuste jÃ¤rel, "
"mida juhtisid nn SÃµjakuningad, Ã¼heks mÃµjuvÃµimsamaks Euroopa riigiks. Aga "
"majandusraskuste ja Venemaale hÃ¤vitavalt kaotatud lahingute tÃµttu kaotas "
"Rootsi enamuse vallutatud aladest. Rootsi ei ole reslvastatud kokkupÃµrgetes "
"osalenud 1814.a. saati."

#: data/nation/swiss.ruleset:3
msgid "Swiss"
msgstr "Å veitslane"

#: data/nation/swiss.ruleset:4
msgid "?plural:Swiss"
msgstr "Å veitslased"

#: data/nation/swiss.ruleset:6
msgid ""
"Switzerland is a federation of cantons, some of which have more than 700 "
"years of history as a confederacy."
msgstr ""
"Å veits on kantonitest koosnev fÃ¶deratsioon, mÃµned kantonid on Ã¼le 700 aasta "
"vanad."

#: data/nation/swiss.ruleset:19
#, fuzzy
msgid "?female:General"
msgstr "Konsul"

#: data/nation/swiss.ruleset:20
msgid "Bailiff"
msgstr "kohtutÃ¤itur"

#: data/nation/swiss.ruleset:20
#, fuzzy
msgid "?female:Bailiff"
msgstr "brasiillane"

#: data/nation/swiss.ruleset:21 data/nation/swiss.ruleset:22
msgid "President of the Confederation"
msgstr "KonfÃ¶deratsiooni president"

#: data/nation/swiss.ruleset:23
msgid "Federal Chancellor"
msgstr "riiklik nÃµustaja"

#: data/nation/swiss.ruleset:23
msgid "?female:Federal Chancellor"
msgstr ""

#: data/nation/syrian.ruleset:3
#, fuzzy
msgid "Syrian"
msgstr "serblane"

#: data/nation/syrian.ruleset:4
#, fuzzy
msgid "?plural:Syrians"
msgstr "serblased"

#: data/nation/syrian.ruleset:6
msgid ""
"The modern Syrian Arab Republic was formed from a French mandate and "
"gradually gained independence during the 1940s."
msgstr ""

#: data/nation/taino.ruleset:3
#, fuzzy
msgid "Taino"
msgstr "Maastik"

#: data/nation/taino.ruleset:4
#, fuzzy
msgid "?plural:Taino"
msgstr "tailased"

#: data/nation/taino.ruleset:7
msgid ""
"Native inhabitants of the Bahamas, Cuba, Hispaniola, Puerto Rico, Jamaica, "
"and other Caribbean islands who gave us the root words for hurricane, "
"tobacco, potato, canoe, barbeque, hammock, and yucca. They were a "
"matrilineal people, and the first that Columbus came into contact with in "
"1492. Though numbering the hundreds of thousands, if not millions, "
"throughout the Caribbean, the Taino fell victim to slavery and disease, and "
"their population declined rapidly as a result. Spanish accounts paint them "
"as a peaceful people compared to their Carib neighbors to the south. Their "
"dugout canoes, which were often nearly as long as Columbus' ships, ferried "
"traders between islands. Recent genetic studies show that roughly half of "
"Puerto Ricans have Taino maternal descent."
msgstr ""

#. TRANS: Cacike = Chief
#: data/nation/taino.ruleset:31
#, fuzzy
msgid "Cacike"
msgstr "Katkesta"

#. TRANS: Bohike = Priest
#: data/nation/taino.ruleset:33
#, fuzzy
msgid "Bohike"
msgstr "Vend"

#: data/nation/tairona.ruleset:3
#, fuzzy
msgid "Tairona"
msgstr "Raudtee"

#: data/nation/tairona.ruleset:4
#, fuzzy
msgid "?plural:Tairona"
msgstr "tailased"

#: data/nation/tairona.ruleset:7
msgid ""
"A Chibchan-speaking people related to the Kuna of Panama and the Muisca of "
"central Colombia, the Tairona inhabit the modern Magdalena and La Guajira "
"Departments of northern Colombia. Their city of Teyuna was founded sometime "
"around 500BCE. The Tairona, living a mountainous area, built stone steps and "
"terraces on steep hillsides in order to farm the region. Though they fought "
"against the Spanish for 75 years, eventually they succumb to the various "
"pressures that all Native American peoples were subject to at the period."
msgstr ""

#. TRANS: Hankwa = Chief
#: data/nation/tairona.ruleset:26
#, fuzzy
msgid "Hankwa"
msgstr "Khaan"

#. TRANS: Guacanaoma = Paramount Chief
#: data/nation/tairona.ruleset:28
msgid "Guacanaoma"
msgstr ""

#: data/nation/taiwanese.ruleset:3
msgid "Taiwanese"
msgstr "Taiwanlane"

#: data/nation/taiwanese.ruleset:4
msgid "?plural:Taiwanese"
msgstr "Taiwanlased"

#: data/nation/taiwanese.ruleset:6
msgid ""
"When the Chinese nationalists lost the armed struggle against the Chinese "
"communists, the nationalist government evacuated to the island of Taiwan "
"where they formed the Republic of China."
msgstr ""
"Kui hiina natsionalistid jÃ¤id alla relvastatud vastupanus hiina "
"kommunistidele, natsionalistlik valitsus kolis Taiwani saarele, kus nad "
"asutasid Hiina Vabariigi."

#: data/nation/tajik.ruleset:3
#, fuzzy
msgid "Tajik"
msgstr "tailane"

#: data/nation/tajik.ruleset:4
#, fuzzy
msgid "?plural:Tajiks"
msgstr "tailased"

#: data/nation/tajik.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Tajikistan got independence from the Soviet Union in 1991."
msgstr ""

#: data/nation/templar.ruleset:3
#, fuzzy
msgid "Knights Templar"
msgstr "RÃ¼Ã¼tlid"

#: data/nation/templar.ruleset:4
#, fuzzy
msgid "?plural:Templars"
msgstr "teksaslased"

#: data/nation/templar.ruleset:6
msgid ""
"The Knights Templar were formed after the first Crusade in order to protect "
"Pilgrims on their journeys in the Holy Land. The organization grew to "
"immense power and wealth in the next 200 years, and were the innovators of "
"many modern concepts such as Banking."
msgstr ""

#: data/nation/templar.ruleset:42 data/nation/templar.ruleset:43
#: data/nation/templar.ruleset:44 data/nation/templar.ruleset:45
#: data/nation/templar.ruleset:46 data/nation/templar.ruleset:47
#, fuzzy
msgid "Grand Mistress"
msgstr "Viljaait"

#: data/nation/texan.ruleset:3
msgid "Texan"
msgstr "Teksaslane"

#: data/nation/texan.ruleset:4
msgid "?plural:Texans"
msgstr "Teksaslased"

#: data/nation/texan.ruleset:6
msgid ""
"Texas is second largest and second most populous state of the USA, famous "
"for its \"larger than life\" cowboy mentality."
msgstr ""

#: data/nation/thai.ruleset:3
msgid "Thai"
msgstr "Tailane"

#: data/nation/thai.ruleset:4
msgid "?plural:Thai"
msgstr "Tailased"

#: data/nation/thai.ruleset:6
msgid ""
"The Thai kingdom was the only country in Southeast Asia to preserve its "
"independence throught the colonial era of the 18th and 19th centuries AD."
msgstr ""
"Tai kuningriik oli ainuke Kagu-Aasia riik, mis sÃ¤ilitas oma iseseisvuse "
"koloniaalvallutuste ajastul 18. ja 19. sajandil."

#: data/nation/thracian.ruleset:3
#, fuzzy
msgid "Thracian"
msgstr "Maastik"

#: data/nation/thracian.ruleset:4
#, fuzzy
msgid "?plural:Thracians"
msgstr "?plural:indialased"

#: data/nation/thracian.ruleset:7
msgid "The second most numerous people in the ancient western world."
msgstr ""

#: data/nation/thracian.ruleset:19
#, fuzzy
msgid "Rhesos"
msgstr "Resurssid:"

#: data/nation/tibetan.ruleset:3
msgid "Tibetan"
msgstr "Tiibetlased"

#: data/nation/tibetan.ruleset:4
msgid "?plural:Tibetans"
msgstr "Tiibetlased"

#: data/nation/tibetan.ruleset:6
msgid ""
"The Tibetan homeland is sometimes called the \"Roof of the World\", the "
"highest elevated region in the world. In the 7th century, Tibet emerged as a "
"formidable empire under the leadership of king Songtsen Gampo, being "
"recognized by both China and India. This dynasty lasted until the 11th "
"century, when Tibet was overrun by the Mongols. Centuries later when Mongol "
"rule had weakened, Lozang Gyatso - born 1617 and the 5th Dalai Lama - "
"established a buddhist religious state under the control of the Gelugpa "
"school of Tibetan Buddhism."
msgstr ""
"Tiibetlaste kodumaad nimetatakse vahel \"maailma katuseks\", see on kÃµrgeim "
"regioon maailmas. 7. sajandil sai Tiibet vÃµimsaks impeeriumiks kuningas "
"Songtsen Gampo juhtimisel, seda tunnustasid nii Hiina kui India. See "
"dÃ¼nastia kestis kuni 11. sajandini, kui mongolid vallutasid Tiibeti. "
"Sajandeid hiljem, kui mongolite jÃµud oli nÃµrgenenud, asutas Lozang Gyatso â€” "
"sÃ¼nd. 1617, 5. dalai-laama â€” budistliku religioosse riigi, mida juhtis "
"Gelugpa haru Tiibeti budismist."

#: data/nation/tibetan.ruleset:27
msgid "Lama"
msgstr "Laama"

#: data/nation/tibetan.ruleset:28
msgid "Dharma King"
msgstr ""

#: data/nation/tibetan.ruleset:29
msgid "Dalai Lama"
msgstr "Dalai Laama"

#: data/nation/tocharian.ruleset:3
#, fuzzy
msgid "Tocharian"
msgstr "Marslane"

#: data/nation/tocharian.ruleset:4
#, fuzzy
msgid "?plural:Tocharians"
msgstr "Marslased"

#: data/nation/tocharian.ruleset:7
msgid ""
"The Tocharians were an Indo-European people living what is now Xinjiang in "
"western China. Because of their unique geopolitical position, their kingdoms "
"of Shanshan, Kucha, and Khotan (as well as other, smaller ones) were "
"influenced by Chinese, Persian, Indian, Sogdian, Scythian, and Tibetan "
"cultures. Their religion, dress, writing, and art all reflect these varied "
"influences. They lived in oasis towns and cities along the Silk Road, along "
"which Buddhism was carried into China. The area was at various times a "
"military protectorate of China, such as during the Han and Tang dynasties. "
"During the decline of the latter dynasty, the Turkic Uighur tribe moved into "
"the Tarim basin, settling in and expanding their khanate through the "
"Tocharian lands. The Uighur intermarried with the Tocharians and supplanted "
"their language for all but liturgical purposes. Even this use fell when "
"Islam spread and took the place of Buddhism as the predominant religion in "
"the region."
msgstr ""

#: data/nation/tocharian.ruleset:33
msgid "Kakmartik"
msgstr ""

#. TRANS: Lant/Lantsa = King/Queen
#: data/nation/tocharian.ruleset:35
#, fuzzy
msgid "Lant"
msgstr "Tee"

#: data/nation/tocharian.ruleset:35
#, fuzzy
msgid "Lantsa"
msgstr "MerevÃ¤elased"

#: data/nation/tunisian.ruleset:3
msgid "Tunisian"
msgstr "Tuneeslane"

#: data/nation/tunisian.ruleset:4
msgid "?plural:Tunisians"
msgstr "Tuneeslased"

#: data/nation/tunisian.ruleset:6
msgid ""
"The Phoenicians founded Carthage in the area where Tunisia is today. "
"Carthage later became a major power in the Mediterranean region until it was "
"defeated by the Romans in 146 BC. Later the Arab Muslim conquest in the 7th "
"century led to migration from the Arab and Ottoman countries. But there "
"where also a lot of Jews and Spanish Moors who moved there at the end of the "
"16th century. Tunisia became mostly autonomous from the Ottoman empire in "
"1861. But in 1881 Tunisia was invaded by the French and was made a French "
"protectorate. The country became independent in 1956."
msgstr ""
"Foiniiklased rajasid Kartaago praeguse Tuneesia aladele. Kartaagost sai Ã¼ks "
"mÃµjuvÃµimsamaid  Vahemere-Ã¤Ã¤rseid riike, seda kuni roomlaste invasioonini "
"aastal 146 e.m.a. Hilisem Kartaago vallutamine 7-ndal sajandil araabia "
"moslemite poolt tÃµi kaasa sisserÃ¤nde Araabia ja Ottomani riikidest. 16. "
"sajandi lÃµpus liikus sellele alale ka juute ja maoore. Tuneesia saavutas "
"Ottomani impeeriumi koosseisus autonoomia aasal 1861. Aga 1881. a. "
"vallutasid prantslased Tuneesia ja tegide sellest oma protektoraadi. Tuneesi "
"iseseisvus 1956. a."

#: data/nation/tupi.ruleset:3
msgid "Tupi"
msgstr ""

#: data/nation/tupi.ruleset:4
#, fuzzy
msgid "?plural:Tupi"
msgstr "tailased"

#: data/nation/tupi.ruleset:7
msgid ""
"The Tupi are a native Brazilian people related to the Guarani who inhabited "
"the modern Brazilian states of Paraiba, Pernambuco, Ceara, Rio Grande do "
"Norte, Alagoas, Sergipe and others as well. Their chiefdoms were destroyed "
"through Portuguese slave-raids, the creation of mission-villages, and "
"disease. The Tupi intermarried with African slaves and Europeans alike and a "
"great many Brazilian place names are derived from Tupi words. "
msgstr ""

#. TRANS: Morubixaba = Chief
#: data/nation/tupi.ruleset:24
msgid "Morubixaba"
msgstr ""

#. TRANS: Paje = Shaman
#: data/nation/tupi.ruleset:26
#, fuzzy
msgid "Paje"
msgstr "MÃ¤ngijaid"

#: data/nation/turkmen.ruleset:3
#, fuzzy
msgid "Turkmen"
msgstr "tÃ¼rklane"

#: data/nation/turkmen.ruleset:4
#, fuzzy
msgid "?plural:Turkmens"
msgstr "tÃ¼rklased"

#: data/nation/turkmen.ruleset:6
msgid ""
"Nation in Central Asia. Conquered by the Russian Empire in 19th century, "
"Turkmenistan got independence from the Soviet Union in 1991."
msgstr ""

#: data/nation/turk.ruleset:3
#, fuzzy
msgid "Turkish"
msgstr "tÃ¼rklane"

#: data/nation/turk.ruleset:4
msgid "?plural:Turks"
msgstr "TÃ¼rklased"

#: data/nation/turk.ruleset:6
msgid ""
"Modern Turkey is the successor state of the Ottoman Empire, which collapsed "
"and was dismembered by the victors in World War I after backing the Central "
"Powers.  The country was subsequently reformed and secularized by Kemal "
"Mustapha, the hero of the defense of Gallipoli."
msgstr ""
"Praegune TÃ¼rgi on jÃ¤rglane endisele Ottomani impeeriumile, mis kukkus kokku "
"ja jagati Esimese MaailmasÃµja vÃµitjate vahel pÃ¤rast KeskjÃµudude toetamist. "
"JÃ¤rgnevalt viidi sisse reformid ja ilmalikustati TÃ¼rgi Gallipoli kaitsmise "
"kangelane Kemal Mustapha"

#: data/nation/ukrainian.ruleset:3
msgid "Ukrainian"
msgstr "Ukrainlane"

#: data/nation/ukrainian.ruleset:4
msgid "?plural:Ukrainians"
msgstr "Ukrainlased"

#: data/nation/ukrainian.ruleset:6
msgid ""
"The Ukraine is a vast region on the westernmost marches of the former Soviet "
"Union. It includes some of the most fertile black-soil cropland on Earth."
msgstr ""
"Ukraina on ulatuslik piirkond endise NÃµukogude Liidu lÃ¤Ã¤neservas. Seal on "
"Ã¼hed Maa viljakaimatest mustmullaga pÃµllumaadest"

#: data/nation/ukrainian.ruleset:18
msgid "Hetman"
msgstr "Hetman"

#: data/nation/un.ruleset:3
msgid "UN"
msgstr ""

#: data/nation/un.ruleset:4
#, fuzzy
msgid "?plural:UN"
msgstr "saamid"

#: data/nation/un.ruleset:6
msgid ""
"The United Nations believe in human rights and the protection of the weak."
msgstr ""

#: data/nation/un.ruleset:23
#, fuzzy
msgid "?female:Chairperson"
msgstr "Seltsimees"

#: data/nation/un.ruleset:24
#, fuzzy
msgid "Secretary-General"
msgstr "Kindral-kuberner"

#: data/nation/un.ruleset:24
#, fuzzy
msgid "?female:Secretary-General"
msgstr "Konsul"

#: data/nation/un.ruleset:25
msgid "Representative"
msgstr ""

#: data/nation/un.ruleset:25
#, fuzzy
msgid "?female:Representative"
msgstr "?female:President"

#: data/nation/uruguayan.ruleset:3
msgid "Uruguayan"
msgstr ""

#: data/nation/uruguayan.ruleset:4
#, fuzzy
msgid "?plural:Uruguayans"
msgstr "ungarlased"

#: data/nation/uruguayan.ruleset:6
msgid ""
"Uruguay, a small South American country sometimes referred to as "
"\"Switzerland of the Americas\" due to its once higly developed social "
"welfare system."
msgstr ""

#: data/nation/uyghur.ruleset:3
msgid "Uyghur"
msgstr "Uiguur"

#: data/nation/uyghur.ruleset:4
msgid "?plural:Uyghurs"
msgstr "Uiguurid"

#: data/nation/uyghur.ruleset:6
msgid ""
"Uyghur was an east Turk empire and civilization. At its height in 820 AD it "
"controlled most of Central and North Asia. After clashing with the Chinese "
"for several centuries, they were finally subdued by the Qing dynasty in the "
"1700s. Today, descendants of the Uyghur form the populations of the Central "
"Asian states of Uzbekistan, Kazakhstan and Kyrgyzstan. They are also the "
"main minority of the Xinjiang province of China."
msgstr ""
"Uiguuria oli ida-TÃ¼rgi impeerium ja tsivilisatsioon. Oma kÃµrghetkel 820. a. "
"m.a.j kontrollis Uiguuria enamikku Kesk- ja PÃµhja-Aasiast. PÃ¤rast mitme "
"sajandi vÃ¤ltel toimunud kokkupÃµrkeid hiinlastega alistusid nad Qingi "
"dÃ¼nastiale 18. sajandil. TÃ¤napÃ¤eval asustavad uiguuride jÃ¤reltulijad Kesk-"
"Aasia riike, nÃ¤iteks Usbekistan, Kasahstan ja KÃµrgÃµstan. Uiguurid on samuti "
"kÃµige arvukam vÃ¤hemusrahvus Xinjiangi provintsis Hiinas."

#: data/nation/uzbek.ruleset:3
msgid "Uzbek"
msgstr ""

#: data/nation/uzbek.ruleset:4
#, fuzzy
msgid "?plural:Uzbeks"
msgstr "?plural:Asteegid"

#: data/nation/uzbek.ruleset:6
msgid ""
"Nation in Central Asia. Uzbekistan was the center of ancient states such as "
"Khoresm, Khanate of Bukhara, Khanate of Kokand and others. Conquered by the "
"Russian Empire in 19th century, Uzbekistan got independence from the Soviet "
"Union in 1991."
msgstr ""

#: data/nation/venezuelan.ruleset:3
msgid "Venezuelan"
msgstr "Venetsueellane"

#: data/nation/venezuelan.ruleset:4
msgid "?plural:Venezuelans"
msgstr "?plural:Venetsueellased"

#. TRANS: The fourth letter in "Simon" should be
#. TRANS: U+00F3 LATIN SMALL LETTER O WITH ACUTE if available in
#. TRANS: your charset.  In ISO-8859-1 (ISO Latin 1) this is 243.
#: data/nation/venezuelan.ruleset:9
msgid ""
"Venezuela is the most northern country in South America. Having been a "
"Spanish colony since the 16th century, the country gained independence on "
"July 5th 1811 under the leadership of El Libertador Simon Bolivar - The "
"Liberator."
msgstr ""
"Venetsueela on LÃµuna-Ameerika kÃµige pÃµhjapoolsem maa. 16. sajandist alates "
"oli ta Hispaania koloonia, 5. juulil a. 1811 saavutas iseseisvuse El "
"Liberator (Vabastaja) Simon Bolivari juhtimise all."

#. TRANS: Terrateniente = Junker
#: data/nation/venezuelan.ruleset:29
msgid "Terrateniente"
msgstr "Terrateniente"

#: data/nation/venezuelan.ruleset:29
#, fuzzy
msgid "Terratenienta"
msgstr "Maastik"

#: data/nation/vietnamese.ruleset:3
msgid "Vietnamese"
msgstr "Vietnamlane"

#: data/nation/vietnamese.ruleset:4
msgid "?plural:Vietnamese"
msgstr "Vietnamlased"

#: data/nation/vietnamese.ruleset:6
msgid ""
"The Vietnamese nation was founded in the first century AD by twin sisters "
"who became the war leaders of a revolt against a Chinese military governor."
msgstr ""
"Vietnami rahvus asutati I sajandil kaksikÃµdede poolt, kes said Hiina "
"sÃµjavÃ¤elise juhi vastu vÃµitleva revolutsiooni juhtideks."

#: data/nation/viking.ruleset:3
msgid "Viking"
msgstr "Viiking"

#: data/nation/viking.ruleset:4
msgid "?plural:Vikings"
msgstr "Viikingid"

#: data/nation/viking.ruleset:6
msgid ""
"The Vikings raided and traded along the coasts of Europe between 800AD and "
"1100AD. Viking raiders eventually became the rulers of Normandy, Russia, and "
"a short-lived kingdom in Sicily."
msgstr ""
"Viikingid rÃ¶Ã¶visid ja kauplesid Euroopa kallastel aastate 800 AD ja 1100 AD "
"vahel. Viikingitest rÃ¼Ã¼stajad said lÃµpuks Normandia, Venemaa ja lÃ¼hiajalise "
"Sitsiila kuningriigi valitsejateks."

#: data/nation/welsh.ruleset:3
msgid "Welsh"
msgstr "Ueilslane"

#: data/nation/welsh.ruleset:4
msgid "?plural:Welsh"
msgstr "?plural:Ueilslased"

#: data/nation/welsh.ruleset:6
msgid ""
"The Welsh at one time controlled all of what is now England until being "
"driven into the mountainous western reaches by invading Saxons."
msgstr ""
"Uelslased valitsesid kunagi kÃµike seda, mis tÃ¤napÃ¤eval on Inglismaa, kuni "
"saksi vallutajad nad mÃ¤gistele lÃ¤Ã¤nealadele ajasid."

#: data/nation/westphalian.ruleset:3
msgid "Westphalian"
msgstr "Vestfaallane"

#: data/nation/westphalian.ruleset:4
msgid "?plural:Westphalians"
msgstr "?plural:Vestfaallased"

#: data/nation/westphalian.ruleset:6
#, fuzzy
msgid ""
"Westphalia, before becoming a Prussian province, was the western region of "
"the Duchy of Saxony. Today it makes up the northern part of the largest "
"German federal state, North Rhine-Westphalia."
msgstr ""
"Vestfaal oli enne Preisimaa provintsiks saamist Saksi hertsogiriigi "
"lÃ¤Ã¤nepiirkond. TÃ¤napÃ¤eval hÃµlmab see Saksamaa suurima fÃµderaalosariigi PÃµhja-"
"Reini-Vestfaali."

#: data/nation/zulu.ruleset:3
msgid "Zulu"
msgstr "Suulu"

#: data/nation/zulu.ruleset:4
msgid "?plural:Zulus"
msgstr "?plural:Suulud"

#: data/nation/zulu.ruleset:6
msgid ""
"The Zulus are a warlike Bantu people who migrated from west-central Africa "
"into southern Africa beginning in the early 1700s, conquering the native "
"Khoisan peoples and clashing with European settlers."
msgstr ""
"Suulud on sÃµjahimuline Bantu rahvas, kes tulid Kesk-LÃ¤Ã¤ne-Aafrikast LÃµuna- "
"Aafrikasse 1700ndate alguses vallutades kohaliku Khoisani rahva ja sÃµdides "
"Euroopa asunikega."

#: data/scenario/british-isles-85x80-v2.80.sav:3
msgid "British Isles (medium/classic)"
msgstr "Briti saared (keskmine/klassikaline)"

#: data/scenario/british-isles-85x80-v2.80.sav:4
msgid "Classic-style 85x80 map of the British Isles."
msgstr "Klassikalises stiilis 85x80 Briti saarte kaart."

#: data/scenario/earth-160x90-v2.sav:3
msgid "Earth (classic, large)"
msgstr "Maa (klassikaline, suur)"

#: data/scenario/earth-160x90-v2.sav:4
msgid "Classic-style 160x90 Earth scenario."
msgstr "Klassikalises stiilis 160x90 Maa stsenaarium."

#: data/scenario/earth-80x50-v2.sav:3
msgid "Earth (classic, small)"
msgstr "Maa (klassikaline, vÃ¤ike)"

#: data/scenario/earth-80x50-v2.sav:4
msgid "Classic-style 80x50 Earth scenario."
msgstr "Klassikalises stiilis 80x50 Maa stsenaarium."

#: data/scenario/europe-200x100-v2.sav:3
msgid "Europe (giant/classic)"
msgstr "Euroopa (hiiglaslik/klassikaline)"

#: data/scenario/europe-200x100-v2.sav:4
msgid "Very large classic-style map of Europe."
msgstr "VÃ¤ga suur klassikalises stiilis Euroopa kaart."

#: data/scenario/hagworld-120x60-v1.2.sav:5
msgid "Earth (classic, medium)"
msgstr "Maa (klassikaline, keskmine)"

#: data/scenario/hagworld-120x60-v1.2.sav:6
msgid "Classic-style 120x60 Earth scenario."
msgstr "Klassikalises stiilis 120x60 Maa stsenaarium."

#: data/scenario/iberian-peninsula-136x100-v1.0.sav:3
msgid "Iberian Peninsula (classic/large)"
msgstr "Ibeeria poolsaar (klassikaline/suur)"

#: data/scenario/iberian-peninsula-136x100-v1.0.sav:4
msgid ""
"Large classic-style map of the Iberian Peninsula (modern-day Spain and "
"Portugal)."
msgstr ""
"Suur klassikalises stiilis Ibeeria poolsaare kaart (tÃ¤napÃ¤eva Hispaania ja "
"Portugal)."

#: data/scenario/tutorial.sav:3
msgid "Tutorial"
msgstr "Ã•pe"

#: data/scenario/tutorial.sav:4
msgid "Tutorial Scenario."
msgstr "Ã•ppestsenaarium"

#: data/scenario/tutorial.sav:18
msgid ""
"Welcome to Freeciv.  You lead a civilization.  Your\n"
"task is to conquer the world!  You should start by\n"
"exploring the land around you with your explorer,\n"
"and using your settlers to find a good place to build\n"
"a city.  Use the number pad to move units around."
msgstr ""
"Teretulemast Freeciv'i. Sa juhid Ã¼ht tsivilisatsiooni. \n"
"Sinu Ã¼lesanne on vallutada maailm. Sa peaks \n"
"alustama end Ã¼mbritseva maa avastamisest \n"
"maadeuurijaga, asunike abil saad otsida sobiva paiga linna ehitamiseks. "
"Ãœksuste liigutamiseks \n"
"kasuta numbriklahve."

#: data/scenario/tutorial.sav:34
msgid ""
"This looks like a good place to build a city.  The next time this\n"
"unit gets a chance to move, press (b) to found a city.\n"
"\n"
"In general you want to build cities on open ground near water.  Food\n"
"is the most important resource for any city.  Grassland and plains\n"
"provide plenty of food."
msgstr ""
"See paistab olevat hea koht linna ehitamiseks. JÃ¤rgmine kord, kui \n"
"see Ã¼ksus saab liikuda, vajuta (b), et rajada linn.\n"
"\n"
"Ãœldiselt on mÃµistlik ehitada linn avamaale vee lÃ¤hedale. Toit \n"
"on iga linna kÃµige vÃ¤Ã¤rtuslikum resurss. Rohumaadel ja lagendikel on "
"kÃ¼llaldaselt toitu."

#: data/scenario/tutorial.sav:49
msgid ""
"Now you have built your first city.  The city window should have\n"
"opened automatically; if not click on the city to open it.  Cities are\n"
"a fundamental concept in Freeciv, so you should familiarize yourself\n"
"with them by playing around in the window.  See the help menu for more.\n"
"\n"
"You probably want to build some settlers first, so as to expand your\n"
"civilization further.  Click on the production tab, then click on the\n"
"settler unit from the list of possible productions, then click on the\n"
"Change button to begin building it.  When you are done, close the city\n"
"dialog.  If all goes well the city should display the settler\n"
"production on the map view."
msgstr ""
"NÃ¼Ã¼d on sul valmis oma esimene linn. Linna aken avanes \n"
"tÃµenÃ¤oliselt automaatselt; kui ei, siis vajuta linna peal, et seda avada.\n"
"Linnad on Freecivi lahutamatuks osaks, niisiis peaksid linnaga tutvuma\n"
"avanenud aknas ringi vaadates. Lisainfo saamiseks vaata Abi menÃ¼Ã¼d.\n"
"\n"
"Arvatavasti tahad sa kÃµigepealt luua mÃµned asunikud, et oma\n"
"tsivilisatsiooni laiendada. Vajuta toodangu sakil, seejÃ¤rel vali vÃµimalike\n"
"toodangu variantide hulgast Asunik ja vajuta Muuda toodangut nuppu.\n"
"Kui see on tehtud, sulge linna dialoogiaken. Kui kÃµik lÃ¤ks korda, peaks\n"
"linn kuvama kaardi vaates, et toodetakse Asunikke."

#: data/scenario/tutorial.sav:62
msgid ""
"Congratulations, you have founded your second city.  This city will\n"
"behave almost exactly like the first one - it will be slightly different\n"
"because of the terrain around it.  You probably want to build\n"
"settlers here too."
msgstr ""
"Ã•nnitlused, oled rajanud oma teise linna. See linn kÃ¤itub peaaegu\n"
"samamoodi, kui esimene - erinevused vÃµivad olla pÃµhjustatud\n"
" Ã¼mbritsevast maastikust. MÃµistlik on ka siin ehitada asunikke."

#: data/scenario/tutorial.sav:68
msgid ""
"You have built your third city!  Your civilization seems to be\n"
"thriving.  It might be time to think about a military.  Pick one of\n"
"the cities that has a high production, and convert it into a military\n"
"base. Build a Barracks there first, then start work on a military\n"
"unit.  Pick the best unit you have available - at the beginning of\n"
"the game, Warriors will be the only choice, but soon you will have \n"
"plenty of options.\n"
"\n"
"This might also be a good time to use the worklist feature of the\n"
"city dialog production report.  Click on Barracks, then click Change\n"
"to begin building them.  Then double-click on a military unit to\n"
"append it to the worklist.  As soon as the Barracks are complete the\n"
"city will automatically switch over to producing the unit."
msgstr ""
"Sa oled ehitanud oma kolmanda linna! Su tsivilisatsioon\n"
"paistab Ãµitsevat. NÃ¼Ã¼d vÃµib olla Ãµige aeg hakata mÃµtlema\n"
"sÃµjavÃ¤e peale. Vali Ã¼ks oma linn, millel on kÃµrge toodang, ja\n"
"muuda see oma sÃµjavÃ¤ebaasiks. Ehita kÃµigepealt Kasarmud,\n"
"seejÃ¤rel alusta sÃµjaÃ¼ksuste treenimist. Vali parimad saada-\n"
"olevad Ã¼ksused - mÃ¤ngu alguses on valida ainult SÃµdalased, hiljem on "
"valikuid juba palju rohkem.\n"
"\n"
"Samuti on mÃµistlik hakata kasutama toodanguraporti tÃ¶Ã¶nimekirja.\n"
"Vali Kasarmud, siis vajuta Muuda tootmist, et alustada ehitamist.\n"
"SeejÃ¤rel tee topeltklÃµps sÃµjaÃ¼ksusel, et ta lisada tÃ¶Ã¶nimekirja.\n"
"Kui Kasarmud saavad valmis, hakatakse kohe treenima sÃµjaÃ¼ksusi."

#: data/scenario/tutorial.sav:83
msgid ""
"Another city!  You are really getting the hang of this.  You\n"
"probably have a pretty good idea what to do with new cities by\n"
"now.  Take a moment to look at the bar below the city on the map\n"
"view.  This display shows some useful information about the city.\n"
"The flag and background color indicate what civilization the city\n"
"belongs to (this will be useful when you meet other civilizations).\n"
"The top row of the bar also sh­¹V …±d‚•q¼M˜E…D®E�DE&D‘E/†IŒE!�D1‡J&�G�I�,I�I�<DF�D�‚IhŒE®D‚‚D‚‚G…D…Ed‹E�s‚D�F‘E&†EI†G‚^Eu‚D��EWI�…I‚}E&‘D�xƒE�2ƒHƒ-GƒGF�†J‚[G&„D‚/‚D@’Dƒ`‹E„$D�G„DRƒE&ŒG�x’Dƒq�Eg�D„%E„]E&‹D„YŠE�ošE„GH„†Jƒ~GuˆF‚YPƒ>D�…Ih„GƒH‚4�D�TD…el‚ƒK‚C�D‚jE�ƒE�s…D„E�G‚uE<D…yƒD†:DƒE&†E…OD�ŠD�x„Ge‡D8‚FLƒF„G‡P�D…l‚D„Dƒ,�F‡>‚FƒI8�D„KD�KE�F†F”E4D`DˆD‹E&E&�E„dG‡'K��JˆlƒD„ƒD…U‚Dƒ
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#~ De"KdHilNÃ¤eruvrse%RICHEST CWorld %ab RIKKAMATmaasADVANCEDARENENUIMILITARIZARSEHAPPIÃ•NNELIKLARGSUURO:Seade:City:UItem:egunCaptured/DeyVallud/HÃ¤telebraPtseb DisoFNÃ¤lg FearjahirmGrowthKasvMaynvarNeeds Aj BelalukSai tuumapommigReohSst ThrotasvurTfWasRWorkETjesÃ¼ndmPTtv: UpritlestÃµWaKodusÃµpArd ku kokkarFCEnntakv: LeaNewÃ•ppietbow FundRahv: PoionSRt EnduSalgSpaceshipsmoselaevDipl A: Bribadgev: Ã„raCd IncidTekjuhtumEPsEmbassSaatFailKlÃ¤tMÃ¤sPois¼rgSaboaÅ¾ThefVargE VaenldtÃµGlobal: Eco-Dis: Keskkonnof DetonLÃµhatu RoOd onni FHuOGlekulKTapeMpÃµdurisImis:FortoSuud mmecUuSolMFGreatSsty: AlliepiiBrokeMurC-firSPShVisJagvÃ¤l: AÃœ: RÃ¼ ebasSOVDKaitsja hSstPromotouUReOs /Ã¤sud /ekuWoIlmaimMObAloppPW NTurSl kÃ¤igulofyvoilo"Vnet %seÃ¤kWe L%s Day T 'Me ArmPÃ¤eva'(%d) %s:n [%s]nadlKjaprncliarl kdii rej:maties!obimeusinVigkukidndupl:ogina()Nin Rkukouslik!befpeo BfEmad '',ka ''higRtrawen,.assuDemocracy; occutmÃ¤ngi ,bleeldemokraatiatigikordaddubfenomeikarvuIf non-zeroomzlib (gzipaLvalu.maximumwompnupas¤ngudiiati).afailiaueerittoUndefi. Usage: debug <cy <> |<x> <y<idtg |>Dd < mbertmad%l%valjecsseilkunsafhukkna rÃ¤nohrc%anscroisdom%s iidsearkulPlugcan'iniiz,Proth ssupdisJÃ¤tkhtoetCpec-f\"%s\"Eil(XX) %d/kdid_pl[0]1SnovijeakerraseksRerikOappl%Kehtib ainAn%t* Cafuel*kannk%dti%ds**fortss known %e:airbaslennubaasify,kertA:upmaR:luuleaavnriskPmmadudisduto 25%%%ni-n12RloboaVenÃ¤omalra*liik*%d%%Tjen d%tilmiMhÃ¼veHa//P//b%ann%rowgebsemj w..dCdoeitriceeMl pbtugasemevaikiku<AI><tehtt>N AEasyKHRSa_ve _SGov__MM(Keys):=    Shoar:Ctrl-G:g/BNRthPt (maa(nnupud:nÃ¤ita/pR i (alMLPop-and-draGcommCSRCop(GTKProlAWupriA  : ETogglCRV --ja--u:teePkopnseikatkis F1:235Econom678Top F9MesF1graphiax/Lux/Sci R FLR:d3aj67 vinggraafk kirjRKprefc.a. U phyEgatsuluuatemÃµigegustupidseieep murvemotswsWDiVjala lsuAmtofei',rt. Acloan. Bredromi-- nagueb--lalehueikitrirults.nssquaAlAIwmadion,e.,arkaesid. Arvuheu, miietb,hb klvaGll OLgpuntoidu.p50%a Mfg.n:Hydrotoga 75%nu,150%, Por Nuclin) a MleeomÃ¤sivabrg:droerijaam100%,skoo-, tsujÃµgilkmanufak;ah-e- ,--Adds 11ITTlmekesipoieTr   (1otemekdESo,Ee;sPeeubweSgergePs- GWarf1hiCommunGunpowdrutviel-g- Sn¼ssirohUIP:NnVtjhÃµSubmatgiccAlleGuChandof-mopbaay-VERY pulHoia ivVÃ„GAkeamofMruhCaravwdd 50tockofIljuurdeuagaExplormRuoriumiashopaelicop tappgitserelikiluhuliBrh pecolon 1788AD.unccup.a.b vknhBosnia & Herzegatsrazortuindep1822of moBrasiilieseis "ansMhlunya (akalEnh)n-ern-egSouoPyreneKHispaalipsuvalalÃµunmiColombS Americandie-EuiSpg'15001819oluL-Amkeussena aaai 16. s. Fr.nergaChargflagPsuuopkuajaosilipGaulCelBelgiuid KeljaIncNAnwCEquabdecdmid-s ADInkidja-AldleklÃ¤nap TÅ¡ ekorNvedamekÃ¼mnadnaasi?title:kSapauiinhabCan. Le sayShaman Qitdlarssuaq(Qaanaaq10enturlloddeInlja Grat Å 10-sub.ke Kampuche:rghty Khmer EuIndoPeninsula1ttulisiumi-Hsat 114nAlKordcal TManchurin 668Munmupwtn 1953sjgMandÅ¾KsdikkunvoSub-SahaAfathnmng In medms. OIsc Min Timbuktnflreig17amwndeahhaavtuhts.jukaimikis7µuTalOsmminorkiciatolllneigbgbByzfghe OArabEgypperdissmof WWIs- tus BÃ¼tsgJguraabisEgipnaafliusPhoen,LebanSyFoniikSrar2eylv, WchMoldavirgsuRoIilw:,o-HungRussiaumi 2ilvrgVana-RoeenuAaoia-UVrSacirspiFinnNorLapweddamSin. Ne-raiRSoE KQuenPrrexUSA,\life\" cowbosUSA\elu\"-our¼rkzueltsueeestph,rduaxonye-isGn fedR-estfaPreavikStsogilfÃµalReini-!regpretbTrdisla(e! SkujugsisLippvÃ¤rvb (oselKhmehblv objekms. Siinb1),rdiigasuoredro. LtekkjooaÃœekakattubremima!  Iu-ShÃ¤dFa2ga 6jÃ¤tgsÃµits (GreÅ¾lial).AseemiseukebaefektiivtaahlvPVJah!das HÃ¼ihbtasjgoomasp. T uniips:%s%s  -  brib%s'os-thasngbmmeloda(%)s-(gC's S%il-imeitoo T, pa 2.1EimRsecasgturva,,tm_Map _oo ___S____LoPta__du: ret (ot %lule (i'%s'ppÃœ-,http://www.libsdl.org/pros/SDL_mixer/x.htm:__rr te_g16: Abng  f lE teska16_surfer:tujuSload_fopt,'t25- As( aownney!Imhwooftiespicfeara(Ipi-p.rja umbu2DaP_SOverpleTRoK-m_Adses__DKNamimiAu vLrHA•h_Cls) ()ku%_OfresVÃ¤_rsn_figuHol__EIiUl___ a _•I_rt_etukaas e_PRA NLPea_StytiiS:Ncµ-MaSeereErevLSx,AirliLo.oniTaxLREVOLUTIONSIO& RailudiurDte(Gfx memcokamÃ¤likeCo%Hinsld.ood%::o%srfure„kerLsi__:%d LuSci:dH(%epAdv(nehta/s/uERSEnergyMasT.YaliaLaegµen%5%5d %%to%5.1f yea8nEditA_NUurTdSanerrParniooHotenHooExlju:inENDREP
DELTA 14338 1809713 449879
SVN  †  †  �œ ‚i ‡  (‚p‚ �®S£‚ y�Ño‚ ƒó_�Òj€�L E…Ï|€H �…Ñ	‚ �…Ò‚ v…Ó,€„l Q…Ù €T w…Ú%€T �…Ûp€h e…Ýo€�g � …à;€�u a…ã0€‚ p…æ.– U…ç4€[ ²u…èd9 13:49371124. TRANS: year <name> reports ...
#: server/report.c:57
#, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:59
#, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:61
#, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:63
#, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:65
#, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "í—¤ë¡œë�„í† ìŠ¤"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "íˆ¬í‚¤ë””ë�°ìŠ¤"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "å¤§í”„ë¦¬ë‹ˆìš°ìŠ¤"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "ë¦¬ë¹„ìš°ìŠ¤"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "í† ì�¸ë¹„"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "ê¸°ë²ˆ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "ì‚¬ë§ˆì²œ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "ë°˜ê³ "

#: server/report.c:129
msgid "Population"
msgstr "ì�¸êµ¬"

#: server/report.c:130
msgid "Land Area"
msgstr ""

#: server/report.c:13132
msgid "Research Speed"
msgstr "ì—°êµ¬ ì†�ë�„"

#: server/report.c:133343536
msgid "Military Service"
msgstr "ë³‘ì—­"

#: server/report.c:163
msgid "Magnificent"
msgstr "ìž¥ëŒ€í•œ"

#: server/report.c:165
msgid "Great"
msgstr "ì�˜ëŒ€í•œ"

#: server/report.c:167
msgid "Glorious"
msgstr "í™”ë ¤í•œ"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "íŽ˜ì�´ì§€ ë‹¤ì‹œë³´ê¸°"

#: server/report.c:173
msgid "Mediocre"
msgstr "í�‰ë²”í•œ"

#: server/report.c:175
msgid "Pathetic"
msgstr "ì¸¡ì�€í•œ"

#: server/report.c:177
msgid "Useless"
msgstr "í—›ë�œ"

#: server/report.c:179
msgid "Worthless"
msgstr "ì“¸ëª¨ì—†ëŠ”"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "ì—­ì‚¬ê°€ì�˜ ë°œí‘œ"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "ë¶ˆê°€ì‚¬ì�˜ ì—†ì�Œ\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "ì—¬í–‰ì‚¬ì�˜ ë³´ê³ :"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr ""

#: server/report.c:339
#, c-format
msgid "%s has been DESTROYED\n"
msgstr ""

#: server/report.c:352
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr ""

#: server/report.c:36380
msgid " sq. mi."
msgstr "ì œê³± ë§ˆì�¼"

#: server/report.c:590
msgid " M tons"
msgstr "ë°±ë§Œ í†¤"

#: server/report.c:595
msgid " M goods"
msgstr "ë°±ë§Œ ìƒ�í’ˆ"

#: server/report.c:600
msgid " bulbs"
msgstr "ì „êµ¬"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] "í†¤"
msgstr[1] "í†¤"

#: server/report.c:624
msgid "st"
msgstr "ë²ˆ"

#: server/report.c:626
msgid "nd"
msgstr "ë²ˆ"

#: server/report.c:628
msgid "rd"
msgstr "ë²ˆ"

#: server/report.c:630
msgid "th"
msgstr "ë²ˆ"

#: server/report.c:73174 server/report.c:79775
msgid "Sorry, the Demographics report is unavailable."
msgstr ""

#: server/report.c:779†  †  †  „'€„' †›Y will give a cold map, while larger values will give a hotter "
"map.\n"
"\n"
"100 means a very dry and hot planet with no polar arctic zones, only "
"tropical and dry zones.\n"
"\n"
"70 means a hot planet with little polar ice.\n"
"\n"
"50 means a temperate planet with normal polar, cold, temperate, and tropical "
"zones; a desert zone overlaps tropical and temperate zones.\n"
"\n"
"30 means a cold planet with small tropical zones.\n"
"\n"
"0 means a very cold planet with large polar zones and no tropics"
msgstr ""

#: server/settings.c:374
msgiŒÀ †  †  „'€„' †›Y n the unit "
"focus changes."
msgstr ""

#: client/options.c:211 client/gui-sdl/optiondlg.c:1146
msgid "Auto Center on Combat"
msgstr ""

#: client/options.c:212
msgid ""
"Set this option to have any combat be centered automatically.  Disabled this "
"will speed up the time between turns but may cause you to miss combat "
"entirely."
msgstr ""

#: client/options.c:217 client/gui-sdl/optiondlg.c:1173
msgid "Focus on Awakened Units"
msgstr ""

#: client/options.c:218
msgid "Set this option to have newly awoken units be focused automatically."
msgs’à †  †  „'€„' †›Y eport"
msgstr ""

#: client/gui-sdl/cityrep.c:226
msgid "Happiness Report"
msgstr ""

#: client/gui-sdl/cityrep.c:237
msgid "Garrison Report"
msgstr ""

#: client/gui-sdl/cityrep.c:248
msgid "Maintenance Report"
msgstr ""

#: client/gui-sdl/cityrep.c:517 client/gui-sdl/cityrep.c:1039
msgid "worklist"
msgstr ""

#: client/gui-sdl/cityrep.c:521
msgid ""
"\n"
"finished"
msgstr ""
"\n"
"ì™„ì„±"

#: client/gui-sdl/cma_fe.c:455 client/gui-win32/cma_fe.c:458
msgid "Presets"
msgstr ""

#: client/gui-sdl/cma_fe.c:858
#, c-format
msgid "City of %s (Popula™€ †  †  „'€„' †›Y Non-land units can impose ZOC (that is, count as enemy occupied squares), "
"but only if they are on a land square.  So effectively sea units cannot "
"impose ZOC (unless they are in a city), and air units (including "
"helicopters) do not impose ZOC if they are over ocean squares.\n"
"\n"
"- ZOC does not restrict unit attacks, only movement.\n"
"\n"
"- An enemy city counts as an enemy occupied square if there are any units "
"inside the city, but not if the city is empty. (This is the same rule as for "
"any other square).\n"
"\n"
"- Moving froŸ  †  †  „'€„' †›Y ery"
msgstr "ëŒ€í�¬"

#: data/default/units.ruleset:1077 data/civ2/units.ruleset:1030
msgid ""
"The artillery is an upgraded cannon. It is a very strong attacker but "
"equally weak defender and will need an escort to be effective."
msgstr ""

#: data/default/units.ruleset:1084 data/civ2/units.ruleset:1037
msgid "Howitzer"
msgstr "ìœ íƒ„í�¬"

#: data/default/units.ruleset:1110 data/civ2/units.ruleset:1063
msgid ""
"Howitzers are upgraded artillery with improved defensive as well as "
"offensive capabilities."
msgstr ""

#: data/default/units.rul¥À „ „¥„o€„' ƒ·; €H èhƒ·.gstr ""

#. TRANS: Prymas = Bishop
#: data/nation/polish.ruleset:29
msgid "Prymas"
msgstr ""

#: data/nation/polish.ruleset:29
#, fuzzy
msgid "?female:Prymas"
msgstr "ëŒ€í†µë ¹"

#. TRANS: Pierwszy Sekretarz = First Secretary
#: data/nation/polish.ruleset:31
msgid "Pierwszy Sekretarz"
msgstr ""

#: data/nation/polish.ruleset:31
#, fuzzy
msgid "?female:Pierwszy Sekretarz"
msgstr "ëŒ€í†µë ¹"

#: data/nation/polynesian.ruleset:3
#, fuzzy
msgid "Polynesian"
msgstr "íŽ˜ë¥´ì‹œì•„"

#: data/nation/polynesian.ruleset:4
#, fuzzy
msgid "?plural:PolynesianDecent"
#~ msgstr "ì �ë‹¹í•œ"

#~ msgid "Hilarious"
#~ msgstr "ì›ƒê¸°ëŠ”ENDREP
DELTA 14338 289633 18274
SVN  †  †   ‚V ‡ ¤)‚]‚ �¶P§‚ w�ÝZ‚ „Á-�ÞS9 13:49371124†  †  †  xœX ô- €‚X Dö?€�} ���-‚ ��‚G‚ x�ƒW€„s T�‰>€] z�Šo€P ��Œ9€f q�Ž4€W ^��|‚ n��\‚ {�‘L€�h c�”/€‚ �<�—.– R�™ ‚ ��™T‚ …��ša. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s rapport over de RIJKSTE beschavingen ter wereld."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s rapport over de BEST BEWAPENDE beschavingen ter wereld."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s rapport over de GELUKKIGSTE beschavingen ter wereld."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s rapport over de GROOTSTE beschavingen ter wereld."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodotus'"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides'"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliny de Oudere's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livy's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien's"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku's"

#: server/report.c:129
msgid "Population"
msgstr "Bevolking"

#: server/report.c:130
msgid "Land Area"
msgstr "Landoppervlak"

#: server/report.c:131
msgid "Settled Area"
msgstr "Bewoond Oppervlak"

#: server/report.c:132
msgid "Research Speed"
msgstr "Onderzoekssnelheid"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Militaire Dienst"

#: server/report.c:163
msgid "Magnificent"
msgstr "Schitterende"

#: server/report.c:165
msgid "Great"
msgstr "Grote"

#: server/report.c:167
msgid "Glorious"
msgstr "Glorieuze"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Overzichtspagina"

#: server/report.c:173
msgid "Mediocre"
msgstr "Middelmatige"

#: server/report.c:175
msgid "Pathetic"
msgstr "Zielige"

#: server/report.c:177
msgid "Useless"
msgstr "Onbruikbare"

#: server/report.c:179
msgid "Worthless"
msgstr "Waardeloze"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Geschiedkundige Publicaties!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "zonder wonderen\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "Reizigers Rapport:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s in %s (%s)\n"

#: server/report.c:339526380
msgid " sq. mi."
msgstr " km2."

#: server/report.c:590
msgid " M tons"
msgstr " M ton"

#: server/report.c:595
msgid " M goods"
msgstr " M goederen"

#: server/report.c:600
msgid " bulbs"
msgstr " lampen"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " ton"
msgstr[1] " ton"

#: server/report.c:624
msgid "st"
msgstr "ste"

#: server/report.c:626
msgid "nd"
msgstr "de"

#: server/report.c:628
msgid "rd"
msgstr "de"

#: server/report.c:630
msgid "th"
msgstr "de"

#: server/report.c:73174 server/report.c:7977579ŒÀ †  †  „€„ †›c  "Uw nieuwe stem annuleerde uw vorige stem."

#: server/stdinhand.c:3536
#, c-format
msgid "New vote (number %d) by %s: %s."
msgstr "Nieuwe stem (nummer %d) door %s: %s."

#: server/stdinhand.c:3548
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr ""

#: server/stdinhand.c:3558
msgid "You are not allowed to use this command."
msgstr "U mag deze opdracht niet gebruiken."

#: server/stdinhand.c:3583
msgid "(server prompt)"
msgstr "(server prompt)"

#: server/stdinhand.c:3687
msgid "Game ended in a dr’à †  †  „€„ †›c  %s. Passing back "
"control."
msgstr ""
"De burgemeester kan niet aan de vereisten van %s voldoen. Ik geef het "
"bestuur terug."

#: client/agents/cma_core.c:409 client/agents/cma_core.c:429
#, c-format
msgid ""
"The citizen governor has gotten confused dealing with %s.  You may want to "
"have a look."
msgstr ""
"De burgemeester is in de war geraakt ivm %s.  U wil er waarschijnlijk zelf "
"eens naar kijken."

#: client/agents/cma_fec.c:219 client/gui-gtk-2.0/cityrep.c:547
#: client/gui-gtk-2.0/cityrep.c:573 client/gui-sdl/citydlg.c:™€ †  †  „€„ †›c d"
msgid_plural "shields"
msgstr[0] "schild"
msgstr[1] "schilden"

#: client/gui-sdl/helpdlg.c:740 client/gui-sdl/helpdlg.c:763
msgid "citizen"
msgid_plural "citizens"
msgstr[0] "inwoner"
msgstr[1] "inwoners"

#: client/gui-sdl/helpdlg.c:753
msgid "food"
msgid_plural "foods"
msgstr[0] "Voeding"
msgstr[1] "Voeding"

#: client/gui-sdl/helpdlg.c:758
msgid "gold"
msgid_plural "golds"
msgstr[0] "Goud"
msgstr[1] "Goud"

#: client/gui-sdl/helpdlg.c:1001
#, fuzzy
msgid "( with "
msgstr "( witch"

#: client/gui-sdl/helpdlg.c:1004
msgid " )"
msgŸ  †  †  „€„ †›c ata/Freeciv.in:1526
msgid "Auto-attack vs land units:         "
msgstr "Auto-aanval vs land-eenheden:      "

#: data/Freeciv.in:1532
msgid "Auto-attack vs sea units:          "
msgstr "Auto-aanval vs zee-eenheden:       "

#: data/Freeciv.in:1538
msgid "Auto-attack vs air units:          "
msgstr "Auto-aanval vs lucht-eenheden:     "

#: data/Freeciv.in:1544
msgid "Auto-attack vs helicopters:        "
msgstr "Auto-attack vs helicopters:        "

#: data/Freeciv.in:1645
msgid "Change All..."
msgstr "Verander Alles..."

#: data/Freeciv¥À †  †  „€„ †›c ert de score bonus van het "
"ruimteschip, maar het telt nog steeds als een overwinning."

#: data/helpdata.txt:1489
msgid ""
"If the capital of a civilization is captured, a spaceship that has been "
"launched will be lost, so defend your capital well!"
msgstr ""
"Als de hoofdstad van een beschaving wordt ingenomen dan gaat een gelanceerd "
"ruimteschip verloren, dus bescherm uw hoofdstad goed!!"

#: data/helpdata.txt:1492
msgid ""
"TIP:  If an enemy civilization has launched a spaceship, try to quickly "
"build a light spaceship with«à †  †  „€„ †›c 2/terrain.ruleset:1190 data/civ2/terrain.ruleset:1226
#: data/civ1/terrain.ruleset:797 data/civ1/terrain.ruleset:832
#: data/civ1/terrain.ruleset:867 data/civ1/terrain.ruleset:904
#: data/civ1/terrain.ruleset:939 data/civ1/terrain.ruleset:1137
#: data/civ1/terrain.ruleset:1172 data/civ1/terrain.ruleset:1208
msgid "Hills"
msgstr "Heuvels"

#: data/civ2/terrain.ruleset:983 data/civ2/terrain.ruleset:1018
#: data/civ1/terrain.ruleset:973 data/civ1/terrain.ruleset:1006
msgid "Jungle"
msgstr "Oerwoud"

#: data/civ1/terrain.ruleset:489 data/c²€ †  †  „€„ †›c e Zee. Hun koninkrijken waren "
"eeuwen onafhankelijk tot ze veroverd werden door de Romeinse Republiek."

#: data/nation/inca.ruleset:3
msgid "Inca"
msgstr "Inca"

#: data/nation/inca.ruleset:4
msgid "?plural:Incas"
msgstr "?plural:Incaas"

#: data/nation/inca.ruleset:7
msgid ""
"The Inca were an Amerind people of the Northern Andes who conquered an "
"empire stretching along the west coast of South America from what is now "
"southern Chile nearly to the Equator. They had the bad timing to do it just "
"a few decades before the Spani¸  „�+„¢]ŠU€ŠU ·  ƒàt¼7eset:156
msgid "Team 30"
msgstr "Team 30"

#: data/civ1/game.ruleset:129 data/civ2/game.ruleset:129
#: data/default/game.ruleset:157
msgid "Team 31"
msgstr "Team 31"

#~ msgid "Decent"
#~ msgstr "Beschaafde"

#~ msgid "Hilarious"
#~ msgstr "Lachwekkende"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s rapport over de RIJKSTE beschavingen ter wereld."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s rapport over de MODERNSTE beschavingen ter wereld."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%s rapport over de BEST BEWAPENDE beschavingen ter wereld."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s rapport over de GELUKKIGSTE beschavingen ter wereld."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s rapport over de GROOTSTE beschavingen ter wereld."

#~ msgid "Option:"
#~ msgstr "Optie:"

#~ msgid "City: Building Unavailable Item"
#~ msgstr "Stad: Bouw Niet-beschikbare Eenheid"

#~ msgid "City: Captured/Destroyed"
#~ msgstr "Stad: Veroverd/Vernietigd"

#~ msgid "City: Celebrating"
#~ msgstr "Stad: Festiviteiten"

#~ msgid "City: Civil Disorder"
#~ msgstr "Stad: Onlusten"

#~ msgid "City: Famine"
#~ msgstr "Stad: HongeENDREP
DELTA 14338 2259622 197493
SVN  †  †  `œ ‚O ‡ �‚V‚ ��rŸg€[ ƒ¾R�°4€� �„øI‚ �„ùV‚ p„ú]€†$ u…�p— M…‚|€�h O……1€‚: U…ˆ:€‚ p…‹€�. �Žv…�89 13:493711
#, c-format
msgid "error %ld (failed FormatMessage)"
msgstr ""

#: utility/support.c:224. TRANS: year <name> reports ...
#: server/report.c:57
#, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:59
#, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:61
#, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:63
#, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr ""

#. TRANS: year <name> reports ...
#: server/report.c:65
#, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
msgid "Herodotus"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
msgid "Thucydides"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
msgid "Pliny the Elder"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
msgid "Livy"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
msgid "Toynbee"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
msgid "Gibbon"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
msgid "Ssu-ma Ch'ien"
msgstr ""

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
msgid "Pan Ku"
msgstr ""

#: server/report.c:129
msgid "Population"
msgstr ""

#: server/report.c:130
msgid "Land Area"
msgstr ""

#: server/report.c:131
msgid "Settled Area"
msgstr ""

#: server/report.c:132
msgid "Research Speed"
msgstr ""

#: server/report.c:133343536
msgid "Military Service"
msgstr ""

#: server/report.c:163
msgid "Magnificent"
msgstr ""

#: server/report.c:165
msgid "Great"
msgstr ""

#: server/report.c:167
msgid "Glorious"
msgstr ""

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
msgid "Average"
msgstr ""

#: server/report.c:173
msgid "Mediocre"
msgstr ""

#: server/report.c:175
msgid "Pathetic"
msgstr ""

#: server/report.c:177
msgid "Useless"
msgstr ""

#: server/report.c:179
msgid "Worthless"
msgstr ""

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr ""

#: server/report.c:240
msgid "Historian Publishes!"
msgstr ""

#: server/report.c:302
#, c-format
msgid "%2d: The %s City of %s of size %d, "
msgstr ""

#: server/report.c:309
msgid "with no wonders\n"
msgstr ""

#: server/report.c:312315 server/report.c:362316
msgid "The Five Greatest Cities in the World!"
msgstr ""

#: server/report.c:334
#, c-format
msgid "%s in %s (%s)\n"
msgstr ""

#: server/report.c:339
#, c-format
msgid "%s has been DESTROYED\n"
msgstr ""

#: server/report.c:35263 client/gui-xaw/menu.c:231 data/helpdata.txt:899
msgid "Wonders of the World"
msgstr ""

#: server/report.c:580
msgid " sq. mi."
msgstr ""

#: server/report.c:590
msgid " M tons"
msgstr ""

#: server/report.c:595
msgid " M goods"
msgstr ""

#: server/report.c:600
msgid " bulbs"
msgstr ""

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] ""
msgstr[1] ""

#: server/report.c:624
msgid "st"
msgstr ""

#: server/report.c:626
msgid "nd"
msgstr ""

#: server/report.c:628
msgid "rd"
msgstr ""

#: server/report.c:630
msgid "th"
msgstr ""

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr ""

#: server/report.c:775
msgid "Sorry, the Demographics report is unavailable."
msgstr ""

#: server/report.c:779†  †  †  ƒR€ƒR †œ. e this year."
msgstr ""

#: server/settings.c:757
msgid "Length in turns of revolution"
msgstr ""

#: server/settings.c:758
msgid ""
"When changing governments, a period of anarchy lasting this many turns will "
"occur. Setting this value to 0 will give a random length of 1-6 turns."
msgstr ""

#: server/settings.c:767
msgid "Whether to enable fog of war"
msgstr ""

#: server/settings.c:768
msgid ""
"If this is set to 1, only those units and cities within the viŒÀ †  †  ƒR€ƒR †œ. format
msgid "%s: %d/%d."
msgstr ""

#: client/text.c:936
msgid "Shows the progress of global warming:"
msgstr ""

#: client/text.c:937
#, c-format
msgid "Pollution rate: %d%%"
msgstr ""

#: client/text.c:939
#, c-format
msgid "Chance of catastrophic warming each turn: %d%%"
msgstr ""

#: client/text.c:955
msgid "Shows the progress of nuclear winter:"
msgstr ""

#: client/text.c:956
#, c-format
msgid "Fallout rate: %d%%"
msgstr ""

#: client/text.c:958
#, c-form’à †  †  ƒR€ƒR †œ. tions"
msgstr ""

#: client/gui-sdl/optiondlg.c:2237
msgid "Game options"
msgstr ""

#: client/gui-sdl/optiondlg.c:2247
msgid "Map options"
msgstr ""

#: client/gui-sdl/optiondlg.c:2258 client/gui-xaw/menu.c:134
#: data/Freeciv.in:1971
msgid "Worklists"
msgstr ""

#: client/gui-sdl/optiondlg.c:2286
msgid "Leave Game"
msgstr ""

#: client/gui-sdl/optiondlg.c:2301 client/gui-sdl/pages.c:255
#: client/gui-win32/connectdlg.c:1104 client/gui-xaw/menu.c:126
#: data/Fr™€ †  †  �2€�0 ��š@‚ �S�Êc j“q †›�,"

#: data/default/buildings.ruleset:618 data/civ2/buildings.ruleset:585
#: data/civ1/buildings.ruleset:447
msgid "Power Plant"
msgstr ""

#: data/default/buildings.ruleset:63475Ÿ  †  †  ƒR€ƒR †œ. nation/aymara.ruleset:34 data/nation/tairona.ruleset:30
msgid "Mama"
msgstr ""

#: data/nation/aymara.ruleset:35
msgid "Markachiri"
msgstr ""

#: data/nation/azeri.ruleset:3
msgid "Azeri"
msgstr ""

#: data/nation/azeri.ruleset:4
msgid "?plural:Azeris"
msgstr ""

#: data/nation/azeri.ruleset:6
msgid ""
"The Azeris are the people of Azerbaijan. The territory of modern Azerbaijan "
"was the scene of rises and falls of different ancient states of the Caucasus "
"re¥À �–Z�š,ƒR€ƒR �–Z 

#: data/scenario/tutorial.sav:49
msgid ""
"Now you have built your first city.  The city window should have\n"
"opened automatically; if not click on the city to open it.  Cities are\n"
"a fundamental concept in Freeciv, so you should familiarize yourself\n"
"with them by playing around in the window.  See the help menu for more.\n"
"\n"
"You probably want to build some settlers first, so as to expand your\n"
"civilization further.  Click on the production tabENDREP
DELTA 14338 307935 193175
SVN  †  †   † ‡ ¢Q†‚ �´¨f‚ }�Üs‚ „Â�Ýr9 13:49371124†  †  †  rœ~ ðH €�O Iü~‚ � ýI‚ �þk‚ xÿ{€† w�†€L ��ˆB— O�‰w€z R�‹@€d z�Œv‚ y��r€�m ��Xƒ l�‘Z€�A �X�”– R�•u‚ ��–I‚ …„�—Q. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "Raport %s o NAJBOGATSZYCH Cywilizacjach Åšwiata."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "Raport %s o Najbardziej ZAAWANSOWANYCH Cywilizacjach Åšwiata."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "Raport %s o Najbardziej ZMILITARYZOWANYCH Cywilizacjach Åšwiata."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "Raport %s o NAJSZCZÄ˜ÅšLIWSZYCH Cywilizacjach Åšwiata."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "Raport %s o NAJWIÄ˜KSZYCH Cywilizacjach Åšwiata."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodota"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Tacyta"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliniusza Starszego"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Liwiusza"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Tonybee'iego"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon'a"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien'a"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku'na"

#: server/report.c:129
msgid "Population"
msgstr "Populacja"

#: server/report.c:130
msgid "Land Area"
msgstr "Obszar"

#: server/report.c:131
msgid "Settled Area"
msgstr "Obszar zamieszkany"

#: server/report.c:13233343536
msgid "Military Service"
msgstr "SÅ‚uÅ¼ba Wojskowa"

#: server/report.c:163
msgid "Magnificent"
msgstr "Najwspanialsi"

#: server/report.c:165
msgid "Great"
msgstr "Wielcy"

#: server/report.c:167
msgid "Glorious"
msgstr "Wspaniali"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "ZakÅ‚adkÄ™ ogÃ³lne"

#: server/report.c:173
msgid "Mediocre"
msgstr "PrzeciÄ™tni"

#: server/report.c:175
msgid "Pathetic"
msgstr "Å»aÅ‚oÅ›ni"

#: server/report.c:177
msgid "Useless"
msgstr "NÄ™dzni"

#: server/report.c:179
msgid "Worthless"
msgstr "Mierni"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "Publikacja Historyczna!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "brak cudÃ³w\n"

#: server/report.c:312315 server/report.c:362316
msgid "The Five Greatest Cities in the World!"
msgstr "PiÄ™Ä‡ Najwspanialszych Miast Åšwiata!"

#: server/report.c:33439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "ZNISZCZONY CUD: %s\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr " mil kw."

#: server/report.c:590
msgid " M tons"
msgstr " mln ton"

#: server/report.c:595
msgid " M goods"
msgstr " M dÃ³br"

#: server/report.c:600
msgid " bulbs"
msgstr " Å¼arÃ³wek"

#: server/report.c:605610624
msgid "st"
msgstr "wszy"

#: server/report.c:626
msgid "nd"
msgstr "gi"

#: server/report.c:628
msgid "rd"
msgstr "ci"

#: server/report.c:630
msgid "th"
msgstr "ty"

#: server/report.c:73174 server/report.c:7977579ŒÀ †  †  „(€„( †›X e nr %d zainicjowane przez %s: %s."

#: server/stdinhand.c:3548
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr ""

#: server/stdinhand.c:3558
msgid "You are not allowed to use this command."
msgstr "Nie masz uprawnieÅ„ do wydania tego polecenia."

#: server/stdinhand.c:3583
msgid "(server prompt)"
msgstr "(linia poleceÅ„ serwera)"

#: server/stdinhand.c:3687
msgid "Game ended in a draw."
msgstr "Gra zakoÅ„czyÅ‚a siÄ™ remisem."

#: server/stdinhand.c:3691
msgid ""
"Ending the game. The server will restart on’à †  †  „(€„( †›X ial law closing parenthesis
#: client/text.c:1309
#, c-format
msgid "%d per unit). "
msgstr "%d na jednostkÄ™). "

#: client/text.c:1313
msgid "Military units in the field may cause unhappiness. "
msgstr "Jednostki militarne w mieÅ›cie mogÄ… powodowaÄ‡ niezadowolenie. "

#: client/text.c:1316
msgid "Military units have no happiness effect. "
msgstr "Jednostki militarne nie majÄ… wpÅ‚ywu na zadowolenie. "

#: client/text.c:1331
#, c-format
msgid "Luxury: %d total."
msgstr "Luksus: ogÃ³Å‚em %d."

#: client/tilespec.c:875
msgid "No usable default ti™€ †  †  „(€„( †›X 

#: client/gui-sdl/helpdlg.c:212
#, fuzzy
msgid "Help : Improvements"
msgstr "SprzedaÅ¼ budynkÃ³w"

#: client/gui-sdl/helpdlg.c:402
#, fuzzy
msgid "Never"
msgstr "(Nigdy)"

#: client/gui-sdl/helpdlg.c:600
#, fuzzy
msgid "Help : Units"
msgstr "Wybierz jednostkÄ™/i"

#: client/gui-sdl/helpdlg.c:735 client/gui-sdl/helpdlg.c:748
#: client/gui-sdl/wldlg.c:1359 client/gui-sdl/wldlg.c:1365
#: client/gui-sdl/wldlg.c:1373 client/gui-sdl/wldlg.c:1379
#: client/gui-sdl/wldlg.c:1395 client/gui-sdl/wldlg.c:1400
#: client/gui-sdl/wldlg.c:1487 client/gui-sdl/wŸ  †  †  „(€„( †›X nter an enemy city to capture it, even "
"if the city is undefended."
msgstr ""
"Jednostki morskie poruszajÄ… siÄ™ po polach morskich i miastach przybrzeÅ¼nych. "
"MoÅ¼na je budowaÄ‡ jedynie w tych miastach. ZasiÄ™g jednostek morskich zaleÅ¼y "
"od kilku cudÃ³w (Latarnia, Wyprawa Magellana) oraz od technologii Energia "
"nuklearna. WiÄ™kszoÅ›Ä‡ jednostek morskich moÅ¼e atakowaÄ‡ jednostki na wybrzeÅ¼u "
"i w przybrzeÅ¼nych miastach. Ale nie mogÄ… one przejmowaÄ‡ pustych miast wroga."

#: data/helpdata.txt:941
msgid ""
"Air units can move on any s¥À †  †  ƒ€� �‚M€�~ †›X fabryki lub fabryki zautomatyzowanej.  Fabryka + elektrownia "
"atomowa dajÄ… 100% wzrost, a Fabryka + fabryka zautomatyzowana + elektrownia "
"atomow463
#, no-c-format
msgid ""
"Increases the shield production of a Factory or Mfg. Plant in a city: a "
"Factory and a Power Plant together give a 100% production bonus, and a "
"Factory, Mfg. Plant and Power Plant together give a 150% production bonus.  «à †  †  „(€„( †›X i"

#: data/nation/belgian.ruleset:4
msgid "?plural:Belgians"
msgstr "?plural:Belgowie"

#: data/nation/belgian.ruleset:6
msgid ""
"Belgium gained independance from the Dutch Kingdom in 1830. Belgium is "
"mainly characterized by its movement from a unified state to a federal one. "
"This is the result of the Flemish and the Walloon's nationalist (almost) "
"peaceful fights."
msgstr ""
"Belgia uniezaleÅ¼niÅ‚a siÄ™ od KrÃ³lestwa Holenderskiego w roku 1830. Belgia "
"jest znana z ruchu dÄ…Å¼Ä…cego do zmiany jednorodnego paÅ„stwa w federacjÄ™. Jest ²€ …ô2…ùfŠ€„( �ú^ €…j K‚£8 £|�ú^ ƒÐ/‚¤set:19
#, fuzzy
msgid "Rhesos"
msgstr "Zasoby"

#: data/nation/tibetan.ruleset:3
msgid "Tibetan"
msgstr "TybetaÅ„ski"

#: data/nation/tibetan.ruleset:4
msgid "?plural:Tibetans"
msgstr "?plural:TybetaÅ„czycy"

#: data/nation/tibetan.ruleset:6
msgid ""
"The Tibetan homeland is sometimes called the \"Roof of the World\", the "
"highest elevated region in the world. In the 7th century, Tibet emerged as a "
"formidable empire under the leadership of king Songtsen Gampo, being "
"recognized by both China and India. This dynasty lasted until the 11th "
Decent"
#~ msgstr "NieÅºli"

#~ msgid "Hilarious"
#~ msgstr "SÅ‚abi"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "Raport %s o NAJBOGATSZYCH Cywilizacjach Åšwiata."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "Raport %s o Najbardziej ZAAWANSOWANYCH Cywilizacjach Åšwiata."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "Raport %s o Najbardziej ZMILITARYZOWANYCH Cywilizacjach Åšwiata."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "Raport %s o NAJSZCZÄ˜ÅšLIWSZYCH Cywilizacjach Åšwiata."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %sENDREP
DELTA 14338 501143 467239
SVN  †  †   ƒF ‡ ¥ƒM‚ �µ~¨i‚ y�Þi‚ „À�ßd9 13:49371124†  †  †  s�$ å €� Iå|€�_ �ò.‚ �óK‚ xô\€„s Uú0€X �û]€Q �ý:— Xþl€y R�€=€f j��u‚ ��‚a€‚P g�†2€�; �V�ˆT– R�Š@‚ ��‹‚ …�.�Œ". TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "Una cronaca di %s parla della civiltà più EVOLUTA del mondo."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "Una cronaca di %s parla della civiltà più MILITARIZZATA del mondo."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "Una cronaca di %s parla della civiltà più FELICE del mondo."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "Una cronaca di %s parla della più GRANDE civiltà del mondo."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Erodoto"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Tucidide"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinio il Vecchio"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livio"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "Popolazione"

#: server/report.c:130
msgid "Land Area"
msgstr "Zona di terra"

#: server/report.c:131
msgid "Settled Area"
msgstr "Area colonizzata"

#: server/report.c:132
msgid "Research Speed"
msgstr "Velocità della Ricerca"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Servizio Militare"

#: server/report.c:163
msgid "Magnificent"
msgstr "Magnifici"

#: server/report.c:165
msgid "Great"
msgstr "Grandi"

#: server/report.c:167
msgid "Glorious"
msgstr "Gloriosi"

#: server/report.c:169
msgid "Excellent"
msgstr "Eccellente"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Pagina descrizione"

#: server/report.c:173
msgid "Mediocre"
msgstr "Mediocri"

#: server/report.c:175
msgid "Pathetic"
msgstr "Patetici"

#: server/report.c:177
msgid "Useless"
msgstr "Inutili"

#: server/report.c:179
msgid "Worthless"
msgstr "Indegni"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Gli Storici Pubblicano!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "senza meraviglie\n"

#: server/report.c:312315 server/report.c:362316
msgid "The Five Greatest Cities in the World!"
msgstr "Le Cinque Città più grandi nel mondo!"

#: server/report.c:33439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s è stata DISTRUTTA\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr " km quadrati"

#: server/report.c:590
msgid " M tons"
msgstr " M tonnellate"

#: server/report.c:595
msgid " M goods"
msgstr " M di beni"

#: server/report.c:600
msgid " bulbs"
msgstr ""

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " mese"
msgstr[1] " mesi"

#: server/report.c:610624
msgid "st"
msgstr "°"

#: server/report.c:626
msgid "nd"
msgstr "°"

#: server/report.c:628
msgid "rd"
msgstr "°"

#: server/report.c:630
msgid "th"
msgstr "°"

#: server/report.c:73174 server/report.c:7977579ŒÀ †  †  „0€„0 †›P is command."
msgstr "Non avete il permesso di usare questo comando."

#: server/stdinhand.c:3583
msgid "(server prompt)"
msgstr " (linea di comando del server)"

#: server/stdinhand.c:3687
#, fuzzy
msgid "Game ended in a draw."
msgstr "La partita è finita con un pareggio"

#: server/stdinhand.c:3691
msgid ""
"Ending the game. The server will restart once all clients have disconnected."
msgstr ""
"Terminare la partita. Il server dopo che tutti i client si saranno "
"disconnessi."

#: server/stdinhand.c:3696
msgid "Cannot end the game: no game running."
ms’à †  †  ƒjŸ FÞ@€ƒK †›P msgstr ""
"Incitare una rivoltadiplomat_dialog.c:554
#: client/gui-sdl/diplomat_dialog.c:1136 client/gui-win32/dialogs.c:1555
#: data/Freeciv.in:2450
msgid "Incite a Revolt!"
msgstr "Incita una rivolta!"

#: client/gui-gtk-2.0/diplomat_dialog.c:560
#: client/gui-sdl/diplomat_dialog.c:1236 client/gui-win32/dialogs.c:1560
#, c-format
msgid ""
"Inciting a revolt costs %d gold.\n"
"Treasury contains %d gold."
msgstr ""
"Incitare una rivolta costa %d auri.\n"
"Il tesoro contiene %d auri."

™€ †  †  „0€„0 †›P gazione"

#: client/gui-sdl/menu.c:527
#, fuzzy
msgid "Connect road"
msgstr "Collega/Strada"

#: client/gui-sdl/menu.c:540
#, fuzzy
msgid "Connect railroad"
msgstr "Collega/Strada"

#: client/gui-sdl/menu.c:553
#, fuzzy
msgid "Auto-Explore"
msgstr "Esplora automaticamente"

#: client/gui-sdl/menu.c:566 client/gui-sdl/menu.c:1251
#, fuzzy
msgid "Auto-Attack"
msgstr "Attacca automaticamente"

#: client/gui-sdl/menu.c:568 client/gui-sdl/menu.c:1245
#, fuzzy
msgid "Auto-Settler"
msgstr "Colonizza automaticamente"

#: client/gui-sdl/menu.c:587
#, fuzzy
msgid Ÿ  †  †  „0€„0 †›P   The outcome depends on several factors, including chance."
msgstr ""
"Quando un'unità ne attacca un'altra sia l'attaccante che il difensore "
"possono essere distrutti ma mai entrambi (a meno che l'attaccante non sia un "
"missile). Il risultato dipende da molti fattori, compresa la fortuna."

#: data/helpdata.txt:994
msgid "First, the attacker's strength is modified."
msgstr "Innanzitutto la forza dell'attaccante viene modificata."

#: data/helpdata.txt:996
msgid " - If the attacker is a veteran, its strength is multiplied by 1.5."
msgstr ""
" - Se l'¥À †  †  ƒ#€‚ �„e€� †›P ; inoltre aumenta la produzione di risorse di una Fabbrica o di una "
"Manifattura nella città: una Fabbrica e una Centrale Nucleare insieme "
"aumentano la produzione del 100%, e una Fabbrica, una Manifattura e una "
"Centrale Nucleare insieme danno un aumento del 150%463
#, no-c-format
msgid ""
"Increases the shield production of a Factory or Mfg. Plant in a city: a "
"Factory and a Power Plant together give a 100«à †  †  „0€„0 †›P  characterized by its movement from a unified state to a federal one. "
"This is the result of the Flemish and the Walloon's nationalist (almost) "
"peaceful fights."
msgstr ""
"Il Belgio raggiunse l'indipendenza dall'Olanda nel 1830. Il Belgio è "
"principalmente caratterizzato dal passaggio da uno stato centralista ad uno "
"federale. Questo è stato il risultato delle lotte nazionaliste (quasi) "
"pacifiche tra Valloni e Fiamminghi."

#: data/nation/bengali.ruleset:3
msgid "Bengali"
msgstr ""

#: data/nation/bengali.ruleset:4
#, fuzzy
msgid "?plural:Be²€ †  †   Š'€„0 �â €‚+ N‚Ÿw€ƒL ¼-�â	 ƒöH‚£z. Later the Arab Muslim conquest in the 7th "
"century led to migration from the Arab and Ottoman countries. But there "
"where also a lot of Jews and Spanish Moors who moved there at the end of the "
"16th century. Tunisia became mostly autonomous from the Ottoman empire in "
"1861. But in 1881 Tunisia was invaded by the French and was made a French "
"protectorate. The country became independent in 1956."
msgstr ""

#: data/nation/tupi.ruleset:3
msgid "Tupi"
msgstr ""

#: data/nation/tupi.ruleset:4
#, fuzzy
msgid "?plural:Tupi"
msgstr "?plural:TailandeDecent"
#~ msgstr "Decenti"

#~ msgid "Hilarious"
#~ msgstr "Ridicoli"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "Una cronaca di %s parla della più RICCA civiltà del mondo."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "Una cronaca di %s parla della civiltà più MILITARIZZATA del mondo."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "Una cronaca di %s parla della civiltà più FELICE del mondo."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "Una cronaca di %s parla della più GRANDE civiltà del mondo.¸  ƒçdƒìu�	 �AòqŒ ‚tôG€} �ö7  �ñ �öda repubblicasotto una repubblica patiscono solo una piccola quantità di "
#~ "corruzione e spreco.\n"
#~ "\n"
#~ "I Coloni consumano 2 unENDREP
DELTA 14338 2992365 15468
SVN  †  †   ƒ ‡ ¢ƒ!‚ �²-¥7‚ z�×f‚ „Ç�Øb9 13:49371124†  †  †  Z�n Ì €�) HØ ‚ �ØJ‚ �Ù`‚ xÚq€…e Sá7ƒ yâ€Q wãW€e på3‚ \æ%€f rçg‚ {è[€„K �pî!€j �ð{‚ …©:ò. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s jelentése a világ LEGGAZDAGABB civilizációiról."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s jelentése a világ LEGFEJLETTEBB civilizációiról."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s jelentése a világ LEGJOBBAN FELFEGYVERZETT civilizációiról."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s jelentése a világ LEGBOLDOGABB civilizációiról."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s jelentése a világ LEGNAGYOBB civilizációiról."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Hérodotosz"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinius"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livius"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "Népesség"

#: server/report.c:130
msgid "Land Area"
msgstr "Terület"

#: server/report.c:131
msgid "Settled Area"
msgstr "Lakott terület"

#: server/report.c:13233343536
msgid "Military Service"
msgstr "Katonai szolgálat"

#: server/report.c:163
msgid "Magnificent"
msgstr "A Fenséges"

#: server/report.c:165
msgid "Great"
msgstr "A Nagyszerû"

#: server/report.c:167
msgid "Glorious"
msgstr "A Dicsõséges"

#: server/report.c:169
msgid "Excellent"
msgstr "Kitûnõ"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Általános jellemzõk fül"

#: server/report.c:173
msgid "Mediocre"
msgstr "A Középszerû"

#: server/report.c:175
msgid "Pathetic"
msgstr "A Szánalmas"

#: server/report.c:177
msgid "Useless"
msgstr "A Semmirekellõ"

#: server/report.c:179
msgid "Worthless"
msgstr "Az Érdemtelen"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "nincs világcsoda\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "Utazók jelentése:"

#: server/report.c:3163439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "A(z) %s MEGSEMMISÜLT\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr " négyzetmérföld"

#: server/report.c:590
msgid " M tons"
msgstr " millió tonna"

#: server/report.c:595
msgid " M goods"
msgstr " millió termék"

#: server/report.c:600
msgid " bulbs"
msgstr ""

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " hónap"

#: server/report.c:610
msgid " ton"
msgid_plural " tons"
msgstr[0] " tonna"

#: server/report.c:624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Demográfiai jelentés:"

#: server/report.c:77579ŒÀ †  †  „D€„D †›< tack from sea."
msgstr "Csak %s támadhatnak tengerrõl."

#: server/unithand.c:1101
msgid "Cannot attack from sea."
msgstr "Nem támadhatsz tengerrõl."

#: server/unithand.c:1109 server/unittools.c:2168
msgid "Cannot attack unless you declare war first."
msgstr "Nem támadhatsz, ha nem üzensz hadat elõbb."

#: server/unithand.c:1114
#, c-format
msgid "%s can only move into your own zone of control."
msgstr "A(z) %s csak általad ellenõrzött területre léphet."

#: server/unithand.c:1120
#, c-format
msgid "%s cannot move that far from the coast line."
msgstr ""

#: server/unithan’à †  †  „D€„D †›< >%s</b> - %s citizens"
msgstr "%s - %s lakos"

#: client/gui-gtk-2.0/citydlg.c:1325 client/gui-sdl/citydlg.c:3612
msgid " - DISORDER"
msgstr " - ZAVARGÁS"

#: client/gui-gtk-2.0/citydlg.c:1327 client/gui-sdl/citydlg.c:3615
msgid " - celebrating"
msgstr " - ünneplés"

#: client/gui-gtk-2.0/citydlg.c:1329 client/gui-sdl/citydlg.c:3618
msgid " - happy"
msgstr " - boldog"

#: client/gui-gtk-2.0/citydlg.c:1424 client/gui-sdl/citydlg.c:3307
#: client/gui-win32/citydlg.c:462
msgid "blocked"
msgstr "blokkolt"

#: client/gui-gtk-2.0/citydlg.c:1757
#, fuzzy, c-format
msgid "Supported™€ †  †  „D€„D †›< 241
#: data/Freeciv.in:1709
msgid "Launch"
msgstr "Indítás"

#: client/gui-sdl/sprite.c:60
#, c-format
msgid "load_gfxfile: Unable to load graphic file %s!"
msgstr ""

#: client/gui-sdl/themespec.c:252
#, c-format
msgid ""
"%s file appears incompatible:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""

#: client/gui-sdl/themespec.c:260
#, fuzzy, c-format
msgid ""
"%s file claims required option(s) which we don't support:\n"
"file: \"%s\"\n"
"file options: %s\n"
"supported options: %s"
msgstr ""
"A(z) %s fájl olyan opciókat követel meg, amelyeket a Ÿ  †  †  „D€„D †›< pontot veszít (a támadó tûzereje 2).  Egyébként pedig a támadó veszít 1 "
"életpontot."

#: data/helpdata.txt:1160
#, no-c-format
msgid ""
"In this case, the odds greatly favor the attacker winning.  The Battleship "
"is 25% less likely to score a hit in any given round, but the Battleship has "
"twice as many hit points. The Battleship should expect to lose about 60% of "
"its hit points during the fight, and should expect to have no movement "
"points left."
msgstr ""
"Ebben az esetben a támadónak jóval nagyobb nyerési esélyei vannak mint a "
"védõnek.  A Csatahajó minden¥À †  †  „D€„D †›< tr "Vas"

#: data/default/terrain.ruleset:1693 data/civ2/terrain.ruleset:1576
#: data/civ1/terrain.ruleset:1545
msgid "?animals:Game"
msgstr "?animals:Vad"

#: data/default/terrain.ruleset:1703 data/civ2/terrain.ruleset:1586
msgid "Furs"
msgstr "Prém"

#: data/default/terrain.ruleset:1713 data/civ2/terrain.ruleset:1596
#: data/civ1/terrain.ruleset:1562
msgid "Coal"
msgstr "Szén"

#: data/default/terrain.ruleset:1726 data/civ2/terrain.ruleset:1609
#: data/civ1/terrain.ruleset:1575
msgid "Fish"
msgstr "Hal"

#: data/default/terrain.ruleset:1735 data/civ2/terrain.ruleset:1618
«à †  †  ŠC€„D „²R €… ºL„²E �¨„ò,ruleset:20
#, fuzzy
msgid "Lonko"
msgstr "Rögzítés"

#: data/nation/mapuche.ruleset:21
#, fuzzy
msgid "Machi"
msgstr "Március"

#: data/nation/martian.ruleset:3
#, fuzzy
msgid "Martian"
msgstr "Partizán"

#: data/nation/martian.ruleset:4
#, fuzzy
msgid "?plural:Martians"
msgstr "?plural:Lettek"

#: data/nation/martian.ruleset:6
msgid "Marsmen landed on Earth in 4000 BC!"
msgstr ""

#: data/nation/mayan.ruleset:3
#, fuzzy
msgid "Mayan"
msgstr "Május"

#: data/nation/mayan.ruleset:4
#, fuzzy
msgid "?plural:Mayas"
msgstr "?plural:Olaszok"

#: data/nation/mayan.ruleset:6
msgid Decent"
#~ msgstr "A Tûrhetõ"

#~ msgid "Hilarious"
#~ msgstr "A Vidám"

#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s jelentése a világ LEGGAZDAGABB civilizációiról %s."

#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s jelentése a világ LEGFEJLETTEBB civilizációiról %s."

#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%s jelentése a világ LEGJOBBAN FELFEGYVERZETT civilizációiról %s."

#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s jelentése a világ LEGBOLDOGABB civilizációiról %s."

#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s jelentése a világ LEGNAGYOBB civilizációiról %s.²€ ‚ð4‚õ@…5€…5 ý.  �ò]ýW egység kilistázása"

#~ msgid "Connect to this location"
#~ msgstr "Kapcsolódj be itt"

#~ msgid "Goto this location"
#~ msgstr "Menj erre a helyre"

#~ msgid "City_name"
#~ msgstr "Város_név"

#~ msgid "Tax:%d Lux:%d Sci:%d"
#~ msgstr "Adó:%d Lux:%d Tud:%d"

#~ msgid "_Goto Location"
#~ msgstr "_Menj a Helyszínre"

#~ msgid "Reputation"
#~ msgstr "Hírnév"

#~ msgid "(%ld steps)"
#~ msgstr "(%ld lépés)"

#~ msgid "Science Advisor"
#~ msgstr "Tudományos Tanácsadó"

#~ msgid ""
#~ "%s\n"
#~ "(no research)"
#~ msgstr ""
#~ "%s\n"
#~ "(nincs kutatás)"

#~ msgid ""
#~ "%s\n"
#~ "(%d turn/advance)"
#~ msgid_plural ""
#~ "%s\n"
#~ "(%d turns/advance)"
#~ msgstr[0] ""
#~ "%s\n"
#~ "(%d kör/tENDREP
DELTA 14338 2457149 535183
SVN  †  †   „r ‡ £k„y‚ �´l¨f‚ o�ÝT‚ „Á;�ÞE9 13:49371124†  †  †  a�l Ë €† EÏ~€ŠB �×x‚ �Ù‚ wÚ €„r Qß{€U wá!€O �âg€h väh€V bæ4€j ~è €‚? [ë=€�; �FíS€g �ð ‚ …ªPñ	. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s rapport om de RIKESTE sivilisasjonene i verden."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s rapport om de mest AVANSERTE sivilisasjonene i verden."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s rapport om de mest MILITARISERTE sivilisasjonene i verden."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s rapport om de STØRSTE sivilisasjonene i verden."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodots"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides'"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliny den Eldres"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livys"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbees"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbons"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'iens"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Kus"

#: server/report.c:129
msgid "Population"
msgstr "Befolkning"

#: server/report.c:130
msgid "Land Area"
msgstr "Landområde"

#: server/report.c:131
msgid "Settled Area"
msgstr "Befolket område"

#: server/report.c:132
msgid "Research Speed"
msgstr "Forskingstempo"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Militærtjeneste"

#: server/report.c:163
msgid "Magnificent"
msgstr "utrolige"

#: server/report.c:165
msgid "Great"
msgstr "store"

#: server/report.c:167
msgid "Glorious"
msgstr "heltemodige"

#: server/report.c:169
msgid "Excellent"
msgstr "utmerket"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Byoversikt"

#: server/report.c:173
msgid "Mediocre"
msgstr "middelmådige"

#: server/report.c:175
msgid "Pathetic"
msgstr "patetiske"

#: server/report.c:177
msgid "Useless"
msgstr "ubrukelige"

#: server/report.c:179
msgid "Worthless"
msgstr "verdiløse"

#: server/report.c:23240
msgid "Historian Publishes!"
msgstr "Nytt historisk verk!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "uten underverk\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "En vandrers rapport:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s i %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(bygger %s i %s (%s))\n"

#: server/report.c:36380
msgid " sq. mi."
msgstr " kkm"

#: server/report.c:590
msgid " M tons"
msgstr " M t"

#: server/report.c:595
msgid " M goods"
msgstr " M varer"

#: server/report.c:600
msgid " bulbs"
msgstr ""

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " måned"
msgstr[1] " måned"

#: server/report.c:610624
msgid "st"
msgstr "."

#: server/report.c:626
msgid "nd"
msgstr "."

#: server/report.c:628
msgid "rd"
msgstr "."

#: server/report.c:630
msgid "th"
msgstr "."

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Demografi-rapport:"

#: server/report.c:77579ŒÀ †  †  „'€„' †›Y s."
msgstr "Din %s stjal %s fra %s."

#: server/unithand.c:119
#, c-format
msgid "Illegal packet, can't upgrade %s (yet)."
msgstr "Ulovlig pakke, kan ikke oppgradere %s (ennå)."

#: server/unithand.c:147
#, c-format
msgid "%d %s upgraded to %s for %d gold."
msgstr "%d %s oppgradert til %s for %d gull."

#: server/unithand.c:155
msgid "No units could be upgraded."
msgstr "Ingen enheter kunne oppgraderes."

#: server/unithand.c:183
#, c-format
msgid "%s upgraded to %s for %d gold."
msgstr "%s oppgradert til %s for %d gull."

#: server/unithand.c:4’à †  †  „'€„' †›Y unit"
msgstr "Last _av enhet"

#: client/gui-gtk-2.0/citydlg.c:2086 client/gui-win32/citydlg.c:1474
msgid "_Sentry unit"
msgstr "Hold _stand"

#: client/gui-gtk-2.0/citydlg.c:2097 client/gui-win32/citydlg.c:1476
msgid "_Fortify unit"
msgstr "Be_fest posisjon"

#: client/gui-gtk-2.0/citydlg.c:2114 client/gui-win32/citydlg.c:1480
msgid "Make new _homecity"
msgstr "Lag ny _hjemby"

#: client/gui-gtk-2.0/citydlg.c:2121
msgid "U_pgrade unit"
msgstr "_Oppgrader enhet"

#: client/gui-gtk-2.0/citydlg.c:2445 client/gui-sdl/citydlg.c:1168
#: client/gui-wi™€ †  †  „'€„' †›Y lister"

#: client/gui-sdl/wldlg.c:1356
#, fuzzy, c-format
msgid ""
"(%s)\n"
"%d/%d %s\n"
"%s"
msgstr "%3d/%3d %s"

#: client/gui-sdl/wldlg.c:1363
#, fuzzy, c-format
msgid ""
"%d/%d %s\n"
"%s"
msgstr "%3d/%3d %s"

#: client/gui-sdl/wldlg.c:1370
#, fuzzy, c-format
msgid ""
"(%s)\n"
"%d/%d %s\n"
"%d %s"
msgstr "%d/%d %d runder"

#: client/gui-sdl/wldlg.c:1377
#, fuzzy, c-format
msgid ""
"%d/%d %s\n"
"%d %s"
msgstr "%d/%d %d runder"

#: client/gui-sdl/wldlg.c:1386
#, fuzzy, c-format
msgid "%d gold per turn"
msgstr "%3d gull per runde"

#: client/guŸ  †  †  „'€„' †›Y ikke kontrollsoner noen effekt:\n"
"- En enhet forflytter seg direkte inn eller ut av en by.\n"
"- En enhet flytter til en rute som er okkupert av en vennlig enhet.\n"
"- En enhet flytter fra en sjørute (fra en båt)\n"
"- En enhet type som eksplisitt ignorerer kontrollsoner, f.eks diplomater og "
"spioner."

#: data/helpdata.txt:1186
msgid ""
"Notes:\n"
"\n"
"- Only land units are restricted by ZOC.\n"
"\n"
"- Non-land units can impose ZOC (that is, count as enemy occupied squares), "
"but only if they are on a land square.  So effectively sea u¥À †  †  „'€„' †›Y set:168
#, fuzzy
msgid "Reduces the effect of Cathedrals."
msgstr "* Reduserer effekten av katedraler.\n"

#: data/default/techs.ruleset:182 data/civ2/techs.ruleset:171
#: data/civ1/techs.ruleset:154
msgid "Computers"
msgstr "Datamaskiner"

#: data/default/techs.ruleset:190 data/civ2/techs.ruleset:179
#: data/civ1/techs.ruleset:162
msgid "Conscription"
msgstr "Tvungen verneplikt"

#: data/default/techs.ruleset:198 data/civ2/techs.ruleset:187
#: data/civ1/techs.ruleset:170
msgid "Construction"
msgstr "Konstruksjon"

#: data/default/techs.ruleset:«à †  †  „'€„' †›Y  United Kingdom. In 1971 "
"six emirates joined in a federative state as the United Arab Emirates. The "
"following year, the seventh member emirate joined them."
msgstr ""

#: data/nation/emirati.ruleset:26 data/nation/kurd.ruleset:26
#, fuzzy
msgid "Sheikh"
msgstr "svensk"

#: data/nation/emirati.ruleset:26
#, fuzzy
msgid "Sheikhah"
msgstr "Shah"

#: data/nation/english.ruleset:3
msgid "English"
msgstr "engelsk"

#: data/nation/english.ruleset:4
msgid "?plural:English"
msgstr "?plural:engelskmennene"

#: data/nation/english.ruleset:6
msgid ""
²€ †  †  ŠM€„' ‘b €†& ¹‘U …ÊMÏet:108 data/civ2/game.ruleset:108
#: data/default/game.ruleset:136
#, fuzzy
msgid "Team 10"
msgstr "Lag"

#: data/civ1/game.ruleset:109 data/civ2/game.ruleset:109
#: data/default/game.ruleset:137
#, fuzzy
msgid "Team 11"
msgstr "Lag"

#: data/civ1/game.ruleset:110 data/civ2/game.ruleset:110
#: data/default/game.ruleset:138
#, fuzzy
msgid "Team 12"
msgstr "Lag"

#: data/civ1/game.ruleset:111 data/civ2/game.ruleset:111
#: data/default/game.ruleset:139
#, fuzzy
msgid "Team 13"
msgstr "Lag"

#: data/civ1/game.ruleset:112 data/civ2/game.ruleset:112
#Decent"
#~ msgstr "gode"

#~ msgid "Hilarious"
#~ msgstr "latterlige"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "%s rapport om de RIKESTE sivilisasjonene i verden."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s rapport om de mest AVANSERTE sivilisasjonene i verden."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s."
#~ msgstr "%s rapport om de mest MILITARISERTE sivilisasjonene i verden."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s rapport om de LYKKELIGSTE sivilisasjonene i verden."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s rapport om de STØRSTE sivilisasjonene i verden.¸  �àR�å[…4€…4 ‹  �Õ$‹.
#~ "%s Innbyggere\n"
#~ "År: %s Runde: %d\n"
#~ "Gull: %d\n"
#~ "Nettoinntekt: %d\n"
#~ "Skatt:%d Luksus:%d Forskning:%d\n"
#~ "Forsker på %s: %d/%d\n"
#~ "Styresett: %s"

#~ msgid "_Initial Server Options"
#~ msgstr "Innledende _serveralternativ"

#~ msgid "_Auto Attack"
#~ msgstr "_Autoangrep"

#~ msgid ""
#~ "Auto-connecting to server \"%s\" at port %d as \"%s\" every %d.%d second"
#~ "(s) for %d times"
#~ msgstr ""
#~ "Auto-tilkobler server \"%s\" på port %d som \"%s\" hvert %d.%d sekund  %d "
#~ "ganger"

#~ msgid "Auto-attack vs land units"
#~ msgstr "Auto-angrep mot land-enheter"

#~ msgid "Auto-attack vs sea units"
#~ msgstr "Auto-angrep mot sjøenheter"

#~ msgid "Auto-attacENDREP
DELTA 14287 2719102 484528
SVN  †  †  „¹ ‚ ³ ‘^‚?€… „šq€�6 �q h€� �£s€�? b¦f‚ v§J€�6 �Lª€| ƒ¬jŸ °� �3±Nž �³$± ŠT´u€� AÀ€ƒx ‚ Æ&Ÿ ƒ>ÈX� �Ì:€�z �Ð	€‚) ƒÓz€‚  �ÙJ€k ‚^Ûvš sÞw€�5 ‡Pá\€‚ šë]· �	�†1€�	 …O�ˆR™ „�Ž:‚ �<�’Qµ Š1�”B� ‚
�žt‚ ‰s�¡ � L�ªt� Œ�«A‚ „.�·O‚ _�» „	�¼g³ ��Á#€„[ ‡�Æ6€�- �i�Îp� �J�ÜZƒ |�Þ'€ƒ ��â2‚ ��ã7� ��äK‚ »,�åbƒ }‚¡ƒ }‚¢ƒ ¤G‚£€p ›‚È3€[ —‚ä2€�9 �@‚üo� ‚Y‚þ0€c �Yƒ�l� �VƒƒF� qƒ…€k ‚bƒ†y� ‚eƒ‰\€�; ‚hƒ�|‚ ‚aƒ�f€i Zƒ”0‚ �	ƒ•€^ ³ƒ–s ‘DƒÊ‚ ˆ)ƒÛL‚ ‹Cƒãw‚ ‚ƒï<‚ ÝTƒñD€O ž„Ï^¬ ‚„í|€j ƒw„ñ… é$„ô}¤ Á_…Þ!€†9 13:49-0500\n"
"PO-Revision-Date: 2008-01-01 02:48msgid "Building Unavailable Item"
msgstr "Statomas neprieinamas elementas"

#: common/events.c:45
msgid "Captured/Destroyed"
msgstr "UÅ¾grobtas/Sunaikintas"

#: common/events.c:46
msgid "Celebrating"
msgstr "Å venÄ�ia"

#: common/events.c:47
msgid "Civil Disorder"
msgstr "Neramumai"

#: common/events.c:48
msgid "Famine"
msgstr "Badas"

#: common/events.c:49
msgid "Famine Feared"
msgstr "Bijoma bado"

#: common/events.c:50
msgid "Growth"
msgstr "Augimas"

#: common/events.c:51
msgid "May Soon Grow"
msgstr "Gali greitai iÅ¡augti"

#: common/events.c:52
msgid "Needs Aqueduct"
msgstr "Reikia akveduko"

#: common/events.c:53
msgid "Needs Aqueduct Being Built"
msgstr "msgid "Was Built"
msgstr "Buvo pastatytas"

#: common/events.c:60
msgid "Worklist Events"
msgstr "DarbÅ³ sÄ…raÅ¡o Ä¯vykiai"

#: common/events.c:61
msgid "Production changed"
msgstr "Civ"

#: common/events.c:62
msgid "Barbarian Uprising"
msgstr "BarbarÅ³ iÅ¡kilimas"

#: common/events.c:63
msgid "Civil War"
msgstr "msgid "First Contact"
msgstr "Pirmasis kontaktas"

#: common/events.c:66
msgid "Learned New Government"
msgstr "IÅ¡mokta nauja valdymo forma"

#: common/events.c:67
msgid "Low Funds"
msgstr "37msgid "Revolt Ended"
msgstr "Sukilimas baigÄ—si"

#: common/events.c:70
msgid "Revolt Started"
msgstr "PrasidÄ—jo sukilimas "

#: common/events.c:71
msgid "Spaceship Events"
msgstr "msgid "Diplomat Action"
msgstr "Diplomato veiksmai"

#: common/events.c:72 common/events.c:81
msgid "Bribe"
msgstr "Papirktimsgid "Failed"
msgstr "Nepavykomsgid "Poison"
msgstr "Nuodaimsgid "Theft"
msgstr "VagystÄ—msgid "Enemy Diplomat"
msgstr "PrieÅ¡o diplomatasmsgid "Barbarians in a Hut Roused"
msgstr "PaÅ¾adinti namelyje gyvenantys barbarai"

#: common/events.c:102
msgid "City Founded from Hut"
msgstr "msgid "Gold Found in Hut"
msgstr "Namelyje rasta aukso"

#: common/events.c:104
msgid "Killed by Barbarians in a Hut"
msgstr "NuÅ¾udytas namelyje buvusiÅ³ barbarÅ³"

#: common/events.c:105
msgid "Mercenaries Found in Hut"
msgstr "Namelyje aptikti samdiniai"

#: common/events.c:106
msgid "Settler Found in Hut"
msgstr "Namelyje aptikti naujakuriai"

#: common/events.c:107
msgid "Tech Found in Hut"
msgstr "Namelyje aptikta technologija"

#: common/events.c:108
msgid "Unit Spared by Barbarians"
msgstr "msgid "Bought"
msgstr "Nupirktamsgid "Sold"
msgstr "Parduotamsgid "Learned From Great Library"
msgstr "IÅ¡mokta iÅ¡ DidÅ¾iojoje bibliotekos"

#: common/events.c:115
msgid "Learned New Tech"
msgstr "Atrasta nauja technologija"

#: common/events.c:116
msgid "Selected New Goal"
msgstr "Pasirinktas naujas tikslasmsgid "Treaty"
msgstr "Sutartis"

#: common/events.c:117
msgid "Alliance"
msgstr "SÄ…junga"

#: common/events.c:118
msgid "Broken"
msgstr "Sugadinta"

#: common/events.c:119
msgid "Cease-fire"
msgstr "Ugnies nutraukimas"

#: common/events.c:120
msgid "Peace"
msgstr "Taika"

#: common/events.c:121msgid "Attack Failed"
msgstr "Ataka nepavyko"

#: common/events.c:123
msgid "Attack Succeeded"
msgstr "Ataka pavyko"

#: common/events.c:126
msgid "Defender Destroyed"
msgstr "GynÄ—jas sunaikintas"

#: common/events.c:127
msgid "Defender Survived"
msgstr "msgid "Production Upgraded"
msgstr "Gamyba modernizuota"

#: common/events.c:130
msgid "Relocated"
msgstr "msgid "Finished"
msgstr "Bmsgid "Started"
msgstr "PradÄ—ta"

#: common/events.c:135
msgid "Stopped"
msgstr "Sustabdyta"

#: common/events.c:136
msgid "Will Finish Next Turn"
msgstr "Bus uÅ¾baigtas kitu Ä—jimmsgid "Novice"
msgstr "Pradedantysis"

#: common/player.c:42
msgid "Easy"
msgstr "Lengvas"

#: common/player.c:43
msgid "Hard"
msgstr "Sunkus"

#: common/player.c:43
msgid "Cheating"
msgstr "SukÄ�iaujantis"

#: common/player.c:43
msgid "Experimental"
msgstr "Ec-format
msgid "\"%s\" units"
msgstr "â€ž%sâ€œ daliniaic-format
msgid "%s AI"
msgstr "%s DI"

#. TRANS: "Land terrain"
#: common/requirements.c:1267
#, c-format
msgid "%s terrain"
msgstr "%s r18 manual/civmanual.c:324155 client/gui-xaw/menu.c:156
#: manual/civmanual.c:215115514619msgid "Config error"
msgstr "KonfigÅ«racijos klaidaParametro klaida"

#: utility/ioz.c:527
msgid "Mem error"
msgstr "Atminties klaida"

#: utility/ioz.c:530
msgid "Data error"
msgstr "DuomenÅ³ klaida"

#: utility/ioz.c:533
msgid "Not bzip2 file"
msgstr "Ne bzip2 failas"

#: utility/ioz.c:536
msgid "IO error"
msgstr "IO klaida"

#: utility/ioz.c:539
msgid "Unexpected EOF"
msgstr "NetikÄ—ta failo pabaiga"

#: utility/ioz.c:542
msgid "Output buffer full"
msgstr "Pilnas iÅ¡vesties buferis"

#: utility/ioz.c:549
#, c-format
msgid "Bz2: \"%s\" (%d)"
msgstr "Bz2: â€ž%sâ€œ (%d)"

#: utility/ioz.c:552
#, c-format
msgid "Bz2 error %d"
msgstr "Bz2 klaida %dpavadinimas registravimo lygio parametre \"%s\".\n"

#: utility/log.c:276
#, fuzzy, c-format
msgid "Couldn't open logfile: %s for appending \"%s\".\n"
msgstr "Nepavyko atver84006
msgid "exact match"
msgstr "tiksliai atitinka"

#: utility/shared.c:1417
msgid "only match"
msgstr "tikslus atitikmuo"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "dviprasmiÅ¡kas"

#: utility/shared.c:1419
msgid "empty"
msgstr "tuÅ¡Ä�ias"

#: utility/shared.c:1420
msgid "too long"
msgstr "per ilgas"

#: utility/shared.c:1421
msgid "non-match"
msgstr "neatitinka"

#: utility/support.c:21124159â€“â€“â€“c-format
msgid "Cannot load auth config file \"%s\"!"
msgstr "Nepavyksta Ä¯kelti konfigÅ«racinio failo â€ž%sâ€œ!c-format
msgid "%s gain a leader by the name %s. Dangerous times may lie ahead."
msgstr "%s. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Naujas %s bus statomas tarp %s."

#: server/citytools.c:84086
#, c-format
msgid "You have founded %s."
msgstr "JÅ«s Ä¯kÅ«rÄ—te %s."

#: server/citytools.c:11380386
#, c-format
msgid "%s has been destroyed by %s."
msgstr "%2s sunaikino %1s."

#: server/citytools.c:130410
#, c-format
msgid "You conquer %s"
msgstr "JÅ«s uÅ¾kariavote %s."

#: server/citytools.c:1323
#, c-format
msgid "%s conquered %s."
msgstr "%s uÅ¾kariavo %s."

#: server/citytools.c:13303746
#, c-format
msgid "You have liberated %s!"
msgstr "JÅ«s iÅ¡laisvinote %s!"

#: server/citytools.c:1349380
#, c-format
msgid "%s is building %s%s."
msgstr "%s stato %s%s."

#: server/citytools.c:219771737475msgid ""
"cheating\n"
"cheating <player-name>"
msgstr ""
"cheating\n"
"cheatingVisiÅ¡kai paÅ¡alina Å¾aidÄ—jÄ… iÅ¡ Å¾aidimo.failo-pavadinimas>"

#: server/commands.c:341
msgid "Save game to file."
msgstr "IÅ¡saugo Å¾aidimÄ… Ä¯ faifailoJÅ«sÅ³ %s sunaikino besiginantis %s.
msgstr "Prabangos norma virÅ¡ija maksimaliÄ…, kuri yra %s; iÅ¡taisoma."

#: server/plrhand.c:500
#, c-format
msgid "%s no longer gives us shared vision!"
msgstr "%s mums daugiau nebeteikia bendro regÄ—jimo lauko!"

#: server/plrhand.c:511
#, c-format
msgid ""
"The senate will not allow you to break treaty with the %s.  You must either "
"dissolve the senate or wait until a more timely moment."
msgstr ""
"Senatas neleidÅ¾ia Jums sulauÅ¾yti sutarties su %s.  JÅ«s privalote arba "
"iÅ¡vaikyti senatÄ… arba laukti palankesnio momento."

#: server/plrhand.c:564
#, c-format
msgid ""
"The senate passes your bill because of the constant provocations of the %s."
msgstr "Senatas sutinka su JÅ«sÅ³ sprendimu dÄ—l pastoviÅ³ %s provokacijÅ³."

#: server/plrhand.c:569
#, c-forma†  †  †  …tÅ Ž-†‚ z”5€Ži Y¡m€ˆ/ �¨9‚ n©RŸ yªc€† u±n€M �5³0— O´|ƒ rµN€�? d·‚ ¸e€�g }»K€‚; �C¿€j �Á0‚ ‚‘ÂB �r‚ÓW“ �‚Ö� l‚æ#� �‚ç� �‚è$� ‚‚é)� �‚ë,� �‚ì.� ^‚í3� y‚î˜ b‚ï#� �‚ðƒ �‚ñ� �‚ò+� �‚óF™ C‚õ?‚ ]‚õ&€m n‚öp� v‚÷_‚ z‚øW� �‚ùR� _‚úf� {‚ûF€b |‚ý#� l‚þ €W �‚ÿc� rƒ€|‚ eƒ�p‚ nƒ‚W� �ƒƒF� �ƒ„V� dƒ…c� �ƒ†H€a xƒˆ9� vƒ‰2� �ƒŠ)� �ƒ‹F� �ƒŒI� � ƒ�d� �MƒŽe� eƒ�3€�X _ƒ’m¬ ^ƒ“x€�  �ƒ•v� �ƒ—	€P fƒ˜_€p }ƒš5‚ �ƒ›4™ mƒœT™ zƒ�Z€�M wƒ !� nƒ¡€q �ƒ¢x� oƒ£|� gƒ¤l€l Dƒ¦?€‚X Õ}ƒ¨� zƒþ
� �gƒÿ� ¡V„€m· †„¢\€ƒ; ~„ªq� �	„«p‚ Z„¬{€h Q„®=€�` �(„°n€‚_ �8„´~‚ �'„¶8€W �„¸6‚ �b„¹>� r„»!€^ r„¼q€T ¤„¾7¥ C…Ž= w„ã= œ„ä6 „e…€E› Š5……G �N…�~€U �7…’*š „t…”p �…™kš ˆQ…› ª}…¤W ª$…Ï]� ‰B…ú® ‚X†ƒs �\††T€A o†ˆz€M t†Š?€U ^†‹p» p†�€U ‚x†Ž? ‡
†‘@ ƒN†˜S§ �U†œJ �Z†ž&·70â€“ per daug Å¾aidÄ—jÅ³"

#: server/plrhand.c:1690
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "JÅ«sÅ³ valstybÄ—je kilo pilietinis karas."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s pasiskelbÄ— sukilusiÅ³ valstijÅ³ vadu %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s paskelbia sÄ…jungÄ… su %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0] ""
msgstr[1] ""
msgstr[2] ""

#. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s ataskaita apie TURTINGIAUSIAS pasaulio civilizacijas."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s ataskaita apie PAÅ½ANGIAUSIAS pasaulio civilizacijas."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s ataskaita apie labiausiai MILITARIZUOTAS pasaulio civilizacijas."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s ataskaita apie LAIMINGIAUSIAS pasaulio civilizacijas."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s ataskaita apie DIDÅ½IAUSIAS pasaulio civilizacijas."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Tucidido"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plinijaus Vyresniojo"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livio"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toinbio"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibono"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien o"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "Gyventojai"

#: server/report.c:130
msgid "Land Area"
msgstr "Valdoma teritorija"

#: server/report.c:131
msgid "Settled Area"
msgstr "Apgyvendinta teritorija"

#: server/report.c:132
msgid "Research Speed"
msgstr "MoksliniÅ³ tyrinÄ—jimÅ³ greitis"

#: server/report.c:13334Gamyba"

#: server/report.c:13536
msgid "Military Service"
msgstr "KarinÄ— tarnyba"

#: server/report.c:163
msgid "Magnificent"
msgstr "NuostabÅ«s"

#: server/report.c:165
msgid "Great"
msgstr "Didingi"

#: server/report.c:167
msgid "Glorious"
msgstr "Å lovingi"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "ApÅ¾valgos puslapis"

#: server/report.c:173
msgid "Mediocre"
msgstr "PusÄ—tini"

#: server/report.c:175
msgid "Pathetic"
msgstr "BeviltiÅ¡ki"

#: server/report.c:177
msgid "Useless"
msgstr "BeverÄ�iai"

#: server/report.c:179
msgid "Worthless"
msgstr "beverÄ�iai"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "Istorikai paskelbia!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "be stebuklÅ³\n"

#: server/report.c:312315 server/report.c:36231634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s esantis %s (%s)\n"

#: server/report.c:339
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s buvo SUNAIKINTAS\n"

#: server/report.c:3526380
msgid " sq. mi."
msgstr "kv. myl,"

#: server/report.c:590
msgid " M tons"
msgstr " mil. tonÅ³"

#: server/report.c:595
msgid " M goods"
msgstr ""

#: server/report.c:600
msgid " bulbs"
msgstr "lemputÄ—s"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " tona"
msgstr[1] " tonos"
msgstr[2] " tonÅ³"

#: server/report.c:624
msgid "st"
msgstr "-mas"

#: server/report.c:626
msgid "nd"
msgstr "-ras"

#: server/report.c:628
msgid "rd"
msgstr "-Ä�ias"

#: server/report.c:630
msgid "th"
msgstr "-tas"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "DemografÅ³ ataskaita:"

#: server/report.c:77579Ä¯ Freeciv 2.2 arba857004826 server/stdinhand.c:5115499377
#, c-format
msgid "Open405
msgid "Metaserver connection is open."
msgstr "Metaserverio jungtis yra atvira."

#: server/stdinhand.c:55887945829
#, c-format
msgid "Metaserver message string set to '%s'."
msgstr ""

#: server/stdinhand.c:63222
#, c-format
msgid "Server id: %s"
msgstr "Serverio id: %s"

#: server/stdinhand.c:7452698943073
msgid "That name is not allowed."
msgstr "Å is vardas neleidÅ¾iamas"

#: server/stdinhand.c:87955212142
#, c-format
msgid "Loading script file: %s"
msgstr "Ä®keliamas scenarijaus failas: %s"

#: server/stdinhand.c:1037
#, c-format
msgid "Cannot read command line scriptfile '%s'."
msgstr ""

#: server/stdinhand.c:1039failo â€ž%sâ€œ."

#: server/stdinhand.c:1126failo â€ž%sâ€œ."

#: server/stdinhand.c:1138
msgid "You cannot use the write command on this server for security reasons."
msgstr ""

#: server/stdinhand.c:116614
msgid "Command access levels in effect:"
msgstr ""

#: server/stdinhand.c:12625
#, c-format
msgid "Command access level for first player to take it: %s"
msgstr ""

#: server/stdinhand.c:1274796 server/stdinhand.c:13540 server/stdinhand.c:13580 server/stdinhand.c:1330 server/stdinhand.c:1347
#, c-format
msgid "Command access level set to '%s' for new players."
msgstr ""

#: server/stdinhand.c:1324 server/stdinhand.c:1335 server/stdinhand.c:134204
#, c-format
msgid "You already have command access level '%s' or better."
msgstr ""

#: server/stdinhand.c:1389452
msgid "Usage: timeoutincrease <turn> <turnadd> <value> <valuemult>."
msgstr ""

#: server/stdinhand.c:1460. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "Parinktis %s buvo nustatyta Ä¯ \"%s\"."

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Nustatymai: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:3891024. TRANS: line break width 70
#: server/stdinhand.c:3836. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "Komanda: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "Komanda: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr "ReziumÄ—: "

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr "Lygis: %s"

#: server/stdinhand.c:39083884
#, c-format
msgid "Bad list argument: '%s'.  Try '%shelp list'."
msgstr ""

#: server/stdinhand.c:4094099
msgid "<no players>"
msgstr "<nÄ—ra Å¾aidÄ—jÅ³>"

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr "vartotojas %s, "

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ", MirÄ™s"

#: server/stdinhand.c:41305 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr ", %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr ", pasiruoÅ¡Ä™s"

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ", nepasiruoÅ¡Ä™s"

#: server/stdinhand.c:4153594
msgid " (observer mode)"
msgstr " (stebÄ—jimo reeÅ¾imas)"

#: server/stdinhand.c:41808910
#, c-format
msgid "Empty team: %s"
msgstr "TuÅ¡Ä�ia komanda: %s"

#: server/stdinhand.c:42315
msgid "<no connections>"
msgstr "<nÄ—ra susijungimÅ³>"

#: server/stdinhand.c:4259 iÅ¡gyveno apgailÄ—tinÄ… %s %s atakÄ… ir dalinys Ä¯gavo patirtie."

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unittools.c:1660
#"
msgstr[1] ""
msgstr[2] ""
msgstr[1] ""
msgstr[2] "2msgid "?size [short]:Sz"
msgstr "?size [short]msgid "?Food surplus [short]:+F"
msgstr "?Food surplus [short]:+Mmsgid "?Production surplus [short]:+P"
msgstr "?Production surplus [short]:+Gmsgid "?Production loss (waste) [short]:-P"
msgstr "?Production loss (waste) [short]:msgid "?Trade surplus [short]:+T"
msgstr "?Trade surplus:+Pmsgid "?Trade loss (corruption) [short]:-T"
msgstr "?Trade loss (corruption) [short]:msgid "Turns/Buy"
msgstr "Ä–jimai/Pirktent.c:249
msgid "  -l, --log FILE\tUse FILE as logfile ŒÀ †  †  ‡+—Q �7 S‚?€\ —`ƒV w›= ¬=œ;� � Èy� �fÉz� �Ëa� �;Ìr� lÎ.€Z wÏt� }Ðl� xÑj‚ oÒd‚ yÓU� �#ÔO‚ �Õt� �×ƒ oØ*€�^ �Úz� �%Ü‚ �	Ý3� ƒ$Þ=€Z �>â;� �ãz€t �æ
€� vè,‚ vé$€f së � gët‚ �ì]� �Fíy€` xð� �ñ� eò(€m �!ów� �Eõ� wö_� �÷W� ]øu€� �/ú^‚ �6ü� �ýF� �8þJ€k ^�€m€c ��‚.� {�ƒ;� ��„7‚ ��…J� ��†_� v�‡k� �C�ˆb� e�Š&€h e�‹s€g p��?� o�Ž0� ��� €� h�‘>� \�’'� ��“� ��”� a�•+� ��–Ž ‚J�—)� M�™t‚ ƒ6�šC� �'��z� �-�Ÿ"‚ |� Q� �C�¡N� �I�£� ��¤\� ��¥m� ��§� �'�¨� ��©E� ��ªL� x�«Q� �
�¬J� z�­U€n „K�¯*� �R�³v€q �$�¶9‚ ��·_� ‚�¸k� �s�ºy‚ �&�¼n� �!�¾� �V�¿7� �>�Á„ j�ÂW€�4 J�Äz” k�Æf �f�ÆC� ‚�È*� ‚!�Ê<� v�Ì^‚ z�ÍV� ��ÎQ‚ ��Ïh� ��Ñ� �	�Ò� p�Ó)� k�Ô¯ h�Õ4� ��Ö� �J�×$‚ �B�Øp� �+�Ú3� ��Û_� ��Ün‚ ��Þ� � �ß� �k�à:� �[�â&� �8�ä� ��å;€` �J�ç.� Å�èy´ œ‚®b† �L‚Ê~� ƒ8‚ÚR� …t‚Þ*» ƒ‚äL� „I‚çQ �� ‚ì˜ ¤(„‰?¢ �O„®ƒ �L„½e  �f„Û_� …,„ÝF� §„âsƒ ‚c…Š€� ‚t…�zƒ �W…�nƒ �…’E� ‚:…“\ˆ Œ'…–!ƒ ”0…¢K §Y…·• ‰7…Þ|£ …C…èb� ±Z…î&€u"
"  -p, --port PRIEVADAS\tPrisijungti prie serverio prievado PRIEVADAS "
"(paprastai su -a)37714699
#, c-format
msgid "* Allows %s.\n"
msgstr "* LeidiÅ¾a %s.\n"

#: client/helpdata.c:76603767938847992
msgid "* Only barbarians may build this.\n"
msgstr "* Tik barbarai gali tai pastatyti.\n"

#: client/helpdata.c:805
msgid "* Never has a home city.\n"
msgstr "* Niekada neturi gimtojo miesto.\n"

#: client/helpdata.c:808216128
#, c-format
msgid "  * %s units\n"
msgstr "  * %s daliniai\n"

#: client/helpdata.c:837347
msgid "* May not be disbanded.\n"
msgstr "* Negali bÅ«ti iÅ¡formuotas.\n"

#: client/helpdata.c:851
#, fuzzy, no- gamybos kainos.\n"

#: client/helpdata.c:855
msgid "* Can build new cities.\n"
msgstr "* Gali statyti naujus miestus.\n"

#: client/helpdata.c:8596869
msgid "* Can build mines on tiles.\n"
msgstr "* Gali statyti kasyklas.\n"

#: client/helpdata.c:870579389
msgid "* Can build fortresses.\n"
msgstr "* Gali statyti fortus.\n"

#: client/helpdata.c:892361
#, no-c-format
msgid "* May fortify, granting a 50% defensive bonus.\n"
msgstr ""

#: client/helpdata.c:90481581
msgid "* Can attack otherwise unreachable enemy units.\n"
msgstr "* Gali pulti kitaip nepasiekiamus prieÅ¡o dalinius.\n"

#: client/helpdata.c:92529384
msgid "* Gets double defense against units specified as 'mounted'.\n"
msgstr ""

#: client/helpdata.c:9482
msgid "* Counts as 'helicopter' against certain attackers.\n"
msgstr ""

#: client/helpdata.c:956056936071
msgid "* Ignores terrain effects (treats all squares as roads).\n"
msgstr ""

#: client/helpdata.c:9948
msgid "* A non-military unit (cannot attack; no martial law).\n"
msgstr ""

#: client/helpdata.c:1002514 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101914282#, no-c-format1696149462753728362 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr "?outputlist: Nieko "

#: client/helpdata.c:1400018
#, c-format
msgid "* You pay %d times normal %s upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:142328214963078
#* Maksimali norma, kuriÄ… galite nustatyti mokslui, auksui ir prabangai yra %d"
"%%.\n"

#: client/helpdata.c:1483
msgid "* Has unlimited science/gold/luxuries rates.\n"
msgstr "* 88
#, c-format
msgid0161932826033 client/helpdata.c:1557 client/helpdata.c:1561407865308317306
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:16854IÅ¡saugoti nepavyko, negaliu surasti failo pavadinim failo%s teritorija%s teritorijafuzzy, c-format
msgid "?clistbegin: with %s"
msgstr " su %s.msgid "Known"
msgstr "Å½msgid "_Production"
msgstr "_Gamybâ€“msgid "_Display"
msgstr "_Rodyti13293msgid "Select _all"
msgstr "PaÅ¾ymÄ—ti _visus"

#: client/gui-gtk-2.0/dialogs.c:749
msgid "Nation _Groups:"
msgstr "TautÅ³ _grupÄ—iteitel_Legenda400msgid "Chat"
msgstr "c-format
msgid "<%s AI>"
msgstr "<%6 client/gui-gtk-2.0/mapctrl.c:196 client/gui-sdl/mapctrl.c:2595
#: client/gui-win32/mapctrl.c:354 client/gui-xaw/mapc’à †  †  ‡8§Q …u� ‡.†� k�;� �sŽ'  g�:� ‡1‘"� o˜T� �@™D� ‚[›€^ hž>� ‚Ÿ'µ �+¡t� �£ � Y¤@� v¥€l [¦|‚ �§Y€O v©,� ª#� �«#� w¬<� v­4� t®+‚ �&¯!� �°H� ‚±c� ‹)³s‚ �,¿� �ÀK� �ÁX� �tÂp� nÄe� �ÅT� oÆg� �ÇW€Z ^É6� �%Ê� WË;� �2Ì� �zÍF€^ cÐ� ‚FÑ� �DÓI� �Õ‚ ‚}Ö/� ‚fÙ-€^ wÜq� „YÝi� â_€j �äI€q xæ;� vç4‚ eè,� �é� gê*� ˆ.ë€�? Xô€\ |ö3� w÷0� Xø(€z _ùz€W hû0€\ cüt€i kþ@� eÿ,� “H�€  ¡�” ƒ�µ'„ …{�¸@� †T�¾<¥ …�Å=ƒ �8�ÊR� ƒT�Ø€� ‹X�Ü1€Z Œ�èc… �d�õ€U ‘F‚†] `‚˜,€�  �8‚š- U‚©n€�& „W‚«u �F‚°U± “Y‚²M� ‚y‚Æ3 �K‚É5 ‡2‚Ë	¨ ‡r‚Òd€�A ‚[‚Û‚ §‚Þ\ bƒ…f Ž!ƒ†I… Žƒ”o¼ ‡ƒ¢u¤ _ƒª+� ‡>ƒ«2 ƒƒ²y Œ?ƒ¶€� …gƒÃ{€l �ƒÊZ„ „#ƒ×rŠ �dƒÜ€m †kƒÞf€‚> ‡8ƒè � �ƒïY� �pƒða� |ƒòR� �uƒóO� �ƒõE� ‚ƒöe� �&ƒøiŸ �ƒú.� �2ƒû1� ˜qƒüd  …A„– �„›K€U †K„�~€i ¼„¥1ƒ ¬#„á?„ ”/…�c¾ „F…¢]€W Y…§z€X U…©+€�} ]…«}ž o…¬x� z…­h� y…®cŸ �…¯{� {…±
€�v t…³{� i…´p� § …µZƒ ¯…Ü[‚ X†‹n� �†ŒG€X ]†Ž4� �†�‚ x†�)‚ �†‘#� �F†’2™ �$†”� �K†•6� �†—‚ �$†˜� �†™D� �Q†šZƒ �†œ.‚ q†�<€� m†Ÿ€�r4548
#: client/gui-win32/menu.c:43231282
msgid "_Edit"
msgstr "_Keisti"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:3256msgid "Recalculate _Borders"
msgstr "PerskaiÄ�iuoti _5678
msgid "City _Names"
msgstr "MiestÅ³ _vardai"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339401 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:211246795034960123567870
msgid "_Sentry"
msgstr ""

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:37345691
msgid "_Road"
msgstr "_Kelias"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:3823689024
msgid "_Wait"
msgstr "_Laukti"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:39591 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_Tautos"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:4046
#, fuzzy
msgid "_Research"
msgstr "_TyrinÄ—jimai"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:4089101267
msgid "Language_s"
msgstr "_Kalbos"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418
msgid "Co_nnecting"
msgstr ""

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:41920
msgid "C_hatline"
msgstr ""

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:421235
msgid "City _Improvements"
msgstr "MiestÅ³ _patobulinimai"

#: client/gui-gtk-2.0/menu.c:997 client/gui-win32/menu.c:4278
msgid "_ZOC"
msgstr ""

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:42930
msgid "_Terrain"
msgstr ""

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:4313
msgid "Happin_ess"
msgstr "_Laimingumas"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:43467msgid "Cancel _Treaty"
msgstr "_ldov2msgid "Research"
msgstr "TyrinÄ—jimai293P"Prekyba\n"
"(M prekiÅ³)"

#: client/gui-gtk-2.0/repodlgs.c:1326
msgid ""
"Production\n"
"(M tons)"
msgstr ""
"Gamyba\n"
"(M tonÅ³)SiÅ«loma tema"

#: client/gui-gtk-2.0/theme_dlg.c:60
msgid "Load theme"
msgstr "Ä®kelti tegamybmsgid "Server Settings"
msgstr "Serverio nustatymai"

#: client/gui-sdl/citydlg.c:425ote Å¡iuo Ä—jimu."

#: client/gui-sdl/citydlg.c:1183
msgid "Sorry, you can't buy here in this turn."
msgstr "Apgailestaujame, negalite Ä�ia pirkti Å¡iuo Ä—jimu.c-format
msgid "Supported units: %d"
msgstr "Palaikomi daliniai: %d"

#: client/gui-sdl/citydlg.c:1846
#, c-format
msgid "Present units: %d"
msgstr "Esantys daliniai:c-format
msgid "?food:Surplus: %d"
msgstr "?food:Populiacija â€“msgid ""
"\n"
"finished"
msgstr ""
"\n"
msgid "No LAN servers found"
msgstr "Nerasta LAN serveriÅ³"

#: client/gui-sdl/connectdlg.c:281 client/gui-sdl/connectdlg.c:345
msgid "No public servers found"
msgstr "Nerasta vieÅ¡Å³ serveriÅ³80failo  -f,  --fullscreen\tPaleisti klientÄ… viso ekrano reÅ¾imu\nAT"

#: client/gui-sdl/helpdlg.c:212msgid "Never"
msgstr "Niekadamsgid "Show Messages (F10)"
msgstr "Rodyti praneÅ¡imus (F10)"

#: client/gui-sdl/mapctrl.c:518
msgid "Hide Messages (F10)"
msgstr "SlÄ—pti praneÅ¡imusmsgid "or"
msgstr "arba"

#: client/gui-sdl/mapctrl.c:1616
msgid "Hide Messages"
msgstr "SlÄ—pti praneÅ¡imus su ?blistend:"\n"
"Maistas/Gamyba/Prekyba: %s"

#: client/gui-sdl/mapview.c:890
msgid "End of Turn"
msgstr "Ä–jimo pabaiga5
#: client/gui-xaw/menu.c:205
msgid "Patrol"
msgstr "Patruliuoti"

#: client/gui-sdl/menu.c:514
msgid "Connect irrigation"
msgstr "Prijungti drÄ—kinimÄ…"

#: client/gui-sdl/menu.c:527
msgid "Connect road"
msgstr "Prijungti keliÄ…"

#: client/gui-sdl/menu.c:540
msgid "Connect railroad"
msgstr "Prijungti geleÅ¾inkelÄ¯689187710 client/gui-win32/menu.c:121593msgid "Leave Game"
msgstr "Paliklaisva programa ir jÅ«s kvieÄ�iami platinti jos kopijas pagal tam "
"tikras sÄ…lygas;c-format
msgid "We can't sell any %s in this turn."
msgstr "Mes negalime parduoti jokiÅ³ %s Å¡iuo Ä—jimu.293ldovmsgid "Researching: (Unknown)"
msgstr "TyrinÄ—jama: (NeÅ¾inoma5
msgid "Local _Options"
msgstr "Vietiniai _nustatymai"

#: client/gui-win32/menu.c:3067
msgid "Sa_ve Settings"
msgstr "_IÅ¡saugoti nustatymus"

#: client/gui-win32/menu.c:3097
msgid "_Disconnect"
msgstr "_Atsijungti"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_Revoliucija"

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "Centruoti vaizdÄ…"

#: client/gui-win32/menu.c:3648 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:111129 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "Keisti reljefÄ…"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "Statyti miestÄ…"

#: client/gui-win32/menu.c:120483â€“19739
#, c-format
msgid "Level: %s.<br>"
msgstr "Lygis: %s.<br>"

#: manual/civmanual.c:14034648357 manual/civmanual.c:1672275431970209
#, c-format
msgid ""
"<h1>Freeciv %s terrain help</h1>\n"
"\n"
msgstr ""
"<h1>Freeciv %s reljefo pagalba</h1>\n"
"\n"

#: manual/civmanual.c:212sources"
msgstr "Resursai"

#: manual/civmanual.c:213
msgid "Move cost"
msgstr "Ä–jimo kaina"

#: manual/civmanual.c:213
msgid "Defense bonus"
msgstr "Gynybos priedas"

#: manual/civmanual.c:215
msgid "Mining"
msgstr "Kasyba"

#: manual/civma™€ †  †  "†A€�N Xƒ@€[ �„s€�r „öD‡w¥ �¡„þo€‚nual.c:215
msgid "turns"
msgstr "Ä—jimai"

#: manual/civmanual.c:217
msgid "Rail"
msgstr "GeleÅ¾inkelis"

#: manual/civmanual.c:218
msgid "Clean pollution"
msgstr "Valyti tarÅ¡Ä…"

#: manual/civmanual.c:21853 manual/civmanual.c:263
msgid "impossible"
msgstr "neÄ¯manoma"

#: manual/civmanual.c:28688
#, c-format
msgid ""
"<h1>Freeciv %s wonders help</h1>\n"
"\n"
msgstr ""

#: manual/civmanual.c:294
msgid "Requirement"
msgstr "Reikalavimai:"

#: manual/civmanual.c:294
msgid "Obsolete by"
msgstr "Pasensta prie"

#: manual/civmanual.c:294msgid "Apollo Program"
msgstr "Apollo.  They triple the defence "
"strength of units within the city against ground, sea, and helicopter "
"units.  They are ineffective against non-helicopter airborne units as well "
"as Artillery.  City Walls also prevent the loss of population which occurs "Ÿ  †  †  (ƒ` �ã<‚œ Šb�åd› ƒ`�ðnŽ ƒÑG�ôN€� Ø[…Ç%€‚msgid "Water"
msgstr "Vanduomsgid "Lake"
msgstr "EÅ¾era?ocean:Å elfasmsgid "Belarusian"
msgstr "Baltarusijos"

#: data/nation/belarusian.ruleset:4
msgid "?plural:Belarusians"
msgstr "?plural:Baltarusiion/canadian.ruleset:4
msgid "?plural:Canadians"
msgstr "?plural:KanadieÄ�iai"

#: data/nation/canadian.ruleset:7
msgid ""
"Canada is the geographically northernmost country in world: The Magnetic "
"North Pole currently lies on Canadian territory."
msgstr ""
"Kanada yra geografi¥À †  †  �o” ©J‚ƒ µ«c£ æá€y žo�È4ƒ Ð�ç$€X ŒH‚·~› ˆE‚Äo€�u …~‚ÏF€Y £B‚Ö€� ³ ‚úqˆ ¡ƒ®€� ¥`ƒÐ'€� ˆaƒ÷€v �c„€z› ˆA„ƒ€n �}„ŒN€s ¥T„žP€p Ž:„Å&ƒ œz„Óa„ ‹I„ð\€� ‹'„ýD„ _…ˆl„ ¢…‰Lƒ ‰~…«S€l —=…¶Q€� a‚Ö7… R†‹n ‡…Ðd �o…Ø� ¯y…Ùo€w �c†Škž “	†Œw€ƒfâ€“msgid "Dominican"
msgstr "Dominikosmsgid "Hawaiian"
msgstr "HavajÅ³"

#: data/nation/hawaiian.ruleset:4
msgid "?plural:Hawaiians"
msgstr "?plural:HavajieÄ�iâ€“KazachÅ³"

#: data/nation/kazakh.ruleset:4
msgid "?plural:Kazakhs"
msgstr "?plural:Kazakmsgid "Kongo"
msgstr "Kongomsgid "Kurdish"
msgstr "KurdÅ³"

#: data/nation/kurd.ruleset:4
msgid "?plural:Kurds"
msgstr "?plural:Kurdai"

#: data/nation/kurd.ruleset:5
msgid "Asian"
msgstr "AzijietiÅ¡kas"

#: data/nation/kurd.ruleset:5
msgid "Medieval"
msgstr "ViduramÅ¾iÅ³KirgizÅ³"

#: data/nation/kyrgyz.ruleset:4
msgid "?plural:Kyrgyzs"
msgstr "?plural:Kirgizmsgid "Lojbanistani"
msgstr "LodÅ¾bano"

#: data/nation/lojbanistani.ruleset:4
msgid "?plural:Lojbanistanis"
msgstr "?plural:LodÅ¾banistMoldovosmsgid "North Korean"
msgstr "Å iaurÄ—s KorÄ—jos"

#: data/nation/northkorean.ruleset:4
msgid "?plural:North Koreans"
msgstr "?plural:Å iaurÄ—s kmsgid "Pakistani"
msgstr "Pakistano"

#: data/nation/pakistani.ruleset:4
msgid "?plural:Pakistanis"
msgstr "?plural:PakistanieÄ�imsgid "Peruvian"
msgstr "Peru"

#: data/nation/peruvian.ruleset:4
msgid "?plural:Peruvians"
msgstr "?plural:PerujieÄ�imsgid "Protector"
msgstr "Pmsgid "Pirate"
msgstr "PiratÅ³"

#: data/nation/pirate.ruleset:4
msgid "?plural:Pirates"
msgstr "?plural:Piratmsgid "Prussian"
msgstr "PrÅ«sÅ³"

#: data/nation/prussian.ruleset:4
msgid "?plural:Prussians"
msgstr "?plural:PrÅ«msgid "Rwandan"
msgstr "Ruandos"

#: data/nation/rwandan.ruleset:4
msgid "?plural:Rwandans"
msgstr "?plural:Ruanâ€“ldovmsgid "South Korean"
msgstr "PietÅ³ KorÄ—jos"

#: data/nation/southkorean.ruleset:4
msgid "?plural:South Koreans"
msgstr "?plural:PietÅ³ korÄ—jldovldovâ€“msgid "Syrian"
msgstr "Sirijos"

#: data/nation/syrian.ruleset:4
msgid "?plural:Syrians"
msgstr "?plural:Sirmsgid "Tajik"
msgstr "TadÅ¾ikÅ³"

#: data/nation/tajik.ruleset:4
msgid "?plural:Tajiks"
msgstr "?plural:TadÅ¾ikai"

#: data/nation/tajikTajikâ€ždidesniÅ³ nei gyvenimasâ€œmsgid "Turkmen"
msgstr "TurkmÄ—nÅ³"

#: data/nation/turkmen.ruleset:4
msgid "?plural:Turkmens"
msgstr "?plural:TurkmÄ—nmsgid "Turkish"
msgstr "TurkÅ³ yra maÅ¾a PietÅ³ Amerikos valstybÄ— kartais vadinama \"AmerikÅ³ "
"Å veicarija\" dÄ—l savo kaÅ¾kada gerai iÅ¡vystytos socialinÄ—s sistemos."

#: data/nation/uyghur.ruleset:3
msgid "Uyghur"
msgstr "UgrÅ³"

#: data/nation/uyghur.ruleset:4
msgid "?plural:Uyghurs"
msgstr "?plural:Ugrai"

#: data/nation/uyghur.ruleset:6
msgid ""
"Uyghur was an east Turk empire and civilization. At its height in 820 AD it "
"controlled most of Central and North Asia. After clashing with the Chinese "
"f«à ‚éh‚é �jÈ	 †\ƒfª �¥WŠu€�? ž[�²€•@ ƒ �ÑM€‚= ‚�Ô`€„* ƒL�Öh€� ‚<�ÚB€ƒ; �w�Üq€�K �0�ÞM€‚X ��ßp® �'�àj€‚K �X�âZ€� ƒ%�äP€‚# �,�ò&� ƒ3�ódƒ ‚�÷® „�ùƒ ‡�ý€� S‚…4€�! ˜1‚†sƒ �‚Ÿ%€Y ƒ{‚ b€‚ „(‚¤P€` �H�è)€‚c �j�éc€�F �m�ë:  „n�í– F‚©~€ƒ I¦{©msgid "?plural:Uzbeks"
msgstr "?plural:Uzbmsgid "Loading tutorial events."
msgstr "Ä®keliami apmokymo Ä¯vykiai."

#: data/civ1/game.ruleset:98 data/civ2/game.ruleset:98
#: data/default/game.ruleset:126
msgid "Team 0"
msgstr "Komanda Decent"
#~ msgstr "Å aunÅ«s"

#~ msgid "Hilarious"
#~ msgstr "TriukÅ¡mingi"

#~ msgid "Option:"
#~ msgstr "Parinktis:"

#~ msgid "Became More Veteran"
#~ msgstr "Gavo daugiau veterano taÅ¡kÅ³"

#~ msgid "%s"
#~ msgstr "%s"

#~ msgid "%s from %s lost in transfer to %s's %s"
#~ msgstr "%s iÅ¡ miesto %s prarastas pervedant Ä¯ %s miestÄ… %s"

#~ msgid "%s's worklist is now empty."
#~ msgstr "%s darbÅ³ sÄ…raÅ¡as dabar tuÅ¡Ä�ias."

#, fuzzy
#~ msgid "Can't afford to maintain %s in %s, improvement sold!"
#~ msgstr "Negalime iÅ¡laikyti %s mieste %s, pastatas parduotas!"

#~ msgid "Wild celebrations in your honour in %s."
#~ msgstr "Audringos Å¡ventÄ—s JÅ«sÅ³ garbei mieste %s."

#~ msgid "Celebrations cancelled in %s."
#~ msgstr "Å ventimas atÅ¡auktas %s."

#~ msgid "  -a  --auth\t\tEnable server authentication.\n"
#~ msgstr "  -a  --auth\t\tÄ®galinti serverio autentifikavimÄ….\n"

#~ msgid "You receive %s's worldmap."
#~ msgstr "JÅ«s gavote %s pasaulio Å¾emÄ—lapÄ¯."

#~ msgid "You receive %s's seamap."
#~ msgstr "JÅ«s gavote %s jÅ«ros Å¾emÄ—lapÄ¯."

#~ msgid "Your %s could not sabotage %s's %s."
#~ msgstr "JÅ«sÅ³ %s nepavyko sabotuoti %s %s."

#~ msgid "Your %s succeeded in sabotaging %s's %s."
#~ msgstr "JÅ«sÅ³ %s pavyko sabotuoti %s %s."

#~ msgid "Your %s was sabotaged by %s!"
#~ msgstr "%s buvo sabotuotas. Tai atliko %s!"

#~ msgid "You don't have enough gold to bribe %s's %s."
#~ msgstr "JÅ«s neturite pakankamai aukso, kad papirktumÄ—te %s %s."

#~ msgid "You cannot bribe %s!"
#~ msgstr "JÅ«s negalite papirkti %s!"

#~ msgid "Your %s was bribed by %s."
#~ msgstr "JÅ«sÅ³ %s papirko %s."

#~ msgid "Your %s was captured after completing her mission in %s."
#~ msgstr "JÅ«sÅ³ %s buvo pagauta pabaigusi savo misijÄ… mieste %s."

#~ msgid "Your %s was captured after completing her mission."
#~ msgstr "JÅ«sÅ³ %s buvo pagauta pabaigusi savo misijÄ…."

#~ msgid "You have caused an incident while bribing %s's %s."
#~ msgstr "JÅ«s sukÄ—lÄ—te  incidentÄ… bandydamas papirkti %s %s."

#~ msgid "Reason: line not found"
#~ msgstr "PrieÅ¾astis: eilutÄ— nerasta"

#~ msgid "Savegame too old, at least version 1.9.0 required."
#~ msgstr ""
#~ "IÅ¡saugotas Å¾aidimas per senas. Seniausia palaikoma versija yra 1.9.0."

#~ msgid ""
#~ "The savegame uses the classic terrain ruleset which is no longer "
#~ "supported."
#~ msgstr ""
#~ "Å is iÅ¡saugotas Å¾aidimas naudoja klasikines reljefo taisykles, kurios "
#~ "daugiau nebepalaikomos."

#~ msgid "Number of players is higher than requested value; Keeping old value."
#~ msgstr ""
#~ "Å½aidÄ—jÅ³ skaiÄ�ius yra didesnis nei reikalaujama reikÅ¡mÄ—, todÄ—l paliekama "
#~ "senoji reikÅ¡mÄ—."

#~ msgid "Rebuild palace if capital is conquered"
#~ msgstr "Perstatyti rÅ«mus, jei sostinÄ— uÅ¾grobYour %s%s survived the pathetic attack from %s's %s."
#~ msgstr "JÅ«sÅ³ %s%s iÅ¡gyveno apgailÄ—tinÄ… %s %s atakÄ…."

#~ msgid "Your attacking %s failed against %s's %s%s!"
#~ msgstr "JÅ«sÅ³ %s ataka prieÅ¡ %s %s%s nepavyko!"

#~ msgid "%s was upgraded for free to %s%s."
#~ msgstr "%s nemokamai patobulintas iki %s%s.Your attacking %s succeeded against %s's %s%s!"
#~ msgstr "JÅ«sÅ³ %s ataka prieÅ¡  %s %s%s pavyko!"

#~ msgid "%s lost to an attack by %s's %s%s."
#~ msgstr "%s prarastas atakuojant %s %s%s."

#~ msgid "%s's %s was nuked."
#~ msgstr "Ant %s %s buvo numesta branduolinÄ— bomba."

#~ msgid "%s detonated a nuke!"
#~ msgstr "%s susprogdino branduolinÄ™ bombÄ…!"

#~ msgid "%s transported succesfully."
#~ msgstr "%s sÄ—kmingai transportuotas."

#~ msgid "You cannot paradrop a transporter unit."
#~ msgstr "Negalite nuleisti paraÅ¡iutu trasportinio dalinio.failas: â€ž%sâ€œ"

#~ msgid "Perhaps there is some misconfigurationg or bad permissions"
#~ msgstr "GalbÅ«t kalta bloga konfigÅ«racija arba uÅ¾drausta prieigaThe %s gives shared vision"
#~ msgstr "%s duoda mums bendrÄ… regÄ—jimo laukÄ…"

#~ msgid "The %s gives an embassy"
#~ msgstr "%s duoda ambasadÄ…"

#~ msgid ""
#~ "* May be disbanded in a city to recover 50%% of the production cost.\n"
#~ msgstr "* Gali bÅ«ti iÅ¡formuotas mieste, atgaunant 50%% gamybos kainos.\n"

#~ msgid "* May become veteran through training or combat.\n"
#~ msgstr "* Kovodamas arba treniruodamasis gali tapti veteranu.\n"
#~ "* Military units away from home and field units will cause %d citizens to "
#~ "become unhappy.\n"
#~ msgstr ""
#~ "* Kariniai daliniai toli nuo namÅ³ ir lauko daliniai %d gyventojus padarys "
#~ ""
#~ "* You may grow your cities by means of celebrations.  Your cities must be "
#~ "at least size %d before they can grown in this manner.\n"
#~ msgstr ""
#~ "* JÅ«sÅ³ miestai gali augti Å¡vÄ™sdami.  Miestai turi bÅ«ti maÅ¾iausiai %d "
#~ "dydÅ¾io, kad jie galÄ—tÅ³ augti Å¡iuo bÅ«du.\n"

#~ msgid "Our Territory"
#~ msgstr "MÅ«sÅ³ teritorijaUnit: %s (%s%s)"
#~ msgstr "Dalinys: %s (%s%s)Sir, the spy is waiting for your command"
#~ msgstr "Pone, Å¡nipas laukia jÅ«sÅ³ nurodymÅ³"

#~ msgid "Pro_duction"
#~ msgstr "Pro_dukcija"

#~ msgid "S_how"
#~ msgstr "_Rodyti"

#~ msgid "_Nations:"
#~ msgstr "_Tautos:"

#~ msgid "Random Nation"
#~ msgstr "AtsitiktinÄ— tauta"

#~ msgid "_City Styles:"
#~ msgstr "_MiestÅ³ stilius_Do not observe"
#~ msgstr "_NebestebÄ—ti"

#~ msgid "Units: "
#~ msgstr "Daliniai: "

#~ msgid "Sa_ve Options"
#~ msgstr "IÅ¡saugoti _nustatymus_Number of Players (including AI):"
#~ msgstr "_Å½aidÄ—jÅ³ skaiÄ�ius (Ä¯skaitant DI):"

#~ msgid "_AI Skill Level:"
#~ msgstr "_DI meistriÅ¡kumo lygis:"

#~ msgid "More Game _Options..."
#~ msgstr "Daugiau Å¾aidimo _nustatymÅ³"

#~ msgid "Game _Options..."
#~ msgstr "Å½aidimo _nustatymai...â€“ Miesto gamybâ€“Production completed:"
#~ msgstr "Gamyba baigtâ€“â€“ PlÄ—Å¡ti"

#~ msgid "Freeciv - Connect"
#~ msgstr "Freeciv â€“ Jungti"

#~ msgid "Freeciv - Select an unit"
#~ msgstr "Freeciv â€“ P (veteran)"
#~ msgstr " (veteranas)"

#~ msgid "Freeciv - Select a Nation"
#~ msgstr "Freeciv â€“ Pasirinkite tautÄ…"

#~ msgid "_Leader Name"
#~ msgstr "_Valdovâ€“_Remove"
#~ msgstr "_Å alinti"

#~ msgid "Freeciv - Edit Worklist"
#~ msgstr "Freeciv â€“Sorry, You have already bought here in this turn."
#~ msgstr "Apgailestaujame, jÅ«s jau Ä�ia pirkote Å¡iame Ä—jime."

#~ msgid "Sorry, You can't buy here in this turn."
#~ msgstr "Apgailestaujame, jÅ«s negalite Ä�ia pirkti Å¡iame Ä—jime."

#~ msgid "Buy It?"
#~ msgstr "Ar pirkti?Prev city"
#~ msgstr "Ankstesnis miestas"

#~ msgid "Exit Report"
#~ msgstr "GalutinÄ— ataskaita"
#~ "Ruler: %s %s  Government: %s\n"
#~ "Capital: %s  Gold: %d\n"
#~ "Tax: %d%% Science: %d%% Luxury: %d%%\n"
#~ "Researching: Unknown"
#~ msgstr ""
#~ "Valdovas: %s %s  VyriausybÄ—: %s\n"
#~ "SostinÄ—: %s  Auksas: %d\n"
#~ "MokesÄ�iai: %d%% Mokslas: %d%% Prabanga: %d%%\n"
#~ "TyrinÄ—jama: NeÅ¾inoma"

#~ msgid "%s's SpaceShip"
#~ msgstr "%s ErdvÄ—laiviDialogs and Reports:\n"
#~ "====================\n"
#~ "     F1: open City Report\n"
#~ "     F2: open Unit Report\n"
#~ "     F3: open Players dialog\n"
#~ "     F5: open Economy Report\n"
#~ "     F6: open Science Report\n"
#~ "     F7: open World Wonders\n"
#~ "     F8: open Top Five Cities\n"
#~ "     F9: open Messages dialog\n"
#~ "    F11: open Demographics\n"
#~ "    F12: open Spaceship\n"
#~ "\n"
#~ "      T: open Tax/Lux/Sci Rates dialog\n"
#~ "      F: open Find City dialog\n"
#~ " Ctrl-L: open Worklists dialog\n"
#~ "      R: open Revolution dialog\n"
#~ "\n"
#~ "Shift-Return: Turn done"
#~ msgstr ""
#~ "Dialogai ir ataskaitos:\n"
#~ "====================\n"
#~ "     F1: atidaryti miesto ataskaitÄ…\n"
#~ "     F2: atidaryti dalinio ataskaitÄ…\n"
#~ "     F3: atidaryti Å¾aidÄ—jÅ³ ataskaitÄ…\n"
#~ "     F5: atidaryti ekonomikos ataskaitÄ…\n"
#~ "     F6: atidaryti mokslo ataskaitÄ…\n"
#~ "     F7: atidaryti Pasaulio stebuklus\n"
#~ "     F8: atidaryti penkis geriausius miestus\n"
#~ "     F9: atidaryti praneÅ¡imÅ³ dialogÄ…\n"
#~ "    F11: atidaryti demografijÄ…\n"
#~ "    F12: atidaryti erdvÄ—laivÄ¯\n"
#~ "\n"
#~ "      T: atidaryti Mok/Pra/Moks Rates dialogÄ…\n"
#~ "      F: atidaryti miesto paieÅ¡kos dialogÄ…\n"
#~ " Ctrl-L: atidaryti darbÅ³ sÄ…raÅ¡Å³ dialogÄ…\n"
#~ "      R: atidaryti revoliucijÅ³ dialogÄ…\n"
#~ "\n"
#~ "Shift-Atgal: Ä–jimas baigtas"

#~ msgid ""
#~ "Your reputation and goodwill among other nations is increased while you "
#~ "possess this wonder.  Reputation is recovered twice as fast as it would "
#~ "otherwise."
#~ msgstr ""
#~ "JÅ«sÅ³ reputacija ir gera valia yra padidinama tarp kitÅ³ tautÅ³, kol Jums "
#~ "priklauso Å¡is stebuklas. Reputacija atgaunama dvigubai greiÄ�iau.Modern"
#~ msgstr "Å iuolaikinisAfrican"
#~ msgstr "AfWestphalia, before becoming a Prussian province, was the western region "
#~ "of the duchy of Saxony. Present-day it consists of the Northern part of "
#~ "the largest German federal state, North Rhine-Westphalia."
#~ msgstr ""
#~ "Vestfalija, prieÅ¡ tapdama PrÅ«sijos provinsija, buvo vakarinÄ— Saksonijos "
#~ "kunigaikÅ¡tystÄ—s dalis. Å iuo metu regionas yra Å¡iaurinÄ— didÅ¾iausios "
#~ ~ msgid "Team 32"
#~ msgstr "Komanda 32"
ENDREP
DELTA 14328 3841944 188773
SVN  †  †  �Eˆ? ƒ* ‡ ¡iƒ1‚ â<¥� ŠK�‡Y� Œ�’%€N ‹x�ž~‚ „)�ªx‚ Ÿ �¯#� �8�ÎDƒ {�Ï� H�Ð{€‚C z�Ô‚ ��Õ� ��Ö‚ �‘�×/€�2 �'‚é_� ‚1‚ë� \‚í9‚ �D‚î� �G‚ï\� j‚ñ$€g ‚H‚òu� ‚J‚õ>€�0 ‚P‚ù8‚ ‚L‚ü
€c W‚ÿ9‚ �	ƒ€€^ ƒ�uƒ�y9 13:4937515
msgid " and "
msgstr " ÔÁ "

#: common/unittype.c:438 client/helpdata.c:13714619840067
msgid "only match"
msgstr "¤ÄÉÎÅ ÓÐ¦×ÐÁÄ¦ÎÎÑ"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "Ä×ÏÚÎÁÞÎÏ"

#: utility/shared.c:1419
msgid "empty"
msgstr "ÐÕÓÔÏ"

#: utility/shared.c:1420
msgid "too long"
msgstr "ÚÁÎÁÄÔÏ ÄÏ×ÇÅ"

#: utility/shared.c:1421
msgid "non-match"
msgstr "ÎÅ ÓÐ¦×ÐÁÄÁ¤"

#: utility/support.c:21124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "îÏ×ÉÊ %s ÂÕÄÕ¤ÔØÓÑ Õ %s."

#: server/citytools.c:84086380386
#, c-format
msgid "%s has been destroyed by %s."
msgstr "%s ÚÎÉÝÅÎÏ %s."

#: server/citytools.c:130410
#, c-format
msgid "You conquer %s"
msgstr "÷É ÚÁÈÏÐÉÌÉ %s"

#: server/citytools.c:1323
#, c-format
msgid "%s conquered %s."
msgstr "%s ÚÁÈÏÐÉ× %s"

#: server/citytools.c:13303746
#, c-format
msgid "You have liberated %s!"
msgstr "÷É ×ÉÚ×ÏÌÉÌÉ %s!"

#: server/citytools.c:1349380
#, c-format
msgid "%s is building %s%s."
msgstr "%s ÂÕÄÕ¤ %s%s."

#: server/citytools.c:2197†  †  †  z¢~’ ÏI ‚ �*ÏK€…) �5Õl‰ �5Õl‰ �7Õl€�V Hâ=€O �ãT‚ �äk‚ yå}€† uìj€H �(î'€e pð4€V Xñz€m wó?€�i uöƒ l÷€�; �>ù>€h �ûd‚ …›
üiat
msgid "You have7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "÷ÁÛÁ ÎÁÃ¦Ñ ×ÐÁÌÁ Õ ÇÒÏÍÁÄÑÎÓØËÕ ×¦ÊÎÕ."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s ÚÁÑ×É×, ÝÏ ×¦Î ¤ Ì¦ÄÅÒÏÍ ÂÕÎÔ¦×ÎÉÈ ÏÂÌÁÓÔÅÊ%s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s ÐÒÏÇÏÌÏÓÉ× ×¦ÄÄ¦Î¦ÓÔØ %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]msgstr[2]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "%s Ú×¦ÔÕ¤ ÐÒÏ îáêâáçáôû¶ ÃÉ×¦Ì¦ÚÁÃ¦§ Õ Ó×¦Ô¦ %s."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "%s Ú×¦ÔÕ¤ ÐÒÏ îáêòïú÷éîõô¶û¶ ÃÉ×¦Ì¦ÚÁÃ¦§ Õ Ó×¦Ô¦ %s."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr "%s Ú×¦ÔÕ¤ ÐÒÏ îáêóéìøî¶û¶ ÃÉ×¦Ì¦ÚÁÃ¦§ Õ Ó×¦Ô¦ %s."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s Ú×¦ÔÕ¤ ÐÒÏ îáêýáóìé÷¶û¶ ÃÉ×¦Ì¦ÚÁÃ¦§ Õ Ó×¦Ô¦ %s."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s Ú×¦ÔÕ¤ ÐÒÏ îáêâ¶ìøû¶ ÃÉ×¦Ì¦ÚÁÃ¦§ Õ Ó×¦Ô¦ %s."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "çÅÒÏÄÏÔ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "ôÒ¦Ã¦Ä¦Ó"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "ðÌ¦Î¦Ê óÔÁÒÛÉÊ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "ì¦×¦Ê"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "ôÏÊÎÂ¦"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "ç¦ÂÂÏÎ"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "óÓÕÍÁ þÉ¤Î"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "ðÁÎ ëÕ"

#: server/report.c:129
msgid "Population"
msgstr "îÁÓÅÌÅÎÎÑ"

#: server/report.c:130
msgid "Land Area"
msgstr "í¦ÓÃÅ×¦ÓÔØ"

#: server/report.c:13132
msgid "Research Speed"
msgstr "û×ÉÄË¦ÓÔØ ÄÏÓÌ¦ÄÖÅÎØ"

#: server/report.c:133343536
msgid "Military Service"
msgstr "÷¦ÊÓØËÏ×Å Ä¦ÌÏ"

#: server/report.c:163
msgid "Magnificent"
msgstr "÷ÅÌÉÞÎ¦"

#: server/report.c:165
msgid "Great"
msgstr "÷ÅÌÉË¦"

#: server/report.c:167
msgid "Glorious"
msgstr "óÌÁ×Î¦"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "óÔÏÒ¦ÎËÁ ÏÇÌÑÄÕ Í¦ÓÔÁ"

#: server/report.c:173
msgid "Mediocre"
msgstr "ç¦ÄÎ¦"

#: server/report.c:175
msgid "Pathetic"
msgstr "îÅ×ÄÁÌ¦"

#: server/report.c:177
msgid "Useless"
msgstr "îÅÇ¦ÄÎ¦"

#: server/report.c:179
msgid "Worthless"
msgstr "âÅÚÔÁÌÁÎ¦"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "ú×¦Ô ÄÏÓÌ¦ÄÎÉËÁ!"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "ÂÅÚ ÄÉ×\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "ú×¦Ô ÍÁÎÄÒ¦×ÎÉËÁ:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s Õ %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(ÂÕÄÕ¤ÔØÓÑ %s Õ %s (%s))\n"

#: server/report.c:36380
msgid " sq. mi."
msgstr " Ë×. ËÍ."

#: server/report.c:590
msgid " M tons"
msgstr " í ÔÏÎ"

#: server/report.c:595
msgid " M goods"
msgstr " í ×ÉÒÏÂ¦×"

#: server/report.c:600
msgid " bulbs"
msgstr " ÂÁÌ¦×"

#: server/report.c:605610624
msgid "st"
msgstr "Ê"

#: server/report.c:626
msgid "nd"
msgstr "Ê"

#: server/report.c:628
msgid "rd"
msgstr "Ê"

#: server/report.c:630
msgid "th"
msgstr "Ê"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "äÅÍÏÇÒÁÆ¦ÞÎÉÊ Ú×¦Ô:"

#: server/report.c:77579ŒÀ †  †  … — €ˆ �¥t � �”(�¥u� �‚º)¸ b‚»s� �4‚¼V� v‚¾€e k‚¿f€^ �‚Á/� �7‚Â=� b‚Ãu� {‚ÄX� �‚ÅT� f‚Æb‘ k‚ÇV± �‚Ès� �B‚Ê€y �‚Ì?€a �‚Î4� �6‚ÏK� �‚Ñ� �g‚Ò� �,‚Ô� �‚Õ0� �‚ÖL‚ �‚×]� �‚Øs‚ �‚Ú� ‚Û� �‚Ü� �‚Ý.€l ‚e‚ß,� �‚â‚ �‚ã-€e �1‚å)„ �1‚æ]� y‚è‚ _‚í€�? g‚ë(€_ _‚í² �‚í€c �‚ïw— �4‚ñ �o‚òL€�" ƒ‚õ]� �!‚ø{‚ ‚'‚ú€v �9‚ý;� �0‚þu‚ �ƒ€'� �ƒ�@� �ƒ‚R‚ �ƒƒi� � ƒ…‚ �	ƒ†� �ƒ‡‚ �ƒˆ� {ƒ‰%€\ ƒOƒŠ|‚ ‚1ƒŽM� �Dƒ�‚ �yƒ’E� �>ƒ”?‚ ‚=ƒ•‚ ‚ƒ˜>� Fƒ˜> �ƒ›"� � ƒœ&‚ ‚Rƒ�H‚ ‚Xƒ � �gƒ¢u‚ �ƒ¤^� ‚aƒ¥rƒ ‚ƒ¨V‚ ‚6ƒªh� {ƒ­� vƒ®‚ ‚ƒ¯� �ƒ±‚ �)ƒ²>� �lƒ³h‚ rƒµV€� iƒ·]� �ƒ¸G‚ ‚2ƒ¹O� ‚,ƒ¼� �~ƒ¾/� �CƒÀ.ƒ �FƒÁt� �@ƒÃ;‚ �PƒÄ}‚ �mƒÆO� �]ƒÈ=‚ �?ƒÊ‚ �ƒË]€` �HƒÍM� ‚ÈLƒÏsgstr "%s ×ËÒÁÌÉ %s Õ ÎÁÃ¦§ %s."

#: server/unithand.c:119
#, c-format
msgid "Illegal packet, can't upgrade %s (yet)."
msgstr "îÅ×¦ÒÎÉÊ ÐÁËÅÔ, ÎÅ ÍÏÖÕ ÍÏÄÅÒÎ¦ÚÕ×ÁÔÉ %s (ÐÏËÉ ÝÏ)."

#: server/unithand.c:147
#, c-format
msgid "%d %s upgraded to %s for %d gold."
msgstr "%d %s ÍÏÄÅÒÎ¦ÚÏ×ÁÎÏ ÄÌÑ %s ÚÁ %d ÇÒÉ×ÅÎØ."

#: server/unithand.c:155
msgid "No units could be upgraded."
msgstr "îÅÍÁ¤ Ð¦ÄÒÏÚÄ¦Ì¦× ÄÌÑ ÍÏÄÅÒÎ¦ÚÁÃ¦§."

#: server/unithand.c:183
#, c-format
msgid "%s upgraded to %s for %d gold."
msgstr "%s ÍÏÄÅÒÎ¦ÚÏ×ÁÎÏ ÄÏ %s ÚÁ %d ÇÒÉ×ÅÎØ."

#: server/unithand.c:465
#, c-format
msgid "%s refuses to disband!"
msgstr "%s ×¦ÄÍÏ×ÌÑ¤ÔØÓÑ ÒÏÚÐÕÓËÁÔÉÓÑ!"

#: server/unithand.c:518
msgid "Can't place city here."
msgstr "îÅ ÍÏÖÕ ÒÏÚÍ¦ÓÔÉÔÉ Í¦ÓÔÏ ÔÕÔ."

#: server/unithand.c:525
#, c-format
msgid "Only %s can build a city."
msgstr "ìÉÛÅ %s ÍÏÖÅ ÂÕÄÕ×ÁÔÉ Í¦ÓÔÁ."

#: server/unithand.c:530
msgid "Can't build a city."
msgstr "îÅ ÍÏÖÕ ÚÂÕÄÕ×ÁÔÉ Í¦ÓÔÏ."

#: server/unithand.c:539
#, c-format
msgid "Only %s can add to a city."
msgstr "ìÉÛÅ %s ÍÏÖ21
#, fuzzy, no- ×ÁÒÔÏÓÔ¦ ÊÏÇÏ ×ÉÒÏÂÎÉÃÔ×Á.\n"

#: client/helpdata.c:855989
msgid "* Can build mines on tiles.\n"
msgstr "* íÏÖÕÔØ ÂÕÄÕ×ÁÔÉ ÛÁÈÔÉ.\n"

#: client/helpdata.c:8705
msgid "* Can build farmland.\n"
msgstr "* íÏÖÕ ÚÂÕÄÕ×ÁÔÉ ÆÅÒÍÕ.\n"

#: client/helpdata.c:87939236901
#, fuzzy, no- Ð¦Ä×¦ÝÅÎÎÑ ÚÁÈÉÓÔÕ.\n"

#: client/helpdata.c:904811
msgid "* Can perform diplomatic actions.\n"
msgstr "* íÏÖÕÔØ ×ÉËÏÎÕ×ÁÔÉ Ä¦ÐÌÏÍÁÔÉÞÎ¦ Ä¦§.\n"

#: client/helpdata.c:9158
msgid "* May not be bribed.\n"
msgstr "* îÅ ÍÏÖÅ ÂÕÔÉ Ð¦ÄËÕÐÌÅÎÉÊ.\n"

#: client/helpdata.c:921593848526605936
msgid "* Ignores the effects of city walls.\n"
msgstr "* ¶ÇÎÏÒÕ¤ óÔ¦ÎÉ Í¦ÓÔÁ.\n"

#: client/helpdata.c:9807914
msgid "* Ignores zones of control.\n"
msgstr "* ¶ÇÎÏÒÕ¤ ÚÏÎÉ ËÏÎÔÒÏÌÀ.\n"

#: client/helpdata.c:9981002511Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024Barracks).\n"
msgstr ""

#: client/helpdata.c:10328
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:10429
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " ÁÂÏ "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?ÁÂÏ:, "

#: client/helpdata.c:10956419
msgid "You cannot research this technology."
msgstr "÷É ÎÅ ÍÏÖÅÔÅ ×ÉÎÁÊÔÉ ÃÀ ÔÅÈÎÏÌÏÇ¦À."

#: client/helpdata.c:11546727593732843692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:14001082383241966370883850011692383264043
msgid "* Has no unhappy citizens.\n"
msgstr "* îÅÍÁ¤ ÎÅÝÁÓÎÉÈ ÇÏÒÏÄÑÎ.\n"

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:16854’à †  †  ƒh˜
€ˆ Ê � …*Ê� ÀoÏ.ƒ Ó)�� � ¸�ãJ� ‡‚›d� i‚£ � �u‚£j  f‚¥� ‡5‚¦f� f‚®� �3‚¯� ‚V‚°7€a f‚³n� ƒw‚´U� �+‚¸M� ^‚¹y� t‚ºX€g e‚¼3‚ �‚½� �E‚¾*� ‚¿p� �‚Àp€v x‚Âx� ~‚Ãq‚ �‚Äq� �.‚Æ� ‚‚Ç:� ‹ ‚ÉQ‚ �*‚Ôs� �
‚Ö� �‚×)� ‚‚Ø>€t �‚Û4€y y‚Ý>‚ `‚Þ9� m‚ß� �=‚à€d �?‚â)� �s‚ãi€[ ^‚æ7� ‚A‚ç� �]‚éX� �‚ë6‚ ƒ‚ìW� ‚L‚ïw€b z‚ó%� „N‚ô � � ‚ù€i �‚út� d‚ûw� o‚ü\€u e‚þ@� �
‚ÿ&� lƒ€1� ˆ/ƒ�€` dƒŠ-€e \ƒ‹v� |ƒŒS� xƒ�P€] oƒ�%€^ bƒ�r€h bƒ’<€_ `ƒ“}� jƒ”^€e ¿&ƒ–-� �¡\ƒÕT‚ �’]„÷2� ‰>†Š� ~†“O� �v†”N€�lg.c:82 client/gui-gtk-2.0/editdlg.c:535
msgid "Player"
msgstr "çÒÁ×ÅÃØ"

#: client/gui-gtk-2.0/editdlg.c:82 client/gui-win32/cma_fe.c:470
#: client/gui-win32/wldlg.c:435 data/Freeciv.in:2016 data/Freeciv.in:2165
msgid "Delete"
msgstr "÷ÉÄÁÌÉÔÉ"

#: client/gui-gtk-2.0/editdlg.c:373
msgid "Activity"
msgstr "ä¦Ñ"

#: client/gui-gtk-2.0/editdlg.c:374
msgid "Activity Target"
msgstr "íÅÔÁ Ä¦§"

#: client/gui-gtk-2.0/editdlg.c:375
msgid "Activity Count"
msgstr "ë¦ÌØË¦ÓÔØ Ä¦Ê"

#: client/gui-gtk-2.0/editdlg.c:391 client/gui-gtk-2.0/pages.c:2082
#: client/gui-gtk-2.0/repodlgs.c:645 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1088 client/gui-win32/connectdlg.c:999
#: client/gui-win32/wldlg.c:800 client/gui-win32/wldlg.c:806
msgid "Type"
msgstr "ôÉÐ"

#: client/gui-gtk-2.0/editdlg.c:412 client/gui-gtk-2.0/editdlg.c:478
msgid "Owner"
msgstr "÷ÌÁÓÎÉË"

#: client/gui-gtk-2.0/editdlg.c:610
msgid "Editing Tools"
msgstr "¶ÎÓÔÒÕÍÅÎÔÉ ÒÅÄÁÇÕ×ÁÎÎÑ"

#: client/gui-gtk-2.0/caravan_dialog.c:80
#, c-format
msgid "Help build _Wonder (%d remaini1340064548
#: client/gui-win32/menu.c:43231282
msgid "_Edit"
msgstr "òÅÄÁÇÕ×ÁÔÉ"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:32565678
msgid "City _Names"
msgstr "îÁÚ×É Í¦ÓÔ"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339401246 client/gui-xaw/menu.c:157
msgid "Mines"
msgstr "ûÁÈÔÉ"

#: client/gui-gtk-2.0/menu.c:837 client/gui-win32/menu.c:347950349601235
msgid "Build _Fortress"
msgstr "âÕÄÕ×ÁÔÉ ÕËÒ¦ÐÌÅÎÎÑ"

#: client/gui-gtk-2.0/menu.c:876 client/gui-win32/menu.c:3667
msgid "Clean _Pollution"
msgstr "ì¦Ë×¦ÄÕ×ÁÔÉ ÚÁÂÒÕÄÎÅÎÎÑ"

#: client/gui-gtk-2.0/menu.c:880 client/gui-win32/menu.c:36870345
msgid "_Unload"
msgstr "÷É×ÁÎÔÁÖÉÔÉ"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:37691
msgid "_Road"
msgstr "ûÌÑÈ"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:3823689024
msgid "_Wait"
msgstr "þÅËÁÔÉ (_W)"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:39591 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_îÁÃ¦§"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:404689
msgid "_Top Five Cities"
msgstr "îÁÊ×ÉÚÎÁÞÎ¦ÛÉ Í¦ÓÔÁ"

#: client/gui-gtk-2.0/menu.c:965 client/gui-win32/menu.c:4101267
msgid "Language_s"
msgstr "íÏ×Á"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:4189
msgid "C_ontrols"
msgstr "õÐÒÁ×Ì¦ÎÎÑ"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420123
msgid "_Playing"
msgstr "çÒÁ"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:4257
msgid "Com_bat"
msgstr "âÉÔ×Á"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:4289
msgid "Techno_logy"
msgstr "ôÅÈÎÏÌÏÇ¦§"

#: client/gui-gtk-2.0/menu.c:1003 client/gui-win32/menu.c:4301
msgid "Won_ders"
msgstr "äÉ×Á"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:43346
msgid "_Copying"
msgstr "ëÏÐ¦À×ÁÎÎÑ"

#: client/gui-gtk-2.0/menu.c:1017 client/gui-win32/menu.c:4372805689
#: client/gui-xaw/menu.c:188
msgid "Fortify"
msgstr "õËÒ¦ÐÉÔÉ"

#: client/gui-sdl/menu.c:734 client/gui-win32/menu.c:1251
#: client/gui-xaw/menu.c:182
msgid™€ †  †  X�M€ˆ L � �´=M€�$ R�¶.€�a a�¸a€| k�º>� p�»*� u�¼Ÿ ��½/� {�¾?� o�¿;€� u�Á2� i�Â(� „ÔP�Ã "Build Fortress"
msgstr "âÕÄÕ×ÁÔÉ ÕËÒ¦ÐÌÅÎÎÑ"

#: client/gui-sdl/menu.c:746
msgid "Transform Tile"
msgstr "ðÅÒÅÔ×ÏÒÉÔÉ í¦ÓÃÅ×¦ÓÔØ"

#: client/gui-sdl/menu.c:759 client/gui-sdl/menu.c:1139
#: client/gui-win32/menu.c:1118 client/gui-xaw/menu.c:178
msgid "Build Mine"
msgstr "úÂÕÄÕ×ÁÔÉ ÛÁÈÔÕ"

#: client/gui-sdl/menu.c:773 client/gui-sdl/menu.c:1104
#: client/gui-win32/menu.c:1117 client/gui-xaw/menu.c:175
msgid "Build Irrigation"
msgstr "úÒÏÂÉÔÉ ÚÒÏÛÅÎÎÑ"

#: client/gui-sdl/menu.c:787
msgid "Form Traderoute"
msgstr "÷¦Ä ôÏÒÇÏ×ÉÈ ÛÌÑÈ¦×"

#: client/gui-sdl/menu.c:802 client/gui-sdl/menu.c:1043
#: client/gui-win32/menu.c:1207 client/gui-xaw/menu.c:174
msgid "Build Railroad"
msgstr "âÕÄÕ×ÁÔÉ ÚÁÌ¦ÚÎÉÃÀ"

#: client/gui-sdl/menu.c:806 client/gui-sdl/menu.c:1049
#: client/gui-win32/menu.c:1210 client/gui-win32/menu.c:1215
#: client/gui-xaw/menu.c:173
msgid "Build Road"
msgstr "ðÒÏËÌÁÓÔÉ ÛÌÑÈ"

#: client/gui-sdl/menu.c:826 client/gui-win32/menu.c:1189
#: client/gui-xaw/menu.c:211
msgid "Help Build Wonder"
msgstr "äÏÐÏÍÏÇÔÉ ÂÕÄÕ×ÁÔÉ äÉ×Ï"

#: client/35
msgid "Local _Options"
msgstr "ìÏËÁÌØÎ¦ ÏÐÃ¦§"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "ïÐÃ¦§ ðÏ×¦ÄÏÍÌÅÎØ"

#: client/gui-win32/menu.c:3079
msgid "Server O_ptions"
msgstr "ïÐÃ¦§ óÅÒ×ÅÒÁ"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "÷¦Ä'¤ÄÎÁÔÉÓØ"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "òÅ×ÏÌÀÃ¦Ñ"

#: client/gui-win32/menu.c:3564
msgid "Transf_orm to Hills"
msgstr "ôÒÁÎÓÆÏÒÍÕ×ÁÔÉ Õ ÐÁÇÏÒÂÉ"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "úÁÓÎÕ×ÁÔÉ Í¦ÓÔÏ"

#: client/gui-win32/menu.c:120483Ÿ  †  †  ˆ€ˆ †—b ÁÞÁ¤ ÚÄÏÒÏ×'Ñ Õ Ë¦ÌØËÏÓÔ¦ ÓÉÌÉ ×ÏÇÎÀ ÚÁÈÉÓÎÉËÁ. ðÅÒÛÉÊ "
"Ð¦ÄÒÏÚÄ¦Ì ÝÏ ÄÏÓÑÇÁ¤ 0 ÚÄÏÒÏ×Ñ (ÁÂÏ ÍÅÎÛÅ) ÐÒÏÇÒÁ¤."

#: data/helpdata.txt:1063
#, no-c-format
msgid ""
"Whichever unit survives the fight has a chance of becoming a veteran, if it "
"was not a veteran already.  If the winner's civilization has the Sun Tzu's "
"War Academy (and if it isn't obsolete), the unit will always become a "
"veteran.  Otherwise, the chance of becoming a veteran is 50%."
msgstr ""
"ð¦ÄÒÏÚÄ¦Ì ÝÏ ×ÉÖÉ× ÍÁ¤ ÛÁÎÓ ÓÔÁÔÉ ×ÅÔÅÒÁÎÏÍ, ÑËÝÏ ×¦Î ÎÅ ¤ §Í. ñËÝÏ ×ÉÇÒÁ×ÛÁ "
"ÃÉ×¦Ì¦ÚÁÃ¦Ñ ÍÁ¤ ÄÉ×Ï áËÁÄÅÍ¦Ñ ÷¦ÊÎÉ óÕÎ ôÚÕ (ÔÁ ×ÏÎÏ ÎÅ ÚÁÓÔÁÒ¦ÌÏ), "
"Ð¦ÄÒÏÚÄ¦Ì ÚÁ×ÖÄÉ ÂÕÄÅ ×ÅÔÅÒÁÎÏÍ. ¶ÎÁËÛÅ ÛÁÎÓÉ ÎÁ ÃÅ ÓËÌÁÄÁÀÔØ 50%."

#: data/helpdata.txt:1069
msgid ""
"If the attacker is a ground unit and wins, and the defender is in a city "
"without City Walls, the city is reduced in size by 1."
msgstr ""
"ñËÝÏ ÁÔÁËÕÀÞÉÊ ¤ ÓÕÈÏÐÕÔÎÉÍ ÚÁÇÏÎÏÍ ÔÁ ×ÉÇÒÁ¤, Á ÚÁÈÉÓÎÉË ÚÎÁÈÏÄÉÔØÓÑ Õ "
"Í¦ÓÔ¦ ÂÅÚ Í¦ÓØË¦È ÓÔ¦Î - ÔÏ ÎÁÓÅÌÅÎÎÑ Í¦ÓÔÁ ÚÍÅÎÛÕ¤ÔØÓÑ ÎÁ 1."

#: data/helpdata.txt:1072
msgid ""
"If the defende¥À †  †  ˆ€ˆ †—b ount of corruption and waste that the "
"Republic does."
msgstr ""

#: data/civ2/governments.ruleset:122
#, fuzzy
msgid ""
"A Communist government is based on the ideal that all people are equal.  All "
"goods are owned by the state, rather than by private citizens.  Communism "
"gives a balance between military and commercial styles of government.\n"
"\n"
"Under Communism, corruption and waste does not vary by distance from the "
"capital; all cities (including the capital) have a modest amount of "
"corruption."
msgstr ""
"ëÏÍÕÎ¦ÚÍ ÂÁÚÕ¤ÔØÓÑ ÎÁ ÕÔÏÐ¦§ ÝÏ ÕÓ¦ ÌÀÄÉ Ò¦×Î¦. õÓ¦ÍÁ ÓÔÁÔËÁÍÉ ×ÏÌÏÄ¦¤ "
"ÄÅÒÖÁ×Á, Á ÎÅ ÐÒÉ×ÁÔÎ¦ ÏÓÏÂÉ. ëÏÍÕÎ¦ÚÍ ÄÁ¤ ÂÁÌÁÎÓ Í¦Ö ×¦ÊÓØËÏ×ÉÍÉ ÔÁ "
"ËÏÍÅÒÃ¦ÊÎÉÍÉ ÆÏÒÍÁÍÉ ÐÒÁ×Ì¦ÎÎÑ.\n"
"\n"
"úÁ ëÏÍÕÎ¦ÚÍÁ, ËÏÒÕÐÃ¦Ñ ÎÅ ÚÍ¦ÎÀ¤ÔØÓÑ × ÚÁÌÅÖÎÏÓÔ¦ ×¦Ä ×¦ÄÓÔÁÎ¦ ÄÏ ÓÔÏÌÉÃ¦; "
"ÕÓ¦ Í¦ÓÔÁ (×ËÌÀÞÁÀÞÉ ÓÔÏÌÉÃÀ) ÍÁÀÔØ ÎÅ×ÅÌÉËÉÊ Ò¦×ÅÎØ ËÏÒÕÐÃ¦§. îÁÄÏÄÁÔÏË, ÚÁ "
"ëÏÍÕÎ¦ÚÍÕ Í¦ÓÔÁ ÝÏ ÒÏÚÔÁÛÏ×ÁÎ¦ Â¦ÌØÛ Î¦Ö ÎÁ 10 ËÌ¦ÔÉÎ ×¦Ä ÓÔÏÌÉÃ¦,  "
"ÒÁÈÕÀÔØÓÑ ÑË ÒÏÚÔÁÛÏ×ÁÎ¦ ÎÁ 10 ËÌ¦ÔÉÎ ×¦Ä ÓÔÏÌÉÃ¦ ÐÒÉ ÏÂÒÁÈÕÎËÕ ËÏÛÔÕ "
"×ÌÁÛÔÕ×ÁÎÎÑ ÒÅ×ÏÌÀÃ¦§. äÉ×ÉÓØ: ð¦Ä«à †  †  ˆ€ˆ †—b 6
msgid "Supreme Director"
msgstr "÷ÅÒÈÏ×ÎÉÊ äÉÒÅËÔÏÒ"

#: data/nation/chinese.ruleset:3
msgid "Chinese"
msgstr "ëÉÔÁÊÃ¦"

#: data/nation/chinese.ruleset:4
msgid "?plural:Chinese"
msgstr "ëÉÔÁÊÃ¦"

#: data/nation/chinese.ruleset:6
msgid ""
"China is the oldest major civilization that is still in existence today, "
"with written records dating back over 3,500 years.  After first being "
"unified by the Qin dynasty in 221BC, China alternated between periods of "
"unity and disunity, and was often conquered by external ethnicities.  Today, "
"the People's Republic of China, established by the Communists in 1949, "
"occupies the mainland, while the former Nationalist government of the "
"Republic of China had fled to the island of Taiwan after the civil war."
msgstr ""

#: data/nation/chinese.ruleset:31 data/nation/ethiopian.ruleset:24
#: data/nation/japanese.ruleset:20 data/nation/manchu.ruleset:21
#: data/nation/vietnamese.ruleset:23
msgid "Emperor"
msgstr "¶ÍÐÅÒÁÔÏÒ"

#: data/nation/chinese.ruleset:31
msgid "Dowager"
msgstr "÷ÄÏ×Á ¶ÍÐÅÒÁÔÏ²€ ƒÙ(ƒâˆb€ˆ �� €D ‚¼*�œ~-200x100-v2.sav:4
msgid "Very large classic-style map of Europe."
msgstr "äÕÖÅ ×ÅÌÉËÁ ËÁÒÔÁ ´×ÒÏÐÉ ËÌÁÓÉÞÎÏÇÏ ÓÔÉÌÀ."

#: data/scenario/hagworld-120x60-v1.2.sav:5
msgid "Earth (classic, medium)"
msgstr "úÅÍÌÑ (ËÌÁÓÓÉÞÎÁ, ÓÅÒÅÄÎÑ)"

#: data/scenario/hagworld-120x60-v1.2.sav:6
msgid "Classic-style 120x60 Earth scenario."
msgstr "ëÁÒÔÁ úÅÍÌ¦ ËÌÁÓÉÞÎÏÇÏ ÓÔÉÌÀ 120È60."

#: data/scenario/iberian-peninsula-136x100-v1.0.sav:3
msgid "Iberian Peninsula (classic/large)"
msgstr "¶ÂÅÒ¦ÊÓËÉÊ Ð¦×ÏÓÔÒ¦× (ËÌÁÓÓÉÞÎÉÊ/×ÅÌÉËÉÊ)"

#: data/scenario/iberian-peninsula-136x100-v1.0.sav:4
msgid ""
"Large classic-style map of the Iberian Peninsula (modern-day Spain and "
"Portugal)."
msgstr ""
"÷ÅÌÉËÁ ËÌÁÓÉÞÎÏÇÏ ÓÔÉÌÀ ËÁÒÔÁ ¶ÂÅÒ¦ÊÓËÏÇÏ Ð¦×ÏÓÔÒÏ×Á (ÔÅÐÅÒ¦ÛÎ¦ ¶ÓÐÁÎ¦Ñ ÔÁ "
"ðÏÒÔÕÇÁÌ¦Ñ)."

#: data/scenario/tutorial.sav:3
msgid "Tutorial"
msgstr "îÁ×ÞÁÎÎÑ"

#: data/scenario/tutorial.sav:4
msgid "Tutorial Scenario."
msgstr "îÁ×ÞÁÌØÎÉÊ ÓÃÅÎÁÒ¦Ê"

#: data/scenario/tutorial.sav:18
msgid ""
"Welcome to Freeciv.  You lead a civilization.  Your\n"
"task is to conquer the worldDecent"
#~ msgstr "ú×ÉÞÁÊÎ¦"

#~ msgid "Hilarious"
#~ msgstr "÷ÅÓÅÌ¦ENDREP
DELTA 14328 4030751 559777
SVN  †  †  �Eˆ7 ‚o ‡ ¤;‚v‚ ç§3� Šm�ŽD� Œj�™2€O Œ'�¦k‚ „,�³‚ Ÿ5�·B� �A�Öxƒ ��Ø<€‚| {�ÜK‚ ��ÝH� ��Þ\‚ ��3�ßs€�< �/‚ñQ� ‚a‚ó€^ �7‚ö@� �e‚÷x� k‚ù^€q ‚(‚û:� ‚0‚ýc€Y Zƒ€l� ‚+ƒ�G‚ ‚1ƒƒt‚ hƒ†'€c �	ƒ‡r� bƒˆ|ƒ ƒ–ƒ‰a9 13:4937515
msgid " and "
msgstr " ÅŸi "

#: common/unittype.c:438 client/helpdata.c:1371461984006
msgid "exact match"
msgstr "potrivire exactÄƒ"

#: utility/shared.c:1417
msgid "only match"
msgstr "only match"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "ambiguu"

#: utility/shared.c:1419
msgid "empty"
msgstr "gol"

#: utility/shared.c:1420
msgid "too long"
msgstr "prea lung"

#: utility/shared.c:1421
msgid "non-match"
msgstr "nepotrivire"

#: utility/support.c:21124159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Un nou %s a fost construit Ã®n %s."

#: server/citytools.c:84086
#, c-format
msgid "You have founded %s."
msgstr "AÅ£i fondat %s"

#: server/citytools.c:11380386
#, c-format
msgid "%s has been destroyed by %s."
msgstr "%s a fost distrus de %s."

#: server/citytools.c:130410
#, c-format
msgid "You conquer %s"
msgstr "AÅ£i cucerit %s"

#: server/citytools.c:13230374649
#, c-format
msgid "%s liberated %s."
msgstr "%s i-a eliberat pe %s."

#: server/citytools.c:19380197†  †  †  �¢Z‘ ú` ‚ �3úb€…B �r��$‰ �t��$€� L�ƒ}€� M�…4€� Q�†o€Œ( ���8‚ ��‘N‚ x�’_€† z�™e€P ��›/€i o��)€X _�žp‚ r�ŸQ‚ {� E€�o `�£/€‚% �S�¦4€g ~�¨n‚ „ï1�©normat
msgid ""
"%7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "NaÅ£iunea dumneavoastrÄƒ a fost aruncatÄƒ Ã®ntr-un rÄƒzboi civil."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s a fost declarat liderul statelor rebele %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s declarÄƒ alianÅ£Äƒ lui %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World."
msgstr "%s raporteazÄƒ despre cele mai FERICITE CivilizaÅ£ii din Lume."

#. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "%s raporteazÄƒ despre cele mai ÃŽNTINSE CivilizaÅ£ii din Lume."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodot"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Tucidide"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Pliniu cel BÄƒtrÃ¢n"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Liviu"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "PopulaÅ£ia"

#: server/report.c:130
msgid "Land Area"
msgstr "SuprafaÅ£a"

#: server/report.c:131
msgid "Settled Area"
msgstr "SuprafaÅ£a locuitÄƒ"

#: server/report.c:132
msgid "Research Speed"
msgstr "Viteza de cercetare"

#: server/report.c:133343536
msgid "Military Service"
msgstr "Serviciul militar"

#: server/report.c:163
msgid "Magnificent"
msgstr "Magnificii"

#: server/report.c:165
msgid "Great"
msgstr "Marii"

#: server/report.c:167
msgid "Glorious"
msgstr "GlorioÅŸii"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "Privire generalÄƒ"

#: server/report.c:173
msgid "Mediocre"
msgstr "Mediocrii"

#: server/report.c:175
msgid "Pathetic"
msgstr "Pateticii"

#: server/report.c:177
msgid "Useless"
msgstr "Inutilii"

#: server/report.c:179
msgid "Worthless"
msgstr "FÄƒrÄƒ valoare"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: %s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "Istorici PublicÄƒ"

#: server/report.c:302309
msgid "with no wonders\n"
msgstr "fÄƒrÄƒ o minune\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "CalÄƒtori relateazÄƒ:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s Ã®n %s (%s)\n"

#: server/report.c:339526380
msgid " sq. mi."
msgstr "mile pÄƒtrate"

#: server/report.c:590
msgid " M tons"
msgstr " M tone"

#: server/report.c:595
msgid " M goods"
msgstr " M produse"

#: server/report.c:600
msgid " bulbs"
msgstr " bulbi"

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " tonÄƒ"
msgstr[1] " tone"

#: server/report.c:624
msgid "st"
msgstr "-ul"

#: server/report.c:626
msgid "nd"
msgstr "-lea"

#: server/report.c:628
msgid "rd"
msgstr "-lea"

#: server/report.c:630
msgid "th"
msgstr "-lea"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Raport demografic:"

#: server/report.c:77579ŒÀ †  †  …#•€†a ‚ŸC � �“V‚ŸD� aƒ³€�T �9ƒ´z� yƒ¶4� `ƒ·.€n cƒ¸|� �ƒ¹`� �Hƒºy€f �ƒ½'� ~ƒ¾*� jƒ¿)€�- � ƒÀ� �<ƒÂ ‚ vƒÃ^� �ƒÄU� XƒÅu‚ �ƒÆO� �@ƒÇ_� �$ƒÉ � �WƒÊE� �5ƒÌ� �/ƒÍS� �!ƒÏ‚ aƒÐ&� ƒÑ° IƒÑ>‚ �ƒÓ� �ƒÔ	� �ƒÕ$� wƒÖ@‚ ‚dƒ×9� �BƒÚ‚ �*ƒÛb€i �%ƒÝu„ �Bƒß� wƒà`� `ƒå<€�? gƒãw€_ �ƒå=‚ _ƒå=· `ƒçd€t �tƒé+ �Gƒë €�! ‚_ƒî� �#ƒðh‚ ‚=ƒò� xƒôK� �PƒõD� �6ƒ÷‚ �ƒøM� �)ƒù`� � ƒû
‚ �,ƒü,� �ƒýY‚ �ƒþ^� �	ƒÿb‚ �	„€m� „�w€\ „„ƒR‚ ‚9„‡j� �4„Š$‚ �i„‹Z� �.„�D‚ ‚-„Žt‚ �J„‘#� |„’n� � „“k‚ �U„•‚ �?„–d� �„˜$‚ �„™)� …!„š>ƒ ƒ„Ÿb‚ �„£� ~„¤� �	„¥‚ �„¦(� �„§?‚ �>„¨`� �s„ª‚ „¬€� h„®/� �„¯‚ �K„°� �B„±k� ‚„³.� �C„µHƒ �F„·� �F„¸U‚ �S„º‚ �r„»r� �a„½e‚ �H„¿H‚ �„Á€a �=„Ã� �Ó+„ÄBst joc."

#: server/stdinhand.c:2679
msgid "Sorry, one can't observe human players in this game."
msgstr "Nu se pot observa jucÄƒtorii umani Ã®n acest joc."

#: server/stdinhand.c:2682
msgid "Sorry, one can't take human players in this game."
msgstr "Nu se poate lua controlul asupra jucÄƒtorilor umani Ã®n acest joc."

#: server/stdinhand.c:2692
msgid "Sorry, one can't observe in this game."
msgstr "Nu se poate observa Ã®n acest joc."

#: server/stdinhand.c:2697
msgid "Sorry, one can't take players in this game."
msgstr "Nu se pot prelua jucÄƒtorii Ã®n acest joc."

#: server/stdinhand.c:2703
msgid "Sorry, one can't take players already connected in this game."
msgstr "Nu se pot prelua jucÄƒtorii conectaÅ£i la acest joc."

#: server/stdinhand.c:2734
msgid "Usage: observe [connection-name [player-name]]"
msgstr "Mod de folosire: observe [nume-conexiune [nu21
#, fuzzy, no-"* Poate fi dizolvatÄƒ Ã®ntr-un oraÅŸ pentru a recupera 50% din costul "
"producÅ£iei.\n"

#: client/helpdata.c:855
msgid "* Can build new cities.\n"
msgstr "* Poate Ã®ntemeia oraÅŸe.\n"

#: client/helpdata.c:8598970
msgid "* Can build irrigation on tiles.\n"
msgstr "* Poate construi irigaÅ£ii.\n"

#: client/helpdata.c:875939
msgid "* Can build fortresses.\n"
msgstr "* Poate construi fortÄƒreÅ£e.\n"

#: client/helpdata.c:89236901
#, fuzzy, no-c-format
msgid "* May fortify, granting a 50% defensive bonus.\n"
msgstr "* Poate fortifica, cu un bonus de la apÄƒrare de 50%.\n"

#: client/helpdata.c:904811582159384852660
#, fuzzy
msgid "* Very bad at attacking AEGIS65936807914
msgid "* Ignores zones of control.\n"
msgstr "* IgnorÄƒ zonele de control.\n"

#: client/helpdata.c:998100251Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:102432Port Facility).\n"
msgstr ""

#: client/helpdata.c:103842
msgid "* May be promoted through combat or training\n"
msgstr ""

#: client/helpdata.c:1049
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " sau "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?or:, "

#: client/helpdata.c:1095641946727593732843692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:14001082383241966370883850011692383264043
msgid "* Has no unhappy citizens.\n"
msgstr "* Nu are cetÄƒÅ£eni nefericiÅ£i.\n"

#: client/helpdata.c:1553 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s "

#: client/helpdata.c:1677 client/helpdata.c:16854’à †  †  ƒg”I€† D×}€�5 �Êb � …5�Êc� Â�Ðƒ Õ]‚’-� ¹‚è� ‡#ƒ¡� mƒ¨=� �tƒ©+  cƒ«?� ‡Mƒ¬#� hƒ³q� �;ƒ´Z� ‚Zƒ¶� _ƒ¸q€k ƒFƒº;� �5ƒ¾� `ƒ¿8� tƒÀ€n pƒÁ{‚ �ƒÂm� �AƒÄ� �ƒÅI� �ƒÆP� sƒÇh� �ƒÈ\� |ƒÉ_‚ �"ƒÊ]� �,ƒÌ � ‚2ƒÍ-� ‹#ƒÏ`‚ �0ƒÛ� �ƒÜ6� �ƒÝG� ‚ƒÞc� {ƒào� �"ƒák� rƒã� �ƒä€` nƒåp� �;ƒæ_€c �Iƒè}� �yƒêG€�? ‚Iƒí� �iƒðI� �#ƒò3‚ ƒƒóX� ‚Nƒös€b uƒú#� „Wƒû� � „€€l �„�y� n„‚|� s„ƒk� r„„_€c �„†4� k„‡@� ˆ,„ˆ,€c j„‘;� a„’&€j t„“q� „”f� _„•f€{ ]„—@€[ f„˜x€b `„š@� d„›!€p `„œu� ÀK„�V� �£„Þ"‚ –C†�*"Others: %d civil; %d military"
msgstr "AlÅ£ii: %d civili; %d militari"

#: client/text.c:822
#, c-format
msgid "Others: %d civilian"
msgstr "AlÅ£ii: %d civili"

#: client/text.c:824
#, c-format
msgid "Others: %d military"
msgstr "AlÅ£ii: %d militari"

#: client/text.c:855
msgid "No units to upgrade!"
msgstr "Nici o unitate pentru modernizare!"

#: client/text.c:880
msgid "None of these units may be upgraded."
msgstr "Nici una din unitÄƒÅ£i nu poate fi modernizatÄƒ."

#: client/text.c:886
#, fuzzy, c-format
msgid ""
"Upgrade %d unit for %d gold?\n"
"Treasury contains %d gold."
msgid_plural ""
"Upgrade %d units for %d gold?\n"
"Treasury contains %d gold."
msgstr[0] ""
"ModernizeazÄƒ %s Ã®n %s pentru %d galbeni?\n"
"Trezoreria conÅ£ine %d galbeni."
msgstr[1] ""
"ModernizeazÄƒ %s Ã®n %stext.c:907
msgid "Shows your progress in researching the current technology."
msgstr "AratÄƒ progresul Ã®n cercetarea tehnologiei curente."

#: client/text.c:913
msgid "no research 1340064548
#: client/gui-win32/menu.c:432312825
msgid "_Find City"
msgstr "_CautÄƒ OraÅŸul"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:3265678
msgid "City _Names"
msgstr "_Numele OraÅŸelor"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339401246795034960123567870
msgid "_Sentry"
msgstr "Pa_zÄƒ"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:37345
msgid "_Unload"
msgstr "_DescarcÄƒ"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:37691
msgid "_Road"
msgstr "D_rum"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:382
msgid "Rai_l"
msgstr "Ca_le feratÄƒ"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024
msgid "_Wait"
msgstr "_AÅŸteaptÄƒ"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:39591 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_NaÅ£iuni"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:40468910
msgid "_Messages"
msgstr "_Mesaje"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:411267
msgid "Language_s"
msgstr "Limbaje"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418920
msgid "C_hatline"
msgstr "Linie de c_hat"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:421235
msgid "City _Improvements"
msgstr "ÃŽnbunÄƒtÄƒÅ£_iri oraÅŸ"

#: client/gui-gtk-2.0/menu.c:997 client/gui-win32/menu.c:4278
msgid "_ZOC"
msgstr "_ZDC"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:42930
msgid "_Terrain"
msgstr "_Teren"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:43134
msgid "Space _Race"
msgstr "_Cursa Ã®n SpaÅ£iu"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:4367280™€ †  †  �"�M€ˆ ô3 � ‰aô4� þ� ‚ÿ� {��� ‚�‚� �"�„� �|�…<� �,�‡9Ÿ ��‰� �7�Š� �·&�‹C€R R‚Ã;€�/ K‚Å<€�9 ]‚Ç@ž k‚È;� �‚É'� z‚Ê)Ÿ �‚ËB� }‚ÌT� q‚ÍRž m‚Îa� z‚ÏO€w ƒÆ-‚Ñ@.in:3166
msgid "Female"
msgstr "Feminin"

#: client/gui-sdl/dialogs.c:2240 client/gui-sdl/dialogs.c:2624
#: client/gui-sdl/dialogs.c:2836 client/gui-win32/dialogs.c:567
msgid "Male"
msgstr "Masculin"

#: client/gui-sdl/dialogs.c:2691 client/gui-win32/dialogs.c:507
msgid "What nation will you be?"
msgstr "CÄƒrei naÅ£ii vreÅ£i sÄƒ-i aparÅ£ineÅ£i?"

#: client/gui-sdl/diplodlg.c:453 client/gui-win32/diplodlg.c:620
#: data/Freeciv.in:492
msgid "Pacts"
msgstr "Tratate"

#: client/gui-sdl/diplodlg.c:511 client/gui-win32/diplodlg.c:618
#: client/gui-win32/diplodlg.c:670
msgid "Give shared vision"
msgstr "OferÄƒ vedere comunÄƒ"

#: client/gui-sdl/diplodlg.c:525 client/gui-win32/diplodlg.c:609
#: client/gui-win32/diplodlg.c:661 data/Freeciv.in:374 data/Freeciv.in:383
msgid "Maps"
msgstr "HÄƒrÅ£i"

#: client/gui-sdl/diplodlg.c:533
msgid "World map"
msgstr "Harta lumii"

#: client/gui-sdl/diplodlg.c:547
msgid "Sea map"
msgstr "Harta maritimÄƒ"

#: client/gui-sdl/diplodlg.c:563
msgid "Give embassy"
msgstr "OferÄƒ ambasadÄƒ"

#: client/gui-s5689187710 client/gui-win32/menu.c:1215935
msgid "Local _Options"
msgstr "_OpÅ£iuni Locale"

#: client/gui-win32/menu.c:3067
msgid "Sa_ve Settings"
msgstr "Sal_veazÄƒ SetÄƒrile"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "O_pÅ£iunile server-ului"

#: client/gui-win32/menu.c:3179
msgid "_Revolution"
msgstr "_RevoluÅ£ie"

#: client/gui-win32/menu.c:356 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "CentreazÄƒ Vizualizarea"

#: client/gui-win32/menu.c:3648 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:120048 client/gui-xaw/menu.c:176
msgid "Build Farmland"
msgstr "ConstruieÅŸte teren arabil"

#: client/gui-win32/menu.c:1263Ÿ  †  †  ˆ€ˆ †—m ta/helpdata.txt:1048
msgid ""
"After these preliminaries, combat occurs, as long as both units are still "
"alive (i.e., hit points are greater than 0).  Each round, a random number "
"between 1 and the sum of the attacker's and defender's strengths is "
"generated.  If this number is greater than the defender's strength, the "
"defender loses hit points equal to the attacker's firepower.  Otherwise, the "
"attacker loses hit points equal to the defender's firepower. The first unit "
"to reach 0 hit points (or negative hit points) loses. "
msgstr ""

#: data/helpdata.txt:1063
#, no-c-format
msgid ""
"Whichever unit survives the fight has a chance of becoming a veteran, if it "
"was not a veteran already.  If the winner's civilization has the Sun Tzu's "
"War Academy (and if it isn't obsolete), the unit will always become a "
"veteran.  Otherwise, the chance of becoming a veteran is 50%."
msgstr ""

#: data/helpdata.txt:1069
msgid ""
"If the attacker is a ground unit and wins, and the defender is in a city "
"without City Walls,¥À †  †  ˆ€ˆ †—m le de ocean nu pot fi poluate, nici contaminate radioactiv."

#: data/default/terrain.ruleset:220 data/civ2/terrain.ruleset:217
#: data/civ1/terrain.ruleset:209
#, fuzzy
msgid "Lake"
msgstr "japonez"

#: data/default/terrain.ruleset:258 data/civ2/terrain.ruleset:252
#: data/civ1/terrain.ruleset:244 data/default/units.ruleset:96
#: data/civ2/units.ruleset:90 data/civ1/units.ruleset:82
#, fuzzy
msgid "Sea"
msgstr "FurÄƒ"

#: data/default/terrain.ruleset:296 data/civ2/terrain.ruleset:287
#: data/civ1/terrain.ruleset:279
msgid "Ocean"
msgstr "Ocean"

#: data/default/terrain.ruleset:334 data/civ2/terrain.ruleset:322
#: data/civ1/terrain.ruleset:314
msgid "?ocean:Shelf"
msgstr ""

#: data/default/terrain.ruleset:372 data/civ2/terrain.ruleset:357
#: data/civ1/terrain.ruleset:349
msgid "Briny Deep"
msgstr ""

#: data/default/terrain.ruleset:410 data/civ2/terrain.ruleset:392
#: data/civ1/terrain.ruleset:384
msgid "?ocean:Abyss"
msgstr ""

#: data/default/terrain.ruleset:448 data/civ2/terrain.ruleset:427
#: data/civ1/terrain.ruleset:419
«à †  †  Ž€ˆ …‡ €ƒ G…Å;€ƒ ¼4…†u Íd…Èxit.ruleset:3
#, fuzzy
msgid "Inuit"
msgstr "TerminÄƒ"

#: data/nation/inuit.ruleset:4
#, fuzzy
msgid "?plural:Inuits"
msgstr "Indieni"

#: data/nation/inuit.ruleset:6
msgid ""
"The Inuit people inhabit northern Canada and Greenland. Legend says that the "
"Great Shaman Qitdlarssuaq lead his people to Thule (Qaanaaq) on the west "
"coast of Greenland in the 10th century. All Inuit of today are descendents "
"of the Thule culture."
msgstr ""

#: data/nation/inuit.ruleset:20
#, fuzzy
msgid "Shaman"
msgstr "Hatman"

#: data/nation/inuit.ruleset:20
#, fuzzy
msgid "?female:Shaman"
msgstr "TovarÄƒÅŸul"

#: data/nation/inuit.ruleset:21
#, fuzzy
msgid "Great Shaman"
msgstr "Mare Han"

#: data/nation/inuit.ruleset:21
#, fuzzy
msgid "?female:Great Shaman"
msgstr "Mare Han"

#: data/nation/iranian.ruleset:3
#, fuzzy
msgid "Iranian"
msgstr "indian"

#: data/nation/iranian.ruleset:4
#, fuzzy
msgid "?plural:Iranians"
msgstr "Indieni"

#: data/nation/iranian.ruleset:6
msgid ""
"Iran means \"Land of the Aryans\" - long known as Persia in the WeDecent"
#~ msgstr "DecenÅ£ii"

#~ msgid "Hilarious"
#~ msgstr "Ridicolii"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "Raportul lui %s despre cele mai BOGATE CivilizaÅ£ii Ã®n Lume."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "%s raporteazÄƒ despre cele mai AVANSATE CivilizaÅ£ii din Lume."

#, fuzzy %s."
#~ msgstr "%s raporteazÄƒ despre cele mai MILITARIZATE CivilizaÅ£ii din Lume."

#, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "%s raporteazÄƒ despre cele mai FERICITE CivilizaÅ£ii din Lume."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "%s raporteazÄƒ despre cele mai ÃŽNTINSE CivilizaÅ£ii din Lume.²€ �ñ
�ú.‰$€‰$ �ñ
  that gives more than %d %s will suffer a -1 penalty "
#~ "when not celebrating.\n"
#~ msgstr ""
#~ "* Fiecare formÄƒ geometricÄƒ muncitÄƒ care genereazÄƒ mai mult de %d %s va "
#~ "suferi o penalitate de -1 atunci cÃ¢nd nu sÄƒrbÄƒtoreÅŸte.\n"

#, fuzzy
#~ msgid ""
#~ "* Each worked tile with at least 1 %s will yield %d more of it when "
#~ "celebrating.\n"
#~ msgstr ""
#~ "* Fieacre formÄƒ geometricÄƒ muncitÄƒ, care genereazÄƒ cel puÅ£in 1 %s va "
#~ "oferi Ã®n plus %d %s atunci cÃ¢nd sÄƒrbÄƒtoreÅŸte.\n"

#, fuzzy
#~ msgid "You were rejected from the game...."
#~ msgstr "AÅ£i fost refuzat de la joc:"

#~ msgid ""
#~ "Client does not support isometric tilesets. Using default tileset instead."
#~ msgstr ""
#~ "Clientul nu suportÄƒ setul de forme izometrice. Se foloseÅŸte Ã®n schimb "
#~ "setul de forme implicit."

#~ msgid ""
#~ "Client does not support overhead view tilesets. Using default tileset "
#~ "instead."
#~ msgstr ""
#~ "Clientul nu suportÄƒ seturi de forme cu vedere de deasupra. SefoloseÅŸte Ã®n "
#~ "schimb setul de forme implicit."

#~ msgid "<AI>"
#~ msgstr "<AI>"

#~ msgid "<Novice AI>"
#~ msgstr "<AI novice>"

#~ msgid "<Easy AI>"
#~ msgstr "<AI uÅŸor>"

ENDREP
DELTA 13575 3354220 740136
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‚ �!†—<‚ �†˜_‚ �†™y‚ �0†›‚ �†œ?‚ �†�S³, 2008, 20088-01-29 13:49-0500\n"
"PO-Revision-Date: 2008-01-19 12:25+016 client/gui-gtk-2.0/repodlgs.c:963
#: client/gui-win32/repodlgs.c:715
msgid "Food"
msgstr "Menjar"

#: common/city.c:57 client/gui-gtk-2.0/repodlgs.c:962
#: client/gui-win32/repodlgs.c:714
msgid "Shield"
msgstr "Escut"

#: common/city.c:589 client/gui-gtk-2.0/repodlgs.c:964
#: data/default/terrain.ruleset:1672 data/civ2/terrain.ruleset:1555
#: data/civ1/terrain.ruleset:1525
msgid "Gold"
msgstr "Or"

#: common/city.c:60 server/plrhand.c:201 server/plrhand.c:203 client/gui-gtk-2.0/gamedlgs.c:282
#: client/gui-win32/ratesdlg.c:321
msgid "Science"
msgstr "CiÃ¨ncia"

#: common/city.c:356
msgid "?obsolete:O"
msgstr "?obsolet:O"

#: common/city.c:359
msgid "?redundant:*"
msgstr "?redundant:*"

#: common/city.c:364
msgid "?built:B"
msgstr "C"

#: common/city.c:366
msgid "?wonder:w"
msgstr "m286 common/unit.c:521
#: server/report.c:137 client/cityrepdata.c:513
#: client/gui-sdl/optiondlg.c:17729087534
#: client/citydlg_common.c:342 client/gui-sdl/repodlgs.c:2042
#: client/gui-sdl/wldlg.c:1341Promoted to Veteran"
msgstr "Promocionat a veterÃ 76
#: client/gui-sdl/wldlg.c:1343?eventdescr:%s: %s"

#: common/player.c:42
msgid "Away"
msgstr "Fora"

#: common/player.c:42
msgid "Novice"
msgstr "Principiant"

#: common/player.c:42
msgid "Easy"
msgstr "FÃ cil"

#: common/player.c:43
msgid "Hard"
msgstr "DifÃ­cil"

#: common/player.c:43
msgid "Cheating"
msgstr "TrampÃ³s"

#: common/player.c:43
msgid "Experimental"
msgstr "Experimental"

#: common/player.c:762
msgid "?attitude:Genocidal"
msgstr "Genocida"

#: common/player.c:764
msgid "?attitude:Belligerent"
msgstr "BelÂ·ligerant"

#: common/player.c:766
msgid "?attitude:Hostile"
msgstr "Hostil"

#: common/player.c:768
msgid "?attitude:Uncooperative"
msgstr "No cooperativa"

#: common/player.c:770
msgid "?attitude:Uneasy"
msgstr "IntranquilÂ·la"

#: common/player.c:772
msgid "?attitude:Neutral"
msgstr "Neutral"

#: common/player.c:77476
msgid "?attitude:Helpful"
msgstr "ColÂ·laboraciÃ³"

#: common/player.c:778
msgid "?attitude:Enthusiastic"
msgstr "Entusiasta"

#: common/player.c:780
msgid "?attitude:Admiring"
msgstr "AdmiraciÃ³"

#: common/player.c:783
msgid "?attitude:Worshipful"
msgstr "VeneraciÃ³"

#: common/player.c:794
msgid "?diplomatic_state:Armistice"
msgstr "Armistici"

#: common/player.c:79596 client/gui-gtk-2.0/diplodlg.c:360
#: client/gui-sdl/diplodlg.c:46297 client/gui-gtk-2.0/diplodlg.c:365
#: client/gui-sdl/diplodlg.c:47698 client/gui-gtk-2.0/diplodlg.c:370
#: client/gui-sdl/diplodlg.c:49199800
msgid "?diplomatic_state:Team"
msgstr "Equip"

#. TRANS: Obscure ruleset error.
#: common/requirements.c:525 common/requirements.c:540
msgid "Worl81
msgid "Player33missing value
#. TRANS: "Resources: (none)"
#. TRANS: missing value
#. TRANS: "Resources: (none)"
#. TRANS: "Resources: (none)".
#: common/requirements.c:1162 common/requirements.c:1213 common/team.c:175
#: client/gui-gtk-2.0/helpdlg.c:1060 client/gui-gtk-2.0/inteldlg.c:391
#: client/gui-win32/helpdlg.c:587 client/gui-xaw/helpdlg.c:997
#, c-format
msgid "(none)"
msgstr "(cap)"

#: common/requirements.c:1188 common/requirements.c:1257
#, c-format
msgid "Size %d"
msgstr "Mida %d"

#: common/requirements.c:1237 common/requirements.c:1246
#, c-format
msgid "\"%s\" units"
msgstr "\"%s\" unitats"

#: common/requirements.c:1242
#, c-format
msgid "%s units"
msgstr "%s unitats"

#. TRANS: "Hard AI"
#: common/requirements.c:1262
#, c-format
msgid "%s AI"
msgstr "IA %s"

#. TRANS: "Land terrain"
#: common/requirements.c:1267
#, c-format
msgid "%s terrain"
msgstr "Terreny %s"

#: common/tech.c:809 client/gui-gtk-2.0/repodlgs.c:5106 common/tech.c:890 server/settings.c:428 client/gui-sdl/gui_tilespec.c:482773 client/gui-xaw/helpdlg.c:858
#: client/gui-xaw/helpdlg.c:877 manual/civmanual.c:318 manual/civmanual.c:324
msgid "None"
msgstr "Cap"

#: common/tech.c:894advance/technology
#: common/tech.c:899 client/gui-gtk-2.0/inteldlg.c:387estre"

#: common/terrain.c:46
msgid "Oceanic"
msgstr "OceÃ nic"

#: common/terrain.c:482 common/terrain.c:670 common/unit.c:523
#: manual/civmanual.c:215
msgid "Road"
msgstr "CamÃ­"

#: common/terrain.c:483 common/terrain.c:677 common/unit.c:527
#: client/gui-gtk-2.0/menu.c:833 client/gui-sdl/optiondlg.c:1905
#: client/gui-win32/menu.c:345 client/gui-xaw/menu.c:156
#: manual/civmanual.c:215
msgid "Irrigation"
msgstr "IrrigaciÃ³"

#: common/terrain.c:484 common/terrain.c:668 common/unit.c:53785 common/terrain.c:681 common/unit.c:525
msgid "Mine"
msgstr "Mina"

#: common/terrain.c:488 common/unit.c:533 data/default/terrain.ruleset:1903
#: data/civ2/terrain.ruleset:1786 data/civ1/terrain.ruleset:1738
msgid "Fortress"
msgstr "FortificaciÃ³"

#: common/terrain.c:489
msgid "River"
msgstr "Riu"

#: common/terrain.c:490 common/terrain.c:675
msgid "Farmland"
msgstr "Horta"

#: common/terrain.c:491 common/unit.c:547 data/default/terrain.ruleset:1920
#: data/civ2/terrain.ruleset:1803 data/civ1/terrain.ruleset:1755
msgid "Airbase"
msgstr "Base aÃ¨ria"

#: common/terrain.c:492 common/unit.c:549
msgid "Fallout"
msgstr "Radioactivitat"

#: common/unit.c:519 client/gui-win32/plrdlg.c:337
msgid "Idle"
msgstr "Inactiu"

#: common/unit.c:52931
msgid "Fortified"
msgstr "Fortificat"

#: common/unit.c:535 client/gui-sdl/menu.c:662 client/gui-xaw/menu.c:189
msgid "Sentry"
msgstr "Sentinella"

#: common/unit.c:539 client/gui-gtk-2.0/menu.c:886 client/gui-sdl/menu.c:649
#: client/gui-win32/menu.c:371 client/gui-xaw/menu.c:190
msgid "Pillage"
msgstr "Saquejar"

#: common/unit.c:541 client/gui-win32/gotodlg.c:165 data/Freeciv.in:1123
msgid "Goto"
msgstr "Anar a"

#: common/unit.c:543
msgid "Explore"
msgstr "Explorar"

#: common/unit.c:545 manual/civmanual.c:215
msgid "Transform"
msgstr "Transformar"

#: common/unit.c:551
msgid "Base"
msgstr "Base"

#: common/unit.c:559 client/text.c:106 client/gui-gtk-2.0/editdlg.c:77
#: client/gui-sdl/citydlg.c:1981 client/gui-win32/citydlg.c:1217
#: client/gui-xaw/citydlg.c:1430
msgid "Unknown"
msgstr "Desconegut"

#: common/unit.c:1045
msgid "Moves"
msgstr "Moviments"

#: common/unit.c:14808437. TRANS: List of possible output types has this between
#. *        last two elements
#: common/unittype.c:432 client/helpdata.c:1385
msgid " and "
msgstr " i "

#: common/unittype.c:438 client/helpdata.c:1371c-format
msgid "Freeciv version %s (%s)"
msgstr "Freeciv versiÃ³ %s (%s)46194
#: client/gui-sdl/dialogs.c:2908 client/gui-sdl/mapctrl.c:2576
#: client/gui-win32/dialogs.c:595 client/gui-win32/inputdlg.c:145
#: client/gui-win32/repodlgs.c:100398400416
msgid "exact match"
msgstr "coincidÃ¨ncia exacta"

#: utility/shared.c:1417
msgid "only match"
msgstr "Ãºnica coincidÃ¨ncia"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "ambigu"

#: utility/shared.c:1419
msgid "empty"
msgstr "buit"

#: utility/shared.c:1420
msgid "too long"
msgstr "massa llarg"

#: utility/shared.c:1421
msgid "non-match"
msgstr "no hi ha coincidÃ¨ncia"

#: utility/support.c:21224401 server/citytools.c:192111 server/citytools.c:195493831245179839095194991051101623206216223434858647341559714652598960461939c-format
msgid "Auth option \"%s\":"
msgstr "OpciÃ³ autent. \"%s\":"

#. TRANS: After 'Auth option "user":'. Option value
#. may have been inserted between these.
#: server/auth.c:177
msgid " missing from config file (using default)"
msgstr "no Ã©s al fitxer de configuraciÃ³ (usant el defecte) (defecte) (config)"

#. TRANS: auth option has been set from prompt
#: server/auth.c:189
msgid " (set)"
msgstr " (fixada)"

#: server/auth.c:262
#, c-format
msgid "Auth config filename \"%s\" not allowed!"
msgstr "El nom de fitxer \"%s\" de configuraciÃ³ d'autenticaciÃ³ no Ã©s permÃ¨s!"

#: server/auth.c:267
#, c-format
msgid "Cannot load auth config file \"%s\"!"
msgstr ""
"No s'ha pogut carregar el fitxer de configuraciÃ³ d'autenticaciÃ³ \"%s\"!450832284
#, c-format
msgid "You don't buy %s!"
msgstr "No es pot comprar %s!"

#: server/cityhand.c:241466tools.c:27241147
#, c-format
msgid "Transfered %s from %s to %s."
msgstr "Transferit %s des de %s fins %s."

#. TRANS: Polish Destroyer ... German <city>
#: server/citytools.c:550
#, c-format
msgid "%s %s lost in transfer to %s %s"
msgstr "%1$s %2$s perdut en transferÃ¨ncia a %4$s (%3$s)."

#: server/citytools.c:633. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "S'ha construÃ¯t un nou %s a %s."

#: server/citytools.c:8402866385083
#, c-format
msgid "You destroy %s completely."
msgstr "Destrueixes %s completament."

#: server/citytools.c:128630431120
#, c-format
msgid "You conquer %s"
msgstr "Has conquerit %s"

#: server/citytools.c:13233374649
#, c-format
msgid "%s liberated %s."
msgstr "%s ha alliberat %s."

#: server/citytools.c:1938509795769
msgid "WARNING, we're LOW on FUNDS sire."
msgstr "ATENCIÃ“, ens estem quedant SENSE DINERS."

#: server/cityturn.c:49179821527 server/cityturn.c:7514 server/cityturn.c:1035
#: server/cityturn.c:10808146825468816. TRANS: The <city> worklist ....
#: server/cityturn.c:956
#, c-format
msgid "The %1012166 server/cityturn.c:128620818
#, c-format
msgid "%s has finished building %s."
msgstr "%s ha acabat de construir %s."

#: server/cityturn.c:123444523114493
#29
#, c-format
msgid "Pollution near %s."
msgstr "ContaminaciÃ³ a prop de %s."

#: server/cityturn.c:1570
#, c-format
msgid "Celebrations in your honour in %s."
msgstr "Celebracions en honor teu a %s"

#: server/cityturn.c:1576
#, c-format
msgid "Celebrations canceled in %s."
msgstr "Celebracions cancelÂ·lades a %s."

#: server/cityturn.c:1605609
#, c-format
msgid "CIVIL DISORDER CONTINUES in %s."
msgstr "EL DESORDRE CIVIL CONTINUA A %s."

#: server/cityturn.c:1612550"<city> is disbanded into Settler."
#: server/cityturn.c:1674931'opciÃ³ %s Ã©s obsoleta.  Usa -m per activar el metaservidor.\n"

#: server/civserver.c:196783 client/civclient.c:237 manual/civmanual.c:3715"
"  -a  --auth FITXER\tPermetre autenticaciÃ³ de servidor amb la configuraciÃ³ "
"del FITXER.\n"

#: server/civserver.c:217924 client/civclient.c:2418 client/civclient.c:245302 client/civclient.c:248 manual/civmanual.c:3733469136850134 client/civclient.c:267 manual/civmanual.c:3745 client/gui-gtk-2.0/gui_main.c:352
#: client/gui-sdl/gui_main.c:210 client/gui-xaw/gui_main.c:247
#: manual/civmanual.c:375'adreÃ§a (URL) del metaservidor al qual informar446266718416
#, c-format
msgid "Client rejected: %s."
msgstr "Client refusat: %s."

#: server/connecthand.c:229334350 server/connecthand.c:265587476848715 server/connecthand.c:3245
#, c-format
msgid "The %s can't accept %s."
msgstr "Els %s no poden acceptar %s."

#: server/diplhand.c:177628 server/diplhand.c:30257 server/diplhand.c:2628 server/diplhand.c:2829 server/diplhand.c:29432 server/diplhand.c:3365848
#, c-format
msgid "The %s have acquired %s from the %s."
msgstr "Els %s han adquirit %s dels %s."

#: server/diplhand.c:403. TRANS: ... Polish worldmap.
#: server/diplhand.c:411
#, c-format
msgid "You receive the %s worldmap."
msgstr "Reps el mapa mundial %s."

#. TRANS: ... Polish seamap.
#: server/diplhand.c:420
#, c-format
msgid "You receive the %s seamap."
msgstr "Reps el mapa marÃ­tim %s."

#: server/diplhand.c:4374255 server/diplhand.c:458. TRANS: ... the Poles ... Polish territory.
#: server/diplhand.c:477 server/diplhand.c:489
#, c-format
msgid ""
"You agree on an armistice with the %s. In %d turn, it will become a peace "
"treaty. Move your units out of %s territory."
msgid_plural ""
"You agree on an armistice with the %s. In %d turns, it will become a peace "
"treaty. Move your units out of %s territory."
msgstr[0] ""
"Acordes un armistici amb els %s. En %d torn es convertirÃ  en un tractat de "
"pau. Mou les teves unitats fora del territori %s."
msgstr[1] ""
"Acordes un armistici amb els %s. En %d torns es convertirÃ  en un tractat de "
"pau. Mou les teves unitats fora del territori %s."

#: server/diplhand.c:513 server/diplhand.c:516242774
#, c-format
msgid "%s canceled the meeting!"
msgstr "%s ha cancelÂ·lat la cimera!"

#: server/diplhand.c:6812315784
#, c-format
msgid "Your %s could not sabotage the %s %s."
msgstr "El teu %1$s no ha pogut sabotejar el %3$s %2$s."

#: server/diplomats.c:356
#, c-format
msgid "Your %s succeeded in sabotaging the %s %s."
msgstr "El teu %1$s ha reeixit a sabotejar el %3$s %2$s."

#. TRANS: ... the Poles!
#: server/diplomats.c:363
#, c-format
msgid "Your %s was sabotaged by the %s!"
msgstr "El teu %s ha estat sabotejat pels %s!"

#: server/diplomats.c:4123
#, c-format
msgid "You don't have enough gold to bribe the %s %s."
msgstr "No tens prou or per subornar el %2$s %1$s."

#: server/diplomats.c:433
#, c-format
msgid "You cannot bribe the %s!"
msgstr "No pots subornar cap %s!"

#. TRANS: <diplomat> ... <unit>
#: server/diplomats.c:457
#, c-format
msgid "Your %s succeeded in bribing the %s."
msgstr "El teu %s ha reeixit a subornar el %s."

#. TRANS: <unit> ... <Poles>
#: server/diplomats.c:465
#, c-format
msgid "Your %s was bribed by the %s."
msgstr "El teu %s ha estat subornat pels %s."

#: server/diplomats.c:5960208
#, c-format
msgid "The %s %s failed to steal technology from %s."
msgstr "El %2$s %1$s no ha aconseguit de robar tecnologia a %3$s."

#: server/diplomats.c:622786890610333617215606
#, c-format
msgid "You cannot sabotage a %s!"
ms†  †  †  ”�¼€b u ‚ �0w‚ �2‚)‚ �ƒ]‚ � „yƒ u†€…7 �ŠN� ��2‚ ��:€‚ y•|¿ n—4€�# �™C‚ �6š_‚ �3œƒ �%�Mƒ Œgžu€\ �8¬8‚ ˆ&­r� �¶� �·ƒ g¸6ƒ t¹ €V dºp‚ �N»V‚ ƒ'½&‚ ƒÀOƒ �Ãiƒ �Äy� �Æ� �Ç€c �Èt‚ {É}� �	Êy‚ �5Ì‚ ƒLÍ;€o �Ñv‚ �'Ó‚ �,Ô;‚ �(Õi‚ �×‚ ‚=Ø‚ �QÚU‚ ‚Ü(‚ �Þ.‚ ‚ßL‚ �NáP‚ �{ã €�V |æq˜ �è‚ �jé� �(ë€�r Qø?€Š H�€ ‚ ��€J€� x�‚q€† |�‰xƒ N�Šwƒ ��‹H— P�Œy€v R�Ž?€h j��yœ f��€‚N \�”3€�? �G�–N€i ��˜~€‚ �#�›ƒ U�œ?€A �~��R€„ �c�¦€‚G w�¨>€†T �_�°� �\�±h� �{�³E‚ ��µB� y�¶J€C \�·¼ o�¹‚ ƒ�º‚ ��½‚ —O�¾ƒ e�Õcƒ ‡H�ÖK‚ |�Þ‚ ˆG�ß‚ d�ç\‚ � �èB€| �O�ê>€_ �)�ìl‚ k�î‚ ‰�ï‚ o�ø‚ �R�ù€e �u�û<‚ a�ý3‚ ‚5�þ€p ƒk‚�;ƒ Y‚…)ƒ ‚B‚†ƒ � ‚ˆJƒ ‚+‚‰M‚ |‚‹z‚ �‚Œx‚ �Y‚Ž‚ ]‚�g‚ ‚‚�F€a ƒB‚“?‚ �‚—‚ ‚E‚˜‚ u‚šO‚ ‰~‚›F€z �&‚¦>‚ `‚§f‚ �;‚¨H€| „V‚ªƒ ~‚¯Xƒ �{‚°Y½ �i‚³ƒ �‚´z‚ �/‚¶„ �‚·2€�+ �‚¹t€�y ƒ/‚½ ‚ �‚À1‚ �$‚Á@€�" �m‚Ä‚ �‚Åv‚ ‚‚Æy€�u �x‚Êm‚ u‚Ìg‚ ƒ1‚Í^€� � ‚Ò%€‚ �‚ÕW‚ �%‚Ö`€� �‚Ùƒ ‚K‚Ú €‚p r‚ßWƒ ‚>‚àL� �q‚ã
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€f l…¥%€ƒh F…¨>€„y q…­}€@ o…¯€s e…°~± �…²‚ {…³+‚ �…´(š r…µO€‚K f…¸rƒ �…¹[‚ e…ºy‚ �…»`€� T…½y€[ s…¿(‚ �…À‚ s…Á-€� ‚J…Ã"‚ �…Ån‚ �…Ç‚ �@…È� m…ÉU€{ �!…Ë=‚ b…Ì`‚ ‚+…ÍD� �…Ïp‚ h…Ðy€W _…Ò8‚ g…Ó€l n…Ôm‚ ‚V…Õ]‚ �…Ø5‚ y…ÙT€�f j…Ü3š l…Ý7š ^…Þ=‚ t…ß€‚d x…â|ƒ e…ãw‚ c…ä^€�} E…ç;€U �*…è<€ �…êe‚ �…ìš v…í!‚ �…î‚ �…ï2‚ �…ðG‚ ~…ña‚ �…òa‚ �1…óz� �…õ,¨ N…û{¦ w…÷f€R ^…þ@£ �"…ú0¢ ^…þ@¢ �'…üt‚ �#…þ‚ �…ÿBž Q…þ@¦ �9†�[‚ �†ƒ‚ c†„‚ �†…ƒ k††#€l ^†‡z€Z †‰2‚ ]†Š3‚ †‹€d g†Œu‚ o†�^š `†Žg€t t†�;€] ~†’€E |†“O¢ V†”mgstr "No es pot sabotejar %s!"

#: server/diplomats.c:917
#, c-format
msgid "Your %s could not fin43497176989994
#, c-format
msgid "The %s destroyed the %s in %s."
msgstr "Els %s han destruÃ¯t %s a %s."

#. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1094
#, c-format
msgid "An enemy %s has been eliminated by your %s."
msgstr "El teu %2$s ha eliminat un %1$s enemic."

#. TRANS: <unit> ... <city> ... <diplomat>
#: server/diplomats.c:1101
#, c-format
msgid "Your %s has been eliminated defending %s against a %s."
msgstr "El teu %s ha estat eliminat defensant %s contra un %s."

#. TRANS: <unit> ... <diplomat>
#: server/diplomats.c:1109
#, c-format
msgid "Your %s has been eliminated defending against a %s."
msgstr "El teu %s ha estat eliminat defensant-se d'un %s."

#: server/diplomats.c:1122037188
#, c-format
msgid ""
"Your %s has successfully completed the mission and returned unharmed to %s."
msgstr ""
"El teu %s ha acomplert la seva missiÃ³ amb Ã¨xit i ha tornat indemne a %s."

#: server/diplomats.c:1207
#, c-format
msgid "Your %s was captured after completing the13
#, c-format
msgid "Your %s was captured after completing the45
#, c-format
msgid "You have caused an incident while bribing the %s %s."
msgstr "Has provocat un incident en subornar el %2$s %1$s."

#: server/diplomats.c:1250576126727149 client/text.c:645
#, c-format
msgid "Year: %s"
msgstr "Any: %s"

#: server/gamehand.c:4172514408410s'han inundat i grans quantitats de prats s'han desertitzat."

#: server/maphand.c:4525475816216391127
#, c-format
msgid "The %s are no more!"
msgstr "Els %s han desaparegut!"

#: server/plrhand.c:18190523245
msgid "Revolution: returning to anarchy."
msgstr "RevoluciÃ³: retorn a l'anarquia."

#: server/plrhand.c:406333945001164690107253713
#, c-format
msgid "Removing player %s."
msgstr "S'elimina el jugador %s."

#: server/plrhand.c:1115
msgid "You've been removed from the game!"
msgstr "Has estat eliminat de la partida!"

#: server/plrhand.c:111864 server/plrhand.c:11698900
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "La teva naciÃ³ es veu abocada a una guerra civil."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s Ã©s declarat el lÃ­der de la part rebel %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s declara la seva lleialtat a %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0] ""
"La captura de la capital %s i la destrucciÃ³ de les estructures "
"administratives\n"
"      de l'imperi han encÃ¨s una guerra civil. Els oportunistes s'han apuntat "
"a la\n"
"      causa rebel, i el nou lÃ­der %s s'apodera de %d provÃ­ncies rebels."
msgstr[1] ""
"La captura de la capital %s i la destrucciÃ³ de les estructures "
"administratives\n"
"      de l'imperi han encÃ¨s una guerra civil. Els oportunistes s'han apuntat "
"a la\n"
"      causa rebel, i el nou lÃ­der %s s'apodera de %d provÃ­ncies rebels."

#. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "L'informe de %s sobre les civilitzacions MÃ‰S RIQUES del mÃ³n %s."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World."
msgstr "L'informe de %s sobre les civilitzacions MÃ‰S AVANÃ‡ADES del mÃ³n %s."

#. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World."
msgstr ""
"L'informe de %s sobre les civilitzacions MÃ‰S MILITARITZADES del mÃ³n %s."

#. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "L'informe de %s sobre les civilitzacions MÃ‰S GRANS del mÃ³n %s."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "Herodot"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "TucÃ­dides"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "Plini el Vell"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livi"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "PoblaciÃ³"

#: server/report.c:130
msgid "Land Area"
msgstr "Ã€rea de terra"

#: server/report.c:131
msgid "Settled Area"
msgstr "Ã€rea colonitzada"

#: server/report.c:1323334 client/cityrepdata.c:518 client/cityrepdata.c:520
#: client/gui-sdl/cityrep.c:174
msgid "Production"
msgstr "ProducciÃ³"

#: server/report.c:13536
msgid "Military Service"
msgstr "Servei militar"

#: server/report.c:163
msgid "Magnificent"
msgstr "MagnÃ­fics"

#: server/report.c:165
msgid "Great"
msgstr "Grans"

#: server/report.c:167
msgid "Glorious"
msgstr "Gloriosos"

#: server/report.c:169
msgid "Excellent"
msgstr ""

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "PÃ gina Resum"

#: server/report.c:173
msgid "Mediocre"
msgstr "Mediocres"

#: server/report.c:175
msgid "Pathetic"
msgstr "Penosos"

#: server/report.c:177
msgid "Useless"
msgstr "InÃºtils"

#: server/report.c:179
msgid "Worthless"
msgstr "Menyspreables"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Els %s %s\n"

#: server/report.c:240
msgid "Historian Publishes!"
msgstr "Un historiador publica!"

#: server/report.c:302309312315 server/report.c:362316
msgid "The Five Greatest Cities in the World!"
msgstr "Les cinc millors ciutats del mÃ³n!"

#: server/report.c:33439
#, c-format
msgid "%s has been DESTROYED\n"
msgstr "%s ha estat DESTRUÃ�DA\n"

#: server/report.c:35263 client/gui-xaw/menu.c:23180
msgid " sq. mi."
msgstr " millaÂ²."

#: server/report.c:590
msgid " M tons"
msgstr " M tones"

#: server/report.c:595
msgid " M goods"
msgstr " M bÃ©ns"

#: server/report.c:600
msgid " bulbs"
msgstr "bombetes"

#: server/report.c:605
msgid " month"
msgid_plural " months"
msgstr[0] " mes"
msgstr[1] " mesos"

#: server/report.c:610624
msgid "st"
msgstr "er"

#: server/report.c:626
msgid "nd"
msgstr "on"

#: server/report.c:628
msgid "rd"
msgstr "er"

#: server/report.c:630
msgid "th"
msgstr "Ã¨"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "Informe demogrÃ fic:"

#: server/report.c:77579
#, c-format
msgid "The %s of the %s (%s)"
msgstr "La %s dels %s (%s)"

#: server/ruleset.c:163
msgid "Fatal ruleset error. Server dies!"
msgstr "Error fatal al joc de regles. El servidor s'atura!"

#. TRANS: message about an installation error.
#: server/ruleset.c:211546Minor error message.
#: server/savegame.c:174
msgid ""
"Saved gamantigues o pot indicar que el fitxer desat no Ã©s correcte. "
"Continua coneixent el risc."

#: server/savegame.c:3620
msgid "Saved game is too old, at least version 1.9.0 required."
msgstr "La partida desada Ã©s massa vella, cal la versiÃ³ 1.9.0 com a mÃ­nim."

#. TRANS: Fatal error message.
#: server/savegame.c:3840
msgid ""
"Saved game uses the \"classic\" terrain ruleset, and is no longer supported."
msgstr ""
"La partida desada fa servir el joc de regles de terreny \"clÃ ssic\", i ja no "
"estÃ  suportat."

#: server/savegame.c:384. TRANS: Minor error message: <Leader> ... <Poles>.
#: server/savegame.c:4072
#, c-format
msgid "%s had invalid nation; changing to %s."
msgstr "%s tenia una naciÃ³ no vÃ lida; canviant a %s."

#. TRANS: ... <Danish> alliance to <Poles>....
#: server/savegame.c:4094
#, c-format
msgid ""
"Illegal alliance structure detected: %%s amb els %s es "
"redueix a un tractat de pau."

#: server/settings.c:33
msgid "Geological"
msgstr "GeolÃ²gic"

#: server/settings.c:34
msgid "Sociological"
msgstr "SociolÃ²gic"

#: server/settings.c:35
msgid "Economic"
msgstr "EconÃ²mic"

#: server/settings.c:36
msgid "Military"
msgstr "Militar"

#: server/settings.c:37
msgid "Scientific"
msgstr "CientÃ­fic"

#: server/settings.c:38
msgid "Internal"
msgstr "Intern"

#: server/settings.c:39
msgid "Networking"
msgstr "Xarxa"

#: server/settings.c:43 client/gui-gtk-2.0/dialogs.c:762
#: client/gui-win32/dialogs.c:534
msgid "All"
msgstr "Tot"

#: server/settings.c:44
msgid "Vital"
msgstr "Vital"

#: server/settings.c:45
msgid "Situational"
msgstr "Situacional"

#: server/settings.c:46
msgid "Rare"
msgstr "Rar"

#: server/settings.c:47
msgid "Changed"
msgstr "Canviat"

#: server/settings.c:1037360681
msgid ""
"Number of players is higher than requested value;\n"
"\n"
"es mantÃ© el valor anterior."

#: server/settings.c:2585965673093102324373843
msgid "Whether the poles are separate continents"
msgstr "Si els pols sÃ³n continents separats"

#: server/settings.c:34450
msgid "All the map is temperate"
msgstr "Tot el mapa Ã©s temperat"

#: server/settings.c:3515657747581
msgid "Amount of hills/mountains"
msgstr "Quantitat de turons/muntanyes"

#: server/settings.c:382888996
msgid "Map generation random seed"
msgstr "Llavor aleatÃ²ria de generaciÃ³ de mapa"

#: server/settings.c:3974104114184192627at404148
msgid "Maximum number of players"
msgstr "Nombre mÃ xim de jugadors"

#: server/settings.c:4495758707188
msgid "Area where initial units are located"
msgstr "Ã€rea on se situen les unitats inicials"

#: server/settings.c:4899596502
msgid "Number of initial techs per player"
msgstr "Nombre de tecnologies inicials per jugador"

#: server/settings.c:503512513la velocitat amb quÃ¨ els jugadors poden investigar "
"noves 52223when, llavors perds aquest percentatge dels punts d'investigaciÃ³. AixÃ² "
"no s'aplica si acabes de descobrir una tecnologia en aquest torn mateix."

#: server/settings.c:53233
msgid ""
"For each technology you gain from a diplomatic treaty, you lose research "
"points equal to this percentage of the cost to research a new technology. If "
"this is non-zero, you can end up with negative research points. Also applies "
"4344If "
"this is non-zero, you can end up with negative research points."
msgstr ""
"Per cada avenÃ§ que adquireixes en una conquesta d'una ciutat enemiga, perds "
"5455If this is non-zero, you can end up with negative research "
"points."
msgstr ""
"Per cada avenÃ§ que adquireixes \"de franc\" (d'una altra manera que no sigui "
"diplomÃ ticament o per conquesta: en concret, per cabanes o grÃ cies a la Gran "
"666775
msgid "Percentage food lost when building needed"
msgstr "Percentatge de menjar que es perd quan es necessita un edifici"

#: server/settings.c:576when "
"it has a Granary)."
msgstr ""
"Si una ciutat anÃ©s a crÃ©ixer, perÃ² no ho pot fer perquÃ¨ necessita "
"l'AqÃ¼educte (o Clavegueram), perd aquest percentatge del seu caixetÃ­ de "
"menjar (o la meitat d'aquesta quantitat si disposa de Graner)."

#: server/settings.c:58586la velocitat amb quÃ¨ es poden produir unitats i edificis. Els "
"costos base es multipliquen per aquest valor (com a percentatge)."

#: server/settings.c:600601s mÃ©s petites "
"d'aquesta mida. La penalitzaciÃ³ es del 100% (gens de comerÃ§) per a mides "
"fins a mida-sense-comerÃ§ (notradesize), i va disminuint gradualment fins al "
"0% (sense penalitzaciÃ³ excepte la corrupciÃ³ normal) per a mides iguals a "
"mida-comerÃ§-complet (fulltradesize). Vegeu tambÃ© mida-sense-comerÃ§ "
"(notradesize)."

#: server/settings.c:611612 621622
msgid ""
"When a player attempts to found a new city, there may be no other city in "
"this distance. For example, when this value is 3, there have to be at least "
"intenta fundar una nova ciutat, es comprova si no hi ha cap "
"altra ciutat a aquesta distÃ ncia. Per exemple, si aquest valor333443445051when they win the combat (and no enemy units remain in the tile). If set to "
"a ,62636970
msgid ""
"This flag indicates whether city population is reduced after successful "
"attack of , segons per on es mou (s'hi fa una operaciÃ³ "
"82
msgid "National borders radius"
msgstr "Radi de fronteres nacionals"

#: server/settings.c:683de "
"terra dins del radi donat d'una ciutat serÃ  propietat d'aquella naciÃ³. Hi ha "
"regles especials per caselles d'oceÃ  o caselles que estiguin dins del radi "
"de ciutats de mÃ©s d'una naciÃ³."

#: server/settings.c:69394700701710
msgid "Allowed city names"
msgstr "Noms de ciutat permesos"

#: server/settings.c:71139
msgid "Barbarian appearance frequency"
msgstr "FreqÃ¼Ã¨ncia d'apariciÃ³ de bÃ rbars"

#: server/settings.c:74050
msgid "Barbarian onset year"
msgstr "Any d'apariciÃ³ de bÃ rbars"

#: server/settings.c:751575867
msgid "Whether to enable fog of war"
msgstr "Si s'activa la penombra de guerra"

#: server/settings.c:768767885
msgid "Whether to allow space race"
msgstr "Si es permet la carrera espacial"

#: server/settings.c:7869293
msgid ""
"A civil war is triggered when802803when they do not have an embassy. If set to zero, then "
"players cannot meet unless they have an embassy."
msgstr ""
"Els jugadors poden fer cimeres diplomÃ tiquessi no tenen una ambaixada."

#: server/settings.c:813
msgid "Rebuild palace whenever capital is conquered"
msgstr "Reconstruir el palau si la capital Ã©s conquerida."

#: server/settings.c:814
msgid ""
"If this is set to 1,823
msgid "Whether to use natural city names"
msgstr "Si s'usen noms naturals per a les ciutats"

#: server/settings.c:824s voltants."

#: server/settings.c:83738when'take' o "
"'observe' hagi comenÃ§at, les minÃºscules desprÃ©s.\n"
"737480
msgid "Year the game ends"
msgstr "Any que la partida s'acaba"

#: server/settings.c:88187
msgid "Maximum seconds per turn"
msgstr "Nombre mÃ xim de segons per torn"

#: server/settings.c:888servidors compilats amb depuraciÃ³, un temps d'1 fixa "
"la modalitat de prova automÃ tica. Usa'l amb la comanda \"timeoutincrease\" "
"per a tenir un temporitzador dinÃ mic."

#: server/settings.c:89899
msgid ""
"Any time a unit moves while in sight of an enemy player, the remaining "
"timeout is increased to this valueaugmenta fins aquest valor."

#: server/settings.c:908909
msgid ""
"If true, all players' movement phases will occur simultaneously; if false,916917262735
msgid "Seconds between PINGs"
msgstr "Segons entre PINGs"

#: server/settings.c:9364344, se'l desconnectarÃ ."

#: server/settings.c:9505158
msgid "Fixed-length turns play mode"
msgstr "Modalitat de joc amb torns de durada fixa"

#: server/settings.c:959afterencara que tots els jugadors hagin clicat a \"Acabar el torn\"."

#: server/settings.c:96667la "
" M = incloure Servei Militar\n"
" o no a l'informe:\n"
"    q = mostrar columna \"quantitat\"\n"
"91
msgid "Turns per auto-save"
msgstr "Torns per desar automÃ ticament"

#: server/settings.c:992 98
msgid "Savegame compression level"
msgstr "Nivell de compressiÃ³ de les partides desades"

#: server/settings.c:99910071008181926278'entrada estÃ ndard. S'ignora l'entrada."

#: server/sernet.c:902aÃ©Ã©367083 server/srv_main.c:318
#, c-format
msgid "Team victory to %s"
msgstr "VictÃ²ria d'equip per a %s"

#: server/srv_main.c:293 server/srv_main.c:33441
msgid "Game ended in a draw"
msgstr "La partida ha acabat en un empat"

#: server/srv_main.c:457 server/srv_main.c:468
#, c-format
msgid "Your %s was disbanded in accordance with your peace treaty with the %s."
msgstr ""
"El teu %s s'ha desmantellat d'acord amb el teu tractat de pau amb els %s."

#: server/srv_main.c:508 server/srv_main.c:512'alto el foc amb %s s'acabarÃ  aviat."

#: server/srv_main.c:517 server/srv_main.c:521'alto el foc amb %s s'ha acabat. Ara estÃ s en guerra amb els %s."

#: server/srv_main.c:5386668
#, c-format
msgid "Game saved as %s"
msgstr "Partida desada com a %s"

#: server/srv_main.c:9981006101370140149
msgid ""
"Your client is too old. To use this server, please upgrade your client to a "
"Freeciv 2.2actualitza si us "
"plau el teu client a Freeciv 2.2 o posterior."

#: server/srv_main.c:1239339355
msgid "That nation is already in use."
msgstr "Aquesta naciÃ³ ja estÃ  agafada."

#: server/srv_main.c:13719289955136974615 server/srv_main.c:1619746
#, c-format
msgid "Player %d"
msgstr "Jugador %d"

#: server/srv_main.c:1757 server/srv_main.c:1763
#, c-format
msgid "%s rules the %s."
msgstr "%s governa els %s."

#: server/srv_main.c:1888"Aquest programa civserver tÃ© suport d'autenticaciÃ³ de jugadors, perÃ² ara "
"mateix no es fa servir."

#: server/srv_main.c:193969
msgid "The game is over..."
msgstr "La partida ha acabat..."

#: server/srv_main.c:21858per %d a %d amb %d abstencions."

#: server/stdinhand.c:255. TRANS: ambiguous command
#: server/stdinhand.c:367
msgid "(ambiguous)"
msgstr "(ambigu)"

#. TRANS: unrecognized command
#. TRANS: "unknown" location
#: server/stdinhand.c:370 client/citydlg_common.c:420
#: client/gui-gtk-2.0/inteldlg.c:368 client/gui-sdl/inteldlg.c:295
#: client/gui-sdl/inteldlg.c:307 client/gui-win32/inteldlg.c:147
#: client/gui-xaw/inteldlg.c:265
msgid "(unknown)"
msgstr "(desconegut)"

#: server/stdinhand.c:460
msgid "Name is empty, so cannot be a player."
msgstr "El nom Ã©s buit, per tant no pot ser un jugador."

#: server/stdinhand.c:4648726 server/stdinhand.c:5115
msgid "Name is empty, so cannot be a connection."
msgstr "El nom Ã©s buit, per tant no pot ser una connexiÃ³."

#: server/stdinhand.c:49950377
#, c-format
msgid "Open metaserver connection to [%s]."
msgstr "Obrir connexiÃ³ de metaservidor amb [%s]"

#: server/stdinhand.c:540
#, c-format
msgid "Close metaserver connection to [%s]."
msgstr "Tancar connexiÃ³ de metaservidor amb [%s]."

#: server/stdinhand.c:55588945893252
#, c-format
msgid "Metaserver is now [%s]."
msgstr "El metaservidor ara Ã©s [%s]."

#: server/stdinhand.c:662562993453
msgid "Can't add more players, server is full."
msgstr "No es poden afegir mÃ©s jugadors, el servidor estÃ  ple."

#: server/stdinhand.c:8607739
msgid "A player already exists by that name."
msgstr "Ja existeix un jugador amb aquest nom."

#: server/stdinhand.c:88515
#, c-format
msgid "%s has been added as an AI-controlled player."
msgstr "%s s'ha afegit com a jugador controlat per IA."

#: server/stdinhand.c:92251621001 server/stdinhand.c:3259 server/stdinhand.c:337142279
#, c-format
msgid "Could not read script file '%s'."
msgstr "No s'ha pogut llegir el fitxer d'script '%s'."

#: server/stdinhand.c:1126
#, c-format
msgid "Could not write script file '%s'."
msgstr "No s'ha pogut escriure el fitxer d'script '%s'."

#: server/stdinhand.c:113862154626574o bÃ© 'none', 'info', 'ctrl' o "
"'hack'."

#: server/stdinhand.c:1279d'accÃ©s de comanda a '%s'; nomÃ©s tens '%s'."

#: server/stdinhand.c:1306 server/stdinhand.c:135410 server/stdinhand.c:135820 server/stdinhand.c:1330 server/stdinhand.c:134724 server/stdinhand.c:1335 server/stdinhand.c:1342808499445
#, c-format
msgid "Invalid argument %d."
msgstr "Argument invÃ lid %d."

#: server/stdinhand.c:1452ornafeg> <valor> <valormult>."

#: server/stdinhand.c:1460
#, c-format
msgid "Dynamic timeout set to %d %d %d %d"
msgstr "Temps mÃ xim dinÃ mic fixat a %d %d %d %d"

#. TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:1521
#, fuzzy, c-format
msgid "Option: %s  -  %s"
msgstr "OpciÃ³: %s  -  %s."

#. TRANS: <untranslated name>
#: server/stdinhand.c:1527
#, fuzzy, c-format
msgid "Option: %s"
msgstr "Opcions: %s"

#: server/stdinhand.c:1534 server/stdinhand.c:38919
#, c-format
msgid "Status: %s"
msgstr "Estat: %s"

#: server/stdinhand.c:1540
msgid "changeable"
msgstr "canviable"

#: server/stdinhand.c:1540
msgid "fixed"
msgstr "fix"

#: server/stdinhand.c:1546
#, c-format
msgid "Value: %d, Minimum: 0, Default: %d, Maximum: 1"
msgstr "Valor: %d, MÃ­nim: 0, per Defecte: %d, MÃ xim: 1"

#: server/stdinhand.c:1551
#, c-format
msgid "Value: %d, Minimum: %d, Default: %d, Maximum: %d"
msgstr "Valor: %d, MÃ­nim: %d, per Defecte: %d, MÃ xim: %d"

#: server/stdinhand.c:1557
#, c-format
msgid "Value: \"%s\", Default: \"%s\""
msgstr "Valor: \"%s\", per Defecte: \"%s\""

#: server/stdinhand.c:1576les segÃ¼ents opcions del servidor:"

#: server/stdinhand.c:162124 server/stdinhand.c:2478
msgid "Ambiguous option name."
msgstr "Nom d'opciÃ³ ambigu."

#: server/stdinhand.c:16449 server/stdinhand.c:1806 server/stdinhand.c:1824113146 server/stdinhand.c:215049
msgid "Usage: away"
msgstr "Ãšs: away"

#: server/stdinhand.c:1854
msgid "Only players may use the away command."
msgstr "NomÃ©s els jugadors poden utilitzar la comanda away (no hi sÃ³c)"

#: server/stdinhand.c:1858
#, c-format
msgid "%s set to away mode."
msgstr "%s fixat a mode away (no hi sÃ³c)."

#: server/stdinhand.c:1866908143942
msgid "All options"
msgstr "Totes les opcions"

#: server/stdinhand.c:1945
msgid "Vital options"
msgstr "Opcions vitals"

#: server/stdinhand.c:194851
msgid "Rarely used options"
msgstr "Opcions poc utilitzades"

#: server/stdinhand.c:1954555858
msgid "Option"
msgstr "OpciÃ³"

#: server/stdinhand.c:1961
msgid "description"
msgstr "descripciÃ³"

#: server/stdinhand.c:2030809010723
#, c-format
msgid "Player %s set to team %s."
msgstr "El jugador %s s'ha unit a l'equip %s."

#: server/stdinhand.c:2145535697696
msgid "No legal last vote."
msgstr "Ãšltim vot no legal"

#: server/stdinhand.c:22011216
#, c-format
msgid "You voted for \"%s\""
msgstr "Has votat a favor de \"%s\""

#: server/stdinhand.c:222047548387
#, c-format
msgid "%s diplomacy debugged"
msgstr "La diplomÃ cia %s s'estÃ  depurant"

#: server/stdinhand.c:2306
#, c-format
msgid "%s tech no longer debugged"
msgstr "Tecnologia %s ja no es depura"

#: server/stdinhand.c:231041 server/stdinhand.c:237145 server/stdinhand.c:23755055
#, c-format
msgid "%s no longer debugged"
msgstr "Ja no es depura a %s"

#: server/stdinhand.c:2381 server/stdinhand.c:2420
#, c-format
msgid "%s %s no longer debugged."
msgstr "Ja no es depura el %2$s %1$s."

#: server/stdinhand.c:2386 server/stdinhand.c:2425
#, c-format
msgid "%s %s debugged."
msgstr "Depurant %2$s %1$s."

#: server/stdinhand.c:23964001115
#, c-format
msgid "Unit %d does not exist."
msgstr "La unitat %d no existeix."

#: server/stdinhand.c:2473
msgid "Undefined argument.  Usage: set <option> <value>."
msgstr "Argument no definit.  Ãšs: set <opciÃ³> <valor>."

#: server/stdinhand.c:2483Ã­s per establir aquesta opciÃ³."

#: server/stdinhand.c:2488 server/stdinhand.c:3366500 server/stdinhand.c:2539
msgid "Value must be an integer."
msgstr "El valor ha de ser un enter."

#: server/stdinhand.c:25101730 server/stdinhand.c:257050578092303358
msgid "Sorry, one can't take barbarianbÃ rbars."

#: server/stdinhand.c:2656els jugadors morts."

#: server/stdinhand.c:2659
msgid "Sorry, one can't take deadmorts."

#: server/stdinhand.c:266770
msgid "Sorry, one can't take AId'IA."

#: server/stdinhand.c:267982927
msgid "Sorry, one can't takejugadors."

#: server/stdinhand.c:2703344090801806
#, c-format
msgid "%s is already observing."
msgstr "%s ja estÃ  observant."

#: server/stdinhand.c:286771
#, c-format
msgid "%s now observes"
msgstr "%s ara observa"

#: server/stdinhand.c:2910152151
#, c-format
msgid "%s already controls %s"
msgstr "%s ja controla %s"

#: server/stdinhand.c:29794347 server/stdinhand.c:412049 server/stdinhand.c:4122 client/plrdlg_common.c:256
#: client/gui-gtk-2.0/pages.c:2021 client/gui-sdl/plrdlg.c:64250 server/stdinhand.c:4124
#: client/gui-gtk-2.0/pages.c:2021 client/gui-gtk-2.0/pages.c:204452 client/gui-gtk-2.0/pages.c:2020
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…í1ƒ �=…î>‚ I…ï}‚ �…ðH€O q…ò(‚ v…ó€�r _…÷r€‚, �…ú}‚ �…ü‚ �…ý€[ �…þw‚ �†€‚ �†�‚ d†‚#€� _†ƒi‚ j†„g‚ �"†…p‚ P†‡1ƒ m†ˆ!ƒ V†‰.€^ W†Š‚ u†‹X‚ �e†ŒO€p �†�:ƒ �†�U€L w†’"€f �†“‚ s†•€e �†–s‚ �†˜€K J†šz€C Y†šk€C Y†šk„ �n†œa€Y J†šz€H J†šz€G V†šn€�c:3086
msgid "Usage: detach <connection-name>"
msgstr "Ãšs: detach <nom-connexiÃ³>"

#: server/stdinhand.c:3106
msgid "You can not detach other users."
msgstr "No pots desconnectar altres jugadors."

#: server/stdinhand.c:3115
#, c-format
msgid "%s is not attached to any player."
msgstr "%s no s'ha associat a cap jugador."

#: server/stdinhand.c:3137
#, c-format
msgid "%s detaching from %s"
msgstr "desassociant %s de %s"

#: server/stdinhand.c:3143
#, c-format
msgid "%s no longer observing."
msgstr "%s ja no estÃ  observant."

#: server/stdinhand.c:3162
#, c-format
msgid "detaching from %s."
msgstr "s'estÃ  desassociant de %s."

#: server/stdinhand.c:3248
msgid "Usage: load <game name>"
msgstr "Ãšs: load <nom-partida>"

#: server/stdinhand.c:3253
msgid "Cannot load a game while another is running."
msgstr "No es pot carregar una partida mentre n'hi ha una altra en joc."

#: server/stdinhand.c:3275
#, c-format
msgid "Cannot find savegame or scenario with the name \"%s\"."
msgstr "No puc trobar la partida desada ni l'escenari de nom \"%s\"."

#: server/stdinhand.c:3292
#, c-format
msgid "Could not load savefile: %s"
msgstr "No s'ha pogut carregar el fitxer desat: %s"

#: server/stdinhand.c:3361
#, c-format
msgid "Current ruleset directory is \"%s\""
msgstr "El directori del conjunt de regles actuals Ã©s \"%s\""

#: server/stdinhand.c:33818791439
msgid "Goodbye."
msgstr "AdÃ©u."

#: server/stdinhand.c:347050651152853648
#, c-format
msgid "Your new vote (\"%s\") was not legal or was not recognized."
msgstr "El teu vot nou (\"%s\") no Ã©s legal o no s'ha reconegut."

#: server/stdinhand.c:35588387
msgid "Game ended in a draw."
msgstr "La partida ha acabat en un empat"

#: server/stdinhand.c:36919671271763
msgid "Not enough players, game will not start."
msgstr "No hi ha prou jugadors, la partida no comenÃ§arÃ ."

#: server/stdinhand.c:3780: la partida estÃ  esperant que es desconnectin "
"tots els clients."

#: server/stdinhand.c:3787: ja s'estÃ  jugant."

#: server/stdinhand.c:3816
#, c-format
msgid "Cutting connection %s."
msgstr "Tallant connexiÃ³ %s."

#. TRANS: line break width 70
#: server/stdinhand.c:383OcomenÃ§ar sÃ³n:\n"
"  show   - per veure les opcions actuals\n"
"  set . TRANS: <untranslated name> - translated short help
#: server/stdinhand.c:3867
#, fuzzy, c-format
msgid "Command: %s  -  %s"
msgstr "Comanda: %s  -  %s"

#. TRANS: <untranslated name>
#: server/stdinhand.c:3873
#, fuzzy, c-format
msgid "Command: %s"
msgstr "Comanda: %s"

#: server/stdinhand.c:3878
msgid "Synopsis: "
msgstr "Sinopsi: "

#: server/stdinhand.c:3887
#, c-format
msgid "Level: %s"
msgstr "Nivell: %s"

#: server/stdinhand.c:390883885494
msgid "List of players:"
msgstr "Llista de jugadors:"

#: server/stdinhand.c:4099
msgid "<no players>"
msgstr "<no hi ha cap jugador>"

#: server/stdinhand.c:4116
#, c-format
msgid "user %s, "
msgstr "usuari %s, "

#: server/stdinhand.c:4127
msgid ", Dead"
msgstr ", Mort"

#: server/stdinhand.c:4130
#, c-format
msgid ", difficulty level %s"
msgstr ", nivell de dificultat %s"

#. TRANS: continue list, in case comma is not the separator of choice.
#: server/stdinhand.c:4135 server/stdinhand.c:4139 client/helpdata.c:254
#: client/helpdata.c:741 client/text.c:187 client/text.c:1179
#: client/text.c:1217
#, c-format
msgid "?clistmore:, %s"
msgstr "?clistmore:, %s"

#: server/stdinhand.c:4143
msgid ", ready"
msgstr ", preparat"

#: server/stdinhand.c:4145
msgid ", not ready"
msgstr ", no preparat"

#: server/stdinhand.c:415359
#, c-format
msgid "  %s from %s (command access level %s), bufsize=%dkb"
msgstr "  %s des de %s (nivell accÃ©s de comandes %s), bufsize=%dkb"

#: server/stdinhand.c:4164
msgid " (observer mode)"
msgstr "(mode observador)"

#: server/stdinhand.c:418089211220
#, c-format
msgid "Empty team: %s"
msgstr "Equip buit: %s"

#: server/stdinhand.c:4231235
msgid "<no connections>"
msgstr "<no hi ha cap connexiÃ³>"

#: server/stdinhand.c:42592095085
#, c-format
msgid "Learned %s. "
msgstr "S'ha descobert %s. "

#: server/techtools.c:3784401994
#, c-format
msgid "The %s stole %s from you!"
msgstr "Els %s et roben %s!"

#: server/techtools.c:7091947s a %s per %d d'or."

#: server/unithand.c:15583465518
msgid "Can't place city here."
msgstr "No es pot ubicar una ciutat en aquesta posiciÃ³."

#: server/unithand.c:525530539544
msgid "Can't add to a city."
msgstr "No es pot afegir a una ciutat."

#: server/unithand.c:550556561567578600
#, c-format
msgid "%s added to aid %s in growing."
msgstr "%s afegits per ajudar al creixement de %s."

#: server/unithand.c:940943. TRANS: "Your Cannon ... the Polish Destroyer."
#: server/unithand.c:1013
#, c-format
msgid "Your %s survived the pathetic attack from the %s %s."
msgstr "El teu %1$s ha sobreviscut l'atac ridÃ­cul del %3$s %2$s."

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unithand.c:1022
#, c-format
msgid "Your attacking %s failed against the %s %s!"
msgstr "El teu %1$s ha fallat l'atac contra el %3$s %2$s!"

#: server/unithand.c:1096
#, c-format
msgid "Only %s can attack from sea."
msgstr "NomÃ©s els %s poden atacar des del mar."

#: server/unithand.c:1101
msgid "Cannot attack from sea."
msgstr "No pots atacar des del mar."

#: server/unithand.c:1109 server/unittools.c:21681114
#, c-format
msgid "%s can only move into your own zone of control."
msgstr "%s nomÃ©s es pot moure dins de la teva zona de control."

#: server/unithand.c:1120126170225
msgid "No diplomat action possible."
msgstr "No hi ha cap acciÃ³ diplomÃ tica possible."

#: server/unithand.c:1228
#, c-format
msgid "Unit cannot perform diplomatic action from %s."
msgstr "La unitat no pot dur a terme l'acciÃ³ diplomÃ tica des de %s."

#: server/unithand.c:1246264279
msgid "You can't attack there."
msgstr "No pots atacar aquÃ­."

#: server/unithand.c:1301319369en %d)."

#: server/unithand.c:1371423433462 server/unithand.c:1481466 server/unithand.c:1485rutes comercials millors!"

#: server/unithand.c:1498 server/unithand.c:1510Â·lat la ruta comercial des de %s a la teva ciutat %s."

#: server/unithand.c:1543."
msgstr "%s s'ha millorat de franc a %s."

#: server/unittools.c:299256. TRANS: And, <the unit> became ...
#: server/unittools.c:635
msgid "And, became more experienced!"
msgstr "I ha guanyat experiÃ¨ncia!"

#. TRANS: Your <unit> became ...
#: server/unittools.c:6391059090
#, c-format
msgid "Disbanded your %s."
msgstr "S'ha desmantellat el teu %s."

#: server/unittools.c:1425296937599. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unittools.c:1617
#, c-format
msgid "Your attacking %s succeeded against the %s %s!"
msgstr "El teu %1$s ha reeixit en l'atac contra el %3$s %2$s!"

#. TRANS: "Cannon ... the Polish Destroyer."
#: server/unittools.c:1626 server/unittools.c:1684
#, c-format
msgid "%s lost to an attack by the %s %s."
msgstr "%1$s perdut en un atac del %3$s %2$s."

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unittools.c:1660
#, c-format
msgid "Your attacking %s succeeded against the %s %s (and %d other unit)!"
msgid_plural ""
"Your attacking %s succeeded against the %s %s (and %d other units)!"
msgstr[0] ""
"El teu %1$s ha guanyat l'atac contra el %3$s %2$s (i %4$d unitat mÃ©s)!"
msgstr[1] ""
"El teu %1$s ha guanyat l'atac contra el %3$s %2$s (i %4$d unitats mÃ©s)!"

#. TRANS: "Cannon lost when the Polish Destroyer
#. * attacked the German Musketeers."
#: server/unittools.c:1693
#, c-format
msgid "%s lost when the %s %s attacked the %s %s."
msgstr "Has perdut un %1$s quan el %3$s %2$s ha atacat el %5$s %4$s."

#. TRANS: "Musketeers (and Cannon) lost to an
#. * attack from the Polish Destroyer."
#: server/unittools.c:1708
#, c-format
msgid "%s (and %s) lost to an attack from the %s %s."
msgstr "%1$s (i %2$s) perduts en un atac del %4$s %3$s."

#. TRANS: "Musketeers and 3 other units lost to
#. * an attack from the Polish Destroyer."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1718
#, c-format
msgid "%s and %d other unit lost to an attack from the %s %s."
msgid_plural "%s and %d other units lost to an attack from the %s %s."
msgstr[0] "%1$s i %2$d altra unitat perduts en un atac del %4$s %3$s."
msgstr[1] "%1$s i %2$d unitats mÃ©s perduts en un atac del %4$s %3$s."

#. TRANS: "2 units lost when the Polish Destroyer
#. * attacked the German Musketeers."
#. * (only happens with at least 2 other units)
#: server/unittools.c:1732
#, c-format
msgid "%d unit lost when the %s %s attacked the %s %s."
msgid_plural "%d units lost when the %s %s attacked the %s %s."
msgstr[0] "%1$d unitat perduda quan el %3$s %2$s ha atacat el %5$s %4$s."
msgstr[1] "%1$d unitats perdudes quan el %3$s %2$s ha atacat el %5$s %4$s."

#: server/unittools.c:19931996 server/unittools.c:2012
msgid "yourself"
msgstr "tu mateix"

#: server/unittools.c:2000
#, c-format
msgid "The %s %s was nuked."
msgstr "%2$s %1$s atacat amb una arma nuclear."

#: server/unittools.c:200917
#, c-format
msgid "You nuked %s."
msgstr "Has atacat amb una arma nuclear %s."

#: server/unittools.c:2056
#, c-format
msgid "The %s detonated a nuke!"
msgstr "Els %s han detonat una arma nuclear!"

#: server/unittools.c:2080
#, c-format
msgid "%s transported successfully."
msgstr "%s s'ha transportat satisfactÃ²riament."

#: server/unittools.c:213242
msgid "You cannot paradrop a unit that is transporting other units."
msgstr ""
"No es pot llanÃ§ar en paracaigudes una unitat que en transporta d'altres."

#: server/unittools.c:2148
msgid "The destination location is not known."
msgstr "La ubicaciÃ³ de destÃ­ Ã©s desconeguda."

#: server/unittools.c:215777188013035426649470228779334d'origen per %s ha fallat."

#: server/unittools.c:314576434 server/generator/mapgen.c:2014463massa de terra %li97
msgid "No real audio plugin present."
msgstr "No hi ha cap plugin d'Ã udio real."

#: client/audio.c:198 client/audio.c:215 client/audio.c:247 client/audio.c:258
msgid "Proceeding with sound support disabled."
msgstr "Es continua amb el suport de so desactivat."

#: client/audio.c:19912320557
msgid "Perhaps there is some misconfigurationcitydlg_common.c:2172
#, c-format
msgid "%3d gold per turn"
msgstr "%3d d'or per torn"

#: client/citydlg_common.c:2359 client/citydlg_common.c:373 client/text.c:589
#: client/agents/cma_fec.c:250 client/agents/cma_fec.c:284
#: client/gui-gtk-2.0/citydlg.c:14261
#: client/gui-sdl/wldlg.c:13663
#, c-format
msgid "%3d/%3d:%s"
msgstr "%3d/%3d:%s"

#: client/citydlg_common.c:245
#, c-format
msgid "%3d/%3d %s"
msgstr "%3d/%3d %s"

#: client/citydlg_common.c:274 client/citydlg_common.c:365287 client/text.c:587 client/agents/cma_fec.c:270
#: client/agents/cma_fec.c:307 client/gui-gtk-2.0/citydlg.c:1431
#:citydlg_common.c:332 client/citydlg_common.c:340
#: client/gui-sdl/wldlg.c:1337
msgid "Obsolete"
msgstr "Obsolet"

#: client/citydlg_common.c:336
msgid "Great Wonder"
msgstr "Gran Meravella"

#: client/citydlg_common.c:344
msgid "Small Wonder"
msgstr "Meravella Normal"

#: client/citydlg_common.c:396
#, c-format
msgid "%+4d : Citizens\n"
msgstr "%+4d : Ciutadans\n"

#: client/citydlg_common.c:40322315466
#, c-format
msgid "%+4d : Waste\n"
msgstr "%+4d : Malbaratament\n"

#: client/citydlg_common.c:47278
#, c-format
msgid "%+4d : Used\n"
msgstr "%+4d : Usat\n"

#: client/citydlg_common.c:48385
#, c-format
msgid "%4d : Total surplus"
msgstr "%4d : Excedent Total"

#: client/cityrepdata.c:74
msgid "?city_state:Rapture"
msgstr "En festa"

#: client/cityrepdata.c:756
msgid "?city_state:Peace"
msgstr "Pau"

#: client/cityrepdata.c:359
msgid "(worklist)"
msgstr "(llista de treball)"

#: client/cityrepdata.c:439
msgid "Special"
msgstr "Especial"

#: client/cityrepdata.c:440
msgid "?entertainers/scientists/taxmen:E/S/T"
msgstr "A/C/R"

#: client/cityrepdata.c:4414
msgid "Concise + Rapture, - Disorder"
msgstr "ConcÃ­s + Festa, - Desordre"

#: client/cityrepdata.c:446 client/plrdlg_common.c:261
#: client/gui-win32/plrdlg.c:337
msgid "State"
msgstr "Estat"

#: client/cityrepdata.c:4469
msgid "?Happy workers:H"
msgstr "F"

#: client/cityrepdata.c:449
msgid "Workers: Happy"
msgstr "Treballadors: FeliÃ§os"

#: client/cityrepdata.c:451
msgid "?Content workers:C"
msgstr "C"

#: client/cityrepdata.c:4513
msgid "?Unhappy workers:U"
msgstr "D"

#: client/cityrepdata.c:453
msgid "Workers: Unhappy"
msgstr "Treballadors: Descontents"

#: client/cityrepdata.c:455
msgid "?Angry workers:A"
msgstr "E"

#: client/cityrepdata.c:455
msgid "Workers: Angry"
msgstr "Treballadors: Enfadats"

#: client/cityrepdata.c:4578962 client/cityrepdata.c:464
msgid "Best"
msgstr "Millor"

#: client/cityrepdata.c:462
msgid "attack"
msgstr "atac"

#: client/cityrepdata.c:463
msgid "Best attacking units"
msgstr "Unitats d'atac millors"

#: client/cityrepdata.c:464
msgid "defense"
msgstr "defensa"

#: client/cityrepdata.c:465
msgid "Best defending units"
msgstr "Unitats defensives millors"

#: client/cityrepdata.c:466 client/cityrepdata.c:470
#: client/gui-gtk-2.0/cityrep.c:1218 client/gui-gtk-2.0/cityrep.c:1239
#: client/gui-gtk-2.0/cityrep.c:1258 client/gui-gtk-2.0/cityrep.c:1277
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/repodlgs.c:985
#: client/gui-sdl/helpdlg.c:687 client/gui-sdl/mapctrl.c:1606
#: client/gui-sdl/optiondlg.c:1826 client/gui-sdl/repodlgs.c:365
#: client/gui-win32/menu.c:352 client/gui-win32/repodlgs.c:614
#: client/gui-win32/repodlgs.c:722 client/gui-win32/repodlgs.c:731
#: client/gui-xaw/menu.c:162 client/gui-xaw/menu.c:224
#: client/gui-xaw/menu.c:253 client/gui-xaw/repodlgs.c:903
#: client/gui-xaw/repodlgs.c:10968
msgid "?Present (units):Here"
msgstr "AquÃ­"

#: client/cityrepdata.c:46972
msgid "?Supported (units):Owned"
msgstr "PrÃ²pies"

#: client/cityrepdata.c:4736
msgid "?food (population):Grow"
msgstr "Creix"

#: client/cityrepdata.c:477 client/cityrepdata.c:523
msgid "?Stock/Target:(Have/Need)"
msgstr "(Fet/Cal)"

#: client/cityrepdata.c:478
msgid "Turns until growth/famine"
msgstr "Torns fins creixement/fam"

#: client/cityrepdata.c:480
msgid "?size [short]:Sz"
msgstr "Mi"

#: client/cityrepdata.c:480
msgid "Size"
msgstr "Mida"

#: client/cityrepdata.c:484
msgid "?city:Name"
msgstr "Nom"

#: client/cityrepdata.c:4847
msgid "Surplus"
msgstr "Excedent"

#: client/cityrepdata.c:487
msgid "?food/production/trade:F/P/T"
msgstr "M/P/C"

#: client/cityrepdata.c:48890
msgid "?Food surplus [short]:+F"
msgstr "+M"

#: client/cityrepdata.c:490
msgid "Surplus: Food"
msgstr "Excedent: Menjar"

#: client/cityrepdata.c:4923
msgid "Surplus: Production"
msgstr "Excedent: ProducciÃ³"

#: client/cityrepdata.c:494
msgid "?Production loss (waste) [short]:-P"
msgstr "-P"

#: client/cityrepdata.c:495
msgid "Waste"
msgstr "Malbaratament"

#: client/cityrepdata.c:496
msgid "?Trade surplus [short]:+T"
msgstr "+C"

#: client/cityrepdata.c:4968
msgid "?Trade loss (corruption) [short]:-T"
msgstr "-C"

#: client/cityrepdata.c:499
msgid "Corruption"
msgstr "CorrupciÃ³"

#: client/cityrepdata.c:501 client/gui-gtk-2.0/repodlgs.c:665
#: client/gui-sdl/mapctrl.c:1401 client/gui-win32/repodlgs.c:332
#: client/gui-xaw/menu.c:227 client/gui-xaw/repodlgs.c:666
#: client/gui-xaw/repodlgs.c:795 data/Freeciv.in:1819
msgid "Economy"
msgstr "Economia"

#: client/cityrepdata.c:501502
msgid "Economy: Gold, Luxuries, Science"
msgstr "Economia: Or, Luxes, CiÃ¨ncia"

#: client/cityrepdata.c:504
msgid "?Gold:G"
msgstr "O"

#: client/cityrepdata.c:504
msgid "Economy: Gold"
msgstr "Economia: Or"

#: client/cityrepdata.c:506
msgid "?Luxury:L"
msgstr "L"

#: client/cityrepdata.c:506
msgid "Economy: Luxury"
msgstr "Economia: Luxes"

#: client/cityrepdata.c:508
msgid "?Science:S"
msgstr "C"

#: client/cityrepdata.c:50810
msgid "?number_trade_routes:n"
msgstr "n"

#: client/cityrepdata.c:510
msgid "?number_trade_routes:R"
msgstr "R"

#: client/cityrepdata.c:511
msgid "Number of Trade Routes"
msgstr "Nombre de Rutes Comercials"

#: client/cityrepdata.c:513
msgid "?pollution [short]:Pol"
msgstr "Cont"

#: client/cityrepdata.c:5155 client/gui-gtk-2.0/cityrep.c:1224
#: client/gui-gtk-2.0/cityrep.c:1497 client/gui-sdl/citydlg.c:3815
#: client/gui-sdl/cma_fe.c:861 client/gui-win32/citydlg.c:7358
msgid "Turns/Buy"
msgstr "Torns/Comprar"

#: client/cityrepdata.c:522 client/cityrepdata.c:524
msgid "Currently Building"
msgstr "ConstrucciÃ³ actual"

#: client/cityrepdata.c:569
msgid "?specialist:S"
msgstr "E"

#: client/cityrepdata.c:572
#, c-format
msgid "Specialists: %s"
msgstr "Especialistes: %s"

#: client/civclient.c:23949 tambÃ© el fa servir)\n"

#: client/civclient.c:25153
msgid "  -n, --name NAME\tUse NAME as name\n"
msgstr "  -n, --name NOM\tUsa NOM com a nom\n"

#: client/civclient.c:255575962646568a 9496 client/civclient.c:311
msgid "Try using --help.\n"
msgstr "Prova de fer servir --help.\n"

#: client/civclient.c:309226
msgid "Game started."
msgstr "La partida ha comenÃ§at."

#: client/civclient.c:574;una ciutat desconeguda"

#: client/climisc.c:269
#, c-format
msgid "The %s give %d gold"
msgstr "Els %s donen %d peces d' alto el foc an embassy"
msgstr "Els %s donen una ambaixada"

#: client/climisc.c:896
msgid "Popup Request"
msgstr "SolÂ·licitud en popup"

#: client/climisc.c:9260
msgid "Export complete."
msgstr "S'ha completat l'exportaciÃ³."

#: client/climisc.c:9321
#, c-format
msgid "You don't buy %s in %s!"
msgstr "No compres %s a %s!"

#: client/climisc.c:1042peces d'or i nomÃ©s en tens %dProblem9 port %d com a  \"%s\" desprÃ©s de %"
"d intents"

#: client/clinet.c:484 client/clinet.c:4865 client/clinet.c:523 port %d com a  \"%s\":\n"
" %s\n"

#: client/clinet.c:514\"%s\" cada %f segon(s)1184029352271
msgid "Too far for this unit."
msgstr "Massa lluny per a aquesta unitat."

#: client/control.c:2181 client/control.c:2211 client/control.c:222771
msgid "Oh my! You seem to have no capital!"
msgstr "Bufa! Pel que sembla no tens capital!"

#: client/helpdata.c:125507726804
#, c-format
msgid ""
"Requires the188
#, c-format
msgid ""
"Requires the %s nation.\n"
"\n"
msgstr ""
"Requereix la naciÃ³ %s.\n"
"\n"

#: client/helpdata.c:192 client/helpdata.c:2016 client/helpdata.c:20510 client/helpdata.c:21482262
#, c-format
msgid "Allows %s."
msgstr "Permet %s."

#: client/helpdata.c:27576781694699
#, c-format
msgid "* Allows %s.\n"
msgstr "* Permet %s.\n"

#: client/helpdata.c:766
#, c-format
msgid "* Belongs to %s units class.\n"
msgstr "* Pertany a la classe d'unitats %s.\n"

#: client/helpdata.c:7707376
msgid "  * Slowed down while damaged\n"
msgstr "  * S'alenteix quan Ã©s ferida\n"

#: client/helpdata.c:7798388794799020508121228
#, c-format
msgid "  * %s units\n"
msgstr "  * Unitats %s\n"

#: client/helpdata.c:8374347
msgid "* May not be disbanded.\n"
msgstr "* No es pot desmantellar.\n"

#: client/helpdata.c:851
#, fuzzy, no-c-format
msgid "* May be disbanded in a city to recover 50 del cost de "
"producciÃ³.\n"

#: client/helpdata.c:855
msgid "* Can build new cities.\n"
msgstr "* Pot construir noves ciutats.\n"

#: client/helpdata.c:859686907579389
msgid "* Can build fortresses.\n"
msgstr "* Pot construir fortaleses.\n"

#: client/helpdata.c:8923896
msgid "* Can transform tiles.\n"
msgstr "* Pot transformar caselles.\n"

#: client/helpdata.c:901
#, fuzzy, no-c-format
msgid "* May fortify, granting a 50.\n"

#: client/helpdata.c:9040811518
msgid "* May not be bribed.\n"
msgstr "* No pot ser subornat.\n"

#: client/helpdata.c:92125Ã©s al costat d'una unitat o ciutat enemiga.\n"

#: client/helpdata.c:929siguin al mar (cap atac terrestre).\n"

#: client/helpdata.c:93338448
msgid "* Counts as 'mounted' against certain defenders.\n"
msgstr "* Compta com a unitat 'muntada' contra certs defensors.\n"

#: client/helpdata.c:9525606569
msgid "* This unit's attack causes a nuclear explosion!\n"
msgstr "* L'atac d'aquesta unitat causa una explosiÃ³ nuclear!\n"

#: client/helpdata.c:973760, but have no risk for87
msgid "* Gets quintuple defens14
msgid "* Ignores zones of control.\n"
msgstr "* Ignora les zones de control.\n"

#: client/helpdata.c:998
msgid "* A non-military unit (cannot attack; no martial law).\n"
msgstr "* No Ã©s una unitat militar (no pot atacar i no imposa llei marcial).\n"

#: client/helpdata.c:1002un descontent fins i tot quan no Ã©s "
"agressiva.\n"

#: client/helpdata.c:10051
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr "* Pot promocionar-se a veterÃ  si guanya una unitat enemiga.\n"

#: client/helpdata.c:1019
msgid "* Will be built as a veteran under communist governments.\n"
msgstr "* Es construirÃ  com a veterÃ  sota governs comunistes.\n"

#: client/helpdata.c:1021
msgid "* May be promoted after a successful mission.\n"
msgstr "* Pot promocionar-se a veterÃ  desprÃ©s d'una missiÃ³ reeixida.\n"

#: client/helpdata.c:1024
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Barracks).\n"
msgstr ""

#: client/helpdata.c:1032
msgid ""
"* Will be built as a veteran in cities with appropriate training facilities "
"(see Port Facility).\n"
msgstr ""

#: client/helpdata.c:1038
msgid "* May be promoted after survival on the high seas.\n"
msgstr "* Pot promocionar-se si sobreviu en alta mar.\n"

#: client/helpdata.c:1042
msgid "* May be promoted through combat or training\n"
msgstr "* Pot guanyar experiÃ¨ncia mitjanÃ§ant combat o entrenament.\n"

#: client/helpdata.c:1049
#, fuzzy, no- risk of being lost "
"at sea.\n"
msgstr ""
"* Ha d'acabar el torn en una ciutat o prop de la costa, o tÃ© el 50% de "
"possibilitats de perdre's al mar.\n"

#. TRANS: List of possible unit types has this between
#. *        last two elements081 client/helpdata.c:1381
msgid " or "
msgstr " o "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr ", "

#: client/helpdata.c:1095364149
msgid "You cannot research this technology."
msgstr "No pots investigar aquesta tecnologia."

#: client/helpdata.c:115466727785932272322384386
msgid "Features:\n"
msgstr "CaracterÃ­stiques:\n"

#. TRANS: Empty output type list, should never happen.
#: client/helpdata.c:1392 client/helpdata.c:1393400
#, c-format
msgid ""
"* Military units away from home and field units will cause %d citizen to "
"become unhappy.\n"
msgid_plural[0] ""
"* Les unitats militars fora de casa i les unitats al camp faran que %d "
"ciutadÃ  estigui descontent.\n"
msgstr[1]410. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1418
#, c-format
msgid "* You pay %d times normal %s upkeep for your units.\n"
msgstr ""
"* Pagues %d vegades el manteniment normal en %s per les teves unitats.\n"

#: client/helpdata.c:1423. TRANS: %s is the output type, like 'shield' or 'gold'.
#: client/helpdata.c:1428432
#. * There is currently no way to control the
#. * singular/plural version of these.
#: client/helpdata.c:1441
#, fuzzy, c-format
msgid "* Each of your cities will avoid paying %d %s upkeep for your units
#. * for each upkeep type.
#: client/helpdata.c:1449
#, fuzzy, c-format
msgid "* Each of your cities will avoid paying %d upkeep for your units56
#, c-format
msgid "* If you lose your capital, chance of civil war is %d%%.\n"
msgstr ""

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1463
#, fuzzy, c-format
msgid ""
"* When you have %d cities, the first unhappy citizen will appear in each "
"city due to civilization size. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1470
#, fuzzy788388 to become content.\n"
msgid_plural[0]%d ciutadÃ  descontent estigui content.\n"
msgstr[1]%d ciutadans descontents estiguin contents.\n"

#: client/helpdata.c:1500
#, c-format
msgid "* A maximum of %d unit in each city can enforce martial law.\n"
msgid_plural "* A maximum of %d units in each city can enforce martial law.\n"
msgstr[0] ""
"* Un mÃ xim de %d unitat a cada ciutat pot imposar la llei marcial.\n"
msgstr[1] ""
"* Un mÃ xim de %d unitats a cada ciutat poden imposar la llei marcial.\n"

#. TRANS: %d should always be greater than 2.
#: client/helpdata.c:1511
#, fuzzy, c-format
msgid ""
"* You may grow your cities by means of celebrations. Your cities must be at "
"least size %d516519523
#, fuzzy
msgid ""
"* If any city is in disorder for more than two turns in a row, government "
"will fall into anarchy528532
msgid "* Allows partisans when cities are taken by the enemy.\n"
msgstr "* Permet guerrillers quan les ciutats sÃ³n capturades per l'enemic.\n"

#: client/helpdata.c:1536540543553 client/helpdata.c:1557 client/helpdata.c:1561
#, c-format
msgid "* Veteran %s units.\n"
msgstr "* Unitats %s veteranes.\n"

#: client/helpdata.c:156470
#, fuzzy, c-format
msgid ""
"* Each worked tile that gives more than %d %s will suffer a -1 penalty "
"unless78
#, fuzzy, c-format
msgid ""
"* Each worked tile with at least 1 %s will yield %d more of it while8695603608613621627633650676
#, c-format
msgid "%s%d %s"
msgstr "%s%d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685 client/gui-sdl/mapview.c:618
#: client/gui-sdl/mapview.c:624 client/gui-sdl/mapview.c:630
msgid "?blistmore:, "
msgstr ", "

#. TRANS: "2 unhappy" or ", 1 unhappy"
#: client/helpdata.c:1684777
msgid "Graphics"
msgstr "GrÃ fics"

#: client/options.c:98
msgid "Overview"
msgstr "Resum"

#: client/options.c:99
msgid "Sound"
msgstr "So"

#: client/options.c:100
msgid "Interface"
msgstr "InterfÃ­cie"

#: client/options.c:101
msgid "Network"
msgstr "Xarxa"

#: client/options.c:102
msgid "Font"
msgstr "Font"

#: client/options.c:107
msgid "Login name"
msgstr "Nom de login"

#: client/options.c:10813
msgid "Server"
msgstr "Servidor"

#: client/options.c:1149
msgid "Server port"
msgstr "Port del servidor."

#: client/options.c:120252632
msgid "Soundset"
msgstr "Joc de sons"

#: client/options.c:1338
msgid "Sound plugin"
msgstr "Plugin de so"

#: client/options.c:13944 client/gui-sdl/gui_main.c:163
msgid "Theme"
msgstr "Tema"

#: client/options.c:1458
msgid "Tileset"
msgstr "Joc de caselles"

#: client/options.c:14956
msgid "Solid unit background color"
msgstr "Color de fons d'unitat sÃ²lid"

#: client/options.c:15761 client/gui-sdl/optiondlg.c:9596289747580 client/gui-sdl/optiondlg.c:101381848591927
msgid "Draw shield graphics for units"
msgstr "Dibuixar grÃ fic d'escut per les unitats"

#: client/options.c:198202
msgid "Manual Turn Done in AI Mode"
msgstr "Passar el torn manualment en mode d'IA"

#: client/options.c:2037 client/gui-sdl/optiondlg.c:1120811 client/gui-sdl/optiondlg.c:1146
msgid "Auto Center on Combat"
msgstr "Centrar automÃ ticament en combat"

#: client/options.c:2127 client/gui-sdl/optiondlg.c:11738212226730
msgid "Concise City Production"
msgstr "ProducciÃ³ de ciutat concisa"

#: client/options.c:23134 client/gui-sdl/optiondlg.c:1251358 client/gui-sdl/optiondlg.c:1225
msgid "Prompt for city names"
msgstr "Demanar els noms de les ciutats"

#: client/options.c:23942 client/gui-sdl/optiondlg.c:1199438
msgid "Background layer"
msgstr "Capa de fons"

#: client/options.c:24952
msgid "Terrain relief map layer"
msgstr "Capa de relleu del terreny"

#: client/options.c:25356
msgid "Borders layer"
msgstr "Capa de fronteres"

#: client/options.c:25761
msgid "Units layer"
msgstr "Capa d'unitats"

#: client/options.c:26265669
msgid "Overview fog of war"
msgstr "Penombra al resum"

#: client/options.c:27088516
msgid "Cannot find your home directory"
msgstr "No s'ha pogut trobar el teu directori d'inici"

#: client/options.c:665 client/options.c:79678 client/options.c:85780 client/options.c:860200582
#, c-format
msgid "Start of turn %d"
msgstr "Inici del torn %d"

#: client/packhand.c:1626
#, c-format
msgid "AI Mode is now %s."
msgstr "El mode IA Ã©s ara %s."

#: client/packhand.c:1627
msgid "ON"
msgstr "ENCÃˆS"

#: client/packhand.c:16276867 client/gui-gtk-2.0/pages.c:2078
#: client/gui-sdl/repodlgs.c:2074 client/gui-win32/connectdlg.c:989
#: client/gui-win32/dialogs.c:54483378
msgid "You cannot sell improvements."
msgstr "No pots vendre millores."

#: client/repodlgs_common.c:3949941842344
#, c-format
msgid "Disbanded %d %s."
msgstr "Desmantellada %d %s."

#: client/repodlgs_common.c:4485 client/text.c:86 client/text.c:91
#: client/gui-sdl/mapview.c:5605 client/gui-sdl/mapview.c:560
msgid "?nation:Hostile"
msgstr "?nation:Hostils"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Peaceful"
msgstr "?nation:PacÃ­fics"

#: client/text.c:87 client/gui-sdl/mapview.c:562
msgid "?nation:Friendly"
msgstr "?nation:Amistosos"

#: client/text.c:88 client/gui-sdl/mapview.c:563
msgid "?nation:Mysterious"
msgstr "?nation:Misteriosos"

#: client/text.c:88
msgid "?nation:Friendly(team)"
msgstr "?nation:Amistosos(equip)"

#: client/text.c:90 client/gui-sdl/mapview.c:593
msgid "?city:Neutral"
msgstr "?city:Neutrals"

#: client/text.c:90 client/gui-sdl/mapview.c:593
msgid "?city:Hostile"
msgstr "?city:Hostils"

#: client/text.c:92 client/gui-sdl/mapview.c:594
msgid "?city:Peaceful"
msgstr "?city:PacÃ­fics"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Friendly"
msgstr "?city:Amistosos"

#: client/text.c:92 client/gui-sdl/mapview.c:595
msgid "?city:Mysterious"
msgstr "?city:Misteriosos"

#: client/text.c:93
msgid "?city:Friendly(team)"
msgstr "?city:Amistosos(equip)"

#: client/text.c:1009
#, c-format
msgid "Terrain: %s"
msgstr "Terreny: %s"

#: client/text.c:110
#, c-format
msgid "Food/Prod/Trade: %s"
msgstr "Menjar/ProducciÃ³/ComerÃ§: %s"

#: client/text.c:113
msgid "Minor Tribe Village"
msgstr "Llogarret indÃ­gena"

#: client/text.c:119
msgid "Our territory"
msgstr "Territori nostre"

#. TRANS: "Polish territory"
#: client/text.c:122
#, c-format
msgid "%s territory"
msgstr "Territori31%s (%d torn d'alto-el-foc)"
msgstr[1] "Territori %s (%d torns d'alto-el-foc)"

#. TRANS: "Polish territory (friendly)"
#: client/text.c:140
#, c-format
msgid "%s territory (%s)"
msgstr "Territori %s (%s)"

#: client/text.c:1457775. TRANS: previous lines gave other information about the city.
#: client/text.c:191
#, c-format
msgid "?clistbegin: with %s"
msgstr " amb %s"

#. TRANS: This appears with two or more previous entries in the list
#: client/text.c:202
#, c-format
msgid "?clistlast:, and %s"
msgstr ", i %s"

#. TRANS: This appears with only one previous entry in the list
#: client/text.c:206
#, c-format
msgid "?clistlast: and %s"
msgstr " i %s"

#: client/text.c:209 client/text.c:1190 client/text.c:1229
msgid "?clistend:."
msgstr "?blistend:."

#. TRANS: "Trade from Warsaw: 5"
#: client/text.c:219
#, c-format
msgid "Trade from %s: %d"
msgstr "ComerÃ§ des de %s: %d"

#: client/text.c:227
#, c-format
msgid "Infrastructure: %s"
msgstr "Infraestructures: %s"

#: client/text.c:232, Warsaw)"
#. TRANS: "Unit: Musketeers (Polish,friendly)"
#: client/text.c:243 client/text.c:270
#, c-format
msgid "Unit: %s (%s, %s)"
msgstr "Unitat: %s (%s, %s)"

#. TRANS: "Unit: Musketeers (Polish)"
#: client/text.c:249
#, c-format
msgid "Unit: %s (%s)"
msgstr "Unitat: %s (62Chance to win: A:95% D:46%"
#: client/text.c:296303312
#, c-format
msgid "  (%d more)"
msgstr "  (%d mÃ©s)"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:381
#, c-format
msgid "far from %s"
msgstr "lluny de %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:384
#, c-format
msgid "near %s"
msgstr "a prop de %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:387
#, c-format
msgid "in %s"
msgstr "a %s"

#. TRANS: on own line immediately following \n, ... <city>
#: client/text.c:420
#, c-format
msgid "from %s"
msgstr "des de %s"

#: client/text.c:48387
msgid "Progress: no research target"
msgstr "ProgrÃ©s: sense objectiu de recerca"

#: client/text.c:49297502294144
#, c-format
msgid "%d/%d (never)"
msgstr "%d/%d (mai)"

#: client/text.c:58183609
#, c-format
msgid "Population: %s"
msgstr "PoblaciÃ³: %s"

#: client/text.c:612
#, c-format
msgid "Year: %s (T%d)"
msgstr "Any: %s (T%d)"

#: client/text.c:615
#, c-format
msgid "Gold: %d (%+d)"
msgstr "Or: %d (%+d)"

#: client/text.c:61723
#, c-format
msgid "Moving: %s"
msgstr "Movent: %s"

#: client/text.c:626
msgid "(Click for more info)"
msgstr "(Clica per mÃ©s info)"

#: client/text.c:642
#, c-format
msgid "%s People"
msgstr "%s Persones"

#: client/text.c:646
#, c-format
msgid "Turn: %d"
msgstr "Torn: %d"

#: client/text.c:648495256
#, c-format
msgid "Researching %s: %s"
msgstr "Investigant %s: %s"

#: client/text.c:663667195. TRANS: Impossible to reach goto target tile
#: client/text.c:731
msgid "?goto:Unreachable"
msgstr "Inabastable"

#: client/text.c:733354146820822824
#, c-format
msgid "Others: %d military"
msgstr "Altres: %d militars"

#: client/text.c:8558086en tÃ© %d."
msgstr[1] ""
"Millorar %d unitats per %d peces d'or?\n"
"El tresor en tÃ© %d."

#: client/text.c:907913916
#, c-format
msgid "%s: %d/%d."
msgstr "%s: %d/%d."

#: client/text.c:93637
#, c-format
msgid "Pollution rate: %d%%"
msgstr "Taxa de contaminaciÃ³: %d%%"

#: client/text.c:9395556
#, c-format
msgid "Fallout rate: %d%%"
msgstr "Taxa de radioactivitat: %d%%"

#: client/text.c:9587397
#, c-format
msgid "Population:      %5d"
msgstr "PoblaciÃ³:          %5d1000
#, c-format
msgid "Support:         %5d %%"
msgstr "Suport:   1004
#, c-format
msgid "Energy:          %5d %%"
msgstr "Energia:  10081014
#, c-format
msgid "Travel time:     %5.1f years"
msgstr "Temps de viatge: %5.1f anys1018
msgid "Travel time:        N/A     "
msgstr "Temps de viatge: N/D  1022
#, c-format
msgid "Success prob.:   %5d %%"
msgstr "Prob. d'Ã¨xit:1026
#, c-format
msgid "Year of arrival: %8s"
msgstr "Any d'arribada: %8s"

#: client/text.c:1046
msgid "?timeout:off"
msgstr "Sen’à †  †  �|‚ï€�U \„€�% U‡ ™ e‡o€‰ �‚Ì€� �‚Î\‹ �‚Ð €h �‹o� |�� �
Ž˜ z�%� �
� � �S‘+ƒ �w“ž �"•€ƒ ƒe™M� S�3€�w `Ÿ}¡ N ~¡ }¡m€J �	£4€�) �¥n€L �B§G€�? �ªH€I �!¬� K­?€I �®S€‚ l±i¡ ~²v� Q³u€J �µ‚ w¶"€‚ �¹5€‚ �¼H€� z¾a€K �À&€b �AÂ€L †”€�F ZÌ)€‡s LÎw€… CÖ €W IÕz€‚4 �.Ù€b �pÛ#€ƒ �à €c �0â!€� Uäm� �5åC‚ Zæy� �(çT‚ �è~� ‚-ê� bì=� `í � �î� �ï
� �ð€j dñ}‚ hòc€o jô:� �{õ%� � ÷!¤ „"øe€� �_þ‹ �ÿy‚ ���� �
�‚� �=�ƒ'� ‚i�„e� �!�‡Z¥ …0�‰ €o o��?€j j�‘€m g�’o€ƒ
 s�–`€f \�˜9€W W�™l€‚k U��.€A ��žD€�1 s� q€A r�¢%€� a�¤0€‚i s�§t€„S a�­,€u ��¯€�9 �Lƒ¤w€‚g �)�µh€l M�·}€ƒ ]�»o€^ w�½*� n�¾"� w�¿€w � �À� ^�Â €\ a�Ã:‚ „-�ÄŸ a�Èi‚ ��ÉL‚ ~�Ê^‚ ‚m�Ë^  �$�Îk‚ ��Ðƒ W�Ñ) �$�Ò€‚3 �+�Õ4¤ � �×€�- ��Ù0¦ z�Úsƒ n�Ûp� ‚]�Ü_£ ‚�ßP� ��ác€o ‚|�ãc€y ‚h�çT� �P�ê=� ��ì€� …�î ¡ …�óF‚ ƒN�øJ‚ ��ü‡ i�ý3¾ ƒ[�þZ¥ ƒ ‚‚Z‚ ƒ‚…|¢ †k‚ˆsƒ ƒ`‚�cƒ ‡(‚“HŒ ‰`‚š}€‚e �‚§€ƒp �T‚¬€�1 �‚¯€ˆe ‚‚²2Ž �)‚´Z€r O‚¶u€�0 O‚¸t€~ Z‚»r€‚U ‚&‚¿!€�[ g‚Õ ˜(‚Ñ~€{ `‚ë!ž u‚ì� �+‚í€�/ „r‚ïo� �"‚ôb� ‚D‚ö€b ~‚ù+� �‚ú*· …V‚û€‚Q ƒZƒ„-� �ƒˆ€� �ZƒŠc€‚] Pƒ�~€‚Q �ƒ‹¿ EƒŸ}€†6 Vƒ�3€� Xƒ”8€Š Mƒ¨x€‚y ^ƒ¬>€� Xƒ®+» Nƒ¯>€‚) cƒ²5€…# Pƒ¸;€@ ˆ3ƒ»€�9 WƒÃ7€�o QƒÅ}€…i \ƒÌ7ž bƒÍ1€„! RƒÒ4€�) `ƒÀ=€ƒ- PƒØ?€�0 _ƒÚ?€U eƒÛs€‚ gƒÞo€… �Aƒæ'» �ƒðE€� �IƒûX€�
 c„Œ2€e a„�z€[ Y„�6€�1 H„‘@� �„’	� †„“!‚ ~„™5€ƒH T„ž:€�  W„ .€�` �„¢nŒ †!„£{‚ �{„ª‚ �„¬€� †	„¬€k c„³s€U W„µ+€�; L„·=€b Z„¸k€�4 R„ºy€\ |„¼'€‡ n„Ãi‚ r„ÄY€�j Z„Ç5€�	 a„Én€†~ M„Ìv¢ \„Íe€„6 M„Òw€‚3 W„Õu€a ~„×-€‚l F„Ú~€‚ �*„ÝF€W G„ß=€�j g„án� n„âV€�! u„äe€Q q„æ+� r„ç� x„è€�; �„ê=€�e Œf„í%€d U„úo€f b„ü*€m ‚8„ýy€^ �…�€�# �…ƒ>€Œ` w…ˆZ‚ �…‰S‚ ]…Šj€�d n…�  �%…Ž+€‡ X…–{ž Q…—q‚ �…˜D‚ �…™g‚ �	…›€‚R ‚…žh¤ ‚…¡ €�l ‚…¥¡ ‚…§H€… ]…®i€�- V…°s€� c…²n€` x…´1� `…µ*€i […¶s€m W…¸;€m e…¹� \…ºe€X i…¼€�5 R…¾o€ƒ f…Â$€�G �&…ÄQ€E �…Æ<‚ |…ÇE€t T…Ð8€‚H �…ÓZ€L n…Õ;Ž „…Ö)¾ `…Úg� �…ÛH€‚ l…Þc‚ � …ßQ‚ †*…àS‚ �r…æ¾ W…é/� �	…ê€�^ �
…ìn€ƒe r…ñ[€‚g V…õ2Ÿ �…ö'Ÿ �…÷Q  a…ù €�U f…û7€ƒ _…ÿ7‚ u†€‚ �†�‚ �'†‚0€�e �[†…<‚ �P†‡� �†ˆj‚ �
†‰z€ƒS �;†Ž8‚ N†�u€� k†‘Z€�E �†•� s†–)‚ k†—€r �†˜{� „W†šse lÃ­mit"

#: client/text.c:1070
#, c-format
msgid "?seconds:%02ds"
msgstr "?seconds:%02ds"

#: client/text.c:1072
#, c-format
msgid "?mins/secs:%02dm %02ds"
msgstr "?mins/secs:%02dm %02ds"

#: client/text.c:107476
#, c-format
msgid "?dys/hrs:%02dd %02dh"
msgstr "?dys/hrs:%02dd %02dh"

#: client/text.c:1079
msgid "?duration:overflow"
msgstr "desbordat"

#: client/text.c:1100es"
#: client/text.c:114353
#, c-format
msgid "Observer: %s"
msgstr "Observador: %s"

#: client/text.c:1171
msgid "Buildings: "
msgstr "Edificis: "

#: client/text.c:1188 client/text.c:1227
msgid "None. "
msgstr "Cap. "

#: client/text.c:1208
msgid "Wonders: "
msgstr "Meravelles: "

#: client/text.c:1262
#, c-format
msgid "Cities: %d total, %d over threshold of %d cities."
msgstr "Ciutats: total %d, %d per sobre del lÃ­mit de %d ciutats."

#. TRANS: 0-21 content [citizen(s)] ...
#: client/text.c:1266
#, c-format
msgid "%d content before penalty."
msgid_plural "%d content before penalty."
msgstr[0] "%d de content abans de penalitzar amb "
msgstr[1] "%d de contents abans de penalitzar amb "

#. TRANS: 0-21 unhappy citizen(s).
#: client/text.c:1272
#, c-format
msgid "%d additional unhappy citizen."
msgid_plural "%d additional unhappy citizens."
msgstr[0] "%d ciutadÃ  descontent addicional."
msgstr[1] "%d ciutadans descontents addicionals."

#. TRANS: Martial law opening parenthesis
#: client/text.c:1294
msgid "Martial law in effect ("
msgstr "Llei marcial vigent ("

#. TRANS: no [unit] maximum
#: client/text.c:1299
msgid "no maximum, "
msgstr "sense mÃ xim, "

#: client/text.c:1302. TRANS: Martial law closing parenthesis
#: client/text.c:1309
#, c-format
msgid "%d per unit). "
msgstr "%d per unitat). "

#: client/text.c:1313text.c:1316text.c:1331
#, c-format
msgid "Luxury: %d total."
msgstr "Luxes: %d en total."

#: client/tilespec.c:875756 client/tilespec.c:1345464009 client/agents/cma_core.c:429a %s. Val mÃ©s que hi donis un cop d'ull."

#: client/agents/cma_fec.c:219 client/gui-gtk-2.0/cityrep.c:547
#: client/gui-gtk-2.0/cityrep.c:573 client/gui-sdl/citydlg.c:2018
msgid "none"
msgstr "cap"

#: client/agents/cma_fec.c:235 client/gui-gtk-2.0/cityrep.c:594
msgid "custom"
msgstr "a mida"

#: client/agents/cma_fec.c:336
msgid " happy"
msgstr " feliÃ§"

#: client/agents/cma_fec.c:34723
msgid "?cma:Max food"
msgstr "?cma:MÃ x menjar"

#: client/agents/cma_fec.c:414
msgid "?cma:Max production"
msgstr "?cma:MÃ x producciÃ³"

#: client/agents/cma_fec.c:415
msgid "?cma:Max gold"
msgstr "?cma:MÃ x or"

#: client/agents/cma_fec.c:4165 client/gui-win32/dialogs.c:13616 client/gui-win32/dialogs.c:13623
#: client/gui-sdl/diplomat_dialog.c:1395 client/gui-win32/dialogs.c:1366En tens %d."

#: client/gui-gtk-2.0/diplomat_dialog.c:95
#: client/gui-sdl/diplomat_dialog.c:701 client/gui-sdl/diplomat_dialog.c:1377
#: client/gui-win32/dialogs.c:1368101
#: client/gui-sdl/diplomat_dialog.c:1442 client/gui-win32/dialogs.c:13743
#: client/gui-gtk-2.0/diplomat_dialog.c:562
#: client/gui-sdl/diplomat_dialog.c:1250 client/gui-sdl/diplomat_dialog.c:1455
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:15633
#: client/gui-sdl/diplomat_dialog.c:650 client/gui-win32/dialogs.c:127687
#: client/gui-sdl/diplomat_dialog.c:250 client/gui-win32/dialogs.c:12867
msgid "_Advances:"
msgstr "_AvenÃ§os:"

#: client/gui-gtk-2.0/diplomat_dialog.c:307
#: client/gui-gtk-2.0/diplomat_dialog.c:443
#: client/gui-sdl/diplomat_dialog.c:332 client/gui-sdl/diplomat_dialog.c:930
#: client/gui-win32/dialogs.c:1191 client/gui-win32/dialogs.c:14027 client/gui-win32/dialogs.c:1476291
#: client/gui-sdl/diplomat_dialog.c:846 client/gui-win32/dialogs.c:14861130
#: client/gui-sdl/diplomat_dialog.c:874 client/gui-sdl/optiondlg.c:1582
#: client/gui-win32/dialogs.c:1391
msgid "City Production"
msgstr "ProducciÃ³ de la ciutat"

#: client/gui-gtk-2.0/diplomat_dialog.c:544
#: client/gui-sdl/diplomat_dialog.c:1167 client/gui-win32/dialogs.c:15466
#: client/gui-sdl/diplomat_dialog.c:1178 client/gui-win32/dialogs.c:1548
msgid "City can't be incited!"
msgstr "La ciutat no pot ser incitada!"

#: client/gui-gtk-2.0/diplomat_dialog.c:552
#: client/gui-sdl/diplomat_dialog.c:1187 client/gui-win32/dialogs.c:1552El tresor en tÃ© %d."

#: client/gui-gtk-2.0/diplomat_dialog.c:554
#: client/gui-sdl/diplomat_dialog.c:1136 client/gui-win32/dialogs.c:155560
#: client/gui-sdl/diplomat_dialog.c:1236 client/gui-win32/dialogs.c:1560El tresor en tÃ© %d."

#: client/gui-gtk-2.0/diplomat_dialog.c:623 client/gui-win32/dialogs.c:15999
#: client/gui-sdl/diplomat_dialog.c:556 client/gui-win32/dialogs.c:1605
#:gtk-2.0/diplomat_dialog.c:630
#: client/gui-gtk-2.0/diplomat_dialog.c:654 client/gui-win32/dialogs.c:1606
#: client/gui-win32/dialogs.c:1627
msgid "Establish _Embassy"
msgstr "_Establir una Ambaixad5 client/gui-win32/dialogs.c:1607
#: client/gui-win32/dialogs.c:1628
msgid "_Investigate City"
msgstr "_Investigar la Ciutat"

#: client/gui-gtk-2.0/diplomat_dialog.c:632 client/gui-win32/dialogs.c:1608
msgid "_Sabotage City"
msgstr "_Sabotejar la Ciutat"

#: client/gui-gtk-2.0/diplomat_dialog.c:633
#: client/gui-gtk-2.0/diplomat_dialog.c:658 client/gui-win32/dialogs.c:1609
#: client/gui-win32/dialogs.c:1631
msgid "Steal _Technology"
msgstr "Robar una _Tecnologia"

#: client/gui-gtk-2.0/diplomat_dialog.c:634
#: client/gui-gtk-2.0/diplomat_dialog.c:659 client/gui-win32/dialogs.c:1610
#: client/gui-win32/dialogs.c:1632
msgid "Incite a _Revolt"
msgstr "Incitar una _Revolta"

#: client/gui-gtk-2.0/diplomat_dialog.c:635
#: client/gui-gtk-2.0/diplomat_dialog.c:660
#: client/gui-gtk-2.0/caravan_dialog.c:119 client/gui-win32/dialogs.c:1053
msgid "_Keep moving"
msgstr "_Continuar movent-se"

#: client/gui-gtk-2.0/diplomat_dialog.c:653
#: client/gui-sdl/diplomat_dialog.c:552 client/gui-win32/dialogs.c:1626'estratÃ¨gia del teu espia"

#: client/gui-gtk-2.0/diplomat_dialog.c:656 client/gui-win32/dialogs.c:1629
msgid "_Poison City"
msgstr "_Enverinar la Ciutat"

#: client/gui-gtk-2.0/diplomat_dialog.c:657 client/gui-win32/dialogs.c:1630
msgid "Industrial _Sabotage"
msgstr "_Sabotatge Industrial"

#: client/gui-gtk-2.0/diplomat_dialog.c:694
#: client/gui-sdl/diplomat_dialog.c:561 client/gui-win32/dialogs.c:1657
#: data/Freeciv.in:2437
msgid "Subvert Enemy Unit"
msgstr "Subvertir Unitat Enemiga"

#: client/gui-gtk-2.0/diplomat_dialog.c:696 client/gui-win32/dialogs.c:1659
msgid "The diplomat is waiting for your command"
msgstr "El diplomÃ tic7 client/gui-win32/dialogs.c:1660
msgid "The spy is waiting for your command"
msgstr "L8 client/gui-win32/dialogs.c:1661
msgid "_Bribe Enemy Unit"
msgstr "Su_bornar Unitat Enemiga"

#: client/gui-gtk-2.0/diplomat_dialog.c:699 client/gui-win32/dialogs.c:1662
msgid "_Sabotage Enemy Unit"
msgstr "_Sabotejar Unitat Enemiga"

#: client/gui-gtk-2.0/editdlg.c:59
msgid "clear all"
msgstr "netejar totmsgid "Paint"
msgstr "Pintar"

#: client/gui-gtk-2.0/editdlg.c:82 client/gui-gtk-2.0/editdlg.c:53573
msgid "Activity"
msgstr "Activitat"

#: client/gui-gtk-2.0/editdlg.c:374
msgid "Activity Target"
msgstr "Objectiu d'activitat"

#: client/gui-gtk-2.0/editdlg.c:375
msgid "Activity Count"
msgstr "Nombre d'Activitats"

#: client/gui-gtk-2.0/editdlg.c:391 client/gui-gtk-2.0/pages.c:2082
#: client/gui-gtk-2.0/repodlgs.c:645 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:108812 client/gui-gtk-2.0/editdlg.c:478
msgid "Owner"
msgstr "Amo"

#: client/gui-gtk-2.0/editdlg.c:610Meravella (en queden %d)"

#: client/gui-gtk-2.0/caravan_dialog.c:85 client/gui-win32/dialogs.c:1052
msgid "Help build _Wonder"
msgstr "Ajudar a Construir _7Ã¨85011234576
msgid "Science:"
msgstr "CiÃ¨ncia:"

#: client/gui-gtk-2.0/citydlg.c:584 client/gui-win32/citydlg.c:6777879
msgid "Corruption:"
msgstr "CorrupciÃ³:"

#: client/gui-gtk-2.0/citydlg.c:587 client/gui-win32/citydlg.c:6801131
#: client/gui-win32/citydlg.c:79116
msgid "_Buy"
msgstr "_Comprar"

#: client/gui-gtk-2.0/citydlg.c:899 client/gui-gtk-2.0/cityrep.c:687
msgid "_Production"
msgstr "_ProParÃ metres4914Re ParÃ metres84
#: client/gui-win32/citydlg.c:194612
msgid " - DISORDER"
msgstr " - DESORDRE"

#: client/gui-gtk-2.0/citydlg.c:1327 client/gui-sdl/citydlg.c:361518
msgid " - happy"
msgstr " - feliÃ§"

#: client/gui-gtk-2.0/citydlg.c:1424 client/gui-sdl/citydlg.c:33077
#, c-format
msgid "Supported units %d"
msgstr "Unitats suportades %d"

#: client/gui-gtk-2.0/citydlg.c:18714 client/gui-gtk-2.0/cityrep.c:808
msgid "Cen_ter"
msgstr "Cen_trar"

#: client/gui-gtk-2.0/citydlg.c:2000 client/gui-gtk-2.0/citydlg.c:2053
#: client/gui-win32/citydlg.c:1439 client/gui-win32/citydlg.c:1470
msgid "_Activate unit"
msgstr "_Activar unitat"

#: client/gui-gtk-2.0/citydlg.c:2006 client/gui-gtk-2.0/citydlg.c:2059
#: client/gui-win32/citydlg.c:1441 client/gui-win32/citydlg.c:14722 client/gui-gtk-2.0/citydlg.c:2108
#: client/gui-win32/citydlg.c:1443 client/gui-win32/citydlg.c:14785
msgid "_Load unit"
msgstr "Embarcar _la unitat"

#: client/gui-gtk-2.0/citydlg.c:20756 client/gui-win32/citydlg.c:1474
msgid "_Sentry unit"
msgstr "_Sentinella"

#: client/gui-gtk-2.0/citydlg.c:2097 client/gui-win32/citydlg.c:1476
msgid "_Fortify unit"
msgstr "_Fortificar unitat"

#: client/gui-gtk-2.0/citydlg.c:2114 client/gui-win32/citydlg.c:1480
msgid "Make new _homecity"
msgstr "Esta_blir com nova llar"

#: client/gui-gtk-2.0/citydlg.c:21215 client/gui-sdl/citydlg.c:1168
#: client/gui-win32/citydlg.c:908peces d'or?\n"
"El tresor en contÃ© %d."

#: client/gui-gtk-2.0/citydlg.c:2448 client/gui-gtk-2.0/citydlg.c:2460
#: client/gui-win32/citydlg.c:911 client/gui-win32/citydlg.c:9207 client/gui-sdl/citydlg.c:1173
#: client/gui-win32/citydlg.c:917%s costa %d peces d'or.\n"
"El tresor en contÃ© %d."

#: client/gui-gtk-2.0/citydlg.c:2511 client/gui-sdl/citydlg.c:1415
#: client/gui-win32/citydlg.c:962peces d'or?"

#: client/gui-gtk-2.0/citydlg.c:2517 client/gui-win32/citydlg.c:967
#: data/Freeciv.in:2246
msgid "Sell It!"
msgstr "Vendre-la!"

#: client/gui-gtk-2.0/citydlg.c:2594 client/gui-win32/citydlg.c:1161
msgid "Rename City"
msgstr "Renomenar ciutat"

#: client/gui-gtk-2.0/citydlg.c:2595 client/gui-win32/citydlg.c:1162
#: client/gui-xaw/citydlg.c:138794
msgid "Chan_ge"
msgstr "Can_vi"

#: client/gui-gtk-2.0/cityrep.c:698
msgid "Add _First"
msgstr "Afegir al _Principi"

#: client/gui-gtk-2.0/cityrep.c:702
msgid "Add _Next"
msgstr "Afegir al _SegÃ¼ent"

#: client/gui-gtk-2.0/cityrep.c:706
msgid "Add _Last"
msgstr "Afegir al _Final"

#: client/gui-gtk-2.0/cityrep.c:710
msgid "_Select"
msgstr "_Seleccionar"

#: client/gui-gtk-2.0/cityrep.c:714 client/gui-gtk-2.0/plrdlg.c:496
msgid "_Display"
msgstr "_Mostrar"

#: client/gui-gtk-2.0/cityrep.c:795 client/gui-gtk-2.0/menu.c:843
#: client/gui-sdl/diplodlg.c:689 client/gui-sdl/optiondlg.c:17991 client/gui-xaw/cityrep.c:228
#: client/gui-xaw/cityrep.c:533 client/gui-xaw/menu.c:161
#: client/gui-xaw/menu.c:22312
msgid "_Inspect"
msgstr "_Inspeccionar"

#: client/gui-gtk-2.0/cityrep.c:1220 client/gui-gtk-2.0/cityrep.c:1241
#: client/gui-gtk-2.0/cityrep.c:1260 client/gui-gtk-2.0/cityrep.c:1279sdl/helpdlg.c:297 client/gui-win32/menu.c:343
#: client/gui-xaw/menu.c:252
msgid "Improvements"
msgstr "Edificis"

#: client/gui-gtk-2.0/cityrep.c:1222 client/gui-gtk-2.0/cityrep.c:1243
#: client/gui-gtk-2.0/cityrep.c:1262 client/gui-gtk-2.0/cityrep.c:1281
#: client/gui-xaw/menu.c:258
msgid "Wonders"
msgstr "Meravelles"

#: client/gui-gtk-2.0/cityrep.c:13938 client/gui-win32/cityrep.c:440
msgid "No Cities"
msgstr "Cap ciutat"

#: client/gui-gtk-2.0/cityrep.c:1403SelecciÃ³"

#: client/gui-gtk-2.0/cityrep.c:1413
msgid "Building Units"
msgstr "Construint Unitats"

#: client/gui-gtk-2.0/cityrep.c:1419
msgid "Building Improvements"
msgstr "Construint Edificis"

#: client/gui-gtk-2.0/cityrep.c:1425
msgid "Building Wonders"
msgstr "Construint Meravelles"

#: client/gui-gtk-2.0/cityrep.c:1437
msgid "Building Unit"
msgstr "Construint Unitat"

#: client/gui-gtk-2.0/cityrep.c:144145
msgid "Building Wonder"
msgstr "Construint Meravella"

#: client/gui-gtk-2.0/cityrep.c:14538871 client/gui-win32/cityrep.c:454
msgid "Units Present"
msgstr "Unitats presents"

#: client/gui-gtk-2.0/cityrep.c:147598
msgid "Available Units"
msgstr "Unitats disponibles"

#: client/gui-gtk-2.0/cityrep.c:1491948 client/gui-xaw/repodlgs.c:7779093409
#: client/gui-sdl/cma_fe.c:31184300 client/gui-gtk-2.0/messagewin.c:186
msgid "Goto _Location"
msgstr "Anar a _lloc"

#: client/gui-gtk-2.0/dialogs.c:202 client/gui-gtk-2.0/messagewin.c:190
msgid "Inspect _City"
msgstr "Inspeccionar _Ciutat"

#: client/gui-gtk-2.0/dialogs.c:258 client/gui-sdl/dialogs.c:2091
#: client/gui-win32/dialogs.c:97510
#: client/gui-win32/dialogs.c:9744
#: client/gui-win32/dialogs.c:1747 data/Freeciv.in:2507
msgid "What To Pillage"
msgstr "QuÃ¨ Saquejar"

#: client/gui-gtk-2.0/dialogs.c:314 client/gui-win32/dialogs.c:1754501
#: client/gui-gtk-2.0/pages.c:20742938Nation _Groups:"
msgstr "_Grups de 8_Random Nation"
msgstr "NaciÃ³ _AleatÃ²ria"

#: client/gui-gtk-2.0/dialogs.c:818 client/gui-win32/dialogs.c:519City _Styles:"
msgstr "_Estils de Ciutat:"

#: client/gui-gtk-2.0/dialogs.c:934
msgid "_Description"
msgstr "_DescripciÃ³949
#: client/gui-sdl/dialogs.c:424 client/gui-sdl/repodlgs.c:201
#: client/gui-win32/citydlg.c:1407 client/gui-win32/repodlgs.c:57553
#: client/gui-win32/menu.c:400es75no Ã©s 92 client/gui-win32/finddlg.c:115
#: client/gui-xaw/menu.c:133904
#: client/gui-sdl/repodlgs.c:19506829
msgid "_Goto"
msgstr "Anar (_G)Ã©sÃ©sÃ©s permesa,Etiqueta de NotificaciÃ³"

#: client/gui-gtk-2.0/gui_main.c:207
msgid "Spaceship Label"
msgstr "Etiqueta de Nau espacial"

#: client/gui-gtk-2.0/gui_main.c:212
msgid "Help Label"
msgstr "Etiqueta d'Ajuda"

#: client/gui-gtk-2.0/gui_main.c:217
msgid "Help Link"
msgstr "EnllaÃ§ d'Ajuda"

#: client/gui-gtk-2.0/gui_main.c:222
msgid "Help Text"
msgstr "Text d'Etiqueta Beta"

#: client/gui-gtk-2.0/gui_main.c:237
msgid "Small Font"
msgstr "Tipus de lletra petita"

#: client/gui-gtk-2.0/gui_main.c:242
msgid "Comment Label"
msgstr "Etiqueta de Comentari"

#: client/gui-gtk-2.0/gui_main.c:247 client/gui-sdl/optiondlg.c:1556
#: client/gui-xaw/menu.c:148
msgid "City Names"
msgstr "Noms de Ciutats"

#: client/gui-gtk-2.0/gui_main.c:252 client/gui-xaw/menu.c:151
msgid "City Productions"
msgstr "Produccions de ciutats"

#: client/gui-gtk-2.0/gui_main.c:35096 client/gui-gtk-2.0/gui_main.c:1423
msgid "Freeciv"
msgstr "Freeciv"

#: client/gui-gtk-2.0/gui_main.c:1162 client/gui-gtk-2.0/gui_main.c:1169
#: client/gui-sdl/mapctrl.c:156769 client/gui-sdl/mapctrl.c:1567
#: client/gui-sdl/mapview.c:890
msgid "Shift+Return"
msgstr "Maj.+Retorn"

#: client/gui-gtk-2.0/gui_main.c:1201 client/gui-gtk-2.0/menu.c:806
#: client/gui-gtk-2.0/menu.c:808 client/gui-gtk-2.0/menu.c:810
#: client/gui-gtk-2.0/menu.c:812 client/gui-gtk-2.0/menu.c:814
#: client/gui-gtk-2.0/menu.c:816 client/gui-gtk-2.0/menu.c:819
#: client/gui-gtk-2.0/menu.c:821 client/gui-gtk-2.0/menu.c:823
#: client/gui-gtk-2.0/menu.c:825 client/gui-gtk-2.0/menu.c:827
#: client/gui-gtk-2.0/menu.c:829 client/gui-gtk-2.0/menu.c:831
#: client/gui-gtk-2.0/menu.c:833 client/gui-gtk-2.0/menu.c:835
#: client/gui-gtk-2.0/menu.c:837 client/gui-gtk-2.0/menu.c:839
#: client/gui-gtk-2.0/menu.c:841 client/gui-gtk-2.0/menu.c:843
#: client/gui-gtk-2.0/menu.c:845 client/gui-gtk-2.0/menu.c:847
#: client/gui-gtk-2.0/menu.c:849 client/gui-gtk-2.0/menu.c:851
#: client/gui-gtk-2.0/menu.c:853 client/gui-gtk-2.0/menu.c:855
#: client/gui-gtk-2.0/menu.c:857 data/Freeciv.in:2028
msgid "View"
msgstr "Vista de mapa"

#: client/gui-gtk-2.0/gui_main.c:1282
msgid "Chat"
msgstr "Xat"

#: client/gui-gtk-2.0/gui_main.c:1298Ã©s permÃ¨s de69
msgid "Not _ready"
msgstr "No _preparat"

#: client/gui-gtk-2.0/gui_main.c:1580 client/gui-gtk-2.0/pages.c:159684 client/gui-gtk-2.0/gui_main.c:1590
#: client/gui-gtk-2.0/pages.c:2123
msgid "_Start"
msgstr "_Iniciar"

#: client/gui-gtk-2.0/gui_main.c:1594 client/gui-gtk-2.0/pages.c:1586600 client/gui-gtk-2.0/pages.c:1591
msgid "_Observe"
msgstr "_Observar"

#: client/gui-gtk-2.0/gui_main.c:1602
msgid "Do not _625
#, c-format
msgid "<%s AI>"
msgstr "<IA %s>"

#: client/gui-gtk-2.0/gui_main.c:1634 client/gui-win32/dialogs.c:596
msgid "Random"
msgstr "Aleatori"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Observer"
msgstr "Observador"

#: client/gui-gtk-2.0/gui_main.c:1696
msgid "Detached"
msgstr "Deslligat"

#: client/gui-gtk-2.0/gui_main.c:195312 client/gui-sdl/citydlg.c:2051
#: client/gui-sdl/citydlg.c:3727 client/gui-win32/citydlg.c:735
#: client/gui-win32/happiness.c:86 client/gui-xaw/menu.c:260
#: data/helpdata.txt:1392
msgid "Happiness"
msgstr "Felicitat0 client/gui-xaw/helpdlg.c:804
#: client/gui-xaw/helpdlg.c:812 client/gui-xaw/helpdlg.c:850
#: client/gui-xaw/helpdlg.c:8753
#: client/gui-xaw/menu.c:2640Ajuda de Freeciv"

#: client/gui-gtk-2.0/helpdlg.c:654
msgid "Expand All"
msgstr "Expandir Tot"

#: client/gui-gtk-2.0/helpdlg.c:655
msgid "Collapse All"
msgstr "ColÂ·lapsar T2608
#: client/gui-xaw/helpdlg.c:1012 client/gui-xaw/helpdlg.c:1026
#: client/gui-xaw/helpdlg.c:1045529
#, c-format
msgid "+%d Res. / %d"
msgstr "+%d Recur.66
#: client/gui-sdl/menu.c:840 client/gui-sdl/menu.c:1024
#: client/gui-win32/mapctrl.c:353
msgid "Build New City"
msgstr "ConstrucciÃ³ de Ciutat Nova"

#: client/gui-gtk-2.0/mapctrl.c:196 client/gui-sdl/mapctrl.c:2595
#: client/gui-win32/mapctrl.c:354 client/gui-xaw/mapctrl.c:89
msgid "What should we call our new city?"
msgstr "Com h832 client/gui-win32/menu.c:304
msgid "_Game"
msgstr "_Joc"

#: client/gui-gtk-2.0/menu.c:734 client/gui-gtk-2.0/menu.c:736
#: client/gui-gtk-2.0/menu.c:7382
#: client/gui-gtk-2.0/menu.c:754 client/gui-gtk-2.0/menu.c:756
#: client/gui-gtk-2.0/menu.c:758 client/gui-gtk-2.0/menu.c:760
#: client/gui-gtk-2.0/menu.c:762 client/gui-gtk-2.0/menu.c:765
#: client/gui-gtk-2.0/menu.c:768 client/gui-gtk-2.0/menu.c:771
#: client/gui-gtk-2.0/menu.c:774 client/gui-gtk-2.0/menu.c:776
#: client/gui-gtk-2.0/menu.c:7786 client/gui-gtk-2.0/menu.c:738
#: client/gui-gtk-2.0/menu.c:740
msgid "_Chat"
msgstr "_Xat"

#: client/gui-gtk-2.0/menu.c:738 client/gui-win32/menu.c:315
msgid "_Clear Log"
msgstr "Es_borrar registre de missatges"

#: client/gui-gtk-2.0/menu.c:740 client/gui-win32/menu.c:314
msgid "_Write Log"
msgstr "E_scriure registre de missatges"
1007 client/gui-win32/menu.c:328
#: client/gui-win32/menu.c:43244 client/gui-win32/menu.c:323
msgid "_Tax Rates"
msgstr "_Taxes"

#: client/gui-gtk-2.0/menu.c:746
msgid "_Revolution..."
msgstr "_RevoluciÃ³..."

#: client/gui-gtk-2.0/menu.c:750 client/gui-gtk-2.0/menu.c:752
#: client/gui-gtk-2.0/menu.c:754 client/gui-gtk-2.0/menu.c:756
#: client/gui-gtk-2.0/menu.c:758 client/gui-gtk-2.0/menu.c:760
msgid "_Options"
msgstr "_Opcions"

#: client/gui-gtk-2.0/menu.c:752
msgid "_Local Client"
msgstr "Client _Local"

#: client/gui-gtk-2.0/menu.c:754
msgid "_Message"
msgstr "_Missatge"

#: client/gui-gtk-2.0/menu.c:756
msgid "_Remote Server"
msgstr "_Servidor Remot"

#: client/gui-gtk-2.0/menu.c:758
msgid "Save Options _Now"
msgstr "_Desar Opcions Ara"

#: client/gui-gtk-2.0/menu.c:760
msgid "Save Options on _Exit"
msgstr "Desar Opcions _en Sortir"

#: client/gui-gtk-2.0/menu.c:76568 client/gui-win32/menu.c:311
msgid "_Save Game"
msgstr "De_sar Partida"

#: client/gui-gtk-2.0/menu.c:771 client/gui-win32/menu.c:31276
msgid "_Leave"
msgstr "_Plegar"

#: client/gui-gtk-2.0/menu.c:778 client/gui-win32/menu.c:318
msgid "_Quit"
msgstr "_Sortir"

#: client/gui-gtk-2.0/menu.c:783 client/gui-gtk-2.0/menu.c:785
#: client/gui-gtk-2.0/menu.c:787 client/gui-gtk-2.0/menu.c:789
#: client/gui-gtk-2.0/menu.c:791 client/gui-gtk-2.0/menu.c:794
#: client/gui-gtk-2.0/menu.c:796 client/gui-gtk-2.0/menu.c:798
#: client/gui-gtk-2.0/menu.c:800 client/gui-win32/menu.c:322
msgid "_Edit"
msgstr "_Edita"

#: client/gui-gtk-2.0/menu.c:787 client/gui-win32/menu.c:325
msgid "_Find City"
msgstr "_Buscar ciutat"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:326
msgid "_Worklists"
msgstr "_Llistes de treball"

#: client/gui-gtk-2.0/menu.c:794
msgid "Editing _Mode"
msgstr "_Mode d'EdiciÃ³"

#: client/gui-gtk-2.0/menu.c:796
msgid "Editing _Tools"
msgstr "_Eines d'EdiciÃ³"

#: client/gui-gtk-2.0/menu.c:798
msgid "Recalculate _Borders"
msgstr "Recalcular _Fronteres"

#: client/gui-gtk-2.0/menu.c:800
msgid "Regenerate _Water"
msgstr "Regenerar _Aigua"

#: client/gui-gtk-2.0/menu.c:804 client/gui-gtk-2.0/menu.c:947
#: client/gui-win32/menu.c:335
msgid "_View"
msgstr "_Veure"

#: client/gui-gtk-2.0/menu.c:808
msgid "City Outlines"
msgstr "Contorns de Ciutat"

#: client/gui-gtk-2.0/menu.c:810 client/gui-win32/menu.c:33612 client/gui-win32/menu.c:337
msgid "National _Borders"
msgstr "_Fronteres nacionals"

#: client/gui-gtk-2.0/menu.c:814 client/gui-win32/menu.c:338
msgid "City _Names"
msgstr "_Noms de les ciutats"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339
msgid "City G_rowth"
msgstr "C_reixement de la ciutat"

#: client/gui-gtk-2.0/menu.c:819 client/gui-win32/menu.c:34023 client/gui-sdl/optiondlg.c:1634
#: client/gui-win32/menu.c:341 client/gui-xaw/menu.c:153
#: client/gui-xaw/menu.c:257 manual/civmanual.c:21125 client/gui-win32/menu.c:342
#: client/gui-xaw/menu.c:15431 client/gui-win32/menu.c:344
msgid "Roads & Rails"
msgstr "Camins i ferrocarrils"

#: client/gui-gtk-2.0/menu.c:835 client/gui-sdl/optiondlg.c:1932
#: client/gui-win32/menu.c:346 client/gui-xaw/menu.c:157
msgid "Mines"
msgstr "Mines"

#: client/gui-gtk-2.0/menu.c:837 client/gui-win32/menu.c:34739 client/gui-win32/menu.c:349
#: client/gui-xaw/menu.c:159
msgid "Specials"
msgstr "Especials"

#: client/gui-gtk-2.0/menu.c:841 client/gui-win32/menu.c:350
#: client/gui-xaw/menu.c:160
msgid "Pollution & Fallout"
msgstr "ContaminaciÃ³ i Radioactivitat"

#: client/gui-gtk-2.0/menu.c:847 client/gui-win32/menu.c:353
#: client/gui-xaw/menu.c:163
msgid "Focus Unit"
msgstr "Enfocar unitat"

#: client/gui-gtk-2.0/menu.c:849 client/gui-sdl/optiondlg.c:1853
#: client/gui-win32/menu.c:354 client/gui-xaw/menu.c:164
msgid "Fog of War"
msgstr "Penombra de guerra"

#: client/gui-gtk-2.0/menu.c:853
msgid "_Full Screen"
msgstr "_Pantalla Completa"

#: client/gui-gtk-2.0/menu.c:85760 client/gui-win32/menu.c:359
msgid "_Orders"
msgstr "_Ordres"
client/gui-gtk-2.0/menu.c:930 client/gui-gtk-2.0/menu.c:932
#: client/gui-gtk-2.0/menu.c:934 client/gui-gtk-2.0/menu.c:936
#: client/gui-gtk-2.0/menu.c:938 client/gui-gtk-2.0/menu.c:94064 client/gui-gtk-2.0/menu.c:1488
#: client/gui-win32/menu.c:360
msgid "_Build City"
msgstr "_Bastir una ciutat"

#: client/gui-gtk-2.0/menu.c:866 client/gui-gtk-2.0/menu.c:1510
#: client/gui-gtk-2.0/menu.c:1516 client/gui-win32/menu.c:36168 client/gui-gtk-2.0/menu.c:1404
#: client/gui-win32/menu.c:362
msgid "Build _Irrigation"
msgstr "_Irrigar"

#: client/gui-gtk-2.0/menu.c:870 client/gui-gtk-2.0/menu.c:1405
#: client/gui-win32/menu.c:363
msgid "Build _Mine"
msgstr "Construir _Mina"

#: client/gui-gtk-2.0/menu.c:872 client/gui-gtk-2.0/menu.c:1406
msgid "Transf_orm Terrain"
msgstr "Transf_ormar el terreny"

#: client/gui-gtk-2.0/menu.c:874 client/gui-gtk-2.0/menu.c:1552
#: client/gui-win32/menu.c:365
msgid "Build _Fortress"
msgstr "Construir _FortificaciÃ³"

#: client/gui-gtk-2.0/menu.c:876 client/gui-win32/menu.c:366
msgid "Build Airbas_e"
msgstr "Construir una Bas_e AÃ¨ria"

#: client/gui-gtk-2.0/menu.c:878 client/gui-gtk-2.0/menu.c:1558
#: client/gui-win32/menu.c:36780 client/gui-win32/menu.c:36884 client/gui-win32/menu.c:370
msgid "_Sentry"
msgstr "_Sentinella"

#: client/gui-gtk-2.0/menu.c:890 client/gui-win32/menu.c:373
msgid "Make _Homecity"
msgstr "Esta_blir com a llar"

#: client/gui-gtk-2.0/menu.c:892 client/gui-win32/menu.c:374
msgid "_Load"
msgstr "Embarcar (_L)"

#: client/gui-gtk-2.0/menu.c:894
msgid "_Unload Transporter"
msgstr "Desembarcar Transport (_U)"

#: client/gui-gtk-2.0/menu.c:896 client/gui-win32/menu.c:375
msgid "_Unload"
msgstr "Desembarcar (_U)"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376902
msgid "_Auto Settler"
msgstr "Colon _AutomÃ tic"

#: client/gui-gtk-2.0/menu.c:904 client/gui-win32/menu.c:379
msgid "Auto E_xplore"
msgstr "E_xplorador AutomÃ tic"

msgid "_Connect"
msgstr "_Connectar"

#: client/gui-gtk-2.0/menu.c:906 client/gui-win32/menu.c:381
msgid "_Road"
msgstr "Fe_r CamÃ­"

#: client/gui-gtk-2.0/menu.c:908 client/gui-win32/menu.c:382
msgid "Rai_l"
msgstr "_Ferrocarril"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383
msgid "_Irrigate"
msgstr "_Irrigar"

#: client/gui-gtk-2.0/menu.c:912
msgid "Go _to"
msgstr "A_nar a"

#: client/gui-gtk-2.0/menu.c:91214
msgid "Patrol (_Q)"
msgstr "Patrullar (_Q)"

#: client/gui-gtk-2.0/menu.c:916 client/gui-win32/menu.c:386
msgid "_Go to"
msgstr "Anar (_G)"

#: client/gui-gtk-2.0/menu.c:91820 client/gui-sdl/menu.c:451
#: client/gui-win32/menu.c:388 client/gui-xaw/menu.c:20824 client/gui-win32/menu.c:390
#: client/gui-xaw/menu.c:210
msgid "Disband Unit"
msgstr "Desmantellar la unitat"

#: client/gui-gtk-2.0/menu.c:926 client/gui-sdl/citydlg.c:532
#: data/Freeciv.in:1186
msgid "Upgrade unit"
msgstr "Millorar unitat"

#: client/gui-gtk-2.0/menu.c:92830 client/gui-sdl/menu.c:400
#: client/gui-win32/menu.c:392 client/gui-xaw/menu.c:214
msgid "Explode Nuclear"
msgstr "Explotar nuclear"

#: client/gui-gtk-2.0/menu.c:934
msgid "Select same type"
msgstr "Seleccionar tipus igual"

#: client/gui-gtk-2.0/menu.c:936
msgid "Select same type in tile"
msgstr "Triar el tipus igual dins la casella"

#: client/gui-gtk-2.0/menu.c:938 client/gui-win32/menu.c:394
msgid "_Wait"
msgstr "Es_perar"

#: client/gui-gtk-2.0/menu.c:940 client/gui-win32/menu.c:395
#: client/gui-xaw/menu.c:218
msgid "Done"
msgstr "Passar el torn"

#: client/gui-gtk-2.0/menu.c:943 client/gui-win32/menu.c:399
msgid "_Reports"
msgstr "Info_rmes"
client/gui-gtk-2.0/menu.c:957 client/gui-gtk-2.0/menu.c:959menu.c:969 data/Freeciv.in:2030
msgid "Reports"
msgstr "Informes"

#: client/gui-gtk-2.0/menu.c:949 client/gui-gtk-2.0/menu.c:995
#: client/gui-win32/menu.c:401 client/gui-win32/menu.c:426
msgid "_Units"
msgstr "_Unitats"

#. TRANS: Nations report action
#: client/gui-gtk-2.0/menu.c:951 client/gui-win32/menu.c:403
msgid "_Nations"
msgstr "_Nacions"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:404
msgid "_Economy"
msgstr "_Economia"

#. TRANS: Research report action
#: client/gui-gtk-2.0/menu.c:957 client/gui-win32/menu.c:406
msgid "_Research"
msgstr "_Recerca"

#: client/gui-gtk-2.0/menu.c:961 client/gui-win32/menu.c:408
msgid "_Wonders of the World"
msgstr "Mera_velles del mÃ³n"

#: client/gui-gtk-2.0/menu.c:963 client/gui-win32/menu.c:409
msgid "_Top Five Cities"
msgstr "Mi_llors cinc ciutats"

#: client/gui-gtk-2.0/menu.c:965 client/gui-win32/menu.c:410
msgid "_Messages"
msgstr "_Missatges"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:411
msgid "_Demographics"
msgstr "_Demografia"

#: client/gui-gtk-2.0/menu.c:969 client/gui-gtk-2.0/plrdlg.c:477
#: client/gui-win32/menu.c:412
msgid "_Spaceship"
msgstr "Nau e_spacial"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:416
msgid "_Help"
msgstr "_Ajuda"

#: client/gui-gtk-2.0/menu.c:975 client/gui-gtk-2.0/menu.c:977
#: client/gui-gtk-2.0/menu.c:979 client/gui-gtk-2.0/menu.c:981
#: client/gui-gtk-2.0/menu.c:983 client/gui-gtk-2.0/menu.c:985
#: client/gui-gtk-2.0/menu.c:987 client/gui-gtk-2.0/menu.c:989
#: client/gui-gtk-2.0/menu.c:991 client/gui-gtk-2.0/menu.c:993
#: client/gui-gtk-2.0/menu.c:995 client/gui-gtk-2.0/menu.c:997
#: client/gui-gtk-2.0/menu.c:999 client/gui-gtk-2.0/menu.c:1001
#: client/gui-gtk-2.0/menu.c:1003 client/gui-gtk-2.0/menu.c:1005
#: client/gui-gtk-2.0/menu.c:1007 client/gui-gtk-2.0/menu.c:1009
#: client/gui-gtk-2.0/menu.c:1011 client/gui-gtk-2.0/menu.c:1013
#: client/gui-gtk-2.0/menu.c:1015 client/gui-gtk-2.0/menu.c:1017
#: client/gui-gtk-2.0/repodlgs.c:327 client/gui-win32/citydlg.c:1082
#: client/gui-win32/repodlgs.c:2877 client/gui-win32/menu.c:417
msgid "Language_s"
msgstr "_Idiomes"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418
msgid "Co_nnecting"
msgstr "Com co_nnectar"

#: client/gui-gtk-2.0/menu.c:981 client/gui-win32/menu.c:419
msgid "C_ontrols"
msgstr "C_ontrols"

#: client/gui-gtk-2.0/menu.c:983 client/gui-win32/menu.c:420
msgid "C_hatline"
msgstr "LÃ­nia de _xat"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:421
msgid "_Worklist Editor"
msgstr "Editor llista treball (_W)"

#: client/gui-gtk-2.0/menu.c:987 client/gui-win32/menu.c:422
msgid "Citizen _Management"
msgstr "_GestiÃ³ ciutadans"

#: client/gui-gtk-2.0/menu.c:989 client/gui-win32/menu.c:423
msgid "_Playing"
msgstr "_Com jugar"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:425
msgid "City _Improvements"
msgstr "E_dificis"

#: client/gui-gtk-2.0/menu.c:997 client/gui-win32/menu.c:427
msgid "Com_bat"
msgstr "Com_bat"

#: client/gui-gtk-2.0/menu.c:999 client/gui-win32/menu.c:428
msgid "_ZOC"
msgstr "_ZDC"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:429
msgid "Techno_logy"
msgstr "Tecno_logia"

#: client/gui-gtk-2.0/menu.c:1003 client/gui-win32/menu.c:430
msgid "_Terrain"
msgstr "_Terreny"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:431
msgid "Won_ders"
msgstr "_Meravelles"

#: client/gui-gtk-2.0/menu.c:1009 client/gui-win32/menu.c:433
msgid "Happin_ess"
msgstr "F_elicitat"

#: client/gui-gtk-2.0/menu.c:1011 client/gui-win32/menu.c:434
msgid "Space _Race"
msgstr "Ca_rrera espacial"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:436
msgid "_Copying"
msgstr "_LlicÃ¨ncia"

#: client/gui-gtk-2.0/menu.c:1017 client/gui-win32/menu.c:437
msgid "_About"
msgstr "_Quant a"

#: client/gui-gtk-2.0/menu.c:1303
#, c-format
msgid "%s..."
msgstr "%s..."

#: client/gui-gtk-2.0/menu.c:1396
#, c-format
msgid "Change to %s (_I)"
msgstr "Canviar a %s (_I)"

#: client/gui-gtk-2.0/menu.c:13978
#, c-format
msgid "Transf_orm to %s"
msgstr "Transf_ormar en %s"

#: client/gui-gtk-2.0/menu.c:14715
msgid "Add to City (_B)"
msgstr "Afegir a ciutat (_B)"

#: client/gui-gtk-2.0/menu.c:14937
msgid "Build _Railroad"
msgstr "Construir fe_rrocarril"

#: client/gui-gtk-2.0/menu.c:1530
msgid "Bu_ild Farmland"
msgstr "Constru_ir Horta"

#: client/gui-gtk-2.0/menu.c:15506733plrdlg.c:335
msgid "?show:Dead Players"
msgstr "Jugadors Morts"

#. TRANS: Nations report title
#. TRANS: Nations report action
#. TRANS: Nations report title
#. TRANS: Nations report action
#: client/gui-gtk-2.0/plrdlg.c:356 client/gui-sdl/mapctrl.c:1581
#: client/gui-sdl/plrdlg.c:607 client/gui-win32/plrdlg.c:344
#: client/gui-xaw/menu.c:226 data/Freeciv.in:3199 data/Freeciv.in:3200
msgid "Nations"
msgstr "Nacions"

#: client/gui-gtk-2.0/plrdlg.c:4496
msgid "_Meet"
msgstr "_Cimera"

#: client/gui-gtk-2.0/plrdlg.c:463
msgid "Cancel _Treaty"
msgstr "CancelÂ·lar el _Tractat"

#: client/gui-gtk-2.0/plrdlg.c:470501
msgid "_AI"
msgstr "I_A"

#: client/gui-gtk-2.0/plrdlg.c:507
msgid "_Toggle AI Mode"
msgstr "_Commuta el mode d'IA"

#: client/gui-gtk-2.0/plrdlg.c:528
msgid "_Editor"
msgstr "_Editor"

#: client/gui-gtk-2.0/plrdlg.c:536Partida _Nov62804 client/gui-sdl/connectdlg.c:317
#: client/gui-sdl/plrdlg.c:332 client/gui-win32/connectdlg.c:915
msgid "Players"
msgstr "Jugadors6
#, c-format
msgid "Connection name: %s"
msgstr "Nom de connexiÃ³: %s"

#: client/gui-gtk-2.0/pages.c:112934
#, c-format
msgid "Host: %s"
msgstr "Host: %s"

#: client/gui-gtk-2.0/pages.c:11418
#, c-format
msgid "%s info"
msgstr "Info %s"

#: client/gui-gtk-2.0/pages.c:1179
msgid "Toggle player ready"
msgstr "Commutar disponibilitat jugador"

#: client/gui-gtk-2.0/pages.c:11877
msgid "Observe this player"
msgstr "Observar aquest jugador"

#: client/gui-gtk-2.0/pages.c:120421
msgid "Cut connection"
msgstr "Tallar connexiÃ³"

#: client/gui-gtk-2.0/pages.c:1231
msgid "Aitoggle player"
msgstr "Commutar IA per jugador"

#: client/gui-gtk-2.0/pages.c:124051
msgid "Give info access"
msgstr "Donar accÃ©s d'info"

#: client/gui-gtk-2.0/pages.c:125924
#, c-format
msgid "Put on %s"
msgstr "Posar a %s"

#: client/gui-gtk-2.0/pages.c:1428
msgid "Number of _Players (including AI):"
msgstr "_Nombre de Jugadors (comptant IA):"

#: client/gui-gtk-2.0/pages.c:1455
msgid "AI Skill _Level:"
msgstr "Nivell de _Dificultat dels IA:"

#: client/gui-gtk-2.0/pages.c:1472
msgid "Ruleset _Version:"
msgstr "_VersiÃ³ de Joc de Regles:"

#: client/gui-gtk-2.0/pages.c:1480 client/gui-gtk-2.0/pages.c:2112
msgid "_More Game Options..."
msgstr "MÃ©s _Opcions de Joc..."

#: client/gui-gtk-2.0/pages.c:1505
msgid "Record"
msgstr "Registrar"

#: client/gui-gtk-2.0/pages.c:1510
msgid "Rating"
msgstr "ValoraciÃ³"

#: client/gui-gtk-2.0/pages.c:1516
msgid "Ready"
msgstr "Preparat"

#: client/gui-gtk-2.0/pages.c:1523 data/default/units.ruleset:1959
#: data/nation/slovakian.ruleset:26
msgid "Leader"
msgstr "LÃ­der"

#: client/gui-gtk-2.0/pages.c:1651 client/gui-sdl/chatline.c:1854363 client/gui-gtk-2.0/pages.c:1956
#: client/gui-gtk-2.0/pages.c:2366
msgid "_Browse..."
msgstr "_Fullejar..."

#: client/gui-gtk-2.0/pages.c:1830
msgid "Choose a Scenario"
msgstr "Tria un Escenari"

#: client/gui-gtk-2.0/pages.c:191792
msgid "Choose a _nation to play:"
msgstr "Tria una _naciÃ³ per jugar:"

#: client/gui-gtk-2.0/pages.c:2278 client/gui-win32/menu.c:58263 client/gui-sdl/optiondlg.c:2272
msgid "Save Game"
msgstr "Desar la Partida"

#: client/gui-gtk-2.0/pages.c:2404
msgid "Saved _Games:"
msgstr "Partides _Desades:"

#: client/gui-gtk-2.0/pages.c:2431
msgid "Save _Filename:"
msgstr "Nom de _Fitxer a Desar:"

#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#. TRANS: Research report action
#. TRANS: Research report title
#: client/gui-gtk-2.0/repodlgs.c:297 client/gui-sdl/mapctrl.c:1414
#: client/gui-sdl/mapview.c:333 client/gui-sdl/mapview.c:337
#: client/gui-sdl/mapview.c:343 client/gui-sdl/repodlgs.c:3266
#: client/gui-win32/repodlgs.c:93 client/gui-win32/repodlgs.c:271
#: client/gui-xaw/menu.c:229 client/gui-xaw/repodlgs.c:276
#: client/gui-xaw/repodlgs.c:499 data/Freeciv.in:1366
msgid "Research"
msgstr "Recerca"

#: client/gui-gtk-2.0/repodlgs.c:309 client/gui-win32/repodlgs.c:28130 client/gui-win32/repodlgs.c:2916
msgid "?Building:Name"
msgstr "Nom"

#: client/gui-gtk-2.0/repodlgs.c:647 client/gui-win32/repodlgs.c:460
msgid "Count"
msgstr "Quantitat"

#: client/gui-gtk-2.0/repodlgs.c:648 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/citydlg.c:1095 client/gui-win32/repodlgs.c:464
#: client/gui-win32/wldlg.c:802 client/gui-win32/wldlg.c:808
#: manual/civmanual.c:293
msgid "Cost"
msgstr "Cost"

#: client/gui-gtk-2.0/repodlgs.c:649 client/gui-sdl/repodlgs.c:2042
#: client/gui-win32/repodlgs.c:466
msgid "U Total"
msgstr "U Total"

#: client/gui-gtk-2.0/repodlgs.c:7195
msgid "Sell _Obsolete"
msgstr "Vendre _obsolets"

#: client/gui-gtk-2.0/repodlgs.c:730
msgid "Sell _All"
msgstr "Vendre _tots"

#: client/gui-gtk-2.0/repodlgs.c:816
#, c-format
msgid "Do you really wish to sell your %s?\n"
msgstr "De veritat vols vendre el teu %s?\n"

#: client/gui-gtk-2.0/repodlgs.c:81951
msgid "Sell-Off: Results"
msgstr "Resultats de la venda"

#: client/gui-gtk-2.0/repodlgs.c:9118 client/gui-win32/repodlgs.c:710
msgid "Unit Type"
msgstr "Tipus d'Unitat"

#: client/gui-gtk-2.0/repodlgs.c:959 client/gui-win32/repodlgs.c:711
msgid "?Upgradable unit [short]:U"
msgstr "M"

#: client/gui-gtk-2.0/repodlgs.c:960 client/gui-win32/repodlgs.c:712
msgid "In-Prog"
msgstr "En-Prog"

#: client/gui-gtk-2.0/repodlgs.c:961 client/gui-win32/repodlgs.c:7134
msgid "Find _Nearest"
msgstr "Trobar _propera"

#: client/gui-gtk-2.0/repodlgs.c:1039
msgid "_Upgrade"
msgstr "_Millorar"

#: client/gui-gtk-2.0/repodlgs.c:1181 client/gui-sdl/repodlgs.c:194
#: client/gui-win32/repodlgs.c:566 client/gui-xaw/repodlgs.c:1024peces d'or cada un?\n"
"El tresor en contÃ© %d."

#: client/gui-gtk-2.0/repodlgs.c:12992
msgid "Player\n"
msgstr "Jugador\n"

#: client/gui-gtk-2.0/repodlgs.c:1323
msgid "Score\n"
msgstr "PuntuaciÃ³\n"

#: client/gui-gtk-2.0/repodlgs.c:1324
msgid "Population\n"
msgstr "PoblaciÃ³\n"

#: client/gui-gtk-2.0/repodlgs.c:132567
msgid "Cities\n"
msgstr "Ciutats\n"

#: client/gui-gtk-2.0/repodlgs.c:1328
msgid "Technologies\n"
msgstr "Tecnologies\n"

#: client/gui-gtk-2.0/repodlgs.c:132930
msgid "Wonders\n"
msgstr "Meravelles\n"

#: client/gui-gtk-2.0/repodlgs.c:1331234
msgid ""
"Literacy\n"
"(%)"
msgstr ""
"AlfabetitzaciÃ³\n"
"(%)"

#: client/gui-gtk-2.0/repodlgs.c:1335
msgid "Spaceship\n"
msgstr "Nau espacial\n"

#: client/gui-gtk-2.0/repodlgs.c:1517622 client/gui-xaw/repodlgs.c:1441
msgid "true"
msgstr "cert"

#: client/gui-gtk-2.0/repodlgs.c:1622 client/gui-xaw/repodlgs.c:1441
msgid "false"
msgstr "fals"

#: client/gui-gtk-2.0/repodlgs.c:1632 client/gui-xaw/repodlgs.c:1451097
#: client/gui-win32/wldlg.c:809
msgid "Turns"
msgstr "Torns"

#: client/gui-gtk-2.0/wldlg.c:11249
msgid "Show _Future Targets"
msgstr "Mostrar objectius _futurs."

#: client/gui-gtk-2.0/wldlg.c:121634
msgid "_Add Global Worklist"
msgstr "_Afegir llista de treball global"

#: client/gui-gtk-2.0/wldlg.c:1250Establir Ruta Comercial amb %s (%d R&Or + %d comerÃ§)"

#: client/gui-sdl/caravan_dialog.c:1642 data/Freeciv.in:2270
msgid "Help build Wonder"
msgstr "Ajudar a construir meravella"

#: client/gui-sdl/caravan_dialog.c:195 client/gui-sdl/diplomat_dialog.c:679201 client/gui-sdl/citydlg.c:3690
#: client/gui-sdl/cma_fe.c:472 client/gui-sdl/cma_fe.c:879
#: client/gui-sdl/dialogs.c:281 client/gui-sdl/dialogs.c:646
#: client/gui-sdl/dialogs.c:880 client/gui-sdl/dialogs.c:1208
#: client/gui-sdl/dialogs.c:1763 client/gui-sdl/diplomat_dialog.c:268
#: client/gui-sdl/diplomat_dialog.c:864 client/gui-sdl/diplomat_dialog.c:1157
#: client/gui-sdl/diplomat_dialog.c:1225 client/gui-sdl/diplomat_dialog.c:1431
#: client/gui-sdl/finddlg.c:144 client/gui-sdl/gotodlg.c:251
#: client/gui-sdl/helpdlg.c:229 client/gui-sdl/helpdlg.c:618
#: client/gui-sdl/helpdlg.c:1921 client/gui-sdl/inteldlg.c:237
#: client/gui-sdl/optiondlg.c:2180 client/gui-sdl/plrdlg.c:346
#: client/gui-sdl/plrdlg.c:624 client/gui-sdl/repodlgs.c:389
#: client/gui-sdl/repodlgs.c:2001 client/gui-sdl/repodlgs.c:2874
#: client/gui-sdl/repodlgs.c:3061 client/gui-sdl/repodlgs.c:3326
#: client/gui-sdl/spaceshipdlg.c:162
msgid "Close Dialog (Esc)"
msgstr "Tancar DiÃ leg (Esc)"

#: client/gui-sdl/chatline.c:773
#, c-format
msgid "Total users logged in : %d"
msgstr "Total d'usuaris connectats: %d"

#: client/gui-sdl/chatline.c:821 client/gui-win32/connectdlg.c:1100
msgid "Back"
msgstr "Enrere"

#: client/gui-sdl/chatline.c:832 data/Freeciv.in:3386
msgid "Start"
msgstr "Iniciar"

#: client/gui-sdl/chatline.c:853 client/gui-sdl/pages.c:185
#: client/gui-win32/connectdlg.c:775
msgid "Load Game"
msgstr "Carregar una partida"

#: client/gui-sdl/chatline.c:865
msgid "Server Settings"
msgstr "ParÃ metres de Servidor"

#: client/gui-sdl/citydlg.c:425
msgid "Unit commands"
msgstr "Comandes d'Unitat"

#: client/gui-sdl/citydlg.c:44960738 data/Freeciv.in:1174
msgid "Fortify unit"
msgstr "Fortificar unitat"

#: client/gui-sdl/citydlg.c:504 data/Freeciv.in:1178 data/Freeciv.in:1206
msgid "Disband unit"
msgstr "Desmantellar unitat"

#: client/gui-sdl/citydlg.c:51846 client/gui-sdl/citydlg.c:14273 client/gui-sdl/dialogs.c:2101
#: client/gui-sdl/dialogs.c:2899 client/gui-sdl/diplomat_dialog.c:731
#: client/gui-sdl/mapctrl.c:2586 client/gui-win32/citydlg.c:1080
#: client/gui-win32/cityrep.c:753 client/gui-win32/connectdlg.c:1045
#: client/gui-win32/dialogs.c:1777 client/gui-win32/finddlg.c:127
#: client/gui-win32/gotodlg.c:171 client/gui-win32/inputdlg.c:146
#: client/gui-win32/messagedlg.c:216 client/gui-win32/ratesdlg.c:328
#: client/gui-win32/repodlgs.c:1004 client/gui-win32/wldlg.c:855
#: client/gui-xaw/inputdlg.c:110 data/Freeciv.in:1092 data/Freeciv.in:1148
#: data/Freeciv.in:1190 data/Freeciv.in:1210 data/Freeciv.in:1247
#: data/Freeciv.in:1280 data/Freeciv.in:1358 data/Freeciv.in:1553
#: data/Freeciv.in:1808 data/Freeciv.in:2102 data/Freeciv.in:2183
#: data/Freeciv.in:2300 data/Freeciv.in:2335 data/Freeciv.in:2444
#: data/Freeciv.in:2512 data/Freeciv.in:2522 data/Freeciv.in:3371
#:35 client/gui-sdl/mapview.c:7663808387
msgid "Buy it?"
msgstr "Comprar?"

#: client/gui-sdl/citydlg.c:1213 client/gui-sdl/cma_fe.c:330
#: client/gui-sdl/diplodlg.c:1333 client/gui-sdl/diplomat_dialog.c:1211
#: client/gui-sdl/diplomat_dialog.c:1417 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:230 client/gui-sdl/repodlgs.c:1569
#: client/gui-win32/repodlgs.c:57825
#: client/gui-xaw/repodlgs.c:146924 client/gui-sdl/cma_fe.c:321
#: client/gui-sdl/diplodlg.c:1343 client/gui-sdl/diplomat_dialog.c:1200
#: client/gui-sdl/diplomat_dialog.c:1407 client/gui-sdl/plrdlg.c:225
#: client/gui-sdl/repodlgs.c:241 client/gui-win32/repodlgs.c:57625 client/gui-xaw/repodlgs.c:1469402
msgid "Sell it?"
msgstr "Vendre-la?"

#: client/gui-sdl/citydlg.c:1435 client/gui-win32/citydlg.c:796
msgid "Sell"
msgstr "Vendre"

#: client/gui-sdl/citydlg.c:1743 client/gui-sdl/citydlg.c:3772
msgid "City options"
msgstr "Opcions de Ciutat"

#: client/gui-sdl/citydlg.c:1788
#, c-format
msgid "Supported units: %d"
msgstr "Unitats suportades: %d"

#: client/gui-sdl/citydlg.c:1846
#, c-format
msgid "Present units: %d"
msgstr "Unitats presents: %d"

#: client/gui-sdl/citydlg.c:1895 client/gui-sdl/citydlg.c:3739
#: client/gui-win32/citydlg.c:787
msgid "City info"
msgstr "InformaciÃ³ sobre la ciutat"

#: client/gui-sdl/citydlg.c:191644
msgid "Pollution: none"
msgstr "ContaminaciÃ³: gens"

#: client/gui-sdl/citydlg.c:1957
msgid "Trade routes: "
msgstr "Rutes comercials:"

#: client/gui-sdl/citydlg.c:20066
msgid "Citizens"
msgstr "Ciutadans"

#: client/gui-sdl/citydlg.c:2560
msgid "City improvements"
msgstr "Edificis de ciutat"

#: client/gui-sdl/citydlg.c:257512
#, c-format
msgid "?food:Surplus: %d"
msgstr "Excedent: %d"

#: client/gui-sdl/citydlg.c:2660644
#, c-format
msgid "Trade: %d per turn"
msgstr "ComerÃ§: %d per torn"

#: client/gui-sdl/citydlg.c:277815
#, c-format
msgid "Gold: %d (%d) per turn"
msgstr "Or: %d (%d) per torn"

#: client/gui-sdl/citydlg.c:2862901
#, c-format
msgid "Science: %d per turn"
msgstr "CiÃ¨ncia: %d per torn"

#: client/gui-sdl/citydlg.c:2941981
msgid "City growth: never"
msgstr "Creixement: mai"

#: client/gui-sdl/citydlg.c:29856 client/gui-sdl/citydlg.c:2990
#: client/gui-sdl/citydlg.c:3310 client/gui-sdl/cityrep.c:534
#: client/gui-sdl/cityrep.c:1059 client/gui-sdl/menu.c:803
#: client/gui-sdl/menu.c:80793
#: client/gui-sdl/menu.c:1099 client/gui-sdl/menu.c:1105
#: client/gui-sdl/menu.c:1124 client/gui-sdl/menu.c:1133
#: client/gui-sdl/menu.c:1140 client/gui-sdl/menu.c:1156
#: client/gui-sdl/plrdlg.c:659 client/gui-sdl/repodlgs.c:562
#: client/gui-sdl/repodlgs.c:938 client/gui-sdl/wldlg.c:908
#: client/gui-sdl/wldlg.c:1084 client/gui-sdl/wldlg.c:1375
#: client/gui-sdl/wldlg.c:1381 client/gui-sdl/wldlg.c:14959
#, c-format
msgid "City growth: %d %s"
msgstr "Creixement: %d %s"

#: client/gui-sdl/citydlg.c:3028 client/gui-sdl/citydlg.c:3140
msgid "Stock"
msgstr "Disponible"

#: client/gui-sdl/citydlg.c:303914
msgid "finished"
msgstr "acabat"

#: client/gui-sdl/citydlg.c:360724703
msgid "Present units"
msgstr "Unitats presents"

#: client/gui-sdl/citydlg.c:3714 client/gui-win32/citydlg.c:81686
msgid "Change production"
msgstr "Canviar la producciÃ³"

#: client/gui-sdl/citydlg.c:3800 client/gui-sdl/dialogs.c:1271
msgid "Hurry production"
msgstr "Accelerar ProducciÃ³"

#: client/gui-sdl/citydlg.c:3831
msgid "Previous city"
msgstr "Ciutat anterior"

#: client/gui-sdl/citydlg.c:3846
msgid "Next city"
msgstr "Ciutat sper crÃ©ixer"

#: client/gui-sdl/cityrep.c:185 client/gui-sdl/mapctrl.c:1591Tancar DiÃ legished"
msgstr ""
"\n"
"acabat"

#: client/gui-sdl/cma_fe.c:455875
msgid "Save settings as..."
msgstr "Desar configuraciÃ³ com..."

#: client/gui-sdl/cma_fe.c:984
msgid "Load settings"
msgstr "Carregar configuraciÃ³"

#: client/gui-sdl/cma_fe.c:993
msgid "Delete settings"
msgstr "Esborrar configuraciÃ³"

#: client/gui-sdl/cma_fe.c:10021120804 client/gui-sdl/menu.c:438
#: client/gui-win32/repodlgs.c:73912 client/gui-sdl/dialogs.c:674
#: client/gui-sdl/dialogs.c:1397 client/gui-sdl/dialogs.c:1416
#: client/gui-sdl/dialogs.c:1513 client/gui-sdl/dialogs.c:1541
msgid "Veteran"
msgstr "VeterÃ "

#: client/gui-sdl/dialogs.c:6724 client/gui-sdl/dialogs.c:1426
#: client/gui-sdl/dialogs.c:1551
#, c-format
msgid " CtW: Att:%d%% Def:%d%%"
msgstr " PrGny: Atc:%d%% Def:%d%%"

#: client/gui-sdl/dialogs.c:838 client/gui-sdl/dialogs.c:1217
msgid "Terrain Info"
msgstr "Info terreny"

#: client/gui-sdl/dialogs.c:1191
msgid "Advanced Menu"
msgstr "MenÃº AvanÃ§at"

#: client/gui-sdl/dialogs.c:1245
#, c-format
msgid "Zoom to : %s"
msgstr "Apropar a: %s"

#: client/gui-sdl/dialogs.c:1259 client/gui-win32/citydlg.c:10633
msgid "Change City Governor settings"
msgstr "Canviar configuraciÃ³ del gestor de ciutadans"

#: client/gui-sdl/dialogs.c:1304
msgid "Goto here"
msgstr "Anar aquÃ­"

#: client/gui-sdl/dialogs.c:1315
msgid "Patrol here"
msgstr "Patrullar aquÃ­"

#: client/gui-sdl/dialogs.c:1328
msgid "Connect here"
msgstr "Connectar aquÃ­"

#: client/gui-sdl/dialogs.c:13496 client/gui-sdl/dialogs.c:15124 client/gui-sdl/dialogs.c:15395 client/gui-win32/dialogs.c:7634
msgid "Sentry idle"
msgstr "Sentinella ociÃ³s"

#: client/gui-sdl/dialogs.c:1570
#, c-format
msgid "View Civiliopedia entry for %s"
msgstr "Veure l'entrada %s a la CivilopÃ¨dia"

#: client/gui-sdl/dialogs.c:19769
msgid "REVOLUTION!"
msgstr "REVOLUCIÃ“!"

#: client/gui-sdl/dialogs.c:2238 client/gui-sdl/dialogs.c:2626
#: client/gui-win32/dialogs.c:569 data/Freeciv.in:3166
msgid "Female"
msgstr "Dona"

#: client/gui-sdl/dialogs.c:2240 client/gui-sdl/dialogs.c:2624
#: client/gui-sdl/dialogs.c:2836 client/gui-win32/dialogs.c:567
msgid "Male"
msgstr "Home"

#: client/gui-sdl/dialogs.c:2691 client/gui-win32/dialogs.c:50753112533
msgid "World map"
msgstr "Mapa mundial"

#: client/gui-sdl/diplodlg.c:547
msgid "Sea map"
msgstr "Mapa marÃ­tim"

#: client/gui-sdl/diplodlg.c:563
msgid "Give embassy"
msgstr "Donar ambaixada"

#: client/gui-sdl/diplodlg.c:5791298193 client/gui-win32/diplodlg.c:679
#: data/Freeciv.in:501
msgid "Accept treaty"
msgstr "Acceptar tractat"

#. TRANS: "Polish incident !" FIXME!!!
#: client/gui-sdl/diplodlg.c:1302
#, c-format
msgid "%s incident !"
msgstr "Incident %s !"

#: client/gui-sdl/diplodlg.c:1320
msgid "Shall we declare WAR on them?"
msgstr "Els declarem la GUERRA?"

#: client/gui-sdl/diplodlg.c:1431
msgid "Foreign Minister"
msgstr "Ministre d'Exteriors"

#: client/gui-sdl/diplodlg.c:14476365 client/gui-win32/plrdlg.c:357
msgid "Cancel Treaty"
msgstr "CancelÂ·lar el tractat"

#: client/gui-sdl/diplodlg.c:1488 client/gui-win32/plrdlg.c:358505
msgid "Call Diplomatic Meeting"
msgstr "Convocar Cimera diplomÃ tica"

#: client/gui-sdl/diplodlg.c:1519
msgid "Send him back"
msgstr "Que torni a casa"

#: client/gui-sdl/diplomat_dialog.c:5905204 data/Freeciv.in:2290
msgid "Sabotage City"
msgstr "Sabotejar la ciutat"

#: client/gui-sdl/diplomat_dialog.c:6656™€ †  †  Œb�»€�( �H £ ‡k�n€R �]Š+€U �=Œ]€V �;Žp� ‚5�,� �*’b� �h”� �•v‚ }—	€t [˜z� ™Vƒ ‚¢h¿ ‚Tª€�n …%®T� �>³z� rµ9µ �X¶aŠ �¸<� �1¼ ‚ ‚:¸:ƒ w½3� l¾+Ÿ l¿6€‚ ]Â>€R ^Ãn€…C gË/€� ‚rÍ,‚ �Ð ‚ �2Ñ$ƒ �ÒYƒ aÓrƒ ‚ÔVƒ wÖ[€‚ �%Ù&‚ �ÚM‚ �ÛT€� \Ý)‚ ~Þ€‚s \áz€� |ãc‚ � äa€‚ Tè €…u Zì~€‡W Sõ/€�. Q÷/€�| [ù|€�$ uûz€ƒy ��€f� ^��y¡ ��‚x  y�„/‚ `�…*€t ^�†~€…W p��.€‚Q ^��o€�) O�•=€m W�–y€�= ]�’+€‚* W�šk€u �|�œ7‚ ��ž5€�p c�¡t� i�¢X€� �d�¤R‚ ��¦8€‚0 T�©p€�" k�«f‚ �"�¬S‚ p�­w‚ X�®i€�- �x�°n€�X ��´>€u �|�¶O� ‚	�¸L‚ ‚<�ºW� ��½� s�¾3€C r�¿i� �5�À\‚ �0�Â‚ ��ÃE‚ ��Äe� o�Æ� c�Ç€‚o p�Êo‚ t�Ëa€d y�Í9‚ g�Î4€_ ^�Ïz€� ��Ñs� ��Òxƒ �Z�Ó€Q ��Ö*‚ e�×9€Z v�Øv¡ �]�Ú€T � �Ü>€� f�Þd€� ƒ{�àU� y�äQ€i M�æ3€…( ~�ì(‚ ��í(� j�î/‚ ��ï¢ ��ðD€‚% ‹3�ój� ‚.�ÿ‚ �>‚�N� ƒ^‚’€E V‚–0€� …w‚˜ˆ y‚ž� ‰‚Ÿ‚ „,‚¨/Ÿ e‚­oŸ gƒ€.€�? ‚‚®s€ƒ# H‚µ €‚e \‚¸-› a‚¹$€„; U‚¾@› P‚¿0› Š‚À£ |‚ÊY€g R‚Ì<œ c‚Í*¡ �‚Î.¡ ~‚Ð-€ƒ S‚Ô-� ‰!‚Õ� e‚Þ#€d �O‚ßl� �%‚á<€� k‚ãt€Z m‚å?� m‚æ-� ‚Y‚ç `‚éu‰ ƒ?‚ê]� �‚î¾ W‚ýk€�l �+ƒ�'€ƒ# N�“5€M Qƒ…v€�% Gƒˆ~€‚, Vƒ‹q€‚9 Bƒ� €�6 Pƒ�x€ƒ `ƒ“j— cƒ”a� �ƒ•E€e �0ƒ—2€�X �ƒš:‚ �ƒ›D� �ƒœM€Y \ƒž;� �ƒŸ‚ wƒ (‚ �ƒ¡!� �@ƒ¢0™ �ƒ¤	� �Iƒ¥(� �ƒ¦r‚ �ƒ¨� �ƒ©1� �PƒªJƒ �ƒ¬‚ rƒ­,‚ �ƒ® €…h �ƒµ‚ �ƒ¶)€D Dƒ·ƒ zƒ¸F� –:ƒ¹A™ uƒÐ‚ ‹#ƒÑˆ ˜ƒÜ.� ƒƒô@� ƒ
ƒ÷I� �%ƒúT‚ ‚Eƒû{„ �ƒþI„ ƒÿSƒ |„€Y€�c �„ƒ0„ � „„=� ƒR„…^‚ †„‰2� ‡x„�7� ŸD„—0� …x„¶u� ‚\„¼n ƒ„À
™ „8„Ä
€J ƒ_„È=€†& @„Ñ@‚ @„Ò ‚ L„Ò@€ƒ9 ƒ*„Ö"€�Q —@„Ú|€�> ‚Y„ó{‡ …g„öc„ ƒt„üL‚ ‚…€A‚ ‡:…‚`Š ‰=…Š'� šf…“pŽ †M…®`Š �…µ:¡ †.…¶i€‚ …5…¿› ‰…Äc „$…Îª …C…ÒU� �(…Ø– �…ÙX€�  „6…Ü¤ ˆ0…àr€T „>…és„ �…î3… …a…ïG ƒS…õ)† Ž:…ø|€‚& �†‰}€‚ �%†�$� �†ŽI– �†�_Š ‚?†�m… „g†“,€�v �^†š€�d ‚9†�G€Šds."

#: client/gui-sdl/graphics.c:319
#, c-format
msgid "Unable to convert image from file %s into format %d."
msgstr "No s'ha pogut convertir la imatge des de l'arxiu mida %d x %d %d Bits en format %"
"1
msgid "Full Screen"
msgstr "Pantalla completa"

#: client/gui-sdl/gui_main.c:1525
msgid "Screen width"
msgstr "Amplada de pantalla"

#: client/gui-sdl/gui_main.c:1569
msgid "Screen height"
msgstr "AlÃ§ada de pantalla"

#: client/gui-sdl/gui_main.c:16045686093
#, c-format
msgid "Using Video Output: %s"
msgstr "Usant sortida de vÃ­deo: %s"

#: client/gui-sdl/gui_main.c:8467608. TRANS: Future Technology
#: client/gui-sdl/gui_tilespec.c:50659 client/gui-sdl/wldlg.c:1365
#: client/gui-sdl/wldlg.c:1373 client/gui-sdl/wldlg.c:1379
#: client/gui-sdl/wldlg.c:1395 client/gui-sdl/wldlg.c:1400
#: client/gui-sdl/wldlg.c:1487 client/gui-sdl/wldlg.c:1494
#: client/gui-sdl/wldlg.c:150398la Nau espacial %s"

#: client/gui-sdl/inteldlg.c:2669
#, fuzzyu0136951 client/gui-sdl/mapctrl.c:14485
msgid "Show MiniMap"
msgstr "Mostrar minimapa"

#: client/gui-sdl/mapctrl.c:463 client/gui-sdl/mapctrl.c:1659
msgid "Hide MiniMap"
msgstr "Ocultar minimapa"

#: client/gui-sdl/mapctrl.c:515
msgid "Show Messages (F10)"
msgstr "Mostrar Missages (F10)"

#: client/gui-sdl/mapctrl.c:5184
msgid "Scale Minimap"
msgstr "Escalar Minimapa"

#: client/gui-sdl/mapctrl.c:6859
msgid "Single Tile Height"
msgstr "AlÃ§ada casella individual"

#: client/gui-sdl/mapctrl.c:734 client/gui-sdl/mapctrl.c:1078
msgid "Exit"
msgstr "Sortir"

#: client/gui-sdl/mapctrl.c:1032
msgid "Scale Unit Info"
msgstr "Escalar Info Unitats"

#: client/gui-sdl/mapctrl.c:1042
msgid "Width"
msgstr "Amplada"

#: client/gui-sdl/mapctrl.c:1046
msgid "Height"
msgstr "AlÃ§ada"

#: client/gui-sdl/mapctrl.c:1426 client/gui-sdl/mapview.c:312
#: client/gui-sdl/mapview.c:315 client/gui-xaw/menu.c:136
msgid "Revolution"
msgstr "RevoluciÃ³"

#: client/gui-sdl/mapctrl.c:1592
msgid "or"
msgstr "o"

#: client/gui-sdl/mapctrl.c:1616
msgid "Hide Messages"
msgstr "Amagar Missatges"

#: client/gui-sdl/mapctrl.c:16268 client/gui-sdl/optiondlg.c:2165
#: client/gui-sdl/pages.c:241 data/Freeciv.in:1217
msgid "Options"
msgstr "Opcions"

#: client/gui-sdl/mapview.c:1551220531565571575581
msgid ""
"\n"
"Unclaimed territory"
msgstr ""
"\n"
"Territori no reclamat"

#: client/gui-sdl/mapview.c:598
#, c-format
msgid ""
"\n"
"City of %s"
msgstr ""
"\n"
"Ciutat de %s"

#: client/gui-sdl/mapview.c:614
msgid "?blistbegin: with "
msgstr " amb "

#: client/gui-sdl/mapview.c:616263: client/gui-sdl/mapview.c:637
msgid "?blistend:"
msgstr "?blistend:"

#. TRANS: (<nation>,<diplomatic_state>)"
#: client/gui-sdl/mapview.c:6465890
msgid "End of Turn"
msgstr "Final de torn"

#: client/gui-sdl/mapview.c:890
msgid "Press"
msgstr "Prem"

#. TRANS: keyboard
#: client/gui-sdl/menu.c:374
msgid "No orders"
msgstr "Sense ordres"

#: client/gui-sdl/menu.c:374
msgid "Space"
msgstr "Espai"

#: client/gui-sdl/menu.c:388 client/gui-xaw/menu.c:217
msgid "Wait"
msgstr "Esperar"

#: client/gui-sdl/menu.c:41325
msgid "Disband"
msgstr "Desmantellar"

#: client/gui-sdl/menu.c:464
msgid "Goto City"
msgstr "Anar a ciutat"

#: client/gui-sdl/menu.c:47790502 client/gui-win32/menu.c:385
#: client/gui-xaw/menu.c:205
msgid "Patrol"
msgstr "Patrullar"

#: client/gui-sdl/menu.c:514
msgid "Connect irrigation"
msgstr "Connectar IrrigaciÃ³"

#: client/gui-sdl/menu.c:527
msgid "Connect road"
msgstr "Connectar camÃ­"

#: client/gui-sdl/menu.c:54053
msgid "Auto-Explore"
msgstr "Auto Explorar"

#: client/gui-sdl/menu.c:566 client/gui-sdl/menu.c:1251
msgid "Auto-Attack"
msgstr "Auto Atacar"

#: client/gui-sdl/menu.c:568 client/gui-sdl/menu.c:1245
msgid "Auto-Settler"
msgstr "Auto Colonitzar"

#: client/gui-sdl/menu.c:587
msgid "Wake Up Others"
msgstr "Despertar altres"

#: client/gui-sdl/menu.c:600 client/gui-xaw/menu.c:193
msgid "Unload Transporter"
msgstr "Descarregar Transport"

#: client/gui-sdl/menu.c:613 client/gui-xaw/menu.c:195
msgid "Load"
msgstr "Carregar"

#: client/gui-sdl/menu.c:625 client/gui-xaw/menu.c:196
msgid "Unload"
msgstr "Descarregar"

#: client/gui-sdl/menu.c:637
msgid "Find Homecity"
msgstr "Cercar ciutat origen"

#: client/gui-sdl/menu.c:674 client/gui-xaw/menu.c:18686 client/gui-win32/menu.c:1256
#: client/gui-xaw/menu.c:185
msgid "Paradrop"
msgstr "LlanÃ§ar paracaigudes"

#: client/gui-sdl/menu.c:698 client/gui-win32/menu.c:1258
#: client/gui-xaw/menu.c:184
msgid "Clean Pollution"
msgstr "Netejar ContaminaciÃ³"

#: client/gui-sdl/menu.c:710 client/gui-xaw/menu.c:183
msgid "Build Airbase"
msgstr "Construir Base aÃ¨ria"

#: client/gui-sdl/menu.c:722 client/gui-win32/menu.c:1249
#: client/gui-xaw/menu.c:188
msgid "Fortify"
msgstr "Fortificar"

#: client/gui-sdl/menu.c:734 client/gui-win32/menu.c:1251
#: client/gui-xaw/menu.c:182
msgid "Build Fortress"
msgstr "Construir FortificaciÃ³"

#: client/gui-sdl/menu.c:746
msgid "Transform Tile"
msgstr "Transformar Casella"

#: client/gui-sdl/menu.c:759 client/gui-sdl/menu.c:1139
#: client/gui-win32/menu.c:1118 client/gui-xaw/menu.c:178
msgid "Build Mine"
msgstr "Construir Mina"

#: client/gui-sdl/menu.c:773 client/gui-sdl/menu.c:1104
#: client/gui-win32/menu.c:1117 client/gui-xaw/menu.c:17587
msgid "Form Traderoute"
msgstr "Establir ruta comercial"

#: client/gui-sdl/menu.c:802 client/gui-sdl/menu.c:1043
#: client/gui-win32/menu.c:1207 client/gui-xaw/menu.c:174806 client/gui-sdl/menu.c:1049
#: client/gui-win32/menu.c:1210 client/gui-win32/menu.c:1215
#: client/gui-xaw/menu.c:173
msgid "Build Road"
msgstr "Construir CamÃ­"

#: client/gui-sdl/menu.c:826 client/gui-win32/menu.c:1189
#: client/gui-xaw/menu.c:211838 client/gui-sdl/menu.c:1022
#: client/gui-win32/menu.c:1193 client/gui-xaw/menu.c:172
msgid "Add to City"
msgstr "Afegir a Ciutat"

#: client/gui-sdl/menu.c:1067r + %d comerÃ§) (R)"

#: client/gui-sdl/menu.c:1074
#, c-format
msgid "Trade with %s ( %d R&G bonus ) (R)"
msgstr "ComerÃ§ amb %s (bonif. %d R&Or ) (R)"

#: client/gui-sdl/menu.c:1091
msgid "Cut Down to"
msgstr "Tallar a "

#: client/gui-sdl/menu.c:1097 client/gui-sdl/menu.c:1122
msgid "Irrigate to"
msgstr "Irrigar a "

#: client/gui-sdl/menu.c:1132
msgid "Plant Forest"
msgstr "Plantar Bosc"

#: client/gui-sdl/menu.c:1153
msgid "Transform to"
msgstr "Transformar en"

#: client/gui-sdl/optiondlg.c:214739 client/gui-sdl/optiondlg.c:6242 client/gui-sdl/optiondlg.c:6270309
msgid "All resolutions available."
msgstr "Totes les resolucions disponibles."

#: client/gui-sdl/optiondlg.c:64586
msgid "Smooth unit move steps"
msgstr "Passos moviment unitat suaus"

#: client/gui-sdl/optiondlg.c:1040
msgid "Show focus animation"
msgstr "Mostrar animaciÃ³ focus"

#: client/gui-sdl/optiondlg.c:1067
msgid "Show cursors animation"
msgstr "Mostrar animaciÃ³ cursors"

#: client/gui-sdl/optiondlg.c:1094
msgid "Use color cursors"
msgstr "Utilitzar cursors de colors"

#: client/gui-sdl/optiondlg.c:1608 client/gui-xaw/menu.c:146
msgid "National Borders"
msgstr "Fronteres nacionals"

#: client/gui-sdl/optiondlg.c:1660 client/gui-xaw/menu.c:145
msgid "Map Grid"
msgstr "Graella de mapa"

#: client/gui-sdl/optiondlg.c:1688
msgid "Draw city map grid"
msgstr "Dibuixar graella mapa ciutat"

#: client/gui-sdl/optiondlg.c:171845
msgid "Special Resources"
msgstr "Recursos especials"

#: client/gui-sdl/optiondlg.c:1879 client/gui-xaw/menu.c:155
msgid "Roads and Rails"
msgstr "Camins i Ferrocarrils"

#: client/gui-sdl/optiondlg.c:1958 client/gui-xaw/menu.c:158
msgid "Fortress and Airbase"
msgstr "FortificaciÃ³ i base aÃ¨ria"

#: client/gui-sdl/optiondlg.c:1986215
msgid "Video options"
msgstr "Opcions de vÃ­deo"

#: client/gui-sdl/optiondlg.c:2225
msgid "Sound options"
msgstr "Opcions de so"

#: client/gui-sdl/optiondlg.c:223747
msgid "Map options"
msgstr "Opcions de mapa"

#: client/gui-sdl/optiondlg.c:2258 client/gui-xaw/menu.c:134optiondlg.c:2286
msgid "Leave Game"
msgstr "Deixar la Partida"

#: client/gui-sdl/optiondlg.c:2301 client/gui-sdl/pages.c:255
#: client/gui-win32/connectdlg.c:1104 client/gui-xaw/menu.c:126pages.c:170 client/gui-win32/connectdlg.c:964
msgid "Start New Game"
msgstr "ComenÃ§ar una partida nova"

#: client/gui-sdl/pages.c:199
msgid "Join Game"
msgstr "Unir-se a una partida"

#: client/gui-sdl/pages.c:213
msgid "Join Pubserver"
msgstr "Unir-se a Pubserver"

#: client/gui-sdl/pages.c:227308
msgid "SDLClient welcomes you..."
msgstr "El client SDL et dÃ³na la benvinguda..."

#: client/gui-sdl/pages.c:3091214
msgid "Now.. Go give'em hell!"
msgstr "Ara.. Desperta ferro!!!"

#: client/gui-sdl/plrdlg.c:651
msgid "disconnected"
msgstr "desconnectat"

#: client/gui-sdl/repodlgs.c:348
msgid "active"
msgstr "activa"

#: client/gui-sdl/repodlgs.c:35371
msgid "Total"
msgstr "Total"

#: client/gui-sdl/repodlgs.c:372
msgid "Units Report"
msgstr "Informe Unitats"

#: client/gui-sdl/repodlgs.c:15283540
msgid "Sell It?"
msgstr "Vendre-la?"

#: client/gui-sdl/repodlgs.c:1771
msgid "Economy Report"
msgstr "Informe Economia"

#: client/gui-sdl/repodlgs.c:1786
msgid "Treasury: "
msgstr "Tresor: "

#: client/gui-sdl/repodlgs.c:1808
msgid "Tax Rate: "
msgstr "Rati Taxes"

#: client/gui-sdl/repodlgs.c:182949
msgid "Total Cost: "
msgstr "Cost total: "

#: client/gui-sdl/repodlgs.c:1868
msgid "Net Income: "
msgstr "Ingressos nets: "

#: client/gui-sdl/repodlgs.c:1892915845113
msgid "step"
msgid_plural "steps"
msgstr[0] "pas"
msgstr[1] "passos"

#: client/gui-sdl/repodlgs.c:3392 client/gui-win32/repodlgs.c:779
#: client/gui-xaw/repodlgs.c:1195400 client/gui-win32/repodlgs.c:787
#: client/gui-xaw/repodlgs.c:1203
msgid "Final Report:"
msgstr "Informe final:"

#: client/gui-sdl/repodlgs.c:3401 client/gui-win32/repodlgs.c:788
#: client/gui-xaw/repodlgs.c:1204The %s Spaceship"
msgstr "Coet espacial %s"

#: client/gui-sdl/spaceshipdlg.c:172 client/gui-win32/spaceshipdlg.c:2412608286 client/gui-sdl/themespec.c:520
#: client/gui-sdl/themespec.c:69806719708 client/gui-sdl/wldlg.c:10755 client/gui-sdl/wldlg.c:10817 client/gui-sdl/wldlg.c:1083
#, c-format
msgid ""
"%s\n"
"%d %s"
msgstr ""
"%s\n"
"%d %s"

#: client/gui-sdl/wldlg.c:911 client/gui-sdl/wldlg.c:1087
#, c-format
msgid ""
"%s\n"
"finished!"
msgstr ""
"%s\n"
"acabat!"

#: client/gui-sdl/wldlg.c:951 client/gui-sdl/wldlg.c:1057
#, c-format
msgid "( %d entries )"
msgstr "( %d elements )"

#: client/gui-sdl/wldlg.c:1044563
#, c-format
msgid ""
"%d/%d %s\n"
"%s"
msgstr ""
"%d/%d %s\n"
"%s"

#: client/gui-sdl/wldlg.c:13707786
#, c-format
msgid "%d gold per turn"
msgstr "%d or per torn"

#: client/gui-sdl/wldlg.c:1393398
#, c-format
msgid "%d %s"
msgstr "%d %s"

#: client/gui-sdl/wldlg.c:1404
msgid "shields into gold"
msgstr "escuts a or"

#: client/gui-sdl/wldlg.c:148304994
msgid "City Overview"
msgstr "Vista prÃ¨via"

#: client/gui-win32/citydlg.c:7343637
msgid "Misc. Settings"
msgstr "ParÃ metres Diversos"

#: client/gui-win32/citydlg.c:8013 client/gui-win32/citydlg.c:10782
msgid "Units present"
msgstr "Unitats presents"

#: client/gui-win32/citydlg.c:8284
#: client/gui-win32/dialogs.c:1289 client/gui-win32/dialogs.c:1489
#: client/gui-win32/helpdlg.c:453 client/gui-win32/inteldlg.c:1684 client/gui-win32/repodlgs.c:301
#: client/gui-win32/repodlgs.c:450 client/gui-win32/repodlgs.c:737
#: client/gui-win32/spaceshipdlg.c:24004 data/Freeciv.in:3069
msgid "Activate Units"
msgstr "Activar unitats"

#: client/gui-win32/citydlg.c:83758 manual/civmanual.c:293
msgid "Upkeep"
msgstr "Manteniment"

#: client/gui-win32/citydlg.c:912 client/gui-win32/citydlg.c:967
#: client/gui-win32/citydlg.c:1408 client/gui-win32/dialogs.c:976
#: client/gui-win32/dialogs.c:1370 client/gui-win32/dialogs.c:1556
msgid "_Yes"
msgstr "_SÃ­"

#: client/gui-win32/citydlg.c:913 client/gui-win32/citydlg.c:968
#: client/gui-win32/citydlg.c:1410 client/gui-win32/dialogs.c:977
#: client/gui-win32/dialogs.c:1371 client/gui-win32/dialogs.c:1557
msgid "_No"
msgstr "_No"

#: client/gui-win32/citydlg.c:921 client/gui-win32/citydlg.c:1415
#: client/gui-win32/dialogs.c:1378 client/gui-win32/dialogs.c:1549
#: client/gui-win32/dialogs.c:15641942637 client/gui-win32/citydlg.c:14685 client/gui-win32/citydlg.c:1484
#: client/gui-win32/dialogs.c:1611 client/gui-win32/dialogs.c:1633
#: client/gui-win32/dialogs.c:1663
msgid "_Cancel"
msgstr "_CancelÂ·lar"

#: client/gui-win32/citydlg.c:1482
msgid "_Upgrade unit"
msgstr "Millorar _unitat"

#: client/gui-win32/citydlg.c:194764167
msgid "Leader:"
msgstr "LÃ­der:"

#: client/gui-win32/dialogs.c:5771
msgid "Unit Selection"
msgstr "SelecciÃ³ d'unitat"

#: client/gui-win32/dialogs.c:1196
msgid "NONE"
msgstr "CAP"

#: client/gui-win32/dialogs.c:1290Vista %s2349 client/gui-xaw/inteldlg.c:2422 client/gui-xaw/inteldlg.c:245win32/inteldlg.c:136 client/gui-xaw/inteldlg.c:249
#, c-format
msgid "Researching: %s(%d/%d)"
msgstr "Investigant: %s(%d/%d)"

#: client/gui-win32/inteldlg.c:145 client/gui-xaw/inteldlg.c:2635
msgid "Local _Options"
msgstr "_Opcions Locals"

#: client/gui-win32/menu.c:306
msgid "_Message Options"
msgstr "Opcions de _Missatges"

#: client/gui-win32/menu.c:307
msgid "Sa_ve Settings"
msgstr "Desar la _ConfiguraciÃ³"

#: client/gui-win32/menu.c:309
msgid "Server O_ptions"
msgstr "Opcions del Ser_vidor"

#: client/gui-win32/menu.c:317
msgid "_Disconnect"
msgstr "_Desconnectar"

#: client/gui-win32/menu.c:3296 client/gui-xaw/menu.c:166
msgid "Center View"
msgstr "Centra la Vista"

#: client/gui-win32/menu.c:364
msgid "Transf_orm to Hills"
msgstr "Transf_ormar a Turons"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:1266
#: client/gui-xaw/menu.c:199
msgid "Auto Settler"
msgstr "Auto Colonitzar"

#: client/gui-win32/menu.c:387 client/gui-xaw/menu.c:2071 client/gui-xaw/menu.c:21310 client/gui-win32/menu.c:1111
#: client/gui-xaw/menu.c:177 client/gui-xaw/menu.c:179
#, c-format
msgid "Change to %s"
msgstr "Canviar a %s"

#: client/gui-win32/menu.c:1112 client/gui-xaw/menu.c:181
#, c-format
msgid "Transform to %s"
msgstr "Transformar a %s"

#: client/gui-win32/menu.c:1119 client/gui-xaw/menu.c:180
msgid "Transform Terrain"
msgstr "Transformar Terreny"

#: client/gui-win32/menu.c:1196 client/gui-win32/menu.c:1200
#: client/gui-xaw/menu.c:171
msgid "Build City"
msgstr "Construir Ciutat"

#: client/gui-win32/menu.c:1204 client/gui-xaw/menu.c:2128 client/gui-xaw/menu.c:1763 client/gui-xaw/menu.c:200aturat %d torn)"
msgstr[1] "(aturat5 data/Freeciv.in:3237
msgid "Intelligence"
msgstr "IntelÂ·ligÃ¨ncia"

#: client/gui-win32/plrdlg.c:35660 client/gui-xaw/menu.c:2351 client/gui-win32/repodlgs.c:234354 client/gui-xaw/repodlgs.c:8218 client/gui-xaw/repodlgs.c:777
msgid "Sell-Off:"
msgstr "Vendre:"

#: client/gui-win32/repodlgs.c:436
msgid "Trade Report"
msgstr "Informe de ComerÃ§"

#: client/gui-win32/repodlgs.c:452 data/Freeciv.in:1876
msgid "Sell Obsolete"
msgstr "Vendre Obsolets"

#: client/gui-win32/repodlgs.c:454 data/Freeciv.in:1884
msgid "Sell All"
msgstr "Vendre Tots"

#: client/gui-win32/repodlgs.c:457299
#, c-format
msgid "Granary:  %3d/%-3d"
msgstr "Graner:  %3d/%-3d"

#: client/gui-xaw/citydlg.c:258713
msgid "(is empty)"
msgstr "(Ã©s buit)"

#: client/gui-xaw/citydlg.c:315
msgid "(in prog.)"
msgstr "(en prog.)"

#: client/gui-xaw/citydlg.c:1416s'han establert amb %s:\n"

#: client/gui-xaw/citydlg.c:1426 client/gui-xaw/citydlg.c:143068Segur que'1 client/gui-xaw/helpdlg.c:924
#: client/gui-xaw/helpdlg.c:9316
#, c-format
msgid "Obsoletes %s.\n"
msgstr "Deixa obsolet %s.\n"

#: client/gui-xaw/helpdlg.c:934 client/gui-xaw/helpdlg.c:939
#, c-format
msgid "Allows %s (with %s).\n"
msgstr "Permet %s (amb %s).\n"

#: client/gui-xaw/inteldlg.c:4246
msgid "Local Options"
msgstr "Opcions Locals"

#: client/gui-xaw/menu.c:118
msgid "Save Settings"
msgstr "Desar ConfiguraciÃ³"

#: client/gui-xaw/menu.c:120
msgid "Server Options"
msgstr "Opcions de Servidor"

#: client/gui-xaw/menu.c:122
msgid "Export Log"
msgstr "Exportar la llista de missatges"

#: client/gui-xaw/menu.c:123
msgid "Clear Log"
msgstr "Esborrar la llista de missatges"

#: client/gui-xaw/menu.c:125xaw/menu.c:131
msgid "Tax Rates"
msgstr "Taxes"

#: client/gui-xaw/menu.c:14992
msgid "Make Homecity"
msgstr "Establir Ciutat Origen"

#: client/gui-xaw/menu.c:197
msgid "Wake up others"
msgstr "Despertar altres"

#: client/gui-xaw/menu.c:201202
msgid "Connect/Road"
msgstr "Connectar/CamÃ­"

#: client/gui-xaw/menu.c:203
msgid "Connect/Rail"
msgstr "Connectar/Via"

#: client/gui-xaw/menu.c:204
msgid "Connect/Irrigation"
msgstr "Connectar/IrrigaciÃ³"

#: client/gui-xaw/menu.c:206
msgid "Go to"
msgstr "Anar a"

#: client/gui-xaw/menu.c:21632
msgid "Top Five Cities"
msgstr "Millors cinc ciutats"

#: client/gui-xaw/menu.c:234
msgid "Demographics"
msgstr "Demografia"

#: client/gui-xaw/menu.c:240
msgid "Editing Mode"
msgstr "Mode d'EdiciÃ³"

#: client/gui-xaw/menu.c:241
msgid "Tools"
msgstr "Eines"

#: client/gui-xaw/menu.c:246 data/helpdata.txt:3787 data/helpdata.txt:401
msgid "Connecting"
msgstr "Com connectar"

#: client/gui-xaw/menu.c:248 data/helpdata.txt:429
msgid "Controls"
msgstr "Controls"

#: client/gui-xaw/menu.c:24950
msgid "Playing"
msgstr "Joc"

#: client/gui-xaw/menu.c:254 data/helpdata.txt:987
msgid "Combat"
msgstr "Combat"

#: client/gui-xaw/menu.c:255
msgid "ZOC"
msgstr "ZDC"

#: client/gui-xaw/menu.c:256 data/helpdata.txt:888
msgid "Technology"
msgstr "Tecnologia"

#: client/gui-xaw/menu.c:259 data/Freeciv.in:2027 data/helpdata.txt:1321
msgid "Government"
msgstr "Govern"

#: client/gui-xaw/menu.c:26163 data/helpdata.txt:7658
msgid "unknown"
msgstr "desconegut"

#: client/gui-xaw/repodlgs.c:235 client/gui-xaw/repodlgs.c:51121 client/gui-xaw/repodlgs.c:526
#, c-format
msgid "Goal: %s (%d steps)"
msgstr "Objectiu: %s (%d passos)"

#: client/gui-xaw/repodlgs.c:926
msgid "Totals: ..."
msgstr "Totals: ..."

#: client/gui-xaw/repodlgs.c:116619739
#, c-format
msgid "Level: %s.<br>"
msgstr "Nivell: %s.<br>"

#: manual/civmanual.c:14034648357 manual/civmanual.c:167227543197020912 data/default/terrain.ruleset:1810
#: data/civ2/terrain.ruleset:1693 data/civ1/terrain.ruleset:1655
msgid "Resources"
msgstr "Recursos"

#: manual/civmanual.c:213
msgid "Move cost"
msgstr "Cost de moviment"

#: manual/civmanual.c:213
msgid "Defense bonus"
msgstr "BonificaciÃ³ defensiva"

#: manual/civmanual.c:215
msgid "Mining"
msgstr "Mineria"

#: manual/civmanual.c:215
msgid "turns"
msgstr "torns"

#: manual/civmanual.c:217
msgid "Rail"
msgstr "Ferrocarril"

#: manual/civmanual.c:218
msgid "Clean pollution"
msgstr "Netejar contaminaciÃ³"

#: manual/civmanual.c:218
msgid "Clean fallout"
msgstr "Netejar radioactivitat"

#: manual/civmanual.c:253 manual/civmanual.c:263
msgid "impossible"
msgstr "impossible"

#: manual/civmanual.c:28688294
msgid "Requirement"
msgstr "Requisit"

#: manual/civmanual.c:294294Sque ciutadans nous siguinenPosar al50779wikiwikigna.ca per instruccions sobre com utilitzar una "
"d'aquestes llengÃ¼es. \n"
"\n"
"Si vols afegir una localitzaciÃ³ (traducciÃ³) per la teva llengua, si us plau "
"llegeix les instruccions a:\n"
"\n"
"  http://www.freeciv.org/wikiwiki2098038
#: data/helpdata.txt:498  Shift-Control-Right-click:   Show city workers (mouse over or near city)  Clic esquerre a ciutat:         Obrir diÃ leg de ciutat\n"
"  Clic esquerre a unitat:         Activar unitat\n"
"  Clic esquerre i arrossegar a unitat: DesplaÃ§ar unitat\n"
"  Clic al mig:                           Mostrar informaciÃ³ de casella\n"
"  Clic dret:                              Centrar casella en vista\n"
"\n"
"  Maj-Clic esquerre:               Copiar producciÃ³ (GTK)\n"
"  Maj-Clic dret a ciutat:          Enganxar producciÃ³ en ciutat (GTK)\n"
"\n"
"  Maj-Ctrl-Clic esquerre:         Afinar treballadors de ciutat\n"
"  Ctrl-Clic al mig:                     Despertar unitats en sentinella\n"
"  Maj-Ctrl-Clic dret:                 Mostrar treballadors de ciutat (ratolÃ­ "
"sobre o vora ciutat)\n"
"\n"
"  Mode de SelecciÃ³ d'Ã rea (GTK):\n"
"  ================================\n"
"        Clic-dret:                     CancelÂ·lar mode de selecciÃ³ d'Ã rea\n"
"\n"
"  Les ciutats que es marquen sobre el mapa, tambÃ©\n"
"  quedaran marcades a l'informe de Ciutats."

#: data/helpdata.txt:523
msgid ""
"Dialogs and Reports:\n"
"====================\n"
"     F1: show Map View\n"
"     F2: open Unit Report\n"
"     F3: open Nations Report\n"
"     F4: open City Report\n"
"     F5: open Economy Report\n"
"     F6: open ResearchMostrar Vista de Mapa\n"
"     F2: obrir Informe d'Unitats\n"
"     F3: obrir Informe de Nacions\n"
"     F4: obrir Informe de Ciutats\n"
"     F5: obrir Informe d'Economia\n"
"     F6: obrir Informe de Recerc, fes doble clic sobre l'element "
"desitjat de la llista d'elements disponibles. TambÃ© pots prÃ©mer el botÃ³ "
"d'ajuda per obtenir ajuda sobre l'element seleccionat. Si es polsa Ajuda "
""
"clicdinsÃ¨iaagrÃ­coles!  La idea Ã©ues unitats deagrÃ­colesa producciÃ³ pot augmentar-"
"se tambÃ© pot ser "
"usada com a port per les unitats marÃ­times. (AvanÃ§ada la partida, necessiten "
"una defensa costanera). La millor estratÃ¨gia es construir-ne de costaneres i "
"de terra ferma, perÃ² recorda que les de terra ferma sÃ³n mÃ©s difÃ­cils de "
"trobar per als teus rivalscliques en una ciutat, potson aixÃ² no passa "
"es marca amb un llampmÃ³n, buscant els rivalrival, sempre Ã©s una bona idea fer un tractat de pau i compartir els avenÃ§os "
"que hagis fet. Les unitats diplomÃ tiques sÃ³n molt Ãºtils en aixÃ² i mÃ©s "
"es trenquen sovint, no badis amb la Hi trobarÃ s molts mÃ©s consells per jugar, i detalls per contactar amb "
"d'altres cioncimer; pots"
"establish contact with that player. Contact occurs whenever one of your "
"units is within sight of a city or unit belonging to another player, or vice "
"versa. Unless you establish an embassy with that player, you may again lose "
"contact with them a set number of turns after most recentEs considera que hi ha contacte quan "
"una de les teves unitats Ã©s al costat d'una ciutat o unitat que pertanyi a "
"un altre jugador, o viceversa. Si no estableixes una ambaixada amb aquest "
"jugador, pot ser que hi perdis el contacte al cap d'un nombre donat de torns "
"r, d'entrada, la Guerraa voluntat          Si desitges una coexistÃ¨ncia pacÃ­fica mÃ©s permanent amb un altre "
"jugador, pots entrar en un Armistici, que al cap d'un altre nombre donat de "
"torns es convertirÃ  en un tractat de Pau permanent. Trencar un Armistici et "
"retornarÃ   will be automatically disbanded according to the treaty. After this, "
"you may not move units into the other's territory until you either declare "
"War, or forge an Alliance. Breaking a Peace treaty will drop you directly "
"ri de l'altre fins que o "
"bÃ© declaris la Guerra, o estableixis una AlianÃ§a. Trencar un tractat de Pau "
"et retornarÃ  directament a la Guerra."

#: data/helpdata.txt:810
msgid ""
"     An Alliance is the ultimate diplomatic relationship between two "
"players. In this state, you may move units into each other's cities and your "
"units may share the same square. An allied AI player will freely give you "
"its world maps, shared vision, as well as seriously consider trading "
"technologies and cities. The only drawback with an alliance is that it will "
"draw you into any wars your ally enters against other players. Breaking an "
"Alliance will drop you to an Armistice treaty."
msgstr ""
"     Una AlianÃ§a Ã©s la relaciÃ³ diplomÃ tica mÃ©s Ã­ntima entre dos jugadors. En "
"aquest estat, podeu moure unitats dins de les ciutats de l'altre, i les "
"vostres unitats poden compartir la mateixa casella. Un jugador IA aliat et "
"donarÃ  sense problemes el seu mapa mundial, la visiÃ³ compartida, i a mÃ©s "
"considerarÃ  seriosament intercanviar tecnologies i ciutats. L'Ãºnica pega "
"d'una alianÃ§a Ã©s que t'arrossegarÃ  a qualsevol guerra que el teu aliat pugui "
"comenÃ§ar amb altres jugadors. Trencar una alianÃ§a et deixarÃ  en un tractat "
"d'Armistici."

#: data/helpdata.txt:822
msgid ""
"The Citizen Governor (formerly called the CMA) helps you manage yourŸ  †  †  †b¾ ˜yŠ]€‚% ¦N¥Š ‚ÌW‚ �ÎY� •Ïg€ƒK —?èV€H ˆ�€]½ žI�‰*“ ‚T�¨‚ �G�ªV¿ †f�¬^€ƒ| …#�·'ƒ „6�¼N€� ‰_�Â€y „+�Ìj� �~�Ñ‡ …�Ó± …U�ØJ­ A�Þ?€�$ ‹B�à!� …Y�ëf€� „\�òP€x ‚O�ø!„ „l�ús€‚ …6‚�T� ˆ‚‡
‚ …Q‚�¤ …4‚•� ƒ9‚š<‚ “w‚�t� ‰K‚±k„ ™H‚»: Žq‚Õ€T “.‚äJ‰ �n‚ø �!‚ùq… ®#ƒ—� •(ƒÅ;€�_ †SƒÜE· „CƒãX« ŽIƒèI† ƒƒ÷ ‡ƒú/� …g„�3€�. ›„ˆF� �M„£Kˆ †)„±€�+ G…Ž9Œ S„¹/Ÿ •„º � �W„Ï=€�t �@„Ò~� � „Ô?¤ ‹f„Ö� q„áj� ƒB„â\� |„æ� ‚„ç† �1„é-¤ ‡%„ë€� {„ó5¤ �U„ôT‹ m„ö8� …„÷&� o„ü?� ‚*„ý/¤ o„ÿ}¤ �}…�‰ �…ƒƒ p…„3� ‚<……$� ‡*…‡a€� z…�¤ „G…‘4· ^…–7¤ t…—9¤ ‰w…˜Q¤ {…¢l¥ …i…¤‚ l…©w� �$…ªd€�* q…­7� ‚…®)� o…°8� ‚W…±(€‚ ƒ3…¶¤ ƒ_…¹s¤ v…½v� ƒQ…¾m‚ ƒB…Â@¥ h…Æ'¤ ‚n…Ç3§ ƒ%…ÊG¥ ƒ
…Î¥ z…Ñ@¤ ƒJ…Ò^‚ �!…Ö*— J…Ø6€‚E ‚4…Û~€E O…Þw‚ �…ßH€�c ‚g…â;€ƒQ ‚9…èi¬ Ž…ëJ� ‚^…ùY� �+…ü8� �=…ýd‚ �!…ÿ#� �†€E� �b†�L� �+†ƒ/� †2†„[� �
†‹� �Z†Œ‚ �†�u� „	†�� �†“� �s†”(� �)†–� ‚†—F� �†™c� ƒg†šh€ŒMdreta, els controls et deixen definir en quin grau prefereixes un tipus "
"de producciÃ³ abans d'un altre; fixar ciÃ¨ncia a 3 vol dir que prefereixes una "
"sola bombeta abans que tres escuts (o or, comerÃ§, ...). Pots fixar factors "
"diferents per cada tipus de producciÃ³, segons les teves ; a canvi,a ,poden durar sense reomplir varia en funciÃ³ del tipus d'unitat "
"(consulteu cada unitat). Igual que les unitats marÃ­times, les unitats aÃ¨ries "
"no poden entrar en una ciutat enemiga per capturar-la. Quan les unitats "
"aÃ¨ries estan fora de les ciutats nomÃ©s poden ser atacades pels Caces (o "
"Caces Invisibles). Les unitats aÃ¨ries no poden usar-se per explorar cabanes; "
"en funciÃ³ de les opcions del servidor pot passar que una cabana per on se "
"i tot les unitats que s'han mogut. A mÃ©s de tots els altres "
"efectes,n'ataca una altra, es destruirÃ  o la unitat atacant o la "
"quen les potÃ¨nciesÃ¨un HelicÃ²pter la potÃ¨ncia de foc de l'HelicÃ²pter es fixa "
", mentre totes "
"dues unitats encara siguin vives (Ã©s a dir, els seus punts de vida siguin "
"positius). A cada ronda, es genera un nombre aleatori entre 1 i la suma de "
"les forces de l'atacant i el defensor. Si aquest nombre Ã©s mÃ©s gran que la "
"forÃ§a del defensor, aquest perd punts de vida pel valor de la potÃ¨ncia de "
"foc de l'atacant. En cas contrari, Ã©s l'atacant qui perd punts de vida per "
"valor de la potÃ¨ncia de foc del defensor. La primera unitat que arriba a 0 "
"punts de vida (o 'hi, i no estÃ  en una ciutat ni fortificaciÃ³, al mateix "
"temps que el defensor tambÃ© es destrueixen totes les altres unitats que "
"estan al F:1) ataca un Mosqueter (A:3, D:3, "
"V:20, PF:1) que Ã©s dins d'una ciutat amb Muralles construÃ¯da en una casella "
"de,Dins deombre aleatori entre 1 i 282. Si "
"aquest nombreprobablement al voltant del 40% "
"dels seus "
"unitats tinguin forces no nulÂ·les; el defensor en pot sortir ilÂ·lÃ¨s, o pot "
"perdre la major part dels punts de vida o fins i tot pot arribar a perdre la "
"sombre aleatori entre 1 i 405. Si el nombre que "
"surt Ã©s mÃ©s gran que 225 (44% de probabilitats) el defensor perd 1 punt. En "
"cas contrari,Cal esperar que el Cuirassat perdi "
"un 60% de punts de vida en el combat i tambÃ© es pot suposar que no li "
"quedarÃ sÃ³ndirectament a una altra "
"casella adjacent a una casella ocupada per un enemic. S'entÃ©n per casella "
"ocupada per un enemic una casella de terra que contÃ© una unitat enemiga. "
"AdjacÃ¨ncia es refereix a qualsevol de les 8 caselles que hi ha al voltant "
"xenÃ©s permÃ¨s, pel cas especial de "
"ede,gastPlanes, "
"saquejar-la no la tornarÃ  a Bosc  -- per fer-ho, caldria tornar-la a "
""
"l'avarombre Espai Ã©s una altra manera de guanyar la partida, apart "
"d'eliminar tots els altres contrincants. Si la teva nau espacial Ã©s la "
"primera d'arribar a Alfa Centauri, la partida s'acaba i has guanyat (Ã©s "
"possible que d'Edificis. (Si no hi ha textos d'ajuda per aquests "
"el jugador al diÃ leg de Jugadors "
"i clicmalmesBes seves "
"forces d'atac i defensa s'incrementen en un 50%. TambÃ©, les unitats "
"terrestres malmeses que passin un torn complet sense moure's a dintre d'una "
"ciutat amb DoelÃ¨ctroelÃ¨ctrica "
"juntes donen una bonificaciÃ³ de producciÃ³ del 75%, i una FÃ brica, Planta de "
"FabricaciÃ³ i Central HidroelÃ¨ctrica juntes donen una bonificaciÃ³ de "
"HidroelÃ¨ctroelÃ¨ctrica si Ã©s al "
"costataoelÃ¨ctrica, TÃ¨rmica, Nuclear o "
"Solar."

#: data/default/buildings.ruleset:518 data/civ2/buildings.ruleset:492
msgid "Offshore Platform"
msgstr "Plataforma PetrolÃ­fera"

#: data/default/buildings.ruleset:533 data/civ2/buildings.ruleset:507O3
#: data/civ1/buildings.ruleset:4182638malmes5
#: data/civ1/buildings.ruleset:447oelÃ¨ctrica, TÃ¨rmica, Nuclear o "
"Solar."

#: data/default/buildings.ruleset:649 data/civ2/buildings.ruleset:613
#: data/civ1/buildings.ruleset:4758
#: data/civ1/buildings.ruleset:490deguda "
"a4828
#: data/civ1/buildings.ruleset:4962
#: data/civ1/buildings.ruleset:510tenen "
"70162oelÃ¨ctrica, TÃ¨rmica, o "
"Nuclear."

#: data/default/buildings.ruleset:786 data/civ2/buildings.ruleset:750
#: data/civ1/buildings.ruleset:5194
#: data/civ1/buildings.ruleset:533s'ha d'haver construÃ¯t "
"la meravella Programa Apollo4
#: data/civ1/buildings.ruleset:5438
#: data/civ1/buildings.ruleset:5577
#: data/civ1/buildings.ruleset:57621
#: data/civ1/buildings.ruleset:590317un Mercat i un Banc, la Borsa impulsa la producciÃ³ d'impostos "
"i luxes de la ciutat en un 150%."

#: data/default/buildings.ruleset:892 data/civ2/buildings.ruleset:853849s'han irrigat una "
"segona vegada."

#: data/default/buildings.ruleset:937 data/civ2/buildings.ruleset:896
#: data/civ1/buildings.ruleset:600
msgid "Temple"
msgstr "Temple"

#: data/default/buildings.ruleset:951 data/civ2/buildings.ruleset:910
#: data/civ1/buildings.ruleset:6147
#: data/civ1/buildings.ruleset:6219
#: data/civ1/buildings.ruleset:64336080
#: data/civ1/buildings.ruleset:6624
#: data/civ1/buildings.ruleset:6761000
#: data/civ1/buildings.ruleset:68220
#: data/civ1/buildings.ruleset:70240
#: data/civ1/buildings.ruleset:7224
#: data/civ1/buildings.ruleset:73661recovered twice as fastes recupera el "
"doble de rÃ pid que no ho faria normalment."

#: data/default/buildings.ruleset:1125 data/civ2/buildings.ruleset:1082
#: data/civ1/buildings.ruleset:743
msgid "Great Library"
msgstr "Gran Biblioteca"

#: data/default/buildings.ruleset:1139 data/civ2/buildings.ruleset:1096
#: data/civ1/buildings.ruleset:7575 data/civ2/buildings.ruleset:1102
#: data/civ1/buildings.ruleset:763597 data/civ2/buildings.ruleset:1123
#: data/civ1/buildings.ruleset:784
msgid "Hanging Gardens"
msgstr "Jardins Penjants"

#: data/default/buildings.ruleset:1181 data/civ2/buildings.ruleset:1137
#: data/civ1/buildings.ruleset:798que un ciutadÃ  content sigui feliÃ§ a cada ciutat. A la ciutat que contÃ© "
"els Jardins Penjants, fa feliÃ§os dos ciutadans contents mÃ©s (Ã©s a dir, un "
"total de 3). En el cas improbable que no hi hagi ciutadans contents que "
"rebin l'efecte dels Jardins Penjants, la meravella s'aplica als ciutadans "
"infeliÃ§os (fent-los contents, en aquest cas)."

#: data/default/buildings.ruleset:1190 data/civ2/buildings.ruleset:1146
#: data/civ1/buildings.ruleset:807hidroelÃ¨ctrica a cada ciutat. (AixÃ² "
"fa 516319382261163837263 data/civ2/buildings.ruleset:1443
msgid "Sun Tzu's War Academy"
msgstr "AcadÃ¨mia Militar de Sun Tzu"

#: data/default/buildings.ruleset:1507
msgid ""
"All your new ground units start at the first veteran level. The  chance of a "
"unit getting the next veteran level after a battle  increases by half."
msgstr ""
"Totes les teves noves unitats terrestres comencen al primer nivell de "
"veterania. La possibilitat que una unitat aconsegueixi el segÃ¼ent nivell de "
"veterania desprÃ©s d'una batalla augmenta en un 50%."

#: data/default/buildings.ruleset:1514 data/civ2/buildings.ruleset:1465
#: data/civ1/buildings.ruleset:1026
msgid "United Nations"
msgstr "Nacions Unides"

#: data/default/buildings.ruleset:1528
msgid "All your units regain two extra hitpoints per turn."
msgstr "Totes les teves unitats recuperen dos punts de vida extra per torn."

#: data/default/buildings.ruleset:1541 data/civ2/buildings.ruleset:1492
#: data/civ1/buildings.ruleset:1052
msgid "Women's Suffrage"
msgstr "VotaciÃ³ femenina"

#: data/default/buildings.ruleset:1555 data/civ2/buildings.ruleset:1506
msgid ""
"Counts as a Police Station in every city.  (That is, for each city, reduces "
"unhappiness for military units outside the city by 2 under Democracy and 1 "
"under Republic.  This wonder has no effect under other governments.)"
msgstr ""
"Compta com una Comissaria a cada ciutat. (Ã‰s a dir, per cada ciutat, redueix "
"la infelicitat causada per unitats militars fora de la ciutat en 2 sota "
"DemocrÃ cia i 1 sota RepÃºblica. Aquesta meravella no tÃ© cap efecte sota "
"altres tipus de govern)."

#: data/default¥À †  †  …!�ŠR— L‹5� ŠiŒ� ƒ@–l€D †<škœ C¡?€M K�ƒ~€�	 ‚¤� �Küv …6§q€o †B®Š ‚)´[‚ ‚f��< ‚-¹l€e g¼z€O „¾)� †ZÂC€i ‚Ê� �GÌ€�	 �RÎ_¡ ‚ÐR€ƒ ‚pÕ< ‚MØ2ƒ �Û� �_Ü€‚ Žî° †üIœ C¡?€M K�ƒ~€�H �Küv �0§qª �dŸ? �h«?€F …��=€e g¼z€F �S�”I€�8 ‚9�—;€z Ïa�ši‚ ‚�îM �l�ì_‚ ¡P�îM€H Ÿ‚�e ©j‚¯}‚ ³‚Ùhº ‚Oƒ�8€‡M ‚
ƒ—T¨ yƒ™j€�? �ƒœ"€�C Mƒžw€†2 ‚Gƒ¥€ƒ � ƒ©€‡e �bƒ²<€ƒ4 �ƒ¬@€‹B �Nƒµc€… �&ƒ¸|€‚l sƒ¼8€‡$ �(ƒ¿n€…, �aƒÃ,€„ HƒÒ|€–e ‚OƒÕ)€G ….ƒØ=† ‰{ƒÝn [†‰) F…å|¦ �…æo¯ ‰}ƒêlµ Y…ç9 ¤^ƒõqš r„šhŠ …
„›bˆ ˆ„ s‡ š\„©‚ š„Ãb� ‚F„Ý|� E„Ý| ˆ#„á …?„é3ƒ ·@„îq€„z �F…ª€ˆ] �D…²€�T ƒl…·t€�} „9…¿/€�" ‡…Å
€� �7…Í)Ÿ H…Îž ~…Ïe„ i…Ðb‚ �W…ÑM€� „C…Ô7€C �a…Ù=€l �4…Ûf§ �…é@€\ J…ø}€�  ‚?…ú‚ z…Ô7 ƒP…ý?/buildings.ruleset:15667Eredueix a la "
"meitat la distÃ ncia de fet a la capital a l'hora deoelÃ¨ctrica juntes "
"donen "
"FabricaciÃ³ i Central HidroelÃ¨ctrica juntes donen una bonificaciÃ³ de "
"oelÃ¨ctrica, TÃ¨rmica, Nuclear o "
"Solar. Una ciutat nomÃ©s pot construir una Central HidroelÃ¨ctrica si Ã©s al "
"costat (o a sobre) d'6oelÃ¨ctrica, TÃ¨rmica, Nuclear o "
"Solar."

#: data/civ2/buildings.ruleset:528 data/civ1/buildings.ruleset:433 la distÃ 60"
"HidroelÃ¨ctrica juntes donen una bonificaciÃ³ de producciÃ³ del 150%. La "
"producciÃ³ addicional oelÃ¨ctrica, TÃ¨rmica, Nuclear o "
"Solar."

#: data/civ2/buildings.ruleset:6508oelÃ¨ctrica, TÃ¨rmica, o "
"Nuclear."

#: data/civ2/buildings.ruleset:933 data/civ1/buildings.ruleset:6374peÃ§a d'or no requereixin cap manteniment, per a totes les ciutats."

#: data/civ2/buildings.ruleset:1015 data/civ1/buildings.ruleset:6974 data/civ1/buildings.ruleset:7166
#, no-c-format
msgid ""
"Your reputation and goodwill among other nations is recovered four times as "
"fast."
msgstr ""
"La teva reputaciÃ³ i bona voluntat entre les altres nacions es recupera "
"quatre vegades mÃ©s rÃ pid que no ho faria normalment."

#: data/civ2/buildings.ruleset:1116 data/civ1/buildings.ruleset:777
msgid "Works as a City Wall in all cities."
msgstr "Actua con a Muralla a totes l, aaproduÃ¯da en una ciutat tindrÃ  automÃ ticament "
"l'estat de Veterana, la qual cosa significa que les seves forces d'atac i "
"defensa s'incrementen en un 50%. TambÃ©, les unitats malmeses que passin un "
"torn complet sense moure's a dintre d'una ciutat amb Caserna es restabliran "
"a l'hora de calcular el cost de provocar una "
"oelÃ¨ctrica juntes "
"donen "
"FabricaciÃ³ i Central HidroelÃ¨ctrica juntes donen una bonificaciÃ³ de "
"oelÃ¨ctrica, TÃ¨rmica, o Nuclear. "
"Una ciutat nomÃ©s pot construir una Central HidroelÃ¨ctrica si estÃ  al costat "
"(o a sobre) d'una casella de Muntanya o Riu."

#: data/civ1/buildings.ruleset:402Hydro Plant, Power Plant, or Nuclear PlantoelÃ¨ctrica, TÃ¨rmica, o Nuclear."

#: data/civ1/buildings.ruleset:463"
"HidroelÃ¨ctrica juntes donen una bonificaciÃ³ de producciÃ³ del 150%. La "
"producciÃ³ addicional oelÃ¨ctrica, TÃ¨rmica, o Nuclear."

#: data/civ1/buildings.ruleset:655Totes les ciutats del mapa es tornen visibles per al jugador que el tÃ©. "
"Permet a tots els jugadors comenÃ§ar a construir peces de la nau espacial "
"sempre que hagin descobert les oelÃ¨ctrica a totes les ciutats "
"del mateix continent on es construeix la meravella. (AixÃ² redueix la "
"contaminaciÃ³ 3535s that normally convert unhappy citizens to content citizens, "
"produceÃ fensiu de la casella en un 50%. Finalment, les unitats "
"2 data/civ2/terrain.ruleset:182
#: data/civ1/terrain.ruleset:174
msgid "Water"
msgstr "Aigua"

#: data/default/terrain.ruleset:212 data/default/terrain.ruleset:250
#: data/default/terrain.ruleset:288 data/default/terrain.ruleset:326
#: data/default/terrain.ruleset:364 data/default/terrain.ruleset:402
#: data/default/terrain.ruleset:440 data/default/terrain.ruleset:478
#: data/default/terrain.ruleset:516 data/civ2/terrain.ruleset:209
#: data/civ2/terrain.ruleset:244 data/civ2/terrain.ruleset:279
#: data/civ2/terrain.ruleset:314 data/civ2/terrain.ruleset:349
#: data/civ2/terrain.ruleset:384 data/civ2/terrain.ruleset:419
#: data/civ2/terrain.ruleset:454 data/civ2/terrain.ruleset:489
#: data/civ1/terrain.ruleset:201 data/civ1/terrain.ruleset:236
#: data/civ1/terrain.ruleset:271 data/civ1/terrain.ruleset:306
#: data/civ1/terrain.ruleset:341 data/civ1/terrain.ruleset:376
#: data/civ1/terrain.ruleset:411 data/civ1/terrain.ruleset:446
#: data/civ1/terrain.ruleset:481"
"(Trirrems i altres barques) hi poden 0 data/civ2/terrain.ruleset:217
#: data/civ1/terrain.ruleset:209
msgid "Lake"
msgstr "Llac"

#: data/default/terrain.ruleset:258 data/civ2/terrain.ruleset:252
#: data/civ1/terrain.ruleset:244296 data/civ2/terrain.ruleset:287
#: data/civ1/terrain.ruleset:279
msgid "Ocean"
msgstr "OceÃ "

#: data/default/terrain.ruleset:334 data/civ2/terrain.ruleset:322
#: data/civ1/terrain.ruleset:3142 data/civ2/terrain.ruleset:357
#: data/civ1/terrain.ruleset:349
msgid "Briny Deep"
msgstr "AigÃ¼es Profundes"

#: data/default/terrain.ruleset:410 data/civ2/terrain.ruleset:392
#: data/civ1/terrain.ruleset:384
msgid "?ocean:Abyss"
msgstr "RegiÃ³ Abissal"

#: data/default/terrain.ruleset:448 data/civ2/terrain.ruleset:427
#: data/civ1/terrain.ruleset:419
msgid "Oceanic Ridge"
msgstr "Serralada Submarina"

#: data/default/terrain.ruleset:486 data/civ2/terrain.ruleset:462
#: data/civ1/terrain.ruleset:454
msgid "Oceanic Vent"
msgstr "VolcÃ  submarÃ­"

#: data/default/terrain.ruleset:524 data/civ2/terrain.ruleset:497
#: data/civ2/terrain.ruleset:531
msgid "Glacier"
msgstr "Glacera"

#: data/default/terrain.ruleset:554 data/default/terrain.ruleset:592
#: data/civ2/terrain.ruleset:524 data/civ2/terrain.ruleset:5591
msgid "Glacial hills"
msgstr "Turons glaÃ§ats"

#: data/default/terrain.ruleset:599 data/civ2/terrain.ruleset:566
#: data/civ2/terrain.ruleset:600 data/civ1/terrain.ruleset:558
#: data/civ1/terrain.ruleset:590
msgid "Desert"
msgstr "Desert"

#: data/default/terrain.ruleset:630 data/civ2/terrain.ruleset:594
#: data/civ2/terrain.ruleset:629 data/civ1/terrain.ruleset:584
#: data/civ1/terrain.ruleset:619-hi l'agricultura i el "
"comerÃ§ molt difÃ­cils."

#: data/default/terrain.ruleset:636
msgid "Desert hills"
msgstr "Turons desÃ¨rtics"

#: data/default/terrain.ruleset:668 data/default/terrain.ruleset:893
#: data/default/terrain.ruleset:931 data/default/terrain.ruleset:971
#: data/default/terrain.ruleset:1009 data/default/terrain.ruleset:1046
#: data/default/terrain.ruleset:1271 data/default/terrain.ruleset:1310
#: data/default/terrain.ruleset:1349 data/default/terrain.ruleset:1572
#: data/civ2/terrain.ruleset:836 data/civ2/terrain.ruleset:871
#: data/civ2/terrain.ruleset:908 data/civ2/terrain.ruleset:943
#: data/civ2/terrain.ruleset:977 data/civ2/terrain.ruleset:1184
#: data/civ2/terrain.ruleset:1220 data/civ2/terrain.ruleset:1256
#: data/civ1/terrain.ruleset:826 data/civ1/terrain.ruleset:861
#: data/civ1/terrain.ruleset:898 data/civ1/terrain.ruleset:933
#: data/civ1/terrain.ruleset:967 data/civ1/terrain.ruleset:1166
#: data/civ1/terrain.ruleset:1202 data/civ1/terrain.ruleset:1238674
msgid "Alpine forest"
msgstr "Bosc AlpÃ­"

#: data/default/terrain.ruleset:706 data/default/terrain.ruleset:744
#: data/default/terrain.ruleset:782 data/default/terrain.ruleset:819
#: data/civ2/terrain.ruleset:664 data/civ2/terrain.ruleset:699
#: data/civ2/terrain.ruleset:734 data/civ2/terrain.ruleset:768
#: data/civ1/terrain.ruleset:654 data/civ1/terrain.ruleset:689
#: data/civ1/terrain.ruleset:724 data/civ1/terrain.ruleset:758'agricultura hi sigui una mica "
"problemÃ tica."

#: data/default/terrain.ruleset:712
msgid "Evergreen forest"
msgstr "Bosc perenne"

#: data/default/terrain.ruleset:750
msgid "Deciduous forest"
msgstr "Bosc caducifoli"

#: data/default/terrain.ruleset:788
msgid "Deciduous wetland"
msgstr "Aiguamolls caducifolis"

#: data/default/terrain.ruleset:825 data/civ2/terrain.ruleset:774
#: data/civ1/terrain.ruleset:764
msgid "Grassland"
msgstr "Prats"

#: data/default/terrain.ruleset:856 data/civ2/terrain.ruleset:802
#: data/civ1/terrain.ruleset:792
msgid "Grasslands afford exceptional agricultural opportunities."
msgstr "Els prats sÃ³n excepcionals per a l'agricultura."

#: data/default/terrain.ruleset:861 data/default/terrain.ruleset:1239
msgid "Wooded hills"
msgstr "Turons boscosos"

#: data/default/terrain.ruleset:899 data/default/terrain.ruleset:1277
msgid "Forested hills"
msgstr "Turons boscosos"

#: data/default/terrain.ruleset:937
msgid "Tropical rainforest hills"
msgstr "Turons de selva tropical"

#: data/default/terrain.ruleset:977
msgid "Heather hills"
msgstr "Turrons de garriga"

#: data/default/terrain.ruleset:1015
msgid "Verdant hills"
msgstr "Turons verds"

#: data/default/terrain.ruleset:1052
msgid "Tropical rainforest"
msgstr "Selva tropical"

#: data/default/terrain.ruleset:1084 data/default/terrain.ruleset:1122
#: data/civ2/terrain.ruleset:1012 data/civ2/terrain.ruleset:1047
#: data/civ1/terrain.ruleset:1000 data/civ1/terrain.ruleset:10331090
msgid "Temperate rainforest"
msgstr "Selva temperada"

#: data/default/terrain.ruleset:1128 data/civ2/terrain.ruleset:1053
#: data/civ2/terrain.ruleset:1086 data/civ1/terrain.ruleset:1039
#: data/civ1/terrain.ruleset:1070
msgid "Mountains"
msgstr "Muntanyes"

#: data/default/terrain.ruleset:1158 data/default/terrain.ruleset:1195
#: data/default/terrain.ruleset:1608 data/default/terrain.ruleset:1645
#: data/civ2/terrain.ruleset:1080 data/civ2/terrain.ruleset:1114
#: data/civ2/terrain.ruleset:1494 data/civ2/terrain.ruleset:1528
#: data/civ1/terrain.ruleset:1064 data/civ1/terrain.ruleset:1096
#: data/civ1/terrain.ruleset:1466 data/civ1/terrain.ruleset:1498'agricultura i el comerÃ§ "
"molt difÃ­cils."

#: data/default/terrain.ruleset:1164
msgid "Glacial peaks"
msgstr "Cims glacials"

#: data/default/terrain.ruleset:1201 data/civ2/terrain.ruleset:1120
#: data/civ1/terrain.ruleset:1102
msgid "Plains"
msgstr "Planes"

#: data/default/terrain.ruleset:1233 data/civ2/terrain.ruleset:1149
#: data/civ1/terrain.ruleset:113es son Ã rees esparses i amples, cosa que suposa certs inconvenients "
"per al comerÃ§."

#: data/default/terrain.ruleset:1316
msgid "Temperate rainforest hills"
msgstr "Turons selvÃ tics temperats"

#: data/default/terrain.ruleset:1355 data/civ2/terrain.ruleset:1262
#: data/civ2/terrain.ruleset:1296 data/civ2/terrain.ruleset:1330
#: data/civ2/terrain.ruleset:1365 data/civ1/terrain.ruleset:1244
#: data/civ1/terrain.ruleset:1276 data/civ1/terrain.ruleset:1308
#: data/civ1/terrain.ruleset:1341
msgid "Swamp"
msgstr "Aiguamoll"

#: data/default/terrain.ruleset:1386 data/default/terrain.ruleset:1423
#: data/default/terrain.ruleset:1461 data/default/terrain.ruleset:1499
#: data/civ2/terrain.ruleset:1290 data/civ2/terrain.ruleset:1324
#: data/civ2/terrain.ruleset:1359 data/civ2/terrain.ruleset:1394
#: data/civ1/terrain.ruleset:1270 data/civ1/terrain.ruleset:1302
#: data/civ1/terrain.ruleset:1335 data/civ1/terrain.ruleset:1368'agricultura hi sigui "
"una mica problemÃ tica."

#: data/default/terrain.ruleset:1392
msgid "Evergreen swamp"
msgstr "Aiguamoll Perenne"

#: data/default/terrain.ruleset:1429
msgid "Temperate swamp"
msgstr "Aiguamoll Temperat"

#: data/default/terrain.ruleset:1467
msgid "Tropical swamp"
msgstr "Aiguamoll Tropical"

#: data/default/terrain.ruleset:1505 data/civ2/terrain.ruleset:1400
#: data/civ2/terrain.ruleset:1433 data/civ1/terrain.ruleset:1374
#: data/civ1/terrain.ruleset:1407
msgid "Tundra"
msgstr "Tundra"

#: data/default/terrain.ruleset:1535 data/civ2/terrain.ruleset:1427
#: data/civ2/terrain.ruleset:1461 data/civ1/terrain.ruleset:1401
#: data/civ1/terrain.ruleset:14351541
msgid "Alpine tundra"
msgstr "Tundra Alpina"

#: data/default/terrain.ruleset:1578 data/civ2/terrain.ruleset:1467
#: data/civ1/terrain.ruleset:1441
msgid "Volcano"
msgstr "VolcÃ "

#: data/default/terrain.ruleset:1614 data/civ2/terrain.ruleset:1500
#: data/civ1/terrain.ruleset:1472
msgid "Volcanic peaks"
msgstr "Cims volcÃ nics"

#: data/default/terrain.ruleset:1683 data/civ2/terrain.ruleset:1566
msgid "Iron"
msgstr "Ferro"

#: data/default/terrain.ruleset:1693 data/civ2/terrain.ruleset:1576
#: data/civ1/terrain.ruleset:1545703 data/civ2/terrain.ruleset:1586
msgid "Furs"
msgstr "Pells"

#: data/default/terrain.ruleset:1713 data/civ2/terrain.ruleset:1596
#: data/civ1/terrain.ruleset:1562
msgid "Coal"
msgstr "CarbÃ³"

#: data/default/terrain.ruleset:1726 data/civ2/terrain.ruleset:1609
#: data/civ1/terrain.ruleset:1575
msgid "Fish"
msgstr "Pesca"

#: data/default/terrain.ruleset:1735 data/civ2/terrain.ruleset:1618
msgid "Fruit"
msgstr "Fruita"

#: data/default/terrain.ruleset:1744 data/civ2/terrain.ruleset:1627
#: data/civ1/terrain.ruleset:1591
msgid "Gems"
msgstr "Gemmes"

#: data/default/terrain.ruleset:1759 data/civ2/terrain.ruleset:1642
msgid "Buffalo"
msgstr "BÃºfal"

#: data/default/terrain.ruleset:1768 data/civ2/terrain.ruleset:1651
msgid "Wheat"
msgstr "Blat"

#: data/default/terrain.ruleset:1782 data/civ2/terrain.ruleset:1665
#: data/civ1/terrain.ruleset:1628
msgid "Oasis"
msgstr "Oasi"

#: data/default/terrain.ruleset:1791 data/civ2/terrain.ruleset:1674
msgid "Peat"
msgstr "Torba"

#: data/default/terrain.ruleset:1800 data/civ2/terrain.ruleset:1683
msgid "Pheasant"
msgstr "FaisÃ "

#: data/default/terrain.ruleset:1819 data/civ2/terrain.ruleset:1702
msgid "Ivory"
msgstr "Ivori"

#: data/default/terrain.ruleset:1830 data/civ2/terrain.ruleset:1713
msgid "Silk"
msgstr "Seda"

#: data/default/terrain.ruleset:1838 data/civ2/terrain.ruleset:1721
msgid "Spice"
msgstr "EspÃ¨cies"

#: data/default/terrain.ruleset:1849 data/civ2/terrain.ruleset:1732
msgid "Whales"
msgstr "Balenes"

#: data/default/terrain.ruleset:1858 data/civ2/terrain.ruleset:1741
msgid "Wine"
msgstr "Vi"

#: data/default/terrain.ruleset:1866 data/default/terrain.ruleset:1874
#: data/civ2/terrain.ruleset:1749 data/civ2/terrain.ruleset:1757
#: data/civ1/terrain.ruleset:1637
msgid "Oil"
msgstr "Petroli"

#: data/civ2/terrain.ruleset:635 data/civ2/terrain.ruleset:670
#: data/civ2/terrain.ruleset:705 data/civ2/terrain.ruleset:740
#: data/civ1/terrain.ruleset:625 data/civ1/terrain.ruleset:660
#: data/civ1/terrain.ruleset:695 data/civ1/terrain.ruleset:730
msgid "Forest"
msgstr "Bosc"

#: data/civ2/terrain.ruleset:807 data/civ2/terrain.ruleset:842
#: data/civ2/terrain.ruleset:877 data/civ2/terrain.ruleset:914
#: data/civ2/terrain.ruleset:949 data/civ2/terrain.ruleset:1155
#: data/civ2/terrain.ruleset:1190 data/civ2/terrain.ruleset:1226
#: data/civ1/terrain.ruleset:797 data/civ1/terrain.ruleset:832
#: data/civ1/terrain.ruleset:867 data/civ1/terrain.ruleset:904
#: data/civ1/terrain.ruleset:939 data/civ1/terrain.ruleset:1137
#: data/civ1/terrain.ruleset:1172 data/civ1/terrain.ruleset:1208
msgid "Hills"
msgstr "Turons"

#: data/civ2/terrain.ruleset:983 data/civ2/terrain.ruleset:1018
#: data/civ1/terrain.ruleset:973 data/civ1/terrain.ruleset:1006
msgid "Jungle"
msgstr "Jungla"

#: data/civ1/terrain.ruleset:489 data/civ1/terrain.ruleset:523
msgid "Arctic"
msgstr "Ã€rtic"

#: data/civ1/terrain.ruleset:516 data/civ1/terrain.ruleset:5511606
msgid "Horses"
msgstr "Cavalls"

#: data/civ1/terrain.ruleset:1664Ã¨riesfer que un projecte llarg s'acabi abanla tasca s'ha acabat. VÃ©s amb compte "
"de no  i/o "
"Enginyers treballen a la mateixa casella i enGuerrillers sÃ³n activisteGuerrillerixÃ­ com l'aireve,,ambIf an enemy unit is alone on a tile, you may attempt to bribe it with your "
"diplomat. By paying a sum of gold the unit will immediately become yours.\n"
"\n"
"The diplomat can also perform a number of actions in another player's city:\n"
"- \"Investigate\" Reveal detailed information about the city.\n"
"- \"Establish Embassy\" Get permanent intelligence on the player.\n"
"- \"Sabotage\" Ruin any production in the city.\n"
"- \"Steal Technology\" Acquire an advance from the city's owner.\n"
"- \"Incite a Revolt\" Make a city your own by paying a sum of gold. Note "
"that you cannot incite a revolt in a capital city.\n"
"\n"
"alt funcionari que porta els teus despatxos i estÃ  "
"autoritzat a tractar amb dignataris estrangers. TambÃ© pot dur a terme "
"diverses operacions encobertes amb la intenciÃ³ de perjudicar els teus "
"rivals.\n"
"\n"
"Si una unitat enemiga es troba sola en una casella, pots intentar de "
"subornar-la amb el teu diplomÃ tic. Pagant una suma d'or la unitat passarÃ  a "
"ser teva immediatament.\n"
"\n"
"El diplomÃ tic tambÃ© pot dur a terme determinades accions en una ciutat d'un "
"altre jugador:\n"
"- \"Investigar\" Revelar informaciÃ³ detallada sobre la ciutat.\n"
"- \"Establir Ambaixada\" Obtenir intelÂ·ligÃ¨ncia sobre el jugador de forma "
"permanent. - \"Sabotejar\" Destruir qualsevol producciÃ³ de la ciutat.\n"
"- \"Robar Tecnologia\" Adquirir un avenÃ§ del propietari de la ciutat.\n"
"- \"Incitar una Revolta\" Convertir una ciutat en teva pagant una quantitat "
"d'or. Fixa't que no pots provocar una revolta en una capital.\n"
"\n"
"En algunes estratÃ¨gies de joc, hordes de DiplomÃ tics es poden fer servir per "
"provocar el caos en l'enemic. No Ã©s estrany que els DiplomÃ tics es vegin amb "
"more skilled in the arts of espionage than her Diplomat "
"predecessor.\n"
"\n"
"She can perform all the functions of the Diplomat, but with a higher rate of "
"success. Refer to the Diplomat entry for an outlinemolt mÃ©s hÃ bil en les arts de l'espionatge que el seu "
"predecessor, el DiplomÃ tic.\n"
"\n"
"Pot dur a terme totes les funcions del DiplomÃ tic, perÃ² amb una probabilitat "
"d'Ã¨xit mÃ©s alta. Consulta l'entrada del DiplomÃ tic per veure'n un resum57 data/civ2/units.ruleset:1810
#: data/civ1/units.ruleset:1092
msgid "Caravan"
msgstr "Caravana"

#: data/default/units.ruleset:1883 data/civ2/units.ruleset:1836896 data/civ2/units.ruleset:1849
msgid "Freight"
msgstr "Comboi"

#: data/default/units.ruleset:1922 data/civ2/units.ruleset:187527 data/civ2/units.ruleset:18803 data/civ2/units.ruleset:1906sÃ³n872 data/civ2/units.ruleset:1912
#: data/civ1/units.ruleset:1131
msgid "Barbarian Leader"
msgstr "LÃ­der bÃ rbar"

#: data/default/units.ruleset:201928
msgid "AWACS"
msgstr "AWACS"

#: data/default/units.ruleset:2054, Sistema Aeri de Control i "
"AvÃ­s) Ã©s un aviÃ³ amb un radar avanÃ§at que pot determinar la ubicaciÃ³ "
"de Colons/Enginyers Ã©s molt vulnerable that are often used as "
"powerful shock troops, but defend poorly against most other units que sovint es "
"fan servir com unitats d'impressiÃ³, perÃ² no es defensen gaire bÃ© contra la "
"majoria de les altres unitats38«à †  †  ‚g·€žr †H � ‰†S€S …r�BŠ §–@‚ ¦-½Qƒ §"ã}€n ª�Œ‚ ‹(�¶€„k ��Ãg� f�Äl� �
�ÅS� ��Æ^� f�Çk� ��ÈR� {�ÉZ� ��ÊV� ½}�Úd€‹4 T‚›3€j �	‚œq‚ Z‚�|€d H‚Ÿ:‚ Œs‚ Œ ²Q‚­ ‰‚ßW‡ „‚é Œ ‹‚î‡ ‘B‚ù© ˆƒŠp� ™Zƒ“‚ —-ƒ¬_� ”ƒÄ¥ ’%ƒØ?’ “qƒêr­ ƒ:ƒÿ� …„‚J€�a “z„‰w ‹„�s ‚„© ƒK„«*‚ ´%„®w� ²#„ãƒ ‚M…•B€� ˆ[…™‡ ¨…¡x� �D…Êƒ ‡…×V� k…Þ^– †T…ß^† †>…æ7� �…ìv� ‚…í| ……ð ""
"Settlers are one of the key units in the game.  They can be used to found "
"new cities, irrigate land, build roads, railroads, fortresses and mines, and "
"clean up pollution and nuclear fallout.  Upkeep for Settlers is in food as "
"well as production, and a Settler can die if its supporting city runs out of "
"food.\n"
"\n"
"Settlers may work together to decrease the amount of time required for long "
"projects.  If two or more Settlers are both working on the same task in the "
"same square, their efforts will be added together each turn until the task "
"is finished.  Be careful not to dedicate too many workers to one task, "
"though; excess effort can be wasted, and a group of Settlers is highly "
"vulnerable to enemy attacks."
msgstr ""
"Els Colons sÃ³n una de les unitats clau del joc. Es poden fer servir per "
"fundar noves ciutats, irrigar terres, fer camins, ferrocarrils, "
"fortificacions i mines, i netejar la contaminaciÃ³ i residus nuclears. El "
"manteniment dels Colons Ã©s en menjar i en escuts de producciÃ³, i un Colon "
"pot morir si la ciutat que el suporta es queda sense menjar. \n"
"\n"
"Els Colons poden treballar plegats per reduir la quantitat de temps "
"requerida per projectes llargs. Si dos o mÃ©s Colons treballen en la mateixa "
"casella i la mateixa tasca, els seus esforÃ§os se sumen a cada torn fins que "
"s'acaba la tasca. PerÃ² vÃ©s amb compte de no dedicar massa treballadors a una "
"mateixa tasca; el treball sobrant es pot malgastar, i a mÃ©s un grup de "
"Colons Ã©s molt vulnerable als atacs enemics."

#: data/civ1/units.ruleset:206
msgid "Militia"
msgstr "MilÃ­cia"

#: data/civ1/units.ruleset:328
msgid ""
"Musketeers are infantry equipped with early firearms and replace Phalanx as "
"the preferred city defender."
msgstr ""
"Els Mosqueters sÃ³n infanteria equipada amb armes de foc primitives i "
"substitueixen la Falange com a millors defensors de ciutats."

#: data/civ1/units.ruleset:393
msgid ""
"Mechanized Infantry; this unit has the strongest defence strength of any "
"land unit, but is only available near the end of the technology tree."
msgstr ""
"L'infanteria Mecanitzada Ã©s la unitat terrestre amb mÃ©s defensa, perÃ² nomÃ©s "
"estÃ  disponible cap al final de l'arbre de tecnologies."

#: data/civ1/units.ruleset:426
msgid ""
"Cavalry are mounted warriors and an early shock-troop that can penetrate "
"deep into enemy territory."
msgstr ""
"La Cavalleria sÃ³n guerrers muntats i constitueixen una unitat de sorpresa "
"primerenca que pot introduir-se ben endins del territori enemic."

#: data/civ1/units.ruleset:623
msgid ""
"The artillery is an upgraded cannon with improved defensive as well as "
"offensive capabilities."
msgstr ""
"L'artilleria Ã©s un canÃ³ millorat amb capacitats defensiva i ofensiva "
"superiors."

#: data/civ1/units.ruleset:728
msgid "Sail"
msgstr "Vela"

#: data/civ1/units.ruleset:755
msgid ""
"The Sail replaces the Trireme and is much more reliable on the open seas."
msgstr "La Vela substitueix el Trirrem i Ã©s molt mÃ©s segura a mar obert."

#: data/civ1/units.ruleset:1020
msgid ""
"You can build Nuclear units when you have the required advance, and the "
"Manhattan Project wonder has been built by any player.\n"
"\n"
"On impact, the blast will destroy any unit in a 3x3-square area, including "
"friendly units.  When striking a city, the city size is halved, and the "
"surrounding squares are subject to nuclear fallout.\n"
"\n"
"TIP 1:  Nuking the ocean will not generate fallout, and is a most effective "
"(but expensive!!) way of getting rid of enemy ships.\n"
"\n"
"TIP 2:  You may be involved in a situation where you've invaded an enemy "
"country en masse, but the enemy cities are too strong. Before using a "
"Nuclear unit, assemble a gang of Settlers next to the city and have them "
"ready to fix the fallout on the same turn it occurs!  This minimizes the "
"chance of nuclear winter.  Eco-friendly nukes!"
msgstr "tingues-"
"loAborÃ­gens australians Ã©s un terme colÂ·lectiu per als habitants originals del "
"a cruÃ¯lladasols del segle 18 fins al "
"7 a.C. sota una successiÃ³ de pobles com els Amorites, Kassites, Assiris i "
"CaldeuÃ² as "
"a result of Portugal's occupation by Napoleonic France. The country was "
"first established as an empire under the exiled Portuguese royal family. The "
"empire lasted until the establishment of a republican government in 1889."
msgstr ""
"El Brasil va ser fundat com a colÃ²nia de Portugal, perÃ² va obtenir la "
"independÃ¨ncia el 1822 com a resultat de l'ocupaciÃ³ de NapoleÃ³ per la FranÃ§a "
"napoleÃ²nica. El paÃ­s va comenÃ§ar com a imperi dirigit per la famÃ­lia reial "
"portuguesa a l'exili. L'imperi va durar fins l'establiment d'un govern "
"republicÃ  el 1889."

#: data/nation/brazilian.ruleset:244556677nDuring the Middle Ages, Catalan kings conquered and presided over several "
"kingdoms on the shores of the Mediterranean Sea, from the Iberian peninsula "
"to parts of Italy and Greece. This confederation/empire became a major naval "
"and trading power in the Mediterranean area. Catalans kept their self-rule "
"after a dynastic union with the neighboring kingdom of Castile, and sided "
"with England and Austria against France and Castile in the Spanish "
"Succession War. In 1713, England signed the Treaty of Utrecht and dropped "
"out of the alliance, and the Catalans were finally defeated in 1714, losing "
"their national rights as a result."
msgstr ""
"Durant l'Edat Mitjana, reis catalans van conquerir i dirigir un estol de "
"regnes a la vora de la mar MediterrÃ nia, des de la penÃ­nsula IbÃ¨rica fins a "
"parts d'ItÃ lia i GrÃ¨cia. Aquesta confederaciÃ³/imperi es va convertir en una "
"potÃ¨ncia naval i comercial de l'Ã rea mediterrÃ nia. Els catalans van mantenir "
"un govern propi desprÃ©s d'una uniÃ³ dinÃ stica amb el regne veÃ­ de Castella, i "
"van aliar-se amb Anglaterra i Ã€ustria contra FranÃ§a i Castella durant la "
"Guerra de SuccessiÃ³. El 1713, Anglaterra va signar el tractat d'Utrecht i va "
"abandonar l'alianÃ§a, i els catalans van ser derrotats finalment el 1714, "
"perdent els seus drets nacionals."

#: data/nation/catalan.ruleset:31
msgid "Primer Ministre"
msgstr "Primer ministre"

#: data/nation/catalan.ruleset:3132 data/nation/venezuelan.ruleset:30
msgid "Dictador"
msgstr "Dictador"

#: data/nation/catalan.ruleset:323434
msgid "Reina"
msgstr "Reina"

#. TRANS: Arquebisbe = Archbishop
#: data/nation/catalan.ruleset:3737oest de Sudai no vales segÃ¼ent d."
"Cmantenint un gran nivell de "
"poblaciÃ³ uÃ²na adoptar el cristianisme, cap al "
"v1$(4 3Â£$ h4(k3r$- fins i tot el regne de Saba "
"el 115 a.C.-ie Hitita va durar des de 1680 a.C. fins el 1180 a.C. Va ser la "
"primera civilitzaciÃ³ a descobrir el treball del ferro. En el moment del seu "
"apogeu, van arribar a controlar AnatÃ²lia central, el nord-oest de SÃ­ria i "
"lsnere"
"van ser unificats el 668 pel rei Munmu. Avui en dia, la penÃ­nsula coreana "
"estÃ  dividida en dos estats, Corea del Nord i del Sud,"
"indo,Ã©srforagitant-les desprÃ©gaixos33²€ †  †  ‚\ÇZ€ª^ ² €† ’J¸(¬ „Ë€ƒ �Ò8� ƒwÓU€�a �CÙ-™ Öç† Œ�½'� † �É4 „w�Ï5‘ B�Ô>� „`�Õ‚ ›[�Ùo‹ ©=�õZ€�~ ñ‚¡€„ ƒRƒ–6� œ/ƒšƒ “ ƒ¶7„ ”yƒÉ8� �ƒÞ3“ …2ƒßP© ƒ&ƒå>€� �ƒéo‚ Dƒê… �OƒëM€�$ �Pƒî= ‚]ƒð¢ ƒmƒó€u ‹>ƒø � ‚=„ƒ?� ‹v„…} Š„‘u“ ŽI„œ‹ x„ªf� Š~„«_Ž …u„¶k� ƒX„¼a€t �*„Á2€u “*„ÃS‚ §0„Ö}‰ ŒH„þ3 ‚a…Š}� ›T…�^‚ ‚…©1 ‡u…«I€�. �E…´i€‚M ºZ…¸~  Y…óx  R…ôqs. D'aquests, l'imperi islÃ mic de Mali, amb la seva "
"capital a TombuctÃº, va ser el mÃ©s influent. Aquest imperi va regnar dels "
"segles XIV fins al XVII i va ser famÃ³s per la seva riquesa i els seus reis "
"benevolents. La RepÃºblica de Mali moderna deriva el seu nom d'aquest imperi."

#. TRANS: Mansa = King of kings
#: data/nation/malian.ruleset:28
msgid "Mansa"
msgstr "Mansa"

#: data/nation/manchu.ruleset:3
msgid "Manchu"
msgstr "ManxÃº"

#: data/nation/manchu.ruleset:4
msgid "?plural:Manchus"
msgstr "ManxÃºs"

#: data/nation/manchu.ruleset:6
msgid ""
"The Manchus were a semi-nomadic people originating from the region called "
"Manchuria in Northeast Asia. In the 17th century they conquered and ruled "
"China as the Manchu Empire until 1911."
msgstr ""
"Els manxÃºs eren un poble semi-nÃ²mada originari de la regiÃ³ anomenada "
"ManxÃºria al Nordest asiÃ tic. Durant el segle XVII van conquerir i dirigir "
"Xina com a Imperi ManxÃº fins el 1911."

#: data/nation/maori.ruleset:3
msgid "Maori"
msgstr "Maori"

#: data/nation/maori.ruleset:4
msgid "?plural:Maori"
msgstr "Maoris"

#: data/nation/maori.ruleset:6
msgid ""
"The Maori are a Polynesian people that migrated to and settled the island "
"group that is now New Zealand. According to archeological evidence, the "
"migration commenced in the 900s and continued until the 1400s."
msgstr ""
"Els maoris sÃ³n un poble polinesi que va emigrar i colonitzar el grup d'illes "
"que Ã©s ara Nova Zelanda, Segons evidÃ¨ncies arqueolÃ²giques, la migraciÃ³ va "
"comenÃ§ar el segle X i va continuar fins el segle XV."

#: data/nation/mapuche.ruleset:3
msgid "Mapuche"
msgstr "Maputxe"

#: data/nation/mapuche.ruleset:4
msgid "?plural:Mapuche"
msgstr "Maputxes"

#: data/nation/mapuche.ruleset:7
msgid ""
"The Mapuche people successfully resisted the expansion of the Inka empire, "
"halting them at the Maule river in what is now central Chile. They proved to "
"be stubborn opponents of the Spanish, too, who, along with their Chilean "
"successors, took 300 years to conquer them."
msgstr ""
"El poble maputxe va aconseguir de resistir l'expansiÃ³ de l'imperi Inca, "
"aturant-los al riu Maule al que ara Ã©s Xile central. Van continuar sent "
"irreductibles davant dels espanyols que, juntament amb els seus successors "
"xilens, van trigar 300 anys a conquerir-los."

#: data/nation/mapuche.ruleset:19
msgid "Toqui"
msgstr "Toqui"

#: data/nation/mapuche.ruleset:20
msgid "Lonko"
msgstr "Lonko"

#: data/nation/mapuche.ruleset:21
msgid "Machi"
msgstr "Machi"

#: data/nation/martian.ruleset:3
msgid "Martian"
msgstr "MarciÃ "

#: data/nation/martian.ruleset:4
msgid "?plural:Martians"
msgstr "Marcians"

#: data/nation/martian.ruleset:6
msgid "Marsmen landed on Earth in 4000 BC!"
msgstr "Els marcians van arribar a la Terra l'any 4000 a.C.!"

#: data/nation/mayan.ruleset:3
msgid "Mayan"
msgstr "Maia"

#: data/nation/mayan.ruleset:4
msgid "?plural:Mayas"
msgstr "Maies"

#: data/nation/mayan.ruleset:6
msgid ""
"The Mayans were a Mesoamerican civilization. Famous for building great "
"pyramids and palaces in the jungle."
msgstr ""
"Els Maies foren una civilitzaciÃ³ mesoamericana, actualment coneguda pels "
"immensos palaus i pirÃ mides enmig de la jungla. "

#. TRANS: Ajaw = Lord
#: data/nation/mayan.ruleset:20
msgid "Ajaw"
msgstr "Ajaw"

#: data/nation/mayan.ruleset:20
msgid "?female:Ajaw"
msgstr "?female:Ajaw"

#. TRANS: Ah kin = Priest
#: data/nation/mayan.ruleset:22
msgid "Ah kin"
msgstr "Ah kin"

#: data/nation/mayan.ruleset:22
msgid "?female:Ah kin"
msgstr "?female:Ah kin"

#: data/nation/mexican.ruleset:3
msgid "Mexican"
msgstr "MexicÃ "

#: data/nation/mexican.ruleset:4
msgid "?plural:Mexicans"
msgstr "Mexicans"

#: data/nation/mexican.ruleset:6
msgid ""
"Mexico borrows its name from the Mexica people, another name for the Aztecs."
msgstr ""
"Mexico pren el seu nom del poble Mexica, que Ã©s una altra manera d'anomenar "
"als Asteques."

#: data/nation/moldovan.ruleset:3
msgid "Moldovan"
msgstr "Moldau"

#: data/nation/moldovan.ruleset:4
msgid "?plural:Moldovans"
msgstr "Moldaus"

#: data/nation/moldovan.ruleset:6
msgid ""
"Moldova was conquered by the Ottomans in the 16th century. Then in 1812 "
"Moldova became part of the Russian Empire. From 1918 Moldova was part of "
"Romania until inclusion  in the Soviet Union in 1940. The modern Republic of "
"Moldova  gained independence from the Soviet Union in 1991."
msgstr ""
"MoldÃ via va ser conquerida pels otomans el segle XVI. A partir de 1812, "
"MoldÃ via va passar a ser part de l'Imperi Rus. Des del 1918, MoldÃ via va ser "
"part de Romania fins que es va incloure a la UniÃ³ SoviÃ¨tica el 1940. La "
"moderna RepÃºblica de MoldÃ via va obtenir la independÃ¨ncia de la UniÃ³ "
"SoviÃ¨tica el 1991."

#. TRANS: Voievod/Doamna = Prince/Lady
#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Voievod"
msgstr "Voievod"

#: data/nation/moldovan.ruleset:23 data/nation/romanian.ruleset:34
msgid "Doamna"
msgstr "Doamna"

#: data/nation/moldovan.ruleset:24
msgid "Gospodar"
msgstr "Gospodar"

#: data/nation/moldovan.ruleset:24
msgid "Gospodarynya"
msgstr "Gospodarynya"

#. TRANS: Tovaras/Tovarasa = Comrade
#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovaras"
msgstr "Tovaras"

#: data/nation/moldovan.ruleset:26 data/nation/romanian.ruleset:38
msgid "Tovarasa"
msgstr "Tovarasa"

#: data/nation/mongol.ruleset:3
msgid "Mongol"
msgstr "Mongol"

#: data/nation/"
"representar per l'antic Egipte el veÃ­, competidor, soci comercial, enemic, i "
"font d'or, esclaus i soldats. La frontera entre les dues nacions va fluctuar "
"contÃ­nuament. La NÃºbia inferior va ser dominada de vegades per Egipte. La "
"XXVena dinastia d'Egipte, perÃ², era nubiana, i va tenir conflictes amb "
"AssÃ­ria, que al final va arravatar Egipte de NÃºbia. Va haver-hi un conflicte "
"breu amb Roma el 24 a.C. quan els exÃ¨rcits nubians van anorrear la guarniciÃ³ "
"romana amb els seus famosos arquers. NÃºbia era una naciÃ³ marcada per la seva "
"posiciÃ³ entre el mÃ³n de la MediterrÃ nia i l'interior africÃ . Grans estats "
"nubis centrats a Napata i mÃ©s endavant Meroe es van trencar en regnes "
"cristians mÃ©s petits que van durar fins l'Edat Mitjana abans de ser "
"en queden mÃ©s "
"de 8.000 individus. Com d'msgid ""
"In the beginning of the 14th century Osman, a leader of a minor Turkish "
"tribe in western Anatolia, conquered all his neighboring tribes. A century "
"later the Byzantine capital fell to Turkish rule which gave the Ottoman "
"empire access to Europe. The Ottomans subsequently conquered large parts of "
"south-eastern Europe, the Islamic Arab world as well as Egypt and much of "
"North t7 data/nation/tunisian.ruleset:28
msgid "Bey"
msgstr "Bey"

#: data/nation/ottoman.ruleset:28
msgid "Hakan"
msgstr "Hakan"

#: data/nation/ottoman.ruleset:29
msgid "Padisah"
msgstr "Padisah"

#: data/nation/ottoman.ruleset:30ques. Encara Ã©s "
"avui rus. EC dels Ãºltims "
"a Ã©s una "
"a "
"Iugoslavaneres de "
"Sumatra, Java, Borneu i la penÃ­nsula malaia. Es va fundar en algun moment "
"del segle III d.C. i va durar fins al voltant del 1400, caient primer en "
"mans dels Jambi, desprÃ©s dels Singhasari i altres potÃ¨ncies regionals, "
"inclosa la europeus que vivien al que ara Ã©s Xinjiang a la "
"Xina occidental. Degut a la seva posiciÃ³ geopolÃ­tica singular, els seus "
"regnes de Shanshan, Kucha i Khotan (aixÃ­ com d'altres mÃ©s petits) van ser "
"influÃ¯ts per les cultures xinesa, persa, Ã­ndia, sogdiana, escita i tibetana. "
"La seva religiÃ³, vestimenta, escriptura i art reflecteixen aquestes "
"influÃ¨ncies variades. Van viure en vilÂ·les i ciutats oasi al llarg de la "
"Ruta de la Seda, per la qual el budisme va expandir-se fins a la Xina. La "
" ish Ã©saÃ³n BolÃ­var \"El Lliderar una revolta contra el governador incursions i comerciaven al llarg de les costes europees "
"entre els anys 800 d.C. i 1100 d.C. Pirates vÃ­kings van acabar convertint-se "
"en Â·GalÂ·Â·lesos van arribar a controlar tot el que avui coneixem com "
"Anglaterra fins que van ser expulsats cap a les zones muntanyoses "
"occidentals pels invasors saxonforma la part septentrional de "
" migrar des de l'oest de l'Ã€frica "
"central cap al sud de l'Ã€frica al comenÃ§ament del segle XVIII, conquerint "
"IIroduccions possibleuna Caserna-creades de nou4\n"
"difÃ­cil gestionar cadascuna de les ciutats. Ã‰s ara que l'informe de ciutats\n"
"comenÃ§a a ser Ãºtil. Prem F4clica la pestanya\n"
"Mapa. Amb una mica de prÃ ctica es poden controlar gairebÃ© tots els \n"
"aspectes d'una ciutats'PetrolÃ­feÂ·\n"
"forÃ§a d'atac i una de defensa. Mentre que els Guerrers nomÃ©s tenen 1/1,\n"
"una Falange Ã©s molt millor defensor amb 2 de defensa (1/2). La Catapulta\n"
"Ã©s una bona \n"
"protecciÃ³ extra. Unitats construÃ¯des en una ciutat es poden enviar a una\n"
"altra ciutat per defensar-la (prem la tecla G per entrar al mode \"anar a\"\n"
"que permet moure les unitats mÃ©s fÃ cilment a distÃ ncies llargues). Si estÃ s\n"
"en guerra, de totes maneres, pots voler moure la unitat cap a una ciutat\n"
"enemiga 6
msgid "Team 0"
msgstr "Equip 07
msgid "Team 1"
msgstr "Equip 1¸  À�©>�©>€�©>uleset:128
msgid "Team 2"
msgstr "Equip 2"

#: data/civ1/game.ruleset:101 data/civ2/game.ruleset:101
#: data/default/game.ruleset:129
msgid "Team 3"
msgstr "Equip 3"

#: data/civ1/game.ruleset:102 data/civ2/game.ruleset:102
#: data/default/game.ruleset:130
msgid "Team 4"
msgstr "Equip 4"

#: data/civ1/game.ruleset:103 data/civ2/game.ruleset:103
#: data/default/game.ruleset:131
msgid "Team 5"
msgstr "Equip 5"

#: data/civ1/game.ruleset:104 data/civ2/game.ruleset:104
#: data/default/game.ruleset:132
msgid "Team 6"
msgstr "Equip 6"

#: data/civ1/game.ruleset:105 data/civ2/game.ruleset:105
#: data/default/game.ruleset:133
msgid "Team 7"
msgstr "Equip 7"

#: data/civ1/game.ruleset:106 data/civ2/game.ruleset:106
#: data/default/game.ruleset:134
msgid "Team 8"
msgstr "Equip 8"

#: data/civ1/game.ruleset:107 data/civ2/game.ruleset:107
#: data/default/game.ruleset:135
msgid "Team 9"
msgstr "Equip 9"

#: data/civ1/game.ruleset:108 data/civ2/game.ruleset:108
#: data/default/game.ruleset:136
msgid "Team 10"
msgstr "Equip 10"

#: data/civ1/game.ruleset:109 data/civ2/game.ruleset:109
#: data/default/game.ruleset:137
msgid "Team 11"
msgstr "Equip 11"

#: data/civ1/game.ruleset:110 data/civ2/game.ruleset:110
#: data/default/game.ruleset:138
msgid "Team 12"
msgstr "Equip 12"

#: data/civ1/game.ruleset:111 data/civ2/game.ruleset:111
#: data/default/game.ruleset:139
msgid "Team 13"
msgstr "Equip 13"

#: data/civ1/game.ruleset:112 data/civ2/game.ruleset:112
#: data/default/game.ruleset:140
msgid "Team 14"
msgstr "Equip 14"

#: data/civ1/game.ruleset:113 data/civ2/game.ruleset:113
#: data/default/game.ruleset:141
msgid "Team 15"
msgstr "Equip 15"

#: data/civ1/game.ruleset:114 data/civ2/game.ruleset:114
#: data/default/game.ruleset:142
msgid "Team 16"
msgstr "Equip 16"

#: data/civ1/game.ruleset:115 data/civ2/game.ruleset:115
#: data/default/game.ruleset:143
msgid "Team 17"
msgstr "Equip 17"

#: data/civ1/game.ruleset:116 data/civ2/game.ruleset:116
#: data/default/game.ruleset:144
msgid "Team 18"
msgstr "Equip 18"

#: data/civ1/game.ruleset:117 data/civ2/game.ruleset:117
#: data/default/game.ruleset:145
msgid "Team 19"
msgstr "Equip 19"

#: data/civ1/game.ruleset:118 data/civ2/game.ruleset:118
#: data/default/game.ruleset:146
msgid "Team 20"
msgstr "Equip 20"

#: data/civ1/game.ruleset:119 data/civ2/game.ruleset:119
#: data/default/game.ruleset:147
msgid "Team 21"
msgstr "Equip 21"

#: data/civ1/game.ruleset:120 data/civ2/game.ruleset:120
#: data/default/game.ruleset:148
msgid "Team 22"
msgstr "Equip 22"

#: data/civ1/game.ruleset:121 data/civ2/game.ruleset:121
#: data/default/game.ruleset:149
msgid "Team 23"
msgstr "Equip 23"

#: data/civ1/game.ruleset:122 data/civ2/game.ruleset:122
#: data/default/game.ruleset:150
msgid "Team 24"
msgstr "Equip 24"

#: data/civ1/game.ruleset:123 data/civ2/game.ruleset:123
#: data/default/game.ruleset:151
msgid "Team 25"
msgstr "Equip 25"

#: data/civ1/game.ruleset:124 data/civ2/game.ruleset:124
#: data/default/game.ruleset:152
msgid "Team 26"
msgstr "Equip 26"

#: data/civ1/game.ruleset:125 data/civ2/game.ruleset:125
#: data/default/game.ruleset:153
msgid "Team 27"
msgstr "Equip 27"

#: data/civ1/game.ruleset:126 data/civ2/game.ruleset:126
#: data/default/game.ruleset:154
msgid "Team 28"
msgstr "Equip 28"

#: data/civ1/game.ruleset:127 data/civ2/game.ruleset:127
#: data/default/game.ruleset:155
msgid "Team 29"
msgstr "Equip 29"

#: data/civ1/game.ruleset:128 data/civ2/game.ruleset:128
#: data/default/game.ruleset:156
msgid "Team 30"
msgstr "Equip 30"

#: data/civ1/game.ruleset:129 data/civ2/game.ruleset:129
#: data/default/game.ruleset:157
msgid "Team 31"
msgstr "Equip 31"

#~ msgid "Decent"
#~ msgstr "Decents"

#~ msgid "Hilarious"
#~ msgstr "Divertits"

#~ msgid "Option:"
#~ msgstr "OpciÃ³:"

#~ msgid ""
#~ "* May be disbanded in a city to recover 50%% of the production cost.\n"
#~ msgstr ""
#~ "* Pot ser desmantellat en una ciutat per recuperar el 50%% del cost de "
#~ "producciÃ³.\n"

#~ msgid "* May fortify, granting a 50%% defensive bonus.\n"
#~ msgstr "* Pot fortificar-se, rebent una bonificaciÃ³ defensiva del 50%%.\n"

#~ msgid ""
#~ "* Does bombard attacks (%d per turn).  These attacks will only damage "
#~ "(never kill) the defender but has no risk to the attacker.\n"
#~ msgstr ""
#~ "* Fa atacs de bombardeig (%d per torn). Aquests atacs nomÃ©s fereixen (no "
#~ "maten mai) el defensor, perÃ² no suposen cap risc per l'atacant.\n"

#~ msgid "* Gets quintuple defence against missiles and aircraft.\n"
#~ msgstr "* ObtÃ© una defensa quintuplicada contra mÃ­ssils i avions.\n"

#~ msgid ""
#~ "* Will be built as a veteran in cities with appropriate training "
#~ "facilities (see Airport.)\n"
#~ msgstr ""
#~ "* Es construirÃ  com a veterÃ  en ciutats que tinguin instalÂ·lacions "
#~ "apropiades (veure Aeroport).\n"

#~ msgid ""
#~ "* Will be built as a veteran in cities with appropriate training "
#~ "facilities (see Barracks.)\n"
#~ msgstr ""
#~ "* Es construirÃ  com a veterÃ  en ciutats que tinguin instalÂ·lacions "
#~ "apropiades (veure Caserna).\n"

#~ msgid ""
#~ "* Will be built as a veteran in cities with appropriate training "
#~ "facilities (see Port Facility)."
#~ msgstr ""
#~ "* Es construirÃ  com a veterÃ  en ciutats que tinguin instalÂ·lacions "
#~ "apropiades (veure InstalÂ·laciÃ³ de Port)."

#~ msgid ""
#~ "* Must end turn in a city or next to land, or has a 50%% risk of being "
#~ "lost at sea.\n"
#~ msgstr ""
#~ "* Ha d'acabar el torn en una ciutat o prop de la costa, o tÃ© el 50%% de "
#~ "possibilitats de perdre's al mar.\n"

#~ msgid "?outputlist: or "
#~ msgstr " o "

#~ msgid "?outputlist: and "
#~ msgstr " i "

#~ msgid ""
#~ "* Military units away from home and field units will cause one citizen to "
#~ "become unhappy.\n"
#~ msgstr ""
#~ "* Les unitats militars fora de casa i les unitats al camp faran que un "
#~ "ciutadÃ  estigui descontent.\n"

#~ msgid ""
#~ "* Military units away from home and field units will cause %d citizens to "
#~ "become unhappy.\n"
#~ msgstr ""
#~ "* Les unitats militars fora de casa i les unitats al camp faran que %d "
#~ "ciutadans estiguin descontents.\n"

#~ msgid "* Each of your cities will avoid paying %d %s towards unit upkeep.\n"
#~ msgstr ""
#~ "* Cadascuna de les teves unitats evitarÃ  de pagar %d de %s per al "
#~ "manteniment de la unitat.\n"

#~ msgid "* Each of your cities will avoid paying %d towards unit upkeep.\n"
#~ msgstr ""
#~ "* Cadascuna de les teves ciutats evitarÃ  de pagar %d per manteniment "
#~ "d'unitat.\n"

#~ msgid "* Chance of civil war is %d%% if you lose your capital.\n"
#~ msgstr ""
#~ "* La probabilitat de guerra civil Ã©s del %d%% si perds la teva capital.\n"

#~ msgid ""
#~ "* The first unhappy citizen in each city due to civilization size will "
#~ "appear when you have %d cities.\n"
#~ msgstr ""
#~ "* El primer ciutadÃ  descontent de cada ciutat degut a la mida de la "
#~ "civilitzaciÃ³ apareixerÃ  quan tinguis %d ciutats.\n"

#~ msgid ""
#~ "* After the first unhappy citizen due to civilization size, for each %d "
#~ "additional cities, another unhappy citizen will appear.\n"
#~ msgstr ""
#~ "* DesprÃ©s del primer ciutadÃ  descontent degut a la mida de la "
#~ "civilitzaciÃ³, per cada %d ciutats addicionals, n'apareixerÃ  un altre.\n"

#~ msgid ""
#~ "* Your units may impose martial law. Each military unit inside a city "
#~ "will force an unhappy citizen to become content.\n"
#~ msgstr ""
#~ "* Les teves unitats poden imposar la llei marcial.Cada unitat militar "
#~ "dins d'una ciutat forÃ§arÃ  que un ciutadÃ  descontent estigui content.\n"

#~ msgid ""
#~ "* Your units may impose martial law. Each military unit inside a city "
#~ "will force %d unhappy citizens to become content.\n"
#~ msgstr ""
#~ "* Les teves unitats poden imposar la llei marcial.Cada unitat militar "
#~ "dins d'una ciutat forÃ§arÃ  que %d ciutadans descontents estiguin "
#~ "contents.\n"

#~ msgid "* A maximum of %d units in each city can enforce martial law.\n"
#~ msgstr ""
#~ "* Un mÃ xim de %d unitats a cada ciutat poden imposar la llei marcial.\n"

#~ msgid ""
#~ "* You may grow your cities by means of celebrations.  Your cities must be "
#~ "at least size %d before they can grown in this manner.\n"
#~ msgstr ""
#~ "* Pots fer que les teves ciutats creixin a base de festes. Les teves "
#~ "ciutats han de ser almenys de mida %d abans que no puguin crÃ©ixer "
#~ "d'aquesta manera.\n"

#~ msgid ""
#~ "* Government will fall into anarchy if any city is in disorder for more "
#~ "than two turns in a row.\n"
#~ msgstr ""
#~ "* El govern caurÃ  en l'anarquia si qualsevol ciutat roman en desordre "
#~ "durant meÅ› de dos torns seguits.\n"

#~ msgid ""
#~ "* Each worked tile that gives more than %d %s will suffer a -1 penalty "
#~ "when not celebrating.\n"
#~ msgstr ""
#~ "* Cada casella treballada que doni mÃ©s de %d punts de %s tindrÃ  una "
#~ "penalitzaciÃ³ de -1 quan no s'estigui en festa.\n"

#~ msgid ""
#~ "* Each worked tile with at least 1 %s will yield %d more of it when "
#~ "celebrating.\n"
#~ msgstr ""
#~ "* Cada casella treballada que tingui almenys 1 punt de %s en donarÃ  %d de "
#~ "mÃ©s quan s'estigui en festa.\n"

#~ msgid "Cities: %d total, %d over threshold of %d cities.\n"
#~ msgstr "Ciutats: total %d, %d per sobre del lÃ­mit de %d ciutats.\n"

#~ msgid "%d content before penalty with "
#~ msgstr "%d contents abans de penalitzar amb "

#~ msgid "%d additional unhappy citizens."
#~ msgstr "%d ciutadans descontents addicionals."

#~ msgid "Units: "
#~ msgstr "Unitats: "

#~ msgid ""
#~ "Ruler: %s %s  Government: %s\n"
#~ "Capital: %s  Gold: %d\n"
#~ "Tax: %d%% Science: %d%% Luxury: %d%%\n"
#~ "Researching: Unknown"
#~ msgstr ""
#~ "Dirigent: %s %s  Govern: %s\n"
#~ "Capital: %s  Or: %d\n"
#~ "Impostos: %d%% CiÃ¨ncia: %d%% Luxes: %d%%\n"
#~ "Investigant: Desconegut"

#~ msgid ""
#~ "A Diplomat is an official that carries your dispatches and is authorized "
#~ "to deal with foreign dignitaries. He may also undertake various covert "
#~ "operations with the intent of harming your opponents.\n"
#~ "\n"
#~ "- A Diplomat can establish embassies with other civilizations by moving "
#~ "into another player's city.\n"
#~ "\n"
#~ "- Diplomats can also try to sabotage enemy production, or steal an "
#~ "advance from an enemy city.  (An advance can only be stolen once per "
#~ "city).\n"
#~ "\n"
#~ "- A Diplomat can also bribe an enemy unit, if that unit is the only unit "
#~ "on its square.\n"
#~ "\n"
#~ "- Diplomats can even start a revolution in an enemy city and turn it into "
#~ "your own, if you have the money!\n"
#~ "\n"
#~ "- In some game strategies, hordes of Diplomats can be used to wreak havoc "
#~ "on the enemy.  Little wonder that Diplomats are often viewed with "
#~ "suspicion and fear!"
#~ msgstr ""
#~ "Un DiplomÃ tic Ã©s un oficial que porta els teus despatxos oficials i estÃ  "
#~ "autoritzat a tractar amb dignataris estrangers. TambÃ© pot dur a terme "
#~ "operacions encobertes diverses amb la intenciÃ³ de perjudicar els teus "
#~ "rivals.\n"
#~ "\n"
#~ "- Un DiplomÃ tic pot establir ambaixades amb altres civilitzacions entrant "
#~ "en ciutats d'altres jugadors.\n"
#~ "\n"
#~ "- Els diplomÃ tics tambÃ© poden intentar sabotejar la producciÃ³ enemiga, o "
#~ "robar avenÃ§os d'una ciutat enemiga.  (Un avenÃ§ nomÃ©s es pot robar un cop "
#~ "per ciutat).\n"
#~ "\n"
#~ "- Un diplomÃ tic tambÃ© pot subornar les unitats enemigues, si estan soles "
#~ "en una casella.\n"
#~ "\n"
#~ "- Els diplomÃ tics fins i tot poden iniciar una revoluciÃ³ en una ciutat "
#~ "enemiga i fer que se t'uneixi, si tens prou diners!\n"
#~ "\n"
#~ "- En algunes estratÃ¨gies de joc, un munt de diplomÃ tics es poden fer "
#~ "servir per provocar el caos a l'enemic.  No Ã©s estrany que els "
#~ "DiplomÃ tics es vegin amb suspicÃ cia i por!"

#~ msgid ""
#~ "A Spy is a full time professional and as such is much more skilled in the "
#~ "arts of espionage than her Diplomat predecessor.\n"
#~ "\n"
#~ "The most inoffensive skills in a Spy's repertoire are her ability to "
#~ "investigate cities - revealing detailed information, and the "
#~ "establishment of embassies.  However, if your Spy has gained herself a "
#~ "reputation for clandestine behaviour she will be executed if she tries to "
#~ "establish an embassy.\n"
#~ "\n"
#~ "She can also be used to: poison the water supply of an enemy city "
#~ "(reducing the population); steal specific technology; and sabotage "
#~ "predetermined city targets (note: sabotaging improvements in a capital or "
#~ "sabotaging City Walls increases the risks of capture). A Spy can also "
#~ "infiltrate a city and ferment a revolt.\n"
#~ "\n"
#~ "A Spy can also be of aid on the battlefield - sabotaging enemy units as "
#~ "well as bribing them to change allegiance."
#~ msgstr ""
#~ "Un espia Ã©s un professional a temps complert, i com a tal Ã©s molt mÃ©s "
#~ "hÃ bil en les arts de l'espionatge que el seu predecessor, el DiplomÃ tic.\n"
#~ "\n"
#~ "Les habilitats mÃ©s inofensives del repertori d'un Espia sÃ³n la seva "
#~ "capacitat d'investigar ciutats - revelant informaciÃ³ detallada, i "
#~ "l'establiment d'ambaixades. No obstant, si el teu Espia s'ha guanyat una "
#~ "reputaciÃ³ pel seu comportament clandestÃ­, serÃ  executat si intenta "
#~ "d'establir una ambaixada.\n"
#~ "\n"
#~ "TambÃ© es pot fer servir per: enverinar el subministrament d'aigua d'una "
#~ "ciutat enemiga (reduint-ne la poblaciÃ³); robar tecnologies especÃ­fiques; "
#~ "i sabotejar objectius predeterminats de la ciutat (nota: sabotejar "
#~ "edificis en una capital o sabotejar les Muralles incrementa el risc de "
#~ "captura). Un Espia tambÃ© pot infiltrar-se en una ciutat i provocar una "
#~ "revolta.\n"
#~ "\n"
#~ "Un Espia tambÃ© pot ser Ãºtil al camp de batalla - sabotejant unitats "
#~ "enemigues aixÃ­ com subornant-les perquÃ¨ canviÃ¯n de bÃ ndol."

#~ msgid ""
#~ "Known to the Romans as Armorica, Brittany had been Celtic speaking for "
#~ "many centuries before Britons arrived in the peninsula as mercenaries, "
#~ "colonists and refugees in response to the chaos in Gaul and the invasion "
#~ "of Britain by Germanic tribes in the fifth century CE. Over the "
#~ "centuries, use of the Breton language has been pushed towards the west of "
#~ "the peninsula, with people speaking French instead. The Dukedom of "
#~ "Brittany itself was formally annexed to France in 1491."
#~ msgstr ""
#~ "Coneguda pels romans com ArmÃ²rica, a Bretanya s'havia parlat un idioma "
#~ "cÃ¨ltic durant molts segles abans que els bretons arribessin a la "
#~ "penÃ­nsula com a mercenaris, colonitzadors i refugiats en resposta al caos "
#~ "de la GÃ lÂ·lia i la invasiÃ³ de Gran Bretanya per tribus germÃ niques al "
#~ "segle V d.C. Amb el pas dels segles, l'Ãºs de la llengua bretona ha "
#~ "retrocedit cap a l'oest de la penÃ­nsula, sent substituÃ¯da pel francÃ¨s. El "
#~ "Ducat de Bretanya es va annexionar formalment a FranÃ§a el 1491."

#~ msgid ""
#~ "The Cholas were a Tamil dynasty centered in southern India and were rare "
#~ "in their level of influence in northern India. They began as a tributary "
#~ "state to the Pallavas, but in the 9th century their power began to grow. "
#~ "During the 11th century, they lead expeditions against other Indian "
#~ "states as far north as Bengal, as well as against the Maldives, Sri Lanka "
#~ "and even the Indonesian kingdom of Sri Vijaya. They collapsed, however, "
#~ "in the 1250s as other southern Indian states rose up."
#~ msgstr ""
#~ "Els Xola eren una dinastia tÃ mil centrada al sud de l'Ã�ndia, i van tenir "
#~ "poca influÃ¨ncia al nord. Van comenÃ§ar com un estat tributari dels "
#~ "Pallava, perÃ² al segle IX el seu poder va comenÃ§ar a crÃ©ixer. Durant el "
#~ "segle XI, van dirigir expedicions contra altres estats indis tan al nord "
#~ "com Bengala, aixÃ­ com les Maldives, Sri Lanka, i fins i tot el regne "
#~ "indonesi de Sri Vijaia. Van enfonsar-se, no obstant, cap al 1250, per "
#~ "l'ascens d'altres estats indis del sud."

#~ msgid ""
#~ "Known by the Greeks as Chorasmia, Khwarezm was an urbanized, centralized, "
#~ "and militarized state south of the Aral sea in Central Asia, controlling "
#~ "portions of the Silk Road. It was loosely controlled as a satrapy under "
#~ "the Achaemenid and Sassanid Persian dynasties and was mythic homeland of "
#~ "Zarathustra, the founder of Zoroastrianism. Following the introduction of "
#~ "Islam, Khwarezm tended to be divided into two separate kingdoms, but was "
#~ "united under the Turkic Anushtiginid dynasty, which lasted from 1097 "
#~ "until Chinggis Khan conquered it in 1231."
#~ msgstr ""
#~ "Coneguda pels grecs com a Chorasmia, Khwarezm era un estat urbanitzat, "
#~ "centralitzat i militaritzat al sud del mar d'Aral a l'Ã€sia Central, que "
#~ "controlava porcions de la Ruta de la Seda. Estava controlat laxament com "
#~ "a satrapia sota les dinasties perses aquemÃ¨nida i sassÃ nida i era el "
#~ "mÃ­tic lloc natal de Zaratustra, el fundador del Zoroastrisme. DesprÃ©s de "
#~ "la introducciÃ³ de l'Islam, Khwarezm va tendir a la divisiÃ³ en dos regnes "
#~ "separats, perÃ² va ser unificat sota la dinastia turca dels AnushtigÃ­nids, "
#~ "que va durar des de 1097 fins que Genghis Khan els va conquerir el 1231."

#~ msgid ""
#~ "This Kingdom, lasting from roughly 1400 CE until the late 19th century, "
#~ "existed in the present-day countries of Angola and the Democratic "
#~ "Republic of the Congo. Soon after its formation, Portuguese explorers, "
#~ "missionaries and slavers began to arrive and exerted considerable "
#~ "influence in the Kingdom."
#~ msgstr ""
#~ "Aquest regne, que va durar des d'aproximadament l'any 1400 d.C. fins a "
#~ "finals del segle XIX, va existir als paÃ¯sos actuals d'Angola i la "
#~ "RepÃºblica DemocrÃ tica del Congo. Poc desprÃ©s de la seva formaciÃ³, "
#~ "exploradors, missioners i tractants d'esclaus portuguesos van comenÃ§ar a "
#~ "arribar i van exercir una influÃ¨ncia considerable sobre el regne."

#~ msgid ""
#~ "The history of Laos starts with the Lan Xang kingdom created in the 14th "
#~ "century and ended in late 18th century with invasion of Siam (Thailand). "
#~ "In the end of the 19th century, Laos became part of French Indochina. "
#~ "French rule ended with independence in 1946 followed by 30 years of civil "
#~ "war. In 1975 the communist Pathet Lao established a strict socialist "
#~ "regime. However, in 1986 the liberalization and a gradual return to "
#~ "private enterpise started."
#~ msgstr ""
#~ "La histÃ²ria de Laos comenÃ§a amb el regne de Lan Xang, creat el segle XIV "
#~ "i acabat a finals del segle XVIII amb la invasiÃ³ de Siam (TailÃ ndia). A "
#~ "finals del segle XIX, Laos va passar a ser part de la Indoxina francesa. "
#~ "El domini francÃ¨s va acabar amb la independÃ¨ncia el 1946, seguida per 30 "
#~ "anys de guerra civil. El 1975, el comunista Pathet Lao va establir un "
#~ "rÃ¨gim socialista estricte. No obstant, el 1986 va comenÃ§ar la "
#~ "liberalitzaciÃ³ i un retorn gradual a l'empresa privada."

#~ msgid ""
#~ "Phoenicia was an ancient civilization, based in what is now the coastal "
#~ "regions of Lebanon and Syria.  They spoke a Canaanite language related to "
#~ "Hebrew and were famed mariners.  Their alphabet served as the source of "
#~ "the Greek alphabet, and from there evolved into the Etruscan and Latin "
#~ "alphabets as well.  The Greeks and Romans knew them for their manufacture "
#~ "of purple dye from the myrex shell, which gave them their Greek and Latin "
#~ "names.  They refered to themselves a Kan'ani and their Punic "
#~ "(Carthaginian) descendents in St. Augustine's day called themselves "
#~ "Chanani."
#~ msgstr ""
#~ "FenÃ­cia era una civilitzaciÃ³ antiga, amb el centre al que ara sÃ³n les "
#~ "regions costaneres del LÃ­ban i SÃ­ria. Parlaven una llengua canaanita "
#~ "emparentada amb l'hebreu i eren reconeguts mariners. El seu alfabet va "
#~ "servir com a font per l'alfabet grec, i a partir d'allÃ  van evolucionar "
#~ "els alfabets etrusc i llatÃ­. Els grecs i els romans els coneixien per la "
#~ "seva manufactura de tints violeta a partir d'una petxina, cosa que els va "
#~ "donar els seus noms grec i llatÃ­. S'autoanomenaven Kan'ani i els seus "
#~ "descendents pÃºnics (cartaginesos) de l'Ã¨poca de Sant AgustÃ­, "
#~ "s'autoanomenaven Chanani"

#~ msgid ""
#~ "Dutch settlers began colonizing southern Africa in the 17th century. "
#~ "After many wars between primarily Boers (descendants of Dutch settlers), "
#~ "British forces and Zulus, the Union of South Africa was created in 1910. "
#~ "The South African government became notorious for its \"apartheid\" "
#~ "policy of legal inequality based on the color of a citizen's skin. "
#~ "Following the adoption of the country's first non-racist constitution in "
#~ "1994, long-time political prisoner Nelson Mandela became the first truly "
#~ "democratically elected president of South Africa."
#~ msgstr ""
#~ "Colons holandesos van comenÃ§ar a colonitzar el Sud d'Ã€frica el segle "
#~ "XVII. DesprÃ©s de moltes guerres, principalment entre BÃ²ers (descendents "
#~ "dels colons holandesos), les forces britÃ niques i Zulus, la UniÃ³ "
#~ "Sudafricana va ser creada el 1910. El govern sudafricÃ  va guanyar "
#~ "notorietat per la seva polÃ­tica d'\"apartheid\": la desigualtat davant la "
#~ "llei segons el color de la pell d'un ciutadÃ . DesprÃ©s de l'adopciÃ³ de la "
#~ "primera constituciÃ³ no racista del paÃ­s el 1994, Nelson Mandela, que "
#~ "havia estat durant molt temps un pres polÃ­tic, va ser proclamat primer "
#~ "president de SudÃ frica triat d'una forma realment democrÃ tica."
ENDREP
DELTA 14328 1745428 465426
SVN  †  †  �:Š$ ƒ# ‡ ¤Iƒ*‚ ç§u� Š^��� ‹8�™t€M Œ�¥y‚ „N�²	‚ Ÿ/�¶Y� �:�Ö	ƒ ��×F€ƒr ��Ü>� ��ÝN‚ ä�Þh€�: �:‚Å%� ‚i‚Æ`€f �I‚Ê/� �]‚Ëy� s‚ÍW€q ‚/‚Ï;� ‚‚Ñk� v‚Ô€b ‚.‚Õc‚ ‚‚Ø‚ e‚Ú/€e �	‚Ûy€j ƒÂ‚Ýl„9 13:4937515
msgid " and "
msgstr " e "

#: common/unittype.c:438 client/helpdata.c:1371461984006
msgid "exact match"
msgstr "equivalÃªncia perfeita"

#: utility/shared.c:1417
msgid "only match"
msgstr "Ãºnica equivalÃªncia"

#: utility/shared.c:1418
msgid "ambiguous"
msgstr "ambÃ­guo"

#: utility/shared.c:1419
msgid "empty"
msgstr "vazio"

#: utility/shared.c:1420
msgid "too long"
msgstr "demasiado longo"

#: utility/shared.c:1421
msgid "non-match"
msgstr "nÃ£o-equivalente"

#: utility/support.c:211
#, c-format
msgid "error %ld (failed FormatMessage)"
msgstr ""

#: utility/support.c:224159. TRANS: <building> ... <city>
#: server/citytools.c:761
#, fuzzy, c-format
msgid "A replacement %s was built in %s."
msgstr "Foi construido um novo %s em %s."

#: server/citytools.c:84086
#, fuzzy, c-format
msgid "You have founded %s."
msgstr "VocÃª fundou %s"

#: server/citytools.c:11380386
#, c-format
msgid "%s has been destroyed by %s."
msgstr "%s foi destruido por %s."

#: server/citytools.c:1304103
#, fuzzy, c-format
msgid "%s conquered %s."
msgstr "%s descobrem %s"

#: server/citytools.c:1330374649
#, fuzzy, c-format
msgid "%s liberated %s."
msgstr "%s governa os %s."

#: server/citytools.c:19380
#, c-format
msgid "%s is building %s%s."
msgstr "%s estÃ¡ a construir %s%s."

#: server/citytools.c:2197"Oco†  †  †  �¢- ©:‚ k©@€…( �y¯"‰ �{¯"€‚b Q³9€� T´x€�	 N¶2€Š M½~‚ �¾M‚ �¿d‚ xÀu€…] PÇ6ƒ }È	€W �É]€m qËd€W ^Í,€n � Îx€�o `Ñg€‚& �JÔm€m �×$‚ …ÀfØ>7090
#, fuzzy
msgid "Your nation is thrust into civil war."
msgstr "A sua naÃ§Ã£o caÃ­u numa guerra civil."

#. TRANS: <leader> ... the Poles.
#: server/plrhand.c:1694
#, fuzzy, c-format
msgid "%s is the rebellious leader of the %s."
msgstr "%s Ã© declarado lÃ­der dos estados rebeldes %s."

#. TRANS: <city> ... the Poles.
#: server/plrhand.c:1716
#, fuzzy, c-format
msgid "%s declares allegiance to the %s."
msgstr "%s forma uma alianÃ§a com %s."

#. TRANS: ... Danes ... Poles ... <7> cities.
#: server/plrhand.c:1731
#, fuzzy, c-format
msgid "Civil war partitions the %s; the %s now hold %d city."
msgid_plural "Civil war partitions the %s; the %s now hold %d cities."
msgstr[0]msgstr[1]. TRANS: year <name> reports ...
#: server/report.c:57
#, fuzzy, c-format
msgid "%s %s reports on the RICHEST Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais RICAS do Mundo."

#. TRANS: year <name> reports ...
#: server/report.c:59
#, fuzzy, c-format
msgid "%s %s reports on the most ADVANCED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:61
#, fuzzy, c-format
msgid "%s %s reports on the most MILITARIZED Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:63
#, fuzzy, c-format
msgid "%s %s reports on the HAPPIEST Civilizations in the World. TRANS: year <name> reports ...
#: server/report.c:65
#, fuzzy, c-format
msgid "%s %s reports on the LARGEST Civilizations in the World."
msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais POPULOSAS do Mundo."

#. TRANS: [year] <name> [reports ...]
#: server/report.c:70
#, fuzzy
msgid "Herodotus"
msgstr "HerÃ³doto"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:72
#, fuzzy
msgid "Thucydides"
msgstr "Thucydides"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:74
#, fuzzy
msgid "Pliny the Elder"
msgstr "PlÃ­nio o Velho"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:76
#, fuzzy
msgid "Livy"
msgstr "Livy"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:78
#, fuzzy
msgid "Toynbee"
msgstr "Toynbee"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:80
#, fuzzy
msgid "Gibbon"
msgstr "Gibbon"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:82
#, fuzzy
msgid "Ssu-ma Ch'ien"
msgstr "Ssu-ma Ch'ien"

#. TRANS: [year] <name> [reports ...]
#: server/report.c:84
#, fuzzy
msgid "Pan Ku"
msgstr "Pan Ku"

#: server/report.c:129
msgid "Population"
msgstr "PopulaÃ§Ã£o"

#: server/report.c:130
msgid "Land Area"
msgstr "Ã�rea Terrestre"

#: server/report.c:131
msgid "Settled Area"
msgstr "Ã�rea Colonizada"

#: server/report.c:13233343536
msgid "Military Service"
msgstr "ServiÃ§o Militar"

#: server/report.c:163
msgid "Magnificent"
msgstr "MagnÃ­ficos"

#: server/report.c:165
msgid "Great"
msgstr "Grandiosos"

#: server/report.c:167
msgid "Glorious"
msgstr "Gloriosos"

#: server/report.c:169
msgid "Excellent"
msgstr "Excelente"

#: server/report.c:171
#, fuzzy
msgid "Average"
msgstr "PÃ¡gina de supervisÃ£o"

#: server/report.c:173
msgid "Mediocre"
msgstr "MedÃ­ocres"

#: server/report.c:175
msgid "Pathetic"
msgstr "PatÃ©ticos"

#: server/report.c:177
msgid "Useless"
msgstr "InÃºteis"

#: server/report.c:179
msgid "Worthless"
msgstr "DesprezÃ¡veis"

#: server/report.c:232
#, c-format
msgid "%2d: The %s %s\n"
msgstr "%2d: Os %s %s\n"

#: server/report.c:240302309
msgid "with no wonders\n"
msgstr "sem qualquer maravilha\n"

#: server/report.c:312315 server/report.c:362
msgid "Traveler's Report:"
msgstr "RelatÃ³rio dos Viajantes:"

#: server/report.c:31634
#, c-format
msgid "%s in %s (%s)\n"
msgstr "%s em %s (%s)\n"

#: server/report.c:33952
#, c-format
msgid "(building %s in %s (%s))\n"
msgstr "(edifÃ­cio %s em %s (%s))\n"

#: server/report.c:36380
msgid " sq. mi."
msgstr " milhas quadradas"

#: server/report.c:590
msgid " M tons"
msgstr " M toneladas"

#: server/report.c:595
msgid " M goods"
msgstr " M bens"

#: server/report.c:600
msgid " bulbs"
msgstr ""

#: server/report.c:605610
msgid " ton"
msgid_plural " tons"
msgstr[0] " tonelada"
msgstr[1] " toneladas"

#: server/report.c:624
msgid "st"
msgstr "Âº"

#: server/report.c:626
msgid "nd"
msgstr "Âº"

#: server/report.c:628
msgid "rd"
msgstr "Âº"

#: server/report.c:630
msgid "th"
msgstr "Âº"

#: server/report.c:73174 server/report.c:797
msgid "Demographics Report:"
msgstr "RelatÃ³rio DemogrÃ¡fico:"

#: server/report.c:77579ŒÀ †  †  …
—l€†\ èe � �‹èfˆ y�ô � f�ôz� w�õa� ~�öY� r�÷X© P�÷z€_ ��ú"� w�û+� t�ü#€Q w�ýh� w�þ`Š d�ÿ^€c �9‚�%‚ x‚‚`€�& �‚„~� �.‚†� �9‚‡>� �s‚ˆx� �>‚Šl� �7‚Œ+� �‚�c‚ �$‚Ž|� |‚�!‚ u‚‘� �‚’� �‚“"� \‚”8� t‚•‚ �C‚–� �"‚—O‚ �0‚˜s� f‚š$� �,‚›„ �6‚œ:� R‚�q‚ _‚£:€�? g‚ c€_ _‚£:² �‚£:€c [‚¥2— �D‚¦ �]‚§\€�  ‚G‚ªY� �2‚­!‚ ‚;‚®U€S �A‚±c� �E‚³%‚ �‚´l� �+‚¶
� �!‚·6‚ �(‚¸Y€_ �‚º`� V‚»t€_ n‚½)€\ ƒ‚¾s‚ �S‚Â	� m‚Ã]‚ �%‚ÄL� `‚År– a‚Äy€m �J‚È6€~ � ‚Ê~‚ �U‚Ì ‚ �?‚Íw� �‚Ï7‚ [‚Ð<“ k‚Ò8 �W‚Òƒ ‚‚Óo‚ �‚Õt� �‚×� u‚Ø!‚ �‚Ù� a‚Ú/€h �‚Ûx€P v‚ÝP° N‚Þv� �
‚ßE‚ �K‚àQ� �B‚â� �+‚ã`� �‚åƒ �‚æ� �‚ç2‚ �‚èF‚ �(‚ég� �‚ë‚ u‚ì1‚ �'‚í(€j �=‚ï9� ‚üj‚ðw� …/…íb� ¥…ótools.c:1469
#, c-format
msgid "%s lost when %s was lost."
msgstr "%s perdida quando %s foi perdida."

#: server/unittools.c:1537
#, c-format
msgid "%s escaped the destruction of %s, and fled to %s."
msgstr ""

#: server/unittools.c:1599
#, c-format
msgid "Barbarian leader captured, %d gold ransom paid."
msgstr "Lider bÃ¡rbaro capturado, recebidas %d moedas de resgate."

#. TRANS: "... Cannon ... the Polish Destroyer."
#: server/unittools.c:1617
#, fuzzy, c-format
msgid "Your attacking %s succeeded against the %s %s!"
msgstr "Os seus %s atacantes venceram contra os %s, %s!"

#. TRANS: "Cannon ... the Polish Destroyer."
#: server/unittools.c:1626 server/unittools.c:1684
#, fuzzy, c-format
msgid "%s lost to an attack by the %s %s."
msgstr "%s perdida num ataque dos %s, unidade %s."

#. TRANS: "... Cannon ... the Polish Destroyer ...."
#: server/unitt21
#, no-598970
#, fuzzy
msgid "* Can build irrigation75
#, fuzzy
msgid "* Can build farmland.\n"
msgstr "Construir Quinta"

#: client/helpdata.c:879392
msgid "* Can clean pollution from tiles.\n"
msgstr ""

#: client/helpdata.c:8936901
#, no-4
msgid "* May pillage to destroy infrastructure from tiles.\n"
msgstr ""

#: client/helpdata.c:908115
msgid "* Will never lose a diplomat-versus-diplomat fight.\n"
msgstr ""

#: client/helpdata.c:918
msgid "* May not be bribed.\n"
msgstr ""

#: client/helpdata.c:92159384852660593680791481002511Airport).\n"
msgstr ""

#: client/helpdata.c:1014 client/helpdata.c:1027 client/helpdata.c:1035
msgid "* May be promoted after defeating an enemy unit.\n"
msgstr ""

#: client/helpdata.c:101921
msgid "* May be promoted after a successful mission.\n"
msgstr ""

#: client/helpdata.c:1024Barracks).\n"
msgstr ""

#: client/helpdata.c:10328
msgid "* May be promoted after survival on the high seas.\n"
msgstr ""

#: client/helpdata.c:10429
#, fuzzy, no-c-format81 client/helpdata.c:1381
msgid " or "
msgstr " ou "

#: client/helpdata.c:1083 client/helpdata.c:1369
msgid "?or:, "
msgstr "?or:, "

#: client/helpdata.c:10956419
msgid "You cannot research this technology."
msgstr ""

#: client/helpdata.c:115467275937
msgid "* Pollution cannot be generated on this terrain."
msgstr ""

#: client/helpdata.c:1232843
msgid "* Land units cannot travel on oceanic terrains."
msgstr ""

#: client/helpdata.c:128692 client/helpdata.c:1393
msgid "?outputlist: Nothing "
msgstr ""

#: client/helpdata.c:140010823832
msgid "* You pay no. * There is currently no way to control the
#. * singular/plural version of these.
#: client/helpdata.c:14419
#, c-format
msgid "* Each of your cities will avoid paying %d upkeep for your units.\n"
msgstr ""

#: client/helpdata.c:145663708838
#, c-format
msgid500116923832
msgid "* Allows partisans when cities are taken by the enemy.\n"
msgstr ""

#: client/helpdata.c:153640
msgid "* Pays no upkeep for fanatics.\n"
msgstr ""

#: client/helpdata.c:154353 client/helpdata.c:1557 client/helpdata.c:156147086560381321733506
#, fuzzy, c-format
msgid "%s%d %s"
msgstr "%3d/%3d %s"

#: client/helpdata.c:1677 client/helpdata.c:1685413’à †  †  „” €†o • ƒ Ì•� ¸:á4� ‡,�™o� i�¡� �r�¢€� ‡j�¤|� n�¬g� �?�­V� ‚V�¯� \�±m€m ƒX�³6� �9�·€l a�¹4€k n�» ‚ ��»p� �C�½� ��¾L� ��¿Q� t�Àf� |�Á[� }�ÂX‚ ��ÃW� �'�Är� ‚�Æ� ‹#�È1‚ �*�ÓV� ��Õ� ��Ö� ‚�×+� s�Ù2� ��Ú&� r�Û;� �Ü.‚ a�Ý/� s�Þ� �H�ß€e �C�á2� �x�âv� e�äo€g ‚Y�æ;� �d�é� �êz‚ ƒ�ë{� ‚[�ï� ]�ñr� z�òP� „[�óK� �øC€l ��ú.� l�û1� y�ü� {�ý€f ��þy€j ˆ*‚€n€d a‚‰|� b‚Š^€n x‚Œ.� x‚�'€` w‚Ž� _‚�w€[ f‚‘1€d d‚’{� f‚“`€o b‚•5� ¾n‚–� �¢B‚Õ‚ ÿXƒ÷K� Š„÷$� �…�)� �w…‚.� {…„&� �|……"� �…‡� ‚…ˆ=� �$…ŠAŸ �…Œ� �5…�
� �ŠQ…Ž@msgid "What To Pillage"
msgstr "O que Pilhar"

#: client/gui-gtk-2.0/dialogs.c:314 client/gui-win32/dialogs.c:1754
#: data/Freeciv.in:2509
msgid "Select what to pillage:"
msgstr "Seleccione o que pilhar:"

#: client/gui-gtk-2.0/dialogs.c:530 client/gui-gtk-2.0/pages.c:1501
#: client/gui-gtk-2.0/pages.c:2074 client/gui-gtk-2.0/wldlg.c:1008
#: client/gui-win32/connectdlg.c:984 client/gui-win32/plrdlg.c:335
#: manual/civmanual.c:293 data/Freeciv.in:80
msgid "Name"
msgstr "Nome"

#: client/gui-gtk-2.0/dialogs.c:542 client/gui-sdl/dialogs.c:628
msgid "Unit selection"
msgstr "SelecÃ§Ã£o de unidade"

#: client/gui-gtk-2.0/dialogs.c:605
msgid "_Ready all"
msgstr "P_reparar todas"

#: client/gui-gtk-2.0/dialogs.c:613
msgid "_Sentry idle"
msgstr "_Sentinela das inactivas"

#: client/gui-gtk-2.0/dialogs.c:621
#, fuzzy
msgid "Select _all"
msgstr "Seleccionar"

#: client/gui-gtk-40064548
#: client/gui-win32/menu.c:432
msgid "_Government"
msgstr "_Governo"

#: client/gui-gtk-2.0/menu.c:744 client/gui-win32/menu.c:32312825
msgid "_Find City"
msgstr "Encontrar _Cidade"

#: client/gui-gtk-2.0/menu.c:789 client/gui-win32/menu.c:32656
msgid "Map _Grid"
msgstr "_QuadrÃ­cula Mapa"

#: client/gui-gtk-2.0/menu.c:812 client/gui-win32/menu.c:3378
msgid "City _Names"
msgstr "_Nomes Cidades"

#: client/gui-gtk-2.0/menu.c:816 client/gui-win32/menu.c:339401246795034960123567870345
msgid "_Unload"
msgstr "_Desembarcar"

#: client/gui-gtk-2.0/menu.c:898 client/gui-win32/menu.c:376912
#, fuzzy
msgid "Rai_l"
msgstr "Veleiro"

#: client/gui-gtk-2.0/menu.c:910 client/gui-win32/menu.c:383689024591 client/gui-win32/menu.c:4263
#, fuzzy
msgid "_Nations"
msgstr "_NaÃ§Ãµes"

#: client/gui-gtk-2.0/menu.c:955 client/gui-win32/menu.c:40468910
msgid "_Messages"
msgstr "_Mensagens"

#: client/gui-gtk-2.0/menu.c:967 client/gui-win32/menu.c:4112
msgid "_Spaceship"
msgstr "Nave e_spacial"

#: client/gui-gtk-2.0/menu.c:973 client/gui-win32/menu.c:4167
msgid "Language_s"
msgstr "Idioma_s"

#: client/gui-gtk-2.0/menu.c:979 client/gui-win32/menu.c:418920
msgid "C_hatline"
msgstr "Lin_ha de DiÃ¡logo"

#: client/gui-gtk-2.0/menu.c:985 client/gui-win32/menu.c:42123
msgid "_Playing"
msgstr "_Jogar"

#: client/gui-gtk-2.0/menu.c:993 client/gui-win32/menu.c:42578
msgid "_ZOC"
msgstr "_ZDC"

#: client/gui-gtk-2.0/menu.c:1001 client/gui-win32/menu.c:42930
msgid "_Terrain"
msgstr "_Terreno"

#: client/gui-gtk-2.0/menu.c:1005 client/gui-win32/menu.c:43134
msgid "Space _Race"
msgstr "Co_rrida Espacial"

#: client/gui-gtk-2.0/menu.c:1015 client/gui-win32/menu.c:43672805689187710 client/gui-win32/menu.c:121593™€ †  †  M‹_€†o Ÿ €Z aŸf€Z i¡!€� d£€{ m¤{� |¥i� �¦fŸ �¨� y©� qªž g«!� w¬	€m …ë$­mfy Password"
msgstr ""

#: client/gui-win32/connectdlg.c:912 data/Freeciv.in:73
msgid "Freeciv Server Selection"
msgstr "SelecÃ§Ã£o Servidor Freeciv"

#: client/gui-win32/connectdlg.c:913
msgid "Local Area Network"
msgstr ""

#: client/gui-win32/connectdlg.c:948
#, fuzzy
msgid "Welcome to Freeciv"
msgstr "Cliente para o Freeciv"

#: client/gui-win32/connectdlg.c:966
#, fuzzy
msgid "Load Saved Game"
msgstr "Gravar Jogo"

#: client/gui-win32/connectdlg.c:968
msgid "Connect To Network Game"
msgstr ""

#: client/gui-win32/connectdlg.c:978
msgid "Choose a nation to play"
msgstr ""

#: client/gui-win32/connectdlg.c:1013
#, fuzzy
msgid "Number of players (Including AI):"
msgstr "NÃºmero de jogadores a encher com IA's"

#: client/gui-win32/connectdlg.c:1021
msgid "AI skill level:"
msgstr ""

#: client/gui-win32/connectdlg.c:1040 client/gui-win32/repodlgs.c:946
#, fuzzy
msgid5
#, fuzzy
msgid "Local _Options"
msgstr "OpÃ§Ãµes Locais"

#: client/gui-win32/menu.c:3067
#, fuzzy
msgid "Sa_ve Settings"
msgstr "Gravar OpÃ§Ãµes"

#: client/gui-win32/menu.c:3097
msgid "_Disconnect"
msgstr "_Desligar"

#: client/gui-win32/menu.c:329
msgid "_Revolution"
msgstr "_RevoluÃ§Ã£o"

#: client/gui-win32/menu.c:3564
msgid "Transf_orm to Hills"
msgstr "Transf_ormar em Colinas"

#: client/gui-win32/menu.c:378 client/gui-win32/menu.c:12667110 client/gui-win32/menu.c:1111296 client/gui-win32/menu.c:120048 client/gui-xaw/menu.c:176
msgid "Build Farmland"
msgstr "Construir Quinta"

#: client/gui-win32/menu.c:1263Ÿ  †  †  †o€†o †™ adicional em "
"cada turno.  Adicionalmente, caso exista a tecnologia necessÃ¡ria, poderÃ¡ "
"irrigar uma quadrÃ­cula uma segunda vez, tornando-a numa ainda mais produtiva "
"Quinta."

#: data/helpdata.txt:1248
msgid ""
"Some types of terrain can be mined, which increases the number of resources "
"(shields) produced by that square."
msgstr ""
"Alguns tipos de terreno podem ser minados, o que aumenta o nÃºmero de "
"recursos (escudos) produzidos por essa quadrÃ­cula."

#: data/helpdata.txt:1251
msgid ""
"Roads and railroads can be built on any square except Ocean.  (To build a "
"road or railroad on a River square, though, you must know Bridge Building.)  "
"Roads and railroads allow your units to move more quickly, and they increase "
"the resources produced in cities."
msgstr ""
"Estradas e ferrovias podem ser construidas em qualquer quadrÃ­cula excepto "
"Oceano. ¥À †  †  †o€†o †™ 7 data/civ2/techs.ruleset:106
#: data/civ1/techs.ruleset:98
msgid "Bronze Working"
msgstr "Trabalho do Bronze"

#: data/default/techs.ruleset:125 data/civ2/techs.ruleset:114
#: data/civ1/techs.ruleset:106
msgid "Ceremonial Burial"
msgstr "CerimÃ³nia FÃºnebre"

#: data/default/techs.ruleset:133 data/civ2/techs.ruleset:122
#: data/civ1/techs.ruleset:114
msgid "Chemistry"
msgstr "QuÃ­mica"

#: data/default/techs.ruleset:141 data/civ2/techs.ruleset:130
#: data/civ1/techs.ruleset:122
msgid "Chivalry"
msgstr "Cavalaria"

#: data/default/techs.ruleset:149 data/civ2/techs.ruleset:138
#: data/civ1/techs.ruleset:130
msgid "Code of Laws"
msgstr "CÃ³digo de Leis"

#: data/default/techs.ruleset:157 data/civ2/techs.ruleset:146
msgid "Combined Arms"
msgstr "Ramos Armados Combinados"

#: data/default/techs.ruleset:165 data/civ2/techs.ruleset:154
#: data/civ1/techs.ruleset:138
msgid «à †  †  †o€†o †™ TRANS: The third letter in "Blatand" should be
#. TRANS: A+00E5 LATIN SMALL LETTER A WITH RING if available in
#. TRANS: your charset.  In ISO-8859-1 (ISO Latin 1) this is 0xE5.
#: data/nation/danish.ruleset:9
msgid ""
"The founding of the Danish kingdom is generally assigned to the reign of "
"Harald Blatand, who unified what is now Denmark between 958AD and 988AD."
msgstr ""
"A fundaÃ§Ã£o do reino DinamarquÃªs Ã© geralmente atribuido ao reinado de Harald "
"BlÃ¥tand, que unificou o que Ã© agora a Dinamarca entre 958 e 988 DC."

#: data/nation/dominican.ruleset:3
#, fuzzy
msgid "Dominican"
msgstr "Romano"

#: data/nation/dominican.ruleset:4
#, fuzzy
msgid "?plural:Dominican"
msgstr "?plural:Romanos"

#: data/nation/dominican.ruleset:6
msgid ""
"The island of Dominica was first sighted by Europeans, including Christopher "
"Columbus, in 1493. Legend has it that the i²€ †  †  "Œy€†o ªv €ƒY Wè7€‚1 ºqªi …¥	ë4 ‡@†�iowever, switching targets midway through researching a\n"
"particular technology costs you all of the research done on\n"
"it so far.  Setting your technology goal wisely means you do not have\n"
"to worry about picking a new research target each time you finish\n"
"researching a technology."
msgstr ""

#: data/scenario/tutorial.sav:338
msgid ""
"You have successfully completed research into The Republic.  This\n"
"technology is particularly useful because it allows a new form of\n"
"government.  The government your civilization follows is very\n"
"important in determining your development.  In the beginning you\n"
"started as a Despotism, a very inefficient form of government.  Later\n"
"government options will give you some choice of whether your\n"
"civilization is to be a peaceful trading nation or a conquering\n"
"juggernaut.  Each has advantages.\n"
"\n"
"For nDecent"
#~ msgstr "RazoÃ¡veis"

#~ msgid "Hilarious"
#~ msgstr "Hilariantes"

#, fuzzy
#~ msgid "%s report on the RICHEST Civilizations in the World %s."
#~ msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais RICAS do Mundo."

#, fuzzy
#~ msgid "%s report on the most ADVANCED Civilizations in the World %s."
#~ msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais AVANÃ‡ADAS do Mundo."

#, fuzzy
#~ msgid "%s report on the most MILITARIZED Civilizations in the World %s, fuzzy
#~ msgid "%s report on the HAPPIEST Civilizations in the World %s."
#~ msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais FELIZES do Mundo."

#, fuzzy
#~ msgid "%s report on the LARGEST Civilizations in the World %s."
#~ msgstr "RelatÃ³rio de %s sobre as CivilizaÃ§Ãµes mais POPULOSAS do Mundo.¸  ‚æk‚îB‡W€‡W ‚æk msgstr "PontuaÃ§Ãµes Progresso:"

#, fuzzy
#~ msgid "Cannot find any palace building"
#~ msgstr "Incapaz de encontrar ficheiro audio %s"

#, fuzzy
#~ msgid "Ecological"
#~ msgstr "Economia"

#, fuzzy
#~ msgid "Points required to gain a new tech"
#~ msgstr "Pontos necessÃ¡rios para conseguir um novo avanÃ§o"

#~ msgid "Chance in diplomat/spy contests"
#~ msgstr "Hip. nas competiÃ§Ãµes de diplomatas/espiÃµes"

#, fuzzy
#~ msgid ""
#~ "A diplomatic unit acting against a city which has one or more defending "
#~ "diplomatic units has a diplchance (percent) chance to defeat each such "
#~ "defender. Also, the chance of a spy returning from a successful mission "
#~ "is diplchance percent (diplomats never return).  This value is also the "
#~ "basic chance of success for diplomats and spies. Defending spies are "
#~ "generally twice as capable as diplomats; veteran units are 50% more "
#~ "capable than non-veteran ones."
#~ msgstr ""
#~ "Um Diplomata ou EspiÃ£o que aja contrENDREP
id: vi.5bk.r14345/2558648
type: file
pred: vi.5bk.r14209/142342
count: 87
text: 14345 1678596 1888 33054 b9d925af5cb1a2362bff07dba3107f0b
props: 11057 12485 111 0 28afbdca13063c4ab06acfd332f60a0d
cpath: /branches/S2_2/server/report.c
copyroot: 13570 /branches/S2_2

PLAIN
K 11
Makefile.am
V 23
file 5q.5bk.r13778/1343
K 9
airgoto.c
V 22
file 160.0.r12750/6124
K 9
airgoto.h
V 22
file 161.0.r12750/6355
K 6
auth.c
V 24
file 39c.5bk.r14091/8340
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auth.h
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file 39d.0.r13513/10535
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barbarian.c
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file lw.5bk.r14243/35666
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barbarian.h
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file lx.0.r13220/1454
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cityhand.c
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file 10.5bk.r14209/139973
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cityhand.h
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file 4f.0.r13297/423686
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citytools.c
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file 4g.5bk.r14338/3030014
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citytools.h
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file 4h.5bk.r14243/35140
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cityturn.c
V 25
file 4i.5bk.r14209/142603
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cityturn.h
V 22
file 4j.0.r11590/32928
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civserver.c
V 24
file 4k.5bk.r14223/23888
K 11
civserver.h
V 21
file 4l.0.r2805/33121
K 10
commands.c
V 22
file 2ly.0.r13258/3875
K 10
commands.h
V 22
file 2lz.0.r12738/3399
K 13
connecthand.c
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file 2dw.5bk.r14223/26087
K 13
connecthand.h
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file 2dx.0.r11356/12433
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console.c
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file dd.0.r11144/6041
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console.h
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file de.0.r11697/6876
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diplhand.c
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file 4m.5bk.r14209/144183
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diplhand.h
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file 4n.0.r13421/6826
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diplomats.c
V 24
file vz.5bk.r14243/36191
K 11
diplomats.h
V 24
file w0.5bk.r13745/13943
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edithand.c
V 25
file 3bk.5bk.r14130/15679
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gamehand.c
V 25
file 4o.5bk.r14209/143657
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gamehand.h
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file 4p.5bk.r14150/6990
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generator
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dir 2me.5bk.r13949/118499
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ggzserver.c
V 23
file 39a.0.r12670/12494
K 11
ggzserver.h
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file 39b.0.r12670/13043
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gotohand.c
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file 11.5bk.r14209/140236
K 10
gotohand.h
V 25
file 7r.5bk.r13949/118759
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handchat.c
V 25
file 4q.5bk.r14209/140502
K 10
handchat.h
V 22
file dj.0.r7100/189089
K 9
maphand.c
V 24
file 13.5bk.r14243/35930
K 9
maphand.h
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file 14.5bk.r14054/29096
K 6
meta.c
V 24
file 4s.5bk.r14223/26881
K 6
meta.h
V 21
file 4t.0.r13258/4570
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plrhand.c
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file 4u.5bk.r14338/3030274
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plrhand.h
V 24
file 4v.5bk.r14268/15176
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report.c
V 26
file vi.5bk.r14345/2558648
K 8
report.h
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file vj.0.r10414/9434
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ruleset.c
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file 8w.5bk.r14209/143132
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ruleset.h
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file 8x.5bk.r14150/6476
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sanitycheck.c
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file wi.5bk.r14268/14394
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sanitycheck.h
V 24
file wj.5bk.r14268/14660
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savegame.c
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file vl.5bk.r14223/27927
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savegame.h
V 21
file vm.0.r10073/2584
K 7
score.c
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file 2eg.5bk.r14209/140762
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score.h
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file 2eh.0.r11430/3487
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scripting
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dir 31x.5bk.r14223/25570
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sernet.c
V 24
file 15.5bk.r14223/27138
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vi.5bk.t14344-1 modify true false /branches/S2_2/server/report.c

157.5bk.t14344-1 modify true false /branches/S2_2/po/et.po

4dp.5bk.t14344-1 modify true false /branches/S2_2/po/ko.po

oo.5bk.t14344-1 modify true false /branches/S2_2/po/nl.po

k6.5bk.t14344-1 modify true false /branches/S2_2/po/en_GB.po


2573942 2574095
