Freeciv-3.1: /fast/freeciv/nightly/S3_1/ai/default/aiair.h Source File

Freeciv-3.1

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aiair.h
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1/***********************************************************************
2 Freeciv - Copyright (C) 1996 - A Kjeldberg, L Gregersen, P Unold
3 This program is free software; you can redistribute it and/or modify
4 it under the terms of the GNU General Public License as published by
5 the Free Software Foundation; either version 2, or (at your option)
6 any later version.
7
8 This program is distributed in the hope that it will be useful,
9 but WITHOUT ANY WARRANTY; without even the implied warranty of
10 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 GNU General Public License for more details.
12***********************************************************************/
13#ifndef FC__AIAIR_H
14#define FC__AIAIR_H
15
16/* utility */
17#include "support.h" /* bool type */
18
19/* common */
20#include "fc_types.h"
21
22void dai_manage_airunit(struct ai_type *ait, struct player *pplayer,
23 struct unit *punit);
24bool dai_choose_attacker_air(struct ai_type *ait, struct player *pplayer,
25 struct city *pcity, struct adv_choice *choice,
26 bool allow_gold_upkeep);
27
28 int dai_evaluate_tile_for_attack(struct unit *punit, struct tile *dst_tile);
29
30#endif /* FC__AIAIR_H */
dai_manage_airunit
void dai_manage_airunit(struct ai_type *ait, struct player *pplayer, struct unit *punit)
Definition aiair.c:488
dai_evaluate_tile_for_attack
int dai_evaluate_tile_for_attack(struct unit *punit, struct tile *dst_tile)
dai_choose_attacker_air
bool dai_choose_attacker_air(struct ai_type *ait, struct player *pplayer, struct city *pcity, struct adv_choice *choice, bool allow_gold_upkeep)
Definition aiair.c:584
punit
struct unit struct city struct unit struct tile struct extra_type const struct act_prob *act_probs int actor_unit_id struct unit struct unit * punit
Definition dialogs_g.h:73
fc_types.h
adv_choice
Definition advchoice.h:45
ai_type
Definition ai.h:50
city
Definition city.h:309
player
Definition player.h:249
tile
Definition tile.h:49
unit
Definition unit.h:138
support.h