K 10
svn:author
V 4
thue
K 8
svn:date
V 27
2000-05-18T18:45:09.000000Z
K 7
svn:log
V 534
Move the seen field from the common map to the player map (saves a good deal
of memory)
There was a bug when a new player is created (revolution or barbarians)
while fog is toggled of, and fog later is toggled back on.
Many functions take
struct player *pplayer
as argument when what they need is really the player id (for lookup in a
bitvector). This patch corrects a few cases of that.
Change the order of function argument from (player, x, y) to (x, y, player) in
some functions for consistency. More functions need to be changed.

END
