Freeciv-3.2
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menu.c
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13
14#ifdef HAVE_CONFIG_H
15#include <fc_config.h>
16#endif
17
18#include <stdlib.h>
19
20#include <gtk/gtk.h>
21
22/* utility */
23#include "fcintl.h"
24#include "log.h"
25#include "shared.h"
26#include "support.h"
27
28/* common */
29#include "game.h"
30#include "government.h"
31#include "road.h"
32#include "unit.h"
33
34/* client */
35#include "client_main.h"
36#include "clinet.h"
37#include "connectdlg_common.h"
38#include "control.h"
39#include "mapview_common.h"
40#include "options.h"
41#include "tilespec.h"
42
43/* client/gui-gtk-3.22 */
44#include "chatline.h"
45#include "cityrep.h"
46#include "dialogs.h"
47#include "editgui.h"
48#include "editprop.h"
49#include "finddlg.h"
50#include "gamedlgs.h"
51#include "gotodlg.h"
52#include "gui_main.h"
53#include "gui_stuff.h"
54#include "helpdlg.h"
55#include "infradlg.h"
56#include "luaconsole.h"
57#include "mapctrl.h" /* center_on_unit(). */
58#include "messagedlg.h"
59#include "messagewin.h"
60#include "optiondlg.h"
61#include "pages.h"
62#include "plrdlg.h"
63#include "rallypointdlg.h"
64#include "ratesdlg.h"
65#include "repodlgs.h"
66#include "sprite.h"
67#include "spaceshipdlg.h"
68#include "unitselect.h"
69#include "wldlg.h"
70
71#include "menu.h"
72
73#ifndef GTK_STOCK_EDIT
74#define GTK_STOCK_EDIT NULL
75#endif
76
78
79static void menu_entry_set_active(const char *key,
81static void menu_entry_set_sensitive(const char *key,
83#ifndef FREECIV_DEBUG
84static void menu_entry_set_visible(const char *key,
85 gboolean is_visible,
87#endif /* FREECIV_DEBUG */
88
89static void view_menu_update_sensitivity(void);
90
93
96
105
113static void save_game_callback(GtkMenuItem *item, gpointer data);
117static void find_city_callback(GtkMenuItem *item, gpointer data);
118static void worklists_callback(GtkMenuItem *item, gpointer data);
120static void leave_callback(GtkMenuItem *item, gpointer data);
121static void quit_callback(GtkMenuItem *item, gpointer data);
122static void map_view_callback(GtkMenuItem *item, gpointer data);
126static void report_wow_callback(GtkMenuItem *item, gpointer data);
130static void bg_select0_callback(GtkMenuItem *item, gpointer data);
131static void bg_assign0_callback(GtkMenuItem *item, gpointer data);
132static void bg_append0_callback(GtkMenuItem *item, gpointer data);
133static void bg_select1_callback(GtkMenuItem *item, gpointer data);
134static void bg_assign1_callback(GtkMenuItem *item, gpointer data);
135static void bg_append1_callback(GtkMenuItem *item, gpointer data);
136static void bg_select2_callback(GtkMenuItem *item, gpointer data);
137static void bg_assign2_callback(GtkMenuItem *item, gpointer data);
138static void bg_append2_callback(GtkMenuItem *item, gpointer data);
139static void bg_select3_callback(GtkMenuItem *item, gpointer data);
140static void bg_assign3_callback(GtkMenuItem *item, gpointer data);
141static void bg_append3_callback(GtkMenuItem *item, gpointer data);
150static void help_units_callback(GtkMenuItem *item, gpointer data);
152static void help_zoc_callback(GtkMenuItem *item, gpointer data);
155static void help_tech_callback(GtkMenuItem *item, gpointer data);
163static void help_cma_callback(GtkMenuItem *item, gpointer data);
168static void help_about_callback(GtkMenuItem *item, gpointer data);
170 gpointer data);
173 gpointer data);
177 gpointer data);
179 gpointer data);
181 gpointer data);
185 gpointer data);
187 gpointer data);
189 gpointer data);
202 gpointer data);
204 gpointer data);
206 gpointer data);
211static void toggle_fog_callback(GtkMenuItem *item, gpointer data);
217static void multiplier_callback(GtkMenuItem *item, gpointer data);
220static void government_callback(GtkMenuItem *item, gpointer data);
221static void tax_rate_callback(GtkMenuItem *item, gpointer data);
230static void unit_wait_callback(GtkMenuItem *item, gpointer data);
231static void unit_done_callback(GtkMenuItem *item, gpointer data);
232static void unit_goto_callback(GtkMenuItem *item, gpointer data);
239static void unit_board_callback(GtkMenuItem *item, gpointer data);
242 gpointer data);
247static void build_city_callback(GtkMenuItem *item, gpointer data);
249static void build_road_callback(GtkMenuItem *item, gpointer data);
251static void cultivate_callback(GtkMenuItem *item, gpointer data);
252static void build_mine_callback(GtkMenuItem *item, gpointer data);
253static void plant_callback(GtkMenuItem *item, gpointer data);
260static void fortify_callback(GtkMenuItem *item, gpointer data);
264static void do_pillage_callback(GtkMenuItem *item, gpointer data);
266
268{
269 { "MENU_GAME", N_("_Game"), 0, 0, NULL, MGROUP_SAFE },
270 { "MENU_OPTIONS", N_("_Options"), 0, 0, NULL, MGROUP_SAFE },
271 { "MENU_EDIT", N_("_Edit"), 0, 0, NULL, MGROUP_SAFE },
272 { "MENU_VIEW", N_("?verb:_View"), 0, 0, NULL, MGROUP_SAFE },
273 { "MENU_IMPROVEMENTS", N_("_Improvements"), 0, 0,
274 NULL, MGROUP_SAFE },
275 { "MENU_CIVILIZATION", N_("C_ivilization"), 0, 0,
276 NULL, MGROUP_SAFE },
277 { "MENU_BATTLE_GROUPS", N_("_Battle Groups"), 0, 0,
279 { "MENU_HELP", N_("_Help"), 0, 0, NULL, MGROUP_SAFE },
280 { "CLEAR_CHAT_LOGS", N_("_Clear Chat Log"), 0, 0,
282 { "SAVE_CHAT_LOGS", N_("Save Chat _Log"), 0, 0,
284 { "LOCAL_OPTIONS", N_("_Local Client"), 0, 0,
286 { "MESSAGE_OPTIONS", N_("_Message"), 0, 0,
288 { "SERVER_OPTIONS", N_("_Remote Server"), 0, 0,
290 { "SAVE_OPTIONS", N_("Save Options _Now"), 0, 0,
292 { "RELOAD_TILESET", N_("_Reload Tileset"),
295 { "GAME_SAVE", N_("_Save Game"), GDK_KEY_s, GDK_CONTROL_MASK,
297 { "GAME_SAVE_AS", N_("Save Game _As..."), 0, 0,
299 { "MAPIMG_SAVE", N_("Save Map _Image"), 0, 0,
301 { "MAPIMG_SAVE_AS", N_("Save _Map Image As..."), 0, 0,
303 { "LEAVE", N_("_Leave"), 0, 0, G_CALLBACK(leave_callback), MGROUP_SAFE },
304 { "QUIT", N_("_Quit"), GDK_KEY_q, GDK_CONTROL_MASK,
306 { "FIND_CITY", N_("_Find City"), GDK_KEY_f, GDK_CONTROL_MASK,
308 { "WORKLISTS", N_("Work_lists"),
311 { "RALLY_DLG", N_("Rally point dialog"),
314 { "INFRA_DLG", N_("Infra dialog"),
317 { "CLIENT_LUA_SCRIPT", N_("Client _Lua Script"), 0, 0,
319 { "MAP_VIEW", N_("?noun:_View"), GDK_KEY_F1, 0,
321 { "REPORT_UNITS", N_("_Units"), GDK_KEY_F2, 0,
323 { "REPORT_NATIONS", N_("_Nations"), GDK_KEY_F3, 0,
325 { "REPORT_CITIES", N_("_Cities"), GDK_KEY_F4, 0,
327 { "REPORT_WOW", N_("_Wonders of the World"), GDK_KEY_F7, 0,
329 { "REPORT_TOP_CITIES", N_("Top Cities"), GDK_KEY_F8, 0,
331 { "REPORT_MESSAGES", N_("_Messages"), GDK_KEY_F9, 0,
333 { "REPORT_DEMOGRAPHIC", N_("_Demographics"), GDK_KEY_F11, 0,
335
336 /* Battle Groups menu */
337 /* Note that user view: 1 - 4, internal: 0 - 3 */
338 { "BATTLE_GROUP_SELECT_0", N_("Select Battle Group 1"),
341 { "BATTLE_GROUP_ASSIGN_0", N_("Assign Battle Group 1"),
344 { "BATTLE_GROUP_APPEND_0", N_("Append to Battle Group 1"),
347 { "BATTLE_GROUP_SELECT_1", N_("Select Battle Group 2"),
350 { "BATTLE_GROUP_ASSIGN_1", N_("Assign Battle Group 2"),
353 { "BATTLE_GROUP_APPEND_1", N_("Append to Battle Group 2"),
356 { "BATTLE_GROUP_SELECT_2", N_("Select Battle Group 3"),
359 { "BATTLE_GROUP_ASSIGN_2", N_("Assign Battle Group 3"),
362 { "BATTLE_GROUP_APPEND_2", N_("Append to Battle Group 3"),
365 { "BATTLE_GROUP_SELECT_3", N_("Select Battle Group 4"),
368 { "BATTLE_GROUP_ASSIGN_3", N_("Assign Battle Group 4"),
371 { "BATTLE_GROUP_APPEND_3", N_("Append to Battle Group 4"),
374
375 { "HELP_OVERVIEW", N_("?help:Overview"), 0, 0,
377 { "HELP_PLAYING", N_("Strategy and Tactics"), 0, 0,
379 { "HELP_POLICIES", N_("Policies"), 0, 0,
381 { "HELP_TERRAIN", N_("Terrain"), 0, 0,
383 { "HELP_ECONOMY", N_("Economy"), 0, 0,
385 { "HELP_CITIES", N_("Cities"), 0, 0,
387 { "HELP_IMPROVEMENTS", N_("City Improvements"), 0, 0,
389 { "HELP_WONDERS", N_("Wonders of the World"), 0, 0,
391 { "HELP_UNITS", N_("Units"), 0, 0,
393 { "HELP_COMBAT", N_("Combat"), 0, 0,
395 { "HELP_ZOC", N_("Zones of Control"), 0, 0,
397 { "HELP_GOVERNMENT", N_("Government"), 0, 0,
399 { "HELP_DIPLOMACY", N_("Diplomacy"), 0, 0,
401 { "HELP_TECH", N_("Technology"), 0, 0,
403 { "HELP_SPACE_RACE", N_("Space Race"), 0, 0,
405 { "HELP_RULESET", N_("About Current Ruleset"), 0, 0,
407 { "HELP_TILESET", N_("About Current Tileset"), 0, 0,
409 { "HELP_MUSICSET", N_("About Current Musicset"), 0, 0,
411 { "HELP_NATIONS", N_("About Nations"), 0, 0,
413 { "HELP_CONNECTING", N_("Connecting"), 0, 0,
415 { "HELP_CONTROLS", N_("Controls"), 0, 0,
417 { "HELP_CMA", N_("Citizen Governor"), 0, 0,
419 { "HELP_CHATLINE", N_("Chatline"), 0, 0,
421 { "HELP_WORKLIST_EDITOR", N_("Worklist Editor"), 0, 0,
423 { "HELP_LANGUAGES", N_("Languages"), 0, 0,
425 { "HELP_COPYING", N_("Copying"), 0, 0,
427 { "HELP_ABOUT", N_("About Freeciv"), 0, 0,
429 { "SAVE_OPTIONS_ON_EXIT", N_("Save Options on _Exit"), 0, 0,
431 { "EDIT_MODE", N_("_Editing Mode"), GDK_KEY_e, GDK_CONTROL_MASK,
433 { "SHOW_CITY_OUTLINES", N_("Cit_y Outlines"), GDK_KEY_y, GDK_CONTROL_MASK,
435 { "SHOW_CITY_OUTPUT", N_("City Output"), GDK_KEY_v, GDK_CONTROL_MASK,
437 { "SHOW_MAP_GRID", N_("Map _Grid"), GDK_KEY_g, GDK_CONTROL_MASK,
439 { "SHOW_NATIONAL_BORDERS", N_("National _Borders"), GDK_KEY_b, GDK_CONTROL_MASK,
441 { "SHOW_NATIVE_TILES", N_("Native Tiles"), GDK_KEY_n, GDK_CONTROL_MASK | GDK_SHIFT_MASK,
443 { "SHOW_CITY_FULL_BAR", N_("City Full Bar"), 0, 0,
445 { "SHOW_CITY_NAMES", N_("City _Names"), GDK_KEY_n, GDK_CONTROL_MASK,
447 { "SHOW_CITY_GROWTH", N_("City G_rowth"), GDK_KEY_o, GDK_CONTROL_MASK,
449 { "SHOW_CITY_PRODUCTIONS", N_("City _Production"), GDK_KEY_p, GDK_CONTROL_MASK,
451 { "SHOW_CITY_BUY_COST", N_("City Buy Cost"), 0, 0,
453 { "SHOW_CITY_TRADE_ROUTES", N_("City Tra_deroutes"), GDK_KEY_d, GDK_CONTROL_MASK,
455 { "SHOW_TERRAIN", N_("_Terrain"), 0, 0,
457 { "SHOW_COASTLINE", N_("C_oastline"), 0, 0,
459 { "SHOW_PATHS", N_("_Paths"), 0, 0,
461 { "SHOW_IRRIGATION", N_("_Irrigation"), 0, 0,
463 { "SHOW_MINES", N_("_Mines"), 0, 0,
465 { "SHOW_BASES", N_("_Bases"), 0, 0,
467 { "SHOW_RESOURCES", N_("_Resources"), 0, 0,
469 { "SHOW_HUTS", N_("_Huts"), 0, 0,
471 { "SHOW_POLLUTION", N_("Po_llution & Fallout"), 0, 0,
473 { "SHOW_CITIES", N_("Citi_es"), 0, 0,
475 { "SHOW_UNITS", N_("_Units"), 0, 0,
477 { "SHOW_UNIT_SOLID_BG", N_("Unit Solid Background"), 0, 0,
479 { "SHOW_UNIT_SHIELDS", N_("Unit shields"), 0, 0,
481 { "SHOW_STACK_SIZE", N_("Unit Stack Size"),
484 { "SHOW_FOCUS_UNIT", N_("Focu_s Unit"), 0, 0,
486 { "SHOW_FOG_OF_WAR", N_("Fog of _War"), 0, 0,
488 { "FULL_SCREEN", N_("_Fullscreen"), GDK_KEY_Return, GDK_MOD1_MASK,
490
491 { "RECALC_BORDERS", N_("Recalculate _Borders"), 0, 0,
493 { "TOGGLE_FOG", N_("Toggle Fog of _War"), GDK_KEY_w,
496 { "SCENARIO_PROPERTIES", N_("Game/Scenario Properties"), 0, 0,
498 { "SAVE_SCENARIO", N_("Save Scenario"), 0, 0,
500
501 { "CENTER_VIEW", N_("_Center View"), GDK_KEY_c, 0,
503 { "REPORT_ECONOMY", N_("_Economy"), GDK_KEY_F5, 0,
505 { "REPORT_RESEARCH", N_("_Research"), GDK_KEY_F6, 0,
507 { "POLICIES", N_("_Policies..."),
510 { "REPORT_SPACESHIP", N_("_Spaceship"), GDK_KEY_F12, 0,
512 { "REPORT_ACHIEVEMENTS", N_("_Achievements"), GDK_KEY_asterisk, 0,
514
515 { "MENU_SELECT", N_("_Select"), 0, 0, NULL, MGROUP_UNIT },
516 { "MENU_UNIT", N_("_Unit"), 0, 0, NULL, MGROUP_UNIT },
517 { "MENU_WORK", N_("_Work"), 0, 0, NULL, MGROUP_UNIT },
518 { "MENU_COMBAT", N_("_Combat"), 0, 0, NULL, MGROUP_UNIT },
519 { "MENU_BUILD_BASE", N_("Build _Base"), 0, 0, NULL, MGROUP_UNIT },
520 { "MENU_BUILD_PATH", N_("Build _Path"), 0, 0, NULL, MGROUP_UNIT },
521 { "MENU_CLEAN", N_("_Clean Nuisance"), 0, 0, NULL, MGROUP_UNIT },
522 { "SELECT_SINGLE", N_("_Single Unit (Unselect Others)"), GDK_KEY_z, 0,
524 { "SELECT_ALL_ON_TILE", N_("_All On Tile"), GDK_KEY_v, 0,
526 { "SELECT_SAME_TYPE_TILE", N_("Same Type on _Tile"),
529 { "SELECT_SAME_TYPE_CONT", N_("Same Type on _Continent"),
532 { "SELECT_SAME_TYPE", N_("Same Type _Everywhere"), GDK_KEY_x, GDK_SHIFT_MASK,
534 { "SELECT_DLG", N_("Unit Selection Dialog"), 0, 0,
536 { "UNIT_WAIT", N_("_Wait"), GDK_KEY_w, 0,
538 { "UNIT_DONE", N_("_Done"), GDK_KEY_space, 0,
540 { "UNIT_GOTO", N_("_Go to"), GDK_KEY_g, 0,
542 { "MENU_GOTO_AND", N_("Go to a_nd..."), 0, 0, NULL, MGROUP_UNIT },
543 { "UNIT_GOTO_CITY", N_("Go _to/Airlift to City..."), GDK_KEY_t, 0,
545 { "UNIT_RETURN", N_("_Return to Nearest City"), GDK_KEY_g, GDK_SHIFT_MASK,
547 { "UNIT_EXPLORE", N_("Auto E_xplore"), GDK_KEY_x, 0,
549 { "UNIT_PATROL", N_("_Patrol"), GDK_KEY_q, 0,
551 { "UNIT_SENTRY", N_("_Sentry"), GDK_KEY_s, 0,
553 { "UNIT_UNSENTRY", N_("Uns_entry All On Tile"), GDK_KEY_s, GDK_SHIFT_MASK,
555 { "UNIT_BOARD", N_("_Load"), GDK_KEY_l, 0,
557 { "UNIT_DEBOARD", N_("_Unload"), GDK_KEY_u, 0,
559 { "UNIT_UNLOAD_TRANSPORTER", N_("U_nload All From Transporter"),
562 { "UNIT_HOMECITY", N_("Set _Home City"), GDK_KEY_h, 0,
564 { "UNIT_UPGRADE", N_("Upgr_ade"), GDK_KEY_u, GDK_SHIFT_MASK,
566 { "UNIT_CONVERT", N_("C_onvert"), GDK_KEY_o, GDK_SHIFT_MASK,
568 { "UNIT_DISBAND", N_("_Disband"), GDK_KEY_d, GDK_SHIFT_MASK,
570 { "BUILD_CITY", N_("_Build City"), GDK_KEY_b, 0,
572 { "AUTO_SETTLER", N_("_Auto Settler"), GDK_KEY_a, 0,
574 { "BUILD_ROAD", N_("Build _Road"), GDK_KEY_r, 0,
576 { "BUILD_IRRIGATION", N_("Build _Irrigation"), GDK_KEY_i, 0,
578 { "CULTIVATE", N_("Cultivate"), GDK_KEY_i, GDK_SHIFT_MASK,
580 { "BUILD_MINE", N_("Build _Mine"), GDK_KEY_m, 0,
582 { "PLANT", N_("Plant"), GDK_KEY_m, GDK_SHIFT_MASK,
584 { "CONNECT_ROAD", N_("Connect With Roa_d"), GDK_KEY_r, GDK_CONTROL_MASK,
586 { "CONNECT_RAIL", N_("Connect With Rai_l"), GDK_KEY_l, GDK_CONTROL_MASK,
588 { "CONNECT_MAGLEV", N_("Connect With _Maglev"), GDK_KEY_m, GDK_CONTROL_MASK,
590 { "CONNECT_IRRIGATION", N_("Connect With Irri_gation"),
593 { "TRANSFORM_TERRAIN", N_("Transf_orm Terrain"), GDK_KEY_o, 0,
595 { "CLEAN", N_("_Clean"), GDK_KEY_p, 0,
597 { "FORTIFY", N_("Fortify"), GDK_KEY_f, 0,
599 { "BUILD_FORTRESS", N_("Build Fortress"), GDK_KEY_f, GDK_SHIFT_MASK,
601 { "BUILD_AIRBASE", N_("Build Airbase"), GDK_KEY_e, GDK_SHIFT_MASK,
603 { "DO_PARADROP", N_("P_aradrop"), GDK_KEY_j, 0,
605 { "DO_PILLAGE", N_("_Pillage"), GDK_KEY_p, GDK_SHIFT_MASK,
607 { "DIPLOMAT_ACTION", N_("_Do..."), GDK_KEY_d, 0,
609
610 { "MENU_GOVERNMENT", N_("_Government"), 0, 0,
612 { "TAX_RATE", N_("_Tax Rates..."), GDK_KEY_t, GDK_CONTROL_MASK,
614 { "START_REVOLUTION", N_("_Revolution..."),
617 { NULL }
618};
619
620static struct menu_entry_info *menu_entry_info_find(const char *key);
621
622/************************************************************************/
629
630/************************************************************************/
637
638/************************************************************************/
642{
643 option_dialog_popup(_("Set local options"), client_optset);
644}
645
646/************************************************************************/
653
654/************************************************************************/
658{
659 option_dialog_popup(_("Game Settings"), server_optset);
660}
661
662/************************************************************************/
669
670/************************************************************************/
674{
676}
677
678/************************************************************************/
682{
684}
685
686/************************************************************************/
693
694/************************************************************************/
701
702/************************************************************************/
709
710/************************************************************************/
714static void leave_local_game_response(GtkWidget *dialog, gint response)
715{
716 gtk_widget_destroy(dialog);
717 if (response == GTK_RESPONSE_OK) {
718 /* It might be killed already */
719 if (client.conn.used) {
720 /* It will also kill the server */
722 }
723 }
724}
725
726/************************************************************************/
730{
731 if (is_server_running()) {
732 GtkWidget* dialog =
735 _("Leaving a local game will end it!"));
736 setup_dialog(dialog, toplevel);
738 g_signal_connect(dialog, "response",
741 } else {
743 }
744}
745
746/************************************************************************/
750{
752}
753
754/************************************************************************/
758{
760}
761
762/************************************************************************/
769
770/************************************************************************/
774{
776}
777
778/************************************************************************/
785
786/************************************************************************/
793
794/************************************************************************/
801
802/************************************************************************/
809
810/************************************************************************/
817
818/************************************************************************/
825
826/************************************************************************/
833
834/************************************************************************/
841
842/************************************************************************/
849
850/************************************************************************/
857
858/************************************************************************/
865
866/************************************************************************/
873
874/************************************************************************/
881
882/************************************************************************/
889
890/************************************************************************/
897
898/************************************************************************/
905
906/************************************************************************/
913
914/************************************************************************/
921
922/************************************************************************/
929
930/************************************************************************/
937
938/************************************************************************/
945
946/************************************************************************/
953
954/************************************************************************/
961
962/************************************************************************/
969
970/************************************************************************/
977
978/************************************************************************/
985
986/************************************************************************/
993
994/************************************************************************/
1001
1002/************************************************************************/
1009
1010/************************************************************************/
1017
1018/************************************************************************/
1025
1026/************************************************************************/
1033
1034/************************************************************************/
1041
1042/************************************************************************/
1049
1050/************************************************************************/
1057
1058/************************************************************************/
1065
1066/************************************************************************/
1073
1074/************************************************************************/
1081
1082/************************************************************************/
1089
1090/************************************************************************/
1097
1098/************************************************************************/
1105
1106/************************************************************************/
1113
1114/************************************************************************/
1121
1122/************************************************************************/
1129
1130/************************************************************************/
1137
1138/************************************************************************/
1145
1146/************************************************************************/
1154
1155/************************************************************************/
1159{
1162 /* Unreachable techs in reqtree on/off */
1164 }
1165}
1166
1167/************************************************************************/
1177
1178/************************************************************************/
1188
1189/************************************************************************/
1199
1200/************************************************************************/
1210
1211/************************************************************************/
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1234/************************************************************************/
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1301
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1371
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1436/************************************************************************/
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1458/************************************************************************/
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1478/************************************************************************/
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1486/************************************************************************/
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1498/************************************************************************/
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1506/************************************************************************/
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1514/************************************************************************/
1521
1522/************************************************************************/
1529
1530/************************************************************************/
1537
1538/************************************************************************/
1545
1546/************************************************************************/
1553
1554/************************************************************************/
1558{
1560}
1561
1562/************************************************************************/
1566{
1568}
1569
1570/************************************************************************/
1574{
1575 key_unit_wait();
1576}
1577
1578/************************************************************************/
1582{
1583 key_unit_done();
1584}
1585
1586/************************************************************************/
1590{
1591 key_unit_goto();
1592}
1593
1594/************************************************************************/
1598{
1599 int sub_target = NO_TARGET;
1600 struct action *paction = g_object_get_data(G_OBJECT(item), "end_action");
1601
1603
1605 case ASTK_BUILDING:
1606 {
1608 "end_building");
1610 sub_target = improvement_number(pbuilding);
1611 }
1612 break;
1613 case ASTK_TECH:
1614 {
1616 "end_tech");
1618 sub_target = advance_number(ptech);
1619 }
1620 break;
1621 case ASTK_EXTRA:
1623 {
1624 struct extra_type *pextra = g_object_get_data(G_OBJECT(item),
1625 "end_extra");
1626 fc_assert_ret(pextra != NULL);
1627 sub_target = extra_number(pextra);
1628 }
1629 break;
1630 case ASTK_NONE:
1631 sub_target = NO_TARGET;
1632 break;
1633 case ASTK_COUNT:
1634 /* Should not exits */
1636 break;
1637 }
1638
1640}
1641
1642/************************************************************************/
1646{
1647 if (get_num_units_in_focus() > 0) {
1649 }
1650}
1651
1652/************************************************************************/
1661
1662/************************************************************************/
1669
1670/************************************************************************/
1677
1678/************************************************************************/
1685
1686/************************************************************************/
1693
1694/************************************************************************/
1703
1704/************************************************************************/
1713
1714/************************************************************************/
1722
1723/************************************************************************/
1730
1731/************************************************************************/
1738
1739/************************************************************************/
1746
1747/************************************************************************/
1754
1755/************************************************************************/
1759{
1761 /* FIXME: this can provide different items for different units...
1762 * not good! */
1763 /* Enable the button for adding to a city in all cases, so we
1764 get an eventual error message from the server if we try. */
1770 }
1772}
1773
1774/************************************************************************/
1781
1782/************************************************************************/
1786{
1788 /* FIXME: this can provide different actions for different units...
1789 * not good! */
1791 EC_ROAD,
1793 punit);
1794 bool building_road = FALSE;
1795
1796 if (tgt != NULL
1800 }
1801
1804 }
1806}
1807
1808/************************************************************************/
1815
1816/************************************************************************/
1823
1824/************************************************************************/
1831
1832/************************************************************************/
1839
1840/************************************************************************/
1844{
1846
1847 if (proad != NULL) {
1848 struct extra_type *tgt;
1849
1850 tgt = road_extra_get(proad);
1851
1853 }
1854}
1855
1856/************************************************************************/
1860{
1862
1863 if (prail != NULL) {
1864 struct extra_type *tgt;
1865
1866 tgt = road_extra_get(prail);
1867
1869 }
1870}
1871
1872/************************************************************************/
1876{
1878
1879 if (pmaglev != NULL) {
1880 struct extra_type *tgt;
1881
1882 tgt = road_extra_get(pmaglev);
1883
1885 }
1886}
1887
1888/************************************************************************/
1903
1904/************************************************************************/
1911
1912/************************************************************************/
1919
1920/************************************************************************/
1927
1928/************************************************************************/
1937
1938/************************************************************************/
1945
1946/************************************************************************/
1953
1954/************************************************************************/
1961
1962/************************************************************************/
1969
1970/************************************************************************/
1977
1978/************************************************************************/
1985
1986/************************************************************************/
1993
1994/************************************************************************/
2005
2006/************************************************************************/
2018
2019/************************************************************************/
2033
2034/************************************************************************/
2041
2042/************************************************************************/
2049
2050/************************************************************************/
2057
2058/************************************************************************/
2065
2066/************************************************************************/
2073
2074/************************************************************************/
2083
2084/************************************************************************/
2088{
2089 const char *key = gtk_buildable_get_name(item);
2091
2092 if (info != NULL) {
2094 Q_(info->name));
2096 if (info->cb != NULL) {
2097 g_signal_connect(item, "activate", info->cb, NULL);
2098 }
2099
2100 if (info->accel != 0) {
2101 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2102
2103 if (path == NULL) {
2104 char buf[512];
2105
2106 fc_snprintf(buf, sizeof(buf), "<MENU>/%s", key);
2108 path = buf; /* Not NULL, but not usable either outside this block */
2109 }
2110
2111 if (path != NULL) {
2113 info->accel, info->accel_mod);
2114 }
2115 }
2116
2117 return;
2118 }
2119
2120 /* temporary naming solution */
2122}
2123
2124/************************************************************************/
2127static const gchar *get_ui_filename(void)
2128{
2129 static char filename[256];
2130 const char *name;
2131
2132 if ((name = getenv("FREECIV_MENUS"))
2133 || (name = fileinfoname(get_data_dirs(), "gtk3.22_menus.xml"))) {
2134 sz_strlcpy(filename, name);
2135 } else {
2136 log_error("Gtk menus: file definition not found");
2137 filename[0] = '\0';
2138 }
2139
2140 log_verbose("ui menu file is \"%s\".", filename);
2141 return filename;
2142}
2143
2144/************************************************************************/
2148{
2150 GError *error = NULL;
2151
2154 log_error("Gtk menus: %s", error->message);
2155 g_error_free(error);
2156 } else {
2157 GSList *entries;
2158 GSList *next;
2159
2161 next = entries;
2162
2163 while (next != NULL) {
2164 GObject *obj = next->data;
2165
2166 if (GTK_IS_MENU_ITEM(obj)) {
2169 }
2170 } else if (GTK_IS_MENU(obj)) {
2172
2173 if (key[0] == '<') {
2175
2176 if (ac_group == NULL) {
2179 }
2180
2182
2184 }
2185 }
2186
2187 next = next->next;
2188 }
2189
2191
2195 }
2196
2197#ifndef FREECIV_DEBUG
2198 menu_entry_set_visible("RELOAD_TILESET", FALSE, FALSE);
2199#endif /* FREECIV_DEBUG */
2200
2201 return menubar;
2202}
2203
2204/************************************************************************/
2207static struct menu_entry_info *menu_entry_info_find(const char *key)
2208{
2209 int i;
2210
2211 for (i = 0; menu_entries[i].key != NULL; i++) {
2212 if (!strcmp(key, menu_entries[i].key)) {
2213 return &(menu_entries[i]);
2214 }
2215 }
2216
2217 return NULL;
2218}
2219
2220/************************************************************************/
2232
2233/************************************************************************/
2245
2246/************************************************************************/
2251{
2252 int i;
2253
2254 for (i = 0; menu_entries[i].key != NULL; i++) {
2255 if (menu_entries[i].grouping == group || group == MGROUP_ALL) {
2257 }
2258 }
2259}
2260
2261/************************************************************************/
2264#ifndef FREECIV_DEBUG
2265static void menu_entry_set_visible(const char *key,
2266 gboolean is_visible,
2268{
2270
2271 if (item != NULL) {
2272 gtk_widget_set_visible(item, is_visible);
2274 }
2275}
2276#endif /* FREECIV_DEBUG */
2277
2278/************************************************************************/
2281static void menus_rename(const char *key,
2282 const gchar *new_label)
2283{
2285
2286 if (item != NULL) {
2288 }
2289}
2290
2291/************************************************************************/
2294static GtkMenu *find_menu(const char *key)
2295{
2297}
2298
2299/************************************************************************/
2303{
2304 /* The "full" city bar (i.e. the new way of drawing the
2305 * city name), can draw the city growth even without drawing
2306 * the city name. But the old method cannot. */
2308 menu_entry_set_sensitive("SHOW_CITY_GROWTH", TRUE);
2309 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES", TRUE);
2310 } else {
2312 menu_entry_set_sensitive("SHOW_CITY_TRADE_ROUTES",
2314 }
2315
2316 menu_entry_set_sensitive("SHOW_CITY_BUY_COST",
2319 menu_entry_set_sensitive("SHOW_UNIT_SOLID_BG",
2321 menu_entry_set_sensitive("SHOW_UNIT_SHIELDS",
2323 menu_entry_set_sensitive("SHOW_STACK_SIZE",
2325 menu_entry_set_sensitive("SHOW_FOCUS_UNIT", !gui_options.draw_units);
2326}
2327
2328/************************************************************************/
2334static const char *get_tile_change_menu_text(struct tile *ptile,
2335 enum unit_activity activity)
2336{
2337 struct tile *newtile = tile_virtual_new(ptile);
2338 const char *text;
2339
2340 tile_apply_activity(newtile, activity, NULL);
2341 text = tile_get_info_text(newtile, FALSE, 0);
2343 return text;
2344}
2345
2346/************************************************************************/
2350{
2351 struct unit_list *punits = NULL;
2353 GtkMenu *menu;
2354 char acttext[128], irrtext[128], mintext[128], transtext[128];
2355 char cultext[128], plantext[128];
2356 struct terrain *pterrain;
2357 bool conn_possible;
2358 struct road_type *proad;
2359 struct extra_type_list *extras;
2360
2361 if (ui_builder == NULL || !can_client_change_view()) {
2362 return;
2363 }
2364
2365 if (get_num_units_in_focus() > 0) {
2366 const struct tile *ptile = NULL;
2367 const struct unit_type *ptype = NULL;
2368
2371 fc_assert((ptile == NULL) == (ptype == NULL));
2372
2373 if (ptile || ptype) {
2374 if (unit_tile(punit) != ptile) {
2376 }
2377 if (unit_type_get(punit) != ptype) {
2379 }
2380 } else {
2381 ptile = unit_tile(punit);
2383 }
2385 }
2386
2389 && !editor_is_active());
2391 && !editor_is_active() && punits != NULL);
2392
2394 menu_entry_set_sensitive("EDIT_MODE",
2398 menu_entry_set_sensitive("INFRA_DLG", terrain_control.infrapoints);
2399
2400 {
2401 char road_buf[500];
2402
2404 if (proad != NULL) {
2405 /* TRANS: Connect with some road type (Road/Railroad) */
2406 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2408 menus_rename("CONNECT_ROAD", road_buf);
2409 }
2410
2412 if (proad != NULL) {
2413 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2415 menus_rename("CONNECT_RAIL", road_buf);
2416 }
2417
2419 if (proad != NULL) {
2420 snprintf(road_buf, sizeof(road_buf), _("Connect With %s"),
2422 menus_rename("CONNECT_MAGLEV", road_buf);
2423 }
2424 }
2425
2426 {
2427 char top_cities_buf[128];
2428
2429 if (game.info.top_cities_count > 0) {
2431 PL_("Top %d City", "Top %d Cities",
2434 menus_rename("REPORT_TOP_CITIES", top_cities_buf);
2435 } else {
2436 menus_rename("REPORT_TOP_CITIES", _("Top Cities"));
2437 }
2438
2439 menu_entry_set_sensitive("REPORT_TOP_CITIES", game.info.top_cities_count > 0);
2440 }
2441
2442 if (!can_client_issue_orders()) {
2443 return;
2444 }
2445
2446 /* Set government sensitivity. */
2447 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2448 GList *list, *iter;
2449 struct government *pgov;
2450
2452 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2453 pgov = g_object_get_data(G_OBJECT(iter->data), "government");
2454 if (NULL != pgov) {
2457 pgov));
2458 } else {
2459 /* Revolution without target government */
2462 }
2463 }
2465 }
2466
2467 if (!punits) {
2468 return;
2469 }
2470
2471 /* Remaining part of this function: Update Unit, Work, and Combat menus */
2472
2473 /* Set base sensitivity. */
2474 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2475 GList *list, *iter;
2476 struct extra_type *pextra;
2477
2479 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2480 pextra = g_object_get_data(G_OBJECT(iter->data), "base");
2481 if (NULL != pextra) {
2485 pextra));
2486 }
2487 }
2489 }
2490
2491 /* Set road sensitivity. */
2492 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2493 GList *list, *iter;
2494 struct extra_type *pextra;
2495
2497 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2498 pextra = g_object_get_data(G_OBJECT(iter->data), "road");
2499 if (NULL != pextra) {
2503 pextra));
2504 }
2505 }
2507 }
2508
2509 /* Set cleaning menu sensitivity. */
2510 if ((menu = find_menu("<MENU>/CLEAN"))) {
2511 GList *list, *iter;
2512 struct extra_type *pextra;
2513
2515 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2516 pextra = g_object_get_data(G_OBJECT(iter->data), "nuisance");
2517 if (NULL != pextra) {
2521 pextra));
2522 }
2523 }
2525 }
2526
2527 /* Set Go to and... action visibility. */
2528 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
2529 GList *list, *iter;
2530 struct action *paction;
2531
2532 bool can_do_something = FALSE;
2533
2534 /* Enable a menu item if it is theoretically possible that one of the
2535 * selected units can perform it. Checking if the action can be performed
2536 * at the current tile is pointless since it should be performed at the
2537 * target tile. */
2539 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2540 paction = g_object_get_data(G_OBJECT(iter->data), "end_action");
2541 if (NULL != paction) {
2543 paction->id, TRUE)) {
2547 } else {
2550 }
2551 }
2552 }
2554
2555 /* Only sensitive if an action may be possible. */
2557 }
2558
2559 /* Enable the button for adding to a city in all cases, so we
2560 * get an eventual error message from the server if we try. */
2561 menu_entry_set_sensitive("BUILD_CITY",
2564 menu_entry_set_sensitive("BUILD_ROAD",
2568 menu_entry_set_sensitive("BUILD_IRRIGATION",
2570 menu_entry_set_sensitive("CULTIVATE",
2572 menu_entry_set_sensitive("BUILD_MINE",
2576 menu_entry_set_sensitive("TRANSFORM_TERRAIN",
2578 menu_entry_set_sensitive("FORTIFY",
2581 menu_entry_set_sensitive("BUILD_FORTRESS",
2583 menu_entry_set_sensitive("BUILD_AIRBASE",
2587 menu_entry_set_sensitive("UNIT_SENTRY",
2589 menu_entry_set_sensitive("DO_PARADROP",
2591 /* FIXME: should conditionally rename "Pillage" to "Pillage..." in cases
2592 * where selecting the command results in a dialog box listing options of
2593 * what to pillage */
2594 menu_entry_set_sensitive("DO_PILLAGE",
2596 menu_entry_set_sensitive("UNIT_DISBAND",
2598 TRUE));
2599 menu_entry_set_sensitive("UNIT_UPGRADE",
2601 /* "UNIT_CONVERT" dealt with below */
2602 menu_entry_set_sensitive("UNIT_HOMECITY",
2604 menu_entry_set_sensitive("UNIT_UNLOAD_TRANSPORTER",
2606 menu_entry_set_sensitive("UNIT_BOARD",
2608 menu_entry_set_sensitive("UNIT_DEBOARD",
2610 menu_entry_set_sensitive("UNIT_UNSENTRY",
2613 menu_entry_set_sensitive("AUTO_SETTLER",
2615 menu_entry_set_sensitive("UNIT_EXPLORE",
2617
2619 if (proad != NULL) {
2620 struct extra_type *tgt;
2621
2622 tgt = road_extra_get(proad);
2623
2625 } else {
2627 }
2628 menu_entry_set_sensitive("CONNECT_ROAD", conn_possible);
2629
2631 if (proad != NULL) {
2632 struct extra_type *tgt;
2633
2634 tgt = road_extra_get(proad);
2635
2637 } else {
2639 }
2640 menu_entry_set_sensitive("CONNECT_RAIL", conn_possible);
2641
2643 if (proad != NULL) {
2644 struct extra_type *tgt;
2645
2646 tgt = road_extra_get(proad);
2647
2649 } else {
2651 }
2652 menu_entry_set_sensitive("CONNECT_MAGLEV", conn_possible);
2653
2655
2656 if (extra_type_list_size(extras) > 0) {
2657 struct extra_type *tgt;
2658
2659 tgt = extra_type_list_get(extras, 0);
2661 } else {
2663 }
2664 menu_entry_set_sensitive("CONNECT_IRRIGATION", conn_possible);
2665
2666 menu_entry_set_sensitive("DIPLOMAT_ACTION",
2668
2670 menus_rename("BUILD_CITY",
2672 } else {
2673 bool city_on_tile = FALSE;
2674
2675 /* FIXME: this overloading doesn't work well with multiple focus
2676 * units. */
2678 if (tile_city(unit_tile(punit))) {
2680 break;
2681 }
2683
2685 TRUE)) {
2686 menus_rename("BUILD_CITY",
2688 } else {
2689 /* refresh default order */
2690 menus_rename("BUILD_CITY",
2692 }
2693 }
2694
2696 menus_rename("BUILD_ROAD",
2699 char road_item[500];
2700 struct extra_type *pextra = NULL;
2701
2702 /* FIXME: this overloading doesn't work well with multiple focus
2703 * units. */
2707 if (pextra != NULL) {
2708 break;
2709 }
2711
2712 if (pextra != NULL) {
2713 /* TRANS: Build road of specific type (Road/Railroad/Maglev) */
2714 snprintf(road_item, sizeof(road_item), _("Build %s"),
2715 extra_name_translation(pextra));
2716 menus_rename("BUILD_ROAD", road_item);
2717 }
2718 } else {
2719 menus_rename("BUILD_ROAD", _("Build _Road"));
2720 }
2721
2722 if (units_all_same_type) {
2723 struct unit *punit = unit_list_get(punits, 0);
2724 const struct unit_type *to_unittype =
2726 if (to_unittype) {
2727 /* TRANS: %s is a unit type. */
2728 fc_snprintf(acttext, sizeof(acttext), _("Upgr_ade to %s"),
2731 unit_type_get(punit))));
2732 } else {
2733 acttext[0] = '\0';
2734 }
2735 } else {
2736 acttext[0] = '\0';
2737 }
2738 if ('\0' != acttext[0]) {
2739 menus_rename("UNIT_UPGRADE", acttext);
2740 } else {
2741 menus_rename("UNIT_UPGRADE", _("Upgr_ade"));
2742 }
2743
2744 if (units_can_convert(&(wld.map), punits)) {
2745 menu_entry_set_sensitive("UNIT_CONVERT", TRUE);
2746 if (units_all_same_type) {
2747 struct unit *punit = unit_list_get(punits, 0);
2748
2749 /* TRANS: %s is a unit type. */
2750 fc_snprintf(acttext, sizeof(acttext), _("C_onvert to %s"),
2752 } else {
2753 acttext[0] = '\0';
2754 }
2755 } else {
2756 menu_entry_set_sensitive("UNIT_CONVERT", FALSE);
2757 acttext[0] = '\0';
2758 }
2759 if ('\0' != acttext[0]) {
2760 menus_rename("UNIT_CONVERT", acttext);
2761 } else {
2762 menus_rename("UNIT_CONVERT", _("C_onvert"));
2763 }
2764
2765 if (units_all_same_tile) {
2766 struct unit *first = unit_list_get(punits, 0);
2767
2768 pterrain = tile_terrain(unit_tile(first));
2769
2771 struct extra_type *pextra = NULL;
2772
2773 /* FIXME: this overloading doesn't work well with multiple focus
2774 * units. */
2778 if (pextra != NULL) {
2779 break;
2780 }
2782
2783 if (pextra != NULL) {
2784 /* TRANS: Build irrigation of specific type */
2785 snprintf(irrtext, sizeof(irrtext), _("Build %s"),
2786 extra_name_translation(pextra));
2787 } else {
2788 sz_strlcpy(irrtext, _("Build _Irrigation"));
2789 }
2790 } else {
2791 sz_strlcpy(irrtext, _("Build _Irrigation"));
2792 }
2793
2794 if (pterrain->cultivate_result != T_NONE) {
2795 fc_snprintf(cultext, sizeof(cultext), _("Change to %s"),
2798 } else {
2799 sz_strlcpy(cultext, _("_Cultivate"));
2800 }
2801
2803 struct extra_type *pextra = NULL;
2804
2805 /* FIXME: this overloading doesn't work well with multiple focus
2806 * units. */
2810 if (pextra != NULL) {
2811 break;
2812 }
2814
2815 if (pextra != NULL) {
2816 /* TRANS: Build mine of specific type */
2817 snprintf(mintext, sizeof(mintext), _("Build %s"),
2818 extra_name_translation(pextra));
2819 } else {
2820 sz_strlcpy(mintext, _("Build _Mine"));
2821 }
2822 } else {
2823 sz_strlcpy(mintext, _("Build _Mine"));
2824 }
2825
2826 if (pterrain->plant_result != T_NONE) {
2827 fc_snprintf(plantext, sizeof(plantext), _("Change to %s"),
2829 } else {
2830 sz_strlcpy(plantext, _("_Plant"));
2831 }
2832
2833 if (pterrain->transform_result != T_NONE
2834 && pterrain->transform_result != pterrain) {
2835 fc_snprintf(transtext, sizeof(transtext), _("Transf_orm to %s"),
2838 } else {
2839 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2840 }
2841 } else {
2842 sz_strlcpy(irrtext, _("Build _Irrigation"));
2843 sz_strlcpy(cultext, _("_Cultivate"));
2844 sz_strlcpy(mintext, _("Build _Mine"));
2845 sz_strlcpy(plantext, _("_Plant"));
2846 sz_strlcpy(transtext, _("Transf_orm Terrain"));
2847 }
2848
2849 menus_rename("BUILD_IRRIGATION", irrtext);
2850 menus_rename("CULTIVATE", cultext);
2851 menus_rename("BUILD_MINE", mintext);
2852 menus_rename("PLANT", plantext);
2853 menus_rename("TRANSFORM_TERRAIN", transtext);
2854
2855 menus_rename("UNIT_HOMECITY",
2857}
2858
2859/************************************************************************/
2863 const guint accel_key,
2865{
2866 const char *path = gtk_menu_item_get_accel_path(GTK_MENU_ITEM(item));
2867
2868 if (path == NULL) {
2869 char buf[MAX_LEN_NAME + strlen("<MENU>/GOTO_AND/")];
2870
2871 fc_snprintf(buf, sizeof(buf), "<MENU>/GOTO_AND/%s",
2872 action_id_rule_name(act_id));
2874 path = buf; /* Not NULL, but not usable either outside this block */
2875 }
2876
2877 if (path != NULL) {
2880 }
2881}
2882
2883/************************************************************************/
2901
2902/************************************************************************/
2907{
2908 GtkMenu *menu;
2909
2910 if (ui_builder == NULL) {
2911 return;
2912 }
2913
2914 menu_entry_set_sensitive("GAME_SAVE_AS",
2916 && C_S_RUNNING <= client_state());
2917 menu_entry_set_sensitive("GAME_SAVE",
2919 && C_S_RUNNING <= client_state());
2920
2921 menu_entry_set_active("SAVE_OPTIONS_ON_EXIT",
2924
2927
2928 if (!can_client_change_view()) {
2930
2931 return;
2932 }
2933
2934 menus_rename("BUILD_FORTRESS", Q_(terrain_control.gui_type_base0));
2935 menus_rename("BUILD_AIRBASE", Q_(terrain_control.gui_type_base1));
2936
2937 if ((menu = find_menu("<MENU>/GOVERNMENT"))) {
2938 GList *list, *iter;
2939 GtkWidget *item;
2940 char buf[256];
2941
2942 /* Remove previous government entries. */
2944 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2945 if (g_object_get_data(G_OBJECT(iter->data), "government") != NULL
2946 || GTK_IS_SEPARATOR_MENU_ITEM(iter->data)) {
2948 }
2949 }
2951
2952 /* Add new government entries. */
2956
2959 /* TRANS: %s is a government name */
2960 fc_snprintf(buf, sizeof(buf), _("%s..."),
2963 g_object_set_data(G_OBJECT(item), "government", g);
2964 g_signal_connect(item, "activate",
2968 }
2970 }
2971
2972 if ((menu = find_menu("<MENU>/BUILD_BASE"))) {
2973 GList *list, *iter;
2974 GtkWidget *item;
2975
2976 /* Remove previous base entries. */
2978 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
2980 }
2982
2983 /* Add new base entries. */
2985 if (pextra->buildable) {
2987 g_object_set_data(G_OBJECT(item), "base", pextra);
2988 g_signal_connect(item, "activate", G_CALLBACK(base_callback), pextra);
2991 }
2993 }
2994
2995 if ((menu = find_menu("<MENU>/BUILD_PATH"))) {
2996 GList *list, *iter;
2997 GtkWidget *item;
2998
2999 /* Remove previous road entries. */
3001 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3003 }
3005
3006 /* Add new road entries. */
3008 if (pextra->buildable) {
3010 g_object_set_data(G_OBJECT(item), "road", pextra);
3011 g_signal_connect(item, "activate", G_CALLBACK(road_callback), pextra);
3014 }
3016 }
3017
3018 if ((menu = find_menu("<MENU>/CLEAN"))) {
3019 GList *list, *iter;
3020 GtkWidget *item;
3021
3022 /* Remove previous cleaning entries. */
3024 for (iter = list; NULL != iter; iter = g_list_next(iter)) {
3026 }
3028
3029 /* Add new cleaning entries. */
3032 g_object_set_data(G_OBJECT(item), "nuisance", pextra);
3033 g_signal_connect(item, "activate", G_CALLBACK(clean_callback), pextra);
3037 }
3038
3039 /* Initialize the Go to and... actions. */
3040 if ((menu = find_menu("<MENU>/GOTO_AND"))) {
3041 GtkWidget *item;
3042 int tgt_kind_group;
3043
3044 /* Remove previous action entries. */
3046
3047 /* Add the new action entries grouped by target kind. */
3049 action_iterate(act_id) {
3050 struct action *paction = action_by_number(act_id);
3051
3052 if (action_id_get_actor_kind(act_id) != AAK_UNIT) {
3053 /* This action isn't performed by a unit. */
3054 continue;
3055 }
3056
3058 /* Wrong group. */
3059 continue;
3060 }
3061
3062 /* Create and add the menu item. It will be hidden or shown based on
3063 * unit type. */
3065 action_get_ui_name_mnemonic(act_id, "_"));
3066 g_object_set_data(G_OBJECT(item), "end_action", paction);
3067
3068 if (action_id_has_complex_target(act_id)) {
3070
3071#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_) \
3072 GtkWidget *sub_item = gtk_menu_item_new_with_label(_sub_target_name_); \
3073 g_object_set_data(G_OBJECT(sub_item), "end_action", paction); \
3074 g_object_set_data(G_OBJECT(sub_item), _sub_target_key_, _sub_target_); \
3075 g_signal_connect(sub_item, "activate", \
3076 G_CALLBACK(unit_goto_and_callback), paction); \
3077 gtk_menu_shell_append(GTK_MENU_SHELL(sub_target_menu), sub_item); \
3078 gtk_widget_show(sub_item);
3079
3081 case ASTK_BUILDING:
3083 CREATE_SUB_ITEM(pimpr, "end_building",
3086 break;
3087 case ASTK_TECH:
3089 CREATE_SUB_ITEM(ptech, "end_tech",
3092 break;
3093 case ASTK_EXTRA:
3095 extra_type_iterate(pextra) {
3096 if (!actres_creates_extra(paction->result, pextra)
3097 && !actres_removes_extra(paction->result, pextra)) {
3098 /* Not relevant */
3099 continue;
3100 }
3101 CREATE_SUB_ITEM(pextra, "end_extra",
3102 extra_name_translation(pextra));
3104 break;
3105 case ASTK_NONE:
3106 /* Should not be here. */
3108 break;
3109 case ASTK_COUNT:
3110 /* Should not exits */
3112 break;
3113 }
3114
3115#undef CREATE_SUB_ITEM
3116
3118 } else {
3119 g_signal_connect(item, "activate",
3121
3122#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods) \
3123 if (act_id == wanted_action_id) { \
3124 menu_unit_goto_and_add_accel(item, act_id, accel_key, accel_mods); \
3125 }
3126
3127 /* Add the keyboard shortcuts for "Go to and..." menu items that
3128 * existed independently before the "Go to and..." menu arrived.
3129 */
3133 }
3134
3138 }
3139 }
3140
3143
3144 menu_entry_set_sensitive("TAX_RATE",
3147 menu_entry_set_sensitive("POLICIES",
3148 multiplier_count() > 0);
3149
3150 menu_entry_set_active("SHOW_CITY_OUTLINES",
3152 menu_entry_set_active("SHOW_CITY_OUTPUT",
3154 menu_entry_set_active("SHOW_MAP_GRID",
3156 menu_entry_set_active("SHOW_NATIONAL_BORDERS",
3158 menu_entry_set_sensitive("SHOW_NATIONAL_BORDERS",
3160 menu_entry_set_active("SHOW_NATIVE_TILES",
3162 menu_entry_set_active("SHOW_CITY_FULL_BAR",
3164 menu_entry_set_active("SHOW_CITY_NAMES",
3166 menu_entry_set_active("SHOW_CITY_GROWTH",
3168 menu_entry_set_active("SHOW_CITY_PRODUCTIONS",
3170 menu_entry_set_active("SHOW_CITY_BUY_COST",
3172 menu_entry_set_active("SHOW_CITY_TRADE_ROUTES",
3174 menu_entry_set_active("SHOW_TERRAIN",
3176 menu_entry_set_active("SHOW_COASTLINE",
3178 menu_entry_set_active("SHOW_PATHS",
3180 menu_entry_set_active("SHOW_IRRIGATION",
3182 menu_entry_set_active("SHOW_MINES",
3184 menu_entry_set_active("SHOW_BASES",
3186 menu_entry_set_active("SHOW_RESOURCES",
3188 menu_entry_set_active("SHOW_HUTS",
3190 menu_entry_set_active("SHOW_POLLUTION",
3192 menu_entry_set_active("SHOW_CITIES",
3194 menu_entry_set_active("SHOW_UNITS",
3196 menu_entry_set_active("SHOW_UNIT_SOLID_BG",
3198 menu_entry_set_active("SHOW_UNIT_SHIELDS",
3200 menu_entry_set_active("SHOW_STACK_SIZE",
3202 menu_entry_set_active("SHOW_FOCUS_UNIT",
3204 menu_entry_set_active("SHOW_FOG_OF_WAR",
3206
3208
3210}
3211
3212/**************************************************************************
3213 Free resources allocated by the menu system.
3214**************************************************************************/
3215void menus_free(void)
3216{
3217 if (ui_builder != NULL) {
3219 ui_builder = NULL;
3220 }
3221}
const char * action_id_rule_name(action_id act_id)
Definition actions.c:1991
enum action_sub_target_kind action_get_sub_target_kind(const struct action *paction)
Definition actions.c:1871
const char * action_get_ui_name_mnemonic(action_id act_id, const char *mnemonic)
Definition actions.c:2010
static struct action * action_by_number(action_id act_id)
Definition actions.h:633
#define action_iterate_end
Definition actions.h:463
#define action_id_get_actor_kind(act_id)
Definition actions.h:646
#define action_iterate(_act_)
Definition actions.h:459
#define ACTION_ANY
Definition actions.h:306
#define action_id_get_target_kind(act_id)
Definition actions.h:650
#define action_id_has_complex_target(act_id)
Definition actions.h:668
bool actres_removes_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:806
bool actres_creates_extra(enum action_result result, const struct extra_type *pextra)
Definition actres.c:785
struct @126::my_agent entries[MAX_AGENTS]
struct civclient client
enum client_states client_state(void)
void send_report_request(enum report_type type)
bool can_client_issue_orders(void)
bool client_has_player(void)
bool can_client_change_view(void)
#define client_player()
@ C_S_RUNNING
Definition client_main.h:47
bool can_units_do_connect(struct unit_list *punits, enum unit_activity activity, struct extra_type *tgt)
Definition climisc.c:1230
static struct fc_sockaddr_list * list
Definition clinet.c:102
void disconnect_from_server(bool leaving_sound)
Definition clinet.c:306
char * incite_cost
Definition comments.c:74
@ REPORT_WONDERS_OF_THE_WORLD
Definition conn_types.h:50
@ REPORT_DEMOGRAPHIC
Definition conn_types.h:53
@ REPORT_ACHIEVEMENTS
Definition conn_types.h:54
@ REPORT_TOP_CITIES
Definition conn_types.h:52
void send_save_game(const char *filename)
bool is_server_running(void)
bool can_client_access_hack(void)
bool can_conn_enable_editing(const struct connection *pconn)
Definition connection.c:521
void key_coastline_toggle(void)
Definition control.c:3923
void key_irrigation_toggle(void)
Definition control.c:3939
void key_unit_sentry(void)
Definition control.c:3727
void key_city_output_toggle(void)
Definition control.c:3824
void request_unit_return(struct unit *punit)
Definition control.c:1526
void request_unit_fortify(struct unit *punit)
Definition control.c:2324
void key_editor_recalculate_borders(void)
Definition control.c:4043
void request_unit_caravan_action(struct unit *punit, action_id action)
Definition control.c:2194
void key_focus_unit_toggle(void)
Definition control.c:4019
void key_unit_auto_explore(void)
Definition control.c:3548
void key_unit_auto_settle(void)
Definition control.c:3561
void key_unit_connect(enum unit_activity activity, struct extra_type *tgt)
Definition control.c:3346
void key_city_full_bar_toggle(void)
Definition control.c:3856
void key_bases_toggle(void)
Definition control.c:3955
void key_map_native_toggle(void)
Definition control.c:3848
void key_resources_toggle(void)
Definition control.c:3963
void request_unit_goto(enum unit_orders last_order, action_id act_id, int sub_tgt_id)
Definition control.c:1104
void key_unit_paradrop(void)
Definition control.c:3450
struct unit_list * get_units_in_focus(void)
Definition control.c:177
void key_unit_shields_toggle(void)
Definition control.c:4011
void key_city_productions_toggle(void)
Definition control.c:3890
void key_unit_plant(void)
Definition control.c:3667
void key_unit_fortress(void)
Definition control.c:3595
void key_unit_mine(void)
Definition control.c:3659
void key_unit_pillage(void)
Definition control.c:3679
void request_unit_unload(struct unit *pcargo)
Definition control.c:2165
void key_editor_toggle_fogofwar(void)
Definition control.c:4052
void request_new_unit_activity_targeted(struct unit *punit, enum unit_activity act, struct extra_type *tgt)
Definition control.c:1912
void key_unit_irrigate(void)
Definition control.c:3639
void request_unit_build_city(struct unit *punit)
Definition control.c:1791
void key_unit_unload_all(void)
Definition control.c:3488
void key_cities_toggle(void)
Definition control.c:3987
void key_city_outlines_toggle(void)
Definition control.c:3816
void key_unit_homecity(void)
Definition control.c:3612
void key_unit_patrol(void)
Definition control.c:3458
void key_unit_solid_bg_toggle(void)
Definition control.c:4003
void key_terrain_toggle(void)
Definition control.c:3915
void key_paths_toggle(void)
Definition control.c:3931
void key_unit_wakeup_others(void)
Definition control.c:3521
void key_unit_stack_size_toggle(void)
Definition control.c:3907
void key_huts_toggle(void)
Definition control.c:3971
void key_fog_of_war_toggle(void)
Definition control.c:4027
void key_unit_wait(void)
Definition control.c:3513
void key_units_toggle(void)
Definition control.c:3995
void key_unit_select_battlegroup(int battlegroup, bool append)
Definition control.c:3790
void key_map_grid_toggle(void)
Definition control.c:3832
void key_pollution_toggle(void)
Definition control.c:3979
void key_city_growth_toggle(void)
Definition control.c:3873
void key_unit_action_select_tgt(void)
Definition control.c:3377
void key_city_buycost_toggle(void)
Definition control.c:3882
int get_num_units_in_focus(void)
Definition control.c:185
void key_unit_transform(void)
Definition control.c:3739
void key_unit_done(void)
Definition control.c:3434
void key_city_trade_routes_toggle(void)
Definition control.c:3899
void key_city_names_toggle(void)
Definition control.c:3864
void request_unit_select(struct unit_list *punits, enum unit_select_type_mode seltype, enum unit_select_location_mode selloc)
Definition control.c:1595
void key_unit_airbase(void)
Definition control.c:3531
void key_unit_goto(void)
Definition control.c:3442
void key_unit_convert(void)
Definition control.c:3573
void key_unit_clean(void)
Definition control.c:3691
void key_editor_toggle(void)
Definition control.c:4035
void key_unit_assign_battlegroup(int battlegroup, bool append)
Definition control.c:3751
void key_unit_cultivate(void)
Definition control.c:3647
void key_mines_toggle(void)
Definition control.c:3947
void key_map_borders_toggle(void)
Definition control.c:3840
#define can_unit_do_activity_targeted_client(_punit_, _act_, _tgt_)
Definition control.h:43
#define can_units_do_activity_targeted_client(_punits_, _act_, _tgt_)
Definition control.h:47
#define can_units_do_activity_client(_punits_, _act_)
Definition control.h:45
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:74
bool editor_is_active(void)
Definition editor.c:346
@ OBJTYPE_GAME
Definition editor.h:31
struct extra_type * next_extra_for_tile(const struct tile *ptile, enum extra_cause cause, const struct player *pplayer, const struct unit *punit)
Definition extras.c:765
int extra_number(const struct extra_type *pextra)
Definition extras.c:161
struct extra_type_list * extra_type_list_by_cause(enum extra_cause cause)
Definition extras.c:249
static struct extra_type extras[MAX_EXTRA_TYPES]
Definition extras.c:31
const char * extra_name_translation(const struct extra_type *pextra)
Definition extras.c:194
#define extra_type_iterate(_p)
Definition extras.h:315
#define extra_type_iterate_end
Definition extras.h:321
#define extra_type_by_rmcause_iterate_end
Definition extras.h:358
#define extra_type_by_rmcause_iterate(_rmcause, _extra)
Definition extras.h:353
#define extra_type_by_cause_iterate_end
Definition extras.h:339
#define extra_type_by_cause_iterate(_cause, _extra)
Definition extras.h:333
#define NO_TARGET
Definition fc_types.h:357
int action_id
Definition fc_types.h:392
#define MAX_LEN_NAME
Definition fc_types.h:66
@ BORDERS_DISABLED
Definition fc_types.h:1038
#define Q_(String)
Definition fcintl.h:70
#define PL_(String1, String2, n)
Definition fcintl.h:71
#define _(String)
Definition fcintl.h:67
#define N_(String)
Definition fcintl.h:69
struct civ_game game
Definition game.c:62
struct world wld
Definition game.c:63
const char * government_name_translation(const struct government *pgovern)
Definition government.c:143
bool untargeted_revolution_allowed(void)
Definition government.c:565
bool can_change_to_government(struct player *pplayer, const struct government *gov)
Definition government.c:166
#define governments_iterate(NAME_pgov)
Definition government.h:120
#define governments_iterate_end
Definition government.h:123
void log_output_window(void)
Definition chatline.c:928
void clear_output_window(void)
Definition chatline.c:943
void city_report_dialog_popup(bool raise)
Definition cityrep.c:292
void unit_select_dialog_popup(struct tile *ptile)
Definition dialogs.c:377
void popup_upgrade_dialog(struct unit_list *punits)
Definition dialogs.c:1435
void popup_disband_dialog(struct unit_list *punits)
Definition dialogs.c:1473
void editgui_refresh(void)
Definition editgui.c:1796
void property_editor_popup(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6250
struct property_editor * editprop_get_property_editor(void)
Definition editprop.c:6203
void property_editor_reload(struct property_editor *pe, enum editor_object_type objtype)
Definition editprop.c:6340
void popup_find_dialog(void)
Definition finddlg.c:58
void popup_multiplier_dialog(void)
Definition gamedlgs.c:383
void popup_rates_dialog(void)
Definition gamedlgs.c:533
void popup_goto_dialog(void)
Definition gotodlg.c:258
void fullscreen_opt_refresh(struct option *poption)
Definition gui_main.c:2455
gboolean map_canvas_focus(void)
Definition gui_main.c:382
GtkWidget * toplevel
Definition gui_main.c:125
void popup_quit_dialog(void)
Definition gui_main.c:2371
#define GUI_GTK_OPTION(optname)
Definition gui_main.h:25
void setup_dialog(GtkWidget *shell, GtkWidget *parent)
Definition gui_stuff.c:287
void popup_help_dialog_string(const char *item)
Definition helpdlg.c:212
void infra_dialog_popup(void)
Definition infradlg.c:85
void luaconsole_dialog_popup(bool raise)
Definition luaconsole.c:126
void center_on_unit(void)
Definition mapctrl.c:496
static void save_mapimg_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:697
static void show_national_borders_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1203
static void show_focus_unit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1439
GtkWidget * setup_menus(GtkWidget *window)
Definition menu.c:2147
static void auto_settle_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1777
static void help_connecting_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:853
static void menus_rename(const char *key, const gchar *new_label)
Definition menu.c:2281
static void help_combat_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1061
static void menu_entry_group_set_sensitive(enum menu_entry_grouping group, gboolean is_sensitive)
Definition menu.c:2249
static void help_ruleset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1005
static void select_single_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1509
static void unit_unload_transporter_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1717
static void bg_assign1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:925
static void bg_append3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:981
static void help_government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1101
static void report_achievements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:829
static void show_fog_of_war_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1450
static void help_zoc_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1069
static void show_city_productions_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1260
static void do_pillage_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1957
static void bg_select0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:893
static void menu_remove_previous_entries(GtkMenu *menu)
Definition menu.c:2886
static void client_lua_script_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:813
static void bg_select2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:941
static void show_city_names_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1237
static void help_space_race_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1117
static void help_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1013
static void help_playing_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:997
static void plant_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1835
static struct menu_entry_info menu_entries[]
Definition menu.c:267
static void base_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1997
static void help_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1029
static void clean_nuisance_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1915
static void unit_sentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1681
static void center_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2037
static void unit_explore_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1665
static void build_mine_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1827
static void quit_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:749
static void unit_return_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1655
static GtkBuilder * ui_builder
Definition menu.c:77
static void show_city_trade_routes_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1283
static void transform_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1907
static void help_wonders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1093
static GtkMenu * find_menu(const char *key)
Definition menu.c:2294
static void show_terrain_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1294
static void show_city_growth_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1249
static void show_stack_size_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1428
static const gchar * get_ui_filename(void)
Definition menu.c:2127
static void multiplier_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1981
static void help_terrain_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1085
static void save_game_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:681
static void show_unit_solid_bg_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1406
static void show_coastline_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1305
static void toggle_fog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1481
static void show_city_full_bar_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1225
static void edit_mode_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1158
static void help_chatline_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:869
static void show_paths_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1315
void menus_free(void)
Definition menu.c:3215
static void connect_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1843
static void bg_append2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:957
static void help_overview_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:989
static void save_game_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:689
static void help_diplomacy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1109
static void show_units_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1395
static void show_irrigation_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1325
static void show_map_grid_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1192
static void help_improvements_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1045
static void bg_append1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:933
static void recalc_borders_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1473
static void find_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:757
static void report_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:781
static void report_demographic_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:821
static void help_worklist_editor_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:877
static void help_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1037
static void leave_local_game_response(GtkWidget *dialog, gint response)
Definition menu.c:714
static void help_language_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:837
static void show_mine_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1335
static void server_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:657
static void bg_append0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:909
static void leave_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:729
static void select_same_type_cont_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1533
static void unit_convert_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1742
static void select_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1549
static void show_huts_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1365
static void report_wow_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:789
static void menu_entry_set_active(const char *key, gboolean is_active)
Definition menu.c:2223
static void unit_upgrade_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1734
static void menu_unit_goto_and_add_accel(GtkWidget *item, action_id act_id, const guint accel_key, const GdkModifierType accel_mods)
Definition menu.c:2862
static void help_tech_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1077
static void unit_goto_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1589
static void clean_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2022
static void build_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1758
static void bg_select3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:965
static void unit_patrol_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1673
void real_menus_init(void)
Definition menu.c:2906
menu_entry_grouping
Definition menu.c:91
@ MGROUP_ALL
Definition menu.c:92
@ MGROUP_PLAYING
Definition menu.c:91
@ MGROUP_PLAYER
Definition menu.c:92
@ MGROUP_SAFE
Definition menu.c:91
@ MGROUP_EDIT
Definition menu.c:91
@ MGROUP_UNIT
Definition menu.c:92
static void rally_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1557
static void help_about_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1141
static void bg_assign0_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:901
static void build_road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1785
static void local_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:641
static void show_cities_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1385
static void unit_homecity_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1726
static void menu_entry_set_sensitive(const char *key, gboolean is_sensitive)
Definition menu.c:2236
static void show_pollution_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1375
static void save_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:665
static void save_mapimg_as_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:705
static void worklists_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:765
static void connect_maglev_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1875
static void full_screen_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1461
static void report_top_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:797
static void help_controls_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:861
static void select_same_type_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1541
static void connect_rail_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1859
static void unit_wait_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1573
static const char * get_tile_change_menu_text(struct tile *ptile, enum unit_activity activity)
Definition menu.c:2334
static void build_airbase_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1941
static void report_cities_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2053
static void help_cma_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:885
static void infra_dialog_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1565
static void message_options_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:649
static void tax_rate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1973
static void help_musicset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1021
static void unit_goto_city_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1645
static struct menu_entry_info * menu_entry_info_find(const char *key)
Definition menu.c:2207
static void bg_select1_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:917
static void government_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1989
static void report_economy_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2061
static void report_messages_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:805
static void do_paradrop_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1949
static void show_bases_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1345
static void select_same_type_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1525
static void unit_unsentry_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1689
static void save_options_on_exit_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1149
static void show_native_tiles_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1214
static void menu_entry_init(GtkBuildable *item)
Definition menu.c:2087
static void show_unit_shields_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1417
static void reload_tileset_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:673
static void scenario_properties_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1489
static void clear_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:625
static void unit_deboard_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1707
static void help_policies_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:845
static void unit_done_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1581
static void help_nations_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1125
static void unit_goto_and_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1597
static void show_city_output_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1181
static void show_city_outlines_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1170
static void save_scenario_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1501
#define ADD_OLD_ACCELERATOR(wanted_action_id, accel_key, accel_mods)
static void help_copying_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1133
static void cultivate_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1819
static void save_chat_logs_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:633
void real_menus_update(void)
Definition menu.c:2349
static void report_spaceship_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2077
static void select_all_on_tile_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1517
static void show_city_buy_cost_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1272
static void build_fortress_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1923
#define CREATE_SUB_ITEM(_sub_target_, _sub_target_key_, _sub_target_name_)
static void view_menu_update_sensitivity(void)
Definition menu.c:2302
static void unit_board_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1697
static void menu_entry_set_visible(const char *key, gboolean is_visible, gboolean is_sensitive)
Definition menu.c:2265
static void fortify_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1931
static void bg_assign3_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:973
static void show_resources_callback(GtkCheckMenuItem *item, gpointer data)
Definition menu.c:1355
static void connect_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1891
static void build_irrigation_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1811
static void bg_assign2_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:949
static void report_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2045
static void road_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2009
static void unit_disband_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1750
static void help_units_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1053
static void report_research_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:2069
static void diplomat_action_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:1965
static void map_view_callback(GtkMenuItem *item, gpointer data)
Definition menu.c:773
void popup_messageopt_dialog(void)
Definition messagedlg.c:51
void meswin_dialog_popup(bool raise)
Definition messagewin.c:417
void option_dialog_popup(const char *name, const struct option_set *poptset)
Definition optiondlg.c:972
void save_mapimg_dialog_popup(void)
Definition pages.c:3535
void mapimg_client_save(const char *filename)
Definition pages.c:3554
void save_game_dialog_popup(void)
Definition pages.c:3471
void save_scenario_dialog_popup(void)
Definition pages.c:3506
void popup_players_dialog(bool raise)
Definition plrdlg.c:91
void rally_dialog_popup(void)
void science_report_dialog_popup(bool raise)
Definition repodlgs.c:716
void economy_report_dialog_popup(bool raise)
Definition repodlgs.c:1243
void units_report_dialog_popup(bool raise)
Definition repodlgs.c:1768
void science_report_dialog_popdown(void)
Definition repodlgs.c:740
void popup_spaceship_dialog(struct player *pplayer)
bool request_transport(struct unit *cargo, struct tile *ptile)
void popup_worklists_report(void)
Definition wldlg.c:287
menu_entry_grouping
Definition menu.c:80
void popup_revolution_dialog(void)
Definition dialogs.c:112
#define HELP_MUSICSET_ITEM
#define HELP_CITIES_ITEM
#define HELP_TERRAIN_ITEM
#define HELP_LANGUAGES_ITEM
#define HELP_CONNECTING_ITEM
#define HELP_TILESET_ITEM
#define HELP_CHATLINE_ITEM
#define HELP_RULESET_ITEM
#define HELP_GOVERNMENT_ITEM
#define HELP_ABOUT_ITEM
#define HELP_MULTIPLIER_ITEM
#define HELP_PLAYING_ITEM
#define HELP_IMPROVEMENTS_ITEM
#define HELP_UNITS_ITEM
#define HELP_ZOC_ITEM
#define HELP_WORKLIST_EDITOR_ITEM
#define HELP_WONDERS_ITEM
#define HELP_COMBAT_ITEM
#define HELP_SPACE_RACE_ITEM
#define HELP_COPYING_ITEM
#define HELP_OVERVIEW_ITEM
#define HELP_NATIONS_ITEM
#define HELP_TECHS_ITEM
#define HELP_DIPLOMACY_ITEM
#define HELP_ECONOMY_ITEM
#define HELP_CMA_ITEM
#define HELP_CONTROLS_ITEM
Impr_type_id improvement_number(const struct impr_type *pimprove)
const char * improvement_name_translation(const struct impr_type *pimprove)
#define improvement_iterate_end
#define improvement_iterate(_p)
const char * name
Definition inputfile.c:127
#define fc_assert_ret(condition)
Definition log.h:191
#define log_verbose(message,...)
Definition log.h:109
#define fc_assert(condition)
Definition log.h:176
#define log_error(message,...)
Definition log.h:103
struct terrain_misc terrain_control
Definition map.c:69
Multiplier_type_id multiplier_count(void)
Definition multipliers.c:88
const struct option_set * server_optset
Definition options.c:4019
const struct option_set * client_optset
Definition options.c:1279
void options_save(option_save_log_callback log_cb)
Definition options.c:6090
struct client_options gui_options
Definition options.c:71
struct extra_type * road_extra_get(const struct road_type *proad)
Definition road.c:42
struct road_type * road_by_gui_type(enum road_gui_type gui_type)
Definition road.c:180
static char * grouping
Definition shared.c:98
const char * fileinfoname(const struct strvec *dirs, const char *filename)
Definition shared.c:1101
const struct strvec * get_data_dirs(void)
Definition shared.c:893
struct packet_game_info info
Definition game.h:89
struct government * government_during_revolution
Definition game.h:94
struct connection conn
Definition client_main.h:96
bool draw_native
Definition options.h:215
bool draw_specials
Definition options.h:207
bool draw_city_output
Definition options.h:194
bool draw_city_names
Definition options.h:196
bool draw_city_productions
Definition options.h:198
bool draw_mines
Definition options.h:205
bool draw_borders
Definition options.h:214
bool draw_fortress_airbase
Definition options.h:206
bool draw_city_buycost
Definition options.h:199
bool draw_unit_stack_size
Definition options.h:218
bool draw_irrigation
Definition options.h:204
bool draw_terrain
Definition options.h:201
bool draw_units
Definition options.h:211
bool draw_fog_of_war
Definition options.h:213
bool draw_city_trade_routes
Definition options.h:200
bool draw_unit_shields
Definition options.h:217
bool draw_cities
Definition options.h:210
bool save_options_on_exit
Definition options.h:125
bool draw_map_grid
Definition options.h:195
bool draw_city_growth
Definition options.h:197
bool draw_focus_unit
Definition options.h:212
bool draw_paths
Definition options.h:203
bool draw_city_outlines
Definition options.h:193
bool draw_coastline
Definition options.h:202
bool draw_full_citybar
Definition options.h:216
bool draw_pollution
Definition options.h:209
bool solid_color_behind_units
Definition options.h:149
bool established
Definition connection.h:140
struct player * playing
Definition connection.h:151
struct extra_type::@25 data
Definition climisc.h:80
Definition menu.c:97
GdkModifierType accel_mod
Definition menu.c:101
guint accel
Definition menu.c:100
const char * key
Definition menu.c:98
enum menu_entry_grouping grouping
Definition menu.c:103
GCallback cb
Definition menu.c:102
const char * name
Definition menu.c:99
enum borders_mode borders
struct terrain * cultivate_result
Definition terrain.h:215
struct terrain * plant_result
Definition terrain.h:218
struct terrain * transform_result
Definition terrain.h:229
Definition tile.h:50
Definition unit.h:138
struct civ_map map
int fc_snprintf(char *str, size_t n, const char *format,...)
Definition support.c:974
#define sz_strlcpy(dest, src)
Definition support.h:189
#define TRUE
Definition support.h:46
#define FALSE
Definition support.h:47
const char * advance_name_translation(const struct advance *padvance)
Definition tech.c:290
Tech_type_id advance_number(const struct advance *padvance)
Definition tech.c:98
#define advance_iterate(_p)
Definition tech.h:275
#define advance_iterate_end
Definition tech.h:276
#define T_NONE
Definition terrain.h:56
void tile_virtual_destroy(struct tile *vtile)
Definition tile.c:1033
bool tile_apply_activity(struct tile *ptile, Activity_type_id act, struct extra_type *tgt)
Definition tile.c:681
struct tile * tile_virtual_new(const struct tile *ptile)
Definition tile.c:981
const char * tile_get_info_text(const struct tile *ptile, bool include_nuisances, int linebreaks)
Definition tile.c:771
struct city * tile_city(const struct tile *ptile)
Definition tile.c:83
#define tile_terrain(_tile)
Definition tile.h:110
bool tilespec_reread(const char *new_tileset_name, bool game_fully_initialized, float scale)
Definition tilespec.c:1355
bool can_unit_change_homecity(const struct unit *punit)
Definition unit.c:481
bool unit_can_est_trade_route_here(const struct unit *punit)
Definition unit.c:286
bool unit_can_add_or_build_city(const struct unit *punit)
Definition unit.c:450
bool can_unit_do_autosettlers(const struct unit *punit)
Definition unit.c:602
bool unit_can_help_build_wonder_here(const struct unit *punit)
Definition unit.c:261
bool can_unit_paradrop(const struct civ_map *nmap, const struct unit *punit)
Definition unit.c:819
#define unit_tile(_pu)
Definition unit.h:390
@ ORDER_PERFORM_ACTION
Definition unit.h:47
#define unit_owner(_pu)
Definition unit.h:389
bool units_can_convert(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:349
bool units_are_occupied(const struct unit_list *punits)
Definition unitlist.c:273
bool can_units_do_base_gui(const struct unit_list *punits, enum base_gui_type base_gui)
Definition unitlist.c:180
bool can_units_do_any_road(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:161
bool units_can_upgrade(const struct civ_map *nmap, const struct unit_list *punits)
Definition unitlist.c:334
bool units_can_unload(const struct unit_list *punits)
Definition unitlist.c:301
bool units_have_activity_on_tile(const struct unit_list *punits, enum unit_activity activity)
Definition unitlist.c:318
bool units_have_type_flag(const struct unit_list *punits, enum unit_type_flag_id flag, bool has_flag)
Definition unitlist.c:202
bool can_units_do(const struct unit_list *punits, bool(can_fn)(const struct unit *punit))
Definition unitlist.c:95
bool units_can_do_action(const struct unit_list *punits, action_id act_id, bool can_do)
Definition unitlist.c:239
bool units_can_load(const struct unit_list *punits)
Definition unitlist.c:287
bool can_units_do_on_map(const struct civ_map *nmap, const struct unit_list *punits, bool(can_fn)(const struct civ_map *nmap, const struct unit *punit))
Definition unitlist.c:111
#define unit_list_iterate(unitlist, punit)
Definition unitlist.h:31
#define unit_list_iterate_end
Definition unitlist.h:33
const struct unit_type * unit_type_get(const struct unit *punit)
Definition unittype.c:123
const struct unit_type * can_upgrade_unittype(const struct player *pplayer, const struct unit_type *punittype)
Definition unittype.c:1703
const char * utype_name_translation(const struct unit_type *punittype)
Definition unittype.c:1560
bool utype_can_do_action(const struct unit_type *putype, const action_id act_id)
Definition unittype.c:371