[tilespec] ; Format and options of this tilespec file: options = "+tilespec2 +duplicates_ok" ; A simple name for the tileset specified by this file: name = "Civ2 w/Shields" ; TODO: add more overall information fields on tiles, ; eg, description, authors, colors, etc. ; Basic tile sizes: normal_tile_width = 64 normal_tile_height = 32 small_tile_width = 15 small_tile_height = 20 is_isometric = 1 ; Font to use to draw city names: city_names_font = "9x15bold" ; Font to use to draw city productions: city_productions_font = "6x12" ; Should flags be drawn as transparent: (else opaque) flags_are_transparent = 1 ; Should flags be drawn in front of unit/city: (else behind) flags_in_front = 1 ; These are special because they get freed and reloaded ; as required: main_intro_file = "misc/intro" minimap_intro_file = "misc/radar" ; Below, the graphics spec files; must be somewhere (anywhere) in ; the data path. Order may be important for color allocation on ; low-color systems, and if there are any duplicate tags (lattermost ; tag is used). files = "trident/tiles.spec", "misc/small.spec", "misc/space.spec", "misc/treaty.spec", "civ2gfx/terrain1.spec", "civ2gfx/terrain2.spec", "civ2gfx/units.spec", "civ2gfx/cities.spec", "civ2gfx/icons.spec", "civ2gfx/nuke.spec", "civ2gfx/chiefs.spec", "civ2gfx/shields.spec", "civ2gfx/extras.spec", "civ2gfx/extras2.spec", "civ2gfx/city_icons.spec"