Freeciv-3.2: citybar_sprites Struct Reference

Freeciv-3.2

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Data Fields
citybar_sprites Struct Reference

`#include <tilespec.h>`

## Data Fields

struct sprite * | shields
struct sprite * | food
struct sprite * | trade
struct sprite * | occupied
struct sprite * | background
struct sprite_vector | occupancy

## Detailed Description

Definition at line 329 of file tilespec.h.

## Field Documentation

## ◆ background

struct sprite * citybar_sprites::background

Definition at line 335 of file tilespec.h.

Referenced by show_full_citybar().

## ◆ food

struct sprite * citybar_sprites::food

Definition at line 332 of file tilespec.h.

Referenced by show_full_citybar().

## ◆ occupancy

struct sprite_vector citybar_sprites::occupancy

Definition at line 336 of file tilespec.h.

Referenced by show_full_citybar(), tileset_free_tiles(), and tileset_lookup_sprite_tags().

## ◆ occupied

struct sprite * citybar_sprites::occupied

Definition at line 334 of file tilespec.h.

Referenced by show_full_citybar().

## ◆ shields

struct sprite* citybar_sprites::shields

Definition at line 331 of file tilespec.h.

Referenced by show_full_citybar().

## ◆ trade

struct sprite * citybar_sprites::trade

Definition at line 333 of file tilespec.h.

Referenced by show_full_citybar().