DELTA 10276 3738 965 SVN™1ªM4–M€eX3€ƒ„2…l€-}Šl‹j¹ Œu€†~Žn€ƒ ‚M–d4.2007.Feb.20" ; A simple name for the tileset specified by this file: name = "Trident" priority = 5; Basic tile style. is_hex = 0 is_isometric = 0 ; Use roadstyle 1 (old non-iso style) roadstyle = 1 ; Was fogstyle 0 (old iso style) fogstyle = 2 ; Was darkness style 3 (15 sprites) darkness_style = 4 ; offset the flags by this amount when drawing units unit_flag_offset_x = 0 unit_flag_offset_y = 0 city_flag_offset_x = 0 city_flag_offset_y = 0 ; offset the units by this amount when drawing units unit_offset_x = 0 unit_offset_y = 0 ; offset the citybar text by this amount (from the city tile origin)misc/citybar.spec", "trident/tiles.spec", "trident/earth.spec", "misc/small.spec", "trident/units.spec", "trident/select.spec", "misc/flags.spec", "misc/shieldInclude color definitions *include "misc/colors.tilespec"water", "plains", "swamp", "tundra" [layer1] match_style = "BOOL" match_types = "water" [layer2] match_style = "BOOL" match_types = "water" ; Water graphics referenced by terrain.ruleset ; [terrain_coast] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" [terrain_shelf] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" [terrain_floor] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" [terrain_trench] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" [terrain_ridge] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" [terrain_vent] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" ; Land graphics referenced by terrain.ruleset ;3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2_cell_type = "rect" [terrain_deep] is_blended = 0 num_layers = 3 layer0_match_style = "none" layer0_match_type = "water" layer1_match_style = "bool" layer1_match_type = "water" layer2_match_style = "bool" layer2_match_type = "water" layer2ENDREP DELTA 12667 5664 1829 SVNïnÅHã\­€ *—°g…oÉ/«—eÏ?€Ã10, 12, "t.l0.ocean1" 9, 0, "t.l1.ocean_n1e1s1w1" 9, 1, "t.l1.ocean_n0e1s1w1" 9, 2, "t.l1.ocean_n1e0s1w1" 9, 3, "t.l1.ocean_n0e0s1w1" 9, 4, "t.l1.ocean_n1e1s0w1" 9, 5, "t.l1.ocean_n0e1s0w1" 9, 6, "t.l1.ocean_n1e0s0w1" 9, 7, "t.l1.ocean_n0e0s0w1" 9, 8, "t.l1.ocean_n1e1s1w0" 9, 9, "t.l1.ocean_n0e1s1w0" 9, 10, "t.l1.ocean_n1e0s1w0" 9, 11, "t.l1.ocean_n0e0s1w0" 9, 12, "t.l1.ocean_n1e1s0w0" 9, 13, "t.l1.ocean_n0e1s0w0" 9, 14, "t.l1.ocean_n1e0s0w0" 9, 15, "t.l1.ocean_n0e0s0w0" 10, 12, "t.l0.coast1" 9, 0, "t.l1.coast_n1e1s1w1" 9, 1, "t.l1.coast_n0e1s1w1" 9, 2, "t.l1.coast_n1e0s1w1" 9, 3, "t.l1.coast_n0e0s1w1" 9, 4, "t.l1.coast_n1e1s0w1" 9, 5, "t.l1.coast_n0e1s0w1" 9, 6, "t.l1.coast_n1e0s0w1" 9, 7, "t.l1.coast_n0e0s0w1" 9, 8, "t.l1.coast_n1e1s1w0" 9, 9, "t.l1.coast_n0e1s1w0" 9, 10, "t.l1.coast_n1e0s1w0" 9, 11, "t.l1.coast_n0e0s1w0" 9, 12, "t.l1.coast_n1e1s0w0" 9, 13, "t.l1.coast_n0e1s0w0" 9, 14, "t.l1.coast_n1e0s0w0" 9, 15, "t.l1.coast_n0e0s0w0" 10, 12, "t.l0.shelf1" 9, 0, "t.l1.shelf_n1e1s1w1" 9, 1, "t.l1.shelf_n0e1s1w1" 9, 2, "t.l1.shelf_n1e0s1w1" 9, 3, "t.l1.shelf_n0e0s1w1" 9, 4, "t.l1.shelf_n1e1s0w1" 9, 5, "t.l1.shelf_n0e1s0w1" 9, 6, "t.l1.shelf_n1e0s0w1" 9, 7, "t.l1.shelf_n0e0s0w1" 9, 8, "t.l1.shelf_n1e1s1w0" 9, 9, "t.l1.shelf_n0e1s1w0" 9, 10, "t.l1.shelf_n1e0s1w0" 9, 11, "t.l1.shelf_n0e0s1w0" 9, 12, "t.l1.shelf_n1e1s0w0" 9, 13, "t.l1.shelf_n0e1s0w0" 9, 14, "t.l1.shelf_n1e0s0w0" 9, 15, "t.l1.shelf_n0e0s0w0" 10, 13, "t.l0.deep1" 9, 0, "t.l1.deep_n1e1s1w1" 9, 1, "t.l1.deep_n0e1s1w1" 9, 2, "t.l1.deep_n1e0s1w1" 9, 3, "t.l1.deep_n0e0s1w1" 9, 4, "t.l1.deep_n1e1s0w1" 9, 5, "t.l1.deep_n0e1s0w1" 9, 6, "t.l1.deep_n1e0s0w1" 9, 7, "t.l1.deep_n0e0s0w1" 9, 8, "t.l1.deep_n1e1s1w0" 9, 9, "t.l1.deep_n0e1s1w0" 9, 10, "t.l1.deep_n1e0s1w0" 9, 11, "t.l1.deep_n0e0s1w0" 9, 12, "t.l1.deep_n1e1s0w0" 9, 13, "t.l1.deep_n0e1s0w0" 9, 14, "t.l1.deep_n1e0s0w0" 9, 15, "t.l1.deep_n0e0s0w0" 10, 13, "t.l0.floor1" 9, 0, "t.l1.floor_n1e1s1w1" 9, 1, "t.l1.floor_n0e1s1w1" 9, 2, "t.l1.floor_n1e0s1w1" 9, 3, "t.l1.floor_n0e0s1w1" 9, 4, "t.l1.floor_n1e1s0w1" 9, 5, "t.l1.floor_n0e1s0w1" 9, 6, "t.l1.floor_n1e0s0w1" 9, 7, "t.l1.floor_n0e0s0w1" 9, 8, "t.l1.floor_n1e1s1w0" 9, 9, "t.l1.floor_n0e1s1w0" 9, 10, "t.l1.floor_n1e0s1w0" 9, 11, "t.l1.floor_n0e0s1w0" 9, 12, "t.l1.floor_n1e1s0w0" 9, 13, "t.l1.floor_n0e1s0w0" 9, 14, "t.l1.floor_n1e0s0w0" 9, 15, "t.l1.floor_n0e0s0w0" 10, 13, "t.l0.trench1" 9, 0, "t.l1.trench_n1e1s1w1" 9, 1, "t.l1.trench_n0e1s1w1" 9, 2, "t.l1.trench_n1e0s1w1" 9, 3, "t.l1.trench_n0e0s1w1" 9, 4, "t.l1.trench_n1e1s0w1" 9, 5, "t.l1.trench_n0e1s0w1" 9, 6, "t.l1.trench_n1e0s0w1" 9, 7, "t.l1.trench_n0e0s0w1" 9, 8, "t.l1.trench_n1e1s1w0" 9, 9, "t.l1.trench_n0e1s1w0" 9, 10, "t.l1.trench_n1e0s1w0" 9, 11, "t.l1.trench_n0e0s1w0" 9, 12, "t.l1.trench_n1e1s0w0" 9, 13, "t.l1.trench_n0e1s0w0" 9, 14, "t.l1.trench_n1e0s0w0" 9, 15, "t.l1.trench_n0e0s0w0" 10, 13, "t.l0.ridge1" 9, 0, "t.l1.ridge_n1e1s1w1" 9, 1, "t.l1.ridge_n0e1s1w1" 9, 2, "t.l1.ridge_n1e0s1w1" 9, 3, "t.l1.ridge_n0e0s1w1" 9, 4, "t.l1.ridge_n1e1s0w1" 9, 5, "t.l1.ridge_n0e1s0w1" 9, 6, "t.l1.ridge_n1e0s0w1" 9, 7, "t.l1.ridge_n0e0s0w1" 9, 8, "t.l1.ridge_n1e1s1w0" 9, 9, "t.l1.ridge_n0e1s1w0" 9, 10, "t.l1.ridge_n1e0s1w0" 9, 11, "t.l1.ridge_n0e0s1w0" 9, 12, "t.l1.ridge_n1e1s0w0" 9, 13, "t.l1.ridge_n0e1s0w0" 9, 14, "t.l1.ridge_n1e0s0w0" 9, 15, "t.l1.ridge_n0e0s0w0" 10, 13, "t.l0.vent1" 9, 0, "t.l1.vent_n1e1s1w1" 9, 1, "t.l1.vent_n0e1s1w1" 9, 2, "t.l1.vent_n1e0s1w1" 9, 3, "t.l1.vent_n0e0s1w1" 9, 4, "t.l1.vent_n1e1s0w1" 9, 5, "t.l1.vent_n0e1s0w1" 9, 6, "t.l1.vent_n1e0s0w1" 9, 7, "t.l1.vent_n0e0s0w1" 9, 8, "t.l1.vent_n1e1s1w0" 9, 9, "t.l1.vent_n0e1s1w0" 9, 10, "t.l1.vent_n1e0s1w0" 9, 11, "t.l1.vent_n0e0s1w0" 9, 12, "t.l1.vent_n1e1s0w0" 9, 13, "t.l1.vent_n0e1s0w0" 9, 14, "t.l1.vent_n1e0s0w0" 9, 15, "t.l1.ventbase.fortress_fg" 13, 16, "base.airbase_mg0 y_top_left = 0 dx = 15 dy = 15 tiles = {"row", "column", "tag" ; ocean cell sprites. See doc/README.graphics 0, 0, "t.l2.ocean_cell_u010" 0, 1, "t.l2.ocean_cell_r010" 1, 0, "t.l2.ocean_cell_l010" 1, 1, "t.l2.ocean_cell_d010" 0, 2, "t.l2.ocean_cell_u000" 0, 2, "t.l2.ocean_cell_u001" 0, 2, "t.l2.ocean_cell_u011" 0, 2, "t.l2.ocean_cell_u100" 0, 2, "t.l2.ocean_cell_u101" 0, 2, "t.l2.ocean_cell_u110" 0, 2, "t.l2.ocean_cell_u111" 0, 2, "t.l2.ocean_cell_l000" 0, 2, "t.l2.ocean_cell_l001" 0, 2, "t.l2.ocean_cell_l011" 0, 2, "t.l2.ocean_cell_l100" 0, 2, "t.l2.ocean_cell_l101" 0, 2, "t.l2.ocean_cell_l110" 0, 2, "t.l2.ocean_cell_l111" 0, 2, "t.l2.ocean_cell_r000" 0, 2, "t.l2.ocean_cell_r001" 0, 2, "t.l2.ocean_cell_r011" 0, 2, "t.l2.ocean_cell_r100" 0, 2, "t.l2.ocean_cell_r101" 0, 2, "t.l2.ocean_cell_r110" 0, 2, "t.l2.ocean_cell_r111" 0, 2, "t.l2.ocean_cell_d000" 0, 2, "t.l2.ocean_cell_d001" 0, 2, "t.l2.ocean_cell_d011" 0, 2, "t.l2.ocean_cell_d100" 0, 2, "t.l2.ocean_cell_d101" 0, 2, "t.l2.ocean_cell_d110" 0, 2, "t.l2.ocean_cell_d111" ; coast cell sprites. See doc/README.graphics 0, 0, "t.l2.coast_cell_u010" 0, 1, "t.l2.coast_cell_r010" 1, 0, "t.l2.coast_cell_l010" 1, 1, "t.l2.coast_cell_d010" 0, 2, "t.l2.coast_cell_u000" 0, 2, "t.l2.coast_cell_u001" 0, 2, "t.l2.coast_cell_u011" 0, 2, "t.l2.coast_cell_u100" 0, 2, "t.l2.coast_cell_u101" 0, 2, "t.l2.coast_cell_u110" 0, 2, "t.l2.coast_cell_u111" 0, 2, "t.l2.coast_cell_l000" 0, 2, "t.l2.coast_cell_l001" 0, 2, "t.l2.coast_cell_l011" 0, 2, "t.l2.coast_cell_l100" 0, 2, "t.l2.coast_cell_l101" 0, 2, "t.l2.coast_cell_l110" 0, 2, "t.l2.coast_cell_l111" 0, 2, "t.l2.coast_cell_r000" 0, 2, "t.l2.coast_cell_r001" 0, 2, "t.l2.coast_cell_r011" 0, 2, "t.l2.coast_cell_r100" 0, 2, "t.l2.coast_cell_r101" 0, 2, "t.l2.coast_cell_r110" 0, 2, "t.l2.coast_cell_r111" 0, 2, "t.l2.coast_cell_d000" 0, 2, "t.l2.coast_cell_d001" 0, 2, "t.l2.coast_cell_d011" 0, 2, "t.l2.coast_cell_d100" 0, 2, "t.l2.coast_cell_d101" 0, 2, "t.l2.coast_cell_d110" 0, 2, "t.l2.coast_cell_d111" ; shelf fallback to coast tiles 0, 0, "t.l2.shelf_cell_u010" 0, 1, "t.l2.shelf_cell_r010" 1, 0, "t.l2.shelf_cell_l010" 1, 1, "t.l2.shelf_cell_d010" 0, 2, "t.l2.shelf_cell_u000" 0, 2, "t.l2.shelf_cell_u001" 0, 2, "t.l2.shelf_cell_u011" 0, 2, "t.l2.shelf_cell_u100" 0, 2, "t.l2.shelf_cell_u101" 0, 2, "t.l2.shelf_cell_u110" 0, 2, "t.l2.shelf_cell_u111" 0, 2, "t.l2.shelf_cell_l000" 0, 2, "t.l2.shelf_cell_l001" 0, 2, "t.l2.shelf_cell_l011" 0, 2, "t.l2.shelf_cell_l100" 0, 2, "t.l2.shelf_cell_l101" 0, 2, "t.l2.shelf_cell_l110" 0, 2, "t.l2.shelf_cell_l111" 0, 2, "t.l2.shelf_cell_r000" 0, 2, "t.l2.shelf_cell_r001" 0, 2, "t.l2.shelf_cell_r011" 0, 2, "t.l2.shelf_cell_r100" 0, 2, "t.l2.shelf_cell_r101" 0, 2, "t.l2.shelf_cell_r110" 0, 2, "t.l2.shelf_cell_r111" 0, 2, "t.l2.shelf_cell_d000" 0, 2, "t.l2.shelf_cell_d001" 0, 2, "t.l2.shelf_cell_d011" 0, 2, "t.l2.shelf_cell_d100" 0, 2, "t.l2.shelf_cell_d101" 0, 2, "t.l2.shelf_cell_d110" 0, 2, "t.l2.shelf_cell_d111" ; Deep Ocean fallback to Ocean tiles 0, 0, "t.l2.deep_cell_u010" 0, 1, "t.l2.deep_cell_r010" 1, 0, "t.l2.deep_cell_l010" 1, 1, "t.l2.deep_cell_d010" 0, 2, "t.l2.deep_cell_u000" 0, 2, "t.l2.deep_cell_u001" 0, 2, "t.l2.deep_cell_u011" 0, 2, "t.l2.deep_cell_u100" 0, 2, "t.l2.deep_cell_u101" 0, 2, "t.l2.deep_cell_u110" 0, 2, "t.l2.deep_cell_u111" 0, 2, "t.l2.deep_cell_l000" 0, 2, "t.l2.deep_cell_l001" 0, 2, "t.l2.deep_cell_l011" 0, 2, "t.l2.deep_cell_l100" 0, 2, "t.l2.deep_cell_l101" 0, 2, "t.l2.deep_cell_l110" 0, 2, "t.l2.deep_cell_l111" 0, 2, "t.l2.deep_cell_r000" 0, 2, "t.l2.deep_cell_r001" 0, 2, "t.l2.deep_cell_r011" 0, 2, "t.l2.deep_cell_r100" 0, 2, "t.l2.deep_cell_r101" 0, 2, "t.l2.deep_cell_r110" 0, 2, "t.l2.deep_cell_r111" 0, 2, "t.l2.deep_cell_d000" 0, 2, "t.l2.deep_cell_d001" 0, 2, "t.l2.deep_cell_d011" 0, 2, "t.l2.deep_cell_d100" 0, 2, "t.l2.deep_cell_d101" 0, 2, "t.l2.deep_cell_d110" 0, 2, "t.l2.deep_cell_d111" ; Deep Ocean fallback to Ocean tiles 0, 0, "t.l2.floor_cell_u010" 0, 1, "t.l2.floor_cell_r010" 1, 0, "t.l2.floor_cell_l010" 1, 1, "t.l2.floor_cell_d010" 0, 2, "t.l2.floor_cell_u000" 0, 2, "t.l2.floor_cell_u001" 0, 2, "t.l2.floor_cell_u011" 0, 2, "t.l2.floor_cell_u100" 0, 2, "t.l2.floor_cell_u101" 0, 2, "t.l2.floor_cell_u110" 0, 2, "t.l2.floor_cell_u111" 0, 2, "t.l2.floor_cell_l000" 0, 2, "t.l2.floor_cell_l001" 0, 2, "t.l2.floor_cell_l011" 0, 2, "t.l2.floor_cell_l100" 0, 2, "t.l2.floor_cell_l101" 0, 2, "t.l2.floor_cell_l110" 0, 2, "t.l2.floor_cell_l111" 0, 2, "t.l2.floor_cell_r000" 0, 2, "t.l2.floor_cell_r001" 0, 2, "t.l2.floor_cell_r011" 0, 2, "t.l2.floor_cell_r100" 0, 2, "t.l2.floor_cell_r101" 0, 2, "t.l2.floor_cell_r110" 0, 2, "t.l2.floor_cell_r111" 0, 2, "t.l2.floor_cell_d000" 0, 2, "t.l2.floor_cell_d001" 0, 2, "t.l2.floor_cell_d011" 0, 2, "t.l2.floor_cell_d100" 0, 2, "t.l2.floor_cell_d101" 0, 2, "t.l2.floor_cell_d110" 0, 2, "t.l2.floor_cell_d111" ; ocean trench fallback to floor tiles 0, 0, "t.l2.trench_cell_u010" 0, 1, "t.l2.trench_cell_r010" 1, 0, "t.l2.trench_cell_l010" 1, 1, "t.l2.trench_cell_d010" 0, 2, "t.l2.trench_cell_u000" 0, 2, "t.l2.trench_cell_u001" 0, 2, "t.l2.trench_cell_u011" 0, 2, "t.l2.trench_cell_u100" 0, 2, "t.l2.trench_cell_u101" 0, 2, "t.l2.trench_cell_u110" 0, 2, "t.l2.trench_cell_u111" 0, 2, "t.l2.trench_cell_l000" 0, 2, "t.l2.trench_cell_l001" 0, 2, "t.l2.trench_cell_l011" 0, 2, "t.l2.trench_cell_l100" 0, 2, "t.l2.trench_cell_l101" 0, 2, "t.l2.trench_cell_l110" 0, 2, "t.l2.trench_cell_l111" 0, 2, "t.l2.trench_cell_r000" 0, 2, "t.l2.trench_cell_r001" 0, 2, "t.l2.trench_cell_r011" 0, 2, "t.l2.trench_cell_r100" 0, 2, "t.l2.trench_cell_r101" 0, 2, "t.l2.trench_cell_r110" 0, 2, "t.l2.trench_cell_r111" 0, 2, "t.l2.trench_cell_d000" 0, 2, "t.l2.trench_cell_d001" 0, 2, "t.l2.trench_cell_d011" 0, 2, "t.l2.trench_cell_d100" 0, 2, "t.l2.trench_cell_d101" 0, 2, "t.l2.trench_cell_d110" 0, 2, "t.l2.trench_cell_d111" ; ocean ridge fallback to floor tiles 0, 0, "t.l2.ridge_cell_u010" 0, 1, "t.l2.ridge_cell_r010" 1, 0, "t.l2.ridge_cell_l010" 1, 1, "t.l2.ridge_cell_d010" 0, 2, "t.l2.ridge_cell_u000" 0, 2, "t.l2.ridge_cell_u001" 0, 2, "t.l2.ridge_cell_u011" 0, 2, "t.l2.ridge_cell_u100" 0, 2, "t.l2.ridge_cell_u101" 0, 2, "t.l2.ridge_cell_u110" 0, 2, "t.l2.ridge_cell_u111" 0, 2, "t.l2.ridge_cell_l000" 0, 2, "t.l2.ridge_cell_l001" 0, 2, "t.l2.ridge_cell_l011" 0, 2, "t.l2.ridge_cell_l100" 0, 2, "t.l2.ridge_cell_l101" 0, 2, "t.l2.ridge_cell_l110" 0, 2, "t.l2.ridge_cell_l111" 0, 2, "t.l2.ridge_cell_r000" 0, 2, "t.l2.ridge_cell_r001" 0, 2, "t.l2.ridge_cell_r011" 0, 2, "t.l2.ridge_cell_r100" 0, 2, "t.l2.ridge_cell_r101" 0, 2, "t.l2.ridge_cell_r110" 0, 2, "t.l2.ridge_cell_r111" 0, 2, "t.l2.ridge_cell_d000" 0, 2, "t.l2.ridge_cell_d001" 0, 2, "t.l2.ridge_cell_d011" 0, 2, "t.l2.ridge_cell_d100" 0, 2, "t.l2.ridge_cell_d101" 0, 2, "t.l2.ridge_cell_d110" 0, 2, "t.l2.ridge_cell_d111" ; ocean vent fallback to floor tiles 0, 0, "t.l2.vent_cell_u010" 0, 1, "t.l2.vent_cell_r010" 1, 0, "t.l2.vent_cell_l010" 1, 1, "t.l2.vent_cell_d010" 0, 2, "t.l2.vent_cell_u000" 0, 2, "t.l2.vent_cell_u001" 0, 2, "t.l2.vent_cell_u011" 0, 2, "t.l2.vent_cell_u100" 0, 2, "t.l2.vent_cell_u101" 0, 2, "t.l2.vent_cell_u110" 0, 2, "t.l2.vent_cell_u111" 0, 2, "t.l2.vent_cell_l000" 0, 2, "t.l2.vent_cell_l001" 0, 2, "t.l2.vent_cell_l011" 0, 2, "t.l2.vent_cell_l100" 0, 2, "t.l2.vent_cell_l101" 0, 2, "t.l2.vent_cell_l110" 0, 2, "t.l2.vent_cell_l111" 0, 2, "t.l2.vent_cell_r000" 0, 2, "t.l2.vent_cell_r001" 0, 2, "t.l2.vent_cell_r011" 0, 2, "t.l2.vent_cell_r100" 0, 2, "t.l2.vent_cell_r101" 0, 2, "t.l2.vent_cell_r110" 0, 2, "t.l2.vent_cell_r111" 0, 2, "t.l2.vent_cell_d000" 0, 2, "t.l2.vent_cell_d001" 0, 2, "t.l2.vent_cell_d011" 0, 2, "t.l2.vent_cell_d100" 0, 2, "t.l2.vent_cell_d101" 0, 2, "t.l2.vent_cell_d110" 0, 2, "t.l2.vent_cell_d111" } ENDREP DELTA 12529 133 198 SVNœ¤6,‰NŒ‚2Nºe‚{ƒƒƒc†G‡!…„gU€ˆF‡“…|š#.2007.Feb.20Basic tile style. hex_side = 16 is_hex = 1 is_isometric = Waswaterland", "water" [layer1] match_style = "BOOL" match_types = "forest", "hills", "mountains", "ridge", "trench" ; Water graphics referenced by terrain.ruleset ; [terrain_coast] is_blended = 1 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_shelf] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_floor] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_trench] is_blended = 0 num_layers = 2 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" layer1_match_style = "bool" layer1_match_type = "trench" [terrain_ridge] is_blended = 0 num_layers = 2 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" layer1_match_style = "bool" layer1_match_type = "ridge" [terrain_vent] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" ; Land graphics referenced by terrain.ruleset ;waterENDREP DELTA 11996 0 3744 SVNá:©œn€ƒ&…ƒ@€áK‡ Ó€·} [spec] ; Format and options of this spec file: options = "+spec3" [info] artists = " Tommy (used tree, mountain and hill from isotrident tileset) " [file] gfx = "hex2t/overlays" [grid_main] x_top_left = 2 y_top_left = 2 dx = 40 dy = 72 pixel_border = 2 tiles = { "row", "column","tag" ; All matched Overlays go in this file. ; This includes rivers, hills, mountains, forest and beaches. ; 0, 0, "tx.s_river_n0ne0e0s0sw0w0" 0, 1, "tx.s_river_n1ne0e0s0sw0w0" 0, 2, "tx.s_river_n0ne1e0s0sw0w0" 0, 3, "tx.s_river_n1ne1e0s0sw0w0" 0, 4, "tx.s_river_n0ne0e1s0sw0w0" 0, 5, "tx.s_river_n1ne0e1s0sw0w0" 0, 6, "tx.s_river_n0ne1e1s0sw0w0" 0, 7, "tx.s_river_n1ne1e1s0sw0w0" 0, 8, "tx.s_river_n0ne0e0s1sw0w0" 0, 9, "tx.s_river_n1ne0e0s1sw0w0" 0, 10, "tx.s_river_n0ne1e0s1sw0w0" 0, 11, "tx.s_river_n1ne1e0s1sw0w0" 0, 12, "tx.s_river_n0ne0e1s1sw0w0" 0, 13, "tx.s_river_n1ne0e1s1sw0w0" 0, 14, "tx.s_river_n0ne1e1s1sw0w0" 0, 15, "tx.s_river_n1ne1e1s1sw0w0" 1, 0, "tx.s_river_n0ne0e0s0sw1w0" 1, 1, "tx.s_river_n1ne0e0s0sw1w0" 1, 2, "tx.s_river_n0ne1e0s0sw1w0" 1, 3, "tx.s_river_n1ne1e0s0sw1w0" 1, 4, "tx.s_river_n0ne0e1s0sw1w0" 1, 5, "tx.s_river_n1ne0e1s0sw1w0" 1, 6, "tx.s_river_n0ne1e1s0sw1w0" 1, 7, "tx.s_river_n1ne1e1s0sw1w0" 1, 8, "tx.s_river_n0ne0e0s1sw1w0" 1, 9, "tx.s_river_n1ne0e0s1sw1w0" 1, 10, "tx.s_river_n0ne1e0s1sw1w0" 1, 11, "tx.s_river_n1ne1e0s1sw1w0" 1, 12, "tx.s_river_n0ne0e1s1sw1w0" 1, 13, "tx.s_river_n1ne0e1s1sw1w0" 1, 14, "tx.s_river_n0ne1e1s1sw1w0" 1, 15, "tx.s_river_n1ne1e1s1sw1w0" 2, 0, "tx.s_river_n0ne0e0s0sw0w1" 2, 1, "tx.s_river_n1ne0e0s0sw0w1" 2, 2, "tx.s_river_n0ne1e0s0sw0w1" 2, 3, "tx.s_river_n1ne1e0s0sw0w1" 2, 4, "tx.s_river_n0ne0e1s0sw0w1" 2, 5, "tx.s_river_n1ne0e1s0sw0w1" 2, 6, "tx.s_river_n0ne1e1s0sw0w1" 2, 7, "tx.s_river_n1ne1e1s0sw0w1" 2, 8, "tx.s_river_n0ne0e0s1sw0w1" 2, 9, "tx.s_river_n1ne0e0s1sw0w1" 2, 10, "tx.s_river_n0ne1e0s1sw0w1" 2, 11, "tx.s_river_n1ne1e0s1sw0w1" 2, 12, "tx.s_river_n0ne0e1s1sw0w1" 2, 13, "tx.s_river_n1ne0e1s1sw0w1" 2, 14, "tx.s_river_n0ne1e1s1sw0w1" 2, 15, "tx.s_river_n1ne1e1s1sw0w1" 3, 0, "tx.s_river_n0ne0e0s0sw1w1" 3, 1, "tx.s_river_n1ne0e0s0sw1w1" 3, 2, "tx.s_river_n0ne1e0s0sw1w1" 3, 3, "tx.s_river_n1ne1e0s0sw1w1" 3, 4, "tx.s_river_n0ne0e1s0sw1w1" 3, 5, "tx.s_river_n1ne0e1s0sw1w1" 3, 6, "tx.s_river_n0ne1e1s0sw1w1" 3, 7, "tx.s_river_n1ne1e1s0sw1w1" 3, 8, "tx.s_river_n0ne0e0s1sw1w1" 3, 9, "tx.s_river_n1ne0e0s1sw1w1" 3, 10, "tx.s_river_n0ne1e0s1sw1w1" 3, 11, "tx.s_river_n1ne1e0s1sw1w1" 3, 12, "tx.s_river_n0ne0e1s1sw1w1" 3, 13, "tx.s_river_n1ne0e1s1sw1w1" 3, 14, "tx.s_river_n0ne1e1s1sw1w1" 3, 15, "tx.s_river_n1ne1e1s1sw1w1" ; forest 5, 0, "t.l1.forest_n0ne0e0s0sw0w0" 5, 1, "t.l1.forest_n1ne0e0s0sw0w0" 5, 2, "t.l1.forest_n0ne1e0s0sw0w0" 5, 3, "t.l1.forest_n1ne1e0s0sw0w0" 5, 4, "t.l1.forest_n0ne0e1s0sw0w0" 5, 5, "t.l1.forest_n1ne0e1s0sw0w0" 5, 6, "t.l1.forest_n0ne1e1s0sw0w0" 5, 7, "t.l1.forest_n1ne1e1s0sw0w0" 5, 8, "t.l1.forest_n0ne0e0s1sw0w0" 5, 9, "t.l1.forest_n1ne0e0s1sw0w0" 5, 10, "t.l1.forest_n0ne1e0s1sw0w0" 5, 11, "t.l1.forest_n1ne1e0s1sw0w0" 5, 12, "t.l1.forest_n0ne0e1s1sw0w0" 5, 13, "t.l1.forest_n1ne0e1s1sw0w0" 5, 14, "t.l1.forest_n0ne1e1s1sw0w0" 5, 15, "t.l1.forest_n1ne1e1s1sw0w0" 6, 0, "t.l1.forest_n0ne0e0s0sw1w0" 6, 1, "t.l1.forest_n1ne0e0s0sw1w0" 6, 2, "t.l1.forest_n0ne1e0s0sw1w0" 6, 3, "t.l1.forest_n1ne1e0s0sw1w0" 6, 4, "t.l1.forest_n0ne0e1s0sw1w0" 6, 5, "t.l1.forest_n1ne0e1s0sw1w0" 6, 6, "t.l1.forest_n0ne1e1s0sw1w0" 6, 7, "t.l1.forest_n1ne1e1s0sw1w0" 6, 8, "t.l1.forest_n0ne0e0s1sw1w0" 6, 9, "t.l1.forest_n1ne0e0s1sw1w0" 6, 10, "t.l1.forest_n0ne1e0s1sw1w0" 6, 11, "t.l1.forest_n1ne1e0s1sw1w0" 6, 12, "t.l1.forest_n0ne0e1s1sw1w0" 6, 13, "t.l1.forest_n1ne0e1s1sw1w0" 6, 14, "t.l1.forest_n0ne1e1s1sw1w0" 6, 15, "t.l1.forest_n1ne1e1s1sw1w0" 7, 0, "t.l1.forest_n0ne0e0s0sw0w1" 7, 1, "t.l1.forest_n1ne0e0s0sw0w1" 7, 2, "t.l1.forest_n0ne1e0s0sw0w1" 7, 3, "t.l1.forest_n1ne1e0s0sw0w1" 7, 4, "t.l1.forest_n0ne0e1s0sw0w1" 7, 5, "t.l1.forest_n1ne0e1s0sw0w1" 7, 6, "t.l1.forest_n0ne1e1s0sw0w1" 7, 7, "t.l1.forest_n1ne1e1s0sw0w1" 7, 8, "t.l1.forest_n0ne0e0s1sw0w1" 7, 9, "t.l1.forest_n1ne0e0s1sw0w1" 7, 10, "t.l1.forest_n0ne1e0s1sw0w1" 7, 11, "t.l1.forest_n1ne1e0s1sw0w1" 7, 12, "t.l1.forest_n0ne0e1s1sw0w1" 7, 13, "t.l1.forest_n1ne0e1s1sw0w1" 7, 14, "t.l1.forest_n0ne1e1s1sw0w1" 7, 15, "t.l1.forest_n1ne1e1s1sw0w1" 8, 0, "t.l1.forest_n0ne0e0s0sw1w1" 8, 1, "t.l1.forest_n1ne0e0s0sw1w1" 8, 2, "t.l1.forest_n0ne1e0s0sw1w1" 8, 3, "t.l1.forest_n1ne1e0s0sw1w1" 8, 4, "t.l1.forest_n0ne0e1s0sw1w1" 8, 5, "t.l1.forest_n1ne0e1s0sw1w1" 8, 6, "t.l1.forest_n0ne1e1s0sw1w1" 8, 7, "t.l1.forest_n1ne1e1s0sw1w1" 8, 8, "t.l1.forest_n0ne0e0s1sw1w1" 8, 9, "t.l1.forest_n1ne0e0s1sw1w1" 8, 10, "t.l1.forest_n0ne1e0s1sw1w1" 8, 11, "t.l1.forest_n1ne1e0s1sw1w1" 8, 12, "t.l1.forest_n0ne0e1s1sw1w1" 8, 13, "t.l1.forest_n1ne0e1s1sw1w1" 8, 14, "t.l1.forest_n0ne1e1s1sw1w1" 8, 15, "t.l1.forest_n1ne1e1s1sw1w1" ; hills 9, 0, "t.l1.hills_n0ne0e0s0sw0w0" 9, 1, "t.l1.hills_n1ne0e0s0sw0w0" 9, 2, "t.l1.hills_n0ne1e0s0sw0w0" 9, 3, "t.l1.hills_n1ne1e0s0sw0w0" 9, 4, "t.l1.hills_n0ne0e1s0sw0w0" 9, 5, "t.l1.hills_n1ne0e1s0sw0w0" 9, 6, "t.l1.hills_n0ne1e1s0sw0w0" 9, 7, "t.l1.hills_n1ne1e1s0sw0w0" 9, 8, "t.l1.hills_n0ne0e0s1sw0w0" 9, 9, "t.l1.hills_n1ne0e0s1sw0w0" 9, 10, "t.l1.hills_n0ne1e0s1sw0w0" 9, 11, "t.l1.hills_n1ne1e0s1sw0w0" 9, 12, "t.l1.hills_n0ne0e1s1sw0w0" 9, 13, "t.l1.hills_n1ne0e1s1sw0w0" 9, 14, "t.l1.hills_n0ne1e1s1sw0w0" 9, 15, "t.l1.hills_n1ne1e1s1sw0w0" 10, 0, "t.l1.hills_n0ne0e0s0sw1w0" 10, 1, "t.l1.hills_n1ne0e0s0sw1w0" 10, 2, "t.l1.hills_n0ne1e0s0sw1w0" 10, 3, "t.l1.hills_n1ne1e0s0sw1w0" 10, 4, "t.l1.hills_n0ne0e1s0sw1w0" 10, 5, "t.l1.hills_n1ne0e1s0sw1w0" 10, 6, "t.l1.hills_n0ne1e1s0sw1w0" 10, 7, "t.l1.hills_n1ne1e1s0sw1w0" 10, 8, "t.l1.hills_n0ne0e0s1sw1w0" 10, 9, "t.l1.hills_n1ne0e0s1sw1w0" 10, 10, "t.l1.hills_n0ne1e0s1sw1w0" 10, 11, "t.l1.hills_n1ne1e0s1sw1w0" 10, 12, "t.l1.hills_n0ne0e1s1sw1w0" 10, 13, "t.l1.hills_n1ne0e1s1sw1w0" 10, 14, "t.l1.hills_n0ne1e1s1sw1w0" 10, 15, "t.l1.hills_n1ne1e1s1sw1w0" 11, 0, "t.l1.hills_n0ne0e0s0sw0w1" 11, 1, "t.l1.hills_n1ne0e0s0sw0w1" 11, 2, "t.l1.hills_n0ne1e0s0sw0w1" 11, 3, "t.l1.hills_n1ne1e0s0sw0w1" 11, 4, "t.l1.hills_n0ne0e1s0sw0w1" 11, 5, "t.l1.hills_n1ne0e1s0sw0w1" 11, 6, "t.l1.hills_n0ne1e1s0sw0w1" 11, 7, "t.l1.hills_n1ne1e1s0sw0w1" 11, 8, "t.l1.hills_n0ne0e0s1sw0w1" 11, 9, "t.l1.hills_n1ne0e0s1sw0w1" 11, 10, "t.l1.hills_n0ne1e0s1sw0w1" 11, 11, "t.l1.hills_n1ne1e0s1sw0w1" 11, 12, "t.l1.hills_n0ne0e1s1sw0w1" 11, 13, "t.l1.hills_n1ne0e1s1sw0w1" 11, 14, "t.l1.hills_n0ne1e1s1sw0w1" 11, 15, "t.l1.hills_n1ne1e1s1sw0w1" 12, 0, "t.l1.hills_n0ne0e0s0sw1w1" 12, 1, "t.l1.hills_n1ne0e0s0sw1w1" 12, 2, "t.l1.hills_n0ne1e0s0sw1w1" 12, 3, "t.l1.hills_n1ne1e0s0sw1w1" 12, 4, "t.l1.hills_n0ne0e1s0sw1w1" 12, 5, "t.l1.hills_n1ne0e1s0sw1w1" 12, 6, "t.l1.hills_n0ne1e1s0sw1w1" 12, 7, "t.l1.hills_n1ne1e1s0sw1w1" 12, 8, "t.l1.hills_n0ne0e0s1sw1w1" 12, 9, "t.l1.hills_n1ne0e0s1sw1w1" 12, 10, "t.l1.hills_n0ne1e0s1sw1w1" 12, 11, "t.l1.hills_n1ne1e0s1sw1w1" 12, 12, "t.l1.hills_n0ne0e1s1sw1w1" 12, 13, "t.l1.hills_n1ne0e1s1sw1w1" 12, 14, "t.l1.hills_n0ne1e1s1sw1w1" 12, 15, "t.l1.hills_n1ne1e1s1sw1w1" ; mountains! 13, 0, "t.l1.mountains_n0ne0e0s0sw0w0" 13, 1, "t.l1.mountains_n1ne0e0s0sw0w0" 13, 2, "t.l1.mountains_n0ne1e0s0sw0w0" 13, 3, "t.l1.mountains_n1ne1e0s0sw0w0" 13, 4, "t.l1.mountains_n0ne0e1s0sw0w0" 13, 5, "t.l1.mountains_n1ne0e1s0sw0w0" 13, 6, "t.l1.mountains_n0ne1e1s0sw0w0" 13, 7, "t.l1.mountains_n1ne1e1s0sw0w0" 13, 8, "t.l1.mountains_n0ne0e0s1sw0w0" 13, 9, "t.l1.mountains_n1ne0e0s1sw0w0" 13, 10, "t.l1.mountains_n0ne1e0s1sw0w0" 13, 11, "t.l1.mountains_n1ne1e0s1sw0w0" 13, 12, "t.l1.mountains_n0ne0e1s1sw0w0" 13, 13, "t.l1.mountains_n1ne0e1s1sw0w0" 13, 14, "t.l1.mountains_n0ne1e1s1sw0w0" 13, 15, "t.l1.mountains_n1ne1e1s1sw0w0" 14, 0, "t.l1.mountains_n0ne0e0s0sw1w0" 14, 1, "t.l1.mountains_n1ne0e0s0sw1w0" 14, 2, "t.l1.mountains_n0ne1e0s0sw1w0" 14, 3, "t.l1.mountains_n1ne1e0s0sw1w0" 14, 4, "t.l1.mountains_n0ne0e1s0sw1w0" 14, 5, "t.l1.mountains_n1ne0e1s0sw1w0" 14, 6, "t.l1.mountains_n0ne1e1s0sw1w0" 14, 7, "t.l1.mountains_n1ne1e1s0sw1w0" 14, 8, "t.l1.mountains_n0ne0e0s1sw1w0" 14, 9, "t.l1.mountains_n1ne0e0s1sw1w0" 14, 10, "t.l1.mountains_n0ne1e0s1sw1w0" 14, 11, "t.l1.mountains_n1ne1e0s1sw1w0" 14, 12, "t.l1.mountains_n0ne0e1s1sw1w0" 14, 13, "t.l1.mountains_n1ne0e1s1sw1w0" 14, 14, "t.l1.mountains_n0ne1e1s1sw1w0" 14, 15, "t.l1.mountains_n1ne1e1s1sw1w0" 15, 0, "t.l1.mountains_n0ne0e0s0sw0w1" 15, 1, "t.l1.mountains_n1ne0e0s0sw0w1" 15, 2, "t.l1.mountains_n0ne1e0s0sw0w1" 15, 3, "t.l1.mountains_n1ne1e0s0sw0w1" 15, 4, "t.l1.mountains_n0ne0e1s0sw0w1" 15, 5, "t.l1.mountains_n1ne0e1s0sw0w1" 15, 6, "t.l1.mountains_n0ne1e1s0sw0w1" 15, 7, "t.l1.mountains_n1ne1e1s0sw0w1" 15, 8, "t.l1.mountains_n0ne0e0s1sw0w1" 15, 9, "t.l1.mountains_n1ne0e0s1sw0w1" 15, 10, "t.l1.mountains_n0ne1e0s1sw0w1" 15, 11, "t.l1.mountains_n1ne1e0s1sw0w1" 15, 12, "t.l1.mountains_n0ne0e1s1sw0w1" 15, 13, "t.l1.mountains_n1ne0e1s1sw0w1" 15, 14, "t.l1.mountains_n0ne1e1s1sw0w1" 15, 15, "t.l1.mountains_n1ne1e1s1sw0w1" 16, 0, "t.l1.mountains_n0ne0e0s0sw1w1" 16, 1, "t.l1.mountains_n1ne0e0s0sw1w1" 16, 2, "t.l1.mountains_n0ne1e0s0sw1w1" 16, 3, "t.l1.mountains_n1ne1e0s0sw1w1" 16, 4, "t.l1.mountains_n0ne0e1s0sw1w1" 16, 5, "t.l1.mountains_n1ne0e1s0sw1w1" 16, 6, "t.l1.mountains_n0ne1e1s0sw1w1" 16, 7, "t.l1.mountains_n1ne1e1s0sw1w1" 16, 8, "t.l1.mountains_n0ne0e0s1sw1w1" 16, 9, "t.l1.mountains_n1ne0e0s1sw1w1" 16, 10, "t.l1.mountains_n0ne1e0s1sw1w1" 16, 11, "t.l1.mountains_n1ne1e0s1sw1w1" 16, 12, "t.l1.mountains_n0ne0e1s1sw1w1" 16, 13, "t.l1.mountains_n1ne0e1s1sw1w1" 16, 14, "t.l1.mountains_n0ne1e1s1sw1w1" 16, 15, "t.l1.mountains_n1ne1e1s1sw1w1" ; oceanic ridge! (same as mountains) 13, 0, "t.l1.ridge_n0ne0e0s0sw0w0" 13, 1, "t.l1.ridge_n1ne0e0s0sw0w0" 13, 2, "t.l1.ridge_n0ne1e0s0sw0w0" 13, 3, "t.l1.ridge_n1ne1e0s0sw0w0" 13, 4, "t.l1.ridge_n0ne0e1s0sw0w0" 13, 5, "t.l1.ridge_n1ne0e1s0sw0w0" 13, 6, "t.l1.ridge_n0ne1e1s0sw0w0" 13, 7, "t.l1.ridge_n1ne1e1s0sw0w0" 13, 8, "t.l1.ridge_n0ne0e0s1sw0w0" 13, 9, "t.l1.ridge_n1ne0e0s1sw0w0" 13, 10, "t.l1.ridge_n0ne1e0s1sw0w0" 13, 11, "t.l1.ridge_n1ne1e0s1sw0w0" 13, 12, "t.l1.ridge_n0ne0e1s1sw0w0" 13, 13, "t.l1.ridge_n1ne0e1s1sw0w0" 13, 14, "t.l1.ridge_n0ne1e1s1sw0w0" 13, 15, "t.l1.ridge_n1ne1e1s1sw0w0" 14, 0, "t.l1.ridge_n0ne0e0s0sw1w0" 14, 1, "t.l1.ridge_n1ne0e0s0sw1w0" 14, 2, "t.l1.ridge_n0ne1e0s0sw1w0" 14, 3, "t.l1.ridge_n1ne1e0s0sw1w0" 14, 4, "t.l1.ridge_n0ne0e1s0sw1w0" 14, 5, "t.l1.ridge_n1ne0e1s0sw1w0" 14, 6, "t.l1.ridge_n0ne1e1s0sw1w0" 14, 7, "t.l1.ridge_n1ne1e1s0sw1w0" 14, 8, "t.l1.ridge_n0ne0e0s1sw1w0" 14, 9, "t.l1.ridge_n1ne0e0s1sw1w0" 14, 10, "t.l1.ridge_n0ne1e0s1sw1w0" 14, 11, "t.l1.ridge_n1ne1e0s1sw1w0" 14, 12, "t.l1.ridge_n0ne0e1s1sw1w0" 14, 13, "t.l1.ridge_n1ne0e1s1sw1w0" 14, 14, "t.l1.ridge_n0ne1e1s1sw1w0" 14, 15, "t.l1.ridge_n1ne1e1s1sw1w0" 15, 0, "t.l1.ridge_n0ne0e0s0sw0w1" 15, 1, "t.l1.ridge_n1ne0e0s0sw0w1" 15, 2, "t.l1.ridge_n0ne1e0s0sw0w1" 15, 3, "t.l1.ridge_n1ne1e0s0sw0w1" 15, 4, "t.l1.ridge_n0ne0e1s0sw0w1" 15, 5, "t.l1.ridge_n1ne0e1s0sw0w1" 15, 6, "t.l1.ridge_n0ne1e1s0sw0w1" 15, 7, "t.l1.ridge_n1ne1e1s0sw0w1" 15, 8, "t.l1.ridge_n0ne0e0s1sw0w1" 15, 9, "t.l1.ridge_n1ne0e0s1sw0w1" 15, 10, "t.l1.ridge_n0ne1e0s1sw0w1" 15, 11, "t.l1.ridge_n1ne1e0s1sw0w1" 15, 12, "t.l1.ridge_n0ne0e1s1sw0w1" 15, 13, "t.l1.ridge_n1ne0e1s1sw0w1" 15, 14, "t.l1.ridge_n0ne1e1s1sw0w1" 15, 15, "t.l1.ridge_n1ne1e1s1sw0w1" 16, 0, "t.l1.ridge_n0ne0e0s0sw1w1" 16, 1, "t.l1.ridge_n1ne0e0s0sw1w1" 16, 2, "t.l1.ridge_n0ne1e0s0sw1w1" 16, 3, "t.l1.ridge_n1ne1e0s0sw1w1" 16, 4, "t.l1.ridge_n0ne0e1s0sw1w1" 16, 5, "t.l1.ridge_n1ne0e1s0sw1w1" 16, 6, "t.l1.ridge_n0ne1e1s0sw1w1" 16, 7, "t.l1.ridge_n1ne1e1s0sw1w1" 16, 8, "t.l1.ridge_n0ne0e0s1sw1w1" 16, 9, "t.l1.ridge_n1ne0e0s1sw1w1" 16, 10, "t.l1.ridge_n0ne1e0s1sw1w1" 16, 11, "t.l1.ridge_n1ne1e0s1sw1w1" 16, 12, "t.l1.ridge_n0ne0e1s1sw1w1" 16, 13, "t.l1.ridge_n1ne0e1s1sw1w1" 16, 14, "t.l1.ridge_n0ne1e1s1sw1w1" 16, 15, "t.l1.ridge_n1ne1e1s1sw1w1" 2, 16, "t.l0.coast1" 2, 17, "t.l0.coast2" ; shelf in tiles 2, 18, "t.l0.floor1" 2, 19, "t.l0.floor2" 2, 18, "t.l0.trench1" 2, 19, "t.l0.trench2" 2, 18, "t.l0.ridge1" 2, 19, "t.l0.ridge2" 2, 18, "t.l0.vent1" 2, 19, "t.l0.vent2" } [grid_coasts] x_top_left = 674 y_top_left = 224 dx = 20 dy = 36 pixel_border = 1 0, 0, "t.l0.ocean_cell_u000" 0, 1, "t.l0.ocean_cell_u100" 0, 2, "t.l0.ocean_cell_u010" 0, 3, "t.l0.ocean_cell_u110" 0, 4, "t.l0.ocean_cell_u001" 0, 5, "t.l0.ocean_cell_u101" 0, 6, "t.l0.ocean_cell_u011" 0, 7, "t.l0.ocean_cell_u111" 1, 0, "t.l0.ocean_cell_r000" 1, 1, "t.l0.ocean_cell_r100" 1, 2, "t.l0.ocean_cell_r010" 1, 3, "t.l0.ocean_cell_r110" 1, 4, "t.l0.ocean_cell_r001" 1, 5, "t.l0.ocean_cell_r101" 1, 6, "t.l0.ocean_cell_r011" 1, 7, "t.l0.ocean_cell_r111" 2, 0, "t.l0.ocean_cell_d000" 2, 1, "t.l0.ocean_cell_d100" 2, 2, "t.l0.ocean_cell_d010" 2, 3, "t.l0.ocean_cell_d110" 2, 4, "t.l0.ocean_cell_d001" 2, 5, "t.l0.ocean_cell_d101" 2, 6, "t.l0.ocean_cell_d011" 2, 7, "t.l0.ocean_cell_d111" 3, 0, "t.l0.ocean_cell_l000" 3, 1, "t.l0.ocean_cell_l100" 3, 2, "t.l0.ocean_cell_l010" 3, 3, "t.l0.ocean_cell_l110" 3, 4, "t.l0.ocean_cell_l001" 3, 5, "t.l0.ocean_cell_l101" 3, 6, "t.l0.ocean_cell_l011" 3, 7, "t.l0.ocean_cell_l111" ; coast tiles: 0, 0, "t.l0.coast_cell_u000" 0, 1, "t.l0.coast_cell_u100" 0, 2, "t.l0.coast_cell_u010" 0, 3, "t.l0.coast_cell_u110" 0, 4, "t.l0.coast_cell_u001" 0, 5, "t.l0.coast_cell_u101" 0, 6, "t.l0.coast_cell_u011" 0, 7, "t.l0.coast_cell_u111" 1, 0, "t.l0.coast_cell_r000" 1, 1, "t.l0.coast_cell_r100" 1, 2, "t.l0.coast_cell_r010" 1, 3, "t.l0.coast_cell_r110" 1, 4, "t.l0.coast_cell_r001" 1, 5, "t.l0.coast_cell_r101" 1, 6, "t.l0.coast_cell_r011" 1, 7, "t.l0.coast_cell_r111" 2, 0, "t.l0.coast_cell_d000" 2, 1, "t.l0.coast_cell_d100" 2, 2, "t.l0.coast_cell_d010" 2, 3, "t.l0.coast_cell_d110" 2, 4, "t.l0.coast_cell_d001" 2, 5, "t.l0.coast_cell_d101" 2, 6, "t.l0.coast_cell_d011" 2, 7, "t.l0.coast_cell_d111" 3, 0, "t.l0.coast_cell_l000" 3, 1, "t.l0.coast_cell_l100" 3, 2, "t.l0.coast_cell_l010" 3, 3, "t.l0.coast_cell_l110" 3, 4, "t.l0.coast_cell_l001" 3, 5, "t.l0.coast_cell_l101" 3, 6, "t.l0.coast_cell_l011" 3, 7, "t.l0.coast_cell_l111" ; shelf fallback to coast tiles 0, 0, "t.l0.shelf_cell_u000" 0, 1, "t.l0.shelf_cell_u100" 0, 2, "t.l0.shelf_cell_u010" 0, 3, "t.l0.shelf_cell_u110" 0, 4, "t.l0.shelf_cell_u001" 0, 5, "t.l0.shelf_cell_u101" 0, 6, "t.l0.shelf_cell_u011" 0, 7, "t.l0.shelf_cell_u111" 1, 0, "t.l0.shelf_cell_r000" 1, 1, "t.l0.shelf_cell_r100" 1, 2, "t.l0.shelf_cell_r010" 1, 3, "t.l0.shelf_cell_r110" 1, 4, "t.l0.shelf_cell_r001" 1, 5, "t.l0.shelf_cell_r101" 1, 6, "t.l0.shelf_cell_r011" 1, 7, "t.l0.shelf_cell_r111" 2, 0, "t.l0.shelf_cell_d000" 2, 1, "t.l0.shelf_cell_d100" 2, 2, "t.l0.shelf_cell_d010" 2, 3, "t.l0.shelf_cell_d110" 2, 4, "t.l0.shelf_cell_d001" 2, 5, "t.l0.shelf_cell_d101" 2, 6, "t.l0.shelf_cell_d011" 2, 7, "t.l0.shelf_cell_d111" 3, 0, "t.l0.shelf_cell_l000" 3, 1, "t.l0.shelf_cell_l100" 3, 2, "t.l0.shelf_cell_l010" 3, 3, "t.l0.shelf_cell_l110" 3, 4, "t.l0.shelf_cell_l001" 3, 5, "t.l0.shelf_cell_l101" 3, 6, "t.l0.shelf_cell_l011" 3, 7, "t.l0.shelf_cell_l111" ; ocean floor tiles: 0, 0, "t.l0.floor_cell_u000" 0, 1, "t.l0.floor_cell_u100" 0, 2, "t.l0.floor_cell_u010" 0, 3, "t.l0.floor_cell_u110" 0, 4, "t.l0.floor_cell_u001" 0, 5, "t.l0.floor_cell_u101" 0, 6, "t.l0.floor_cell_u011" 0, 7, "t.l0.floor_cell_u111" 1, 0, "t.l0.floor_cell_r000" 1, 1, "t.l0.floor_cell_r100" 1, 2, "t.l0.floor_cell_r010" 1, 3, "t.l0.floor_cell_r110" 1, 4, "t.l0.floor_cell_r001" 1, 5, "t.l0.floor_cell_r101" 1, 6, "t.l0.floor_cell_r011" 1, 7, "t.l0.floor_cell_r111" 2, 0, "t.l0.floor_cell_d000" 2, 1, "t.l0.floor_cell_d100" 2, 2, "t.l0.floor_cell_d010" 2, 3, "t.l0.floor_cell_d110" 2, 4, "t.l0.floor_cell_d001" 2, 5, "t.l0.floor_cell_d101" 2, 6, "t.l0.floor_cell_d011" 2, 7, "t.l0.floor_cell_d111" 3, 0, "t.l0.floor_cell_l000" 3, 1, "t.l0.floor_cell_l100" 3, 2, "t.l0.floor_cell_l010" 3, 3, "t.l0.floor_cell_l110" 3, 4, "t.l0.floor_cell_l001" 3, 5, "t.l0.floor_cell_l101" 3, 6, "t.l0.floor_cell_l011" 3, 7, "t.l0.floor_cell_l111" ; ocean trench fallback to floor tiles 0, 0, "t.l0.trench_cell_u000" 0, 1, "t.l0.trench_cell_u100" 0, 2, "t.l0.trench_cell_u010" 0, 3, "t.l0.trench_cell_u110" 0, 4, "t.l0.trench_cell_u001" 0, 5, "t.l0.trench_cell_u101" 0, 6, "t.l0.trench_cell_u011" 0, 7, "t.l0.trench_cell_u111" 1, 0, "t.l0.trench_cell_r000" 1, 1, "t.l0.trench_cell_r100" 1, 2, "t.l0.trench_cell_r010" 1, 3, "t.l0.trench_cell_r110" 1, 4, "t.l0.trench_cell_r001" 1, 5, "t.l0.trench_cell_r101" 1, 6, "t.l0.trench_cell_r011" 1, 7, "t.l0.trench_cell_r111" 2, 0, "t.l0.trench_cell_d000" 2, 1, "t.l0.trench_cell_d100" 2, 2, "t.l0.trench_cell_d010" 2, 3, "t.l0.trench_cell_d110" 2, 4, "t.l0.trench_cell_d001" 2, 5, "t.l0.trench_cell_d101" 2, 6, "t.l0.trench_cell_d011" 2, 7, "t.l0.trench_cell_d111" 3, 0, "t.l0.trench_cell_l000" 3, 1, "t.l0.trench_cell_l100" 3, 2, "t.l0.trench_cell_l010" 3, 3, "t.l0.trench_cell_l110" 3, 4, "t.l0.trench_cell_l001" 3, 5, "t.l0.trench_cell_l101" 3, 6, "t.l0.trench_cell_l011" 3, 7, "t.l0.trench_cell_l111" ; ocean ridge fallback to floor tiles 0, 0, "t.l0.ridge_cell_u000" 0, 1, "t.l0.ridge_cell_u100" 0, 2, "t.l0.ridge_cell_u010" 0, 3, "t.l0.ridge_cell_u110" 0, 4, "t.l0.ridge_cell_u001" 0, 5, "t.l0.ridge_cell_u101" 0, 6, "t.l0.ridge_cell_u011" 0, 7, "t.l0.ridge_cell_u111" 1, 0, "t.l0.ridge_cell_r000" 1, 1, "t.l0.ridge_cell_r100" 1, 2, "t.l0.ridge_cell_r010" 1, 3, "t.l0.ridge_cell_r110" 1, 4, "t.l0.ridge_cell_r001" 1, 5, "t.l0.ridge_cell_r101" 1, 6, "t.l0.ridge_cell_r011" 1, 7, "t.l0.ridge_cell_r111" 2, 0, "t.l0.ridge_cell_d000" 2, 1, "t.l0.ridge_cell_d100" 2, 2, "t.l0.ridge_cell_d010" 2, 3, "t.l0.ridge_cell_d110" 2, 4, "t.l0.ridge_cell_d001" 2, 5, "t.l0.ridge_cell_d101" 2, 6, "t.l0.ridge_cell_d011" 2, 7, "t.l0.ridge_cell_d111" 3, 0, "t.l0.ridge_cell_l000" 3, 1, "t.l0.ridge_cell_l100" 3, 2, "t.l0.ridge_cell_l010" 3, 3, "t.l0.ridge_cell_l110" 3, 4, "t.l0.ridge_cell_l001" 3, 5, "t.l0.ridge_cell_l101" 3, 6, "t.l0.ridge_cell_l011" 3, 7, "t.l0.ridge_cell_l111" ; ocean vent fallback to floor tiles 0, 0, "t.l0.vent_cell_u000" 0, 1, "t.l0.vent_cell_u100" 0, 2, "t.l0.vent_cell_u010" 0, 3, "t.l0.vent_cell_u110" 0, 4, "t.l0.vent_cell_u001" 0, 5, "t.l0.vent_cell_u101" 0, 6, "t.l0.vent_cell_u011" 0, 7, "t.l0.vent_cell_u111" 1, 0, "t.l0.vent_cell_r000" 1, 1, "t.l0.vent_cell_r100" 1, 2, "t.l0.vent_cell_r010" 1, 3, "t.l0.vent_cell_r110" 1, 4, "t.l0.vent_cell_r001" 1, 5, "t.l0.vent_cell_r101" 1, 6, "t.l0.vent_cell_r011" 1, 7, "t.l0.vent_cell_r111" 2, 0, "t.l0.vent_cell_d000" 2, 1, "t.l0.vent_cell_d100" 2, 2, "t.l0.vent_cell_d010" 2, 3, "t.l0.vent_cell_d110" 2, 4, "t.l0.vent_cell_d001" 2, 5, "t.l0.vent_cell_d101" 2, 6, "t.l0.vent_cell_d011" 2, 7, "t.l0.vent_cell_d111" 3, 0, "t.l0.vent_cell_l000" 3, 1, "t.l0.vent_cell_l100" 3, 2, "t.l0.vent_cell_l010" 3, 3, "t.l0.vent_cell_l110" 3, 4, "t.l0.vent_cell_l001" 3, 5, "t.l0.vent_cell_l101" 3, 6, "t.l0.vent_cell_l011" 3, 7, "t.l0.vent_cell_l111" } ENDREP DELTA 12782 0 1805 SVN›ç!‚+Ÿ†%††,…T‡8†Ž5ˆ“V–E”„˜€‚‚ œO¿Ž{žS€A­D7³)€r„L®Y€†'´]€4K¾„ç€PBëa€K¾„ç€@Bëa€K¾„ç€@Bëa€K¾„ç€ABëa€ K¾„ç€PBëa€K¾€QƒIçi€_Bëa€ K¾€QƒIçi€_Bëa€ K¾€QƒIçi€_Bëa€K¾€QƒIçi€_Bëa›µb£†HÑ©†"×w¢‡ Þ;…wí#£†ó=ª—bú‰'‘h waterwater water otherwise may be "-" ; identifier = single-character identifier used in savegames. This ; must be unique for each terrain, and changing it will ; break savegame compatibility.esources = list of possible resources on this terraiCities = Cities may not be built or found on this terrain - UnsafeCoast = This terrain does not provide a safe voyage for ; F_TRIRIEME units. ; - UnsafeOcean = This terrain does not provide a safe voyage for ; F_COASTAL or F_SEAWORTHY unitsproperty_* = specific property % values used by mapgen. Most ; terrains will have 0 for most values. ; - mountainous = degree to which this terrain is mountainous ; - green = how much life this terrain has ; - foliage = how much thick undergrowth the terrain has ; - tropical = how "tropical" the terrain is (high temperature) ; - temperate = how "temperate" the terrain is (med temperature) ; - cold = how "cold" the terrain is (low temperature) ; - frozen = how "frozen" the terrain is (very low temperature) ; - wet = how "wet" the terrain is (moisture) ; - dry = how "dry" the terrain is (moisture) ; - ocean_depth = the depth of an ocean, as a percentagelegacy_water] ; undifferentiated open water from old savefiles name = _("Ocean") graphic = "ocean" graphic_alt = "-" identifier = " Cities", "NoPollution", "UnsafeCoast" property_ocean_depth = 10 helptext fresh_water] name = _("Lake") graphic = "coast" graphic_alt = "-" identifier = "+Cities", "NoPollution" property_ocean_depth = 3 helptext salt_water] name = _("Sea") graphic = "coast" graphic_alt = "-" identifier = "-Cities", "NoPollution" property_ocean_depth = 7 helptext ocean_coast] name = _("Coast") graphic = "coast" graphic_alt = "-" identifier = ".Cities", "NoPollution" property_ocean_depth = 13 helptext ocean_shelf] name = _("?ocean:Shelf") graphic = "shelf" graphic_alt = "-" identifier = ",Cities", "NoPollution", "UnsafeCoast" property_ocean_depth = 23 helptext ocean_floor] name = _("Briny Deep") graphic = "floor" graphic_alt = "-" identifier = ":1 shield = 0 trade = 2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 66 helptext ocean_trench] name = _("?ocean:Abyss") graphic = "trench" graphic_alt = "-" identifier = ";1 shield = 0 trade = 2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 99 helptext ocean_ridge] name = _("Oceanic Ridge") graphic = "ridge" graphic_alt = "-" identifier = "^1 shield = 0 trade = 2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 33 helptext ocean_vent] name = _("Oceanic Vent") graphic = "vent" graphic_alt = "-" identifier = "!1 shield = 0 trade = 2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 33 helptext green = 50 property_temperategreen = 10 property_mountainous = 3foliage = 50 property_tropicalgreen = 50 property_temperatefoliage = 10 property_wet = 10ENDREP DELTA 13079 102 112 SVN¢lª!@‹ƒ ¯ƒ4ƒ%£‰8‡G~€ˆN‚&’r¿E—<€v@—­z˜…‚T™~…ƒ>œW…‚R ; Basic tile style. is_hex = 0 is_isometric = 1Enable citybar is_full_citybar = 1 land", "water" [layer1] match_style = "BOOL" match_types = "forest", "hills", "mountains", "ridge", "trench", "deep" ; Water graphics referenced by terrain.ruleset ; [terrain_coast] is_blended = 1 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_shelf] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_floor] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_trench] is_blended = 0 num_layers = 2 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" layer1_match_style = "bool" layer1_match_type = "trench" [terrain_ridge] is_blended = 0 num_layers = 2 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" layer1_match_style = "bool" layer1_match_type = "ridge" [terrain_vent] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" ; Land graphics referenced by terrain.ruleset ;style = "bool" layer1_match_type = "forest" [terrain_grasslandhills] is_blended = 1 num_layers = 2 layer0_match_type = "land" layer1_match_style = "bool" layer1_match_type = "hillsstyle = "bool" layer1_match_type = "mountainswaterwaterwaterENDREP DELTA 12756 383 2123 SVN«ü#‚=¤†%† †,…T‡<†‘hˆ“V™|”„›O€‚‘C €A±?7·$€r„L²T€†'¸X€+…î@€PBót€}…0žƒWïn€@Bót€}…0žƒWïn€@Bót€}…0žƒWïn€ABót€ }…0ƒïF€PBót€}…0ŸƒWïn€_Bót€ }…0ŸƒWïn€_Bót€ }…0ŸƒWïn€_Bót€}…0ŸƒWïn€_BótœZ¹]£Ž0ÖZ¢ˆ*å,[õ6ªžƒ;€‚!¡I€Qƒ:¢b€gy¦`€‚Er©9€t;ª_ waterwater water otherwise may be "-" ; identifier = single-character identifier used in savegames. This ; must be unique for each terrain, and changing it will ; break savegame compatibility.Cities = Cities may not be built or found on this terrain - UnsafeCoast = This terrain does not provide a safe voyage for ; F_TRIRIEME units. ; - UnsafeOcean = This terrain does not provide a safe voyage for ; F_COASTAL or F_SEAWORTHY unitsproperty_* = specific property % values used by mapgen. Most ; terrains will have 0 for most values. ; - mountainous = degree to which this terrain is mountainous ; - green = how much life this terrain has ; - foliage = how much thick undergrowth the terrain has ; - tropical = how "tropical" the terrain is (high temperature) ; - temperate = how "temperate" the terrain is (med temperature) ; - cold = how "cold" the terrain is (low temperature) ; - frozen = how "frozen" the terrain is (very low temperature) ; - wet = how "wet" the terrain is (moisture) ; - dry = how "dry" the terrain is (moisture) ; - ocean_depth = the depth of an ocean, as a percentagelegacy_water] ; undifferentiated open water from old savefiles name = _("Ocean") graphic = "ocean" graphic_alt = "-" identifier Cities", "NoPollution", "UnsafeCoast" property_ocean_depth = 10 helptext fresh_water] name = _("Lake") graphic = "coast" graphic_alt = "-" identifier = "+2 resources = "FishCities", "NoPollution" property_ocean_depth = 3 helptext salt_water] name = _("Sea") graphic = "coast" graphic_alt = "-" identifier = "-2 resources = "FishCities", "NoPollution" property_ocean_depth = 7 helptext ocean_coast] name = _("Coast") graphic = "coast" graphic_alt = "-" identifier = ".2 resources = "FishCities", "NoPollution" property_ocean_depth = 13 helptext ocean_shelf] name = _("?ocean:Shelf") graphic = "shelf" graphic_alt = "-" identifier = ",Cities", "NoPollution", "UnsafeCoast" property_ocean_depth = 23 helptext ocean_floor] name = _("Briny Deep") graphic = "floor" graphic_alt = "-" identifier = ":2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 66 helptext ocean_trench] name = _("?ocean:Abyss") graphic = "trench" graphic_alt = "-" identifier = ";2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 99 helptext ocean_ridge] name = _("Oceanic Ridge") graphic = "ridge" graphic_alt = "-" identifier = "^2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 33 helptext ocean_vent] name = _("Oceanic Vent") graphic = "vent" graphic_alt = "-" identifier = "!2 ;resources = "noneCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 33 helptext green = 50 property_temperatefoliage = 50 property_tropicalfoliage = 10 property_wet = 10graphic = tag specifing preferred graphic ; graphic_alt = tag for alternate garphic if preferred graphic is not ; present. Can use eg "-" for no alternate graphic. ; activity_gfx = tag specifing graphic for unit building basegui_type = How gui should handle this base. Fortress/Airbase/Other = _("Fortress") graphic = "base.fortress" graphic_alt = "-" activity_gfx = "unit.fortress" reqs "UnitFlag", "Settlers", "Local" } gui_type = "Fortress" native_to = "Land" flags = "NoAggressive", "DefenseBonus", "ClaimTerritory", "NoStackDeath", "DiplomatDefense" [airbase] name = _("Airbase") graphic = "base.airbase" graphic_alt = "-" activity_gfx = "unit.airbase" reqs "UnitFlag", "Airbase", "Local" } gui_type = "Airbase" native_to = "Air", "Helicopter", "Missile" flags ENDREP DELTA 13081 3952 1195 SVN#å Ø_„H€¨‡e…<€°F; ocean ridge as overlay 6, 0, "t.l1.ridge_n0e0se0s0w0nw0" 6, 1, "t.l1.ridge_n1e0se0s0w0nw0" 6, 2, "t.l1.ridge_n0e1se0s0w0nw0" 6, 3, "t.l1.ridge_n1e1se0s0w0nw0" 6, 4, "t.l1.ridge_n0e0se0s1w0nw0" 6, 5, "t.l1.ridge_n1e0se0s1w0nw0" 6, 6, "t.l1.ridge_n0e1se0s1w0nw0" 6, 7, "t.l1.ridge_n1e1se0s1w0nw0" 7, 0, "t.l1.ridge_n0e0se0s0w1nw0" 7, 1, "t.l1.ridge_n1e0se0s0w1nw0" 7, 2, "t.l1.ridge_n0e1se0s0w1nw0" 7, 3, "t.l1.ridge_n1e1se0s0w1nw0" 7, 4, "t.l1.ridge_n0e0se0s1w1nw0" 7, 5, "t.l1.ridge_n1e0se0s1w1nw0" 7, 6, "t.l1.ridge_n0e1se0s1w1nw0" 7, 7, "t.l1.ridge_n1e1se0s1w1nw0" ; The below sprites are duplicates of the previous sprites, ; since there aren't yet graphics for the extra hex directions. 6, 0, "t.l1.ridge_n0e0se0s0w0nw1" 6, 1, "t.l1.ridge_n1e0se0s0w0nw1" 6, 2, "t.l1.ridge_n0e1se0s0w0nw1" 6, 3, "t.l1.ridge_n1e1se0s0w0nw1" 6, 4, "t.l1.ridge_n0e0se0s1w0nw1" 6, 5, "t.l1.ridge_n1e0se0s1w0nw1" 6, 6, "t.l1.ridge_n0e1se0s1w0nw1" 6, 7, "t.l1.ridge_n1e1se0s1w0nw1" 7, 0, "t.l1.ridge_n0e0se0s0w1nw1" 7, 1, "t.l1.ridge_n1e0se0s0w1nw1" 7, 2, "t.l1.ridge_n0e1se0s0w1nw1" 7, 3, "t.l1.ridge_n1e1se0s0w1nw1" 7, 4, "t.l1.ridge_n0e0se0s1w1nw1" 7, 5, "t.l1.ridge_n1e0se0s1w1nw1" 7, 6, "t.l1.ridge_n0e1se0s1w1nw1" 7, 7, "t.l1.ridge_n1e1se0s1w1nw1" 6, 0, "t.l1.ridge_n0e0se1s0w0nw0" 6, 1, "t.l1.ridge_n1e0se1s0w0nw0" 6, 2, "t.l1.ridge_n0e1se1s0w0nw0" 6, 3, "t.l1.ridge_n1e1se1s0w0nw0" 6, 4, "t.l1.ridge_n0e0se1s1w0nw0" 6, 5, "t.l1.ridge_n1e0se1s1w0nw0" 6, 6, "t.l1.ridge_n0e1se1s1w0nw0" 6, 7, "t.l1.ridge_n1e1se1s1w0nw0" 7, 0, "t.l1.ridge_n0e0se1s0w1nw0" 7, 1, "t.l1.ridge_n1e0se1s0w1nw0" 7, 2, "t.l1.ridge_n0e1se1s0w1nw0" 7, 3, "t.l1.ridge_n1e1se1s0w1nw0" 7, 4, "t.l1.ridge_n0e0se1s1w1nw0" 7, 5, "t.l1.ridge_n1e0se1s1w1nw0" 7, 6, "t.l1.ridge_n0e1se1s1w1nw0" 7, 7, "t.l1.ridge_n1e1se1s1w1nw0" 6, 0, "t.l1.ridge_n0e0se1s0w0nw1" 6, 1, "t.l1.ridge_n1e0se1s0w0nw1" 6, 2, "t.l1.ridge_n0e1se1s0w0nw1" 6, 3, "t.l1.ridge_n1e1se1s0w0nw1" 6, 4, "t.l1.ridge_n0e0se1s1w0nw1" 6, 5, "t.l1.ridge_n1e0se1s1w0nw1" 6, 6, "t.l1.ridge_n0e1se1s1w0nw1" 6, 7, "t.l1.ridge_n1e1se1s1w0nw1" 7, 0, "t.l1.ridge_n0e0se1s0w1nw1" 7, 1, "t.l1.ridge_n1e0se1s0w1nw1" 7, 2, "t.l1.ridge_n0e1se1s0w1nw1" 7, 3, "t.l1.ridge_n1e1se1s0w1nw1" 7, 4, "t.l1.ridge_n0e0se1s1w1nw1" 7, 5, "t.l1.ridge_n1e0se1s1w1nw1" 7, 6, "t.l1.ridge_n0e1se1s1w1nw1" 7, 7, "t.l1.ridge_n1e1se1s1w1nw1" ; ocean trench as overlay 8, 0, "t.l1.trench_n0e0se0s0w0nw0" 8, 1, "t.l1.trench_n1e0se0s0w0nw0" 8, 2, "t.l1.trench_n0e1se0s0w0nw0" 8, 3, "t.l1.trench_n1e1se0s0w0nw0" 8, 4, "t.l1.trench_n0e0se0s1w0nw0" 8, 5, "t.l1.trench_n1e0se0s1w0nw0" 8, 6, "t.l1.trench_n0e1se0s1w0nw0" 8, 7, "t.l1.trench_n1e1se0s1w0nw0" 9, 0, "t.l1.trench_n0e0se0s0w1nw0" 9, 1, "t.l1.trench_n1e0se0s0w1nw0" 9, 2, "t.l1.trench_n0e1se0s0w1nw0" 9, 3, "t.l1.trench_n1e1se0s0w1nw0" 9, 4, "t.l1.trench_n0e0se0s1w1nw0" 9, 5, "t.l1.trench_n1e0se0s1w1nw0" 9, 6, "t.l1.trench_n0e1se0s1w1nw0" 9, 7, "t.l1.trench_n1e1se0s1w1nw0" ; The below sprites are duplicates of the previous sprites, ; since there aren't yet graphics for the extra hex directions. 8, 0, "t.l1.trench_n0e0se0s0w0nw1" 8, 1, "t.l1.trench_n1e0se0s0w0nw1" 8, 2, "t.l1.trench_n0e1se0s0w0nw1" 8, 3, "t.l1.trench_n1e1se0s0w0nw1" 8, 4, "t.l1.trench_n0e0se0s1w0nw1" 8, 5, "t.l1.trench_n1e0se0s1w0nw1" 8, 6, "t.l1.trench_n0e1se0s1w0nw1" 8, 7, "t.l1.trench_n1e1se0s1w0nw1" 9, 0, "t.l1.trench_n0e0se0s0w1nw1" 9, 1, "t.l1.trench_n1e0se0s0w1nw1" 9, 2, "t.l1.trench_n0e1se0s0w1nw1" 9, 3, "t.l1.trench_n1e1se0s0w1nw1" 9, 4, "t.l1.trench_n0e0se0s1w1nw1" 9, 5, "t.l1.trench_n1e0se0s1w1nw1" 9, 6, "t.l1.trench_n0e1se0s1w1nw1" 9, 7, "t.l1.trench_n1e1se0s1w1nw1" 8, 0, "t.l1.trench_n0e0se1s0w0nw0" 8, 1, "t.l1.trench_n1e0se1s0w0nw0" 8, 2, "t.l1.trench_n0e1se1s0w0nw0" 8, 3, "t.l1.trench_n1e1se1s0w0nw0" 8, 4, "t.l1.trench_n0e0se1s1w0nw0" 8, 5, "t.l1.trench_n1e0se1s1w0nw0" 8, 6, "t.l1.trench_n0e1se1s1w0nw0" 8, 7, "t.l1.trench_n1e1se1s1w0nw0" 9, 0, "t.l1.trench_n0e0se1s0w1nw0" 9, 1, "t.l1.trench_n1e0se1s0w1nw0" 9, 2, "t.l1.trench_n0e1se1s0w1nw0" 9, 3, "t.l1.trench_n1e1se1s0w1nw0" 9, 4, "t.l1.trench_n0e0se1s1w1nw0" 9, 5, "t.l1.trench_n1e0se1s1w1nw0" 9, 6, "t.l1.trench_n0e1se1s1w1nw0" 9, 7, "t.l1.trench_n1e1se1s1w1nw0" 8, 0, "t.l1.trench_n0e0se1s0w0nw1" 8, 1, "t.l1.trench_n1e0se1s0w0nw1" 8, 2, "t.l1.trench_n0e1se1s0w0nw1" 8, 3, "t.l1.trench_n1e1se1s0w0nw1" 8, 4, "t.l1.trench_n0e0se1s1w0nw1" 8, 5, "t.l1.trench_n1e0se1s1w0nw1" 8, 6, "t.l1.trench_n0e1se1s1w0nw1" 8, 7, "t.l1.trench_n1e1se1s1w0nw1" 9, 0, "t.l1.trench_n0e0se1s0w1nw1" 9, 1, "t.l1.trench_n1e0se1s0w1nw1" 9, 2, "t.l1.trench_n0e1se1s0w1nw1" 9, 3, "t.l1.trench_n1e1se1s0w1nw1" 9, 4, "t.l1.trench_n0e0se1s1w1nw1" 9, 5, "t.l1.trench_n1e0se1s1w1nw1" 9, 6, "t.l1.trench_n0e1se1s1w1nw1" 9, 7, "t.l1.trench_n1e1se1s1w1nw1" } [grid_coasts] x_top_left = 1 y_top_left = 429 dx = 32 dy = 16 pixel_border = 1 tiles = { "row", "column","tag" ; ocean cell sprites. See doc/README.graphics ; coast cell sprites. See doc/README.graphics 0, 0, "t.l0.coast_cell_u000" 0, 2, "t.l0.coast_cell_u100" 0, 4, "t.l0.coast_cell_u010" 0, 6, "t.l0.coast_cell_u110" 0, 8, "t.l0.coast_cell_u001" 0, 10, "t.l0.coast_cell_u101" 0, 12, "t.l0.coast_cell_u011" 0, 14, "t.l0.coast_cell_u111" 1, 0, "t.l0.coast_cell_d000" 1, 2, "t.l0.coast_cell_d100" 1, 4, "t.l0.coast_cell_d010" 1, 6, "t.l0.coast_cell_d110" 1, 8, "t.l0.coast_cell_d001" 1, 10, "t.l0.coast_cell_d101" 1, 12, "t.l0.coast_cell_d011" 1, 14, "t.l0.coast_cell_d111" 2, 0, "t.l0.coast_cell_l000" 2, 2, "t.l0.coast_cell_l100" 2, 4, "t.l0.coast_cell_l010" 2, 6, "t.l0.coast_cell_l110" 2, 8, "t.l0.coast_cell_l001" 2, 10, "t.l0.coast_cell_l101" 2, 12, "t.l0.coast_cell_l011" 2, 14, "t.l0.coast_cell_l111" 2, 1, "t.l0.coast_cell_r000" 2, 3, "t.l0.coast_cell_r100" 2, 5, "t.l0.coast_cell_r010" 2, 7, "t.l0.coast_cell_r110" 2, 9, "t.l0.coast_cell_r001" 2, 11, "t.l0.coast_cell_r101" 2, 13, "t.l0.coast_cell_r011" 2, 15, "t.l0.coast_cell_r111" ;shelf fallback to coast tiles 0, 0, "t.l0.shelf_cell_u000" 0, 2, "t.l0.shelf_cell_u100" 0, 4, "t.l0.shelf_cell_u010" 0, 6, "t.l0.shelf_cell_u110" 0, 8, "t.l0.shelf_cell_u001" 0, 10, "t.l0.shelf_cell_u101" 0, 12, "t.l0.shelf_cell_u011" 0, 14, "t.l0.shelf_cell_u111" 1, 0, "t.l0.shelf_cell_d000" 1, 2, "t.l0.shelf_cell_d100" 1, 4, "t.l0.shelf_cell_d010" 1, 6, "t.l0.shelf_cell_d110" 1, 8, "t.l0.shelf_cell_d001" 1, 10, "t.l0.shelf_cell_d101" 1, 12, "t.l0.shelf_cell_d011" 1, 14, "t.l0.shelf_cell_d111" 2, 0, "t.l0.shelf_cell_l000" 2, 2, "t.l0.shelf_cell_l100" 2, 4, "t.l0.shelf_cell_l010" 2, 6, "t.l0.shelf_cell_l110" 2, 8, "t.l0.shelf_cell_l001" 2, 10, "t.l0.shelf_cell_l101" 2, 12, "t.l0.shelf_cell_l011" 2, 14, "t.l0.shelf_cell_l111" 2, 1, "t.l0.shelf_cell_r000" 2, 3, "t.l0.shelf_cell_r100" 2, 5, "t.l0.shelf_cell_r010" 2, 7, "t.l0.shelf_cell_r110" 2, 9, "t.l0.shelf_cell_r001" 2, 11, "t.l0.shelf_cell_r101" 2, 13, "t.l0.shelf_cell_r011" 2, 15, "t.l0.shelf_cell_r111" ; Deep Ocean fallback to Ocean tiles 0, 0, "t.l0.floor_cell_u000" 0, 2, "t.l0.floor_cell_u100" 0, 4, "t.l0.floor_cell_u010" 0, 6, "t.l0.floor_cell_u110" 0, 8, "t.l0.floor_cell_u001" 0, 10, "t.l0.floor_cell_u101" 0, 12, "t.l0.floor_cell_u011" 0, 14, "t.l0.floor_cell_u111" 1, 0, "t.l0.floor_cell_d000" 1, 2, "t.l0.floor_cell_d100" 1, 4, "t.l0.floor_cell_d010" 1, 6, "t.l0.floor_cell_d110" 1, 8, "t.l0.floor_cell_d001" 1, 10, "t.l0.floor_cell_d101" 1, 12, "t.l0.floor_cell_d011" 1, 14, "t.l0.floor_cell_d111" 2, 0, "t.l0.floor_cell_l000" 2, 2, "t.l0.floor_cell_l100" 2, 4, "t.l0.floor_cell_l010" 2, 6, "t.l0.floor_cell_l110" 2, 8, "t.l0.floor_cell_l001" 2, 10, "t.l0.floor_cell_l101" 2, 12, "t.l0.floor_cell_l011" 2, 14, "t.l0.floor_cell_l111" 2, 1, "t.l0.floor_cell_r000" 2, 3, "t.l0.floor_cell_r100" 2, 5, "t.l0.floor_cell_r010" 2, 7, "t.l0.floor_cell_r110" 2, 9, "t.l0.floor_cell_r001" 2, 11, "t.l0.floor_cell_r101" 2, 13, "t.l0.floor_cell_r011" 2, 15, "t.l0.floor_cell_r111" ; ocean trench fallback to floor tiles 0, 0, "t.l0.trench_cell_u000" 0, 2, "t.l0.trench_cell_u100" 0, 4, "t.l0.trench_cell_u010" 0, 6, "t.l0.trench_cell_u110" 0, 8, "t.l0.trench_cell_u001" 0, 10, "t.l0.trench_cell_u101" 0, 12, "t.l0.trench_cell_u011" 0, 14, "t.l0.trench_cell_u111" 1, 0, "t.l0.trench_cell_d000" 1, 2, "t.l0.trench_cell_d100" 1, 4, "t.l0.trench_cell_d010" 1, 6, "t.l0.trench_cell_d110" 1, 8, "t.l0.trench_cell_d001" 1, 10, "t.l0.trench_cell_d101" 1, 12, "t.l0.trench_cell_d011" 1, 14, "t.l0.trench_cell_d111" 2, 0, "t.l0.trench_cell_l000" 2, 2, "t.l0.trench_cell_l100" 2, 4, "t.l0.trench_cell_l010" 2, 6, "t.l0.trench_cell_l110" 2, 8, "t.l0.trench_cell_l001" 2, 10, "t.l0.trench_cell_l101" 2, 12, "t.l0.trench_cell_l011" 2, 14, "t.l0.trench_cell_l111" 2, 1, "t.l0.trench_cell_r000" 2, 3, "t.l0.trench_cell_r100" 2, 5, "t.l0.trench_cell_r010" 2, 7, "t.l0.trench_cell_r110" 2, 9, "t.l0.trench_cell_r001" 2, 11, "t.l0.trench_cell_r101" 2, 13, "t.l0.trench_cell_r011" 2, 15, "t.l0.trench_cell_r111" ; ocean ridge fallback to floor tiles 0, 0, "t.l0.ridge_cell_u000" 0, 2, "t.l0.ridge_cell_u100" 0, 4, "t.l0.ridge_cell_u010" 0, 6, "t.l0.ridge_cell_u110" 0, 8, "t.l0.ridge_cell_u001" 0, 10, "t.l0.ridge_cell_u101" 0, 12, "t.l0.ridge_cell_u011" 0, 14, "t.l0.ridge_cell_u111" 1, 0, "t.l0.ridge_cell_d000" 1, 2, "t.l0.ridge_cell_d100" 1, 4, "t.l0.ridge_cell_d010" 1, 6, "t.l0.ridge_cell_d110" 1, 8, "t.l0.ridge_cell_d001" 1, 10, "t.l0.ridge_cell_d101" 1, 12, "t.l0.ridge_cell_d011" 1, 14, "t.l0.ridge_cell_d111" 2, 0, "t.l0.ridge_cell_l000" 2, 2, "t.l0.ridge_cell_l100" 2, 4, "t.l0.ridge_cell_l010" 2, 6, "t.l0.ridge_cell_l110" 2, 8, "t.l0.ridge_cell_l001" 2, 10, "t.l0.ridge_cell_l101" 2, 12, "t.l0.ridge_cell_l011" 2, 14, "t.l0.ridge_cell_l111" 2, 1, "t.l0.ridge_cell_r000" 2, 3, "t.l0.ridge_cell_r100" 2, 5, "t.l0.ridge_cell_r010" 2, 7, "t.l0.ridge_cell_r110" 2, 9, "t.l0.ridge_cell_r001" 2, 11, "t.l0.ridge_cell_r101" 2, 13, "t.l0.ridge_cell_r011" 2, 15, "t.l0.ridge_cell_r111" ; ocean vent fallback to floor tiles 0, 0, "t.l0.vent_cell_u000" 0, 2, "t.l0.vent_cell_u100" 0, 4, "t.l0.vent_cell_u010" 0, 6, "t.l0.vent_cell_u110" 0, 8, "t.l0.vent_cell_u001" 0, 10, "t.l0.vent_cell_u101" 0, 12, "t.l0.vent_cell_u011" 0, 14, "t.l0.vent_cell_u111" 1, 0, "t.l0.vent_cell_d000" 1, 2, "t.l0.vent_cell_d100" 1, 4, "t.l0.vent_cell_d010" 1, 6, "t.l0.vent_cell_d110" 1, 8, "t.l0.vent_cell_d001" 1, 10, "t.l0.vent_cell_d101" 1, 12, "t.l0.vent_cell_d011" 1, 14, "t.l0.vent_cell_d111" 2, 0, "t.l0.vent_cell_l000" 2, 2, "t.l0.vent_cell_l100" 2, 4, "t.l0.vent_cell_l010" 2, 6, "t.l0.vent_cell_l110" 2, 8, "t.l0.vent_cell_l001" 2, 10, "t.l0.vent_cell_l101" 2, 12, "t.l0.vent_cell_l011" 2, 14, "t.l0.vent_cell_l111" 2, 1, "t.l0.vent_cell_r000" 2, 3, "t.l0.vent_cell_r100" 2, 5, "t.l0.vent_cell_r010" 2, 7, "t.l0.vent_cell_r110" 2, 9, "t.l0.vent_cell_r001" 2, 11, "t.l0.vent_cell_r101" 2, 13, "t.l0.vent_cell_r011" 2, 15, "t.l0.vent_cell_r111" } ENDREP DELTA 12530 1724 297 SVN›F£*Zˆ-NŒ‚9N€‡}„…„t‹o€$Q—t°Q˜t°Q˜t±Q˜t€hQ˜t€Q‚&‘>¿Eš@€v@•^­z—K…{˜J±Eš@ š;.2007.Feb.20; Basic tile style. is_hex = 0 is_isometric = 1 ; Use roadstyle 0 (old iso style) roadstyle = 0 ; Was fogstyle 0 (old iso style) fogstyle = 2 ; Waswaterland", "water" [layer1] match_style = "BOOL" match_types = "forest", "hills", "mountains", "ridge" ; Water graphics referenced by terrain.ruleset ; [terrain_coastwater" layer0_cell_type = "rect" [terrain_shelfwater" layer0_cell_type = "rect" [terrain_floorwater" layer0_cell_type = "rect" [terrain_trenchwater" layer0_cell_type = "rect" [terrain_ridge] is_blended = 0 num_layers = 2 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" layer1_match_style = "bool" layer1_match_type = "ridge" [terrain_ventwater" layer0_cell_type = "rect" ; Land graphics referenced by terrain.ruleset ;style = "bool" layer1_match_type = "forest" [terrain_grasslandhills] is_blended = 1 num_layers = 2 layer0_match_type = "land" layer1_match_style = "bool" layer1_match_type = "hillsstyle = "bool" layer1_match_type = "mountainswaterwater" layer0_cell_type = "rect" [terrain_plainsENDREP DELTA 12667 4181 819 SVN©Õ&¸3W…p_ˆ)‚N—+€ˆ‰˜)€ ‡g¡)€  water; ocean ridge as overlay 6, 0, "t.l1.ridge_n0e0s0w0" 6, 1, "t.l1.ridge_n0e0s0w1" 6, 2, "t.l1.ridge_n0e0s1w0" 6, 3, "t.l1.ridge_n0e0s1w1" 6, 4, "t.l1.ridge_n0e1s0w0" 6, 5, "t.l1.ridge_n0e1s0w1" 6, 6, "t.l1.ridge_n0e1s1w0" 6, 7, "t.l1.ridge_n0e1s1w1" 7, 0, "t.l1.ridge_n1e0s0w0" 7, 1, "t.l1.ridge_n1e0s0w1" 7, 2, "t.l1.ridge_n1e0s1w0" 7, 3, "t.l1.ridge_n1e0s1w1" 7, 4, "t.l1.ridge_n1e1s0w0" 7, 5, "t.l1.ridge_n1e1s0w1" 7, 6, "t.l1.ridge_n1e1s1w0" 7, 7, "t.l1.ridge_n1e1s1w1" ; ocean trench as overlay 8, 0, "t.l1.trench_n0e0s0w0" 8, 1, "t.l1.trench_n0e0s0w1" 8, 2, "t.l1.trench_n0e0s1w0" 8, 3, "t.l1.trench_n0e0s1w1" 8, 4, "t.l1.trench_n0e1s0w0" 8, 5, "t.l1.trench_n0e1s0w1" 8, 6, "t.l1.trench_n0e1s1w0" 8, 7, "t.l1.trench_n0e1s1w1" 9, 0, "t.l1.trench_n1e0s0w0" 9, 1, "t.l1.trench_n1e0s0w1" 9, 2, "t.l1.trench_n1e0s1w0" 9, 3, "t.l1.trench_n1e0s1w1" 9, 4, "t.l1.trench_n1e1s0w0" 9, 5, "t.l1.trench_n1e1s0w1" 9, 6, "t.l1.trench_n1e1s1w0" 9, 7, "t.l1.trench_n1e1s1w1coast cell sprites. See doc/README.graphics 0, 0, "t.l0.coast_cell_u000" 0, 2, "t.l0.coast_cell_u100" 0, 4, "t.l0.coast_cell_u010" 0, 6, "t.l0.coast_cell_u110" 0, 8, "t.l0.coast_cell_u001" 0, 10, "t.l0.coast_cell_u101" 0, 12, "t.l0.coast_cell_u011" 0, 14, "t.l0.coast_cell_u111" 1, 0, "t.l0.coast_cell_d000" 1, 2, "t.l0.coast_cell_d100" 1, 4, "t.l0.coast_cell_d010" 1, 6, "t.l0.coast_cell_d110" 1, 8, "t.l0.coast_cell_d001" 1, 10, "t.l0.coast_cell_d101" 1, 12, "t.l0.coast_cell_d011" 1, 14, "t.l0.coast_cell_d111" 2, 0, "t.l0.coast_cell_l000" 2, 2, "t.l0.coast_cell_l100" 2, 4, "t.l0.coast_cell_l010" 2, 6, "t.l0.coast_cell_l110" 2, 8, "t.l0.coast_cell_l001" 2, 10, "t.l0.coast_cell_l101" 2, 12, "t.l0.coast_cell_l011" 2, 14, "t.l0.coast_cell_l111" 2, 1, "t.l0.coast_cell_r000" 2, 3, "t.l0.coast_cell_r100" 2, 5, "t.l0.coast_cell_r010" 2, 7, "t.l0.coast_cell_r110" 2, 9, "t.l0.coast_cell_r001" 2, 11, "t.l0.coast_cell_r101" 2, 13, "t.l0.coast_cell_r011" 2, 15, "t.l0.coast_cell_r111" ; shelf fallback to coast tiles 0, 0, "t.l0.shelf_cell_u000" 0, 2, "t.l0.shelf_cell_u100" 0, 4, "t.l0.shelf_cell_u010" 0, 6, "t.l0.shelf_cell_u110" 0, 8, "t.l0.shelf_cell_u001" 0, 10, "t.l0.shelf_cell_u101" 0, 12, "t.l0.shelf_cell_u011" 0, 14, "t.l0.shelf_cell_u111" 1, 0, "t.l0.shelf_cell_d000" 1, 2, "t.l0.shelf_cell_d100" 1, 4, "t.l0.shelf_cell_d010" 1, 6, "t.l0.shelf_cell_d110" 1, 8, "t.l0.shelf_cell_d001" 1, 10, "t.l0.shelf_cell_d101" 1, 12, "t.l0.shelf_cell_d011" 1, 14, "t.l0.shelf_cell_d111" 2, 0, "t.l0.shelf_cell_l000" 2, 2, "t.l0.shelf_cell_l100" 2, 4, "t.l0.shelf_cell_l010" 2, 6, "t.l0.shelf_cell_l110" 2, 8, "t.l0.shelf_cell_l001" 2, 10, "t.l0.shelf_cell_l101" 2, 12, "t.l0.shelf_cell_l011" 2, 14, "t.l0.shelf_cell_l111" 2, 1, "t.l0.shelf_cell_r000" 2, 3, "t.l0.shelf_cell_r100" 2, 5, "t.l0.shelf_cell_r010" 2, 7, "t.l0.shelf_cell_r110" 2, 9, "t.l0.shelf_cell_r001" 2, 11, "t.l0.shelf_cell_r101" 2, 13, "t.l0.shelf_cell_r011" 2, 15, "t.l0.shelf ; ocean floor sprites. 3, 0, "t.l0.floor_cell_u000" 3, 2, "t.l0.floor_cell_u100" 3, 4, "t.l0.floor_cell_u010" 3, 6, "t.l0.floor_cell_u110" 3, 8, "t.l0.floor_cell_u001" 3, 10, "t.l0.floor_cell_u101" 3, 12, "t.l0.floor_cell_u011" 3, 14, "t.l0.floor_cell_u111" 4, 0, "t.l0.floor_cell_d000" 4, 2, "t.l0.floor_cell_d100" 4, 4, "t.l0.floor_cell_d010" 4, 6, "t.l0.floor_cell_d110" 4, 8, "t.l0.floor_cell_d001" 4, 10, "t.l0.floor_cell_d101" 4, 12, "t.l0.floor_cell_d011" 4, 14, "t.l0.floor_cell_d111" 5, 0, "t.l0.floor_cell_l000" 5, 2, "t.l0.floor_cell_l100" 5, 4, "t.l0.floor_cell_l010" 5, 6, "t.l0.floor_cell_l110" 5, 8, "t.l0.floor_cell_l001" 5, 10, "t.l0.floor_cell_l101" 5, 12, "t.l0.floor_cell_l011" 5, 14, "t.l0.floor_cell_l111" 5, 1, "t.l0.floor_cell_r000" 5, 3, "t.l0.floor_cell_r100" 5, 5, "t.l0.floor_cell_r010" 5, 7, "t.l0.floor_cell_r110" 5, 9, "t.l0.floor_cell_r001" 5, 11, "t.l0.floor_cell_r101" 5, 13, "t.l0.floor_cell_r011" 5, 15, "t.l0.floor_cell_r111" ; ocean trench fallback to floor tiles 3, 0, "t.l0.trench_cell_u000" 3, 2, "t.l0.trench_cell_u100" 3, 4, "t.l0.trench_cell_u010" 3, 6, "t.l0.trench_cell_u110" 3, 8, "t.l0.trench_cell_u001" 3, 10, "t.l0.trench_cell_u101" 3, 12, "t.l0.trench_cell_u011" 3, 14, "t.l0.trench_cell_u111" 4, 0, "t.l0.trench_cell_d000" 4, 2, "t.l0.trench_cell_d100" 4, 4, "t.l0.trench_cell_d010" 4, 6, "t.l0.trench_cell_d110" 4, 8, "t.l0.trench_cell_d001" 4, 10, "t.l0.trench_cell_d101" 4, 12, "t.l0.trench_cell_d011" 4, 14, "t.l0.trench_cell_d111" 5, 0, "t.l0.trench_cell_l000" 5, 2, "t.l0.trench_cell_l100" 5, 4, "t.l0.trench_cell_l010" 5, 6, "t.l0.trench_cell_l110" 5, 8, "t.l0.trench_cell_l001" 5, 10, "t.l0.trench_cell_l101" 5, 12, "t.l0.trench_cell_l011" 5, 14, "t.l0.trench_cell_l111" 5, 1, "t.l0.trench_cell_r000" 5, 3, "t.l0.trench_cell_r100" 5, 5, "t.l0.trench_cell_r010" 5, 7, "t.l0.trench_cell_r110" 5, 9, "t.l0.trench_cell_r001" 5, 11, "t.l0.trench_cell_r101" 5, 13, "t.l0.trench_cell_r011" 5, 15, "t.l0.trench_cell_r111" ; ocean ridge fallback to floor tiles 3, 0, "t.l0.ridge_cell_u000" 3, 2, "t.l0.ridge_cell_u100" 3, 4, "t.l0.ridge_cell_u010" 3, 6, "t.l0.ridge_cell_u110" 3, 8, "t.l0.ridge_cell_u001" 3, 10, "t.l0.ridge_cell_u101" 3, 12, "t.l0.ridge_cell_u011" 3, 14, "t.l0.ridge_cell_u111" 4, 0, "t.l0.ridge_cell_d000" 4, 2, "t.l0.ridge_cell_d100" 4, 4, "t.l0.ridge_cell_d010" 4, 6, "t.l0.ridge_cell_d110" 4, 8, "t.l0.ridge_cell_d001" 4, 10, "t.l0.ridge_cell_d101" 4, 12, "t.l0.ridge_cell_d011" 4, 14, "t.l0.ridge_cell_d111" 5, 0, "t.l0.ridge_cell_l000" 5, 2, "t.l0.ridge_cell_l100" 5, 4, "t.l0.ridge_cell_l010" 5, 6, "t.l0.ridge_cell_l110" 5, 8, "t.l0.ridge_cell_l001" 5, 10, "t.l0.ridge_cell_l101" 5, 12, "t.l0.ridge_cell_l011" 5, 14, "t.l0.ridge_cell_l111" 5, 1, "t.l0.ridge_cell_r000" 5, 3, "t.l0.ridge_cell_r100" 5, 5, "t.l0.ridge_cell_r010" 5, 7, "t.l0.ridge_cell_r110" 5, 9, "t.l0.ridge_cell_r001" 5, 11, "t.l0.ridge_cell_r101" 5, 13, "t.l0.ridge_cell_r011" 5, 15, "t.l0.ridge_cell_r111" ; ocean vent fallback to floor tiles 3, 0, "t.l0.vent_cell_u000" 3, 2, "t.l0.vent_cell_u100" 3, 4, "t.l0.vent_cell_u010" 3, 6, "t.l0.vent_cell_u110" 3, 8, "t.l0.vent_cell_u001" 3, 10, "t.l0.vent_cell_u101" 3, 12, "t.l0.vent_cell_u011" 3, 14, "t.l0.vent_cell_u111" 4, 0, "t.l0.vent_cell_d000" 4, 2, "t.l0.vent_cell_d100" 4, 4, "t.l0.vent_cell_d010" 4, 6, "t.l0.vent_cell_d110" 4, 8, "t.l0.vent_cell_d001" 4, 10, "t.l0.vent_cell_d101" 4, 12, "t.l0.vent_cell_d011" 4, 14, "t.l0.vent_cell_d111" 5, 0, "t.l0.vent_cell_l000" 5, 2, "t.l0.vent_cell_l100" 5, 4, "t.l0.vent_cell_l010" 5, 6, "t.l0.vent_cell_l110" 5, 8, "t.l0.vent_cell_l001" 5, 10, "t.l0.vent_cell_l101" 5, 12, "t.l0.vent_cell_l011" 5, 14, "t.l0.vent_cell_l111" 5, 1, "t.l0.vent_cell_r000" 5, 3, "t.l0.vent_cell_r100" 5, 5, "t.l0.vent_cell_r010" 5, 7, "t.l0.vent_cell_r110" 5, 9, "t.l0.vent_cell_r001" 5, 11, "t.l0.vent_cell_r101" 5, 13, "t.l0.vent_cell_r011" 5, 15, "t.l0.vent_cell_r111" } ENDREP DELTA 10807 89601 64 SVN‘k’`ƒzƒ €ƒQІ©Yl0.desert1" ; 0, 1, "t.l0.desert2" 1, 0, "t.l0.plains1" ; 1, 1, "t.l0.plains2" 2, 0, "t.l0.grassland1" ; 2, 1, "t.l0.grassland2" 3, 0, "t.l0.forest1" ; 3, 1, "t.l0.forest2" 4, 0, "t.l0.hills1" ; 4, 1, "t.l0.hills2" 5, 0, "t.l0.mountains1" ; 5, 1, "t.l0.mountains2" 6, 0, "t.l0.tundra1" 7, 0, "t.l0.arctic1" 8, 0, "t.l0.swamp1" 9, 0, "t.l0.jungle1" ;currently blank? ; 10, 0, "t.l03, "t.blend.coast" 0, 3, "t.blend.oceanENDREP DELTA 13081 0 2029 SVNœ3Ðq´.‹=€ƒx‰‹:€ ‡w”:€ -; ocean ridge as overlay 6, 0, "t.l1.ridge_n0e0s0w0" 6, 1, "t.l1.ridge_n1e0s0w0" 6, 2, "t.l1.ridge_n0e1s0w0" 6, 3, "t.l1.ridge_n1e1s0w0" 6, 4, "t.l1.ridge_n0e0s1w0" 6, 5, "t.l1.ridge_n1e0s1w0" 6, 6, "t.l1.ridge_n0e1s1w0" 6, 7, "t.l1.ridge_n1e1s1w0" 7, 0, "t.l1.ridge_n0e0s0w1" 7, 1, "t.l1.ridge_n1e0s0w1" 7, 2, "t.l1.ridge_n0e1s0w1" 7, 3, "t.l1.ridge_n1e1s0w1" 7, 4, "t.l1.ridge_n0e0s1w1" 7, 5, "t.l1.ridge_n1e0s1w1" 7, 6, "t.l1.ridge_n0e1s1w1" 7, 7, "t.l1.ridge_n1e1s1w1coast cell sprites. See doc/README.graphics 0, 0, "t.l0.coast_cell_u000" 0, 2, "t.l0.coast_cell_u100" 0, 4, "t.l0.coast_cell_u010" 0, 6, "t.l0.coast_cell_u110" 0, 8, "t.l0.coast_cell_u001" 0, 10, "t.l0.coast_cell_u101" 0, 12, "t.l0.coast_cell_u011" 0, 14, "t.l0.coast_cell_u111" 1, 0, "t.l0.coast_cell_d000" 1, 2, "t.l0.coast_cell_d100" 1, 4, "t.l0.coast_cell_d010" 1, 6, "t.l0.coast_cell_d110" 1, 8, "t.l0.coast_cell_d001" 1, 10, "t.l0.coast_cell_d101" 1, 12, "t.l0.coast_cell_d011" 1, 14, "t.l0.coast_cell_d111" 2, 0, "t.l0.coast_cell_l000" 2, 2, "t.l0.coast_cell_l100" 2, 4, "t.l0.coast_cell_l010" 2, 6, "t.l0.coast_cell_l110" 2, 8, "t.l0.coast_cell_l001" 2, 10, "t.l0.coast_cell_l101" 2, 12, "t.l0.coast_cell_l011" 2, 14, "t.l0.coast_cell_l111" 2, 1, "t.l0.coast_cell_r000" 2, 3, "t.l0.coast_cell_r100" 2, 5, "t.l0.coast_cell_r010" 2, 7, "t.l0.coast_cell_r110" 2, 9, "t.l0.coast_cell_r001" 2, 11, "t.l0.coast_cell_r101" 2, 13, "t.l0.coast_cell_r011" 2, 15, "t.l0.coast_cell_r111" ;shelf fallback to coast tiles 0, 0, "t.l0.shelf_cell_u000" 0, 2, "t.l0.shelf_cell_u100" 0, 4, "t.l0.shelf_cell_u010" 0, 6, "t.l0.shelf_cell_u110" 0, 8, "t.l0.shelf_cell_u001" 0, 10, "t.l0.shelf_cell_u101" 0, 12, "t.l0.shelf_cell_u011" 0, 14, "t.l0.shelf_cell_u111" 1, 0, "t.l0.shelf_cell_d000" 1, 2, "t.l0.shelf_cell_d100" 1, 4, "t.l0.shelf_cell_d010" 1, 6, "t.l0.shelf_cell_d110" 1, 8, "t.l0.shelf_cell_d001" 1, 10, "t.l0.shelf_cell_d101" 1, 12, "t.l0.shelf_cell_d011" 1, 14, "t.l0.shelf_cell_d111" 2, 0, "t.l0.shelf_cell_l000" 2, 2, "t.l0.shelf_cell_l100" 2, 4, "t.l0.shelf_cell_l010" 2, 6, "t.l0.shelf_cell_l110" 2, 8, "t.l0.shelf_cell_l001" 2, 10, "t.l0.shelf_cell_l101" 2, 12, "t.l0.shelf_cell_l011" 2, 14, "t.l0.shelf_cell_l111" 2, 1, "t.l0.shelf_cell_r000" 2, 3, "t.l0.shelf_cell_r100" 2, 5, "t.l0.shelf_cell_r010" 2, 7, "t.l0.shelf_cell_r110" 2, 9, "t.l0.shelf_cell_r001" 2, 11, "t.l0.shelf_cell_r101" 2, 13, "t.l0.shelf_cell_r011" 2, 15, "t.l0.shelf; Deep Ocean fallback to Ocean tiles 0, 0, "t.l0.floor_cell_u000" 0, 2, "t.l0.floor_cell_u100" 0, 4, "t.l0.floor_cell_u010" 0, 6, "t.l0.floor_cell_u110" 0, 8, "t.l0.floor_cell_u001" 0, 10, "t.l0.floor_cell_u101" 0, 12, "t.l0.floor_cell_u011" 0, 14, "t.l0.floor_cell_u111" 1, 0, "t.l0.floor_cell_d000" 1, 2, "t.l0.floor_cell_d100" 1, 4, "t.l0.floor_cell_d010" 1, 6, "t.l0.floor_cell_d110" 1, 8, "t.l0.floor_cell_d001" 1, 10, "t.l0.floor_cell_d101" 1, 12, "t.l0.floor_cell_d011" 1, 14, "t.l0.floor_cell_d111" 2, 0, "t.l0.floor_cell_l000" 2, 2, "t.l0.floor_cell_l100" 2, 4, "t.l0.floor_cell_l010" 2, 6, "t.l0.floor_cell_l110" 2, 8, "t.l0.floor_cell_l001" 2, 10, "t.l0.floor_cell_l101" 2, 12, "t.l0.floor_cell_l011" 2, 14, "t.l0.floor_cell_l111" 2, 1, "t.l0.floor_cell_r000" 2, 3, "t.l0.floor_cell_r100" 2, 5, "t.l0.floor_cell_r010" 2, 7, "t.l0.floor_cell_r110" 2, 9, "t.l0.floor_cell_r001" 2, 11, "t.l0.floor_cell_r101" 2, 13, "t.l0.floor_cell_r011" 2, 15, "t.l0.floor_cell_r111" ; ocean trench fallback to floor tiles 0, 0, "t.l0.trench_cell_u000" 0, 2, "t.l0.trench_cell_u100" 0, 4, "t.l0.trench_cell_u010" 0, 6, "t.l0.trench_cell_u110" 0, 8, "t.l0.trench_cell_u001" 0, 10, "t.l0.trench_cell_u101" 0, 12, "t.l0.trench_cell_u011" 0, 14, "t.l0.trench_cell_u111" 1, 0, "t.l0.trench_cell_d000" 1, 2, "t.l0.trench_cell_d100" 1, 4, "t.l0.trench_cell_d010" 1, 6, "t.l0.trench_cell_d110" 1, 8, "t.l0.trench_cell_d001" 1, 10, "t.l0.trench_cell_d101" 1, 12, "t.l0.trench_cell_d011" 1, 14, "t.l0.trench_cell_d111" 2, 0, "t.l0.trench_cell_l000" 2, 2, "t.l0.trench_cell_l100" 2, 4, "t.l0.trench_cell_l010" 2, 6, "t.l0.trench_cell_l110" 2, 8, "t.l0.trench_cell_l001" 2, 10, "t.l0.trench_cell_l101" 2, 12, "t.l0.trench_cell_l011" 2, 14, "t.l0.trench_cell_l111" 2, 1, "t.l0.trench_cell_r000" 2, 3, "t.l0.trench_cell_r100" 2, 5, "t.l0.trench_cell_r010" 2, 7, "t.l0.trench_cell_r110" 2, 9, "t.l0.trench_cell_r001" 2, 11, "t.l0.trench_cell_r101" 2, 13, "t.l0.trench_cell_r011" 2, 15, "t.l0.trench_cell_r111" ; ocean ridge fallback to floor tiles 0, 0, "t.l0.ridge_cell_u000" 0, 2, "t.l0.ridge_cell_u100" 0, 4, "t.l0.ridge_cell_u010" 0, 6, "t.l0.ridge_cell_u110" 0, 8, "t.l0.ridge_cell_u001" 0, 10, "t.l0.ridge_cell_u101" 0, 12, "t.l0.ridge_cell_u011" 0, 14, "t.l0.ridge_cell_u111" 1, 0, "t.l0.ridge_cell_d000" 1, 2, "t.l0.ridge_cell_d100" 1, 4, "t.l0.ridge_cell_d010" 1, 6, "t.l0.ridge_cell_d110" 1, 8, "t.l0.ridge_cell_d001" 1, 10, "t.l0.ridge_cell_d101" 1, 12, "t.l0.ridge_cell_d011" 1, 14, "t.l0.ridge_cell_d111" 2, 0, "t.l0.ridge_cell_l000" 2, 2, "t.l0.ridge_cell_l100" 2, 4, "t.l0.ridge_cell_l010" 2, 6, "t.l0.ridge_cell_l110" 2, 8, "t.l0.ridge_cell_l001" 2, 10, "t.l0.ridge_cell_l101" 2, 12, "t.l0.ridge_cell_l011" 2, 14, "t.l0.ridge_cell_l111" 2, 1, "t.l0.ridge_cell_r000" 2, 3, "t.l0.ridge_cell_r100" 2, 5, "t.l0.ridge_cell_r010" 2, 7, "t.l0.ridge_cell_r110" 2, 9, "t.l0.ridge_cell_r001" 2, 11, "t.l0.ridge_cell_r101" 2, 13, "t.l0.ridge_cell_r011" 2, 15, "t.l0.ridge_cell_r111" ; ocean vent fallback to floor tiles 0, 0, "t.l0.vent_cell_u000" 0, 2, "t.l0.vent_cell_u100" 0, 4, "t.l0.vent_cell_u010" 0, 6, "t.l0.vent_cell_u110" 0, 8, "t.l0.vent_cell_u001" 0, 10, "t.l0.vent_cell_u101" 0, 12, "t.l0.vent_cell_u011" 0, 14, "t.l0.vent_cell_u111" 1, 0, "t.l0.vent_cell_d000" 1, 2, "t.l0.vent_cell_d100" 1, 4, "t.l0.vent_cell_d010" 1, 6, "t.l0.vent_cell_d110" 1, 8, "t.l0.vent_cell_d001" 1, 10, "t.l0.vent_cell_d101" 1, 12, "t.l0.vent_cell_d011" 1, 14, "t.l0.vent_cell_d111" 2, 0, "t.l0.vent_cell_l000" 2, 2, "t.l0.vent_cell_l100" 2, 4, "t.l0.vent_cell_l010" 2, 6, "t.l0.vent_cell_l110" 2, 8, "t.l0.vent_cell_l001" 2, 10, "t.l0.vent_cell_l101" 2, 12, "t.l0.vent_cell_l011" 2, 14, "t.l0.vent_cell_l111" 2, 1, "t.l0.vent_cell_r000" 2, 3, "t.l0.vent_cell_r100" 2, 5, "t.l0.vent_cell_r010" 2, 7, "t.l0.vent_cell_r110" 2, 9, "t.l0.vent_cell_r001" 2, 11, "t.l0.vent_cell_r101" 2, 13, "t.l0.vent_cell_r011" 2, 15, "t.l0.vent_cell_r111" } ENDREP DELTA 12648 372 484 SVNŽŽ?‚‚;€w‰9„¤0cl0.desert1" 1, 0, "t.l0.plains1" 2, 0, "t.l0.grassland1" 2, 0, "t.l0.t_river1" 3, 0, "t.l0.forest1" 4, 0, "t.l0.hills1" 5, 0, "t.l0.mountains1" 6, 0, "t.l0.tundra1" 7, 0, "t.l0.arctic1" 8, 0, "t.l0.swamp1" 9, 0, "t.l0blend.ocean" 15, 3, "t.blend.coastENDREP DELTA 12681 1055 525 SVNœ¢Q6c‚1€‚ ~„f€‚@^‰-‚‹ €Nƒvx€‡w‡<’\…|šBasic tile style. hex_side = 24 is_hex = 1 is_isometric = 1 ; Use roadstyle 0 (old iso style) roadstyle = 0 ; Use fogstyle 0 (old iso style) fogstyle = 0 ; Was darkness style 1 (single-sprite) darkness_style = 2 ; offset the flags by this amount when drawing unitsunit_offset_x = 4 unit_offset_y = 57 ; offset the citybar text by this amount (from the city tile origin) citybar_offset_y = 48 ; Font to use to draw city names: city_names_font = "6x13bold" ; Font to use to draw city productions: city_productions_font = "6x13" ; Should flags be drawn as transparent: (else opaque)files = "misc/colors.spec", "misc/overlays.spec", "misc/citybar.spec", water", "land" [layer1] match_style = "BOOL" match_types = "forest", "jungle", "steep" ; Water graphics referenced by terrain.ruleset ; [terrain_coast] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_shelf] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_floor] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_trench] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" [terrain_ridge] is_blended = 0 num_layers = 2 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" layer1_match_style = "bool" layer1_match_type = "steep" [terrain_vent] is_blended = 0 num_layers = 1 layer0_match_style = "bool" layer0_match_type = "water" layer0_cell_type = "rect" ; Land graphics referenced by terrain.ruleset ;waterENDREP DELTA 12667 5500 134 SVN‘{’ #£Y"blend.ocean" 0, 3, "t.blend.coastENDREP DELTA 13015 3409 1099 SVN’h”\ ‚)†€‚)Œ†I 0, 0, 220, "Ocean" 0, 0, 220, "Coast" 0, 0, 220, "Lake" 0, 0, 220, "Sea" 0, 0, 200, "Shelf" 0, 0, 170, "Deep Ocean" 0, 0, 170, "Briny Deep" 0, 0, 170, "Abyss" 0, 0, 170, "Oceanic Ridge" 0, 0, 170, "Oceanic Vent" 0, 0, 170, "WaterENDREP DELTA 11996 229109 1950 SVN•T–/’S€XCa€ƒ~‚†G€} [spec] ; Format and options of this spec file: options = "+spec3" [info] artists = " " [file] gfx = "hex2t/tiles" [grid_main] x_top_left = 2 y_top_left = 2 dx = 40 dy = 72 pixel_border = 2 tiles = { "row", "column","tag" ; roads 0, 0, "r.road_n" 0, 1, "r.road_ne" 0, 2, "r.road_e" 0, 7, "r.road_se" 0, 3, "r.road_s" 0, 4, "r.road_sw" 0, 5, "r.road_w" 0, 6, "r.road_nw" 0, 8, "r.road_isolated" ; rails 1, 0, "r.rail_n" 1, 1, "r.rail_ne" 1, 2, "r.rail_e" 1, 7, "r.rail_se" 1, 3, "r.rail_s" 1, 4, "r.rail_sw" 1, 5, "r.rail_w" 1, 6, "r.rail_nw" 1, 8, "r.rail_isolated" 2, 0, "t.l0.desert1" 6, 6, "t.l0.desert2" 6, 7, "t.l0.desert3" 2, 1, "t.l0.plains1" 2, 2, "t.l0.grassland1" 2, 3, "t.l0.forest1" 2, 4, "t.l0.hills1" 2, 5, "t.l0.mountains1" 2, 6, "t.l0.tundra1" 2, 7, "t.l0.arctic1" 2, 8, "t.l0.swamp1" ; FIXME: The same sprite is drawn twice on top of each other here. 2, 9, "t.l0.jungle1" 2, 9, "t.l1.jungle1" ; more ocean in overlays 2, 10, "t.l0.ocean1" 6, 8, "t.l0.ocean2" 6, 8, "t.l0.shelf1" 2, 10, "t.l0.shelf2" ; Terrain special resources: 3, 0, "ts.oasis" 4, 0, "ts.oil" 3, 1, "ts.buffalo" 4, 1, "ts.wheat" 4, 2, "ts.grassland_resources", "ts.river_resources" 3, 3, "ts.pheasant" 4, 3, "ts.silk" 3, 4, "ts.coal" 4, 4, "ts.wine" 3, 5, "ts.gold" 4, 5, "ts.iron" 3, 6, "ts.tundra_game" 4, 6, "ts.furs" 3, 7, "ts.arctic_ivory" 4, 7, "ts.arctic_oil" 3, 8, "ts.peat" 4, 8, "ts.spice" 3, 9, "ts.gems" 4, 9, "ts.fruit" 3, 10, "ts.fish" 4, 10, "ts.whales" 5, 7, "ts.seals" 5, 8, "ts.forest_game" 5, 9, "ts.horses" ; extras 5, 0, "tx.oil_mine" 5, 1, "tx.mine" 5, 2, "tx.irrigation" 5, 3, "tx.farmland" 5, 4, "tx.pollution" 5, 5, "tx.fallout" 5, 6, "tx.village" ; random stuff 6, 0, "t.dither_tile" 6, 0, "tx.darkness" 6, 2, "mask.tile" 6, 3, "t.coast_color" 6, 4, "user.attention" 6, 5, "tx.fog" ; darkness 7, 0, "tx.darkness_n" 7, 1, "tx.darkness_ne" 7, 2, "tx.darkness_e" 7, 3, "tx.darkness_s" 7, 4, "tx.darkness_sw" 7, 5, "tx.darkness_w" ; Unit upkeep in city dialog: ; These should probably be handled differently and have ; a different size... 8, 0, "upkeep.gold" 8, 1, "upkeep.gold2" 8, 2, "upkeep.shield" 8, 3, "upkeep.food" 8, 4, "upkeep.food2" 8, 5, "upkeep.unhappy" 8, 6, "upkeep.unhappy2" } ENDREP DELTA 12778 575 579 SVNÃ"‚Ž ‚K˜!†(† †/…T‡@†‘iˆ“V𔄛T—“,Ÿv€ ‚G´,€0‹~· €+†þu€PB…D€þ~„W€$€@B…D€þ~„W€$€@B…D€þ~„W€$€AB…D€ ƒ þ~œápê8€B…D€þ~h€#œápê8€)B…D€ þ~h€#œápê8€)B…D€ þ~h€#œápê8€)B…D€þ~h€#œápê8€)B…D˜ÃˆOÛ&£*䢉'ôdT‡ª¬— waterwater water Cities = Cities may not be built or found on this terrain. ; - NoPollution = Pollution will not be put on this terrain typevoyage for ; F_TRIRIEME units. ; - UnsafeOcean = This terrain does not provide a safe voyage for ; F_COASTAL or F_SEAWORTHYlegacy_water] ; undifferentiated open water from old savefiles name = _("Ocean") graphic = "ocean" graphic_alt = "-" identifier Cities", "NoPollution", "UnsafeCoast" property_ocean_depth = 10 helptext fresh_water] name = _("Lake") graphic = "coast" graphic_alt = "-" identifier = "+Cities", "NoPollution" property_ocean_depth = 3 helptext salt_water] name = _("Sea") graphic = "coast" graphic_alt = "-" identifier = "-Cities", "NoPollution" property_ocean_depth = 7 helptext ocean_coast] name = _("Coast") graphic = "coast" graphic_alt = "-" identifier = ".Cities", "NoPollution" property_ocean_depth = 13 helptext ocean_shelf] name = _("?ocean:Shelf") graphic = "shelf" graphic_alt = "-" identifier = ",no" transform_time = 0Sea", "Air", "Missile", "Helicopter" flags = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast" property_ocean_depth = 23 helptext ocean_floor] name = _("Briny Deep") graphic = "floor" graphic_alt = "-" identifier = ":;resources = "noneno" transform_time = 0Sea", "Air", "Missile", "Helicopter" flags = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 66 helptext ocean_trench] name = _("?ocean:Abyss") graphic = "trench" graphic_alt = "-" identifier = ";;resources = "noneno" transform_time = 0Sea", "Air", "Missile", "Helicopter" flags = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 99 helptext ocean_ridge] name = _("Oceanic Ridge") graphic = "ridge" graphic_alt = "-" identifier = "^;resources = "noneno" transform_time = 0Sea", "Air", "Missile", "Helicopter" flags = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 33 helptext ocean_vent] name = _("Oceanic Vent") graphic = "vent" graphic_alt = "-" identifier = "!;resources = "noneno" transform_time = 0Sea", "Air", "Missile", "Helicopter" flags = "Oceanic", "NoCities", "NoPollution", "UnsafeCoast"; "UnsafeOcean" property_ocean_depth = 33 helptext green = 50 property_temperatefoliage = 50 property_tropicalfoliage = 10 property_wet = 10ENDREP id: 2pw.5b4.r13092/83830 type: file pred: 2pw.5b4.r13081/13619 count: 5 text: 13092 48114 11386 12940 c2620e861672d4cee29336f663ad1f6f props: 9712 447 110 0 fd27c383f48a4fbbd90a59fbcfc8b3be cpath: /trunk/data/isophex/water.spec copyroot: 13081 /trunk/data/isophex/water.spec id: 2pu.0.r13092/84106 type: file pred: 2pu.0.r12667/8825 count: 6 text: 13092 68025 536 2400 d9163f7706e216da5f768414f2b782be props: 10807 260495 110 0 7d181b70073f10d0c5a58c73a72d4f04 cpath: /trunk/data/isophex/terrain1.spec copyroot: 0 / PLAIN K 11 Makefile.am V 23 file 2pn.0.r13081/13384 K 12 darkness.png V 22 file 2po.0.r9607/91887 K 13 darkness.spec V 20 file 2pp.0.r9712/924 K 9 gold.spec V 23 file 2pq.0.r8624/431532 K 8 grid.png V 21 file 2xp.0.r9915/3642 K 9 grid.spec V 21 file 2xq.0.r9915/4324 K 10 rivers.png V 22 file 2pr.0.r9607/92214 K 11 rivers.spec V 21 file 2ps.0.r9712/1275 K 12 terrain1.png V 24 file 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medievalcities.spec V 22 file 34d.0.r12648/2206 K 16 moderncities.png V 24 file 34e.0.r12514/409605 K 17 moderncities.spec V 23 file 34f.0.r12756/15313 K 8 nuke.png V 24 file 34g.0.r10921/911360 K 9 nuke.spec V 24 file 34h.0.r10921/912638 K 9 ocean.png V 24 file 3mk.0.r12682/474429 K 10 ocean.spec V 20 file 3ml.0.r12683/47 K 16 select-alpha.png V 24 file 34i.0.r12514/408408 K 10 select.png V 24 file 34j.0.r10921/913938 K 11 select.spec V 24 file 34k.0.r12514/409854 K 12 terrain1.png V 23 file 34l.0.r12647/11357 K 13 terrain1.spec V 23 file 34m.0.r13092/85815 K 12 terrain2.png V 24 file 34n.0.r12704/458022 K 13 terrain2.spec V 21 file 34o.0.r13079/309 K 9 tiles.png V 24 file 34p.0.r10921/914247 K 10 tiles.spec V 24 file 34q.0.r10921/917490 K 9 units.png V 24 file 34r.0.r12514/408653 K 10 units.spec V 22 file 34s.0.r12648/2445 K 9 water.png V 23 file 34n.5b1.r13079/544 K 10 water.spec V 25 file 34o.5b2.r13092/85540 K 12 wonders.spec V 25 file 3cn.0.r12702/2944398 END ENDREP id: 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/trunk/data/civ1/terrain.ruleset copyroot: 0 / PLAIN K 11 Makefile.am V 22 file 8n.0.r12315/15581 K 17 buildings.ruleset V 20 file 8p.0.r12905/431 K 15 effects.ruleset V 22 file 2ww.0.r12848/5385 K 12 game.ruleset V 21 file u6.0.r12776/6682 K 19 governments.ruleset V 20 file hg.0.r12887/175 K 15 nations.ruleset V 20 file os.0.r12969/150 K 13 techs.ruleset V 22 file 8q.0.r12720/10248 K 15 terrain.ruleset V 22 file gd.0.r13092/91502 K 13 units.ruleset V 20 file 8r.0.r12779/721 END ENDREP id: 8l.0.r13092/92187 type: dir pred: 8l.0.r12969/821 count: 236 text: 13092 91743 431 431 3a69cde73b5699605d165bac13ae2a76 props: 4431 12663 46 0 e473fc4bd409d833d90929dfcb3a14b8 cpath: /trunk/data/civ1 copyroot: 0 / id: gi.0.r13092/92406 type: file pred: gi.0.r12778/2083 count: 52 text: 13092 43115 4971 32291 6ed54ad7021cd64d7dc9e20ce4cd6b7b props: 10805 56804 111 0 7a0697bf766451f41e947e71ce1310bc cpath: /trunk/data/civ2/terrain.ruleset copyroot: 0 / PLAIN K 11 Makefile.am V 22 file gg.0.r12315/16473 K 17 buildings.ruleset V 19 file gm.0.r12939/57 K 14 cities.ruleset V 21 file 3c4.0.r12677/704 K 15 effects.ruleset V 22 file 2wx.0.r12848/6287 K 12 game.ruleset V 21 file u7.0.r12776/7815 K 19 governments.ruleset V 21 file hh.0.r12887/1071 K 15 nations.ruleset V 22 file 38l.0.r12969/1037 K 13 techs.ruleset V 21 file gn.0.r12737/3487 K 15 terrain.ruleset V 22 file gi.0.r13092/92406 K 13 units.ruleset V 21 file go.0.r12779/1614 END ENDREP id: ge.0.r13092/93140 type: dir pred: ge.0.r12969/1760 count: 258 text: 13092 92647 480 480 08bb50790f8e1ba583cd3bf7cd570a64 props: 4431 13678 46 0 e473fc4bd409d833d90929dfcb3a14b8 cpath: /trunk/data/civ2 copyroot: 0 / id: gl.0.r13092/93360 type: file pred: gl.0.r12778/3031 count: 57 text: 13092 80352 3451 34570 cf33550d4bdf23dc5dc1d6d3562fd826 props: 10805 53517 111 0 14533b38c2d22fb145a05b253c8fb2e8 cpath: /trunk/data/default/terrain.ruleset copyroot: 0 / PLAIN K 11 Makefile.am V 21 file 8f.0.r12738/9279 K 18 ai_effects.ruleset V 22 file 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trident.tilespec V 22 file k4.0.r13092/85308 K 7 wonders V 20 dir 3qc.0.r12883/385 END ENDREP id: w.0.r13092/99768 type: dir pred: w.0.r13086/2703 count: 1539 text: 13092 98022 1733 1733 7de181c6000b22452e537a068f3a7705 props: 11355 32945 104 0 b8b28eed1bd4d902aad8c746f9403748 cpath: /trunk/data copyroot: 0 / PLAIN K 9 ABOUT-NLS V 21 file fu.0.r3960/17632 K 7 AUTHORS V 19 file 5u.0.r12982/94 K 7 COPYING V 19 file 1h.0.r9643/400 K 9 ChangeLog V 22 file 6l.0.r4863/510676 K 7 INSTALL V 19 file 6.0.r12902/917 K 11 Makefile.am V 21 file 59.0.r12357/8527 K 4 NEWS V 22 file 6m.0.r11650/10062 K 6 README V 20 file 7.0.r4421/96382 K 2 ai V 21 dir 8.0.r13046/128109 K 5 amiga V 21 dir kd.0.r11105/71924 K 10 autogen.sh V 22 file 12o.0.r12319/1997 K 9 bootstrap V 22 dir 2p5.0.r12679/13512 K 6 client V 19 dir d.0.r13091/7753 K 6 common V 19 dir p.0.r13076/6207 K 12 config.mac.h V 20 file hb.0.r6045/5982 K 12 configure.ac V 22 file 149.0.r13076/2971 K 4 data V 20 dir w.0.r13092/99768 K 6 debian V 19 dir 5w.0.r7821/9259 K 12 dependencies V 22 dir 2yu.0.r13014/15977 K 11 diff_ignore V 20 file qq.0.r10370/179 K 3 doc V 20 dir k7.0.r12983/2452 K 4 intl V 21 dir f4.0.r11105/23499 K 2 m4 V 21 dir 12p.0.r12833/2047 K 6 manual V 24 dir 2m2.0.r13038/2041696 K 2 po V 20 dir fs.0.r13085/1653 K 7 scripts V 20 dir 2yo.0.r11849/885 K 6 server V 19 dir z.0.r13088/8703 K 10 stamp-h.in V 19 file 80.0.r1125/241 K 5 tests V 21 dir 2g9.0.r11105/7470 K 7 utility V 20 dir 1c.0.r13088/4068 K 10 version.in V 21 file 2lo.0.r12901/147 K 3 vms V 21 dir u9.0.r11105/70719 K 5 win32 V 23 dir 2eu.0.r12705/359808 END ENDREP id: 3.0.r13092/101279 type: dir pred: 3.0.r13091/9263 count: 11032 text: 13092 99986 1280 1280 68b3e193fd577603b570efc77f12b4f1 props: 11109 0 255 0 8cbc80e0da9c47b05b8ffee17ea9b0f1 cpath: /trunk copyroot: 0 / PLAIN K 8 branches V 19 dir 1.0.r13090/9669 K 4 tags V 19 dir 2.0.r12895/2647 K 5 trunk V 21 dir 3.0.r13092/101279 K 7 website V 18 dir 3ge.0.r12388/0 END ENDREP id: 0.0.r13092/101652 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