K 10 svn:author V 8 sveinung K 8 svn:date V 27 2013-09-22T12:03:47.966466Z K 7 svn:log V 546 Make trying to do an illegal action cost a bit movement. When an action enabler depends on game state the player don't know an action being refused may make it possible to infer the unknown game state. In the case of actions that are impossible to cancel once requested this information isn't free since the action will be done if it is legal. Make trying an illegal action cost a bit movement to make sure the information always has a cost. Thanks to Marko Lindqvist and Jacob Nevins for feed back on this issue. See patch #4199 END