Freeciv-3.2
Loading...
Searching...
No Matches
packets_gen.h
Go to the documentation of this file.
1 /**************************************************************************
2 * THIS FILE WAS GENERATED *
3 * Script: common/generate_packets.py *
4 * Input: common/networking/packets.def *
5 * DO NOT CHANGE THIS FILE *
6 **************************************************************************/
7
8#ifndef FC__PACKETS_GEN_H
9#define FC__PACKETS_GEN_H
10
11#ifdef __cplusplus
12extern "C" {
13#endif /* __cplusplus */
14
15/* common */
16#include "actions.h"
17#include "city.h"
18#include "disaster.h"
19#include "unit.h"
20
21/* common/aicore */
22#include "cm.h"
23
25 char __dummy; /* to avoid malloc(0); */
26};
27
29 char __dummy; /* to avoid malloc(0); */
30};
31
36
41
50
53 char message[1536];
54 char capability[512];
55 char challenge_file[4095];
57};
58
63
67
69 char __dummy; /* to avoid malloc(0); */
70};
71
79
84
90
98
114
165 int gold;
206 int phase;
222 enum ai_level skill_level;
225 int tech;
241 int turn;
243 int year;
252};
253
261
266
275
277 int tile;
278};
279
284
286 int id;
287 bool gained;
288 bool first;
289};
290
299
308
312
316
324
327};
328
382
389
395
411
420
425
428};
429
435
440
445
450
456
461
466
470
474
479
487
495
503
507
558
562
564 int tax;
567};
568
572
577
579 char __dummy; /* to avoid malloc(0); */
580};
581
588
598
603
615
617 int id;
618};
619
623
627
630};
631
672
689
698
704
714
719
726
730
738
746
754
764
770
774
779
783
788
795
802
809
816
820
826
831
839
843
847
859
865
867 char __dummy; /* to avoid malloc(0); */
868};
869
871 char __dummy; /* to avoid malloc(0); */
872};
873
875 char __dummy; /* to avoid malloc(0); */
876};
877
883
885 char __dummy; /* to avoid malloc(0); */
886};
887
889 int phase;
890};
891
893 int year;
895 int turn;
896};
897
899 char __dummy; /* to avoid malloc(0); */
900};
901
903 char __dummy; /* to avoid malloc(0); */
904};
905
907 char __dummy; /* to avoid malloc(0); */
908};
909
911 char __dummy; /* to avoid malloc(0); */
912};
913
915 char __dummy; /* to avoid malloc(0); */
916};
917
922
943
994
1002
1008
1014
1031
1043
1050
1067
1074
1080
1091
1106
1108 char __dummy; /* to avoid malloc(0); */
1109};
1110
1117
1123
1151
1157
1163
1174
1196
1202
1242
1248
1259
1303
1309
1318
1333
1346
1356
1365
1372
1387
1395
1404
1414
1422
1438
1447
1481
1485
1489
1493
1497
1502
1506
1511
1517
1525
1535
1547
1557
1570
1583
1588
1597
1602
1619
1623
1627
1635
1643
1647
1652
1657
1659 bool state;
1660};
1661
1663 char __dummy; /* to avoid malloc(0); */
1664};
1665
1667 char __dummy; /* to avoid malloc(0); */
1668};
1669
1673
1679
1687
1689 int id;
1691 int tag;
1692};
1693
1699
1709
1717
1724
1728
1748
1755
1759
1791
1795
1799
1828
1835
1847
1851
1856
1860
1873
1878
1880 int id;
1881};
1882
1887
1892
1976 PACKET_PAGE_MSG = 110, /* 110 */
1992 PACKET_RULESET_UNIT = 140, /* 140 */
2021 PACKET_SCENARIO_INFO = 180, /* 180 */
2093
2094 PACKET_LAST /* leave this last */
2096
2098
2100
2102void lsend_packet_investigate_started(struct conn_list *dest, const struct packet_investigate_started *packet);
2103int dsend_packet_investigate_started(struct connection *pc, int unit_id, int city_id);
2104void dlsend_packet_investigate_started(struct conn_list *dest, int unit_id, int city_id);
2105
2107void lsend_packet_investigate_finished(struct conn_list *dest, const struct packet_investigate_finished *packet);
2108int dsend_packet_investigate_finished(struct connection *pc, int unit_id, int city_id);
2109void dlsend_packet_investigate_finished(struct conn_list *dest, int unit_id, int city_id);
2110
2111int send_packet_server_join_req(struct connection *pc, const struct packet_server_join_req *packet);
2112int dsend_packet_server_join_req(struct connection *pc, const char *username, const char *capability, const char *version_label, int major_version, int minor_version, int patch_version);
2113
2114int send_packet_server_join_reply(struct connection *pc, const struct packet_server_join_reply *packet);
2115
2118
2120
2122void lsend_packet_server_shutdown(struct conn_list *dest);
2123
2124int send_packet_nation_select_req(struct connection *pc, const struct packet_nation_select_req *packet);
2125int dsend_packet_nation_select_req(struct connection *pc, int player_no, Nation_type_id nation_no, bool is_male, const char *name, int style);
2126
2127int send_packet_player_ready(struct connection *pc, const struct packet_player_ready *packet);
2128int dsend_packet_player_ready(struct connection *pc, int player_no, bool is_ready);
2129
2130int send_packet_endgame_report(struct connection *pc, const struct packet_endgame_report *packet);
2131void lsend_packet_endgame_report(struct conn_list *dest, const struct packet_endgame_report *packet);
2132
2133int send_packet_endgame_player(struct connection *pc, const struct packet_endgame_player *packet);
2134void lsend_packet_endgame_player(struct conn_list *dest, const struct packet_endgame_player *packet);
2135
2136int send_packet_tile_info(struct connection *pc, const struct packet_tile_info *packet);
2137void lsend_packet_tile_info(struct conn_list *dest, const struct packet_tile_info *packet);
2138
2139int send_packet_game_info(struct connection *pc, const struct packet_game_info *packet);
2140
2141int send_packet_calendar_info(struct connection *pc, const struct packet_calendar_info *packet);
2142
2143int send_packet_timeout_info(struct connection *pc, const struct packet_timeout_info *packet);
2144
2145int send_packet_map_info(struct connection *pc, const struct packet_map_info *packet);
2146void lsend_packet_map_info(struct conn_list *dest, const struct packet_map_info *packet);
2147
2148int send_packet_nuke_tile_info(struct connection *pc, const struct packet_nuke_tile_info *packet);
2149void lsend_packet_nuke_tile_info(struct conn_list *dest, const struct packet_nuke_tile_info *packet);
2151void dlsend_packet_nuke_tile_info(struct conn_list *dest, int tile);
2152
2153int send_packet_team_name_info(struct connection *pc, const struct packet_team_name_info *packet);
2154void lsend_packet_team_name_info(struct conn_list *dest, const struct packet_team_name_info *packet);
2155
2156int send_packet_achievement_info(struct connection *pc, const struct packet_achievement_info *packet);
2157void lsend_packet_achievement_info(struct conn_list *dest, const struct packet_achievement_info *packet);
2158
2159int send_packet_chat_msg(struct connection *pc, const struct packet_chat_msg *packet);
2160void lsend_packet_chat_msg(struct conn_list *dest, const struct packet_chat_msg *packet);
2161
2162int send_packet_early_chat_msg(struct connection *pc, const struct packet_early_chat_msg *packet);
2163void lsend_packet_early_chat_msg(struct conn_list *dest, const struct packet_early_chat_msg *packet);
2164
2165int send_packet_chat_msg_req(struct connection *pc, const struct packet_chat_msg_req *packet);
2166int dsend_packet_chat_msg_req(struct connection *pc, const char *message);
2167
2168int send_packet_connect_msg(struct connection *pc, const struct packet_connect_msg *packet);
2169int dsend_packet_connect_msg(struct connection *pc, const char *message);
2170
2171int send_packet_server_info(struct connection *pc, const struct packet_server_info *packet);
2172int dsend_packet_server_info(struct connection *pc, const char *version_label, int major_version, int minor_version, int patch_version, int emerg_version);
2173
2174int send_packet_city_remove(struct connection *pc, const struct packet_city_remove *packet);
2175void lsend_packet_city_remove(struct conn_list *dest, const struct packet_city_remove *packet);
2176int dsend_packet_city_remove(struct connection *pc, int city_id);
2177void dlsend_packet_city_remove(struct conn_list *dest, int city_id);
2178
2179int send_packet_city_info(struct connection *pc, const struct packet_city_info *packet, bool force_to_send);
2180void lsend_packet_city_info(struct conn_list *dest, const struct packet_city_info *packet, bool force_to_send);
2181
2182int send_packet_city_nationalities(struct connection *pc, const struct packet_city_nationalities *packet, bool force_to_send);
2183void lsend_packet_city_nationalities(struct conn_list *dest, const struct packet_city_nationalities *packet, bool force_to_send);
2184
2186void lsend_packet_city_update_counters(struct conn_list *dest, const struct packet_city_update_counters *packet);
2187
2188int send_packet_city_short_info(struct connection *pc, const struct packet_city_short_info *packet);
2189void lsend_packet_city_short_info(struct conn_list *dest, const struct packet_city_short_info *packet);
2190
2191int send_packet_trade_route_info(struct connection *pc, const struct packet_trade_route_info *packet);
2192void lsend_packet_trade_route_info(struct conn_list *dest, const struct packet_trade_route_info *packet);
2193
2194int send_packet_city_sell(struct connection *pc, const struct packet_city_sell *packet);
2195int dsend_packet_city_sell(struct connection *pc, int city_id, int build_id);
2196
2197int send_packet_city_buy(struct connection *pc, const struct packet_city_buy *packet);
2198int dsend_packet_city_buy(struct connection *pc, int city_id);
2199
2200int send_packet_city_change(struct connection *pc, const struct packet_city_change *packet);
2201int dsend_packet_city_change(struct connection *pc, int city_id, int production_kind, int production_value);
2202
2203int send_packet_city_worklist(struct connection *pc, const struct packet_city_worklist *packet);
2204int dsend_packet_city_worklist(struct connection *pc, int city_id, const struct worklist *worklist);
2205
2207int dsend_packet_city_make_specialist(struct connection *pc, int city_id, int tile_id);
2208
2209int send_packet_city_make_worker(struct connection *pc, const struct packet_city_make_worker *packet);
2210int dsend_packet_city_make_worker(struct connection *pc, int city_id, int tile_id);
2211
2214
2215int send_packet_city_rename(struct connection *pc, const struct packet_city_rename *packet);
2216int dsend_packet_city_rename(struct connection *pc, int city_id, const char *name);
2217
2218int send_packet_city_options_req(struct connection *pc, const struct packet_city_options_req *packet);
2219int dsend_packet_city_options_req(struct connection *pc, int city_id, bv_city_options options);
2220
2221int send_packet_city_refresh(struct connection *pc, const struct packet_city_refresh *packet);
2222int dsend_packet_city_refresh(struct connection *pc, int city_id);
2223
2225int dsend_packet_city_name_suggestion_req(struct connection *pc, int unit_id);
2226
2229int dsend_packet_city_name_suggestion_info(struct connection *pc, int unit_id, const char *name);
2230void dlsend_packet_city_name_suggestion_info(struct conn_list *dest, int unit_id, const char *name);
2231
2233void lsend_packet_city_sabotage_list(struct conn_list *dest, const struct packet_city_sabotage_list *packet);
2234
2235int send_packet_city_rally_point(struct connection *pc, const struct packet_city_rally_point *packet, bool force_to_send);
2236void lsend_packet_city_rally_point(struct conn_list *dest, const struct packet_city_rally_point *packet, bool force_to_send);
2237
2238int send_packet_worker_task(struct connection *pc, const struct packet_worker_task *packet);
2239void lsend_packet_worker_task(struct conn_list *dest, const struct packet_worker_task *packet);
2240
2241int send_packet_player_remove(struct connection *pc, const struct packet_player_remove *packet);
2242int dsend_packet_player_remove(struct connection *pc, int playerno);
2243
2244int send_packet_player_info(struct connection *pc, const struct packet_player_info *packet);
2245
2246int send_packet_player_phase_done(struct connection *pc, const struct packet_player_phase_done *packet);
2247int dsend_packet_player_phase_done(struct connection *pc, int turn);
2248
2249int send_packet_player_rates(struct connection *pc, const struct packet_player_rates *packet);
2250int dsend_packet_player_rates(struct connection *pc, int tax, int luxury, int science);
2251
2254
2256int dsend_packet_player_place_infra(struct connection *pc, int tile, int extra);
2257
2259
2261
2262int send_packet_player_diplstate(struct connection *pc, const struct packet_player_diplstate *packet);
2263
2264int send_packet_player_multiplier(struct connection *pc, const struct packet_player_multiplier *packet);
2265
2266int send_packet_research_info(struct connection *pc, const struct packet_research_info *packet);
2267void lsend_packet_research_info(struct conn_list *dest, const struct packet_research_info *packet);
2268
2269int send_packet_unknown_research(struct connection *pc, const struct packet_unknown_research *packet);
2270
2271int send_packet_player_research(struct connection *pc, const struct packet_player_research *packet);
2272int dsend_packet_player_research(struct connection *pc, int tech);
2273
2274int send_packet_player_tech_goal(struct connection *pc, const struct packet_player_tech_goal *packet);
2275int dsend_packet_player_tech_goal(struct connection *pc, int tech);
2276
2277int send_packet_unit_remove(struct connection *pc, const struct packet_unit_remove *packet);
2278void lsend_packet_unit_remove(struct conn_list *dest, const struct packet_unit_remove *packet);
2279int dsend_packet_unit_remove(struct connection *pc, int unit_id);
2280void dlsend_packet_unit_remove(struct conn_list *dest, int unit_id);
2281
2282int send_packet_unit_info(struct connection *pc, const struct packet_unit_info *packet);
2283void lsend_packet_unit_info(struct conn_list *dest, const struct packet_unit_info *packet);
2284
2285int send_packet_unit_short_info(struct connection *pc, const struct packet_unit_short_info *packet, bool force_to_send);
2286void lsend_packet_unit_short_info(struct conn_list *dest, const struct packet_unit_short_info *packet, bool force_to_send);
2287
2288int send_packet_unit_combat_info(struct connection *pc, const struct packet_unit_combat_info *packet);
2289void lsend_packet_unit_combat_info(struct conn_list *dest, const struct packet_unit_combat_info *packet);
2290
2291int send_packet_unit_sscs_set(struct connection *pc, const struct packet_unit_sscs_set *packet);
2292int dsend_packet_unit_sscs_set(struct connection *pc, int unit_id, enum unit_ss_data_type type, int value);
2293
2294int send_packet_unit_orders(struct connection *pc, const struct packet_unit_orders *packet);
2295
2298
2299int send_packet_unit_action_query(struct connection *pc, const struct packet_unit_action_query *packet);
2300int dsend_packet_unit_action_query(struct connection *pc, int actor_id, int target_id, action_id action_type, int request_kind);
2301
2302int send_packet_unit_type_upgrade(struct connection *pc, const struct packet_unit_type_upgrade *packet);
2304
2305int send_packet_unit_do_action(struct connection *pc, const struct packet_unit_do_action *packet);
2306int dsend_packet_unit_do_action(struct connection *pc, int actor_id, int target_id, int sub_tgt_id, const char *name, action_id action_type);
2307
2309int dsend_packet_unit_action_answer(struct connection *pc, int actor_id, int target_id, int cost, action_id action_type, int request_kind);
2310
2311int send_packet_unit_get_actions(struct connection *pc, const struct packet_unit_get_actions *packet);
2312int dsend_packet_unit_get_actions(struct connection *pc, int actor_unit_id, int target_unit_id, int target_tile_id, int target_extra_id, int request_kind);
2313
2314int send_packet_unit_actions(struct connection *pc, const struct packet_unit_actions *packet);
2315int dsend_packet_unit_actions(struct connection *pc, int actor_unit_id, int target_unit_id, int target_city_id, int target_tile_id, int target_extra_id, int request_kind, const struct act_prob *action_probabilities);
2316
2318int dsend_packet_unit_change_activity(struct connection *pc, int unit_id, enum unit_activity activity, int target);
2319
2321int dsend_packet_diplomacy_init_meeting_req(struct connection *pc, int counterpart);
2322
2324void lsend_packet_diplomacy_init_meeting(struct conn_list *dest, const struct packet_diplomacy_init_meeting *packet);
2325int dsend_packet_diplomacy_init_meeting(struct connection *pc, int counterpart, int initiated_from);
2326void dlsend_packet_diplomacy_init_meeting(struct conn_list *dest, int counterpart, int initiated_from);
2327
2329int dsend_packet_diplomacy_cancel_meeting_req(struct connection *pc, int counterpart);
2330
2333int dsend_packet_diplomacy_cancel_meeting(struct connection *pc, int counterpart, int initiated_from);
2334void dlsend_packet_diplomacy_cancel_meeting(struct conn_list *dest, int counterpart, int initiated_from);
2335
2337int dsend_packet_diplomacy_create_clause_req(struct connection *pc, int counterpart, int giver, enum clause_type type, int value);
2338
2341int dsend_packet_diplomacy_create_clause(struct connection *pc, int counterpart, int giver, enum clause_type type, int value);
2342void dlsend_packet_diplomacy_create_clause(struct conn_list *dest, int counterpart, int giver, enum clause_type type, int value);
2343
2345int dsend_packet_diplomacy_remove_clause_req(struct connection *pc, int counterpart, int giver, enum clause_type type, int value);
2346
2349int dsend_packet_diplomacy_remove_clause(struct connection *pc, int counterpart, int giver, enum clause_type type, int value);
2350void dlsend_packet_diplomacy_remove_clause(struct conn_list *dest, int counterpart, int giver, enum clause_type type, int value);
2351
2353int dsend_packet_diplomacy_accept_treaty_req(struct connection *pc, int counterpart);
2354
2357int dsend_packet_diplomacy_accept_treaty(struct connection *pc, int counterpart, bool I_accepted, bool other_accepted);
2358void dlsend_packet_diplomacy_accept_treaty(struct conn_list *dest, int counterpart, bool I_accepted, bool other_accepted);
2359
2361int dsend_packet_diplomacy_cancel_pact(struct connection *pc, int other_player_id, enum clause_type clause);
2362
2363int send_packet_page_msg(struct connection *pc, const struct packet_page_msg *packet);
2364void lsend_packet_page_msg(struct conn_list *dest, const struct packet_page_msg *packet);
2365
2366int send_packet_page_msg_part(struct connection *pc, const struct packet_page_msg_part *packet);
2367void lsend_packet_page_msg_part(struct conn_list *dest, const struct packet_page_msg_part *packet);
2368
2369int send_packet_report_req(struct connection *pc, const struct packet_report_req *packet);
2371
2372int send_packet_conn_info(struct connection *pc, const struct packet_conn_info *packet);
2373void lsend_packet_conn_info(struct conn_list *dest, const struct packet_conn_info *packet);
2374
2375int send_packet_conn_ping_info(struct connection *pc, const struct packet_conn_ping_info *packet);
2376void lsend_packet_conn_ping_info(struct conn_list *dest, const struct packet_conn_ping_info *packet);
2377
2379
2381
2383
2384int send_packet_client_info(struct connection *pc, const struct packet_client_info *packet);
2385
2387void lsend_packet_end_phase(struct conn_list *dest);
2388
2389int send_packet_start_phase(struct connection *pc, const struct packet_start_phase *packet);
2390void lsend_packet_start_phase(struct conn_list *dest, const struct packet_start_phase *packet);
2391int dsend_packet_start_phase(struct connection *pc, int phase);
2392void dlsend_packet_start_phase(struct conn_list *dest, int phase);
2393
2394int send_packet_new_year(struct connection *pc, const struct packet_new_year *packet);
2395void lsend_packet_new_year(struct conn_list *dest, const struct packet_new_year *packet);
2396
2398void lsend_packet_begin_turn(struct conn_list *dest);
2399
2401void lsend_packet_end_turn(struct conn_list *dest);
2402
2404void lsend_packet_freeze_client(struct conn_list *dest);
2405
2407void lsend_packet_thaw_client(struct conn_list *dest);
2408
2410
2411int send_packet_spaceship_place(struct connection *pc, const struct packet_spaceship_place *packet);
2413
2414int send_packet_spaceship_info(struct connection *pc, const struct packet_spaceship_info *packet);
2415void lsend_packet_spaceship_info(struct conn_list *dest, const struct packet_spaceship_info *packet);
2416
2417int send_packet_ruleset_unit(struct connection *pc, const struct packet_ruleset_unit *packet);
2418void lsend_packet_ruleset_unit(struct conn_list *dest, const struct packet_ruleset_unit *packet);
2419
2421void lsend_packet_ruleset_unit_bonus(struct conn_list *dest, const struct packet_ruleset_unit_bonus *packet);
2422
2423int send_packet_ruleset_unit_flag(struct connection *pc, const struct packet_ruleset_unit_flag *packet);
2424void lsend_packet_ruleset_unit_flag(struct conn_list *dest, const struct packet_ruleset_unit_flag *packet);
2425
2428
2429int send_packet_ruleset_game(struct connection *pc, const struct packet_ruleset_game *packet);
2430void lsend_packet_ruleset_game(struct conn_list *dest, const struct packet_ruleset_game *packet);
2431
2433void lsend_packet_ruleset_specialist(struct conn_list *dest, const struct packet_ruleset_specialist *packet);
2434
2437
2438int send_packet_ruleset_tech(struct connection *pc, const struct packet_ruleset_tech *packet);
2439void lsend_packet_ruleset_tech(struct conn_list *dest, const struct packet_ruleset_tech *packet);
2440
2442void lsend_packet_ruleset_tech_class(struct conn_list *dest, const struct packet_ruleset_tech_class *packet);
2443
2444int send_packet_ruleset_tech_flag(struct connection *pc, const struct packet_ruleset_tech_flag *packet);
2445void lsend_packet_ruleset_tech_flag(struct conn_list *dest, const struct packet_ruleset_tech_flag *packet);
2446
2448void lsend_packet_ruleset_government(struct conn_list *dest, const struct packet_ruleset_government *packet);
2449
2452
2454void lsend_packet_rulesets_ready(struct conn_list *dest);
2455
2457void lsend_packet_ruleset_nation_sets(struct conn_list *dest, const struct packet_ruleset_nation_sets *packet);
2458
2460void lsend_packet_ruleset_nation_groups(struct conn_list *dest, const struct packet_ruleset_nation_groups *packet);
2461
2462int send_packet_ruleset_nation(struct connection *pc, const struct packet_ruleset_nation *packet);
2463void lsend_packet_ruleset_nation(struct conn_list *dest, const struct packet_ruleset_nation *packet);
2464
2466void lsend_packet_nation_availability(struct conn_list *dest, const struct packet_nation_availability *packet);
2467
2468int send_packet_ruleset_style(struct connection *pc, const struct packet_ruleset_style *packet);
2469void lsend_packet_ruleset_style(struct conn_list *dest, const struct packet_ruleset_style *packet);
2470
2471int send_packet_ruleset_city(struct connection *pc, const struct packet_ruleset_city *packet);
2472void lsend_packet_ruleset_city(struct conn_list *dest, const struct packet_ruleset_city *packet);
2473
2474int send_packet_ruleset_building(struct connection *pc, const struct packet_ruleset_building *packet);
2475void lsend_packet_ruleset_building(struct conn_list *dest, const struct packet_ruleset_building *packet);
2476
2477int send_packet_ruleset_impr_flag(struct connection *pc, const struct packet_ruleset_impr_flag *packet);
2478void lsend_packet_ruleset_impr_flag(struct conn_list *dest, const struct packet_ruleset_impr_flag *packet);
2479
2480int send_packet_ruleset_terrain(struct connection *pc, const struct packet_ruleset_terrain *packet);
2481void lsend_packet_ruleset_terrain(struct conn_list *dest, const struct packet_ruleset_terrain *packet);
2482
2484void lsend_packet_ruleset_terrain_flag(struct conn_list *dest, const struct packet_ruleset_terrain_flag *packet);
2485
2487void lsend_packet_ruleset_unit_class(struct conn_list *dest, const struct packet_ruleset_unit_class *packet);
2488
2489int send_packet_ruleset_extra(struct connection *pc, const struct packet_ruleset_extra *packet);
2490void lsend_packet_ruleset_extra(struct conn_list *dest, const struct packet_ruleset_extra *packet);
2491
2493void lsend_packet_ruleset_extra_flag(struct conn_list *dest, const struct packet_ruleset_extra_flag *packet);
2494
2495int send_packet_ruleset_base(struct connection *pc, const struct packet_ruleset_base *packet);
2496void lsend_packet_ruleset_base(struct conn_list *dest, const struct packet_ruleset_base *packet);
2497
2498int send_packet_ruleset_road(struct connection *pc, const struct packet_ruleset_road *packet);
2499void lsend_packet_ruleset_road(struct conn_list *dest, const struct packet_ruleset_road *packet);
2500
2501int send_packet_ruleset_goods(struct connection *pc, const struct packet_ruleset_goods *packet);
2502void lsend_packet_ruleset_goods(struct conn_list *dest, const struct packet_ruleset_goods *packet);
2503
2504int send_packet_ruleset_disaster(struct connection *pc, const struct packet_ruleset_disaster *packet);
2505void lsend_packet_ruleset_disaster(struct conn_list *dest, const struct packet_ruleset_disaster *packet);
2506
2508void lsend_packet_ruleset_achievement(struct conn_list *dest, const struct packet_ruleset_achievement *packet);
2509
2510int send_packet_ruleset_trade(struct connection *pc, const struct packet_ruleset_trade *packet);
2511void lsend_packet_ruleset_trade(struct conn_list *dest, const struct packet_ruleset_trade *packet);
2512
2513int send_packet_ruleset_action(struct connection *pc, const struct packet_ruleset_action *packet);
2514void lsend_packet_ruleset_action(struct conn_list *dest, const struct packet_ruleset_action *packet);
2515
2517void lsend_packet_ruleset_action_enabler(struct conn_list *dest, const struct packet_ruleset_action_enabler *packet);
2518
2520void lsend_packet_ruleset_action_auto(struct conn_list *dest, const struct packet_ruleset_action_auto *packet);
2521
2522int send_packet_ruleset_counter(struct connection *pc, const struct packet_ruleset_counter *packet);
2523void lsend_packet_ruleset_counter(struct conn_list *dest, const struct packet_ruleset_counter *packet);
2524
2525int send_packet_ruleset_music(struct connection *pc, const struct packet_ruleset_music *packet);
2526void lsend_packet_ruleset_music(struct conn_list *dest, const struct packet_ruleset_music *packet);
2527
2529void lsend_packet_ruleset_multiplier(struct conn_list *dest, const struct packet_ruleset_multiplier *packet);
2530int dsend_packet_ruleset_multiplier(struct connection *pc, Multiplier_type_id id, int start, int stop, int step, int def, int offset, int factor, int minimum_turns, const char *name, const char *rule_name, int reqs_count, const struct requirement *reqs, const char *helptext);
2531void dlsend_packet_ruleset_multiplier(struct conn_list *dest, Multiplier_type_id id, int start, int stop, int step, int def, int offset, int factor, int minimum_turns, const char *name, const char *rule_name, int reqs_count, const struct requirement *reqs, const char *helptext);
2532
2533int send_packet_ruleset_clause(struct connection *pc, const struct packet_ruleset_clause *packet);
2534void lsend_packet_ruleset_clause(struct conn_list *dest, const struct packet_ruleset_clause *packet);
2535
2536int send_packet_ruleset_control(struct connection *pc, const struct packet_ruleset_control *packet);
2537void lsend_packet_ruleset_control(struct conn_list *dest, const struct packet_ruleset_control *packet);
2538
2539int send_packet_ruleset_summary(struct connection *pc, const struct packet_ruleset_summary *packet);
2540void lsend_packet_ruleset_summary(struct conn_list *dest, const struct packet_ruleset_summary *packet);
2541
2544
2546
2548int dsend_packet_single_want_hack_reply(struct connection *pc, bool you_have_hack);
2549
2550int send_packet_ruleset_choices(struct connection *pc, const struct packet_ruleset_choices *packet);
2551
2552int send_packet_ruleset_select(struct connection *pc, const struct packet_ruleset_select *packet);
2553
2554int send_packet_game_load(struct connection *pc, const struct packet_game_load *packet);
2555void lsend_packet_game_load(struct conn_list *dest, const struct packet_game_load *packet);
2556int dsend_packet_game_load(struct connection *pc, bool load_successful, const char *load_filename);
2557void dlsend_packet_game_load(struct conn_list *dest, bool load_successful, const char *load_filename);
2558
2560
2562
2564
2566
2568
2570
2572
2573int send_packet_set_topology(struct connection *pc, const struct packet_set_topology *packet);
2574
2575int send_packet_ruleset_effect(struct connection *pc, const struct packet_ruleset_effect *packet);
2576void lsend_packet_ruleset_effect(struct conn_list *dest, const struct packet_ruleset_effect *packet);
2577
2578int send_packet_ruleset_resource(struct connection *pc, const struct packet_ruleset_resource *packet);
2579void lsend_packet_ruleset_resource(struct conn_list *dest, const struct packet_ruleset_resource *packet);
2580
2581int send_packet_scenario_info(struct connection *pc, const struct packet_scenario_info *packet);
2582
2584
2585int send_packet_save_scenario(struct connection *pc, const struct packet_save_scenario *packet);
2586int dsend_packet_save_scenario(struct connection *pc, const char *name);
2587
2588int send_packet_vote_new(struct connection *pc, const struct packet_vote_new *packet);
2589
2590int send_packet_vote_update(struct connection *pc, const struct packet_vote_update *packet);
2591
2592int send_packet_vote_remove(struct connection *pc, const struct packet_vote_remove *packet);
2593
2594int send_packet_vote_resolve(struct connection *pc, const struct packet_vote_resolve *packet);
2595
2596int send_packet_vote_submit(struct connection *pc, const struct packet_vote_submit *packet);
2597
2598int send_packet_edit_mode(struct connection *pc, const struct packet_edit_mode *packet);
2599int dsend_packet_edit_mode(struct connection *pc, bool state);
2600
2602
2604
2607
2608int send_packet_edit_tile_terrain(struct connection *pc, const struct packet_edit_tile_terrain *packet);
2610
2611int send_packet_edit_tile_extra(struct connection *pc, const struct packet_edit_tile_extra *packet);
2612int dsend_packet_edit_tile_extra(struct connection *pc, int tile, int extra_type_id, bool removal, int eowner, int size);
2613
2614int send_packet_edit_startpos(struct connection *pc, const struct packet_edit_startpos *packet);
2615int dsend_packet_edit_startpos(struct connection *pc, int id, bool removal, int tag);
2616
2618
2619int send_packet_edit_tile(struct connection *pc, const struct packet_edit_tile *packet);
2620
2621int send_packet_edit_unit_create(struct connection *pc, const struct packet_edit_unit_create *packet);
2622int dsend_packet_edit_unit_create(struct connection *pc, int owner, int tile, Unit_type_id type, int count, int tag);
2623
2624int send_packet_edit_unit_remove(struct connection *pc, const struct packet_edit_unit_remove *packet);
2625int dsend_packet_edit_unit_remove(struct connection *pc, int owner, int tile, Unit_type_id type, int count);
2626
2629
2630int send_packet_edit_unit(struct connection *pc, const struct packet_edit_unit *packet);
2631
2632int send_packet_edit_city_create(struct connection *pc, const struct packet_edit_city_create *packet);
2633int dsend_packet_edit_city_create(struct connection *pc, int owner, int tile, int size, int tag);
2634
2635int send_packet_edit_city_remove(struct connection *pc, const struct packet_edit_city_remove *packet);
2636int dsend_packet_edit_city_remove(struct connection *pc, int id);
2637
2638int send_packet_edit_city(struct connection *pc, const struct packet_edit_city *packet);
2639
2641int dsend_packet_edit_player_create(struct connection *pc, int tag);
2642
2644int dsend_packet_edit_player_remove(struct connection *pc, int id);
2645
2646int send_packet_edit_player(struct connection *pc, const struct packet_edit_player *packet);
2647void lsend_packet_edit_player(struct conn_list *dest, const struct packet_edit_player *packet);
2648
2650int dsend_packet_edit_player_vision(struct connection *pc, int player, int tile, bool known, int size);
2651
2652int send_packet_edit_game(struct connection *pc, const struct packet_edit_game *packet);
2653
2655
2657int dsend_packet_edit_object_created(struct connection *pc, int tag, int id);
2658
2659int send_packet_play_music(struct connection *pc, const struct packet_play_music *packet);
2660void lsend_packet_play_music(struct conn_list *dest, const struct packet_play_music *packet);
2661
2662int send_packet_web_city_info_addition(struct connection *pc, const struct packet_web_city_info_addition *packet, bool force_to_send);
2663void lsend_packet_web_city_info_addition(struct conn_list *dest, const struct packet_web_city_info_addition *packet, bool force_to_send);
2664
2665int send_packet_web_cma_set(struct connection *pc, const struct packet_web_cma_set *packet);
2666
2667int send_packet_web_cma_clear(struct connection *pc, const struct packet_web_cma_clear *packet);
2668
2670
2673
2674void delta_stats_report(void);
2675void delta_stats_reset(void);
2676
2677#ifdef __cplusplus
2678}
2679#endif /* __cplusplus */
2680
2681#endif /* FC__PACKETS_GEN_H */
#define MAX_NUM_ACTIONS
Definition actions.h:312
@ FEELING_LAST
Definition city.h:285
char * incite_cost
Definition comments.c:74
#define ATTRIBUTE_CHUNK_SIZE
Definition conn_types.h:66
#define MAX_LEN_CONTENT
Definition conn_types.h:32
#define MAX_LEN_PACKET
Definition conn_types.h:29
#define MAX_LEN_PASSWORD
Definition conn_types.h:31
#define MAX_LEN_MSG
Definition conn_types.h:37
#define MAX_LEN_CAPSTR
Definition conn_types.h:30
report_type
Definition conn_types.h:49
#define MAX_LEN_ROUTE
Definition conn_types.h:38
authentication_type
Definition conn_types.h:41
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit int cost
Definition dialogs_g.h:74
struct @21::@22 reqs
#define MAX_NUM_CONNECTIONS
Definition fc_types.h:38
#define MAX_CITY_NATIONALITIES
Definition fc_types.h:89
#define MAX_VET_LEVELS
Definition fc_types.h:49
road_compat
Definition fc_types.h:1254
#define MAX_RULESET_NAME_LENGTH
Definition fc_types.h:416
#define MAX_GRANARY_INIS
Definition fc_types.h:72
#define MAX_NUM_NATIONS
Definition fc_types.h:60
#define MAX_NUM_RULESETS
Definition fc_types.h:415
#define MAX_NUM_NATION_SETS
Definition fc_types.h:57
int Goods_type_id
Definition fc_types.h:390
diplomacy_mode
Definition fc_types.h:1050
#define MAX_NUM_BUILDING_LIST
Definition fc_types.h:46
#define MAX_NUM_REQS
Definition fc_types.h:413
#define MAX_LEN_ENUM
Definition fc_types.h:74
int Impr_type_id
Definition fc_types.h:379
revolen_type
Definition fc_types.h:1283
int Nation_type_id
Definition fc_types.h:383
int Terrain_type_id
Definition fc_types.h:376
int action_id
Definition fc_types.h:392
#define SP_MAX
Definition fc_types.h:412
int Specialist_type_id
Definition fc_types.h:378
int Government_type_id
Definition fc_types.h:384
#define MAX_CALENDAR_FRAGMENTS
Definition fc_types.h:62
#define MAX_NUM_NATION_GROUPS
Definition fc_types.h:58
#define MAX_NUM_PLAYER_SLOTS
Definition fc_types.h:32
#define MAX_NUM_LEADERS
Definition fc_types.h:56
happyborders_type
Definition fc_types.h:1290
#define MAX_NUM_MULTIPLIERS
Definition fc_types.h:55
int Resource_type_id
Definition fc_types.h:377
#define MAX_NUM_UNIT_LIST
Definition fc_types.h:45
#define MAX_EXTRA_TYPES
Definition fc_types.h:50
counter_target
Definition fc_types.h:126
#define MAX_LEN_MAP_LABEL
Definition fc_types.h:68
#define MAX_LEN_NAME
Definition fc_types.h:66
spaceship_place_type
Definition fc_types.h:1297
int Unit_type_id
Definition fc_types.h:385
#define MAX_NUM_TECH_LIST
Definition fc_types.h:44
victory_condition_type
Definition fc_types.h:1271
@ O_LAST
Definition fc_types.h:101
#define MAX_LEN_CITYNAME
Definition fc_types.h:67
signed short Continent_id
Definition fc_types.h:375
#define MAX_CITY_TILES
Definition fc_types.h:87
#define MAX_COUNTERS
Definition fc_types.h:106
borders_mode
Definition fc_types.h:1037
int Base_type_id
Definition fc_types.h:386
int Multiplier_type_id
Definition fc_types.h:389
static int actor_unit_id
static int target_extra_id
struct city * owner
Definition citydlg.c:220
static void load_filename(const char *filename)
Definition pages.c:2840
GType type
Definition repodlgs.c:1313
#define B_LAST
Definition improvement.h:42
const char * name
Definition inputfile.c:127
int dsend_packet_edit_city_create(struct connection *pc, int owner, int tile, int size, int tag)
int dsend_packet_unit_change_activity(struct connection *pc, int unit_id, enum unit_activity activity, int target)
void lsend_packet_ruleset_summary(struct conn_list *dest, const struct packet_ruleset_summary *packet)
int dsend_packet_diplomacy_create_clause_req(struct connection *pc, int counterpart, int giver, enum clause_type type, int value)
int send_packet_conn_ping(struct connection *pc)
void lsend_packet_diplomacy_create_clause(struct conn_list *dest, const struct packet_diplomacy_create_clause *packet)
int send_packet_player_change_government(struct connection *pc, const struct packet_player_change_government *packet)
int send_packet_diplomacy_accept_treaty(struct connection *pc, const struct packet_diplomacy_accept_treaty *packet)
int send_packet_ruleset_counter(struct connection *pc, const struct packet_ruleset_counter *packet)
int send_packet_city_rally_point(struct connection *pc, const struct packet_city_rally_point *packet, bool force_to_send)
void delta_stats_reset(void)
Definition packets_gen.c:46
int send_packet_vote_resolve(struct connection *pc, const struct packet_vote_resolve *packet)
void lsend_packet_start_phase(struct conn_list *dest, const struct packet_start_phase *packet)
void lsend_packet_ruleset_building(struct conn_list *dest, const struct packet_ruleset_building *packet)
int send_packet_edit_city(struct connection *pc, const struct packet_edit_city *packet)
int send_packet_server_setting_bitwise(struct connection *pc, const struct packet_server_setting_bitwise *packet)
void lsend_packet_new_year(struct conn_list *dest, const struct packet_new_year *packet)
void lsend_packet_endgame_player(struct conn_list *dest, const struct packet_endgame_player *packet)
int send_packet_ruleset_game(struct connection *pc, const struct packet_ruleset_game *packet)
void lsend_packet_ruleset_unit_class_flag(struct conn_list *dest, const struct packet_ruleset_unit_class_flag *packet)
int send_packet_unknown_research(struct connection *pc, const struct packet_unknown_research *packet)
void lsend_packet_tile_info(struct conn_list *dest, const struct packet_tile_info *packet)
int send_packet_ruleset_resource(struct connection *pc, const struct packet_ruleset_resource *packet)
int dsend_packet_player_rates(struct connection *pc, int tax, int luxury, int science)
int dsend_packet_spaceship_place(struct connection *pc, enum spaceship_place_type type, int num)
void dlsend_packet_city_remove(struct conn_list *dest, int city_id)
int send_packet_ruleset_unit_bonus(struct connection *pc, const struct packet_ruleset_unit_bonus *packet)
int send_packet_edit_unit_create(struct connection *pc, const struct packet_edit_unit_create *packet)
void lsend_packet_edit_player(struct conn_list *dest, const struct packet_edit_player *packet)
int send_packet_end_turn(struct connection *pc)
int send_packet_ruleset_achievement(struct connection *pc, const struct packet_ruleset_achievement *packet)
int send_packet_edit_city_create(struct connection *pc, const struct packet_edit_city_create *packet)
void lsend_packet_research_info(struct conn_list *dest, const struct packet_research_info *packet)
int send_packet_worker_task(struct connection *pc, const struct packet_worker_task *packet)
void lsend_packet_city_update_counters(struct conn_list *dest, const struct packet_city_update_counters *packet)
void lsend_packet_web_ruleset_unit_addition(struct conn_list *dest, const struct packet_web_ruleset_unit_addition *packet)
void dlsend_packet_ruleset_multiplier(struct conn_list *dest, Multiplier_type_id id, int start, int stop, int step, int def, int offset, int factor, int minimum_turns, const char *name, const char *rule_name, int reqs_count, const struct requirement *reqs, const char *helptext)
void lsend_packet_map_info(struct conn_list *dest, const struct packet_map_info *packet)
int dsend_packet_connect_msg(struct connection *pc, const char *message)
int send_packet_edit_toggle_fogofwar(struct connection *pc, const struct packet_edit_toggle_fogofwar *packet)
void lsend_packet_game_load(struct conn_list *dest, const struct packet_game_load *packet)
void lsend_packet_ruleset_achievement(struct conn_list *dest, const struct packet_ruleset_achievement *packet)
void lsend_packet_ruleset_nation_sets(struct conn_list *dest, const struct packet_ruleset_nation_sets *packet)
int send_packet_city_name_suggestion_info(struct connection *pc, const struct packet_city_name_suggestion_info *packet)
int send_packet_ruleset_government(struct connection *pc, const struct packet_ruleset_government *packet)
int send_packet_unit_remove(struct connection *pc, const struct packet_unit_remove *packet)
void lsend_packet_city_nationalities(struct conn_list *dest, const struct packet_city_nationalities *packet, bool force_to_send)
int send_packet_player_phase_done(struct connection *pc, const struct packet_player_phase_done *packet)
void lsend_packet_ruleset_multiplier(struct conn_list *dest, const struct packet_ruleset_multiplier *packet)
int dsend_packet_diplomacy_cancel_meeting(struct connection *pc, int counterpart, int initiated_from)
int dsend_packet_player_remove(struct connection *pc, int playerno)
void lsend_packet_ruleset_city(struct conn_list *dest, const struct packet_ruleset_city *packet)
int send_packet_edit_game(struct connection *pc, const struct packet_edit_game *packet)
void lsend_packet_diplomacy_cancel_meeting(struct conn_list *dest, const struct packet_diplomacy_cancel_meeting *packet)
int dsend_packet_diplomacy_cancel_pact(struct connection *pc, int other_player_id, enum clause_type clause)
int send_packet_nation_availability(struct connection *pc, const struct packet_nation_availability *packet)
int dsend_packet_authentication_req(struct connection *pc, enum authentication_type type, const char *message)
int send_packet_ruleset_nation_sets(struct connection *pc, const struct packet_ruleset_nation_sets *packet)
int dsend_packet_city_sell(struct connection *pc, int city_id, int build_id)
void lsend_packet_ruleset_unit(struct conn_list *dest, const struct packet_ruleset_unit *packet)
int send_packet_unit_action_query(struct connection *pc, const struct packet_unit_action_query *packet)
int dsend_packet_diplomacy_init_meeting_req(struct connection *pc, int counterpart)
int dsend_packet_unit_do_action(struct connection *pc, int actor_id, int target_id, int sub_tgt_id, const char *name, action_id action_type)
int send_packet_city_make_specialist(struct connection *pc, const struct packet_city_make_specialist *packet)
int send_packet_ruleset_unit_class(struct connection *pc, const struct packet_ruleset_unit_class *packet)
int send_packet_ruleset_multiplier(struct connection *pc, const struct packet_ruleset_multiplier *packet)
int send_packet_ruleset_extra_flag(struct connection *pc, const struct packet_ruleset_extra_flag *packet)
void lsend_packet_unit_remove(struct conn_list *dest, const struct packet_unit_remove *packet)
int dsend_packet_diplomacy_remove_clause(struct connection *pc, int counterpart, int giver, enum clause_type type, int value)
int send_packet_city_rename(struct connection *pc, const struct packet_city_rename *packet)
void dlsend_packet_diplomacy_init_meeting(struct conn_list *dest, int counterpart, int initiated_from)
int send_packet_ruleset_select(struct connection *pc, const struct packet_ruleset_select *packet)
int send_packet_endgame_player(struct connection *pc, const struct packet_endgame_player *packet)
void lsend_packet_ruleset_clause(struct conn_list *dest, const struct packet_ruleset_clause *packet)
int send_packet_new_year(struct connection *pc, const struct packet_new_year *packet)
int send_packet_server_setting_str(struct connection *pc, const struct packet_server_setting_str *packet)
int send_packet_ruleset_road(struct connection *pc, const struct packet_ruleset_road *packet)
void lsend_packet_chat_msg(struct conn_list *dest, const struct packet_chat_msg *packet)
int send_packet_ruleset_unit_flag(struct connection *pc, const struct packet_ruleset_unit_flag *packet)
int send_packet_ruleset_city(struct connection *pc, const struct packet_ruleset_city *packet)
int send_packet_ruleset_goods(struct connection *pc, const struct packet_ruleset_goods *packet)
void lsend_packet_begin_turn(struct conn_list *dest)
int send_packet_unit_type_upgrade(struct connection *pc, const struct packet_unit_type_upgrade *packet)
void delta_stats_report(void)
Definition packets_gen.c:44
int send_packet_processing_finished(struct connection *pc)
void lsend_packet_ruleset_unit_flag(struct conn_list *dest, const struct packet_ruleset_unit_flag *packet)
int send_packet_page_msg(struct connection *pc, const struct packet_page_msg *packet)
int send_packet_conn_pong(struct connection *pc)
int send_packet_player_multiplier(struct connection *pc, const struct packet_player_multiplier *packet)
int send_packet_server_join_req(struct connection *pc, const struct packet_server_join_req *packet)
void lsend_packet_endgame_report(struct conn_list *dest, const struct packet_endgame_report *packet)
int send_packet_endgame_report(struct connection *pc, const struct packet_endgame_report *packet)
int send_packet_server_setting_const(struct connection *pc, const struct packet_server_setting_const *packet)
int send_packet_city_remove(struct connection *pc, const struct packet_city_remove *packet)
int dsend_packet_city_options_req(struct connection *pc, int city_id, bv_city_options options)
void lsend_packet_conn_info(struct conn_list *dest, const struct packet_conn_info *packet)
int send_packet_server_info(struct connection *pc, const struct packet_server_info *packet)
int send_packet_edit_unit_remove(struct connection *pc, const struct packet_edit_unit_remove *packet)
int send_packet_unit_server_side_agent_set(struct connection *pc, const struct packet_unit_server_side_agent_set *packet)
int dsend_packet_investigate_finished(struct connection *pc, int unit_id, int city_id)
void lsend_packet_early_chat_msg(struct conn_list *dest, const struct packet_early_chat_msg *packet)
int send_packet_city_name_suggestion_req(struct connection *pc, const struct packet_city_name_suggestion_req *packet)
int send_packet_ruleset_extra(struct connection *pc, const struct packet_ruleset_extra *packet)
int send_packet_city_info(struct connection *pc, const struct packet_city_info *packet, bool force_to_send)
void lsend_packet_ruleset_action(struct conn_list *dest, const struct packet_ruleset_action *packet)
int send_packet_unit_actions(struct connection *pc, const struct packet_unit_actions *packet)
int send_packet_ruleset_tech_class(struct connection *pc, const struct packet_ruleset_tech_class *packet)
void lsend_packet_trade_route_info(struct conn_list *dest, const struct packet_trade_route_info *packet)
void lsend_packet_diplomacy_accept_treaty(struct conn_list *dest, const struct packet_diplomacy_accept_treaty *packet)
int dsend_packet_server_join_req(struct connection *pc, const char *username, const char *capability, const char *version_label, int major_version, int minor_version, int patch_version)
int send_packet_ruleset_summary(struct connection *pc, const struct packet_ruleset_summary *packet)
void lsend_packet_ruleset_extra(struct conn_list *dest, const struct packet_ruleset_extra *packet)
int send_packet_edit_tile_extra(struct connection *pc, const struct packet_edit_tile_extra *packet)
int dsend_packet_server_info(struct connection *pc, const char *version_label, int major_version, int minor_version, int patch_version, int emerg_version)
void lsend_packet_ruleset_nation_groups(struct conn_list *dest, const struct packet_ruleset_nation_groups *packet)
void lsend_packet_ruleset_terrain_control(struct conn_list *dest, const struct packet_ruleset_terrain_control *packet)
int send_packet_single_want_hack_req(struct connection *pc, const struct packet_single_want_hack_req *packet)
void dlsend_packet_diplomacy_remove_clause(struct conn_list *dest, int counterpart, int giver, enum clause_type type, int value)
void lsend_packet_ruleset_government_ruler_title(struct conn_list *dest, const struct packet_ruleset_government_ruler_title *packet)
int send_packet_scenario_info(struct connection *pc, const struct packet_scenario_info *packet)
int send_packet_ruleset_base(struct connection *pc, const struct packet_ruleset_base *packet)
void dlsend_packet_unit_remove(struct conn_list *dest, int unit_id)
int send_packet_server_setting_int(struct connection *pc, const struct packet_server_setting_int *packet)
int send_packet_web_ruleset_unit_addition(struct connection *pc, const struct packet_web_ruleset_unit_addition *packet)
void lsend_packet_ruleset_music(struct conn_list *dest, const struct packet_ruleset_music *packet)
int send_packet_ruleset_choices(struct connection *pc, const struct packet_ruleset_choices *packet)
int send_packet_server_setting_control(struct connection *pc, const struct packet_server_setting_control *packet)
int dsend_packet_chat_msg_req(struct connection *pc, const char *message)
int send_packet_play_music(struct connection *pc, const struct packet_play_music *packet)
int send_packet_server_setting_bool(struct connection *pc, const struct packet_server_setting_bool *packet)
int dsend_packet_unit_remove(struct connection *pc, int unit_id)
int dsend_packet_city_worklist(struct connection *pc, int city_id, const struct worklist *worklist)
int send_packet_city_change(struct connection *pc, const struct packet_city_change *packet)
int send_packet_processing_started(struct connection *pc)
int send_packet_report_req(struct connection *pc, const struct packet_report_req *packet)
int dsend_packet_diplomacy_create_clause(struct connection *pc, int counterpart, int giver, enum clause_type type, int value)
int send_packet_vote_submit(struct connection *pc, const struct packet_vote_submit *packet)
int send_packet_trade_route_info(struct connection *pc, const struct packet_trade_route_info *packet)
void lsend_packet_city_info(struct conn_list *dest, const struct packet_city_info *packet, bool force_to_send)
int dsend_packet_city_make_specialist(struct connection *pc, int city_id, int tile_id)
int send_packet_chat_msg(struct connection *pc, const struct packet_chat_msg *packet)
void lsend_packet_ruleset_control(struct conn_list *dest, const struct packet_ruleset_control *packet)
int send_packet_unit_do_action(struct connection *pc, const struct packet_unit_do_action *packet)
int send_packet_early_chat_msg(struct connection *pc, const struct packet_early_chat_msg *packet)
int send_packet_ruleset_action_auto(struct connection *pc, const struct packet_ruleset_action_auto *packet)
int dsend_packet_nuke_tile_info(struct connection *pc, int tile)
int send_packet_city_make_worker(struct connection *pc, const struct packet_city_make_worker *packet)
int send_packet_diplomacy_remove_clause_req(struct connection *pc, const struct packet_diplomacy_remove_clause_req *packet)
int dsend_packet_diplomacy_cancel_meeting_req(struct connection *pc, int counterpart)
int send_packet_unit_orders(struct connection *pc, const struct packet_unit_orders *packet)
int send_packet_conn_ping_info(struct connection *pc, const struct packet_conn_ping_info *packet)
int dsend_packet_unit_get_actions(struct connection *pc, int actor_unit_id, int target_unit_id, int target_tile_id, int target_extra_id, int request_kind)
int dsend_packet_player_tech_goal(struct connection *pc, int tech)
int send_packet_player_rates(struct connection *pc, const struct packet_player_rates *packet)
int send_packet_player_diplstate(struct connection *pc, const struct packet_player_diplstate *packet)
int dsend_packet_city_change(struct connection *pc, int city_id, int production_kind, int production_value)
int send_packet_edit_player_remove(struct connection *pc, const struct packet_edit_player_remove *packet)
int send_packet_city_sabotage_list(struct connection *pc, const struct packet_city_sabotage_list *packet)
void lsend_packet_team_name_info(struct conn_list *dest, const struct packet_team_name_info *packet)
void dlsend_packet_investigate_finished(struct conn_list *dest, int unit_id, int city_id)
int send_packet_web_cma_clear(struct connection *pc, const struct packet_web_cma_clear *packet)
void lsend_packet_ruleset_effect(struct conn_list *dest, const struct packet_ruleset_effect *packet)
int dsend_packet_ruleset_multiplier(struct connection *pc, Multiplier_type_id id, int start, int stop, int step, int def, int offset, int factor, int minimum_turns, const char *name, const char *rule_name, int reqs_count, const struct requirement *reqs, const char *helptext)
int send_packet_city_refresh(struct connection *pc, const struct packet_city_refresh *packet)
void lsend_packet_unit_short_info(struct conn_list *dest, const struct packet_unit_short_info *packet, bool force_to_send)
int send_packet_diplomacy_accept_treaty_req(struct connection *pc, const struct packet_diplomacy_accept_treaty_req *packet)
int send_packet_unit_action_answer(struct connection *pc, const struct packet_unit_action_answer *packet)
void lsend_packet_ruleset_terrain_flag(struct conn_list *dest, const struct packet_ruleset_terrain_flag *packet)
void lsend_packet_ruleset_unit_class(struct conn_list *dest, const struct packet_ruleset_unit_class *packet)
int dsend_packet_unit_server_side_agent_set(struct connection *pc, int unit_id, enum server_side_agent agent)
int send_packet_edit_player_vision(struct connection *pc, const struct packet_edit_player_vision *packet)
int send_packet_single_want_hack_reply(struct connection *pc, const struct packet_single_want_hack_reply *packet)
int send_packet_end_phase(struct connection *pc)
int send_packet_edit_startpos_full(struct connection *pc, const struct packet_edit_startpos_full *packet)
void lsend_packet_ruleset_disaster(struct conn_list *dest, const struct packet_ruleset_disaster *packet)
void lsend_packet_spaceship_info(struct conn_list *dest, const struct packet_spaceship_info *packet)
int dsend_packet_diplomacy_init_meeting(struct connection *pc, int counterpart, int initiated_from)
int dsend_packet_city_change_specialist(struct connection *pc, int city_id, Specialist_type_id from, Specialist_type_id to)
int send_packet_ruleset_terrain(struct connection *pc, const struct packet_ruleset_terrain *packet)
void lsend_packet_page_msg(struct conn_list *dest, const struct packet_page_msg *packet)
int send_packet_player_info(struct connection *pc, const struct packet_player_info *packet)
int send_packet_city_options_req(struct connection *pc, const struct packet_city_options_req *packet)
int dsend_packet_nation_select_req(struct connection *pc, int player_no, Nation_type_id nation_no, bool is_male, const char *name, int style)
int send_packet_ruleset_clause(struct connection *pc, const struct packet_ruleset_clause *packet)
int send_packet_diplomacy_create_clause_req(struct connection *pc, const struct packet_diplomacy_create_clause_req *packet)
int send_packet_city_nationalities(struct connection *pc, const struct packet_city_nationalities *packet, bool force_to_send)
int dsend_packet_edit_startpos(struct connection *pc, int id, bool removal, int tag)
int send_packet_nation_select_req(struct connection *pc, const struct packet_nation_select_req *packet)
void lsend_packet_ruleset_description_part(struct conn_list *dest, const struct packet_ruleset_description_part *packet)
void lsend_packet_city_short_info(struct conn_list *dest, const struct packet_city_short_info *packet)
int dsend_packet_city_refresh(struct connection *pc, int city_id)
void lsend_packet_ruleset_government(struct conn_list *dest, const struct packet_ruleset_government *packet)
int send_packet_ruleset_tech(struct connection *pc, const struct packet_ruleset_tech *packet)
int send_packet_player_place_infra(struct connection *pc, const struct packet_player_place_infra *packet)
int send_packet_ruleset_nation(struct connection *pc, const struct packet_ruleset_nation *packet)
int send_packet_begin_turn(struct connection *pc)
void lsend_packet_ruleset_unit_bonus(struct conn_list *dest, const struct packet_ruleset_unit_bonus *packet)
void dlsend_packet_nuke_tile_info(struct conn_list *dest, int tile)
int send_packet_connect_msg(struct connection *pc, const struct packet_connect_msg *packet)
int dsend_packet_city_make_worker(struct connection *pc, int city_id, int tile_id)
int send_packet_player_remove(struct connection *pc, const struct packet_player_remove *packet)
int send_packet_diplomacy_cancel_meeting_req(struct connection *pc, const struct packet_diplomacy_cancel_meeting_req *packet)
void lsend_packet_worker_task(struct conn_list *dest, const struct packet_worker_task *packet)
int dsend_packet_player_phase_done(struct connection *pc, int turn)
int send_packet_investigate_started(struct connection *pc, const struct packet_investigate_started *packet)
int send_packet_investigate_finished(struct connection *pc, const struct packet_investigate_finished *packet)
int send_packet_client_heartbeat(struct connection *pc)
int send_packet_city_short_info(struct connection *pc, const struct packet_city_short_info *packet)
int send_packet_edit_object_created(struct connection *pc, const struct packet_edit_object_created *packet)
int send_packet_authentication_reply(struct connection *pc, const struct packet_authentication_reply *packet)
int send_packet_edit_player(struct connection *pc, const struct packet_edit_player *packet)
void lsend_packet_ruleset_base(struct conn_list *dest, const struct packet_ruleset_base *packet)
int dsend_packet_game_load(struct connection *pc, bool load_successful, const char *load_filename)
int dsend_packet_unit_actions(struct connection *pc, int actor_unit_id, int target_unit_id, int target_city_id, int target_tile_id, int target_extra_id, int request_kind, const struct act_prob *action_probabilities)
int send_packet_unit_short_info(struct connection *pc, const struct packet_unit_short_info *packet, bool force_to_send)
int send_packet_ruleset_terrain_flag(struct connection *pc, const struct packet_ruleset_terrain_flag *packet)
void lsend_packet_unit_info(struct conn_list *dest, const struct packet_unit_info *packet)
int dsend_packet_player_change_government(struct connection *pc, Government_type_id government)
void lsend_packet_ruleset_resource(struct conn_list *dest, const struct packet_ruleset_resource *packet)
void dlsend_packet_diplomacy_create_clause(struct conn_list *dest, int counterpart, int giver, enum clause_type type, int value)
int send_packet_city_update_counters(struct connection *pc, const struct packet_city_update_counters *packet)
void lsend_packet_ruleset_specialist(struct conn_list *dest, const struct packet_ruleset_specialist *packet)
int send_packet_conn_info(struct connection *pc, const struct packet_conn_info *packet)
void lsend_packet_play_music(struct conn_list *dest, const struct packet_play_music *packet)
int send_packet_game_info(struct connection *pc, const struct packet_game_info *packet)
int dsend_packet_edit_player_create(struct connection *pc, int tag)
void lsend_packet_city_name_suggestion_info(struct conn_list *dest, const struct packet_city_name_suggestion_info *packet)
int send_packet_web_city_info_addition(struct connection *pc, const struct packet_web_city_info_addition *packet, bool force_to_send)
int send_packet_edit_unit_remove_by_id(struct connection *pc, const struct packet_edit_unit_remove_by_id *packet)
int send_packet_diplomacy_cancel_pact(struct connection *pc, const struct packet_diplomacy_cancel_pact *packet)
void dlsend_packet_diplomacy_accept_treaty(struct conn_list *dest, int counterpart, bool I_accepted, bool other_accepted)
int send_packet_edit_recalculate_borders(struct connection *pc)
int send_packet_set_topology(struct connection *pc, const struct packet_set_topology *packet)
int send_packet_spaceship_place(struct connection *pc, const struct packet_spaceship_place *packet)
void dlsend_packet_start_phase(struct conn_list *dest, int phase)
void dlsend_packet_city_name_suggestion_info(struct conn_list *dest, int unit_id, const char *name)
void lsend_packet_ruleset_tech(struct conn_list *dest, const struct packet_ruleset_tech *packet)
int send_packet_authentication_req(struct connection *pc, const struct packet_authentication_req *packet)
void lsend_packet_ruleset_trade(struct conn_list *dest, const struct packet_ruleset_trade *packet)
int send_packet_map_info(struct connection *pc, const struct packet_map_info *packet)
int send_packet_freeze_client(struct connection *pc)
int send_packet_player_attribute_chunk(struct connection *pc, const struct packet_player_attribute_chunk *packet)
int send_packet_tile_info(struct connection *pc, const struct packet_tile_info *packet)
int send_packet_edit_unit(struct connection *pc, const struct packet_edit_unit *packet)
int dsend_packet_player_research(struct connection *pc, int tech)
int dsend_packet_unit_action_query(struct connection *pc, int actor_id, int target_id, action_id action_type, int request_kind)
int dsend_packet_city_remove(struct connection *pc, int city_id)
int send_packet_nuke_tile_info(struct connection *pc, const struct packet_nuke_tile_info *packet)
int send_packet_ruleset_unit_class_flag(struct connection *pc, const struct packet_ruleset_unit_class_flag *packet)
int dsend_packet_city_rename(struct connection *pc, int city_id, const char *name)
int send_packet_ruleset_terrain_control(struct connection *pc, const struct packet_ruleset_terrain_control *packet)
void lsend_packet_ruleset_action_enabler(struct conn_list *dest, const struct packet_ruleset_action_enabler *packet)
int send_packet_city_buy(struct connection *pc, const struct packet_city_buy *packet)
void dlsend_packet_game_load(struct conn_list *dest, bool load_successful, const char *load_filename)
int dsend_packet_edit_object_created(struct connection *pc, int tag, int id)
void dlsend_packet_investigate_started(struct conn_list *dest, int unit_id, int city_id)
int send_packet_edit_scenario_desc(struct connection *pc, const struct packet_edit_scenario_desc *packet)
int send_packet_diplomacy_create_clause(struct connection *pc, const struct packet_diplomacy_create_clause *packet)
int send_packet_ruleset_trade(struct connection *pc, const struct packet_ruleset_trade *packet)
int send_packet_player_ready(struct connection *pc, const struct packet_player_ready *packet)
void lsend_packet_nuke_tile_info(struct conn_list *dest, const struct packet_nuke_tile_info *packet)
void lsend_packet_freeze_client(struct conn_list *dest)
void dlsend_packet_diplomacy_cancel_meeting(struct conn_list *dest, int counterpart, int initiated_from)
void lsend_packet_nation_availability(struct conn_list *dest, const struct packet_nation_availability *packet)
int dsend_packet_edit_unit_remove(struct connection *pc, int owner, int tile, Unit_type_id type, int count)
int send_packet_city_change_specialist(struct connection *pc, const struct packet_city_change_specialist *packet)
void lsend_packet_web_city_info_addition(struct conn_list *dest, const struct packet_web_city_info_addition *packet, bool force_to_send)
int send_packet_calendar_info(struct connection *pc, const struct packet_calendar_info *packet)
int dsend_packet_investigate_started(struct connection *pc, int unit_id, int city_id)
int dsend_packet_edit_unit_remove_by_id(struct connection *pc, int id)
int dsend_packet_diplomacy_remove_clause_req(struct connection *pc, int counterpart, int giver, enum clause_type type, int value)
int send_packet_vote_remove(struct connection *pc, const struct packet_vote_remove *packet)
int dsend_packet_city_buy(struct connection *pc, int city_id)
int send_packet_unit_get_actions(struct connection *pc, const struct packet_unit_get_actions *packet)
int send_packet_unit_change_activity(struct connection *pc, const struct packet_unit_change_activity *packet)
int dsend_packet_start_phase(struct connection *pc, int phase)
void lsend_packet_ruleset_style(struct conn_list *dest, const struct packet_ruleset_style *packet)
int send_packet_chat_msg_req(struct connection *pc, const struct packet_chat_msg_req *packet)
void lsend_packet_conn_ping_info(struct conn_list *dest, const struct packet_conn_ping_info *packet)
void lsend_packet_end_phase(struct conn_list *dest)
int dsend_packet_edit_unit_create(struct connection *pc, int owner, int tile, Unit_type_id type, int count, int tag)
int dsend_packet_edit_player_remove(struct connection *pc, int id)
int dsend_packet_unit_type_upgrade(struct connection *pc, Unit_type_id type)
int send_packet_ruleset_action(struct connection *pc, const struct packet_ruleset_action *packet)
void lsend_packet_unit_combat_info(struct conn_list *dest, const struct packet_unit_combat_info *packet)
int send_packet_edit_city_remove(struct connection *pc, const struct packet_edit_city_remove *packet)
int send_packet_ruleset_effect(struct connection *pc, const struct packet_ruleset_effect *packet)
int send_packet_edit_mode(struct connection *pc, const struct packet_edit_mode *packet)
int dsend_packet_player_place_infra(struct connection *pc, int tile, int extra)
int send_packet_ruleset_style(struct connection *pc, const struct packet_ruleset_style *packet)
int send_packet_ruleset_disaster(struct connection *pc, const struct packet_ruleset_disaster *packet)
void lsend_packet_server_shutdown(struct conn_list *dest)
int dsend_packet_diplomacy_accept_treaty(struct connection *pc, int counterpart, bool I_accepted, bool other_accepted)
int send_packet_ruleset_unit(struct connection *pc, const struct packet_ruleset_unit *packet)
int send_packet_vote_update(struct connection *pc, const struct packet_vote_update *packet)
int dsend_packet_save_scenario(struct connection *pc, const char *name)
int dsend_packet_edit_tile_extra(struct connection *pc, int tile, int extra_type_id, bool removal, int eowner, int size)
int send_packet_ruleset_nation_groups(struct connection *pc, const struct packet_ruleset_nation_groups *packet)
int send_packet_server_join_reply(struct connection *pc, const struct packet_server_join_reply *packet)
int send_packet_edit_startpos(struct connection *pc, const struct packet_edit_startpos *packet)
void lsend_packet_ruleset_tech_flag(struct conn_list *dest, const struct packet_ruleset_tech_flag *packet)
void lsend_packet_investigate_finished(struct conn_list *dest, const struct packet_investigate_finished *packet)
int dsend_packet_unit_action_answer(struct connection *pc, int actor_id, int target_id, int cost, action_id action_type, int request_kind)
int send_packet_edit_tile_terrain(struct connection *pc, const struct packet_edit_tile_terrain *packet)
int send_packet_edit_tile(struct connection *pc, const struct packet_edit_tile *packet)
int send_packet_server_setting_enum(struct connection *pc, const struct packet_server_setting_enum *packet)
void lsend_packet_achievement_info(struct conn_list *dest, const struct packet_achievement_info *packet)
int send_packet_edit_check_tiles(struct connection *pc)
int send_packet_ruleset_control(struct connection *pc, const struct packet_ruleset_control *packet)
void lsend_packet_city_sabotage_list(struct conn_list *dest, const struct packet_city_sabotage_list *packet)
int send_packet_diplomacy_remove_clause(struct connection *pc, const struct packet_diplomacy_remove_clause *packet)
int send_packet_ruleset_government_ruler_title(struct connection *pc, const struct packet_ruleset_government_ruler_title *packet)
int send_packet_diplomacy_cancel_meeting(struct connection *pc, const struct packet_diplomacy_cancel_meeting *packet)
int send_packet_thaw_client(struct connection *pc)
int send_packet_edit_player_create(struct connection *pc, const struct packet_edit_player_create *packet)
int send_packet_unit_info(struct connection *pc, const struct packet_unit_info *packet)
int send_packet_ruleset_action_enabler(struct connection *pc, const struct packet_ruleset_action_enabler *packet)
int send_packet_player_tech_goal(struct connection *pc, const struct packet_player_tech_goal *packet)
int send_packet_diplomacy_init_meeting(struct connection *pc, const struct packet_diplomacy_init_meeting *packet)
int send_packet_team_name_info(struct connection *pc, const struct packet_team_name_info *packet)
int dsend_packet_single_want_hack_reply(struct connection *pc, bool you_have_hack)
int send_packet_server_shutdown(struct connection *pc)
int send_packet_research_info(struct connection *pc, const struct packet_research_info *packet)
packet_type
@ PACKET_PLAYER_MULTIPLIER
@ PACKET_DIPLOMACY_ACCEPT_TREATY
@ PACKET_PLAYER_CHANGE_GOVERNMENT
@ PACKET_WEB_PLAYER_INFO_ADDITION
@ PACKET_SAVE_SCENARIO
@ PACKET_RULESET_MULTIPLIER
@ PACKET_THAW_CLIENT
@ PACKET_EDIT_TOGGLE_FOGOFWAR
@ PACKET_WEB_CMA_SET
@ PACKET_EDIT_MODE
@ PACKET_RULESET_MUSIC
@ PACKET_LAST
@ PACKET_RULESET_GOODS
@ PACKET_ENDGAME_PLAYER
@ PACKET_UNIT_ACTION_ANSWER
@ PACKET_EDIT_PLAYER
@ PACKET_DIPLOMACY_CANCEL_MEETING_REQ
@ PACKET_SERVER_SETTING_ENUM
@ PACKET_SET_TOPOLOGY
@ PACKET_WEB_CITY_INFO_ADDITION
@ PACKET_CONN_PING
@ PACKET_CITY_MAKE_WORKER
@ PACKET_CITY_OPTIONS_REQ
@ PACKET_RULESET_COUNTER
@ PACKET_VOTE_UPDATE
@ PACKET_CITY_NAME_SUGGESTION_INFO
@ PACKET_CITY_CHANGE
@ PACKET_UNIT_SSCS_SET
@ PACKET_PROCESSING_STARTED
@ PACKET_UNIT_DO_ACTION
@ PACKET_UNIT_REMOVE
@ PACKET_END_PHASE
@ PACKET_SERVER_SETTING_INT
@ PACKET_RULESET_EXTRA
@ PACKET_EDIT_PLAYER_CREATE
@ PACKET_EDIT_GAME
@ PACKET_CONN_PING_INFO
@ PACKET_END_TURN
@ PACKET_EDIT_TILE_EXTRA
@ PACKET_SPACESHIP_PLACE
@ PACKET_NEW_YEAR
@ PACKET_NATION_SELECT_REQ
@ PACKET_ENDGAME_REPORT
@ PACKET_RULESET_ACTION_AUTO
@ PACKET_UNIT_COMBAT_INFO
@ PACKET_RULESETS_READY
@ PACKET_UNIT_SHORT_INFO
@ PACKET_SERVER_JOIN_REQ
@ PACKET_REPORT_REQ
@ PACKET_RULESET_UNIT_CLASS_FLAG
@ PACKET_RULESET_TECH_CLASS
@ PACKET_EDIT_CITY_CREATE
@ PACKET_SINGLE_WANT_HACK_REPLY
@ PACKET_GAME_INFO
@ PACKET_DIPLOMACY_INIT_MEETING_REQ
@ PACKET_PROCESSING_FINISHED
@ PACKET_RULESET_ACTION
@ PACKET_PLAYER_ATTRIBUTE_BLOCK
@ PACKET_CITY_SELL
@ PACKET_CITY_NAME_SUGGESTION_REQ
@ PACKET_UNKNOWN_RESEARCH
@ PACKET_CHAT_MSG_REQ
@ PACKET_NUKE_TILE_INFO
@ PACKET_PLAYER_DIPLSTATE
@ PACKET_RULESET_IMPR_FLAG
@ PACKET_RULESET_TECH
@ PACKET_CLIENT_HEARTBEAT
@ PACKET_RULESET_ROAD
@ PACKET_RULESET_NATION_SETS
@ PACKET_CITY_SABOTAGE_LIST
@ PACKET_MAP_INFO
@ PACKET_RULESET_CLAUSE
@ PACKET_DIPLOMACY_CREATE_CLAUSE_REQ
@ PACKET_CITY_BUY
@ PACKET_CHAT_MSG
@ PACKET_EDIT_CITY_REMOVE
@ PACKET_EDIT_STARTPOS
@ PACKET_SERVER_SETTING_CONST
@ PACKET_PLAYER_RESEARCH
@ PACKET_BEGIN_TURN
@ PACKET_RULESET_TERRAIN_CONTROL
@ PACKET_PLAYER_PHASE_DONE
@ PACKET_RULESET_SELECT
@ PACKET_GAME_LOAD
@ PACKET_CITY_UPDATE_COUNTERS
@ PACKET_PLAYER_REMOVE
@ PACKET_CLIENT_INFO
@ PACKET_CITY_WORKLIST
@ PACKET_DIPLOMACY_CANCEL_MEETING
@ PACKET_UNIT_TYPE_UPGRADE
@ PACKET_START_PHASE
@ PACKET_AUTHENTICATION_REPLY
@ PACKET_SPACESHIP_INFO
@ PACKET_UNIT_GET_ACTIONS
@ PACKET_PLAYER_ATTRIBUTE_CHUNK
@ PACKET_RULESET_TERRAIN_FLAG
@ PACKET_CITY_MAKE_SPECIALIST
@ PACKET_RULESET_ACHIEVEMENT
@ PACKET_RULESET_EFFECT
@ PACKET_RULESET_DISASTER
@ PACKET_RULESET_CONTROL
@ PACKET_SINGLE_WANT_HACK_REQ
@ PACKET_PLAYER_PLACE_INFRA
@ PACKET_VOTE_NEW
@ PACKET_AUTHENTICATION_REQ
@ PACKET_RULESET_TRADE
@ PACKET_EDIT_PLAYER_REMOVE
@ PACKET_CONN_INFO
@ PACKET_SERVER_SETTING_BITWISE
@ PACKET_EDIT_TILE_TERRAIN
@ PACKET_DIPLOMACY_INIT_MEETING
@ PACKET_RULESET_SUMMARY
@ PACKET_UNIT_ACTION_QUERY
@ PACKET_PLAY_MUSIC
@ PACKET_TRADE_ROUTE_INFO
@ PACKET_RULESET_STYLE
@ PACKET_RULESET_CITY
@ PACKET_CITY_NATIONALITIES
@ PACKET_EDIT_SCENARIO_DESC
@ PACKET_FREEZE_CLIENT
@ PACKET_VOTE_RESOLVE
@ PACKET_EDIT_UNIT_CREATE
@ PACKET_TIMEOUT_INFO
@ PACKET_RULESET_GAME
@ PACKET_UNIT_CHANGE_ACTIVITY
@ PACKET_EDIT_UNIT_REMOVE
@ PACKET_RULESET_UNIT_FLAG
@ PACKET_DIPLOMACY_REMOVE_CLAUSE
@ PACKET_TILE_INFO
@ PACKET_EDIT_OBJECT_CREATED
@ PACKET_CITY_SHORT_INFO
@ PACKET_CALENDAR_INFO
@ PACKET_SERVER_JOIN_REPLY
@ PACKET_SERVER_SETTING_STR
@ PACKET_VOTE_SUBMIT
@ PACKET_WEB_CMA_CLEAR
@ PACKET_EDIT_PLAYER_VISION
@ PACKET_SCENARIO_INFO
@ PACKET_EDIT_CHECK_TILES
@ PACKET_RULESET_CHOICES
@ PACKET_CITY_CHANGE_SPECIALIST
@ PACKET_RULESET_SPECIALIST
@ PACKET_CITY_REFRESH
@ PACKET_CITY_REMOVE
@ PACKET_UNIT_INFO
@ PACKET_RULESET_NATION_GROUPS
@ PACKET_CONNECT_MSG
@ PACKET_EARLY_CHAT_MSG
@ PACKET_RULESET_UNIT_CLASS
@ PACKET_PLAYER_INFO
@ PACKET_EDIT_TILE
@ PACKET_PLAYER_READY
@ PACKET_WEB_RULESET_UNIT_ADDITION
@ PACKET_SERVER_SHUTDOWN
@ PACKET_RULESET_TERRAIN
@ PACKET_RULESET_EXTRA_FLAG
@ PACKET_RULESET_DESCRIPTION_PART
@ PACKET_EDIT_UNIT
@ PACKET_RULESET_BASE
@ PACKET_SERVER_SETTING_BOOL
@ PACKET_RESEARCH_INFO
@ PACKET_CONN_PONG
@ PACKET_EDIT_RECALCULATE_BORDERS
@ PACKET_PAGE_MSG_PART
@ PACKET_EDIT_CITY
@ PACKET_RULESET_UNIT
@ PACKET_PLAYER_TECH_GOAL
@ PACKET_UNIT_ACTIONS
@ PACKET_INVESTIGATE_FINISHED
@ PACKET_RULESET_ACTION_ENABLER
@ PACKET_INVESTIGATE_STARTED
@ PACKET_CITY_RALLY_POINT
@ PACKET_RULESET_UNIT_BONUS
@ PACKET_RULESET_BUILDING
@ PACKET_RULESET_NATION
@ PACKET_UNIT_SERVER_SIDE_AGENT_SET
@ PACKET_SERVER_INFO
@ PACKET_RULESET_GOVERNMENT_RULER_TITLE
@ PACKET_SPACESHIP_LAUNCH
@ PACKET_DIPLOMACY_REMOVE_CLAUSE_REQ
@ PACKET_DIPLOMACY_ACCEPT_TREATY_REQ
@ PACKET_DIPLOMACY_CREATE_CLAUSE
@ PACKET_RULESET_GOVERNMENT
@ PACKET_SCENARIO_DESCRIPTION
@ PACKET_SERVER_SETTING_CONTROL
@ PACKET_ACHIEVEMENT_INFO
@ PACKET_PAGE_MSG
@ PACKET_RULESET_TECH_FLAG
@ PACKET_RULESET_RESOURCE
@ PACKET_UNIT_ORDERS
@ PACKET_EDIT_UNIT_REMOVE_BY_ID
@ PACKET_EDIT_STARTPOS_FULL
@ PACKET_DIPLOMACY_CANCEL_PACT
@ PACKET_TEAM_NAME_INFO
@ PACKET_CITY_INFO
@ PACKET_PLAYER_RATES
@ PACKET_NATION_AVAILABILITY
@ PACKET_CITY_RENAME
@ PACKET_VOTE_REMOVE
@ PACKET_WORKER_TASK
int send_packet_vote_new(struct connection *pc, const struct packet_vote_new *packet)
int send_packet_unit_sscs_set(struct connection *pc, const struct packet_unit_sscs_set *packet)
void lsend_packet_ruleset_tech_class(struct conn_list *dest, const struct packet_ruleset_tech_class *packet)
int send_packet_scenario_description(struct connection *pc, const struct packet_scenario_description *packet)
int send_packet_player_attribute_block(struct connection *pc)
int send_packet_achievement_info(struct connection *pc, const struct packet_achievement_info *packet)
int send_packet_web_player_info_addition(struct connection *pc, const struct packet_web_player_info_addition *packet)
int send_packet_web_cma_set(struct connection *pc, const struct packet_web_cma_set *packet)
int dsend_packet_report_req(struct connection *pc, enum report_type type)
void lsend_packet_ruleset_goods(struct conn_list *dest, const struct packet_ruleset_goods *packet)
int send_packet_spaceship_launch(struct connection *pc)
void lsend_packet_end_turn(struct conn_list *dest)
void lsend_packet_diplomacy_remove_clause(struct conn_list *dest, const struct packet_diplomacy_remove_clause *packet)
int send_packet_spaceship_info(struct connection *pc, const struct packet_spaceship_info *packet)
int send_packet_page_msg_part(struct connection *pc, const struct packet_page_msg_part *packet)
void lsend_packet_ruleset_game(struct conn_list *dest, const struct packet_ruleset_game *packet)
int send_packet_ruleset_building(struct connection *pc, const struct packet_ruleset_building *packet)
void lsend_packet_page_msg_part(struct conn_list *dest, const struct packet_page_msg_part *packet)
void lsend_packet_ruleset_nation(struct conn_list *dest, const struct packet_ruleset_nation *packet)
int send_packet_diplomacy_init_meeting_req(struct connection *pc, const struct packet_diplomacy_init_meeting_req *packet)
int dsend_packet_edit_tile_terrain(struct connection *pc, int tile, Terrain_type_id terrain, int size)
void lsend_packet_ruleset_counter(struct conn_list *dest, const struct packet_ruleset_counter *packet)
void lsend_packet_rulesets_ready(struct conn_list *dest)
int dsend_packet_edit_city_remove(struct connection *pc, int id)
int dsend_packet_diplomacy_accept_treaty_req(struct connection *pc, int counterpart)
int dsend_packet_city_name_suggestion_req(struct connection *pc, int unit_id)
int send_packet_rulesets_ready(struct connection *pc)
void lsend_packet_city_remove(struct conn_list *dest, const struct packet_city_remove *packet)
int send_packet_timeout_info(struct connection *pc, const struct packet_timeout_info *packet)
int send_packet_player_research(struct connection *pc, const struct packet_player_research *packet)
void lsend_packet_ruleset_impr_flag(struct conn_list *dest, const struct packet_ruleset_impr_flag *packet)
int send_packet_ruleset_music(struct connection *pc, const struct packet_ruleset_music *packet)
int send_packet_start_phase(struct connection *pc, const struct packet_start_phase *packet)
void lsend_packet_ruleset_extra_flag(struct conn_list *dest, const struct packet_ruleset_extra_flag *packet)
int send_packet_city_worklist(struct connection *pc, const struct packet_city_worklist *packet)
void lsend_packet_diplomacy_init_meeting(struct conn_list *dest, const struct packet_diplomacy_init_meeting *packet)
void lsend_packet_ruleset_road(struct conn_list *dest, const struct packet_ruleset_road *packet)
void lsend_packet_investigate_started(struct conn_list *dest, const struct packet_investigate_started *packet)
int send_packet_ruleset_tech_flag(struct connection *pc, const struct packet_ruleset_tech_flag *packet)
void lsend_packet_thaw_client(struct conn_list *dest)
int send_packet_ruleset_description_part(struct connection *pc, const struct packet_ruleset_description_part *packet)
int dsend_packet_edit_player_vision(struct connection *pc, int player, int tile, bool known, int size)
int dsend_packet_edit_toggle_fogofwar(struct connection *pc, int player)
void lsend_packet_ruleset_terrain(struct conn_list *dest, const struct packet_ruleset_terrain *packet)
int dsend_packet_unit_sscs_set(struct connection *pc, int unit_id, enum unit_ss_data_type type, int value)
int send_packet_ruleset_impr_flag(struct connection *pc, const struct packet_ruleset_impr_flag *packet)
void lsend_packet_ruleset_action_auto(struct conn_list *dest, const struct packet_ruleset_action_auto *packet)
int send_packet_ruleset_specialist(struct connection *pc, const struct packet_ruleset_specialist *packet)
int dsend_packet_player_ready(struct connection *pc, int player_no, bool is_ready)
int send_packet_client_info(struct connection *pc, const struct packet_client_info *packet)
int send_packet_game_load(struct connection *pc, const struct packet_game_load *packet)
int dsend_packet_edit_mode(struct connection *pc, bool state)
int send_packet_city_sell(struct connection *pc, const struct packet_city_sell *packet)
int send_packet_save_scenario(struct connection *pc, const struct packet_save_scenario *packet)
int dsend_packet_city_name_suggestion_info(struct connection *pc, int unit_id, const char *name)
int send_packet_unit_combat_info(struct connection *pc, const struct packet_unit_combat_info *packet)
void lsend_packet_city_rally_point(struct conn_list *dest, const struct packet_city_rally_point *packet, bool force_to_send)
#define MAX_LEN_ADDR
Definition shared.h:31
int step
Definition specpq.h:92
size_t size
Definition specvec.h:72
Definition agents.h:40
char password[MAX_LEN_PASSWORD]
Definition packets_gen.h:65
enum authentication_type type
Definition packets_gen.h:60
char positive_year_label[MAX_LEN_NAME]
char negative_year_label[MAX_LEN_NAME]
char calendar_fragment_name[MAX_CALENDAR_FRAGMENTS][MAX_LEN_NAME]
enum event_type event
int last_turns_shield_surplus
int usage[O_LAST]
int ppl_content[FEELING_LAST]
bv_city_options city_options
enum capital_type capital
int surplus[O_LAST]
int ppl_unhappy[FEELING_LAST]
int citizen_base[O_LAST]
int specialists[SP_MAX]
int ppl_angry[FEELING_LAST]
bv_imprs improvements
char name[MAX_LEN_CITYNAME]
int ppl_happy[FEELING_LAST]
int prod[O_LAST]
int unhappy_penalty[O_LAST]
int waste[O_LAST]
char name[MAX_LEN_CITYNAME]
int nation_id[MAX_CITY_NATIONALITIES]
int nation_citizens[MAX_CITY_NATIONALITIES]
bv_city_options options
struct unit_order orders[MAX_LEN_ROUTE]
char name[MAX_LEN_CITYNAME]
enum capital_type capital
char name[MAX_LEN_CITYNAME]
int counters[MAX_COUNTERS]
char distribution[MAX_LEN_NAME]
enum gui_type gui
char capability[MAX_LEN_CAPSTR]
char addr[MAX_LEN_ADDR]
char username[MAX_LEN_NAME]
enum cmdlevel access_level
float ping_time[MAX_NUM_CONNECTIONS]
int conn_id[MAX_NUM_CONNECTIONS]
enum event_type event
int specialists[SP_MAX]
int built[B_LAST]
char name[MAX_LEN_CITYNAME]
bv_city_options city_options
char scenario_name[256]
char scenario_authors[MAX_LEN_PACKET/3]
char ranked_username[MAX_LEN_NAME]
Nation_type_id nation
char username[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
Government_type_id government
bool inventions[A_LAST+1]
Government_type_id target_government
char scenario_desc[MAX_LEN_CONTENT]
bv_startpos_nations nations
Terrain_type_id terrain
Resource_type_id resource
Nation_type_id startpos_nation
char label[MAX_LEN_NAME]
Terrain_type_id terrain
Unit_type_id utype
enum unit_activity activity
Base_type_id activity_base
char category_name[32][MAX_LEN_NAME]
Definition packets_gen.h:87
bool tech_steal_allow_holes
enum gameloss_style gameloss_style
enum goods_selection_method goods_selection
enum borders_mode borders
enum happyborders_type happyborders
Government_type_id government_during_revolution_id
enum gold_upkeep_style gold_upkeep_style
bool damage_reduces_bombard_rate
int nuke_defender_survival_chance_pct
enum tech_upkeep_style tech_upkeep_style
bool tech_trade_loss_allow_holes
int granary_food_ini[MAX_GRANARY_INIS]
enum diplomacy_mode diplomacy
enum free_tech_method free_tech_method
bool steal_maps_reveals_all_cities
enum trade_revenue_style trade_revenue_style
bool only_real_fight_makes_veteran
int great_wonder_owners[B_LAST]
int low_firepower_pearl_harbour
bool global_advances[A_LAST]
enum airlifting_style airlifting_style
enum tech_leakage_style tech_leakage
enum ai_level skill_level
enum revolen_type revolentype
enum phase_mode_type phase_mode
bool airlift_from_always_enabled
enum caravan_bonus_style caravan_bonus_style
bool only_killing_makes_veteran
bool poison_empties_food_stock
bv_actions diplchance_initial_odds
bool tech_trade_allow_holes
int low_firepower_nonnat_bombard
bool tech_parasite_allow_holes
int low_firepower_combat_bonus
int border_city_permanent_radius_sq
enum persistent_ready persistent_ready
int low_firepower_badwallattacker
bool airlift_to_always_enabled
enum wonder_visib_type small_wonder_visibility
enum tech_cost_style tech_cost_style
bool combat_odds_scaled_veterancy
bool unit_builders_nationality
enum victory_condition_type victory_conditions
int civil_war_bonus_celebrating
Government_type_id default_government_id
int min_city_center_output[O_LAST]
char load_filename[MAX_LEN_PACKET]
bool is_pickable[MAX_NUM_NATIONS]
char name[MAX_LEN_NAME]
Definition packets_gen.h:76
Nation_type_id nation_no
Definition packets_gen.h:74
char lines[MAX_LEN_CONTENT]
enum event_type event
char headline[MAX_LEN_MSG]
char caption[MAX_LEN_MSG]
char tag[MAX_LEN_NAME]
unsigned char data[ATTRIBUTE_CHUNK_SIZE]
Government_type_id government
enum diplstate_type type
enum ai_level ai_skill_level
char username[MAX_LEN_NAME]
bv_plr_flags flags
enum mood_type mood
bv_player gives_shared_vision
int love[MAX_NUM_PLAYER_SLOTS]
Government_type_id target_government
int multiplier_target[MAX_NUM_MULTIPLIERS]
int multiplier_changed[MAX_NUM_MULTIPLIERS]
bv_player gives_shared_tiles
Nation_type_id nation
enum barbarian_type barbarian_type
char name[MAX_LEN_NAME]
Government_type_id government
bv_player real_embassy
int wonders[B_LAST]
int multipliers[MAX_NUM_MULTIPLIERS]
enum report_type type
char inventions[A_LAST+1]
char rule_name[MAX_LEN_NAME]
enum achievement_type type
char name[MAX_LEN_NAME]
action_id alternatives[MAX_NUM_ACTIONS]
struct requirement reqs[MAX_NUM_REQS]
enum action_auto_perf_cause cause
struct requirement actor_reqs[MAX_NUM_REQS]
struct requirement target_reqs[MAX_NUM_REQS]
enum action_sub_target_kind sub_tgt_kind
enum action_actor_kind act_kind
bv_action_sub_results sub_results
char ui_name[MAX_LEN_NAME]
enum action_target_kind tgt_kind
enum action_result result
enum base_gui_type gui_type
char helptext[MAX_LEN_PACKET]
struct requirement obs_reqs[MAX_NUM_REQS]
char soundtag_alt[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
enum impr_genus_id genus
char name[MAX_LEN_NAME]
char soundtag[MAX_LEN_NAME]
char soundtag_alt2[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char graphic_alt2[MAX_LEN_NAME]
char graphic_str[MAX_LEN_NAME]
char graphic_alt[MAX_LEN_NAME]
char rulesets[MAX_NUM_RULESETS][MAX_RULESET_NAME_LENGTH]
char citizens_graphic[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char graphic_alt[MAX_LEN_NAME]
char graphic[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
enum clause_type type
struct requirement receiver_reqs[MAX_NUM_REQS]
struct requirement giver_reqs[MAX_NUM_REQS]
char preferred_soundset[MAX_LEN_NAME]
char version[MAX_LEN_NAME]
char preferred_tileset[MAX_LEN_NAME]
char alt_dir[MAX_LEN_NAME]
char preferred_musicset[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
enum counter_behaviour behaviour
enum counter_target type
char name[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char helptext[MAX_LEN_PACKET]
char text[MAX_LEN_CONTENT]
char rule_name[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
bv_disaster_effects effects
char name[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
Multiplier_type_id multiplier
enum effect_type effect_type
char helptxt[MAX_LEN_PACKET]
char name[MAX_LEN_NAME]
bv_unit_classes native_to
char rmact_gfx_alt2[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
char graphic_alt[MAX_LEN_NAME]
char act_gfx_alt2[MAX_LEN_NAME]
struct requirement disappearance_reqs[MAX_NUM_REQS]
bv_extra_flags flags
char act_gfx_alt[MAX_LEN_NAME]
char activity_gfx[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
enum extra_unit_seen_type eus
struct requirement appearance_reqs[MAX_NUM_REQS]
char name[MAX_LEN_NAME]
char graphic_str[MAX_LEN_NAME]
char rmact_gfx_alt[MAX_LEN_NAME]
char rmact_gfx[MAX_LEN_NAME]
struct requirement rmreqs[MAX_NUM_REQS]
char helptext[MAX_LEN_PACKET]
int work_raise_chance[MAX_VET_LEVELS]
int base_raise_chance[MAX_VET_LEVELS]
int global_init_techs[MAX_NUM_TECH_LIST]
int move_bonus[MAX_VET_LEVELS]
char veteran_name[MAX_VET_LEVELS][MAX_LEN_NAME]
Impr_type_id global_init_buildings[MAX_NUM_BUILDING_LIST]
int power_fact[MAX_VET_LEVELS]
char helptext[MAX_LEN_PACKET]
bv_goods_flags flags
char name[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
char graphic_alt[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
Government_type_id id
char graphic_str[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
char helptext[MAX_LEN_PACKET]
char name[MAX_LEN_NAME]
char helptxt[MAX_LEN_PACKET]
char name[MAX_LEN_NAME]
Multiplier_type_id id
struct requirement reqs[MAX_NUM_REQS]
char rule_name[MAX_LEN_NAME]
char helptext[MAX_LEN_PACKET]
char music_combat[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
char music_peaceful[MAX_LEN_NAME]
char groups[MAX_NUM_NATION_GROUPS][MAX_LEN_NAME]
bool hidden[MAX_NUM_NATION_GROUPS]
char rule_names[MAX_NUM_NATION_SETS][MAX_LEN_NAME]
char names[MAX_NUM_NATION_SETS][MAX_LEN_NAME]
char descriptions[MAX_NUM_NATION_SETS][MAX_LEN_MSG]
int init_techs[MAX_NUM_TECH_LIST]
char leader_name[MAX_NUM_LEADERS][MAX_LEN_NAME]
char noun_plural[MAX_LEN_NAME]
char adjective[MAX_LEN_NAME]
Impr_type_id init_buildings[MAX_NUM_BUILDING_LIST]
Unit_type_id init_units[MAX_NUM_UNIT_LIST]
bool leader_is_male[MAX_NUM_LEADERS]
char translation_domain[MAX_LEN_NAME]
char graphic_str[MAX_LEN_NAME]
Government_type_id init_government_id
int groups[MAX_NUM_NATION_GROUPS]
enum barbarian_type barbarian_type
int sets[MAX_NUM_NATION_SETS]
char graphic_alt[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char legend[MAX_LEN_MSG]
bv_road_flags flags
int tile_incr_const[O_LAST]
enum road_gui_type gui_type
bv_max_extras integrates
enum road_compat compat
enum road_move_mode move_mode
int tile_bonus[O_LAST]
int tile_incr[O_LAST]
struct requirement first_reqs[MAX_NUM_REQS]
char modpack[MAX_RULESET_NAME_LENGTH]
char rule_name[MAX_LEN_NAME]
char graphic_alt[MAX_LEN_NAME]
struct requirement reqs[MAX_NUM_REQS]
Specialist_type_id id
char helptext[MAX_LEN_PACKET]
char short_name[MAX_LEN_NAME]
char graphic_str[MAX_LEN_NAME]
char plural_name[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char text[MAX_LEN_CONTENT]
char name[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
char helptxt[MAX_LEN_PACKET]
char name[MAX_LEN_NAME]
struct requirement research_reqs[MAX_NUM_REQS]
char graphic_str[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
char graphic_alt[MAX_LEN_NAME]
bv_tech_flags flags
char helptext[MAX_LEN_PACKET]
char gui_type_base0[MAX_LEN_NAME]
char gui_type_base1[MAX_LEN_NAME]
char name[MAX_LEN_NAME]
char helptxt[MAX_LEN_PACKET]
int extra_removal_times[MAX_EXTRA_TYPES]
Terrain_type_id transform_result
int resource_freq[MAX_EXTRA_TYPES]
char helptext[MAX_LEN_PACKET]
Resource_type_id resources[MAX_EXTRA_TYPES]
bv_terrain_flags flags
char graphic_str[MAX_LEN_NAME]
bv_unit_classes native_to
Terrain_type_id cultivate_result
Terrain_type_id plant_result
char name[MAX_LEN_NAME]
int road_output_incr_pct[O_LAST]
char graphic_alt[MAX_LEN_NAME]
char graphic_alt2[MAX_LEN_NAME]
char rule_name[MAX_LEN_NAME]
enum trade_route_illegal_cancelling cancelling
enum trade_route_bonus_type bonus_type
enum combat_bonus_type type
enum unit_type_flag_id flag
char helptxt[MAX_LEN_PACKET]
char rule_name[MAX_LEN_NAME]
bv_unit_class_flags flags
char name[MAX_LEN_NAME]
char helptext[MAX_LEN_PACKET]
char name[MAX_LEN_NAME]
char helptxt[MAX_LEN_PACKET]
char graphic_alt[MAX_LEN_NAME]
enum vision_layer vlayer
enum transp_def_type tp_defense
char rule_name[MAX_LEN_NAME]
int power_fact[MAX_VET_LEVELS]
char name[MAX_LEN_NAME]
char graphic_alt2[MAX_LEN_NAME]
char graphic_str[MAX_LEN_NAME]
char sound_fight_alt[MAX_LEN_NAME]
bv_unit_classes disembarks
bv_unit_classes cargo
bv_unit_type_flags flags
char sound_move_alt[MAX_LEN_NAME]
bv_unit_classes targets
struct requirement build_reqs[MAX_NUM_REQS]
int base_raise_chance[MAX_VET_LEVELS]
int work_raise_chance[MAX_VET_LEVELS]
char sound_fight[MAX_LEN_NAME]
bv_unit_classes embarks
char veteran_name[MAX_VET_LEVELS][MAX_LEN_NAME]
char sound_move[MAX_LEN_NAME]
char helptext[MAX_LEN_PACKET]
bv_unit_type_roles roles
int move_bonus[MAX_VET_LEVELS]
char name[MAX_LEN_NAME]
char description[MAX_LEN_CONTENT]
char datafile[MAX_LEN_NAME]
char authors[MAX_LEN_PACKET/3]
char support_names[64][MAX_LEN_NAME]
char pretty_names[64][MAX_LEN_ENUM]
enum setting_default_level setdef
enum setting_default_level setdef
char name[MAX_LEN_NAME]
char short_help[MAX_LEN_PACKET]
char extra_help[MAX_LEN_PACKET]
char category_names[256][MAX_LEN_NAME]
enum setting_default_level setdef
char pretty_names[64][MAX_LEN_ENUM]
char support_names[64][MAX_LEN_NAME]
enum setting_default_level setdef
char default_val[MAX_LEN_PACKET]
char val[MAX_LEN_PACKET]
enum setting_default_level setdef
char token[MAX_LEN_NAME]
bv_spaceship_structure structure
enum spaceship_place_type type
char team_name[MAX_LEN_NAME]
Resource_type_id resource
enum known_type known
char label[MAX_LEN_MAP_LABEL]
Continent_id continent
Terrain_type_id terrain
char spec_sprite[MAX_LEN_NAME]
enum route_direction direction
struct act_prob action_probabilities[MAX_NUM_ACTIONS]
enum unit_activity activity
char name[MAX_LEN_NAME]
int upkeep[O_LAST]
enum action_decision action_decision_want
struct unit_order orders[MAX_LEN_ROUTE]
enum unit_activity activity
Unit_type_id type
enum unit_activity changed_from
enum direction8 facing
enum server_side_agent ssa_controller
struct unit_order orders[MAX_LEN_ROUTE]
enum server_side_agent agent
enum direction8 facing
enum unit_ss_data_type type
char user[MAX_LEN_NAME]
int output_shield[MAX_CITY_TILES+1]
int output_trade[MAX_CITY_TILES+1]
int output_food[MAX_CITY_TILES+1]
enum unit_activity activity
Definition tile.h:50
#define A_LAST
Definition tech.h:45
known_type
Definition tile.h:35
trade_route_illegal_cancelling
Definition traderoutes.h:29