Freeciv-3.2: Globals

Freeciv-3.2

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Here is a list of all enum values with links to the files they belong to:

### - m -

- M_PRE_AMBIGUOUS : shared.h
- M_PRE_EMPTY : shared.h
- M_PRE_EXACT : shared.h
- M_PRE_FAIL : shared.h
- M_PRE_LAST : shared.h
- M_PRE_LONG : shared.h
- M_PRE_ONLY : shared.h
- MAP_SCROLL : gui_main.c
- MAPGEN_FAIR : map_types.h
- MAPGEN_FRACTAL : map_types.h
- MAPGEN_FRACTURE : map_types.h
- MAPGEN_ISLAND : map_types.h
- MAPGEN_RANDOM : map_types.h
- MAPGEN_SCENARIO : map_types.h
- MAPSIZE_FULLSIZE : map_types.h
- MAPSIZE_PLAYER : map_types.h
- MAPSIZE_XYSIZE : map_types.h
- MAPSTARTPOS_2or3 : map_types.h
- MAPSTARTPOS_ALL : map_types.h
- MAPSTARTPOS_DEFAULT : map_types.h
- MAPSTARTPOS_SINGLE : map_types.h
- MAPSTARTPOS_VARIABLE : map_types.h
- MATCH_FULL : tilespec.c
- MATCH_NONE : tilespec.c
- MATCH_PAIR : tilespec.c
- MATCH_SAME : tilespec.c
- MB_HOLD_LONG : gui_main.h
- MB_HOLD_MEDIUM : gui_main.h
- MB_HOLD_SHORT : gui_main.h
- MC_LOW : mapgen.c
- MC_NLOW : mapgen.c
- MC_NONE : mapgen.c
- MESWIN_COL_ICON : messagewin.c
- MESWIN_COL_ID : messagewin.c
- MESWIN_COL_MESSAGE : messagewin.c
- MESWIN_COL_NUM : messagewin.c
- MESWIN_COL_STYLE : messagewin.c
- MESWIN_COL_WEIGHT : messagewin.c
- MESWIN_RES_GOTO : messagewin.c
- MESWIN_RES_POPUP_CITY : messagewin.c
- META_GOODBYE : meta.h
- META_INFO : meta.h
- META_REFRESH : meta.h
- MGROUP_ALL : menu.c
- MGROUP_EDIT : menu.c
- MGROUP_PLAYER : menu.c
- MGROUP_PLAYING : menu.c
- MGROUP_SAFE : menu.c
- MGROUP_UNIT : menu.c
- MINE : menu.h
- MOUSE_BUTTON_LEFT : editor.h
- MOUSE_BUTTON_MIDDLE : editor.h
- MOUSE_BUTTON_OTHER : editor.h
- MOUSE_BUTTON_RIGHT : editor.h
- MOVE_FULL : unittype.h
- MOVE_NONE : unittype.h
- MOVE_PARTIAL : unittype.h
- MR_ANIMAL_DISALLOWED : movement.h
- MR_BAD_ACTIVITY : movement.h
- MR_BAD_DESTINATION : movement.h
- MR_BAD_MAP_POSITION : movement.h
- MR_CANNOT_DISEMBARK : movement.h
- MR_DEATH : movement.h
- MR_DESTINATION_OCCUPIED_BY_NON_ALLIED_CITY : movement.h
- MR_DESTINATION_OCCUPIED_BY_NON_ALLIED_UNIT : movement.h
- MR_NO_TRANSPORTER_CAPACITY : movement.h
- MR_NO_WAR : movement.h
- MR_NON_NATIVE_MOVE : movement.h
- MR_NOT_ALLOWED : movement.h
- MR_OK : movement.h
- MR_PAUSE : movement.h
- MR_PEACE : movement.h
- MR_RANDOM_ONLY : movement.h
- MR_TRIREME : movement.h
- MR_UNIT_STAY : movement.h
- MR_ZOC : movement.h
- MU_INGAME : audio.h
- MU_MENU : audio.h
- MULTIPLIERS : menu.h