Freeciv-3.3: pf_path Struct Reference

Freeciv-3.3

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Data Fields
pf_path Struct Reference

`#include <path_finding.h>`

## Data Fields

unsigned | length
struct pf_position * | positions

## Detailed Description

Definition at line 344 of file path_finding.h.

## Field Documentation

## ◆ length

unsigned pf_path::length

Definition at line 345 of file path_finding.h.

Referenced by adv_unit_execute_path(), dai_log_path(), dai_unit_move_or_attack(), fill_parameter_part(), goto_get_turns(), goto_path_undraw(), goto_tile_state(), immediate_destination(), make_path_orders(), pf_danger_map_construct_path(), pf_fuel_map_construct_path(), pf_map_path(), pf_normal_map_construct_path(), pf_path_advance(), pf_path_backtrack(), pf_path_last_position(), pf_path_new_to_start_tile(), pf_path_print_real(), send_connect_route(), send_goto_route(), send_path_orders(), and tile_before_end_path().

## ◆ positions

struct pf_position* pf_path::positions

Definition at line 346 of file path_finding.h.

Referenced by adv_unit_execute_path(), goto_path_undraw(), goto_tile_state(), immediate_destination(), make_path_orders(), pf_danger_map_construct_path(), pf_fuel_map_construct_path(), pf_map_path(), pf_normal_map_construct_path(), pf_path_advance(), pf_path_backtrack(), pf_path_destroy(), pf_path_last_position(), pf_path_new_to_start_tile(), pf_path_print_real(), send_connect_route(), send_goto_route(), and tile_before_end_path().