Freeciv-3.2: Globals

Freeciv-3.2

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Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - d -

- D_FORT : menu.h
- D_GOTO : menu.h
- D_NUKE : menu.h
- D_PARADROP : menu.h
- dai_action_choose_sub_tgt_unit_vs_city() : daiactions.h, daiactions.c
- dai_action_value_unit_vs_city() : daiactions.h, daiactions.c
- dai_activate_passengers() : aiferry.c
- dai_adjust_policies() : daidata.c, daidata.h
- dai_airlift() : daiunit.c
- dai_amphibious_goto_constrained() : aiferry.h, aiferry.c
- dai_assess_danger_player() : daimilitary.c, daimilitary.h
- dai_assess_military_unhappiness() : aitools.c, aitools.h
- dai_auto_settler_cont() : daisettler.c, daisettler.h
- dai_auto_settler_free() : daisettler.h, daisettler.c
- dai_auto_settler_init() : daisettler.c, daisettler.h
- dai_auto_settler_reset() : daisettler.c, daisettler.h
- dai_auto_settler_run() : daisettler.c, daisettler.h
- dai_barbarian_choose_build() : daicity.c
- dai_build_adv_adjust() : daicity.h, daicity.c
- dai_build_adv_init() : daicity.c, daicity.h
- dai_build_adv_override() : aitools.c, aitools.h
- dai_calc_data() : aihand.c, aihand.h
- dai_can_city_build_improvement_later() : daicity.c, daicity.h
- dai_can_player_build_improvement_later() : daicity.h, daicity.c
- dai_can_requirement_be_met_in_city() : daieffects.c, daieffects.h
- dai_can_unit_type_follow_unit_type() : daiunit.c, daiunit.h
- dai_cant_help_req() : daicity.c
- dai_caravan_can_trade_cities_diff_cont() : daiunit.c
- dai_caravan_goto() : daiunit.c
- dai_choose_attacker() : daimilitary.c
- dai_choose_attacker_air() : aiair.h, aiair.c
- dai_choose_bodyguard() : daimilitary.c
- dai_choose_defender_versus() : daimilitary.h, daimilitary.c
- dai_choose_diplomat_defensive() : aidiplomat.c, aidiplomat.h
- dai_choose_diplomat_offensive() : aidiplomat.c, aidiplomat.h
- dai_choose_help_wonder() : daidomestic.c
- dai_choose_paratrooper() : aiparatrooper.c, aiparatrooper.h
- dai_choose_role_unit() : aitools.h, aitools.c
- dai_choose_trade_route() : daidomestic.c
- dai_city_alloc() : daicity.c, daicity.h
- dai_city_choose_build() : daicity.c
- dai_city_free() : daicity.c, daicity.h
- dai_city_load() : daicity.c, daicity.h
- dai_city_log() : dailog.c, dailog.h
- dai_city_save() : daicity.c, daicity.h
- dai_city_sell_noncritical() : daicity.c
- dai_city_want() : daicity.c, daicity.h
- dai_clear_tech_wants() : aitech.c, aitech.h
- dai_consider_plr_dangerous() : aitools.c, aitools.h
- dai_consider_tile_dangerous() : daiunit.c, daiunit.h
- dai_consider_wonder_city() : daicity.c, daicity.h
- dai_content_effect_value() : daieffects.c, daieffects.h
- dai_data_close() : daidata.c, daidata.h
- dai_data_init() : daidata.c, daidata.h
- dai_data_phase_begin() : daidata.c, daidata.h
- dai_data_phase_finished() : daidata.c, daidata.h
- dai_diplo_notify() : daidiplomacy.c
- dai_diplomacy_actions() : daidiplomacy.h, daidiplomacy.c
- dai_diplomacy_begin_new_phase() : daidiplomacy.c, daidiplomacy.h
- dai_diplomacy_defaults() : daidata.c
- dai_diplomacy_destroy() : daidata.c
- dai_diplomacy_first_contact() : daidiplomacy.c, daidiplomacy.h
- dai_diplomacy_get() : daidata.h, daidata.c
- dai_diplomacy_new() : daidata.c
- dai_diplomacy_suggest() : daidiplomacy.c
- dai_diplomat_bribe_nearby() : aidiplomat.c
- dai_diplomat_city() : aidiplomat.c
- dai_diplomat_defend() : aidiplomat.c
- dai_do_build_city() : daisettler.c
- dai_do_first_activities() : aihand.c, aihand.h
- dai_do_last_activities() : aihand.h, aihand.c
- dai_effect_value() : daieffects.c, daieffects.h
- dai_evaluate_tile_for_air_attack() : aiair.c
- dai_evaluate_tile_for_attack() : aiair.h
- dai_ferry_init_ferry() : aiferry.c, aiferry.h
- dai_ferry_lost() : aiferry.c, aiferry.h
- dai_ferry_transformed() : aiferry.h, aiferry.c
- dai_fill_unit_param() : aitools.c, aitools.h
- dai_find_boat_for_unit() : daiunit.c
- dai_find_source_building() : daicity.c, daicity.h
- dai_find_strategic_airbase() : aiair.c
- dai_gained_control() : daiplayer.c, daiplayer.h
- dai_go_to_war() : daidiplomacy.c
- dai_gold_reserve() : aitools.c, aitools.h
- dai_goldequiv_clause() : daidiplomacy.c
- dai_goldequiv_tech() : daidiplomacy.c
- dai_gothere() : aitools.c, aitools.h
- dai_gothere_bodyguard() : aitools.c
- dai_gov_value() : daidata.c, daidata.h
- dai_government_change() : aitools.c, aitools.h
- dai_hunter_choice() : aihunt.c, aihunt.h
- dai_hunter_find() : aihunt.c
- dai_hunter_guess_best() : aihunt.c
- dai_hunter_juiciness() : aihunt.c
- dai_hunter_manage() : aihunt.c, aihunt.h
- dai_hunter_missile_want() : aihunt.c
- dai_hunter_qualify() : aihunt.c, aihunt.h
- dai_hunter_try_launch() : aihunt.c
- dai_incident() : daidiplomacy.c, daidiplomacy.h
- dai_incident_nuclear() : daidiplomacy.c
- dai_incident_nuclear_not_target() : daidiplomacy.c
- dai_incident_nuclear_self() : daidiplomacy.c
- dai_incident_simple() : daidiplomacy.c
- dai_incident_war() : daidiplomacy.c
- dai_is_ferry() : aiferry.c, aiferry.h
- dai_is_ferry_type() : aiferry.c, aiferry.h
- dai_is_unit_tired_waiting_boat() : daiunit.c
- dai_log_path() : aitools.c, aitools.h
- dai_manage_airunit() : aiair.c, aiair.h
- dai_manage_barbarian_leader() : daiunit.c
- dai_manage_caravan() : daiunit.c
- dai_manage_cities() : daicity.c, daicity.h
- dai_manage_diplomat() : aidiplomat.h, aidiplomat.c
- dai_manage_ferryboat() : aiferry.c, aiferry.h
- dai_manage_government() : aihand.c
- dai_manage_hitpoint_recovery() : daiunit.c
- dai_manage_military() : daiunit.c, daiunit.h
- dai_manage_paratrooper() : aiparatrooper.c, aiparatrooper.h
- dai_manage_settler() : daiunit.c
- dai_manage_spaceship() : aihand.c
- dai_manage_taxes() : aihand.c
- dai_manage_tech() : aitech.c, aitech.h
- dai_manage_unit() : daiunit.c, daiunit.h
- dai_manage_units() : daiunit.c, daiunit.h
- dai_military_attack() : daiunit.c
- dai_military_attack_barbarian() : daiunit.c
- dai_military_bodyguard() : daiunit.c
- dai_military_defend() : daiunit.c
- dai_military_findjob() : daiunit.c
- dai_military_rampage() : daiunit.c, daiunit.h
- dai_next_tech_goal() : aitech.h
- dai_on_war_footing() : daidiplomacy.h, daidiplomacy.c
- dai_player_alloc() : daiplayer.c, daiplayer.h
- dai_player_copy() : daiplayer.c, daiplayer.h
- dai_player_free() : daiplayer.c, daiplayer.h
- dai_player_load() : daiplayer.c, daiplayer.h
- dai_player_load_relations() : daiplayer.c, daiplayer.h
- dai_player_save() : daiplayer.c, daiplayer.h
- dai_player_save_relations() : daiplayer.c, daiplayer.h
- dai_players_can_agree_on_ceasefire() : daidiplomacy.c
- dai_plr_data_get() : daidata.c, daidata.h
- dai_process_defender_want() : daimilitary.c, daimilitary.h
- dai_rampage_want() : daiunit.c
- dai_reevaluate_building() : daimilitary.c
- dai_role_utype_for_terrain_class() : daiunit.c, daiunit.h
- dai_select_tech() : aitech.c
- dai_set_defenders() : daiunit.c
- dai_share() : daidiplomacy.c
- dai_should_we_air_attack_tile() : aiair.c
- dai_spend_gold() : daicity.c
- dai_switch_to_explore() : daiunit.c, daiunit.h
- dai_tech_base_want() : aitech.c
- dai_tech_effect_values() : aitech.c
- dai_treaty_accepted() : daidiplomacy.c, daidiplomacy.h
- dai_treaty_evaluate() : daidiplomacy.c, daidiplomacy.h
- dai_treaty_react() : daidiplomacy.c
- dai_unit_attack() : aitools.c, aitools.h
- dai_unit_attack_desirability() : daimilitary.c
- dai_unit_bodyguard_move() : aitools.c
- dai_unit_can_strike_my_unit() : daiunit.c, daiunit.h
- dai_unit_close() : daiunit.c, daiunit.h
- dai_unit_consider_bodyguard() : daimilitary.c
- dai_unit_defense_desirability() : daimilitary.c
- dai_unit_goto() : aitools.c, aitools.h
- dai_unit_goto_constrained() : aitools.h, aitools.c
- dai_unit_init() : daiunit.c, daiunit.h
- dai_unit_load() : daiunit.c, daiunit.h
- dai_unit_log() : dailog.c, dailog.h
- dai_unit_make_homecity() : aitools.c, aitools.h
- dai_unit_move() : aitools.c, aitools.h
- dai_unit_move_or_attack() : aitools.c, aitools.h
- dai_unit_new_adv_task() : aitools.c, aitools.h
- dai_unit_new_task() : aitools.c, aitools.h
- dai_unit_save() : daiunit.c, daiunit.h
- dai_unit_task_rule_name() : aitools.c, aitools.h
- dai_unit_turn_end() : daiunit.c, daiunit.h
- dai_units_ruleset_close() : daiunit.c, daiunit.h
- dai_units_ruleset_init() : daiunit.c, daiunit.h
- dai_upgrade_units() : daicity.c
- DAI_WANT_BELOW_MIL_EMERGENCY : aitools.h
- DAI_WANT_DOMESTIC_MAX : aitools.h
- DAI_WANT_MILITARY_EMERGENCY : aitools.h
- dai_wants_defender_against() : aitech.h, aitech.c
- dai_wants_role_unit() : aitech.c, aitech.h
- dai_war_desire() : daidiplomacy.c
- dai_wonder_city_distance() : daidomestic.c, daidomestic.h
- data_compare() : cityrepdata.c
- data_dir_names : shared.c
- data_encoding : fciconv.c
- data_to_internal_string_malloc() : fciconv.h
- data_type : dataio_raw.h
- data_type_size() : dataio_raw.c, dataio_raw.h
- datafilename() : registry_ini.c
- datafilename_fn_t : inputfile.h
- dataio_get_conv_callback() : dataio_raw.c, dataio_raw.h
- datum_compare() : cityrepdata.c
- dbv_are_equal() : bitvector.c, bitvector.h
- dbv_bits() : bitvector.h, bitvector.c
- dbv_clr() : bitvector.c, bitvector.h
- dbv_clr_all() : bitvector.c, bitvector.h
- dbv_copy() : bitvector.c, bitvector.h
- dbv_debug() : bitvector.c, bitvector.h
- dbv_free() : bitvector.c, bitvector.h
- dbv_init() : bitvector.h, bitvector.c
- dbv_isset() : bitvector.c, bitvector.h
- dbv_isset_any() : bitvector.c, bitvector.h
- dbv_resize() : bitvector.c, bitvector.h
- dbv_set() : bitvector.c, bitvector.h
- dbv_set_all() : bitvector.h, bitvector.c
- dbv_to_bv() : bitvector.c, bitvector.h
- DEBOARD : menu.h
- debug_command() : stdinhand.c
- DEBUG_ENTRIES : section_file.c
- DEBUG_FERRIES : game.h
- debug_globals : game.h
- DEBUG_LAST : game.h
- decrease_unit_hp_smooth() : mapview_common.c, mapview_common.h
- def_ai_city_data() : daiplayer.h
- def_ai_player_data() : daiplayer.h
- def_ai_unit_data() : daiplayer.h
- def_app_style : themes.cpp
- default_access_level : stdinhand.c
- default_ai : aiiface.c
- default_ai_type_name() : aiiface.c, aiiface.h
- default_command() : stdinhand.c
- default_conn_close_callback() : connection.c
- DEFAULT_DATA_PATH : shared.c
- default_data_path : shared.c
- DEFAULT_FOLLOWTAG_OPTION : options.h
- default_font_size() : gui_main.h, gui_main.c, gui_main.h, gui_main.c
- default_meta_message_string() : meta.c, meta.h
- default_meta_patches_string() : meta.c, meta.h
- DEFAULT_META_SERVER_ADDR : meta.h
- DEFAULT_META_SERVER_NO_SEND : meta.h
- DEFAULT_METASERVER_OPTION : options.h
- DEFAULT_MOVE_STEP : gui_main.h
- DEFAULT_OVERVIEW_H : mapctrl.h
- DEFAULT_OVERVIEW_W : mapctrl.h
- DEFAULT_SAVE_PATH : shared.c
- default_scenario_path : shared.c
- DEFAULT_SCENARIO_PATH : shared.c
- default_shortcuts : shortcuts.cpp
- default_specialist : specialist.c, specialist.h
- DEFAULT_SPECIALIST : specialist.h
- default_tester_cb() : requirements.c, requirements.h
- default_tileset_select() : client_main.c, client_main.h
- default_title_for_player() : government.c, government.h
- DEFAULT_UNITS_H : mapctrl.h
- DEFAULT_UNITS_W : mapctrl.h
- DEFAULT_URL_START : modinst.h
- DEFAULT_ZOOM : graphics.h
- default_zoom_steps : zoom.c
- DEFENSE_EMPHASIS : daisettler.c
- defense_multiplication() : combat.c
- DEFENSE_POWER : daiunit.h
- define_orig_production_values() : cityturn.c
- define_tiles_within_rectangle() : mapctrl_common.c
- del_chain() : widget_edit.c
- del_city_dialog() : citydlg.c
- del_cma_callback() : cma_fe.c
- del_group : widget.h
- del_group_of_widgets_from_gui_list() : widget.c, widget.h, widget.c, widget.h
- del_gui_list() : widget.h, widget.c, widget.h, widget.c
- del_ID_from_gui_list : widget.h
- del_main_list() : widget.c, widget.h, widget.c, widget.h
- del_widget_from_gui_list : widget.h
- del_widget_from_vertical_scroll_widget_list() : widget_scrollbar.c, widget.h
- del_widget_pointer_from_gui_list() : widget.c, widget.h, widget.c, widget.h
- delay_order : menu.h
- delayed_unselect_path() : pages.c
- delegate_accessor() : stdinhand.c
- delegate_command() : stdinhand.c
- delegate_player_str() : stdinhand.c
- delete_server_list() : servers.c
- delete_units_order_widgets() : menu.c, menu.h, menu.c, menu.h
- delete_worklist() : wldlg.c
- delta_stats_report() : packets_gen.c, packets_gen.h
- delta_stats_reset() : packets_gen.c, packets_gen.h
- DEM_COL_BEST : report.c
- DEM_COL_LAST : report.c
- DEM_COL_QUANTITY : report.c
- DEM_COL_RANK : report.c
- dem_flag : report.c
- dem_line_item() : report.c
- demography_callback() : settings.c
- depr_cb : deprecations.c
- depr_warn_callback() : console.c
- depr_warns_enabled : deprecations.c
- deprecate_signal() : luascript_signal.c, luascript_signal.h
- deprecation_warn_callback : deprecations.h
- deprecation_warn_cb_set() : deprecations.c, deprecations.h
- deprecation_warnings_enable() : deprecations.c, deprecations.h
- descr_orig : events.c
- describe_topology() : mapview_common.c, mapview_common.h
- describe_vote() : voting.c, voting.h
- desert : mapgen.c
- desert_pct : mapgen.c
- desired_settable_option_send() : options.c
- desired_settable_option_update() : options.c, options.h
- desired_settable_options_update() : options.c, options.h
- destroy_city() : dialogs.cpp
- destroy_city_dialog() : citydlg.cpp, citydlg.h, mapview.cpp
- destroy_city_virtual() : city.h, city.c
- destroy_extra() : maphand.c, maphand.h
- destroy_func() : citydlg.c
- destroy_partial_solution() : cm.c
- destroy_placed_map() : mapgen_utils.c, mapgen_utils.h
- destroy_reqtree() : reqtree.c, reqtree.h
- destroy_server_scans() : pages.h, pages.c
- destroy_tmap() : temperature_map.h, temperature_map.c
- detach_command() : stdinhand.c
- detached_widget_fill() : gui_main.c
- detached_widget_new() : gui_main.c
- DG_ : fcintl.h
- dialog_list : gui_stuff.c, happiness.c, inteldlg.c, spaceshipdlg.c, optiondlg.cpp, diplodlg.c, inteldlg.c, spaceshipdlg.c, diplodlg.c, inteldlg.c, spaceshipdlg.c, cma_fe.c, citydlg.c, citizensinfo.c, spaceshipdlg.c, inteldlg.c, happiness.c, gui_stuff.c, diplodlg.c, cma_fe.c, citydlg.c, citizensinfo.c, diplodlg.c
- dialog_list_has_been_initialised : spaceshipdlg.c
- dialog_list_iterate : spaceshipdlg.c, inteldlg.c, cma_fe.c, diplodlg.c, spaceshipdlg.c, inteldlg.c, diplodlg.c, spaceshipdlg.c, inteldlg.c, happiness.c, cma_fe.c, diplodlg.c, citizensinfo.c, citydlg.c, diplodlg.c, happiness.c, spaceshipdlg.c, inteldlg.c, citydlg.c, citizensinfo.c
- dialog_list_iterate_end : citizensinfo.c, spaceshipdlg.c, inteldlg.c, diplodlg.c, spaceshipdlg.c, inteldlg.c, diplodlg.c, spaceshipdlg.c, inteldlg.c, happiness.c, cma_fe.c, citydlg.c, citizensinfo.c, spaceshipdlg.c, inteldlg.c, happiness.c, diplodlg.c, cma_fe.c, citydlg.c, diplodlg.c
- dialog_options_hash : options.c
- dialog_options_hash_iterate : options.c
- dialog_options_hash_iterate_end : options.c
- dice_roll_type : actres.h
- did_not_decide : action_dialog.c, dialogs.cpp, action_dialog.c
- DIFF_TER_SCORE : autoexplorer.c
- DIO_BV_GET : dataio_json.h, dataio_raw.h
- DIO_BV_PUT : dataio_json.h, dataio_raw.h
- DIO_GET : dataio_raw.h, dataio_json.h
- dio_get_action_probability_json() : dataio_json.h
- dio_get_action_probability_raw() : dataio_raw.h, dataio_raw.c
- dio_get_bool32_json() : dataio_json.h
- dio_get_bool32_raw() : dataio_raw.c, dataio_raw.h
- dio_get_bool8_json() : dataio_json.h
- dio_get_bool8_raw() : dataio_raw.c, dataio_raw.h
- dio_get_cm_parameter_json() : dataio_json.h
- dio_get_cm_parameter_raw() : dataio_raw.c, dataio_raw.h
- DIO_GET_CONV_FUN : dataio_raw.h
- dio_get_estring_json() : dataio_json.h
- dio_get_estring_raw : dataio_raw.h
- dio_get_memory_json() : dataio_json.h
- dio_get_memory_raw() : dataio_raw.c, dataio_raw.h
- dio_get_requirement_json() : dataio_json.h
- dio_get_requirement_raw() : dataio_raw.h, dataio_raw.c
- dio_get_sfloat_json() : dataio_json.h
- dio_get_sfloat_raw() : dataio_raw.c, dataio_raw.h
- dio_get_sint16_json() : dataio_json.h
- dio_get_sint16_raw() : dataio_raw.c, dataio_raw.h
- dio_get_sint32_json() : dataio_json.h
- dio_get_sint32_raw() : dataio_raw.c, dataio_raw.h
- dio_get_sint8_json() : dataio_json.h
- dio_get_sint8_raw() : dataio_raw.c, dataio_raw.h
- dio_get_string_json() : dataio_json.h
- dio_get_string_raw() : dataio_raw.c, dataio_raw.h
- dio_get_type_json() : dataio_json.h
- dio_get_type_raw() : dataio_raw.h, dataio_raw.c
- dio_get_ufloat_json() : dataio_json.h
- dio_get_ufloat_raw() : dataio_raw.h, dataio_raw.c
- dio_get_uint16_json() : dataio_json.h
- dio_get_uint16_raw() : dataio_raw.c, dataio_raw.h
- dio_get_uint16_vec8_json() : dataio_json.h
- dio_get_uint16_vec8_raw() : dataio_raw.c, dataio_raw.h
- dio_get_uint32_json() : dataio_json.h
- dio_get_uint32_raw() : dataio_raw.c, dataio_raw.h
- dio_get_uint8_json() : dataio_json.h
- dio_get_uint8_raw() : dataio_raw.c, dataio_raw.h
- dio_get_uint8_vec8_json() : dataio_json.h
- dio_get_uint8_vec8_raw() : dataio_raw.c, dataio_raw.h
- dio_get_unit_order_json() : dataio_json.h
- dio_get_unit_order_raw() : dataio_raw.c, dataio_raw.h
- dio_get_worklist_json() : dataio_json.h
- dio_get_worklist_raw() : dataio_raw.h, dataio_raw.c
- dio_input_init() : dataio_raw.c, dataio_raw.h
- dio_input_remaining() : dataio_raw.c, dataio_raw.h
- dio_input_rewind() : dataio_raw.c, dataio_raw.h
- dio_input_skip() : dataio_raw.c, dataio_raw.h
- dio_output_init() : dataio_raw.c, dataio_raw.h
- dio_output_rewind() : dataio_raw.c, dataio_raw.h
- dio_output_used() : dataio_raw.c, dataio_raw.h
- DIO_PUT : dataio_json.h, dataio_raw.h
- dio_put_action_probability_json() : dataio_json.h
- dio_put_action_probability_raw() : dataio_raw.c, dataio_raw.h
- dio_put_bool32_json() : dataio_json.h
- dio_put_bool32_raw() : dataio_raw.h, dataio_raw.c
- dio_put_bool8_json() : dataio_json.h
- dio_put_bool8_raw() : dataio_raw.c, dataio_raw.h
- dio_put_cm_parameter_json() : dataio_json.h
- dio_put_cm_parameter_raw() : dataio_raw.c, dataio_raw.h
- DIO_PUT_CONV_FUN : dataio_raw.h
- dio_put_estring_json() : dataio_json.h
- dio_put_estring_raw : dataio_raw.h
- dio_put_farray_json() : dataio_json.h
- dio_put_memory_json() : dataio_json.h
- dio_put_memory_raw() : dataio_raw.c, dataio_raw.h
- dio_put_requirement_json() : dataio_json.h
- dio_put_requirement_raw() : dataio_raw.c, dataio_raw.h
- dio_put_sfloat_json() : dataio_json.h
- dio_put_sfloat_raw() : dataio_raw.c, dataio_raw.h
- dio_put_sint16_json() : dataio_json.h
- dio_put_sint16_raw() : dataio_raw.c, dataio_raw.h
- dio_put_sint32_json() : dataio_json.h
- dio_put_sint32_raw() : dataio_raw.c, dataio_raw.h
- dio_put_sint8_json() : dataio_json.h
- dio_put_sint8_raw() : dataio_raw.c, dataio_raw.h
- dio_put_string_json() : dataio_json.h
- dio_put_string_raw() : dataio_raw.c, dataio_raw.h
- dio_put_type_json() : dataio_json.h
- dio_put_type_raw() : dataio_raw.c, dataio_raw.h
- dio_put_ufloat_json() : dataio_json.h
- dio_put_ufloat_raw() : dataio_raw.c, dataio_raw.h
- dio_put_uint16_json() : dataio_json.h
- dio_put_uint16_raw() : dataio_raw.h, dataio_raw.c
- dio_put_uint16_vec8_json() : dataio_json.h
- dio_put_uint16_vec8_raw() : dataio_raw.c, dataio_raw.h
- dio_put_uint32_json() : dataio_json.h
- dio_put_uint32_raw() : dataio_raw.h, dataio_raw.c
- dio_put_uint8_json() : dataio_json.h
- dio_put_uint8_raw() : dataio_raw.c, dataio_raw.h
- dio_put_uint8_vec8_json() : dataio_json.h
- dio_put_uint8_vec8_raw() : dataio_raw.c, dataio_raw.h
- dio_put_unit_order_json() : dataio_json.h
- dio_put_unit_order_raw() : dataio_raw.c, dataio_raw.h
- dio_put_worklist_json() : dataio_json.h
- dio_put_worklist_raw() : dataio_raw.h, dataio_raw.c
- dio_set_get_conv_callback() : dataio_raw.c, dataio_raw.h
- dio_set_put_conv_callback() : dataio_raw.c, dataio_raw.h
- DIOT_LAST : dataio_raw.h
- DIOT_SINT16 : dataio_raw.h
- DIOT_SINT32 : dataio_raw.h
- DIOT_SINT8 : dataio_raw.h
- DIOT_UINT16 : dataio_raw.h
- DIOT_UINT32 : dataio_raw.h
- DIOT_UINT8 : dataio_raw.h
- DIPL_ALLIANCE_PROBLEM_THEM : player.h
- DIPL_ALLIANCE_PROBLEM_US : player.h
- DIPL_ERROR : player.h
- dipl_main : diplodlg.c
- DIPL_OK : player.h
- dipl_reason : player.h
- dipl_rel_action_cache : unittype.c
- dipl_rel_tile_other_tgt_a_cache : unittype.c
- DIPL_SENATE_BLOCKING : player.h
- DIPLO_DEFENSE_WANT : aidiplomat.c
- diplo_dialog_returnkey() : diplodlg.c
- DIPLO_DISABLED : fc_types.h
- DIPLO_FOR_AIS : fc_types.h
- DIPLO_FOR_ALL : fc_types.h
- DIPLO_FOR_HUMANS : fc_types.h
- DIPLO_FOR_TEAMS : fc_types.h
- DIPLO_LOG : dailog.h
- DIPLO_NO_AIS : fc_types.h
- DIPLO_NO_MIXED : fc_types.h
- diplomacy_destroy() : diplodlg.c
- diplomacy_dialog_add_pact_clause() : diplodlg.c
- diplomacy_dialog_alliance_callback() : diplodlg.c
- diplomacy_dialog_ceasefire_callback() : diplodlg.c
- diplomacy_dialog_city_callback() : diplodlg.c
- diplomacy_dialog_done() : diplodlg.c, diplodlg.h, diplodlg.c, diplodlg.h, diplodlg.c, diplodlg.h, diplodlg.c, diplodlg.h
- diplomacy_dialog_embassy_callback() : diplodlg.c
- diplomacy_dialog_init() : diplodlg.c, diplodlg.h, diplodlg.c, diplodlg.h, diplodlg.c, diplodlg.h, diplodlg.c, diplodlg.h
- diplomacy_dialog_map_callback() : diplodlg.c
- diplomacy_dialog_peace_callback() : diplodlg.c
- diplomacy_dialog_seamap_callback() : diplodlg.c
- diplomacy_dialog_shared_tiles_callback() : diplodlg.c
- diplomacy_dialog_tech_callback() : diplodlg.c
- diplomacy_dialog_vision_callback() : diplodlg.c
- diplomacy_main_create() : diplodlg.c
- diplomacy_main_destroy() : diplodlg.c
- diplomacy_main_response() : diplodlg.c
- diplomacy_mode : fc_types.h
- diplomacy_name() : settings.c
- diplomacy_possible() : diptreaty.c, diptreaty.h
- diplomacy_response() : diplodlg.c
- diplomacy_verbose : daidiplomacy.c
- diplomat_action_callback() : menu.c
- diplomat_bribe() : diplomats.c, diplomats.h, dialogs.cpp
- diplomat_bribe_callback() : action_dialog.c
- diplomat_bribe_yes_callback() : action_dialog.c
- diplomat_charge_movement() : diplomats.c
- diplomat_close_callback() : action_dialog.c
- diplomat_dlg : action_dialog.c
- diplomat_dlg_window_callback() : action_dialog.c
- diplomat_embassy() : diplomats.c, diplomats.h, dialogs.cpp
- diplomat_escape() : diplomats.c
- diplomat_escape_full() : diplomats.c
- diplomat_get_tech() : diplomats.c, diplomats.h
- diplomat_incite() : diplomats.c, diplomats.h, dialogs.cpp
- diplomat_incite_callback() : action_dialog.c
- diplomat_incite_escape() : dialogs.cpp
- diplomat_incite_yes_callback() : action_dialog.c
- diplomat_infiltrate_tile() : diplomats.c
- diplomat_investigate() : diplomats.h, dialogs.cpp, diplomats.c
- diplomat_may_lose_gold() : diplomats.c
- diplomat_queue_handle_primary() : action_dialog.c, dialogs.cpp
- diplomat_queue_handle_secondary() : action_dialog.c, dialogs.cpp
- diplomat_sabotage() : diplomats.c, dialogs.cpp, diplomats.h
- diplomat_sabotage_esc() : dialogs.cpp
- diplomat_steal() : dialogs.cpp
- diplomat_steal_esc() : dialogs.cpp
- diplomat_success_vs_defender() : diplomats.c
- diplomats_unignored_tech_stealings() : diplomats.c, diplomats.h
- diplrel_by_rule_name() : player.h, player.c
- diplrel_found() : requirements.c
- diplrel_mess : player.c
- diplrel_mess_close() : player.c, player.h
- diplrel_mess_gen() : player.c
- diplrel_mess_get() : player.c
- DIPLREL_MESS_SIZE : player.c
- diplrel_name_translation() : player.c, player.h
- diplrel_req_contradicts() : player.h, player.c
- diplrel_rule_name() : player.c, player.h
- diplstate_value() : plrdlg_common.c
- dipomatic_window_callback() : diplodlg.c
- dir2char() : savegame3.c
- DIR4_EAST : tilespec.c
- DIR4_NORTH : tilespec.c
- DIR4_SOUTH : tilespec.c
- DIR4_TO_DIR8 : tilespec.c
- DIR4_WEST : tilespec.c
- DIR8_MAGIC_MAX : fc_types.h
- DIR8_ORIGIN : fc_types.h
- dir_by_tileset_name() : tilespec.c
- dir_cardinality : map.c
- dir_ccw() : map.c, map.h
- dir_cw() : map.c, map.h
- DIR_DX : map.c, map.h
- DIR_DY : map.c, map.h
- dir_get_name() : map.h, map.c
- dir_get_tileset_name() : tilespec.c
- dir_opposite() : savecompat.c
- DIR_REVERSE : map.h
- DIR_SEPARATOR : shared.h
- DIR_SEPARATOR_CHAR : shared.h
- DIR_SEPARATOR_IS_DEFAULT : shared.h
- dir_validity : map.c
- Direction : luascript_types.h
- direction4 : tilespec.c
- direction4letters : tilespec.c
- directories : themes_common.c
- directory : themes_g.h
- DIRSTEP : map.h
- dirty : ruleup.c
- dirty_all() : mapview.c, mapview.cpp, mapview.c
- dirty_overview() : overview_common.c
- dirty_rect : mapview_g.h, mapview.c, mapview.cpp, mapview.c
- dirty_rects : mapview.cpp
- dirty_sdl_rect() : mapview.c, mapview.h, mapview.c
- disable : widget.h
- disable_city_dlg_widgets() : citydlg.c
- disable_economy_dlg() : repodlgs.c
- disable_focus_animation() : gui_main.h, gui_main.c, gui_main.h, gui_main.c
- disable_fog_of_war() : maphand.c, maphand.h
- disable_fog_of_war_player() : maphand.c, maphand.h
- disable_gobject_callback() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- disable_group : widget.h
- disable_main_widgets() : mapctrl.c, mapctrl.h, mapctrl.c, mapctrl.h
- disable_minimap_widgets() : mapctrl.c
- disable_minimap_window_buttons() : mapctrl.h, mapctrl.c, mapctrl.h, mapctrl.c
- disable_options_button() : optiondlg.c, optiondlg.h, optiondlg.c, optiondlg.h
- disable_order_buttons() : menu.c, menu.h, menu.c, menu.h
- disable_science_dialog() : repodlgs.c
- disable_unitinfo_widgets() : mapctrl.c
- disable_unitinfo_window_buttons() : mapctrl.c, mapctrl.h, mapctrl.c
- disabled_cursor : gui_mouse.c
- Disaster : luascript_types.h
- DISASTER_BASE_RARITY : disaster.h
- disaster_by_number() : disaster.c, disaster.h
- disaster_by_rule_name() : disaster.h, disaster.c
- disaster_count() : disaster.c, disaster.h
- disaster_has_effect() : disaster.c, disaster.h
- disaster_index() : disaster.c, disaster.h
- disaster_name_translation() : disaster.c, disaster.h
- disaster_number() : disaster.c, disaster.h
- disaster_rule_name() : disaster.c, disaster.h
- DISASTER_SECTION_PREFIX : ruleset.c
- Disaster_type_id : fc_types.h
- disaster_type_iterate : disaster.h
- disaster_type_iterate_end : disaster.h
- disaster_type_re_active_iterate : disaster.h
- disaster_type_re_active_iterate_end : disaster.h
- disaster_types : disaster.c
- disaster_types_free() : disaster.c, disaster.h
- disaster_types_init() : disaster.c, disaster.h
- disasters : comments.c
- DISBAND : menu.h
- disband_all_units() : repodlgs_common.c, repodlgs_common.h
- disband_city() : cityturn.c
- disband_unit() : dialogs.cpp
- disband_unit_alternatives : control.c
- disband_unit_window_callback() : dialogs.c
- disband_units_orders_city_dlg_callback() : citydlg.c
- disconnect_callback() : optiondlg.c
- disconnect_conn_callback() : chatline.c
- disconnect_from_server() : clinet.c, clinet.h
- disembark1() : dialogs.cpp
- disembark2() : dialogs.cpp
- display_menu : cityrep.c, plrdlg.c
- DIST_FACTOR : autoexplorer.c
- distribute() : distribute.c, distribute.h
- DIV_UNc : sprite.c
- DIVIDE : shared.h
- dl_msg_callback : download.h
- dl_pb_callback : download.h
- dlg_tab_provider : gui_stuff.c
- dlg_tab_provider_prepare() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- dlsend_packet_city_name_suggestion_info() : packets_gen.c, packets_gen.h
- dlsend_packet_city_remove() : packets_gen.c, packets_gen.h
- dlsend_packet_diplomacy_accept_treaty() : packets_gen.c, packets_gen.h
- dlsend_packet_diplomacy_cancel_meeting() : packets_gen.c, packets_gen.h
- dlsend_packet_diplomacy_create_clause() : packets_gen.c, packets_gen.h
- dlsend_packet_diplomacy_init_meeting() : packets_gen.c, packets_gen.h
- dlsend_packet_diplomacy_remove_clause() : packets_gen.c, packets_gen.h
- dlsend_packet_game_load() : packets_gen.h, packets_gen.c
- dlsend_packet_investigate_finished() : packets_gen.c, packets_gen.h
- dlsend_packet_investigate_started() : packets_gen.c, packets_gen.h
- dlsend_packet_nuke_tile_info() : packets_gen.c, packets_gen.h
- dlsend_packet_ruleset_multiplier() : packets_gen.c, packets_gen.h
- dlsend_packet_start_phase() : packets_gen.c, packets_gen.h
- dlsend_packet_unit_remove() : packets_gen.c, packets_gen.h
- DMSIS : mapgen.c
- do_action_activity() : unithand.c
- do_action_activity_targeted() : unithand.c
- do_action_callback() : menu.c
- do_airline() : unittools.h, unittools.c
- do_attack() : unithand.c
- do_border_vision_effect() : srv_main.c
- do_capture_units() : unithand.c
- do_city_migration() : cityturn.c
- do_conquer_extras() : unithand.c
- do_disband_alternative() : control.c
- do_disembark() : unithand.c
- do_expel_unit() : unithand.c
- do_explore() : unittools.c, unittools.h
- do_have_contacts_effect() : srv_main.c
- do_heal_unit() : unithand.c
- do_in_map_pos : mapgen_utils.h
- do_in_map_pos_end : mapgen_utils.h
- do_in_native_pos : map.h
- do_in_native_pos_end : map.h
- do_in_natural_pos : map.h
- do_in_natural_pos_end : map.h
- do_log() : log.h, log.c
- do_log_deprecation() : deprecations.c, deprecations.h
- do_map_click() : control.c, control.h
- do_move_unit() : control.c, control.h
- do_nuclear_explosion() : unittools.c, unittools.h
- do_nuke_tile() : unittools.c
- do_paradrop() : unittools.h, unittools.c
- do_paradrop_callback() : menu.c
- do_pillage_callback() : menu.c
- do_reveal_effects() : srv_main.c
- do_sell_building() : citytools.c, citytools.h
- do_spaceship_place() : spacerace.c, spacerace.h
- do_team_placement() : gamehand.c
- do_tech_parasite_effects() : techtools.c, techtools.h
- do_unit_act_sel_vs() : control.c
- do_unit_board() : unithand.c
- do_unit_change_homecity() : unithand.c
- do_unit_connect() : control.c, control.h
- do_unit_conquer_city() : unithand.c
- do_unit_deboard() : unithand.c
- do_unit_embark() : unithand.c
- do_unit_establish_trade() : unithand.c
- do_unit_goto() : control.c, control.h
- do_unit_hut() : unithand.c
- do_unit_load() : unithand.c
- do_unit_make_homeless() : unithand.c
- do_unit_paradrop_to() : control.c, control.h
- do_unit_patrol_to() : control.c, control.h
- do_unit_strike_city_building() : unithand.c
- do_unit_strike_city_production() : unithand.c
- do_unit_teleport_to() : control.c
- do_unit_unload() : unithand.c
- do_unit_upgrade() : unithand.c
- do_upgrade_effects() : unittools.c
- do_wipe_units() : unithand.c
- does_foreign_trade_param_allow() : caravan.c
- does_nation_block_action() : unithand.c
- does_req_contradicts_reqs() : requirements.c, requirements.h
- does_terrain_block_action() : unithand.c
- domestic_advisor_choose_build() : daidomestic.h, daidomestic.c
- DONT_REFRESH_HSCALES : cma_fe.h
- DONT_REFRESH_SELECT : cma_fe.h
- dont_run_as_root() : shared.c, shared.h
- dont_want_tech_obsoleting_impr() : daicity.c, daicity.h
- down_scroll_widget_list() : widget_scrollbar.c
- download_modpack() : download.c, download.h
- download_modpack_list() : download.c, download.h
- download_modpack_recursive() : download.c
- download_thread() : mpgui_gtk3.c, mpgui_gtk4.c
- downloading : mpgui_gtk3.c, mpgui_gtk4.c
- drag_begin() : wldlg.c
- drag_drop() : wldlg.c
- drag_prepare() : wldlg.c
- draw_calculated_trade_routes() : mapview.h, mapview.cpp
- draw_edit() : widget_edit.c, widget_edit.h, widget_edit.c, widget_edit.h
- draw_frame() : widget.c, widget.h, widget.c, widget.h
- draw_frame_around_widget : widget.h
- draw_frame_around_widget_on_surface : widget.h
- draw_frame_inside_widget : widget.h
- draw_frame_inside_widget_on_surface : widget.h
- draw_goto_patrol_lines : mapctrl.c, gui_main.c
- draw_horiz() : widget_scrollbar.c, widget_scrollbar.h, widget_scrollbar.c, widget_scrollbar.h
- draw_icon() : widget_icon.c, widget_icon.h, widget_icon.c, widget_icon.h
- draw_icon_from_theme() : widget_icon.c, widget_icon.h, widget_icon.c, widget_icon.h
- draw_intro_gfx() : gui_tilespec.c, gui_tilespec.h, gui_tilespec.c, gui_tilespec.h
- draw_label() : widget_label.h, widget_label.c, widget_label.h
- draw_map_canvas() : citydlg.c
- draw_mouse_cursor() : gui_mouse.c, gui_mouse.h, gui_mouse.c, gui_mouse.h
- draw_reqtree() : reqtree.c, reqtree.h
- draw_segment() : mapview_common.h, mapview_common.c
- draw_selection_rectangle() : mapview.c, mapview.cpp, mapview.c
- draw_trade_route_line() : mapview_common.c
- draw_trade_routes() : mapview_common.c
- draw_trade_routes_for_city() : mapview_common.c
- draw_vert() : widget_scrollbar.h, widget_scrollbar.c
- draw_widget_info_label : widget.h
- drawing_data_destroy() : tilespec.c
- drawing_data_new() : tilespec.c
- DRT_CERTAIN : actres.h
- DRT_DIPLCHANCE : actres.h
- DRT_NONE : actres.h
- DRY_MAX_LEVEL : mapgen_topology.h
- DRY_MIN_LEVEL : mapgen_topology.h
- dsend_packet_authentication_req() : packets_gen.c, packets_gen.h
- dsend_packet_chat_msg_req() : packets_gen.c, packets_gen.h
- dsend_packet_city_buy() : packets_gen.h, packets_gen.c
- dsend_packet_city_change() : packets_gen.c, packets_gen.h
- dsend_packet_city_change_specialist() : packets_gen.c, packets_gen.h
- dsend_packet_city_make_specialist() : packets_gen.c, packets_gen.h
- dsend_packet_city_make_worker() : packets_gen.c, packets_gen.h
- dsend_packet_city_name_suggestion_info() : packets_gen.c, packets_gen.h
- dsend_packet_city_name_suggestion_req() : packets_gen.c, packets_gen.h
- dsend_packet_city_options_req() : packets_gen.c, packets_gen.h
- dsend_packet_city_refresh() : packets_gen.c, packets_gen.h
- dsend_packet_city_remove() : packets_gen.c, packets_gen.h
- dsend_packet_city_rename() : packets_gen.h, packets_gen.c
- dsend_packet_city_sell() : packets_gen.c, packets_gen.h
- dsend_packet_city_worklist() : packets_gen.c, packets_gen.h
- dsend_packet_connect_msg() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_accept_treaty() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_accept_treaty_req() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_cancel_meeting() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_cancel_meeting_req() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_cancel_pact() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_create_clause() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_create_clause_req() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_init_meeting() : packets_gen.h, packets_gen.c
- dsend_packet_diplomacy_init_meeting_req() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_remove_clause() : packets_gen.c, packets_gen.h
- dsend_packet_diplomacy_remove_clause_req() : packets_gen.c, packets_gen.h
- dsend_packet_edit_city_create() : packets_gen.c, packets_gen.h
- dsend_packet_edit_city_remove() : packets_gen.c, packets_gen.h
- dsend_packet_edit_mode() : packets_gen.c, packets_gen.h
- dsend_packet_edit_object_created() : packets_gen.c, packets_gen.h
- dsend_packet_edit_player_create() : packets_gen.c, packets_gen.h
- dsend_packet_edit_player_remove() : packets_gen.c, packets_gen.h
- dsend_packet_edit_player_vision() : packets_gen.h, packets_gen.c
- dsend_packet_edit_startpos() : packets_gen.c, packets_gen.h
- dsend_packet_edit_tile_extra() : packets_gen.c, packets_gen.h
- dsend_packet_edit_tile_terrain() : packets_gen.c, packets_gen.h
- dsend_packet_edit_toggle_fogofwar() : packets_gen.c, packets_gen.h
- dsend_packet_edit_unit_create() : packets_gen.h, packets_gen.c
- dsend_packet_edit_unit_remove() : packets_gen.c, packets_gen.h
- dsend_packet_edit_unit_remove_by_id() : packets_gen.c, packets_gen.h
- dsend_packet_game_load() : packets_gen.c, packets_gen.h
- dsend_packet_investigate_finished() : packets_gen.c, packets_gen.h
- dsend_packet_investigate_started() : packets_gen.c, packets_gen.h
- dsend_packet_nation_select_req() : packets_gen.c, packets_gen.h
- dsend_packet_nuke_tile_info() : packets_gen.h, packets_gen.c
- dsend_packet_player_change_government() : packets_gen.c, packets_gen.h
- dsend_packet_player_phase_done() : packets_gen.c, packets_gen.h
- dsend_packet_player_place_infra() : packets_gen.c, packets_gen.h
- dsend_packet_player_rates() : packets_gen.c, packets_gen.h
- dsend_packet_player_ready() : packets_gen.c, packets_gen.h
- dsend_packet_player_remove() : packets_gen.c, packets_gen.h
- dsend_packet_player_research() : packets_gen.c, packets_gen.h
- dsend_packet_player_tech_goal() : packets_gen.c, packets_gen.h
- dsend_packet_report_req() : packets_gen.c, packets_gen.h
- dsend_packet_ruleset_multiplier() : packets_gen.h, packets_gen.c
- dsend_packet_save_scenario() : packets_gen.c, packets_gen.h
- dsend_packet_server_info() : packets_gen.c, packets_gen.h
- dsend_packet_server_join_req() : packets_gen.c, packets_gen.h
- dsend_packet_single_want_hack_reply() : packets_gen.c, packets_gen.h
- dsend_packet_spaceship_place() : packets_gen.h, packets_gen.c
- dsend_packet_start_phase() : packets_gen.c, packets_gen.h
- dsend_packet_unit_action_answer() : packets_gen.c, packets_gen.h
- dsend_packet_unit_action_query() : packets_gen.c, packets_gen.h
- dsend_packet_unit_actions() : packets_gen.c, packets_gen.h
- dsend_packet_unit_change_activity() : packets_gen.c, packets_gen.h
- dsend_packet_unit_do_action() : packets_gen.h, packets_gen.c
- dsend_packet_unit_get_actions() : packets_gen.c, packets_gen.h
- dsend_packet_unit_remove() : packets_gen.c, packets_gen.h
- dsend_packet_unit_server_side_agent_set() : packets_gen.c, packets_gen.h
- dsend_packet_unit_sscs_set() : packets_gen.c, packets_gen.h
- dsend_packet_unit_type_upgrade() : packets_gen.h, packets_gen.c
- dshell : gotodlg.c
- dst_closest() : diplhand.c
- dst_dnd_callback() : wldlg.c
- dst_key_press_callback() : wldlg.c
- dst_row_callback() : wldlg.c
- dst_selection_callback() : wldlg.c
- DUFFS_LOOP : graphics.h
- DUFFS_LOOP4 : graphics.h
- DUFFS_LOOP8 : graphics.h
- DUFFS_LOOP_DOUBLE2 : graphics.h
- DUFFS_LOOP_QUATRO2 : graphics.h
- dummy_write() : netfile.c