Freeciv-3.1: Globals

Freeciv-3.1

Loading...
Searching...
No Matches
Here is a list of all functions, variables, defines, enums, and typedefs with links to the files they belong to:

### - r -

- R__ : fcintl.h
- race_dialog : dialogs.cpp
- races_dialog_cancel_callback() : dialogs.c
- races_dialog_ok_callback() : dialogs.c
- races_leader : dialogs.c
- races_leader_callback() : dialogs.c
- races_nation_callback() : dialogs.c
- races_nation_list : dialogs.c
- races_notebook : dialogs.c
- races_player : dialogs.c
- races_properties : dialogs.c
- races_response() : dialogs.c
- races_selection_func() : dialogs.c
- races_sex : dialogs.c
- races_sex_callback() : dialogs.c
- races_shell : dialogs.c
- races_style_callback() : dialogs.c
- races_style_list : dialogs.c
- races_text : dialogs.c
- races_toggles_set_sensitive() : dialogs.c, dialogs.cpp, dialogs.c
- races_update_pickable() : dialogs.cpp, dialogs.c
- RALLY_CITY : rallypointdlg.h
- rally_city_id : rallypointdlg.c
- rally_dialog : rallypointdlg.c
- rally_dialog_callback() : menu.c
- rally_dialog_open() : rallypointdlg.c
- rally_dialog_popup() : rallypointdlg.h, rallypointdlg.c
- RALLY_NONE : rallypointdlg.h
- rally_phase : rallypointdlg.h
- rally_placement_phase() : rallypointdlg.c, rallypointdlg.h, rallypointdlg.c, rallypointdlg.h
- rally_response_callback() : rallypointdlg.c
- rally_set_tile() : rallypointdlg.c, rallypointdlg.h, rallypointdlg.c
- RALLY_TILE : rallypointdlg.h
- RAMPAGE_ANYTHING : aiunit.h
- RAMPAGE_FREE_CITY_OR_BETTER : aiunit.h
- RAMPAGE_HUT_OR_BETTER : aiunit.h
- rand_direction() : map.c, map.h
- rand_extra_for_tile() : extras.c, extras.h
- rand_map_pos() : map.c, map.h
- rand_map_pos_characteristic() : mapgen.c
- rand_map_pos_filtered() : map.c, map.h
- rand_state : rand.c
- rand_terrain_by_flag() : terrain.c, terrain.h
- RANDOM_TYPE : rand.h
- random_unchecked_direction() : barbarian.c
- randomize_base64url_string() : shared.c, shared.h
- randomize_string() : connectdlg_common.c
- randseed : randseed.h
- rank_spaceship_arrival() : spacerace.c, spacerace.h
- rank_users() : score.c, score.h
- ranking : report.c
- RATE_NOT_SET : aihand.c
- RATE_REMAINS : aihand.c
- RATE_VALID : aihand.c
- rates_changed_callback() : gamedlgs.c
- rates_command_callback() : gamedlgs.c
- rates_dialog_shell : gamedlgs.c
- rates_gov_label : gamedlgs.c
- rates_lux_label : gamedlgs.c
- rates_lux_scale : gamedlgs.c
- rates_lux_sig : gamedlgs.c
- rates_lux_toggle : gamedlgs.c
- rates_lux_value : gamedlgs.c
- rates_sci_label : gamedlgs.c
- rates_sci_scale : gamedlgs.c
- rates_sci_sig : gamedlgs.c
- rates_sci_toggle : gamedlgs.c
- rates_sci_value : gamedlgs.c
- rates_set_values() : gamedlgs.c
- rates_tax_label : gamedlgs.c
- rates_tax_scale : gamedlgs.c
- rates_tax_sig : gamedlgs.c
- rates_tax_toggle : gamedlgs.c
- rates_tax_value : gamedlgs.c
- raze_city() : citytools.c
- rbutton_down : mapctrl_common.h, mapctrl_common.c
- RCTRL : gui_main.c, gui_main.h
- re_parse_cmdline() : ruledit.cpp
- read_a_line() : inputfile.c
- read_command() : stdinhand.c
- read_enum_value() : settings.c, settings.h
- read_from_connection() : clinet.c
- read_init_script() : stdinhand.c, stdinhand.h
- read_init_script_real() : stdinhand.c
- read_shortcuts() : shortcuts.h, shortcuts.cpp
- read_socket_data() : connection.c, connection.h
- readline_atexit() : sernet.c, sernet.h
- ready_button : pages.c
- ready_button_callback() : pages.c
- real_activeunits_report_dialog_update() : repodlgs.c
- real_activities : unit.c, unit.h
- real_audio_play_music() : audio.c
- real_bodyguard_log() : ailog.c, ailog.h
- real_city_dialog_popup() : citydlg.c, gui_interface.c
- real_city_dialog_refresh() : gui_interface.c, citydlg.c
- real_city_log() : srv_log.c, srv_log.h
- real_city_report_dialog_update() : cityrep.c, cityrep.cpp, cityrep.c
- real_city_report_dialog_update_city() : cityrep.c
- real_city_report_update_city() : cityrep.cpp, cityrep.c
- real_conn_list_dialog_update() : pages.c, chatline.c, gui_interface.c
- real_diplo_log() : ailog.c, ailog.h
- real_distance_to_land() : mapgen_utils.c
- real_economy_report_dialog_update() : repodlgs.c, repodlgs.cpp, repodlgs.c
- real_fc_strdup() : mem.c, mem.h
- real_focus_units_changed() : gui_main.c, mapview.c, gui_interface.c
- real_info_city_report_dialog_update() : cityrep.c
- real_luaconsole_append() : luaconsole.cpp, luaconsole.c
- real_luaconsole_dialog_update() : luaconsole.c, luaconsole.cpp, luaconsole.c
- real_map_distance() : map.c, map.h
- real_menus_init() : menu.c, shortcuts.cpp, menu.c, menu.cpp
- real_menus_update() : menu.c, menu.cpp, menu.c
- real_meswin_dialog_update() : messagewin.c, messagewin.cpp, messagewin.c
- real_multipliers_dialog_update() : gamedlgs.c, ratesdlg.cpp, dialogs.c, ratesdlg.c
- real_output_window_append() : gui_interface.c, chatline.c
- real_players_dialog_update() : plrdlg.c, plrdlg.cpp, plrdlg.c
- real_resize_window_callback() : gui_main.c
- real_science_report_dialog_update() : gui_main.cpp, repodlgs.c, repodlgs.cpp, fc_client.cpp, repodlgs.c
- real_set_client_page() : pages.c, gui_interface.c
- real_tech_log() : ailog.c, ailog.h
- real_timer_callback() : client_main.c, client_main.h
- real_unit_log() : srv_log.h, srv_log.c
- real_units_report_dialog_update() : repodlgs.c, repodlgs.cpp, repodlgs.c
- realfile : shared.c
- reality_check_city() : citytools.c, citytools.h
- really_close_connections() : sernet.c
- really_diplomacy_cancel_meeting() : diplhand.c
- really_give_map_from_player_to_player() : maphand.c
- really_give_tile_info_from_player_to_player() : maphand.c
- really_gives_vision() : maphand.c, maphand.h
- really_handle_city_buy() : cityhand.c, cityhand.h
- really_handle_city_sell() : cityhand.c, cityhand.h
- reargs : ruledit.cpp, ruledit.h
- rebuild_citydlg_title_str() : citydlg.c
- rebuild_imprm_list() : citydlg.c
- rec_anchor_x : mapctrl_common.c
- rec_anchor_y : mapctrl_common.c
- rec_canvas_center_tile : mapctrl_common.c
- rec_corner_x : mapctrl_common.c
- rec_corner_y : mapctrl_common.c
- rec_h : mapctrl_common.c
- rec_w : mapctrl_common.c
- recalc_borders_callback() : menu.c
- recalculate_lake_surrounders() : mapgen_utils.c
- recalculate_techs_researched() : research.c, research.h
- receive_packet_achievement_info_100() : packets_gen.c
- receive_packet_authentication_reply_100() : packets_gen.c
- receive_packet_authentication_req_100() : packets_gen.c
- receive_packet_begin_turn_100() : packets_gen.c
- receive_packet_calendar_info_100() : packets_gen.c
- receive_packet_chat_msg_100() : packets_gen.c
- receive_packet_chat_msg_req_100() : packets_gen.c
- receive_packet_city_buy_100() : packets_gen.c
- receive_packet_city_buy_101() : packets_gen.c
- receive_packet_city_change_100() : packets_gen.c
- receive_packet_city_change_101() : packets_gen.c
- receive_packet_city_change_specialist_100() : packets_gen.c
- receive_packet_city_change_specialist_101() : packets_gen.c
- receive_packet_city_info_100() : packets_gen.c
- receive_packet_city_info_101() : packets_gen.c
- receive_packet_city_info_102() : packets_gen.c
- receive_packet_city_info_103() : packets_gen.c
- receive_packet_city_make_specialist_100() : packets_gen.c
- receive_packet_city_make_specialist_101() : packets_gen.c
- receive_packet_city_make_worker_100() : packets_gen.c
- receive_packet_city_make_worker_101() : packets_gen.c
- receive_packet_city_name_suggestion_info_100() : packets_gen.c
- receive_packet_city_name_suggestion_info_101() : packets_gen.c
- receive_packet_city_name_suggestion_req_100() : packets_gen.c
- receive_packet_city_name_suggestion_req_101() : packets_gen.c
- receive_packet_city_nationalities_100() : packets_gen.c
- receive_packet_city_nationalities_101() : packets_gen.c
- receive_packet_city_options_req_100() : packets_gen.c
- receive_packet_city_options_req_101() : packets_gen.c
- receive_packet_city_rally_point_100() : packets_gen.c
- receive_packet_city_rally_point_101() : packets_gen.c
- receive_packet_city_refresh_100() : packets_gen.c
- receive_packet_city_refresh_101() : packets_gen.c
- receive_packet_city_remove_100() : packets_gen.c
- receive_packet_city_remove_101() : packets_gen.c
- receive_packet_city_rename_100() : packets_gen.c
- receive_packet_city_rename_101() : packets_gen.c
- receive_packet_city_sabotage_list_100() : packets_gen.c
- receive_packet_city_sabotage_list_101() : packets_gen.c
- receive_packet_city_sell_100() : packets_gen.c
- receive_packet_city_sell_101() : packets_gen.c
- receive_packet_city_short_info_100() : packets_gen.c
- receive_packet_city_short_info_101() : packets_gen.c
- receive_packet_city_worklist_100() : packets_gen.c
- receive_packet_city_worklist_101() : packets_gen.c
- receive_packet_client_heartbeat_100() : packets_gen.c
- receive_packet_client_info_100() : packets_gen.c
- receive_packet_conn_info_100() : packets_gen.c
- receive_packet_conn_ping_100() : packets_gen.c
- receive_packet_conn_ping_info_100() : packets_gen.c
- receive_packet_conn_pong_100() : packets_gen.c
- receive_packet_connect_msg_100() : packets_gen.c
- receive_packet_diplomacy_accept_treaty_100() : packets_gen.c
- receive_packet_diplomacy_accept_treaty_req_100() : packets_gen.c
- receive_packet_diplomacy_cancel_meeting_100() : packets_gen.c
- receive_packet_diplomacy_cancel_meeting_req_100() : packets_gen.c
- receive_packet_diplomacy_cancel_pact_100() : packets_gen.c
- receive_packet_diplomacy_create_clause_100() : packets_gen.c
- receive_packet_diplomacy_create_clause_req_100() : packets_gen.c
- receive_packet_diplomacy_init_meeting_100() : packets_gen.c
- receive_packet_diplomacy_init_meeting_req_100() : packets_gen.c
- receive_packet_diplomacy_remove_clause_100() : packets_gen.c
- receive_packet_diplomacy_remove_clause_req_100() : packets_gen.c
- receive_packet_early_chat_msg_100() : packets_gen.c
- receive_packet_edit_check_tiles_100() : packets_gen.c
- receive_packet_edit_city_100() : packets_gen.c
- receive_packet_edit_city_101() : packets_gen.c
- receive_packet_edit_city_create_100() : packets_gen.c
- receive_packet_edit_city_remove_100() : packets_gen.c
- receive_packet_edit_city_remove_101() : packets_gen.c
- receive_packet_edit_game_100() : packets_gen.c
- receive_packet_edit_mode_100() : packets_gen.c
- receive_packet_edit_object_created_100() : packets_gen.c
- receive_packet_edit_player_100() : packets_gen.c
- receive_packet_edit_player_create_100() : packets_gen.c
- receive_packet_edit_player_remove_100() : packets_gen.c
- receive_packet_edit_player_vision_100() : packets_gen.c
- receive_packet_edit_recalculate_borders_100() : packets_gen.c
- receive_packet_edit_scenario_desc_100() : packets_gen.c
- receive_packet_edit_startpos_100() : packets_gen.c
- receive_packet_edit_startpos_full_100() : packets_gen.c
- receive_packet_edit_tile_100() : packets_gen.c
- receive_packet_edit_tile_extra_100() : packets_gen.c
- receive_packet_edit_tile_terrain_100() : packets_gen.c
- receive_packet_edit_toggle_fogofwar_100() : packets_gen.c
- receive_packet_edit_unit_100() : packets_gen.c
- receive_packet_edit_unit_101() : packets_gen.c
- receive_packet_edit_unit_create_100() : packets_gen.c
- receive_packet_edit_unit_remove_100() : packets_gen.c
- receive_packet_edit_unit_remove_by_id_100() : packets_gen.c
- receive_packet_edit_unit_remove_by_id_101() : packets_gen.c
- RECEIVE_PACKET_END : packets.h, packets_json.h
- receive_packet_end_phase_100() : packets_gen.c
- receive_packet_end_turn_100() : packets_gen.c
- receive_packet_endgame_player_100() : packets_gen.c
- receive_packet_endgame_report_100() : packets_gen.c
- RECEIVE_PACKET_FIELD_ERROR : packets.h, packets_json.h
- receive_packet_freeze_client_100() : packets_gen.c
- receive_packet_game_info_100() : packets_gen.c
- receive_packet_game_load_100() : packets_gen.c
- receive_packet_investigate_finished_100() : packets_gen.c
- receive_packet_investigate_finished_101() : packets_gen.c
- receive_packet_investigate_started_100() : packets_gen.c
- receive_packet_investigate_started_101() : packets_gen.c
- receive_packet_map_info_100() : packets_gen.c
- receive_packet_nation_availability_100() : packets_gen.c
- receive_packet_nation_select_req_100() : packets_gen.c
- receive_packet_new_year_100() : packets_gen.c
- receive_packet_nuke_tile_info_100() : packets_gen.c
- receive_packet_page_msg_100() : packets_gen.c
- receive_packet_page_msg_part_100() : packets_gen.c
- receive_packet_play_music_100() : packets_gen.c
- receive_packet_player_attribute_block_100() : packets_gen.c
- receive_packet_player_attribute_chunk_100() : packets_gen.c
- receive_packet_player_change_government_100() : packets_gen.c
- receive_packet_player_diplstate_100() : packets_gen.c
- receive_packet_player_info_100() : packets_gen.c
- receive_packet_player_multiplier_100() : packets_gen.c
- receive_packet_player_phase_done_100() : packets_gen.c
- receive_packet_player_place_infra_100() : packets_gen.c
- receive_packet_player_rates_100() : packets_gen.c
- receive_packet_player_ready_100() : packets_gen.c
- receive_packet_player_remove_100() : packets_gen.c
- receive_packet_player_research_100() : packets_gen.c
- receive_packet_player_tech_goal_100() : packets_gen.c
- receive_packet_processing_finished_100() : packets_gen.c
- receive_packet_processing_started_100() : packets_gen.c
- receive_packet_report_req_100() : packets_gen.c
- receive_packet_research_info_100() : packets_gen.c
- receive_packet_ruleset_achievement_100() : packets_gen.c
- receive_packet_ruleset_action_100() : packets_gen.c
- receive_packet_ruleset_action_auto_100() : packets_gen.c
- receive_packet_ruleset_action_enabler_100() : packets_gen.c
- receive_packet_ruleset_base_100() : packets_gen.c
- receive_packet_ruleset_building_100() : packets_gen.c
- receive_packet_ruleset_choices_100() : packets_gen.c
- receive_packet_ruleset_city_100() : packets_gen.c
- receive_packet_ruleset_clause_100() : packets_gen.c
- receive_packet_ruleset_control_100() : packets_gen.c
- receive_packet_ruleset_control_101() : packets_gen.c
- receive_packet_ruleset_description_part_100() : packets_gen.c
- receive_packet_ruleset_disaster_100() : packets_gen.c
- receive_packet_ruleset_effect_100() : packets_gen.c
- receive_packet_ruleset_extra_100() : packets_gen.c
- receive_packet_ruleset_extra_flag_100() : packets_gen.c
- receive_packet_ruleset_game_100() : packets_gen.c
- receive_packet_ruleset_goods_100() : packets_gen.c
- receive_packet_ruleset_government_100() : packets_gen.c
- receive_packet_ruleset_government_ruler_title_100() : packets_gen.c
- receive_packet_ruleset_multiplier_100() : packets_gen.c
- receive_packet_ruleset_music_100() : packets_gen.c
- receive_packet_ruleset_nation_100() : packets_gen.c
- receive_packet_ruleset_nation_groups_100() : packets_gen.c
- receive_packet_ruleset_nation_sets_100() : packets_gen.c
- receive_packet_ruleset_resource_100() : packets_gen.c
- receive_packet_ruleset_road_100() : packets_gen.c
- receive_packet_ruleset_specialist_100() : packets_gen.c
- receive_packet_ruleset_style_100() : packets_gen.c
- receive_packet_ruleset_summary_100() : packets_gen.c
- receive_packet_ruleset_tech_100() : packets_gen.c
- receive_packet_ruleset_tech_class_100() : packets_gen.c
- receive_packet_ruleset_tech_flag_100() : packets_gen.c
- receive_packet_ruleset_terrain_100() : packets_gen.c
- receive_packet_ruleset_terrain_control_100() : packets_gen.c
- receive_packet_ruleset_terrain_flag_100() : packets_gen.c
- receive_packet_ruleset_trade_100() : packets_gen.c
- receive_packet_ruleset_unit_100() : packets_gen.c
- receive_packet_ruleset_unit_bonus_100() : packets_gen.c
- receive_packet_ruleset_unit_class_100() : packets_gen.c
- receive_packet_ruleset_unit_class_flag_100() : packets_gen.c
- receive_packet_ruleset_unit_flag_100() : packets_gen.c
- receive_packet_rulesets_ready_100() : packets_gen.c
- receive_packet_save_scenario_100() : packets_gen.c
- receive_packet_scenario_description_100() : packets_gen.c
- receive_packet_scenario_info_100() : packets_gen.c
- receive_packet_server_info_100() : packets_gen.c
- receive_packet_server_join_reply_100() : packets_gen.c
- receive_packet_server_join_req_100() : packets_gen.c
- receive_packet_server_setting_bitwise_100() : packets_gen.c
- receive_packet_server_setting_bool_100() : packets_gen.c
- receive_packet_server_setting_const_100() : packets_gen.c
- receive_packet_server_setting_control_100() : packets_gen.c
- receive_packet_server_setting_enum_100() : packets_gen.c
- receive_packet_server_setting_int_100() : packets_gen.c
- receive_packet_server_setting_str_100() : packets_gen.c
- receive_packet_server_shutdown_100() : packets_gen.c
- receive_packet_set_topology_100() : packets_gen.c
- receive_packet_single_want_hack_reply_100() : packets_gen.c
- receive_packet_single_want_hack_req_100() : packets_gen.c
- receive_packet_spaceship_info_100() : packets_gen.c
- receive_packet_spaceship_launch_100() : packets_gen.c
- receive_packet_spaceship_place_100() : packets_gen.c
- RECEIVE_PACKET_START : packets.h, packets_json.h
- receive_packet_start_phase_100() : packets_gen.c
- receive_packet_team_name_info_100() : packets_gen.c
- receive_packet_thaw_client_100() : packets_gen.c
- receive_packet_tile_info_100() : packets_gen.c
- receive_packet_tile_info_101() : packets_gen.c
- receive_packet_timeout_info_100() : packets_gen.c
- receive_packet_trade_route_info_100() : packets_gen.c
- receive_packet_trade_route_info_101() : packets_gen.c
- receive_packet_unit_action_answer_100() : packets_gen.c
- receive_packet_unit_action_answer_101() : packets_gen.c
- receive_packet_unit_action_query_100() : packets_gen.c
- receive_packet_unit_action_query_101() : packets_gen.c
- receive_packet_unit_actions_100() : packets_gen.c
- receive_packet_unit_actions_101() : packets_gen.c
- receive_packet_unit_change_activity_100() : packets_gen.c
- receive_packet_unit_change_activity_101() : packets_gen.c
- receive_packet_unit_combat_info_100() : packets_gen.c
- receive_packet_unit_combat_info_101() : packets_gen.c
- receive_packet_unit_do_action_100() : packets_gen.c
- receive_packet_unit_do_action_101() : packets_gen.c
- receive_packet_unit_get_actions_100() : packets_gen.c
- receive_packet_unit_get_actions_101() : packets_gen.c
- receive_packet_unit_info_100() : packets_gen.c
- receive_packet_unit_info_101() : packets_gen.c
- receive_packet_unit_orders_100() : packets_gen.c
- receive_packet_unit_orders_101() : packets_gen.c
- receive_packet_unit_remove_100() : packets_gen.c
- receive_packet_unit_remove_101() : packets_gen.c
- receive_packet_unit_server_side_agent_set_100() : packets_gen.c
- receive_packet_unit_server_side_agent_set_101() : packets_gen.c
- receive_packet_unit_short_info_100() : packets_gen.c
- receive_packet_unit_short_info_101() : packets_gen.c
- receive_packet_unit_sscs_set_100() : packets_gen.c
- receive_packet_unit_sscs_set_101() : packets_gen.c
- receive_packet_unit_type_upgrade_100() : packets_gen.c
- receive_packet_unknown_research_100() : packets_gen.c
- receive_packet_vote_new_100() : packets_gen.c
- receive_packet_vote_remove_100() : packets_gen.c
- receive_packet_vote_resolve_100() : packets_gen.c
- receive_packet_vote_submit_100() : packets_gen.c
- receive_packet_vote_update_100() : packets_gen.c
- receive_packet_web_city_info_addition_100() : packets_gen.c
- receive_packet_web_city_info_addition_101() : packets_gen.c
- receive_packet_web_player_info_addition_100() : packets_gen.c
- receive_packet_web_ruleset_unit_addition_100() : packets_gen.c
- receive_packet_worker_task_100() : packets_gen.c
- receive_packet_worker_task_101() : packets_gen.c
- recenter_button_pressed() : mapctrl_common.c, mapctrl_common.h
- recreate_production_menu() : cityrep.c
- recreate_select_menu() : cityrep.c
- recreate_sell_menu() : cityrep.c
- RECT_LIMIT : graphics.h
- rectangle_active : mapctrl_common.h, mapctrl_common.c
- recursion : srv_log.c
- recv_ruleset_effect() : effects.c, effects.h
- redraw_army_city_dialog() : citydlg.c
- redraw_checkbox() : widget_checkbox.c
- redraw_city_dialog() : citydlg.c
- redraw_edit() : widget_edit.c
- redraw_edit_chain() : widget_edit.c
- redraw_group() : widget.c, widget.h
- redraw_happiness_city_dialog() : citydlg.c
- redraw_horiz() : widget_scrollbar.c
- redraw_ibutton() : widget_button.c
- redraw_icon() : widget_icon.c
- redraw_icon2() : widget_icon.c
- redraw_iconlabel() : widget_label.c, widget_label.h, widget_p.h
- redraw_impr_info_dlg() : helpdlg.c
- redraw_info_city_dialog() : citydlg.c
- redraw_label() : widget_label.c
- redraw_minimap_window_buttons() : mapctrl.c, mapctrl.h
- redraw_misc_city_dialog() : citydlg.c
- redraw_order_widgets() : menu.c
- redraw_overview() : overview_common.c
- redraw_selection_rectangle() : mapctrl_common.c, mapctrl_common.h
- redraw_supported_units_city_dialog() : citydlg.c
- redraw_tech_info_dlg() : helpdlg.c
- redraw_tech_tree_dlg() : helpdlg.c
- redraw_textcheckbox() : widget_checkbox.c
- redraw_themelabel2() : widget_label.c
- redraw_tibutton() : widget_button.c
- redraw_unit_info_dlg() : helpdlg.c
- redraw_unit_info_label() : mapview.c, mapview.h
- redraw_vert() : widget_scrollbar.c
- redraw_widget_info_label() : widget.h, widget.c
- redraw_window() : widget_window.c
- reduce_mod() : sidebar.cpp
- reestablish_city_trade_routes() : citytools.c
- refresh_airlift_button() : gotodlg.c
- refresh_airlift_column() : gotodlg.c
- REFRESH_ALL : cma_fe.h
- refresh_all_buttons() : editgui.c
- refresh_all_city_worklists() : citydlg.h, citydlg.c
- refresh_all_tool_value_selectors() : editgui.c
- refresh_chat_buttons() : gui_main.c, gui_main.h, gui_main.c, gui_main.h, gui_main.c, gui_main.h
- refresh_city_dialog() : update_queue.c, citydlg_g.h
- refresh_city_mapcanvas() : mapview_common.c, mapview_common.h
- refresh_city_names() : citydlg.c
- refresh_city_resource_map() : citydlg.h
- refresh_cma_dialog() : cma_fe.c, cma_fe.h, cma_fe.c, cma_fe.h, cma_fe.c, cma_fe.h
- refresh_dumb_city() : citytools.c, citytools.h
- refresh_feeling_surface() : happiness.c
- refresh_forced : cma_core.c
- refresh_happiness_dialog() : happiness.c, happiness.h, happiness.c, happiness.h, happiness.c, happiness.h
- refresh_overview() : mapview.c, mapview.h
- refresh_overview_canvas() : overview_common.h, overview_common.c
- refresh_overview_from_canvas() : overview_common.c, overview_common.h
- refresh_player_cities_vision() : citytools.c, citytools.h
- refresh_player_pov_indicator() : editgui.c
- refresh_production_label() : wldlg.c
- refresh_spaceship_dialog() : spaceshipdlg.cpp, spaceshipdlg.c
- refresh_tile_mapcanvas() : mapview_common.c, mapview_common.h
- refresh_tool_applied_player_combo() : editgui.c
- refresh_tool_value_selector() : editgui.c
- refresh_unit_city_dialogs() : gui_interface.c, citydlg.c
- refresh_unit_mapcanvas() : mapview_common.c, mapview_common.h
- refresh_widget_background() : widget.c, widget.h
- refresh_worklist() : wldlg.c, wldlg.h, wldlg.c, wldlg.h, wldlg.c, wldlg.h
- refresh_worklist_count_label() : wldlg.c
- regen_turns() : aiair.c
- regenerate_lakes() : mapgen_utils.c, mapgen_utils.h
- register_agent() : agents.c, agents.h
- register_bg_actions() : menu.c
- registry_module_close() : registry.c, registry.h
- registry_module_init() : registry.c, registry.h
- regular_move() : dialogs.cpp
- reinforcements_cost_and_value() : aiunit.c
- reject_all_treaties() : diplhand.c, diplhand.h
- reject_new_connection() : connecthand.c, connecthand.h
- rel_may_become_war() : unithand.c
- release_city() : cma_core.c
- release_goto_button() : mapctrl_common.c, mapctrl_common.h
- release_right_button() : mapctrl_common.c, mapctrl_common.h
- reload_citizens_icons() : gui_tilespec.c, gui_tilespec.h
- reload_rulesets_settings() : ruleset.c, ruleset.h
- reload_small_citizens_icons() : gui_tilespec.c
- reload_tileset_callback() : menu.c
- remake_label_size() : widget_label.c, widget_label.h
- remove_allied_visibility() : unittools.c, unittools.h
- remove_and_return_a_call() : agents.c
- remove_city() : citytools.c, citytools.h
- remove_clause() : diptreaty.c, diptreaty.h
- remove_clause_callback() : diplodlg.c
- remove_clause_widget_from_list() : diplodlg.c
- remove_dumb_city() : citytools.c, citytools.h
- remove_escapes() : support.c, support.h
- remove_gui_layer() : graphics.c, graphics.h
- remove_illegal_armistice_units() : srv_main.c
- remove_item_from_worklist() : wldlg.c
- remove_last_part() : goto.c
- remove_leading_spaces() : shared.c, shared.h
- remove_leading_trailing_spaces() : shared.c, shared.h
- remove_net_input() : gui_main.c, gui_interface.c, gui_main.c
- remove_obsolete_buildings() : cityturn.c, cityturn.h
- remove_obsolete_buildings_city() : cityturn.c, cityturn.h
- remove_packet_from_buffer() : packets.c, packets.h
- remove_player_command() : stdinhand.c
- remove_player_from_maps() : maphand.c, maphand.h
- remove_shared_vision() : maphand.h, maphand.c
- remove_tiny_islands() : mapgen.c
- remove_trade_route() : citytools.h, citytools.c
- remove_trailing_char() : shared.c
- remove_trailing_spaces() : shared.c, shared.h
- remove_vote() : voting.c, voting.h
- remove_vote_cast() : voting.c
- remove_worker() : cm.c
- removed_by : extras.c
- rename_callback() : citydlg.c
- rename_popup_callback() : citydlg.c
- rename_worklist_editor_callback() : wldlg.c
- render_dirty : graphics.c
- renormalize_hmap_poles() : height_map.c, height_map.h
- replace_widget() : editgui.c
- REPORT_ACHIEVEMENTS : packets.h
- report_achievements() : report.c, report.h
- report_achievements_callback() : menu.c
- REPORT_BODYSIZE : report.h
- report_cities_callback() : menu.c
- report_clock_failed() : timing.c
- REPORT_DEMOGRAPHIC : packets.h
- report_demographic_callback() : menu.c
- report_demographics() : report.c, report.h
- report_economy_callback() : menu.c
- report_final_scores() : report.c, report.h
- report_messages_callback() : menu.c
- report_nations_callback() : menu.c
- report_research_callback() : menu.c
- report_scroll_mouse_button_up() : repodlgs.c
- report_scroll_mouse_motion_handler() : repodlgs.c
- report_spaceship_callback() : menu.c
- report_stats() : cma_core.c
- report_time_failed() : timing.c
- REPORT_TITLESIZE : report.h
- REPORT_TOP_5_CITIES : packets.h
- report_top_cities_callback() : menu.c
- report_top_five_cities() : report.c, report.h
- report_type : packets.h
- report_units_callback() : menu.c
- report_wonders_of_the_world() : report.c
- REPORT_WONDERS_OF_THE_WORLD : packets.h
- report_wonders_of_the_world() : report.h
- report_wow_callback() : menu.c
- req_context_empty() : requirements.c, requirements.h
- req_contradiction_or() : actions.c
- req_copy() : requirements.c, requirements.h
- req_definitions : requirements.c
- req_edit_list_iterate : ruledit_qt.h
- req_edit_list_iterate_end : ruledit_qt.h
- req_from_str() : requirements.c, requirements.h
- req_from_values() : requirements.c, requirements.h
- req_get_values() : requirements.c, requirements.h
- req_implies_req() : requirements.c, requirements.h
- req_is_impossible_to_fulfill() : requirements.c, requirements.h
- req_item_found : requirements.h
- REQ_LABEL_NEVER : helpdlg.c, helpdlg.cpp, helpdlg.c
- REQ_LABEL_NONE : helpdlg.c, helpdlg.cpp
- req_problem_type : fc_types.h
- req_range_iterate : requirements.h
- req_range_iterate_end : requirements.h
- REQ_RANGE_MAX : requirements.h
- req_tester_cb : requirements.h
- req_text_insert() : reqtext.h, reqtext.c
- req_text_insert_nl() : reqtext.h, reqtext.c
- req_to_fstring() : requirements.c, requirements.h
- req_unchanging_cond_cb : requirements.h
- req_unchanging_status : requirements.h
- req_vec_by_number() : requirements.c, requirements.h
- req_vec_change_apply() : requirements.c, requirements.h
- req_vec_change_translation() : requirements.c, requirements.h
- req_vec_first_contradiction_in_vec() : actions.c
- req_vec_first_local_diplrel() : actions.c
- req_vec_fix_list_iterate : ruledit_qt.h
- req_vec_fix_list_iterate_end : ruledit_qt.h
- req_vec_get_first_contradiction() : requirements.c, requirements.h
- req_vec_get_first_missing_univ() : requirements.c, requirements.h
- req_vec_get_first_redundant_req() : requirements.c, requirements.h
- req_vec_is_impossible_to_fulfill() : requirements.c, requirements.h
- req_vec_num_in_item : requirements.h
- req_vec_problem_free() : requirements.h, requirements.c
- req_vec_problem_new() : requirements.c, requirements.h
- req_vec_problem_new_transl() : requirements.c, requirements.h
- req_vec_problem_seriousness : req_vec_fix.h
- req_vec_suggest_improvement() : requirements.c, requirements.h
- req_vec_suggest_repair() : requirements.c, requirements.h
- req_vec_vector_number() : requirements.h, requirements.c
- req_vec_wants_type() : requirements.c, requirements.h
- REQEST_BACKGROUND_FAST_AUTO_ATTACK : packhand.c
- REQEST_BACKGROUND_REFRESH : packhand.c
- REQEST_PLAYER_INITIATED : packets.h
- reqs : effects.c
- reqs_list : ruleset.c
- reqs_may_activate() : research.c
- REQTREE_ACTIVE_EDGE : reqtree.c
- REQTREE_EDGE : reqtree.c
- reqtree_edge_type : reqtree.c
- REQTREE_GOAL_EDGE : reqtree.c
- REQTREE_KNOWN_EDGE : reqtree.c
- REQTREE_READY_EDGE : reqtree.c
- reqtree_show_icons_callback() : options.c
- reqtree_text_style : gui_main.c, gui_main.h, gui_main.c, gui_main.h
- REQUC_CITYSTATUS : requirements.c
- REQUC_CITYTILE : requirements.c
- REQUC_IMPR : requirements.c
- REQUC_LOCAL : requirements.c
- REQUC_NALLY : requirements.c
- REQUC_PRESENT : requirements.c
- REQUC_WORLD : requirements.c
- REQUCH_ACT : requirements.h
- REQUCH_CTRL : requirements.h
- REQUCH_HACK : requirements.h
- REQUCH_NO : requirements.h
- REQUCH_SCRIPTS : requirements.h
- REQUCH_YES : requirements.h
- request_action_details() : control.c, control.h
- request_action_details_callback() : action_dialog.c
- request_center_focus_unit() : control.h, control.c
- request_do_action() : control.c, control.h
- request_move_unit_direction() : control.c, control.h
- request_new_unit_activity() : control.c, control.h
- request_new_unit_activity_targeted() : control.c, control.h
- request_orders_cleared() : goto.c, goto.h
- request_toggle_bases() : control.c, control.h
- request_toggle_cities() : control.c, control.h
- request_toggle_city_buycost() : control.c, control.h
- request_toggle_city_full_bar() : control.c, control.h
- request_toggle_city_growth() : control.c, control.h
- request_toggle_city_names() : control.c, control.h
- request_toggle_city_outlines() : control.c, control.h
- request_toggle_city_output() : control.c, control.h
- request_toggle_city_productions() : control.c, control.h
- request_toggle_city_trade_routes() : control.c, control.h
- request_toggle_coastline() : control.c, control.h
- request_toggle_focus_unit() : control.c, control.h
- request_toggle_fog_of_war() : control.c, control.h
- request_toggle_huts() : control.c, control.h
- request_toggle_irrigation() : control.h, control.c
- request_toggle_map_borders() : control.c, control.h
- request_toggle_map_grid() : control.c, control.h
- request_toggle_map_native() : control.c, control.h
- request_toggle_mines() : control.c, control.h
- request_toggle_pollution() : control.c, control.h
- request_toggle_resources() : control.h, control.c
- request_toggle_roads_rails() : control.c, control.h
- request_toggle_terrain() : control.c, control.h
- request_toggle_unit_shields() : control.c, control.h
- request_toggle_unit_solid_bg() : control.c, control.h
- request_toggle_unit_stack_size() : control.c, control.h
- request_toggle_units() : control.c, control.h
- request_transport() : transportdlg.c, gui_interface.c, dialogs.c, transportdlg.c
- request_unit_airlift() : control.c, control.h
- request_unit_autosettlers() : control.c, control.h
- request_unit_build_city() : control.c, control.h
- request_unit_caravan_action() : control.c, control.h
- request_unit_change_homecity() : control.h, control.c
- request_unit_connect() : control.c, control.h
- request_unit_convert() : control.c, control.h
- request_unit_disband() : control.c, control.h
- request_unit_fortify() : control.c, control.h
- request_unit_goto() : control.c, control.h
- request_unit_load() : control.c, control.h
- request_unit_move_done() : control.c, control.h
- request_unit_non_action_move() : control.c, control.h
- request_unit_paradrop() : control.h, control.c
- request_unit_patrol() : control.c, control.h
- request_unit_pillage() : control.c, control.h
- request_unit_return() : control.c, control.h
- request_unit_select() : control.c, control.h
- request_unit_sentry() : control.c, control.h
- request_unit_ssa_set() : control.h, control.c
- request_unit_unload() : control.c, control.h
- request_unit_unload_all() : control.c, control.h
- request_unit_upgrade() : control.c, control.h
- request_unit_wakeup() : control.c, control.h
- request_units_wait() : control.c, control.h
- requirement_citytile_ereq : unittype.c
- requirement_diplrel_ereq : requirements.h
- requirement_fulfilled_by_action : requirements.h
- requirement_fulfilled_by_extra : requirements.h
- requirement_fulfilled_by_government : requirements.h
- requirement_fulfilled_by_improvement : requirements.h
- requirement_fulfilled_by_nation : requirements.h
- requirement_fulfilled_by_output_type : requirements.h
- requirement_fulfilled_by_terrain : requirements.h
- requirement_fulfilled_by_unit_class : requirements.h
- requirement_fulfilled_by_unit_type : requirements.h
- requirement_kind_ereq() : requirements.c, requirements.h
- requirement_needs_improvement : requirements.h
- requirement_unit_state_ereq : unittype.c
- requirement_vector_by_number : requirements.h
- requirement_vector_iterate : requirements.h
- requirement_vector_iterate_end : requirements.h
- requirement_vector_namer : requirements.h
- requirement_vector_number : requirements.h
- requirers_cb : validity.h
- research_advance_name() : research.c
- research_advance_name_translation() : research.c, research.h
- research_advance_rule_name() : research.c, research.h
- research_allowed() : research.c
- research_apply_penalty() : techtools.c, techtools.h
- research_array : research.c
- research_button : mapctrl.c
- research_by_number() : research.c, research.h
- research_callback() : mapctrl.c
- research_future_next() : research.c, research.h
- research_future_set_name() : research.c
- research_get() : research.c, research.h
- research_get_reachable() : research.c
- research_get_reachable_rreqs() : research.c
- research_get_root_reqs_known() : research.c
- research_goal_bulbs_required() : research.c, research.h
- research_goal_step() : research.c, research.h
- research_goal_tech_req() : research.c, research.h
- research_goal_unknown_techs() : research.c, research.h
- research_invention_gettable() : research.c, research.h
- research_invention_reachable() : research.c, research.h
- research_invention_set() : research.c, research.h
- research_invention_state() : research.c, research.h
- research_is_allowed : research.c
- RESEARCH_ITER : research.c
- research_iter_get() : research.c
- research_iter_init() : research.c, research.h
- research_iter_player_next() : research.c
- research_iter_player_valid() : research.c
- research_iter_sizeof() : research.c, research.h
- research_iter_team_next() : research.c
- research_iter_team_valid() : research.c
- research_may_become_allowed : research.c
- research_name_translation() : research.c, research.h
- research_number() : research.c, research.h
- RESEARCH_PLAYER_ITER : research.c
- research_player_iter_init() : research.c, research.h
- research_player_iter_not_pooled_get() : research.c
- research_player_iter_not_pooled_next() : research.c
- research_player_iter_not_pooled_valid() : research.c
- research_player_iter_pooled_get() : research.c
- research_player_iter_pooled_next() : research.c
- research_player_iter_pooled_valid() : research.c
- research_player_iter_sizeof() : research.h, research.c
- research_player_iter_valid_state() : research.c
- research_players_iterate : research.h
- research_players_iterate_end : research.h
- research_pretty_name() : research.c, research.h
- research_rule_name() : research.c, research.h
- research_tech_lost() : techtools.c
- research_total_bulbs_required() : research.c, research.h
- research_update() : research.c, research.h
- researches_free() : research.c, research.h
- researches_init() : research.c, research.h
- researches_iterate : research.h
- researches_iterate_end : research.h
- resend_desired_settable_options() : options.c, options.h
- reset_accessor() : stdinhand.c
- reset_all_start_commands() : plrhand.c, plrhand.h
- reset_city_dialogs() : citydlg.h, citydlg.c, citydlg.h, citydlg.c
- reset_city_worklist() : wldlg.c, wldlg.h, wldlg.c, wldlg.h, wldlg.c, wldlg.h
- reset_command() : stdinhand.c
- reset_focus_unit_state() : tilespec.c, tilespec.h
- reset_global_worklist() : wldlg.c
- reset_last_part() : goto.c
- reset_menu_and_sub_menues() : menu.cpp
- reset_unit_table() : gui_main.c, gui_main.h, gui_main.c, gui_main.h, gui_main.c, gui_main.h, gui_main.cpp
- resize_minimap() : mapctrl.c, mapctrl.h
- resize_surface() : graphics.c, graphics.h
- resize_surface_box() : graphics.c, graphics.h
- resize_unit_info() : mapctrl.h
- resize_window() : widget_window.c, widget_window.h
- resize_window_callback() : gui_main.c
- resolution_request_get() : gui_main.c, gui_main.h, gui_main.c, gui_main.h, gui_main.c, gui_main.h
- resolve_city_emergency() : daicity.c
- resolve_stack_conflicts() : unittools.c
- resolve_unit_stacks() : unittools.c, unittools.h
- resource_by_identifier() : savecompat.c, savecompat.h
- resource_extra_get() : terrain.c, terrain.h
- resource_map_city_dlg_callback() : citydlg.c
- RESOURCE_NONE_IDENTIFIER : terrain.h
- RESOURCE_NULL_IDENTIFIER : terrain.h
- RESOURCE_SECTION_PREFIX : ruleset.c
- resource_sections : ruleset.c
- Resource_type_id : fc_types.h
- resource_type_init() : terrain.c, terrain.h
- resource_types_free() : terrain.c, terrain.h
- resources : comments.c
- RESPONSE_APPLY : optiondlg.c, optiondlg.cpp, shortcuts.cpp
- RESPONSE_CANCEL : shortcuts.cpp, optiondlg.cpp, optiondlg.c
- RESPONSE_CANCEL_MEETING : diplodlg.c
- RESPONSE_CANCEL_MEETING_ALL : diplodlg.c
- RESPONSE_OK : optiondlg.c, shortcuts.cpp, optiondlg.cpp, optiondlg.c
- RESPONSE_REFRESH : optiondlg.c, optiondlg.cpp
- RESPONSE_RESET : optiondlg.c, optiondlg.cpp, shortcuts.cpp
- RESPONSE_SAVE : optiondlg.c, shortcuts.cpp, optiondlg.cpp, optiondlg.c
- restart_notify_dialogs() : dialogs.cpp, dialogs.h, gui_main.cpp
- restore_access_level() : connecthand.c
- restore_meswin_dialog : optiondlg.c
- restrict_infra() : map.c
- RESULT_COLUMNS : cma_fec.c
- result_defense_bonus() : daisettler.c
- RESULT_IS_ENOUGH : daisettler.c
- RETURN_IS_ACTIVITY_ENABLED_UNIT_ON : unit.c
- RETURN_VALUE_AFTER_EXIT : support.h
- revealmap_name() : settings.c
- reverse_taxrates_callback() : dialogs.c, dialogs.h
- REVERSED_RPT : fc_types.h
- REVOLEN_FIXED : fc_types.h
- REVOLEN_QUICKENING : fc_types.h
- REVOLEN_RANDOM : fc_types.h
- REVOLEN_RANDQUICK : fc_types.h
- revolen_type : fc_types.h
- revolentype_length() : plrhand.c
- revolentype_name() : settings.c
- revolentype_str() : savecompat.c
- revolution_button : mapctrl.c
- revolution_callback() : menu.c, mapctrl.c
- revolution_length() : plrhand.c, plrhand.h
- revolution_response() : dialogs.h, dialogs.cpp, dialogs.c
- rfc_status : console.h
- rgbcolor_brightness_score() : rgbcolor.c, rgbcolor.h
- rgbcolor_check : rgbcolor.h
- rgbcolor_copy() : rgbcolor.c, rgbcolor.h
- rgbcolor_destroy() : rgbcolor.c, rgbcolor.h
- rgbcolor_from_hex() : rgbcolor.c, rgbcolor.h
- rgbcolor_list_iterate : rgbcolor.h
- rgbcolor_list_iterate_end : rgbcolor.h
- rgbcolor_load() : rgbcolor.c, rgbcolor.h
- rgbcolor_new() : rgbcolor.c, rgbcolor.h
- rgbcolor_save() : rgbcolor.c, rgbcolor.h
- rgbcolor_to_hex() : rgbcolor.c, rgbcolor.h
- rgbcolors_are_equal() : rgbcolor.c, rgbcolor.h
- right_butt_down_mapcanvas() : mapctrl.c, mapctrl.h
- right_butt_down_overviewcanvas() : mapctrl.c, mapctrl.h
- right_butt_up_mapcanvas() : mapctrl.c, mapctrl.h
- right_button_down_citymap() : citydlg.c
- right_button_press_callback() : plrdlg.c
- right_notebook : gui_main.c, gui_main.h, gui_main.c, gui_main.h, gui_main.c, gui_main.h
- right_notebook_button_release() : gui_main.c
- right_unit_release() : citydlg.c
- rightalign : repodlgs.c
- river_blockmark() : mapgen.c
- river_pct : mapgen.c
- river_test_adjacent_highlands() : mapgen.c
- river_test_adjacent_ocean() : mapgen.c
- river_test_adjacent_river() : mapgen.c
- river_test_adjacent_swamp() : mapgen.c
- river_test_blocked() : mapgen.c
- river_test_height_map() : mapgen.c
- river_test_highlands() : mapgen.c
- river_test_rivergrid() : mapgen.c
- river_test_swamp() : mapgen.c
- river_type_count : mapgen.c
- river_types : mapgen.c
- river_types_init() : mapgen.c
- RIVERS_MAXTRIES : mapgen.c
- rm_recursive_extras() : tile.c
- RMV_FAST_ALWAYS : terrain.h
- RMV_FAST_RELAXED : terrain.h
- RMV_FAST_STRICT : terrain.h
- RMV_NORMAL : terrain.h
- ROAD : menu.h
- road() : dialogs.cpp
- road_by_compat_special() : road.c, road.h
- road_by_gui_type() : road.h, road.c
- road_by_number() : road.c, road.h
- road_callback() : menu.c
- road_can_be_built() : road.c, road.h
- road_compat : fc_types.h
- road_compat_special() : road.c, road.h
- road_count() : road.h, road.c
- road_deps_iterate : road.h
- road_deps_iterate_end : road.h
- road_extra_get() : road.c, road.h
- road_has_flag() : road.c, road.h
- road_integrators_cache_init() : road.c, road.h
- ROAD_NONE : road.h
- road_number() : road.c, road.h
- road_provides_move_bonus() : road.h, road.c
- ROAD_SECTION_PREFIX : ruleset.c
- road_sections : ruleset.c
- Road_type_id : fc_types.h
- road_type_init() : road.c, road.h
- road_type_list_iterate : road.h
- road_type_list_iterate_end : road.h
- road_types_free() : road.c, road.h
- roads : comments.c
- ROCO_NONE : fc_types.h
- ROCO_RAILROAD : fc_types.h
- ROCO_RIVER : fc_types.h
- ROCO_ROAD : fc_types.h
- role_unit_callback : unittype.h
- role_unit_cb() : aiunit.c
- role_unit_precalcs() : unittype.c, unittype.h
- role_unit_precalcs_free() : unittype.c, unittype.h
- role_units_iterate() : unittype.c, unittype.h
- role_units_iterate_backwards() : unittype.c, unittype.h
- role_units_translations() : unittype.c, unittype.h
- root_window : gui_main.h, gui_main.c
- ROUTE_GOTO : unit.h
- ROUTE_PATROL : unit.h
- ROW_ACTIVITY : unitselect.c
- row_callback() : diplodlg.c
- ROW_UNIT : unitselect.c
- ROW_UNIT_TRANSPORTED : unitselect.c
- ROW_UNITTYPE : unitselect.c
- rowtable : report.c
- RPT_CERTAIN : fc_types.h
- RPT_POSSIBLE : fc_types.h
- RQ_ : fcintl.h
- RS_ACTION_NO_MAX_DISTANCE : game.h
- rs_barbarian_units() : rssanity.c
- rs_buildings() : rssanity.c
- rs_common_units() : rssanity.c
- rs_conversion_logger : ruleset.h
- RS_DEFAULT_ACTION_ACTOR_CONSUMING_ALWAYS : game.h
- RS_DEFAULT_ACTION_MAX_RANGE : game.h
- RS_DEFAULT_ACTION_MIN_RANGE : game.h
- RS_DEFAULT_BASE_BRIBE_COST : game.h
- RS_DEFAULT_BASE_POLLUTION : game.h
- RS_DEFAULT_BASE_TECH_COST : game.h
- RS_DEFAULT_BORDER_RADIUS_SQ_CITY : game.h
- RS_DEFAULT_BORDER_RADIUS_SQ_CITY_PERMANENT : game.h
- RS_DEFAULT_BORDER_SIZE_EFFECT : game.h
- RS_DEFAULT_CALENDAR_SKIP_0 : game.h
- RS_DEFAULT_CITIES_MIN_DIST : game.h
- RS_DEFAULT_CITY_CENTER_OUTPUT : game.h
- RS_DEFAULT_CITY_RADIUS_SQ : game.h
- RS_DEFAULT_CIVIL_WAR_CELEB : game.h
- RS_DEFAULT_CIVIL_WAR_UNHAPPY : game.h
- RS_DEFAULT_COMBAT_ODDS_SCALED_VETERANCY : ruleset.h
- RS_DEFAULT_CULTURE_MIGRATION_PML : ruleset.h
- RS_DEFAULT_CULTURE_VIC_LEAD : ruleset.h
- RS_DEFAULT_CULTURE_VIC_POINTS : ruleset.h
- RS_DEFAULT_DAMAGE_REDUCES_BOMBARD_RATE : ruleset.h
- RS_DEFAULT_EXPLODE_NUCLEAR_MAX_RANGE : game.h
- RS_DEFAULT_EXTRA_APPEARANCE : ruleset.h
- RS_DEFAULT_EXTRA_DISAPPEARANCE : ruleset.h
- RS_DEFAULT_FOOD_COST : game.h
- RS_DEFAULT_GOLD_UPKEEP_STYLE : ruleset.h
- RS_DEFAULT_GOODS_SELECTION : ruleset.h
- RS_DEFAULT_GRANARY_FOOD_INC : game.h
- RS_DEFAULT_GRANARY_FOOD_INI : game.h
- RS_DEFAULT_HAPPY_COST : game.h
- RS_DEFAULT_HISTORY_INTEREST_PML : ruleset.h
- RS_DEFAULT_ILLNESS_BASE_FACTOR : game.h
- RS_DEFAULT_ILLNESS_MIN_SIZE : game.h
- RS_DEFAULT_ILLNESS_ON : game.h
- RS_DEFAULT_ILLNESS_POLLUTION_PCT : game.h
- RS_DEFAULT_ILLNESS_TRADE_INFECTION_PCT : game.h
- RS_DEFAULT_INCITE_BASE_COST : game.h
- RS_DEFAULT_INCITE_IMPROVEMENT_FCT : game.h
- RS_DEFAULT_INCITE_TOTAL_FCT : game.h
- RS_DEFAULT_INCITE_UNIT_FCT : game.h
- RS_DEFAULT_MUUK_FOOD_WIPE : ruleset.h
- RS_DEFAULT_MUUK_GOLD_WIPE : ruleset.h
- RS_DEFAULT_MUUK_SHIELD_WIPE : ruleset.h
- RS_DEFAULT_NEG_YEAR_LABEL : game.h
- RS_DEFAULT_NUKE_DEFENDER_SURVIVAL_CHANCE_PCT : game.h
- RS_DEFAULT_NUKE_POP_LOSS_PCT : game.h
- RS_DEFAULT_ONLY_KILLING_VETERAN : ruleset.h
- RS_DEFAULT_ONLY_REAL_FIGHT_VETERAN : ruleset.h
- RS_DEFAULT_PILLAGE_SELECT : game.h
- RS_DEFAULT_POISON_EMPTIES_FOOD_STOCK : game.h
- RS_DEFAULT_POS_YEAR_LABEL : game.h
- RS_DEFAULT_PYTHAGOREAN_DIAGONAL : ruleset.h
- RS_DEFAULT_RANSOM_GOLD : game.h
- RS_DEFAULT_SMALL_WONDER_VISIBILITY : ruleset.h
- RS_DEFAULT_STEAL_MAP_REVEALS_CITIES : game.h
- RS_DEFAULT_TECH_COST_STYLE : ruleset.h
- RS_DEFAULT_TECH_LEAKAGE : ruleset.h
- RS_DEFAULT_TECH_LOSS_HOLES : ruleset.h
- RS_DEFAULT_TECH_PARASITE_HOLES : ruleset.h
- RS_DEFAULT_TECH_STEAL_HOLES : ruleset.h
- RS_DEFAULT_TECH_TRADE_HOLES : ruleset.h
- RS_DEFAULT_TECH_TRADE_LOSS_HOLES : ruleset.h
- RS_DEFAULT_TECH_UPKEEP_DIVIDER : game.h
- RS_DEFAULT_TECH_UPKEEP_STYLE : ruleset.h
- RS_DEFAULT_TIRED_ATTACK : game.h
- RS_DEFAULT_UPGRADE_VETERAN_LOSS : game.h
- RS_DEFAULT_USER_ACTION_TARGET_KIND : game.h
- RS_DEFAULT_VIS_RADIUS_SQ : game.h
- RS_MAX_BASE_BRIBE_COST : game.h
- RS_MAX_BASE_TECH_COST : game.h
- RS_MAX_BORDER_RADIUS_SQ_CITY : game.h
- RS_MAX_BORDER_RADIUS_SQ_CITY_PERMANENT : game.h
- RS_MAX_BORDER_SIZE_EFFECT : game.h
- RS_MAX_CITIES_MIN_DIST : game.h
- RS_MAX_CITY_CENTER_OUTPUT : game.h
- RS_MAX_CITY_RADIUS_SQ : game.h
- rs_max_city_radius_sq() : city.c, city.h
- RS_MAX_FOOD_COST : game.h
- RS_MAX_GRANARY_FOOD_INC : game.h
- RS_MAX_HAPPY_COST : game.h
- RS_MAX_ILLNESS_BASE_FACTOR : game.h
- RS_MAX_ILLNESS_MIN_SIZE : game.h
- RS_MAX_ILLNESS_POLLUTION_PCT : game.h
- RS_MAX_ILLNESS_TRADE_INFECTION_PCT : game.h
- RS_MAX_INCITE_BASE_COST : game.h
- RS_MAX_INCITE_IMPROVEMENT_FCT : game.h
- RS_MAX_INCITE_TOTAL_FCT : game.h
- RS_MAX_INCITE_UNIT_FCT : game.h
- RS_MAX_NUKE_DEFENDER_SURVIVAL_CHANCE_PCT : game.h
- RS_MAX_NUKE_POP_LOSS_PCT : game.h
- RS_MAX_RANSOM_GOLD : game.h
- RS_MAX_TECH_UPKEEP_DIVIDER : game.h
- RS_MAX_UPGRADE_VETERAN_LOSS : game.h
- RS_MAX_VALUE : game.h
- RS_MAX_VIS_RADIUS_SQ : game.h
- RS_MIN_BASE_BRIBE_COST : game.h
- RS_MIN_BASE_TECH_COST : game.h
- RS_MIN_BORDER_RADIUS_SQ_CITY : game.h
- RS_MIN_BORDER_RADIUS_SQ_CITY_PERMANENT : game.h
- RS_MIN_BORDER_SIZE_EFFECT : game.h
- RS_MIN_CITIES_MIN_DIST : game.h
- RS_MIN_CITY_CENTER_OUTPUT : game.h
- RS_MIN_CITY_RADIUS_SQ : game.h
- RS_MIN_FOOD_COST : game.h
- RS_MIN_GRANARY_FOOD_INC : game.h
- RS_MIN_HAPPY_COST : game.h
- RS_MIN_ILLNESS_BASE_FACTOR : game.h
- RS_MIN_ILLNESS_MIN_SIZE : game.h
- RS_MIN_ILLNESS_POLLUTION_PCT : game.h
- RS_MIN_ILLNESS_TRADE_INFECTION_PCT : game.h
- RS_MIN_INCITE_BASE_COST : game.h
- RS_MIN_INCITE_IMPROVEMENT_FCT : game.h
- RS_MIN_INCITE_TOTAL_FCT : game.h
- RS_MIN_INCITE_UNIT_FCT : game.h
- RS_MIN_NUKE_DEFENDER_SURVIVAL_CHANCE_PCT : game.h
- RS_MIN_NUKE_POP_LOSS_PCT : game.h
- RS_MIN_RANSOM_GOLD : game.h
- RS_MIN_TECH_UPKEEP_DIVIDER : game.h
- RS_MIN_UPGRADE_VETERAN_LOSS : game.h
- RS_MIN_VIS_RADIUS_SQ : game.h
- rs_sanity_veteran : ruleset.c
- rs_selected : ruleup.c
- rscompat_action_max_range_name_S3_1() : rscompat.h, rscompat.c
- rscompat_action_ui_name_S3_1() : rscompat.h, rscompat.c
- rscompat_adjust_pre_sanity() : rscompat.c, rscompat.h
- rscompat_auto_attack_3_1() : rscompat.c, rscompat.h
- rscompat_check_cap_and_version() : rscompat.c, rscompat.h
- rscompat_check_capabilities() : rscompat.c, rscompat.h
- rscompat_combat_bonus_name_3_1() : rscompat.c, rscompat.h
- rscompat_enabler_add_obligatory_hard_reqs() : rscompat.c
- rscompat_enablers_add_obligatory_hard_reqs() : rscompat.c, rscompat.h
- rscompat_extra_adjust_3_1() : rscompat.c, rscompat.h
- rscompat_init_info() : rscompat.c, rscompat.h
- rscompat_names() : rscompat.c, rscompat.h
- rscompat_old_effect_3_1() : rscompat.c, rscompat.h
- rscompat_old_slow_invasions_3_1() : rscompat.h, rscompat.c
- rscompat_postprocess() : rscompat.c, rscompat.h
- rscompat_req_name_3_1() : rscompat.c, rscompat.h
- rscompat_req_type_name_3_1() : rscompat.c, rscompat.h
- rscompat_req_vec_adjust_3_1() : rscompat.c, rscompat.h
- rscompat_road_gui_type_3_1() : rscompat.c, rscompat.h
- rscompat_uclass_flags_3_1() : rscompat.c, rscompat.h
- rscompat_utype_flag_name_3_1() : rscompat.c, rscompat.h
- RSFORMAT_3_1 : ruleset.h
- RSHIFT : gui_main.c, gui_main.h
- rt_verbosity : reqtext.h
- rule_name_get() : name_translation.h
- ruledit_qt_display_requirers() : ruledit_qt.cpp, ruledit_qt.h
- ruledit_qt_run() : ruledit_qt.cpp, ruledit_qt.h
- RULEDIT_WINHEIGHT : ruledit_qt.h
- RULEDIT_WINWIDTH : ruledit_qt.h
- rulename : name_translation.h
- ruler_title_check() : government.c
- ruler_title_destroy() : government.c
- ruler_title_female_untranslated_name() : government.h, government.c
- ruler_title_for_player() : government.c, government.h
- ruler_title_male_untranslated_name() : government.c, government.h
- ruler_title_nation() : government.c, government.h
- ruler_title_new() : government.c
- ruler_titles_iterate : government.h
- ruler_titles_iterate_end : government.h
- RULES_SUFFIX : ruleset.c
- ruleset : civmanual.c
- ruleset_cache : effects.c
- ruleset_cache_free() : effects.c, effects.h
- ruleset_cache_init() : effects.c, effects.h
- RULESET_CAPABILITIES : ruleset.h
- RULESET_CAPABILITIES_BASE : ruleset.h
- ruleset_combo : pages.c
- RULESET_COMPAT_CAP : rscompat.h
- ruleset_entry_changed() : pages.c
- ruleset_error : ruleset.h
- ruleset_error_real() : ruleset.c, ruleset.h
- ruleset_load_names() : ruleset.c
- ruleset_load_traits() : ruleset.c
- ruleset_purge_redundant_reqs() : ruleset.c, ruleset.h
- ruleset_purge_redundant_reqs_effects() : ruleset.c
- ruleset_purge_redundant_reqs_enablers() : ruleset.c
- ruleset_purge_unused_effects() : ruleset.c
- ruleset_purge_unused_enablers() : ruleset.c
- ruleset_purge_unused_entities() : ruleset.h, ruleset.c
- ruleset_selected() : pages.c
- RULESET_SUFFIX : fc_types.h
- rulesets_deinit() : ruleset.c, ruleset.h
- run_cma_callback() : cma_fe.c
- run_cma_once_callback() : cma_fe.c
- rup_parse_cmdline() : ruleup.c
- RVPS_IMPROVE : req_vec_fix.h
- RVPS_NO_PROBLEM : req_vec_fix.h
- RVPS_REPAIR : req_vec_fix.h