Freeciv-3.2: /fast/freeciv/nightly/S3_2/client/gui-gtk-3.22/connectdlg.c File Reference

Freeciv-3.2

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connectdlg.c File Reference
`#include <errno.h>`
`#include <stdio.h>`
`#include <stdlib.h>`
`#include <string.h>`
`#include <gtk/gtk.h>`
`#include "fcintl.h"`
`#include "log.h"`
`#include "support.h"`
`#include "packets.h"`
`#include "version.h"`
`#include "client_main.h"`
`#include "chatline.h"`
`#include "colors.h"`
`#include "connectdlg_common.h"`
`#include "dialogs.h"`
`#include "gui_main.h"`
`#include "gui_stuff.h"`
`#include "options.h"`
`#include "packhand.h"`
`#include "tilespec.h"`
`#include "connectdlg.h"`

Go to the source code of this file.

## Functions

void | close_connection_dialog (void)
void | server_connect (void)

## Function Documentation

## ◆ close_connection_dialog()

void close_connection_dialog | ( | void |  | ) |

Close and destroy the dialog.

Definition at line 52 of file connectdlg.c.

Referenced by cancel_connect_dlg_callback(), close_socket_nomessage(), handle_server_join_reply(), popup_connection_dialog(), popup_join_game_dialog(), popup_new_user_passwd_dialog(), popup_user_passwd_dialog(), and real_set_client_page().

## ◆ server_connect()

void server_connect | ( | void |  | ) |

gtk client does nothing here. This gets called when one is rejected from game.

Definition at line 60 of file connectdlg.c.

Referenced by handle_server_join_reply().