K 10
svn:author
V 7
freeciv
K 8
svn:date
V 27
1999-04-11T11:33:12.000000Z
K 7
svn:log
V 360
dwp@mso.anu.edu.au:
Include punit->moved in the savefile (otherwise hp regeneration can
be wrong on reload turn).  Also explicitly set punit->moved in
create_unit_full().  (Assume that if moves_left<0 (flag value) then
the unit is "fresh", and not moved; else the unit has had something
happen to it (eg, bribed) which we treat as equivalent to having moved).

END
