Freeciv-3.2: Globals

Freeciv-3.2

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Here is a list of all functions with links to the files they belong to:

### - g -

- g_log_to_freelog_cb() : gui_main.c
- g_log_writer_to_freelog_cb() : gui_main.c
- game_advance_year() : calendar.h, calendar.c
- game_city_by_name() : game.h, game.c
- game_city_by_number() : game.h, game.c
- game_defaults() : game.c
- game_free() : game.c, game.h
- game_init() : game.c, game.h
- game_map_init() : game.c, game.h
- game_music_enable_callback() : options.c
- game_next_year() : calendar.c, calendar.h
- game_options_callback() : pages.c
- game_remove_city() : game.c, game.h
- game_remove_unit() : game.c, game.h
- game_reset() : game.h, game.c
- game_ruleset_free() : game.c, game.h
- game_ruleset_init() : game.c, game.h
- game_unit_by_number() : game.c, game.h
- game_was_started() : srv_main.c, srv_main.h
- gen5rec() : height_map.c
- gen_action_name_update_cb() : actions.c, actions.h
- gen_challenge_filename() : gamehand.c
- generate_city_map_indices() : city.c, city.h
- generate_citydlg_dimensions() : citydlg_common.c, citydlg_common.h
- generate_game_seed() : randseed.c, randseed.h
- generate_map_indices() : map.c
- generate_players() : srv_main.c
- generate_save_name() : game.h, game.c
- generate_seed_bcryptgenrandom() : randseed.c
- generate_seed_clock_gettime() : randseed.c
- generate_seed_getentropy() : randseed.c
- generate_seed_time() : randseed.c
- generate_seed_urandom() : randseed.c
- generator_free() : mapgen_utils.c, mapgen_utils.h
- generator_init_topology() : mapgen_topology.c, mapgen_topology.h
- generator_name() : settings.c
- generator_validate() : settings.c
- generic_handle_player_attribute_chunk() : packets.c, packets.h
- genhash_calc_num_buckets() : genhash.c
- genhash_capacity() : genhash.c, genhash.h
- genhash_clear() : genhash.c, genhash.h
- genhash_copy() : genhash.h, genhash.c
- genhash_default_get() : genhash.c
- genhash_destroy() : genhash.c, genhash.h
- genhash_insert() : genhash.c, genhash.h
- genhash_iter_get() : genhash.c
- genhash_iter_init() : genhash.c, genhash.h
- genhash_iter_init_common() : genhash.c
- genhash_iter_key() : genhash.c, genhash.h
- genhash_iter_next() : genhash.c
- genhash_iter_sizeof() : genhash.c, genhash.h
- genhash_iter_valid() : genhash.c
- genhash_iter_value() : genhash.c, genhash.h
- genhash_key_iter_init() : genhash.c, genhash.h
- genhash_lookup() : genhash.c, genhash.h
- genhash_maybe_resize() : genhash.c
- genhash_new() : genhash.h, genhash.c
- genhash_new_full() : genhash.h, genhash.c
- genhash_new_nbuckets() : genhash.c
- genhash_new_nentries() : genhash.c, genhash.h
- genhash_new_nentries_full() : genhash.c, genhash.h
- genhash_remove() : genhash.c, genhash.h
- genhash_remove_full() : genhash.c, genhash.h
- genhash_replace() : genhash.c, genhash.h
- genhash_replace_full() : genhash.c, genhash.h
- genhash_resize_table() : genhash.c
- genhash_set_no_shrink() : genhash.c, genhash.h
- genhash_size() : genhash.c, genhash.h
- genhash_slot_create() : genhash.c
- genhash_slot_free() : genhash.c
- genhash_slot_get() : genhash.c
- genhash_slot_lookup() : genhash.c
- genhash_slot_set() : genhash.c
- genhash_str_comp_func() : genhash.c, genhash.h
- genhash_str_copy_func() : genhash.c, genhash.h
- genhash_str_free_func() : genhash.c, genhash.h
- genhash_str_val_func() : genhash.c, genhash.h
- genhash_val_calc() : genhash.c
- genhash_value_iter_init() : genhash.c, genhash.h
- genhashes_are_equal() : genhash.c, genhash.h
- genhashes_are_equal_full() : genhash.h, genhash.c
- genlist_allocate_mutex() : genlist.c, genlist.h
- genlist_append() : genlist.c, genlist.h
- genlist_back() : genlist.c, genlist.h
- genlist_clear() : genlist.c, genlist.h
- genlist_copy() : genlist.c, genlist.h
- genlist_copy_full() : genlist.h, genlist.c
- genlist_destroy() : genlist.c, genlist.h
- genlist_erase() : genlist.c, genlist.h
- genlist_front() : genlist.c, genlist.h
- genlist_get() : genlist.c, genlist.h
- genlist_head() : genlist.h
- genlist_insert() : genlist.h, genlist.c
- genlist_insert_after() : genlist.c, genlist.h
- genlist_insert_before() : genlist.c, genlist.h
- genlist_link_at_pos() : genlist.c
- genlist_link_data() : genlist.h
- genlist_link_destroy() : genlist.c
- genlist_link_get() : genlist.h, genlist.c
- genlist_link_new() : genlist.c
- genlist_link_next() : genlist.h
- genlist_link_prev() : genlist.h
- genlist_new() : genlist.c, genlist.h
- genlist_new_full() : genlist.c, genlist.h
- genlist_pop_back() : genlist.c, genlist.h
- genlist_pop_front() : genlist.c, genlist.h
- genlist_prepend() : genlist.c, genlist.h
- genlist_release_mutex() : genlist.c, genlist.h
- genlist_remove() : genlist.c, genlist.h
- genlist_remove_all() : genlist.c, genlist.h
- genlist_remove_all_if() : genlist.c, genlist.h
- genlist_remove_if() : genlist.c, genlist.h
- genlist_reverse() : genlist.c, genlist.h
- genlist_search() : genlist.c, genlist.h
- genlist_search_if() : genlist.c, genlist.h
- genlist_shuffle() : genlist.c, genlist.h
- genlist_size() : genlist.c, genlist.h
- genlist_sort() : genlist.h, genlist.c
- genlist_tail() : genlist.c, genlist.h
- genlist_unique() : genlist.c, genlist.h
- genlist_unique_full() : genlist.c, genlist.h
- get_act_sel_action_custom_text() : text.c, text.h
- get_activity_rate() : unit.h, unit.c
- get_activity_rate_this_turn() : unit.c, unit.h
- get_activity_text() : unit.c, unit.h
- get_activity_time() : goto.c
- get_ai_type() : ai.c, ai.h
- get_airlift_text() : text.c, text.h
- get_allied_with_enemy_player() : daidiplomacy.c
- get_arrow_sprite() : tilespec.h, tilespec.c
- get_attack_power() : combat.h, combat.c
- get_attacker() : combat.c, combat.h
- get_attention_crosshair_sprite() : tilespec.c, tilespec.h
- get_audio_speclist() : audio.c
- get_base_by_gui_type() : base.c, base.h
- get_basic_fog_sprite() : tilespec.h, tilespec.c
- get_buffer_layer() : widget_p.h
- get_building_bonus() : effects.c, effects.h
- get_building_for_effect() : citydlg.c, citydlg.h, citydlg.c, citydlg.h
- get_building_sprite() : tilespec.c, tilespec.h
- get_building_surface() : gui_tilespec.h
- get_bulb_tooltip() : pages.cpp, text.c, text.h
- get_bulbs_per_turn() : text.c
- get_caravan_enter_city_trade_bonus() : traderoutes.c, traderoutes.h
- get_center_tile_mapcanvas() : mapview_common.h, mapview_common.c
- get_challenge_filename() : gamehand.c
- get_challenge_fullname() : gamehand.c
- get_checkbox_state() : widget_checkbox.c, widget_checkbox.h, widget_checkbox.c, widget_checkbox.h
- get_cities() : report.c
- get_citizen_graphic() : tilespec.c
- get_citizen_sprite() : tilespec.h, tilespec.c
- get_citizen_surface() : gui_tilespec.h
- get_city_bonus() : effects.c, effects.h
- get_city_bonus_effects() : effects.c, effects.h
- get_city_citizen_types() : citydlg_common.c, citydlg_common.h
- get_city_dialog() : citydlg.c
- get_city_dialog_airlift_text() : citydlg_common.c, citydlg_common.h
- get_city_dialog_airlift_value() : citydlg_common.h, citydlg_common.c
- get_city_dialog_culture_text() : citydlg_common.c, citydlg_common.h
- get_city_dialog_illness_text() : citydlg_common.c, citydlg_common.h
- get_city_dialog_output_text() : citydlg_common.c, citydlg_common.h
- get_city_dialog_pollution_text() : citydlg_common.c, citydlg_common.h
- get_city_dialog_production() : citydlg_common.c, citydlg_common.h
- get_city_dialog_production_full() : citydlg_common.c, citydlg_common.h
- get_city_dialog_production_row() : citydlg_common.c, citydlg_common.h
- get_city_flag_sprite() : tilespec.c, tilespec.h
- get_city_gfx() : gui_tilespec.h, gui_tilespec.c, gui_tilespec.h, gui_tilespec.c
- get_city_growth_string() : cma_fec.c
- get_city_health() : city.c
- get_city_mapview_name_and_growth() : mapview_common.c, mapview_common.h
- get_city_mapview_production() : mapview_common.c, mapview_common.h
- get_city_mapview_trade_routes() : mapview_common.c, mapview_common.h
- get_city_output_bonus() : effects.c, effects.h
- get_city_specialist_output_bonus() : effects.c, effects.h
- get_city_sprite() : tilespec.c
- get_city_surplus() : cm.c
- get_city_table_header() : cityrep.c
- get_city_tile_output_bonus() : effects.c, effects.h
- get_city_tithes_bonus() : city.c, city.h
- get_citybar_sprites() : tilespec.h, tilespec.c
- get_citydlg_canvas_height() : citydlg_common.c, citydlg_common.h
- get_citydlg_canvas_width() : citydlg_common.c, citydlg_common.h
- get_civ_score() : score.c, score.h
- get_client_page() : pages_g.h, update_queue.c
- get_closest_safe_tile_distance() : pf_tools.c
- get_cma_dialog() : cma_fe.c
- get_color() : colors_common.c, colors_common.h
- get_color_system() : tilespec.c, tilespec.h
- get_common_prefix() : chatline.c
- get_connect_irrig() : goto.c
- get_connect_road() : goto.c
- get_contentpop() : report.c
- get_continent_size() : mapgen_utils.c, mapgen_utils.h
- get_conv() : dataio_raw.c, client_main.c
- get_corruption() : report.c
- get_culture() : report.c
- get_culture_info() : plrdlg_common.c
- get_current_client_page() : pages.c, gui_interface.c, pages.c
- get_current_construction_bonus() : effects.h, effects.c
- get_current_option_file_name() : options.c
- get_cursor_sprite() : tilespec.c, tilespec.h
- get_data_dirs() : shared.c, shared.h
- get_data_encoding() : fciconv.c, fciconv.h
- get_default_diplstate() : plrhand.c
- get_defender() : combat.c, combat.h
- get_defense_power() : combat.c
- get_defense_rating() : combat.c
- get_diplomacy_dialog() : diplodlg.c
- get_diplomatic_defender() : combat.c, combat.h
- get_direction_for_step() : map.c, map.h
- get_discounted_reward() : caravan.c
- get_drawable_unit() : tilespec.c, tilespec.h
- get_EC() : goto.c
- get_economics() : report.c
- get_economy_report_data() : repodlgs_common.h, repodlgs_common.c
- get_economy_report_units_data() : repodlgs_common.c, repodlgs_common.h
- get_edge_type() : reqtree.c
- get_editor_sprites() : tilespec.c, tilespec.h
- get_effect_expected_value() : effects.c, effects.h
- get_effect_list_req_text() : effects.c, effects.h
- get_effect_req_text() : effects.c, effects.h
- get_effects() : effects.c, effects.h
- get_embassy_status() : climisc.c, climisc.h
- get_entertainers() : daieffects.c
- get_event_message_text() : events.h, events.c
- get_event_sprite() : tilespec.c, tilespec.h
- get_event_tag() : events.c, events.h
- get_final_city_output_bonus() : city.c, city.h
- get_first_pixel() : graphics.c, graphics.h, graphics.c, graphics.h
- get_flag() : plrdlg.h, plrdlg.c
- get_flag_dimensions() : svgflag.c, svgflag.h
- get_focus_unit_on_tile() : control.c, control.h
- get_focus_unit_toggle_timeout() : tilespec.c, tilespec.h
- get_font() : canvas.cpp
- get_fortified_defense_power() : combat.h, combat.c
- get_fuel_moves_left_req() : pf_tools.c
- get_full_nation() : text.c
- get_full_username() : text.c
- get_game_color() : colors.c, colors.h, colors.c, colors.h
- get_global_warming_tooltip() : text.c, text.h, pages.cpp
- get_gold() : report.c
- get_gold_info() : plrdlg_common.c
- get_gov() : report.c
- get_government_sprite() : tilespec.c, tilespec.h
- get_government_surface() : gui_tilespec.h
- get_government_tooltip() : text.h, text.c, pages.cpp
- get_gui_funcs() : gui_interface.c, gui_interface.h
- get_gui_layer() : graphics.c, graphics.h, graphics.c
- get_gui_specific_themes_directories() : themes.c, gui_interface.c
- get_gui_type() : gui_main.c, gui_interface.c, gui_main.c
- get_happiness_dialog() : happiness.c
- get_happypop() : report.c
- get_help_item() : helpdata.c, helpdata.h
- get_help_item_spec() : helpdata.c, helpdata.h
- get_icon_sprite() : tilespec.c, tilespec.h
- get_indicator_sprite() : tilespec.c, tilespec.h
- get_info_label_text() : pages.cpp, text.c, text.h
- get_info_label_text_popup() : text.h, text.c, pages.cpp
- get_infrastructure_text() : terrain.c, terrain.h
- get_init_script_choices() : stdinhand.c, stdinhand.h
- get_intel_dialog() : inteldlg.c
- get_intel_wonder_dialog() : inteldlg.c
- get_internal_encoding() : fciconv.c, fciconv.h
- get_internal_string_length() : fciconv.c, fciconv.h
- get_irrigation_index() : tilespec.c
- get_lake_surrounders() : mapgen_utils.c, mapgen_utils.h
- get_lan_server_list() : servers.c
- get_landarea() : report.c
- get_lanserver_announcement() : sernet.c
- get_last_option_file_name() : options.c
- get_literacy() : achievements.c, achievements.h
- get_literacy2() : report.c
- get_local_encoding() : fciconv.c, fciconv.h
- get_locale_dir() : fcintl.c, fcintl.h
- get_luxrate() : report.c
- get_luxury_info() : plrdlg_common.c
- get_mapimg_format_list() : options.c
- get_mapview_scroll_pos() : mapview_common.h, mapview_common.c
- get_mapview_scroll_step() : mapview_common.c, mapview_common.h
- get_mapview_scroll_window() : mapview_common.c, mapview_common.h
- get_meta_message_string() : meta.c, meta.h
- get_meta_patches_string() : meta.c, meta.h
- get_mil_service() : report.c
- get_minimap_window_widget() : mapctrl.c, mapctrl.h, mapctrl.c, mapctrl.h
- get_modified_firepower() : combat.c, combat.h
- get_modpacks_list() : modpack.c, modpack.h
- get_multicast_group() : shared.h, shared.c
- get_munits() : report.c
- get_musicset_list() : audio.h, audio.c
- get_nation_flag_sprite() : tilespec.h, tilespec.c
- get_nation_flag_surface() : gui_tilespec.h
- get_nation_shield_sprite() : tilespec.c, tilespec.h
- get_nearest_city() : climisc.c, climisc.h
- get_nearest_city_text() : text.h, text.c
- get_net_input() : gui_main.c
- get_next_request_id() : connection.c, connection.h
- get_next_unique_tag() : editprop.c
- get_non_targeted_action_id() : action_dialog.c, dialogs.cpp
- get_nuclear_winter_tooltip() : pages.cpp, text.c, text.h
- get_nuke_explode_sprite() : tilespec.c, tilespec.h
- get_num_units_in_focus() : control.c, control.h
- get_ocean_size() : mapgen_utils.h, mapgen_utils.c
- get_option_malloc() : fc_cmdline.c, fc_cmdline.h
- get_output_identifier() : city.c, city.h
- get_output_name() : city.c, city.h
- get_output_type() : city.c, city.h
- get_overview_area_dimensions() : mapview.c, mapview.cpp, mapview.c
- get_overview_window() : mapview.c, mapview.cpp, mapview.c
- get_packet() : sernet.c
- get_packet_from_connection_json() : packets_json.h
- get_packet_from_connection_raw() : packets.h, packets.c
- get_parser_buffer() : ruleset.c, ruleset.h
- get_ping_time_text() : text.c, text.h
- get_playable_nation_count() : dialogs.c
- get_player_bonus() : effects.c, effects.h
- get_player_bonus_effects() : effects.c, effects.h
- get_player_color() : colors_common.c, colors_common.h
- get_player_landarea() : score.c
- get_player_maxrate() : plrhand.c
- get_player_or_user_name() : chatline.c
- get_player_output_bonus() : effects.c, effects.h
- get_pollution() : report.c
- get_pop() : report.c
- get_population() : report.c
- get_position() : widget_scrollbar.c
- get_potential_improvement_bonus() : effects.c, effects.h
- get_preferred_pillage() : terrain.c, terrain.h
- get_prod_complete_string() : cma_fec.c
- get_production() : report.c
- get_production_name() : wldlg.c
- get_production_targeted_action_id() : action_dialog.c, dialogs.cpp
- get_progress_icon() : wldlg.c
- get_random_map_position_from_state() : mapgen.c
- get_ratios() : mapgen_topology.c
- get_real_pop() : report.c
- get_report_title() : text.c, text.h
- get_req_source_effects() : effects.h, effects.c
- get_reqtree_dimensions() : reqtree.c, reqtree.h
- get_research() : report.c
- get_research_widget() : mapctrl.c, mapctrl.h, mapctrl.c, mapctrl.h
- get_researching_info() : plrdlg_common.c
- get_revolution_widget() : mapctrl.c, mapctrl.h, mapctrl.c
- get_riots() : report.c
- get_role_unit() : unittype.c, unittype.h
- get_sample_city_sprite() : tilespec.c, tilespec.h
- get_sample_city_surface() : gui_tilespec.h
- get_save_dirs() : shared.c, shared.h
- get_scaled_city_map() : citydlg.c, citydlg.h, citydlg.c, citydlg.h
- get_scenario_dirs() : shared.c, shared.h
- get_science_goal_text() : text.h, text.c
- get_science_info() : plrdlg_common.c
- get_science_target_text() : text.h, text.c
- get_scirate() : report.c
- get_score_text() : text.c, text.h
- get_script_buffer() : ruleset.c, ruleset.h
- get_seconds_to_new_turn() : client_main.c, client_main.h
- get_seconds_to_turndone() : client_main.h, client_main.c
- get_selected_city() : gotodlg.c
- get_server_address() : clinet.c
- get_settledarea() : report.c
- get_settlers() : report.c
- get_smaller_surface_rect() : graphics.c, graphics.h, graphics.c, graphics.h
- get_soundplugin_list() : audio.c, audio.h
- get_soundset_list() : audio.c, audio.h
- get_spaceship() : report.c
- get_spaceship_descr() : text.c, text.h
- get_spaceship_dialog() : spaceshipdlg.c
- get_spaceship_dimensions() : mapview_common.c, mapview_common.h
- get_spaceship_score() : score.c
- get_spaceship_sprite() : tilespec.c, tilespec.h
- get_specialist_output() : specialist.c, specialist.h
- get_specialists() : report.c
- get_sprite_dimensions() : gui_interface.c, sprite.c
- get_sqsize() : mapgen_topology.h, mapgen_topology.c
- get_step() : widget_scrollbar.c
- get_target_bonus_effects() : effects.h, effects.c
- get_target_help_data() : wldlg.c
- get_tax_info() : plrdlg_common.c
- get_tax_rates() : cm.c
- get_tax_rates_widget() : mapctrl.c, mapctrl.h, mapctrl.c, mapctrl.h
- get_tax_sprite() : tilespec.h, tilespec.c
- get_tax_surface() : gui_tilespec.h
- get_taxrate() : report.c
- get_TB_aggr() : goto.c
- get_TB_caravan() : goto.c
- get_tech_color() : gui_tilespec.c, gui_tilespec.h, gui_tilespec.c, gui_tilespec.h
- get_tech_icon() : gui_tilespec.h, gui_tilespec.c
- get_tech_on_reqtree() : reqtree.h, reqtree.c
- get_tech_sprite() : tilespec.c, tilespec.h
- get_techout() : report.c
- get_techs() : report.c
- get_terrain_color() : colors_common.c, colors_common.h
- get_terrain_surface() : mapview.h, mapview.c
- get_text_size() : canvas.c, gui_interface.c
- get_theme_color() : colors.h, colors.c, colors.h, colors.c
- get_theme_list() : themespec.h, themespec.c, themespec.h, themespec.c
- get_themes_list() : themes_common.c, themes_common.h
- get_thumb_pixbuf() : mapview.h, mapview.c, mapview.h, mapview.c
- get_tile_bonus() : effects.c, effects.h
- get_tile_change_menu_text() : menu.c, menu.cpp
- get_tile_infrastructure_set() : map.c, map.h
- get_tile_output_bonus() : effects.h, effects.c
- get_tile_output_text() : text.c, text.h
- get_tile_value() : startpos.c
- get_tileset() : tilespec.c, tilespec.h
- get_tileset_list() : tilespec.c, tilespec.h
- get_timeout_label_text() : text.h, text.c, mapview.cpp
- get_token_comma() : inputfile.c
- get_token_entry_name() : inputfile.c
- get_token_eol() : inputfile.c
- get_token_section_name() : inputfile.c
- get_token_table_end() : inputfile.c
- get_token_table_start() : inputfile.c
- get_token_value() : inputfile.c
- get_token_white_char() : inputfile.c
- get_tokens() : fc_cmdline.c, fc_cmdline.h
- get_tool_mode_pixbuf() : editgui.c
- get_tool_value_pixbuf() : editgui.c
- get_tooltip() : citydlg.cpp, citydlg.h
- get_tooltip_improvement() : citydlg.cpp, citydlg.h, repodlgs.cpp
- get_tooltip_unit() : citydlg.cpp, citydlg.h, repodlgs.cpp
- get_top_happiness_display() : happiness.c, happiness.h, happiness.c, happiness.h
- get_total_attack_power() : combat.c, combat.h
- get_total_defense_power() : combat.c, combat.h
- get_total_score() : report.c
- get_trade_illness() : city.c
- get_transporter_capacity() : unit.h, unit.c
- get_transporter_occupancy() : unit.c, unit.h
- get_treaty_thumb_sprite() : tilespec.c, tilespec.h
- get_turn_done_button_state() : fc_client.cpp, mapctrl_common.c, mapctrl_common.h
- get_turns_for_activity_at() : unit.c, unit.h
- get_ui_filename() : menu.c
- get_unhappypop() : report.c
- get_unique_guest_name() : auth.c
- get_unit_bonus() : effects.c, effects.h
- get_unit_explode_animation() : tilespec.c, tilespec.h
- get_unit_info_label_text1() : text.h, text.c
- get_unit_info_label_text2() : text.c, text.h
- get_unit_info_window_widget() : mapctrl.c, mapctrl.h, mapctrl.c, mapctrl.h
- get_unit_nation_flag_sprite() : tilespec.c
- get_unit_tile_pillage_set() : unit.c, unit.h
- get_unit_unhappy_sprite() : tilespec.h, tilespec.c
- get_unit_upkeep_sprite() : tilespec.c, tilespec.h
- get_unit_vision_at() : unittools.c, unittools.h
- get_unit_vision_base() : unittools.c
- get_unit_vs_tile_bonus() : effects.c, effects.h
- get_units_built() : report.c
- get_units_disband_info() : text.h, text.c
- get_units_in_focus() : control.c, control.h
- get_units_killed() : report.c
- get_units_lost() : report.c
- get_units_report_data() : repodlgs.c
- get_units_score() : score.c
- get_units_seen_via_ally() : unittools.c, unittools.h
- get_units_upgrade_info() : text.c, text.h
- get_units_used() : report.c
- get_unittype_bonus() : effects.c, effects.h
- get_unittype_sprite() : tilespec.c, tilespec.h
- get_unittype_surface() : gui_tilespec.h
- get_useable_themes_in_directory() : gui_interface.c, themes.c
- get_user_meta_message_string() : meta.c, meta.h
- get_virtual_defense_power() : combat.c, combat.h
- get_vision_status() : climisc.c, climisc.h
- get_vote_by_caller() : voting.c, voting.h
- get_vote_by_no() : voting.c, voting.h
- get_wflags() : widget_core.c, widget.h, widget_core.c, widget.h
- get_widget_pointer_from_id() : widget.c, widget.h, widget.c, widget.h
- get_widget_pointer_from_main_list() : widget.c, widget.h, widget.c, widget.h
- get_wonders() : report.c
- get_worked_tile_output() : city.c
- get_worklist() : wldlg.c
- get_world_bonus() : effects.c, effects.h
- get_wstate() : widget.h, widget_core.c, widget.h, widget_core.c
- get_wtype() : widget_core.c, widget.h
- getpixel() : graphics.c, graphics.h, graphics.c, graphics.h
- gfx_fileextensions() : sprite.c, sprite.cpp, sprite.c
- give_allied_visibility() : unittools.c, unittools.h
- give_citymap_from_player_to_player() : maphand.c, maphand.h
- give_distorted_map() : maphand.c, maphand.h
- give_immediate_free_tech() : techtools.c, techtools.h
- give_initial_techs() : techtools.h, techtools.c
- give_map_from_player_to_player() : maphand.c, maphand.h
- give_midgame_initial_units() : plrhand.c, plrhand.h
- give_seamap_from_player_to_player() : maphand.c, maphand.h
- give_shared_vision() : maphand.c, maphand.h
- give_tile_info_from_player_to_player() : maphand.c
- gives_shared_tiles() : player.h, player.c
- gives_shared_vision() : player.c, player.h
- global_warming() : maphand.c, maphand.h
- global_warming_scaled() : climisc.c, climisc.h
- global_worklist_alloc() : global_worklist.c
- global_worklist_by_id() : global_worklist.h, global_worklist.c
- global_worklist_callback() : wldlg.c
- global_worklist_destroy() : global_worklist.c, global_worklist.h
- global_worklist_get() : global_worklist.c, global_worklist.h
- global_worklist_id() : global_worklist.c, global_worklist.h
- global_worklist_is_valid() : global_worklist.c, global_worklist.h
- global_worklist_load() : global_worklist.c
- global_worklist_name() : global_worklist.h, global_worklist.c
- global_worklist_new() : global_worklist.h, global_worklist.c
- global_worklist_save() : global_worklist.c
- global_worklist_set() : global_worklist.c, global_worklist.h
- global_worklist_set_name() : global_worklist.c, global_worklist.h
- global_worklists_build() : global_worklist.c, global_worklist.h
- global_worklists_free() : global_worklist.h, global_worklist.c
- global_worklists_init() : global_worklist.c, global_worklist.h
- global_worklists_load() : global_worklist.c, global_worklist.h
- global_worklists_number() : global_worklist.c, global_worklist.h
- global_worklists_save() : global_worklist.c, global_worklist.h
- global_worklists_unbuild() : global_worklist.c, global_worklist.h
- gold_callback() : diplodlg.c
- goods_by_number() : traderoutes.c, traderoutes.h
- goods_by_rule_name() : traderoutes.c, traderoutes.h
- goods_by_translated_name() : traderoutes.c, traderoutes.h
- goods_can_be_provided() : traderoutes.h, traderoutes.c
- goods_free() : traderoutes.c, traderoutes.h
- goods_from_city_to_unit() : traderoutes.c, traderoutes.h
- goods_has_flag() : traderoutes.c, traderoutes.h
- goods_index() : traderoutes.c, traderoutes.h
- goods_init() : traderoutes.c, traderoutes.h
- goods_name_translation() : traderoutes.c, traderoutes.h
- goods_number() : traderoutes.c, traderoutes.h
- goods_rule_name() : traderoutes.c, traderoutes.h
- goto_add_waypoint() : goto.c, goto.h
- goto_city_callback() : gotodlg.c
- goto_cmd_callback() : gotodlg.c
- goto_dialog_focus_units_changed() : gotodlg.c, gotodlg.h, gotodlg.c, gotodlg.h
- goto_dialog_window_callback() : gotodlg.c
- goto_fill_parameter_base() : goto.c
- goto_fill_parameter_full() : goto.c
- goto_get_turns() : goto.c, goto.h
- goto_here_callback() : dialogs.c
- goto_is_active() : goto.c, goto.h, hudwidget.cpp
- goto_is_sane() : aitools.c, aitools.h
- goto_map_free() : goto.c
- goto_map_new() : goto.c
- goto_map_unit() : goto.c
- goto_path_redraw() : goto.c
- goto_path_undraw() : goto.c
- goto_pop_waypoint() : goto.c, goto.h
- goto_selection_callback() : gotodlg.c
- goto_tile_state() : goto.c, goto.h
- goto_unit_killed() : goto.c, goto.h
- gotoline_counter_destroy() : mapview_common.c
- gotoline_counter_new() : mapview_common.c
- government_by_number() : government.c, government.h
- government_by_rule_name() : government.c, government.h
- government_by_translated_name() : government.c, government.h
- government_callback() : menu.c
- government_change() : plrhand.c, plrhand.h
- government_count() : government.c, government.h
- government_dlg_callback() : dialogs.c
- government_found() : requirements.c
- government_free() : government.c
- government_index() : government.c, government.h
- government_init() : government.c
- government_iter_get() : government.c
- government_iter_init() : government.c, government.h
- government_iter_next() : government.c
- government_iter_sizeof() : government.c, government.h
- government_iter_valid() : government.c
- government_name_for_player() : government.c, government.h
- government_name_translation() : government.c, government.h
- government_number() : government.c, government.h
- government_of_city() : government.h, government.c
- government_of_player() : government.c, government.h
- government_rule_name() : government.c, government.h
- government_ruler_title_new() : government.c, government.h
- government_ruler_titles() : government.c, government.h
- governments_alloc() : government.h, government.c
- governments_free() : government.c, government.h
- governors_iterate() : cityrep.c
- great_wonder_is_available() : improvement.c, improvement.h
- great_wonder_is_built() : improvement.c, improvement.h
- great_wonder_is_destroyed() : improvement.c, improvement.h
- great_wonder_owner() : improvement.h, improvement.c
- greed() : daidiplomacy.c
- group_set_area() : widget.c, widget.h, widget.c, widget.h
- gtk_aux_menu_bar_new() : gui_stuff.c, gui_stuff.h
- gtk_expose_now() : gui_stuff.h, gui_stuff.c, gui_stuff.h
- gtk_stockbutton_set_label() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gtk_tree_selection_get_row() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gtk_tree_view_focus() : gui_stuff.h, gui_stuff.c
- gui() : fc_client.h, gui_main.cpp
- gui_add_idle_callback() : gui_main.c
- gui_add_net_input() : gui_main.c
- gui_app() : gui_main.c, gui_main.h
- gui_canvas_copy() : canvas.c
- gui_canvas_create() : canvas.c
- gui_canvas_fill_sprite_area() : canvas.c
- gui_canvas_free() : canvas.c
- gui_canvas_mapview_init() : canvas.c
- gui_canvas_put_curved_line() : canvas.c
- gui_canvas_put_line() : canvas.c
- gui_canvas_put_rectangle() : canvas.c
- gui_canvas_put_sprite() : canvas.c
- gui_canvas_put_sprite_fogged() : canvas.c
- gui_canvas_put_sprite_full() : canvas.c
- gui_canvas_put_sprite_full_scaled() : canvas.c
- gui_canvas_put_text() : canvas.c
- gui_canvas_set_zoom() : canvas.c
- gui_city_dialog_is_open() : citydlg.c
- gui_clear_theme() : themes.c, gui_interface.c, themes.c
- gui_close_connection_dialog() : connectdlg.c
- gui_color_alloc() : colors.c
- gui_color_free() : colors.c
- gui_create_sprite() : sprite.c
- gui_crop_sprite() : sprite.c
- gui_dialog_add_action_widget() : gui_stuff.h, gui_stuff.c
- gui_dialog_add_button() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_add_content_widget() : gui_stuff.c, gui_stuff.h
- gui_dialog_add_widget() : gui_stuff.c, gui_stuff.h
- gui_dialog_alert() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_delete_handler() : gui_stuff.c
- gui_dialog_delete_tab_handler() : gui_stuff.c
- gui_dialog_destroy() : gui_stuff.h, gui_stuff.c
- gui_dialog_destroy_all() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_destroy_handler() : gui_stuff.c
- gui_dialog_destroyed() : gui_stuff.c
- gui_dialog_detach() : gui_stuff.c
- gui_dialog_get_toplevel() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_key_press_handler() : gui_stuff.c
- gui_dialog_new() : gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_pack_button() : gui_stuff.c
- gui_dialog_present() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_raise() : gui_stuff.h, gui_stuff.c, gui_stuff.h, gui_stuff.c
- gui_dialog_response() : gui_stuff.c
- gui_dialog_response_set_callback() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_set_default_response() : gui_stuff.c, gui_stuff.h
- gui_dialog_set_default_size() : gui_stuff.h, gui_stuff.c
- gui_dialog_set_response_sensitive() : gui_stuff.h, gui_stuff.c, gui_stuff.h, gui_stuff.c
- gui_dialog_set_return_dialog() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_set_title() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_show_all() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_dialog_switch_page_handler() : gui_stuff.c
- gui_distance_vector() : mapview_common.c
- gui_download_modpack() : mpgui_gtk3.c, mpgui_gtk4.c, mpgui_qt.cpp
- gui_editgui_notify_object_changed() : gui_main.c
- gui_editgui_notify_object_created() : gui_main.c
- gui_editgui_popdown_all() : gui_main.c
- gui_editgui_popup_properties() : gui_main.c
- gui_editgui_refresh() : gui_main.c
- gui_editgui_tileset_changed() : gui_main.c
- gui_event_loop() : gui_main.c, gui_main.h, gui_main.c, gui_main.h
- gui_flush() : mapview.c, mapview.cpp, mapview.c
- gui_free_sprite() : sprite.c
- GUI_FUNC_PROTO() : canvas_g.h, themes_g.h, sprite_g.h, repodlgs_g.h, mapview_g.h, gui_main_g.h, editgui_g.h, diplodlg_g.h, dialogs_g.h, canvas_g.h, dialogs_g.h
- gui_get_current_client_page() : pages.c
- gui_get_gui_specific_themes_directories() : themes.c
- gui_get_gui_type() : gui_main.c
- gui_get_sprite_dimensions() : sprite.c
- gui_get_text_size() : canvas.c
- gui_get_useable_themes_in_directory() : themes.c
- gui_gtk_message_chat_location_name() : options.c
- gui_gui_clear_theme() : themes.c
- gui_gui_init_meeting() : diplodlg.c
- gui_gui_load_theme() : themes.c
- gui_gui_prepare_clause_updt() : diplodlg.c
- gui_gui_recv_accept_treaty() : diplodlg.c
- gui_gui_recv_cancel_meeting() : diplodlg.c
- gui_gui_recv_create_clause() : diplodlg.c
- gui_gui_recv_remove_clause() : diplodlg.c
- gui_gui_update_font() : gui_main.c
- gui_handmade_scenario_warning() : dialogs.c
- gui_has_zoom_support() : canvas.c
- gui_init_meeting() : gui_interface.c, diplodlg.c
- gui_insert_client_build_info() : gui_main.c
- gui_is_view_supported() : graphics.c
- gui_layer_destroy() : graphics.c, graphics.h, graphics.c, graphics.h
- gui_layer_new() : graphics.c, graphics.h, graphics.c, graphics.h
- gui_load_gfxfile() : sprite.c
- gui_load_gfxnumber() : sprite.c
- gui_load_theme() : themes.c, gui_interface.c
- gui_map_canvas_size_refresh() : mapview.c
- gui_options_extra_init() : gui_main.c
- gui_popdown_all_city_dialogs() : citydlg.c
- gui_popdown_city_dialog() : citydlg.c
- gui_popup_combat_info() : dialogs.c
- gui_popup_tech_help_name() : options.c
- gui_prepare_clause_updt() : diplodlg.c, gui_interface.c
- gui_real_city_dialog_popup() : citydlg.c
- gui_real_city_dialog_refresh() : citydlg.c
- gui_real_conn_list_dialog_update() : gui_main.c
- gui_real_focus_units_changed() : gui_main.c
- gui_real_output_window_append() : chatline.c
- gui_real_set_client_page() : pages.c
- gui_recv_accept_treaty() : diplodlg.c, gui_interface.c
- gui_recv_cancel_meeting() : gui_interface.c, diplodlg.c
- gui_recv_create_clause() : diplodlg.c, gui_interface.c, diplodlg.c
- gui_recv_remove_clause() : diplodlg.c, gui_interface.c
- gui_refresh_unit_city_dialogs() : citydlg.c
- gui_remove_net_input() : gui_main.c
- gui_request_action_confirmation() : dialogs.c
- gui_request_transport() : dialogs.c
- gui_server_connect() : connectdlg.c
- gui_set_rulesets() : pages.c
- gui_set_unit_icon() : gui_main.c
- gui_set_unit_icons_more_arrow() : gui_main.c
- gui_sound_bell() : gui_main.c
- gui_start_turn() : mapview.c
- gui_tileset_type_set() : graphics.c
- gui_to_map_dir() : climap.h, climap.c
- gui_to_map_pos() : mapview_common.c
- gui_to_natural_pos() : overview_common.c
- gui_to_overview() : mapview.cpp
- gui_to_overview_pos() : overview_common.c
- gui_ui_exit() : gui_main.c
- gui_ui_init() : gui_main.c
- gui_ui_main() : gui_main.c
- gui_update_font() : gui_stuff.c, gui_interface.c, gui_main.c, gui_stuff.c
- gui_update_font_full() : gui_stuff.c, gui_stuff.h, gui_stuff.c, gui_stuff.h
- gui_update_infra_dialog() : infradlg.c
- gui_update_timeout_label() : mapview.c
- gui_version_message() : chatline.c