K 10 svn:author V 8 sveinung K 8 svn:date V 27 2015-08-18T02:18:46.808980Z K 7 svn:log V 881 Add the new unit action "Destroy City" "Destroy City" can be used to implement scorched earth tactics. If destroying a foreign city using a standard unit with a reasonable cost is permitted the ruleset should probably demand that the foreign city doesn't have any defending units in it. It isn't hard coded. A ruleset author may wish to have "Destroy City" as a special ability of the Leader or another high value unit. No way to defend against this action as long as it is enabled currently exists. A follow up patch could make it probabilistic by allowing the Action_Odds_Pct effect to reduce its initial odds of 100%. The population of the target city has no chance of escaping as refugee units or by using the migration system. A ruleset setting to give them some means of escape and some chance of making use of it could also be added in a follow up patch. See patch #6248 END