55 label =
new QLabel(QString::fromUtf8(
R__(
"Build Cost")));
56 label->setParent(
this);
59 bcost->setRange(0, 10000);
66 label =
new QLabel(QString::fromUtf8(
R__(
"Attack Strength")));
67 label->setParent(
this);
76 label =
new QLabel(QString::fromUtf8(
R__(
"Defense Strength")));
77 label->setParent(
this);
86 label =
new QLabel(QString::fromUtf8(
R__(
"Hitpoints")));
87 label->setParent(
this);
96 label =
new QLabel(QString::fromUtf8(
R__(
"Firepower")));
97 label->setParent(
this);
106 label =
new QLabel(QString::fromUtf8(
R__(
"Move Rate")));
107 label->setParent(
this);
116 label =
new QLabel(QString::fromUtf8(
R__(
"Graphics tag")));
117 label->setParent(
this);
125 label =
new QLabel(QString::fromUtf8(
R__(
"Alt graphics tag")));
126 label->setParent(
this);
134 label =
new QLabel(QString::fromUtf8(
R__(
"Second alt gfx tag")));
135 label->setParent(
this);
143 label =
new QLabel(QString::fromUtf8(
R__(
"Move sound tag")));
144 label->setParent(
this);
153 label =
new QLabel(QString::fromUtf8(
R__(
"Alt move sound tag")));
154 label->setParent(
this);
163 label =
new QLabel(QString::fromUtf8(
R__(
"Fight sound tag")));
164 label->setParent(
this);
173 label =
new QLabel(QString::fromUtf8(
R__(
"Alt fight sound tag")));
174 label->setParent(
this);
232 if (
check->isChecked()) {
#define BV_ISSET(bv, bit)
void set_bcost_value(int value)
QLineEdit * sound_move_tag_alt
edit_utype(ruledit_gui *ui_in, struct unit_type *utype_in)
void sound_move_tag_given()
void set_defense_value(int value)
void gfx_tag_alt2_given()
void set_attack_value(int value)
QLineEdit * sound_fight_tag
QLineEdit * sound_fight_tag_alt
void sound_fight_tag_given()
QLineEdit * sound_move_tag
void set_firepower(int value)
void closeEvent(QCloseEvent *cevent)
void set_move_rate(int value)
void sound_move_tag_alt_given()
QGridLayout * flag_layout
void sound_fight_tag_alt_given()
void set_hitpoints(int value)
char graphic_alt[MAX_LEN_NAME]
char sound_move_alt[MAX_LEN_NAME]
char graphic_str[MAX_LEN_NAME]
char sound_move[MAX_LEN_NAME]
char sound_fight_alt[MAX_LEN_NAME]
char graphic_alt2[MAX_LEN_NAME]
char sound_fight[MAX_LEN_NAME]
#define sz_strlcpy(dest, src)
const char * utype_rule_name(const struct unit_type *punittype)
#define UTYF_LAST_USER_FLAG