Freeciv-3.1: /fast/freeciv/nightly/S3_1/common/scriptcore/tolua_game_gen.c File Reference

Freeciv-3.1

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tolua_game_gen.c File Reference
`#include "tolua.h"`
`#include <stdlib.h>`
`#include <string.h>`
`#include "api_common_utilities.h"`
`#include "api_game_effects.h"`
`#include "api_game_find.h"`
`#include "api_game_methods.h"`
`#include "luascript_types.h"`

Go to the source code of this file.

## Functions

int | tolua_bnd_takeownership (lua_State *L)
TOLUA_API int | tolua_game_open (lua_State *tolua_S)
LUALIB_API int | luaopen_game (lua_State *tolua_S)
static void | tolua_reg_types (lua_State *tolua_S)
static int | tolua_get_Player_Player_name (lua_State *tolua_S)
static int | tolua_get_Player_Player_nation_ptr (lua_State *tolua_S)
static int | tolua_set_Player_Player_nation_ptr (lua_State *tolua_S)
static int | tolua_get_Player_Player_government_ptr (lua_State *tolua_S)
static int | tolua_set_Player_Player_government_ptr (lua_State *tolua_S)
static int | tolua_get_Player_Player_is_alive (lua_State *tolua_S)
static int | tolua_set_Player_Player_is_alive (lua_State *tolua_S)
static int | tolua_get_City_City_name (lua_State *tolua_S)
static int | tolua_get_City_City_owner_ptr (lua_State *tolua_S)
static int | tolua_set_City_City_owner_ptr (lua_State *tolua_S)
static int | tolua_get_City_City_original_ptr (lua_State *tolua_S)
static int | tolua_set_City_City_original_ptr (lua_State *tolua_S)
static int | tolua_get_City_City_id (lua_State *tolua_S)
static int | tolua_get_Connection_Connection_id (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_utype_ptr (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_utype_ptr (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_owner_ptr (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_owner_ptr (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_homecity (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_homecity (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_veteran (lua_State *tolua_S)
static int | tolua_set_Unit_Unit_veteran (lua_State *tolua_S)
static int | tolua_get_Unit_Unit_id (lua_State *tolua_S)
static int | tolua_get_Tile_Tile_terrain_ptr (lua_State *tolua_S)
static int | tolua_set_Tile_Tile_terrain_ptr (lua_State *tolua_S)
static int | tolua_get_Tile_Tile_owner_ptr (lua_State *tolua_S)
static int | tolua_set_Tile_Tile_owner_ptr (lua_State *tolua_S)
static int | tolua_get_Tile_Tile_index (lua_State *tolua_S)
static int | tolua_get_Government_Government_item_number (lua_State *tolua_S)
static int | tolua_get_Nation_Type_Nation_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Building_Type_Building_Type_build_cost (lua_State *tolua_S)
static int | tolua_set_Building_Type_Building_Type_build_cost (lua_State *tolua_S)
static int | tolua_get_Building_Type_Building_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Unit_Type_Unit_Type_build_cost (lua_State *tolua_S)
static int | tolua_set_Unit_Type_Unit_Type_build_cost (lua_State *tolua_S)
static int | tolua_get_Unit_Type_Unit_Type_obsoleted_by_ptr (lua_State *tolua_S)
static int | tolua_set_Unit_Type_Unit_Type_obsoleted_by_ptr (lua_State *tolua_S)
static int | tolua_get_Unit_Type_Unit_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Tech_Type_Tech_Type_item_number (lua_State *tolua_S)
static int | tolua_get_Terrain_Terrain_item_number (lua_State *tolua_S)
static int | tolua_get_Disaster_Disaster_id (lua_State *tolua_S)
static int | tolua_get_Achievement_Achievement_id (lua_State *tolua_S)
static int | tolua_get_Action_Action_id (lua_State *tolua_S)
static int | tolua_game_game_current_turn00 (lua_State *tolua_S)
static int | tolua_game_game_turn00 (lua_State *tolua_S)
static int | tolua_game_game_current_year00 (lua_State *tolua_S)
static int | tolua_game_game_current_fragment00 (lua_State *tolua_S)
static int | tolua_game_game_current_year_text00 (lua_State *tolua_S)
static int | tolua_game_game_rulesetdir00 (lua_State *tolua_S)
static int | tolua_game_game_ruleset_name00 (lua_State *tolua_S)
static int | tolua_game_Player_properties_id00 (lua_State *tolua_S)
static int | tolua_game_Player_controlling_gui00 (lua_State *tolua_S)
static int | tolua_game_Player_num_cities00 (lua_State *tolua_S)
static int | tolua_game_Player_num_units00 (lua_State *tolua_S)
static int | tolua_game_Player_has_wonder00 (lua_State *tolua_S)
static int | tolua_game_Player_gold00 (lua_State *tolua_S)
static int | tolua_game_Player_knows_tech00 (lua_State *tolua_S)
static int | tolua_game_Player_shares_research00 (lua_State *tolua_S)
static int | tolua_game_Player_research_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Player_research_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Player_culture00 (lua_State *tolua_S)
static int | tolua_game_Player_has_flag00 (lua_State *tolua_S)
static int | tolua_game_Player_can_upgrade00 (lua_State *tolua_S)
static int | tolua_game_Player_can_build_direct00 (lua_State *tolua_S)
static int | tolua_game_Player_can_build_direct01 (lua_State *tolua_S)
static int | tolua_game_methods_private_list_players00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Player_unit_list_head00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Player_city_list_head00 (lua_State *tolua_S)
static int | tolua_game_City_properties_size00 (lua_State *tolua_S)
static int | tolua_game_City_properties_tile00 (lua_State *tolua_S)
static int | tolua_game_City_has_building00 (lua_State *tolua_S)
static int | tolua_game_City_map_sq_radius00 (lua_State *tolua_S)
static int | tolua_game_City_inspire_partisans00 (lua_State *tolua_S)
static int | tolua_game_City_culture00 (lua_State *tolua_S)
static int | tolua_game_City_is_happy00 (lua_State *tolua_S)
static int | tolua_game_City_is_unhappy00 (lua_State *tolua_S)
static int | tolua_game_City_is_celebrating00 (lua_State *tolua_S)
static int | tolua_game_City_is_gov_center00 (lua_State *tolua_S)
static int | tolua_game_City_is_capital00 (lua_State *tolua_S)
static int | tolua_game_City_is_primary_capital00 (lua_State *tolua_S)
static int | tolua_game_City_link_text00 (lua_State *tolua_S)
static int | tolua_game_City_tile_link_text00 (lua_State *tolua_S)
static int | tolua_game_Unit_properties_tile00 (lua_State *tolua_S)
static int | tolua_game_Unit_transporter00 (lua_State *tolua_S)
static int | tolua_game_Unit_is_on_possible_city_tile00 (lua_State *tolua_S)
static int | tolua_game_Unit_can_upgrade00 (lua_State *tolua_S)
static int | tolua_game_Unit_transform_problem00 (lua_State *tolua_S)
static int | tolua_game_Unit_facing00 (lua_State *tolua_S)
static int | tolua_game_Unit_link_text00 (lua_State *tolua_S)
static int | tolua_game_Unit_tile_link_text00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Unit_cargo_list_head00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_nat_x00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_nat_y00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_x00 (lua_State *tolua_S)
static int | tolua_game_Tile_properties_y00 (lua_State *tolua_S)
static int | tolua_game_Tile_city00 (lua_State *tolua_S)
static int | tolua_game_Tile_city_exists_within_max_city_map00 (lua_State *tolua_S)
static int | tolua_game_Tile_has_extra00 (lua_State *tolua_S)
static int | tolua_game_Tile_has_base00 (lua_State *tolua_S)
static int | tolua_game_Tile_has_road00 (lua_State *tolua_S)
static int | tolua_game_Tile_extra_owner00 (lua_State *tolua_S)
static int | tolua_game_Tile_is_enemy00 (lua_State *tolua_S)
static int | tolua_game_Tile_num_units00 (lua_State *tolua_S)
static int | tolua_game_Tile_sq_distance00 (lua_State *tolua_S)
static int | tolua_game_Tile_link_text00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Tile_next_outward_index00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Tile_tile_for_outward_index00 (lua_State *tolua_S)
static int | tolua_game_methods_private_Tile_unit_list_head00 (lua_State *tolua_S)
static int | tolua_game_Government_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Government_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Nation_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Nation_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Nation_Type_plural_translation00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_wonder00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_great_wonder00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_small_wonder00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_is_improvement00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Building_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_has_flag00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_has_role00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Unit_Type_can_exist_at_tile00 (lua_State *tolua_S)
static int | tolua_game_Tech_Type_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Tech_Type_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Terrain_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Terrain_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Terrain_class_name00 (lua_State *tolua_S)
static int | tolua_game_Disaster_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Disaster_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Achievement_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Achievement_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Action_rule_name00 (lua_State *tolua_S)
static int | tolua_game_Action_name_translation00 (lua_State *tolua_S)
static int | tolua_game_Action_target_kind00 (lua_State *tolua_S)
static int | tolua_game_Unit_List_Link_data00 (lua_State *tolua_S)
static int | tolua_game_Unit_List_Link_next00 (lua_State *tolua_S)
static int | tolua_game_City_List_Link_data00 (lua_State *tolua_S)
static int | tolua_game_City_List_Link_next00 (lua_State *tolua_S)
static int | tolua_game_find_player00 (lua_State *tolua_S)
static int | tolua_game_find_player01 (lua_State *tolua_S)
static int | tolua_game_find_city00 (lua_State *tolua_S)
static int | tolua_game_find_unit00 (lua_State *tolua_S)
static int | tolua_game_find_transport_unit00 (lua_State *tolua_S)
static int | tolua_game_find_tile00 (lua_State *tolua_S)
static int | tolua_game_find_tile01 (lua_State *tolua_S)
static int | tolua_game_find_government00 (lua_State *tolua_S)
static int | tolua_game_find_government01 (lua_State *tolua_S)
static int | tolua_game_find_nation_type00 (lua_State *tolua_S)
static int | tolua_game_find_nation_type01 (lua_State *tolua_S)
static int | tolua_game_find_action00 (lua_State *tolua_S)
static int | tolua_game_find_action01 (lua_State *tolua_S)
static int | tolua_game_find_building_type00 (lua_State *tolua_S)
static int | tolua_game_find_building_type01 (lua_State *tolua_S)
static int | tolua_game_find_unit_type00 (lua_State *tolua_S)
static int | tolua_game_find_unit_type01 (lua_State *tolua_S)
static int | tolua_game_find_role_unit_type00 (lua_State *tolua_S)
static int | tolua_game_find_tech_type00 (lua_State *tolua_S)
static int | tolua_game_find_tech_type01 (lua_State *tolua_S)
static int | tolua_game_find_terrain00 (lua_State *tolua_S)
static int | tolua_game_find_terrain01 (lua_State *tolua_S)
static int | tolua_game_find_achievement00 (lua_State *tolua_S)
static int | tolua_game_find_achievement01 (lua_State *tolua_S)
static int | tolua_game_find_achievement02 (lua_State *tolua_S)
static int | tolua_game_find_disaster00 (lua_State *tolua_S)
static int | tolua_game_find_direction00 (lua_State *tolua_S)
static int | tolua_game_find_direction01 (lua_State *tolua_S)
static int | tolua_game_find_action02 (lua_State *tolua_S)
static int | tolua_game_find_action03 (lua_State *tolua_S)
static int | tolua_game_find_nonexistent00 (lua_State *tolua_S)
static int | tolua_game_effects_world_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_player_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_city_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_unit_bonus00 (lua_State *tolua_S)
static int | tolua_game_effects_unit_vs_tile_bonus00 (lua_State *tolua_S)
static int | tolua_game_Direction_properties_id00 (lua_State *tolua_S)
static int | tolua_game_Direction_properties_name00 (lua_State *tolua_S)
static int | tolua_game_direction_str2dir00 (lua_State *tolua_S)
static int | tolua_game_direction_next_ccw00 (lua_State *tolua_S)
static int | tolua_game_direction_next_cw00 (lua_State *tolua_S)
static int | tolua_game_direction_opposite00 (lua_State *tolua_S)

## Function Documentation

## ◆ luaopen_game()

LUALIB_API int luaopen_game | ( | lua_State * | tolua_S | ) |

Definition at line 4569 of file tolua_game_gen.c.

Referenced by tolua_game_open().

## ◆ tolua_bnd_takeownership()

int tolua_bnd_takeownership | ( | lua_State * | L | ) |

## ◆ tolua_game_Achievement_name_translation00()

static int tolua_game_Achievement_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3217 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Achievement_rule_name00()

static int tolua_game_Achievement_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3189 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Action_name_translation00()

static int tolua_game_Action_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3273 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Action_rule_name00()

static int tolua_game_Action_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3245 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Action_target_kind00()

static int tolua_game_Action_target_kind00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3301 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_great_wonder00()

static int tolua_game_Building_Type_is_great_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2707 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_improvement00()

static int tolua_game_Building_Type_is_improvement00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2763 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_small_wonder00()

static int tolua_game_Building_Type_is_small_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2735 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_is_wonder00()

static int tolua_game_Building_Type_is_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2679 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_name_translation00()

static int tolua_game_Building_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2819 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Building_Type_rule_name00()

static int tolua_game_Building_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2791 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_culture00()

static int tolua_game_City_culture00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1535 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_has_building00()

static int tolua_game_City_has_building00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1447 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_inspire_partisans00()

static int tolua_game_City_inspire_partisans00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1505 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_capital00()

static int tolua_game_City_is_capital00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1675 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_celebrating00()

static int tolua_game_City_is_celebrating00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1619 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_gov_center00()

static int tolua_game_City_is_gov_center00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1647 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_happy00()

static int tolua_game_City_is_happy00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1563 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_primary_capital00()

static int tolua_game_City_is_primary_capital00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1703 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_is_unhappy00()

static int tolua_game_City_is_unhappy00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1591 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_link_text00()

static int tolua_game_City_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1731 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_List_Link_data00()

static int tolua_game_City_List_Link_data00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3385 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_List_Link_next00()

static int tolua_game_City_List_Link_next00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3413 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_map_sq_radius00()

static int tolua_game_City_map_sq_radius00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1477 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_properties_size00()

static int tolua_game_City_properties_size00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1391 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_properties_tile00()

static int tolua_game_City_properties_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1419 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_City_tile_link_text00()

static int tolua_game_City_tile_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1759 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_next_ccw00()

static int tolua_game_direction_next_ccw00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4485 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_next_cw00()

static int tolua_game_direction_next_cw00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4513 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_opposite00()

static int tolua_game_direction_opposite00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4541 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Direction_properties_id00()

static int tolua_game_Direction_properties_id00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4401 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Direction_properties_name00()

static int tolua_game_Direction_properties_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4429 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_direction_str2dir00()

static int tolua_game_direction_str2dir00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4457 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Disaster_name_translation00()

static int tolua_game_Disaster_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3161 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Disaster_rule_name00()

static int tolua_game_Disaster_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3133 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_city_bonus00()

static int tolua_game_effects_city_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4307 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_player_bonus00()

static int tolua_game_effects_player_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4277 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_unit_bonus00()

static int tolua_game_effects_unit_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4337 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_unit_vs_tile_bonus00()

static int tolua_game_effects_unit_vs_tile_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4369 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_effects_world_bonus00()

static int tolua_game_effects_world_bonus00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4249 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_achievement00()

static int tolua_game_find_achievement00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4024 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_achievement01().

## ◆ tolua_game_find_achievement01()

static int tolua_game_find_achievement01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4052 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_achievement02().

## ◆ tolua_game_find_achievement02()

static int tolua_game_find_achievement02 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4075 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_action00()

static int tolua_game_find_action00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3739 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_action01().

## ◆ tolua_game_find_action01()

static int tolua_game_find_action01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3767 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_action02().

## ◆ tolua_game_find_action02()

static int tolua_game_find_action02 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4177 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_action03().

## ◆ tolua_game_find_action03()

static int tolua_game_find_action03 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4200 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_building_type00()

static int tolua_game_find_building_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3790 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_building_type01().

## ◆ tolua_game_find_building_type01()

static int tolua_game_find_building_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3818 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_city00()

static int tolua_game_find_city00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3492 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_direction00()

static int tolua_game_find_direction00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4126 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_direction01().

## ◆ tolua_game_find_direction01()

static int tolua_game_find_direction01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4154 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_disaster00()

static int tolua_game_find_disaster00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4098 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_government00()

static int tolua_game_find_government00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3637 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_government01().

## ◆ tolua_game_find_government01()

static int tolua_game_find_government01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3665 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_nation_type00()

static int tolua_game_find_nation_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3688 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_nation_type01().

## ◆ tolua_game_find_nation_type01()

static int tolua_game_find_nation_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3716 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_nonexistent00()

static int tolua_game_find_nonexistent00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4223 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_player00()

static int tolua_game_find_player00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3441 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_player01().

## ◆ tolua_game_find_player01()

static int tolua_game_find_player01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3469 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_role_unit_type00()

static int tolua_game_find_role_unit_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3892 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_tech_type00()

static int tolua_game_find_tech_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3922 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_tech_type01().

## ◆ tolua_game_find_tech_type01()

static int tolua_game_find_tech_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3950 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_terrain00()

static int tolua_game_find_terrain00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3973 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_terrain01().

## ◆ tolua_game_find_terrain01()

static int tolua_game_find_terrain01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 4001 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_tile00()

static int tolua_game_find_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3584 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_tile01().

## ◆ tolua_game_find_tile01()

static int tolua_game_find_tile01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3614 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_transport_unit00()

static int tolua_game_find_transport_unit00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3552 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_unit00()

static int tolua_game_find_unit00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3522 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_find_unit_type00()

static int tolua_game_find_unit_type00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3841 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_find_unit_type01().

## ◆ tolua_game_find_unit_type01()

static int tolua_game_find_unit_type01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3869 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_fragment00()

static int tolua_game_game_current_fragment00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 776 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_turn00()

static int tolua_game_game_current_turn00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 698 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_year00()

static int tolua_game_game_current_year00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 750 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_current_year_text00()

static int tolua_game_game_current_year_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 802 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_ruleset_name00()

static int tolua_game_game_ruleset_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 854 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_rulesetdir00()

static int tolua_game_game_rulesetdir00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 828 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_game_turn00()

static int tolua_game_game_turn00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 724 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Government_name_translation00()

static int tolua_game_Government_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2567 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Government_rule_name00()

static int tolua_game_Government_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2539 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_list_players00()

static int tolua_game_methods_private_list_players00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1309 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Player_city_list_head00()

static int tolua_game_methods_private_Player_city_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1363 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Player_unit_list_head00()

static int tolua_game_methods_private_Player_unit_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1335 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Tile_next_outward_index00()

static int tolua_game_methods_private_Tile_next_outward_index00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2449 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Tile_tile_for_outward_index00()

static int tolua_game_methods_private_Tile_tile_for_outward_index00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2481 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Tile_unit_list_head00()

static int tolua_game_methods_private_Tile_unit_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2511 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_methods_private_Unit_cargo_list_head00()

static int tolua_game_methods_private_Unit_cargo_list_head00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2015 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Nation_Type_name_translation00()

static int tolua_game_Nation_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2623 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Nation_Type_plural_translation00()

static int tolua_game_Nation_Type_plural_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2651 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Nation_Type_rule_name00()

static int tolua_game_Nation_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2595 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_open()

TOLUA_API int tolua_game_open | ( | lua_State * | tolua_S | ) |

Definition at line 5144 of file tolua_game_gen.c.

Referenced by script_client_init(), script_fcdb_init(), and script_server_init().

## ◆ tolua_game_Player_can_build_direct00()

static int tolua_game_Player_can_build_direct00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1254 of file tolua_game_gen.c.

Referenced by luaopen_game(), and tolua_game_Player_can_build_direct01().

## ◆ tolua_game_Player_can_build_direct01()

static int tolua_game_Player_can_build_direct01 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1284 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_can_upgrade00()

static int tolua_game_Player_can_upgrade00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1224 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_controlling_gui00()

static int tolua_game_Player_controlling_gui00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 908 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_culture00()

static int tolua_game_Player_culture00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1166 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_gold00()

static int tolua_game_Player_gold00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1022 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_has_flag00()

static int tolua_game_Player_has_flag00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1194 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_has_wonder00()

static int tolua_game_Player_has_wonder00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 992 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_knows_tech00()

static int tolua_game_Player_knows_tech00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1050 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_num_cities00()

static int tolua_game_Player_num_cities00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 936 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_num_units00()

static int tolua_game_Player_num_units00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 964 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_properties_id00()

static int tolua_game_Player_properties_id00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 880 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_research_name_translation00()

static int tolua_game_Player_research_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1138 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_research_rule_name00()

static int tolua_game_Player_research_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1110 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Player_shares_research00()

static int tolua_game_Player_shares_research00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1080 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tech_Type_name_translation00()

static int tolua_game_Tech_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3021 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tech_Type_rule_name00()

static int tolua_game_Tech_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2993 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Terrain_class_name00()

static int tolua_game_Terrain_class_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3105 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Terrain_name_translation00()

static int tolua_game_Terrain_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3077 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Terrain_rule_name00()

static int tolua_game_Terrain_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3049 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_city00()

static int tolua_game_Tile_city00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2155 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_city_exists_within_max_city_map00()

static int tolua_game_Tile_city_exists_within_max_city_map00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2183 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_extra_owner00()

static int tolua_game_Tile_extra_owner00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2303 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_has_base00()

static int tolua_game_Tile_has_base00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2243 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_has_extra00()

static int tolua_game_Tile_has_extra00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2213 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_has_road00()

static int tolua_game_Tile_has_road00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2273 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_is_enemy00()

static int tolua_game_Tile_is_enemy00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2333 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_link_text00()

static int tolua_game_Tile_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2421 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_num_units00()

static int tolua_game_Tile_num_units00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2363 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_nat_x00()

static int tolua_game_Tile_properties_nat_x00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2043 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_nat_y00()

static int tolua_game_Tile_properties_nat_y00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2071 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_x00()

static int tolua_game_Tile_properties_x00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2099 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_properties_y00()

static int tolua_game_Tile_properties_y00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2127 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Tile_sq_distance00()

static int tolua_game_Tile_sq_distance00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2391 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_can_upgrade00()

static int tolua_game_Unit_can_upgrade00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1871 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_facing00()

static int tolua_game_Unit_facing00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1931 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_is_on_possible_city_tile00()

static int tolua_game_Unit_is_on_possible_city_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1843 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_link_text00()

static int tolua_game_Unit_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1959 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_List_Link_data00()

static int tolua_game_Unit_List_Link_data00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3329 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_List_Link_next00()

static int tolua_game_Unit_List_Link_next00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 3357 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_properties_tile00()

static int tolua_game_Unit_properties_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1787 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_tile_link_text00()

static int tolua_game_Unit_tile_link_text00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1987 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_transform_problem00()

static int tolua_game_Unit_transform_problem00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1901 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_transporter00()

static int tolua_game_Unit_transporter00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 1815 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_can_exist_at_tile00()

static int tolua_game_Unit_Type_can_exist_at_tile00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2963 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_has_flag00()

static int tolua_game_Unit_Type_has_flag00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2847 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_has_role00()

static int tolua_game_Unit_Type_has_role00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2877 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_name_translation00()

static int tolua_game_Unit_Type_name_translation00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2935 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_game_Unit_Type_rule_name00()

static int tolua_game_Unit_Type_rule_name00 | ( | lua_State * | tolua_S | ) |

static

Definition at line 2907 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Achievement_Achievement_id()

static int tolua_get_Achievement_Achievement_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 670 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Action_Action_id()

static int tolua_get_Action_Action_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 684 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Building_Type_Building_Type_build_cost()

static int tolua_get_Building_Type_Building_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 507 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Building_Type_Building_Type_item_number()

static int tolua_get_Building_Type_Building_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 538 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_id()

static int tolua_get_City_City_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 237 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_name()

static int tolua_get_City_City_name | ( | lua_State * | tolua_S | ) |

static

Definition at line 161 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_original_ptr()

static int tolua_get_City_City_original_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 206 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_City_City_owner_ptr()

static int tolua_get_City_City_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 175 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Connection_Connection_id()

static int tolua_get_Connection_Connection_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 251 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Disaster_Disaster_id()

static int tolua_get_Disaster_Disaster_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 656 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Government_Government_item_number()

static int tolua_get_Government_Government_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 479 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Nation_Type_Nation_Type_item_number()

static int tolua_get_Nation_Type_Nation_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 493 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_government_ptr()

static int tolua_get_Player_Player_government_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 99 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_is_alive()

static int tolua_get_Player_Player_is_alive | ( | lua_State * | tolua_S | ) |

static

Definition at line 130 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_name()

static int tolua_get_Player_Player_name | ( | lua_State * | tolua_S | ) |

static

Definition at line 54 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Player_Player_nation_ptr()

static int tolua_get_Player_Player_nation_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 68 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tech_Type_Tech_Type_item_number()

static int tolua_get_Tech_Type_Tech_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 628 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Terrain_Terrain_item_number()

static int tolua_get_Terrain_Terrain_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 642 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tile_Tile_index()

static int tolua_get_Tile_Tile_index | ( | lua_State * | tolua_S | ) |

static

Definition at line 465 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tile_Tile_owner_ptr()

static int tolua_get_Tile_Tile_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 434 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Tile_Tile_terrain_ptr()

static int tolua_get_Tile_Tile_terrain_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 403 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Type_Unit_Type_build_cost()

static int tolua_get_Unit_Type_Unit_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 552 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Type_Unit_Type_item_number()

static int tolua_get_Unit_Type_Unit_Type_item_number | ( | lua_State * | tolua_S | ) |

static

Definition at line 614 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Type_Unit_Type_obsoleted_by_ptr()

static int tolua_get_Unit_Type_Unit_Type_obsoleted_by_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 583 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_homecity()

static int tolua_get_Unit_Unit_homecity | ( | lua_State * | tolua_S | ) |

static

Definition at line 327 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_id()

static int tolua_get_Unit_Unit_id | ( | lua_State * | tolua_S | ) |

static

Definition at line 389 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_owner_ptr()

static int tolua_get_Unit_Unit_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 296 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_utype_ptr()

static int tolua_get_Unit_Unit_utype_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 265 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_get_Unit_Unit_veteran()

static int tolua_get_Unit_Unit_veteran | ( | lua_State * | tolua_S | ) |

static

Definition at line 358 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_reg_types()

static void tolua_reg_types | ( | lua_State * | tolua_S | ) |

static

Definition at line 31 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Building_Type_Building_Type_build_cost()

static int tolua_set_Building_Type_Building_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 521 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_City_City_original_ptr()

static int tolua_set_City_City_original_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 220 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_City_City_owner_ptr()

static int tolua_set_City_City_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 189 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Player_Player_government_ptr()

static int tolua_set_Player_Player_government_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 113 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Player_Player_is_alive()

static int tolua_set_Player_Player_is_alive | ( | lua_State * | tolua_S | ) |

static

Definition at line 144 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Player_Player_nation_ptr()

static int tolua_set_Player_Player_nation_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 82 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Tile_Tile_owner_ptr()

static int tolua_set_Tile_Tile_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 448 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Tile_Tile_terrain_ptr()

static int tolua_set_Tile_Tile_terrain_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 417 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Type_Unit_Type_build_cost()

static int tolua_set_Unit_Type_Unit_Type_build_cost | ( | lua_State * | tolua_S | ) |

static

Definition at line 566 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Type_Unit_Type_obsoleted_by_ptr()

static int tolua_set_Unit_Type_Unit_Type_obsoleted_by_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 597 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_homecity()

static int tolua_set_Unit_Unit_homecity | ( | lua_State * | tolua_S | ) |

static

Definition at line 341 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_owner_ptr()

static int tolua_set_Unit_Unit_owner_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 310 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_utype_ptr()

static int tolua_set_Unit_Unit_utype_ptr | ( | lua_State * | tolua_S | ) |

static

Definition at line 279 of file tolua_game_gen.c.

Referenced by luaopen_game().

## ◆ tolua_set_Unit_Unit_veteran()

static int tolua_set_Unit_Unit_veteran | ( | lua_State * | tolua_S | ) |

static

Definition at line 372 of file tolua_game_gen.c.

Referenced by luaopen_game().