K 10
svn:author
V 6
jdorje
K 8
svn:date
V 27
2004-12-25T19:50:29.000000Z
K 7
svn:log
V 251
Use a better-quality drawing system for fog of war.  For each sprite that
is drawn fogged, a separate fogged pixmap is created using alpha-blending
to achieve good quality fog.

Patch by Andreas Røsdal <andrearo@stud.ntnu.no> and myself in PR#11433.

END
