Freeciv-3.3: river_sprites Struct Reference

Freeciv-3.3

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Data Fields
river_sprites Struct Reference

## Data Fields

struct sprite * | spec [MAX_INDEX_CARDINAL]
struct sprite * | outlet [MAX_INDEX_CARDINAL]

## Detailed Description

Definition at line 214 of file tilespec.c.

## Field Documentation

## ◆ outlet

struct sprite * river_sprites::outlet[MAX_INDEX_CARDINAL]

Definition at line 217 of file tilespec.c.

Referenced by fill_sprite_array(), and load_river_sprites().

## ◆ spec

struct sprite* river_sprites::spec[MAX_INDEX_CARDINAL]

Definition at line 216 of file tilespec.c.

Referenced by fill_basic_road_sprite_array(), fill_sprite_array(), and load_river_sprites().