K 10 svn:author V 8 sveinung K 8 svn:date V 27 2014-02-26T12:54:50.737541Z K 7 svn:log V 352 Players can't meet if one of them has activated the No_Diplomacy effect. Add a check to the could_meet_with_player() function. It is used to activate the button that let you have a diplomatic meeting with another player in the user interface. This prevents the player from being tricked into thinking that he can meet the other player. See bug #21714 END