Freeciv-3.1: unit_type_ai Struct Reference

Freeciv-3.1

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Data Fields
unit_type_ai Struct Reference

`#include <aiunit.h>`

## Data Fields

bool | low_firepower
bool | ferry
bool | missile_platform
bool | carries_occupiers
struct unit_type_list * | potential_charges

## Detailed Description

Definition at line 49 of file aiunit.h.

## Field Documentation

## ◆ carries_occupiers

bool unit_type_ai::carries_occupiers

Definition at line 54 of file aiunit.h.

Referenced by assess_danger(), and dai_units_ruleset_init().

## ◆ ferry

bool unit_type_ai::ferry

Definition at line 52 of file aiunit.h.

Referenced by dai_units_ruleset_init().

## ◆ low_firepower

bool unit_type_ai::low_firepower

Definition at line 51 of file aiunit.h.

Referenced by dai_unit_defense_desirability(), and dai_units_ruleset_init().

## ◆ missile_platform

bool unit_type_ai::missile_platform

Definition at line 53 of file aiunit.h.

Referenced by dai_hunter_guess_best(), and dai_units_ruleset_init().

## ◆ potential_charges

struct unit_type_list* unit_type_ai::potential_charges

Definition at line 55 of file aiunit.h.

Referenced by dai_can_unit_type_follow_unit_type(), dai_units_ruleset_close(), and dai_units_ruleset_init().