K 10 svn:author V 6 jdorje K 8 svn:date V 27 2004-07-27T17:32:07.000000Z K 7 svn:log V 385 Save technologies in the savegame by name, not id. An array holding the bitvector ordering is also saved. The result is that this part of the savegame isn't dependent on the technology ordering in the ruleset. It is forward- and backward-compatable with old (1.14) servers and savegames. Patch by Mateusz Stefek in PR#9493 with comment and style changes by me. END