Freeciv-3.1: music_style Struct Reference

Freeciv-3.1

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Data Fields
music_style Struct Reference

`#include <style.h>`

## Data Fields

int | id
char | music_peaceful [MAX_LEN_NAME]
char | music_combat [MAX_LEN_NAME]
struct requirement_vector | reqs

## Detailed Description

Definition at line 28 of file style.h.

## Field Documentation

## ◆ id

int music_style::id

Definition at line 30 of file style.h.

Referenced by music_style_number(), and music_styles_alloc().

## ◆ music_combat

char music_style::music_combat[MAX_LEN_NAME]

Definition at line 32 of file style.h.

Referenced by handle_ruleset_music(), load_ruleset_styles(), and start_style_music().

## ◆ music_peaceful

char music_style::music_peaceful[MAX_LEN_NAME]

Definition at line 31 of file style.h.

Referenced by handle_ruleset_music(), load_ruleset_styles(), and start_style_music().

## ◆ reqs

struct requirement_vector music_style::reqs

Definition at line 33 of file style.h.

Referenced by handle_ruleset_music(), and load_ruleset_styles().