Freeciv-3.1: Globals

Freeciv-3.1

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Here is a list of all macros with links to the files they belong to:

### - t -

- T : cma_core.c
- T_FIRST : terrain.h
- T_NONE : terrain.h
- T_UNKNOWN : terrain.h
- TAI_AIT : threadedai.c
- TAI_DFUNC : threadedai.c
- TAI_TFUNC : threadedai.c
- TARGETS_COL : dialogs.c, repodlgs.c, wldlg.c
- TARGETS_ROW : dialogs.c, repodlgs.c, wldlg.c
- team_placement_closest : gamehand.c
- team_slots_iterate : team.h
- team_slots_iterate_end : team.h
- teams_iterate : team.h
- teams_iterate_end : team.h
- tech_class_index : tech.h
- tech_class_iterate : tech.h
- tech_class_iterate_end : tech.h
- tech_class_re_active_iterate : tech.h
- tech_class_re_active_iterate_end : tech.h
- TECH_CLASS_SECTION_PREFIX : ruleset.c
- TECH_LOG : ailog.h
- TECH_TREE_DEPTH : helpdlg.c
- TER_LAST_USER_FLAG_3_0 : rscompat.c
- terrain_has_flag : terrain.h
- TERRAIN_LAYER_COUNT : tilespec.h
- terrain_misc : map_types.h
- TERRAIN_OCEAN_DEPTH_MAXIMUM : terrain.h
- TERRAIN_OCEAN_DEPTH_MINIMUM : terrain.h
- terrain_re_active_iterate : terrain.h
- terrain_re_active_iterate_end : terrain.h
- TERRAIN_SECTION_PREFIX : ruleset.c
- terrain_select_list_iterate : mapgen.c
- terrain_select_list_iterate_end : mapgen.c
- terrain_type_iterate : terrain.h
- terrain_type_iterate_end : terrain.h
- TERRAIN_UNKNOWN_IDENTIFIER : terrain.h
- TEST_BIT : bitvector.h
- TEXAI_AIT : texai.c
- TEXAI_DFUNC : texai.c
- TEXAI_TFUNC : texai.c
- text_tag_list_copy : featured_text.h
- text_tag_list_iterate : featured_text.h
- text_tag_list_iterate_end : featured_text.h
- text_tag_list_new : featured_text.h
- text_tag_list_rev_iterate : featured_text.c
- text_tag_list_rev_iterate_end : featured_text.c
- textdomain : fcintl.h
- THEMESPEC_SDL2_CAPSTR : themespec.c
- THEMESPEC_SUFFIX : themespec.c
- tile_changing_activities_iterate : unit.h
- tile_changing_activities_iterate_end : unit.h
- tile_claimer : tile.h
- tile_continent : tile.h
- tile_has_extra : tile.h
- tile_hash_iterate : tile.h
- tile_hash_iterate_end : tile.h
- tile_index : tile.h
- TILE_INDEX_NONE : tile.h
- TILE_LB_RESOURCE_POLL : tile.h
- TILE_LB_RIVER_RESOURCE : tile.h
- TILE_LB_TERRAIN_RIVER : tile.h
- tile_list_iterate : tile.h
- tile_list_iterate_end : tile.h
- tile_owner : tile.h
- tile_resource : tile.h
- TILE_SECTION_PREFIX : tilespec.c
- TILE_SIZE : mapimg.c
- tile_terrain : tile.h
- tile_type_vector_iterate : cm.c
- tile_type_vector_iterate_end : cm.c
- tile_worked : tile.h
- TILE_XY : tile.h
- TILES_PER_CORNER : tilespec.c
- TILESPEC_CAPSTR : tilespec.c
- TILESPEC_SUFFIX : tilespec.c
- TIMER_DEBUG : timing.h
- TIMER_INTERVAL : client_main.h
- timer_list_iterate : timing.h
- timer_list_iterate_end : timing.h
- TIMING_LOG : srv_log.h
- TIMING_RESULTS : srv_log.h
- TINYSCREEN_MAX_HEIGHT : citydlg.c
- tmap : temperature_map.c
- TOKEN_DELIMITERS : srvdefs.h
- TOKEN_SIZE : savegame3.c, savegame2.c
- TOPO_FLAG_BITS : fc_types.h
- topo_has_flag : map.h
- trade_partners_iterate : traderoutes.h
- trade_partners_iterate_end : traderoutes.h
- trade_route_list_iterate : traderoutes.h
- trade_route_list_iterate_end : traderoutes.h
- trade_route_packet_list_iterate : citytools.h
- trade_route_packet_list_iterate_end : citytools.h
- trade_routes_iterate : traderoutes.h
- trade_routes_iterate_end : traderoutes.h
- trade_routes_iterate_safe : traderoutes.h
- trade_routes_iterate_safe_end : traderoutes.h
- TRADE_WEIGHTING : advbuilding.h
- TRAIT_DEFAULT_VALUE : traits.h
- TRAIT_MAX_VALUE : traits.h
- TRAIT_MAX_VALUE_SR : traits.h
- translated : name_translation.h
- treaty_list_iterate : diplhand.h
- treaty_list_iterate_end : diplhand.h
- TREE_ITER_PTR : gui_stuff.h
- TROPICAL_LEVEL : mapgen_topology.h
- true : support.h
- TRUE : support.h
- TS_TOPO_HEX : tilespec.h
- TS_TOPO_ISOHEX : tilespec.h
- TS_TOPO_SQUARE : tilespec.h
- TT_ALL : temperature_map.h
- TT_COLD : temperature_map.h
- TT_FROZEN : temperature_map.h
- TT_HOT : temperature_map.h
- TT_NFROZEN : temperature_map.h
- TT_NHOT : temperature_map.h
- TT_TEMPERATE : temperature_map.h
- TT_TROPICAL : temperature_map.h
- TURNS_BEFORE_TARGET : daidiplomacy.c
- TURNS_LEFT : diplhand.c
- TURNS_NEEDED_TO_RANK : game.h
- TWMP : texaicity.c, taicity.c
- TYPE_MASK : widget_p.h
- TYPED_HASH_DATA_ITERATE : spechash.h
- TYPED_HASH_ITERATE : spechash.h
- TYPED_HASH_KEYS_ITERATE : spechash.h
- TYPED_LIST_BOTH_ITERATE : speclist.h
- TYPED_LIST_BOTH_ITERATE_REV : speclist.h
- TYPED_LIST_CHECK : speclist.h
- TYPED_LIST_ITERATE : speclist.h
- TYPED_LIST_ITERATE_REV : speclist.h
- TYPED_LIST_LINK_ITERATE : speclist.h
- TYPED_LIST_LINK_ITERATE_REV : speclist.h
- TYPED_VECTOR_ITERATE : specvec.h