K 10 svn:author V 8 sveinung K 8 svn:date V 27 2015-11-05T17:57:41.980768Z K 7 svn:log V 665 ai: turn the war_reason enum into a specenum The default AI code stores numbers representing war_reason values in save games. It would be good if the save games containing it had information about the war reason order. It would be better if the meaning could be stored directly. Changing the way the war_reason values are stored in the save game involves many moving parts. How save game loading, storage and upgrade will interface with the default AI code isn't decided yet. Making war_reason a specenum will probably help no matter how the interface ends up. Add a DAI_ namespace prefix to the value names as Marko Lindqvist requested. See patch #6527 END