Freeciv-3.2
|
Go to the source code of this file.
Data Structures | |
struct | civ_map |
Enumerations | |
enum | mapsize_type { MAPSIZE_FULLSIZE = 0 , MAPSIZE_PLAYER , MAPSIZE_XYSIZE } |
enum | map_generator { MAPGEN_SCENARIO = 0 , MAPGEN_RANDOM , MAPGEN_FRACTAL , MAPGEN_ISLAND , MAPGEN_FAIR , MAPGEN_FRACTURE } |
enum | map_startpos { MAPSTARTPOS_DEFAULT = 0 , MAPSTARTPOS_SINGLE , MAPSTARTPOS_2or3 , MAPSTARTPOS_ALL , MAPSTARTPOS_VARIABLE } |
#define SPECENUM_NAME team_placement |
Definition at line 63 of file map_types.h.
#define SPECENUM_VALUE0 TEAM_PLACEMENT_DISABLED |
Definition at line 64 of file map_types.h.
#define SPECENUM_VALUE1 TEAM_PLACEMENT_CLOSEST |
Definition at line 65 of file map_types.h.
#define SPECENUM_VALUE2 TEAM_PLACEMENT_CONTINENT |
Definition at line 66 of file map_types.h.
#define SPECENUM_VALUE3 TEAM_PLACEMENT_HORIZONTAL |
Definition at line 67 of file map_types.h.
#define SPECENUM_VALUE4 TEAM_PLACEMENT_VERTICAL |
Definition at line 68 of file map_types.h.
#define terrain_misc packet_ruleset_terrain_control |
Definition at line 29 of file map_types.h.
Enumerator | |
---|---|
MAPGEN_SCENARIO | |
MAPGEN_RANDOM | |
MAPGEN_FRACTAL | |
MAPGEN_ISLAND | |
MAPGEN_FAIR | |
MAPGEN_FRACTURE |
Definition at line 46 of file map_types.h.
Enumerator | |
---|---|
MAPSTARTPOS_DEFAULT | |
MAPSTARTPOS_SINGLE | |
MAPSTARTPOS_2or3 | |
MAPSTARTPOS_ALL | |
MAPSTARTPOS_VARIABLE |
Definition at line 55 of file map_types.h.
Enumerator | |
---|---|
MAPSIZE_FULLSIZE | |
MAPSIZE_PLAYER | |
MAPSIZE_XYSIZE |
Definition at line 38 of file map_types.h.