Thu Jul 20 10:36:25 PDT 2000 Jeff Mallatt freeciv ChangeLog Final ChangeLog update for Version 1.11.4 stable release. Thu Jul 20 10:10:14 PDT 2000 Jeff Mallatt freeciv ChangeLog PEOPLE configure configure.in freeciv/common version.h freeciv/data Freeciv freeciv/po de.po en_GB.po es.po fr.po hu.po ja.po nl.po no.po pl.po pt.po pt_BR.po ru.po Final source update for Version 1.11.4 stable release. Updated administrative files; ran msgmerge on all .po files. Set version to 1.11.4. Thu Jul 20 09:19:23 PDT 2000 Jeff Mallatt freeciv/client/gui-mui citydlg.c gui_main.c gui_main.h inputdlg.c plrdlg.c spaceshipdlg.c Update to Amiga port: - GUI-MUI: Made spaceship view somewhat nicer to handle. - GUI-MUI: Added Missing close request to Change and Rename dialogs. - GUI-MUI: Added spaceship view in players dialog. - GUI-MUI: Added CTRL-G and CTRL-F support in gui-main.c - GUI-MUI: Fixed menu checkmark display problems. Patch submitted by Dirk Stoecker . Thu Jul 20 09:15:50 PDT 2000 Jeff Mallatt freeciv/ai aiunit.c Keep AI from trying impossible moves to other continents. Patch submitted by Thue Janus Kristensen . Thu Jul 20 05:08:22 PDT 2000 Sawada Katsuya freeciv/doc NEWS.ja Initial NEWS.ja file. Thu Jul 20 04:56:45 PDT 2000 Sawada Katsuya freeciv/po ja.po Update ja.po to 1312t+22f+930u. Thu Jul 20 01:47:20 PDT 2000 Olivier Beyssac freeciv/po fr.po Minor update Wed Jul 19 22:37:19 PDT 2000 Egbert Hinzen freeciv/po de.po de.po updated Improvements by Christian Knoke and Gerhard Killesreiter Wed Jul 19 15:55:12 PDT 2000 Thue Janus Kristensen freeciv PEOPLE Add Thomas Strub Wed Jul 19 15:54:12 PDT 2000 Thue Janus Kristensen freeciv/server plrhand.c Fix bug that your science is halved even when negative. (PR#455) Bug report and solution by Thomas Strub Wed Jul 19 14:41:00 PDT 2000 Thue Janus Kristensen freeciv/server citytools.c Fix bug where the goto woud not work out of cities. (PR#456) Bug reported by Kero van Gelder Wed Jul 19 13:47:56 PDT 2000 Thue Janus Kristensen freeciv/vms README.txt Added a missing end comment. Patch by Roger Tucker Wed Jul 19 13:47:02 PDT 2000 Olivier Beyssac freeciv/po fr.po Update sent by Pascal Audoux Wed Jul 19 05:41:36 PDT 2000 Jeff Mallatt freeciv/client/gui-gtk mapctrl.c Marked 3 unmarked strings. Bug reported by Christian Knoke . Wed Jul 19 05:07:34 PDT 2000 Jeff Mallatt freeciv/server sernet.c With readline, when server is busy it would process one keystroke per turn. This adds a "continue", so that all possible keystrokes are processed. Tue Jul 18 16:33:30 PDT 2000 Thue Janus Kristensen freeciv/server gotohand.c Fix bug in really_generate_warmap() where railroad was ignored for F_IGTER units. Tue Jul 18 16:31:23 PDT 2000 Egbert Hinzen freeciv/po de.po de.po updated. Tue Jul 18 04:57:16 PDT 2000 Jeff Mallatt freeciv/amiga config.h smakefile freeciv/client/gui-mui citydlg.c citydlg.h cityrep.c dialogs.c gui_main.c inputdlg.c messagedlg.c muistuff.h wldlg.c Updated the Amiga port. News (GUI-MUI related): - Added Message options in main menu. - Added popup notify dialog. - Added Change button support to city report. The Change method is now used by city report and city view and got independant from city-view structures. - Fixed problem, where creating a new (empty) worklist and renaming it caused a larger Enforcer problem and loose of the entry. - Display in city report is now sorted by city name. - Applied optimizer warnings in files I already modified. Patch submitted by Dirk Stoecker . Mon Jul 17 12:48:07 PDT 2000 Jeff Mallatt freeciv configure configure.in freeciv/common version.h freeciv/data Freeciv Bump version from 1.11.2 (beta) to 1.11.3-devel (beta). Mon Jul 17 11:08:04 PDT 2000 Jeff Mallatt freeciv BUGS ChangeLog NEWS PEOPLE configure configure.in freeciv/common version.h freeciv/data Freeciv freeciv/po de.po en_GB.po es.po fr.po hu.po ja.po nl.po no.po pl.po pt.po pt_BR.po ru.po Begin beta-test period leading to version 1.11.4: - Changed version to 1.11.2 (beta). - Ran msgmerge on all .po files (normal part of 'make dist'). - Updated BUGS NEWS PEOPLE and ChangeLog files. Mon Jul 17 07:45:43 PDT 2000 Jeff Mallatt freeciv acconfig.h config.h.in configure configure.in freeciv/server console.c console.h sernet.c Added readline support to civserver. Patch submitted by Thue Janus Kristensen , committed with fixes by David Pfitzner and me. Mon Jul 17 07:25:06 PDT 2000 Jeff Mallatt freeciv README diff_ignore Tweaks needed by ability to save compressed save-files. Added explanation of compressed save-files to README, and added "civgame*.sav.gz" to the diff_ignore file. Mon Jul 17 07:10:59 PDT 2000 Jeff Mallatt freeciv/common map.c map.h Changed DIR_DX/Y arrays to be global. Suggested by Dirk Stoecker , implemented by me. Sun Jul 16 15:49:59 PDT 2000 Jeff Mallatt freeciv/client/gui-mui inputdlg.c inputdlg.h Added new files for Amiga port update. Sun Jul 16 15:47:03 PDT 2000 Jeff Mallatt freeciv/amiga ReadMe.developer _main.c amigaclient.c amigaserver.c smakefile freeciv/client/gui-mui chatline.h citydlg.c citydlg.h cityrep.c cityrep.h colors.h dialogs.c dialogs.h diplodlg.h graphics.h gui_main.c gui_main.h helpdlg.c mapclass.c mapclass.h mapctrl.c mapview.c mapview.h objecttreeclass.c optiondlg.h overviewclass.c overviewclass.h plrdlg.c repodlgs.c scrollbuttonclass.c spaceshipdlg.c spaceshipdlg.h worklistclass.c Amiga port update. General improvements: a) Made files more independant from Sebastians system (e.g. removing C++ comments, added second Amiga TCP-SDK support). b) Adding some missing GUI-MUI features. Changes in detail: - Fixed Enforcer hit, when tiles.ilbm did not exist (mapclass.c) - Fixed typo error in mapclass.c. - Removed unused variables in gui-mui modules - Adapted amiga source to compile with MIAMI_SDK and on my machine as well. - Changed the smakefile a lot to allow better machine independant making. Well that patch is that big only because of the smakefile. - Fixed unnuke stuff, which was partially implemented only by non-Amiga authors :-). - Fixed and appended to amiga/ReadMe.developer - Selecting buy in city view, closing city view and clicking on buy caused Enforcer hit and the action was not done. The buy confirm function gets pcity instead of pdialog now (which may have been obsolete in between). - Added "Buy" button in city report. - Removed C++ comments (better support for different compilers). - Added "Rename" button to city view. Created inputdlg.c and inputdlg.h and changed newcity request to use this instead (like in GTK client). Patch submitted by Dirk Stoecker . Sun Jul 16 05:34:45 PDT 2000 Sawada Katsuya freeciv/po ja.po Update ja.po to 1276t+21f+967u+2o. Sat Jul 15 08:34:26 PDT 2000 Jeff Mallatt freeciv/common game.c game.h freeciv/server gamehand.c stdinhand.c Add support for dispersing initial units over a configurable area. Patch submitted by Tomasz Wegrzanowski , committed with several fixes by me. Sat Jul 15 06:39:49 PDT 2000 Jeff Mallatt freeciv/server civserver.c Moved initial server-script load to a more logical place. Sat Jul 15 06:25:10 PDT 2000 Jeff Mallatt freeciv/server civserver.c sernet.c stdinhand.c stdinhand.h Added new 'first' argument to cmdlevel server command. The first player to connect gets the 'first' cmdlevel; the remaining players get the default (specified by the 'new' cmdlevel argument) cmdlevel. Patch submitted by Reinier Post . Fri Jul 14 19:59:05 PDT 2000 David Pfitzner freeciv/common game.c game.h freeciv/server stdinhand.c Add GAME_*_COMPRESS_LEVEL defines (should have been in zlib patch). Fri Jul 14 18:53:10 PDT 2000 Vasco Alexandre da Silva Costa freeciv/client/gui-gtk diplodlg.c gui_main.c helpdlg.c Added calls to gtk_pixmap_build_insensitive() so that pixmaps can be shown properly on Win32. Patch by Andreas Kemnade . Thu Jul 13 20:59:31 PDT 2000 David Pfitzner freeciv/server stdinhand.c Fix bug that AI players created using server 'create' command (not aifill players) did not have their skill level parameters initialized correctly, and were thus effectively skill level 'hard' regardless of reported skill level (unless something else adjusted/set the skill level later, including game reload etc). Sigh. Thu Jul 13 20:51:05 PDT 2000 David Pfitzner freeciv config.h.in configure configure.in freeciv/common ioz.c ioz.h Makefile.am Makefile.in game.c game.h inputfile.c registry.c registry.h freeciv/server civserver.c rulesout.c stdinhand.c Add zlib support, for transparent compression and uncompression of savegames (gzip format). Compression is used by default if configure finds the requirements and not 'configure --without-zlib'. New server option "compress" to control compression level, and to allow saving uncompressed ('set compress 0'). New module common/ioz.c for IO-layer supporting compression. Originally based on an old patch submitted Oct 1998 by Markus Linnala , but now substantially re-worked by me. Thu Jul 13 09:05:55 PDT 2000 Jeff Mallatt freeciv/data/nation italian.ruleset Fix Italian leader and city spelling errors. Info supplied by Gianni Ciolli . Thu Jul 13 06:57:55 PDT 2000 Jeff Mallatt freeciv/data/nation chinese.ruleset Added a few new Chinese leaders. Patch submitted by Wong TM [Huang Deming] . Wed Jul 12 12:16:43 PDT 2000 Jeff Mallatt freeciv PEOPLE freeciv/data/engels tiles.xpm Made the fog in the Engels tileset darker, hence easier to see. Patch submitted by Jussi Asp . Tue Jul 11 07:21:59 PDT 2000 David Pfitzner freeciv/common capstr.c Adjust line-breaking in CAPABILITY #define to be acceptable to Solaris cc. Tue Jul 11 06:48:11 PDT 2000 Egbert Hinzen freeciv/po de.po de.po updated all patches included Tue Jul 11 04:15:30 PDT 2000 Thue Janus Kristensen freeciv/ai aiunit.c freeciv/common map.c map.h freeciv/server gotohand.c Remove functions map_calc_adjacent_xy() and map_calc_adjacent_xy_void() Create global arrays DIR_DX[8] and DIR_DY[8] to replace the ii[] and jj[] arrays cut-pasted all over the code. Patch by me and I.Q. Mon Jul 10 15:26:03 PDT 2000 Vasco Alexandre da Silva Costa freeciv/client/gui-gtk gui_stuff.c Changed gtk_scale_pixmap() to be more portable (unfortunately it should be slightly slower this way). Hopefully that will make it work like it should on Win32. Mon Jul 10 00:08:58 PDT 2000 David Pfitzner freeciv configure configure.in When checking argument to 'configure --enable-client', test for client/gui-$client in $srcdir (was previously build dir in effect). Sun Jul 9 23:31:22 PDT 2000 David Pfitzner freeciv/client control.c control.h freeciv/client/gui-gtk gui_main.c mapview.c freeciv/client/gui-stub gui_main.c mapview.c freeciv/client/gui-xaw gui_main.c mapview.c freeciv/client/include gui_main_g.h mapview_g.h Make update_unit_pix_label() gui-independent, using two new gui-dependent functions set_unit_icon() and set_unit_icons_more_arrow(). Sun Jul 9 21:42:09 PDT 2000 Jeff Mallatt freeciv/client packhand.c freeciv/common capstr.c map.h packets.c unit.c freeciv/data/civ1 terrain.ruleset freeciv/data/civ2 terrain.ruleset freeciv/data/classic terrain.ruleset freeciv/data/default terrain.ruleset freeciv/server ruleset.c Adds the requirement of a minimum number of ocean tiles adjacent to a land tile wished to be changed to ocean. Controlled by terrain.ruleset. Sun Jul 9 21:08:19 PDT 2000 Jeff Mallatt freeciv/client/gui-gtk mapview.c freeciv/client/gui-xaw mapview.c Change GTK+ and Xaw clients to draw nuke explosion respecting transparency. Sun Jul 9 20:30:11 PDT 2000 Jeff Mallatt freeciv/client/gui-gtk citydlg.c freeciv/client/gui-xaw citydlg.c freeciv/data Freeciv Add right-button action to supported and present units lists in City dialog to select the unit without closing the dialog. GTK+ and Xaw. Sun Jul 9 18:47:57 PDT 2000 Jeff Mallatt freeciv/client climisc.c climisc.h control.c control.h options.c packhand.c tilespec.c tilespec.h freeciv/client/gui-gtk gui_main.c mapview.c menu.c messagewin.c freeciv/client/gui-mui gui_main.c mapclass.c mapview.c freeciv/client/gui-stub mapview.c freeciv/client/gui-xaw actions.c gui_main.c mapview.c menu.c menu.h freeciv/client/include mapview_g.h freeciv/common capstr.c city.c city.h events.h game.c game.h map.c map.h packets.c packets.h terrain.h unit.c unit.h freeciv/data Freeciv freeciv/data/civ1 game.ruleset terrain.ruleset units.ruleset freeciv/data/civ2 game.ruleset terrain.ruleset units.ruleset freeciv/data/classic terrain.ruleset freeciv/data/default buildings.ruleset game.ruleset terrain.ruleset units.ruleset freeciv/data/engels tiles.spec tiles.xpm freeciv/data/misc small.spec small.xpm freeciv/data/trident tiles.spec tiles.xpm freeciv/server citytools.c citytools.h civserver.c gamehand.c maphand.c maphand.h ruleset.c settlers.c stdinhand.c unitfunc.c Added Nuclear Fallout. Controlled by game.ruleset value nuke_contamination. Industrialization and population still generate Pollution. Dropping a Nuke generates Nuclear Fallout, which is distinct from Pollution. There is a new command to clean Fallout vs. cleaning Pollution. Similar to Pollution contributing to Global Warming, Fallout contributes to Nuclear Winter -- which also changes terrain, but tends to Desert, Tundra and Glacier. Added a new "cooling" icon to the info area to indicate the progress towards Nuclear Winter, and also icons for Fallout and Cleaning Fallout for the main map. GTK+ and Xaw clients work; made some changes to MUI client, but they are probably incomplete and are untested. Finally, AIs are more aggressive at cleaning up Pollution, but not Fallout. Sun Jul 9 18:26:45 PDT 2000 Jeff Mallatt freeciv/client civclient.c control.c Fixed bug in "diplomat_investigate_fix" patch where a new client connecting to an old server would not work. Sun Jul 9 13:51:17 PDT 2000 Jeff Mallatt freeciv Makefile.am Makefile.in configure configure.in freeciv/server sernet.c freeciv/vms .cvsignore Makefile.am Makefile.in README.txt vms_build.com Added support for port to OpenVMS. Patch submitted by Roger Tucker , with infrastructure added by me. Sun Jul 9 13:47:23 PDT 2000 Jeff Mallatt freeciv/vms - New directory Directory /home/freeciv/CVS/freeciv/vms added to the repository Sun Jul 9 13:35:49 PDT 2000 Jeff Mallatt freeciv README.rulesets freeciv/client civclient.c control.c packhand.c packhand.h freeciv/common capstr.c city.c city.h game.c game.h packets.c packets.h unit.c freeciv/data civ1.serv civ2.serv freeciv/data/civ1 game.ruleset Makefile.am Makefile.in freeciv/data/civ2 game.ruleset Makefile.am Makefile.in freeciv/data/default game.ruleset Makefile.am Makefile.in freeciv/server gamehand.c ruleset.c settlers.c stdinhand.c unithand.c Moved most of the dependencies on the civstyle server option to separate values in various game.ruleset files. Patch submitted by Marko Lindqvist , committed with a few, minor changes. Sun Jul 9 12:29:48 PDT 2000 Jeff Mallatt freeciv PEOPLE Minor fix to PEOPLE file. Sun Jul 9 12:28:38 PDT 2000 Jeff Mallatt freeciv/server plrhand.c Changed an abort() to a conceptual "ignore". (I couldn't reproduce the bug, but I see no reason to not apply this simple change.) May address PR#441. Bug reported by Urban Mueller . Patch submitted by Marko Lindqvist . Sun Jul 9 09:51:03 PDT 2000 Jeff Mallatt freeciv/data/nation danish.ruleset Fixed and added Danish rulers and cities. Patch submitted by Martin Willemoes Hansen . Sat Jul 8 08:49:09 PDT 2000 Jeff Mallatt freeciv configure configure.in Added a new library for BeOS in configure.in etc. Fixes PR#439. Patch submitted by Joseph Beckenbach . Fri Jul 7 19:03:14 PDT 2000 Egbert Hinzen freeciv/po de.po de.po updated Thu Jul 6 18:45:27 PDT 2000 Jeff Mallatt freeciv/data/nation misc_cities.ruleset olympic.ruleset Changed two "St"s to "St."s in nations rulesets. Thu Jul 6 18:38:54 PDT 2000 Jeff Mallatt freeciv/data/nation scottish.ruleset Fixes and additions to Scottish nation. Patch submitted by Martin McMahon , committed with some fixes. Thu Jul 6 08:47:27 PDT 2000 Jeff Mallatt freeciv/client packhand.c freeciv/common capstr.c city.c city.h packets.c packets.h freeciv/server cityhand.c cityturn.c cityturn.h civserver.c plrhand.c plrhand.h Fixes bug in display of turns to build. Also allows players to switch back to original improvement class, in the same turn as they switched to a different class, without incurring a penalty. Fixes PR#430. Partial bug fixes submitted by Gaute Strokkenes and Robert Rendell . Final fix and penalty-recovery by me. Thu Jul 6 08:20:00 PDT 2000 Jeff Mallatt freeciv BUGS freeciv/client packhand.c freeciv/client/gui-gtk citydlg.c freeciv/client/gui-mui citydlg.c freeciv/client/gui-xaw citydlg.c freeciv/common capstr.c city.h packets.c packets.h freeciv/server cityhand.c cityhand.h unitfunc.c unithand.c unithand.h Fixed bug whereby Diplomat/Spy investigations of cities did not reveal the correct supported and present unit lists. Fixes PR#422. Bug reported by Marko Lindqvist . Thu Jul 6 07:39:42 PDT 2000 Jeff Mallatt freeciv PEOPLE Minor fixes to PEOPLE file. Thu Jul 6 07:30:41 PDT 2000 Jeff Mallatt freeciv/server gotohand.c Fixed bug whereby an Air unit in Goto would sometimes stop in an intermediate city, even if the destination was within range and closer than the intermediate city. Fixes PR#435. Patch submitted by Kero van Gelder . Thu Jul 6 07:23:25 PDT 2000 Jeff Mallatt freeciv/server plrhand.c Fixed bug whereby starting a revolution, saving the game and restarting the server would allow switching governments without anarchy. Bug reported by Michael Kiermaier . Patch submitted by Marko Lindqvist . Thu Jul 6 06:28:31 PDT 2000 Jeff Mallatt freeciv/data/nation misc_cities.ruleset swedish.ruleset Moved Jokkmokk from Iceland in misc_cities to Sweden. Information supplied by Erik Sigra . Tue Jul 4 17:53:51 PDT 2000 Joseph Beckenbach freeciv/client/gui-beos Backend.cpp Defs.hpp InputView.cpp InputView.hpp MainWindow.cpp Makefile Functionality increment: input line. Also fix list of libraries, so 'make pkg' can package a working application. Tue Jul 4 16:29:41 PDT 2000 Joseph Beckenbach freeciv/client/gui-beos Backend.cpp Backend.hpp Defs.cpp Freeciv.rsrc InputView.cpp InputView.hpp MainWindow.cpp MainWindow.hpp MapCanvas.cpp MapCanvas.hpp OutputView.cpp OutputView.hpp README.design README.todo RadarView.cpp RadarView.hpp StatusView.cpp StatusView.hpp SummaryView.cpp SummaryView.hpp UnitInfoView.cpp UnitInfoView.hpp UnitsBelowView.cpp UnitsBelowView.hpp connectdlg.hpp App.cpp App.hpp Defs.hpp Makefile README.BeOS chatline.cpp citydlg.cpp cityrep.cpp civ colors.cpp connectdlg.cpp dialogs.cpp diplodlg.cpp finddlg.cpp gotodlg.cpp gui_main.c helpdlg.cpp inteldlg.cpp mapctrl.cpp mapview.cpp menu.cpp messagedlg.cpp messagewin.cpp optiondlg.cpp plrdlg.cpp ratesdlg.cpp repodlgs.cpp spaceshipdlg.cpp wldlg.cpp FreeCiv.rsrc connectdlg.h Added an increment of functionality: the connect dialog. (No connecting yet.) Also expanded on developer documentation, to reveal directions to pursue. Prepare for pervasive multi-threading, and for lots of implementation. Tue Jul 4 16:12:38 PDT 2000 Joseph Beckenbach freeciv/client/gui-beos/lib Makefile freeciv/client/gui-beos/lib/BdhDialog BdhDialog-data.cpp BdhDialog.cpp BdhDialog.h BdhDialog.txt BdhEntryDialog.cpp BdhEntryDialog.h BdhLibDialog.h makefile Add library to make it much easier to create dialogs. Tue Jul 4 16:02:07 PDT 2000 Joseph Beckenbach freeciv/client/gui-beos/lib/BdhDialog - New directory Directory /home/freeciv/CVS/freeciv/client/gui-beos/lib/BdhDialog added to the repository Tue Jul 4 05:18:22 PDT 2000 David Pfitzner freeciv/client/gui-gtk mapview.c freeciv/client/gui-xaw mapview.c Do not show "turns to complete" for Capitalization when showing city production on main map. Tue Jul 4 05:17:00 PDT 2000 David Pfitzner freeciv/client/gui-gtk repodlgs.c Fix bug that Gtk+ client misnumbered future techs in science dialog (eg was "Future Tech. 90" instead of "Future Tech. 1"). Mon Jul 3 13:28:01 PDT 2000 Jeff Mallatt freeciv PEOPLE Update to PEOPLE file. Info provided by Olivier Beyssac . Mon Jul 3 13:22:49 PDT 2000 Jeff Mallatt freeciv/data/nation german.ruleset Added three new German leaders. Patch submitted by Tomasz Wegrzanowski , with a correction by Jerzy Klek . Mon Jul 3 03:35:15 PDT 2000 Pieter J. Kersten freeciv/po nl.po Updated nl.po Sun Jul 2 09:28:06 PDT 2000 Vasco Alexandre da Silva Costa freeciv/server unithand.c In handle_unit_enter_hut() a unit entering a hut might be killed in doing so if it contained barbarians, causing a later notify_player_ex() to crash because it attempted to use the unit location (after it had been killed). The game crashed everytime with huts and aifill 15. Patch submitted by Karl-Ingo Friese Sun Jul 2 07:12:13 PDT 2000 Jeff Mallatt freeciv/data/civ1 governments.ruleset freeciv/data/civ2 governments.ruleset freeciv/data/default governments.ruleset freeciv/server cityturn.c Fixed help text about unhappiness generated by Air and Sea units. Also, fixed bug whereby Air units were getting the unhappiness bonus of being inside a fortress. Help text bugs reported by Tomasz Wegrzanowski and Marko Lindqvist . Sun Jul 2 06:45:32 PDT 2000 Vasco Alexandre da Silva Costa freeciv/common game.h Added extra parentesis to a #define to remove a VC++ 6.0 compiler error. Sun Jul 2 06:43:26 PDT 2000 Vasco Alexandre da Silva Costa freeciv/common hash.c Changed the type of some variables to unsigned to silence VC++ 6.0 compiler warnings. Sun Jul 2 01:47:29 PDT 2000 Thue Janus Kristensen freeciv/server citytools.c Fix bug that transfering a city would not create first contact. Fixes PR#429, reported by Gaute Strokkenes Sat Jul 1 12:16:20 PDT 2000 Thue Janus Kristensen freeciv/ai advmilitary.c Remove a bug in port_is_within() that meant the AI could only build one navel attack unit at a time before the port facility became available. Sat Jul 1 11:41:58 PDT 2000 Thue Janus Kristensen freeciv/server unitfunc.c Fix bug that you could paradrop into cities you were at war with even if they contained enemy units. Bug reported by Jan Felix Heidefuß Sat Jul 1 08:10:06 PDT 2000 David Pfitzner freeciv/po en_GB.po en_GB_po updates: honor -> honour; more cases of railroad -> railway and center -> centre. Fri Jun 30 08:10:54 PDT 2000 Jeff Mallatt freeciv/data/nation estonian.ruleset Added leaders and adjusted cities in Estonian nation. Patch submitted by Aivo Kalu . Fri Jun 30 08:02:20 PDT 2000 Thue Janus Kristensen freeciv/server gotohand.c Replace an && with an ||, which would sometimes make ships on goto ignore enemy units and cities, causing handle_unit_move_request to abort the goto. Bug reported by dizzyfish. Fri Jun 30 07:40:49 PDT 2000 Jeff Mallatt freeciv/server settlers.c There is a problem with autosettlers in a city with a boat; since the human and AI code is shared, it tries to arrange a transport for the settler and strange things happen, like moving the transport or the autosettlers stalling! This is a very simple patch to stop that, by simply nulling the ferryboat. Patch submitted by Thue Janus Kristensen . Thu Jun 29 16:39:54 PDT 2000 Jeff Mallatt freeciv configure configure.in freeciv/common version.h freeciv/data Freeciv Bump version from 1.11.0 to 1.11.1-devel.