K 10 svn:author V 8 sveinung K 8 svn:date V 27 2017-04-21T00:58:25.818729Z K 7 svn:log V 1409 civ2civ3: import some game options from sandbox. - Avoid overpowered diplomats at the start of the game. Remove reduced bribe cost of settlers. - Remove Illegal_Action_Move_Cost. - Allow explorers to establish embassies like in sandbox. Allow explorers to investigate cities. Restore explorer cost from 20 to 30, so they cost the same as diplomats who can also perform those actions. Update the help text of Explorer. The ability to perform those actions means that the Partisan no longer obsoletes the Explorer. - Allow the harmless actions "Establish Embassy" and "Investigate City" while the actor unit is inside a ship. - Allow using a caravan to help a team mate build a wonder (like sandbox). - Make caravan actions coherent by having them require some movement left like actions as suggested by Sveinung. - Sync sandbox with the new changes. (Includes making "Enter Marketplace" coherent even if it doesn't appear in civ2civ3) - sandbox: remove the Writing requirement for the Explorer to establish an embassy. The rule permitting explorers to establish embassies was imported to the civ2civ3 based sandbox from the classic based experimental. In classic (and therefore experimental) Writing is required to build a Diplomat. But in civ2civ3 (and therefore sandbox) a Diplomat can be built once Alphabet is known. Patch by David Fernandez See hrm Feature #650794 END