Freeciv-3.2: multiplier_value Struct Reference

Freeciv-3.2

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Data Fields
multiplier_value Struct Reference

`#include <player.h>`

## Data Fields

int | value
int | target
int | changed

## Detailed Description

Definition at line 236 of file player.h.

## Field Documentation

## ◆ changed

int multiplier_value::changed

Definition at line 243 of file player.h.

Referenced by handle_player_info(), multiplier_can_be_changed(), package_player_info(), sg_load_players_basic(), sg_load_players_basic(), and sg_save_player_main().

## ◆ target

int multiplier_value::target

Definition at line 241 of file player.h.

Referenced by dai_adjust_policies(), dai_gained_control(), handle_player_info(), handle_player_multiplier(), package_player_info(), player_multiplier_target_value(), sg_load_players_basic(), sg_load_players_basic(), and sg_save_player_main().

## ◆ value

int multiplier_value::value

Definition at line 239 of file player.h.

Referenced by dai_adjust_policies(), handle_player_info(), package_player_info(), player_multiplier_value(), sg_load_players_basic(), sg_load_players_basic(), and sg_save_player_main().